From: Steven Nguyen Subject: Re: [N64] Banjo-Kazooie Date: 01 Jul 1998 01:11:28 +0000 How much did you pay for it? Did anyone get theirs at Target or Best Buy? I heard some great offers with the Best Buy one, like get a free CD and T-Shirt. Any info with Target challenging this deal? Bastion007@aol.com wrote: > > Well, I just got this game today. I got it at Toys "R" Us, and it came with a > free Beanie Babay-esque doll of Mumbo or Mumba or whatever that shaman's name > is. All I have to say that it is WELL worth the money I spent on it, is fun as > anyhting, funny (imagine that in a videogame), and overall great. The control > is a little odd at first, and some people may be intimidated by the size of > the game. I recommend this game to ANYONE, even if you hate 3-D platformers. > More on it later, but turn your computer off and GO BUY BANJO-KAZOOIE!!! > > ~Matt > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: [N64] Banjo first impressions Date: 01 Jul 1998 08:03:44 -0500 Got mine at Toys R Us, and mine too came with a free MumboJumbo beanie thing. He's pretty cool. I saw offers of a free t-shirt *and* a Banjo music CD from Best Buy, and for a 3-pack of game cases (discussed at length on the list here recently - my 2 cents is that they're well worth it, impractical or not) at Target. All of these were first come, first serve, though, so if you haven't gotten it already don't get your hopes up too much... Anyway, the game is great great great. Great learning curve, great play control, beautiful graphics, and the sounds don't annoy me too much. The music's great, too. I only hope the game is super-long and has much hidden stuff. I have only one semi-complaint so far: am I the only one who's less than thrilled with the game camera? Has it been too long since I played Mario64 and I'm expecting too much? It seemed like there were way too many times when I'd go into some kind of tight corner and lose all control over the camera. Particularly frustrating was climbing the termite tower with no camera control. This is a *minor* gripe, and I still think it's an outstanding game. But does anyone agree? JG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Jeff_Brown@CFOPUB.COM Subject: [N64] Re: n64-digest V1 #339 Date: 01 Jul 1998 09:26:36 -0400 Got BK at Toys R Us for 49.99! yesterday, havent' slept since. It's like playing a cartoon, hell it got better animation than most 'toons on tv these days. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Banjo first impressions Date: 01 Jul 1998 09:38:43 -0400 I picked mine up yesterday at EB...since I'm married and have a young daughter, I could only play it for about an hour late last nite after my girls were in bed...I have to agree, the graphics and sound in this game are phenomenal...I also thought that the intro/theme song are done excellently...training level...done pretty well, I was actually very impressed with the detail found in Banjo's home (fish in fishbowl, pictures, etc...)...only have played MUMBO's MOUNTAIN so far...relatively easy...found all 10 jiggies and got all 100 notes in about 30 minutes...highlights, transforming into the termite was too cool...the first time I shot an egg out of Kazooie's butt, I almost lost it...Gruntilda's rhymes are hysterical (nose pickin' wench)...only complaint so far is with the camera system...in some areas, it seems that you lose the ability to rotate the camera around BK...if there is a way to do this, I'd appreciate the help...all in all, I think that this game may surpass MARIO 64, (or Goldeneye) as the best N64 game (if not best game on any platform), period. - Travis > -----Original Message----- > From: John Goelzer [SMTP:johng@engberganderson.com] > Sent: Wednesday, July 01, 1998 9:04 AM > To: 'n64@lists.xmission.com' > Subject: [N64] Banjo first impressions > > Got mine at Toys R Us, and mine too came with a free MumboJumbo beanie > thing. He's pretty cool. I saw offers of a free t-shirt *and* a Banjo > music CD from Best Buy, and for a 3-pack of game cases (discussed at > length on the list here recently - my 2 cents is that they're well worth > it, impractical or not) at Target. All of these were first come, first > serve, though, so if you haven't gotten it already don't get your hopes > up too much... > > Anyway, the game is great great great. Great learning curve, great play > control, beautiful graphics, and the sounds don't annoy me too much. The > music's great, too. I only hope the game is super-long and has much > hidden stuff. > > I have only one semi-complaint so far: am I the only one who's less than > thrilled with the game camera? Has it been too long since I played > Mario64 and I'm expecting too much? It seemed like there were way too > many times when I'd go into some kind of tight corner and lose all > control over the camera. Particularly frustrating was climbing the > termite tower with no camera control. This is a *minor* gripe, and I > still think it's an outstanding game. But does anyone agree? > > JG > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo first impressions Date: 01 Jul 1998 10:07:24 EDT Yeah, I agree, the camera in B-K is still a little less than perfect. But I still think it's better than most other 3-D platformers (Geoman, anyone?). I also think that the game's camera is almost better than Mario 64's. The R button which keeps the camera behind you is also a good tool. Well, gotta go play... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] DKR in Banjo-Kazooie? Date: 01 Jul 1998 10:12:00 EDT I've read that Tip-Tup from DKR is in Banjo-Kazooie, so I thought that I may want to keep an eye out for any other DKR surprises. I went into Banjo's house, and when you immediatly enter the house, on Banjo's right, there is a book shelf with a picture on top of it. Dose this picture remind anyone else of the Sherbert Island shore in DKR? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #339 Date: 01 Jul 1998 10:33:35 -0400 I think somebody saw "Capricorn One" one too many times... FYI never see it, --> I thought Capricorn One was a good movie, if only for the cheeze factor. I mean, c'mon, an early role for OJ - I couldn't stop laughing whenever he spoke. Rent it today (or pick it up from a bargain bin for less than the cost of the rental like I did). Maybe someone should develop Capricorn One 64...either that or it could be a launch title for the Dreamcast... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "McCarthy C G (ISaCS)" Subject: RE: [N64] Banjo first impressions Date: 01 Jul 1998 16:16:56 +0100 I agree, that really is a monor gripe! > -----Original Message----- > From: John Goelzer [SMTP:johng@engberganderson.com] > Sent: Wednesday, July 01, 1998 2:04 PM > To: 'n64@lists.xmission.com' > Subject: [N64] Banjo first impressions > > Got mine at Toys R Us, and mine too came with a free MumboJumbo beanie > thing. He's pretty cool. I saw offers of a free t-shirt *and* a Banjo > music CD from Best Buy, and for a 3-pack of game cases (discussed at > length on the list here recently - my 2 cents is that they're well > worth > it, impractical or not) at Target. All of these were first come, first > serve, though, so if you haven't gotten it already don't get your > hopes > up too much... > > Anyway, the game is great great great. Great learning curve, great > play > control, beautiful graphics, and the sounds don't annoy me too much. > The > music's great, too. I only hope the game is super-long and has much > hidden stuff. > > I have only one semi-complaint so far: am I the only one who's less > than > thrilled with the game camera? Has it been too long since I played > Mario64 and I'm expecting too much? It seemed like there were way too > many times when I'd go into some kind of tight corner and lose all > control over the camera. Particularly frustrating was climbing the > termite tower with no camera control. This is a *minor* gripe, and I > still think it's an outstanding game. But does anyone agree? > > JG > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Stan/BrianStill" Subject: [N64] Banjo instead of MK4 Date: 01 Jul 1998 14:25:03 -0400 I bought MK4 the other day because a couple of my friends were saying how they didn't like Banjo Kazooie because they had tryed it in Toys 'R' Us and thought it sucked. Originally I was going to buy Banjo Kazooie but for some strange reason I listened to them, these are the people that sayed GoldenEye sucked but I bought that anyway and I love it and even they love it now, but I listened to them and I bought MK4. I like it alot but then I went to Toys 'R' Us and played Banjo Kazooie and I loved it and now I find out that everybody else thought it kicked ass to. ,Regretfuly Brian [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo instead of MK4 Date: 01 Jul 1998 16:22:23 EDT hey man, maybe i'm jsut weird, but i don't buy fighting games, i rent them, cuz normaly they're only good for a few days anyway, BUT i did buy MK4, and it's been good so far, but io've already beat it, and so it's kinda served it's purpose, so i honestly wish i had bought BK too Even mroe Regrettfull :Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo first impressions Date: 01 Jul 1998 17:36:10 EDT In a message dated 98-07-01 10:10:40 EDT, you write: << Yeah, I agree, the camera in B-K is still a little less than perfect >> I hate the part where I have to unlock Canker from his chain, and the camera keep changing angles, it was so hard for me to grab the air bubble!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo first impressions Date: 01 Jul 1998 17:35:00 EDT I just got Banjo Kazooie, it's pretty good, but Goldeneye still give me a much funner, happier experience. The part I hate about Banjo-Kazooie is the childish music. The game is good and all, but I can't stand the music. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo instead of MK4 Date: 01 Jul 1998 17:38:03 EDT In a message dated 98-07-01 16:25:44 EDT, you write: << hey man, maybe i'm jsut weird, but i don't buy fighting games, i rent them, cuz normaly they're only good for a few days anyway, BUT i did buy MK4, and it's been good so far, but io've already beat i >> MK 4 STINKS. Bottom line, NO GAMEPLAY whatsoever, you can just keep bashing the HP button and you can win most matches like that. It's worth a rental, but after you see all the fatalities and endinds, what's the point of keeping the game? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] Regretfull Date: 01 Jul 1998 17:52:53 +30000 hey, No need to regret. It's not too late. BanjoK only came out for a couple of days. You can still go buy the game. or rent it at BlockB for 5 days. -Vi p.s. Gameboy Camera : In EGM they said there are 4 games, 1 of them hidden. how do u access the hidden game in gbCamera? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Allan and Beverley Hegedus Subject: [N64] Bounced!!!!! Date: 01 Jul 1998 16:28:45 -0600 Hi everyone. Has anyone else have a problem with being bounced frome this site and have to re-register? I have had it happen twice in the last month, very annoying! Allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] The old NES Date: 01 Jul 1998 17:23:33 -0600 I got the original NES (with gyromite and rob and duckhunt and it still is in top condition) I did have to get it matenence after I would blow in the game to get dust out NEVER DO THIS, IT WRECKS THE GAMEI Erratic64@aol.com wrote: > > My NES which i got when it came out(don't remember when) still works in tip > top condition. Even after my little sister jammed a tootsie roll in it(she > did it to the SNES too, but that works just as well) I occasionaly play the > old Zelda games just to keep me till Zelda: Ocarina of Time comes out. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: [N64] Banjo Date: 01 Jul 1998 18:15:09 -0500 I got Banjo today and I must say although everyone already knows this, this game is great! I love everything about it! The graphics, the music, the control, everything! Some people say they don't like the music, but it fits the game perfectly! Well i gotta get back to playin this game. dvader [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo Date: 01 Jul 1998 19:28:30 -0400 Same here! I wouldn't be surprised if the list slacked off majorly for the next week....everyone's playing BK! dvader wrote: > I got Banjo today and I must say although everyone already knows this, this > game is great! I love everything about it! The graphics, the music, the > control, everything! Some people say they don't like the music, but it fits > the game perfectly! Well i gotta get back to playin this game. > > dvader > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: Re: [N64] Bounced!!!!! Date: 01 Jul 1998 19:31:05 +30000 > Has anyone else have a problem with being bounced frome this site and > have to re-register? I have had it happen twice in the last month, very > annoying! What site? bounced from where? re-register for what? could u be more specific next time. -Vi Back to playing BanjoK. what a great game. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo-Kazooie vs. Mission: Impossible Date: 01 Jul 1998 19:37:20 EDT Has anyone here bought Mission: Impossible yet? I know that most bought Banjo- Kazooie, but I was wondering if anyone didn't and bought M:I. If you did, could you please inform the list on how it stacks up to Banjo-Kazooie, and what you like about the game? Thanks in advance, whoever replies. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Skeeter Subject: Re: [N64] Banjo-Kazooie Date: 01 Jul 1998 19:32:23 -0500 At 01:11 AM 7/1/98 +0000, you wrote: >How much did you pay for it? Did anyone get theirs at Target or Best >Buy? I heard some great offers with the Best Buy one, like get a free >CD and T-Shirt. Any info with Target challenging this deal? Hey all....I'm new to the list and it seems I picked a good time to join. Like most everyone else I think BK is a great game. I picked up my pre-ordered copy yesterday (June 30th) at Best Buy. The freebies were a N64 T-shirt and a BK sound track CD. I was hoping for a BK T-shirt but the one Best Buy gave out just has a small N64 logo on the front. I think Target may have the BK shirts. Oh well, the price of $49.00 was the main reason I pre-ordered at Best Buy. Looks like the official Nintendo BK web site is operational: http://banjo-kazooie.com/ Later.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie vs. Mission: Impossible Date: 01 Jul 1998 21:20:27 -0400 First, MI and BK are two completely genres of games, so i don't really know how to compare them. Second, how could anyone have played it when it doesn't come out for two weeks? Bastion007@aol.com wrote: > Has anyone here bought Mission: Impossible yet? I know that most bought Banjo- > Kazooie, but I was wondering if anyone didn't and bought M:I. If you did, > could you please inform the list on how it stacks up to Banjo-Kazooie, and > what you like about the game? Thanks in advance, whoever replies. > > ~Matt > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] BK Times? Date: 01 Jul 1998 21:25:37 -0400 Heya everyone....well, got BK today and completely finished both Mumbo's Mountain and Treasure Trove Cove (got all 100 notes in each world and 10 jiggys in each). My time is about 2 1/2 hours. Where are you guys at in the game, and how much time have you put into it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Avery Subject: [N64] Wanted: reader reviews for website. Date: 01 Jul 1998 21:25:31 -0500 (CDT) Anyone care to do some reviews of Nintendo 64 Games for my web site? The web site is N-Games (http://www.n-games.com/). If you want to do a review send it to n-games@n-games.com. Thanks. |Chris Avery | Computer Services Lab Manager | |email averyc@io.com | Computer Science Major | |http://www.n-games.com/ | Arkansas State University | [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] The old NES Date: 01 Jul 1998 23:22:46 EDT In a message dated 98-07-01 19:16:27 EDT, D Fentie wrote: > I got the original NES (with gyromite and rob and duckhunt and it still > is in top condition) I did have to get it matenence after I would blow > in the game to get dust out NEVER DO THIS, IT WRECKS THE GAMEI > I have a feeling that you actually spit in the game while trying to blow the dust out. Or you had really bad breath at the time. None of my games ever broke after blowing into the front of the cartridge to clear out dust. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie vs. Mission: Impossible Date: 01 Jul 1998 23:23:53 EDT In a message dated 98-07-01 19:41:23 EDT, you write: > Has anyone here bought Mission: Impossible yet? I know that most bought > Banjo- > Kazooie, but I was wondering if anyone didn't and bought M:I. If you did, > could you please inform the list on how it stacks up to Banjo-Kazooie, and > what you like about the game? Thanks in advance, whoever replies. > > ~Matt I thought Mission: Impossible won't be out until the 17th of July. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] Banjo Date: 01 Jul 1998 23:47:17 EDT totally, I have playedm for 12 straight hours, with only a lunch and bathroom break. The sad part is, is that I'm stillon treasure trove cove!!!!!! Well, gotta go play!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Times? Date: 01 Jul 1998 23:50:12 EDT like I said in a previous email:12 hours, and just finishing treasure trove cove!! Guess I'm not very good, huh??? LOL [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] mumbo's mountain question??? Date: 01 Jul 1998 23:57:01 EDT Hey, I am playing BK (who isn't), and in mumbo's mountain, when u go into the place that has, like spiral steps, how do u get up into it, to where there r honey comb life bars, and a spider guy. I do the talon trot, but it doesn't work!!! Do u have to have mumbo turn u into a termite??? How do beat conga, throwing eggs, or his balloons? In the place where mumbo's hut is, with those guys who r a totem pole, how do u get the honey comb thing, and what r u supposed to fed them? thanx a zillionto anyone who can answers these questions good!!!!!!!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] The old NES Date: 01 Jul 1998 22:14:15 -0600 hehehe, it may have been but you dont know how many times i had to blow into the original mario cartrige! I was only 8 or 9 back then so I played that game at least for 1 and a half years everyday! TreyTable@aol.com wrote: > > In a message dated 98-07-01 19:16:27 EDT, D Fentie wrote: > > > I got the original NES (with gyromite and rob and duckhunt and it still > > is in top condition) I did have to get it matenence after I would blow > > in the game to get dust out NEVER DO THIS, IT WRECKS THE GAMEI > > > > I have a feeling that you actually spit in the game while trying to blow the > dust out. Or you had really bad breath at the time. None of my games ever > broke after blowing into the front of the cartridge to clear out dust. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] mumbo's mountain question??? Date: 01 Jul 1998 22:17:49 -0600 AdidazNut@aol.com wrote: > > "Hey, I am playing BK (who isn't)..." I'm not, I finished the game today. HOW IS THIS #$^%ING POSSIBLE U ASK? well, Ive had the game for a while, i have my sources and i had it before it came on to the shelv... oops i said that too loud! By the way, the ending is really cool and overall i'd give it a 8.5/10 (which is very good on my scales) but I have left that extra 1.5 for Zelda 64! Have fun playin! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Kevin Dent Subject: [N64] mumbo's mountain question??? -Reply Date: 02 Jul 1998 00:08:49 -0400 This is a MIME message. If you are reading this text, you may want to consider changing to a mail reader or gateway that understands how to properly handle MIME multipart messages. --=_FCA85F32.5B3A7D47 Content-Type: text/plain Content-Disposition: inline Where the spider thing is: You must go to mumbo and have him turn you into a spider first then you can climb all the way up. The totem poles: These can be destroyed if you hit them in the mouth with an egg when they are pointed directly towards you. --=_FCA85F32.5B3A7D47 Content-Type: message/rfc822 Received: From [148.163.20.148] mailgate2.hcc.com By SMTPGW (GroupWise SMTP/MIME daemon 4.11) Thu, 2 Jul 98 00:00:07 EDT Received: from lists.xmission.com ([198.60.22.7]) by mailgate2.hcc.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id MFF3MB1Z; Wed, 1 Jul 1998 23:59:15 -0400 Received: from domo by lists.xmission.com with local (Exim 1.82 #1) id 0yraW6-0003ZD-00; Wed, 1 Jul 1998 21:58:38 -0600 Received: from (imo14.mx.aol.com) [198.81.17.4] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0yraW4-0003SS-00; Wed, 1 Jul 1998 21:58:36 -0600 Received: from AdidazNut@aol.com by imo14.mx.aol.com (IMOv14_b1.1) id OCHa013455 for ; Wed, 1 Jul 1998 23:57:01 +2000 (EDT) Message-ID: X-Mailer: AOL 3.0 for Mac sub 82 Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com Mime-Version: 1.0 Content-Type: text/plain Content-Disposition: inline Hey, I am playing BK (who isn't), and in mumbo's mountain, when u go into the place that has, like spiral steps, how do u get up into it, to where there r honey comb life bars, and a spider guy. I do the talon trot, but it doesn't work!!! Do u have to have mumbo turn u into a termite??? How do beat conga, throwing eggs, or his balloons? In the place where mumbo's hut is, with those guys who r a totem pole, how do u get the honey comb thing, and what r u supposed to fed them? thanx a zillionto anyone who can answers these questions good!!!!!!!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --=_FCA85F32.5B3A7D47-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Allan and Beverley Hegedus Subject: Re: [N64] Bounced!!!!! Date: 01 Jul 1998 22:16:03 -0600 Vi wrote: > > > Has anyone else have a problem with being bounced frome this site and > > have to re-register? I have had it happen twice in the last month, very > > annoying! > > What site? bounced from where? > re-register for what? > > could u be more specific next time. > > -Vi > > Back to playing BanjoK. what a great game. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I get a message from a list manager ???? saying i have been removed from the n64 site and placed on bounced list. if i want to join the n64 list here are the instructions on how to do it. allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: Re: [N64] BK Times? Date: 01 Jul 1998 23:25:13 -0500 I've found this game to be different. It's not really a matter of being good, it's enjoying playing it. I just like to look around. I am constantly pushing up c and just looking at everything. The amount of detail is astounding! dvader >like I said in a previous email:12 hours, and just finishing treasure trove >cove!! Guess I'm not very good, huh??? LOL > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Kevin Dent Subject: Re: [N64] Bounced!!!!! -Reply Date: 02 Jul 1998 00:36:44 -0400 This is a MIME message. If you are reading this text, you may want to consider changing to a mail reader or gateway that understands how to properly handle MIME multipart messages. --=_4612E58E.6302457F Content-Type: text/plain Content-Disposition: inline If your ISP has its E-mail server off-line for maint. or other reasons and the E-mail from the list server is returned to the list server it will remove you. (or this is how some listservers work) >>> Allan and Beverley Hegedus 07/02/98 12:16am >>> Vi wrote: > > > Has anyone else have a problem with being bounced frome this site and > > have to re-register? I have had it happen twice in the last month, very > > annoying! > > What site? bounced from where? > re-register for what? > > could u be more specific next time. > > -Vi > > Back to playing BanjoK. what a great game. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I get a message from a list manager ???? saying i have been removed from the n64 site and placed on bounced list. if i want to join the n64 list here are the instructions on how to do it. allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --=_4612E58E.6302457F Content-Type: message/rfc822 Received: From [148.163.20.148] mailgate2.hcc.com By SMTPGW (GroupWise SMTP/MIME daemon 4.11) Thu, 2 Jul 98 00:16:40 EDT Received: from lists.xmission.com ([198.60.22.7]) by mailgate2.hcc.com with SMTP (Microsoft Exchange Internet Mail Service Version 5.5.1960.3) id MFF3MBJJ; Thu, 2 Jul 1998 00:15:47 -0400 Received: from domo by lists.xmission.com with local (Exim 1.82 #1) id 0yram4-0004XV-00; Wed, 1 Jul 1998 22:15:08 -0600 Received: from (harrier.sasknet.sk.ca) [142.165.5.2] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0yram0-0004Wf-00; Wed, 1 Jul 1998 22:15:04 -0600 Received: from hegedusa-95 (regnsk01d05120141.sk.sympatico.ca [142.165.26.143]) by harrier.sasknet.sk.ca (8.8.6/8.8.6) with SMTP id WAA24642 for ; Wed, 1 Jul 1998 22:15:15 -0600 (CST) Message-ID: <359B0983.276F@sk.sympatico.ca> X-Mailer: Mozilla 3.01C-SYMPA (Win95; U) References: Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com Mime-Version: 1.0 Content-Type: text/plain Content-Disposition: inline Vi wrote: > > > Has anyone else have a problem with being bounced frome this site and > > have to re-register? I have had it happen twice in the last month, very > > annoying! > > What site? bounced from where? > re-register for what? > > could u be more specific next time. > > -Vi > > Back to playing BanjoK. what a great game. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I get a message from a list manager ???? saying i have been removed from the n64 site and placed on bounced list. if i want to join the n64 list here are the instructions on how to do it. allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --=_4612E58E.6302457F-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re: [N64] Games for Sale - CHEAP! Date: 02 Jul 1998 08:04:36 EST What's your address???? My ccmail shows everything from [N64]? Russ ______________________________ Reply Separator _________________________________ Author: n64@lists.xmission.com at SMTPGATE Well, I haven't gotten many of my games sold, so now I have a flat out $30 price for any of these games. Keep in mind buyer prepays + shipping ($33). Here are the games: Mario 64 Cruisn USA Mario Kart 64 Turok Star Fox Goldeneye Top Gear Rally Quake NFL QB Club '98 Diddy Kong Racing Clay Fighter Nagano Winter Olympics NHL Breakaway '98 1080 Snowboarding (import) Snowboard Kids Yoshi's Story Mystical Ninja P.S. - All games include box and instructions, most include all packins. Games in mint condition. Email offers OFF the list. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Times? Date: 02 Jul 1998 08:24:50 EDT I've played for 2:33 and am just starting Clanker's Cavern. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie vs. Mission: Impossible Date: 02 Jul 1998 08:33:05 EDT Sorry everyone, I mis-read the release dates, M:I does indeed come out on JULY 27th. Sorry. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] mumbo's mountain question??? Date: 02 Jul 1998 08:40:28 EDT Banjo spoiler.... countdown.... *5* *4* *3* *2* *1* Yes, to proceed in that place with the spiral steps (the termite mound), you need to be in termite form. You beat Conga (after you have made him throw the oranges on the tiles, I assume) by spitting eggs at him near where Bottles teaches you how to spit eggs. To get the golden honycomb thing you have to spit eggs into the mouths of the totem poles, until there is one totem left spinng very fast. Jump on him and do a back flip, and you should have your prize. Then spit an egg into his mouth for a jiggy. Your welcome. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] What's the address? Date: 02 Jul 1998 08:50:52 EDT Someone posted the web site address for the offical Banjo-Kazooie web site. Can some one please re-post it? Thank you. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Avery Subject: Re: [N64] What's the address? Date: 02 Jul 1998 08:01:35 -0500 (CDT) On Thu, 2 Jul 1998 Bastion007@aol.com wrote: > Someone posted the web site address for the offical Banjo-Kazooie web site. > Can some one please re-post it? Thank you. > The address is http://www.banjo-kazooie.com/ |Chris Avery | Computer Services Lab Manager | |email averyc@io.com | Computer Science Major | |http://www.n-games.com/ | Arkansas State University | [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] BK Times? Date: 02 Jul 1998 09:26:42 -0400 I've played 1:06 minutes, got 100 notes and 10 jiggys in MUMBO's MOUNTAIN. I found the Honeycomb piece in the side of the mountain near the pond, but haven't been able to find the second. I don't want to go on to the next stage until I completey beat this stage, so that the game will last longer...Gotta find that 2nd honeycomb piece... - Travis > -----Original Message----- > From: Bastion007@aol.com [SMTP:Bastion007@aol.com] > Sent: Thursday, July 02, 1998 8:25 AM > To: n64@lists.xmission.com > Subject: Re: [N64] BK Times? > > I've played for 2:33 and am just starting Clanker's Cavern. > > ~Matt > > < Mountain and Treasure Trove Cove (got all 100 notes in each world and 10 > jiggys in each). My time is about 2 1/2 hours. Where are you guys at > in the game, and how much time have you put into it?>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Skeeter Subject: RE: [N64] BK Times? Date: 02 Jul 1998 08:51:40 -0500 I had trouble finding that second honeycomb piece as well. But I'm taking a different approach to the game. When I get stuck in a level I go on to another and come back later. So far I've played about 4 hours and I've opened Mumbo's Mountain, Treasure Trove Cove, Clanker's Caverns, and Bubblegoop Swamp. The only level I have totally completed is Mumbo's. I must have spent over an hour there looking for the last piece, the second honeycomb. I searched and searched and finally gave up and went to another level. When I came back later I found it right away, but it's well hidden. Skeet-- At 09:26 AM 7/2/98 -0400, you wrote: >I've played 1:06 minutes, got 100 notes and 10 jiggys in MUMBO's MOUNTAIN. I >found the Honeycomb piece in the side of the mountain near the pond, but >haven't been able to find the second. I don't want to go on to the next >stage until I completey beat this stage, so that the game will last >longer...Gotta find that 2nd honeycomb piece... > >- Travis [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] BK Times? Date: 02 Jul 1998 09:55:48 -0400 Yeah, I'll probably do that tonite if I can't find it after searching the level for about another 15 minutes...didn't get a chance to play too much yesterday, after work I went to the Pirates game (I live in Pittsburgh, they got their butts kicked 9-1 by the Tigers)...hey I was wondering, I have a problem accurately aiming BK when trying to shoot eggs, either forward or backward...it seems when I press the analog stick just a little, BK turns almost 60 degrees...has anyone else experienced this...if so, does anyone have a solution to this problem... The termite Kicks A** - Travis > -----Original Message----- > From: Skeeter [SMTP:skeeterson@stlnet.com] > Sent: Thursday, July 02, 1998 9:52 AM > To: n64@lists.xmission.com > Subject: RE: [N64] BK Times? > > I had trouble finding that second honeycomb piece as well. But I'm taking > a > different approach to the game. When I get stuck in a level I go on to > another and come back later. So far I've played about 4 hours and I've > opened Mumbo's Mountain, Treasure Trove Cove, Clanker's Caverns, and > Bubblegoop Swamp. The only level I have totally completed is Mumbo's. I > must have spent over an hour there looking for the last piece, the second > honeycomb. I searched and searched and finally gave up and went to another > level. When I came back later I found it right away, but it's well hidden. > > Skeet-- > > At 09:26 AM 7/2/98 -0400, you wrote: > >I've played 1:06 minutes, got 100 notes and 10 jiggys in MUMBO's > MOUNTAIN. I > >found the Honeycomb piece in the side of the mountain near the pond, but > >haven't been able to find the second. I don't want to go on to the next > >stage until I completey beat this stage, so that the game will last > >longer...Gotta find that 2nd honeycomb piece... > > > >- Travis > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] The old NES Date: 02 Jul 1998 07:02:33 -0700 Blowing in the cartridge does actually work. But if you spit in it, then it becomes all nasty. I used to do that with my NES, and SNES, and blow into the cartridge slots as well. In fact, my old computer with a 3-CD-rom cartridge(believe me, don't buy these things, waste of money), you can take out this cartridge, put three CDS in it and put it back in but a few times it didn't work, so I blew at it, all this nasty dust blow right back into my eyes. Lots of dust there. So blowing really does help, but I've never done it from the N64 cartridges. By the way, does anybody have one of those cartridge cleaning utilities. Winston Chan > In a message dated 98-07-01 19:16:27 EDT, D Fentie wrote: > > > I got the original NES (with gyromite and rob and duckhunt and it still > > is in top condition) I did have to get it matenence after I would blow > > in the game to get dust out NEVER DO THIS, IT WRECKS THE GAMEI > > > > I have a feeling that you actually spit in the game while trying to blow the > dust out. Or you had really bad breath at the time. None of my games ever > broke after blowing into the front of the cartridge to clear out dust. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] The old NES Date: 02 Jul 1998 10:18:07 EST >Blowing in the cartridge does actually work. But if you spit in it, then >it becomes all nasty. So blowing really does help, but I've never done >it from the N64 cartridges. By the way, does anybody have one of those >cartridge cleaning utilities. >Winston Chan Blowing on cartridges is only a temporary fix, and has a damaging effect in the long term. When you blow on them, even without spitting you are creating a thin layer of moisture on the card edge connector of the cartridge. This enables you to get good contact immediately after blowing on it, however, that moisture later becomes oxidation making it harder to get contact the next time, making you have to blow on them more. All my kids Super Nintendo games are very difficult to get going from years of them doing this. You will notice that N64 cartridges tell you not to do this. If you are really in need of cleaning those contacts properly, an eraser is the way to go. An eraser removes any oxidation on the contacts. If you never blow on them and store them in a clean place you shouldn't have to worry about it. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] BK Help Date: 02 Jul 1998 12:19:53 -0400 I need help with two things in Clankers Cavern. 1. Where in the HECK is the green and orange Jinjos?!?!? 2. Near the left side of Clankers tail is a platform. Above it I can see another one, kind of like a ramp, with a bunch of music notes on it......how do i get up there?? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: Re[2]: [N64] The old NES Date: 02 Jul 1998 11:19:50 -0500 Russ, since you seem to be something of an authority, what about using cans of compressed air to clear out the dust instead of blowing in the carts in the first place? I started buying compressed air to clean my computer, but as the price has come down, I now keep a few cans around the house for cleaning stereo equipment and other electronics. Is it for any reason a bad idea to use it to clean troublesome video game cartridges? Thanks. John -----Original Message----- Sent: Thursday, July 02, 1998 10:18 AM >Blowing in the cartridge does actually work. But if you spit in it, then >it becomes all nasty. So blowing really does help, but I've never done >it from the N64 cartridges. By the way, does anybody have one of those >cartridge cleaning utilities. >Winston Chan Blowing on cartridges is only a temporary fix, and has a damaging effect in the long term. When you blow on them, even without spitting you are creating a thin layer of moisture on the card edge connector of the cartridge. This enables you to get good contact immediately after blowing on it, however, that moisture later becomes oxidation making it harder to get contact the next time, making you have to blow on them more. All my kids Super Nintendo games are very difficult to get going from years of them doing this. You will notice that N64 cartridges tell you not to do this. If you are really in need of cleaning those contacts properly, an eraser is the way to go. An eraser removes any oxidation on the contacts. If you never blow on them and store them in a clean place you shouldn't have to worry about it. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[4]: [N64] The old NES Date: 02 Jul 1998 12:44:13 EST >Russ, since you seem to be something of an authority, what about using >cans of compressed air to clear out the dust instead of blowing in the >carts in the first place? I started buying compressed air to clean my >computer, but as the price has come down, I now keep a few cans around >the house for cleaning stereo equipment and other electronics. Is it for >any reason a bad idea to use it to clean troublesome video game >cartridges? Thanks. >John Good compressed air would have a lot less moisture than your breath, and thus would not cause the same amount of oxidation, but again where air is good for blowing out areas that collect dust such as inside disk drives and stereo cabinets, with cart's your not dealing with that situation. They're generally an encased unit with an exposed card edge. So again I would recommend just storing them in a relatively clean dry place, and again if necessary, an eraser would be best. Certainly though if you feel they're dusty a quick blow "occasionally" would certainly do the trick but shouldn't really be neccessary. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: [N64] Banjo-Kazooie Spoiler: Extra Honeycomb pieces Date: 02 Jul 1998 09:53:31 +0000 T64Mike, please leave this in your newsletter. Thanks. =============== Everyone please regard the top part. =============== Here is a spoiler of how to get the extra honeycomb pieces in Mumbo's Mountain. Look for more spoilers soon from me. 1. The first one can be achieved if become a termit and climb the wall right in front of the pond. 2. The second one can be achieved by going up to the totem poles by Mumbo's hut. Spit in the mouths of 3 totem poles until you have 1 totem pole left. Jump on top of it and do a flip flap. Here is the extra honeycomb spoiler for the Treasure Trove Cove. 1. Once you achieved your wings, fly kinda low (low that you can fly higher if needed) around the outside of the island. Somewhere out there, there is a honeycomb on a crate out in the sea. 2. There is another honeycomb that is in the pool inside the island. If you explored the island completely, and have been in every pool, you should spot this one. Thanks for reading and I hope I didn't spoil the game for ya. If you want to thank me, please email me. Thanks for reading. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] BK Help Date: 02 Jul 1998 13:01:36 -0400 Nevermind, figured them out myself. Wezzer wrote: > I need help with two things in Clankers Cavern. > > 1. Where in the HECK is the green and orange Jinjos?!?!? > 2. Near the left side of Clankers tail is a platform. Above it I can > see another one, kind of like a ramp, with a bunch of music notes on > it......how do i get up there?? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] BK Times? Date: 02 Jul 1998 13:19:30 -0400 FINALLY beat Clankers Cavern......now i have 300 notes and 34 Jiggies. Clocked in 4:30 hours. Seeley Travis M wrote: > I've played 1:06 minutes, got 100 notes and 10 jiggys in MUMBO's MOUNTAIN. I > found the Honeycomb piece in the side of the mountain near the pond, but > haven't been able to find the second. I don't want to go on to the next > stage until I completey beat this stage, so that the game will last > longer...Gotta find that 2nd honeycomb piece... > > - Travis > > > > -----Original Message----- > > From: Bastion007@aol.com [SMTP:Bastion007@aol.com] > > Sent: Thursday, July 02, 1998 8:25 AM > > To: n64@lists.xmission.com > > Subject: Re: [N64] BK Times? > > > > I've played for 2:33 and am just starting Clanker's Cavern. > > > > ~Matt > > > > < > Mountain and Treasure Trove Cove (got all 100 notes in each world and 10 > > jiggys in each). My time is about 2 1/2 hours. Where are you guys at > > in the game, and how much time have you put into it?>> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "The Still Family" Subject: Re: [N64] Regretful Date: 02 Jul 1998 14:09:34 -0400 I have $70 now and if I buy Banjo now I won't have much money left. well I guess the games are when you go down to play there are 3 games right there, DJ, Ball, and if you don't hit them you can keep playing a Space Invaders type game called Space Fever II. I don't know about the other one. But what is that run thing supposed to do? ,Brian ---------- > From: Vi > To: n64 > Subject: [N64] Regretfull > Date: Wednesday, July 01, 1998 1:52 PM > > hey, > No need to regret. It's not too late. BanjoK only came out for a couple > of days. You can still go buy the game. or rent it at BlockB for 5 days. > > -Vi > > p.s. Gameboy Camera : In EGM they said there are 4 games, 1 of them hidden. > how do u access the hidden game in gbCamera? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Stan/Brian" Subject: Re: [N64] Regretful Date: 02 Jul 1998 14:13:08 -0400 what the hell? who put that as my Name? ,Brian ---------- > From: The Still Family > To: n64@lists.xmission.com > Subject: Re: [N64] Regretful > Date: Thursday, July 02, 1998 2:09 PM > > I have $70 now and if I buy Banjo now I won't have much money left. > well I guess the games are when you go down to play there are 3 games right > there, DJ, Ball, and if you don't hit them you can keep playing a Space > Invaders type game called Space Fever II. I don't know about the other one. > But what is that run thing supposed to do? > > ,Brian > > ---------- > > From: Vi > > To: n64 > > Subject: [N64] Regretfull > > Date: Wednesday, July 01, 1998 1:52 PM > > > > hey, > > No need to regret. It's not too late. BanjoK only came out for a couple > > > of days. You can still go buy the game. or rent it at BlockB for 5 > days. > > > > -Vi > > > > p.s. Gameboy Camera : In EGM they said there are 4 games, 1 of them > hidden. > > how do u access the hidden game in gbCamera? > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] The old NES Date: 02 Jul 1998 14:38:03 EDT Blowing in the cartridge does actually work. But if you spit in it, then it becomes all nasty. I used to do that with my NES, and SNES, and blow into the cartridge slots as well. In fact, my old computer with a 3-CD-rom cartridge(believe me, don't buy these things, waste of money), you can take out this cartridge, put three CDS in it and put it back in but a few times it didn't work, so I blew at it, all this nasty dust blow right back into my eyes. Lots of dust there. So blowing really does help, but I've never done it from the N64 cartridges. By the way, does anybody have one of those cartridge cleaning utilities. Winston Chan I have one of those "cleaning utilities". But I don't know were to buy them, ( I got mine in a value pack, waste of money the controller was broke! And I could not take it back!:( Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Big Head Banjo Date: 02 Jul 1998 14:54:39 -0400 First cheat for B-K that I have seen so far (I have yet to verify it for myself though since I am at work): Big Head Banjo Go up to the Bottles picture above the fireplace in Banjo's Home. Hit Top-C and look at the picture. Then hit R and Bottles should start talking. If you have the Jiggy from the sandcastle in Treasure Trove Cove, you can play a mini puzzle game. You have to put together the puzzle and then go back to Treasure Trove cCve. In the sandcastle, spell out BOTTLESBONUSONE. Banjo will get a big head! Spell NOBONUS to reverse it! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] Bubble Gloop Swamp Date: 02 Jul 1998 16:40:23 -0400 Where in the hell is the entrance to this world?????? I can't find its picture or entrance!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] BK Times? Date: 02 Jul 1998 15:47:59 -0500 (CDT) On Thu, 2 Jul 1998, Seeley Travis M wrote: > got their butts kicked 9-1 by the Tigers)...hey I was wondering, I have a > problem accurately aiming BK when trying to shoot eggs, either forward or > backward...it seems when I press the analog stick just a little, BK turns > almost 60 degrees...has anyone else experienced this...if so, does anyone > have a solution to this problem... I have noticed this too. Banjo always turns at least a quarter circle when you are trying to aim. Slightly annoying, but not a big problem. The camera (as everyone has mentioned) can get annoying, especially when you are running along and it suddenly changes view and you find yourself running a completely new direction than you were before. This does not happen too often though. My main complaint is the swimming. It fell like you have to fight your controller. I sometimes find that I am just about crushing my analog stick trying to get Banjo to turn. Anyway, this game kicks some serious ass. Love nearly everything about it. I'm in the Desert level right now. I love the graphics in the game, especially the Swamp level! I just love the way it looks with all those walkways and stuff. I tend to like areas that have a lot of green (plantlife), I always think they look the best. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] BK Times? Date: 02 Jul 1998 16:59:24 -0400 Could you please tell me how to get IN the swamp???? Stryder wrote: > On Thu, 2 Jul 1998, Seeley Travis M wrote: > > > got their butts kicked 9-1 by the Tigers)...hey I was wondering, I have a > > problem accurately aiming BK when trying to shoot eggs, either forward or > > backward...it seems when I press the analog stick just a little, BK turns > > almost 60 degrees...has anyone else experienced this...if so, does anyone > > have a solution to this problem... > > I have noticed this too. Banjo always turns at least a quarter circle > when you are trying to aim. Slightly annoying, but not a big problem. > The camera (as everyone has mentioned) can get annoying, especially when > you are running along and it suddenly changes view and you find yourself > running a completely new direction than you were before. This does not > happen too often though. My main complaint is the swimming. It fell like > you have to fight your controller. I sometimes find that I am just about > crushing my analog stick trying to get Banjo to turn. > > Anyway, this game kicks some serious ass. Love nearly everything about > it. I'm in the Desert level right now. I love the graphics in the game, > especially the Swamp level! I just love the way it looks with all those > walkways and stuff. I tend to like areas that have a lot of green > (plantlife), I always think they look the best. > > Stryder > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: [N64] BK Help Date: 02 Jul 1998 14:07:32 +0000 I need help. What is the move and where is the molehill in Clanker's Cavern? Is there a trick to get through Clanker's twisting liver (least I think it is)? -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Help Date: 02 Jul 1998 18:43:52 EDT i havnt played banjo-kazooie yet (i cant find it anywhere). ask someone who knows, please. P.S: if u ever need help with goldeneye, however, i can very much help u. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re[2]: [N64] The old NES Date: 02 Jul 1998 18:44:53 EDT thank you, i'll remember that [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] BK Help Date: 02 Jul 1998 19:28:08 -0400 Can't find it? My local Wal-Mart has close to 20 copies...... Anyway, please quote what you are replying to, otherwise we have NO idea what you are talking about. UltraX6060@aol.com wrote: > i havnt played banjo-kazooie yet (i cant find it anywhere). ask someone who > knows, please. P.S: if u ever need help with goldeneye, however, i can very > much help u. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Tanis" Subject: Re: [N64] BK Times? Date: 03 Jul 1998 18:26:28 +0200 -----Original Message----- >I have noticed this too. Banjo always turns at least a quarter circle >when you are trying to aim. Slightly annoying, but not a big problem. >The camera (as everyone has mentioned) can get annoying, especially when >you are running along and it suddenly changes view and you find yourself >running a completely new direction than you were before. This does not >happen too often though. My main complaint is the swimming. It fell li= ke >you have to fight your controller. I sometimes find that I am just abou= t >crushing my analog stick trying to get Banjo to turn. >[...] Try to hold down the R button while swimming (or flying) to make quick turns. T@N=EDS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Quest ending Date: 03 Jul 1998 14:02:52 -0600 After 9 hrs of playing, i finished Quest 64. What was the ending like? CRAP!! For those of you who have seen it... u know what im talking about but for those who havent i dont want to spoil it for you. I was also dissapointed that the etaile book didnt do a $%^&ing thing. I didnt even have the full crystal number for each element so now i have to play it again (boring) to get them all over. Coincidentally, I think the Wind element is the best (large cutter and wind cutter level 3 are the best!) What did u think? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Horse in Quest? Date: 03 Jul 1998 14:10:42 -0600 Is there a horse you can ride in Quest 64? I saw one outside of the first castle but can you ride it? In one screen shot it showed brian guiding a horse was that before (like when they were GOING to add more characters) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Horse in Quest? Date: 03 Jul 1998 18:04:30 EDT The horse is solely for decoration; the haystack next to it, is not. Of course, I haven't even remotely gotten close to the ending, as me and my friend are still stuck at Nempty, the water whore, with no bread refills and one magic refill. Nasty thing about that, is despite she's probably easy with bread and potion, you can't teleport out of the area where the previous save point is (a house with the ship captian and a woman) so there's no way to get bread or potion unless engaging yourself in painstaking fights on the short path up to the warp that leads to Nempty. Starting over it is. *sigh* !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Horse in Quest? Date: 03 Jul 1998 18:30:54 -0600 its not impossible. If you have lots of wind or fire use homing arrow or wind cutter (highest levels) If not, you will have to gain experience. I found I could dodge nepty's attack by moving left right left when she shoots. this takes lots of practice APM64@aol.com wrote: > > The horse is solely for decoration; the haystack next to it, is not. Of > course, I haven't even remotely gotten close to the ending, as me and my > friend are still stuck at Nempty, the water whore, with no bread refills and > one magic refill. Nasty thing about that, is despite she's probably easy with > bread and potion, you can't teleport out of the area where the previous save > point is (a house with the ship captian and a woman) so there's no way to get > bread or potion unless engaging yourself in painstaking fights on the short > path up to the warp that leads to Nempty. Starting over it is. *sigh* > > !! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Quest ending Date: 03 Jul 1998 23:49:43 +0000 D Fentie wrote: > > After 9 hrs of playing, i finished Quest 64. What was the ending like? > CRAP!! For those of you who have seen it... u know what im talking > about but for those who havent i dont want to spoil it for you. I was > also dissapointed that the etaile book didnt do a $%^&ing thing. I > didnt even have the full crystal number for each element so now i have > to play it again (boring) to get them all over. Coincidentally, I think > the Wind element is the best (large cutter and wind cutter level 3 are > the best!) What did u think? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I totally agree with you. I beat it in a couple of hours also. Ending did suck, yet, now I want to sell it or something. I don't think the game was worth it now. Although the first boss provided a challenge to me. You don't have to have the full crystals thing to beat the game do you? I didn't, yet I try to get all of it. I used water because of its heal and level three water thingy. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Quest ending Date: 04 Jul 1998 10:48:57 -0600 Steven Nguyen wrote: > > D Fentie wrote: > > > > After 9 hrs of playing, i finished Quest 64. What was the ending like? > > CRAP!! For those of you who have seen it... u know what im talking > > about but for those who havent i dont want to spoil it for you. I was > > also dissapointed that the etaile book didnt do a $%^&ing thing. I > > didnt even have the full crystal number for each element so now i have > > to play it again (boring) to get them all over. Coincidentally, I think > > the Wind element is the best (large cutter and wind cutter level 3 are > > the best!) What did u think? > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > I totally agree with you. I beat it in a couple of hours also. Ending > did suck, yet, now I want to sell it or something. I don't think the > game was worth it now. Although the first boss provided a challenge to > me. You don't have to have the full crystals thing to beat the game do > you? I didn't, yet I try to get all of it. I used water because of its > heal and level three water thingy. > -- > Name: Steven Nguyen > E-mail Address: SVNguyen@earthlink.net > Webpage: I'm going to make one soon. > AOL Instant Messenger: svnguyen Yeah, by the end I had: 14fire 22earth 48water 50wind I wanted to see what the other spells do and look like, on the other hand, I dont feel like wasting another 9 hours trying to beat it again. By the way, the first boss didnt hit me ONCE!!!!!!!!! All you have to do is move out of the way as he shoots and voila! You miss his shot completely. The boss I had most trouble with was Zelse (wind guy) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: Re: [N64] (n64.com & nintendojo Date: 04 Jul 1998 12:34:16 -0600 In a message dated 97-10-29 10:03:34 EST, you write: << << No, please don't turn it into a weekly site. It is the only N64 site I really like to read. Anyone else agree?] >> Ya know, it's not really a matter of WANTING to... I work all day on an N64 site and don't want to spend hours writing more stuff when I come home in the evening. I'm also away on business trips more often, so I can't keep the site updated. My staff doesn't generate enough daily stories to keep Dojo updated, so unless I'm willing to sit down and write stuff, it's just not viable as a daily site. Weekly sounds good to me... Peer [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Blade" Subject: [N64] Quest Spells Date: 04 Jul 1998 13:33:47 -0500 Does anybody know if you can really mix spells in Quest? I've heard you can, but my friend and I havn't figured out how - Supposedly, you can mix like Fire with Earth to get a 'Lava' Spell. Is any of this true, or just some crap written in a magazine? Blade (blade@Hal-PC.org) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Quest Spells Date: 04 Jul 1998 15:20:42 -0600 Well it is technically true but the computer controlls it for you :( when you click on the earth spells, you can get spells on the bottom (water/earth) the right (wind/earth) top (fire/earth) and left (earth/earth) thats what they ment. YOU cant mix them but the game does Blade wrote: > > Does anybody know if you can really mix spells in Quest? I've heard you can, > but my friend and I havn't figured out how - Supposedly, you can mix like > Fire with Earth to get a 'Lava' Spell. Is any of this true, or just some > crap written in a magazine? > > Blade (blade@Hal-PC.org) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Banjo! Date: 04 Jul 1998 19:50:38 EDT Is Banjo kazooie really worth it? I'd rather wait for Warzone to come out on August 4th, and I will rent Banjo. Do you think I can beat banjo in five days, we'll find out? Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Re: n64-digest V1 #339 Date: 04 Jul 1998 19:50:36 EDT Which game version are you going to buy? x N64 _PSX _GB _N64&PSX _N64&GB _PSX&GB _NONE Which N64 wrestling game do you like better? xWarzone _WCWvs.nWo:World Tour _None Do you think Warzone will be the best? xYes _No _Don't Care! Thanx 4 taking the poll [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Re: n64-digest V1 #339 Date: 04 Jul 1998 19:50:36 EDT Why didn't you just rent Mystical Ninja????? Scott. - ->Hmmm.. Pete, you seem to be very negative recently.. must be lack of - ->Banjo-Kazooie :-) Spot on mate, although not the lack of a specific game just a lack of games worth buying. Last week I went out and brought Mystical ninja purely to have something to play, but that cost me 60pounds and when I sell it next week (it is very easy isn't it) then I will only make 40 back. Release dates don't bother me so much as once the games start flowing you can only afford/play so many in a time limit but when a game is converted to PAL in a bad way i.e. large black side boarders and sqashed GFX and I have to pay far more (relativly) than other territories I do get angry. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Banjo! Date: 04 Jul 1998 19:56:35 -0400 mibboss@juno.com wrote: > > Is Banjo kazooie really worth it? I'd rather wait for Warzone to come > out on August 4th, and I will rent Banjo. Do you think I can beat banjo > in five days, we'll find out? > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Wait for Warzone unless you really like cutesy 3D games with lots of jumping around. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] BK Help Date: 05 Jul 1998 08:37:01 -0400 I've been out of the office for a few days, so you may have received an answer already, but since I don't recall reading one on the mailing list, here it is. The molehill is inside Clanker. After you drop through his blowhole, immediately turn around and run into the room behind you. Walk forward a bit and you will find the molehill where bottles teaches you the invincibility skill...pretty nice... - Travis > -----Original Message----- > From: Steven Nguyen [SMTP:svnguyen@earthlink.net] > Sent: Thursday, July 02, 1998 10:08 AM > To: n64@lists.xmission.com > Subject: [N64] BK Help > > I need help. What is the move and where is the molehill in Clanker's > Cavern? Is there a trick to get through Clanker's twisting liver (least > I think it is)? > -- > Name: Steven Nguyen > E-mail Address: SVNguyen@earthlink.net > Webpage: I'm going to make one soon. > AOL Instant Messenger: svnguyen > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo! Date: 06 Jul 1998 00:03:02 -0400 Well, I'm not sure you could beat it in five days.....that would be pushing it. I got this game and have played it non stop for 4 days so far and am about half way through. Wait for Warzone? I wouldn't! This is the best N64 game in my opinion yet.... mibboss@juno.com wrote: > Is Banjo kazooie really worth it? I'd rather wait for Warzone to come > out on August 4th, and I will rent Banjo. Do you think I can beat banjo > in five days, we'll find out? > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] BK Help - Freeazy Peak Date: 06 Jul 1998 12:53:00 -0400 I need some help.....I hit the Witch Switch in this world, and I have no idea where the puzzle piece appeared. Could someone tell me, and tell me how to get to it? Thanks. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] Happy Independence Day Date: 05 Jul 1998 11:06:58 -0700 Happy independence Day everybody. It might still be a bit late to say that but how was it. I went over to my cous's house again and played three player GE007 again. It wasn't that fun anymore since I kept getting killed, can you believe that. I guess it was because those other teamates switched it to pistol mode. All I had was a silenced PP7. Yuck. Two player alone was cool, especially with the proximity mines. It was the first time I used it for multi. Of course I won, remembering where I put all the mines. My cousin could easily spot them with the AR33 but not when I put it on the ceiling. hehe. It was crazy, I would usually accidently suicide, or trap my self with mines. Yikes. But the best level for them is the complex, with all the ledges and tight rooms, I trapped my cousin. Wow. It was fun. Prox mines are my favorite now. You can put them almost anywhere and trick people too, U know how you put it on a piece of body armor and then take it. Or put it on other Prox mine boxes. That really killed both me and the other guy. I hope Perfect "something" (U know, that new game coming out from rare) is going to feature it. Anyways, we traded games again, he received GE007 from me and I borrowed Tetrisphere and boy is it cool. It's certainly addictive. It has great everything. I am only on episode 3 for the rescue mode. How many more episodes are there? Well, the ray gun magic is really cool. It goes right to the core if you keep it still, making it easy to let the robot guy escape. SO, how was your ID4. : ) Winston Chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Happy Independence Day Date: 05 Jul 1998 14:14:27 -0400 There are 10 episodes for Rescue Mode in all...the levels start to get pretty tough around Episode 9...try playing two player mode against one of your friends...it rocks... - Travis > -----Original Message----- > From: win-thug@juno.com [SMTP:win-thug@juno.com] > Sent: Sunday, July 05, 1998 2:07 PM > To: n64@lists.xmission.com > Subject: [N64] Happy Independence Day > > Happy independence Day everybody. It might still be a bit late to say > that but how was it. I went over to my cous's house again and played > three player GE007 again. It wasn't that fun anymore since I kept getting > killed, can you believe that. I guess it was because those other teamates > switched it to pistol mode. All I had was a silenced PP7. Yuck. Two > player alone was cool, especially with the proximity mines. It was the > first time I used it for multi. Of course I won, remembering where I put > all the mines. My cousin could easily spot them with the AR33 but not > when I put it on the ceiling. hehe. It was crazy, I would usually > accidently suicide, or trap my self with mines. Yikes. But the best level > for them is the complex, with all the ledges and tight rooms, I trapped > my cousin. Wow. It was fun. Prox mines are my favorite now. You can put > them almost anywhere and trick people too, U know how you put it on a > piece of body armor and then take it. Or put it on other Prox mine boxes. > That really killed both me and the other guy. I hope Perfect "something" > (U know, that new game coming out from rare) is going to feature it. > Anyways, we traded games again, he received GE007 from me and I borrowed > Tetrisphere and boy is it cool. It's certainly addictive. It has great > everything. I am only on episode 3 for the rescue mode. How many more > episodes are there? Well, the ray gun magic is really cool. It goes right > to the core if you keep it still, making it easy to let the robot guy > escape. SO, how was your ID4. : ) > > Winston Chan > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Happy Independence Day Date: 05 Jul 1998 15:40:48 +0000 > To: n64@lists.xmission.com > Date: Sun, 5 Jul 1998 11:06:58 -0700 > Subject: [N64] Happy Independence Day > From: win-thug@juno.com > Reply-to: n64@lists.xmission.com > Happy independence Day everybody. It might still be a bit late to say > that but how was it. I went over to my cous's house again and played > three player GE007 again. It wasn't that fun anymore since I kept getting > killed, can you believe that. I guess it was because those other teamates > switched it to pistol mode. All I had was a silenced PP7. Yuck. Two > player alone was cool, especially with the proximity mines. It was the > first time I used it for multi. Of course I won, remembering where I put > all the mines. My cousin could easily spot them with the AR33 but not > when I put it on the ceiling. hehe. It was crazy, I would usually > accidently suicide, or trap my self with mines. Yikes. But the best level > for them is the complex, with all the ledges and tight rooms, I trapped > my cousin. Wow. It was fun. Prox mines are my favorite now. You can put > them almost anywhere and trick people too, U know how you put it on a > piece of body armor and then take it. Or put it on other Prox mine boxes. > That really killed both me and the other guy. I hope Perfect "something" > (U know, that new game coming out from rare) is going to feature it. > Anyways, we traded games again, he received GE007 from me and I borrowed > Tetrisphere and boy is it cool. It's certainly addictive. It has great > everything. I am only on episode 3 for the rescue mode. How many more > episodes are there? Well, the ray gun magic is really cool. It goes right > to the core if you keep it still, making it easy to let the robot guy > escape. SO, how was your ID4. : ) > > Winston Chan > It was pretty boring, all I did was go to Valley Forge. I was thinking about it when I was walking around that it would be awesome if they made a level like it in Goldeneye. They have a lot of different cabins there where the soldiers slept in and a couple bunkers. That would be soo cool playing 4-player and hiding in one of the cabins then when someone comes in you blow em away! But anyway, after that I went up and played Madden 64 with my friend. Is it better than NFL Club '98? I'm renting Madden now.. It's a lot better than I thought it was gonna be. I didn't hear too many good things about that, a lotta sites like IGN64 said that NFL QB Club was better. The only bad thing about it is that the teams aren't real, but that's not too big of a deal since it has the players. I can't wait to play Madden '99 when it comes out this year.. One question, tho, how does Madden 64 compare to NFL QB Club? Is it better? Also what football game is everyone most looking forward to? I think that would have to be NFL Blitz for me. Man, is that game SWEET in the arcades.. I hope Midway does a good job of porting it. Well, that's all I have to say. Later. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Happy Independence Day Date: 05 Jul 1998 15:37:21 EDT what, u think goldeneye needs more levels?! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] Happy Independence Day Date: 05 Jul 1998 16:02:32 EDT In a message dated 7/5/98 2:35:45 PM, you wrote: < Date: Sun, 5 Jul 1998 11:06:58 -0700 > Subject: [N64] Happy Independence Day > From: win-thug@juno.com > Reply-to: n64@lists.xmission.com > Happy independence Day everybody. It might still be a bit late to say > that but how was it. I went over to my cous's house again and played > three player GE007 again. It wasn't that fun anymore since I kept getting > killed, can you believe that. I guess it was because those other teamates > switched it to pistol mode. All I had was a silenced PP7. Yuck. Two > player alone was cool, especially with the proximity mines. It was the > first time I used it for multi. Of course I won, remembering where I put > all the mines. My cousin could easily spot them with the AR33 but not > when I put it on the ceiling. hehe. It was crazy, I would usually > accidently suicide, or trap my self with mines. Yikes. But the best level > for them is the complex, with all the ledges and tight rooms, I trapped > my cousin. Wow. It was fun. Prox mines are my favorite now. You can put > them almost anywhere and trick people too, U know how you put it on a > piece of body armor and then take it. Or put it on other Prox mine boxes. > That really killed both me and the other guy. I hope Perfect "something" > (U know, that new game coming out from rare) is going to feature it. > Anyways, we traded games again, he received GE007 from me and I borrowed > Tetrisphere and boy is it cool. It's certainly addictive. It has great > everything. I am only on episode 3 for the rescue mode. How many more > episodes are there? Well, the ray gun magic is really cool. It goes right > to the core if you keep it still, making it easy to let the robot guy > escape. SO, how was your ID4. : ) > > Winston Chan > It was pretty boring, all I did was go to Valley Forge. I was thinking about it when I was walking around that it would be awesome if they made a level like it in Goldeneye. They have a lot of different cabins there where the soldiers slept in and a couple bunkers. That would be soo cool playing 4-player and hiding in one of the cabins then when someone comes in you blow em away! But anyway, after that I went up and played Madden 64 with my friend. Is it better than NFL Club '98? I'm renting Madden now.. It's a lot better than I thought it was gonna be. I didn't hear too many good things about that, a lotta sites like IGN64 said that NFL QB Club was better. The only bad thing about it is that the teams aren't real, but that's not too big of a deal since it has the players. I can't wait to play Madden '99 when it comes out this year.. One question, tho, how does Madden 64 compare to NFL QB Club? Is it better? Also what football game is everyone most looking forward to? I think that would have to be NFL Blitz for me. Man, is that game SWEET in the arcades.. I hope Midway does a good job of porting it. Well, that's all I have to say. Later. Zig>> NFL QB Club is better then Madden 64 but NFL Blitz will be the best I think. One thing I don't like about Madden is he is annoying. Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Banjo! Date: 05 Jul 1998 16:30:37 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA832.3DE08F40 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Yes you can beat it in five days -TiM ------=_NextPart_000_01BDA832.3DE08F40 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Yes you can beat it in five = days


