From: Dan Dimitrescu Subject: Re: (fscombat) F4 Date: 01 Mar 1998 16:17:20 +0200 (EET) Ok .... If the grapchics in F4 are crap ....! Anywzay I don't like the plane modeling in Spitfire very much. The textures are too clear. There was some guy complaining about the F4 not working on his P133. I got it working on a P120/64MB .... But thre might be a problme of video memory. I'm not sure it works on 1mb cards. run it with -window and it will print all the errors. In my case there were some files in misctex that were curt down to 8.3 format. This might be from using the Dos zip ... F3 did have mulistage AB. It did have azimuth control for radar. It also did allow you to turn the radar off.And BYW the F4 has separate controls for firing the gun and the resto of the weapons . Stick button 1 fires guns, stick button 2 fires weapons. But if you want the computer to show you the right deflection you have to switch to gun mode ... Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: (fscombat) Luftwaffe Date: 01 Mar 1998 16:25:58 +0200 (EET) http://www.pcgamer.com/main.html - haven't checked it but Simhq says there's somthing to see there "Luftwaffe" - WW2 sim done by Eagle Interactive and published by SSI. The action will be around the German air force. European simers rejoice .. Though I'm not user if Eagle (check Sabre Ace) are really the best house around ... Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Mats Bergersen" Subject: RE: (fscombat) Joystick switchboxes (fwd) Date: 02 Mar 1998 18:49:35 +0100 To many joysticks, not enough Computer hookups? I also have all my sticks running thru CH products new joystick switchbox! This thing Is Cool with a capital "C"! No mechanical switch to mess with! To switch sticks (even during a game) just hit button 0! 4 ports are available, it even has a 2 player mode where 2 sticks can be active! A led on the device indicates which port is active. These can be strung together for even more sticks! It also makes a nice joystick extension cable (7 or 8 ft cord)! Best of all its only 24.95!!!! This is pretty new and not even on CH's site yet. This used to be called the alpha quad and only oems got it! Source for CH swithchbox: http://www.chsdist.com/hiflight.htm This is something I got from the VFX1 user group. Mats Mats "Trym" Bergersen Group Leader 1st Virtual Flight Group of Norway norwgian.flight@solo.online.no http://home.sol.no/~matsbe/Skvadron/ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: (fscombat) Suncoms new throttle Date: 02 Mar 1998 21:07:42 +0300 Hi All - I'm having trouble here, wonder if anybody has a tip or is experiencing the same thing... Suncom's new throttle came in the mail the other day, just now have been able to really put some time in on it. I was under the impression that this throttle would make their Talon joystick FULLY programmable (as opposed to the Talon's stand-alone programmability of one key per j'stick button). Isn't that what they advertised? I have the Talon and I'm not able to make it FULLY programmable (ie: make it accept more than one keystroke per button). And the manual doesn't cover the Talon specifically. It only talks about how to make a 4-button, 1-hat stick programmable. (Talon has TWO hats) And I can't even get THAT to work... A) Is anybody else going through this same dilemma? B) Has anybody gotten it to actually WORK? C) Can someone provide Suncom's tech-assist email address (I don't have WWW access here on the ship!)? Thanks! E Larson PS - Will be happy to provide a review later, but I need to make sure I've got all the features, etc understood. Seems to be more limited, at the moment, than I was led to believe... Hopefully that's not the case. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Mailman" Subject: Re: (fscombat) Suncoms new throttle Date: 03 Mar 1998 21:54:13 +1200 > A) Is anybody else going through this same dilemma? > > B) Has anybody gotten it to actually WORK? > > C) Can someone provide Suncom's tech-assist email address (I don't have > WWW access here on the ship!)? > > Thanks! > > E Larson Ill tell you what, you send your Split Throttle to me and Ill work your problem out:) Regards Mailman "Even the Lions appeared to be scared of the cornered Christians" Ludinum Octavius Roman Scribe, 12AD [89th (New Zealand) Fighter Wing Club, Feilding, New Zealand] WWW: http://ww.geocities.com/CapeCanaveral/Hangar/4610/index.html E-Mail: bgates@voyager.co.nz - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: PIERRON David Subject: RE: (fscombat) Joystick switchboxes (fwd) Date: 03 Mar 1998 10:01:02 +0100 Does it work with a programmable stick+throttle ? i.e. is the keyboard (connected in the programmable stick) powered even if the other stick is active ? >-----Original Message----- >From: Mats Bergersen [SMTP:matsbe@online.no] >Sent: Monday, March 02, 1998 6:50 PM >To: fscombat@lists.xmission.com >Subject: RE: (fscombat) Joystick switchboxes (fwd) > >To many joysticks, not enough Computer hookups? >I also have all my sticks running thru CH products new joystick switchbox! >This thing Is Cool with a capital "C"! >No mechanical switch to mess with! >To switch sticks (even during a game) just hit button 0! 4 ports are >available, it even has a 2 player mode where 2 sticks can be active! >A led on the device indicates which port is active. >These can be strung together for even more sticks! >It also makes a nice joystick extension cable (7 or 8 ft cord)! >Best of all its only 24.95!!!! >This is pretty new and not even on CH's site yet. >This used to be called the alpha quad and only oems got it! >Source for CH swithchbox: >http://www.chsdist.com/hiflight.htm > >This is something I got from the VFX1 user group. > >Mats > > >Mats "Trym" Bergersen >Group Leader >1st Virtual Flight Group of Norway > >norwgian.flight@solo.online.no > >http://home.sol.no/~matsbe/Skvadron/ > > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) Suncoms new throttle Date: 03 Mar 1998 04:54:43 -0500 G3ADIVO wrote: > > Hi All - > > I'm having trouble here, wonder if anybody has a tip or is experiencing > the same thing... > > Suncom's new throttle came in the mail the other day, just now have been > able to really put some time in on it. I was under the impression that > this throttle would make their Talon joystick FULLY programmable (as > opposed to the Talon's stand-alone programmability of one key per > j'stick button). Isn't that what they advertised? > > I have the Talon and I'm not able to make it FULLY programmable (ie: > make it accept more than one keystroke per button). And the manual > doesn't cover the Talon specifically. It only talks about how to make a > 4-button, 1-hat stick programmable. (Talon has TWO hats) And I can't > even get THAT to work... > > A) Is anybody else going through this same dilemma? > > B) Has anybody gotten it to actually WORK? > > C) Can someone provide Suncom's tech-assist email address (I don't have > WWW access here on the ship!)? > > Thanks! > > E Larson > > PS - Will be happy to provide a review later, but I need to make sure > I've got all the features, etc understood. Seems to be more limited, at > the moment, than I was led to believe... Hopefully that's not the case. > Last time I was at suncoms websight they said something about the new throttle lacking in a manual and seemed to want people to go to their websight for instructions on programming it. I've haven't been able to connect with their sight in a few days but as soon as I do i'll let you know what they say. William > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Mats Bergersen" Subject: RE: (fscombat) Joystick switchboxes (fwd) Date: 03 Mar 1998 11:05:27 +0100 Does it work with a programmable stick+throttle ? i.e. is the keyboard (connected in the programmable stick) powered even if the other stick is active ? Snip.. I just forwarded som info I got somewhere else. Sorry!!:-( Ask CH!! Mats - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tormod Antonsen Subject: Re: (fscombat) Suncoms new throttle Date: 03 Mar 1998 04:04:12 -0800 (PST) Hi Sorry, the Throttle is no gonna make the talon more capable than it is. Suncom do however have a new Flight stick in the works that likely will have macros capabillity. the function you are refering to is the Throttles capabillity to program another sticks four triggers and a hat, if you have such a stick. don't have the tech-supportadress, but I think the website adress is http://www.suncominc.com. hope it helps regards tormod ---G3ADIVO wrote: > A) Is anybody else going through this same dilemma? > > B) Has anybody gotten it to actually WORK? > > C) Can someone provide Suncom's tech-assist email address (I don't have > WWW access here on the ship!)? > > Thanks! > > E Larson _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lawrence Manley Subject: (fscombat) Re: keyboard functionality (fwd) Date: 03 Mar 1998 09:36:47 -0500 (EST) This in an update on my switchbox research, but also a reply to Mats' note on the CH switchbox. You can see from the note below about how the "Joyswitch" brand works. I also had an email from CH Products confirming what Mats' note says about the CH (though a note on their website about software to go with their swith left me wondering whether I'd need that as well as the hardware). From the "Joyswitch" answer below, it looks like the only one to avoid is the Quickshot J-switch -- the one I shelled out for (hehe). A Joyswitch is on its way to me from fscentral. Assume I'm a happy camper unless I post otherwise. ---------- Forwarded message ---------- At 10:11 AM 2/25/98 -0500, you wrote: >I THINK I have the answer from your online manual, but I want to be sure >before I order: >If I have a TM TQS/FLCS/CH Pro Pedals setup WITH KEYBOARD throughput >running through the TQS on one port of the Joyswitch, and a simple FCS >joystick WITHOUT KEYBOARD throughput on another port of the Joyswitch, >will I still have keyboard functionality when I switch to the second, >simple FCS setup? Yes you can. The Joyswitch supplies continuous power to all attached devices regardless of whether they are the "active" joystick or not. This means that you can switch between joysticks and not loose power to your keyboard. In addition to your keyboard, programmable devices like the FLCS/TQS will stay active even when they are not selected. > I tried this with something called a Quickshot J-Switch and it was no dice. That's because we have a patent on that feature and they can't support continuous power without violating our patent. Regards, Patrick Gost Lead Pursuit Inc. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lawrence Manley Subject: (fscombat) Re: joystick switchboxes (fwd) Date: 03 Mar 1998 09:51:30 -0500 (EST) To follow up a little further on the switchbox business, here's Aaron Anderson's reply (from Flight Sim Central) about the CH and the Joyswitch brands. I had a post directly from CH as support as well, but I guess I deleted it. ---------- Forwarded message ---------- At 10:03 AM 2/25/98 -0500, you wrote: >I have a question about the two joytick switchboxes you offer for sale >-- the Joyswitch and the CH Switchbox. Does either of these items work >with stick/throttle setups that use keyboard throughput? I have a >TQS/FLCS setup (recently purchsed from you!) with my keyboard running >through it. What I want to know is whether the switchboxes you offer >will enable me to switch this setup off and to switch another >non-keyboarded stick like the FCS on without disabling my keyboard. I'd >appreciate your help with this. Hi Larry, Yes, both switch boxes will provide power to your keyboard even when switch away from your FLCS/TQS. Hope this helps! Thanks again, -Aaron - *--===Flight Sim Central===--* http://www.fscentral.com aaron@fscentral.com CIS: 72662,3123 Strapping you in the cockpit of desktop aviation! (tm) - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) Suncoms new throttle Date: 03 Mar 1998 17:55:28 +0300 > > Last time I was at suncoms websight they said something about the > new throttle lacking in a manual and seemed to want people to go to > their websight for instructions on programming it. I've haven't been > able to connect with their sight in a few days but as soon as I do > i'll let you know what they say. > William > William - Hey, that would be great - any info you can pass would be much appreciated! Still no luck with it today, although I have to admit I have given up on making the Talon FULLY programmable without some kind of outside help. Here's something else I'm finding. It acts like it only sends one, split second command to the game at a time. For example, the arrow keys in the F4 demo move the cursor around. But when I assign the arrow keys to one of the hats and try to control the cursor, it doesn't work. Same for SHIFT-b and CNTL-b (extend/retract speed brakes). When the same command is given through the keyboard (ie: hold down arrow keys) the cursor works fine. BUT - if you assign the same commands WITH the Turbo function on the throttle (the second, HIGH speed Turbo function), the cursor moves, but now in jagged jumps and starts as if the signal is competing with other signals and it is only being read part of the time. So that's where I'm at. I've resorted to operating the speed brake with Toggle-Speedbrake (b) and staying in ACM mode to lock up targets. Anyone with ideas, please pass them on! Thanks! E - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: RE: FW: (fscombat) F4 (fwd) Date: 03 Mar 1998 18:31:54 +0200 (EET) REad this ... maybe you guys can answer. He's on this list (I guess we all know him) but he forgot he was sending it to me ... Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 ---------- Forwarded message ---------- Dan - Yes, all the controls you mention are in the readme. Moving the azimuth isn't there, but I think I know why. In TWS mode any lateral diplacement of the cursor moves the boundaries of the TWS scan pattern to keep the cursor in the middle. So that's your control - through the curson. Pretty ingenious... I like it. (Just found it today, as a matter of fact!) For the separate buttons firing missiles/bombs and guns, when I switch my Talon to 4-button mode - that works. But trying to program it to do the same thing is different. The readme file doesn't help. Also, has anyone been able to DESIG a target in "realistic" mode? I try to DESIG using "0" on the number pad, as the readme file directs, but it seems to have no effec. Or else it seems to hold the designation only for as long as I hold the key. Any comments? E BTW, thanks again, Dan > No problem about asking questions ... But as I read my mail from my ex > high school I'll have to go home and check the F3 manual for the exact > keys. Anyway I remember something like ... > F8 for radar range > F9 no. of altitude bars the radar scans > F10 azimuth cycle .... These last two might be wrong, I mean F9 might > do > the azimuth ... > > I don't remember If you could target the scan volume right or left, > but > when you had a target designed (not locked) you could reduce the > azimuth > "around" that specific target ... > > in the F4 demo ... > > fire guns - stick button 1 > fire weapons - stick button 2 - that's all I know ... > > Have you checked the help file ? I think I saw something about azimuth > control in it ... Nevertheless, the whole keys list is there ... > > > Hope this helps > > Dan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) Suncoms new throttle Date: 03 Mar 1998 05:39:21 -0500 G3ADIVO wrote: > > Hi All - > > I'm having trouble here, wonder if anybody has a tip or is experiencing > the same thing... > > Suncom's new throttle came in the mail the other day, just now have been > able to really put some time in on it. I was under the impression that > this throttle would make their Talon joystick FULLY programmable (as > opposed to the Talon's stand-alone programmability of one key per > j'stick button). Isn't that what they advertised? > > I have the Talon and I'm not able to make it FULLY programmable (ie: > make it accept more than one keystroke per button). And the manual > doesn't cover the Talon specifically. It only talks about how to make a > 4-button, 1-hat stick programmable. (Talon has TWO hats) And I can't > even get THAT to work... > > A) Is anybody else going through this same dilemma? > > B) Has anybody gotten it to actually WORK? > > C) Can someone provide Suncom's tech-assist email address (I don't have > WWW access here on the ship!)? > > Thanks! > > E Larson > > PS - Will be happy to provide a review later, but I need to make sure > I've got all the features, etc understood. Seems to be more limited, at > the moment, than I was led to believe... Hopefully that's not the case. > Is there a phone number for suncom? I'd like to call them to find out about it and their websight, it's still down. Thanks, William > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) Suncoms new throttle Date: 03 Mar 1998 19:48:28 -0500 G3ADIVO wrote: > > > > Last time I was at suncoms websight they said something about the > > new throttle lacking in a manual and seemed to want people to go to > > their websight for instructions on programming it. I've haven't been > > able to connect with their sight in a few days but as soon as I do > > i'll let you know what they say. > > William > > > William - > > Hey, that would be great - any info you can pass would be much > appreciated! Still no luck with it today, although I have to admit I > have given up on making the Talon FULLY programmable without some kind > of outside help. > > Here's something else I'm finding. It acts like it only sends > one, split second command to the game at a time. For example, the arrow > keys in the F4 demo move the cursor around. But when I assign the arrow > keys to one of the hats and try to control the cursor, it doesn't work. > Same for SHIFT-b and CNTL-b (extend/retract speed brakes). When the > same command is given through the keyboard (ie: hold down arrow keys) > the cursor works fine. BUT - if you assign the same commands WITH the > Turbo function on the throttle (the second, HIGH speed Turbo function), > the cursor moves, but now in jagged jumps and starts as if the signal > is competing with other signals and it is only being read part of the > time. > > So that's where I'm at. I've resorted to operating the speed > brake with Toggle-Speedbrake (b) and staying in ACM mode to lock up > targets. > > Anyone with ideas, please pass them on! Thanks! > > E > BEEN THERE< DONE THAT!!! no fun! I'll let you know something as soon as I can connect to their websight. It's seems to be down, maybe they're doing stuff on it for the Throttle. I check it out a couple of times a day. I know you're ready to throw it overboard but hang on to it for a little longer! hehehe I've bought sticks and sims that wouldn't work and being on a Friday night when their tech support won't be back til Monday really sucks. Hang on! William > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: (fscombat) New Sq Listings Date: 04 Mar 1998 00:44:03 -0800 The squadron listings in the CWW ladders will be updated soon. If you have a squadron that has begun within the last 3 months and your sq wants to be listed, please send me the sq name and the URL for the sq page. For those of you with Hornet sq's, I will forward the info to GSC for listing on their links page Thanks, Dale - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Keith Bryan Subject: (fscombat) F-15, non-fiction Date: 04 Mar 1998 09:26:55 -0500 (EST) In anticipation of Jane's F-15 sim coming out, I would like to read up on some 'live' action and was wondering if anyone had any recom- mendations for books on the F-15. Preferrably, books by Eagle drivers, possibly about action in the Gulf. Thanks in advance, -Keith - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tony DaSilva Subject: RE: (fscombat) F-15, non-fiction Date: 04 Mar 1998 09:45:47 -0500 Try William Smallwood's book on the F-15 (the title escapes me at the moment) published by Brasseys. This was a major source used by the Jane's developers (according to CJ) > -----Original Message----- > From: Keith Bryan [SMTP:bryan@aur.alcatel.com] > Sent: Wednesday, March 04, 1998 9:27 AM > To: fscombat@lists.xmission.com > Cc: bryan@aurms0.aur.alcatel.com > Subject: (fscombat) F-15, non-fiction > > > In anticipation of Jane's F-15 sim coming out, I would like to read > up on some 'live' action and was wondering if anyone had any recom- > mendations for books on the F-15. Preferrably, books by Eagle > drivers, > possibly about action in the Gulf. > > > Thanks in advance, > > > -Keith > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lawrence Manley Subject: Re: (fscombat) F-15, non-fiction Date: 04 Mar 1998 09:49:41 -0500 (EST) On Wed, 4 Mar 1998, Keith Bryan wrote: > In anticipation of Jane's F-15 sim coming out, I would like to read > up on some 'live' action and was wondering if anyone had any recom- > mendations for books on the F-15. Preferrably, books by Eagle drivers, > possibly about action in the Gulf. William Smallwood, Strike Eagle: Flying the F-15E in the Gulf War, available at amazon.com and elsewhere. First-rate! nemo - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: CRASH Subject: Re: (fscombat) New Sq Listings Date: 04 Mar 1998 09:43:52 -0700 90th Aero Squadron (Pair O' Dice) http://www.inficad.com/~dcrashb Dale wrote: > > The squadron listings in the CWW ladders will be updated soon. If you have > a squadron that has begun within the last 3 months and your sq wants to be > listed, please send me the sq name and the URL for the sq page. > > For those of you with Hornet sq's, I will forward the info to GSC for > listing on their links page > > Thanks, > Dale > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "CJ Martin" Subject: Re: (fscombat) F-15, non-fiction Date: 04 Mar 1998 15:01:51 -0500 > From: Tony DaSilva > Try William Smallwood's book on the F-15 (the title escapes me at the > moment) published by Brasseys. This was a major source used by the > Jane's developers (according to CJ) "Strike Eagle, Flying the F-15E in the Gulf War" by William L. Smallwood. Published by Brassey's Inc. ISBN 0-02-881058-9 Most highly recommended. -CJ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) F-15, non-fiction Date: 04 Mar 1998 21:49:46 +0300 Try "Flying the F-15E Strike Eagle." I found it at Amazon.com. Got a good price for it, too. E Larson > ---------- > From: Keith Bryan[SMTP:bryan@aur.alcatel.com] > Reply To: fscombat@lists.xmission.com > Sent: Wednesday, March 04, 1998 5:26PM > To: fscombat@lists.xmission.com > Cc: bryan@aurms0.aur.alcatel.com > Subject: (fscombat) F-15, non-fiction > > > In anticipation of Jane's F-15 sim coming out, I would like to read > up on some 'live' action and was wondering if anyone had any recom- > mendations for books on the F-15. Preferrably, books by Eagle > drivers, > possibly about action in the Gulf. > > > Thanks in advance, > > > -Keith > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) F-15, non-fiction Date: 04 Mar 1998 19:15:06 -0500 Lawrence Manley wrote: > > On Wed, 4 Mar 1998, Keith Bryan wrote: > > > In anticipation of Jane's F-15 sim coming out, I would like to read > > up on some 'live' action and was wondering if anyone had any recom- > > mendations for books on the F-15. Preferrably, books by Eagle drivers, > > possibly about action in the Gulf. > William Smallwood, Strike Eagle: Flying the F-15E in the Gulf War, > available at amazon.com and elsewhere. First-rate! > nemo > Don't know any besides Smallwoods off hand but you can always take a peek at the bibliographies in the back of the books and find a whole slew of good books to order. Also in the back of alot of military aviation mags in the book stores there's alot of good books advertised. William > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: Re: (fscombat) New Sq Listings Date: 04 Mar 1998 20:14:53 -0800 I sent out the list yesterday with yours on it. I was looking for the ones I didn't know about :) Dale At 9:43 AM -0700 3/4/98, CRASH wrote: >90th Aero Squadron (Pair O' Dice) http://www.inficad.com/~dcrashb > >Dale wrote: >> >> The squadron listings in the CWW ladders will be updated soon. If you have >> a squadron that has begun within the last 3 months and your sq wants to be >> listed, please send me the sq name and the URL for the sq page. >> >> For those of you with Hornet sq's, I will forward the info to GSC for >> listing on their links page >> >> Thanks, >> Dale >> >> - >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> with "unsubscribe fscombat" in the body of the message. >> For information on digests or retrieving files and old messages send >> "help" to the same address. Do not use quotes in your message. > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. ******************************************************* Callsign: Skyfighters/Hornet - Dale, Warbirds - cdb- ICQ# 3351618 Home Page: http://www.inficad.com/~cdb Visit the Cyber Wings of the World http://www.inficad.com/~cdb/CWW/CWW.html To join the CWW (Mac) or FSCombat (PC) listserver: http://www.inficad.com/~cdb/CWW/Media/listsub.html ******************************************************* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Michael Worrell" Subject: (fscombat) iF-22 Date: 04 Mar 1998 22:52:35 -0500 Hey all. Does anyone know of any mailing lists, groups, or specific pages dealing with iF-22? I just picked this up the other day for $30, and got to wondering about its 'net presence. Thanks, Michael Worrell - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) Suncoms new throttle Date: 05 Mar 1998 09:53:37 +0300 William - > BEEN THERE< DONE THAT!!! no fun! I'll let you know something as soon > as I can connect to their websight. It's seems to be down, maybe > they're doing stuff on it for the Throttle. I check it out a couple of > times a day. I know you're ready to throw it overboard but hang on to > it for a little longer! hehehe I've bought sticks and sims that > wouldn't work and being on a Friday night when their tech support > won't be back til Monday really sucks. Hang on! > William > > Great, thanks - appreciate the assist... e larson - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Philip Sutton" Subject: (fscombat) Hornet Korea (1.02) Training Flight Date: 06 Mar 1998 21:10:35 +1300 Greetings from New Zealand, I am a rookie candidate with a Hornet Squadron and need some flying practise flying A/A against live pilots with a few kills under their belt. Anyone interested, and has time for a few flights over the next month give me a call. Other rookie candidates also welcome. Regards, Philip Sutton (Nighthawk). p.sutton@clear.net.nz ICQ: 8088206 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Alan Chapman" Subject: Re: (fscombat) iF-22 Date: 06 Mar 1998 09:55:45 -0500 I don't think it enjoys much. It was flamed fairly badly when first released for performance problems i.e. pauses in flight, etc. Also, even though the terrain graphics looked phenomenal from 10,000 feet, down low it was terrible, and missile trails looked weird - like solid "toothpaste". Imagic is coming out soon with a version 5.0 disk which will be a full re-release that fixes most if not all the earlier shortcomings. The original game had some great strengths, not the least being a fully dynamic campaign, mission builder, and co-op multiplayer. I think people should give it a serious second look when v5.0 hits the shelves, I know I will. Have a look at http://www.imagicgames.com/f22gulf/ Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Hey all. Does anyone know of any mailing lists, groups, or specific pages dealing with iF-22? I just picked this up the other day for $30, and got to wondering about its 'net presence. Thanks, Michael Worrell - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Alan Chapman" Subject: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 10:05:33 -0500 I picked up ADF recently and am having fun with all the add-on missions, etc. I wouldn't have bought it had it not been for the add-ons. One thing I can't figure out though - is there no realism settings? I can't find anywhere to turn on blackouts/redouts or anything similar. There was one global difficulty selection when I was installing it and I choose the most difficult. Am I missing something? I hate it that the newest sims are all space planes! Guess they don't have to write much flight model code that way. Where's my F4 sim!! Blaze - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) iF-22 Date: 06 Mar 1998 10:48:16 -0500 ------ =_NextPart_000_01BD48ED.5F50C5E0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable I looked fairly closely at picking up v5.0, but with F-15SE just around = the corner, Falcon 4 due sometime before 2000, and many simmers already = investing in ADF , I think that IM has missed the boat with this = sim...too bad, because iF-22 does have great potential. I just hope that = they do a better initial release with iF-18, which is due to be released = soon!=20 Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Friday, March 06, 1998 9:56 AM I don't think it enjoys much. It was flamed fairly badly when first = released=20 for performance problems i.e. pauses in flight, etc. Also, even = though the=20 terrain graphics looked phenomenal from 10,000 feet, down low it was = terrible,=20 and missile trails looked weird - like solid "toothpaste". =20 Imagic is coming out soon with a version 5.0 disk which will be a full = re-release that fixes most if not all the earlier shortcomings. The = original=20 game had some great strengths, not the least being a fully dynamic = campaign,=20 mission builder, and co-op multiplayer. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: johnstrickland@pmsc.com Subject: Re[2]: (fscombat) iF-22 Date: 06 Mar 1998 10:53:11 -0500 I won't buy it again, unless the is a SERIOUS discount to previous owners or an upgrade path. You're right about the graphics at high alt. I did enjoy the combat though. And again, the missle trails really sucked!! I guess the didn't have great Beta testers, or they didn't listen to them.... john strickland aslan@mindspring.com ______________________________ Reply Separator _________________________________ Author: at INTERNET I don't think it enjoys much. It was flamed fairly badly when first released for performance problems i.e. pauses in flight, etc. Also, even though the terrain graphics looked phenomenal from 10,000 feet, down low it was terrible, and missile trails looked weird - like solid "toothpaste". Imagic is coming out soon with a version 5.0 disk which will be a full re-release that fixes most if not all the earlier shortcomings. The original game had some great strengths, not the least being a fully dynamic campaign, mission builder, and co-op multiplayer. I think people should give it a serious second look when v5.0 hits the shelves, I know I will. Have a look at http://www.imagicgames.com/f22gulf/ Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Hey all. Does anyone know of any mailing lists, groups, or specific pages dealing with iF-22? I just picked this up the other day for $30, and got to wondering about its 'net presence. Thanks, Michael Worrell - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 11:15:51 -0500 ------ =_NextPart_000_01BD48F1.3983F770 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Isn't there somewhere in the options menu that allows you to = enable/disable G-effects (I haven't changed options for a couple of = months, and I'm in the office or I would check)? BTW, it is very = difficult to experience a blackout or redout in ADF...I've pulled 9.2 = G's and the screen just barely turns a little darker. Oh, BTW, I = thought the blackout/redout affect in the F4 demo was horrible. It was = like an all or nothing.....it wasn't a very good transition from normal = to blackout/redout....just MHO. Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Friday, March 06, 1998 10:06 AM I picked up ADF recently and am having fun with all the add-on = missions, etc. =20 I wouldn't have bought it had it not been for the add-ons. One thing = I can't=20 figure out though - is there no realism settings? I can't find = anywhere to=20 turn on blackouts/redouts or anything similar. There was one global=20 difficulty selection when I was installing it and I choose the most = difficult. =20 Am I missing something? =20 I hate it that the newest sims are all space planes! Guess they don't = have to=20 write much flight model code that way. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: (fscombat) Falcon 4 Scores Date: 05 Mar 1998 22:00:18 -0000 So what's your best score in Falcon 4.0 Demo? I managed 1,027K on ace level with 100% realism on my second ever attempt at that level. And I still haven't worked out how to fire missiles... ...Just want to know how I compare to you people out there. So come on and blow your own trumpets! Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Wayne Ryckman Subject: Re: (fscombat) iF-22 Date: 05 Mar 1998 11:39:57 -0500 johnstrickland@pmsc.com wrote: > I won't buy it again, unless the is a SERIOUS discount to previous > owners or an upgrade path. You're right about the graphics at high > alt. I did enjoy the combat though. And again, the missle trails > really sucked!! I guess the didn't have great Beta testers, or they > didn't listen to them.... > > john strickland > aslan@mindspring.com > > Just go to imagic's site. You'll see that they have a great offer for previous > owners. Wayne Ryckman wryckman@netrover.com - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 23:25:48 -0500 All, Lanny - Just to add to the black-out in F4 - concur with "horrible!" Sheesh! I seriously think that that *must* have been an early trial algorythm implemented until a more accurate model is designed. [snip] > Oh, BTW, I thought the blackout/redout affect in the F4 demo was > horrible. It was like an all or nothing.....it wasn't a very good > transition from normal to blackout/redout....just MHO. > > Lanny Erdos > Design Specialist 2 > > I'd like to see what pilots describe - vision changing from color to > black and white, white spots "sparking" (ever get your bell rung in > football or had a really hard work out and you see those > "squigglies?"), then it gets darker and darker. > > What about G-LOC, itself? (Vice merely blacking out.) After the > screen goes blank, your view comes back, the aircraft is in a > significantly different attitude than when you began your manuever > (probably nose down at much lower altitude), obviously some time has > passed since you entered the manuever, but YOU CAN'T DO ANYTHING ABOUT > IT!!! Now, *that's* G-LOC - where it may take anywhere from 20 > seconds to *two minutes* to regain full use of your faculties (two > minutes for the higher centers of conscienceness in the brain to > regain full capacity - where skills necassary to fly are controlled). > E Larson > -----Original Message----- > From: Alan Chapman [SMTP:alan.chapman@wg.com] > Sent: Friday, March 06, 1998 10:06 AM > To: fscombat@lists.xmission.com > Subject: (fscombat) ADF - no GLOC? > > > I picked up ADF recently and am having fun with all the add-on > missions, etc. > I wouldn't have bought it had it not been for the add-ons. > One thing I can't > figure out though - is there no realism settings? I can't > find anywhere to > turn on blackouts/redouts or anything similar. There was one > global > difficulty selection when I was installing it and I choose the > most difficult. > > Am I missing something? > > I hate it that the newest sims are all space planes! Guess > they don't have to > write much flight model code that way. Where's my F4 sim!! > > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Alan Chapman" Subject: Re[2]: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 16:24:19 -0500 I just realized why this spread into an F4 thread. When I mentioned an F4 sim I was talking about a F4 Phantom! Something I've wished for for quite a while. Maybe this had nothing to do with my comment, but I just thought it was funny that there mayhave been a miscommunication. Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Isn't there somewhere in the options menu that allows you to enable/disable G-effects (I haven't changed options for a couple of months, and I'm in the office or I would check)? BTW, it is very difficult to experience a blackout or redout in ADF...I've pulled 9.2 G's and the screen just barely turns a little darker. Oh, BTW, I thought the blackout/redout affect in the F4 demo was horrible. It was like an all or nothing.....it wasn't a very good transition from normal to blackout/redout....just MHO. Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Friday, March 06, 1998 10:06 AM I picked up ADF recently and am having fun with all the add-on missions, etc. I wouldn't have bought it had it not been for the add-ons. One thing I can't figure out though - is there no realism settings? I can't find anywhere to turn on blackouts/redouts or anything similar. There was one global difficulty selection when I was installing it and I choose the most difficult. Am I missing something? I hate it that the newest sims are all space planes! Guess they don't have to write much flight model code that way. Where's my F4 sim!! - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: Re: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 16:55:20 -0000 <<>> I'm sure that ADF has somewhat poor G-tolerance modelling, 'cos as you say it's virtually impossible to black-out. I have ****NEVER**** redded-out in ADF, even "pushing" -4Gs for a minute, nothing happened! Falcon 4 demo takes it to what seems to be the other extreme. I constantly black out and get driven up the wall by it! What do you mean it's either all or nothing!? The transition's really smooth as the "black border" slowly invades your vision before completely obscuring it. This is supposedly realistic, as when blacking out, your peripheral vision disappears first, followed by your actual sight... Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: Re: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 16:49:09 -0000 > I picked up ADF recently and am having fun with all the add-on missions, etc. > I wouldn't have bought it had it not been for the add-ons. Cool! Since I originally found out how to get custom missions to work, I've just earned DID a few quid! > Am I missing something? Yes. There's the Options screen where all the settings are. And you can hit Shift+O (*oh*, not zero) whilst in the game to bring it up. > Where's my F4 sim!! I'm the other person around here that really wants an F4 Phantom sim. Not sure how many others there are. Are there any!? I get the feeling the Americans don't want to make an F4 sim 'cos it's assosciated with : erm a 3-letter word beginning with "N"... Need to encourage some non-US company to do it. HOWEVER, there's always Flight of the Intruder by DI. You need to try and slow your computer down though, to get it to work, unless you're running a 286 or lower! Of course if I do a combined computing/aeronautics degree in the next 6 years, maybe I can write my own ;) Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: (fscombat) Too many F22s Spoil the Broth... Date: 06 Mar 1998 17:01:09 -0000 How many flippin' F22 sims are there? The only one I've ever paid any attention to is F22 ADF by DID, but I think that any future F22 sims are going to have to have different names, as it's just plain (no pun intended) confusing! I personally think DID should have changed ADF's name to TFX 3 : ADF or something like that, as ADF's true excellence is blurred slightly by the fact that it has the same name as another 5 sims out there! How many people do you suppose have bought the wrong game from mail order companies too? Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: (fscombat) F-4 Date: 07 Mar 1998 05:22:38 -0500 Ha! Heck, yeah - an F-4 (vice "F4," maybe that's where the confusion stems from! :-) ) sim would rock! Its got all the earmarks of a good sim - it would be a "challenging" flight model, developers should like it because of the A-A *and* A-G potential (look at all the F-16 and -18 sims, even A-G versions of the F-22! Heck, J's F-15 is really F-15 Strike Eagle IV!!! - All A-G), it can launch can be land- and sea-based, large variety of weapons available, very "polar" scenario (easy to add MiG-21 add-on later), etc. Lots of potential. Why *don't* we see this sim? Maybe it would be *too* big?!? E > > Where's my F4 sim!! > > I'm the other person around here that really wants an F4 Phantom sim. > Not sure how many > others there are. Are there any!? > > I get the feeling the Americans don't want to make an F4 sim 'cos it's > assosciated with : > erm a 3-letter word beginning with "N"... > > Need to encourage some non-US company to do it. HOWEVER, there's > always Flight of the > Intruder by DI. You need to try and slow your computer down though, to > get it to work, > unless you're running a 286 or lower! > > Of course if I do a combined computing/aeronautics degree in the next > 6 years, maybe I > can write my own ;) > > Douglas "MadCow(an)" Cowan > > Glasgow, Scotland > > Email: d.cowan@ukonline.co.uk > ICQ: 1254762 > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Andy Adcock Subject: Re: (fscombat) F-4 Date: 06 Mar 1998 20:29:37 -0600 How bout a nice A-6 sim.....no defensive weps....gotta be a blast!! -Phreak G3ADIVO wrote: > Ha! > > Heck, yeah - an F-4 (vice "F4," maybe that's where the confusion stems > from! :-) ) sim would rock! Its got all the earmarks of a good sim - > it would be a "challenging" flight model, developers should like it > because of the A-A *and* A-G potential (look at all the F-16 and -18 > sims, even A-G versions of the F-22! Heck, J's F-15 is really F-15 > Strike Eagle IV!!! - All A-G), it can launch can be land- and sea-based, > large variety of weapons available, very "polar" scenario (easy to add > MiG-21 add-on later), etc. Lots of potential. Why *don't* we see this > sim? Maybe it would be *too* big?!? > > E > > > > Where's my F4 sim!! > > > > I'm the other person around here that really wants an F4 Phantom sim. > > Not sure how many > > others there are. Are there any!? > > > > I get the feeling the Americans don't want to make an F4 sim 'cos it's > > assosciated with : > > erm a 3-letter word beginning with "N"... > > > > Need to encourage some non-US company to do it. HOWEVER, there's > > always Flight of the > > Intruder by DI. You need to try and slow your computer down though, to > > get it to work, > > unless you're running a 286 or lower! > > > > Of course if I do a combined computing/aeronautics degree in the next > > 6 years, maybe I > > can write my own ;) > > > > Douglas "MadCow(an)" Cowan > > > > Glasgow, Scotland > > > > Email: d.cowan@ukonline.co.uk > > ICQ: 1254762 > > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. -- Andy Adcock E-mail: fa18commo@the-pentagon.com Web Site: http://www.hia.net/andy/html/ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 21:02:39 -0800 wish falcon 4 was a tunnel (circular) the square is stupid as the edge of my visions fov isnt a square. -neko ---------- > From: Douglas Cowan > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) ADF - no GLOC? > Date: Friday, March 06, 1998 8:55 AM > > << (I haven't changed options for a couple of months, and I'm in the office or I would > check)? BTW, it is very difficult to experience a blackout or redout in ADF...I've > pulled 9.2 G's and the screen just barely turns a little darker. Oh, BTW, I thought the > blackout/redout affect in the F4 demo was horrible. It was like an all or nothing.....it > wasn't a very good transition from normal to blackout/redout....just MHO.>>> > > I'm sure that ADF has somewhat poor G-tolerance modelling, 'cos as you say it's virtually > impossible to black-out. I have ****NEVER**** redded-out in ADF, even "pushing" -4Gs for > a minute, nothing happened! > > Falcon 4 demo takes it to what seems to be the other extreme. I constantly black out and > get driven up the wall by it! What do you mean it's either all or nothing!? The > transition's really smooth as the "black border" slowly invades your vision before > completely obscuring it. This is supposedly realistic, as when blacking out, your > peripheral vision disappears first, followed by your actual sight... > > Douglas "MadCow(an)" Cowan > > Glasgow, Scotland > > Email: d.cowan@ukonline.co.uk > ICQ: 1254762 > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) ADF - no GLOC? Date: 06 Mar 1998 21:04:58 -0800 More than any other sim I would like a F4/MiG21/MiG17 sim that allowed use of both jets against each other... Next for me would be korea, MiG15/F86, maybe mig alley will do it right... -neko ---------- > From: Douglas Cowan > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) ADF - no GLOC? > Date: Friday, March 06, 1998 8:49 AM > > > I picked up ADF recently and am having fun with all the add-on missions, etc. > > I wouldn't have bought it had it not been for the add-ons. > > Cool! Since I originally found out how to get custom missions to work, I've just earned > DID a few quid! > > > Am I missing something? > > Yes. There's the Options screen where all the settings are. And you can hit Shift+O > (*oh*, not zero) whilst in the game to bring it up. > > > Where's my F4 sim!! > > I'm the other person around here that really wants an F4 Phantom sim. Not sure how many > others there are. Are there any!? > > I get the feeling the Americans don't want to make an F4 sim 'cos it's assosciated with : > erm a 3-letter word beginning with "N"... > > Need to encourage some non-US company to do it. HOWEVER, there's always Flight of the > Intruder by DI. You need to try and slow your computer down though, to get it to work, > unless you're running a 286 or lower! > > Of course if I do a combined computing/aeronautics degree in the next 6 years, maybe I > can write my own ;) > > Douglas "MadCow(an)" Cowan > > Glasgow, Scotland > > Email: d.cowan@ukonline.co.uk > ICQ: 1254762 > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: lanny erdos Subject: RE: Re[2]: (fscombat) ADF - no GLOC? Date: 07 Mar 1998 06:01:15 -0800 Oops....hehehheh. I quess you can tell where most of our minds are at these days Blaze! I think F4 has turned into Falcon 4 for the foreseeable future....you had better make your reference to the phantom as F-4! ! Lanny OS-1 Erdos lerdos@1st.net -----Original Message----- Sent: Friday, March 06, 1998 1:24 PM I just realized why this spread into an F4 thread. When I mentioned an F4 sim I was talking about a F4 Phantom! Something I've wished for for quite a while. Maybe this had nothing to do with my comment, but I just thought it was funny that there mayhave been a miscommunication. Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Isn't there somewhere in the options menu that allows you to enable/disable G-effects (I haven't changed options for a couple of months, and I'm in the office or I would check)? BTW, it is very difficult to experience a blackout or redout in ADF...I've pulled 9.2 G's and the screen just barely turns a little darker. Oh, BTW, I thought the blackout/redout affect in the F4 demo was horrible. It was like an all or nothing.....it wasn't a very good transition from normal to blackout/redout....just MHO. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: lanny erdos Subject: RE: (fscombat) ADF - no GLOC? Date: 07 Mar 1998 05:57:06 -0800 Agreed! It was just a beta, so I'm sure that Microprose will be implementing a more believable approach to blackouts/redouts. At least I hope so....that was just fugly ! Lanny OS-1 Erdos lerdos@1st.net -----Original Message----- Sent: Friday, March 06, 1998 8:26 PM All, Lanny - Just to add to the black-out in F4 - concur with "horrible!" Sheesh! I seriously think that that *must* have been an early trial algorythm implemented until a more accurate model is designed. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: lanny erdos Subject: RE: (fscombat) ADF - no GLOC? Date: 07 Mar 1998 06:08:23 -0800 I personally thought that it was cartoonish Douglas! You are right however, there was an attempt at a transition, it was just not believable IMO. It seemed to "darken" way too fast....I didn't get a "believable" feeling of impending unconsciousness! Of course, just my personal observation. Lanny OS-1 Erdos lerdos@1st.net -----Original Message----- Sent: Friday, March 06, 1998 8:55 AM Falcon 4 demo takes it to what seems to be the other extreme. I constantly black out and get driven up the wall by it! What do you mean it's either all or nothing!? The transition's really smooth as the "black border" slowly invades your vision before completely obscuring it. This is supposedly realistic, as when blacking out, your peripheral vision disappears first, followed by your actual sight... - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: (fscombat) HOTAS/Remapping Date: 07 Mar 1998 14:53:08 -0500 All - Lanny and I were talking offline about HOTAS stuff. The conversation generated some good points. Thought I'd post some excerpts here to see if we could generate some other ideas that could make simming better. start... What would be ideal (what would save us alot of time and effort) would be for sim developers to make key assignments change in response to the current "mode." Take the arrow keys for example. When in the virtual cockpit (v-c) "mode" they will control panning the operator's field of view. When the radar is the "active sensor," the arrow keys control the cursor's movement. When the FLIR is active the arrow keys control the slewing of the FLIR lens. more... Here's an interesting side issue: Radar scan volume controls. They always seem to reset to some default value when you shift between a mode like RWS (where you select scan parameters - bars and azimuth) and SAM, ACM/dgft modes. If a pilot adjusts the scan vol in RWS, then selects a mode that has a preset scan vol, then returns to RWS or TWS, the scan vol settings *should remain as he left them!* The knob positions (which are the inputs the computer takes) do not change position on their own between modes!!! more... I have often wondered why this has not been universally implemented by now...the "remapping of key assignments based on current mode." If I'm not mistaken, Longbow 2 does this to a lesser degree when you jump into the CP/G position... [snip] It would allow for a more simplified control of the keyboard/HOTAS, as well as provide for more possible combinations. Yes, it would be nice if those default values/ranges would remain as set by the pilot! In Longbow 2 this is not a problem, as they remain as set as you jump from Master Mode to Master Mode (this alters the "pages" currently viewable in the MFD's), or from IHADDS to IHADDS... Well, that's the meat of it. Any other ideas? Do other sims do anything like this? Any developers out there want to comment? (Hint: Should I have put this on the F-15 server? ;-] ) Eric - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: (fscombat) second phone line Date: 07 Mar 1998 16:07:30 -0500 Really fast question: If I wanted to add a second phone line to my house (one for regular telcon, one for the internet) is there such a device that you can buy at Radio Shack that plugs into the wall that essentially "splits" the phone line into two? Its been explained to me that in order to "split" the phone line, you just need to take two center wires, then separate and twist them. Re-wire into a two-jack connection and you're done. (Allegedly, this "box" does this "wiring" for you.) All you have to do is pay the phone company to activate a second line to your house and pay the monthly bill. No fees for them to come out and rewire... Is this true? Has anyone heard of this? Has anyone done this? Sure would make it easier in my house if the regular phone line would work while I "simmed online!" Thanks! Eric - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Keith Bryan Subject: Re: (fscombat) HOTAS/Remapping Date: 07 Mar 1998 10:58:17 -0500 (EST) > > All - > > Lanny and I were talking offline about HOTAS stuff. The > conversation generated some good points. Thought I'd post some excerpts > here to see if we could generate some other ideas that could make > simming better. > > start... > > What would be ideal (what would save us alot of time and effort) would > be for sim developers to make key assignments change in response to the > current "mode." Take the arrow keys for example. When in the virtual > cockpit (v-c) "mode" they will control panning the operator's field of > view. When the radar is the "active sensor," the arrow keys control the > cursor's movement. When the FLIR is active the arrow keys control the > slewing of the FLIR lens. > Buy a Saitek Joystick/Throttle combo and you can do this! It has a 3-way mode key that allows a button/hat switch/etc to have up to three functions assigned to it. I have mine setup for NAV mode, AtoA mode, and AtoG mode. -Keith - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Skyjock Subject: Re: (fscombat) second phone line Date: 07 Mar 1998 11:07:06 -0500 You can buy plug in splitters to do that but if you want a truly dedicated line you still need to call the phone company. Dauntlas At 04:07 PM 3/7/98 -0500, you wrote: >Really fast question: > >If I wanted to add a second phone line to my house (one for regular >telcon, one for the internet) is there such a device that you can buy at >Radio Shack that plugs into the wall that essentially "splits" the phone >line into two? > >Its been explained to me that in order to "split" the phone line, you >just need to take two center wires, then separate and twist them. >Re-wire into a two-jack connection and you're done. (Allegedly, this >"box" does this "wiring" for you.) All you have to do is pay the phone >company to activate a second line to your house and pay the monthly >bill. No fees for them to come out and rewire... > >Is this true? Has anyone heard of this? Has anyone done this? > >Sure would make it easier in my house if the regular phone line would >work while I "simmed online!" > >Thanks! > >Eric > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Loxodont Thomson Subject: Re: (fscombat) second phone line Date: 07 Mar 1998 13:07:29 -0800 At 04:07 PM 3/7/98 -0500, you wrote: >Really fast question: > >If I wanted to add a second phone line to my house (one for regular >telcon, one for the internet) is there such a device that you can buy at >Radio Shack that plugs into the wall that essentially "splits" the phone >line into two? > >Its been explained to me that in order to "split" the phone line, you >just need to take two center wires, then separate and twist them. >Re-wire into a two-jack connection and you're done. (Allegedly, this >"box" does this "wiring" for you.) All you have to do is pay the phone >company to activate a second line to your house and pay the monthly >bill. No fees for them to come out and rewire... > >Is this true? Has anyone heard of this? Has anyone done this? > >Sure would make it easier in my house if the regular phone line would >work while I "simmed online!" > >Thanks! sure they got some 2 dollar jack u plug into the wall, and it has two ports, hella cheap, no maintantence...go get one Lox Toke Thomson - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Zivan Krisher Subject: Re: (fscombat) ADF - no GLOC? Date: 07 Mar 1998 21:00:36 +0200 Right on, I wish someone would finally make a Phantom sim. You don=92t want to deal with V____m? make it a Middle East campaign. You don=92t want to lose the simmers that don=92t love I___l so much? Mak= e a MIG-21 sim as well and allow flying the campaign from either side. Like in F3 Gold were you could fly the same campaigns in a MIG-29 for the opposite side. Enough X plane sims. No more 100% reliable missiles. Let us work hard for our kills. A Mirage IIIC sim would also be nice. Dreaming on, Crasher. -- You have USNF97? You want to fly online? Contact me: Zivan "Crasher" Krisher, "Ghost " Squadron Leader. 1ST Sky Warrior Wing. Zivan@inter.net.il UIN: 1931289 Visit my Aviation home page: http://www.geocities.com/CapeCanaveral/Hangar/4142/index.htm - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Loxodont Thomson Subject: Re: (fscombat) HOTAS/Remapping Date: 07 Mar 1998 13:10:50 -0800 >Buy a Saitek Joystick/Throttle combo and you can do this! It has a 3-way >mode key that allows a button/hat switch/etc to have up to three functions >assigned to it. I have mine setup for NAV mode, AtoA mode, and AtoG mode. > > > -Keith > Buy a Saitek if you want a temporary hotas stick, because in 4 months, it will likely break on you, thats what happened to me. Lox "Toke" Thomson P.S. I think that the placement of controls and brains that went into the programming are all superb on the Saiteks, although, their drivers, keyboard interface, and mechanical construction are all poor and subject to failures. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) HOTAS/Remapping Date: 08 Mar 1998 02:07:14 -0800 I think it would be very nice for sim makers to allow FULL remapping of all sim keys. I would love to see multiple saves of keys. This would allow any stick to be programed much better. Some things cant use multiple button imputs. TQS range or ANT is example. But frequently sims liek range up to be one key and range down shift same key. Cant use TQS if they do that. I need to be able to set 2 single keys for radar range for RNG knob on TQS. We need to be able to redesign layout of keys for our hotas. LB2 did this partially but didn't allow u access to all keys. Be nice to be able to remap any key in the sim. This would allow all sticks easier programing and would allow for the fact that the sim makers cant be expert on all hotas setups. I think it's unfortunate that they sometimes are ignorant to stick issues when such easy solutions are available for everyones gain. -neko ---------- > From: G3ADIVO > To: 'fscombat@lists.xmission.com' > Subject: (fscombat) HOTAS/Remapping > Date: Saturday, March 07, 1998 11:53 AM > > All - > > Lanny and I were talking offline about HOTAS stuff. The > conversation generated some good points. Thought I'd post some excerpts > here to see if we could generate some other ideas that could make > simming better. > > start... > > What would be ideal (what would save us alot of time and effort) would > be for sim developers to make key assignments change in response to the > current "mode." Take the arrow keys for example. When in the virtual > cockpit (v-c) "mode" they will control panning the operator's field of > view. When the radar is the "active sensor," the arrow keys control the > cursor's movement. When the FLIR is active the arrow keys control the > slewing of the FLIR lens. > > more... > > Here's an interesting side issue: Radar scan volume controls. They > always seem to reset to some default value when you shift between a mode > like RWS (where you select scan parameters - bars and azimuth) and SAM, > ACM/dgft modes. If a pilot adjusts the scan vol in RWS, then selects a > mode that has a preset scan vol, then returns to RWS or TWS, the scan > vol settings *should remain as he left them!* The knob positions (which > are the inputs the computer takes) do not change position on their own > between modes!!! > > more... > > I have often wondered why this has not been universally implemented by > now...the "remapping of key assignments based on current mode." If I'm > not mistaken, Longbow 2 does this to a lesser degree when you jump into > the CP/G position... > > [snip] > > It would allow for a more simplified control of the keyboard/HOTAS, as > well as provide for more possible combinations. > > Yes, it would be nice if those default values/ranges would > remain as set by the pilot! In Longbow 2 this is not a problem, as they > remain as set as you jump from Master Mode to Master Mode (this alters > the "pages" currently viewable in the MFD's), or from IHADDS to > IHADDS... > > Well, that's the meat of it. Any other ideas? Do other sims do > anything like this? Any developers out there want to comment? (Hint: > Should I have put this on the F-15 server? ;-] ) > > Eric > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) HOTAS/Remapping Date: 08 Mar 1998 02:10:22 -0800 reply i dont think it would be good to set keys up modaly like u mention unless it included options to turn that kind of operation off haveing 2 keys do same thing is dangerous with hotas. nice as long as u can turn it off. -neko ---------- > From: Keith Bryan > To: fscombat@lists.xmission.com > Cc: Keith Bryan > Subject: Re: (fscombat) HOTAS/Remapping > Date: Saturday, March 07, 1998 7:58 AM > > > > > All - > > > > Lanny and I were talking offline about HOTAS stuff. The > > conversation generated some good points. Thought I'd post some excerpts > > here to see if we could generate some other ideas that could make > > simming better. > > > > start... > > > > What would be ideal (what would save us alot of time and effort) would > > be for sim developers to make key assignments change in response to the > > current "mode." Take the arrow keys for example. When in the virtual > > cockpit (v-c) "mode" they will control panning the operator's field of > > view. When the radar is the "active sensor," the arrow keys control the > > cursor's movement. When the FLIR is active the arrow keys control the > > slewing of the FLIR lens. > > > > Buy a Saitek Joystick/Throttle combo and you can do this! It has a 3-way > mode key that allows a button/hat switch/etc to have up to three functions > assigned to it. I have mine setup for NAV mode, AtoA mode, and AtoG mode. > > > -Keith > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) HOTAS/Remapping Date: 08 Mar 1998 02:12:05 -0800 tqs has up middle down mode also so did wcs and wcs II -neko ---------- > From: Loxodont Thomson > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) HOTAS/Remapping > Date: Saturday, March 07, 1998 1:10 PM > > > >Buy a Saitek Joystick/Throttle combo and you can do this! It has a 3-way > >mode key that allows a button/hat switch/etc to have up to three functions > >assigned to it. I have mine setup for NAV mode, AtoA mode, and AtoG mode. > > > > > > -Keith > > > > > Buy a Saitek if you want a temporary hotas stick, because in 4 months, it > will likely break on you, thats what happened to me. > > Lox "Toke" Thomson > > P.S. I think that the placement of controls and brains that went into the > programming are all superb on the Saiteks, although, their drivers, keyboard > interface, and mechanical construction are all poor and subject to failures. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) second phone line Date: 08 Mar 1998 16:01:57 -0500 Okay. So, how will the service be different? Eric > ---------- > From: Skyjock[SMTP:dauntlas@iac.net] > Reply To: fscombat@lists.xmission.com > Sent: Saturday, March 07, 1998 7:07PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) second phone line > > You can buy plug in splitters to do that but if you want a truly > dedicated > line you still need to call the phone company. > Dauntlas > > At 04:07 PM 3/7/98 -0500, you wrote: > >Really fast question: > > > >If I wanted to add a second phone line to my house (one for regular > >telcon, one for the internet) is there such a device that you can buy > at > >Radio Shack that plugs into the wall that essentially "splits" the > phone > >line into two? > > > >Its been explained to me that in order to "split" the phone line, you > >just need to take two center wires, then separate and twist them. > >Re-wire into a two-jack connection and you're done. (Allegedly, this > >"box" does this "wiring" for you.) All you have to do is pay the > phone > >company to activate a second line to your house and pay the monthly > >bill. No fees for them to come out and rewire... > > > >Is this true? Has anyone heard of this? Has anyone done this? > > > >Sure would make it easier in my house if the regular phone line would > >work while I "simmed online!" > > > >Thanks! > > > >Eric > > > >- > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) HOTAS/Remapping Date: 08 Mar 1998 16:01:05 -0500 Ah! But it would be *so* much better if the developers made their programs more flexible! I think (and this is *my* opinion) part of Quake's success is based substantially on how flexible the game is. I mean, the Executives of course want to keep tight reigns on what is done with their product - copywrite laws and all - but I think it can be shown that the more flexible and user-friendly programs are, the more people will like them and the better they will sell. That's what I'm suggesting. And I think F4 is aiming for that goal as well. v/r...e larson > ---------- > From: Keith Bryan[SMTP:bryan@aur.alcatel.com] > Reply To: fscombat@lists.xmission.com > Sent: Saturday, March 07, 1998 6:58PM > To: fscombat@lists.xmission.com > Cc: bryan@aurms0.aur.alcatel.com > Subject: Re: (fscombat) HOTAS/Remapping > > > > > All - > > > > Lanny and I were talking offline about HOTAS stuff. The > > conversation generated some good points. Thought I'd post some > excerpts > > here to see if we could generate some other ideas that could make > > simming better. > > > > start... > > > > What would be ideal (what would save us alot of time and effort) > would > > be for sim developers to make key assignments change in response to > the > > current "mode." Take the arrow keys for example. When in the > virtual > > cockpit (v-c) "mode" they will control panning the operator's field > of > > view. When the radar is the "active sensor," the arrow keys control > the > > cursor's movement. When the FLIR is active the arrow keys control > the > > slewing of the FLIR lens. > > > > Buy a Saitek Joystick/Throttle combo and you can do this! It has a > 3-way > mode key that allows a button/hat switch/etc to have up to three > functions > assigned to it. I have mine setup for NAV mode, AtoA mode, and AtoG > mode. > > > -Keith > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: kbedford@biggles.uk03.bull.co.uk (Keith Bedford) Subject: Re: (fscombat) F-4 (Phantom) Date: 09 Mar 1998 12:54:44 +0000 (GMT) > > Ha! > > > Heck, yeah - an F-4 (vice "F4," maybe that's where the confusion stems > from! :-) ) sim would rock! Its got all the earmarks of a good sim - > it would be a "challenging" flight model, developers should like it > because of the A-A *and* A-G potential (look at all the F-16 and -18 > sims, even A-G versions of the F-22! Heck, J's F-15 is really F-15 > Strike Eagle IV!!! - All A-G), it can launch can be land- and sea-based, > large variety of weapons available, very "polar" scenario (easy to add > MiG-21 add-on later), etc. Lots of potential. Why *don't* we see this > sim? Maybe it would be *too* big?!? > > E > > > > Where's my F4 sim!! > > > > I'm the other person around here that really wants an F4 Phantom sim. > > Not sure how many > > others there are. Are there any!? > > There sure are! I just bought USNF'97 to get the Phantom & Mig (despite already having USNF) and would really like a serious Phantom sim. The F4B & F4J in USNF'97 are ok and the Vietnam campaign interesting, but its not a _serious_ (or even very accurate) sim.... and it doesn't support my 3DFX card :< Does anyone have any good WWW links for USNF'97? The old ones I have for USNF seem to have evaporated! Cheers, Keith ============================================================================== Keith Bedford keith.bedford@uk03.bull.co.uk Bull Information Systems Maxted Road - UK03-HM14 Hemel Hempstead Herts HP2 7DZ Tel: +44-442-88 4250 England Fax: +44-442-88 4570 ============================================================================== - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: (fscombat) CH F-16 fighterstick price ... Date: 09 Mar 1998 15:32:51 +0200 (EET) How much does it cost in the US stores. I'll ask my editor to buy me one when he's in the US but I'm not sure how much will it actually cost in the store. 4cds price is 99 $ ... So ? Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Michael Worrell" Subject: Re: (fscombat) F-4 (Phantom) Date: 09 Mar 1998 09:09:14 -0500 >I just bought USNF'97 to get the Phantom & Mig (despite already having USNF) >and would really like a serious Phantom sim. > >The F4B & F4J in USNF'97 are ok and the Vietnam campaign interesting, but its >not a _serious_ (or even very accurate) sim.... >and it doesn't support my 3DFX card :< > >Does anyone have any good WWW links for USNF'97? >The old ones I have for USNF seem to have evaporated! >Cheers, > Keith Kay Ovesen's USNF page is still valid and good; find it at http://home.sol.no/~kaovesen/usnf.htm Plato Mok maintains his page over at http://www-acc.scu.edu/~pmok/usnf.htm A fellow name AnArcHISt runs a Slavocentric page at http://uhavax.hartford.edu/~alper/usnf2.htm, but he suffered a total crash o' PC, so some of his work will be delayed a tad. His stuff is still fun to check out, though. Their links and so forth ought to keep you going for a while; I'm in the hunt for good USNF '97 sites, myself. Do make sure that you have the v1.3 from Jane's for USNF '97; according to them it makes the thrust of the Phantom more accurate. In your opinion, what's not "serious" or "accurate" about USNF '97? As for 3DFX, that still was a tad far away when this whole game engine and whatnot was organized. ;) Michael Worrell - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: alan.chapman@wg.com Subject: Re[2]: (fscombat) ADF - no GLOC? Date: 09 Mar 1998 09:50:57 -0500 I think 'Nam would be much better than Korea because you have missiles, however the sparrows were unreliable and you still had to maneuver for a RA sidewinder shot. Best of both worlds IMHO. Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp More than any other sim I would like a F4/MiG21/MiG17 sim that allowed use of both jets against each other... Next for me would be korea, MiG15/F86, maybe mig alley will do it right... -neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: kbedford@biggles.uk03.bull.co.uk (Keith Bedford) Subject: Re: (fscombat) F4 Phantom (USNF97) Date: 09 Mar 1998 17:43:14 +0000 (GMT) Michael Worrell wrote: > Kay Ovesen's USNF page is still valid and good; find it at > http://home.sol.no/~kaovesen/usnf.htm > Plato Mok maintains his page over at > http://www-acc.scu.edu/~pmok/usnf.htm > A fellow name AnArcHISt runs a Slavocentric page at > http://uhavax.hartford.edu/~alper/usnf2.htm, but he suffered a total crash > o' PC, so some of his work will be delayed a tad. His stuff is still fun to > check out, though. > > Their links and so forth ought to keep you going for a while; I'm in the > hunt for good USNF '97 sites, myself. Do make sure that you have the v1.3 > from Jane's for USNF '97; according to them it makes the thrust of the > Phantom more accurate. > In your opinion, what's not "serious" or "accurate" about USNF '97? As > for 3DFX, that still was a tad far away when this whole game engine and > whatnot was organized. ;) > Mike, thanks for the info, I'll check those websites, and look for the 1.3 patch. I didn't intend not supporting 3DFX as a criticism, I appreciate USNF predates 3D cards, however a Direct3D patch should be feasible! As for serious and accurate, I think USNF is too generalised, providing too many aircraft types to do any of them properly - the flight models are approximated, there are no instrument panels, they all have similar HUDs (although I haven't checked them all) with extra bits ("HOOK" etc) and the pop-up windows for radar, rear-view etc are interesting and usefull, but not realistic. The whole atmosphere is a little cartoonish, the sea and sky are too blue, blown-up buildings have little squashed men by them... It fills a niche and is good fun, but its not serious in the way Fleet Defender, Tornado, EF2000, Longbow etc are. Cheers, Keith ============================================================================== Keith Bedford keith.bedford@uk03.bull.co.uk Bull Information Systems Maxted Road - UK03-HM14 Hemel Hempstead Herts HP2 7DZ Tel: +44-442-88 4250 England Fax: +44-442-88 4570 ============================================================================== - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: alan.chapman@wg.com Subject: (fscombat) Re: USNF97 Date: 09 Mar 1998 13:06:37 -0500 My biggest problem with the USNF/ATF/FA series was the horrible landing modeling. You just float forever....creeping toward the ridiculously short and wide runways. No sense of speed whatsoever. The original USNF and ATF both had the hud flight direction indicator messed up. It was only accurate with flaps up. If you used it with flaps down you would hit the ground well short of the runway. Think they finally had it fixed in FA though, don't know about USNF'97. Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Michael Worrell wrote: > Kay Ovesen's USNF page is still valid and good; find it at > http://home.sol.no/~kaovesen/usnf.htm > Plato Mok maintains his page over at > http://www-acc.scu.edu/~pmok/usnf.htm > A fellow name AnArcHISt runs a Slavocentric page at > http://uhavax.hartford.edu/~alper/usnf2.htm, but he suffered a total crash > o' PC, so some of his work will be delayed a tad. His stuff is still fun to > check out, though. > > Their links and so forth ought to keep you going for a while; I'm in the > hunt for good USNF '97 sites, myself. Do make sure that you have the v1.3 > from Jane's for USNF '97; according to them it makes the thrust of the > Phantom more accurate. > In your opinion, what's not "serious" or "accurate" about USNF '97? As > for 3DFX, that still was a tad far away when this whole game engine and > whatnot was organized. ;) > Mike, thanks for the info, I'll check those websites, and look for the 1.3 patch. I didn't intend not supporting 3DFX as a criticism, I appreciate USNF predates 3D cards, however a Direct3D patch should be feasible! As for serious and accurate, I think USNF is too generalised, providing too many aircraft types to do any of them properly - the flight models are approximated, there are no instrument panels, they all have similar HUDs (although I haven't checked them all) with extra bits ("HOOK" etc) and the pop-up windows for radar, rear-view etc are interesting and usefull, but not realistic. The whole atmosphere is a little cartoonish, the sea and sky are too blue, blown-up buildings have little squashed men by them... It fills a niche and is good fun, but its not serious in the way Fleet Defender, Tornado, EF2000, Longbow etc are. Cheers, Keith ============================================================================== Keith Bedford keith.bedford@uk03.bull.co.uk Bull Information Systems Maxted Road - UK03-HM14 Hemel Hempstead Herts HP2 7DZ Tel: +44-442-88 4250 England Fax: +44-442-88 4570 ============================================================================== - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: Re: (fscombat) ADF - no GLOC? Date: 08 Mar 1998 23:39:18 -0000 <> Maybe I'll set up a page on my web-site about the Phantom, and try to create support to show the games companies that it'd be worth investing in such a game! Any ideas on how to rally support is welcome! Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Mailman" Subject: (fscombat) OP ORDS - Operation Griffin, 89th (NZ) fighter Wing Netmeet Scen Date: 10 Mar 1998 22:40:38 +1200 Op Ords (Operational Orders) for Operation Griffin Distribution: 89th (NZ) fighter Wing SQNLDR Boswell SQNLDR Brace 74th VFS Commander SQNLDR Moreira 62nd Fighting Falcons Commander SQNLDR Barnes ADJ Morris 63rd Aggressors SQNLDR Pryosusilo 82nd Sydney Hawks Commander SQNLDR Molina 403rd RCVAF Commander Reddy GLO Laisius Embargo: Until Further Notice 1. Situation ~~~~~~~~~ ENEMY ---------- As of 2300hrs yesterday the Russian Confederation undertook massive military operations in Scandinavia by invading Norway. So far the Russians have confined all operations to Norway and are so far respecting the neutrality of Sweden and Finland. The Russian ground forces are made up of the following units: a) 8th Armoured Guards Unit b) 2nd Russian Army c) 23rd Ukranian Army d) 48th Siberian Army Int. has not been able to confirm exact numbers but believes Russian armoured assets to be at 700 AFV. Exact numbers on other Russian support assets are not available but considering the recent Russian concentration on the acquisition of APC type vehicles the likely number is expected to be near 1,000+ vehicles (this estimate includes all types of armoured support vehicles and not just combat support types). Russian Aviation assets have also made them selves known all along the front. So far due to the lightning pace of the Russian offensive the following airfields are known to be in Russian hands and operational: 1. Bodo 2. Andoya 3. Narvic 4. Hammerfest 5. Kirkenes Exact numbers of Russian front line fighters is unknown. Int. estimates up to 400 class one fighters (Su27, 32, 27, Mig29, I42.5) to be operational in this theatre of combat. Support aviation elements are also not in short supply. UN forces can expect to face a well motivated and well supplied Russian army in combat. The Russian army and Air Force has benefited from an increased program of re-armament over the last 5 years so we can expect to face some of the latest technology available on the free market. FRIENDLY --------------- Under the United Nations Security Council Resolution No. 893 the UN forces based in Norway have been authorised to use leathal force to repel all Russian forces in this theatre of operations. The United States of America, Britain, France, New Zealand, Canada, Australia and Brazil have all indicated the availability of ground and air assets to force the Russians out of Norway. Because of the massive and unforseen attack by Russia the UN forces in Norway are at breaking point. We are under retreat on the main front in front of Russian Armoured units. Therefore it is imperative that air strikes against both front line positions and the rear logistical supply points of the Russian forces be attacked immediately. 2. Mission ~~~~~~~~~ The over all mission of the UN forces in Norway is to deny this area to Russian forces currently conducting offensive operations in Norway. The immediate mission of all UN forces is to halt the Russian offensive and to buy time for reinforcements to arrive. 3. Execution ~~~~~~~~~~ 89th (NZ) Fighter Wing will conduct Runway Denial missions from Gardermoen aimed at the following targets: a) Bodo b) Andoya, and c) Narvic 62nd Fighting Falcons and 82nd Sydney Hawke's will provide CAS from Vaernes. This unit is to be on 24hr standby untill further notice 63rd Aggressors are to conduct SEAD missions in the Bodo area. 74th VFS is to be held in Operational Reserve at Rygge and will be on 2 hours notice to relocate. 403rd RCVAF is currently in transit to Kristiansand where upgrading of all aircraft will take place. This will bring the 403rd up to Operational Readiness by the end of next week. 4. Administration ~~~~~~~~~~~~~~ As per Ad Ord 214 all units are to be at 110% operational loadings. 5. Command and Sigs ~~~~~~~~~~~~~~~~~ Over all command of the air war in Norway will lie with the UN Security Council as per Security Council Resolution No. 893. Air Operations will begin no earlier than 0330hrs with 30 mins notice to notice END ORDERS---------END ORDERS----------END ORDERS---------- - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: kbedford@biggles.uk03.bull.co.uk (Keith Bedford) Subject: Re: (fscombat) ADF - no GLOC? Date: 10 Mar 1998 12:46:50 +0000 (GMT) > > <> > > Maybe I'll set up a page on my web-site about the Phantom, and try to create support to > show the games companies that it'd be worth investing in such a game! > > Any ideas on how to rally support is welcome! > Douglas, a worthy ambition! Firstly Origin have stated (though I forget where) that a 'Phantom/Vietnam campaign' was the single most requested addition for USNF. Secondly the Phantom must be the 'fightingest jet fighter' playing the major tactical fighter role in 2 major conflicts (Vietnam & the '73 Arab-Israeli) and even in Desert Storm as a wild weasel. Further it was the main 'cold-war' fighter, sitting on German runways waiting for Ivan to come. Third with over 5000 being built and in service with many air forces (US, Britain, Germany, Israel, Japan, Turkey, Egypt and many others) it should ring a bell for huge numbers of simmers. Fourth everyone must soon get tired (please!) of the latest whizz-bang futuristic F-22xyz or whatever and want to fly something that actually did the business! With two Korean sims coming out, NAM is next in line... -- ============================================================================== Keith Bedford keith.bedford@uk03.bull.co.uk Bull Information Systems Maxted Road - UK03-HM14 Hemel Hempstead Herts HP2 7DZ Tel: +44-442-88 4250 England Fax: +44-442-88 4570 ============================================================================== - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) HOTAS/Remapping Date: 10 Mar 1998 12:33:47 -0500 You make some very good points, neko. I don't have TM gear, although I've had exposure to it with friends' set-ups. With all the programmability of TM equip, its hard to imagine you can't use [key] and SHIFT[key] on two separate buttons. But if that's how you like commands, this is the place to express that. And the previous posting regarding the choice to utilize remapping is equally valid. Surely, with the advent of 300MHz+ chips and DVD drives, having a sim with the complexity we are hoping for is not un-thinkable. Maybe expensive and a long time in development, but definitely possible! E > ---------- > From: Neko[SMTP:maddabbo@MCI2000.com] > Reply To: fscombat@lists.xmission.com > Sent: Sunday, March 08, 1998 1:07PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) HOTAS/Remapping > > I think it would be very nice for sim makers to allow FULL remapping > of all > sim keys. I would love to see multiple saves of keys. This would > allow > any stick to be programed much better. Some things cant use multiple > button imputs. TQS range or ANT is example. But frequently sims > liek > range up to be one key and range down shift same key. Cant use TQS if > they > do that. I need to be able to set 2 single keys for radar range for > RNG > knob on TQS. We need to be able to redesign layout of keys for our > hotas. > LB2 did this partially but didn't allow u access to all keys. Be nice > to > be able to remap any key in the sim. > > This would allow all sticks easier programing and would allow for the > fact > that the sim makers cant be expert on all hotas setups. I think it's > unfortunate that they sometimes are ignorant to stick issues when such > easy > solutions are available for everyones gain. > > -neko > > ---------- > > From: G3ADIVO > > To: 'fscombat@lists.xmission.com' > > Subject: (fscombat) HOTAS/Remapping > > Date: Saturday, March 07, 1998 11:53 AM > > > > All - > > > > Lanny and I were talking offline about HOTAS stuff. The > > conversation generated some good points. Thought I'd post some > excerpts > > here to see if we could generate some other ideas that could make > > simming better. > > > > start... > > > > What would be ideal (what would save us alot of time and effort) > would > > be for sim developers to make key assignments change in response to > the > > current "mode." Take the arrow keys for example. When in the > virtual > > cockpit (v-c) "mode" they will control panning the operator's field > of > > view. When the radar is the "active sensor," the arrow keys control > the > > cursor's movement. When the FLIR is active the arrow keys control > the > > slewing of the FLIR lens. > > > > more... > > > > Here's an interesting side issue: Radar scan volume controls. They > > always seem to reset to some default value when you shift between a > mode > > like RWS (where you select scan parameters - bars and azimuth) and > SAM, > > ACM/dgft modes. If a pilot adjusts the scan vol in RWS, then > selects a > > mode that has a preset scan vol, then returns to RWS or TWS, the > scan > > vol settings *should remain as he left them!* The knob positions > (which > > are the inputs the computer takes) do not change position on their > own > > between modes!!! > > > > more... > > > > I have often wondered why this has not been universally implemented > by > > now...the "remapping of key assignments based on current mode." If > I'm > > not mistaken, Longbow 2 does this to a lesser degree when you jump > into > > the CP/G position... > > > > [snip] > > > > It would allow for a more simplified control of the keyboard/HOTAS, > as > > well as provide for more possible combinations. > > > > Yes, it would be nice if those default values/ranges would > > remain as set by the pilot! In Longbow 2 this is not a problem, as > they > > remain as set as you jump from Master Mode to Master Mode (this > alters > > the "pages" currently viewable in the MFD's), or from IHADDS to > > IHADDS... > > > > Well, that's the meat of it. Any other ideas? Do other sims do > > anything like this? Any developers out there want to comment? > (Hint: > > Should I have put this on the F-15 server? ;-] ) > > > > Eric > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: Re: (fscombat) ADF - no GLOC? Date: 10 Mar 1998 15:03:34 +0200 (EET) we all got tired, The quetions is, why give up the sims of some future fighters no one can check how realistic they are ... Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: ksylvia@ebmail.gdeb.com Subject: (fscombat) Max G limits EF2000 Date: 10 Mar 1998 08:06:14 -0500 New to EF2000...seem to be limited to 4.6 max g in all power settings. Getting eaten alive due to G limitations. What can be done. Using TM Pro and Mark II WCS. I am an old F3 jock but find this EF 2000 worth more than the $9.95 I paid for it (CD Ver1.0). I updated it to Ver 2.04 by the patch offered on the net. cannot think of any software package at this price that I have had more fun with. Is Ken Richardson working on patches or upgrades for EF2000 like he did for Falcon 3? How about Flying Muffin software out of New London are they offering anything on EF like the StratFalc package for F3? - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tormod Antonsen Subject: Re: (fscombat) Max G limits EF2000 Date: 10 Mar 1998 11:14:32 -0800 (PST) Hi Nice to see a new face, cool. If you ever see the "Tactcom" Uppgrade at a reasonable prise, GET IT. It's definately worth it. I don't know about the Stratfalc for F3, as I've never played it but I think Tactcom does something similar for EF2000. Also, if you wanna take it further, the EF2000 Strategy Guide is one of the best buys you can do, very thorough. I don't play EF2000 much anymore but I still read the Guide About the G limits, there is a way to determine if you have realistic control input. Unfortunately I don't remember the exact numbers, but I'm shure there must be someone on the list that can help you. If not, you might wanna take a trip over to the EF2000 mailing list and ask there. <> hope it helps Tormod ---ksylvia@ebmail.gdeb.com wrote: > > > New to EF2000...seem to be limited to 4.6 max g in all power settings. > Getting eaten alive due to G limitations. What can be done. Using TM Pro > and Mark II WCS. I am an old F3 jock but find this EF 2000 worth more > than the $9.95 I paid for it (CD Ver1.0). I updated it to Ver 2.04 by the > patch offered on the net. cannot think of any software package at this > price that I have had more fun with. > > Is Ken Richardson working on patches or upgrades for EF2000 like he did for > Falcon 3? > > How about Flying Muffin software out of New London are they offering > anything on EF like the StratFalc package for F3? _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Zivan Krisher Subject: (fscombat) Janes IAF Date: 10 Mar 1998 23:52:05 +0200 there is a god, look what I found: Jane's to do Israeli Air Force sim by Robert Mayer At the 1998 Connections conference at Maxwell Air Force Base, Alabama, Jane's Combat Simulations announced that they are developing a flight sim covering the aircraft and missions of the vaunted Israeli Air Force. Tentatively titled IAF, the new sim will include the entire breadth of the Israeli air inventory; it is possible the sim will also span the histoy of the IAF, which originated in 1948 flying surplus WWII aircraft (including German Messerschmidts!) and has evolved into one of the world's premier flying forces, equipped with modern planes such as the F-16, F-15, the home-grown Kfir, and assorted local F-16 variants. According to Jane's, the sim will also involve air strategy and tactics, expanding the game beyond the realm of pure flying into battlefield command. We'll deliver further details on the game, including expected availability, when we have them. The Connections conference, sponsored by the Air University and hosted by the Air Command and Staff College (ACSC) and the Air Force Wargaming Institute (AFWI), is an annual event that brings together industry, government, and gaming professionals to discuss the role of military simulations. yyyyyyyyyeeeeeeeeeeeeehhhhhhhhhhhhhaaaaaaaaaaaaaaaaaaa................ Crasher. -- You have USNF97? You want to fly online? Contact me: Zivan "Crasher" Krisher, "Ghost " Squadron Leader. 1ST Sky Warrior Wing. Zivan@inter.net.il UIN: 1931289 Visit my Aviation home page: http://www.geocities.com/CapeCanaveral/Hangar/4142/index.htm - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Spyder Subject: Re: (fscombat) Max G limits EF2000 Date: 10 Mar 1998 16:54:37 -0600 ksylvia@ebmail.gdeb.com wrote: > New to EF2000...seem to be limited to 4.6 max g in all power settings. > Getting eaten alive due to G limitations. What can be done. > .....................SNIP................................................. Go to the options screen and adjust the joystick sensitivity, move it very close to the right of the slider. Now return to the game and climb to approximately 40,000 ft and go into a full power 45 degree dive. At 10,000 ft pull back hard on the stick and watch your G meter. You should pull 9.0 - 9.4 Gs. This is the proper setting for EF2000. -- | | ____(0)____ ------------===(\] (.) [/)===------------ *^ Q o o Q ^* fly low - fly fast EF2000 Spyder spyder@escape.ca - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Gus Lane Subject: (fscombat) Jane's FA Missions Date: 10 Mar 1998 20:04:38 -0500 For those of you still flying Jane's FA. The Flights of Fancy website has been updated! http://home.earthlink.net/~guslane/index.htm Let me know what you think. Thanks Gus - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: lanny erdos Subject: RE: (fscombat) Max G limits EF2000 Date: 10 Mar 1998 21:45:01 -0800 I too had Strategic Falcon for Falcon 3, and it is one very impressive tool! And yes, I do believe that Flying Muffin has developed a similar tool for EF2000...check out their site! Though Tactcom does provide much of what you probably can get from Strategic Add-on from Flying Muffin. Lanny OS-1 Erdos lerdos@1st.net -----Original Message----- Sent: Tuesday, March 10, 1998 5:06 AM Is Ken Richardson working on patches or upgrades for EF2000 like he did for Falcon 3? How about Flying Muffin software out of New London are they offering anything on EF like the StratFalc package for F3? - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) Janes IAF Date: 11 Mar 1998 10:17:31 -0500 Sounds to me like *alot* of sims in one. As in engineering, flight sims are a product of many compromises. Simply, either quality or quantity. I'm going to be cautiously optimistic about this one. *Extremely* cautiously optimistic. Sounds like this one is coming from the same team that made USNF, et all. Same genre... Eric > ---------- > From: Zivan Krisher[SMTP:zivan@inter.net.il] > Reply To: fscombat@lists.xmission.com > Sent: Wednesday, March 11, 1998 12:52AM > To: FScombat > Cc: IAF Mailing list Uri Cohen > Subject: (fscombat) Janes IAF > > there is a god, > > look what I found: > > Jane's to do Israeli Air Force sim > by Robert Mayer > > At the 1998 Connections conference at Maxwell Air Force > Base, Alabama, Jane's Combat Simulations announced that > they are developing a flight sim covering the aircraft and > missions of the vaunted Israeli Air Force. Tentatively titled IAF, > the new sim will include the entire breadth of the Israeli air > inventory; it is possible the sim will also span the histoy of the > IAF, which originated in 1948 flying surplus WWII aircraft > (including German Messerschmidts!) and has evolved into one > of the world's premier flying forces, equipped with modern > planes such as the F-16, F-15, the home-grown Kfir, and > assorted local F-16 variants. According to Jane's, the sim will > also involve air strategy and tactics, expanding the game > beyond the realm of pure flying into battlefield command. We'll > deliver further details on the game, including expected > availability, when we have them. > > The Connections conference, sponsored by the Air University > and hosted by the Air Command and Staff College (ACSC) > and the Air Force Wargaming Institute (AFWI), is an annual > event that brings together industry, government, and gaming > professionals to discuss the role of military simulations. > > yyyyyyyyyeeeeeeeeeeeeehhhhhhhhhhhhhaaaaaaaaaaaaaaaaaaa................ > > Crasher. > > -- > You have USNF97? You want to fly online? > Contact me: Zivan "Crasher" Krisher, "Ghost " Squadron Leader. > 1ST Sky Warrior Wing. > Zivan@inter.net.il > UIN: 1931289 > Visit my Aviation home page: > http://www.geocities.com/CapeCanaveral/Hangar/4142/index.htm > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) HOTAS/Remapping Date: 11 Mar 1998 03:11:19 -0800 I just hope they follow in line with the 3d games like quake and duke3d and shadow warrior. All are extremely user conifgurable. For your info the TM gear is extremely versatile and very very very programable. It does tons of great things. I have not seen any that do as much as the f22 Tqs combo. You can program differant things for press/ release. You can double your settings with and in/out setting. And tripple those with up/middle/down dogfight switch. So thats 5x the buttons. Considering theres several 4way hats (6)5 if use mouse on throttle. With all that there are many more possibilities than there are keys on the keyboard!!! This allows for keys being use more than once. Shift alt control... All that said one drawback to the range and antenna knobs. They are "special". They can't take two keys at once, nor can they take raw codes. So no shift or control or alt for those two knobs! I hate "special" things... But its a very powerful system if you've got the time to fix it up and program it. For most programign it is to much. The feel is also quite nice. No other stick yet feels as good as the F22. The FCSpro is close. The split throttle with the Talon looks like the best bang for the $. May consider that in the future. I'm looking forward to purchaseing a RCS and PC dash. I wish they went forward with teh plans for RCSpro with toe brakes. I for one would pay extra for that. -neko ---------- > From: G3ADIVO > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) HOTAS/Remapping > Date: Tuesday, March 10, 1998 9:33 AM > > You make some very good points, neko. I don't have TM gear, although > I've had exposure to it with friends' set-ups. With all the > programmability of TM equip, its hard to imagine you can't use [key] and > SHIFT[key] on two separate buttons. But if that's how you like > commands, this is the place to express that. > > And the previous posting regarding the choice to utilize remapping is > equally valid. Surely, with the advent of 300MHz+ chips and DVD drives, > having a sim with the complexity we are hoping for is not un-thinkable. > Maybe expensive and a long time in development, but definitely possible! > > E > > > ---------- > > From: Neko[SMTP:maddabbo@MCI2000.com] > > Reply To: fscombat@lists.xmission.com > > Sent: Sunday, March 08, 1998 1:07PM > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) HOTAS/Remapping > > > > I think it would be very nice for sim makers to allow FULL remapping > > of all > > sim keys. I would love to see multiple saves of keys. This would > > allow > > any stick to be programed much better. Some things cant use multiple > > button imputs. TQS range or ANT is example. But frequently sims > > liek > > range up to be one key and range down shift same key. Cant use TQS if > > they > > do that. I need to be able to set 2 single keys for radar range for > > RNG > > knob on TQS. We need to be able to redesign layout of keys for our > > hotas. > > LB2 did this partially but didn't allow u access to all keys. Be nice > > to > > be able to remap any key in the sim. > > > > This would allow all sticks easier programing and would allow for the > > fact > > that the sim makers cant be expert on all hotas setups. I think it's > > unfortunate that they sometimes are ignorant to stick issues when such > > easy > > solutions are available for everyones gain. > > > > -neko > > > > ---------- > > > From: G3ADIVO > > > To: 'fscombat@lists.xmission.com' > > > Subject: (fscombat) HOTAS/Remapping > > > Date: Saturday, March 07, 1998 11:53 AM > > > > > > All - > > > > > > Lanny and I were talking offline about HOTAS stuff. The > > > conversation generated some good points. Thought I'd post some > > excerpts > > > here to see if we could generate some other ideas that could make > > > simming better. > > > > > > start... > > > > > > What would be ideal (what would save us alot of time and effort) > > would > > > be for sim developers to make key assignments change in response to > > the > > > current "mode." Take the arrow keys for example. When in the > > virtual > > > cockpit (v-c) "mode" they will control panning the operator's field > > of > > > view. When the radar is the "active sensor," the arrow keys control > > the > > > cursor's movement. When the FLIR is active the arrow keys control > > the > > > slewing of the FLIR lens. > > > > > > more... > > > > > > Here's an interesting side issue: Radar scan volume controls. They > > > always seem to reset to some default value when you shift between a > > mode > > > like RWS (where you select scan parameters - bars and azimuth) and > > SAM, > > > ACM/dgft modes. If a pilot adjusts the scan vol in RWS, then > > selects a > > > mode that has a preset scan vol, then returns to RWS or TWS, the > > scan > > > vol settings *should remain as he left them!* The knob positions > > (which > > > are the inputs the computer takes) do not change position on their > > own > > > between modes!!! > > > > > > more... > > > > > > I have often wondered why this has not been universally implemented > > by > > > now...the "remapping of key assignments based on current mode." If > > I'm > > > not mistaken, Longbow 2 does this to a lesser degree when you jump > > into > > > the CP/G position... > > > > > > [snip] > > > > > > It would allow for a more simplified control of the keyboard/HOTAS, > > as > > > well as provide for more possible combinations. > > > > > > Yes, it would be nice if those default values/ranges would > > > remain as set by the pilot! In Longbow 2 this is not a problem, as > > they > > > remain as set as you jump from Master Mode to Master Mode (this > > alters > > > the "pages" currently viewable in the MFD's), or from IHADDS to > > > IHADDS... > > > > > > Well, that's the meat of it. Any other ideas? Do other sims do > > > anything like this? Any developers out there want to comment? > > (Hint: > > > Should I have put this on the F-15 server? ;-] ) > > > > > > Eric > > > > > > - > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > > send > > > "help" to the same address. Do not use quotes in your message. > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Max G limits EF2000 Date: 11 Mar 1998 03:14:16 -0800 Hit ~ for settings and max out the stick sensativity. The sensativity directly limits teh stick deflection and scales it down. So you can't achieve full loading until you max sensativity. Use space bar to fire guns it has a hightrer rate of fire. Map it to your stick. Eat Sukhoi breakfast luch and dinner. Su27 is great practice in sim for online. -neko ---------- > From: ksylvia@ebmail.gdeb.com > To: fscombat@lists.xmission.com > Subject: (fscombat) Max G limits EF2000 > Date: Tuesday, March 10, 1998 5:06 AM > > > New to EF2000...seem to be limited to 4.6 max g in all power settings. > Getting eaten alive due to G limitations. What can be done. Using TM Pro > and Mark II WCS. I am an old F3 jock but find this EF 2000 worth more > than the $9.95 I paid for it (CD Ver1.0). I updated it to Ver 2.04 by the > patch offered on the net. cannot think of any software package at this > price that I have had more fun with. > > Is Ken Richardson working on patches or upgrades for EF2000 like he did for > Falcon 3? > > How about Flying Muffin software out of New London are they offering > anything on EF like the StratFalc package for F3? > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: ksylvia@ebmail.gdeb.com Subject: Re: (fscombat) Max G limits EF2000 Date: 11 Mar 1998 07:03:09 -0500 Thanks all..... the fix for the G limits is in and I will now eat all SU27s I can find. cc: (bcc: Kevin Sylvia/EB/GDYN) ksylvia@ebmail.gdeb.com wrote: > New to EF2000...seem to be limited to 4.6 max g in all power settings. > Getting eaten alive due to G limitations. What can be done. > .....................SNIP................................................. Go to the options screen and adjust the joystick sensitivity, move it very close to the right of the slider. Now return to the game and climb to approximately 40,000 ft and go into a full power 45 degree dive. At 10,000 ft pull back hard on the stick and watch your G meter. You should pull 9.0 - 9.4 Gs. This is the proper setting for EF2000. -- | | ____(0)____ ------------===(\] (.) [/)===------------ *^ Q o o Q ^* fly low - fly fast EF2000 Spyder spyder@escape.ca - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: PIERRON David Subject: RE: (fscombat) ADF - no GLOC? Date: 12 Mar 1998 14:10:34 +0100 The answer is in the question ... no one can verify if this is realistic or not... >-----Original Message----- >From: Dan Dimitrescu [SMTP:tomcat@lbi.ro] >Sent: Tuesday, March 10, 1998 2:04 PM >To: fscombat@lists.xmission.com >Subject: Re: (fscombat) ADF - no GLOC? > > >we all got tired, > >The quetions is, why give up the sims of some future fighters no one can >check how realistic they are ... > >Dan > >----------------------------------------------------------------------------- >- > Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat > "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: (fscombat) Voodoo 2 Date: 13 Mar 1998 09:21:37 +0200 (EET) Hi, Has any of you tested one of these boards on sims ? I've read some reviews on the net but they all used Quake 2 as a benchmark. Also, judging by the benchmarks, you won't get any improvement on the frame rate over your old Moster unless you've got a P2. Very surprisingly, I was expecting much better results. The voodoo 2 seems to be very fast but is it worth for us low end CPU's ? Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: TBest90662 Subject: Re: (fscombat) Voodoo 2 Date: 13 Mar 1998 02:32:36 EST Hey Dan, I myself don't have ANY 3d acceleration. I never bought Voodoo1 but am interested in voodoo2. Voodoo2 is going to make your games run better no matter what type of machine you have. (probably won't be too much of a noticeable difference though)....If you don't want to cough up $300, you might want to look at the Jazz Multimedia Voodoo2 Renegade 3d card. 12mb...(beefy card ;) It's going to sell for $200. SOon games are going to be made for voodoo2 so you'll see a significant difference between voodoo1 cards and voodoo2 cards when running those games. Gotta go, bye. Terry - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) Voodoo 2 Date: 13 Mar 1998 07:31:05 -0500 ------ =_NextPart_000_01BD4E51.FC67CAE0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable No it is not worth the investment (if you already have a Voodoo 1), if = you have anything under a P-200 IMHO! You will only see a modest = increase in frame rate on a P-133/P-166 over what you are getting on = your present Voodoo 1 card. Upgrade the CPU first, then consider the = Voodoo 2. Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Friday, March 13, 1998 2:22 AM Hi, Has any of you tested one of these boards on sims ? I've read some = reviews on the net but they all used Quake 2 as a benchmark. Also, judging by = the benchmarks, you won't get any improvement on the frame rate over your old Moster unless you've got a P2. Very surprisingly, I was = expecting much better results. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "James Schuldes" Subject: Re: (fscombat) Voodoo 2 Date: 13 Mar 1998 07:53:54 -0600 Hey Dan, I had the chance to see VooDoo2 side by side with VooDoo last weekend in Quake2 and other 3d software - including LongBow2. To me - this is how I saw it: There are somethings that do look a bit better. The machines were P2-200+ boxes so performance was not an issue. What the strength of V2 will be is the base it gives developers to do something with the capabilities of the hardware. It will take some time for software to catch up with the hardware before we see the _really_ amazing stuff that V2 can do. Whether it makes sense to buy it or not - depends on how you position yourself in the market as a consumer. I happen to like the technology and don't golf so I can afford a P-333 and am looking at AGP and Voodoo2 to replace my current STB LightSpeed and Righteous 3D. I think I have bought 6 or 7 video cards in the past 3 years -- all because some game or another would go better with the new card. But at the pace things move, I think you could be happy by buying the previous generation stuff as the new stuff comes out. A 233 with Voodoo is no slouch. And right now, not much in the way of software is going to tax that system and not much is out that has anything that you will miss by not having a Voodoo2 card. Just my two cents worth, Snak, out. -----Original Message----- > >Hi, > >Has any of you tested one of these boards on sims ? I've read some reviews >on the net but they all used Quake 2 as a benchmark. Also, judging by the >benchmarks, you won't get any improvement on the frame rate over >your old Moster unless you've got a P2. Very surprisingly, I was expecting >much better results. The voodoo 2 seems to be very fast but is it worth >for us low end CPU's ? > >Dan > >----------------------------------------------------------------------- ------- > Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat > "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "James Schuldes" Subject: Re: (fscombat) Voodoo 2 Date: 13 Mar 1998 07:53:54 -0600 Hey Dan, I had the chance to see VooDoo2 side by side with VooDoo last weekend in Quake2 and other 3d software - including LongBow2. To me - this is how I saw it: There are somethings that do look a bit better. The machines were P2-200+ boxes so performance was not an issue. What the strength of V2 will be is the base it gives developers to do something with the capabilities of the hardware. It will take some time for software to catch up with the hardware before we see the _really_ amazing stuff that V2 can do. Whether it makes sense to buy it or not - depends on how you position yourself in the market as a consumer. I happen to like the technology and don't golf so I can afford a P-333 and am looking at AGP and Voodoo2 to replace my current STB LightSpeed and Righteous 3D. I think I have bought 6 or 7 video cards in the past 3 years -- all because some game or another would go better with the new card. But at the pace things move, I think you could be happy by buying the previous generation stuff as the new stuff comes out. A 233 with Voodoo is no slouch. And right now, not much in the way of software is going to tax that system and not much is out that has anything that you will miss by not having a Voodoo2 card. Just my two cents worth, Snak, out. -----Original Message----- > >Hi, > >Has any of you tested one of these boards on sims ? I've read some reviews >on the net but they all used Quake 2 as a benchmark. Also, judging by the >benchmarks, you won't get any improvement on the frame rate over >your old Moster unless you've got a P2. Very surprisingly, I was expecting >much better results. The voodoo 2 seems to be very fast but is it worth >for us low end CPU's ? > >Dan > >----------------------------------------------------------------------- ------- > Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat > "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Spyder Subject: (fscombat) F22 ADF Patch Date: 13 Mar 1998 17:17:26 -0600 For those that are interested the patch for F22 ADF is now available. Check out either of these sites http://www.ixmall.com/WarDogz/ http://student-www.uchicago.edu/users/sjchmura/ -- | | ____(0)____ ------------===(\] (.) [/)===------------ *^ Q o o Q ^* fly low - fly fast EF2000 Spyder spyder@escape.ca - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Ian Huxley Subject: Re: (fscombat) ADF - no GLOC? Date: 15 Mar 1998 09:39:28 -0000 > From: Douglas Cowan > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) ADF - no GLOC? > Date: Friday, March 06, 1998 04:49 > I'm the other person around here that really wants an F4 Phantom sim. Not sure >how many others there are. Are there any!? Yes - but it's a tie between a Phantom and a Skyhawk at the moment..... > I get the feeling the Americans don't want to make an F4 sim 'cos it's assosciated > with : erm a 3-letter word beginning with "N"... Then how about one of the Arab-Israeli wars ? Same period in time and some even nastier SAMs to deal with....... plus more interesting terrain ? Ian - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Ian Huxley Subject: Re: (fscombat) F-15, non-fiction Date: 15 Mar 1998 09:56:16 -0000 ---------- > From: CJ Martin > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) F-15, non-fiction > Date: Wednesday, March 04, 1998 08:01 > > > From: Tony DaSilva > > > Try William Smallwood's book on the F-15 (the title escapes me at the > > moment) published by Brasseys. This was a major source used by the > > Jane's developers (according to CJ) > > "Strike Eagle, Flying the F-15E in the Gulf War" by William L. Smallwood. > Published by Brassey's Inc. ISBN 0-02-881058-9 > > Most highly recommended. > > -CJ Not sure what all you guys see in this book. I found it rather dry, informative but not overly so, and very disjointed. Perhaps it's because I was expecting WL Smallwood to be an actual Mud-hen driver or wizzo, rather than a journalist, and was looking forward to a non-fiction equivalent of Stephen Coonts 'Flight of the Intruder' rather than the text equivalent of a lot of guys sitting on bar-stools shooting the breeze. Intersting reading, yes. Gripping reading, no. (IMHO) Ian - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) ADF - no GLOC? Date: 15 Mar 1998 04:44:12 -0800 I think that american crack avoiding vietnam is bull. I would love a vietnam era f4 sim. Mig 21 also. my favorite wish actually mig17 f 86 second. Randy Cunningham and Willy Driscoll are my heros! -neko ---------- > From: Ian Huxley > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) ADF - no GLOC? > Date: Sunday, March 15, 1998 1:39 AM > > > From: Douglas Cowan > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) ADF - no GLOC? > > Date: Friday, March 06, 1998 04:49 > > I'm the other person around here that really wants an F4 Phantom sim. Not > sure > >how many others there are. Are there any!? > > > Yes - but it's a tie between a Phantom and a Skyhawk at the moment..... > > > > I get the feeling the Americans don't want to make an F4 sim 'cos it's > assosciated > > with : erm a 3-letter word beginning with "N"... > > > Then how about one of the Arab-Israeli wars ? Same period in time > and some even nastier SAMs to deal with....... plus more interesting > terrain ? > > > Ian > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: RE: (fscombat) Voodoo 2 Date: 15 Mar 1998 11:30:36 -0800 >Message-Id: <90F6FB3AB79ED111BD810000929B7D209E3938@GWIS2.washington.navy.mil> >From: G3ADIVO >To: "'fscombat@lists.xmission.com'" >Subject: RE: (fscombat) Voodoo 2 >Date: Fri, 13 Mar 1998 19:18:37 -0500 >X-Priority: 3 >Mime-Version: 1.0 >X-Mailer: Internet Mail Service (5.0.1458.49) >Content-Type: text/plain > >This is good, but we need some difinitive word on wether V2 will or will >NOT help P-133 & P-166 machines. I'd like to hear more comparisons - >g*t more opinions. > >Eric > >> ---------- >> From: James Schuldes[SMTP:jgs@csd.uwm.edu] >> Reply To: fscombat@lists.xmission.com >> Sent: Friday, March 13, 1998 4:53PM >> To: "Flight Sim Combat >> Subject: Re: (fscombat) Voodoo 2 >> >> Hey Dan, >> >> I had the chance to see VooDoo2 side by side with VooDoo last weekend >> in >> Quake2 and other 3d software - including LongBow2. To me - this is >> how >> I saw it: There are somethings that do look a bit better. The >> machines >> were P2-200+ boxes so performance was not an issue. What the strength >> of >> V2 will be is the base it gives developers to do something with the >> capabilities of the hardware. It will take some time for software to >> catch up with the hardware before we see the _really_ amazing stuff >> that >> V2 can do. >> >> Whether it makes sense to buy it or not - depends on how you position >> yourself in the market as a consumer. I happen to like the technology >> and don't golf so I can afford a P-333 and am looking at AGP and >> Voodoo2 >> to replace my current STB LightSpeed and Righteous 3D. I think I have >> bought 6 or 7 video cards in the past 3 years -- all because some game >> or another would go better with the new card. >> >> But at the pace things move, I think you could be happy by buying the >> previous generation stuff as the new stuff comes out. A 233 with >> Voodoo is no slouch. And right now, not much in the way of software >> is >> going to tax that system and not much is out that has anything that >> you >> will miss by not having a Voodoo2 card. >> >> Just my two cents worth, >> >> Snak, out. >> >> -----Original Message----- >> From: Dan Dimitrescu >> To: Flight Sim Combat >> Date: Friday, March 13, 1998 1:24 AM >> Subject: (fscombat) Voodoo 2 >> >> >> > >> >Hi, >> > >> >Has any of you tested one of these boards on sims ? I've read some >> reviews >> >on the net but they all used Quake 2 as a benchmark. Also, judging by >> the >> >benchmarks, you won't get any improvement on the frame rate over >> >your old Moster unless you've got a P2. Very surprisingly, I was >> expecting >> >much better results. The voodoo 2 seems to be very fast but is it >> worth >> >for us low end CPU's ? >> > >> >Dan >> > >> >--------------------------------------------------------------------- >> -- >> ------- >> > Dan Dimitrescu - e-mail: tomcat@lbi.ro - >> http://www.lbi.ro/~tomcat >> > "No one's gonna ground us, we were born to fly !" - "Carry On" - >> ManOwar '87 >> > >> > >> >- >> > To unsubscribe to fscombat, send an email to >> "majordomo@xmission.com" >> > with "unsubscribe fscombat" in the body of the message. >> > For information on digests or retrieving files and old messages send >> > "help" to the same address. Do not use quotes in your message. >> > >> >> >> - >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> with "unsubscribe fscombat" in the body of the message. >> For information on digests or retrieving files and old messages send >> "help" to the same address. Do not use quotes in your message. >> > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: (fscombat) CH CombatStick Date: 15 Mar 1998 14:10:06 -0500 I have the CH throttle and software that comes with it for programming but when I picked up the CH Janes Combatstick awhile back it didn't seem to have the programing software. It did have something with ATF and some other stuff but I never found out how to program the stick. I downloaded the win95 drivers for it today but only saw the calibration setup and nothing as far as programing the stick itself unless it needs to be plugged in. I don't have it now but am thing about getting it again if I can get it programed. The throttle program software was ok and thought the stick would be the same. Anyone know anything? Just got Suncoms new throttle and it seems to work except for the arrow keys. It's currently on probabation. Thanks William - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Steve Stethen Subject: Re: (fscombat) CH CombatStick Date: 15 Mar 1998 15:18:55 -0500 william, > I have the CH throttle and software that comes with it for programming > but when I picked up the CH Janes Combatstick.....I never found out how to program the stick. To my knowledge, the Combatstick is NOT programmable (in stand alone mode) and the the CH Throttle, while programmable, cannot program any stick. If however, you have/get a CH Pro Throttle, it can program itself as well as the stick. Snake - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Michael Nielsen" Subject: (fscombat) More from Len:-) Date: 15 Mar 1998 22:46:42 +0100 Hello again - I got another mail from Len: " your'e gonna hate me soon ; -D Blue on Black can't be read by 10% of the population who are color blind.... hard to read for many others.... Len Hjalmarson Editor, Combat Simulations http://www.combatsim.com (250)426-6562 (250)426-6510" I was thinking - maybe we should stick with a large font (i.e. Comic Sans MS - bold), black text on white (or another bright) background, or white text on black background? I really didn´t know this was a problem for some people - but then again; I forgot about the color blinds...:-) Well; I´m glad Len tells us; that way we make sure everybody are able to read about the project:-) I´m downloading some stuff that should help out when it comes to fancy-looking logos and stuff - http://www.winfiles.com has a LOT of downloads. Man! 33,6K modem isn´t the fastest stuff out there - I´ve spent several hours just downloading demos/trial versions of various programmes... Any words on the mailing list yet? -Porta - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Michael Nielsen" Subject: Re: (fscombat) More from Len:-) Date: 15 Mar 1998 23:47:36 +0100 Scheisse! Sorry - that mail was ment for Terry:-) Regards -Porta - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: (fscombat) re CH combatstick Date: 15 Mar 1998 18:08:25 -0500 > > Well I thought it should be programable as a stand alone it being a 12 > or so button stick. Thats the one i'm talking about. I might have the > names mixed up, I know the 4button stick can't be programed but I > figured the one i'm thinking of should be programable. If it isn't then > that would explain why. I hope we're talking about the same stick. I'd > think any stick with 12 or so buttons would be programable. What do ya > think? Thanks Snake, William > > ------------------------------------------------------------- > * Automated Notice Sent by AMIS on cchat.com* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) re CH combatstick Date: 15 Mar 1998 18:19:43 -0500 >> >> Well I thought it should be programable as a stand alone it being a 12 >> or so button stick. Thats the one i'm talking about. I might have the >> names mixed up, I know the 4button stick can't be programed but I >> figured the one i'm thinking of should be programable. If it isn't then >> that would explain why. I hope we're talking about the same stick. I'd >> think any stick with 12 or so buttons would be programable. What do ya >> think? Thanks Snake, William Nope, Snake is right; its not programmable, even with all those buttons on the stick. Only the CH F-16 FighterStick with the 4 hats is programmable by itself. To program the CombatStick, you need the CH Pro Throttle. -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: (fscombat) re CH Combatstick Date: 15 Mar 1998 18:41:44 -0500 Well, I just talked with someone on the fscombat channel and they said the same thing you guys said. Would that stick still be programable with the CH throttle and if so how would I go about programing it. Thanks guys for setting me straight. William - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) re CH Combatstick Date: 15 Mar 1998 18:47:51 -0500 >Well, I just talked with someone on the fscombat channel and they said >the same thing you guys said. Would that stick still be programable with >the CH throttle and if so how would I go about programing it. Thanks >guys for setting me straight. William Theres the CH Throttle, and the CH Pro Throttle. You'll need the CH Pro Throttle to program it and the Combatstick together. Go to the CH page http://www.chproducts.com and get Speedkeys to program it (at least I think you can use Speedkeys with the Combatstick?). -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: G3ADIVO Subject: RE: (fscombat) ADF - no GLOC? Date: 15 Mar 1998 23:00:55 -0500 Want a really good book? Read "Fox Two," by Cunningham. Fly Naval Air! E Larson > ---------- > From: Neko[SMTP:maddabbo@MCI2000.com] > Reply To: fscombat@lists.xmission.com > Sent: Sunday, March 15, 1998 3:44PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) ADF - no GLOC? > > I think that american crack avoiding vietnam is bull. I would love a > vietnam era f4 sim. Mig 21 also. > my favorite wish actually > mig17 f 86 second. > Randy Cunningham and Willy Driscoll are my heros! > -neko > > ---------- > > From: Ian Huxley > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) ADF - no GLOC? > > Date: Sunday, March 15, 1998 1:39 AM > > > > > From: Douglas Cowan > > > To: fscombat@lists.xmission.com > > > Subject: Re: (fscombat) ADF - no GLOC? > > > Date: Friday, March 06, 1998 04:49 > > > I'm the other person around here that really wants an F4 Phantom > sim. > Not > > sure > > >how many others there are. Are there any!? > > > > > > Yes - but it's a tie between a Phantom and a Skyhawk at the > moment..... > > > > > > > I get the feeling the Americans don't want to make an F4 sim 'cos > it's > > assosciated > > > with : erm a 3-letter word beginning with "N"... > > > > > > Then how about one of the Arab-Israeli wars ? Same period in time > > and some even nastier SAMs to deal with....... plus more > interesting > > terrain ? > > > > > > Ian > > > > > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Darren Miniken Subject: Re: (fscombat) re CH Combatstick Date: 16 Mar 1998 13:34:04 +1000 There are no problems at all (that I have come across) when using speedkeys to program the joystick in my Pro Throttle/Combatstick combo. -- Darren Miniken Global Wholesale Technical Services National Australia Bank E-Mail : darrenm@nabaus.com.au Gunn wrote: > Theres the CH Throttle, and the CH Pro Throttle. You'll need the CH Pro > Throttle to program it and the Combatstick together. Go to the CH page > http://www.chproducts.com and get Speedkeys to program it (at least I think > you can use Speedkeys with the Combatstick?). > > -Gunn - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Mats Bergersen" Subject: RE: (fscombat) HOTAS/Remapping Date: 16 Mar 1998 19:36:00 +0100 I just hope they follow in line with the 3d games like quake and duke3d and shadow warrior. All are extremely user conifgurable. For your info the TM gear is extremely versatile and very very very programable. It does tons of great things. I have not seen any that do as much as the f22 Tqs combo. You can program differant things for press/ release. You can double your settings with and in/out setting. And tripple those with up/middle/down dogfight switch. So thats 5x the buttons. Actually, 2x3=6 :-) Considering theres several 4way (The hat's on the F22 are 8 ways, but it doesn't say so in the manual, at least not mine.) hats (6)5 if use mouse on throttle. With all that there are many more possibilities than there are keys on the keyboard!!! This allows for keys being use more than once. Shift alt control... All that said one drawback to the range and antenna knobs. They are "special". They can't take two keys at once, nor can they take raw codes. So no shift or control or alt for those two knobs! I hate "special" things... They can if you use macros instead of keystrokes in the *.f22 files. And I think Cowboy once said that if you use that special programming for the F22 you can even use'em with the T7/T8 switch and S3 button. I'm nopt sure though. But its a very powerful system if you've got the time to fix it up and program it. For most programign it is to much. The feel is also quite nice. No other stick yet feels as good as the F22. The FCSpro is close. The split throttle with the Talon looks like the best bang for the $. May consider that in the future. I'm looking forward to purchaseing a RCS and PC dash. I wish they went forward with teh plans for RCSpro with toe brakes. I for one would pay extra for that. I'd love toe brakes too. I bet will see them when the USB gear's released. The money I spent on my F22/TQS/RCS is the best money I've ever spent on computer hardware along with my M3D. Mats - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tony DaSilva Subject: (fscombat) Suncom Split Throttle Date: 16 Mar 1998 14:59:30 -0500 Can anyone confirm if the Suncom Throttle allows for programming of multiple keystrokes, or macros? Specifically, can I program more than one keystroke (e.g., Alt/S or Shift/R?). I own the Talon, and although I think it is a great stick, the lack of the aforementioned functionality is a significant drawback, IMHO. Thanks > -----Original Message----- > From: Mats Bergersen [SMTP:matsbe@online.no] > Sent: Monday, March 16, 1998 1:36 PM > To: fscombat@lists.xmission.com > Subject: RE: (fscombat) HOTAS/Remapping > > > I just hope they follow in line with the 3d games like quake and > duke3d and > shadow warrior. All are extremely user conifgurable. > > For your info the TM gear is extremely versatile and very very very > programable. It does tons of great things. I have not seen any that > do as > much as the f22 Tqs combo. You can program differant things for > press/ > release. You can double your settings with and in/out setting. And > tripple those with up/middle/down dogfight switch. So thats 5x the > buttons. > > Actually, 2x3=6 :-) > > Considering theres several 4way > > (The hat's on the F22 are 8 ways, but it doesn't say so in the manual, > at > least not mine.) > > hats (6)5 if use mouse on > throttle. With all that there are many more possibilities than there > are > keys on the keyboard!!! This allows for keys being use more than > once. > Shift alt control... All that said one drawback to the range and > antenna > knobs. They are "special". They can't take two keys at once, nor can > they > take raw codes. So no shift or control or alt for those two knobs! I > hate > "special" things... > > They can if you use macros instead of keystrokes in the *.f22 files. > And I > think Cowboy once said that if you use that special programming for > the F22 > you can even use'em with the T7/T8 switch and S3 button. I'm nopt sure > though. > > But its a very powerful system if you've got the time to fix it up and > program it. For most programign it is to much. The feel is also > quite > nice. No other stick yet feels as good as the F22. The FCSpro is > close. > The split throttle with the Talon looks like the best bang for the $. > May > consider that in the future. I'm looking forward to purchaseing a RCS > and > PC dash. I wish they went forward with teh plans for RCSpro with toe > brakes. I for one would pay extra for that. > > I'd love toe brakes too. I bet will see them when the USB gear's > released. > > The money I spent on my F22/TQS/RCS is the best money I've ever spent > on > computer hardware along with my M3D. > > Mats > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: (fscombat) Re Suncom Split Throttle Date: 16 Mar 1998 16:58:54 -0500 Just talked to tech support at Suncom and they said the throttle will not support sustained keystrokes "i.e. multiable keystrokes" BUT a patch is in the making and should be ready for download in around a month. I just got one also. This might turn out to be a good throttle. William - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: John Graham Subject: Re: (fscombat) re CH Combatstick Date: 16 Mar 1998 18:44:06 -0500 At 06:47 PM 3/15/98 -0500, you wrote: >Theres the CH Throttle, and the CH Pro Throttle. You'll need the CH Pro >Throttle to program it and the Combatstick together. Go to the CH page >http://www.chproducts.com and get Speedkeys to program it (at least I think >you can use Speedkeys with the Combatstick?). You can only *directly* use Speedkeys with the F-16 Fighterstick, and the Pro Throttle. Anytime you program any combo of Pro Throttle/ with Speedkeys, it is the Pro Throttle that does the dirty work of programming both itself and the stick. This holds true even if you're using it with the otherwise programmable Fighterstick - that's why when you have both Fighterstick/Pro Throttle, only the throttle is hooked to the keyboard port. So if you have a Pro Throttle and COMBATstick combo, you can use Speedkeys to program both via the throttle. For anyone interested, here's what I know of the CH line of gear for combat-style sims: CH F-16 Fighterstick - fully programmable (single or macro), 20-button (4 buttons, 4 hats) stick, throttle wheel, and discrete (OR'ed) button capability (CH) Jane's F-16 Combatstick - non-programmable, 14-button (6 buttons, 2 hats) stick, throttle wheel, and discrete (OR'ed) button capability CH F-16 Combatstick - non-programmable, 14-button (6 buttons, 2 hats) stick, throttle wheel, and chorded buttons CH F-16 Flightstick - non-programmable, 8-button (4 buttons, 1 hat) stick, throttle wheel, and chorded buttons - can be gripped with either hand CH Pro Throttle - fully-programmable (single or macro), 20-button (4 buttons, 4 hats) throttle slider, chorded buttons, and ability to program any digital button on any stick CH Throttle - fully-programmable (single or macro), 12-button (4-way hat, 2-way hat, 6 buttons) throttle slider, chorded buttons CH Pro Pedals - full slide action (plane-style) pedals with toe brake functionality, can also work as pivoting "car" pedals CH Pedals - very closely-spaced pivoting (car-style) pedals which can operate as pedals in a car, or as aircraft pedals (although they pivot like a gas pedal in both modes) The difference between discrete and chorded buttons is that with discrete buttons, the stick can send multiple keypresses at the same time. Chorded buttons can send only one button press at once, the most recent overriding all previous buttons, whether configured as "holddown" or not. With discrete buttons, you could move a hat and press the trigger and both would register. I'm not sure whether CH did away with the old F-16 Combatstick and replaced it with the "Jane's" version. I think this was their plan. The only real difference is the addition of the discrete buttons. _____________________________________________________ John Graham (aka Oslo) WB: Musk SCO ~RK^ ICQ UIN: 415263 Royal Knights http://home.earthlink.net/~grahamjt/ A Guerre! - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) re CH Combatstick Date: 16 Mar 1998 19:10:34 -0500 Thank you John, William John Graham wrote: > > At 06:47 PM 3/15/98 -0500, you wrote: > > >Theres the CH Throttle, and the CH Pro Throttle. You'll need the CH Pro > >Throttle to program it and the Combatstick together. Go to the CH page > >http://www.chproducts.com and get Speedkeys to program it (at least I think > >you can use Speedkeys with the Combatstick?). > > You can only *directly* use Speedkeys with the F-16 Fighterstick, and the > Pro Throttle. Anytime you program any combo of Pro Throttle/ stick> with Speedkeys, it is the Pro Throttle that does the dirty work of > programming both itself and the stick. This holds true even if you're > using it with the otherwise programmable Fighterstick - that's why when you > have both Fighterstick/Pro Throttle, only the throttle is hooked to the > keyboard port. > > So if you have a Pro Throttle and COMBATstick combo, you can use Speedkeys > to program both via the throttle. > > For anyone interested, here's what I know of the CH line of gear for > combat-style sims: > > CH F-16 Fighterstick - fully programmable (single or macro), 20-button (4 > buttons, 4 hats) stick, throttle wheel, and discrete (OR'ed) button capability > > (CH) Jane's F-16 Combatstick - non-programmable, 14-button (6 buttons, 2 > hats) stick, throttle wheel, and discrete (OR'ed) button capability > > CH F-16 Combatstick - non-programmable, 14-button (6 buttons, 2 hats) > stick, throttle wheel, and chorded buttons > > CH F-16 Flightstick - non-programmable, 8-button (4 buttons, 1 hat) stick, > throttle wheel, and chorded buttons - can be gripped with either hand > > CH Pro Throttle - fully-programmable (single or macro), 20-button (4 > buttons, 4 hats) throttle slider, chorded buttons, and ability to program > any digital button on any stick > > CH Throttle - fully-programmable (single or macro), 12-button (4-way hat, > 2-way hat, 6 buttons) throttle slider, chorded buttons > > CH Pro Pedals - full slide action (plane-style) pedals with toe brake > functionality, can also work as pivoting "car" pedals > > CH Pedals - very closely-spaced pivoting (car-style) pedals which can > operate as pedals in a car, or as aircraft pedals (although they pivot like > a gas pedal in both modes) > > The difference between discrete and chorded buttons is that with discrete > buttons, the stick can send multiple keypresses at the same time. Chorded > buttons can send only one button press at once, the most recent overriding > all previous buttons, whether configured as "holddown" or not. With > discrete buttons, you could move a hat and press the trigger and both would > register. > > I'm not sure whether CH did away with the old F-16 Combatstick and replaced > it with the "Jane's" version. I think this was their plan. The only real > difference is the addition of the discrete buttons. > _____________________________________________________ > John Graham (aka Oslo) WB: Musk SCO ~RK^ > ICQ UIN: 415263 Royal Knights > http://home.earthlink.net/~grahamjt/ A Guerre! > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) ADF - no GLOC? Date: 16 Mar 1998 20:14:28 -0800 I have it love it.... great book i was working on an animation of his dogfigt at cal arts b4 got hired -neko ---------- > From: G3ADIVO > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) ADF - no GLOC? > Date: Sunday, March 15, 1998 8:00 PM > > Want a really good book? Read "Fox Two," by Cunningham. Fly Naval Air! > > E Larson > > > ---------- > > From: Neko[SMTP:maddabbo@MCI2000.com] > > Reply To: fscombat@lists.xmission.com > > Sent: Sunday, March 15, 1998 3:44PM > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) ADF - no GLOC? > > > > I think that american crack avoiding vietnam is bull. I would love a > > vietnam era f4 sim. Mig 21 also. > > my favorite wish actually > > mig17 f 86 second. > > Randy Cunningham and Willy Driscoll are my heros! > > -neko > > > > ---------- > > > From: Ian Huxley > > > To: fscombat@lists.xmission.com > > > Subject: Re: (fscombat) ADF - no GLOC? > > > Date: Sunday, March 15, 1998 1:39 AM > > > > > > > From: Douglas Cowan > > > > To: fscombat@lists.xmission.com > > > > Subject: Re: (fscombat) ADF - no GLOC? > > > > Date: Friday, March 06, 1998 04:49 > > > > I'm the other person around here that really wants an F4 Phantom > > sim. > > Not > > > sure > > > >how many others there are. Are there any!? > > > > > > > > > Yes - but it's a tie between a Phantom and a Skyhawk at the > > moment..... > > > > > > > > > > I get the feeling the Americans don't want to make an F4 sim 'cos > > it's > > > assosciated > > > > with : erm a 3-letter word beginning with "N"... > > > > > > > > > Then how about one of the Arab-Israeli wars ? Same period in time > > > and some even nastier SAMs to deal with....... plus more > > interesting > > > terrain ? > > > > > > > > > Ian > > > > > > > > > > > > - > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > > send > > > "help" to the same address. Do not use quotes in your message. > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) HOTAS/Remapping Date: 16 Mar 1998 20:50:32 -0800 I must been sleepy when wrote 5x hehehe. Like now. Been up since 12 am sunday its now 830 pm monday. I haven't gotten any complex macros or raw working on the ant or rng knobs. If anybody has an example of thsi workign I would very very much like to have it. I dont think it can be done, I talked to thrustmaster about it. They said it couldn't but you never know some tech supports know more than others. I do use the complex programing of the f22 in advanced mode. 3 button combos and boolean operations I wouldn't even count that twarts the possabilitys cuz a it goes up more than I care to count and be not many play with it. I only found it usefull so far for emergency things. Things that I want to be sure about it when I do it but dont care that it takes 3 fingers to coordinate. Those things are rare. Differant Jettison settings are a good use for those abilites. Again if anybody has gotten more than single keys on the RNG or ANT i would very much like to see it... ANT 1 1 KP3 KP1 KP2 (EF2K MFD LEFT MIDDLE RIGHT) RNG 1 10 AUXPGUP AUXPGDN (EF2K RADAR RANGE) Would love RNG 1 10 {ALT R} r {} makes both keys be hit as one press at same time with no repeat -neko Lets see I generally use the mouse feature so discount that hat. F22PRO 2 triggers (guns only, s2 for other weaps) 3 buttons (4th is reserved for second level) 4 4way hats on stick =16 so 21 on stick TQS mouse comm 4 way 2 button (burner/brake)vector? 