-TiM

------=_NextPart_000_01BDA832.3DE08F40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo! Date: 05 Jul 1998 21:17:04 EDT Banjo is definatly worth it. Sure, Warzone may also be worth your money, but I am very glad I bought B-K. Finding every Jiggy and collecting everyone note and locating every extra honeycomb piece is well worth it. I love this game. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Happy Independence Day Date: 05 Jul 1998 21:22:23 EDT I had a great 4th (no offense to any non-Americans on this list)! I went to Busch Gardens in Willimasburgh, Viginia, and had great time. Hope you all had a great fourth! ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Go Rare! Date: 05 Jul 1998 21:33:05 EDT Hey, I just saw my letter posted on the scribes page at the Rare website (http://www.rareware.com/recent/scribes/). Man, Rare really DOES kick ass... ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] i need help for b-k!!! Date: 05 Jul 1998 23:04:31 EDT How do you get the pebble for the talking bucket in Treasure Trove Cove? -Shawn [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] i need help for b-k!!! Date: 05 Jul 1998 23:10:02 -0400 You don't need a pebble. Just shoot two eggs out of your a** into the bucket and he will be happy. DrLuvThing@aol.com wrote: > How do you get the pebble for the talking bucket in Treasure Trove Cove? > > -Shawn > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] BK guide????? Date: 06 Jul 1998 00:17:58 EDT Anyone know if there is anywhere on the internet where I can get a peek at the Banjo-Kazooie players guide??? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] i need help for b-k!!! Date: 06 Jul 1998 02:09:46 -0500 (CDT) *SPOILER**---minor spoiler...discussion about ending of game. At the end of BK, when Mumbo shows you those pictures...how the heck do you get to those secrets? I know where they are, but how do you access them?? I have been wandering around for hours trying to get to them! Also, what is he talking about when he says "Banjo-Tootie"? I just did not understand that part of the ending at all. Thanks Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK guide????? Date: 06 Jul 1998 09:09:46 EDT In a message dated 7/6/98 12:20:37 AM Eastern Daylight Time, AdidazNut@aol.com writes: > Anyone know if there is anywhere on the Internet where I can get a peek at > the Banjo-Kazooie players guide??? Yea, On the Banjo-Kazzoie Homepage. (Http://www.Banjo-Kazooie.com) -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Diddy Question Date: 06 Jul 1998 09:21:50 EST What's the deal???? I decided to spend some time on Diddy Kong cause I really haven't since I got it last Christmas. Anyway, I have 28 balloons, all the keys, one trophy and all of the one amulet, and half the other amulet. I've beaten every boss I've encountered and feel I'm doing alright. What's with the trophy race in the Snow Mountain or whatever it is. I can only come in fourth on the airplane race, and in all the car races I keep coming in last. These guys just keep racing by me no matter what I do. Am I missing some shortcuts or something??? I'm using Pipsy as my racer and she's proven to be great everywhere else. Help!!!! Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] Tetrisphere bot Date: 06 Jul 1998 06:55:01 -0700 Since this is my first time with Tetrisphere and I am already on the Third episode, I was thinking of choosing a better bot besides wheels. What bot do you think is the best. Winston Chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Tetrisphere bot Date: 06 Jul 1998 10:41:15 -0400 I prefer GEAR (I think that's his name, it's been a while since I played that game)...he's relatively well rounded...good speed, good block moving ability...plus he looks pretty cool on the VS screen... - Travis > -----Original Message----- > From: win-thug@juno.com [SMTP:win-thug@juno.com] > Sent: Monday, July 06, 1998 9:55 AM > To: n64@lists.xmission.com > Subject: [N64] Tetrisphere bot > > Since this is my first time with Tetrisphere and I am already on the > Third episode, I was thinking of choosing a better bot besides wheels. > What bot do you think is the best. > > Winston Chan > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] Games4Sale - again Date: 06 Jul 1998 14:08:15 -0400 Heya, I posted this a while ago and have sold 5 of my games so far. I still want to sell more. Each of these games are $30, with $3 shipping. Email me if interested in buying one. Cruisn USA Mario Kart 64 Turok Star Fox Top Gear Rally NFL QB Club Clay Fighter Nagano Winter Olympics NHL Breakaway '98 1080 (import) Snowboard Kids Quake Yoshi's Story [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: Re: [N64] Diddy Question Date: 06 Jul 1998 11:01:58 -0400 (EDT) > What's the deal???? I decided to spend some time on Diddy Kong cause I > really haven't since I got it last Christmas. Anyway, I have 28 balloons, all > the keys, one trophy and all of the one amulet, and half the other amulet. I've > beaten every boss I've encountered and feel I'm doing alright. What's with the > trophy race in the Snow Mountain or whatever it is. I can only come in fourth on > the airplane race, and in all the car races I keep coming in last. These guys > just keep racing by me no matter what I do. Am I missing some shortcuts or > something??? I'm using Pipsy as my racer and she's proven to be great everywhere > else. I remember in that trophy race, the best I could do with the airplane was 4th place. but I was able to get 1st in the kart races. This is one tough game. Practice, practice, and more practice. Memorize all the zip turbo spots, make sure you have around 10 balloons most of the time to keep top speed. A very good tip is play 2 player, so there's only 6 racers, which means u compete with only 4 computers. and my friends just tries to get 10 rockets and blow those computers away while I stay in first. else I wouldn't have won by myself. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] BK HELP!! Date: 06 Jul 1998 17:24:01 -0400 Well....I have done everything in Mumbo's Mountain, Treasure Trove Cove, Clankers Cavern, Bubble Gloop Swamp, Gobi's Valley, and Freeazy Peak. Got all 10 jiggies and 100 notes in each world. Now I know the next world is Mad Monster Mansion, but where the he** is the level's puzzle??? And then where is the entrance?? Please help.....I can't go on until I find out this, and I have already searched Gruntida's Lair for about an hour and can't find it. This is harder to find then the entrance to Bubble Gloop Swamp...... ---------- Wezzer wesday@saa.net http://www.64dd.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Jeremy Tocher" Subject: Re: [N64] Banjo! Date: 06 Jul 1998 18:49:34 -0400 hehe aaah i got it yesterday and played from 11am to 1am i totally finished the first four levels, clanker cavern, mumbo mountain, and the beach and swamp level all 10 pieces 100 notes 2 combes i got 5 of the 10 pieces in the lair i also have access to the snow, desert,and ghost levels, i left off after entering the snow level i just got back to work so after checking my email i go back for more bk 2 days is all it takes, really yet, i hear it gets harder in the second half, so i am very excited it is a great game, a lot of interesting things new twists, the first platformer where you can't just fly from anywhere but, you can be invinceable anywhere so... (folks, never forget all of your moves, use the invincibilty, it can help you a bundle!) -----Original Message----- >Well, I'm not sure you could beat it in five days.....that would be pushing >it. I got this game and have played it non stop for 4 days so far and am >about half way through. Wait for Warzone? I wouldn't! This is the best >N64 game in my opinion yet.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo! Date: 06 Jul 1998 19:09:19 EDT I just rented Banjo, and I'm wondering how do I beat Clankers Cavern? How do I find Bottles, and how to set Clanker free? Thanks By the Way, This Game Rocks, Buy It, cause since I have no money right now, I had to rent it. But I will buy it! Well, Bye! -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Jeremy Tocher" Subject: Re: [N64] Banjo! Date: 06 Jul 1998 19:46:09 -0400 guess what? recently i have not been paying a lot of attention to the list or any of the wonderful n64 sites i like being suprised i have bk i know what 7 levels are the last 2 levels, i have no clue i had not an eon of help i didn't look at any screen shots or movies my bk vhs from nintendo/rare is untouched i am being suprised you really shouldn't get any help with games, expecially adventure or platformers ruins it see i don't know anything about zelda either i am sure you guys know about tons of stuff i have sadly seen a few pix from the days of age (pre n64 launch) you guys probably know a few of the characters and enemies and storyline and even the intro (ign64 spills that all the time) i am going to walk in wo a clue that is what it makes it so much fun for me bk is a kicking game uh to release clanker, you can either figure it out or have someone tell you and it really isn't that hard to figure it out it is just managing to stay alive that is the problem and you find bottles by looking for him :) about my idea of not knowing stuff about games before they launch, it really does work it makes games very nice i went back yesterday online and read info on the industry and stuff and release dates but think about how much time you would save by skipping the reviews and previews and not downloading anything i did that with the console itself, and mario64 but a year ago i decided it was not worth it oh, i went to ign yesterday to look at their bk review (after i played around 45% of the game) i read up until th part were they talked about each level i didn't go further fearing i would know stuff about the last 2 ooooh oh, and the darn letters section is a spoiler that did give me some bk hints and i was upset made the game 30 seconds shorter for me telling me where the bottles hole was... arg oh, my brother plays the game but i don't watch him and i don't let him watch me -----Original Message----- >I just rented Banjo, and I'm wondering how do I beat Clankers Cavern? How do >I find Bottles, and how to set Clanker free? Thanks > >By the Way, This Game Rocks, Buy It, cause since I have no money right now, I >had to rent it. But I will buy it! Well, Bye! > >-Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] Tetrisphere powerups Date: 06 Jul 1998 16:55:25 -0700 I was wondering when playing Tetrisphere, about those little fire things. U know, it kind of looks like a small flame in the sphere. What are those supposed to do? Do they even do anything at all? I tried to find it in the manual but I couldn't seem to find it. Winston Chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Jeremy Tocher" Subject: Re: [N64] Tetrisphere powerups Date: 06 Jul 1998 20:49:10 -0400 from my memory i believe they upgraded your weapon if you got them free not too sure haven't played tet in a whiles -----Original Message----- >I was wondering when playing Tetrisphere, about those little fire things. >U know, it kind of looks like a small flame in the sphere. What are those >supposed to do? Do they even do anything at all? I tried to find it in >the manual but I couldn't seem to find it. > >Winston Chan > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] BK HELP!! Date: 06 Jul 1998 19:59:04 -0500 (CDT) On Mon, 6 Jul 1998, Wezzer wrote: > Well....I have done everything in Mumbo's Mountain, Treasure Trove Cove, > Clankers Cavern, Bubble Gloop Swamp, Gobi's Valley, and Freeazy Peak. > Got all 10 jiggies and 100 notes in each world. Now I know the next > world is Mad Monster Mansion, but where the he** is the level's > puzzle??? And then where is the entrance?? Please help.....I can't go > on until I find out this, and I have already searched Gruntida's Lair > for about an hour and can't find it. This is harder to find then the > entrance to Bubble Gloop Swamp...... Ok...let's say you start in the room with the giant full body statue of Grentilda (with the moat around it). Take the right entrance out. You should now be in the room that has the mummies walking around a and a large clay pot in the middle. Take the second entrance on your left. You should now be in the room with the large Grentilda head. The entrance to the snow level will be to your right. next to the snow entrance is a ramp...go up the ramp until you come to a door on your right. Take that door. In the next room swim underwater and enter the tunnel to your left (with red eyes over it). In the next room stay underwater and swim to your left and enter the next tunnel. The next room has the picture for mad monster mansion. No go back to the large Grentilda head room. This time enter her mouth. Go left and walk past the picture for the Desert level and take the door on your left. You will now be to the entrance for Mad Monster Mansion. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: [N64] BK Date: 06 Jul 1998 20:00:33 -0500 (CDT) Hey, have any of you figured out how to get to the secrets mentioned at the end of BK? It is driving me crazy! Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 06 Jul 1998 21:05 EDT Amigos! I know this is off topic, but I really need to know the answer and what better pool of knowledge to tap than right here. So please 'pardon the intrusion' & supply the answer if you know it. On Microsoft Internet Exporer: How do you delete the past urls that appear on the pulldown list when you click on the upside down traiangle thats located next to the url address box. Thanks in Advance! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Blade" Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 06 Jul 1998 20:29:57 -0500 Go to internet options in the View Menu - and click the clear History Button. -----Original Message----- >Amigos! > >I know this is off topic, but I really need to >know the answer and what better pool of knowledge to >tap than right here. So please 'pardon the intrusion' >& supply the answer if you know it. > >On Microsoft Internet Exporer: > >How do you delete the past urls that appear on >the pulldown list when you click on the upside >down traiangle thats located next to the url >address box. > >Thanks in Advance! > >Kevin > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Tetrisphere powerups Date: 06 Jul 1998 21:35:49 EDT i know what they do. slide (not drop) a piece over the little fire-like block and u get a free weapon upgrade [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo! Date: 06 Jul 1998 21:38:20 EDT Hey, this may seen like a beginners' question, but where is the fifth honeycomb piece in the Twisty Mountain Entrance to Gruntilda's Lair? I can't seem to find it, but I got all of the other four. Any help would be appreciated. Thanks in advance... ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo! Date: 06 Jul 1998 21:47:18 EDT I never saw any previews for B-K except for the info in the headlines of IGN64.com and other sites. And I also accidently looked at some Space World info in Nintendo Power, but that was it. The game is awesome, I play it all the time and each part is new. I laugh at some of the stuff the Rare folks put in that most people knew about beforehand, which made it lose it's humour. Glad I didn't read that stuff. And as for Zelda... all I know is the full title of that game, and that's pretty much where it ends. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] ** Date: 06 Jul 1998 21:52:31 EDT Stryder, no offense or anything, but some haven't finished that game, and don't know what's in the ending. So if you could just warn us about what your gonna talk about when referring to and end of a game, it'd be appreciated. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] BK HELP!! Date: 06 Jul 1998 21:13:33 -0500 (CDT) On Mon, 6 Jul 1998, Stryder wrote: > Ok...let's say you start in the room with the giant full body statue of > Grentilda (with the moat around it). Take the right entrance > out. You should now be in the room that has the mummies walking around a > and a large clay pot in the middle. Take the second entrance on your > left. You should now be in the room with the large Grentilda head. The > entrance to the snow level will be to your right. next to the snow > entrance is a ramp...go up the ramp until you come to a door on your > right. Err..I meant left. But there is only one door anyway :) Take that door. In the next room swim underwater and enter the > tunnel to your left (with red eyes over it). In the next room stay > underwater and swim to your left and enter the next tunnel. The next room > has the picture for mad monster mansion. No go back to the large > Grentilda head room. This time enter her mouth. Go left and walk past > the picture for the Desert level and take the door on your left. You will > now be to the entrance for Mad Monster Mansion. > > Stryder > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] ** Date: 06 Jul 1998 21:16:15 -0500 (CDT) On Mon, 6 Jul 1998 Bastion007@aol.com wrote: > Stryder, no offense or anything, but some haven't finished that game, and > don't know what's in the ending. So if you could just warn us about what your > gonna talk about when referring to and end of a game, it'd be appreciated. > > ~Matt Sorry. I just did not think that I said anything vital (which I did not IMO). All games of this type contain you know what (the S word) :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Banjo! Date: 06 Jul 1998 21:24:32 -0500 (CDT) On Mon, 6 Jul 1998 Bastion007@aol.com wrote: > Hey, this may seen like a beginners' question, but where is the fifth > honeycomb piece in the Twisty Mountain Entrance to Gruntilda's Lair? I can't > seem to find it, but I got all of the other four. Any help would be > appreciated. Thanks in advance... > > ~Matt There are actually six. You get one for breaking the boulders. One for defeating the vegetables. One is on a large tree stump. One is underwater in a hole right under the ramp which is over the water leading to the entrance to the lair. One is above a tree which you must climb. And one is over by the large waterfall on the last platform you can jump to. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Banjo! Date: 06 Jul 1998 22:33:18 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA92E.12D0B760 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Hello. I just joined this N64 mailing list and I dont know how it works, Is there a web site to goto? One more thing. Where is the Witch Switch in Click Clock Wood for BK? -TiM ------=_NextPart_000_01BDA92E.12D0B760 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Hello. I just joined this N64 mailing = list and I dont know how it works, Is there a web site to = goto?

One more thing. Where is the Witch Switch in Click Clock = Wood for BK?


-TiM

------=_NextPart_000_01BDA92E.12D0B760-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] I need Banjo Help!!! Date: 06 Jul 1998 22:50:19 EDT Where is that swamp level? I spent 30 min & i still can't find it. -Shawn [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] I need Banjo Help!!! Date: 06 Jul 1998 23:00:05 -0400 Go to where you enter clankers cavern. To the left of the entrance is a switch. Hit and a underwater tunnel opens. Follow it and find the Swamp puzzle. Then to find the entrance, go to where the big witch statue is, and hang a left right after you enter the room. there ya go. DrLuvThing@aol.com wrote: > Where is that swamp level? I spent 30 min & i still can't find it. > > -Shawn > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Banjo! Date: 06 Jul 1998 21:10:20 -0600 you dont always have to have a grey back ground tim, we like you just the way you are ;) TiM wrote: > > Hello. I just joined this N64 mailing list and I dont know how it > works, Is there a web site to goto? > > One more thing. Where is the Witch Switch in Click Clock Wood for BK? > > -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Banjo! Date: 06 Jul 1998 23:08:05 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA932.EEFF2740 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Ok, thanx. I still am wondering if there is a website to goto, etc.... and I was wondering where the witch switch is on Click CLock Wood -TiM ------=_NextPart_000_01BDA932.EEFF2740 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Ok, thanx.