1 rng push (rpt(2) flare/chaff)/JAM 3 modes dog/nav/grnd ant(mfd) rng(rng) so 7 on throttle This is very concervative. Many will use the mouse as a fourway. (7+21)*6=168 buttons while using a 4way as mouse and reserving the modes and s3 for in/out; not counting Rng or Ant. This is how I generally operate. For Ef2k I probably used a good 1/2 of those possible in this mode. Not counting advanced boolean operations. : ) ---------- > From: Mats Bergersen > To: fscombat@lists.xmission.com > Subject: RE: (fscombat) HOTAS/Remapping > Date: Monday, March 16, 1998 10:36 AM > > > I just hope they follow in line with the 3d games like quake and duke3d and > shadow warrior. All are extremely user conifgurable. > > For your info the TM gear is extremely versatile and very very very > programable. It does tons of great things. I have not seen any that do as > much as the f22 Tqs combo. You can program differant things for press/ > release. You can double your settings with and in/out setting. And > tripple those with up/middle/down dogfight switch. So thats 5x the > buttons. > > Actually, 2x3=6 :-) > > Considering theres several 4way > > (The hat's on the F22 are 8 ways, but it doesn't say so in the manual, at > least not mine.) > > hats (6)5 if use mouse on > throttle. With all that there are many more possibilities than there are > keys on the keyboard!!! This allows for keys being use more than once. > Shift alt control... All that said one drawback to the range and antenna > knobs. They are "special". They can't take two keys at once, nor can they > take raw codes. So no shift or control or alt for those two knobs! I hate > "special" things... > > They can if you use macros instead of keystrokes in the *.f22 files. And I > think Cowboy once said that if you use that special programming for the F22 > you can even use'em with the T7/T8 switch and S3 button. I'm nopt sure > though. > > But its a very powerful system if you've got the time to fix it up and > program it. For most programign it is to much. The feel is also quite > nice. No other stick yet feels as good as the F22. The FCSpro is close. > The split throttle with the Talon looks like the best bang for the $. May > consider that in the future. I'm looking forward to purchaseing a RCS and > PC dash. I wish they went forward with teh plans for RCSpro with toe > brakes. I for one would pay extra for that. > > I'd love toe brakes too. I bet will see them when the USB gear's released. > > The money I spent on my F22/TQS/RCS is the best money I've ever spent on > computer hardware along with my M3D. > > Mats > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) Joysticks Date: 16 Mar 1998 21:04:29 -0800 I'm always on the search for joysticks... I would love to have people go through there stick and figure out in a concervative way what they are capable of doing and posting it. I'd love to know that type of info for the CH stuff. Someday I'll have to bug their tech support for their manuals. I'll bet they will send em to me. I'd like to know about them so I could program setups for both and convert with things in mind. Like to hear pluses and minuses about sticks. How many things can be assigned. Can it do complex programming. Hows it feel. How's it last? My TM is rock solid. But it spiked till I took apart and sprayed the pots with tuner. I have 2 extra sets of pots for TM I got but never needed. I use ACM card. Many have trouble with f22 pro. But it is very heavy and solid. Very nice feel. Hard for many to program. But many have done that for u. It is more programable than others from what I can gather which is not enough. Costs more. Tough stick to comit to. You either love it or hate it. Kinda like ADF. Once time put it to get it working it is great though. I'm liking the way the split throttle is going. But it need to get more complex. Has a future. Certainly is a well priced item. CH has a solid history of good stuff. But I like TM ergonimics better. I'd need to borrow a manual b4 I could be sure taht the f22 out programs it as I suspect. But most would never care to go that far so its mute. Both are good. One seems more realiable. Ones for fanatics who like to tinker and dont care if the porche is in the garage part of the time. Love to learn some facts... -neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) HOTAS/Remapping Date: 16 Mar 1998 21:06:04 -0800 yep sleepy that was actually 12pm sunday to now... hehe > I must been sleepy when wrote 5x hehehe. > > > > Like now. Been up since 12 am sunday its now 830 pm monday. neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: (fscombat) TM F-16 FLCS Date: 17 Mar 1998 09:03:22 +0200 (EET) Does the F-16 have "undocummented" 8 way hats too ? Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Mats Bergersen" Subject: RE: (fscombat) TM F-16 FLCS Date: 17 Mar 1998 13:01:09 +0100 Don't know. Ask Cowboy. Mats -----Original Message----- [mailto:owner-fscombat@lists.xmission.com] On Behalf Of Dan Dimitrescu Sent: Tuesday, March 17, 1998 8:03 AM Does the F-16 have "undocummented" 8 way hats too ? Dan -- Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Bill Arnette Subject: Re: (fscombat) TM F-16 FLCS Date: 17 Mar 1998 09:08:51 -0500 (EST) Yes and maybe. At least with mine, you can program the 45 degree directions with: HnUL HnDL HnUR HnDR where n is the hat number. Now, whether or not they are truly eight way switches or the stick allows two contacts in a 4-way swtich to be closed at once is another question. Also, it is very difficult (for me) to consisently move the hat into one of these directions. This difficulty resulted in a lot of stuck views in Hornet 3.0 so I gave up. Cheers, Bill > > > Does the F-16 have "undocummented" 8 way hats too ? > > Dan > > ------------------------------------------------------------------------------ > Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat > "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > -- Bill Arnette wtarnette@pagesz.net - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) Suncom Split Throttle Date: 18 Mar 1998 00:19:50 -0500 Yep, I've got it and it *does* support macros. It supports up to five keys in a series (first one, then another, etc up to five keys) and any combination of keys (I think also five) at the same time. You can also have it repeat (auto-fire) a single key repeatedly (as long as the button is held). That mode is called Turbo and has two speeds. That function does not count against the five keystrokes you get in each throttle button/hat. e larson > ---------- > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > Reply To: fscombat@lists.xmission.com > Sent: Monday, March 16, 1998 10:59PM > To: 'fscombat@lists.xmission.com' > Subject: (fscombat) Suncom Split Throttle > > Can anyone confirm if the Suncom Throttle allows for programming of > multiple keystrokes, or macros? Specifically, can I program more than > one keystroke (e.g., Alt/S or Shift/R?). I own the Talon, and although > I > think it is a great stick, the lack of the aforementioned > functionality > is a significant drawback, IMHO. > > Thanks > > -----Original Message----- > > From: Mats Bergersen [SMTP:matsbe@online.no] > > Sent: Monday, March 16, 1998 1:36 PM > > To: fscombat@lists.xmission.com > > Subject: RE: (fscombat) HOTAS/Remapping > > > > > > I just hope they follow in line with the 3d games like quake and > > duke3d and > > shadow warrior. All are extremely user conifgurable. > > > > For your info the TM gear is extremely versatile and very very very > > programable. It does tons of great things. I have not seen any > that > > do as > > much as the f22 Tqs combo. You can program differant things for > > press/ > > release. You can double your settings with and in/out setting. And > > tripple those with up/middle/down dogfight switch. So thats 5x the > > buttons. > > > > Actually, 2x3=6 :-) > > > > Considering theres several 4way > > > > (The hat's on the F22 are 8 ways, but it doesn't say so in the > manual, > > at > > least not mine.) > > > > hats (6)5 if use mouse on > > throttle. With all that there are many more possibilities than > there > > are > > keys on the keyboard!!! This allows for keys being use more than > > once. > > Shift alt control... All that said one drawback to the range and > > antenna > > knobs. They are "special". They can't take two keys at once, nor > can > > they > > take raw codes. So no shift or control or alt for those two knobs! > I > > hate > > "special" things... > > > > They can if you use macros instead of keystrokes in the *.f22 files. > > And I > > think Cowboy once said that if you use that special programming for > > the F22 > > you can even use'em with the T7/T8 switch and S3 button. I'm nopt > sure > > though. > > > > But its a very powerful system if you've got the time to fix it up > and > > program it. For most programign it is to much. The feel is also > > quite > > nice. No other stick yet feels as good as the F22. The FCSpro is > > close. > > The split throttle with the Talon looks like the best bang for the > $. > > May > > consider that in the future. I'm looking forward to purchaseing a > RCS > > and > > PC dash. I wish they went forward with teh plans for RCSpro with > toe > > brakes. I for one would pay extra for that. > > > > I'd love toe brakes too. I bet will see them when the USB gear's > > released. > > > > The money I spent on my F22/TQS/RCS is the best money I've ever > spent > > on > > computer hardware along with my M3D. > > > > Mats > > > > > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Champagne Subject: (fscombat) Saitex Date: 17 Mar 1998 20:40:08 -0400 Has anyone tried the Saitex throttle and joystick? How does it compair to the CH, Thrustmaster, and Suncom products? Any comments appreciated, thanks. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) Joysticks Date: 17 Mar 1998 21:37:17 -0500 >I'm always on the search for joysticks... > >I would love to have people go through there stick and figure out in a >concervative way what they are capable of doing and posting it. I'd love >to know that type of info for the CH stuff. Someday I'll have to bug their >tech support for their manuals. I'll bet they will send em to me. I'd >like to know about them so I could program setups for both and convert with >things in mind. > Think you can get the CH manuals off the web site.... http://www.chproducts.com -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) Re Suncom Split Throttle Date: 18 Mar 1998 00:10:51 -0500 Oh! That news is **golden**!!! Thanks for the word - you are a true brother! ;-D > ---------- > From: william henning[SMTP:su27@cchat.com] > Reply To: fscombat@lists.xmission.com > Sent: Tuesday, March 17, 1998 12:58AM > To: fscombat@lists.xmission.com > Subject: (fscombat) Re Suncom Split Throttle > > Just talked to tech support at Suncom and they said the throttle will > not support sustained keystrokes "i.e. multiable keystrokes" BUT a > patch > is in the making and should be ready for download in around a month. I > just got one also. This might turn out to be a good throttle. > > William > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Joysticks Date: 17 Mar 1998 23:15:56 -0800 thanks I'll check neko > >I'm always on the search for joysticks... > > > >I would love to have people go through there stick and figure out in a > >concervative way what they are capable of doing and posting it. I'd love > >to know that type of info for the CH stuff. Someday I'll have to bug their > >tech support for their manuals. I'll bet they will send em to me. I'd > >like to know about them so I could program setups for both and convert with > >things in mind. > > > > Think you can get the CH manuals off the web site.... > http://www.chproducts.com > > -Gunn > ______________________________________________________________ > "Flight Simulator - To accurately replicate the physics of flying a > particular > aircraft and the surroundings in which it flies". > ---------------------------------------------------- > Hangar 5O, Sim Mission Debriefs > GunnSite, Warbirds Gunnsight Developer > http://www.radix.net/~gunn/hangar50.html > ______________________________________________________________ > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: RHager@t-online.de (Robert Hager) Subject: (fscombat) mumbling along Date: 18 Mar 1998 08:33:05 +0100 Have been to Singapore for three weeks, and lucky me, Asian Aerospace was on. No big thing though, the interesting ones where Apache Longbow, F16, Euro- copter, Rafale and Su27 (this was a surprise). I was a bit disappointed by Apache performance (hey, no offense to you US patriots out there, ok :), the Eurocopter did loops and stuff and man, I have to say, the Su27 IS the most sexy aircraft out there and the performance was just great, it was the red/blue one. I had to reinstall Su27 when I came back home. Ok, enough mumbled, Rob - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: PIERRON David Subject: RE: (fscombat) Saitex Date: 18 Mar 1998 10:23:57 +0100 I own the X36F + X35T, and I like this stick very much ; very nice design, ergonomic, fits in a 'medium sized' hand (mine;-) and all the buttons are well placed. The programming is very easy, and the drivers are stable on my PC. However, it does have some problems : it's a cheap stick, and I'm pretty sure it'll not last as long as would a TM or CH stick last ; but hell, for the price of a TM combo, you can buy two Saiteks ;-). The deadband in the stick is quite big : I mean that, around the stick center, stick movement is quite erratic, and you may encounter problems driving sims like A10 Cuba or Flight Unlimited 2, which both require smooth and small stick input ; but it may be my pots that are a bit dirty, cause I have it since almost 8 month and I never cleaned it. That's all , if you have any question, shoot ! Cdr David 'Zip' Pierron, Sqd Cdr, 03/27 'Nord Est', 27th French Fighter Wing 'Guynemer', onboard Su27. Check out Zip's hangar, home of the Flanker webring, at http://home.planete.net/~dpierron/ (02 Jan 98) Download Flanker Realistic Payload Editor at http://home.planete.net/~dpierron/Files/frpe.zip (426Kb) (r 1.5) >-----Original Message----- >From: Dan Champagne [SMTP:dan@navnet.net] >Sent: Wednesday, March 18, 1998 1:40 AM >To: fscombat@lists.xmission.com >Subject: (fscombat) Saitex > >Has anyone tried the Saitex throttle and joystick? How does it compair to >the CH, Thrustmaster, and Suncom products? Any comments appreciated, thanks. > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tony DaSilva Subject: RE: (fscombat) Suncom Split Throttle Date: 18 Mar 1998 09:54:44 -0500 Mr. Larson: Allow me to clarify your post. By "up to five keys in a series" do you mean to say that I could program _one_ button with _five_ keystrokes (e.g., the "pinkie" button with Alt/Shift/A/B/C)? What I want to confirm is the throttle's ability to program multiple keystrokes (e.g., Shift/F1 or Alt/A, for instance) to a single button. To date, this has been my major gripe re. the Suncom Strike Fighter Series. I love my Talon, but feel it falls short considering this limitation. I should have bought an Eagle before Thrustmaster closed the door on it. Thanks, Tony DaSilva Alpharetta, GA > -----Original Message----- > From: jlarson@washington.navy.mil [SMTP:jlarson@washington.navy.mil] > Sent: Wednesday, March 18, 1998 12:20 AM > To: fscombat@lists.xmission.com > Subject: RE: (fscombat) Suncom Split Throttle > > Yep, I've got it and it *does* support macros. It supports up to five > keys in a series (first one, then another, etc up to five keys) and > any > combination of keys (I think also five) at the same time. You can > also > have it repeat (auto-fire) a single key repeatedly (as long as the > button is held). That mode is called Turbo and has two speeds. That > function does not count against the five keystrokes you get in each > throttle button/hat. > > e larson > > > ---------- > > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > > Reply To: fscombat@lists.xmission.com > > Sent: Monday, March 16, 1998 10:59PM > > To: 'fscombat@lists.xmission.com' > > Subject: (fscombat) Suncom Split Throttle > > > > Can anyone confirm if the Suncom Throttle allows for programming of > > multiple keystrokes, or macros? Specifically, can I program more > than > > one keystroke (e.g., Alt/S or Shift/R?). I own the Talon, and > although > > I > > think it is a great stick, the lack of the aforementioned > > functionality > > is a significant drawback, IMHO. > > > > Thanks > > > -----Original Message----- > > > From: Mats Bergersen [SMTP:matsbe@online.no] > > > Sent: Monday, March 16, 1998 1:36 PM > > > To: fscombat@lists.xmission.com > > > Subject: RE: (fscombat) HOTAS/Remapping > > > > > > > > > I just hope they follow in line with the 3d games like quake and > > > duke3d and > > > shadow warrior. All are extremely user conifgurable. > > > > > > For your info the TM gear is extremely versatile and very very > very > > > programable. It does tons of great things. I have not seen any > > that > > > do as > > > much as the f22 Tqs combo. You can program differant things for > > > press/ > > > release. You can double your settings with and in/out setting. > And > > > tripple those with up/middle/down dogfight switch. So thats 5x > the > > > buttons. > > > > > > Actually, 2x3=6 :-) > > > > > > Considering theres several 4way > > > > > > (The hat's on the F22 are 8 ways, but it doesn't say so in the > > manual, > > > at > > > least not mine.) > > > > > > hats (6)5 if use mouse on > > > throttle. With all that there are many more possibilities than > > there > > > are > > > keys on the keyboard!!! This allows for keys being use more than > > > once. > > > Shift alt control... All that said one drawback to the range and > > > antenna > > > knobs. They are "special". They can't take two keys at once, nor > > can > > > they > > > take raw codes. So no shift or control or alt for those two > knobs! > > I > > > hate > > > "special" things... > > > > > > They can if you use macros instead of keystrokes in the *.f22 > files. > > > And I > > > think Cowboy once said that if you use that special programming > for > > > the F22 > > > you can even use'em with the T7/T8 switch and S3 button. I'm nopt > > sure > > > though. > > > > > > But its a very powerful system if you've got the time to fix it up > > and > > > program it. For most programign it is to much. The feel is also > > > quite > > > nice. No other stick yet feels as good as the F22. The FCSpro is > > > close. > > > The split throttle with the Talon looks like the best bang for the > > $. > > > May > > > consider that in the future. I'm looking forward to purchaseing a > > RCS > > > and > > > PC dash. I wish they went forward with teh plans for RCSpro with > > toe > > > brakes. I for one would pay extra for that. > > > > > > I'd love toe brakes too. I bet will see them when the USB gear's > > > released. > > > > > > The money I spent on my F22/TQS/RCS is the best money I've ever > > spent > > > on > > > computer hardware along with my M3D. > > > > > > Mats > > > > > > > > > > > > - > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > > send > > > "help" to the same address. Do not use quotes in your message. > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: (fscombat) Mig-21 Lancer Date: 18 Mar 1998 21:15:37 +0200 (EET) Hi guys, I just returned from a trip to Bacau. I'vr beeen visiting the Aerostar where they're upgrading Mig-21s to Lancers. They will feature lots of cool Elbit stuff (DASH, HUD, etc) but ufter discussing with my Euravia mates (and asking lots of "smart" questions to the team) we believe the aircraft is quite crap. Anyway during the way back we've discussed some momre and I had to fight through waves of rusian aircraft lovers. So please can any of you guys tell me whathave your pilots said about the Fulcrums that your air force (USAF) has purchased ? It seems that some of our (romanian) Fulcrum drivers have also flown the F-16 and they don't give him much of a chance (doesn't matter if it's in the vertical, horizontal, etc). Also, one of my mates has related me a story about a typical russian anti awacs operation that he has witnessed (the briefing). So here we go ... it's quite interesting ... Russians are on the defensive, USAF is on the offensive. USAF relies much on the AWACS and tehy keep one no longer than 100 miles from the russian border (would this be a real strategy?). So first they get 6 29's to fill the airspae with radar waves, searching for the awacs. If the y get it, another team goes for the kill, but actually aiming to engage the escorts. While these take the bait (they have too, they have to protect the AWACS) the russians send a team of Mig-25/Mig-31 on the AWACS. These will be travelling at mach 2.8 (I assume this is for the 31, but anyway the speed is over mach 2) and launch at the AWACS. Now I tried to come with solutions. the most important thing would be the escorts. If these would be Raptors, the enemy would not actually know their position so they can't predict it so well. If the escorts launch amraams at the decoys, they'le have some time. BTW the FOXBAT/FOXHOUND are quite large, they should be spotted earlier. Problem : The Migs missiles are longer ranged than the amraam, so they can launch before beeing attacked. Anyway it seems that this whole operation should be done in about 3 minutes. Of course, some real data on AWACS escorts would really help ... Your opinions would be greatly appreciated. and sorry for not being very coherent (like always). I'me very tired. I just got off the train and it's 9 PM here ... Dan P.S. Oh yes I liked the way the world looks through a real HUD Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: NAV@Macola.com Subject: RE: (fscombat) Mig-21 Lancer Date: 18 Mar 1998 15:52:09 -0500 I read an interview (I think it was at http://www/combatsim.com) with a Luftwaffe MiG 29 pilot. He really liked the plane and said it could mostly hold its own against the US and Dutch F-16 pilots they practice against. The big problem was pilot training. Right after the German unification the Germans flew W. German F-4's against the former E. German Migs. The F-4's more than held their own mostly through better tactics. The former Soviet pilots were trained to fly ground-controlled intercepts and were not ready for the fast teamwork and initiative of the Phantom drivers. On the AWACS issue: My sister is an AWACS pilot (over in Turkey right now!) and they can and do practice missile evasion manouvers. The aircraft also has countermeasures that she cannot tell me about (although you can SEE the flare dispensers over the engines!). I think the assumption is in a scenario like you described the bad guys might get a shot off but the AWACS would know it was coming. And hopefully not be there when the missile arrives. I would bet even the Russians don't give good odds on actually shooting down an E-3 but they might at least keep it from doing its job for a period of time. ---------- Nathan Vonada, Macola Inc. "This is an impressive example of turning one incorrect piece of information into a completely bogus theory and then into a full-blown ill-advised plan of action." -The Tappet Brothers > -----Original Message----- > From: Dan Dimitrescu [SMTP:tomcat@lbi.ro] > Sent: Wednesday, March 18, 1998 2:16 PM > To: Flight Sim Combat > Subject: (fscombat) Mig-21 Lancer > > > Hi guys, > > I just returned from a trip to Bacau. I'vr beeen visiting the Aerostar > where they're upgrading Mig-21s to Lancers. They will feature lots of > cool > Elbit stuff (DASH, HUD, etc) but ufter discussing with my Euravia > mates > (and asking lots of "smart" questions to the team) we believe the > aircraft > is quite crap. > > Anyway during the way back we've discussed some momre and I had to > fight > through waves of rusian aircraft lovers. So please can any of you guys > tell me whathave your pilots said about the Fulcrums that your air > force > (USAF) has purchased ? It seems that some of our (romanian) Fulcrum > drivers have also flown the F-16 and they don't give him much of a > chance > (doesn't matter if it's in the vertical, horizontal, etc). > > > Also, one of my mates has related me a story about a typical russian > anti > awacs operation that he has witnessed (the briefing). So here we go > ... > it's quite interesting ... > > Russians are on the defensive, USAF is on the offensive. USAF relies > much > on the AWACS and tehy keep one no longer than 100 miles from the > russian > border (would this be a real strategy?). So first they get 6 29's to > fill > the airspae with radar waves, searching for the awacs. If the y get > it, > another team goes for the kill, but actually aiming to engage the > escorts. > While these take the bait (they have too, they have to protect the > AWACS) > the russians send a team of Mig-25/Mig-31 on the AWACS. These will be > travelling at mach 2.8 (I assume this is for the 31, but anyway the > speed > is over mach 2) and launch at the AWACS. > > Now I tried to come with solutions. > the most important thing would be the escorts. If these would be > Raptors, > the enemy would not actually know their position so they can't predict > it > so well. If the escorts launch amraams at the decoys, they'le have > some > time. BTW the FOXBAT/FOXHOUND are quite large, they should be spotted > earlier. > > Problem : The Migs missiles are longer ranged than the amraam, so they > can > launch before beeing attacked. > > Anyway it seems that this whole operation should be done in about 3 > minutes. > > Of course, some real data on AWACS escorts would really help ... > > > Your opinions would be greatly appreciated. and sorry for not being > very > coherent (like always). I'me very tired. I just got off the train and > it's > 9 PM here ... > > Dan > > P.S. Oh yes I liked the way the world looks through a real HUD > ---------------------------------------------------------------------- > -------- > Dan Dimitrescu - e-mail: tomcat@lbi.ro - > http://www.lbi.ro/~tomcat > "No one's gonna ground us, we were born to fly !" - "Carry On" - > ManOwar '87 > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) Suncom Split Throttle Date: 18 Mar 1998 19:09:22 -0500 That is "A-FIRM," Tony - five keys, either all at once or in succession, however you press them when you program that throttle button. But, be aware - the throttle does not accept SHIFT-TAB, or simply CNTL. In H3, TAB and SHIFT-TAB change radar range and when the SHIFT-TAB button was pressed, the program responded as though it only received TAB. Also, when I assigned ALT, by itself, to a button, there was no effect in the game. So, five keys, either sequentially or at once, with the caveats that I mention above. So, be advised - it is a super throttle - great feel and look, etc but there are some drawbacks (AB detent very far fwd - likely only one stage of AB supported), the two bottom switches (inbd side) are not programmable buttons like you expect - they are how you select the program slots (vice the buttons you are used to on the base of the Talon) ,and rudder control is not "intuitive." Just so that you make an informed decision. I'm happy - I'm not returning it! E Larson > ---------- > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > Reply To: fscombat@lists.xmission.com > Sent: Wednesday, March 18, 1998 5:54PM > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) Suncom Split Throttle > > Mr. Larson: > > Allow me to clarify your post. By "up to five keys in a series" do you > mean to say that I could program _one_ button with _five_ keystrokes > (e.g., the "pinkie" button with Alt/Shift/A/B/C)? > > What I want to confirm is the throttle's ability to program multiple > keystrokes (e.g., Shift/F1 or Alt/A, for instance) to a single button. > To date, this has been my major gripe re. the Suncom Strike Fighter > Series. I love my Talon, but feel it falls short considering this > limitation. I should have bought an Eagle before Thrustmaster closed > the > door on it. > > Thanks, > > Tony DaSilva > Alpharetta, GA > > > -----Original Message----- > > From: jlarson@washington.navy.mil > [SMTP:jlarson@washington.navy.mil] > > Sent: Wednesday, March 18, 1998 12:20 AM > > To: fscombat@lists.xmission.com > > Subject: RE: (fscombat) Suncom Split Throttle > > > > Yep, I've got it and it *does* support macros. It supports up to > five > > keys in a series (first one, then another, etc up to five keys) and > > any > > combination of keys (I think also five) at the same time. You can > > also > > have it repeat (auto-fire) a single key repeatedly (as long as the > > button is held). That mode is called Turbo and has two speeds. > That > > function does not count against the five keystrokes you get in each > > throttle button/hat. > > > > e larson > > > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tony DaSilva Subject: RE: (fscombat) Suncom Split Throttle Date: 18 Mar 1998 16:43:52 -0500 Thanks a bundle, Mr. Larson! > -----Original Message----- > From: jlarson@washington.navy.mil [SMTP:jlarson@washington.navy.mil] > Sent: Wednesday, March 18, 1998 7:09 PM > To: fscombat@lists.xmission.com > Cc: support@suncominc.com > Subject: RE: (fscombat) Suncom Split Throttle > > That is "A-FIRM," Tony - five keys, either all at once or in > succession, > however you press them when you program that throttle button. But, be > aware - the throttle does not accept SHIFT-TAB, or simply CNTL. In > H3, > TAB and SHIFT-TAB change radar range and when the SHIFT-TAB button was > pressed, the program responded as though it only received TAB. Also, > when I assigned ALT, by itself, to a button, there was no effect in > the > game. So, five keys, either sequentially or at once, with the caveats > that I mention above. > > So, be advised - it is a super throttle - great feel and look, etc but > there are some drawbacks (AB detent very far fwd - likely only one > stage > of AB supported), the two bottom switches (inbd side) are not > programmable buttons like you expect - they are how you select the > program slots (vice the buttons you are used to on the base of the > Talon) ,and rudder control is not "intuitive." > > Just so that you make an informed decision. I'm happy - I'm not > returning it! > > E Larson > > > ---------- > > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > > Reply To: fscombat@lists.xmission.com > > Sent: Wednesday, March 18, 1998 5:54PM > > To: 'fscombat@lists.xmission.com' > > Subject: RE: (fscombat) Suncom Split Throttle > > > > Mr. Larson: > > > > Allow me to clarify your post. By "up to five keys in a series" do > you > > mean to say that I could program _one_ button with _five_ keystrokes > > (e.g., the "pinkie" button with Alt/Shift/A/B/C)? > > > > What I want to confirm is the throttle's ability to program multiple > > keystrokes (e.g., Shift/F1 or Alt/A, for instance) to a single > button. > > To date, this has been my major gripe re. the Suncom Strike Fighter > > Series. I love my Talon, but feel it falls short considering this > > limitation. I should have bought an Eagle before Thrustmaster closed > > the > > door on it. > > > > Thanks, > > > > Tony DaSilva > > Alpharetta, GA > > > > > -----Original Message----- > > > From: jlarson@washington.navy.mil > > [SMTP:jlarson@washington.navy.mil] > > > Sent: Wednesday, March 18, 1998 12:20 AM > > > To: fscombat@lists.xmission.com > > > Subject: RE: (fscombat) Suncom Split Throttle > > > > > > Yep, I've got it and it *does* support macros. It supports up to > > five > > > keys in a series (first one, then another, etc up to five keys) > and > > > any > > > combination of keys (I think also five) at the same time. You can > > > also > > > have it repeat (auto-fire) a single key repeatedly (as long as the > > > button is held). That mode is called Turbo and has two speeds. > > That > > > function does not count against the five keystrokes you get in > each > > > throttle button/hat. > > > > > > e larson > > > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: (fscombat) re mig21 Date: 18 Mar 1998 19:26:46 -0500 Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 and looked thru its HUD "yes they have them" and it looked as if everything written in it was projected out in front of the plane. In the EF2000 manual they call it a holographic HUD. The pilot told me it has to do with how the light hits the glass and your angle of vision. There was a clear cube, like an ice cube with a black "BB" in the center and crosshairs on the front, near the center of the windscreen. When you sat and the "BB" would look centered in the crosshairs, you'd be in the correct sitting position to see the HUD correctly.Pretty awesome effect I thought. How did it look to you? William * Automated Notice Sent by AMIS on cchat.com* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) re mig21 Date: 18 Mar 1998 19:35:00 -0500 >Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 and >looked thru its HUD "yes they have them" and it looked as if everything >written in it was projected out in front of the plane. In the EF2000 Yea, thats the way the HUD's are made. That way, the pilot doesn't have to refocus his eyes and take them away from the 'outside' world when reading the data on it. They're eyes stay focused whether reading the hud or viewing... As a more practical means for some, check out some of the new cars that have hud displays (albeit simplified ones compared to aircraft...no pitch ladder!). My parents recently bought a Bonneville SSei with a hud....pretty cool ;) -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Saitex Date: 19 Mar 1998 02:33:15 -0800 Are u using a joy port speed control like the Thrustmaster ACM?? It might bring those spikes under control. So might a good session with tuner spray. Thanks for the info.... I keep it. -neko ---------- > From: PIERRON David > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) Saitex > Date: Wednesday, March 18, 1998 1:23 AM > > I own the X36F + X35T, and I like this stick very much ; very nice > design, ergonomic, fits in a 'medium sized' hand (mine;-) and all the > buttons are well placed. > The programming is very easy, and the drivers are stable on my PC. > However, it does have some problems : it's a cheap stick, and I'm pretty > sure it'll not last as long as would a TM or CH stick last ; but hell, > for the price of a TM combo, you can buy two Saiteks ;-). > The deadband in the stick is quite big : I mean that, around the stick > center, stick movement is quite erratic, and you may encounter problems > driving sims like A10 Cuba or Flight Unlimited 2, which both require > smooth and small stick input ; but it may be my pots that are a bit > dirty, cause I have it since almost 8 month and I never cleaned it. > That's all , if you have any question, shoot ! > > Cdr David 'Zip' Pierron, > Sqd Cdr, 03/27 'Nord Est', > 27th French Fighter Wing 'Guynemer', onboard Su27. > Check out Zip's hangar, home of the Flanker webring, at > http://home.planete.net/~dpierron/ (02 Jan 98) > Download Flanker Realistic Payload Editor at > http://home.planete.net/~dpierron/Files/frpe.zip (426Kb) (r 1.5) > > > >-----Original Message----- > >From: Dan Champagne [SMTP:dan@navnet.net] > >Sent: Wednesday, March 18, 1998 1:40 AM > >To: fscombat@lists.xmission.com > >Subject: (fscombat) Saitex > > > >Has anyone tried the Saitex throttle and joystick? How does it compair to > >the CH, Thrustmaster, and Suncom products? Any comments appreciated, thanks. > > > > > > > >- > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Suncom Split Throttle Date: 19 Mar 1998 02:38:38 -0800 With the F22 Pro you can do both of these things. That is program a series of keys to be hit by a single press of a button: BTN S1 (0 1 2 3 4 5 6 7 8 9 A B a b) the ( ) will make the entire group repeat... or program a series of keys to be hit at the same time with a single button press: BTN S1 {CTL SHF A} can also ({}) to repeat the keys that are being pressed at once lots more... -neko ---------- > From: Tony DaSilva > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) Suncom Split Throttle > Date: Wednesday, March 18, 1998 6:54 AM > > Mr. Larson: > > Allow me to clarify your post. By "up to five keys in a series" do you > mean to say that I could program _one_ button with _five_ keystrokes > (e.g., the "pinkie" button with Alt/Shift/A/B/C)? > > What I want to confirm is the throttle's ability to program multiple > keystrokes (e.g., Shift/F1 or Alt/A, for instance) to a single button. > To date, this has been my major gripe re. the Suncom Strike Fighter > Series. I love my Talon, but feel it falls short considering this > limitation. I should have bought an Eagle before Thrustmaster closed the > door on it. > > Thanks, > > Tony DaSilva > Alpharetta, GA > > > -----Original Message----- > > From: jlarson@washington.navy.mil [SMTP:jlarson@washington.navy.mil] > > Sent: Wednesday, March 18, 1998 12:20 AM > > To: fscombat@lists.xmission.com > > Subject: RE: (fscombat) Suncom Split Throttle > > > > Yep, I've got it and it *does* support macros. It supports up to five > > keys in a series (first one, then another, etc up to five keys) and > > any > > combination of keys (I think also five) at the same time. You can > > also > > have it repeat (auto-fire) a single key repeatedly (as long as the > > button is held). That mode is called Turbo and has two speeds. That > > function does not count against the five keystrokes you get in each > > throttle button/hat. > > > > e larson > > > > > ---------- > > > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > > > Reply To: fscombat@lists.xmission.com > > > Sent: Monday, March 16, 1998 10:59PM > > > To: 'fscombat@lists.xmission.com' > > > Subject: (fscombat) Suncom Split Throttle > > > > > > Can anyone confirm if the Suncom Throttle allows for programming of > > > multiple keystrokes, or macros? Specifically, can I program more > > than > > > one keystroke (e.g., Alt/S or Shift/R?). I own the Talon, and > > although > > > I > > > think it is a great stick, the lack of the aforementioned > > > functionality > > > is a significant drawback, IMHO. > > > > > > Thanks > > > > -----Original Message----- > > > > From: Mats Bergersen [SMTP:matsbe@online.no] > > > > Sent: Monday, March 16, 1998 1:36 PM > > > > To: fscombat@lists.xmission.com > > > > Subject: RE: (fscombat) HOTAS/Remapping > > > > > > > > > > > > I just hope they follow in line with the 3d games like quake and > > > > duke3d and > > > > shadow warrior. All are extremely user conifgurable. > > > > > > > > For your info the TM gear is extremely versatile and very very > > very > > > > programable. It does tons of great things. I have not seen any > > > that > > > > do as > > > > much as the f22 Tqs combo. You can program differant things for > > > > press/ > > > > release. You can double your settings with and in/out setting. > > And > > > > tripple those with up/middle/down dogfight switch. So thats 5x > > the > > > > buttons. > > > > > > > > Actually, 2x3=6 :-) > > > > > > > > Considering theres several 4way > > > > > > > > (The hat's on the F22 are 8 ways, but it doesn't say so in the > > > manual, > > > > at > > > > least not mine.) > > > > > > > > hats (6)5 if use mouse on > > > > throttle. With all that there are many more possibilities than > > > there > > > > are > > > > keys on the keyboard!!! This allows for keys being use more than > > > > once. > > > > Shift alt control... All that said one drawback to the range and > > > > antenna > > > > knobs. They are "special". They can't take two keys at once, nor > > > can > > > > they > > > > take raw codes. So no shift or control or alt for those two > > knobs! > > > I > > > > hate > > > > "special" things... > > > > > > > > They can if you use macros instead of keystrokes in the *.f22 > > files. > > > > And I > > > > think Cowboy once said that if you use that special programming > > for > > > > the F22 > > > > you can even use'em with the T7/T8 switch and S3 button. I'm nopt > > > sure > > > > though. > > > > > > > > But its a very powerful system if you've got the time to fix it up > > > and > > > > program it. For most programign it is to much. The feel is also > > > > quite > > > > nice. No other stick yet feels as good as the F22. The FCSpro is > > > > close. > > > > The split throttle with the Talon looks like the best bang for the > > > $. > > > > May > > > > consider that in the future. I'm looking forward to purchaseing a > > > RCS > > > > and > > > > PC dash. I wish they went forward with teh plans for RCSpro with > > > toe > > > > brakes. I for one would pay extra for that. > > > > > > > > I'd love toe brakes too. I bet will see them when the USB gear's > > > > released. > > > > > > > > The money I spent on my F22/TQS/RCS is the best money I've ever > > > spent > > > > on > > > > computer hardware along with my M3D. > > > > > > > > Mats > > > > > > > > > > > > > > > > - > > > > To unsubscribe to fscombat, send an email to > > > "majordomo@xmission.com" > > > > with "unsubscribe fscombat" in the body of the message. > > > > For information on digests or retrieving files and old messages > > > send > > > > "help" to the same address. Do not use quotes in your message. > > > > > > - > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > > send > > > "help" to the same address. Do not use quotes in your message. > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: PIERRON David Subject: RE: (fscombat) Saitex Date: 19 Mar 1998 11:47:47 +0100 Nope I'm using a good old SB16 Value. I may consider cleaning my pots, as I said before, but I'm a bit lazy ... ;-) >-----Original Message----- >From: Neko [SMTP:maddabbo@MCI2000.com] >Sent: Thursday, March 19, 1998 11:33 AM >To: fscombat@lists.xmission.com >Subject: Re: (fscombat) Saitex > >Are u using a joy port speed control like the Thrustmaster ACM?? >It might bring those spikes under control. So might a good session with >tuner spray. >Thanks for the info.... I keep it. > >-neko > >---------- >> From: PIERRON David >> To: 'fscombat@lists.xmission.com' >> Subject: RE: (fscombat) Saitex >> Date: Wednesday, March 18, 1998 1:23 AM >> >> I own the X36F + X35T, and I like this stick very much ; very nice >> design, ergonomic, fits in a 'medium sized' hand (mine;-) and all the >> buttons are well placed. >> The programming is very easy, and the drivers are stable on my PC. >> However, it does have some problems : it's a cheap stick, and I'm pretty >> sure it'll not last as long as would a TM or CH stick last ; but hell, >> for the price of a TM combo, you can buy two Saiteks ;-). >> The deadband in the stick is quite big : I mean that, around the stick >> center, stick movement is quite erratic, and you may encounter problems >> driving sims like A10 Cuba or Flight Unlimited 2, which both require >> smooth and small stick input ; but it may be my pots that are a bit >> dirty, cause I have it since almost 8 month and I never cleaned it. >> That's all , if you have any question, shoot ! >> >> Cdr David 'Zip' Pierron, >> Sqd Cdr, 03/27 'Nord Est', >> 27th French Fighter Wing 'Guynemer', onboard Su27. >> Check out Zip's hangar, home of the Flanker webring, at >> http://home.planete.net/~dpierron/ (02 Jan 98) >> Download Flanker Realistic Payload Editor at >> http://home.planete.net/~dpierron/Files/frpe.zip (426Kb) (r 1.5) >> >> >> >-----Original Message----- >> >From: Dan Champagne [SMTP:dan@navnet.net] >> >Sent: Wednesday, March 18, 1998 1:40 AM >> >To: fscombat@lists.xmission.com >> >Subject: (fscombat) Saitex >> > >> >Has anyone tried the Saitex throttle and joystick? How does it compair >to >> >the CH, Thrustmaster, and Suncom products? Any comments appreciated, >thanks. >> > >> > >> > >> >- >> > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> > with "unsubscribe fscombat" in the body of the message. >> > For information on digests or retrieving files and old messages send >> > "help" to the same address. Do not use quotes in your message. >> >> - >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> with "unsubscribe fscombat" in the body of the message. >> For information on digests or retrieving files and old messages send >> "help" to the same address. Do not use quotes in your message. > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Mig-21 Lancer Date: 19 Mar 1998 02:49:36 -0800 kinda buzzed right now ;) but one part here... Your not taking the low observable nature of the escort into account. The F22 will could sneak right up and pounce on these guys. It could get very close the the russian aircraft before detection and even when detected the aircrafts missile will have to be much closer to see the F22 on its own. So the Ammraam on a stealthy aircraft has a much greater range against a non-stealthy aircraft. Not that that would sway your battle. But the estimates seem off. I've heard estimates that the Russians planned to launch over 100 aircraft on a single AWACs kill. Not sure how'd you'd stop that. Be history for sure... Sky would be a confusing mess. -neko > > Problem : The Migs missiles are longer ranged than the amraam, so they can > launch before beeing attacked. As for F16 mig29 comparison; don't forget avionics issues. But I have to say Sukhoi and MiG have my full attention. They build top notch beautiful stuff. I think the U.S. stuff is great to though and to be fair the Soviet stuff did lag quite a bit behind. Look at the F22 and the F23 and the X-programs. There's stuff going on that is very very good. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Mig-21 Lancer Date: 19 Mar 1998 02:51:26 -0800 Hehe, well I wouldn't want to sit in such a high priced target. It's gotta look like candy up there... -neko ---------- > From: NAV@Macola.com > To: fscombat@lists.xmission.com > Subject: RE: (fscombat) Mig-21 Lancer > Date: Wednesday, March 18, 1998 12:52 PM > > I read an interview (I think it was at http://www/combatsim.com) with a > Luftwaffe MiG 29 pilot. He really liked the plane and said it could > mostly hold its own against the US and Dutch F-16 pilots they practice > against. The big problem was pilot training. Right after the German > unification the Germans flew W. German F-4's against the former E. > German Migs. The F-4's more than held their own mostly through better > tactics. The former Soviet pilots were trained to fly ground-controlled > intercepts and were not ready for the fast teamwork and initiative of > the Phantom drivers. > > On the AWACS issue: My sister is an AWACS pilot (over in Turkey right > now!) and they can and do practice missile evasion manouvers. The > aircraft also has countermeasures that she cannot tell me about > (although you can SEE the flare dispensers over the engines!). I think > the assumption is in a scenario like you described the bad guys might > get a shot off but the AWACS would know it was coming. And hopefully > not be there when the missile arrives. > I would bet even the Russians don't give good odds on actually shooting > down an E-3 but they might at least keep it from doing its job for a > period of time. > > ---------- > Nathan Vonada, Macola Inc. > "This is an impressive example of turning one incorrect piece of > information into a completely bogus theory and then into a full-blown > ill-advised plan of action." -The Tappet Brothers > > > > -----Original Message----- > > From: Dan Dimitrescu [SMTP:tomcat@lbi.ro] > > Sent: Wednesday, March 18, 1998 2:16 PM > > To: Flight Sim Combat > > Subject: (fscombat) Mig-21 Lancer > > > > > > Hi guys, > > > > I just returned from a trip to Bacau. I'vr beeen visiting the Aerostar > > where they're upgrading Mig-21s to Lancers. They will feature lots of > > cool > > Elbit stuff (DASH, HUD, etc) but ufter discussing with my Euravia > > mates > > (and asking lots of "smart" questions to the team) we believe the > > aircraft > > is quite crap. > > > > Anyway during the way back we've discussed some momre and I had to > > fight > > through waves of rusian aircraft lovers. So please can any of you guys > > tell me whathave your pilots said about the Fulcrums that your air > > force > > (USAF) has purchased ? It seems that some of our (romanian) Fulcrum > > drivers have also flown the F-16 and they don't give him much of a > > chance > > (doesn't matter if it's in the vertical, horizontal, etc). > > > > > > Also, one of my mates has related me a story about a typical russian > > anti > > awacs operation that he has witnessed (the briefing). So here we go > > ... > > it's quite interesting ... > > > > Russians are on the defensive, USAF is on the offensive. USAF relies > > much > > on the AWACS and tehy keep one no longer than 100 miles from the > > russian > > border (would this be a real strategy?). So first they get 6 29's to > > fill > > the airspae with radar waves, searching for the awacs. If the y get > > it, > > another team goes for the kill, but actually aiming to engage the > > escorts. > > While these take the bait (they have too, they have to protect the > > AWACS) > > the russians send a team of Mig-25/Mig-31 on the AWACS. These will be > > travelling at mach 2.8 (I assume this is for the 31, but anyway the > > speed > > is over mach 2) and launch at the AWACS. > > > > Now I tried to come with solutions. > > the most important thing would be the escorts. If these would be > > Raptors, > > the enemy would not actually know their position so they can't predict > > it > > so well. If the escorts launch amraams at the decoys, they'le have > > some > > time. BTW the FOXBAT/FOXHOUND are quite large, they should be spotted > > earlier. > > > > Problem : The Migs missiles are longer ranged than the amraam, so they > > can > > launch before beeing attacked. > > > > Anyway it seems that this whole operation should be done in about 3 > > minutes. > > > > Of course, some real data on AWACS escorts would really help ... > > > > > > Your opinions would be greatly appreciated. and sorry for not being > > very > > coherent (like always). I'me very tired. I just got off the train and > > it's > > 9 PM here ... > > > > Dan > > > > P.S. Oh yes I liked the way the world looks through a real HUD > > ---------------------------------------------------------------------- > > -------- > > Dan Dimitrescu - e-mail: tomcat@lbi.ro - > > http://www.lbi.ro/~tomcat > > "No one's gonna ground us, we were born to fly !" - "Carry On" - > > ManOwar '87 > > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) re mig21 Date: 19 Mar 1998 02:57:00 -0800 Right now at this point I'd much rather have HMD's in my car than a HUD. My buddy just got an M3 very nice. His dad just got a 740 to show him! hehe The 740 has the TV MFD that has a cd for GPS NAV. Man its so cool. For $2000 its worth it. It will tell you when to merge left for your exit. Its amazing, I love it. -neko Want one for my crx ---------- > From: Gunn > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) re mig21 > Date: Wednesday, March 18, 1998 4:35 PM > > > > >Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 and > >looked thru its HUD "yes they have them" and it looked as if everything > >written in it was projected out in front of the plane. In the EF2000 > > Yea, thats the way the HUD's are made. That way, the pilot doesn't have to > refocus his eyes and take them away from the 'outside' world when reading > the data on it. They're eyes stay focused whether reading the hud or > viewing... > > As a more practical means for some, check out some of the new cars that have > hud displays (albeit simplified ones compared to aircraft...no pitch > ladder!). My parents recently bought a Bonneville SSei with a hud....pretty > cool ;) > > > -Gunn > ______________________________________________________________ > "Flight Simulator - To accurately replicate the physics of flying a > particular > aircraft and the surroundings in which it flies". > ---------------------------------------------------- > Hangar 5O, Sim Mission Debriefs > GunnSite, Warbirds Gunnsight Developer > http://www.radix.net/~gunn/hangar50.html > ______________________________________________________________ > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) re mig21 - HUDS Date: 19 Mar 1998 14:02:43 -0500 I've been thinking about this - next generation sims, with the 3D virtual cockpits being the norm, should address the issue of HUDs. With their symbology focused on infinite it looks as if it is printed on the sky ahead of you. As you move your head, the HUD frame moves, but the symbology it displays remains constant on the distant background. ...would be a cool effect! E Larson > ---------- > From: william henning[SMTP:su27@cchat.com] > Reply To: fscombat@lists.xmission.com > Sent: Thursday, March 19, 1998 3:26AM > To: fscombat@lists.xmission.com > Subject: (fscombat) re mig21 > > Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 and > looked thru its HUD "yes they have them" and it looked as if > everything > written in it was projected out in front of the plane. In the EF2000 > manual they call it a holographic HUD. The pilot told me it has to do > with how the light hits the glass and your angle of vision. There was > a > clear cube, like an ice cube with a black "BB" in the center and > crosshairs on the front, near the center of the windscreen. When you > sat and the "BB" would look centered in the crosshairs, you'd be in > the > correct sitting position to see the HUD correctly.Pretty awesome > effect > I thought. How did it look to you? > William > > > ------------------------------------------------------------- > * Automated Notice Sent by AMIS on cchat.com* > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) re mig21 Date: 19 Mar 1998 02:57:00 -0800 Right now at this point I'd much rather have HMD's in my car than a HUD. My buddy just got an M3 very nice. His dad just got a 740 to show him! hehe The 740 has the TV MFD that has a cd for GPS NAV. Man its so cool. For $2000 its worth it. It will tell you when to merge left for your exit. Its amazing, I love it. -neko Want one for my crx ---------- > From: Gunn > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) re mig21 > Date: Wednesday, March 18, 1998 4:35 PM > > > > >Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 and > >looked thru its HUD "yes they have them" and it looked as if everything > >written in it was projected out in front of the plane. In the EF2000 > > Yea, thats the way the HUD's are made. That way, the pilot doesn't have to > refocus his eyes and take them away from the 'outside' world when reading > the data on it. They're eyes stay focused whether reading the hud or > viewing... > > As a more practical means for some, check out some of the new cars that have > hud displays (albeit simplified ones compared to aircraft...no pitch > ladder!). My parents recently bought a Bonneville SSei with a hud....pretty > cool ;) > > > -Gunn > ______________________________________________________________ > "Flight Simulator - To accurately replicate the physics of flying a > particular > aircraft and the surroundings in which it flies". > ---------------------------------------------------- > Hangar 5O, Sim Mission Debriefs > GunnSite, Warbirds Gunnsight Developer > http://www.radix.net/~gunn/hangar50.html > ______________________________________________________________ > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Dimitrescu Subject: Re: (fscombat) re mig21 Date: 19 Mar 1998 17:14:11 +0200 (EET) Yeah the HUD works this way. Anyway I didn't get such a good look through, I didn't sit in the cockpit. This was taking place in the assembly line but I could look at the cockpit, at the HUD and a little through it (bending over), listened to the guy inside and asked questions about TWS, RWS, STT, etc. I spoke to the anti AWACS guy today again. I told him about the huge RCS of the 25 (forgot about it yesterday) and he said Yeah!. Problem is ... if they're gonna send 100 planes in the air, they don't necesarilly have to be on the AWACS. I bet that the radar operators would have a tough time spotting the 25 through the other planes. The F-22 problem is the first thing I raised yesterday on the train. The problem depends very much on the way you guys use your escorts. But as I said before, the problem is whether the AWACS will survive or not. Sure they will lose the 29s to the Raptors, but will there be another Raptor in position to kill the Foxbat before it can launch at the E3? The romanian (I'm a romanian too, BTW) Fulcrum driver that said the stuff about the Viper being "crap" is our top acrobatics/display pilot on this plane. He's really capable. But I'm sure he refered to dogfights and not teamwork ... complex engagements .... Lcukly I'll go to his base this year, I'll check the Fuclrum myself (I've seen lots bu never been in the cockpit) and talk to him. Dan Dan Dimitrescu - e-mail: tomcat@lbi.ro - http://www.lbi.ro/~tomcat "No one's gonna ground us, we were born to fly !" - "Carry On" - ManOwar '87 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) F4 w/ Voodoo2 Date: 19 Mar 1998 21:22:30 -0500 TBest - Hey, maybe I missed it, but what do you think of the performance you're getting now that you have VD2? I also have a P133, but Dia Stealth 2000 (2MB) card (S3virge, I think) and want to know how VD2 improves performance. Larson > ---------- > From: TBest90662[SMTP:TBest90662@aol.com] > Reply To: fscombat@lists.xmission.com > Sent: Saturday, February 28, 1998 7:00AM > To: fscombat@lists.xmission.com > Subject: (fscombat) F4 w/ Voodoo2 > > Hey guys, i think it's been a while since i posted something on this > list. > (been so busy with the F-15 list) If you haven't signed up on the f-15 > list, > do it...Well, tomorrow = voodoo2 day. I'm going out to get the 12mb > Creative > Labs 3d Blaster. > I'm currently running a P133 w/ 48edo, Diamond Monster SOUND, and a S3 > Trio64v+ video card. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: Re: (fscombat) Mig-21 Lancer Date: 19 Mar 1998 18:24:17 -0000 > estimates seem off. I've heard estimates that the Russians planned to > launch over 100 aircraft on a single AWACs kill. Not sure how'd you'd stop > that. Be history for sure... > Sky would be a confusing mess. Cool idea for an F22 ADF mission. I'll go write that one right away. Look out for it at the weekend ;) BTW -- how many wingmen would you like? Frame rate will probably be a bit crap though... Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan "Existence is a race against time to become immune to intergalactical oblivion. The Dinosaurs failed. Will we?" -- Me - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: TBest90662 Subject: Re: (fscombat) F4 w/ Voodoo2 Date: 19 Mar 1998 23:48:52 EST Think you misunderstood me or i wasn't clear. I'm still searching for a good v2 card. (not too much of a selection at the moment) I decided i'm gonna wait for the Diamond Monster2 12mb. I only have a 1mb Video Card right now so i cannot play the F4 demo. Once i do get the V2 card i'll tell you how it is (fscombat style) Bye. Terry - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) re mig21 - HUDS Date: 19 Mar 1998 23:22:36 -0800 I want them to use the HMD to display a pitch ladder that is boresighted down the aircraft. This would be useful when I'm looking out the the top of the canopy and have no good referances. With a good HMD I could still have ladder info locked to the aircrafts nose showing my my attitude and letting me fly whille looking around. Like the Artificial horizons on the HMD's. Can't wait for real home HMD technology to get to the point where we will have 1024x768 on our heads. Then the VR cockpits will really shine. -neko ---------- > From: jlarson@washington.navy.mil > To: fscombat@lists.xmission.com > Subject: RE: (fscombat) re mig21 - HUDS > Date: Thursday, March 19, 1998 11:02 AM > > I've been thinking about this - next generation sims, with the 3D > virtual cockpits being the norm, should address the issue of HUDs. With > their symbology focused on infinite it looks as if it is printed on the > sky ahead of you. As you move your head, the HUD frame moves, but the > symbology it displays remains constant on the distant background. > > ...would be a cool effect! > > E Larson > > > ---------- > > From: william henning[SMTP:su27@cchat.com] > > Reply To: fscombat@lists.xmission.com > > Sent: Thursday, March 19, 1998 3:26AM > > To: fscombat@lists.xmission.com > > Subject: (fscombat) re mig21 > > > > Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 and > > looked thru its HUD "yes they have them" and it looked as if > > everything > > written in it was projected out in front of the plane. In the EF2000 > > manual they call it a holographic HUD. The pilot told me it has to do > > with how the light hits the glass and your angle of vision. There was > > a > > clear cube, like an ice cube with a black "BB" in the center and > > crosshairs on the front, near the center of the windscreen. When you > > sat and the "BB" would look centered in the crosshairs, you'd be in > > the > > correct sitting position to see the HUD correctly.Pretty awesome > > effect > > I thought. How did it look to you? > > William > > > > > > ------------------------------------------------------------- > > * Automated Notice Sent by AMIS on cchat.com* > > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) re mig21 - HUDS Date: 20 Mar 1998 13:33:52 -0500 Hmmm... interesting. I've thought of the same kind of concept - finding a way to cue the operator to his angle of view is the hard part. If you have a "pitch ladder" (a *little* misnomer, there - but understood) it should have a different appearance than the normal pitch ladder used for flight. What do you think? E > ---------- > From: Neko[SMTP:maddabbo@MCI2000.com] > Reply To: fscombat@lists.xmission.com > Sent: Friday, March 20, 1998 10:22AM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) re mig21 - HUDS > > I want them to use the HMD to display a pitch ladder that is > boresighted > down the aircraft. This would be useful when I'm looking out the the > top > of the canopy and have no good referances. With a good HMD I could > still > have ladder info locked to the aircrafts nose showing my my attitude > and > letting me fly whille looking around. Like the Artificial horizons on > the > HMD's. > > Can't wait for real home HMD technology to get to the point where we > will > have 1024x768 on our heads. Then the VR cockpits will really shine. > > -neko > > ---------- > > From: jlarson@washington.navy.mil > > To: fscombat@lists.xmission.com > > Subject: RE: (fscombat) re mig21 - HUDS > > Date: Thursday, March 19, 1998 11:02 AM > > > > I've been thinking about this - next generation sims, with the 3D > > virtual cockpits being the norm, should address the issue of HUDs. > With > > their symbology focused on infinite it looks as if it is printed on > the > > sky ahead of you. As you move your head, the HUD frame moves, but > the > > symbology it displays remains constant on the distant background. > > > > ...would be a cool effect! > > > > E Larson > > > > > ---------- > > > From: william henning[SMTP:su27@cchat.com] > > > Reply To: fscombat@lists.xmission.com > > > Sent: Thursday, March 19, 1998 3:26AM > > > To: fscombat@lists.xmission.com > > > Subject: (fscombat) re mig21 > > > > > > Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 > and > > > looked thru its HUD "yes they have them" and it looked as if > > > everything > > > written in it was projected out in front of the plane. In the > EF2000 > > > manual they call it a holographic HUD. The pilot told me it has to > do > > > with how the light hits the glass and your angle of vision. There > was > > > a > > > clear cube, like an ice cube with a black "BB" in the center and > > > crosshairs on the front, near the center of the windscreen. When > you > > > sat and the "BB" would look centered in the crosshairs, you'd be > in > > > the > > > correct sitting position to see the HUD correctly.Pretty awesome > > > effect > > > I thought. How did it look to you? > > > William > > > > > > > > > ------------------------------------------------------------- > > > * Automated Notice Sent by AMIS on cchat.com* > > > > > > > > > > > > - > > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > send > > > "help" to the same address. Do not use quotes in your message. > > > > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) F4 w/ Voodoo2 Date: 20 Mar 1998 13:27:10 -0500 I think that's the best approach right now. I kind of want to let the "world" test these things and make an informed decision. But then, I've got that year-old-but-already-weak graphics card and I want to hit these new sims fast and furious - so its a little hard to hold back! :-) I heard that the 12MB card won't be able to be full utilized for quite a while - might want to reconsider that option? Also, if I don't currently have a 2D card, can I run a VD2 card by itself with good results? E > ---------- > From: TBest90662[SMTP:TBest90662@aol.com] > Reply To: fscombat@lists.xmission.com > Sent: Friday, March 20, 1998 7:48AM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) F4 w/ Voodoo2 > > Think you misunderstood me or i wasn't clear. I'm still searching for > a good > v2 card. (not too much of a selection at the moment) I decided i'm > gonna wait > for the Diamond Monster2 12mb. I only have a 1mb Video Card right now > so i > cannot play the F4 demo. Once i do get the V2 card i'll tell you how > it is > (fscombat style) Bye. > > Terry > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Zivan Krisher Subject: (fscombat) FA and IAF stuff Date: 20 Mar 1998 04:03:06 +0200 Hi Fscombateers, For those of you that won Fighters Anthology, at this URL you can find LIB files that try to correct the game=92s realism problem. Mission impossible? Well at least it=92s somewhat more realistic. It certainly brings new life into the game for those that got board of it. The LIB files are also available for ATF G. http://server.exo.com/~gregoryp/ About the upcoming Jane=92s IAF sim. Is anyone form Jane=92s willing to tell us anything about it? CJ, Andy anyone? For those of you how are interested to find out what types of planes may be simulated in Jane=92s IAF, my home page contains information about almost every combat aircraft that served with the IAF. http://www.geocities.com/CapeCanaveral/Hangar/4142/index.htm Crasher -- Zivan "Crasher" Krisher Zivan@inter.net.il ICQ# 1931289 Visit my IAF History home page: http://www.geocities.com/CapeCanaveral/Hangar/4142/index.htm - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tony DaSilva Subject: RE: (fscombat) Suncom Split Throttle Date: 20 Mar 1998 09:25:23 -0500 Oh, yes! I know all about the functionality of the F22 Pro. But for a 125 bucks, it should wash my car, as well. Seriously, I know that one day I will take the plunge and go with the Thrustmaster gear. I just don't feel right about putting down nearly 400 beans for a stick, throttle, and rudder set. Maybe when I reach my "peak" earnings years (say, around age 50), eh? > -----Original Message----- > From: Neko [SMTP:maddabbo@MCI2000.com] > Sent: Thursday, March 19, 1998 5:39 AM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) Suncom Split Throttle > > With the F22 Pro you can do both of these things. > That is program a series of keys to be hit by a single press of a > button: > BTN S1 (0 1 2 3 4 5 6 7 8 9 A B a b) > the ( ) will make the entire group repeat... > or > program a series of keys to be hit at the same time with a single > button > press: > BTN S1 {CTL SHF A} > can also ({}) to repeat the keys that are being pressed at once > lots more... > -neko > > ---------- > > From: Tony DaSilva > > To: 'fscombat@lists.xmission.com' > > Subject: RE: (fscombat) Suncom Split Throttle > > Date: Wednesday, March 18, 1998 6:54 AM > > > > Mr. Larson: > > > > Allow me to clarify your post. By "up to five keys in a series" do > you > > mean to say that I could program _one_ button with _five_ keystrokes > > (e.g., the "pinkie" button with Alt/Shift/A/B/C)? > > > > What I want to confirm is the throttle's ability to program multiple > > keystrokes (e.g., Shift/F1 or Alt/A, for instance) to a single > button. > > To date, this has been my major gripe re. the Suncom Strike Fighter > > Series. I love my Talon, but feel it falls short considering this > > limitation. I should have bought an Eagle before Thrustmaster closed > the > > door on it. > > > > Thanks, > > > > Tony DaSilva > > Alpharetta, GA > > > > > -----Original Message----- > > > From: jlarson@washington.navy.mil > [SMTP:jlarson@washington.navy.mil] > > > Sent: Wednesday, March 18, 1998 12:20 AM > > > To: fscombat@lists.xmission.com > > > Subject: RE: (fscombat) Suncom Split Throttle > > > > > > Yep, I've got it and it *does* support macros. It supports up to > five > > > keys in a series (first one, then another, etc up to five keys) > and > > > any > > > combination of keys (I think also five) at the same time. You can > > > also > > > have it repeat (auto-fire) a single key repeatedly (as long as the > > > button is held). That mode is called Turbo and has two speeds. > That > > > function does not count against the five keystrokes you get in > each > > > throttle button/hat. > > > > > > e larson > > > > > > > ---------- > > > > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > > > > Reply To: fscombat@lists.xmission.com > > > > Sent: Monday, March 16, 1998 10:59PM > > > > To: 'fscombat@lists.xmission.com' > > > > Subject: (fscombat) Suncom Split Throttle > > > > > > > > Can anyone confirm if the Suncom Throttle allows for programming > of > > > > multiple keystrokes, or macros? Specifically, can I program more > > > than > > > > one keystroke (e.g., Alt/S or Shift/R?). I own the Talon, and > > > although > > > > I > > > > think it is a great stick, the lack of the aforementioned > > > > functionality > > > > is a significant drawback, IMHO. > > > > > > > > Thanks > > > > > -----Original Message----- > > > > > From: Mats Bergersen [SMTP:matsbe@online.no] > > > > > Sent: Monday, March 16, 1998 1:36 PM > > > > > To: fscombat@lists.xmission.com > > > > > Subject: RE: (fscombat) HOTAS/Remapping > > > > > > > > > > > > > > > I just hope they follow in line with the 3d games like quake > and > > > > > duke3d and > > > > > shadow warrior. All are extremely user conifgurable. > > > > > > > > > > For your info the TM gear is extremely versatile and very very > > > very > > > > > programable. It does tons of great things. I have not seen > any > > > > that > > > > > do as > > > > > much as the f22 Tqs combo. You can program differant things > for > > > > > press/ > > > > > release. You can double your settings with and in/out > setting. > > > And > > > > > tripple those with up/middle/down dogfight switch. So thats > 5x > > > the > > > > > buttons. > > > > > > > > > > Actually, 2x3=6 :-) > > > > > > > > > > Considering theres several 4way > > > > > > > > > > (The hat's on the F22 are 8 ways, but it doesn't say so in the > > > > manual, > > > > > at > > > > > least not mine.) > > > > > > > > > > hats (6)5 if use mouse on > > > > > throttle. With all that there are many more possibilities > than > > > > there > > > > > are > > > > > keys on the keyboard!!! This allows for keys being use more > than > > > > > once. > > > > > Shift alt control... All that said one drawback to the range > and > > > > > antenna > > > > > knobs. They are "special". They can't take two keys at once, > nor > > > > can > > > > > they > > > > > take raw codes. So no shift or control or alt for those two > > > knobs! > > > > I > > > > > hate > > > > > "special" things... > > > > > > > > > > They can if you use macros instead of keystrokes in the *.f22 > > > files. > > > > > And I > > > > > think Cowboy once said that if you use that special > programming > > > for > > > > > the F22 > > > > > you can even use'em with the T7/T8 switch and S3 button. I'm > nopt > > > > sure > > > > > though. > > > > > > > > > > But its a very powerful system if you've got the time to fix > it up > > > > and > > > > > program it. For most programign it is to much. The feel is > also > > > > > quite > > > > > nice. No other stick yet feels as good as the F22. The > FCSpro is > > > > > close. > > > > > The split throttle with the Talon looks like the best bang for > the > > > > $. > > > > > May > > > > > consider that in the future. I'm looking forward to > purchaseing a > > > > RCS > > > > > and > > > > > PC dash. I wish they went forward with teh plans for RCSpro > with > > > > toe > > > > > brakes. I for one would pay extra for that. > > > > > > > > > > I'd love toe brakes too. I bet will see them when the USB > gear's > > > > > released. > > > > > > > > > > The money I spent on my F22/TQS/RCS is the best money I've > ever > > > > spent > > > > > on > > > > > computer hardware along with my M3D. > > > > > > > > > > Mats > > > > > > > > > > > > > > > > > > > > - > > > > > To unsubscribe to fscombat, send an email to > > > > "majordomo@xmission.com" > > > > > with "unsubscribe fscombat" in the body of the message. > > > > > For information on digests or retrieving files and old > messages > > > > send > > > > > "help" to the same address. Do not use quotes in your > message. > > > > > > > > - > > > > To unsubscribe to fscombat, send an email to > > > "majordomo@xmission.com" > > > > with "unsubscribe fscombat" in the body of the message. > > > > For information on digests or retrieving files and old messages > > > send > > > > "help" to the same address. Do not use quotes in your message. > > > > > > > > > > - > > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > send > > > "help" to the same address. Do not use quotes in your message. > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Tony DaSilva Subject: RE: (fscombat) F4 w/ Voodoo2 Date: 20 Mar 1998 09:42:03 -0500 Just an (albeit, unsolicited) word of advice. Before spending 300 or so dollars on a VD2, examine your current hardware situation. If you are running anything less that a 133 (or maybe an overclocked 120) you will receive marginal benefit from a VD2. Consider upgrading your motherboard and processor (166MMX are cheap, or you can go the AMD route. They are just about giving away their 233MMX clones). RAM is an issue, as well. Anything less than 32MB limits your performance (and the more the better). Prices for SDRAM (for instance) are better than ever. I just paid 69 dollars for 32MB at Computer City, and seen it for as low as 45 online. As for the vidcard, anything less than 2MB is a waste of your hard earned dollars, IMHO. Four MB are now the norm, and prices vary widely. Lastly, the Voodoo chipset cards can be had for under 200 dollars (I paid 150 for my Flash 3D and love it). All I'm saying is that popping in a VD2 card may not be your best bet. Caveat Emptor. Tony DaSilva Technical Writer Atlanta, GA > -----Original Message----- > From: TBest90662 [SMTP:TBest90662@aol.com] > Sent: Thursday, March 19, 1998 11:49 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) F4 w/ Voodoo2 > > Think you misunderstood me or i wasn't clear. I'm still searching for > a good > v2 card. (not too much of a selection at the moment) I decided i'm > gonna wait > for the Diamond Monster2 12mb. I only have a 1mb Video Card right now > so i > cannot play the F4 demo. Once i do get the V2 card i'll tell you how > it is > (fscombat style) Bye. > > Terry > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: lanny erdos Subject: RE: (fscombat) F4 w/ Voodoo2 Date: 20 Mar 1998 13:06:06 -0800 Agreed Tony! Any one running anything under a P-200 will see only a marginal increase in performance from a Voodoo 2, as compared to a Voodoo 1. A "real" performance increase actually begins for the Voodoo 2 on systems P-200 and up! Lanny OS-1 Erdos lerdos@1st.net -----Original Message----- Sent: Friday, March 20, 1998 6:42 AM Just an (albeit, unsolicited) word of advice. Before spending 300 or so dollars on a VD2, examine your current hardware situation. If you are running anything less that a 133 (or maybe an overclocked 120) you will receive marginal benefit from a VD2. Consider upgrading your motherboard and processor (166MMX are cheap, or you can go the AMD route. They are just about giving away their 233MMX clones). RAM is an issue, as well. Anything less than 32MB limits your performance (and the more the better). Prices for SDRAM (for instance) are better than ever. I just paid 69 dollars for 32MB at Computer City, and seen it for as low as 45 online. As for the vidcard, anything less than 2MB is a waste of your hard earned dollars, IMHO. Four MB are now the norm, and prices vary widely. Lastly, the Voodoo chipset cards can be had for under 200 dollars (I paid 150 for my Flash 3D and love it). All I'm saying is that popping in a VD2 card may not be your best bet. Caveat Emptor. Tony DaSilva Technical Writer Atlanta, GA - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: (fscombat) CWW Ladder and Database Date: 20 Mar 1998 13:45:52 -0800 The CWW WB H2H ladder now has some Mac members and a couple cross platform challenges are in progress. The ladder is nothing fancy, strictly functional. But it is there for anyone that wants to use it. The idea is to get some idea of the ratio of PC to Mac users while helping bring people together And on the matter of bringing people together, I finally figured out why some of you were having problems viewing the database as I had made it "compress proof" in the first place if the page was not opened to it's full width. The page has been designated and set to be a Times font and should be viewed in no more then 12 point, 9 being closer to ideal The ladder is at http://www.xmission.com/~thon/CWW/Competition/fsgc.html The database is at http://www.inficad.com/~cdb/CWW/Members/database.html - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: (fscombat) F22 ADF Date: 21 Mar 1998 01:02:12 -0800 >Date: Fri, 20 Mar 98 23:25:48 -0500 >To: >Subject: Help >MIME-Version: 1.0 >Content-Type: text/plain; charset=US-ASCII >Content-Transfer-Encoding: 7bit > > > I just bought F22 ADF and noticed a couple of weeks ago someone posted > the "correct" configuration for the graphics. Could you please send me > those. > > Thanx - > > john strickland > aslan@mindspring.com > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: (fscombat) The basics Date: 21 Mar 1998 01:21:11 -0800 Heya, As some of you know, I am a Mac person. But as a project I have been upgrading a PC to get some experience. There are some things I want to know.... 1) What are the basic applications I want 2) What are the the best flight sims in a priority order (1 thru 10) 3) What sort of hardware am I looking for Thanks Dale ******************************************************* Callsign: Skyfighters/Hornet - Dale, Warbirds - cdb- ICQ# 3351618 Home Page: http://www.inficad.com/~cdb Visit the Cyber Wings of the World http://www.inficad.com/~cdb/CWW/CWW.html To join the CWW (Mac) or FSCombat (PC) listserver: http://www.inficad.com/~cdb/CWW/Media/listsub.html ******************************************************* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) re mig21 Date: 21 Mar 1998 09:24:30 -0500 The only thing that separates men from the boys, is the price of their toys! :-) > ---------- > From: Neko[SMTP:maddabbo@MCI2000.com] > Reply To: fscombat@lists.xmission.com > Sent: Thursday, March 19, 1998 1:57PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) re mig21 > > Right now at this point I'd much rather have HMD's in my car than a > HUD. > My buddy just got an M3 very nice. His dad just got a 740 to show > him! > hehe The 740 has the TV MFD that has a cd for GPS NAV. Man its so > cool. > For $2000 its worth it. It will tell you when to merge left for your > exit. > Its amazing, I love it. > -neko > Want one for my crx > > ---------- > > From: Gunn > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) re mig21 > > Date: Wednesday, March 18, 1998 4:35 PM > > > > > > > > >Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 > and > > >looked thru its HUD "yes they have them" and it looked as if > everything > > >written in it was projected out in front of the plane. In the > EF2000 > > > > Yea, thats the way the HUD's are made. That way, the pilot doesn't > have > to > > refocus his eyes and take them away from the 'outside' world when > reading > > the data on it. They're eyes stay focused whether reading the hud or > > viewing... > > > > As a more practical means for some, check out some of the new cars > that > have > > hud displays (albeit simplified ones compared to aircraft...no pitch > > ladder!). My parents recently bought a Bonneville SSei with a > hud....pretty > > cool ;) > > > > > > -Gunn > > ______________________________________________________________ > > "Flight Simulator - To accurately replicate the physics of flying a > > particular > > aircraft and the surroundings in which it flies". > > ---------------------------------------------------- > > Hangar 5O, Sim Mission Debriefs > > GunnSite, Warbirds Gunnsight Developer > > http://www.radix.net/~gunn/hangar50.html > > ______________________________________________________________ > > > > > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) re mig21 - HUDS Date: 21 Mar 1998 05:21:19 -0800 I think it should be exactly the same pitch ladder. Don't get confused. The pitch ladder should work as if you were looking out the front of the aircraft no matter where u looked. You what information about the planes orientation not your heads. I know generally where I'm looking I just want to know where I'm going. The important think is to boresight the ladder to the aircrafts nose. Basically I just want an artificial horizon in my HMD just