I still am = wondering if there is a website to goto, etc....
and I was = wondering where the witch switch is on Click CLock = Wood

-TiM

------=_NextPart_000_01BDA932.EEFF2740-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Tetrisphere powerups Date: 06 Jul 1998 20:18:08 -0700 Thats wierd. The only way it worked for me was by removing the blocks on top of it and around it. Winston Chan On Mon, 6 Jul 1998 21:35:49 EDT writes: >i know what they do. slide (not drop) a piece over the little >fire-like block >and u get a free weapon upgrade > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] teasure trove question, HELP! Date: 06 Jul 1998 23:36:49 EDT I have 4 questions. How do u beat nipper the crab?, how do u find the molehill where bottles teaches u to fly, where is blubber the hippos lost treasure chest, and what is the sand castle where u start to get codes,can u go in the water without being eaten by the shark. Thanx 4 the he!p!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo! Date: 06 Jul 1998 23:59:06 EDT You have to enter the winter season first. The best thing to do is to fly around using one of the launch pads and search along the trunk of the tree about midway. The switch will be near a snowman on a small outcrop. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] teasure trove question, HELP! Date: 06 Jul 1998 23:33:49 -0500 (CDT) On Mon, 6 Jul 1998 AdidazNut@aol.com wrote: > I have 4 questions. How do u beat nipper the crab?, Stand right in front of him..just out of his reach. He will try to pinch you a few times then rest for a couple of seconds. When he rests, jump up and peck him in the eyes. >how do u find the > molehill where bottles teaches u to fly, Run up the nets on the pirate ship. There will be a mole hill on the deck half way up the mast. > where is blubber the hippos lost > treasure chest, Swim in pool pf water that is on one side of the ship. There is a small square window which is open. Swim into it. There will be a stack of gold bars at the bottom of the water in side. Pick it up. Then on the deck of the ship, there is a small square hatch that can be broken and entered. Go in there and get the other stack of gold. Then give them both to Blubber. >and what is the sand castle where u start to get codes, The one that is underwater right next to where you start. There is aledge next to the pool where the sandcastle is. On the ledge is a bucket. "Fart" 2 eggs into the bucket to fix it, then it will drain the water out of the pool for you. You can then enter the castle and enter codes. >can u > go in the water without being eaten by the shark. Thanx 4 the he!p!!! If you mean by the sandcastle. Yes. If you mean out in the ocean, not that I know of. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 07 Jul 1998 02:01:17 EDT In a message dated 98-07-06 21:08:31 EDT, you write: << How do you delete the past urls that appear on the pulldown list when you click on the upside down traiangle thats located next to the url address box. Thanks in Advance! Kevin >> Clear the history. Should be in Options. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 07 Jul 1998 09:04:14 +0100 ->On Microsoft Internet Exporer: -> ->How do you delete the past urls that appear on ->the pulldown list when you click on the upside ->down traiangle thats located next to the url ->address box. -> ->Thanks in Advance! -> ->Kevin Been surfing for filth on your parents account then. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 07 Jul 1998 06:56:29 -0600 pete@lucent.com wrote: > > ->On Microsoft Internet Exporer: > -> > ->How do you delete the past urls that appear on > ->the pulldown list when you click on the upside > ->down traiangle thats located next to the url > ->address box. > -> > ->Thanks in Advance! > -> > ->Kevin > Been surfing for filth on your parents account then. Xactly what I was thinking ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Zelda 64 Date: 07 Jul 1998 06:59:17 -0600 What was your fav. Zelda game? I always liked link to the past but I think that Links Awakening (for gameboy) was even more fun. P.S. If you havent played links awakening, it is seriously worth it... (how do they fit such an awesome game into just 4 megabits???? Thats like absolutely nothing on a computer) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo! Date: 07 Jul 1998 09:08:31 EDT In a message dated 7/6/98 7:59:30 PM Eastern Daylight Time, tocher@portjeff.net writes: > guess what? > recently i have not been paying a lot of attention to the list or any of the > wonderful n64 sites > i like being suprised > i have bk > i know what 7 levels are > the last 2 levels, i have no clue > i had not an eon of help > i didn't look at any screen shots or movies > my bk vhs from nintendo/rare is untouched > i am being suprised > you really shouldn't get any help with games, expecially adventure or > platformers > ruins it > see > i don't know anything about zelda either > i am sure you guys know about tons of stuff > i have sadly seen a few pix from the days of age (pre n64 launch) > you guys probably know a few of the characters and enemies and storyline and > even the intro (ign64 spills that all the time) > i am going to walk in wo a clue > that is what it makes it so much fun for me > bk is a kicking game > uh > to release clanker, you can either figure it out or have someone tell you > and it really isn't that hard to figure it out it is just managing to stay > alive that is the problem > and you find bottles by looking for him :) > > about my idea of not knowing stuff about games before they launch, it really > does work > it makes games very nice > i went back yesterday online and read info on the industry and stuff > and release dates > but think about how much time you would save by skipping the reviews and > previews > and not downloading anything > > i did that with the console itself, and mario64 > but a year ago i decided it was not worth it > oh, i went to ign yesterday to look at their bk review (after i played > around 45% of the game) > i read up until th part were they talked about each level > i didn't go further fearing i would know stuff about the last 2 > ooooh > oh, and the darn letters section is a spoiler > that did give me some bk hints and i was upset > made the game 30 seconds shorter for me > telling me where the bottles hole was... > arg > oh, my brother plays the game but i don't watch him and i don't let him > watch me > Yea, But what about the commercial for the game, and there had to a part when you saw part of a level, because in the beginning on the title screen it goes through each level. Well, That is cool :). Anywho, Right now I just Beat Clanker Cavern, and I'm on BubbleGloop Swamp with 6 Jiggys. Where do I find the Snowflake place, it is no where to be found!!!! Help! -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] B-K comments Date: 07 Jul 1998 09:28:36 -0500 I like B-K but I have two comments on it. 1) They seem to have borrowed many ideas from Mario, and I am not that far into it. The flying is pretty similar to mario(but easier), the fact that you raise clanker from the depths(like the ship in Mario,) the puzzles(sort of like the pictures in Mario, but the entracne is elsewhere,) The butt stomp move, etc, etc. I keep wondering if there is just a limited number of things you can do in a platform game. 2) I think they should have allowed you to set the slow swimming speed. It is too slow. My girlfriend pointed out that they borrowed from stories and fairytales for some of the ideas. Obviously the Wizard of Oz, pinnochio(sp?) <- Jonah, sleeping beauty etc. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] B-K comments Date: 07 Jul 1998 11:02:31 EDT In a message dated 98-07-07 10:27:36 EDT, Michael Bauers wrote: > I keep wondering if there is just a limited number of things you can do in > a > platform game. > >Michael Bauers >DGS Besisdes run, jump, attack, swim, and possibly fly I don't think there's much else in a platform game. But if there was more stuff to do would it still be a platformer? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Zelda : TOoT Date: 07 Jul 1998 11:10:56 EDT This message is intended for everybody except Tocher. At IGN64.com there some new Zelda : TOoT screenshots that show the text over the green button icon in English. Makes ya wonder if the game is finished and now being translated. I'm actually quite glad that I saw this. I'm sure there will be many surprises left in store for me when I finally play Zelda : TOoT and Banjo-Kazooie even with all the screen shots I've seen. If you want to stumble around blindly in the dark that's fine by me, but nobody can experience a movie by watching the trailers. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Wezzer Subject: Re: [N64] BK guide????? Date: 07 Jul 1998 11:47:30 -0600 (MDT) Well, IGN64 is working on one, but Nintendojo has one that is barebones guide for the first 5 levels. AdidazNut@aol.com wrote: > Anyone know if there is anywhere on the internet where I can get a peek at > the Banjo-Kazooie players guide??? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Huy Tong Subject: Re: [N64] Banjo! Date: 07 Jul 1998 10:53:50 -0700 (PDT) ---2131474914-585771160-899834030=:10102 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com ---2131474914-585771160-899834030=:10102 Content-Type: text/plain; name="banjo.txt" Content-Description: banjo.txt Content-Disposition: inline; filename="banjo.txt" Mumbo's Mountain Locations of Goggles: Near Mumbo's Hut (he'll teach you the Beak Buster) Around the stone walls (he'll teach you how to climb steep cliffs) Where Conga the ape is. Give the Monkey an orange from Conga's tree (by climbing the tree) and he'll raise the ground.  The mole hill is at the top (he'll teach you how to use eggs) Locations of Mumbo Tokens: Behind the pink jinjo directly in front of the start point Inside the cliff where the ant looking things are circling Around stone pillars where Goggles teaches you to climb steep cliffs On a cliff to the left of the mole hole where Goggles teach you how to use the blue eggs Underneath the small platform in front of Mumbo's hut Location of Jigsaw pieces: In the center of the stone pillars In the "eye" of Mumbo's Hut Stand on 3 orange icons around Conga. Move away as he throws an orange. Allow oranges to hit all of the icons and a puzzle piece is revealed. Defeat Conga by using blue eggs Directly in front of start point on one of the cliffs Use beak buster on one of the huts around Mumbo's Hut When you give the monkey an orange, he gives you a puzzle piece On top of the cliff where ants (ticks?) are circling around.  Requires Mumbo to transform you into a tick first. Shoot blue eggs into the pillars near Mumbo's hut and a puzzle piece is revealed. Before you destroy the last pillar with an egg, jump on the spinning pole and collect the honeycomb piece.   Get 5 Jinjos (locations below) A button with the witches face on it is where you were taught how to use the eggs. You'll need the beak buster Location of Jinjos: Directly in front of start point (Pink) Break one of the huts around Mumbo's Hut via Beak Buster to reveal a Jinjo (green) On one of the cliffs near Conga (yellow) On top of all of the stone pillars (orange) On a small island around the water near the blue bull (blue) Hard to find music notes and various notes: There are five music notes that can be revealed by smashing one of the huts.  The rest are simple to find. The bull cannot be killed Change to the termite before leaving. He is the only thing that can climb the mountain outside the entrance to Mumbo's Mountain and get the 11th puzzle piece There are 2 honeycomb pieces in this world.  The first one is in a small hole next to the mountain. You'll need the termite to get it. The second is over where the totem poles are. Before you destroy the last pole with an egg, jump on the spinning pole and collect the piece. . Treasure Trove Cove Locations of Goggles: Look for a stack of boxes near the ship. Climb the boxes and on top is a mole hole. (He'll teach you about the shock spring pads). Climb the cargo nets to the top of the ship. Bottles is there to teach you how to fly. Locations of Mumbo Tokens: Bust a hole in the small door on the ship (it's on the ground) by using the Beak buster.   Behind the large crab in the water. Directly above the first shock spring pad. Jump straight up and you should land right on it. Near the multiple shock spring pads there is a small island with a crab on it.  Kill the crab and look around. In the water, next to a cliff is a Mumbo Token. Underneath the "rock bridge" near the ship.  A mumbo token is located on top of one of the floating boxes. Beware the shark. In the bottom of another lake with an exploding fish and red feathers in it is another token. In the lighthouse (see directions to get there at puzzle piece #5).  Bust open the door (hold Z and press B) and a skull will be revealed On the deck of the ship there is a pole in the middle. Climb the pole and a token is at the top. Locations of Puzzle pieces: Get the treasure for the pirate. There are two parts to it... The first part is inside an opening next to the ship. The second is inside the "door" on the floor of the ship somewhere. Use to beak buster to stomp each X. The X will reveal an arrow pointing in a direction. Follow the direction of the arrow to another arrow until you reveal a treasure chest. Bust open the chest using blue eggs. You'll need to be able to fly before you can complete this. Atop three flights of stairs with jiggys on them is a small lake. At the bottom of the lake is a puzzle piece.  Sitting in the middle of the lake is an exploding fish.  He can only stay on the surface and cannot dive underwater to catch you, but he does explode on contact. Under the large rock "bridge" are two holes. One has a treasure chest with a puzzle piece in it. In the other hole there's a path that leads upstairs. Go up and climb the mountain to the top. Bust open the door (hold Z and press B) and a skull is revealed.  It's also a doorway, so enter it. There's a green pad at the top that you should jump on and get the jigsaw piece on top of the lighthouse. In the same place, before you enter the door, there is a switch with the witches face on it. Hit it to reveal another puzzle piece. Once you leave the cove, you can get the piece by jumping on one of the cannons that is sticking out to the top where the puzzle piece landed. Near the 3 ladders on the bottom one is a small platform. Walk across until you get to the end where a puzzle piece will be. Defeat the crab with the rat-a-tat-tat move. Watch out for the claws too. Wait for them to spread all the way open an run towards him as fast as you can and peck away. Once he's dead, he disappears leaving nothing but his shell. Enter the shell and walk to the end and get the puzzle piece. Find five jinjos (locations below) Shoot 2 eggs out of your butt into the bucket and he'll drain the water. Go into the castle and solve the puzzle. To solve it, beak bust on the appropriate letter until you spell out a word. What do you spell?  I'm not going to tell you... but if you can't figure it out then I'm a little worried.  I tell you it starts with a B and you can't use the same letter twice. Inside a small cave in the air. Use the nearby launching pads to enter it or fly by and pick it up. Locations of Jinjos: On one of the green pads in the area where there are a bunch of green shock spring pads. Where goggles taught you how to fly, climb the pole and a green jinjo is there Under the large rock "bridge" are two holes. Go in the hole that leads to the stairs. Circle around the mountain until you see a small platform extended off with a tree on it. At the top of the tree is a yellow jinjo.  Directly underneath the start point On a platform near puzzle piece number 3 Hard to find music notes and various notes: If you use your beak buster on the small crabs, you get two honeycombs to restore your energy. Listen for the shark music to know if the shark is near.  You cannot kill the shark. The last 6 puzzle pieces are inside the crab's shell.  Defeat the crab to get them. Bubblegloop Swamp Locations of Goggles: There's a fork in the "road" where the entrance is. To the left is where goggles is. Locations of Mumbo Tokens: Near the entrance, behind the yellow jinjo. Can't miss it. Requires boots to get In the area with all the trees and huts. Requires gator same place as number 2 Inside the turtles mouth behind the conductor Location of Jigsaw pieces: Hit the switch and a puzzle piece will appear.  Climb the steep green hill near the switch and circle around until you get it. There are 5 tree stumps on a small island. Frogs come out and start attacking you.  Use any of your moves and defeat the yellow frogs and you get a puzzle piece. Over by many large tree stumps and red frogs, to the left of the switch of puzzle piece #1 is a pink egg. Ride the leaf over to the egg and bust it using kazooie's beak wherever X is marked until it breaks and a piece appears. Look for the big alligator and up one hill is an area with a fence surrounding it. Inside part of the fence are green boots. Get them and run through the maze as fast as you can picking up other boots as they come along. When you get to the end mash the piece and go to its nearby location. Mumbo's hut is nearby so go to it and change to the alligator. Once you have the alligator, enter the big alligator through the nostrils and a red alligator will have a challenge for you. Climb all of the big trees with the huts on them using the shock spring pads. Reveal each pad by destroying the huts via the beak buster. Stomp each of the turtle's feet and he'll give you a puzzle piece Find 5 jinjos Around the big trees, one of the huts has a witch icon on it. Stomp it and reveal the location of the puzzle piece in the overworld. To get the piece once you are in the overworld, you have to open the door with the number 260 on it, then bust open one of the doors with your beak and an enemy is there along with a switch. Kill him and hit the switch and a jumping pad will appear. Jump from the pad into the pot and you'll get the piece inside the witch. The conductor will give you some notes that the tiptups will do. Stomp the turtles in the order you saw them jump and you'll get a puzzle piece. And easy way to do it would be to draw the 5 pads and number them accordingly. Feed all of the small alligators eggs. Each time you feed one, a new one appears. Keep hunting them down until you find them all. Location of Jinjos: Near the start point on a platform. Can't miss him. On the same platform as where you get puzzle piece #1. He's green and stands out pretty well so he should be easy to find. The orange one is over by the big turtle. Requires boots or alligator. the pink one is over by the group of platform trees. Requires alligator. Behind the big alligator on top of one of the poles. Hard to find music notes and various notes: there is a honeycomb piece at the top of Mumbo's hut (indoors). The other one is above the conductor's "desk" Clanker's Cavern Locations of Goggles: Goggles is in the room directly across from the red launch pad. Fly over there and he'll teach you about the gold feathers. Locations of Mumbo Tokens: Right above the entrance on top of the pipe In a tunnel to the left of where you first enter On a platform to the left of the green launch pad On a platform to the right of the green launch pad Shoot out Clanker's left gold tooth using eggs and enter the gap where a token will be. Location of Jigsaw pieces: Defeat the mutants in the tube behind the tail of the big fish. Once you defeat them all, you will get a juggy. In a underwater tunnel near the tunnel where you got puzzle piece #1 is a path that leads to another jiggy. Save Clanker by turning the key and he'll give you a reward Get on top of Clanker's airhole and it will shoot you up to another puzzle piece Go down clanker's air hole and you'll be inside of him. Hit the switch with the witch on it. Inside Clanker there are many metal blades spinning around. Run past each blade on by one or if you're quick enough, you might be able to get past them all in one run. At the end is a puzzle piece In the next room are a bunch of green and blue rings. Go through each green ring before time runs out. Once Goggles teaches you about the gold feathers, you will be able to run across the fast spinning blades and get to the other side and get the next piece. Shoot out Clanker's right gold tooth and enter the gap. A puzzle piece will be there Collect 5jinjos (locations below) Location of Jinjos: Climb the ladder near the start point and walk around the pipes - watch out for the monsters who come out of the walls. The yellow jinjo is behind the bee hive. In an underwater tunnel next to the gold feathers on the right side (his right side) Follow the chain that the big fish is attached to and a green jinjo is down there In his left gill, there is a pink jinjo Go to the place where there is a green launch pad and jump to the pipe on the left. From there, jump onto another platform and smash the gate on the ground and you'll find a jinjo. Hard to find music notes and various notes: In a pipe between all the blue eggs and the one-up is a honeycomb piece. Watch your oxygen. Start to surface when you have 2 bubbles left. Freezeezy Peak Locations of Goggles: Near the pink Jinjo to the right of the snowman Locations of Mumbo Tokens: In the igloo In the pot of the christmas tree Behind the snowman's left leg Next to the snowman's right leg Behind a ramp near the pink jinjo Under one of the snowmen Location of Jigsaw pieces: Inside frosty's pipe Race the bear and win give all the kids presents- found lying around level Directly across from the finish line of the race is a walrus who will give you a puzzle piece for well... being a walrus Defeat the bear again using B&K this time and get another puzzle piece Do an aerial attack on all of the snowman's buttons and you'll get a piece Kill all of the snowmen using an aerial attack and a puzzle piece appears on the big snowman's hat Under one of the snowmen is a switch- hit it to reveal another piece in the overworld Sleigh from the scarf of the snowman and you will land on the guy with the stomach ache and the piece will pop out for you to claim. Turn on the tree then run to the nearest launch pad. Fly through the star three times and then go inside to claim your prize. Collect five jinjos (locations below) Location of Jinjos: Behind one of the houses across from Mumbo's Hut To the right of the snowman (HIS right) in the corner. Inside Mumbo's hut On top of the snowman's broomstick Inside the Walrus' house directly across from the finish line Hard to find music notes and various notes: Go through the tunnel in the Walrus' home and a honeycomb piece is there. You get the other one by bashing one of the snowmen. ---2131474914-585771160-899834030=:10102-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda : TOoT Date: 07 Jul 1998 13:58:21 EDT I dunno about that one, Trey. Anyone see the trailers for Deep Impact? You saw the scenes of the giant tidal wave hitting the city, so you knew that the asteroid hit. Was there really any point in seeing the movie then? I still saw it anyway, but it just goes to show you that too much of a good thing is bad for ya (only if you wanna enjoy the game, in this case). ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Huy Tong Subject: Re: [N64] BK guide????? Date: 07 Jul 1998 11:02:34 -0700 (PDT) Go to www.geocities.com/TimeSquare/Lair/1222/walkthrough.html _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Huy Tong Subject: Re: [N64] teasure trove question, HELP! Date: 07 Jul 1998 10:45:31 -0700 (PDT) Mumbo's Mountain Locations of Goggles: Near Mumbo's Hut (he'll teach you the Beak Buster) Around the stone walls (he'll teach you how to climb steep cliffs) Where Conga the ape is. Give the Monkey an orange from Conga's tree (by climbing the tree) and he'll raise the ground.  The mole hill is at the top (he'll teach you how to use eggs) Locations of Mumbo Tokens: Behind the pink jinjo directly in front of the start point Inside the cliff where the ant looking things are circling Around stone pillars where Goggles teaches you to climb steep cliffs On a cliff to the left of the mole hole where Goggles teach you how to use the blue eggs Underneath the small platform in front of Mumbo's hut Location of Jigsaw pieces: In the center of the stone pillars In the "eye" of Mumbo's Hut Stand on 3 orange icons around Conga. Move away as he throws an orange. Allow oranges to hit all of the icons and a puzzle piece is revealed. Defeat Conga by using blue eggs Directly in front of start point on one of the cliffs Use beak buster on one of the huts around Mumbo's Hut When you give the monkey an orange, he gives you a puzzle piece On top of the cliff where ants (ticks?) are circling around.  Requires Mumbo to transform you into a tick first. Shoot blue eggs into the pillars near Mumbo's hut and a puzzle piece is revealed. Before you destroy the last pillar with an egg, jump on the spinning pole and collect the honeycomb piece.   Get 5 Jinjos (locations below) A button with the witches face on it is where you were taught how to use the eggs. You'll need the beak buster Location of Jinjos: Directly in front of start point (Pink) Break one of the huts around Mumbo's Hut via Beak Buster to reveal a Jinjo (green) On one of the cliffs near Conga (yellow) On top of all of the stone pillars (orange) On a small island around the water near the blue bull (blue) Hard to find music notes and various notes: There are five music notes that can be revealed by smashing one of the huts.  The rest are simple to find. The bull cannot be killed Change to the termite before leaving. He is the only thing that can climb the mountain outside the entrance to Mumbo's Mountain and get the 11th puzzle piece There are 2 honeycomb pieces in this world.  The first one is in a small hole next to the mountain. You'll need the termite to get it. The second is over where the totem poles are. Before you destroy the last pole with an egg, jump on the spinning pole and collect the piece. . Treasure Trove Cove Locations of Goggles: Look for a stack of boxes near the ship. Climb the boxes and on top is a mole hole. (He'll teach you about the shock spring pads). Climb the cargo nets to the top of the ship. Bottles is there to teach you how to fly. Locations of Mumbo Tokens: Bust a hole in the small door on the ship (it's on the ground) by using the Beak buster.   Behind the large crab in the water. Directly above the first shock spring pad. Jump straight up and you should land right on it. Near the multiple shock spring pads there is a small island with a crab on it.  Kill the crab and look around. In the water, next to a cliff is a Mumbo Token. Underneath the "rock bridge" near the ship.  A mumbo token is located on top of one of the floating boxes. Beware the shark. In the bottom of another lake with an exploding fish and red feathers in it is another token. In the lighthouse (see directions to get there at puzzle piece #5).  Bust open the door (hold Z and press B) and a skull will be revealed On the deck of the ship there is a pole in the middle. Climb the pole and a token is at the top. Locations of Puzzle pieces: Get the treasure for the pirate. There are two parts to it... The first part is inside an opening next to the ship. The second is inside the "door" on the floor of the ship somewhere. Use to beak buster to stomp each X. The X will reveal an arrow pointing in a direction. Follow the direction of the arrow to another arrow until you reveal a treasure chest. Bust open the chest using blue eggs. You'll need to be able to fly before you can complete this. Atop three flights of stairs with jiggys on them is a small lake. At the bottom of the lake is a puzzle piece.  Sitting in the middle of the lake is an exploding fish.  He can only stay on the surface and cannot dive underwater to catch you, but he does explode on contact. Under the large rock "bridge" are two holes. One has a treasure chest with a puzzle piece in it. In the other hole there's a path that leads upstairs. Go up and climb the mountain to the top. Bust open the door (hold Z and press B) and a skull is revealed.  It's also a doorway, so enter it. There's a green pad at the top that you should jump on and get the jigsaw piece on top of the lighthouse. In the same place, before you enter the door, there is a switch with the witches face on it. Hit it to reveal another puzzle piece. Once you leave the cove, you can get the piece by jumping on one of the cannons that is sticking out to the top where the puzzle piece landed. Near the 3 ladders on the bottom one is a small platform. Walk across until you get to the end where a puzzle piece will be. Defeat the crab with the rat-a-tat-tat move. Watch out for the claws too. Wait for them to spread all the way open an run towards him as fast as you can and peck away. Once he's dead, he disappears leaving nothing but his shell. Enter the shell and walk to the end and get the puzzle piece. Find five jinjos (locations below) Shoot 2 eggs out of your butt into the bucket and he'll drain the water. Go into the castle and solve the puzzle. To solve it, beak bust on the appropriate letter until you spell out a word. What do you spell?  I'm not going to tell you... but if you can't figure it out then I'm a little worried.  I tell you it starts with a B and you can't use the same letter twice. Inside a small cave in the air. Use the nearby launching pads to enter it or fly by and pick it up. Locations of Jinjos: On one of the green pads in the area where there are a bunch of green shock spring pads. Where goggles taught you how to fly, climb the pole and a green jinjo is there Under the large rock "bridge" are two holes. Go in the hole that leads to the stairs. Circle around the mountain until you see a small platform extended off with a tree on it. At the top of the tree is a yellow jinjo.  Directly underneath the start point On a platform near puzzle piece number 3 Hard to find music notes and various notes: If you use your beak buster on the small crabs, you get two honeycombs to restore your energy. Listen for the shark music to know if the shark is near.  You cannot kill the shark. The last 6 puzzle pieces are inside the crab's shell.  Defeat the crab to get them. Bubblegloop Swamp Locations of Goggles: There's a fork in the "road" where the entrance is. To the left is where goggles is. Locations of Mumbo Tokens: Near the entrance, behind the yellow jinjo. Can't miss it. Requires boots to get In the area with all the trees and huts. Requires gator same place as number 2 Inside the turtles mouth behind the conductor Location of Jigsaw pieces: Hit the switch and a puzzle piece will appear.  Climb the steep green hill near the switch and circle around until you get it. There are 5 tree stumps on a small island. Frogs come out and start attacking you.  Use any of your moves and defeat the yellow frogs and you get a puzzle piece. Over by many large tree stumps and red frogs, to the left of the switch of puzzle piece #1 is a pink egg. Ride the leaf over to the egg and bust it using kazooie's beak wherever X is marked until it breaks and a piece appears. Look for the big alligator and up one hill is an area with a fence surrounding it. Inside part of the fence are green boots. Get them and run through the maze as fast as you can picking up other boots as they come along. When you get to the end mash the piece and go to its nearby location. Mumbo's hut is nearby so go to it and change to the alligator. Once you have the alligator, enter the big alligator through the nostrils and a red alligator will have a challenge for you. Climb all of the big trees with the huts on them using the shock spring pads. Reveal each pad by destroying the huts via the beak buster. Stomp each of the turtle's feet and he'll give you a puzzle piece Find 5 jinjos Around the big trees, one of the huts has a witch icon on it. Stomp it and reveal the location of the puzzle piece in the overworld. To get the piece once you are in the overworld, you have to open the door with the number 260 on it, then bust open one of the doors with your beak and an enemy is there along with a switch. Kill him and hit the switch and a jumping pad will appear. Jump from the pad into the pot and you'll get the piece inside the witch. The conductor will give you some notes that the tiptups will do. Stomp the turtles in the order you saw them jump and you'll get a puzzle piece. And easy way to do it would be to draw the 5 pads and number them accordingly. Feed all of the small alligators eggs. Each time you feed one, a new one appears. Keep hunting them down until you find them all. Location of Jinjos: Near the start point on a platform. Can't miss him. On the same platform as where you get puzzle piece #1. He's green and stands out pretty well so he should be easy to find. The orange one is over by the big turtle. Requires boots or alligator. the pink one is over by the group of platform trees. Requires alligator. Behind the big alligator on top of one of the poles. Hard to find music notes and various notes: there is a honeycomb piece at the top of Mumbo's hut (indoors). The other one is above the conductor's "desk" Clanker's Cavern Locations of Goggles: Goggles is in the room directly across from the red launch pad. Fly over there and he'll teach you about the gold feathers. Locations of Mumbo Tokens: Right above the entrance on top of the pipe In a tunnel to the left of where you first enter On a platform to the left of the green launch pad On a platform to the right of the green launch pad Shoot out Clanker's left gold tooth using eggs and enter the gap where a token will be. Location of Jigsaw pieces: Defeat the mutants in the tube behind the tail of the big fish. Once you defeat them all, you will get a juggy. In a underwater tunnel near the tunnel where you got puzzle piece #1 is a path that leads to another jiggy. Save Clanker by turning the key and he'll give you a reward Get on top of Clanker's airhole and it will shoot you up to another puzzle piece Go down clanker's air hole and you'll be inside of him. Hit the switch with the witch on it. Inside Clanker there are many metal blades spinning around. Run past each blade on by one or if you're quick enough, you might be able to get past them all in one run. At the end is a puzzle piece In the next room are a bunch of green and blue rings. Go through each green ring before time runs out. Once Goggles teaches you about the gold feathers, you will be able to run across the fast spinning blades and get to the other side and get the next piece. Shoot out Clanker's right gold tooth and enter the gap. A puzzle piece will be there Collect 5jinjos (locations below) Location of Jinjos: Climb the ladder near the start point and walk around the pipes - watch out for the monsters who come out of the walls. The yellow jinjo is behind the bee hive. In an underwater tunnel next to the gold feathers on the right side (his right side) Follow the chain that the big fish is attached to and a green jinjo is down there In his left gill, there is a pink jinjo Go to the place where there is a green launch pad and jump to the pipe on the left. From there, jump onto another platform and smash the gate on the ground and you'll find a jinjo. Hard to find music notes and various notes: In a pipe between all the blue eggs and the one-up is a honeycomb piece. Watch your oxygen. Start to surface when you have 2 bubbles left. Freezeezy Peak Locations of Goggles: Near the pink Jinjo to the right of the snowman Locations of Mumbo Tokens: In the igloo In the pot of the christmas tree Behind the snowman's left leg Next to the snowman's right leg Behind a ramp near the pink jinjo Under one of the snowmen Location of Jigsaw pieces: Inside frosty's pipe Race the bear and win give all the kids presents- found lying around level Directly across from the finish line of the race is a walrus who will give you a puzzle piece for well... being a walrus Defeat the bear again using B&K this time and get another puzzle piece Do an aerial attack on all of the snowman's buttons and you'll get a piece Kill all of the snowmen using an aerial attack and a puzzle piece appears on the big snowman's hat Under one of the snowmen is a switch- hit it to reveal another piece in the overworld Sleigh from the scarf of the snowman and you will land on the guy with the stomach ache and the piece will pop out for you to claim. Turn on the tree then run to the nearest launch pad. Fly through the star three times and then go inside to claim your prize. Collect five jinjos (locations below) Location of Jinjos: Behind one of the houses across from Mumbo's Hut To the right of the snowman (HIS right) in the corner. Inside Mumbo's hut On top of the snowman's broomstick Inside the Walrus' house directly across from the finish line Hard to find music notes and various notes: Go through the tunnel in the Walrus' home and a honeycomb piece is there. You get the other one by bashing one of the snowmen. a _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Q3? Date: 07 Jul 1998 14:27:50 -0400 Is it just me, or does there seem to be a big gap until the next must have N64 titles? Ok, so I'm not a wrestling fan, but besides that, what other games are people eagerly awaiting? As far as I know, F-Zero X and Zelda are both scheduled for Q4. Sure there will be some rentals before then (Mission Impossible for one), but am I forgetting about anything? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Click Clock Wood Help Date: 07 Jul 1998 14:37:26 EDT Hi, Does anyone know where the honeycomb rings are in Click Clock Wood? I already got the one in the beavers home in the winter but I can't find the other one! Please help!!!!! Roach [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Kurt Duron Subject: Re: [N64] Banjo! Date: 07 Jul 1998 11:49:43 -0700 (PDT) does anyone know how to get the 2 honeycomb pieces in the Treasure Trove Cove board? i have one, but missing the other. thanks, mightykc _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Banjo! Date: 07 Jul 1998 15:20:20 -0400 They are both located out in the water surrounding the island. 1) Above a crate floating in the water...easiest way to find it is to fly above the water until you see the crate...as you get closer, the honeycomb will become visible. 2) By NIPPER, the crab, walk to the right of him and enter the water, hug the wall and you will run right into the 2nd honeycomb... - Travis > -----Original Message----- > From: Kurt Duron [SMTP:mightykc@rocketmail.com] > Sent: Tuesday, July 07, 1998 2:50 PM > To: n64@lists.xmission.com > Subject: Re: [N64] Banjo! > > does anyone know how to get the 2 honeycomb pieces in the Treasure > Trove Cove board? i have one, but missing the other. > > thanks, > mightykc > _________________________________________________________ > DO YOU YAHOO!? > Get your free @yahoo.com address at http://mail.yahoo.com > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan Brucks" Subject: Re: [N64] Diddy Question Date: 07 Jul 1998 12:46:37 PDT whoever sent the letter about how hard DKR is, practice more!!! and, i don't get how everyone thinks it's so hard. the only races i had trouble with were the 2 wizpigs and future fun land. i'm not trying 2 brag 'cause i'm usually just ok at nintendo(but i brag about how good i am 2 friends, 'cause i can beat them-haha). adventure 2 is pretty hard, though. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Is any one elss Tired of .. Date: 07 Jul 1998 16:00:07 EDT Super fast racing games like extreem-g, F-zero, ect i miss the old platforms. any body want to Traid somthing for Turock dino hunt ??? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Diddy Question Date: 07 Jul 1998 16:21:47 EDT if you're using Pipsy, qwell, stop, i used to sue her, and i had the same exact problem you do, i sue Tip-tup, he's real good, and also, maybe you should try Joint-venture, that way your friend can get item's and blast the enimies while you jsut race your little heart out, that's jsut a few idea from your's truely Peace Out Pete Frye Visit my web page dedicated entirely to USELESS CRAP!!! (http://members.aol.com/Twoson325/Mental.html) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Q3? Date: 07 Jul 1998 16:27:19 -0400 Release list for Q3 (July, August, September): 07/21/98 - Mission: Impossible (Ocean/Infogrames) 07/28/98 - F-1 World Grand Prix (Nintendo/Video System/Paradigm) 07/28/98 - Waialae Country Club: True Golf Classics (Nintendo/T&E Soft) 08/04/98 - GT 64 Championship Edition (Ocean/Imagineer/Genki) 08/05/98 - WWF: War Zone (AcclaimSports/Iguana West) 08/12/98 - Iggy's Reckin' Balls (Acclaim/Iguana Texas) 08/25/98 - Flying Dragon (Natsume/Crave/Culture Brain) 08/26/98 - GEX64: Enter the Gecko (Midway/Crystal Dynamics/Realtime Assoc.) 08/26/98 - NFL Quarterback Club '99 (AcclaimSports/Iguana Texas) 08/28/98 - International Superstar Soccer '98 (Konami/Major A) 09/00/98 - Body Harvest (Midway/DMA Design) 09/00/98 - Deadly Arts (Konami) 09/00/98 - Madden NFL 99 (EA Sports/Tiburon) 09/00/98 - Superman: The Animated Series (Titus) 09/00/98 - WCW/NWO Revenge (THQ/Asmik/Aki) 09/01/98 - Bomberman Hero (Nintendo/Hudson) 09/23/98 - NASCAR 99 (EA Sports/Stormfront Studios) 09/29/98 - Cruis'n World (Nintendo/Eurocom) 09/30/98 - NFL Blitz 99 (Midway) You think there are no "must haves" in there? I guess it depends what kind of games you like. Games that are gonna be must haves for me are WWF Warzone, ISS '98, Body Harvest, and NFL Blitz. There are a few others I MAY buy (Waialae Country Club Golf, GT 64, NFL QB Club '99, Madden '99, Bomberman Hero, NASCAR '99)........ Chris Clark wrote: > Is it just me, or does there seem to be a big gap until the next must > have N64 titles? Ok, so I'm not a wrestling fan, but besides that, what > other games are people eagerly awaiting? As far as I know, F-Zero X and > Zelda are both scheduled for Q4. Sure there will be some rentals before > then (Mission Impossible for one), but am I forgetting about anything? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Click Clock Wood Help Date: 07 Jul 1998 16:29:00 -0400 The other is in Winter too.....fly to the window directly above the squirrels front door and Beak Bomb in to find it. Roach41883@aol.com wrote: > Hi, > Does anyone know where the honeycomb rings are in Click Clock Wood? I > already got the one in the beavers home in the winter but I can't find the > other one! Please help!!!!! > Roach > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Q3? Date: 07 Jul 1998 16:41:42 EDT In a message dated 98-07-07 14:29:55 EDT, Chris Clark writes: > Is it just me, or does there seem to be a big gap until the next must > have N64 titles? Ok, so I'm not a wrestling fan, but besides that, what > other games are people eagerly awaiting? As far as I know, F-Zero X and > Zelda are both scheduled for Q4. Sure there will be some rentals before > then (Mission Impossible for one), but am I forgetting about anything? > When are Conker's Quest and Turok 2 : Seeds of Evil coming out? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Bull Eye Date: 07 Jul 1998 17:10:50 -0400 I know this may seem off topic, but I don't think it is. Has anyone on this list been getting SPAM from some bulk e-mail company called BullsEye? I have been getting the same piece of mail from them every other day since I signed up for this list. I suppose they could have gotten my name somewhere else, but the timing makes me think that it is from here. When I try to reply to their mail, it gets returned as undeliverable, and the messages I have left on their answering machine have been ignored. On top of that, BullsEye has the nerve to say in their mails, "*If you would like your email address removed, please write us at the above address." Can you believe it, they want me to waste the time and the stamp to get off a list I didn't sign up for. Any input would be greatly appreciated. Help me end the tyranny of SPAM! > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] ^HELP^ Date: 07 Jul 1998 17:33:20 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA9CD.55B8B4C0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Hello, I am new and don't know how this Message email sending works so heres a try. If anyone reads this please sned me email back:Is there a wevsite I have to goto and or how do I know what im replying to and what I can reply to. Please help. -TiM ------=_NextPart_000_01BDA9CD.55B8B4C0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Hello,

I am new and = don't know how this Message email sending works so heres a try.
If = anyone reads this please sned me email back:Is there a wevsite I have to = goto and or how do I know what im replying to and what I can reply to. =  Please help.

-TiM

------=_NextPart_000_01BDA9CD.55B8B4C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Q3? Date: 07 Jul 1998 17:41:21 -0400 Twelve Tales: Conker 64 and Turok 2 come out in October.....go to Guide 64 to become more informed. http://members.aol.com/CapScott P.S. - this is not a personal website advertisment.....it is just the best place for release dates on the web TreyTable@aol.com wrote: > In a message dated 98-07-07 14:29:55 EDT, Chris Clark writes: > > > Is it just me, or does there seem to be a big gap until the next must > > have N64 titles? Ok, so I'm not a wrestling fan, but besides that, what > > other games are people eagerly awaiting? As far as I know, F-Zero X and > > Zelda are both scheduled for Q4. Sure there will be some rentals before > > then (Mission Impossible for one), but am I forgetting about anything? > > > > When are Conker's Quest and Turok 2 : Seeds of Evil coming out? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] BK secret? Date: 07 Jul 1998 18:05:49 -0400 On Freezeasy Peak, in the alcove where the walrus is, there is an orange jinjo. In the alcove behind the jinjo, you can see a glass/ice key, slowly rotating., I can't get through to it. Is this used later in the game? I've only gone up to Gobi Valley, so if it is used, just tell me., Thanx. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Click Clock Where? Date: 07 Jul 1998 18:08:39 EDT Hey all, does anyone know where the enterance to Click Clock Wood is? I see the picture, but there is this large tree stump where the Jiggy-loader-thingy should be. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK secret? (SPOILER) Date: 07 Jul 1998 18:46:17 EDT After you beat the game with all Jiggys you get to see secret pictures from Mumbo. He won't tell you how to get them but he says stuff about Banjo-Tooie. That's not a spelling error, it's Banjo-Tooie. I think it's another quest or another game completely. Does anyone know??? Roach [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan Brucks" Subject: Re: [N64] Bull Eye Date: 07 Jul 1998 16:11:13 PDT spam??? are u nuts enouph 2 believe it came from this list??? i have not gotten any spam. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] BK secret? (SPOILER) Date: 07 Jul 1998 18:19:40 -0400 > After you beat the game with all Jiggys you get to see secret pictures from >Mumbo. He won't tell you how to get them but he says stuff about Banjo-Tooie. >That's not a spelling error, it's Banjo-Tooie. I think it's another quest or >another game completely. Does anyone know??? Another game. http://www.rareware.com confirmed it. It's coming in '99. Not only is it another adventure but you can access different parts of BK with the new game. Can't wait. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Bull Eye Date: 07 Jul 1998 17:32:52 -0600 I havent gotten any problems yet from it but maybe find their website and e-mail them. (they HAVE to have a website if they are e-mailing you and they are a company) If they ignore your e-mails, just flood their box and crash their server. joking. but Im not really sure what i would do (maybe disconnect from your e-mail account and when they send the message and it is undeliverable, they will take you off their list) Chris Clark wrote: > > I know this may seem off topic, but I don't think it is. > Has anyone on this list been getting SPAM from some bulk e-mail company > called BullsEye? I have been getting the same piece of mail from them > every other day since I signed up for this list. I suppose they could > have gotten my name somewhere else, but the timing makes me think that > it is from here. When I try to reply to their mail, it gets returned as > undeliverable, and the messages I have left on their answering machine > have been ignored. > > On top of that, BullsEye has the nerve to say in their mails, "*If you > would like your email address removed, please write us at the above > address." > > Can you believe it, they want me to waste the time and the stamp to get > off a list I didn't sign up for. > Any input would be greatly appreciated. > Help me end the tyranny of SPAM! > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: [N64] BK Ending (Spoiler) Date: 07 Jul 1998 19:44:17 -0500 (CDT) Spoiler Space---- Ok, I read that thing on Rare's website that explains that Banjo-Tooie is the sequel to Banjo-Kazooie and that the secrets can only be access after playing Banjo-Tooie. So here is what I am curious about...does that mean that Banjo-Tooie will have areas of Banjo-Kazooie programmed into it; or does it mean that Banjo-Tooie will look like the GameShark and have a slot on top where you can plug Banjo-Kazooie so that all the areas from both games can be access at the same time (if that is even possible?); or does it mean that in Banjo-Tooie, some sort of code will be given to you that will allow you to get out Banjo-Kazooie and access the secrets? Any ideas? Also, are these secret areas actually in the programming of this game? If they are, I wonder if there will some way to access those secrets to see what they are using the Gameshark? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] BK Ending (Spoiler) Date: 07 Jul 1998 19:50:09 -0400 >Spoiler Space---- > > > > > > > > > > > > > > > > > > >Ok, I read that thing on Rare's website that explains that Banjo-Tooie is >the sequel to Banjo-Kazooie and that the secrets can only be access after >playing Banjo-Tooie. > >So here is what I am curious about...does that mean that Banjo-Tooie will >have areas of Banjo-Kazooie programmed into it; or does it mean that >Banjo-Tooie will look like the GameShark and have a slot on top where you >can plug Banjo-Kazooie so that all the areas from both games can be access >at the same time (if that is even possible?); or does it mean that in >Banjo-Tooie, some sort of code will be given to you that will allow you to >get out Banjo-Kazooie and access the secrets? Any ideas? I was thinking lock on technology, like Sonic and Knuckles. And I doubt you'll be able to access it with a gameshark. Rare probably anticipated that and made it impossible. We'll have to see, though. I for one am very excited at the though of Banjo-Tootie. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Ending (Spoiler) Date: 07 Jul 1998 20:53:53 EDT In a message dated 7/7/98 8:48:46 PM Eastern Daylight Time, atcope@comp.uark.edu writes: << Ok, I read that thing on Rare's website that explains that Banjo-Tooie is the sequel to Banjo-Kazooie and that the secrets can only be access after playing Banjo-Tooie. So here is what I am curious about...does that mean that Banjo-Tooie will have areas of Banjo-Kazooie programmed into it; or does it mean that Banjo-Tooie will look like the GameShark and have a slot on top where you can plug Banjo-Kazooie so that all the areas from both games can be access at the same time (if that is even possible?); or does it mean that in Banjo-Tooie, some sort of code will be given to you that will allow you to get out Banjo-Kazooie and access the secrets? Any ideas? Also, are these secret areas actually in the programming of this game? If they are, I wonder if there will some way to access those secrets to see what they are using the Gameshark? >> that would be cool if it turns out to be a Sonic & Knuckles type thing, that was always cool, and then they make new games that will hook up and you can paly, it would kick ass Peace Out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] BK Ending (Spoiler) Date: 07 Jul 1998 20:58:01 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA9E9.ED509FC0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit they give you codes to type in the sand castle in Banjo Tooie. -TiM ------=_NextPart_000_01BDA9E9.ED509FC0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

they give you codes to type in the sand = castle in Banjo Tooie.