like the ones in the MFDs corner. If a ladder is to much to ask for the a simple artificial horizon will do nicely. Till HMD's really become available to us at home we wont be able to take advantage of our neck muscles and inner ear balance telling us which way is up and how far off front we are looking. But more important that which way I am lookign is having knowlege of my aircrafts attitude which I would know if I was in it and had my ears and muscles working for me. How many of u for fun fly head down in the MFDs with just the insterments. I do that lots for fun. Can't wait till I won't have to have one view or other, or a joystick driven vr view. I want an HMD!!!!! -neko ---------- > From: jlarson@washington.navy.mil > To: fscombat@lists.xmission.com > Subject: RE: (fscombat) re mig21 - HUDS > Date: Friday, March 20, 1998 10:33 AM > > Hmmm... interesting. I've thought of the same kind of concept - finding > a way to cue the operator to his angle of view is the hard part. If you > have a "pitch ladder" (a *little* misnomer, there - but understood) it > should have a different appearance than the normal pitch ladder used for > flight. What do you think? > > E > > > ---------- > > From: Neko[SMTP:maddabbo@MCI2000.com] > > Reply To: fscombat@lists.xmission.com > > Sent: Friday, March 20, 1998 10:22AM > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) re mig21 - HUDS > > > > I want them to use the HMD to display a pitch ladder that is > > boresighted > > down the aircraft. This would be useful when I'm looking out the the > > top > > of the canopy and have no good referances. With a good HMD I could > > still > > have ladder info locked to the aircrafts nose showing my my attitude > > and > > letting me fly whille looking around. Like the Artificial horizons on > > the > > HMD's. > > > > Can't wait for real home HMD technology to get to the point where we > > will > > have 1024x768 on our heads. Then the VR cockpits will really shine. > > > > -neko > > > > ---------- > > > From: jlarson@washington.navy.mil > > > To: fscombat@lists.xmission.com > > > Subject: RE: (fscombat) re mig21 - HUDS > > > Date: Thursday, March 19, 1998 11:02 AM > > > > > > I've been thinking about this - next generation sims, with the 3D > > > virtual cockpits being the norm, should address the issue of HUDs. > > With > > > their symbology focused on infinite it looks as if it is printed on > > the > > > sky ahead of you. As you move your head, the HUD frame moves, but > > the > > > symbology it displays remains constant on the distant background. > > > > > > ...would be a cool effect! > > > > > > E Larson > > > > > > > ---------- > > > > From: william henning[SMTP:su27@cchat.com] > > > > Reply To: fscombat@lists.xmission.com > > > > Sent: Thursday, March 19, 1998 3:26AM > > > > To: fscombat@lists.xmission.com > > > > Subject: (fscombat) re mig21 > > > > > > > > Dan, what did ya think of the HUD? I sat in the cockpit of a C-17 > > and > > > > looked thru its HUD "yes they have them" and it looked as if > > > > everything > > > > written in it was projected out in front of the plane. In the > > EF2000 > > > > manual they call it a holographic HUD. The pilot told me it has to > > do > > > > with how the light hits the glass and your angle of vision. There > > was > > > > a > > > > clear cube, like an ice cube with a black "BB" in the center and > > > > crosshairs on the front, near the center of the windscreen. When > > you > > > > sat and the "BB" would look centered in the crosshairs, you'd be > > in > > > > the > > > > correct sitting position to see the HUD correctly.Pretty awesome > > > > effect > > > > I thought. How did it look to you? > > > > William > > > > > > > > > > > > ------------------------------------------------------------- > > > > * Automated Notice Sent by AMIS on cchat.com* > > > > > > > > > > > > > > > > - > > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > > with "unsubscribe fscombat" in the body of the message. > > > > For information on digests or retrieving files and old messages > > send > > > > "help" to the same address. Do not use quotes in your message. > > > > > > > > > > - > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > > send > > > "help" to the same address. Do not use quotes in your message. > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Suncom Split Throttle Date: 21 Mar 1998 05:25:14 -0800 Hehehe, maybe. I still don't have RCS. Saving for that and a PC DASH. But think of how many other sticks you may buy and how long the TM might have lasted compaired to them? -neko ---------- > From: Tony DaSilva > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) Suncom Split Throttle > Date: Friday, March 20, 1998 6:25 AM > > Oh, yes! I know all about the functionality of the F22 Pro. But for a > 125 bucks, it should wash my car, as well. Seriously, I know that one > day I will take the plunge and go with the Thrustmaster gear. I just > don't feel right about putting down nearly 400 beans for a stick, > throttle, and rudder set. Maybe when I reach my "peak" earnings years > (say, around age 50), eh? > > > -----Original Message----- > > From: Neko [SMTP:maddabbo@MCI2000.com] > > Sent: Thursday, March 19, 1998 5:39 AM > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) Suncom Split Throttle > > > > With the F22 Pro you can do both of these things. > > That is program a series of keys to be hit by a single press of a > > button: > > BTN S1 (0 1 2 3 4 5 6 7 8 9 A B a b) > > the ( ) will make the entire group repeat... > > or > > program a series of keys to be hit at the same time with a single > > button > > press: > > BTN S1 {CTL SHF A} > > can also ({}) to repeat the keys that are being pressed at once > > lots more... > > -neko > > > > ---------- > > > From: Tony DaSilva > > > To: 'fscombat@lists.xmission.com' > > > Subject: RE: (fscombat) Suncom Split Throttle > > > Date: Wednesday, March 18, 1998 6:54 AM > > > > > > Mr. Larson: > > > > > > Allow me to clarify your post. By "up to five keys in a series" do > > you > > > mean to say that I could program _one_ button with _five_ keystrokes > > > (e.g., the "pinkie" button with Alt/Shift/A/B/C)? > > > > > > What I want to confirm is the throttle's ability to program multiple > > > keystrokes (e.g., Shift/F1 or Alt/A, for instance) to a single > > button. > > > To date, this has been my major gripe re. the Suncom Strike Fighter > > > Series. I love my Talon, but feel it falls short considering this > > > limitation. I should have bought an Eagle before Thrustmaster closed > > the > > > door on it. > > > > > > Thanks, > > > > > > Tony DaSilva > > > Alpharetta, GA > > > > > > > -----Original Message----- > > > > From: jlarson@washington.navy.mil > > [SMTP:jlarson@washington.navy.mil] > > > > Sent: Wednesday, March 18, 1998 12:20 AM > > > > To: fscombat@lists.xmission.com > > > > Subject: RE: (fscombat) Suncom Split Throttle > > > > > > > > Yep, I've got it and it *does* support macros. It supports up to > > five > > > > keys in a series (first one, then another, etc up to five keys) > > and > > > > any > > > > combination of keys (I think also five) at the same time. You can > > > > also > > > > have it repeat (auto-fire) a single key repeatedly (as long as the > > > > button is held). That mode is called Turbo and has two speeds. > > That > > > > function does not count against the five keystrokes you get in > > each > > > > throttle button/hat. > > > > > > > > e larson > > > > > > > > > ---------- > > > > > From: Tony DaSilva[SMTP:TDaSilva@IMNET.com] > > > > > Reply To: fscombat@lists.xmission.com > > > > > Sent: Monday, March 16, 1998 10:59PM > > > > > To: 'fscombat@lists.xmission.com' > > > > > Subject: (fscombat) Suncom Split Throttle > > > > > > > > > > Can anyone confirm if the Suncom Throttle allows for programming > > of > > > > > multiple keystrokes, or macros? Specifically, can I program more > > > > than > > > > > one keystroke (e.g., Alt/S or Shift/R?). I own the Talon, and > > > > although > > > > > I > > > > > think it is a great stick, the lack of the aforementioned > > > > > functionality > > > > > is a significant drawback, IMHO. > > > > > > > > > > Thanks > > > > > > -----Original Message----- > > > > > > From: Mats Bergersen [SMTP:matsbe@online.no] > > > > > > Sent: Monday, March 16, 1998 1:36 PM > > > > > > To: fscombat@lists.xmission.com > > > > > > Subject: RE: (fscombat) HOTAS/Remapping > > > > > > > > > > > > > > > > > > I just hope they follow in line with the 3d games like quake > > and > > > > > > duke3d and > > > > > > shadow warrior. All are extremely user conifgurable. > > > > > > > > > > > > For your info the TM gear is extremely versatile and very very > > > > very > > > > > > programable. It does tons of great things. I have not seen > > any > > > > > that > > > > > > do as > > > > > > much as the f22 Tqs combo. You can program differant things > > for > > > > > > press/ > > > > > > release. You can double your settings with and in/out > > setting. > > > > And > > > > > > tripple those with up/middle/down dogfight switch. So thats > > 5x > > > > the > > > > > > buttons. > > > > > > > > > > > > Actually, 2x3=6 :-) > > > > > > > > > > > > Considering theres several 4way > > > > > > > > > > > > (The hat's on the F22 are 8 ways, but it doesn't say so in the > > > > > manual, > > > > > > at > > > > > > least not mine.) > > > > > > > > > > > > hats (6)5 if use mouse on > > > > > > throttle. With all that there are many more possibilities > > than > > > > > there > > > > > > are > > > > > > keys on the keyboard!!! This allows for keys being use more > > than > > > > > > once. > > > > > > Shift alt control... All that said one drawback to the range > > and > > > > > > antenna > > > > > > knobs. They are "special". They can't take two keys at once, > > nor > > > > > can > > > > > > they > > > > > > take raw codes. So no shift or control or alt for those two > > > > knobs! > > > > > I > > > > > > hate > > > > > > "special" things... > > > > > > > > > > > > They can if you use macros instead of keystrokes in the *.f22 > > > > files. > > > > > > And I > > > > > > think Cowboy once said that if you use that special > > programming > > > > for > > > > > > the F22 > > > > > > you can even use'em with the T7/T8 switch and S3 button. I'm > > nopt > > > > > sure > > > > > > though. > > > > > > > > > > > > But its a very powerful system if you've got the time to fix > > it up > > > > > and > > > > > > program it. For most programign it is to much. The feel is > > also > > > > > > quite > > > > > > nice. No other stick yet feels as good as the F22. The > > FCSpro is > > > > > > close. > > > > > > The split throttle with the Talon looks like the best bang for > > the > > > > > $. > > > > > > May > > > > > > consider that in the future. I'm looking forward to > > purchaseing a > > > > > RCS > > > > > > and > > > > > > PC dash. I wish they went forward with teh plans for RCSpro > > with > > > > > toe > > > > > > brakes. I for one would pay extra for that. > > > > > > > > > > > > I'd love toe brakes too. I bet will see them when the USB > > gear's > > > > > > released. > > > > > > > > > > > > The money I spent on my F22/TQS/RCS is the best money I've > > ever > > > > > spent > > > > > > on > > > > > > computer hardware along with my M3D. > > > > > > > > > > > > Mats > > > > > > > > > > > > > > > > > > > > > > > > - > > > > > > To unsubscribe to fscombat, send an email to > > > > > "majordomo@xmission.com" > > > > > > with "unsubscribe fscombat" in the body of the message. > > > > > > For information on digests or retrieving files and old > > messages > > > > > send > > > > > > "help" to the same address. Do not use quotes in your > > message. > > > > > > > > > > - > > > > > To unsubscribe to fscombat, send an email to > > > > "majordomo@xmission.com" > > > > > with "unsubscribe fscombat" in the body of the message. > > > > > For information on digests or retrieving files and old messages > > > > send > > > > > "help" to the same address. Do not use quotes in your message. > > > > > > > > > > > > > - > > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > > with "unsubscribe fscombat" in the body of the message. > > > > For information on digests or retrieving files and old messages > > send > > > > "help" to the same address. Do not use quotes in your message. > > > > > > - > > > To unsubscribe to fscombat, send an email to > > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > > send > > > "help" to the same address. Do not use quotes in your message. > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Rick Subject: Re: (fscombat) The basics Date: 21 Mar 1998 12:14:09 -0500 1) depends on what you want to do, besides flying(sheesh, what blasphemy) 2) 1. Longbow2 2. Warbirds(any version) 3. F-22 ADF 4. EF2000 (any version) 5. any new sim coming out, that you like 3) again depends on what you are used too, TM or CH are the top dawgs fill the list guys, i know i forgot some At 01:21 AM 3/21/98 -0800, you wrote: >Heya, > >As some of you know, I am a Mac person. But as a project I have been >upgrading a PC to get some experience. There are some things I want to >know.... > >1) What are the basic applications I want >2) What are the the best flight sims in a priority order (1 thru 10) >3) What sort of hardware am I looking for > >Thanks >Dale > >******************************************************* > Callsign: Skyfighters/Hornet - Dale, Warbirds - cdb- > ICQ# 3351618 > Home Page: http://www.inficad.com/~cdb > > Visit the Cyber Wings of the World > http://www.inficad.com/~cdb/CWW/CWW.html > > To join the CWW (Mac) or FSCombat (PC) listserver: > http://www.inficad.com/~cdb/CWW/Media/listsub.html >******************************************************* > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) re mig21 - HUDS Date: 21 Mar 1998 19:13:06 -0500 Concur with HMDs. When that day comes - I'll be a lot poorer! I'll *have* to have one! > ---------- > From: Neko[SMTP:maddabbo@MCI2000.com] > Reply To: fscombat@lists.xmission.com > Sent: Saturday, March 21, 1998 4:21PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) re mig21 - HUDS > > I think it should be exactly the same pitch ladder. Don't get > confused. > The pitch ladder should work as if you were looking out the front of > the > aircraft no matter where u looked. You what information about the > planes > orientation not your heads. I know generally where I'm looking I just > want > to know where I'm going. The important think is to boresight the > ladder to > the aircrafts nose. Basically I just want an artificial horizon in my > HMD > just like the ones in the MFDs corner. If a ladder is to much to ask > for > the a simple artificial horizon will do nicely. Till HMD's really > become > available to us at home we wont be able to take advantage of our neck > muscles and inner ear balance telling us which way is up and how far > off > front we are looking. But more important that which way I am lookign > is > having knowlege of my aircrafts attitude which I would know if I was > in it > and had my ears and muscles working for me. How many of u for fun fly > head > down in the MFDs with just the insterments. I do that lots for fun. > Can't > wait till I won't have to have one view or other, or a joystick driven > vr > view. I want an HMD!!!!! > -neko > > ---------- > > From: jlarson@washington.navy.mil > > To: fscombat@lists.xmission.com > > Subject: RE: (fscombat) re mig21 - HUDS > > Date: Friday, March 20, 1998 10:33 AM > > > > Hmmm... interesting. I've thought of the same kind of concept - > finding > > a way to cue the operator to his angle of view is the hard part. If > you > > have a "pitch ladder" (a *little* misnomer, there - but understood) > it > > should have a different appearance than the normal pitch ladder used > for > > flight. What do you think? > > > > E > > > > > ---------- > > > From: Neko[SMTP:maddabbo@MCI2000.com] > > > Reply To: fscombat@lists.xmission.com > > > Sent: Friday, March 20, 1998 10:22AM > > > To: fscombat@lists.xmission.com > > > Subject: Re: (fscombat) re mig21 - HUDS > > > > > > I want them to use the HMD to display a pitch ladder that is > > > boresighted > > > down the aircraft. This would be useful when I'm looking out the > the > > > top > > > of the canopy and have no good referances. With a good HMD I > could > > > still > > > have ladder info locked to the aircrafts nose showing my my > attitude > > > and > > > letting me fly whille looking around. Like the Artificial > horizons on > > > the > > > HMD's. > > > > > > Can't wait for real home HMD technology to get to the point where > we > > > will > > > have 1024x768 on our heads. Then the VR cockpits will really > shine. > > > > > > -neko > > > > > > ---------- > > > > From: jlarson@washington.navy.mil > > > > To: fscombat@lists.xmission.com > > > > Subject: RE: (fscombat) re mig21 - HUDS > > > > Date: Thursday, March 19, 1998 11:02 AM > > > > > > > > I've been thinking about this - next generation sims, with the > 3D > > > > virtual cockpits being the norm, should address the issue of > HUDs. > > > With > > > > their symbology focused on infinite it looks as if it is printed > on > > > the > > > > sky ahead of you. As you move your head, the HUD frame moves, > but > > > the > > > > symbology it displays remains constant on the distant > background. > > > > > > > > ...would be a cool effect! > > > > > > > > E Larson > > > > > > > > > ---------- > > > > > From: william henning[SMTP:su27@cchat.com] > > > > > Reply To: fscombat@lists.xmission.com > > > > > Sent: Thursday, March 19, 1998 3:26AM > > > > > To: fscombat@lists.xmission.com > > > > > Subject: (fscombat) re mig21 > > > > > > > > > > Dan, what did ya think of the HUD? I sat in the cockpit of a > C-17 > > > and > > > > > looked thru its HUD "yes they have them" and it looked as if > > > > > everything > > > > > written in it was projected out in front of the plane. In the > > > EF2000 > > > > > manual they call it a holographic HUD. The pilot told me it > has to > > > do > > > > > with how the light hits the glass and your angle of vision. > There > > > was > > > > > a > > > > > clear cube, like an ice cube with a black "BB" in the center > and > > > > > crosshairs on the front, near the center of the windscreen. > When > > > you > > > > > sat and the "BB" would look centered in the crosshairs, you'd > be > > > in > > > > > the > > > > > correct sitting position to see the HUD correctly.Pretty > awesome > > > > > effect > > > > > I thought. How did it look to you? > > > > > William > > > > > > > > > > > > > > > ------------------------------------------------------------- > > > > > * Automated Notice Sent by AMIS on cchat.com* > > > > > > > > > > > > > > > > > > > > - > > > > > To unsubscribe to fscombat, send an email to > > > "majordomo@xmission.com" > > > > > with "unsubscribe fscombat" in the body of the message. > > > > > For information on digests or retrieving files and old > messages > > > send > > > > > "help" to the same address. Do not use quotes in your > message. > > > > > > > > > > > > > - > > > > To unsubscribe to fscombat, send an email to > > > "majordomo@xmission.com" > > > > with "unsubscribe fscombat" in the body of the message. > > > > For information on digests or retrieving files and old messages > > > send > > > > "help" to the same address. Do not use quotes in your message. > > > > > > - > > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > > with "unsubscribe fscombat" in the body of the message. > > > For information on digests or retrieving files and old messages > send > > > "help" to the same address. Do not use quotes in your message. > > > > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: TBest90662 Subject: (fscombat) Tornado II Date: 22 Mar 1998 04:09:35 EST Anyone interested in this sim??? DI is! I've been talking to Raz @ DI. We've been talking to each other lately. If you're interested in another Tornado, please visit our (Porta and Terry) site: http://members.aol.com/tbest90662/tornado.html WE HAVE A MESSAGE BOARD UP. I'm not going to give you the URL, (my hands are tired) there is a link to the board on my site. Keep in mind that DI is "interested" in another Tornado so they might wanna know what you would like to see in it. Good night. Terry - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Steve Reyes" Subject: Re: (fscombat) ADF - no GLOC? Date: 22 Mar 1998 16:40:10 -0800 Neko, did ya ever finish this animation? -----Original Message----- >I have it love it.... >great book >i was working on an animation of his dogfigt at cal arts >b4 got hired >-neko > >---------- >> From: G3ADIVO >> To: 'fscombat@lists.xmission.com' >> Subject: RE: (fscombat) ADF - no GLOC? >> Date: Sunday, March 15, 1998 8:00 PM >> >> Want a really good book? Read "Fox Two," by Cunningham. Fly Naval Air! >> >> E Larson >> >> > ---------- >> > From: Neko[SMTP:maddabbo@MCI2000.com] >> > Reply To: fscombat@lists.xmission.com >> > Sent: Sunday, March 15, 1998 3:44PM >> > To: fscombat@lists.xmission.com >> > Subject: Re: (fscombat) ADF - no GLOC? >> > >> > I think that american crack avoiding vietnam is bull. I would love a >> > vietnam era f4 sim. Mig 21 also. >> > my favorite wish actually >> > mig17 f 86 second. >> > Randy Cunningham and Willy Driscoll are my heros! >> > -neko >> > >> > ---------- >> > > From: Ian Huxley >> > > To: fscombat@lists.xmission.com >> > > Subject: Re: (fscombat) ADF - no GLOC? >> > > Date: Sunday, March 15, 1998 1:39 AM >> > > >> > > > From: Douglas Cowan >> > > > To: fscombat@lists.xmission.com >> > > > Subject: Re: (fscombat) ADF - no GLOC? >> > > > Date: Friday, March 06, 1998 04:49 >> > > > I'm the other person around here that really wants an F4 Phantom >> > sim. >> > Not >> > > sure >> > > >how many others there are. Are there any!? >> > > >> > > >> > > Yes - but it's a tie between a Phantom and a Skyhawk at the >> > moment..... >> > > >> > > >> > > > I get the feeling the Americans don't want to make an F4 sim 'cos >> > it's >> > > assosciated >> > > > with : erm a 3-letter word beginning with "N"... >> > > >> > > >> > > Then how about one of the Arab-Israeli wars ? Same period in time >> > > and some even nastier SAMs to deal with....... plus more >> > interesting >> > > terrain ? >> > > >> > > >> > > Ian >> > > >> > > >> > > >> > > - >> > > To unsubscribe to fscombat, send an email to >> > "majordomo@xmission.com" >> > > with "unsubscribe fscombat" in the body of the message. >> > > For information on digests or retrieving files and old messages >> > send >> > > "help" to the same address. Do not use quotes in your message. >> > >> > - >> > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> > with "unsubscribe fscombat" in the body of the message. >> > For information on digests or retrieving files and old messages send >> > "help" to the same address. Do not use quotes in your message. >> > >> >> - >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> with "unsubscribe fscombat" in the body of the message. >> For information on digests or retrieving files and old messages send >> "help" to the same address. Do not use quotes in your message. > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: lanny erdos Subject: RE: (fscombat) Tornado II Date: 22 Mar 1998 21:56:07 -0800 I already have your web site book marked Terry! I'll be keeping an eye on it, and yea I would be interested, but would like to see some changes as compared to the first one....not just graphics! I'll send an e-mail off to Raz.....talked to him a few times regarding F-16FF! Lanny OS-1 Erdos lerdos@1st.net -----Original Message----- Sent: Sunday, March 22, 1998 1:10 AM Anyone interested in this sim??? DI is! I've been talking to Raz @ DI. We've been talking to each other lately. If you're interested in another Tornado, please visit our (Porta and Terry) site: http://members.aol.com/tbest90662/tornado.html WE HAVE A MESSAGE BOARD UP. I'm not going to give you the URL, (my hands are tired) there is a link to the board on my site. Keep in mind that DI is "interested" in another Tornado so they might wanna know what you would like to see in it. Good night. Terry - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Gus Lane Subject: Re: (fscombat) The basics Date: 22 Mar 1998 23:04:36 -0500 Dale wrote: > > Heya, > > As some of you know, I am a Mac person. Hi, I just need your input on a problem that I am having with my mac (Power Macintosh 5200/75LC). I am unable to move the mouse cursor. I have tried all of the troubleshooting suggestions in the manuals, but none seem to work. Any suggestions you have would be useful. Thanks Gus - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Billy Hutton Subject: (fscombat) VOR Freqs Date: 22 Mar 1998 21:32:01 -0800 A little off topic, but I was wondering if any of you guys who also do the "civil aviation" thing can reccommend a resource on the net for airport freqs, (VOR, ATIS, etc...) and maps would be even cooler. :) Thanks, Billy - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: Re: (fscombat) The basics Date: 22 Mar 1998 22:54:18 -0800 At 11:04 PM -0500 3/22/98, Gus Lane wrote: >Dale wrote: >> >> Heya, >> >> As some of you know, I am a Mac person. > > >Hi, I just need your input on a problem that I am having with my mac >(Power Macintosh 5200/75LC). I am unable to move the mouse cursor. I >have tried all of the troubleshooting suggestions in the manuals, but >none seem to work. Any suggestions you have would be useful. > Make sure your mouse and keyboard are plugged in properly to the ADB port on back of the computer. I have mine set up so the CH F16 stick plugs into the comp port and the turbomouse plugs into the secondary connection from that. My keyboard plugs into the aux ADB ports on my AV monitor Dale ******************************************************* Callsign: Skyfighters/Hornet - Dale, Warbirds - cdb- ICQ# 3351618 Home Page: http://www.inficad.com/~cdb Visit the Cyber Wings of the World http://www.inficad.com/~cdb/CWW/CWW.html To join the CWW (Mac) or FSCombat (PC) listserver: http://www.inficad.com/~cdb/CWW/Media/listsub.html ******************************************************* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) ADF - no GLOC? Date: 22 Mar 1998 23:26:57 -0800 Nope to busy animating JSF and other projects.... Basically only got F4 and Mig 19 built and textured. Was modeling pilots and laying out scenes when I stopped. Hopelessly outdated now. I've impoved some in the last 4 years. ---------- > From: Steve Reyes > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) ADF - no GLOC? > Date: Sunday, March 22, 1998 4:40 PM > > Neko, did ya ever finish this animation? > > > -----Original Message----- > From: Neko > To: fscombat@lists.xmission.com > Date: Monday, March 16, 1998 8:18 PM > Subject: Re: (fscombat) ADF - no GLOC? > > > >I have it love it.... > >great book > >i was working on an animation of his dogfigt at cal arts > >b4 got hired > >-neko > > > >---------- > >> From: G3ADIVO > >> To: 'fscombat@lists.xmission.com' > >> Subject: RE: (fscombat) ADF - no GLOC? > >> Date: Sunday, March 15, 1998 8:00 PM > >> > >> Want a really good book? Read "Fox Two," by Cunningham. Fly Naval Air! > >> > >> E Larson > >> > >> > ---------- > >> > From: Neko[SMTP:maddabbo@MCI2000.com] > >> > Reply To: fscombat@lists.xmission.com > >> > Sent: Sunday, March 15, 1998 3:44PM > >> > To: fscombat@lists.xmission.com > >> > Subject: Re: (fscombat) ADF - no GLOC? > >> > > >> > I think that american crack avoiding vietnam is bull. I would love a > >> > vietnam era f4 sim. Mig 21 also. > >> > my favorite wish actually > >> > mig17 f 86 second. > >> > Randy Cunningham and Willy Driscoll are my heros! > >> > -neko > >> > > >> > ---------- > >> > > From: Ian Huxley > >> > > To: fscombat@lists.xmission.com > >> > > Subject: Re: (fscombat) ADF - no GLOC? > >> > > Date: Sunday, March 15, 1998 1:39 AM > >> > > > >> > > > From: Douglas Cowan > >> > > > To: fscombat@lists.xmission.com > >> > > > Subject: Re: (fscombat) ADF - no GLOC? > >> > > > Date: Friday, March 06, 1998 04:49 > >> > > > I'm the other person around here that really wants an F4 Phantom > >> > sim. > >> > Not > >> > > sure > >> > > >how many others there are. Are there any!? > >> > > > >> > > > >> > > Yes - but it's a tie between a Phantom and a Skyhawk at the > >> > moment..... > >> > > > >> > > > >> > > > I get the feeling the Americans don't want to make an F4 sim 'cos > >> > it's > >> > > assosciated > >> > > > with : erm a 3-letter word beginning with "N"... > >> > > > >> > > > >> > > Then how about one of the Arab-Israeli wars ? Same period in time > >> > > and some even nastier SAMs to deal with....... plus more > >> > interesting > >> > > terrain ? > >> > > > >> > > > >> > > Ian > >> > > > >> > > > >> > > > >> > > - > >> > > To unsubscribe to fscombat, send an email to > >> > "majordomo@xmission.com" > >> > > with "unsubscribe fscombat" in the body of the message. > >> > > For information on digests or retrieving files and old messages > >> > send > >> > > "help" to the same address. Do not use quotes in your message. > >> > > >> > - > >> > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > >> > with "unsubscribe fscombat" in the body of the message. > >> > For information on digests or retrieving files and old messages send > >> > "help" to the same address. Do not use quotes in your message. > >> > > >> > >> - > >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > >> with "unsubscribe fscombat" in the body of the message. > >> For information on digests or retrieving files and old messages send > >> "help" to the same address. Do not use quotes in your message. > > > >- > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Frank Juergen Woerner Subject: Re: (fscombat) VOR Freqs Date: 23 Mar 1998 00:14:52 +0100 Billy Hutton schrieb: > A little off topic, but I was wondering if any of you guys who also do the > "civil aviation" thing can reccommend a resource on the net for airport > freqs, (VOR, ATIS, etc...) and maps would be even cooler. :) > > Thanks, > Billy You should get FSPlanner for MS FS 98. It has a large database covering the whole world. Killerbee Roth Airbase Bavaria - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) great links for info on next gen russian stuff; also link to xplane Date: 23 Mar 1998 05:18:38 -0800 Next generation russinan stuff... http://aeroweb.lucia.it/~agretch/RAFAQ/display.html http://www.unitedventures.com/webusers/flyzz.html ftp://ftp.uni-trier.de/pub/multimedia/pictures/ftp.sunet.se/vehicles/aircraf t/ http://aeroweb.lucia.it/~agretch/RAFAQ/MiG1.42.html http://www.aeroworldnet.com/fls15.htm http://aeroweb.lucia.it/~agretch/RAFAQ/six5th_6.html http://aeroweb.lucia.it/~agretch/RAFAQ/six5th_5.html Link to a great looking civ sim... http://www.x-plane.com/demo.html - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Champagne Subject: (fscombat) Question Date: 23 Mar 1998 10:42:13 -0400 Trying to find the book mentioned on the mailing list, Fox One, by Cunningham..Fly Naval Air but no success. Would anyone have the ISBN number, and first name of the author so I can order it? A great book to get is "Iron Claw" by Sherman Baldwin ISBN O-553-57748-4. True story of what it's like on a carrier during the gulf war flying an EA-6B Prowler stationed on the USS Midway. Anyone who wants to know what's like to land on a Carrier at night can get a idea of how hard it really is. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: alan.chapman@wg.com Subject: Re: (fscombat) Question Date: 23 Mar 1998 12:05:06 -0500 I think the correct title is "Fox 2!" ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Trying to find the book mentioned on the mailing list, Fox One, by Cunningham..Fly Naval Air but no success. Would anyone have the ISBN number, and first name of the author so I can order it? A great book to get is "Iron Claw" by Sherman Baldwin ISBN O-553-57748-4. True story of what it's like on a carrier during the gulf war flying an EA-6B Prowler stationed on the USS Midway. Anyone who wants to know what's like to land on a Carrier at night can get a idea of how hard it really is. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: (fscombat) Fractal Texture Mapping Date: 23 Mar 1998 17:45:41 -0000 This is just a silly idea I've come up with, and may or may not have any use whatsoever in the "real" computing world... Basically, with 3D cards, polygon limits and textures are no longer much of a problem. The problem is, that everything is just *too* clear and crisp -- everything is perfect. Go out into the real world and look around. Are trees made of bark that constantly repeats itself? Do roads consist of one little piece of tarmac repeated a few hundred thousand times? No, of course not! The real world is a lot more random, so how can this be created on a computer? Sure, have a set texture for an object, but is there someone somewhere out there bright enough to design a 3D engine (or card) which will automatically *subtly* alter the texture each time it is repeated, hence giving a more realistic looking object? I know that fractals can be used to create all sorts of wonderful things: maybe they could be used here. The problem with it randomly altering the texture each time it's used, is that each texture would need to remain the same with each frame. I'm sure this could be worked around though... Whaddya think? A load of gibberish, or a fairly decent idea? Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan "Existence is a race against time to become immune to intergalactical oblivion. The Dinosaurs failed. Will we?" -- Me - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Michael Nielsen" Subject: (fscombat) Check this one out Date: 23 Mar 1998 22:53:11 +0100 Hi guys! Check out http://www.pcme.com/strike/didup/didup.htm - what do you think about that? Regards -Porta - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) Check this one out Date: 23 Mar 1998 19:25:10 -0500 >Hi guys! > >Check out http://www.pcme.com/strike/didup/didup.htm > >- what do you think about that? Well, DID done did it didn't they? I for one am sure glad I held off on buying F22. But, I'm not going to buy TAW either! Even though I think EF2000 was a great product when I had it, the troubles with DiD about these same very things during the "Super" ef2000/tactom additions was just this bad to keep me away from any more of their products. (unless I heard otherwise...and I haven't). I especially like this quote from DiD on that article: "DID included AWACS and ACMI in ADF: no other company ever offered this functionality - and all at no extra charge to the buyer! Unfortunately ..." At no extra charge!? Well, thaaaAAaaaankYOU! I think "new" functionality is the name of the game in the entertainment industry. Every game in one way or another that has been any good at all has added some new functionality that different than before. Else we would still be flying 1985'ish sims! Thats just a rediculous statement. It still cost some bucks, and that functionality is included in that...sheeesh Leave it to DiD... I'll stick with Jane's -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Jeff Needs" Subject: Re: (fscombat) VOR Freqs Date: 23 Mar 1998 18:35:50 -0600 airnav.com is a great on-line resource. -----Original Message----- >A little off topic, but I was wondering if any of you guys who also do the >"civil aviation" thing can reccommend a resource on the net for airport >freqs, (VOR, ATIS, etc...) and maps would be even cooler. :) > >Thanks, >Billy - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Ken" Subject: Re: (fscombat) Question Date: 23 Mar 1998 17:12:19 -0800 Check out www.amazon.com because they have everything. Timber -----Original Message----- > > I think the correct title is "Fox 2!" > > >______________________________ Reply Separator _________________________________ >Subject: (fscombat) Question >Author: at wg-ral-smtp >Date: 3/23/98 10:42 AM > > >Trying to find the book mentioned on the mailing list, Fox One, by >Cunningham..Fly Naval Air but no success. Would anyone have the ISBN number, >and first name of the author so I can order it? A great book to get is "Iron >Claw" by Sherman Baldwin ISBN O-553-57748-4. True story of what it's like on >a carrier during the gulf war flying an EA-6B Prowler stationed on the USS >Midway. Anyone who wants to know what's like to land on a Carrier at night >can get a idea of how hard it really is. > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Question Date: 24 Mar 1998 01:54:15 -0800 Its Fox Two.... Try finding it online, that's where I got mine. It's out of print you will need to find a used one.... FOX TWO The Story of America's first ace in Vietnam Randy Cunningham with Jeff Ethell ISBN 0-446-35458-9 -Neko ---------- > From: Dan Champagne > To: fscombat@lists.xmission.com > Subject: (fscombat) Question > Date: Monday, March 23, 1998 6:42 AM > > Trying to find the book mentioned on the mailing list, Fox One, by > Cunningham..Fly Naval Air but no success. Would anyone have the ISBN > number, and first name of the author so I can order it? A great book to get > is "Iron Claw" by Sherman Baldwin ISBN O-553-57748-4. True story of what > it's like on a carrier during the gulf war flying an EA-6B Prowler > stationed on the USS Midway. Anyone who wants to know what's like to land > on a Carrier at night can get a idea of how hard it really is. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) ADF owners unite, time to ask DID for a fair upgrade price.... Date: 24 Mar 1998 02:52:11 -0800 ---------------- letter to DID ---------------- Below is a message I posted at www.combatsim.com's message board regarding your decision to charge full price for TAW to ADF owners. I feel you made a deal with your customers and they paid with that in mind. Changing your price after your customer paid is unacceptable. You need to give your ADF customers a $20 rebate on TAW bringing its cost to $30. If you don't do this you will have charge $100 dollars for TAW. If you think I will give you another $50 dollars to complete an unfinished product your wrong. You may be very proud of all your accomplishments but note your marketing needs work. You're so proud of your awards but we the buyer are your judges. We give the $. I judge ADF as an incomplete product. You charged me full price for it. Please consider your customers. We really do want a fair resolustion to this. I have defended the good parts of ADF for months now. It has promise I'd say. Now with this treatment no product is worth it. You cannot treat me this way. You cannot go back on your word. I funded you. You OWE me. Offer an upgrade rebate. It's the FAIR thing to do. Thanks for your time... -------- letter at www.combatsim.com -------- As far as I'm concered DID sold me ADF as a prequel to TAW. It is not a standalone product. They charged me full price for ADF. I paid it knowing that I would be supported and it would turn into a full product with TAW. TAW was to be an upgrade for ADF owners. This changing of tune is like saying that DID doesn't support thier products. If ADF was a standalone product we wouldn't need TAW to complete it. They are charging full price for to half products. TAW being a complete product doesn't change that I already paid the full price of addmistion. A promise is a promise. We had a deal. I paid for a service and now they wish to charge me twice for it. I want an upgrade path. There are many sims out there and I will be buying those. DID won't see my money till they make good on thier promise. DID needs to offer a 20$ rebate check to ADF owners. This should bring the price down to $30 for the upgrade. New buyers should have to pay full price for TAW ~$50. I would consider this very fair to all concerned and I think thsi is what they should have done from the beginning. -neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Ken Richardson" Subject: Re: (fscombat) Check this one out Date: 24 Mar 1998 12:00:03 -0400 Now isn't that a sneaky thing to do! I passed on my comments via the feedback link on DID's web page. Maybe if enough of us view our opinions they may at least consider giving us a mail in coupon or something. Ken Richardson krichar@ns.sympatico.ca ---------- > From: Michael Nielsen > To: fscombat@lists.xmission.com > Subject: (fscombat) Check this one out > Date: Monday, March 23, 1998 5:53 PM > > Hi guys! > > Check out http://www.pcme.com/strike/didup/didup.htm > > - what do you think about that? > > > Regards > -Porta - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: (fscombat) Price of TAW is NOTHING to do with DID! Date: 24 Mar 1998 20:08:30 -0000 Just thought I'd mention this, after a big rant I had on the EF2000 Mailing list: TAW's pricing arrangement is **beyond DID's control**. Moaning at DID is going to do nothing to help them whatsoever. It is their SOFTWARE PUBLISHER that is the problem. DID have changed to a different publisher after ADF, and the new publisher (supposedly Bullfrog or Infogrames, but I'm not sure) wants as much money as possible. Therefore, TAW is going to have to be a stand-alone product, or it wouldn't be worth them publishing it at all. Moan at the publisher (if someone can find out who it is), and see if you can rectify this. DID can't do much about it. Moaning at DID is like moaning at your car manufacturer about the price of new tyres! Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan "Existence is a race against time to become immune to intergalactical oblivion. The Dinosaurs failed. Will we?" -- Me - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) ADF owners unite, time to ask DID for a fair upgrade price.... Date: 24 Mar 1998 16:55:55 -0500 Well, I can't argue with that. William Neko wrote: > > ---------------- > letter to DID > ---------------- > Below is a message I posted at www.combatsim.com's message board regarding > your decision to charge full price for TAW to ADF owners. > > I feel you made a deal with your customers and they paid with that in mind. > Changing your price after your customer paid is unacceptable. You need to > give your ADF customers a $20 rebate on TAW bringing its cost to $30. If > you don't do this you will have charge $100 dollars for TAW. If you think > I will give you another $50 dollars to complete an unfinished product your > wrong. You may be very proud of all your accomplishments but note your > marketing needs work. You're so proud of your awards but we the buyer are > your judges. We give the $. I judge ADF as an incomplete product. You > charged me full price for it. Please consider your customers. We really > do want a fair resolustion to this. I have defended the good parts of ADF > for months now. It has promise I'd say. Now with this treatment no > product is worth it. You cannot treat me this way. You cannot go back on > your word. I funded you. You OWE me. Offer an upgrade rebate. It's the > FAIR thing to do. > > Thanks for your time... > > -------- > letter at www.combatsim.com > -------- > As far as I'm concered DID sold me ADF as a prequel to TAW. It is not a > standalone product. > They charged me full price for ADF. I paid it knowing that I would be > supported and it would > turn into a full product with TAW. TAW was to be an upgrade for ADF owners. > This changing of > tune is like saying that DID doesn't support thier products. If ADF was a > standalone product we > wouldn't need TAW to complete it. They are charging full price for to half > products. TAW being a > complete product doesn't change that I already paid the full price of > addmistion. A promise is a > promise. We had a deal. I paid for a service and now they wish to charge me > twice for it. I want > an upgrade path. There are many sims out there and I will be buying those. > DID won't see my > money till they make good on thier promise. DID needs to offer a 20$ rebate > check to ADF > owners. This should bring the price down to $30 for the upgrade. New buyers > should have to pay > full price for TAW ~$50. I would consider this very fair to all concerned > and I think thsi is what > they should have done from the beginning. > > -neko > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Jim Belcher Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! Date: 24 Mar 1998 14:57:03 -0700 Sorry, but you have posted incorrect information. DID's publisher is Ocean/Infogrames and has been so for the last few years. As far as *I* know, the recent pricing information about TAW has come from directly from DID, not Infogrames. In fact I always assumed TAW would be an upgrade for present F22ADF owners. And it may still be. I would advise everyone to just keep cool for the next week until we can get this sorted out. There are a lot of issues to deal with, a lot of people involved, and it will take a bit of time. And please don't send me personal hate mail! I, like you, would like to see an upgrade offer in place for purchasers of F22ADF. Regards, Jim Infogrames/ Fighter Duel 2.0 >Just thought I'd mention this, after a big rant I had on the EF2000 >Mailing list: > >TAW's pricing arrangement is **beyond DID's control**. Moaning at DID is >going to do >nothing to help them whatsoever. It is their SOFTWARE PUBLISHER that is >the problem. > >DID have changed to a different publisher after ADF, and the new publisher >(supposedly >Bullfrog or Infogrames, but I'm not sure) wants as much money as possible. >Therefore, TAW >is going to have to be a stand-alone product, or it wouldn't be worth them >publishing it >at all. > >Moan at the publisher (if someone can find out who it is), and see if you >can rectify >this. DID can't do much about it. Moaning at DID is like moaning at your >car manufacturer >about the price of new tyres! > >Douglas "MadCow(an)" Cowan > >Glasgow, Scotland > >Email: d.cowan@ukonline.co.uk >ICQ: 1254762 >!NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > >"Existence is a race against time to become immune to >intergalactical oblivion. The Dinosaurs failed. Will we?" >-- Me > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: alan.chapman@wg.com Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! Date: 24 Mar 1998 17:14:24 -0500 How tidy. Nice try, but DID can't absolve themselves from all responsibility in the pricing and packaging of their products. If they have a game that is anywhere near as good as they say ADF/TAW is, then they definitely have the leverage to strike a deal with a software publisher and dictate the packaging methods. IMHO it is the how TAW is packaged, not the price, that is the factor here. If TAW is only available bundled with (or otherwise integrated with) ADF which many loyal customers have already paid for then DID is making a mistake, because they clearly suggested that people buy ADF first and then buy TAW later when it was available. If, however TAW does not include ADF then they are justified in asking $50 for it if they feel it's that good, the market will either support it or the price will drop. If they offer the two products separately but also offer them bundled at a substantial savings, then they should offer some savings in the form of an upgrade price to existing owners of ADF. This is just basic the marketing practices of any company that wants to keep it's customers. The bottom line is, as a company you don't want to do anything to make the perceived value of the product your customers just bought worthless, (or near worthless) and that is exactly what they will be doing if they don't offer TAW stand alone or an upgrade price to ADF owners. This hiding behind the publisher crap is just that, crap. - Blaze ______________________________ Reply Separator _________________________________ Author: at wg-ral-smtp Just thought I'd mention this, after a big rant I had on the EF2000 Mailing list: TAW's pricing arrangement is **beyond DID's control**. Moaning at DID is going to do nothing to help them whatsoever. It is their SOFTWARE PUBLISHER that is the problem. DID have changed to a different publisher after ADF, and the new publisher (supposedly Bullfrog or Infogrames, but I'm not sure) wants as much money as possible. Therefore, TAW is going to have to be a stand-alone product, or it wouldn't be worth them publishing it at all. Moan at the publisher (if someone can find out who it is), and see if you can rectify this. DID can't do much about it. Moaning at DID is like moaning at your car manufacturer about the price of new tyres! Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan "Existence is a race against time to become immune to intergalactical oblivion. The Dinosaurs failed. Will we?" -- Me - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! Date: 24 Mar 1998 17:59:34 -0500 >Sorry, but you have posted incorrect information. DID's publisher is >Ocean/Infogrames and has been so for the last few years. As far as *I* >know, the recent pricing information about TAW has come from directly from >DID, not Infogrames. In fact I always assumed TAW would be an upgrade for >present F22ADF owners. And it may still be. I would advise everyone to >just keep cool for the next week until we can get this sorted out. There >are a lot of issues to deal with, a lot of people involved, and it will >take a bit of time. > >And please don't send me personal hate mail! I, like you, would like to >see an upgrade offer in place for purchasers of F22ADF. Well, I actually agree with Jim on this one. Through the EF2000 days, people (and maybe DiD itself) blamed the publisher (Ocean) for the deal with the upgrades to EF2000 back then. To put it on DiD's publishers again is just not right. Even if it is the publishers, DiD should have learned from it back when....its all their doing in the end... I read an article way back in Aviation Week and Space Technology that DiD was working with some government with F22...maybe they figure they can give the shaft to the loyal customer and have something else to keep their heads above water....just my ideas. -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! Date: 24 Mar 1998 22:26:56 -0800 Bull, DID setup this situation. It's like moaning at the car manufacturer when the dealer is ripping u off. But tires, don't buy that analogy. DiD better do something to make it's publisher aware of the situation it's facing or they will lose many many sales that were already sure buys. That's something they can't afford to do. The small price hike won't make up for lost buyers who pre-invested in ADF and won't pay $50 more for a new sim. They could be making $30 on just fine. They need to offer a rebate to all ADF owners. They have stated that they may do this in the US. We shall see. -neko ---------- > From: Douglas Cowan > To: FS Combat Mailing List > Subject: (fscombat) Price of TAW is NOTHING to do with DID! > Date: Tuesday, March 24, 1998 12:08 PM > > Just thought I'd mention this, after a big rant I had on the EF2000 Mailing list: > > TAW's pricing arrangement is **beyond DID's control**. Moaning at DID is going to do > nothing to help them whatsoever. It is their SOFTWARE PUBLISHER that is the problem. > > DID have changed to a different publisher after ADF, and the new publisher (supposedly > Bullfrog or Infogrames, but I'm not sure) wants as much money as possible. Therefore, TAW > is going to have to be a stand-alone product, or it wouldn't be worth them publishing it > at all. > > Moan at the publisher (if someone can find out who it is), and see if you can rectify > this. DID can't do much about it. Moaning at DID is like moaning at your car manufacturer > about the price of new tyres! > > Douglas "MadCow(an)" Cowan > > Glasgow, Scotland > > Email: d.cowan@ukonline.co.uk > ICQ: 1254762 > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > "Existence is a race against time to become immune to > intergalactical oblivion. The Dinosaurs failed. Will we?" > -- Me > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! Date: 24 Mar 1998 22:30:31 -0800 BINGO, JOKER, JACKPOT!!! exactly... -neko ---------- > From: alan.chapman@wg.com > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! > Date: Tuesday, March 24, 1998 2:14 PM > > > How tidy. > > Nice try, but DID can't absolve themselves from all responsibility in the > pricing and packaging of their products. If they have a game that is anywhere > near as good as they say ADF/TAW is, then they definitely have the leverage to > strike a deal with a software publisher and dictate the packaging methods. > > IMHO it is the how TAW is packaged, not the price, that is the factor here. > If TAW is only available bundled with (or otherwise integrated with) ADF which > many loyal customers have already paid for then DID is making a mistake, > because they clearly suggested that people buy ADF first and then buy TAW > later when it was available. If, however TAW does not include ADF then they > are justified in asking $50 for it if they feel it's that good, the market > will either support it or the price will drop. > > If they offer the two products separately but also offer them bundled at a > substantial savings, then they should offer some savings in the form of an > upgrade price to existing owners of ADF. This is just basic the marketing > practices of any company that wants to keep it's customers. The bottom line > is, as a company you don't want to do anything to make the perceived value of > the product your customers just bought worthless, (or near worthless) and that > is exactly what they will be doing if they don't offer TAW stand alone or an > upgrade price to ADF owners. > > This hiding behind the publisher crap is just that, crap. > > - Blaze > > ______________________________ Reply Separator _________________________________ > Subject: (fscombat) Price of TAW is NOTHING to do with DID! > Author: at wg-ral-smtp > Date: 3/24/98 8:08 PM > > > Just thought I'd mention this, after a big rant I had on the EF2000 Mailing > list: > > TAW's pricing arrangement is **beyond DID's control**. Moaning at DID is going > to do > nothing to help them whatsoever. It is their SOFTWARE PUBLISHER that is the > problem. > > DID have changed to a different publisher after ADF, and the new publisher > (supposedly > Bullfrog or Infogrames, but I'm not sure) wants as much money as possible. > Therefore, TAW > is going to have to be a stand-alone product, or it wouldn't be worth them > publishing it > at all. > > Moan at the publisher (if someone can find out who it is), and see if you can > rectify > this. DID can't do much about it. Moaning at DID is like moaning at your car > manufacturer > about the price of new tyres! > > Douglas "MadCow(an)" Cowan > > Glasgow, Scotland > > Email: d.cowan@ukonline.co.uk > ICQ: 1254762 > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > "Existence is a race against time to become immune to > intergalactical oblivion. The Dinosaurs failed. Will we?" > -- Me > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: william henning Subject: Re: (fscombat) Price of TAW is NOTHING to do with DID! Date: 25 Mar 1998 05:45:58 -0500 Just saw on Combatsims page that DID will offer a rebate for ADF users. William Neko wrote: > > Bull, DID setup this situation. It's like moaning at the car manufacturer > when the dealer is ripping u off. But tires, don't buy that analogy. DiD > better do something to make it's publisher aware of the situation it's > facing or they will lose many many sales that were already sure buys. > That's something they can't afford to do. The small price hike won't make > up for lost buyers who pre-invested in ADF and won't pay $50 more for a new > sim. They could be making $30 on just fine. They need to offer a rebate > to all ADF owners. They have stated that they may do this in the US. We > shall see. > -neko > > ---------- > > From: Douglas Cowan > > To: FS Combat Mailing List > > Subject: (fscombat) Price of TAW is NOTHING to do with DID! > > Date: Tuesday, March 24, 1998 12:08 PM > > > > Just thought I'd mention this, after a big rant I had on the EF2000 > Mailing list: > > > > TAW's pricing arrangement is **beyond DID's control**. Moaning at DID is > going to do > > nothing to help them whatsoever. It is their SOFTWARE PUBLISHER that is > the problem. > > > > DID have changed to a different publisher after ADF, and the new > publisher (supposedly > > Bullfrog or Infogrames, but I'm not sure) wants as much money as > possible. Therefore, TAW > > is going to have to be a stand-alone product, or it wouldn't be worth > them publishing it > > at all. > > > > Moan at the publisher (if someone can find out who it is), and see if you > can rectify > > this. DID can't do much about it. Moaning at DID is like moaning at your > car manufacturer > > about the price of new tyres! > > > > Douglas "MadCow(an)" Cowan > > > > Glasgow, Scotland > > > > Email: d.cowan@ukonline.co.uk > > ICQ: 1254762 > > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan > > > > "Existence is a race against time to become immune to > > intergalactical oblivion. The Dinosaurs failed. Will we?" > > -- Me > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: John Hirst Subject: (fscombat) [Fwd: [ef2000] TAW] Date: 25 Mar 1998 12:18:49 +0000 This is a multi-part message in MIME format. --------------5260AF499EC899B2456D5D7F Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit --------------5260AF499EC899B2456D5D7F Content-Type: message/rfc822 Content-Transfer-Encoding: 7bit Content-Disposition: inline Return-Path: owner-ef2000@thegate.gamers.org Delivered-To: tb06@dial.pipex.com Received: (qmail 21229 invoked from network); 25 Mar 1998 05:30:38 -0000 Received: from sandstorm.dial.pipex.net (158.43.128.20) by snowstorm.dial.pipex.net with SMTP; 25 Mar 1998 05:30:38 -0000 Received: (qmail 29376 invoked by uid 5014); 25 Mar 1998 05:30:37 -0000 Delivered-To: d#-thecleaner@dial.pipex.com Received: (qmail 29371 invoked from network); 25 Mar 1998 05:30:37 -0000 Received: from thegate.gamers.org (128.205.37.150) by depot.dial.pipex.com with SMTP; 25 Mar 1998 05:30:37 -0000 Received: (from majordomo@localhost) by thegate.gamers.org (8.8.5/8.8.7) id AAA18156 for ef2000-outgoing; Wed, 25 Mar 1998 00:24:59 -0500 Received: from mhro1.mayo.edu (mhro1.mayo.edu [129.176.100.75]) by thegate.gamers.org (8.8.5/8.8.7) with ESMTP id AAA18152 for ; Wed, 25 Mar 1998 00:24:53 -0500 Received: from excsrv04.mayo.edu by mhro1.mayo.edu with ESMTP; Tue, 24 Mar 1998 23:24:48 -0600 Received: by excsrv04.mayo.edu with Internet Mail Service (5.0.1458.49) id ; Tue, 24 Mar 1998 23:24:49 -0600 Message-ID: <4FB90FAF795BD1119E6D0060080824781B050F@excsrv12.mayo.edu> X-Priority: 3 MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1458.49) Content-Type: text/plain Sender: owner-ef2000@gamers.org Precedence: bulk Reply-To: ef2000@gamers.org Here it is straight from combatsim. I suppose many of you have already read this, but for those that have not here it is... Now can we stop bashing DID before they screw anyone and let them screw up first and then bash them? Anyone? John perhaps? About ten days back our Simon Kershaw interview broke the news implying that TAW would not be offered as an upgrade. We were as surprised as anyone. This decision has sparked a great deal of heat and some light, and an OFFICIAL statement from DiD is now public. Here it is: Digital Image Design (DID), would like to respond to recent misrepresentations of its position with regard to the forthcoming release of Total Air War (TAW), later this year. Following so soon after the recent release of our free patch for ADF, we were not prepared to announce any details regarding TAW until they had been finalised: globally. However, we now recognize a real need to put an end to the pointless, and often misinformed speculation to be found across the Flight Sim Forums. It has snowballed out of all proportion in relation to what DID might be expected to have, at this stage, finalised or announced, regarding dates, prices and possible upgrade-paths World-Wide. We can assure the many dedicated users of F-22 ADF that they have been neither forgotten nor ignored. On the contrary, we have been and continue to rigorously pursue ways to meet and exceed their expectations; both in terms of TAW's content and by establishing a satisfactory upgrade path from ADF. We do all live in a fiercely competitive commercial environment. The very survival of DID must ultimately depend upon our maintaining the delicate balance between both commercial reality and our vision. We know that any reasonable person will appreciate this. We were faced with a dilemma. Certainly, it was clear to us that TAW should be a standalone product. At the same time, DID do have a long and clearly demonstrable tradition of both welcoming, respecting, and taking on board reasoned and rational suggestions for our products (the rest we ignore). If DID is guilty, then it is guilty of allowing TAW to evolve and grow into a stand-alone product: beyond expectation or recognition. As ADF grew, so did TAW. We asked ourselves 'why restrict ourselves to just another add on; let's push back the boundaries'. TAW is more strategy than simulation, we hope it will be recognised as a milestone product in it's own right. Having said all that the current status for the release of TAW is as follows:- Launch Date scheduled for Q3. 1998, Worldwide. For existing ADF owners In North America, DID and Ocean will set up a rebate system (similar to F-22 ADF for EF2000 V2) and/or an electronic ordering system; providing a reduced price mail-order upgrade-path for our existing ADF owners. For Europe and rest of the world, similar plans are progressing. Further product and upgrade details and prices will be made available in the near future on our web site at www.did.com. Thank you for your continuing support. Martin Kenwright, ==== The EF2000 E-Mail List Server ====------>>> Send MAIL to: ef2000@gamers.org Send COMMANDS to: majordomo@gamers.org Common commands are: HELP and unsubscribe ef2000 All mails archived at http://www.gamers.org/forums/hypermail/ef2000 === Flying ... but not as we know it, Jim ====---->>> --------------5260AF499EC899B2456D5D7F-- - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) Fractal Texture Mapping Date: 25 Mar 1998 14:51:22 -0500 Oh no. A mathematician in the crowd! Everyone run for cover! :-) I like how you're thinking. What we see commonplace today, if recommended 10 years ago, would have been called absurd. Personally, I don't think you need fractals to create that effect - I think you just want to make subtle changes as a process is repeated. I think the remarkable thing about fractals is how certain patterns are in fact repeated - the phenomenon of order springing from randomness/chaos (I'm not exactly sure of all the implications of fractals, though). So that would seem to be counter productive to what you are suggesting. Along the same lines, do you notice how 3-D objects seem to "stick out" from the surroundings? The outlines of objects are crisp and clean, while the background, sometimes due to jpg compression, has a much lower resolution? There should be a routine generated to equalize the resolution of all things of equal distance from the viewer. I know, not many answers, but something to bring up... E Larson > ---------- > From: Douglas Cowan[SMTP:d.cowan@ukonline.co.uk] > Reply To: fscombat@lists.xmission.com > Sent: Monday, March 23, 1998 8:45PM > To: FS Combat Mailing List" "EF2000 / > ADF Mailing List > Subject: (fscombat) Fractal Texture Mapping > > This is just a silly idea I've come up with, and may or may not have > any use whatsoever > in the "real" computing world... > > Basically, with 3D cards, polygon limits and textures are no longer > much of a problem. > The problem is, that everything is just *too* clear and crisp -- > everything is perfect. > > Go out into the real world and look around. Are trees made of bark > that constantly > repeats itself? Do roads consist of one little piece of tarmac > repeated a few hundred > thousand times? No, of course not! > > The real world is a lot more random, so how can this be created on a > computer? Sure, have > a set texture for an object, but is there someone somewhere out there > bright enough to > design a 3D engine (or card) which will automatically *subtly* alter > the texture each > time it is repeated, hence giving a more realistic looking object? > > I know that fractals can be used to create all sorts of wonderful > things: maybe they > could be used here. The problem with it randomly altering the texture > each time it's > used, is that each texture would need to remain the same with each > frame. I'm sure this > could be worked around though... > > Whaddya think? A load of gibberish, or a fairly decent idea? > > Douglas "MadCow(an)" Cowan > > Glasgow, Scotland > > Email: d.cowan@ukonline.co.uk > ICQ: 1254762 > !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) [Fwd: [ef2000] TAW] Date: 25 Mar 1998 23:14:34 -0500 Well, its nice to see that DiD listened to the crowd who voice their opinion (like here!) and WE got them to change their mind... Good job guys! -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Spyder Subject: (fscombat) All's Quite Date: 26 Mar 1998 22:02:07 -0600 So where is everybody today? Haven't seen an email from FSCombat all day. I suppose you all got copies of F15 last night. :-) -- | | ____(0)____ ------------===(\] (.) [/)===------------ *^ Q o o Q ^* fly low - fly fast EF2000 Spyder spyder@escape.ca ICQ: 9638380 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: TBest90662 Subject: Re: (fscombat) All's Quite Date: 26 Mar 1998 23:13:11 EST I haven't received OE yet. I'm waiting though. Received a package from UPS a few hours ago. I was so excited. I was ripping through the rapping to find a pair of shoes my mom ordered. Oh well. Terry - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Philip Sutton" Subject: Re: (fscombat) All's Quite Date: 27 Mar 1998 21:13:49 +1200 Not in New Zealand, we might have to wait months (Grrr)!! :-( ================================================================ Regards, Philip Sutton. ================================================================ -----Original Message----- >So where is everybody today? Haven't seen an email from FSCombat all >day. I suppose you all got copies of F15 last night. :-) >-- > | > | > ____(0)____ > ------------===(\] (.) [/)===------------ > *^ Q o o Q ^* > fly low - fly fast EF2000 > >Spyder >spyder@escape.ca >ICQ: 9638380 > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Philip Sutton" Subject: Re: (fscombat) All's Quite Date: 27 Mar 1998 21:13:49 +1200 Not in New Zealand, we might have to wait months (Grrr)!! :-( ================================================================ Regards, Philip Sutton. ================================================================ -----Original Message----- >So where is everybody today? Haven't seen an email from FSCombat all >day. I suppose you all got copies of F15 last night. :-) >-- > | > | > ____(0)____ > ------------===(\] (.) [/)===------------ > *^ Q o o Q ^* > fly low - fly fast EF2000 > >Spyder >spyder@escape.ca >ICQ: 9638380 > > > >- > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 27 Mar 1998 02:54:18 -0800 Just got it myself. Played it some at work on a slow 133 no 3dfx worked marginally hehe. Like flight model. Some gripes. Will see if they disapear before posting list of likes.. -neko ---------- > From: Spyder > To: FSCOMBAT > Subject: (fscombat) All's Quite > Date: Thursday, March 26, 1998 8:02 PM > > So where is everybody today? Haven't seen an email from FSCombat all > day. I suppose you all got copies of F15 last night. :-) > -- > | > | > ____(0)____ > ------------===(\] (.) [/)===------------ > *^ Q o o Q ^* > fly low - fly fast EF2000 > > Spyder > spyder@escape.ca > ICQ: 9638380 > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 27 Mar 1998 06:53:07 -0500 ------ =_NextPart_000_01BD594D.006959A0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Yep....you hit the nail on the head Spyder! I picked up my copy on = Tuesday, and have been burning the midnight candle reading the manual, = and attempting to fly the darn thing with some consistency! = Additionally, I received ~ 200 e-mails from the F-15 list last = night......no time for anything else right now! Things will probably = pickup around here again when the F-15 "no-sleep" frenzy dies down a = little! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Thursday, March 26, 1998 11:02 PM So where is everybody today? Haven't seen an email from FSCombat all day. I suppose you all got copies of F15 last night. :-) -- | | ____(0)____ ------------=3D=3D=3D(\] (.) [/)=3D=3D=3D------------ *^ Q o o Q ^* fly low - fly fast EF2000 Spyder spyder@escape.ca ICQ: 9638380 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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BQAAAFJFOiAAAAAAAwANNP03AACd8Q== ------ =_NextPart_000_01BD594D.006959A0-- - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Douglas Cowan" Subject: Re: (fscombat) Fractal Texture Mapping Date: 26 Mar 1998 21:28:33 -0000 > Oh no. A mathematician in the crowd! Everyone run for cover! :-) I wondered why that posting seemed to be ignored ;) I feel that computer graphics -- though indeed very nice -- still have an extremely long way to go before matching the real world -- creating true, virtual reality... Not sure what career I'll be going into (I'm 16 at school just now). It's going to be computing, aeronautics, or chemistry, maths, physics, engineering, genetics. Basically I don't know. Anyway, I'll let you all know if I ever program a 3D engine which varies the textures -- via fractals or whatever! Douglas "MadCow(an)" Cowan Glasgow, Scotland Email: d.cowan@ukonline.co.uk ICQ: 1254762 !NEW! Webpage (UC) : http://web.ukonline.co.uk/d.cowan "Existence is a race against time to become immune to intergalactical oblivion. The Dinosaurs failed. Will we?" -- Me - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: RE: (fscombat) All's Quiet Date: 27 Mar 1998 12:16:16 -0700 (MST) >From: James Schuldes >To: FSCOMBAT >Subject: RE: (fscombat) All's Quite >Date: Fri, 27 Mar 1998 07:37:13 -0600 >X-Priority: 3 >MIME-Version: 1.0 >X-Mailer: Internet Mail Service (5.0.1457.3) >Content-Type: text/plain; > charset="iso-8859-1" > >My Officer's Edition arrived - and what can I say - IMPRESSIVE!!!! >Very, very nice! > >Has anyone tanked up yet??? I finally managed to do one :-) > >Snak, out! > > -----Original Message----- > From: Spyder [SMTP:spyder@escape.ca] > Sent: Friday, March 27, 1998 7:17 AM > To: FSCOMBAT > Subject: (fscombat) All's Quite > > So where is everybody today? Haven't seen an email from >FSCombat all > day. I suppose you all got copies of F15 last night. :-) > -- > | > | > ____(0)____ > ------------===(\] (.) [/)===------------ > *^ Q o o Q ^* > fly low - fly fast EF2000 > > Spyder > spyder@escape.ca > ICQ: 9638380 > > > > - > To unsubscribe to fscombat, send an email to >"majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old >messages send > "help" to the same address. Do not use quotes in your >message. > ******************************************************* Callsign: Skyfighters/Hornet - Dale, Warbirds - cdb- ICQ# 3351618 Home Page: http://www.inficad.com/~cdb Visit the Cyber Wings of the World http://www.inficad.com/~cdb/CWW/CWW.html To join the CWW (Mac) or FSCombat (PC) listserver: http://www.inficad.com/~cdb/CWW/Media/listsub.html ******************************************************* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Loxodont Thomson Subject: Re: (fscombat) Fractal Texture Mapping Date: 27 Mar 1998 14:42:52 -0800 At 09:28 PM 3/26/98 -0000, you wrote: >> Oh no. A mathematician in the crowd! Everyone run for cover! :-) > >I wondered why that posting seemed to be ignored ;) > >I feel that computer graphics -- though indeed very nice -- still have an extremely long >way to go before matching the real world -- creating true, virtual reality... Man, I'm not sure about that statement, I was pretty tricked at some scenes in the movie "Toy Story." That movie is 100% computer graphix and when you watch the toys racing along the asphalt etween car tires at 40+ fps, I mean, I was really impressed...It may see "too clean" but they added attention to that at times also, you get a real sense of environment. Anyway, go rent the movie and be impressed. Lox "Toke" Thomson - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Splashman Subject: Re: (fscombat) All's Quite Date: 27 Mar 1998 21:32:41 EST In a message dated 98-03-27 06:52:12 EST, you write: << Additionally, I received ~ 200 e-mails from the F-15 list last night......no time for anything else right now! >> Hey Lanny, What's the address for the list? Got my copy of F-15 Wednesday - just happened to see it in the window of EB while on business at the mall. Boy was I surprised. They even had a Falcon 4.0 box on the shelf, unfortunately it was one of those empty ones with the "available soon" stickers on it!! Later, Splash - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) All's Quite Date: 27 Mar 1998 21:49:32 -0500 >So where is everybody today? Haven't seen an email from FSCombat all >day. I suppose you all got copies of F15 last night. :-) >-- Ahhh yes, I got my copy of F15 OE yesterday and have been perusing the manual. Got it installed, but no flying yet. I suppose I'm going to have to jump in the cockpit and take those training missions with book in hand, as this things complicated! Just reading the manual just ain't hackin' it ;) But thats a cool thing ;) -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) Cheap 3d glasses for our sims?? Date: 28 Mar 1998 02:26:00 -0800 I have a find I'd like to reccomend to my fellow pilots. This one might not be for everyone but I think you might want to give it a try. I'm glad I did. This may be for people who can make thier eyes go crosseyed and solve 3d puzzles while driving a car. I found glasses that will make anything more 3d. They pronounce the paralax. They work best on things that have differant values and saturations in the colors. A game with all the colors at full satuation and no smooth changes in lighting will not work. On the other end quake is fantastic. You need a 3dfx to take advantage of these as the colors must be smooth and transitions between things cant be pixelated. I tried f15 and it works well IMHO. The way I think it works: One lens is magnified slightly and tinted. The other is normal. By doing this each eyes sees a differant image even though its a flat screen your pronouncing paralax. This adds contrast between things and also slightly changes the image size faking paralax. Things all basically one value in the background seem to go to infininty. The effects of lighting on the foreground jet seem to pop off the screen. On a large screen TV at work some jet videos were amazingly cool. Larger screens are better but my 14 works good for me I still see the effect. Some people at work couldn't see it as well as me so some may not see it so well. The glasses are flipable. So depending on your dominant eye you can switch the lens eye around. I can't wait to take it to the movies for Jackie Chan! The company has a 30 day money back so you have no fears. Only $30 for 3d games. Quake was incredibly ideal for this. But a well lighted sim is nice also. The explosions in f15 really pop off nicely away from the bg. I also ordered a great lighter (they have many) and a very very cool little electric full auto pellet machine gun. I got the AK. My boss has the M-16. Both are well constructed and very cool. I like the AK better. They fire 70 pellets very fast and have a good sting. We took his apart it's very nicely engineered if your into that. Its spring air powered. Very nice. Recommend it also. There are pellets all over my office at work. Be warned it has a sting. -neko the place http://www.edgeco.com the glasses http://www.edgeco.com/pages/RV-2001.html?bzFKzgLe;;27 the full auto pellet gun http://www.edgeco.com/pages/K-8211.html?;;22 You can respond to this e-mail online. If you have ICQ my ICQ# is 409606 If you don't have ICQ you can page me through: * My Personal Communication Center: http://wwp.mirabilis.com/409606 (go there and try it!) * Or you can send me e-mail to 409606@pager.mirabilis.com You can download ICQ at http://www.icq.com/ Include your ICQ details in YOUR e-mail signature: http://www.icq.com/emailsig.html neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Sean Tudor Subject: (fscombat) PCME has released new patch for Red Baron II Date: 29 Mar 1998 00:08:32 +1100 I think some people on this list will be interested to know that Rod White at www.pcme.com has released the official "Reality" patch for Reb Baron II. Still no sign of the 3D patch though. ------------------------ Sean Tudor Sydney, Australia ------------------------ This is my cannon, this is my gun One is for bandits, and one is for fun ------------------------ vicious at magna dot com dot au - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Jeff Needs" Subject: (fscombat) F-15 OE? Date: 28 Mar 1998 09:44:44 -0600 This is a multi-part message in MIME format. ------=_NextPart_000_0026_01BD5A2E.233F7A40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I give, I give... Someone please tell me the difference in F15 and OE = (if there is one). I hate buying the same title twice just cause I = wasn't informed well enough before my initial purchase. Thanks Y'all Jeff ------=_NextPart_000_0026_01BD5A2E.233F7A40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
I give, I give... Someone please = tell me the=20 difference in F15 and OE (if there is one).  I hate buying the same = title=20 twice just cause I wasn't informed well enough before my initial=20 purchase.
 
Thanks Y'all
 
Jeff
------=_NextPart_000_0026_01BD5A2E.233F7A40-- - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) F-15 OE? Date: 29 Mar 1998 00:34:53 -0500 If you go to the Janes F-15 web site, you'll see what they say about that OE edition. There is a difference. NOT in the sim, but what is packaged with it. Most importantly from my copy: A HUGE Jet Navigation Chart of the Gulf War area (like 34"x56" or so). An 11x17 frameable phtograph of an F15 in the sky. An F-15 patch for a jacket A F15 postcard picture book A large 18x12 or so box that it comes in. Think thats about it......... -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ -----Original Message----- From: Jeff Needs To: fscombat@lists.xmission.com Date: Saturday, March 28, 1998 10:45 AM Subject: (fscombat) F-15 OE? I give, I give... Someone please tell me the difference in F15 and OE (if there is one). I hate buying the same title twice just cause I wasn't informed well enough before my initial purchase. Thanks Y'all Jeff - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) having prob getting keys to rudder f15 Date: 29 Mar 1998 02:51:00 -0800 f15 rudder prob: cant seem to get my rudder to steer on the ground using keyboard expert mode , expert flight model... no rcs... -neko You can respond to this e-mail online. If you have ICQ my ICQ# is 409606 If you don't have ICQ you can page me through: * My Personal Communication Center: http://wwp.mirabilis.com/409606 (go there and try it!) * Or you can send me e-mail to 409606@pager.mirabilis.com You can download ICQ at http://www.icq.com/ Include your ICQ details in YOUR e-mail signature: http://www.icq.com/emailsig.html neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) f15 rudder taxi Date: 29 Mar 1998 03:10:05 -0800 seems rudder only steers taxi above 50 knts for me?? anybody else similar experience?? -neko You can respond to this e-mail online. If you have ICQ my ICQ# is 409606 If you don't have ICQ you can page me through: * My Personal Communication Center: http://wwp.mirabilis.com/409606 (go there and try it!) * Or you can send me e-mail to 409606@pager.mirabilis.com You can download ICQ at http://www.icq.com/ Include your ICQ details in YOUR e-mail signature: http://www.icq.com/emailsig.html neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: Re: (fscombat) F-15 OE? Date: 29 Mar 1998 19:45:28 -0700 >From: >Message-ID: <000201bd5b90$7d447aa0$6411adce@sturm> >To: >Subject: Re: (fscombat) F-15 OE? >Date: Sun, 29 Mar 1998 13:11:10 -0800 >MIME-Version: 1.0 >Content-Type: text/plain; > charset="iso-8859-1" >Content-Transfer-Encoding: 8bit >X-Priority: 3 >X-MSMail-Priority: Normal >X-Mailer: Microsoft Outlook Express 4.72.2106.4 >X-MimeOLE: Produced By Microsoft MimeOLE V4.72.2106.4 > >Hmmm.... > >Gunn, that's exactly what I got. You sure you recieved an OE edition? Some >guys on F15 list were saying that instead of their OE they got regular >version. Call EA maybe they will send you what you missing. > >Regards, > >Alexei Gershin > > | | > |_(0)_| >------------===( /] ( ) [\ )===------------ > * Q o o Q * > rule the skies >-----Original Message----- >From: Gunn >To: fscombat@lists.xmission.com >Date: Saturday, March 28, 1998 9:32 PM >Subject: Re: (fscombat) F-15 OE? > > >> >>If you go to the Janes F-15 web site, you'll see what they say about that >OE >>edition. There is a difference. NOT in the sim, but what is packaged with >>it. Most importantly from my copy: >> >>A HUGE Jet Navigation Chart of the Gulf War area (like 34"x56" or so). >>An 11x17 frameable phtograph of an F15 in the sky. >>An F-15 patch for a jacket >>A F15 postcard picture book >>A large 18x12 or so box that it comes in. >> >>Think thats about it......... >> >> >>-Gunn >>______________________________________________________________ >>"Flight Simulator - To accurately replicate the physics of flying a >>particular >> aircraft and the surroundings in which it flies". >>---------------------------------------------------- >>Hangar 5O, Sim Mission Debriefs >> GunnSite, Warbirds Gunnsight Developer >> http://www.radix.net/~gunn/hangar50.html >>______________________________________________________________ >> >> -----Original Message----- >> From: Jeff Needs >> To: fscombat@lists.xmission.com >> Date: Saturday, March 28, 1998 10:45 AM >> Subject: (fscombat) F-15 OE? >> >> >> I give, I give... Someone please tell me the difference in F15 and OE >>(if there is one). I hate buying the same title twice just cause I wasn't >>informed well enough before my initial purchase. >> >> Thanks Y'all >> >> Jeff >> >> >>- >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> with "unsubscribe fscombat" in the body of the message. >> For information on digests or retrieving files and old messages send >> "help" to the same address. Do not use quotes in your message. > ******************************************************* Callsign: Skyfighters/Hornet - Dale, Warbirds - cdb- ICQ# 3351618 Home Page: http://www.inficad.com/~cdb Visit the Cyber Wings of the World http://www.inficad.com/~cdb/CWW/CWW.html To join the CWW (Mac) or FSCombat (PC) listserver: http://www.inficad.com/~cdb/CWW/Media/listsub.html ******************************************************* - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) F-15 OE? Date: 29 Mar 1998 22:28:04 -0500 -----Original Message----- >>Hmmm.... >> >>Gunn, that's exactly what I got. You sure you recieved an OE edition? Some >>guys on F15 list were saying that instead of their OE they got regular >>version. Call EA maybe they will send you what you missing. >> >>Regards, >> >>Alexei Gershin What? I don't follow. I read the ad about the Officers Edition before it ever went on sale, and it said what came in it/with it. Well, thats what I got in my bigger than normal box! Plus, it says Officers Edition right on it. I guess *you* have an OE edition too then....check the front of the box at the bottom..... -Gunn - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 30 Mar 1998 11:11:49 -0500 ------ =_NextPart_000_01BD5BCC.A3A334C0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Hey Gunn, you're going to love this one! I've got about 15 hours flying = time.....12 hours manual time, and I still don't know what the heck I'm = doing, ok...... I'm getting better :^) Realistic.....that is a very = good thing! Comms are unbelievable...better comms than LB2! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Friday, March 27, 1998 9:50 PM >So where is everybody today? Haven't seen an email from FSCombat all >day. I suppose you all got copies of F15 last night. :-) >-- Ahhh yes, I got my copy of F15 OE yesterday and have been perusing the manual. Got it installed, but no flying yet. I suppose I'm going to have = to jump in the cockpit and take those training missions with book in hand, = as this things complicated! Just reading the manual just ain't hackin' it = ;) But thats a cool thing ;) -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) f15 rudder taxi Date: 30 Mar 1998 11:26:44 -0500 ------ =_NextPart_000_01BD5BCE.B87CF730 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable I'm not having that problem, but others have stated that they are! = William deleted, reinstalled and installed the latest Glide drivers, and = they seem to work fine now! CJ Martin made a comment that keyboard = sensitivity(?) might have something to do with it.....I think it was = CJ....sorry if wrong CJ! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Sunday, March 29, 1998 6:10 AM seems rudder only steers taxi above 50 knts for me?? anybody else = similar experience?? -neko You can respond to this e-mail online. If you have ICQ my ICQ# is 409606 If you don't have ICQ you can page me through: * My Personal Communication Center: http://wwp.mirabilis.com/409606 (go there and try it!) * Or you can send me e-mail to 409606@pager.mirabilis.com You can download ICQ at http://www.icq.com/ Include your ICQ details in YOUR e-mail signature: http://www.icq.com/emailsig.html neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Gus Lane Subject: Re: (fscombat) All's Quite Date: 30 Mar 1998 13:15:45 -0500 You sound alot like me. After flying for two days, I still don't know what I'm doing. I looked at the mission builder to design some training missions for AtG, but I was intimidated! Have fun Gus Lanny Erdos wrote: > > Hey Gunn, you're going to love this one! I've got about 15 hours flying time.....12 hours manual time, and I still don't know what the heck I'm doing, ok...... I'm getting better :^) Realistic.....that is a very good thing! Comms are unbelievable...better comms than LB2! > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 30 Mar 1998 17:13:13 -0800 Totally agreeeee! I have same time input and am far from visiting online. The detail is wonderful. The flight model is a dream. Hear stability probs but haven't had any yet cuz I'm still only training and making up my own missions to learn specific things. I personally LOVE the graphics. The explosions!!! The contrails very nice. It's very good... -neko ---------- > From: Lanny Erdos > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite > Date: Monday, March 30, 1998 8:11 AM > > Hey Gunn, you're going to love this one! I've got about 15 hours flying time.....12 hours manual time, and I still don't know what the heck I'm doing, ok...... I'm getting better :^) Realistic.....that is a very good thing! Comms are unbelievable...better comms than LB2! > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Gunn [SMTP:gunn@Radix.Net] > Sent: Friday, March 27, 1998 9:50 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > > > > >So where is everybody today? Haven't seen an email from FSCombat all > >day. I suppose you all got copies of F15 last night. :-) > >-- > > > Ahhh yes, I got my copy of F15 OE yesterday and have been perusing the > manual. Got it installed, but no flying yet. I suppose I'm going to have to > jump in the cockpit and take those training missions with book in hand, as > this things complicated! Just reading the manual just ain't hackin' it ;) > > But thats a cool thing ;) > > -Gunn > ______________________________________________________________ > "Flight Simulator - To accurately replicate the physics of flying a > particular > aircraft and the surroundings in which it flies". > ---------------------------------------------------- > Hangar 5O, Sim Mission Debriefs > GunnSite, Warbirds Gunnsight Developer > http://www.radix.net/~gunn/hangar50.html > ______________________________________________________________ > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) f15 rudder taxi Date: 30 Mar 1998 17:14:24 -0800 CJ do you know if there is anything wrong with the rudder for low speed taxi NWS control??? -neko ---------- > From: Lanny Erdos > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) f15 rudder taxi > Date: Monday, March 30, 1998 8:26 AM > > I'm not having that problem, but others have stated that they are! William deleted, reinstalled and installed the latest Glide drivers, and they seem to work fine now! CJ Martin made a comment that keyboard sensitivity(?) might have something to do with it.....I think it was CJ....sorry if wrong CJ! > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Neko [SMTP:maddabbo@MCI2000.com] > Sent: Sunday, March 29, 1998 6:10 AM > To: Fscombat > Subject: (fscombat) f15 rudder taxi > > seems rudder only steers taxi above 50 knts for me?? anybody else similar > experience?? > -neko > > ---------------------------------------------------- > You can respond to this e-mail online. > If you have ICQ my ICQ# is 409606 > If you don't have ICQ you can page me through: > * My Personal Communication Center: http://wwp.mirabilis.com/409606 (go > there and try it!) > * Or you can send me e-mail to 409606@pager.mirabilis.com > You can download ICQ at http://www.icq.com/ > Include your ICQ details in YOUR e-mail signature: > http://www.icq.com/emailsig.html > neko > ---------------------------------------------------- > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 30 Mar 1998 17:17:07 -0800 What's the fastest you've gotten this bird to go? My eagle made just under mach 1.6 at 37,000 feet. Ran her dry doing it. Only guns and contermeasures on at final speed. Used 3 tanks to get there. Maybe a metter flight profile will achieve faster but air getting thin it's hard to get the perfect combo for max acceleration to achieve top speed. I'd love to get her up to mach 2. -neko ---------- > From: Gus Lane > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > Date: Monday, March 30, 1998 10:15 AM > > You sound alot like me. After flying for two days, I still don't know > what I'm doing. I looked at the mission builder to design some training > missions for AtG, but I was intimidated! > > Have fun > Gus > > > > Lanny Erdos wrote: > > > > Hey Gunn, you're going to love this one! I've got about 15 hours flying time.....12 hours manual time, and I still don't know what the heck I'm doing, ok...... I'm getting better :^) Realistic.....that is a very good thing! Comms are unbelievable...better comms than LB2! > > > > Lanny Erdos > > Design Specialist 2 > > lerdos@1st.net (H) > > ODNR Division of Mines & Reclamation > > 1900 East High Ave. > > New Philadelphia, Ohio 44663 > > (330) 339-2207 (office) > > (330) 339-4688 (fax) > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) F15 Date: 30 Mar 1998 18:13:58 -0800 Man I love this sims detail... Anybody else like the stabilize before fuel flows? It's tough to refuel a fully loaded bird. I love it. Very rewarding. Thanks F15 team, a very rewarding sim. The details constantly amaze me. I'm for making it as real as you can. Many seem unhappy by this, so it would have been better to make things with more options. Options to be arcade to real and anywhere inbetween. I guess the inbetween got kinda lost. As far as sounds go, I love em. But I can see that it might be neccessary to have 2 sets in the future. Some simmers just want cool sounds. I would hate to lose the realism just because it's for a smaller market than arcady type simmers. Please keep the realism and find a way to offer both worlds... Hoping to hear an official response the stability issues soon. Patch? -neko Great job F15 team! You can respond to this e-mail online. If you have ICQ my ICQ# is 409606 If you don't have ICQ you can page me through: * My Personal Communication Center: http://wwp.mirabilis.com/409606 (go there and try it!) * Or you can send me e-mail to 409606@pager.mirabilis.com You can download ICQ at http://www.icq.com/ Include your ICQ details in YOUR e-mail signature: http://www.icq.com/emailsig.html neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Splashman Subject: Re: (fscombat) All's Quite Date: 30 Mar 1998 23:17:28 EST In a message dated 98-03-30 20:17:06 EST, you write: << I personally LOVE the graphics. The explosions!!! The contrails very nice. It's very good... -neko >> Agree with the graphics portion, but the sound of the explosion is pretty unfun. Need to borrow some sound files form B2B :-) BTW, the death sounds are pretty chilling. That must be what it sounds like to scream into an oxygen mask. Ugggh ... gives me the shivers whenever I hear it ... and I hear it alot :-) Splash - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Gus Lane Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 00:08:28 -0500 You know, I've never monitored my speed that way. But, I guess your record will be the benchmark I'll try to surpass. Gus Neko wrote: > > What's the fastest you've gotten this bird to go? My eagle made just under > mach 1.6 at 37,000 feet. Ran her dry doing it. Only guns and > contermeasures on at final speed. Used 3 tanks to get there. Maybe a > metter flight profile will achieve faster but air getting thin it's hard to > get the perfect combo for max acceleration to achieve top speed. I'd love > to get her up to mach 2. > -neko > > ---------- > > From: Gus Lane > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) All's Quite > > Date: Monday, March 30, 1998 10:15 AM > > > > You sound alot like me. After flying for two days, I still don't know > > what I'm doing. I looked at the mission builder to design some training > > missions for AtG, but I was intimidated! > > > > Have fun > > Gus > > > > > > > > Lanny Erdos wrote: > > > > > > Hey Gunn, you're going to love this one! I've got about 15 hours > flying time.....12 hours manual time, and I still don't know what the heck > I'm doing, ok...... I'm getting better :^) Realistic.....that is a very > good thing! Comms are unbelievable...better comms than LB2! > > > > > > Lanny Erdos > > > Design Specialist 2 > > > lerdos@1st.net (H) > > > ODNR Division of Mines & Reclamation > > > 1900 East High Ave. > > > New Philadelphia, Ohio 44663 > > > (330) 339-2207 (office) > > > (330) 339-4688 (fax) > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 00:11:20 -0800 Try this drop some bombs over water low. Listen to em come off. Then listen to exposion. Now the great part. The thumps of flak and water hiting the skin of the aircraft is really nice IMHO. Follow a jet in after u shoot it down into the water. Make sure its over water. Guns shot. Make it a big aircraft no guns. You guns only. Watch the SPLASH!! Its great. -neko ---------- > From: Splashman > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > Date: Monday, March 30, 1998 8:17 PM > > In a message dated 98-03-30 20:17:06 EST, you write: > > << I personally LOVE the graphics. The explosions!!! > The contrails very nice. It's very good... > -neko >> > > Agree with the graphics portion, but the sound of the explosion is pretty > unfun. Need to borrow some sound files form B2B :-) BTW, the death sounds > are pretty chilling. That must be what it sounds like to scream into an > oxygen mask. Ugggh ... gives me the shivers whenever I hear it ... and I > hear it alot :-) > > Splash > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 09:29:33 -0500 Did you jett your three bags once they were dry? > ---------- > From: Neko[SMTP:maddabbo@MCI2000.com] > Reply To: fscombat@lists.xmission.com > Sent: Tuesday, March 31, 1998 4:17AM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > What's the fastest you've gotten this bird to go? My eagle made just > under > mach 1.6 at 37,000 feet. Ran her dry doing it. Only guns and > contermeasures on at final speed. Used 3 tanks to get there. Maybe a > metter flight profile will achieve faster but air getting thin it's > hard to > get the perfect combo for max acceleration to achieve top speed. I'd > love > to get her up to mach 2. > -neko > > ---------- > > From: Gus Lane > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) All's Quite > > Date: Monday, March 30, 1998 10:15 AM > > > > You sound alot like me. After flying for two days, I still don't > know > > what I'm doing. I looked at the mission builder to design some > training > > missions for AtG, but I was intimidated! > > > > Have fun > > Gus > > > > > > > > Lanny Erdos wrote: > > > > > > Hey Gunn, you're going to love this one! I've got about 15 hours > flying time.....12 hours manual time, and I still don't know what the > heck > I'm doing, ok...... I'm getting better :^) Realistic.....that is a > very > good thing! Comms are unbelievable...better comms than LB2! > > > > > > Lanny Erdos > > > Design Specialist 2 > > > lerdos@1st.net (H) > > > ODNR Division of Mines & Reclamation > > > 1900 East High Ave. > > > New Philadelphia, Ohio 44663 > > > (330) 339-2207 (office) > > > (330) 339-4688 (fax) > > > > > > > - > > To unsubscribe to fscombat, send an email to > "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages > send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 07:22:49 -0500 ------ =_NextPart_000_01BD5C75.D024E5D0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Yea, I'm up to about 20 hours flight time now, and it looks like I'm = going to need about 4 or 5 times that to actually become anywhere near = proficient in the Mud Hen! I flew a couple single missions (airfield = denial and chem plant attack), and man was it incredible! First mission = consisted of my wingman and I, and one additional element, while the = second mission consisted of an additional Division.....comms where = outstanding between the various elements. There was so much chatter = going on, that it felt like an AMRAAM was going to come crashing through = my monitor .....missiles flying everywhere...too cool! The attention = to detail is there, just like LB 2! This one is definitely a keeper! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Monday, March 30, 1998 1:16 PM You sound alot like me. After flying for two days, I still don't know what I'm doing. I looked at the mission builder to design some training missions for AtG, but I was intimidated!=20 Have fun Gus Lanny Erdos wrote: >=20 > Hey Gunn, you're going to love this one! I've got about 15 hours = flying time.....12 hours manual time, and I still don't know what the = heck I'm doing, ok...... I'm getting better :^) Realistic.....that is = a very good thing! Comms are unbelievable...better comms than LB2! >=20 > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 07:25:37 -0500 ------ =_NextPart_000_01BD5C76.3452A650 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable The only problem that I have had, is once in a great while, when I = boot-up the sim, I don't have any sounds. I simply exit the sim, come = back in, and it is ok! This happens about once every 10 times I enter = the sim. I haven't updated my sound card drivers in a while, so that = may very well be my problem. Other than that, no problems! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Monday, March 30, 1998 8:13 PM Totally agreeeee! I have same time input and am far from visiting online. The detail is wonderful. The flight model is a dream. Hear stability probs but = haven't had any yet cuz I'm still only training and making up my own missions to learn specific things. I personally LOVE the graphics. The = explosions!!!=20 The contrails very nice. It's very good... -neko ---------- > From: Lanny Erdos > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite > Date: Monday, March 30, 1998 8:11 AM >=20 > Hey Gunn, you're going to love this one! I've got about 15 hours = flying time.....12 hours manual time, and I still don't know what the heck I'm doing, ok...... I'm getting better :^) Realistic.....that is a very = good thing! Comms are unbelievable...better comms than LB2! >=20 > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) >=20 >=20 >=20 > -----Original Message----- > From: Gunn [SMTP:gunn@Radix.Net] > Sent: Friday, March 27, 1998 9:50 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite >=20 >=20 >=20 >=20 > >So where is everybody today? Haven't seen an email from FSCombat all > >day. I suppose you all got copies of F15 last night. :-) > >-- >=20 >=20 > Ahhh yes, I got my copy of F15 OE yesterday and have been perusing the > manual. Got it installed, but no flying yet. I suppose I'm going to = have to > jump in the cockpit and take those training missions with book in = hand, as > this things complicated! Just reading the manual just ain't hackin' it = ;) >=20 > But thats a cool thing ;) >=20 > -Gunn > ______________________________________________________________ > "Flight Simulator - To accurately replicate the physics of flying a > particular > aircraft and the surroundings in which it flies". > ---------------------------------------------------- > Hangar 5O, Sim Mission Debriefs > GunnSite, Warbirds Gunnsight Developer > http://www.radix.net/~gunn/hangar50.html > ______________________________________________________________ >=20 >=20 >=20 >=20 > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. >=20 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 07:28:26 -0500 ------ =_NextPart_000_01BD5C76.98F60C00 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Mach 1.6 is all that I have been able to achieve as well neko! I took = her up to ~39k, put her in a 30 degree nose down, went full burner, and = still only managed Mach 1.6! I did jettison all stores! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Monday, March 30, 1998 8:17 PM What's the fastest you've gotten this bird to go? My eagle made just = under mach 1.6 at 37,000 feet. Ran her dry doing it. Only guns and contermeasures on at final speed. Used 3 tanks to get there. Maybe a metter flight profile will achieve faster but air getting thin it's hard = to get the perfect combo for max acceleration to achieve top speed. I'd = love to get her up to mach 2. -neko ---------- > From: Gus Lane > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > Date: Monday, March 30, 1998 10:15 AM >=20 > You sound alot like me. After flying for two days, I still don't know > what I'm doing. I looked at the mission builder to design some = training > missions for AtG, but I was intimidated!=20 >=20 > Have fun > Gus >=20 >=20 >=20 > Lanny Erdos wrote: > >=20 > > Hey Gunn, you're going to love this one! I've got about 15 hours flying time.....12 hours manual time, and I still don't know what the = heck I'm doing, ok...... I'm getting better :^) Realistic.....that is a = very good thing! Comms are unbelievable...better comms than LB2! > >=20 > > Lanny Erdos > > Design Specialist 2 > > lerdos@1st.net (H) > > ODNR Division of Mines & Reclamation > > 1900 East High Ave. > > New Philadelphia, Ohio 44663 > > (330) 339-2207 (office) > > (330) 339-4688 (fax) > > >=20 > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 07:33:35 -0500 ------ =_NextPart_000_01BD5C77.513FC800 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Yea, I hear it a lot too ! I clipped the top of a mountain last = night, after taking out a SA-2 with a Mav....great screamer! BTW, I = have found more success in using the Mavs, when I designate the target = with the targeting pod (FLIR), as opposed to clicking on the target in = the HUD. It seems that the Mavs miss a lot when I designate through the = HUD...anyone else? Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Monday, March 30, 1998 11:17 PM Agree with the graphics portion, but the sound of the explosion is = pretty unfun. Need to borrow some sound files form B2B :-) BTW, the death = sounds are pretty chilling. That must be what it sounds like to scream into an oxygen mask. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Gus Lane Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 07:46:37 -0500 You know, I thought I was the only one who was missing with the Mavs. I haven't tried it through the FLIR yet, but I'll give it a shot and see what will happen. gus Lanny Erdos wrote: > > Yea, I hear it a lot too ! I clipped the top of a mountain last night, after taking out a SA-2 with a Mav....great screamer! BTW, I have found more success in using the Mavs, when I designate the target with the targeting pod (FLIR), as opposed to clicking on the target in the HUD. It seems that the Mavs miss a lot when I designate through the HUD...anyone else? > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > -----Original Message----- > From: Splashman [SMTP:Splashman@aol.com] > Sent: Monday, March 30, 1998 11:17 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > Agree with the graphics portion, but the sound of the explosion is pretty > unfun. Need to borrow some sound files form B2B :-) BTW, the death sounds > are pretty chilling. That must be what it sounds like to scream into an > oxygen mask. Ugggh ... gives me the shivers whenever I hear it ... and I > hear it alot :-) > > --------------------------------------------------------------- > > Part 1.2 Type: application/ms-tnef > Encoding: base64 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 11:25:35 -0500 Lanny - From what I've learned here on the boat, the Hornet pilots sometimes will initially find a target visually, use the HUD to designate (kind of "pre-" designate, if you will), then hand off to the FLIR or Maverick for fine-tuning their lock. (BTW, the castle hat on the Hornet 'stick' is what is used to select the active MFD). Does the Eagle have a similar system? > ---------- > From: lerdos@osmre.gov[SMTP:lerdos@osmre.gov] on behalf of > Lanny Erdos[SMTP:lerdos@osmre.gov] > Reply To: fscombat@lists.xmission.com > Sent: Tuesday, March 31, 1998 3:33PM > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite > > Yea, I hear it a lot too ! I clipped the top of a mountain last > night, after taking out a SA-2 with a Mav....great screamer! BTW, I > have found more success in using the Mavs, when I designate the target > with the targeting pod (FLIR), as opposed to clicking on the target in > the HUD. It seems that the Mavs miss a lot when I designate through > the HUD...anyone else? > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Splashman [SMTP:Splashman@aol.com] > Sent: Monday, March 30, 1998 11:17 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > > Agree with the graphics portion, but the sound of the explosion > is pretty > unfun. Need to borrow some sound files form B2B :-) BTW, the > death sounds > are pretty chilling. That must be what it sounds like to scream > into an > oxygen mask. Ugggh ... gives me the shivers whenever I hear it > ... and I > hear it alot :-) > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lanny Erdos Subject: RE: (fscombat) All's Quite Date: 31 Mar 1998 08:57:09 -0500 ------ =_NextPart_000_01BD5C82.FDBE1A40 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable Yea, it is similar, if I'm understanding you correctly. You can = designate a target through the HUD, and then "hand-off" the target to = the FLIR by use of the AUTO sub-mode and the CDES (continuous = designation) located in the FLIR MPD (there is also a manual sub-mode). = In the F-15 you can have up to 7 "active" MPD's. They are manipulated = via the mouse in the sim, and I would assume via the stick or throttle = in the real deal! I have my castle switch programmed for other = functions....can't remember what the default function was of the castle! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Tuesday, March 31, 1998 11:26 AM Lanny - From what I've learned here on the boat, the Hornet pilots sometimes will initially find a target visually, use the HUD to designate (kind of "pre-" designate, if you will), then hand off to the FLIR or Maverick for fine-tuning their lock. (BTW, the castle hat on the Hornet 'stick' is what is used to select the active MFD). Does the Eagle have a similar system? > ---------- > From: lerdos@osmre.gov[SMTP:lerdos@osmre.gov] on behalf of > Lanny Erdos[SMTP:lerdos@osmre.gov] > Reply To: fscombat@lists.xmission.com > Sent: Tuesday, March 31, 1998 3:33PM > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite >=20 > Yea, I hear it a lot too ! I clipped the top of a mountain last > night, after taking out a SA-2 with a Mav....great screamer! BTW, I > have found more success in using the Mavs, when I designate the target > with the targeting pod (FLIR), as opposed to clicking on the target in > the HUD. It seems that the Mavs miss a lot when I designate through > the HUD...anyone else? >=20 > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) >=20 >=20 >=20 > -----Original Message----- > From: Splashman [SMTP:Splashman@aol.com] > Sent: Monday, March 30, 1998 11:17 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite >=20 >=20 > Agree with the graphics portion, but the sound of the explosion > is pretty > unfun. Need to borrow some sound files form B2B :-) BTW, the > death sounds > are pretty chilling. That must be what it sounds like to scream > into an > oxygen mask. Ugggh ... gives me the shivers whenever I hear it > ... and I > hear it alot :-) >=20 - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. 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For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Lawrence Manley Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 09:18:26 -0500 (EST) On Mon, 30 Mar 1998, Splashman wrote: > BTW, the death sounds > are pretty chilling. That must be what it sounds like to scream into an > oxygen mask. Ugggh ... gives me the shivers whenever I hear it ... and I > hear it alot :-) I agree it's a horrible sound, but for me it's my one complaint about the sim so far (I've only been able to get in 4-5 hours cause wrk's a little overwhelming at the moment). I wish there were a way to turn it off, but I haven't seen anything here or on the c.s.ibm.g.flight-sim newsgroup (and I've been too busy to want to subscribe the 100's of mails on the new F-15 list). Has anybody figured out a way to shut it off? nemo - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Jack Deadmarsh" Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 10:37:26 -0600 Lanny: I have been holding off on DiD F22...now if you had to choose between Janes F15 and DiD F22, which one would you choose for flight model, and realism...as you know being a former jock, I value your opinion very much... Digger -----Original Message----- Yea, it is similar, if I'm understanding you correctly. You can designate a target through the HUD, and then "hand-off" the target to the FLIR by use of the AUTO sub-mode and the CDES (continuous designation) located in the FLIR MPD (there is also a manual sub-mode). In the F-15 you can have up to 7 "active" MPD's. They are manipulated via the mouse in the sim, and I would assume via the stick or throttle in the real deal! I have my castle switch programmed for other functions....can't remember what the default function was of the castle! Lanny Erdos Design Specialist 2 lerdos@1st.net (H) ODNR Division of Mines & Reclamation 1900 East High Ave. New Philadelphia, Ohio 44663 (330) 339-2207 (office) (330) 339-4688 (fax) -----Original Message----- Sent: Tuesday, March 31, 1998 11:26 AM Lanny - From what I've learned here on the boat, the Hornet pilots sometimes will initially find a target visually, use the HUD to designate (kind of "pre-" designate, if you will), then hand off to the FLIR or Maverick for fine-tuning their lock. (BTW, the castle hat on the Hornet 'stick' is what is used to select the active MFD). Does the Eagle have a similar system? > ---------- > From: lerdos@osmre.gov[SMTP:lerdos@osmre.gov] on behalf of > Lanny Erdos[SMTP:lerdos@osmre.gov] > Reply To: fscombat@lists.xmission.com > Sent: Tuesday, March 31, 1998 3:33PM > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite > > Yea, I hear it a lot too ! I clipped the top of a mountain last > night, after taking out a SA-2 with a Mav....great screamer! BTW, I > have found more success in using the Mavs, when I designate the target > with the targeting pod (FLIR), as opposed to clicking on the target in > the HUD. It seems that the Mavs miss a lot when I designate through > the HUD...anyone else? > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Splashman [SMTP:Splashman@aol.com] > Sent: Monday, March 30, 1998 11:17 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > > Agree with the graphics portion, but the sound of the explosion > is pretty > unfun. Need to borrow some sound files form B2B :-) BTW, the > death sounds > are pretty chilling. That must be what it sounds like to scream > into an > oxygen mask. Ugggh ... gives me the shivers whenever I hear it > ... and I > hear it alot :-) > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Keith Bryan Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 13:13:07 -0500 (EST) > > Lanny: I have been holding off on DiD F22...now if you had to choose > between Janes F15 and DiD F22, which one would you choose for flight model, > and realism...as you know being a former jock, I value your opinion very > much... > > Digger > I'd like to add to this thread. F-15 is really, really good! F-22 is really good (and will probably be better w/TAW). Realism is where F-15 excells, I prefer graphics of F-22. Wouldn't it be cooool if there could be a joint effort with DiD and Janes's?! Now I'd buy that (upgrade or no upgrade :-) -Keith - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: T A Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 21:49:57 +0200 Keith Bryan wrote: > > I'd like to add to this thread. F-15 is really, really good! F-22 > is really good (and will probably be better w/TAW). Realism is where > F-15 excells, I prefer graphics of F-22. > > Wouldn't it be cooool if there could be a joint effort with DiD and > Janes's?! Now I'd buy that (upgrade or no upgrade :-) > > -Keith Not IMO. What would be cool was a companionship with Jane's and SSI, where SSI gathered the Russian developers to model a Russian counterpart to F-15. Now that would be cool :) And if they perhaps throw in some of the magnificent graphics of DiD, they'd have a winner. (even bigger :) ) regards Tormod - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: "Gunn" Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 20:51:07 -0500 >Wouldn't it be cooool if there could be a joint effort with DiD and >Janes's?! Now I'd buy that (upgrade or no upgrade :-) > Nah, becuase then Jane's would become "infected" with all the problems that DiD has; and I want Jane's to stay exactly the way they are...by themselves...heheheh -Gunn ______________________________________________________________ "Flight Simulator - To accurately replicate the physics of flying a particular aircraft and the surroundings in which it flies". Hangar 5O, Sim Mission Debriefs GunnSite, Warbirds Gunnsight Developer http://www.radix.net/~gunn/hangar50.html ______________________________________________________________ - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 20:10:33 -0800 of coarse; i dumped em like the drag they were Remember fuel gets sucked full burner and although there is less drag there is also less thrust, no air density. It's hard to find the perfect combination. It's trial and error for me because I don't have studies or diagrams or experience finding the way to that fastest speed. -neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 20:12:26 -0800 You really should seriously look into the 3d glasseds i talked about earlier. I now love them for f15. The night flying is spectacular from the outside. A hit looks so cool with paralax. They work pretty well. And you have no risk, send em back if you don't think so... -neko > Yea, I'm up to about 20 hours flight time now, and it looks like I'm going to need about 4 or 5 times that to actually become anywhere near proficient in the Mud Hen! I flew a couple single missions (airfield denial and chem plant attack), and man was it incredible! First mission consisted of my wingman and I, and one additional element, while the second mission consisted of an additional Division.....comms where outstanding between the various elements. There was so much chatter going on, that it felt like an AMRAAM was going to come crashing through my monitor .....missiles flying everywhere...too cool! The attention to detail is there, just like LB 2! This one is definitely a keeper! > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Gus Lane [SMTP:guslane@earthlink.net] > Sent: Monday, March 30, 1998 1:16 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > You sound alot like me. After flying for two days, I still don't know > what I'm doing. I looked at the mission builder to design some training > missions for AtG, but I was intimidated! > > Have fun > Gus > > > > Lanny Erdos wrote: > > > > Hey Gunn, you're going to love this one! I've got about 15 hours flying time.....12 hours manual time, and I still don't know what the heck I'm doing, ok...... I'm getting better :^) Realistic.....that is a very good thing! Comms are unbelievable...better comms than LB2! > > > > Lanny Erdos > > Design Specialist 2 > > lerdos@1st.net (H) > > ODNR Division of Mines & Reclamation > > 1900 East High Ave. > > New Philadelphia, Ohio 44663 > > (330) 339-2207 (office) > > (330) 339-4688 (fax) > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 20:12:48 -0800 never experienced this ---------- > From: Lanny Erdos > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite > Date: Tuesday, March 31, 1998 4:25 AM > > The only problem that I have had, is once in a great while, when I boot-up the sim, I don't have any sounds. I simply exit the sim, come back in, and it is ok! This happens about once every 10 times I enter the sim. I haven't updated my sound card drivers in a while, so that may very well be my problem. Other than that, no problems! > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Neko [SMTP:maddabbo@MCI2000.com] > Sent: Monday, March 30, 1998 8:13 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > Totally agreeeee! > I have same time input and am far from visiting online. The detail is > wonderful. The flight model is a dream. Hear stability probs but haven't > had any yet cuz I'm still only training and making up my own missions to > learn specific things. I personally LOVE the graphics. The explosions!!! > The contrails very nice. It's very good... > -neko > > ---------- > > From: Lanny Erdos > > To: 'fscombat@lists.xmission.com' > > Subject: RE: (fscombat) All's Quite > > Date: Monday, March 30, 1998 8:11 AM > > > > Hey Gunn, you're going to love this one! I've got about 15 hours flying > time.....12 hours manual time, and I still don't know what the heck I'm > doing, ok...... I'm getting better :^) Realistic.....that is a very good > thing! Comms are unbelievable...better comms than LB2! > > > > Lanny Erdos > > Design Specialist 2 > > lerdos@1st.net (H) > > ODNR Division of Mines & Reclamation > > 1900 East High Ave. > > New Philadelphia, Ohio 44663 > > (330) 339-2207 (office) > > (330) 339-4688 (fax) > > > > > > > > -----Original Message----- > > From: Gunn [SMTP:gunn@Radix.Net] > > Sent: Friday, March 27, 1998 9:50 PM > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) All's Quite > > > > > > > > > > >So where is everybody today? Haven't seen an email from FSCombat all > > >day. I suppose you all got copies of F15 last night. :-) > > >-- > > > > > > Ahhh yes, I got my copy of F15 OE yesterday and have been perusing the > > manual. Got it installed, but no flying yet. I suppose I'm going to have > to > > jump in the cockpit and take those training missions with book in hand, > as > > this things complicated! Just reading the manual just ain't hackin' it ;) > > > > But thats a cool thing ;) > > > > -Gunn > > ______________________________________________________________ > > "Flight Simulator - To accurately replicate the physics of flying a > > particular > > aircraft and the surroundings in which it flies". > > ---------------------------------------------------- > > Hangar 5O, Sim Mission Debriefs > > GunnSite, Warbirds Gunnsight Developer > > http://www.radix.net/~gunn/hangar50.html > > ______________________________________________________________ > > > > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) All's Quite Date: 31 Mar 1998 20:13:37 -0800 Level flight only. Any dive is cheating for a speed test. -neko ---------- > From: Lanny Erdos > To: 'fscombat@lists.xmission.com' > Subject: RE: (fscombat) All's Quite > Date: Tuesday, March 31, 1998 4:28 AM > > Mach 1.6 is all that I have been able to achieve as well neko! I took her up to ~39k, put her in a 30 degree nose down, went full burner, and still only managed Mach 1.6! I did jettison all stores! > > Lanny Erdos > Design Specialist 2 > lerdos@1st.net (H) > ODNR Division of Mines & Reclamation > 1900 East High Ave. > New Philadelphia, Ohio 44663 > (330) 339-2207 (office) > (330) 339-4688 (fax) > > > > -----Original Message----- > From: Neko [SMTP:maddabbo@MCI2000.com] > Sent: Monday, March 30, 1998 8:17 PM > To: fscombat@lists.xmission.com > Subject: Re: (fscombat) All's Quite > > What's the fastest you've gotten this bird to go? My eagle made just under > mach 1.6 at 37,000 feet. Ran her dry doing it. Only guns and > contermeasures on at final speed. Used 3 tanks to get there. Maybe a > metter flight profile will achieve faster but air getting thin it's hard to > get the perfect combo for max acceleration to achieve top speed. I'd love > to get her up to mach 2. > -neko > > ---------- > > From: Gus Lane > > To: fscombat@lists.xmission.com > > Subject: Re: (fscombat) All's Quite > > Date: Monday, March 30, 1998 10:15 AM > > > > You sound alot like me. After flying for two days, I still don't know > > what I'm doing. I looked at the mission builder to design some training > > missions for AtG, but I was intimidated! > > > > Have fun > > Gus > > > > > > > > Lanny Erdos wrote: > > > > > > Hey Gunn, you're going to love this one! I've got about 15 hours > flying time.....12 hours manual time, and I still don't know what the heck > I'm doing, ok...... I'm getting better :^) Realistic.....that is a very > good thing! Comms are unbelievable...better comms than LB2! > > > > > > Lanny Erdos > > > Design Specialist 2 > > > lerdos@1st.net (H) > > > ODNR Division of Mines & Reclamation > > > 1900 East High Ave. > > > New Philadelphia, Ohio 44663 > > > (330) 339-2207 (office) > > > (330) 339-4688 (fax) > > > > > > > - > > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > > with "unsubscribe fscombat" in the body of the message. > > For information on digests or retrieving files and old messages send > > "help" to the same address. Do not use quotes in your message. > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) f15 vs f22adf, IMHO graphics Date: 31 Mar 1998 20:34:59 -0800 So far im the odd boy, I like the graphics of f15 much better than ADF. Here's my breakdown... All of this is in no particular order. And it is very much just my opinions on things. Sort of a jumble of impressions of things presented in a stream of conscious sort of way. F15 All of the effects hands down (tracers, explosions, contrails, shockwaves) F15 All of the Lighting effects marginally F15 All of the skies/sunsets F15 Hands down to the object modeling F15 Airports (runway textures, lights) F15/F22ADF Tie Cities both need work F22ADF Desert is better in ADF marginally F22ADF Cockpit marginally realism and depth F15 hands down avionics F15 hands down flight modeling F15 hands down Refueling F15 hands down Comms recording quality F22ADF hands down Comms use Tie; F15 sometimes say stupid topgun macho crap that drives me nutso. It would take it if not for this. Online play options F22ADF hands down Taxi F22ADF hands down Touchdown F22ADF hands down (landing is porked in f15 you can hit very hard with no prob in expert mode; glad they did refuel well. Although it may be harder than real life refueling. Flight model seems to have some trouble trimming y axis while fully loaded at 300knots Maybe fixable thing, maybe correct) Sound effects F15 marginally (should hear flak thump against the fuselage or the burrrrp of my gattling) by the way the gattling has both rates of fire 4000/6000 rnd/min; nice detail Flir at night is really well done, has blackhot white hot and is just so cool. I really really love this sim. Like Lanny it's going to be a sweet long relationship; if the fixes make it stable. I'm confident that Janes will fix it up quickly. -neko - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dale Subject: RE: (fscombat) All's Quiet Date: 31 Mar 1998 21:43:56 -0700 >Subject: RE: (fscombat) All's Quite >Date: Tue, 31 Mar 1998 14:58:34 -0500 >X-Priority: 3 >MIME-Version: 1.0 >X-Mailer: Internet Mail Service (5.0.1458.49) >Content-Type: text/plain >To: "'fscombat@lists.xmission.com'" >From: Tony DaSilva > >>I've been too busy to want to subscrib* the 100's of mails on the new >F-15 >>list). > >Can one of you gentlemen give me the address for this F15 list. I'm WAY >too busy myself, but I can always squeeze in an hour or two after the >wife has gone to sleep. Well, maybe not ALWAYS. Does a sotto-voiced >"that's a machine. I'm flesh and blood" sound familiar to anyone out >there? > >Oh, before I forget. What's the word on the frame rate counter on the >HUD. I've played with the .ini file forever and still no luck. I'm a >shift/i pressing fool and still, no joy on the frame counter. Where >should it be? Any hints? > >And while I'm at it, what's the deal with taxiing? I can't seem to steer >the mud hen at all. I'm sitting there banging on the (,) and (.) keys >forever and always steer straight into the sandy seas of South West >Asia. Anyone, anyone? > >Don't get me wrong. Despite some gripes, I love it. With another patch >or two (co-op, 800x600) F15 will go into the history books. > >Tony DaSilva >Technical Writer > > >> -----Original Message----- >> From: Lawrence Manley [SMTP:lawrence.manley@yale.edu] >> Sent: Tuesday, March 31, 1998 9:18 AM >> To: fscombat@lists.xmission.com >> Subject: Re: (fscombat) All's Quite >> >> On Mon, 30 Mar 1998, Splashman wrote: >> >> > BTW, the death sounds >> > are pretty chilling. That must be what it sounds like to scream >> into an >> > oxygen mask. Ugggh ... gives me the shivers whenever I hear it ... >> and I >> > hear it alot :-) >> >> I agree it's a horrible sound, but for me it's my one complaint about >> the >> sim so far (I've only been able to get in 4-5 hours cause wrk's a >> little >> overwhelming at the moment). I wish there were a way to turn it off, >> but >> I haven't seen anything here or on the c.s.ibm.g.flight-sim newsgroup >> (and >> I've been too busy to want to subscribe the 100's of mails on the new >> F-15 >> list). Has anybody figured out a way to shut it off? >> nemo >> >> >> - >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" >> with "unsubscribe fscombat" in the body of the message. >> For information on digests or retrieving files and old messages send >> "help" to the same address. Do not use quotes in your message. > - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Dan Champagne Subject: (fscombat) QUESTION Date: 01 Apr 1998 01:04:39 -0400 F-15 sounds like a blast. I should have it this week. Quick question, how does it compair to GSC's Korea? I find Korea an excellent sim. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: (fscombat) framerate Date: 31 Mar 1998 21:16:43 -0800 The reason you cant see the frame rate, and this is an assumption, is that you chose to add thrust to the hud. I did that also, they take the same spot. It's on or the other. Frame rate only needed a few flights so works out nicely. -neko > > > >Can one of you gentlemen give me the address for this F15 list. I'm WAY > >too busy myself, but I can always squeeze in an hour or two after the > >wife has gone to sleep. Well, maybe not ALWAYS. Does a sotto-voiced > >"that's a machine. I'm flesh and blood" sound familiar to anyone out > >there? > > > >Oh, before I forget. What's the word on the frame rate counter on the > >HUD. I've played with the .ini file forever and still no luck. I'm a > >shift/i pressing fool and still, no joy on the frame counter. Where > >should it be? Any hints? > > > >And while I'm at it, what's the deal with taxiing? I can't seem to steer > >the mud hen at all. I'm sitting there banging on the (,) and (.) keys > >forever and always steer straight into the sandy seas of South West > >Asia. Anyone, anyone? > > > >Don't get me wrong. Despite some gripes, I love it. With another patch > >or two (co-op, 800x600) F15 will go into the history books. > > > >Tony DaSilva > >Technical Writer > > > > > >> -----Original Message----- > >> From: Lawrence Manley [SMTP:lawrence.manley@yale.edu] > >> Sent: Tuesday, March 31, 1998 9:18 AM > >> To: fscombat@lists.xmission.com > >> Subject: Re: (fscombat) All's Quite > >> > >> On Mon, 30 Mar 1998, Splashman wrote: > >> > >> > BTW, the death sounds > >> > are pretty chilling. That must be what it sounds like to scream > >> into an > >> > oxygen mask. Ugggh ... gives me the shivers whenever I hear it ... > >> and I > >> > hear it alot :-) > >> > >> I agree it's a horrible sound, but for me it's my one complaint about > >> the > >> sim so far (I've only been able to get in 4-5 hours cause wrk's a > >> little > >> overwhelming at the moment). I wish there were a way to turn it off, > >> but > >> I haven't seen anything here or on the c.s.ibm.g.flight-sim newsgroup > >> (and > >> I've been too busy to want to subscribe the 100's of mails on the new > >> F-15 > >> list). Has anybody figured out a way to shut it off? > >> nemo > >> > >> > >> - > >> To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > >> with "unsubscribe fscombat" in the body of the message. > >> For information on digests or retrieving files and old messages send > >> "help" to the same address. Do not use quotes in your message. > > > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message. ------------------------------------------------------------------------------- From: Neko Subject: Re: (fscombat) QUESTION Date: 31 Mar 1998 21:21:13 -0800 F18 skys F15 effects F18 lighting marginally 15 Flight model hands down 15 avionics hands down 15 depth and realism hands down F15 has gone much farther than f18 though f18 korea is also an excellant sim. Hope to see them take it to f15's level sometime soon. F15 offers much more, but be prepared to give it the time it deserves. You shouldn't find that a problem. F18 took a about 1/2 the time to learn that f15 does so it also requires a big investment of time. You're probably used to that. But don't get it thinking that you will be able to dogfight right after its loaded... -neko ---------- > From: Dan Champagne > To: fscombat@lists.xmission.com > Subject: (fscombat) QUESTION > Date: Tuesday, March 31, 1998 9:04 PM > > F-15 sounds like a blast. I should have it this week. Quick question, how > does it compair to GSC's Korea? I find Korea an excellent sim. > > > > - > To unsubscribe to fscombat, send an email to "majordomo@xmission.com" > with "unsubscribe fscombat" in the body of the message. > For information on digests or retrieving files and old messages send > "help" to the same address. Do not use quotes in your message. - To unsubscribe to fscombat, send an email to "majordomo@xmission.com" with "unsubscribe fscombat" in the body of the message. For information on digests or retrieving files and old messages send "help" to the same address. Do not use quotes in your message.