-TiM

------=_NextPart_000_01BDA9E9.ED509FC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Diddy Question Date: 07 Jul 1998 21:06:48 EDT In a message dated 98-07-07 16:24:53 EDT, you write: << if you're using Pipsy, qwell, stop, i used to sue her, and i had the same exact problem you do, i sue Tip-tup, he's real good, and also, maybe you should try Joint-venture, that way your friend can get item's and blast the enimies while you jsut race your little heart out, that's jsut a few idea from your's truely >> Did you win in the case against Pipsy? :) And how much did u sue TipTup for and what? I thought he was innocent :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Q3? Date: 07 Jul 1998 21:08:35 EDT In a message dated 98-07-07 16:28:22 EDT, you write: >> 08/04/98 - GT 64 Championship Edition (Ocean/Imagineer/Genki) Can somebody tell me what this game is? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Stan/BrianStill" Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 07 Jul 1998 21:08:12 -0400 That is exactly what I was going to say. Been lookin at some nudys on the internet? ,Brian ---------- > From: pete@lucent.com > To: n64@lists.xmission.com > Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... > Date: Tuesday, July 07, 1998 4:04 AM > > ->On Microsoft Internet Exporer: > -> > ->How do you delete the past urls that appear on > ->the pulldown list when you click on the upside > ->down traiangle thats located next to the url > ->address box. > -> > ->Thanks in Advance! > -> > ->Kevin > Been surfing for filth on your parents account then. > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Jeremy Tocher" Subject: Re: [N64] Banjo! Date: 07 Jul 1998 22:24:14 -0400 when i am reading an email and i read "how do i get the third puzz...." i turn my head same with commercials, and i didn't really watch through all of the demos at the start of the game -----Original Message----- >In a message dated 7/6/98 7:59:30 PM Eastern Daylight Time, >tocher@portjeff.net writes: > >> guess what? >> recently i have not been paying a lot of attention to the list or any of >the >> wonderful n64 sites >> i like being suprised >> i have bk >> i know what 7 levels are >> the last 2 levels, i have no clue >> i had not an eon of help >> i didn't look at any screen shots or movies >> my bk vhs from nintendo/rare is untouched >> i am being suprised >> you really shouldn't get any help with games, expecially adventure or >> platformers >> ruins it >> see >> i don't know anything about zelda either >> i am sure you guys know about tons of stuff >> i have sadly seen a few pix from the days of age (pre n64 launch) >> you guys probably know a few of the characters and enemies and storyline >and >> even the intro (ign64 spills that all the time) >> i am going to walk in wo a clue >> that is what it makes it so much fun for me >> bk is a kicking game >> uh >> to release clanker, you can either figure it out or have someone tell you >> and it really isn't that hard to figure it out it is just managing to stay >> alive that is the problem >> and you find bottles by looking for him :) >> >> about my idea of not knowing stuff about games before they launch, it >really >> does work >> it makes games very nice >> i went back yesterday online and read info on the industry and stuff >> and release dates >> but think about how much time you would save by skipping the reviews and >> previews >> and not downloading anything >> >> i did that with the console itself, and mario64 >> but a year ago i decided it was not worth it >> oh, i went to ign yesterday to look at their bk review (after i played >> around 45% of the game) >> i read up until th part were they talked about each level >> i didn't go further fearing i would know stuff about the last 2 >> ooooh >> oh, and the darn letters section is a spoiler >> that did give me some bk hints and i was upset >> made the game 30 seconds shorter for me >> telling me where the bottles hole was... >> arg >> oh, my brother plays the game but i don't watch him and i don't let him >> watch me >> > > >Yea, But what about the commercial for the game, and there had to a part when >you saw part of a level, because in the beginning on the title screen it goes >through each level. Well, That is cool :). Anywho, Right now I just >Beat Clanker Cavern, and I'm on BubbleGloop Swamp with 6 Jiggys. Where do I >find the Snowflake place, it is no where to be found!!!! Help! > > >-Sean > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Q3? Date: 07 Jul 1998 22:30:03 -0400 Go read about it in the previews section of http://www.ign64.com N64PCPSX@aol.com wrote: > In a message dated 98-07-07 16:28:22 EDT, you write: > > >> 08/04/98 - GT 64 Championship Edition (Ocean/Imagineer/Genki) > > Can somebody tell me what this game is? > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Date: 07 Jul 1998 22:54:10 -0400 get tweakui at microsofts page it works -----Original Message----- coming... >That is exactly what I was going to say. Been lookin at some nudys on the >internet? > >,Brian > >---------- >> From: pete@lucent.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question >coming... >> Date: Tuesday, July 07, 1998 4:04 AM >> >> ->On Microsoft Internet Exporer: >> -> >> ->How do you delete the past urls that appear on >> ->the pulldown list when you click on the upside >> ->down traiangle thats located next to the url >> ->address box. >> -> >> ->Thanks in Advance! >> -> >> ->Kevin >> Been surfing for filth on your parents account then. >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] Banjo Date: 07 Jul 1998 23:18:25 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA9FD.8A985120 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Where are the final puzzle peices in Click Clock Wood? Basically. I have 9 and no jinjo's Blue-Mumbo's hut in winter Orange-On a leaf pile in fall Pink-In beehive in springtime Green-In Venus Fly Trap at the very top of the tree Yellow-????? Where is the yellow Jinjo? -TiM ------=_NextPart_000_01BDA9FD.8A985120 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Where are the final puzzle peices in = Click Clock Wood?

Basically.

I have 9 and no = jinjo's

Blue-Mumbo's hut in winter
Orange-On a leaf pile in = fall
Pink-In beehive in springtime
Green-In Venus Fly Trap at the = very top of the tree
Yellow-?????

Where is the yellow = Jinjo?

-TiM

------=_NextPart_000_01BDA9FD.8A985120-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] nipper in BK Date: 07 Jul 1998 23:24:11 EDT how do u beat nipper the crab, and what do u spell in the sandcastl puzzle? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] nipper in BK Date: 07 Jul 1998 23:30:57 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDA9FF.4B1BA720 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit To beat nipper , get close enough not to get snapped and watch the patteren. then when he stops run up and peck his eyes out three times. -TiM ---------- > From: AdidazNut@aol.com > To: n64@lists.xmission.com > Subject: [N64] nipper in BK > Date: Tuesday, July 07, 1998 11:24 PM > > how do u beat nipper the crab, and what do u spell in the sandcastl puzzle? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDA9FF.4B1BA720 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

To beat nipper , get close enough not = to get snapped and watch the patteren. then when he stops run up and = peck his eyes out three = times.

-TiM

----------
> From: AdidazNut@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] nipper in BK
> Date: = Tuesday, July 07, 1998 11:24 PM
>
> how do u beat nipper = the crab, and what do u spell in the sandcastl puzzle?
>
> = [ To quit the n64 mailing list, send the message "unsubscribe = n64" ]
> [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDA9FF.4B1BA720-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Wood Help Date: 08 Jul 1998 00:44:01 EDT No clue, but according to banjo-kazooie.com it's also in winter. My question is how do I plant the flower? I haven't been able to figure it out... !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Click Clock Wood Help Date: 08 Jul 1998 00:51:48 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA0A.96476C60 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit To plant the flower, lay eggs in the hole, watch it grow. Next season the camel should show up and you let him water the flower just like he did with the tree in Gobi's Valley(whatever it's called) ---------- > From: APM64@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Click Clock Wood Help > Date: Wednesday, July 08, 1998 12:44 AM > > No clue, but according to banjo-kazooie.com it's also in winter. My question > is how do I plant the flower? I haven't been able to figure it out... > > !! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA0A.96476C60 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

To plant the flower, lay eggs in the = hole, watch it grow. Next season the camel should show up and you let = him water the flower just like he did with the tree in Gobi's = Valley(whatever it's called)

----------
> From: APM64@aol.com
> = color=3D"#000000">
> Subject: Re: [N64] Click Clock Wood = Help
> Date: Wednesday, July 08, 1998 12:44 AM
>
> No = clue, but according to banjo-kazooie.com it's also in winter. My = question
> is how do I plant the flower? I haven't been able to = figure it out...
>
> !!
>
> [ To quit the n64 = mailing list, send the message "unsubscribe n64" ]
> [ = (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA0A.96476C60-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Click Clock Wood Help Date: 08 Jul 1998 00:50:07 EDT how do you all have all this money for games [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo Date: 08 Jul 1998 00:53:30 EDT In Summer time. From the start head left to through the grass towards the beehive things. In the left corner you'll see a little yellow thing peeking out. That's your jinjo. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Click Clock Wood Help Date: 08 Jul 1998 01:02:06 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA0C.06C75C60 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I mow the lawn twice a week and get allowance, easy cash.$$$ ---------- > From: PopaRatt@aol.com > To: n64@lists.xmission.com > Subject: [N64] Click Clock Wood Help > Date: Wednesday, July 08, 1998 12:50 AM > > how do you all have all this money for games > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA0C.06C75C60 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I mow the lawn twice a week and get = allowance, easy cash.$$$

----------
> From: PopaRatt@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] Click Clock Wood Help
> = you all have all this money for games
>
> [ To quit the = n64 mailing list, send the message "unsubscribe n64" ]
> = [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA0C.06C75C60-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Wana Traid Date: 08 Jul 1998 00:59:11 EDT i am wanting to Traid Turock dino hunter for somthing like Duke Nukim or somthing to that effect any takers on this ?????/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Wood Help Date: 08 Jul 1998 00:58:21 EDT how do we have money?? it's called work, sad, but true, Work, work, work, work, work, and betweeen work, and Videogames, and this list, most of us have to cut out on a few minor time-takers, like sleep for instanse but between buying video games, and paying bills, i don't have much other cash left BTW, I'M STILL LOOKING FOR CHRONO TRIGGER FOR SNES IF ANYONE WANTS TO SELL!!! Peace out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Wana Traid Date: 08 Jul 1998 01:04:42 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA0C.63CAB380 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I have Bomberman 64 -TiM synide@beol.net ---------- > From: PopaRatt@aol.com > To: n64@lists.xmission.com > Subject: [N64] Wana Traid > Date: Wednesday, July 08, 1998 12:59 AM > > i am wanting to Traid Turock dino hunter for somthing like Duke Nukim or > somthing to that effect any takers on this ?????/ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA0C.63CAB380 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I have Bomberman = 64

-TiM
synide@beol.net
----------
> = color=3D"#000000">
> To: n64@lists.xmission.com
> Subject: [N64] Wana Traid
> Date: = Wednesday, July 08, 1998 12:59 AM
>
> =     i am wanting to Traid Turock dino  hunter = for somthing  like Duke Nukim or
> somthing to that effect = any takers on this ?????/
>
> [ To quit the n64 mailing = list, send the message "unsubscribe n64" ]
> [ (without = the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA0C.63CAB380-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] nipper in BK Date: 08 Jul 1998 01:13:28 EDT peck nippers eyes out & you spell...banjo kazooie [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Allan Subject: Re: [N64] Diddy Question Date: 07 Jul 1998 13:55:46 -0600 I agree, practice is important. I also found that different characters can make a big difference. Even though you may think you have the best choice, if you can't place well in the trophy races, try a different character, you may be surprised how well you do. Allan Dan Brucks wrote: > > whoever sent the letter about how hard DKR is, practice more!!! > and, i don't get how everyone thinks it's so hard. the only races i had > trouble with were the 2 wizpigs and future fun land. i'm not trying 2 > brag 'cause i'm usually just ok at nintendo(but i brag about how good i > am 2 friends, 'cause i can beat them-haha). adventure 2 is pretty hard, > though. > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Christiaan Konstapel" Subject: [N64]release list? Date: 08 Jul 1998 02:23:36 PDT Does anyone know the release dates of europian games??? Please tell me. Chris. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64]release list? Date: 08 Jul 1998 10:51:11 +0100 -> ->Does anyone know the release dates of europian games??? ->Please tell me. What all of them? The truth is that your guess is as good as mine. There is no site with accurate European release dates. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 08:34:14 EDT Spoiler space... *5* *4* *3* *2* *1* Well, I don't know too much about how this works, but you know how when you beat Mario Kart 64 and the title screen changed? The N64's memory changed the game. Well, I'm thinking that Rare may have a little piece of code programed into Banjo-Tooie that changes the N64's memory which in turn changes Banjo- Kazooie when you next play it. I don't think it's too far fetched to think that the N64's RAM is what is blocking the secrets in Banjo-Kazooie. Gordan or anyone from DMA, could this be possible? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 08:54:22 EDT Theoretically, if a game like Sonic and Knuckles (or Banjo-Tooie) was programmed to have other games which follow after it be able to plug in to the original game, wouldn't it be possible to maybe raise the total cart size of the combined games to something extremely large? Like let's say Zelda 64 has an option where you stick Zelda 64 II under it, and each game is 256 megabits. Would that enable Zelda 64 II to use Zelda 64's cart memory to make the total size of Zelda 64 II 512 bits? Wow, that'd be on huge game (for the N64, anyway). ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 14:03:57 +0100 >Spoiler space... > > >*5* > >*4* > >*3* > >*2* > >*1* > >Well, I don't know too much about how this works, but you know how when you >beat Mario Kart 64 and the title screen changed? The N64's memory changed the >game. Well, I'm thinking that Rare may have a little piece of code programed >into Banjo-Tooie that changes the N64's memory which in turn changes Banjo- >Kazooie when you next play it. I don't think it's too far fetched to think >that the N64's RAM is what is blocking the secrets in Banjo-Kazooie. Gordan or >anyone from DMA, could this be possible? > >~Matt If there was going to be some sort of 2-in-1 cartridge thing then it sounds feasible enough. (BTW, it's Gordon, not Gordan 8)) gordon@DMA [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]release list? Date: 08 Jul 1998 09:03:35 EDT Try the Nintendo of Europe page at Nintendo, Co. Ltd. (Europe). They might know. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 14:05:27 +0100 >Theoretically, if a game like Sonic and Knuckles (or Banjo-Tooie) was >programmed to have other games which follow after it be able to plug in to the >original game, wouldn't it be possible to maybe raise the total cart size of >the combined games to something extremely large? Like let's say Zelda 64 has >an option where you stick Zelda 64 II under it, and each game is 256 megabits. >Would that enable Zelda 64 II to use Zelda 64's cart memory to make the total >size of Zelda 64 II 512 bits? Wow, that'd be on huge game (for the N64, >anyway). > >~Matt Sorry, it doesn't work that way. The memory you're talking about is ROM memory - it can't be 'reused' like that. gordon@DMA [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 09:08:28 EDT Whoops, sorry. So that would be possible? That brings up an interesting way to do sequels on the N64. Maybe we'll see a lot of sequels doing this, which is kinda like getting cart space for free for a new game if you already own the original. ~Matt <<(BTW, it's Gordon, not Gordan 8)) gordon@DMA > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 14:16:39 +0100 At 08:34 08/07/98 EDT, you wrote: >Spoiler space... > > >*5* > >*4* > >*3* > >*2* > >*1* > >Well, I don't know too much about how this works, but you know how when you >beat Mario Kart 64 and the title screen changed? The N64's memory changed the >game. Well, I'm thinking that Rare may have a little piece of code programed >into Banjo-Tooie that changes the N64's memory which in turn changes Banjo- >Kazooie when you next play it. I don't think it's too far fetched to think >that the N64's RAM is what is blocking the secrets in Banjo-Kazooie. Gordan or >anyone from DMA, could this be possible? > >~Matt > ><you'll be able to access it with a gameshark. Rare probably anticipated >that and made it impossible. We'll have to see, though. I for one am very >excited at the though of Banjo-Tootie. >> You're all barking up the wrong tree. I have a fair idea how to do it. It involves your memory pack that plugs into the joypad. The sequel simply writes a save game there with some specific information, in a format they've already decided upon. The first game looks for this info each time you load it & if it sees it, opens up the new areas. Panzer Dragoon Saga does this - it's the third game in the series, and once you have a save game on your memory area, if you go back & play the second game in the series, all the secrets are active. Nothing really new. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 14:20:04 +0100 At 09:08 08/07/98 EDT, you wrote: >Whoops, sorry. So that would be possible? That brings up an interesting way to >do sequels on the N64. Maybe we'll see a lot of sequels doing this, which is >kinda like getting cart space for free for a new game if you already own the >original. No chance. You're *not* getting 'free space'. BanjoKazooie has a certain amount of its cart space dedicated to these extra levels. Carts are ROM - you can't go changing that once it's made. Think of it this way... You've just bought a game where the company aren't letting you play it all until it suits them. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Diddy Question Date: 08 Jul 1998 09:19:44 EST >> What's the deal???? I decided to spend some time on Diddy Kong cause I >> really haven't since I got it last Christmas. Anyway, I have 28 balloons, >>all > the keys, one trophy and all of the one amulet, and half the other >>amulet. I've >> beaten every boss I've encountered and feel I'm doing alright. What's with >>the trophy race in the Snow Mountain or whatever it is. I can only come in >>fourth on >> the airplane race, and in all the car races I keep coming in last. These >>guys > just keep racing by me no matter what I do. Am I missing some >>shortcuts or >> something??? I'm using Pipsy as my racer and she's proven to be great >>everywhere >> else. >I remember in that trophy race, the best I could do with the >airplane was 4th place. but I was able to get 1st in the kart races. >This is one tough game. Practice, practice, and more practice. >Memorize >all the zip turbo spots, make sure you have around 10 balloons most of the >time to keep top speed. >A very good tip is play 2 player, so there's only 6 racers, which >means u compete with only 4 computers. and my friends just tries to get >10 rockets and blow those computers away while I stay in first. >else I wouldn't have won by myself. >-Vi On Thanks, I didn't know you could do the multiplayer thing. Only problem is I don't have any Nintendo friends....hell i don't have any friends.:) As someone else mentioned I've tried Tip Tup and found him harder to control, but I'll try some more. Someone else mentioned try try again, well believe me I have and I just can't get anywhere on that trophy race on my own. Oh well maybe I'll just give it up cause you really don't get that much from beating diddy kong except the reverse tracks. Oh well I'll probably come back to it. Thanks Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Pilotwings Date: 08 Jul 1998 09:21:39 EST I finally got pilotwings which I had played at a friends once (who since sold his system) and I love it. In one I've finished a lot of it. Does anyone know of some good sights with some hints for the harder levels?? One thing great about that game is the extra games you get by finishing levels. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 14:37:50 +0100 >Whoops, sorry. No worries :) >So that would be possible? That brings up an interesting way to >do sequels on the N64. Maybe we'll see a lot of sequels doing this, which is >kinda like getting cart space for free for a new game if you already own the >original. > >~Matt You have to remember that any space reserved for the sequel like this is lost from the original game, so you get extra levels in the sequel but the first game is smaller. Mind you, before anyone heard about this I didn't hear much moaning about BK being too small, so why not? gordon@DMA [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: RE: [N64] Pilotwings Date: 08 Jul 1998 15:01:37 +0100 I bought this game (Pilotwings) a couple of weeks ago too. It does not seem popular so it cost just 20pounds (cf 50pounds for B-K). I must say that it is one of the most fun games I have played and I feel bad that I kept putting off buying it. If you haven't played it, stop waiting for the next AAA title and go buy it. It's worth full price. As for tips, apart from basics like using the analog stick properly and not oversteering, you need to be more specific when you ask (which level?) I've enjoyed the missions, determined to get a perfect, so much that I haven't had time to look at the sights yet, even though I am looking forward to it. Graeme Sheppard http://www.theloonybin.u-net.com > -----Original Message----- > From: owner-n64@lists.xmission.com > [mailto:owner-n64@lists.xmission.com]On Behalf Of Russ Lapenna > Sent: 08 July 1998 15:22 > To: n64@xmission.com > Subject: [N64] Pilotwings > > > > I finally got pilotwings which I had played at a friends > once (who since > sold his system) and I love it. In one I've finished a lot of it. > Does anyone > know of some good sights with some hints for the harder levels?? > One thing great > about that game is the extra games you get by finishing levels. > > Russ > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 10:17:12 -0400 Why is everyone thinking that to access these new things in BK, BT will like program something into the N64's RAM and stuff.......IGN reported on this and said most likely there will be codes to put in. Bastion007@aol.com wrote: > Spoiler space... > > *5* > > *4* > > *3* > > *2* > > *1* > > Well, I don't know too much about how this works, but you know how when you > beat Mario Kart 64 and the title screen changed? The N64's memory changed the > game. Well, I'm thinking that Rare may have a little piece of code programed > into Banjo-Tooie that changes the N64's memory which in turn changes Banjo- > Kazooie when you next play it. I don't think it's too far fetched to think > that the N64's RAM is what is blocking the secrets in Banjo-Kazooie. Gordan or > anyone from DMA, could this be possible? > > ~Matt > > < you'll be able to access it with a gameshark. Rare probably anticipated > that and made it impossible. We'll have to see, though. I for one am very > excited at the though of Banjo-Tootie. >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #345 Date: 08 Jul 1998 10:43:20 -0400 I am also interested in Waialae Country Club Golf, but I would be more likely to get the Japanese version (Augusta Masters 98) because it features different courses that couldn't be used in the US version for liscensing reasons. Plus it is almost entirely in english which is always a good thing for an import. >>You think there are no "must haves" in there? I guess it depends what kind of games you like. Games that are gonna be must haves for me are WWF Warzone, ISS '98, Body Harvest, and NFL Blitz. There are a few others I MAY buy (Waialae Country Club Golf, GT 64, NFL QB Club '99, Madden '99, Bomberman Hero, NASCAR '99)........ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Pilotwings Date: 08 Jul 1998 10:36:11 EST >I bought this game (Pilotwings) a couple of weeks ago too. It does not >seem popular so it cost just 20pounds (cf 50pounds for B-K). I must say >that it is one of the most fun games I have played and I feel bad that I >kept putting off buying it. >If you haven't played it, stop waiting for the next AAA title and go buy it. >It's worth full price. >As for tips, apart from basics like using the analog stick properly and not >oversteering, you need to be more specific when you ask (which level?) >I've enjoyed the missions, determined to get a perfect, so much that I >haven't had time to look at the sights yet, even though I am looking >forward to it. >Graeme Sheppard I was referring to maybe shortcuts through the tunnels for the rocketbelt, or secrets to hitting that robot guy easier, things like that. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Diddy Question Date: 08 Jul 1998 10:38:28 EST >I remember in that trophy race, the best I could do with the >airplane was 4th place. but I was able to get 1st in the kart races. >This is one tough game. Practice, practice, and more practice. >Memorize >all the zip turbo spots, make sure you have around 10 balloons most of the >time to keep top speed. Don't you mean 10 bananas, or am I missing something here????? >-Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo-Kazooie Date: 08 Jul 1998 13:32:41 EDT Hey! I was just wondering if any one knew any codes to this game! Also, how do you get to Rusty Bucket Bay?¿ I can see where the entrance is, but I have no idea how to get there! Thanx...... =================================== -=| Michael |=- -=| My Website |=- =================================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Diddy Question Date: 08 Jul 1998 14:24:39 EDT In a message dated 7/8/98 4:12:10 AM Eastern Daylight Time, N64PCPSX@aol.com writes: << Did you win in the case against Pipsy? :) And how much did u sue TipTup for and what? I thought he was innocent :) Peter >> ha ha ha, funnny, >:({, not really, you know what i meant, i'm just a bad typer, sued = used [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Banjo-Kazooie Date: 08 Jul 1998 16:32:30 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA8E.0019A300 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable X-MIME-Autoconverted: from 8bit to quoted-printable by mail3.beol.net id QAA13121 some of the codes are: NOTE: you have to go find the spellbooks first and then type the words into the word blocks in the sand castle in treasure trove cove REDFEATHERS GOLDFEATHERS BLUEEGGS These codes you have to play a puzzle in Banjo's house. Look at the Bottl= es picture. BOTTLESBONUSONE BOTTLESBONUSTWO BOTTLESBONUSTHREE BOTTLESBONUSFOUR BOTTLESBIGBONUS WISHYWASHYBANJO -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: [N64] Banjo-Kazooie > Date: Wednesday, July 08, 1998 1:32 PM >=20 > Hey! I was just wondering if any one knew any codes to this game! Also, how do > you get to Rusty Bucket Bay?=BF I can see where the entrance is, but I have no > idea how to get there! Thanx...... >=20 > =20 > =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D > -=3D| Michael |=3D- > -=3D| My Website |=3D= - > =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D >=20 >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA8E.0019A300 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

some of the codes are: NOTE: you have = to go find the spellbooks first and then type the words into the word = blocks in the sand castle in treasure trove = cove

REDFEATHERS
GOLDFEATHERS
BLUEEGGS

These codes = you have to play a puzzle in Banjo's house. Look at the Bottles = picture.

BOTTLESBONUSONE
BOTTLESBONUSTWO
BOTTLESBONUSTHREEBOTTLESBONUSFOUR
BOTTLESBIGBONUS
WISHYWASHYBANJO

�= 09; -TiM


----------
> From: BenzSL550@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] Banjo-Kazooie
> Date: = Wednesday, July 08, 1998 1:32 PM
>
> Hey! I was just = wondering if any one knew any codes to this game! Also, how do
> = you get to Rusty Bucket Bay?=BF  I can see where the entrance is, = but I have no
> idea how to get there! Thanx......
> =
> =             &= nbsp;           &n= bsp;           &nb= sp;           &nbs= p;            = ;         
> = =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
> -=3D| <A HREF=3D"mailto:BenzSL550@aol.com">Michael</A> |=3D-
> -=3D| <A = HREF=3D"http://www.angelfire.com/tx/flinkz/">My Website</A> |=3D-
> = =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
>
>
> [ To quit the = n64 mailing list, send the message "unsubscribe n64" ]
> = [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA8E.0019A300-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 08 Jul 1998 16:34:49 EDT Thanx for the codes, any one want a guide? i got one... i will post it... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Banjo-Kazooie I'll take a guide Date: 08 Jul 1998 16:42:13 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA8F.5BADBD40 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Sure -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Banjo-Kazooie > Date: Wednesday, July 08, 1998 4:34 PM > > Thanx for the codes, any one want a guide? i got one... i will post it... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA8F.5BADBD40 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Sure

-TiM



----------
= > From: BenzSL550@aol.com
> To: n64@lists.xmission.com
> Subject: Re: [N64] Banjo-Kazooie
> = codes, any one want a guide? i got one... i will post it...
> =
> [ To quit the n64 mailing list, send the message = "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA8F.5BADBD40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Re: Banjo Hints Date: 08 Jul 1998 16:44:00 EDT Hey guys, seems we got some good Banjo players on this list and I'm, quite frankly, stumped on a few jiggies. So I'd appreciate it if anyone could give me a few hints on the location of these unknown ones. 1. Where's the witch switch in Mad Monster Mansion? 2. What is the jiggy that's to be found in Click Clock Wood during the winter [banjo-kazooie.com clearly states there's one in winter, but I can't recall collecting that one]? 3. Rusty Bucket bay...where the heck is that pink one and how do I get to the orange one? This all I need to complete the game, and while I'm not one for spoilers, I'd still like at the very least some hints. Thanks! -Blue Devil [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: Banjo Hints Date: 08 Jul 1998 16:50:11 EDT How do you even GET to Rusty Bucket Bay? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Re: Banjo Hints Date: 08 Jul 1998 16:55:27 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA91.35121800 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I can help 2. You get one for feeding the bird Eyrie. 3.You enter Rust Bucket Bay and go to the right until their is a large grate with a beehive and 4 notes. Jump off and their will be a hole in the wall that you can swin in to get the pink Jinjo Get on the ship and climb the TNT box/rope up onto the crane and go down the crane. Shoot however many eggs you need into the hole and a bridge will slide out of the wall. Cross it and get the Orange Jinjo -TiM ---------- > From: APM64@aol.com > To: n64@lists.xmission.com > Subject: [N64] Re: Banjo Hints > Date: Wednesday, July 08, 1998 4:44 PM > > Hey guys, seems we got some good Banjo players on this list and I'm, quite > frankly, stumped on a few jiggies. So I'd appreciate it if anyone could give > me a few hints on the location of these unknown ones. > > 1. Where's the witch switch in Mad Monster Mansion? > > 2. What is the jiggy that's to be found in Click Clock Wood during the winter > [banjo-kazooie.com clearly states there's one in winter, but I can't recall > collecting that one]? > > 3. Rusty Bucket bay...where the heck is that pink one and how do I get to the > orange one? > > This all I need to complete the game, and while I'm not one for spoilers, I'd > still like at the very least some hints. Thanks! > > -Blue Devil > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA91.35121800 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I can help


2. You get one = for feeding the bird Eyrie.

3.You enter Rust Bucket Bay and go to = the right until their is a large grate with a beehive and 4 = notes.
Jump off and their will be a hole in the wall that you can = swin in to get the pink Jinjo

Get on the ship and climb the TNT = box/rope up onto the crane and go down the crane. Shoot however many = eggs you need into the hole and a bridge will slide out of the wall. = Cross it and get the Orange = Jinjo

-TiM

----------
> = color=3D"#000000">
> To: n64@lists.xmission.com
> Subject: [N64] Re: Banjo Hints
> Date: = Wednesday, July 08, 1998 4:44 PM
>
> Hey guys, seems we got = some good Banjo players on this list and I'm, quite
> frankly, = stumped on a few jiggies. So I'd appreciate it if anyone could = give
> me a few hints on the location of these unknown = ones.
>
> 1. Where's the witch switch in Mad Monster = Mansion?
>
> 2. What is the jiggy that's to be found in = Click Clock Wood during the winter
> [banjo-kazooie.com clearly = states there's one in winter, but I can't recall
> collecting that = one]?
>
> 3. Rusty Bucket bay...where the heck is that pink = one and how do I get to the
> orange one?
>
> This = all I need to complete the game, and while I'm not one for spoilers, = I'd
> still like at the very least some hints. Thanks!
> =
> -Blue Devil
>
> [ To quit the n64 mailing list, = send the message "unsubscribe n64" ]
> [ (without the = quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA91.35121800-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] -=| Banjo-Kazooie Guide |=- Date: 08 Jul 1998 16:52:06 EDT Mumbo's Mountain Locations of Goggles: (1) Near Mumbo's Hut (he'll teach you the Beak Buster) (2) Around the stone walls (he'll teach you how to climb steep cliffs) (3) Where Conga the ape is. Give the Monkey an orange from Conga's tree (by climbing the tree) and he'll raise the ground.  The mole hill is at the top (he'll teach you how to use eggs) Locations of Mumbo Tokens: (1) Behind the pink jinjo directly in front of the start point (2) Inside the cliff where the ant looking things are circling (3) Around stone pillars where Goggles teaches you to climb steep cliffs (4) On a cliff to the left of the mole hole where Goggles teach you how to use the blue eggs (5) Underneath the small platform in front of Mumbo's hut Location of Jigsaw pieces: (1) In the center of the stone pillars (2) In the "eye" of Mumbo's Hut (3) Stand on 3 orange icons around Conga. Move away as he throws an orange. Allow oranges to hit all of the icons and a puzzle piece is revealed. (4) Defeat Conga by using blue eggs (5) Directly in front of start point on one of the cliffs (6) Use beak buster on one of the huts around Mumbo's Hut (7) When you give the monkey an orange, he gives you a puzzle piece (8) On top of the cliff where ants (ticks?) are circling around.  Requires Mumbo to transform you into a tick first. (9) Shoot blue eggs into the pillars near Mumbo's hut and a puzzle piece is revealed. Before you destroy the last pillar with an egg, jump on the spinning pole and collect the honeycomb piece.   (10) Get 5 Jinjos (locations below) (11) A button with the witches face on it is where you were taught how to use the eggs. You'll need the beak buster Location of Jinjos: (1) Directly in front of start point (Pink) (2) Break one of the huts around Mumbo's Hut via Beak Buster to reveal a Jinjo (green) (3) On one of the cliffs near Conga (yellow) (4) On top of all of the stone pillars (orange) (5) On a small island around the water near the blue bull (blue) Hard to find music notes and various things: (1) There are five music notes that can be revealed by smashing one of the huts.   The rest are simple to find. (2) The bull cannot be killed (3) Change to the termite before leaving. He is the only thing that can climb the mountain outside the entrance to Mumbo's Mountain and get the 11th puzzle piece (1) There are 2 honeycomb pieces in this world.   (a) The first one is in a small hole next to the mountain. You'll need the termite to get it. (b) The second is over where the totem poles are. Before you destroy the last pole with an egg, jump on the spinning pole and collect the piece. ============================================================= Treasure Trove Cove Locations of Goggles: (1) Look for a stack of boxes near the ship. Climb the boxes and on top is a mole hole. (He'll teach you about the shock spring pads). (2) Climb the cargo nets to the top of the ship. Bottles is there to teach you how to fly. Locations of Mumbo Tokens: (1) Bust a hole in the small door on the ship (it's on the ground) by using the Beak buster.   (2) Behind the large crab in the water. (3) Directly above the first shock spring pad. Jump straight up and you should land right on it. (3) Near the multiple shock spring pads there is a small island with a crab on it.   Kill the crab and look around. In the water, next to a cliff is a Mumbo Token. (4) Underneath the "rock bridge" near the ship.  A mumbo token is located on top of one of the floating boxes. Beware the shark. (5) In the bottom of another lake with an exploding fish and red feathers in it is another token. (6) In the lighthouse (see directions to get there at puzzle piece #5).  Bust open the door (hold Z and press B) and a skull will be revealed (7) On the deck of the ship there is a pole in the middle. Climb the pole and a token is at the top. Locations of Puzzle pieces: (1) Get the treasure for the pirate. There are two parts to it... (a) The first part is inside an opening next to the ship. (b) The second is inside the "door" on the floor of the ship somewhere. (2) Use to beak buster to stomp each X. The X will reveal an arrow pointing in a direction. Follow the direction of the arrow to another arrow until you reveal a treasure chest. Bust open the chest using blue eggs. You'll need to be able to fly before you can complete this. (3) Atop three flights of stairs with jiggys on them is a small lake. At the bottom of the lake is a puzzle piece.  Sitting in the middle of the lake is an exploding fish. He can only stay on the surface and cannot dive underwater to catch you, but he does explode on contact. (4) Under the large rock "bridge" are two holes. One has a treasure chest with a puzzle piece in it. (5) In the other hole there's a path that leads upstairs. Go up and climb the  mountain to the top. Bust open the door (hold Z and press B) and a skull is revealed.  It's also a doorway, so enter it. There's a green pad at the top that you should jump on and get the jigsaw piece on top of the lighthouse. (6) In the same place, before you enter the door, there is a switch with the witches face on it. Hit it to reveal another puzzle piece. Once you leave the cove, you can get the piece by jumping on one of the cannons that is sticking out to the top where the puzzle piece landed. (7) Near the 3 ladders on the bottom one is a small platform. Walk across until you get to the end where a puzzle piece will be. (8) Defeat the crab with the rat-a-tat-tat move. Watch out for the claws too. Wait for them to spread all the way open an run towards him as fast as you can and peck away. Once he's dead, he disappears leaving nothing but his shell. Enter the shell and walk to the end and get the puzzle piece. (9) Find five jinjos (locations below) (10) Shoot 2 eggs out of your butt into the bucket and he'll drain the water. Go into the castle and solve the puzzle. To solve it, beak bust on the appropriate letter until you spell out a word. What do you spell?  I'm not going to tell you... but if you can't figure it out then I'm a little worried.  I tell you it starts with a B and you can't use the same letter twice. (11) Inside a small cave in the air. Use the nearby launching pads to enter it or fly by and pick it up. Locations of Jinjos: (1) On one of the green pads in the area where there are a bunch of green shock spring pads. (2) Where goggles taught you how to fly, climb the pole and a green jinjo is there (3) Under the large rock "bridge" are two holes. Go in the hole that leads to the stairs. Circle around the mountain until you see a small platform extended off with a tree on it. At the top of the tree is a yellow jinjo.  (4) Directly underneath the start point (5) On a platform near puzzle piece number 3 Hard to find music notes and various things: (1) If you use your beak buster on the small crabs, you get two honeycombs to restore your energy. (2) Listen for the shark music to know if the shark is near.  You cannot kill the shark. (3) The last 6 music notes are inside the crab's shell.  Defeat the crab to get them. ============================================================= Clanker's Cavern Locations of Goggles: (1) Goggles is in the room directly across from the red launch pad. Fly over there and he'll teach you about the gold feathers. Locations of Mumbo Tokens: (1) Right above the entrance on top of the pipe (2) In a tunnel to the left of where you first enter (3) On a platform to the left of the green launch pad (4) On a platform to the right of the green launch pad (5) Shoot out Clanker's left gold tooth using eggs and enter the gap where a token will be. Location of Jigsaw pieces: (1) Defeat the mutants in the tube behind the tail of the big fish. Once you defeat them all, you will get a juggy. (2) In a underwater tunnel near the tunnel where you got puzzle piece #1 is a path that leads to another jiggy. (3) Save Clanker by turning the key and he'll give you a reward (4) Get on top of Clanker's airhole and it will shoot you up to another puzzle piece (5) Go down clanker's air hole and you'll be inside of him. Hit the switch with the witch on it. (6) Inside Clanker there are many metal blades spinning around. Run past each blade on by one or if you're quick enough, you might be able to get past them all in one run. At the end is a puzzle piece (7) In the next room are a bunch of green and blue rings. Go through each green ring before time runs out. (8) Once Goggles teaches you about the gold feathers, you will be able to run across the fast spinning blades and get to the other side and get the next piece. (9) Shoot out Clanker's right gold tooth and enter the gap. A puzzle piece will be there (10) Collect 5jinjos (locations below) (11) Climb up onto Clanker. Walk up his tail and onto the platform. Walk off onto the pipe (not visable until you walk right up to it) Jump up and punch the screen that is gaurding the piece out. Flip into the hole and grab the piece. Location of Jinjos: (1) Climb the ladder near the start point and walk around the pipes - watch out for the monsters who come out of the walls. The yellow jinjo is behind the bee hive. (2) In an underwater tunnel next to the gold feathers on the right side (his right side) (3) Follow the chain that the big fish is attached to and a green jinjo is down there (4) In his left gill, there is a pink jinjo (5) Go to the place where there is a green launch pad and jump to the pipe on the l left. From there, jump onto another platform and smash the gate on the ground and you'll find a jinjo. Hard to find music notes and various things: (1) In a pipe between all the blue eggs and the one-up is a honeycomb piece. (2) Watch your oxygen. Start to surface when you have 2 bubbles left. ============================================================= Bubblegloop Swamp Locations of Goggles: (1) There's a fork in the "road" where the entrance is. To the left is where goggles is. Locations of Mumbo Tokens: (1) Near the entrance, behind the yellow jinjo. Can't miss it. Requires boots to get In the area with all the trees and huts. Requires gator same place as number 2 (2) Inside the turtles mouth behind the conductor Location of Jigsaw pieces: (1) Hit the switch and a puzzle piece will appear.  Climb the steep green hill near the switch and circle around until you get it. (2) There are 5 tree stumps on a small island. Frogs come out and start attacking you.  Use any of your moves and defeat the yellow frogs and you get a puzzle piece. (3) Over by many large tree stumps and red frogs, to the left of the switch of puzzle piece #1 is a pink egg. Ride the leaf over to the egg and bust it using kazooie's beak wherever X is marked until it breaks and a piece appears. (4) Look for the big alligator and up one hill is an area with a fence surrounding it. Inside part of the fence are green boots. Get them and run through the maze as fast as you can picking up other boots as they come along. When you get to the end mash the piece and go to its nearby location. Mumbo's hut is nearby so go to it and change to the alligator. Once you have the alligator, enter the big alligator through the nostrils and a red alligator will have a challenge for you. (5) Climb all of the big trees with the huts on them using the shock spring pads. Reveal each pad by destroying the huts via the beak buster. (6) Stomp each of the turtle's feet and he'll give you a puzzle piece (7) Find 5 jinjos (8) Around the big trees, one of the huts has a witch icon on it. Stomp it and reveal the location of the puzzle piece in the overworld. To get the piece once you are in the overworld, you have to open the door with the number 260 on it, then bust open one of the doors with your beak and an enemy is there along with a switch. Kill him and hit the switch and a jumping pad will appear. Jump from the pad into the pot and you'll get the piece inside the witch. (9) The conductor will give you some notes that the tiptups will do. Stomp the turtles in the order you saw them jump and you'll get a puzzle piece. And easy way to do it would be to draw the 5 pads and number them accordingly. (10) Feed all of the small alligators eggs. Each time you feed one, a new one appears. Keep hunting them down until you find them all. Location of Jinjos: (1) Near the start point on a platform. Can't miss him. (2) On the same platform as where you get puzzle piece #1. He's green and stands out pretty well so he should be easy to find. (3) The orange one is over by the big turtle. Requires boots or alligator. (4) The pink one is over by the group of platform trees. Requires alligator. (5) Behind the big alligator on top of one of the poles. Hard to find music notes and various things: (1) There is a honeycomb piece at the top of Mumbo's hut (indoors). The other one is above the conductor's "desk" ============================================================= Freezeezy Peak Locations of Goggles: (1) Near the pink Jinjo to the right of the snowman Locations of Mumbo Tokens: (1) In the igloo (2) In the pot of the christmas tree (3) Behind the snowman's left leg (4) Next to the snowman's right leg (5) Behind a ramp near the pink jinjo (6) Under one of the snowmen Location of Jigsaw pieces: (1) Inside frosty's pipe (2) Race the bear and win (while a walrus) (3) Give all the kids presents- found lying around level (4) Directly across from the finish line of the race is a walrus who will give you a puzzle piece for well... being a walrus (5) Defeat the bear again using B&K this time and get another puzzle piece (6) Do an aerial attack on all of the snowman's buttons and you'll get a piece (7) Kill all of the snowmen using an aerial attack and a puzzle piece appears on the big snowman's hat (8) Under one of the snowmen is a switch - hit it to reveal another piece in the overworld (9) Sleigh from the scarf of the snowman and you will land on the guy with the stomach ache and the piece will pop out for you to claim. (10) Turn on the tree then run to the nearest launch pad. Fly through the star three times and then go inside to claim your prize. (11) Collect five jinjos (locations below) Location of Jinjos: (1) Behind one of the houses across from Mumbo's Hut (2) To the right of the snowman (HIS right) in the corner. (3) Inside Mumbo's hut (4) On top of the snowman's broomstick (5) Inside the Walrus' house directly across from the finish line Hard to find music notes and various things: (1) Go through the tunnel in the Walrus' home and a honeycomb piece is there. You get the other one by bashing one of the snowmen. ============================================================= Michael - Website -=| Thanx to Nintendojo for the guide |=- -=| Nintendojo: Banjo-Kazooie Walkthru |=- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Fw: [N64] Re: Banjo Hints Date: 08 Jul 1998 17:05:04 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA92.8D69A4E0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit ---------- I can help 2. You get one for feeding the bird Eyrie. 3.You enter Rust Bucket Bay and go to the right until their is a large grate with a beehive and 4 notes. Jump off and their will be a hole in the wall that you can swin in to get the pink Jinjo Get on the ship and climb the TNT box/rope up onto the crane and go down the crane. Shoot however many eggs you need into the hole and a bridge will slide out of the wall. Cross it and get the Orange Jinjo -TiM ---------- > From: APM64@aol.com > To: n64@lists.xmission.com > Subject: [N64] Re: Banjo Hints > Date: Wednesday, July 08, 1998 4:44 PM > > Hey guys, seems we got some good Banjo players on this list and I'm, quite > frankly, stumped on a few jiggies. So I'd appreciate it if anyone could give > me a few hints on the location of these unknown ones. > > 1. Where's the witch switch in Mad Monster Mansion? > > 2. What is the jiggy that's to be found in Click Clock Wood during the winter > [banjo-kazooie.com clearly states there's one in winter, but I can't recall > collecting that one]? > > 3. Rusty Bucket bay...where the heck is that pink one and how do I get to the > orange one? > > This all I need to complete the game, and while I'm not one for spoilers, I'd > still like at the very least some hints. Thanks! > > -Blue Devil > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA92.8D69A4E0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable



----------
From: TiM = <synide@beol.net>
To: n64@lists.xmission.com
Subject: Re: [N64] Re: Banjo Hints
Date: = Wednesday, July 08, 1998 4:55 PM

I can help


2. You get = one for feeding the bird Eyrie.

3.You enter Rust Bucket Bay and = go to the right until their is a large grate with a beehive and 4 = notes.
Jump off and their will be a hole in the wall that you can = swin in to get the pink Jinjo

Get on the ship and climb the TNT = box/rope up onto the crane and go down the crane. Shoot however many = eggs you need into the hole and a bridge will slide out of the wall. = Cross it and get the Orange = Jinjo

-TiM

----------
> = color=3D"#000000">
> To: n64@lists.xmission.com
> Subject: [N64] Re: Banjo Hints
> Date: = Wednesday, July 08, 1998 4:44 PM
>
> Hey guys, seems we got = some good Banjo players on this list and I'm, quite
> frankly, = stumped on a few jiggies. So I'd appreciate it if anyone could = give
> me a few hints on the location of these unknown = ones.
>
> 1. Where's the witch switch in Mad Monster = Mansion?
>
> 2. What is the jiggy that's to be found in = Click Clock Wood during the winter
> [banjo-kazooie.com clearly = states there's one in winter, but I can't recall
> collecting that = one]?
>
> 3. Rusty Bucket bay...where the heck is that pink = one and how do I get to the
> orange one?
>
> This = all I need to complete the game, and while I'm not one for spoilers, = I'd
> still like at the very least some hints. Thanks!
> =
> -Blue Devil
>
> [ To quit the n64 mailing list, = send the message "unsubscribe n64" ]
> [ (without the = quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA92.8D69A4E0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] nipper in BK Date: 08 Jul 1998 17:18:56 EDT u don't spel Banjo Kazooie, do u? I tried it and it didnt work!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] nipper in BK Date: 08 Jul 1998 17:25:37 EDT In a message dated 98-07-08 17:22:24 EDT, you write: << u don't spel Banjo Kazooie, do u? I tried it and it didnt work!!! >> nipper? what? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: Re: [N64] nipper in BK Date: 08 Jul 1998 17:42:35 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA97.CADB5F80 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit yes you do. its all over the walls and it has worked for me and about 500 other p/l who have beaten the game, Hurry while you beak bust so it wont restart. make shure there is a "ding" sound each time you stomp a letter. -TiM ---------- > From: AdidazNut@aol.com > To: n64@lists.xmission.com > Subject: Re: Re: [N64] nipper in BK > Date: Wednesday, July 08, 1998 5:18 PM > > u don't spel Banjo Kazooie, do u? I tried it and it didnt work!!! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA97.CADB5F80 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

yes you do. its all over the walls and = it has worked for me and about 500 other p/l who have beaten the game, = Hurry while you beak bust so it wont restart. make shure there is a = "ding" sound each time you stomp a = letter.

-TiM

----= ------
> From: AdidazNut@aol.com
> To: n64@lists.xmission.com
> Subject: Re:  Re: [N64] nipper in = BK
> Date: Wednesday, July 08, 1998 5:18 PM
>
> u = don't spel Banjo Kazooie, do u? I tried it and it didnt work!!!
> =
> [ To quit the n64 mailing list, send the message = "unsubscribe n64" ]
> [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA97.CADB5F80-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] Zelda 64 Date: 08 Jul 1998 17:50:08 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA98.D8F30CC0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Off the topic of Banjo for 1 second: If anyone on the N64 mailing list is interested they can goto a cool Zelda 64 page by me and an N64 GSC page by me also. www.geocities.com/timessquare/dungeon/6153 synide@beol.net -TiM ------=_NextPart_000_01BDAA98.D8F30CC0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Off the topic of Banjo for 1 = second:

If anyone on the N64 mailing list is interested they can = goto a cool Zelda 64 page by me and an N64 GSC page by me = also.

www.geocities.com/timessquare/dungeon/6153

synide@beo= l.net

-TiM

------=_NextPart_000_01BDAA98.D8F30CC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] nipper in BK Date: 08 Jul 1998 17:47:58 EDT yea push down all the b's a's n's j's & so forth [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] nipper in BK Date: 08 Jul 1998 18:06:39 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAA9B.272F3560 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit not on all the letters. just spell it out -TiM ---------- > From: DrLuvThing@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] nipper in BK > Date: Wednesday, July 08, 1998 5:47 PM > > yea push down all the b's a's n's j's & so forth > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAA9B.272F3560 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

not on all the letters. just spell it = out

-TiM

----------
> From: DrLuvThing@aol.com
> To: n64@lists.xmission.com
> Subject: Re: [N64] nipper in BK
> Date: = Wednesday, July 08, 1998 5:47 PM
>
> yea push down all the = b's a's n's j's & so forth
>
> [ To quit the n64 = mailing list, send the message "unsubscribe n64" ]
> [ = (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAA9B.272F3560-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] treasure trove cove Date: 08 Jul 1998 18:39:34 EDT ok, 3 questions. Can u get in the light house on top of the big hill?(by the witch switch) wher is mumbos hut? in mumbos mountain, how many honey comb life bar s are there? i have 2, but ar ether emore? if so, where are they? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] treasure trove cove Date: 08 Jul 1998 19:49:50 EDT In a message dated 98-07-08 18:43:55 EDT, you write: << Can u get in the light house on top of the big hill?(by the witch switch) wher is mumbos hut? in mumbos mountain, how many honey comb life bar s are there? i have 2, but ar ether emore? if so, where are they? >> 1) Yes 2) There is not one 3) I dont know 4) I dont know [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] For Traid Date: 08 Jul 1998 19:56:02 EDT For traid one copy of Turock dino hunt . [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo Hints Date: 08 Jul 1998 19:59:51 EDT Thanks Tim, appreciate the help. Ended up solving two of my problems by myself anyhow:) But I'm still stuck on one in Click Clock Wood. Wasn't the eagle after all. I can't seem to place it, I did the flower, squirrel, beaver, jinjos, witch switch, beat the bees, house, etc. Someone care to enlighten me as to what I'm missing? Thanks. -Blue Devil [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] treasure trove cove Date: 08 Jul 1998 20:11:25 -0400 There are two freakin honeycombs in each level. Maybe reading the BK instruction manual would help you play the game. BenzSL550@aol.com wrote: > In a message dated 98-07-08 18:43:55 EDT, you write: > > << Can u get in the light house on top of the big hill?(by the witch switch) > wher is mumbos hut? > > in mumbos mountain, how many honey comb life bar s are there? i have 2, but > ar > ether emore? if so, where are they? >> > > 1) Yes > 2) There is not one > 3) I dont know > 4) I dont know > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 19:22:00 -0500 (CDT) On Tue, 7 Jul 1998 Epoch32583@aol.com wrote: > that would be cool if it turns out to be a Sonic & Knuckles type thing, that > was always cool, and then they make new games that will hook up and you can > paly, it would kick ass > Imagine having your Gameshark plugged in with Banjo-Tooie on top of that and Banjo-Kazooie on top of that...that would be quite funny. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 19:29:21 -0500 (CDT) --Possible spoiler...probably not though On Tue, 7 Jul 1998, TiM wrote: > they give you codes to type in the sand castle in Banjo Tooie. > > -TiM Ahh, I thought about that. But that would mean that we could try and figure it out right now. I went to the castle and tried every letter until I hit one that was accepted, then I would leave and try to find other ones. If there is an additional code, it has to start with B, G, or R. Because those are the only ones that I found work for the first letter. But as it is, B is used for Blueeggs and all the Bottlesbonus codes; G is used for Goldfeathers, and R is used for Redfeathers. So I have my doubts that is is a sandcastle code. Oh yeah, before reply saying that there is a code that starts with 'W'...I know. But I have not played the bottles game that far and since it does not work until you do play the entire bottles games, that means it is not the starting letter for any new codes in Banjo-Tooie, because it should already be working right now Unless you have to have completed the secret game completely before the new code can be entered). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] treasure trove cove Date: 08 Jul 1998 20:36:40 EDT In a message dated 98-07-08 20:12:56 EDT, you write: << There are two freakin honeycombs in each level. Maybe reading the BK instruction manual would help you play the game. >> Uh... SORRY!! WHAT IS YOUR PROBLEM? I DID NOT DO ANYTHING WRONG!! SHUT UP! Loser....... To make this N64 related, so I dont get reported (again).... Any one know what to do in Goldeneye to find Oddjob? (Yes I know, he isnt in the real game) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 19:41:15 -0500 (CDT) On Wed, 8 Jul 1998, Gordon Speirs wrote: > >Theoretically, if a game like Sonic and Knuckles (or Banjo-Tooie) was > >programmed to have other games which follow after it be able to plug in to the > >original game, wouldn't it be possible to maybe raise the total cart size of > >the combined games to something extremely large? Like let's say Zelda 64 has > >an option where you stick Zelda 64 II under it, and each game is 256 megabits. > >Would that enable Zelda 64 II to use Zelda 64's cart memory to make the total > >size of Zelda 64 II 512 bits? Wow, that'd be on huge game (for the N64, > >anyway). > > > >~Matt > > > Sorry, it doesn't work that way. The memory you're talking about > is ROM memory - it can't be 'reused' like that. > > gordon@DMA > I think what he may mean, and more along the lines of what I am thinking...is would it not be possible to have the new game have a portion in it's programming that say uses the levels in memory on the original cart except changes the items and locations of things somewhat so that in the new game all the old levels can be replayed and the new levels in he new cart be played so that in effect you have one game with a lot more levels? In an RPGish type game like Zelda, the new cart would change what people say in towns and maybe adds a few monsters to run into in the old areas. I don't think he meant that the old memory was reprogrammed, just used as prat a new larger program. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 19:48:27 -0500 (CDT) On Wed, 8 Jul 1998, Brian Baird wrote: > At 08:34 08/07/98 EDT, you wrote: > >Spoiler space... > > > > > >*5* > > > >*4* > > > >*3* > > > >*2* > > > >*1* > > > You're all barking up the wrong tree. I have a fair idea how to do it. It > involves your memory pack that plugs into the joypad. The sequel simply > writes a save game there with some specific information, in a format > they've already decided upon. The first game looks for this info each time > you load it & if it sees it, opens up the new areas. Had not considered that...in that case, it should be possible to access these secrets areas with the gameshark then. Which I will as soon as those gurus at GSCCC figure it out. Anyway, Mumbo says that these secrets are to be used in the new game...so that would mean that you would have to get Banjo-Tooie...do something in that and save it. Then get out Banjo-Kazooie and go get the secrets then save it (which also implies that BK has a hidden memroy card saving feature). Then get out Banjo-Tooie and have it read that you go the secrets and incorporate those into your new game. Like I said, if it is done this way, that means Banjo-Kazooie must be 'secretly' reading your memry card slot each time you start up Banjo-Kazooie. If so, is there some way to find out if it is reading the memory card slots? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 19:55:29 -0500 (CDT) On Wed, 8 Jul 1998, Wezzer wrote: > Why is everyone thinking that to access these new things in BK, BT will like > program something into the N64's RAM and stuff.......IGN reported on this and said > most likely there will be codes to put in. > But if it is a code, it should be fairly easy to figure out. Especially if it is in the sand castle..I could go figure it out right now..it may take a little while, but I could do it. Just find all the valid first letters (B,G,R)...then hit one, then go around until you hit a valid second letter, then leave and do same thing except look for another valid seocnd letter. After finding all the valid second letters, look for the valid 3rd letters..and so on. If it is a controller code, that would be harder, but someone somewhere will accidently run across at some point..and likely before the new game comes out. I think Gordon may be right though...it is likely a memory card thing...although it does not let you save this game on memory card. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Re: Banjo Hints Date: 08 Jul 1998 20:08:09 -0500 (CDT) On Wed, 8 Jul 1998, TiM wrote: > I can help > > > 2. You get one for feeding the bird Eyrie. > > 3.You enter Rust Bucket Bay and go to the right until their is a large > grate with a beehive and 4 notes. > Jump off and their will be a hole in the wall that you can swin in to get > the pink Jinjo > > Get on the ship and climb the TNT box/rope up onto the crane and go down > the crane. Shoot however many eggs you need into the hole and a bridge will > slide out of the wall. Cross it and get the Orange Jinjo Woah! I did not knwo you could do that! I just swam to the edge of the ledge and jump as high as i could onto the sloped surface then crouched real quickly and did that super jump to get there...no bridge necessary :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan Brucks" Subject: Re: [N64] Banjo-Kazooie Date: 08 Jul 1998 18:24:21 PDT post guide!!!!!!!!!!!!!!!!!!! please!!!!!!!!!!!! ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 21:37:29 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAAB8.9BA925A0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Maybe we can just ask RARE how the new secrets will be accessed. If enough p/l ask they will get so tired of all the emails they will FINALLY tell (before the game comes out) ---------- > From: Stryder > To: n64@lists.xmission.com > Subject: Re: [N64] BK Ending (Spoiler) > Date: Wednesday, July 08, 1998 8:55 PM > > On Wed, 8 Jul 1998, Wezzer wrote: > > > Why is everyone thinking that to access these new things in BK, BT will like > > program something into the N64's RAM and stuff.......IGN reported on this and said > > most likely there will be codes to put in. > > > > But if it is a code, it should be fairly easy to figure out. Especially > if it is in the sand castle..I could go figure it out right now..it may > take a little while, but I could do it. Just find all the valid first > letters (B,G,R)...then hit one, then go around until you hit a valid > second letter, then leave and do same thing except look for another valid > seocnd letter. After finding all the valid second letters, look for the > valid 3rd letters..and so on. If it is a controller code, that would be > harder, but someone somewhere will accidently run across at some > point..and likely before the new game comes out. > > I think Gordon may be right though...it is likely a memory card > thing...although it does not let you save this game on memory card. > > Stryder > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAAB8.9BA925A0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Maybe we can just ask RARE how the new = secrets will be accessed. If enough p/l ask they will get so tired of = all the emails they will FINALLY tell (before the game comes = out)

----------
> From: Stryder <atcope@comp.uark.edu>
> To: n64@lists.xmission.com
> Subject: Re: [N64] BK Ending = (Spoiler)
> Date: Wednesday, July 08, 1998 8:55 PM
> =
> On Wed, 8 Jul 1998, Wezzer wrote:
>
> > Why is = everyone thinking that to access these new things in BK, BT will = like
> > program something into the N64's RAM and = stuff.......IGN reported on this and said
> > most likely there = will be codes to put in.
> >
>
> But if it is a = code, it should be fairly easy to figure out.  Especially
> = if it is in the sand castle..I could go figure it out right now..it = may
> take a little while, but I could do it.  Just find all = the valid first
> letters (B,G,R)...then hit one, then go around = until you hit a valid
> second letter, then leave and do same = thing except look for another valid
> seocnd letter.  After = finding all the valid second letters, look for the
> valid 3rd = letters..and so on.  If it is a controller code, that would = be
> harder, but someone somewhere will accidently run across at = some
> point..and likely before the new game comes out.
> =
> I think Gordon may be right though...it is likely a memory = card
> thing...although it does not let you save this game on = memory card.
>
> Stryder
>
>
> [ To = quit the n64 mailing list, send the message "unsubscribe n64" = ]
> [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAAB8.9BA925A0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 21:44:18 -0400 try multiple gamesharks hehe xbands, game genies, and a super gameboy with a gameboy gameshark (with the adapter) and a game, dkland... it doesn't work but it looks funny -----Original Message----- >On Tue, 7 Jul 1998 Epoch32583@aol.com wrote: > >> that would be cool if it turns out to be a Sonic & Knuckles type thing, that >> was always cool, and then they make new games that will hook up and you can >> paly, it would kick ass >> > >Imagine having your Gameshark plugged in with Banjo-Tooie on top of that >and Banjo-Kazooie on top of that...that would be quite funny. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie Date: 08 Jul 1998 21:47:44 -0400 he already did..... Dan Brucks wrote: > post guide!!!!!!!!!!!!!!!!!!! > please!!!!!!!!!!!! > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] BK Ending (Spoiler) Date: 08 Jul 1998 21:46:40 -0400 the shark will have our codes in a few weeks... every person with the capability to make codes is going to be working on this we had the rock level in rush months before the code release -----Original Message----- >On Wed, 8 Jul 1998, Wezzer wrote: > >> Why is everyone thinking that to access these new things in BK, BT will like >> program something into the N64's RAM and stuff.......IGN reported on this and said >> most likely there will be codes to put in. >> > >But if it is a code, it should be fairly easy to figure out. Especially >if it is in the sand castle..I could go figure it out right now..it may >take a little while, but I could do it. Just find all the valid first >letters (B,G,R)...then hit one, then go around until you hit a valid >second letter, then leave and do same thing except look for another valid >seocnd letter. After finding all the valid second letters, look for the >valid 3rd letters..and so on. If it is a controller code, that would be >harder, but someone somewhere will accidently run across at some >point..and likely before the new game comes out. > >I think Gordon may be right though...it is likely a memory card >thing...although it does not let you save this game on memory card. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] BANJO Gameshark Codes. Date: 08 Jul 1998 22:22:11 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAABE.DA096980 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Go here to get Banjo-Kazooie codes for your Gameshark! www.geocities.com/timessquare/dungeon/6153/gsbanjo.html ------=_NextPart_000_01BDAABE.DA096980 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable


Go here to get Banjo-Kazooie codes = for your = Gameshark!


www.geocities.com/timessquare/dungeon/6153/gsbanjo.= html


------=_NextPart_000_01BDAABE.DA096980-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 08 Jul 1998 23:38:10 EDT In a message dated 98-07-08 21:26:49 EDT, you write: << post guide!!!!!!!!!!!!!!!!!!! please!!!!!!!!!!!! >> i did.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] BK Ending (Spoiler) Date: 09 Jul 1998 09:21:09 +0100 >> Sorry, it doesn't work that way. The memory you're talking about >> is ROM memory - it can't be 'reused' like that. >> >> gordon@DMA >> > >I think what he may mean, and more along the lines of what I am >thinking...is would it not be possible to have the new game have a portion >in it's programming that say uses the levels in memory on the original >cart except changes the items and locations of things somewhat so that in >the new game all the old levels can be replayed and the new levels in he >new cart be played so that in effect you have one game with a lot more >levels? In an RPGish type game like Zelda, the new cart would change >what people say in towns and maybe adds a few monsters to run into in the >old areas. I don't think he meant that the old memory was reprogrammed, >just used as prat a new larger program. > >Stryder You mean kind of like that Sonic game? I don't know for sure, but something like that is probably possible. gordon [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64]release list? Date: 09 Jul 1998 10:15:18 +0100 ->Try the Nintendo of Europe page at ->Nintendo, Co. Ltd. (Europe). They might know. -> Which will help tremendously if you can read German and want to know what the German release dates are for games. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Re: n64-digest V1 #344 Date: 09 Jul 1998 08:41:29 EDT For all of you WWF fans out there, there is a 8 page preview of WWF warzone in the new Nintendo Power magazine, and it only says there will be two hidden wrestlers, cactus jack, and dude love, but I believe there are more! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Re: n64-digest V1 #346 Date: 09 Jul 1998 08:41:30 EDT Here's the updated release date list from Ign64.com, all credit goes to them... Scott. This is the complete guide to all upcoming N64 games in the United States. These games are listed by their approximate shipping dates. Games typically appear on retail shelves one to two days later. Make note that Nintendo 64 games can slip back as far as six months in development. Check bottom for key and explanations. Updated: 07/07/98 July '98 Jul. 20 --- Mission: Impossible (Ocean/Infogrames) Jul. 27 --- F1World Grand Prix (Nintendo/Video System/Paradigm) Jul. 27 --- Waialae Country Club True Golf Classics (Nintendo/T&E Soft) August '98 Aug. 04 --- WWF: Warzone (Acclaim/Iguana West) Aug. 10 --- Iggy's Reckin' Balls (Acclaim/Iguana) Aug. 24 --- Flying Dragon (Natsume/Culture Brain) Aug. 26 --- GEX: Enter the Gecko (Midway/Crystal D./Realtime Assoc.) Aug. 26 --- International Superstar Soccer '98 (Konami/Major A) Aug. 31 --- Bomberman Hero (Nintendo/Hudson) Aug. ?? --- NFL Quarterback Club '99 (Acclaim/Iguana) September '98 Sep. 26 --- Cruis'n World (Nintendo/Eurocom) Sep. 29 --- NFL Blitz '98 (Midway) Sep. 30 --- Knife Edge (Microwares/Kemco) Sep. ?? --- Buck Bumble (Ubi Soft/Argonaut) Sep. ?? --- Deadly Arts (Konami/KCEO) Sep. ?? --- GT 64 Championship Edition (Ocean/Imagineer) Sep. ?? --- SCARS (Ubi Soft/Vivid Image) Sep. ?? --- Superman: The Animated Series (Titus) Sep. ?? --- Twisted Edge Snowboarding (Midway/Boss) Sep. ?? --- WCW/NWO Revenge (THQ/Asmik) TBA Q3 '98 TBA --- Bust-A-Move 3 (Acclaim/Taito) TBA --- Glover (Hasbro/Interactive Studios) TBA --- Intensor (BSG Labs) TBA --- Last Legion X (Hudson) TBA --- Madden NFL '99 (EA Sports) TBA --- NASCAR '99 (EA Sports) TBA --- NHL '99 (EA Sports) TBA --- Space Circus (Ocean/Infogrames) TBA --- The Glove (Reality Quest) October '98 Oct. 02 --- VR Pool 64 (Crave Entertainment/Celeris) Oct. 12 --- Fighting Force 64 (Eidos/Core) Oct. 20 --- Body Harvest (Midway/DMA Design) Oct. 23 --- Charlie Blast's Challenge (Microwares/Kemco) Oct. 26 --- F-Zero X (Nintendo) Oct. 26 --- Twelve Tales: Conker 64 (Rare/Nintendo) Oct. ?? --- Extreme-G 2 (Acclaim/Probe) Oct. ?? --- Fox Sports College Hoops '99 (Fox Sports/Z-Axis) Oct. ?? --- Penny Racers (THQ/Takara) Oct. ?? --- Space Station: Silicon Valley (Take 2/DMA Design) Oct. ?? --- Turok II: Seeds of Evil (Acclaim/Iguana) November '98 Nov. 15 --- Top Gear Overdrive (Kemco/Snowblind) Nov. 23 --- Legend of Zelda: Ocarina of Time (Nintendo) Nov. 23 --- Micro Machines V3 (Midway/Codemasters) Nov. 30 --- Tonic Trouble (Ubi Soft) Nov. ?? --- Castlevania (Konami) Nov. ?? --- Earthworm Jim 3D (Interplay/Vis Interactive) Nov. ?? --- Milo's Astro Lanes (Crave/Player 1) Nov. ?? --- NBA Jam '99 (Acclaim/Iguana West) Nov. ?? --- Rat Attack (Mindscape/Pure) Nov. ?? --- Rayman 2 (Ubi Soft) Nov. ?? --- Roadsters '98 (Titus) Nov. ?? --- Rush 2: Extreme Racing USA (Midway/Atari Games) Nov. ?? --- Survivor Day One (Konami) Nov. ?? --- V-Rally 98 Arcade Championship Edition (Ocean/Infogrames) Nov. ?? --- WipeOut 64 (Psygnosis) December '98 Dec. 18 --- Shadowgate -- Trial of the Four Towers (Microwares/Kemco/Infinite Ventures) TBA --- In-Fisherman Bass Hunter 64 (Take 2) TBA --- Nightmare Creatures (Activision/Kalisto) TBA --- Quake 2 (Activision/Aaron Seeler Productions) TBA --- Star Wars: Rogue Squadron (LucasArts/Factor 5) TBA Q4 '98 TBA --- All-Star Tennis '99 (Ubi Soft/Smart Dog) TBA --- Air Boardin' USA (Ascii/Human Entertainment) TBA --- Battletanx (3DO) TBA --- Chameleon Twist 2 (Sunsoft/Japan System Supply) TBA --- DexDrive (InterAct) TBA --- Dual Heroes (Hudson/Electro Brain) TBA --- Legend of the River King 64 (Natsume/Pack-In) TBA --- Lode Runner 64 (Big Bang) TBA --- Magic Flute (Sunsoft) TBA --- NBA Live '99 (EA Sports) TBA --- Robotech: Crystal Dreams (Gametek/Capcom) TBA --- The Sequel to F1 Racing Simulation (Ubi Soft) TBA 1998 Releases TBA --- Bottom of the Ninth '98 (Konami) TBA --- Command and Conquer 3D (Westwood Studios) TBA --- Dragon Storm (Interactive Studios) TBA --- Jest (Ocean/Curved Logic) TBA --- Need for Speed 64 (EA/Paradigm) TBA --- Powerslide (Emergent) TBA --- Ronaldo Soccer (Ocean) TBA --- Snowspeeder (Imagineer) TBA --- South Park 64 (Acclaim/Iguana) TBA --- Spooky (ICE) TBA --- Super Robot Battle (Bandai/Banpresto) TBA --- Tetris 64 (Nintendo/Blue Planet) TBA --- Wayne Gretzky 3D Hockey '99 (Midway) January '99 TBA --- Looney Tunes: Space Race (Ocean/Infogrames) March '99 Mar. ?? --- Hybrid Heaven (Konami) TBA Q1 '99 TBA --- Blades of Steel '98 (Konami/KCEO) TBA --- Caesar's Palace (Crave/Lobotomy) TBA --- Carmageddon 64 (Stainless) TBA --- GT World Tour (Midway/Boss Game Studios) TBA --- Harrier 2000 (Video Systems USA/Paradigm) TBA --- Harvest Moon 64 (Natsume) TBA --- Hype -- A Time Quest (Ubisoft/Playmobil) TBA --- Jeff Gordon Racing (ASC Games) TBA --- Jungle Bots (Titus/Conceptual Realities) TBA --- 4x4 Mud Monsters (Take 2/GOD/Edge of Reality/Terminal Reality) TBA --- NBA In the Zone '99 (Konami) TBA --- ODT (Psygnosis) TBA --- Road Rash 64 (THQ/DT Productions) TBA --- Rugrats (THQ) TBA --- WCW Nitro (THQ/Inland Productions) TBA --- Wild Metal Country (DMA Design) TBA --- Winback (Koei) June '99 June ?? --- Re-Volt (Acclaim/Probe) TBA Q2 '99 TBA --- Blues Brothers 2000 (Titus) TBA --- Duke: Time to Kill (GT Interactive/Eurocom) TBA --- Nuclear Strike (THQ/DT Productions) TBA --- Tasmanian Express (Infogrames/Zed Two) TBA Q3 '99 TBA --- DethCarz (GT Interactive/Beam) TBA --- Duck Dodgers in the 3rd 1/2 Dementia (Infogrames/Paradigm) TBA --- Hercules: Legendary Journeys (Titus) TBA --- Kemco Racer (Microwares/Kemco) TBA --- Quest for Camelot (Titus) TBA --- Xena: Warrior Princess (Titus) September '99 Sep. --- Army Men 3D (3DO) TBA Q4 '99 TBA --- Daikatana (ION Storm) TBA --- Perfect Dark (Nintendo/Rare) TBA 1999 Releases TBA --- Asteroids 64 (Crave/Activision) TBA --- Banjo-Tooie (Nintendo/Rare) TBA --- Battlezone 64 (Crave/Activision) TBA --- Destruction Derby 64 (Psygnosis) TBA --- Emperor of the Jungle (Nintendo) TBA --- Exhumed 64 (Crave/Lobotomy) TBA --- Gauntlet 64 (Midway/Atari) TBA --- Lego Racers (Lego Media/High Voltage) TBA --- Magical Tetris Challenge Featuring Mickey (Capcom) TBA --- Shadowman (Acclaim/Iguana UK) TBA --- StarCraft (Nintendo/Blizzard) TBA --- Star Wars Prequel Game (LucasArts) TBA --- Thornado (Factor 5) TBA Releases TBA --- 64DD (Disk Drive) (Nintendo) TBA --- 64 GB Pak (Nintendo) TBA --- 7th Legion (Epic Megagames) TBA --- Acclaim Sports Soccer (Acclaim/Probe) TBA --- Action Game (Utopia Technologies) TBA --- Aeon Flux (GT Interactive) TBA --- Attack! (DMA Design) TBA --- Bio Tetris (Amtex) TBA --- GT Racing (Midway/Boss Game Studios) TBA --- California Speed (Midway/Atari) TBA --- Deadly Honor (TecMagik) TBA --- Dear Blue (Konami) TBA --- Donkey Kong World (Nintendo/Rare) TBA --- Earthbound 64 (Nintendo) TBA --- Earthbound 64 Add-On (Nintendo) 64DD TBA --- F-Zero X Expansion Set (Nintendo) 64DD TBA --- Ghouls'n'Ghosts 64 (Capcom) TBA --- Golden Nugget 64 (Virgin) TBA --- Jet Force Gemini (Rare) TBA --- Kirby 64 (Nintendo) TBA --- Legend of Zelda DD (Nintendo) 64DD TBA --- LightBlaster 64 (InterAct) TBA --- Magic the Gathering: Armageddon (Acclaim) TBA --- Mario 64 2 (Nintendo) 64DD TBA --- Mario Artist: Picture Maker (Nintendo) 64DD TBA --- Mario Artist: Polygon Maker (Nintendo) 64DD TBA --- Mario Artist: Sound Maker (Nintendo) 64DD TBA --- Mario Artist: Talent Maker (Nintendo) 64DD TBA --- Mega Man 64 (Capcom) TBA --- Mission Impossible 2 (Ocean/Infogrames) TBA --- NBA Fastbreak 64 (Midway) TBA --- Paperboy 64 (Mindscape) TBA --- Pokémon Stadium (Nintendo) TBA --- Puzzle Game (Cranberry Source) TBA --- Puzzle Game (Sucker Punch) TBA --- Rev Limit (Seta) TBA --- SimCity 64 (Nintendo) 64DD TBA --- Smurfs 64 (Infogrames) TBA --- Space Bunnies Must Die (Take 2/Ripcord) TBA --- Super Mario RPG 2 (Nintendo) 64DD TBA --- ToeJam & Earl 64 (TJ&E Productions) TBA --- Ultra Descent (Interplay) TBA --- Voice Recognition Headset (Nintendo) Terminated BattleSport 64 (Cyclone Studios) [now: Battle Tanx] Buggie-Boogie (Nintendo/Angel Studios) Creator (Software Creations) [became part of Mario Artist] Cu-On-Pa (T&E Soft) Dead Ahead (Optical Entertainment) Golgo 13 (Vic Tokai) Jack and the Beanstalk [became Pokemon Snap] (Nintendo) Joust X (Midway/Atari Games) Kirby's Air Ride (Nintendo) Monster Dunk (Mindscape) Ninja 64 (Capcom) Red Baron (Sierra) Tommy Thunder (Player 1) Top Gun (Microprose) Ultra Combat [Blade & Barrel] (Kemco) Unreal (GT Interactive/DMA) 64DD Wet Corpse (Vic Tokai) MIA ("On hold") AcclaimSports Soccer (Acclaim/Probe) [Europe Only] F1 '98 (Psygnosis) Freak Boy (Virgin/Burst) PilotWings 64 II (Paradigm/Nintendo) Project Cairo (Crave Entertainment) 64DD SimCopter 64 (Maxis) [Japan Only] UEFA Soccer '98 (Ocean/Power & Magic) [Europe Only] KEY: Q1 = First Quarter (January/February/March) Q2 = Second Quarter (April/May/June) Q3 = Third Quarter (July/August/September) Q4 = Fourth Quarter (October/November/December) TBA = To Be Announced (month/day unknown) ?? = Day unkown Black Text = Cartridge Game Red Text = Disk Game (for use with the 64DD add-on) Blue Text = Accessory / Hardware Bold Text = change/newly added Titles are listed by date and game title, followed by the publisher _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Re: n64-digest V1 #346 Date: 09 Jul 1998 21:21:46 -0400 You know, for release dates, IGN64 is actually not very good. Try Guide 64, they are updated a lot more, and much more accurate. http://members.aol.com/CapScott mibboss@juno.com wrote: > Here's the updated release date list from Ign64.com, all credit goes to > them... > > Scott. > > This is the complete guide to all upcoming N64 games in > the United States. > > These games are listed by their approximate > shipping dates. > Games typically appear on retail shelves one to > two days later. > Make note that Nintendo 64 games can slip back as > far as six > months in development. Check bottom for key and > explanations. > > Updated: 07/07/98 > > July '98 > > Jul. 20 --- Mission: Impossible > (Ocean/Infogrames) > Jul. 27 --- F1World Grand Prix (Nintendo/Video > System/Paradigm) > Jul. 27 --- Waialae Country Club True Golf > Classics > (Nintendo/T&E Soft) > > August '98 > > Aug. 04 --- WWF: Warzone (Acclaim/Iguana West) > Aug. 10 --- Iggy's Reckin' Balls (Acclaim/Iguana) > Aug. 24 --- Flying Dragon (Natsume/Culture Brain) > Aug. 26 --- GEX: Enter the Gecko (Midway/Crystal > D./Realtime Assoc.) > Aug. 26 --- International Superstar Soccer '98 > (Konami/Major > A) > Aug. 31 --- Bomberman Hero (Nintendo/Hudson) > > Aug. ?? --- NFL Quarterback Club '99 > (Acclaim/Iguana) > > September '98 > > Sep. 26 --- Cruis'n World (Nintendo/Eurocom) > Sep. 29 --- NFL Blitz '98 (Midway) > Sep. 30 --- Knife Edge (Microwares/Kemco) > > Sep. ?? --- Buck Bumble (Ubi Soft/Argonaut) > Sep. ?? --- Deadly Arts (Konami/KCEO) > Sep. ?? --- GT 64 Championship Edition > (Ocean/Imagineer) > Sep. ?? --- SCARS (Ubi Soft/Vivid Image) > Sep. ?? --- Superman: The Animated Series (Titus) > > Sep. ?? --- Twisted Edge Snowboarding > (Midway/Boss) > Sep. ?? --- WCW/NWO Revenge (THQ/Asmik) > > TBA Q3 '98 > > TBA --- Bust-A-Move 3 (Acclaim/Taito) > TBA --- Glover (Hasbro/Interactive Studios) > TBA --- Intensor (BSG Labs) > TBA --- Last Legion X (Hudson) > TBA --- Madden NFL '99 (EA Sports) > TBA --- NASCAR '99 (EA Sports) > TBA --- NHL '99 (EA Sports) > TBA --- Space Circus (Ocean/Infogrames) > TBA --- The Glove (Reality Quest) > > October '98 > > Oct. 02 --- VR Pool 64 (Crave > Entertainment/Celeris) > Oct. 12 --- Fighting Force 64 (Eidos/Core) > Oct. 20 --- Body Harvest (Midway/DMA Design) > Oct. 23 --- Charlie Blast's Challenge > (Microwares/Kemco) > Oct. 26 --- F-Zero X (Nintendo) > Oct. 26 --- Twelve Tales: Conker 64 > (Rare/Nintendo) > > Oct. ?? --- Extreme-G 2 (Acclaim/Probe) > Oct. ?? --- Fox Sports College Hoops '99 (Fox > Sports/Z-Axis) > Oct. ?? --- Penny Racers (THQ/Takara) > Oct. ?? --- Space Station: Silicon Valley (Take > 2/DMA Design) > Oct. ?? --- Turok II: Seeds of Evil > (Acclaim/Iguana) > > November '98 > > Nov. 15 --- Top Gear Overdrive (Kemco/Snowblind) > Nov. 23 --- Legend of Zelda: Ocarina of Time > (Nintendo) > Nov. 23 --- Micro Machines V3 > (Midway/Codemasters) > Nov. 30 --- Tonic Trouble (Ubi Soft) > > Nov. ?? --- Castlevania (Konami) > Nov. ?? --- Earthworm Jim 3D (Interplay/Vis > Interactive) > Nov. ?? --- Milo's Astro Lanes (Crave/Player 1) > Nov. ?? --- NBA Jam '99 (Acclaim/Iguana West) > Nov. ?? --- Rat Attack (Mindscape/Pure) > Nov. ?? --- Rayman 2 (Ubi Soft) > Nov. ?? --- Roadsters '98 (Titus) > Nov. ?? --- Rush 2: Extreme Racing USA > (Midway/Atari > Games) > Nov. ?? --- Survivor Day One (Konami) > Nov. ?? --- V-Rally 98 Arcade Championship > Edition > (Ocean/Infogrames) > Nov. ?? --- WipeOut 64 (Psygnosis) > > December '98 > > Dec. 18 --- Shadowgate -- Trial of the Four > Towers > (Microwares/Kemco/Infinite Ventures) > TBA --- In-Fisherman Bass Hunter 64 (Take 2) > TBA --- Nightmare Creatures (Activision/Kalisto) > TBA --- Quake 2 (Activision/Aaron Seeler > Productions) > TBA --- Star Wars: Rogue Squadron > (LucasArts/Factor 5) > > TBA Q4 '98 > > TBA --- All-Star Tennis '99 (Ubi Soft/Smart Dog) > TBA --- Air Boardin' USA (Ascii/Human > Entertainment) > TBA --- Battletanx (3DO) > TBA --- Chameleon Twist 2 (Sunsoft/Japan System > Supply) > TBA --- DexDrive (InterAct) > TBA --- Dual Heroes (Hudson/Electro Brain) > TBA --- Legend of the River King 64 > (Natsume/Pack-In) > TBA --- Lode Runner 64 (Big Bang) > TBA --- Magic Flute (Sunsoft) > TBA --- NBA Live '99 (EA Sports) > TBA --- Robotech: Crystal Dreams (Gametek/Capcom) > TBA --- The Sequel to F1 Racing Simulation (Ubi > Soft) > > TBA 1998 Releases > > TBA --- Bottom of the Ninth '98 (Konami) > TBA --- Command and Conquer 3D (Westwood Studios) > > TBA --- Dragon Storm (Interactive Studios) > TBA --- Jest (Ocean/Curved Logic) > TBA --- Need for Speed 64 (EA/Paradigm) > TBA --- Powerslide (Emergent) > TBA --- Ronaldo Soccer (Ocean) > TBA --- Snowspeeder (Imagineer) > TBA --- South Park 64 (Acclaim/Iguana) > TBA --- Spooky (ICE) > TBA --- Super Robot Battle (Bandai/Banpresto) > TBA --- Tetris 64 (Nintendo/Blue Planet) > TBA --- Wayne Gretzky 3D Hockey '99 (Midway) > > January '99 > > TBA --- Looney Tunes: Space Race > (Ocean/Infogrames) > > March '99 > > Mar. ?? --- Hybrid Heaven (Konami) > > TBA Q1 '99 > > TBA --- Blades of Steel '98 (Konami/KCEO) > TBA --- Caesar's Palace (Crave/Lobotomy) > TBA --- Carmageddon 64 (Stainless) > TBA --- GT World Tour (Midway/Boss Game Studios) > TBA --- Harrier 2000 (Video Systems USA/Paradigm) > TBA --- Harvest Moon 64 (Natsume) > TBA --- Hype -- A Time Quest (Ubisoft/Playmobil) > TBA --- Jeff Gordon Racing (ASC Games) > TBA --- Jungle Bots (Titus/Conceptual Realities) > TBA --- 4x4 Mud Monsters (Take 2/GOD/Edge of > Reality/Terminal Reality) > TBA --- NBA In the Zone '99 (Konami) > TBA --- ODT (Psygnosis) > TBA --- Road Rash 64 (THQ/DT Productions) > TBA --- Rugrats (THQ) > > TBA --- WCW Nitro (THQ/Inland Productions) > TBA --- Wild Metal Country (DMA Design) > TBA --- Winback (Koei) > > June '99 > > June ?? --- Re-Volt (Acclaim/Probe) > > TBA Q2 '99 > > TBA --- Blues Brothers 2000 (Titus) > TBA --- Duke: Time to Kill (GT > Interactive/Eurocom) > TBA --- Nuclear Strike (THQ/DT Productions) > TBA --- Tasmanian Express (Infogrames/Zed Two) > > TBA Q3 '99 > > TBA --- DethCarz (GT Interactive/Beam) > TBA --- Duck Dodgers in the 3rd 1/2 Dementia > (Infogrames/Paradigm) > TBA --- Hercules: Legendary Journeys (Titus) > TBA --- Kemco Racer (Microwares/Kemco) > TBA --- Quest for Camelot (Titus) > TBA --- Xena: Warrior Princess (Titus) > > September '99 > > Sep. --- Army Men 3D (3DO) > > TBA Q4 '99 > > TBA --- Daikatana (ION Storm) > TBA --- Perfect Dark (Nintendo/Rare) > > TBA 1999 Releases > > TBA --- Asteroids 64 (Crave/Activision) > TBA --- Banjo-Tooie (Nintendo/Rare) > TBA --- Battlezone 64 (Crave/Activision) > TBA --- Destruction Derby 64 (Psygnosis) > TBA --- Emperor of the Jungle (Nintendo) > TBA --- Exhumed 64 (Crave/Lobotomy) > TBA --- Gauntlet 64 (Midway/Atari) > TBA --- Lego Racers (Lego Media/High Voltage) > TBA --- Magical Tetris Challenge Featuring Mickey > (Capcom) > TBA --- Shadowman (Acclaim/Iguana UK) > TBA --- StarCraft (Nintendo/Blizzard) > TBA --- Star Wars Prequel Game (LucasArts) > TBA --- Thornado (Factor 5) > > TBA Releases > > TBA --- 64DD (Disk Drive) (Nintendo) > TBA --- 64 GB Pak (Nintendo) > TBA --- 7th Legion (Epic Megagames) > TBA --- Acclaim Sports Soccer (Acclaim/Probe) > TBA --- Action Game (Utopia Technologies) > TBA --- Aeon Flux (GT Interactive) > TBA --- Attack! (DMA Design) > TBA --- Bio Tetris (Amtex) > TBA --- GT Racing (Midway/Boss Game Studios) > TBA --- California Speed (Midway/Atari) > TBA --- Deadly Honor (TecMagik) > TBA --- Dear Blue (Konami) > TBA --- Donkey Kong World (Nintendo/Rare) > TBA --- Earthbound 64 (Nintendo) > TBA --- Earthbound 64 Add-On (Nintendo) 64DD > TBA --- F-Zero X Expansion Set (Nintendo) 64DD > TBA --- Ghouls'n'Ghosts 64 (Capcom) > TBA --- Golden Nugget 64 (Virgin) > TBA --- Jet Force Gemini (Rare) > TBA --- Kirby 64 (Nintendo) > TBA --- Legend of Zelda DD (Nintendo) 64DD > TBA --- LightBlaster 64 (InterAct) > TBA --- Magic the Gathering: Armageddon (Acclaim) > > TBA --- Mario 64 2 (Nintendo) 64DD > TBA --- Mario Artist: Picture Maker (Nintendo) > 64DD > TBA --- Mario Artist: Polygon Maker (Nintendo) > 64DD > TBA --- Mario Artist: Sound Maker (Nintendo) 64DD > TBA --- Mario Artist: Talent Maker (Nintendo) > 64DD > TBA --- Mega Man 64 (Capcom) > TBA --- Mission Impossible 2 (Ocean/Infogrames) > TBA --- NBA Fastbreak 64 (Midway) > TBA --- Paperboy 64 (Mindscape) > TBA --- Pokimon Stadium (Nintendo) > TBA --- Puzzle Game (Cranberry Source) > TBA --- Puzzle Game (Sucker Punch) > TBA --- Rev Limit (Seta) > TBA --- SimCity 64 (Nintendo) 64DD > TBA --- Smurfs 64 (Infogrames) > TBA --- Space Bunnies Must Die (Take 2/Ripcord) > TBA --- Super Mario RPG 2 (Nintendo) 64DD > TBA --- ToeJam & Earl 64 (TJ&E Productions) > TBA --- Ultra Descent (Interplay) > TBA --- Voice Recognition Headset (Nintendo) > > Terminated > > BattleSport 64 (Cyclone Studios) [now: Battle > Tanx] > Buggie-Boogie (Nintendo/Angel Studios) > Creator (Software Creations) [became part of > Mario Artist] > Cu-On-Pa (T&E Soft) > Dead Ahead (Optical Entertainment) > Golgo 13 (Vic Tokai) > Jack and the Beanstalk [became Pokemon Snap] > (Nintendo) > Joust X (Midway/Atari Games) > Kirby's Air Ride (Nintendo) > Monster Dunk (Mindscape) > Ninja 64 (Capcom) > Red Baron (Sierra) > Tommy Thunder (Player 1) > Top Gun (Microprose) > Ultra Combat [Blade & Barrel] (Kemco) > Unreal (GT Interactive/DMA) 64DD > Wet Corpse (Vic Tokai) > > MIA ("On hold") > > AcclaimSports Soccer (Acclaim/Probe) [Europe > Only] > F1 '98 (Psygnosis) > Freak Boy (Virgin/Burst) > PilotWings 64 II (Paradigm/Nintendo) > Project Cairo (Crave Entertainment) 64DD > SimCopter 64 (Maxis) [Japan Only] > UEFA Soccer '98 (Ocean/Power & Magic) [Europe > Only] > > KEY: > > Q1 = First Quarter (January/February/March) > Q2 = Second Quarter (April/May/June) > Q3 = Third Quarter (July/August/September) > Q4 = Fourth Quarter (October/November/December) > > TBA = To Be Announced (month/day unknown) > ?? = Day unkown > > Black Text = Cartridge Game > Red Text = Disk Game (for use with the 64DD > add-on) > Blue Text = Accessory / Hardware > > Bold Text = change/newly added > > Titles are listed by date and game title, > followed by the publisher > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] General B-K Qs Date: 09 Jul 1998 09:14:28 -0500 1) Can you defeat the bull in Mambo's Mt? 2) Do you need all the Jiggies to finish the game? 3) Do you need all the notes to finish the game? 4) Do you need all the Mambo heads to finish the game? 5) Is it hard to figure out how to trurn on the Christmas tree in the freezy level? Don't tell me how, just tell me if I should be able to easily figure it out(because for some reason I am not getting it) Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] General B-K Qs Date: 09 Jul 1998 10:28:43 EDT 1) yes 2) no 3) no (though you do need a lot) 4) noooooooooo 5) i pretty much thought so [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 10:42:10 -0400 Hey, Is it just me or is anyone else getting sick of all the BK spoilers - posting huge mails with info that can be readily found on many many web sites? Besides, everyone should just play the game on their own. If you get stuck, move on and come back later when you have improved your skills elsewhere - then the tricky part will probably seem easy. Just my opinion. Seriously though - how lame is it to be asking for help on the first level! > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Ending (Spoiler) Date: 09 Jul 1998 10:48:12 EDT In a message dated 98-07-07 20:48:46 EDT, Stryder wrote: --Spoiler Space-- > or does it mean that > Banjo-Tooie will look like the GameShark and have a slot on top where you > can plug Banjo-Kazooie so that all the areas from both games can be access > at the same time (if that is even possible?) It is possible, Sonic & Knuckles comes to mind. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 15:50:41 +0100 -> Seriously though - how lame is it to be asking for ->help on the first level! Its a good point, surveys have shown that different territories play games deifferently, the Japanese like their games hard, then English medium and the Americans like them easiest. I don't know any sources so can t guarentee the info. but from what I have seen on BK postings it seems to be a big rush to finish the game first, when this is done will people moan about how it was to easy or short? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Wood Help Date: 09 Jul 1998 10:51:30 EDT In a message dated 98-07-08 00:55:36 EDT, PopaRatt wrote: > how do you all have all this money for games? It called a job. You ought to try it sometime. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Wana Traid Date: 09 Jul 1998 10:53:52 EDT In a message dated 98-07-08 01:01:50 EDT, PopaRatt wrote: > i am wanting to Traid Turock dino hunter for somthing like Duke Nukim > or > somthing to that effect any takers on this ?????/ > I'll give you a Golem I for Turock. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK Ending (Spoiler) Date: 09 Jul 1998 10:53:35 EDT In a message dated 98-07-09 10:50:53 EDT, you write: << > or does it mean that > Banjo-Tooie will look like the GameShark and have a slot on top where you > can plug Banjo-Kazooie so that all the areas from both games can be access > at the same time (if that is even possible?) It is possible, Sonic & Knuckles comes to mind. Trey >> That would be to weird if you tried to use gameshark too.... hehe... it would be like a foot high! =================================== -=| Michael |=- -=| My Website |=- =================================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Wood Help Date: 09 Jul 1998 10:56:19 EDT In a message dated 98-07-08 03:11:49 EDT, Pete Frye wrote: > BTW, I'M STILL LOOKING FOR CHRONO TRIGGER FOR SNES IF ANYONE WANTS TO SELL!! > ! > > Peace out > Pete Frye I trade ya mine, mint condition, for a Dracula X - The Rondo of Blood for the PC Engine. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] Honeycomb in Gobi's Valley? Date: 09 Jul 1998 09:21:12 -0400 Does anyone know where the 2nd honeycomb in Gobi's Valley is? I found the one tht is in the middle of the cactus, but where is the other one? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] For Trey Date: 09 Jul 1998 11:01:49 EDT In a message dated 98-07-09 10:55:07 EDT, you write: << In a message dated 98-07-08 00:55:36 EDT, PopaRatt wrote: > how do you all have all this money for games? It called a job. You ought to try it sometime. Trey >> Maybe he isnt old enough or has another reason, ok? SO SHUT UP! And why dont you stop being like that, trying to be cool and stuff..... ? You are part of the reason I quit this list last time!!!!!!! N64 Related Thing: Hey, I got Banjo-Kazooie, and I want to know where a jiggy is in mmm..... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 11:04:53 -0400 yeah, I was thinking the same thing..Games lke 3D platformers don't have that much replay value once you beat them, the replay valyue comes from being a long game that will take time to beat. I'm not getting anotehr N64 game until Septemebr at leat, so I'm expecting BK to last a while.. for the people who have already beat it it a week, my question is: Why didn't you just rent it? -----Original Message----- > >-> Seriously though - how lame is it to be asking for >->help on the first level! >Its a good point, surveys have shown that different territories play games >deifferently, the Japanese like their games hard, then English medium and the >Americans like them easiest. >I don't know any sources so can t guarentee the info. but from what I have >seen on BK postings it seems to be a big rush to finish the game first, when >this is done will people moan about how it was to easy or short? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] plugged in Date: 09 Jul 1998 11:18:26 EDT In a message dated 98-07-08 20:23:14 EDT, Stryder wrote: > Imagine having your Gameshark plugged in with Banjo-Tooie on top of that > and Banjo-Kazooie on top of that...that would be quite funny. > > Stryder Like having a Game Boy Game plugged into a Game Boy Game Genie plugged into a Super Game Boy plugged into a Game Genie Super 16 plugged into a SNES? It doesn't do much but it is kinda funny. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] (N64) Wayne Gretzky's 3D Hockey '98 Date: 09 Jul 1998 11:19:14 EDT Does any one know if there is a Wayne Gretzky's 3D Hockey '98 players guide? Thanks in advance! Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 11:25:25 EDT In a message dated 98-07-09 10:52:40 EDT, Pete wrote: > ts a good point, surveys have shown that different territories play games > deifferently, the Japanese like their games hard, then English medium and > the > Americans like them easiest. Uh huh, whatever, and do you have proof to back this up? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] For BenzSL550@aol.com Date: 09 Jul 1998 11:30:31 EDT In a message dated 98-07-09 11:04:44 EDT, BenzSL550@aol.com wrote: > Maybe he isnt old enough or has another reason, ok? SO SHUT UP! And why dont > you stop being like that, trying to be cool and stuff..... ? You are part of > the reason I quit this list last time!!!!!!! AOL Profile for PopaRatt: Member Name: Jason Location: Topek ks Birthdate: 12-20-71 Sex: Male Marital Status: yep Hobbies: http://members.aol.com/Popa Ratt/poparatt.html Computers: Nintendo 64 Occupation: Becoming like Jesus Personal Quote: "screw the planet save the people This guy is like 26 years old and doesn't have a job. His only reason is that he's a lazy do nuttin'. I'm not trying to be cool. I'm trying to convey the truth. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]release list? Date: 09 Jul 1998 11:30:19 EDT Sorry, but I didn't exactly see you giving any help. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 16:31:28 +0100 >> ts a good point, surveys have shown that different territories play games >> deifferently, the Japanese like their games hard, then English medium and >> the >> Americans like them easiest. > >Uh huh, whatever, and do you have proof to back this up? > >Trey I thought it was the Japanese who preferred their games easier - I seem to remember hearing about some games being made more difficult for their Western release. Can't be sure though. gordon [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 16:35:08 +0100 At 11:25 09/07/98 EDT, you wrote: >In a message dated 98-07-09 10:52:40 EDT, Pete wrote: > >> ts a good point, surveys have shown that different territories play games >> deifferently, the Japanese like their games hard, then English medium and >> the >> Americans like them easiest. > >Uh huh, whatever, and do you have proof to back this up? It's the general consensus in the industry. I'm a little dubious about the European standard though. But the Japanese industry by & large likes their games rock hard. The US market likes them easy & straightforward to finish. A lot of the US market is designed to be played 'once through' with any replay to be gained through multiplayer. US market likes to save frequently & often. The Far Eastern market isn't so bothered about this. Examples? MDK, FF7. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 11:42:49 EDT In a message dated 98-07-09 11:40:30 EDT, you write: > US market likes to save frequently > & often. The Far Eastern market isn't so bothered about this. > > Examples? MDK, FF7. > > > Brian @ DMA But the Japanese had their share of easy games too. I head that Bio Hazard was much easier than Resident Evil. And what about Yoshi's Story? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 16:45:27 +0100 At 16:31 09/07/98 +0100, you wrote: >>> ts a good point, surveys have shown that different territories play games >>> deifferently, the Japanese like their games hard, then English medium and >>> the >>> Americans like them easiest. >> >>Uh huh, whatever, and do you have proof to back this up? >> >>Trey > > >I thought it was the Japanese who preferred their games easier - I >seem to remember hearing about some games being made more >difficult for their Western release. Can't be sure though. I thought it was the other way around... FF7 got made slightly easier for the West, I believe. The US certainly doesn't like their games hard :) ASC Games increased the number of lives in GTA from 3 to 8... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 16:49:41 +0100 At 11:42 09/07/98 EDT, you wrote: > >But the Japanese had their share of easy games too. I head that Bio Hazard was >much easier than Resident Evil. And what about Yoshi's Story? Don't know about REvsBH. What about Yohsi's Story? It's a game at a young audience and where the emphasis is on replay & exploring rather than going from start to finish - perfect example of how I described a lot of the US market is aimed doing just start to finish with no replay... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 16:51:10 +0100 >>I thought it was the Japanese who preferred their games easier - I >>seem to remember hearing about some games being made more >>difficult for their Western release. Can't be sure though. > >I thought it was the other way around... FF7 got made slightly easier for >the West, I believe. The US certainly doesn't like their games hard :) ASC >Games increased the number of lives in GTA from 3 to 8... > >Brian @ DMA The only difference in FF7 I know about is the 2 weapon bosses that were added for the US version - they're easily the two hardest battles in the game. A lot of US players do seem to be more concerned with finishing a game than actually enjoying it though - I'm always amazed when people are looking for GameShark codes the day after a game is released. What's the point in that? gordon [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 17:00:09 +0100 At 16:51 09/07/98 +0100, you wrote: > >The only difference in FF7 I know about is the 2 weapon bosses that >were added for the US version - they're easily the two hardest battles >in the game. A lot of US players do seem to be more concerned with >finishing a game than actually enjoying it though - I'm always amazed >when people are looking for GameShark codes the day after a game >is released. What's the point in that? They supposedly decreased the number of random battles in FF7 too. And you're spot on about the amount of US games aiming to finish games rather than *enjoy* them. IMO GTA has suffered from that in the US - too many people complain that it's too hard to finish. They aren't practising, they aren't just *playing* it, they're trying to *finish* it. Another example - the original Tomb Raider. In the PSX/Sat versions you could only save at certain points. In the PC version, save anywhere. As a result, if you played the console version you got *real* good at it, because you *replayed* puzzles trying to get through the level. On the PC, nope, once you did a puzzle once, you never got to see it again, just like in Doom/Quake et al - once you run round a corner, you've little need to run around it again. Certain sections of the market expect this Doom style gameplay in *every* game - that you never have to do the same thing twice... Me, I can spend a happy few hours just playing through random battles in Final Fantasy Tactics for no reason than I get *pleasure* in doing so. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 17:07:43 +0100 >Me, I can spend a happy few hours just playing through random battles in >Final Fantasy Tactics for no reason than I get *pleasure* in doing so. > >Brian @ DMA Mmmmmmmmm, FFT - I think that's my favourite PSX game ever. I think I saw a preview of an Ogre Battle 64 sort of thing somewhere - anyone know anything about it? gordon [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Honeycomb in Gobi's Valley? Date: 09 Jul 1998 12:39:55 EDT You got to meet Gobi for the third time. First free him, then smash his back to feed the tree water, then by the door up alongside the wall which can be accessed by the magic carpet. That'll do it. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 14:31:57 EDT In a message dated 98-07-09 11:53:26 EDT, you write: > The only difference in FF7 I know about is the 2 weapon bosses that > were added for the US version - they're easily the two hardest battles > in the game. A lot of US players do seem to be more concerned with > finishing a game than actually enjoying it though - I'm always amazed > when people are looking for GameShark codes the day after a game > is released. What's the point in that? > > gordon I believe Montgomey Burns put it best, "Natural ability is God's gift to man, I see cheating as man's gift to man." I usually look for GameShark codes when all other avenues have failed or when I want to try to breathe new life into a game that's been on the back burner for a while. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cooley,Vern" Subject: [N64] Goldeneye Island... Date: 09 Jul 1998 09:22:16 PDT I have finally arrived.... I got a game shark and reached the island across the water in Goldeneye. FYI, there's just a small 2-story building next to another structure with a gun turrent. You could just walk right through them even though you could see them. I do reccomend the game shark as they now have codes you can use in the game to beat the levels and not just codes on the cheat menu. I was able to finally open up the aztec level. The rate I was going, it would have been a year before I would have been able to beat cradle on 00 level... Vern [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Wana Traid Tray Date: 09 Jul 1998 15:35:02 EDT Whats Golem 1 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 13:00:08 +0000 Cooley,Vern wrote: > > I have finally arrived.... I got a game shark and reached the island > across the water in Goldeneye. FYI, there's just a small 2-story > building next to another structure with a gun turrent. You could just > walk right through them even though you could see them. I do > reccomend the game shark as they now have codes you can use in the > game to beat the levels and not just codes on the cheat menu. I was > able to finally open up the aztec level. The rate I was going, it > would have been a year before I would have been able to beat cradle on > 00 level... > > Vern I dont' recommend GameShark to ANYONE at all. I heard from other people that it could mess up your N64. I like to cheat but only if the cheat is builted in. Using gameshark (my opinion) to beat any stage that you can't beat normally shows that you are not really a great player. I had to go through the Goldeneye game without using any cheating devices etc, I earn it, and beated it. I give myself full honor of calling myself a true player. I know sometimes levels seem impossible, but it is beatable if it is created by good companies that can program correctly. Right now, it seems that Forsaken is hard but I know it is beatable so i'm going to keep trying (no cheats) because I'm a true player. Now, don't flame me because I say this but I just don't recommend people cheating through their games. I know that gameshark can open up a whole new level or so but PLEASE only use it after you conquer or get the most of your game (usually $40-$70 game) before you do that. This is my opinion and I'm entitled to my opinion. Games like (I know this is old) Maximum Carnage for the SNES and Genesis is hard but I know people who took awhile before they beat it. I like to honor those people who are true to their games. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Re: Bee? Date: 09 Jul 1998 16:58:15 EDT Okay, I know I've asked this one too many times, but can someone enlighten me as to the use of the bee in Click Clock Wood? Rare doesn't put it in for nothing... I'm still missing but one jiggie and it's driving me insane. Thanks! !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: Bee? Date: 09 Jul 1998 17:05:46 EDT the jiggy you're missing is at the very top of the tree. use the BEE to fly up there (circle around a bit to find the branch), the jiggy will be on one of those venus fly-trap things. dont worry though, fly-traps dont much like the taste of bee, and will leave you alone, so u can get the jiggy [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 17:26:22 EDT < I dont' recommend GameShark to ANYONE at all. I heard from other people < that it could mess up your N64. I like to cheat but only if the cheat < is builted in. Uh... sorry, but NO! The Gameshark is a safe device, it will not mess up your game [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo ?'s Date: 09 Jul 1998 17:45:58 EDT Where is the puzzle for Mad Mansion & how do you get to it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Banjo ?'s Date: 09 Jul 1998 17:51:38 -0400 Could you be a little more specific? There are 10 jiggies in each world.. -----Original Message----- >Where is the puzzle for Mad Mansion & how do you get to it? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] For BenzSL550@aol.com Date: 09 Jul 1998 17:52:03 EDT In a message dated 7/9/98 10:32:54 AM, you wrote: <> You know you might be offending someone ( Like me! ). You Know "Occupation: Becoming like Jesus" Nintendo 64 related thing: Does any one like Rampage? (ya right!) Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo ?'s Date: 09 Jul 1998 17:53:58 EDT No they puzzle thing where you enter the jiggies to open the door. Where is that & how do you get there? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Banjo ?'s Date: 09 Jul 1998 17:58:30 -0400 Oh.. I forget exactly where that is.. I remember it involves swimming through some pipes, into a room filled with water, and the picture is on a one ledge out of likke 4. Sorry if this isn't very helpful.. -----Original Message----- >No they puzzle thing where you enter the jiggies to open the door. Where is >that & how do you get there? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 17:26:58 -0500 (CDT) On Thu, 9 Jul 1998, Chris Clark wrote: > Hey, > Is it just me or is anyone else getting sick of all the BK spoilers - > posting huge mails with info that can be readily found on many many web > sites? Besides, everyone should just play the game on their own. If > you get stuck, move on and come back later when you have improved your > skills elsewhere - then the tricky part will probably seem easy. > Just my opinion. Seriously though - how lame is it to be asking for > help on the first level! I don't care at all. Yeah, maybe some people never ask questions (I rarely do...found everything in BK myself), but who cares if people ask questions? I thought that was one of the main points of list like this. I can't believe we people complaining about people asking questions! When there are big lags between good games for the N64, the discussion on the list tends to stray away from the N674 and often winds up at the PSX..then we have idiots on the list who just blow up every time this happens a war starts. Now that we have a good game to talk about, we have you who wants to complain about that. Makes no sense. But oh well. To sum it up...I don't mind the questions. Maybe questions about the first couple of levels is jumping the gun, but I don't care. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Click Clock Where? Date: 09 Jul 1998 18:27:38 EDT Can someone please tell me where the enterance to Click Clock Wood is? I have found the puzzle, but can't find the Jiggy that I stand on to open the puzzle. Can someone please help me? Oh, and if you have to beat Rusty Bucket Bay in order to get into Click Clock Wood, just say so without giving it away. Thanks. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 17:33:51 -0500 (CDT) On Thu, 9 Jul 1998, Eddy Wu wrote: > for the people who have already beat it it a week, my question is: Why > didn't you just rent it? Because if you play it for hours and hours when you first get it, or play a little each time you get it out, you are still going to put roughly the same amount of hours into the game either way. Not to mention the fact that so few games worthy of being purchased come out on the N64, that you have to get them when they come along. Also, for some people, the enjoyment they get out of a game comes from seeing how quickly they can beat it. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Re: Bee? Date: 09 Jul 1998 18:37:53 -0400 Hint. Spring. Very top of tree. Branch. Fly Trap. Something in mouth of fly trap. APM64@aol.com wrote: > Okay, I know I've asked this one too many times, but can someone enlighten me > as to the use of the bee in Click Clock Wood? Rare doesn't put it in for > nothing... I'm still missing but one jiggie and it's driving me insane. > Thanks! > > !! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 17:38:35 -0500 (CDT) On Thu, 9 Jul 1998, Brian Baird wrote: > European standard though. But the Japanese industry by & large likes their > games rock hard. The US market likes them easy & straightforward to finish. > A lot of the US market is designed to be played 'once through' with any > replay to be gained through multiplayer. US market likes to save frequently > & often. The Far Eastern market isn't so bothered about this. > > Examples? MDK, FF7. That is a little too much of a generalization. Keep in mind that when you say stuff like that on a list like this, you are talking to a lot of hardcore gamers who do not fit your general gaming public profile. BTW, why do you list FF7? It was easier in Japan (had fewer boss characters to fight)...otherwise it was identical to the US release. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 18:41:52 -0400 Yes, you need ACCESS to Rusty Bucket Bay, if you already are able to enter the level, then you should be able to enter Click Clock Wood. Bastion007@aol.com wrote: > Can someone please tell me where the enterance to Click Clock Wood is? I have > found the puzzle, but can't find the Jiggy that I stand on to open the puzzle. > Can someone please help me? Oh, and if you have to beat Rusty Bucket Bay in > order to get into Click Clock Wood, just say so without giving it away. > Thanks. > > ~Matt > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] RE: n64-digest V1 #348 Date: 09 Jul 1998 17:45:31 -0500 (CDT) On Thu, 9 Jul 1998, Brian Baird wrote: > They supposedly decreased the number of random battles in FF7 too. Now, I played the Japanese demo disk of FF7, then when i got the US release of the game, i did notice a slight drop in the number of random encounters. But keep in mind they may have done this to the Japanese release too. Also, you got attacked every couple of steps you took...that sort of stuff can completely ruin an RPG. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 18:45:15 EDT Well, I can get into Rusty Bucket Bay, and I have 2 Jiggys there (hey, just got there, so lay off). Now I have been to the large tree stump in front of the Click Clock Wood painting, and still nothing. Do I need to beat Rusty Bucket Bay first, or what? And can you answer this in a way that doesn't tell me exactly what to do? Thanks. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Stan/BrianStill" Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 18:57:41 -0400 What Is the code to get over there I lost it. ,Brian ---------- > From: Cooley,Vern > To: Nintendo List Post > Subject: [N64] Goldeneye Island... > Date: Thursday, July 09, 1998 12:22 PM > > I have finally arrived.... I got a game shark and reached the island > across the water in Goldeneye. FYI, there's just a small 2-story > building next to another structure with a gun turrent. You could just > walk right through them even though you could see them. I do > reccomend the game shark as they now have codes you can use in the > game to beat the levels and not just codes on the cheat menu. I was > able to finally open up the aztec level. The rate I was going, it > would have been a year before I would have been able to beat cradle on > 00 level... > > Vern > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 18:01:39 -0500 (CDT) On Thu, 9 Jul 1998, Steven Nguyen wrote: > I dont' recommend GameShark to ANYONE at all. I heard from other people > that it could mess up your N64. I like to cheat but only if the cheat > is builted in. Using gameshark (my opinion) to beat any stage that you > can't beat normally shows that you are not really a great player. I had > to go through the Goldeneye game without using any cheating devices etc, > I earn it, and beated it. Whatever. You just don't get it do you? Not everyone uses the gameshark to cheat their way through a game the day they get it. Be realistic. Did you not read what Trey said? It can be used to breathe new life into games. For example...take the Resident Evil games. Lets say you finished it, and don't really have anyt reason to play anymore...well you can go get tons of codes for those games at the GSCCC (www.gsccc.org). They have codes that unlock items and weapons you can't get AT ALL without the gameshark. That is can be quite fun. This is stuff the programmers put into the game, but later scrapped it, but left it in the programming. Also, you can call yourself a 'true player' all you want for earning the Goldeneye codes...good for you (i earned all the codes I use myself too). But guess what? There are codes you will never get without the gameshark. For example, when we and my friends play multi-player Goldeneye, we use the game shark to turn on the Invisibility code...you can't access it any other way. The programmers put it in there, but for some reason did not let you access it in the final version. It is fun though. Everyone starts out invisible, but when you get killed, you are now visible. It is awesome when you are the the last person left invisible, you have a big advantage. Also, you know how Rare released that code to access the extra 30 players? Big deal, we had been using those players for weeks...with the Gameshark. Also, you know how Rare has decided to drive all insane by putting secrets into BK that we can't access until Banjo-Tooie? We can look, but we can't touch..as Rare put it. You can bet your ass that if someone comes out with a gameshark code to get to those secrets..I will get out my gameshark access those secrets and put my hand all over them...I will touch them all I want :) >I give myself full honor of calling myself a > true player. I know sometimes levels seem impossible, but it is > beatable if it is created by good companies that can program correctly. > Right now, it seems that Forsaken is hard but I know it is beatable so > i'm going to keep trying (no cheats) because I'm a true player. Now, > don't flame me because I say this but I just don't recommend people > cheating through their games. I know that gameshark can open up a whole > new level or so but PLEASE only use it after you conquer or get the most > of your game (usually $40-$70 game) before you do that. This is my > opinion and I'm entitled to my opinion. I agree with you about only using it after you beat it...but you should not say that you would not recommend the gameshark to anyone...that is lame. It can be a lot fun. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 15:57:50 -0700 Yup, hes right. Even though I don't have a gameshark, it can't mess up your game. The game is running on ROM so it can't really right anything in it. And, people shouldn't cheat when playing games IMHO too. What I do is beat the whole game with occasional help when necessary, i.e. Aztec Level, and then when I beat the game, I just get the cheats and use them like crazy. The only time when I use cheats before I beat the game is when I know I can't own the game, U know, like renting it for 2-3 days. I just mostly, try beating it in a few days (which I really do beat in 2 days) and I use cheats. Probably, I will use a bunch of strategies when renting games like Blast Corps. Good thing GE007 doesn't allow you to use cheats for levels you haven't accomplished yet. The only game I have used cheats for that I practically borrowed for a period of time was Turok. I had no memory card, I wasn't willing to keep my N64 on, and I kept losing my first two lives that I had. But, I did go up to level three without anycheats on the first try in only two hours. I'm just really used to 3d shooters now. Winston Chan On Thu, 9 Jul 1998 17:26:22 EDT writes: >< I dont' recommend GameShark to ANYONE at all. I heard from other >people >< that it could mess up your N64. I like to cheat but only if the >cheat >< is builted in. > >Uh... sorry, but NO! The Gameshark is a safe device, it will not mess >up your >game > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 18:10:44 -0500 (CDT) Minor Spoiler in answer (very minor) On Thu, 9 Jul 1998 Bastion007@aol.com wrote: > Well, I can get into Rusty Bucket Bay, and I have 2 Jiggys there (hey, just > got there, so lay off). Now I have been to the large tree stump in front of > the Click Clock Wood painting, and still nothing. Do I need to beat Rusty > Bucket Bay first, or what? And can you answer this in a way that doesn't tell > me exactly what to do? Thanks. > ~Matt Yeah...there is a switch you have to hit in Gruntilda's Lair to make the puzzle piece appear on the stump. As you requested though, you need to find it yourself :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Stan/BrianStill" Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 19:11:38 -0400 Yeah, I don't use the Game Shark to cheat my way through games either I just use it after I beat a game to add to the game. l went through and got all the codes in the Cheat Menu plus I got 007 mode and both secret levels on Goldeneye before I got my Gameshark. ,Brian ---------- > From: Stryder > To: n64@lists.xmission.com > Subject: Re: [N64] Goldeneye Island... > Date: Thursday, July 09, 1998 7:01 PM > > > On Thu, 9 Jul 1998, Steven Nguyen wrote: > > > I dont' recommend GameShark to ANYONE at all. I heard from other people > > that it could mess up your N64. I like to cheat but only if the cheat > > is builted in. Using gameshark (my opinion) to beat any stage that you > > can't beat normally shows that you are not really a great player. I had > > to go through the Goldeneye game without using any cheating devices etc, > > I earn it, and beated it. > > Whatever. You just don't get it do you? Not everyone uses the gameshark > to cheat their way through a game the day they get it. Be realistic. Did > you not read what Trey said? It can be used to breathe new life into > games. For example...take the Resident Evil games. Lets say you finished > it, and don't really have anyt reason to play anymore...well you can go > get tons of codes for those games at the GSCCC (www.gsccc.org). They have > codes that unlock items and weapons you can't get AT ALL without the > gameshark. That is can be quite fun. This is stuff the programmers put > into the game, but later scrapped it, but left it in the programming. > > Also, you can call yourself a 'true player' all you want for earning the > Goldeneye codes...good for you (i earned all the codes I use myself too). > But guess what? There are codes you will > never get without the gameshark. For example, when we and my friends play > multi-player Goldeneye, we use the game shark to turn on the Invisibility > code...you can't access it any other way. The programmers put it in there, > but for some reason did not let you access it in the final version. It is > fun though. Everyone starts out invisible, but when you get killed, you > are now visible. It is awesome when you are the the last person left > invisible, you have a big advantage. Also, you know how Rare released > that code to access the extra 30 players? Big deal, we had been using > those players for weeks...with the Gameshark. > > Also, you know how Rare has decided to drive all insane by putting secrets > into BK that we can't access until Banjo-Tooie? We can look, but we can't > touch..as Rare put it. You can bet your ass that if someone comes out > with a gameshark code to get to those secrets..I will get out my gameshark > access those secrets and put my hand all over them...I will touch them all > I want :) > > > >I give myself full honor of calling myself a > > true player. I know sometimes levels seem impossible, but it is > > beatable if it is created by good companies that can program correctly. > > Right now, it seems that Forsaken is hard but I know it is beatable so > > i'm going to keep trying (no cheats) because I'm a true player. Now, > > don't flame me because I say this but I just don't recommend people > > cheating through their games. I know that gameshark can open up a whole > > new level or so but PLEASE only use it after you conquer or get the most > > of your game (usually $40-$70 game) before you do that. This is my > > opinion and I'm entitled to my opinion. > > > I agree with you about only using it after you beat it...but you should > not say that you would not recommend the gameshark to anyone...that is > lame. It can be a lot fun. > > Stryder > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 19:17:12 EDT One more thing... okay, this switch, can I activate it now that I'm at Rusty Bucket Bay, or do I have to wait until I beat that level to open it? Or what? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 19:33:09 -0400 Well, after you hae completed the painting of CCW, then you will have to travel a while to reach the entrance. Let's just say if you have already raised the water level, you are able to reach CCW. Bastion007@aol.com wrote: > Well, I can get into Rusty Bucket Bay, and I have 2 Jiggys there (hey, just > got there, so lay off). Now I have been to the large tree stump in front of > the Click Clock Wood painting, and still nothing. Do I need to beat Rusty > Bucket Bay first, or what? And can you answer this in a way that doesn't tell > me exactly what to do? Thanks. > > ~Matt > > < the level, then you should be able to enter Click Clock Wood.>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 19:34:14 -0400 yes, as long as you raised the water level Bastion007@aol.com wrote: > One more thing... okay, this switch, can I activate it now that I'm at Rusty > Bucket Bay, or do I have to wait until I beat that level to open it? Or what? > > ~Matt > > < puzzle piece appear on the stump. As you requested though, you need to > find it yourself :) > > Stryder>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Where? Date: 09 Jul 1998 19:34:39 EDT Thanks. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo ?'s Date: 09 Jul 1998 19:59:42 EDT In a message dated 98-07-09 17:48:16 EDT, you write: << Where is the puzzle for Mad Mansion & how do you get to it? >> There are 10 of them plus a witch switch [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: normlstl@stlnet.com Subject: [N64] cheats Date: 09 Jul 1998 19:39:39 -0500 (CDT) Some games like TGR, I play\rent only for cheats. I think that it is important for games to have cheats or else some might bomb. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re: [N64] For Traid Date: 09 Jul 1998 08:49:09 EST What's your email address????? ______________________________ Reply Separator _________________________________ Author: n64@lists.xmission.com at SMTPGATE For traid one copy of Turock dino hunt . [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Stupid Code Question Date: 09 Jul 1998 08:47:53 EST O.K. stupid question of the week is: Where do all these codes come from (regular and gameshark). Do the game creators slowly release them after a game is released or do some spaced out people actually figure them out. Assuming the first is true in what way do the game creators release them to the publeic? We find them on websites, but where did they get them. Yea I'm new to this world Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] question Date: 09 Jul 1998 11:11:54 EST In most people's opinions, which is better Duke Nukkem or Turok 1?? Secondly do most people think these both blow away Doom64. Feel free to tell me why they like which one better. I've read reviews but I'd like opinions from people who have tried them all. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] question Date: 09 Jul 1998 21:18:29 -0400 Hmm... Duke Nukem 64! You just have to have a multiplayer capability! Russ Lapenna wrote: > In most people's opinions, which is better Duke Nukkem or Turok 1?? > > Secondly do most people think these both blow away Doom64. > > Feel free to tell me why they like which one better. > > I've read reviews but I'd like opinions from people who have tried them all. > > Russ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] question Date: 09 Jul 1998 21:30:25 -0400 Why don't you try them all? Cuz it is really personal preference. Russ Lapenna wrote: > In most people's opinions, which is better Duke Nukkem or Turok 1?? > > Secondly do most people think these both blow away Doom64. > > Feel free to tell me why they like which one better. > > I've read reviews but I'd like opinions from people who have tried them all. > > Russ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GameSharks Date: 09 Jul 1998 21:31:22 EDT In a message dated 98-07-09 15:58:24 EDT, Steven Nguyen: > I dont' recommend GameShark to ANYONE at all. I heard from other people > that it could mess up your N64. The only people who say that seems to be Nintendo. I never had any problems with my GameSharks (and Game Genies) > I like to cheat but only if the cheat > is builted in. Using gameshark (my opinion) to beat any stage that you > can't beat normally shows that you are not really a great player. You know, not everybody is a 'great player', and that's what GameSharks are for. > I had > to go through the Goldeneye game without using any cheating devices etc, > I earn it, and beated it. I give myself full honor of calling myself a > true player. There's a difference between a true player and a great player. Why can't a person be a true player but still not be a great player. Even if you suck, if you love to play video games then I'd call that a true player. A few more things. I initally bought my N64 'Shark to play The Rock track in SF Rush and to use as a converter to play Puyo Puyo Sun 64. Some of the things the GameShark can do are great like giving you all the cheats in GoldenEye not to mention some that can't be accessed without the 'Shark. Whereas some other codes leave a lot to be desired such as the "no clipping" GoldenEye codes; they're about as useless as the old "play as the Bosses from Street Fighter 2 with the SNES Game Genie". Anybody besides me remember that? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Stupid Code Question Date: 09 Jul 1998 21:45:01 EDT In a message dated 98-07-09 21:09:28 EDT, you write: > Where do all these codes come from (regular and gameshark). Do the game > creators > slowly release them after a game is released or do some spaced out people > actually figure them out. Assuming the first is true in what way do the game > > creators release them to the publeic? We find them on websites, but where > did > they get them. > > Yea I'm new to this world > > Russ To get GameShark codes there are three ways I know of. 1. The old fashioned way part 1: enter random numbers & letters and hope to god that it does something. 2. The old fashioned way part 2: alter a few numbers or letters to known codes and hope you get something good. 3. Get a device that hooks your GameShark (and I presume your N64) to a PC, I think it's called a comms link but I'm not sure, and that device somehow finds codes by itself, with some prodding from the user of course. As for regular codes like the Konami Code (Up, Up, Down, Down, Left, Right, Left, Right, B, A, Start) for example they usually come from the publishers a few months after a release or from those loons who spend their waking hours pushing random button sequences hoping to score big. I for one always try the Konami Code on every Konami game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] question Date: 09 Jul 1998 21:56:49 EDT In a message dated 98-07-09 21:10:22 EDT, you write: > In most people's opinions, which is better Duke Nukkem or Turok 1?? > > Secondly do most people think these both blow away Doom64. > > Feel free to tell me why they like which one better. > > I've read reviews but I'd like opinions from people who have tried them all. > > > Russ In my opinion I think Turok Dinosaur Hunter is better than Duke Nukem 64. Although I really don't care for either if I had to choose it would be Turok. You get used to the fog in Turok but the jumping is a bitch. Besides that the graphics are beautiful, the guns rock, the jungle music is pretty darn cool. Duke Nukem 64 on the other hand is a poor version of a PC shooter that relied on Duke's potty mouth and the game's NC-17 rated theme. Those two aspects are completely gone from the N64 version and the music in DN64 isn't even there. To top it off the control setup in both Duke Nukem 64 & Turok Dinosaur Hunter really suck compared to GoldenEye's, but Duke Nukem 64's is the worse of two evils. Doom 64 is a fun game but I could never get over the poor animation. Those big pink demons look like they're trying to hug you. If you're in the market to get another 1st person shooter for the N64 I'd honestly have to tell you to hold off until Perfect Dark or Turok 2. The other options; Duke Nukem 64, Doom 64, Hexen, and Turok Dinosaur Hunter just really aren't all that great. I don't know about Quake 64 'cos I haven't played it yet. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] codes Date: 09 Jul 1998 22:21:56 +30000 > As for regular codes like the Konami Code (Up, Up, Down, Down, Left, Right, > Left, Right, B, A, Start) for example they usually come from the publishers a I think I'll remember the Konami code up up down down left right left right B A start for the rest of my life. As for game genie codes, before the internet days. I would try to randomly put alot of codes into the game genie hoping it worked. Like for Street Fighter for snes, My friend and I spend the whole day modifying existing codes hoping to find new cool ones. It was quite fun, and we did find a few cool ones for SF2. But now with the internet, you can just get the newest codes so easily, there's no more need to figure out codes yourself. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan Brucks" Subject: [N64] Content-Type: text/plain Date: 09 Jul 1998 20:07:26 PDT hey, has anyone ever had problems with game shark? i'm thinking about getting one, is it worth the cost? do u know what it costs? or where to find out? i can't find it at stores, is there a www site to order it from? thanks in advance! Ü oh and i need DKC3 help on snes.i can't find 7 of the DK coins.i need them in: KREMWOOD FOREST -Squeals ON WHEELS -SPRINGIN' SPIDERS MEKANOS -RIPSAW RAGE RAZOR RIDGE -ROPEY RUMPUS KREMATOA -CRISS KROSS CLIFFS -TYRANT TWIN TUSSLE -SWOOPY SALVO if u know any of these please reply! or a www site that has them! PLEASE!PLEASE!PLEEEEAAAASE!!!!thanks ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Link" Subject: RE: [N64] Zelda 64 Date: 09 Jul 1998 23:10:45 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_001B_01BDAB8E.CD6FBDC0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit But there's a better one ( not counting www.zhq.com ) it is Http://zelda.simplenet.com it is hosted by a friend of mine ( Robert Nix ) the club Knights of Hyrule is mine, so look at the Page!! -----Original Message----- From: owner-n64@lists.xmission.com [mailto:owner-n64@lists.xmission.com]On Behalf Of TiM Sent: DDDD, D. July YYYY 17:50 PM To: N64 Mailing List Subject: [N64] Zelda 64 Off the topic of Banjo for 1 second: If anyone on the N64 mailing list is interested they can goto a cool Zelda 64 page by me and an N64 GSC page by me also. www.geocities.com/timessquare/dungeon/6153 synide@beol.net -TiM ------=_NextPart_000_001B_01BDAB8E.CD6FBDC0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
But=20 there's a better one ( not counting www.zhq.com=20 ) it is
 
Http://zelda.simplenet.com  = it is=20 hosted by a friend of mine ( Robert Nix ) the club
Knights of Hyrule is mine, so look at the=20 Page!!
-----Original Message-----
From:=20 owner-n64@lists.xmission.com = [mailto:owner-n64@lists.xmission.com]On=20 Behalf Of TiM
Sent: DDDD, D. July YYYY 17:50 = PM
To:=20 N64 Mailing List
Subject: [N64] Zelda = 64

Off the topic of = Banjo for 1=20 second:

If anyone on the N64 mailing list is interested they = can goto=20 a cool Zelda 64 page by me and an N64 GSC page by me=20 = also.

www.geocities.com/timessquare/dungeon/6153

synide@beo= l.net

-TiM

------=_NextPart_000_001B_01BDAB8E.CD6FBDC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Content-Type: text/plain Date: 09 Jul 1998 23:13:41 -0400 Price: $40-$60, depending where you buy. Can't find it in stores? I got mine at Best Buy and heard they are also at Toys R Us. If you wanna buy online, I got two sites for you. The one I have bought about 7 games from, http://www.tronixweb.com or another I hear is good http://www.therage.com Dan Brucks wrote: > hey, has anyone ever had problems with game shark? i'm thinking about > getting one, is it worth the cost? do u know what it costs? or where to > find out? i can't find it at stores, is there a www site to order it > from? thanks in advance! \ > > oh and i need DKC3 help on snes.i can't find 7 of the DK coins.i need > them in: > > KREMWOOD FOREST > -Squeals ON WHEELS > -SPRINGIN' SPIDERS > MEKANOS > -RIPSAW RAGE > RAZOR RIDGE > -ROPEY RUMPUS > KREMATOA > -CRISS KROSS CLIFFS > -TYRANT TWIN TUSSLE > -SWOOPY SALVO > > if u know any of these please reply! or a www site that has them! > PLEASE!PLEASE!PLEEEEAAAASE!!!!thanks > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Content-Type: text/plain Date: 09 Jul 1998 23:20:51 EDT In a message dated 98-07-09 23:10:21 EDT, you write: << hey, has anyone ever had problems with game shark? Nope < Subject: Re: [N64] For Traid Date: 09 Jul 1998 23:39:26 EDT poparatt@aol.com is my email for Turock [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Stupid Code Question Date: 09 Jul 1998 20:36:31 -0700 There are three ways to go with the regular code releases. The publisher will either release the code when the game just comes out. For example, Turok came out and the next day, there were codes. The same thing with NFL QBclub. Akklaim (sorry if I misspelled it) has a tendency to do this. A majority of companies do it this way. Other companies release their codes a few months later after the release to add just a bit of replay value to the game. An example of this is GE007, 64 player code. A game, Mortal Kombat Trilogy, still is waiting until the right time to release another code. U know, those Ultimate Combat Code to permanantly keep the hidden players unhidden. And last but not least is, publishers who just don't believe in codes. ie. Shiguer Miyamoto. There is No luigi code, seriously. How the companies tell the public, well one thing for sure, a company might have a webpage like www.nintendo.com where they tell that main company the codes to put it up. Another is they just tell all companies like IGN the codes or IGN asks for the codes. Guess why IGN64.com gets the codes right away when the game comes out. Gameshark codes a little different. There is a manual, not sure cause I don't have GS, that tells some codes. A useful way people find codes is like what is said on the bottom, but in anything and see what happens. This will usually work, believe it or not, but will usually have a big effect or a little effect. You just have to search for the result. Sometimes, it isn't so obvious, like the limbo Mario 64 code. The getting original codes and altering them abit is very effective and with practice and patients, you will soon know what those numbers mean. The number might have a great effect like infinite coins in Mario 64 while if you change one digit, it might only give you 100 coins. Usually the first or last digit will make the effect. Thats all I know about GS. Winston Chan Gameshark codes are a bit diffe On Thu, 9 Jul 1998 21:45:01 EDT writes: >In a message dated 98-07-09 21:09:28 EDT, you write: > >> Where do all these codes come from (regular and gameshark). Do the >game >> creators >> slowly release them after a game is released or do some spaced out >people >> actually figure them out. Assuming the first is true in what way do >the >game >> >> creators release them to the publeic? We find them on websites, but >where >> did >> they get them. >> >> Yea I'm new to this world >> >> Russ > >To get GameShark codes there are three ways I know of. 1. The old >fashioned >way part 1: enter random numbers & letters and hope to god that it >does >something. 2. The old fashioned way part 2: alter a few numbers or >letters to >known codes and hope you get something good. 3. Get a device that >hooks your >GameShark (and I presume your N64) to a PC, I think it's called a >comms link >but I'm not sure, and that device somehow finds codes by itself, with >some >prodding from the user of course. > >As for regular codes like the Konami Code (Up, Up, Down, Down, Left, >Right, >Left, Right, B, A, Start) for example they usually come from the >publishers a >few months after a release or from those loons who spend their waking >hours >pushing random button sequences hoping to score big. I for one always >try the >Konami Code on every Konami game. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Goldeneye Island... Date: 09 Jul 1998 21:07:05 +0000 BenzSL550@aol.com wrote: > > < I dont' recommend GameShark to ANYONE at all. I heard from other people > < that it could mess up your N64. I like to cheat but only if the cheat > < is builted in. > > Uh... sorry, but NO! The Gameshark is a safe device, it will not mess up your > game > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] My friend (who I see regularly) said that the game freezes. He also said that the game is not sturdy. What I mean is that it moves around and can probably mess the game. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Mail Date: 09 Jul 1998 23:07:51 -0600 HOLY $%^& HAS THERE EVER BEEN A LOT OF MAIL LATELY!!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] RE: n64-digest V1 #348 Date: 10 Jul 1998 08:43:44 +0100 At 17:38 09/07/98 -0500, you wrote: > >That is a little too much of a generalization. Keep in mind that when you >say stuff like that on a list like this, you are talking to a lot of >hardcore gamers who do not fit your general gaming public profile. BTW, >why do you list FF7? It was easier in Japan (had fewer boss characters to >fight)...otherwise it was identical to the US release. Of course I'm making gross generalisations :) *Any* discussion about USvsEurovsJap is going to be one big generalisation :) As for FF7, it has two more bosses, which as far as I can gather aren't essential to complete the game? And the UK press certainly made it out that they had decreased the number of random battles in the Western release. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] RE: n64-digest V1 #348 Date: 10 Jul 1998 09:41:31 +0100 >> The only difference in FF7 I know about is the 2 weapon bosses that >> were added for the US version - they're easily the two hardest battles >> in the game. A lot of US players do seem to be more concerned with >> finishing a game than actually enjoying it though - I'm always amazed >> when people are looking for GameShark codes the day after a game >> is released. What's the point in that? >> >> gordon > >I believe Montgomey Burns put it best, "Natural ability is God's gift to man, >I see cheating as man's gift to man." Wise words indeed 8) >I usually look for GameShark codes when all other avenues have failed or when >I want to try to breathe new life into a game that's been on the back burner >for a while. > >Trey That's cool, it's just when people use codes to crack a game when they haven't bothered trying to just play through it I get annoyed (like, asking for codes for Banjo-Kazooie when it's only been out a few days). Anyway, as long as you're having fun with it, I don't suppose it matters how you play a game, does it? gordon [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] RE: n64-digest V1 #348 Date: 10 Jul 1998 10:05:45 +0100 ->As for FF7, it has two more bosses, which as far as I can gather aren't ->essential to complete the game? And the UK press certainly made it out that ->they had decreased the number of random battles in the Western release. They are not essential and seem to me were thrown in because of the serious lack of increasing battle difficulty towards the end of the game. Going down the pit with fairly good chars and ribbons for all is laughably easy. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: Re: [N64] more Mail Date: 10 Jul 1998 08:17:31 -0400 (EDT) On Thu, 9 Jul 1998, D Fentie wrote: > HOLY $%^& HAS THERE EVER BEEN A LOT OF MAIL LATELY!!!!!! yes, there is alot. Most of them is about Banjo Kazooie. So if you don't have the game or not interested in all the tips and stratagies, just hit delete when you see the Banjo-K subjects. I still haven't seen BanjoK for rent around my BlockBuster. BB usually has the newest games a few days after the game is out. Especially when BK is so popular. hmmm -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: (N64) question Date: 10 Jul 1998 10:09:22 -0400 (EDT) I think the information that Trey gives on this subject is pretty accurate. The only thing I would like to add is don't forget Forsaken 64. It is a first person shooter with a twist. I'm sure Steven N. would agree when I say it is quite challenging and the real time lighting effects are great. Good Luck, Terry Russ Lapenna writes: In most people's opinions, which is better Duke Nukkem or Turok 1?? Secondly do most people think these both blow away Doom64. Feel free to tell me why they like which one better. I've read reviews but I'd like opinions from people who have tried them all. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Goldeneye Island... Date: 10 Jul 1998 10:09:05 EDT In a message dated 98-07-10 00:05:43 EDT, you write: << My friend (who I see regularly) said that the game freezes. He also said that the game is not sturdy. What I mean is that it moves around and can probably mess the game. >> Yes, but when you take the gameshark OFF, the game is fine!!!! THE GAMESHARK DOES NOT PERMANTLY MESS UP YOUR GAME!!! DID YOU EVER THINK THE CODES HE PUTS IN COULD MAKE IT DO THAT? Sorry, but the Gameshark WILL NOT mess up your game!!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] WARZONE!! Date: 10 Jul 1998 10:14:29 EDT Has anybody reserved WWF Warzone yet? You better if you want the game, I reserved mine. I talked to one of the workers at TRU and they said that their expecting this game to sell out quick. I'm sorry but Zelda can wait, forget about Zelda, in a couple of weeks, I will have my hands on the best n64 game so far! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Rusty Bucket Bay Date: 10 Jul 1998 10:19:37 EDT Does any one know how to get to the picture of Rusty Bucket Bay in Banjo- Kazooie? Thanx in advance... ________________ ============== -=| Michael |=- -=| Webpage |=- ============== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #352 Date: 10 Jul 1998 11:30:15 -0400 Hey, So how is Puyo Puyo Sun anyway? I really like puzzle games and wish that there were more for the N64. Does it stack up to Tetrisphere and Wetrix? I have seen it for $49 - is it worth it in your opinion? Thanks A few more things. I initally bought my N64 'Shark to play The Rock track in SF Rush and to use as a converter to play Puyo Puyo Sun 64. > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Content-Type: text/plain Date: 10 Jul 1998 11:43:30 EDT In a message dated 7/10/98 3:23:42 AM !!!First Boot!!!, BenzSL550@aol.com writes: << I am suprised you cant find it... I found it the first time i looked! Funco- Land carries it new and used! (I didn't buy it there, because I hate that store, but go ahead if you want) >> What is Funcoland? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Content-Type: text/plain Date: 10 Jul 1998 11:50:15 EDT In a message dated 98-07-10 11:46:25 EDT, you write: << What is Funcoland? >> Oh.... I guess that is just a Houston store... They buy/sell used games and sell new games [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Content-Type: text/plain Date: 10 Jul 1998 12:04:19 -0400 You have actually never heard of it? it is a large chain of retail stores that sell new and used video game stuff for like all systems. Most of the employees know nothing about video games, and whenever I look for used N64 games, they are always a higher price than I can buy them new for. N64PCPSX@aol.com wrote: > In a message dated 7/10/98 3:23:42 AM !!!First Boot!!!, BenzSL550@aol.com > writes: > > << > I am suprised you cant find it... I found it the first time i looked! Funco- > Land carries it new and used! (I didn't buy it there, because I hate that > store, but go ahead if you want) >> > > What is Funcoland? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 11:12:19 -0600 Not for me I'm reserving my Zelda copy today. There is ABSOLUTELY NO WAY IN THE UNIVERSE THAT I WILL EVER MISS THE OPPORTUNITY TO BUY THIS GAME THE FIRST 10 MINUTES THAT IT HITS THE SHELF. mibboss@juno.com wrote: > > Has anybody reserved WWF Warzone yet? You better if you want the game, I > reserved mine. I talked to one of the workers at TRU and they said that > their expecting this game to sell out quick. I'm sorry but Zelda can > wait, forget about Zelda, in a couple of weeks, I will have my hands on > the best n64 game so far! > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 13:19:39 EDT I am wit MIBBOSS - No way is Warzone going to be better than Zelda! Zelda will DEFINATLY be the best n64 game out, yes, better than Banjo-Kazooie..... ============== -=| Michael |=- -=| Webpage |=- ============== In a message dated 98-07-10 13:04:48 EDT, you write: << Not for me I'm reserving my Zelda copy today. There is ABSOLUTELY NO WAY IN THE UNIVERSE THAT I WILL EVER MISS THE OPPORTUNITY TO BUY THIS GAME THE FIRST 10 MINUTES THAT IT HITS THE SHELF. mibboss@juno.com wrote: > > Has anybody reserved WWF Warzone yet? You better if you want the game, I > reserved mine. I talked to one of the workers at TRU and they said that > their expecting this game to sell out quick. I'm sorry but Zelda can > wait, forget about Zelda, in a couple of weeks, I will have my hands on > the best n64 game so far! > > Scott. > > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo-Kazooie Date: 10 Jul 1998 13:54:37 EDT Does any one know where the picture is to Rusty Bucket Bay in BK? I know where the entrance is, but I cant get the door open!!!! Please help! I will send a complete guide to the first person that tells me the right answer, and I have other things... Thanks in Advance! ================== -=| Michael |=- -=| My Webpage |=- ================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 14:05:40 -0400 RUSTY BUCKET BAY PUZZLE Break down the iron gate near Mad Monster Mansion's entrance, then go back into MMM and change into a pumpkin. Go down the stairs behind the gate you just broke down (outside the level) and enter the crypt. Then turn back into Banjo inside the crypt, smash the coffin, and hit the switch inside. Go back into MMM and change back to Banjo......there, you have raised the water level. Now you have access to the RBB entrance and puzzle. BenzSL550@aol.com wrote: > Does any one know where the picture is to Rusty Bucket Bay in BK? I know where > the entrance is, but I cant get the door open!!!! Please help! I will send a > complete guide to the first person that tells me the right answer, and I have > other things... > > Thanks in Advance! > > ================== > -=| Michael |=- > -=| My Webpage |=- > ================== > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 14:11:51 EDT In a message dated 98-07-10 14:06:23 EDT, you write: << RUSTY BUCKET BAY PUZZLE Break down the iron gate near Mad Monster Mansion's entrance, then go back into MMM and change into a pumpkin. Go down the stairs behind the gate you just broke down (outside the level) and enter the crypt. Then turn back into Banjo inside the crypt, smash the coffin, and hit the switch inside. Go back into MMM and change back to Banjo......there, you have raised the water level. Now you have access to the RBB entrance and puzzle. >> where is the puzzle though? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 14:22:15 -0400 In the next room after the RBB entrance.....you gotta jump into holes in the wall... BenzSL550@aol.com wrote: > In a message dated 98-07-10 14:06:23 EDT, you write: > > << RUSTY BUCKET BAY PUZZLE > > Break down the iron gate near Mad Monster Mansion's entrance, then go back > into > MMM and change into a pumpkin. Go down the stairs behind the gate you just > broke > down (outside the level) and enter the crypt. Then turn back into Banjo > inside > the crypt, smash the coffin, and hit the switch inside. Go back into MMM and > change back to Banjo......there, you have raised the water level. Now you > have > access to the RBB entrance and puzzle. >> > > where is the puzzle though? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Stupid Code Question Date: 10 Jul 1998 13:25:34 -0500 (CDT) On Thu, 9 Jul 1998, Russ Lapenna wrote: > O.K. stupid question of the week is: > > Where do all these codes come from (regular and gameshark). Do the game creators > slowly release them after a game is released or do some spaced out people > actually figure them out. Assuming the first is true in what way do the game > creators release them to the publeic? We find them on websites, but where did > they get them. Regular codes, if they are fairly simple (not too many buttons involved), are usually figured out by gamers who then post them on the internet or send them into magazines. Gameshark codes usually come from www.gsccc.org There is no one better at finding codes than they are. The stuff they have figured out is amazing. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 14:28:40 EDT In a message dated 98-07-10 14:23:44 EDT, you write: << In the next room after the RBB entrance.....you gotta jump into holes in the wall... >> Ok... I have tried and cant find it... do I have to open the 650 door? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 14:42:36 -0400 Ok, you know the room that has the witche head that leads to the MMM entrance? Well turn around, and go up the ramp into the 450 note door. Swim through the first room, through a tunnel, through the second (where you should see RBB entrance), through tunnel, and into third. I think the third room is where the MMM puzzle was. Anyway, after you have raised the water level which i previously told you how to do, there should be a tunnel near the top of the room. Follow it and there is the RBB puzzle. BenzSL550@aol.com wrote: > In a message dated 98-07-10 14:23:44 EDT, you write: > > << In the next room after the RBB entrance.....you gotta jump into holes in > the > wall... >> > > Ok... I have tried and cant find it... do I have to open the 650 door? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 15:01:33 EDT Thanx! Do you want a guide? Even though you have probably beat the game? In a message dated 98-07-10 14:43:36 EDT, you write: << Ok, you know the room that has the witche head that leads to the MMM entrance? Well turn around, and go up the ramp into the 450 note door. Swim through the first room, through a tunnel, through the second (where you should see RBB entrance), through tunnel, and into third. I think the third room is where the MMM puzzle was. Anyway, after you have raised the water level which i previously told you how to do, there should be a tunnel near the top of the room. Follow it and there is the RBB puzzle. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo-Kazooie Date: 10 Jul 1998 15:07:20 EDT Where is the picture for Click Clock Wood?? I found the picture, but there is no jiggy too stand on !!!!! PLEASE HELP!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 15:12:06 -0400 Swim around through that area and through tunnels......all behind the 450 note door. Past the RBB entrance...you will find a puzzle switch that will make a puzzle piece appear on the stump. BenzSL550@aol.com wrote: > Where is the picture for Click Clock Wood?? I found the picture, but there is > no jiggy too stand on !!!!! PLEASE HELP!!! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] When Z64 comes out... Date: 10 Jul 1998 13:20:52 -0600 When Z64 comes out I'm staying away from all letters on this list for at least 3 weeks. Since I now see the type of things you say to "spoil" the adventure right out of Banjo, (which I havent played and never will now that I practically know eveything) I'm just going to see if i can beat the game BY MYSELF [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 15:14:24 EDT In a message dated 98-07-10 15:12:32 EDT, you write: << Swim around through that area and through tunnels......all behind the 450 note door. Past the RBB entrance...you will find a puzzle switch that will make a puzzle piece appear on the stump. >> Could you be a little more specific please? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: oseannyboy@juno.com (Michael A Fernandez) Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 12:14:32 -0700 On Fri, 10 Jul 1998 13:19:39 EDT writes: >I am wit MIBBOSS - No way is Warzone going to be better than Zelda! >Zelda will >DEFINATLY be the best n64 game out, yes, better than >Banjo-Kazooie..... > >============== > -=| Michael |=- > -=| Webpage |=- >============== > > >In a message dated 98-07-10 13:04:48 EDT, you write: > ><< Not for me I'm reserving my Zelda copy today. There is ABSOLUTELY >NO > WAY IN THE UNIVERSE THAT I WILL EVER MISS THE OPPORTUNITY TO BUY THIS > GAME THE FIRST 10 MINUTES THAT IT HITS THE SHELF. > I agree. I think that Zelda will be my favorite game that ever comes out on the N64. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] When Z64 comes out... Date: 10 Jul 1998 15:18:02 -0400 Well, it's not like we sit here and type up spoilers all day to ruin the game for everyone. When someone needs help, we provide. One of the benefits of being on a list of all N64 players. And you know.....if you see a subject with the words "Banjo" and/or "Kazooie", you don't have to read it. D Fentie wrote: > When Z64 comes out I'm staying away from all letters on this list for at > least 3 weeks. Since I now see the type of things you say to "spoil" > the adventure right out of Banjo, (which I havent played and never will > now that I practically know eveything) I'm just going to see if i can > beat the game BY MYSELF > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 15:21:07 -0400 Enter the 640 note door in the room before the RBB entrance. Run past the lashing trees into the meadow. Hop up the leaves on the tree near where the blue ox grazes, follow the branche to find a switch. Slam it and a note appears on the stump in front of the CCW puzzle. BenzSL550@aol.com wrote: > In a message dated 98-07-10 15:12:32 EDT, you write: > > << Swim around through that area and through tunnels......all behind the 450 > note > door. Past the RBB entrance...you will find a puzzle switch that will make a > puzzle piece appear on the stump. >> > > Could you be a little more specific please? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] When Z64 comes out... Date: 10 Jul 1998 15:21:45 EDT Well you know, you could do what I do: erase the messages you know are spoilers, often titled Banjo. Fact of the matter is, if they're titled that or something similar, they're gonna talk Banjo. So just don't read them, erase them, or whatever. I did it, and it worked (except where I got stuck). Cool thing is, the list responds faster than any message board, site update, or what have you. So just use it for when you gotta and erase the rest. Besides, I don't think Zelda is going to be that hard in the first place. Enjoyable? Undeniably. Incredibly challenging? Nah. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] When Z64 comes out... Date: 10 Jul 1998 15:27:24 EDT I'm going to stay on the list but I'm not going to look at mail that has the subject as "Zelda" Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Content-Type: text/plain Date: 10 Jul 1998 15:28:19 EDT In a message dated 7/10/98 4:05:26 PM !!!First Boot!!!, wesday@saa.net writes: << You have actually never heard of it? it is a large chain of retail stores that sell new and used video game stuff for like all systems. Most of the employees know nothing about video games, and whenever I look for used N64 games, they are always a higher price than I can buy them new for. >> Well....we have no Best Buy, no Funcoland, no babbages, no CompUSA, even thought a live 1 mile from the largest mall in our state. Everything is in Atlanta (including E3, but not the next time)...2 hr. drive from here... Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 15:29:04 EDT In a message dated 98-07-10 15:21:58 EDT, you write: << Enter the 640 note door in the room before the RBB entrance. Run past the lashing trees into the meadow. Hop up the leaves on the tree near where the blue ox grazes, follow the branche to find a switch. Slam it and a note appears on the stump in front of the CCW puzzle. >> THANX!!!!!!!!!! Hopefully I wont need any more help!!! THANK YOU!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Banjo-Kazooie Date: 10 Jul 1998 13:37:22 +0000 BenzSL550@aol.com wrote: > > Does any one know where the picture is to Rusty Bucket Bay in BK? I know where > the entrance is, but I cant get the door open!!!! Please help! I will send a > complete guide to the first person that tells me the right answer, and I have > other things... > > Thanks in Advance! > > ================== > -=| Michael |=- > -=| My Webpage |=- > ================== > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Can someone tell me where the entrance is and where you can incounter the place? -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] What is the X-count in Tetrisphere? Date: 10 Jul 1998 14:02:34 -0700 I figured out the fusion combo and nothing hard to do but I was wondering what the X-count actually did. The training said that it mulitiplies your combo number? But in what way, does it multiply your score? Or what. Does it mean that when you make a Three block combo and have 10x Count, does it mean you get 30 blocks as your combo. Any help would be thank youed. Thanks. Winston Chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] When Z64 comes out... Date: 10 Jul 1998 15:43:43 -0600 Well you just did MEaton8460@aol.com wrote: > > I'm going to stay on the list but I'm not going to look at mail that has the > subject as "Zelda" > > Michael > MEaton8460@aol.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: Re: [N64] When Z64 comes out... Date: 10 Jul 1998 18:33:59 -0400 Good Idea. I do the same with anything Banjo Kazooie related. I don't ask those silly "Please Help!!!" questions like everyone else, I think it is so much fun to play otherwise. Right now, well, the game did take me longer to do than I thought, for it did start to get harder at around the fifth level, Gobi's Dessert, and Mad Monster Mansion really shook me up to thinking that it is definately a hard game. However, what I find interesting is that once you know the levels, and fully complete one with 100/100, 10/10, & 2/2, you can go back to it and do everything again easily w/o dying. Where I am at now is at the mega 810. Don't want to say anything else to give away something to people. (But everyone knows there will eventually be a 900 door, I have a strong feeling about it and I am a little ways off from that.) I did everything in every level except the eighth and ninth level, I just attempted to get enough music notes there to open the 765 door. -----Original Message----- >I'm going to stay on the list but I'm not going to look at mail that has the >subject as "Zelda" > >Michael >MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] Banjo Question: Where is third spell book? Date: 10 Jul 1998 21:43:01 -0400 Does anyone know where the spell book that gives you the gold feathers code is? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GameShark Date: 10 Jul 1998 22:34:11 EDT In a message dated 98-07-09 23:10:14 EDT, Dan Brucks wrote: > hey, has anyone ever had problems with game shark? i'm thinking about > getting one, is it worth the cost? do u know what it costs? or where to > find out? i can't find it at stores, is there a www site to order it > from? thanks in advance! Ü I never had any problems with mine for the N64, PlaySTation, and Saturn. The N64 'Shark (and the Saturn one) were worth every penny. Not only do you get those great cheats but they also work as converters to play Import games. I got each of my 'Sharks at Toys R Us for $49.99 each; $52.99 with PA sales tax. You may be able to order it direct from InterAct (http://www.gameshark.com) but I'm not sure. They can be found at Toys R Us and Software ETC. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GameShark freezing Date: 10 Jul 1998 22:43:01 EDT In a message dated 98-07-10 00:05:29 EDT, Steven Nguyen wrote: > My friend (who I see regularly) said that the game freezes. He also > said that the game is not sturdy. What I mean is that it moves around > and can probably mess the game. It is a shame that the N64 GameShark wasn't designed as well as the SNES Game Genie, I guess if you were negligent than the cart could move around. As for the game freezing, well you have to remember that some codes do things that were never intended for the game to do, like the codes that allow you to shoot through doors, tables, & windows in GoldenEye, so there is a chance that the game may freeze, but it's not a big deal, just turn the system off then turn it back on again; those kind of glitches have been the norm since the days of the NES Game Genie. Another thing could be is that your buddy put in the code wrong. The GameShark's interface is a bit poor and you can mess up easily if you're not careful. One misplaced character in a line of code can screw up the whole process. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 22:45:48 EDT In a message dated 98-07-10 10:20:22 EDT, Scott wrote: > Has anybody reserved WWF Warzone yet? You better if you want the game, I > reserved mine. I talked to one of the workers at TRU and they said that > their expecting this game to sell out quick. I'm sorry but Zelda can > wait, forget about Zelda, in a couple of weeks, I will have my hands on > the best n64 game so far! > > Scott. You're getting Puyo Puyo Sun 64? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Pyuo Puyo Sun 64 Date: 10 Jul 1998 22:49:18 EDT In a message dated 98-07-10 11:32:22 EDT, Chris Clark wrote: > Hey, > So how is Puyo Puyo Sun anyway? I really like puzzle games and wish > that there were more for the N64. Does it stack up to Tetrisphere and > Wetrix? I have seen it for $49 - is it worth it in your opinion? > Thanks I never got in to Tetrisphere since I was too busy playing Puyo Puyo Sun 64 & Super Puzzle Fighter 2 Turbo. Puyo is a great game, if you like Kirby's Star Stacker (Game Boy) or Dr Robotnik's Mean Bean Maching (Genesis) then you'll like Puyo Puyo Sun 64 since they're really all the same game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GameShark freezing Date: 10 Jul 1998 22:57:39 EDT Thanks for saying exactly what I said Trey................ In a message dated 98-07-10 22:45:17 EDT, you write: << It is a shame that the N64 GameShark wasn't designed as well as the SNES Game Genie, I guess if you were negligent than the cart could move around. As for the game freezing, well you have to remember that some codes do things that were never intended for the game to do, like the codes that allow you to shoot through doors, tables, & windows in GoldenEye, so there is a chance that the game may freeze, but it's not a big deal, just turn the system off then turn it back on again; those kind of glitches have been the norm since the days of the NES Game Genie. Another thing could be is that your buddy put in the code wrong. The GameShark's interface is a bit poor and you can mess up easily if you're not careful. One misplaced character in a line of code can screw up the whole process. Trey >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 22:58:14 EDT In a message dated 98-07-10 22:48:06 EDT, you write: << You're getting Puyo Puyo Sun 64? Trey >> He said WWF WARZONE........... (READ) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo Question: Where is third spell book? Date: 10 Jul 1998 23:11:20 EDT I sure do. The cave itself where the book is is to the right of the entrance to Rusty Bucket Bay, up a bit. May wanna see it first before you attempt anything. To get there, return to where Shrapnel (the mine) is floating to the way to Click Clock Wood, one room over. Go over to where the three pipes are, and run up the middle one to the water switch. Hit it, and swim as fast you can back to where the entrance is near Rusty Bucket Bay (the timer will still be going). After that, it's history. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 23:26:26 EDT He's being sarcastic........... (DEDUCE) <<<< You're getting Puyo Puyo Sun 64? Trey>>>> <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 23:31:34 -0400 He was JOKING. Did you forget to bring your sense of humor today? The last sentence was something like "I am getting the best N64 in a few weeks" and Trey was merely implying that he thought Puyo Puyo Sun was the best. BenzSL550@aol.com wrote: > In a message dated 98-07-10 22:48:06 EDT, you write: > > << You're getting Puyo Puyo Sun 64? > > Trey >> > > He said WWF WARZONE........... (READ) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 23:35:09 EDT Uh..... I DONT CARE!!! N64 Related thing: Who likes Goldeneye? In a message dated 98-07-10 23:29:16 EDT, you write: << He's being sarcastic........... (DEDUCE) <<<< You're getting Puyo Puyo Sun 64? Trey>>>> <> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 23:36:39 EDT In a message dated 98-07-10 23:32:05 EDT, you write: << He was JOKING. Did you forget to bring your sense of humor today? The last sentence was something like "I am getting the best N64 in a few weeks" and Trey was merely implying that he thought Puyo Puyo Sun was the best. >> I still dont care... as many of you might have noticed, i "dislike" trey! He repeats everything I say, acts like he is "all that" and is just generally annoying to me! N64 Related: Who likes Banjo-Kazooie, and will buy Banjo-Tooie? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 23:46:04 EDT I think I speak for all most, but not quite, absolutely no one here when I say 1) everyone and b) everyone. <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] WARZONE!! Date: 10 Jul 1998 23:52:36 -0400 First, it seems that you have only been on the list for a few weeks, while Trey has been here for a LONG time. So if you have a grudge against someone, please don't rant about it to the whole list. BenzSL550@aol.com wrote: > In a message dated 98-07-10 23:32:05 EDT, you write: > > << He was JOKING. Did you forget to bring your sense of humor today? The > last sentence was something like "I am getting the best N64 in a few > weeks" and Trey was merely implying that he thought Puyo Puyo Sun was > the best. >> > > I still dont care... as many of you might have noticed, i "dislike" trey! He > repeats everything I say, acts like he is "all that" and is just generally > annoying to me! > > N64 Related: Who likes Banjo-Kazooie, and will buy Banjo-Tooie? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "R L" Subject: [N64] Wishy Washy Banjo Date: 10 Jul 1998 20:57:59 PDT I've completed everyone of the secret Bottles puzzles and i think the code that turns Banjo into a washing machine is the best one. it's really funny when you fly with it because since you can't see kazooie, it's just a floating washing machine . I like to play as the machine in every level. The only downside is you can't use the boots or running shoes. Which one of the codes do all of you think is the funniest. Also, for those of you who can't get past the third puzzle, the problem is some of the pieces aren't the right way, you gotta turn them by using the yellow C buttons. ~Richie p.s. If your saying to yourself "What the hell is he talking about?" Go inside Banjo's' house, stand towards the end of the green rug by the fireplace, push the C-Up button, and look at the picture of Bottles (the mole guy that talks like Kenny), then you'll know. For those of you who don ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "R L" Subject: [N64] Wishy Washy Banjo Date: 10 Jul 1998 20:57:54 PDT I've completed everyone of the secret Bottles puzzles and i think the code that turns Banjo into a washing machine is the best one. it's really funny when you fly with it because since you can't see kazooie, it's just a floating washing machine . I like to play as the machine in every level. The only downside is you can't use the boots or running shoes. Which one of the codes do all of you think is the funniest. Also, for those of you who can't get past the third puzzle, the problem is some of the pieces aren't the right way, you gotta turn them by using the yellow C buttons. ~Richie p.s. If your saying to yourself "What the hell is he talking about?" Go inside Banjo's' house, stand towards the end of the green rug by the fireplace, push the C-Up button, and look at the picture of Bottles (the mole guy that talks like Kenny), then you'll know. For those of you who don ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "R L" Subject: [N64] B-K guide Date: 10 Jul 1998 21:05:00 PDT If any of you are having trouble with any of the levels and don't know this already, there's a guide at www.nintendojo.com for every level up to Mad Monster Mansion. Also, for a more detailed guide, www.ign64.com has one for every level up to Clankers Cavern. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] B-K guide Date: 11 Jul 1998 00:13:36 EDT ATARI 2600 Still Rules you shit hole kids of today. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: [N64] Mad Monster Mansion Date: 10 Jul 1998 23:42:08 +0000 What is that place in the back of the mad Monster Mansion? I have been there and seen some red feathers. Anyone have and clue and would like to help me out??? Thanks. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 04:43:33 EDT In a message dated 98-07-10 10:20:25 EDT, you write: << Has anybody reserved WWF Warzone yet? You better if you want the game, I reserved mine. I talked to one of the workers at TRU and they said that their expecting this game to sell out quick. I'm sorry but Zelda can wait, forget about Zelda, in a couple of weeks, I will have my hands on the best n64 game so far! >> Not really, BAnjo-Kazooie, Goldeneye never sold out, reserving games are a waste of money, I'll just go on the day it comes out and it'll be there [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 04:44:33 EDT In a message dated 98-07-10 13:04:48 EDT, you write: << Not for me I'm reserving my Zelda copy today. There is ABSOLUTELY NO WAY IN THE UNIVERSE THAT I WILL EVER MISS THE OPPORTUNITY TO BUY THIS GAME THE FIRST 10 MINUTES THAT IT HITS THE SHELF. >> What the hell is so special baout Zelda?? Oh well, maybe it's cause I HATE RPGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 03:50:27 -0500 (CDT) On Sat, 11 Jul 1998 IceMan316X@aol.com wrote: > Not really, BAnjo-Kazooie, Goldeneye never sold out, reserving games are a > waste of money, I'll just go on the day it comes out and it'll be there Goldeneye never sold out? Where do you live?? It was gone for MONTHS around here!! Especially around this last christmas. Also, reserving games is not a waste of money...you don't spend any extra money at all. You ususally just put ten dollars down, but that goes toward the cost of the game. I suppose you won't reserve Zelda? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 03:52:54 -0500 (CDT) On Sat, 11 Jul 1998 IceMan316X@aol.com wrote: > What the hell is so special baout Zelda?? Oh well, maybe it's cause I HATE > RPGS Ack!! You don't like Zelda? Wow, never met anyone like that before. Zelda is not like most RPGs...some people don't even consider it an RPG, although I would call it an action RPG. Anyway, you might want to rethink your opinion oz Zelda, it will be awesome! Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] WARZONE!! Date: 11 Jul 1998 09:19:25 EDT In a message dated 7/10/98 9:48:02 PM, you wrote: < reserved mine. I talked to one of the workers at TRU and they said that > their expecting this game to sell out quick. I'm sorry but Zelda can > wait, forget about Zelda, in a couple of weeks, I will have my hands on > the best n64 game so far! > > Scott.>> If you go to work you won't have to worry about Zelda it won't come out intill November 23, 1998 :) Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Warzone!! Date: 11 Jul 1998 09:35:19 EDT I think some of you guys misunderstood what I said, I said that Warzone will be the game of the year. Forget about Zelda, that's if your a wrestling fan!! : ) Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 10:07:44 EDT In a message dated 98-07-10 23:54:30 EDT, you write: << First, it seems that you have only been on the list for a few weeks, while Trey has been here for a LONG time. So if you have a grudge against someone, please don't rant about it to the whole list. >> No, I have been on this list a LONG time too.... I just quit for a month.... and I am sorry if I offended (or upset, or whatever word you want to use) anybody! I will never do anything like that again, but I just had to say that! N64 Thing: How do you like Banjo-Kazooie, 1/worst through 10/best [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 10:14:55 EDT Not really. In some places, GoldenEye did sell out during the holiday season. And most places that let you reserve games allow you to put the money you spent on reserving it towards the game. Like Toys "R" Us, for example. I reserved B-K there for $10.00. But when I came back to buy B-K, I only had to pay $39.99, instead of $49.99. So really, your just paying for the game a bit in advance. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Old list members. Date: 11 Jul 1998 10:21:29 EDT Has anyone heard anything from Tyler V. Snow recently? I know that he left the list, but... And how about Vertigo? Anyone remember him? Just thought I might ask. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 00:34:39 -0400 RIGHT ON! I thought I was the only one in the world who hated RPGs, but guess not. FF7 disgusted me.....i thought it was terrible. IceMan316X@aol.com wrote: > In a message dated 98-07-10 13:04:48 EDT, you write: > > << > Not for me I'm reserving my Zelda copy today. There is ABSOLUTELY NO > WAY IN THE UNIVERSE THAT I WILL EVER MISS THE OPPORTUNITY TO BUY THIS > GAME THE FIRST 10 MINUTES THAT IT HITS THE SHELF. >> > > What the hell is so special baout Zelda?? Oh well, maybe it's cause I HATE > RPGS > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Old list members. Date: 11 Jul 1998 00:37:39 -0400 No, actually. Is old Tippyman still on the list, or whatever his name was? I thought he resubscribed with a different email.... Bastion007@aol.com wrote: > Has anyone heard anything from Tyler V. Snow recently? I know that he left the > list, but... And how about Vertigo? Anyone remember him? Just thought I might > ask. > > ~Matt > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] WARZONE!! Date: 11 Jul 1998 16:19:43 +0100 >RIGHT ON! I thought I was the only one in the world who hated RPGs, but guess >not. FF7 disgusted me.....i thought it was terrible. Hey, fair enough, if you don't like it, you don't like it, but *disgusting*? That's a little strong isn't it? gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] WARZONE!! Date: 11 Jul 1998 11:23:54 -0400 ok, ok....a little exageration. Let's just say I couldn't stand to play it...... Gordon Speirs wrote: > >RIGHT ON! I thought I was the only one in the world who hated RPGs, but guess > >not. FF7 disgusted me.....i thought it was terrible. > > Hey, fair enough, if you don't like it, you don't like it, but *disgusting*? > That's a little strong isn't it? > > gordon > > Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] > [All opinions are mine and do not necessarily reflect those of my employer] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] WARZONE!! Date: 11 Jul 1998 16:25:26 +0100 >ok, ok....a little exageration. Let's just say I couldn't stand to play it...... See, that didn't hurt so much, did it =) gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Me Date: 11 Jul 1998 11:50:26 EDT In a message dated 98-07-10 23:38:48 EDT, you write: > I still dont care... as many of you might have noticed, i "dislike" trey! He > repeats everything I say, acts like he is "all that" and is just generally > annoying to me! > > N64 Related: Who likes Banjo-Kazooie, and will buy Banjo-Tooie? > Did it ever occur to you that I read my mail later than you do so if I do "repeat everything you say" it is because we're thinking on the same frequencies and I'm not plagarizing? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Warzone!! Date: 11 Jul 1998 11:44:22 -0400 mibboss@juno.com wrote: > > I think some of you guys misunderstood what I said, I said that Warzone > will be the game of the year. Forget about Zelda, that's if your a > wrestling fan!! : ) > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Yeah everyone the man has a point, if Warzone doesn't suck, that Warzone could easily be better than Zelda. Now I'm not saying Zelda will be bad and for me the graphics make it worth buying, that rarely happens, just because it seems like a full experience more than any other game but I don't see Zelda being much more than A Link To The Past with better graphics while that may be good it's a reused formula. I don't get why they can't make a Zelda with a new story instead of throwing Ganon in some way in all the games. Now to all the Warzone fans it may very well rule but WCW/nWo: Revenge may be just as good if not better. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda 64 Date: 11 Jul 1998 11:57:56 EDT In a message dated 98-07-11 09:22:00 EDT, you write: > If you go to work you won't have to worry about Zelda it won't come out > intill > November 23, 1998 :) > > Michael > MEaton8460@aol.com Then, of course, there's MGS in October. Man, this winter is gonna rock. I just hope Castlevania 3-D makes it before X-Mas. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 11:51:46 -0400 I saw message earlier about needing to reserve games but some of you most remember living in a Small Town, USA like I do that gets games there's almost always some around if you get there quick. Next subject I just don't get why everyone likes Banjo-Kazooie so much. I had it and well the camera made me sick but I got used to that so that problem went away. Now the game was pretty and everything but I mean I don't care to be some damned bear and bird jumping around on things. Maybe it's age but I like the MK4 I traded it in for a day later alot more. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Warzone!! Date: 12 Jul 1998 02:03:34 +1000 At 11:44 11-07-98 -0400, you wrote: >mibboss@juno.com wrote: >> >> I think some of you guys misunderstood what I said, I said that Warzone >> will be the game of the year. Forget about Zelda, that's if your a >> wrestling fan!! : ) >> >> Scott. >> >> _____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >Yeah everyone the man has a point, if Warzone doesn't suck, that Warzone >could easily be better than Zelda. Now I'm not saying Zelda will be bad >and for me the graphics make it worth buying, that rarely happens, just >because it seems like a full experience more than any other game but I >don't see Zelda being much more than A Link To The Past with better >graphics while that may be good it's a reused formula. I don't get why >they can't make a Zelda with a new story instead of throwing Ganon in >some way in all the games. Now to all the Warzone fans it may very well >rule but WCW/nWo: Revenge may be just as good if not better. Oh and wrestling games are the high point of innovation? Each of the Zelda games has a different story, and Gannon was only the central bad guy twice. Not that that has any bearing on the actual gameplay of Zelda, which I'm sure will be much better than the latest wrestling "game". alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 12:10:11 EDT In a message dated 98-07-11 12:00:24 EDT, you write: << Next subject I just don't get why everyone likes Banjo-Kazooie so much. I had it and well the camera made me sick but I got used to that so that problem went away. Now the game was pretty and everything but I mean I don't care to be some damned bear and bird jumping around on things. Maybe it's age but I like the MK4 I traded it in for a day later alot more. >> Uh.... Mortal Kombat 4???? Ummm.... Banjo-Kazooie might look like it is for little kids... but it is not! MK4 is the same thing over and over and over and over, and .... well you get the point! Banjo-Kazooie has plenty of variety and does not get old reeeeeaaaal fast (i.e. MK4) So far, all of the MKs have been exactly the same, except for a few graphic enhancments... I just don't get it... What is so fun about beating some one up 500 times? Wouldnt you rather play a game that has some type of point? Well, I don't know about the rest of you.... but I think Banjo-Kazooie is better then all of the fighter games COMBINED (not just N64, all systems)! Thank you..... Michael - My website, Please Visit [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 12:14:32 EDT In a message dated 98-07-11 12:12:26 EDT, Mikey wrote: > Well, I don't know about the rest of > you.... but I think Banjo-Kazooie is better then all of the fighter games > COMBINED (not just N64, all systems)! Thank you..... I don't know about that. I'd rather have all the fighting games for every system over one Banjo-Kazooie game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 12:24:23 EDT In a message dated 98-07-11 12:16:53 EDT, you write: << I don't know about that. I'd rather have all the fighting games for every system over one Banjo-Kazooie game. Trey >> I never said that.... I just said it was better... but I still hate fighting games [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Warzone!! Date: 11 Jul 1998 12:50:03 -0400 Alex wrote: > > At 11:44 11-07-98 -0400, you wrote: > >mibboss@juno.com wrote: > >> > >> I think some of you guys misunderstood what I said, I said that Warzone > >> will be the game of the year. Forget about Zelda, that's if your a > >> wrestling fan!! : ) > >> > >> Scott. > >> > >> _____________________________________________________________________ > >> You don't need to buy Internet access to use free Internet e-mail. > >> Get completely free e-mail from Juno at http://www.juno.com > >> Or call Juno at (800) 654-JUNO [654-5866] > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >Yeah everyone the man has a point, if Warzone doesn't suck, that Warzone > >could easily be better than Zelda. Now I'm not saying Zelda will be bad > >and for me the graphics make it worth buying, that rarely happens, just > >because it seems like a full experience more than any other game but I > >don't see Zelda being much more than A Link To The Past with better > >graphics while that may be good it's a reused formula. I don't get why > >they can't make a Zelda with a new story instead of throwing Ganon in > >some way in all the games. Now to all the Warzone fans it may very well > >rule but WCW/nWo: Revenge may be just as good if not better. > > Oh and wrestling games are the high point of innovation? Each of the Zelda > games has a different story, and Gannon was only the central bad guy twice. > Not that that has any bearing on the actual gameplay of Zelda, which I'm > sure will be much better than the latest wrestling "game". > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Did I say Warzone was highly innovative? No and really I don't care if it is or not. That's not my point my point is that Zelda 64 looks like it may be more of the same old hmm how does it go in Zelda games. Fight a bubble monster, look for some kind of artifact, fight some kind of sandworm, get a sword, and fight Ganon, oh and you always have the light the torch part. Hell isn't it going to be a prequel if so then it can't be all that different plot wise so I can almost bet you'll see some of the things I mentioned. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 12:50:43 -0400 BenzSL550@aol.com wrote: > > In a message dated 98-07-11 12:00:24 EDT, you write: > > << Next subject I just don't get why everyone likes Banjo-Kazooie so much. > I had it and well the camera made me sick but I got used to that so that > problem went away. Now the game was pretty and everything but I mean I > don't care to be some damned bear and bird jumping around on things. > Maybe it's age but I like the MK4 I traded it in for a day later alot > more. >> > > Uh.... Mortal Kombat 4???? Ummm.... Banjo-Kazooie might look like it is for > little kids... but it is not! MK4 is the same thing over and over and over and > over, and .... well you get the point! Banjo-Kazooie has plenty of variety and > does not get old reeeeeaaaal fast (i.e. MK4) So far, all of the MKs have been > exactly the same, except for a few graphic enhancments... I just don't get > it... What is so fun about beating some one up 500 times? Wouldnt you rather > play a game that has some type of point? Well, I don't know about the rest of > you.... but I think Banjo-Kazooie is better then all of the fighter games > COMBINED (not just N64, all systems)! Thank you..... > > Michael - My website, Please Visit > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I don't get what you mean by "a point" I see as much of a point killing others in a Mortal Kombat game as there is in BK trying to save your sister from a witch. No matter what you say that's a little kid plot and though you may be able to deal with it I can't. I'm older now and really don't care about those type of games maybe it's because I deal with people at my job and don't enjoy cutesy crap as much. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 13:25:03 EDT In a message dated 98-07-11 12:59:26 EDT, you write: << I don't get what you mean by "a point" I see as much of a point killing others in a Mortal Kombat game as there is in BK trying to save your sister from a witch. No matter what you say that's a little kid plot and though you may be able to deal with it I can't. I'm older now and really don't care about those type of games maybe it's because I deal with people at my job and don't enjoy cutesy crap as much. >> I didnt mean that the story wasnt little kids like, the gameplay isnt! And in no way is Banjo-Kazooie the same as MK4! MK4 is kill someone and its over! BK you have to work for it a lot more. There is no point to MK4 but kill someone! In BK, you have to do a lot of things, while protecting yourself from enemies! I am not saying Banjo-Kazooie is good for everyone, but I am saying that there is a lot more to it than any fighting game. One on one fighting gets old really fast, Banjo Kazooie is more entertaining! If MK4 had a little more then kill the other guy and its over, well, then I might like it! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone!! Date: 11 Jul 1998 13:28:04 EDT In a message dated 98-07-11 12:59:04 EDT, you write: << Did I say Warzone was highly innovative? No and really I don't care if it is or not. That's not my point my point is that Zelda 64 looks like it may be more of the same old hmm how does it go in Zelda games. Fight a bubble monster, look for some kind of artifact, fight some kind of sandworm, get a sword, and fight Ganon, oh and you always have the light the torch part. Hell isn't it going to be a prequel if so then it can't be all that different plot wise so I can almost bet you'll see some of the things I mentioned. >> What is wrestling? Put the other guy on the ground.... and beat the game! I dont think you can talk about Zelda as repetitive, when wrestling is worse... I am not trying to put wrestling or any wrestling game down, I am just saying that it is a lot more predictable and repetitive than Zelda! Zelda 64 is going to be a lot different than Zelda SNES, and NES! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Warzone!! Date: 11 Jul 1998 13:31:38 -0400 BenzSL550@aol.com wrote: > > In a message dated 98-07-11 12:59:04 EDT, you write: > > << Did I say Warzone was highly innovative? No and really I don't care if > it is or not. That's not my point my point is that Zelda 64 looks like > it may be more of the same old hmm how does it go in Zelda games. Fight > a bubble monster, look for some kind of artifact, fight some kind of > sandworm, get a sword, and fight Ganon, oh and you always have the > light the torch part. Hell isn't it going to be a prequel if so then it > can't be all that different plot wise so I can almost bet you'll see > some of the things I mentioned. >> > > What is wrestling? Put the other guy on the ground.... and beat the game! I > dont think you can talk about Zelda as repetitive, when wrestling is worse... > I am not trying to put wrestling or any wrestling game down, I am just saying > that it is a lot more predictable and repetitive than Zelda! Zelda 64 is going > to be a lot different than Zelda SNES, and NES! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Yeah but its wrestling it's supposed to be more predictable as a game then Zelda would. I bet Zelda isn't much different than its predecessors gameplay wise mainly graphically. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 13:34:50 -0400 BenzSL550@aol.com wrote: > > In a message dated 98-07-11 12:59:26 EDT, you write: > > << I don't get what you mean by "a point" I see as much of a point killing > others in a Mortal Kombat game as there is in BK trying to save your > sister from a witch. No matter what you say that's a little kid plot and > though you may be able to deal with it I can't. I'm older now and really > don't care about those type of games maybe it's because I deal with > people at my job and don't enjoy cutesy crap as much. > >> > > I didnt mean that the story wasnt little kids like, the gameplay isnt! And in > no way is Banjo-Kazooie the same as MK4! MK4 is kill someone and its over! BK > you have to work for it a lot more. There is no point to MK4 but kill someone! > In BK, you have to do a lot of things, while protecting yourself from enemies! > I am not saying Banjo-Kazooie is good for everyone, but I am saying that there > is a lot more to it than any fighting game. One on one fighting gets old > really fast, Banjo Kazooie is more entertaining! If MK4 had a little more then > kill the other guy and its over, well, then I might like it! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Well if the story sucks then why buy it? I'd expect a good story in an adventure type game. Now I don't care about story in MK4 because the whole point is to kill people just like you said. But the part your missing is the competitiveness in MK4 that a BK lacks and fighting games contain. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 18:45:59 +0100 >Well if the story sucks then why buy it? I'd expect a good story in an >adventure type game. Now I don't care about story in MK4 because the >whole point is to kill people just like you said. But the part your >missing is the competitiveness in MK4 that a BK lacks and fighting games >contain. They're totally different types of game - what's the problem if someone likes one and not the other? gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 13:52:18 EDT In a message dated 98-07-11 13:43:46 EDT, mattd@cambridgeoh.com writes: << Well if the story sucks then why buy it? I'd expect a good story in an adventure type game. Now I don't care about story in MK4 because the whole point is to kill people just like you said. But the part your missing is the competitiveness in MK4 that a BK lacks and fighting games contain. >> THERE IS NO POINT IN FIGHTING GAMES! IT IS ALWAYS EXACTLY THE SAME! THE STORY DOES NOT HURT THE GAME AS MUCH AS THE GAMEPLAY! THE GAMEPLAY/REPLAY VALUE IN BANJO-KAZOOIE IS MUCH BETTER THAN ANY FIGHTING GAME! WHAT IS THE POINT OF KILLING SOMEONE IF YOU GET NOTHING OUT OF IT BUT ANOTHER FIGHT? AND THEN YOU BEAT THAT PERSON, AND WHAT HAPPENS? ANOTHER FIGHT! It just keeps going... fight after fight! Gets old pretty quick. While Banjo-Kazooie might not have the greatest story, who cares? I dont buy games because of the story, I buy them for fun! I am not saying MK is not fun, it is just not as fun for very long! There is no way I would ever buy a fighting game! The replay value is horrible! I want a game that takes hours to beat, and while you are playing, you do more than just kill people! WHY WONT ANYONE TAKE MY SIDE WITH THIS? WHAT MAKES MK BETTER THAN Banjo-Kazooie? I sure cant see anything! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 18:58:43 +0100 >THERE IS NO POINT IN FIGHTING GAMES! IT IS ALWAYS EXACTLY THE SAME! THE STORY >DOES NOT HURT THE GAME AS MUCH AS THE GAMEPLAY! THE GAMEPLAY/REPLAY >VALUE IN >BANJO-KAZOOIE IS MUCH BETTER THAN ANY FIGHTING GAME! WHAT IS THE POINT OF >KILLING SOMEONE IF YOU GET NOTHING OUT OF IT BUT ANOTHER FIGHT? AND THEN YOU >BEAT THAT PERSON, AND WHAT HAPPENS? ANOTHER FIGHT! It just keeps going... >fight after fight! Gets old pretty quick. While Banjo-Kazooie might not have >the greatest story, who cares? I dont buy games because of the story, I buy >them for fun! I am not saying MK is not fun, it is just not as fun for very >long! There is no way I would ever buy a fighting game! The replay value is >horrible! I want a game that takes hours to beat, and while you are playing, >you do more than just kill people! WHY WONT ANYONE TAKE MY SIDE WITH THIS? >WHAT MAKES MK BETTER THAN Banjo-Kazooie? I sure cant see anything! I like BK a lot, but I have to disagree about fighting games. A good one like Street Fighter 2 or Virtua Fighter 2 can have huge lasting appeal. I still play these games all the time even though they're years old - the appeal lies in improving your skills which you can do in a good, deep fighting game. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 12:39:27 -0600 I dont like Banjo Kazooie, the game is boring to me and I had enough adventure from Mario 64. I will obviously get Z64 when it comes out but most people say that Banjo is just Mario 64 in hyperdrive. It just doesnt appeal to me. BenzSL550@aol.com wrote: > > In a message dated 98-07-11 12:00:24 EDT, you write: > > << Next subject I just don't get why everyone likes Banjo-Kazooie so much. > I had it and well the camera made me sick but I got used to that so that > problem went away. Now the game was pretty and everything but I mean I > don't care to be some damned bear and bird jumping around on things. > Maybe it's age but I like the MK4 I traded it in for a day later alot > more. >> > > Uh.... Mortal Kombat 4???? Ummm.... Banjo-Kazooie might look like it is for > little kids... but it is not! MK4 is the same thing over and over and over and > over, and .... well you get the point! Banjo-Kazooie has plenty of variety and > does not get old reeeeeaaaal fast (i.e. MK4) So far, all of the MKs have been > exactly the same, except for a few graphic enhancments... I just don't get > it... What is so fun about beating some one up 500 times? Wouldnt you rather > play a game that has some type of point? Well, I don't know about the rest of > you.... but I think Banjo-Kazooie is better then all of the fighter games > COMBINED (not just N64, all systems)! Thank you..... > > Michael - My website, Please Visit > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] B-K guide Date: 11 Jul 1998 14:33:57 EDT Just a note on the guide, it'll be finished by Monday and after that, we'll do some touch ups. -Blue Devil [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] opinions Date: 11 Jul 1998 12:45:29 -0600 Why can't anyone accept the fact that people are different and dont always like the same game. You dont have to say they are %^&*ing idiots or that they are stupid or anything. If someone doesnt like a game fine. Just dont keep yelling at them because they dont believe in your opinion. I dont know what countries you guys come from but in mine, we have freedom of expression. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mad Monster Mansion Date: 11 Jul 1998 14:36:06 EDT I'll help ya, but you're gonna have to be a litle more specific than 'in the back of mad Monster Mansion'. What exactly are you referring to? !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 14:41:21 -0400 Gordon Speirs wrote: > > >Well if the story sucks then why buy it? I'd expect a good story in an > >adventure type game. Now I don't care about story in MK4 because the > >whole point is to kill people just like you said. But the part your > >missing is the competitiveness in MK4 that a BK lacks and fighting games > >contain. > > They're totally different types of game - what's the problem if > someone likes one and not the other? > > gordon > > Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] > [All opinions are mine and do not necessarily reflect those of my employer] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] There is no problem for me I like games that are good plain and simple but I just don't get all the fighting game bashing and such around here plus some people may like BK around here while others views seem to be clouded because they are Nintendo marks. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Content-type: text/plain; charset=US-ASCII Date: 11 Jul 1998 15:13:54 EDT Hey, just wanted all yall to go to my webpage and add linkz to your pages! Pleez? Click - http://hail.icestorm.com/flinkz/ Ok, here is a Nintendo 64 thing..... Which Rare game do you like best? a) Banjo - Kazooie b) Goldeneye 007 c) Diddy Kong Racing I will post the results later [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 15:34:09 EDT I like B-K a lot, and personally didn't like MK4 very much. But hey, man, whatever floats your boat. Many people hate and love certain games. I, for one, did not care much for Pilotwings 64, but I know many people who loved it. I really enjoyed Star Wars: Shadows Of The Empire, but many didn't like that. And I for one got a lukewarm feeling from Blast Corps, while many others either hated it with a pasion or loved it. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 15:39:37 EDT You may think that Banjo-Kazooie is a cutesy game, but a real gamer will look beyond that and see the awesome graphics, great game play, and all around fun you get out of a game like Banjo. It's a shame, your attitude is what makes everyone think that a cute game can't be fun. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Content-type: text/plain; charset=US-ASCII Date: 11 Jul 1998 15:46:56 EDT None. The Rare games which I think will be the best have yet to come. And besides, theses are each different games. Someone may like a 1st PS, while others want racing, while others like Adventure. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Warzone Date: 11 Jul 1998 16:23:44 EDT Hey Alex , Last time I checked Zelda is fictional, a "game" like you said, wrestling is played on tv every week, at least you can see it on tv, and yes i know it's fake, so don't start that discussion, it's sports entertainment, the matches are predetermined, but some of the moves hurt!!!! Zelda is a game, according to what you said, Warzone will be much better, but that'sjust my opinion. People on the list please post yours, which game do you think will be better, WWF WARZONE OR ZELDA??? And another thing, Zelda might be delayed again, you know how nintendo is!! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] RE: n64-digest V1 #348 Date: 11 Jul 1998 16:27:37 EDT << > European standard though. But the Japanese industry by & large likes their > games rock hard. The US market likes them easy & straightforward to finish. > A lot of the US market is designed to be played 'once through' with any > replay to be gained through multiplayer. US market likes to save frequently > & often. The Far Eastern market isn't so bothered about this. > > Examples? MDK, FF7. That is a little too much of a generalization. Keep in mind that when you say stuff like that on a list like this, you are talking to a lot of hardcore gamers who do not fit your general gaming public profile. >> There also was FF4 (US FF2)....Square made it much easier when they released it in the US. About a year ago (something like that) I think it was released in Japan under the name FF4- Easy Type... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie and Fighting games Date: 11 Jul 1998 16:30:31 EDT In a message dated 98-07-11 13:54:23 EDT, BenzSL550 wrote: > THERE IS NO POINT IN FIGHTING GAMES! The point of fighting games in competition between either two people or human vs. CPU. > IT IS ALWAYS EXACTLY THE SAME! Actually that depends on the AI of the game. Sure Street Fighter was pretty redundant, but something like Street Fighter EX + Alpha isn't. > THE STORY DOES NOT HURT THE GAME AS MUCH AS THE GAMEPLAY! THE > GAMEPLAY/REPLAY VALUE IN > BANJO-KAZOOIE IS MUCH BETTER THAN ANY FIGHTING GAME! I'm not sure about that. While I believe that Banjo-Kazooie will be in my N64 long after I beat the game that doesn't mean that a fighting game, let's use my current fav. Street Fighter EX + Alpha, lacks replay value. SFEX+A has 18 different fighters in it. So far I have only mastered Ken, Ryu, Guile, and Doctrine Dark. That means there's still 14 different characters in the game which will bring a new experience until I master them all. If that's not replay value I'm not sure what is. > WHAT IS THE POINT OF > KILLING SOMEONE IF YOU GET NOTHING OUT OF IT BUT ANOTHER FIGHT? > AND THEN YOU > BEAT THAT PERSON, AND WHAT HAPPENS? ANOTHER FIGHT! It just keeps going... fight after fight! Gets old pretty quick The thrill of victory is one thing. There's no greater feeling (when playing a fighting game) then getting three perfects against Shin-Akuma in Street Fighter Alpha 2 Gold. (Or replace Goro for Shin-Akuma, you get the picture I hope). The point is some people enjoy that one on one competition wether its the gory Mortal Kombat fight, the super human Street Fighter fight, the combo laden Killer Instinct fight, or the psuedo realistic Tekken fight. > While Banjo-Kazooie might not have > the greatest story, who cares? I dont buy games because of the story, I buy > them for fun! I agree with you on that. I wouldn't care if Gruntilda stole Banjo's Super Happy Tree Fruit, the story is secondary to the killer gameplay of Banjo- Kazooie, I haven't had this much fun with a platformer since Rare's "Wizards & Warriors". > I am not saying MK is not fun, it is just not as fun for very > long! There is no way I would ever buy a fighting game! That's your perogative > The replay value is horrible! That's your opinion, which is quite alright, just don't try to force your opinion on somebody else. > I want a game that takes hours to beat, and while you are playing, > you do more than just kill people! WHY WONT ANYONE TAKE MY SIDE WITH THIS? > WHAT MAKES MK BETTER THAN Banjo-Kazooie? Nobody will take your side because you're being a hard headed and immature. > I sure cant see anything! Stop acting like the King-Priest of Istar and grow up a bit. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rare game Date: 11 Jul 1998 16:33:52 EDT In a message dated 98-07-11 15:16:23 EDT, BenzSL550 wrote: > Which Rare game do you like best? > a) Banjo - Kazooie > b) Goldeneye 007 > c) Diddy Kong Racing > > I will post the results later None of the above. Wizards & Warriors for the NES is still my all time favorite Rare game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone & Zelda Date: 11 Jul 1998 16:41:12 EDT In a message dated 98-07-11 16:27:15 EDT, Scott wrote: > People on the list please post yours, which game > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, > Zelda might be delayed again, you know how nintendo is!! > > Scott. Without a doubt in my mind it will be The Legend of Zelda : The Ocarina of Time. If it's delayed, big deal, life goes on with the PlayStation. I just can't wait to see how Zelda 5 shocks me. What i mean is that in Zelda 3 Nintendo floored me, and probably others, with the beginning of the game. The Rain. Never before did I play a console game with something as cool as that. Sure these days rain is commonplace and looks a hell of a lot better than Zelda 3, but in 1992 that rain just kicked ass. Can't wait. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 11 Jul 1998 17:40:15 EDT IMO, I think Zelda will be better. It shocks me as to how some of you actually think that a wrestling game will somehow be better than the epic that is Zelda. I just don't know... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: oseannyboy@juno.com (Michael A Fernandez) Subject: Re: [N64] Warzone Date: 11 Jul 1998 15:02:50 -0700 On Sat, 11 Jul 1998 16:23:44 EDT mibboss@juno.com writes: >Hey Alex , > >Last time I checked Zelda is fictional, a "game" like you said, >wrestling is played on tv every week, at least you can see it on tv, >and yes i know it's fake, so don't start that discussion, it's sports >entertainment, the matches are predetermined, but some of the moves >hurt!!!! Zelda is a game, according to what you said, Warzone will be >much better, but that'sjust my opinion. People on the list please >post yours, which game do you think will be better, WWF WARZONE OR >ZELDA??? And another thing, Zelda might be delayed again, you know >how nintendo is!! > >Scott. >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. Get >completely free e-mail from Juno at http://www.juno.com Or call Juno >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the >message "unsubscribe n64" ] [ (without the quotes) to >majordomo@xmission.com ] Like I said earlier, I think Zelda will be one of the best games to come out on the N64. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie and Fighting games Date: 11 Jul 1998 18:10:01 EDT In a message dated 98-07-11 16:32:38 EDT, you write: << The point of fighting games in competition between either two people or human vs. CPU. >> That is not a point.... that is just what happens... and the so-called competition lasts for about 5 minutes, and then you get tired of it [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Poll 7/11 [N64] [N64] Date: 11 Jul 1998 18:19:49 EDT -=| Readers Poll |=- ============================================================= Nintendo 64 Poll - July 11, 1998 I have decided to make a poll. Everyday I will make a new one! After I have made the results, they will be posted! Please do not tell me something that is not listed! This is a multiple choice (unless labeled "other"), and you must tell me one of these!! Ok, on to the poll... What is your favorite N64 game out of these? 1) Banjo-Kazooie 2) Goldeneye 007 3) 1080° Snowboarding 4) Mario 64 5) WCW vs nWo ============================================================= Questions/Comments - BenzSL550@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Poll 7/11 [N64] [N64] Date: 11 Jul 1998 18:27:45 -0400 Readers poll? sheesh...... anyway, could you please specify in your poll to send the responses to YOU, and NOT the list? I don't want an extra 20 emails replying to this just saying "3!"...... BenzSL550@aol.com wrote: > -=| Readers Poll |=- > ============================================================= > Nintendo 64 Poll - July 11, 1998 > > I have decided to make a poll. Everyday I will make a new one! After I have > made the results, they will be posted! Please do not tell me something that is > not listed! This is a multiple choice (unless labeled "other"), and you must > tell me one of these!! Ok, on to the poll... > > What is your favorite N64 game out of these? > 1) Banjo-Kazooie > 2) Goldeneye 007 > 3) 10800 Snowboarding > 4) Mario 64 > 5) WCW vs nWo > ============================================================= > Questions/Comments - BenzSL550@aol.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Poll 7/11 [N64] [N64] Date: 11 Jul 1998 18:32:13 EDT In a message dated 98-07-11 18:27:47 EDT, you write: << Readers poll? sheesh...... anyway, could you please specify in your poll to send the responses to YOU, and NOT the list? I don't want an extra 20 emails replying to this just saying "3!"...... >> er... ok [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie and Fighting games Date: 11 Jul 1998 18:53:04 EDT You know the point of fighting games is the same as every other game: fun. Make what you will of it, but if you're not getting a kick out of it, don't play it. I like to give most anything a chance, but some games just don't do it. A lame fighting game example: Bio Freaks. An even lamer game: Chameleon Twist. Take your pick. As for this whole Warzone vs. Zelda deal, while I don't doubt Warzone will be a great polished title with some minor flaws (All Star lacked a bit more speed and enthusiasm, Turok had its share of probs, as did Ex G, but they were all great fun), I think you're going a bit far by comparing it to Zelda. We're talking three years versus two at best. Still, I'm dying for a good four player run:) On a new topic, who's looking forward to F-Zero? This devil is importing:) btw, Gobi's Valley is updated. -Blue Devil [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Honeycomb Help Date: 11 Jul 1998 19:24:16 EDT I can't find three honeycomb pieces for the life of me. Go figure. Anyways, here is what I need [for the guide]: Clanker's Cavern: I got the one in the hollow pipe with the grating near where the orange Jinjo is. Second one I have no idea. Rusty Bucket Bay: I got the one in the small room before the engine room in the little tunnel leading to the main engine room (with all the fans). Second one, again, no idea. Click Clock Wood: Got the one in the beaver's home in winter. All I know on the second one is it's also in winter. Anyone care to help? Thanks! -Blue Devil (!!) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie and Fighting games Date: 11 Jul 1998 19:38:06 EDT In a message dated 98-07-11 18:12:33 EDT, BenzSL550 wrote: > That is not a point.... that is just what happens... and the so-called > competition lasts for about 5 minutes, and then you get tired of it > Maybe BenzSL550 gets tired of it but I can play these games for hours. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] F-Zero X Date: 11 Jul 1998 19:42:55 EDT In a message dated 98-07-11 18:55:35 EDT, Blue Devil wrote: > On a new topic, who's looking forward to F-Zero? This devil is importing:) I'm looking forward to it but it seems silly to import a title that will be here in a couple of months. I just hope it's not like there original where you lose energy when you hit the wall, that was really dumb in my opinion. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] F-Zero X Date: 11 Jul 1998 19:49:17 EDT Considering importing is relatively the same price as waiting for the US release (which is at the end of October at that, Zelda being a month off from that) and the fact that the game has almost no Japanese text in the game, it seems somewhat odd to wait for an identical game a few months away anyhow. I can live without understanding the manual, just call me impatient:) !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Poll 7/11 [N64] [N64] Date: 11 Jul 1998 19:55:57 EDT In a message dated 7/11/98 10:34:23 PM !!!First Boot!!!, BenzSL550@aol.com writes: << << Readers poll? sheesh...... anyway, could you please specify in your poll to send the responses to YOU, and NOT the list? I don't want an extra 20 emails replying to this just saying "3!"...... >> er... ok >> Geez, this is exactly what he said NOT do. This is a message is just a reply saying "ok"....what kind of a message is that? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Banjo Question: Where is third spell book? Date: 11 Jul 1998 20:00:14 -0400 Thanx for the help, but I still can't find it. I see the door that you're talking about, and I know about the rasing the water level, but inside the door is a passage that leads to a bee's nest, and the picture for Rusty Bukcet Bay. further along is a grating that I can't get though. Am I going into the wrong door? -----Original Message----- >I sure do. The cave itself where the book is is to the right of the entrance >to Rusty Bucket Bay, up a bit. May wanna see it first before you attempt >anything. To get there, return to where Shrapnel (the mine) is floating to the >way to Click Clock Wood, one room over. Go over to where the three pipes are, >and run up the middle one to the water switch. Hit it, and swim as fast you >can back to where the entrance is near Rusty Bucket Bay (the timer will still >be going). After that, it's history. > >!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Poll 7/11 [N64] [N64] Date: 11 Jul 1998 20:22:02 EDT GoldenEye 007 <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] F-Zero X Date: 11 Jul 1998 20:26:52 EDT Impatient =8^) ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 11 Jul 1998 21:05:35 EDT In a message dated 7/11/98 3:27:15 PM, you wrote: <> ZELDA!,ZELDA!,ZELDA! Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 20:54:57 -0400 I like Banjo-Kazooie better, but putting such a negative value on fighting games means you are clearly missing the point. In fighting games, you must polish your skills at hitting buttons quickly and learning when to use them properly. Getting good at Tekken or Killer Instinct is really fun, being able to know what moves to do and when, and how to make a really interesting fight, countering the oponent's moves and such. Sure, there are people who never bothered to play a game to get good, and then it does get boring. Fighting games have more to them than just the visible buttons on the controller. I like Mortal Kombat 4, although it wouldn't be the best fighter when considering multiple platforms. What is really fun is if you and your peers all attempt to get good at a fighter, because that kind of competition is very very tight, and to get good at it makes you feel like you are perfecting something. Goldeneye 007 did the same thing. I mean, in these games, the tiniest slip up can mean a game, so it can get real fun to play. You get really into fighting games, and you start to perspire and get really heated up about the competition. I would blame that on the fact that you are dismembering limbs and creating a red pulp everywhere, whilst there is actually very little real violence. (I also happen to get really really excited with Air Hockey... I don't know why though.) -----Original Message----- >Uh.... Mortal Kombat 4???? Ummm.... Banjo-Kazooie might look like it is for >little kids... but it is not! MK4 is the same thing over and over and over and >over, and .... well you get the point! Banjo-Kazooie has plenty of variety and >does not get old reeeeeaaaal fast (i.e. MK4) So far, all of the MKs have been >exactly the same, except for a few graphic enhancments... I just don't get >it... What is so fun about beating some one up 500 times? Wouldnt you rather >play a game that has some type of point? Well, I don't know about the rest of >you.... but I think Banjo-Kazooie is better then all of the fighter games >COMBINED (not just N64, all systems)! Thank you..... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Poll 7/11 [N64] [N64] Date: 11 Jul 1998 22:14:37 EDT In a message dated 98-07-11 19:58:29 EDT, you write: << In a message dated 7/11/98 10:34:23 PM !!!First Boot!!!, BenzSL550@aol.com writes: << << Readers poll? sheesh...... anyway, could you please specify in your poll to send the responses to YOU, and NOT the list? I don't want an extra 20 emails replying to this just saying "3!"...... >> er... ok >> Geez, this is exactly what he said NOT do. This is a message is just a reply saying "ok"....what kind of a message is that? Peter >> IN THE POLLS TO COME, I WILL SPECIFY THAT! I COULDNT HELP THE FIRST ONE!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 11 Jul 1998 22:46:50 -0400 Bastion007@aol.com wrote: > > You may think that Banjo-Kazooie is a cutesy game, but a real gamer will look > beyond that and see the awesome graphics, great game play, and all around fun > you get out of a game like Banjo. It's a shame, your attitude is what makes > everyone think that a cute game can't be fun. > > ~Matt > > < others in a Mortal Kombat game as there is in BK trying to save your > sister from a witch. No matter what you say that's a little kid plot and > though you may be able to deal with it I can't. I'm older now and really > don't care about those type of games maybe it's because I deal with > people at my job and don't enjoy cutesy crap as much>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Well your point is somewhat taken I agree that a true gamer can go beyond the cutesiness and your right most can, but to me it's almost insulting that game companies seem to take there best games and give them plots that completely ruins it. I consider it being true to both gaming and myself to expect more and I think we all should that's all I'm saying. Plus these games are almost to difficult for the kids that they fit. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: Re: [N64] Old list members and new Date: 11 Jul 1998 23:29:12 +30000 > Has anyone heard anything from Tyler V. Snow recently? I know that he left the > list, but... And how about Vertigo? Anyone remember him? Just thought I might TVSnow is still on the psx list I think, not sure. I didn't pay much attention to Vertigo. Tippyman is not on this list anymore. To see who is still on the list, send a message to majordomo@xmission.com with the body --> who n64 it will reply back giving you a list of all the people on this n64 list. telling u how many ppl r on this list. it is in order by date, so you can tell who is new on this n64 list if their name is near the bottom. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] Zelda vs WarZone Date: 11 Jul 1998 23:34:57 +30000 I think most ppl on this list will pick Zelda. Most people on this list are Nintendo fans. As a true game fan, u gotta love Zelda. Even though Wrestling is fake, watching wrestling is like watching any other tv show. It's just a bunch of people acting. I like watching wrestling for the acting, and story line. You must be die hard wrestling fan if you think WarZone is better than Zelda64. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Old list members and new Date: 11 Jul 1998 23:54:20 -0400 Vi wrote: > > > Has anyone heard anything from Tyler V. Snow recently? I know that he left the > > list, but... And how about Vertigo? Anyone remember him? Just thought I might > > TVSnow is still on the psx list I think, not sure. I didn't pay much > attention to Vertigo. Tippyman is not on this list anymore. > > To see who is still on the list, send a message to majordomo@xmission.com > with the body --> who n64 > > it will reply back giving you a list of all the people on this n64 list. > telling u how many ppl r on this list. it is in order by date, so > you can tell who is new on this n64 list if their name is near the bottom. > > -Vi On > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] man i'm the third oldest on the list never would have thought that [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 00:15:05 EDT In a message dated 98-07-11 22:56:30 EDT, you write: > Plus these games are almost to difficult for the kids that > they fit. > And when companies do put a darker theme on a game it usually ends up as crap. I can think of One example of the top of my head. Okay, I know this isn't always the case, but there's this One game that could have been great but that One just sucked. I'm sure I speak for everbody who likes 3-D platformers that they'd take Banjo-Kazooie over that one game I'm talking about. Trey Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 00:38:59 EDT OMG.......how many times do we have to go through this?? Zelda is an RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! and Warzone is a Fighting\sport game and there's a difference, so you can't compare them,, it's like Apples and Oranges, you may like one kind better, but you really, can't, compare, ZELDA AND WARZONE!!! Peace and love =) Pete Fyre In a message dated 7/11/98 11:35:54 PM Eastern Daylight Time, vi@cgl.bu.edu writes: << I think most ppl on this list will pick Zelda. Most people on this list are Nintendo fans. As a true game fan, u gotta love Zelda. Even though Wrestling is fake, watching wrestling is like watching any other tv show. It's just a bunch of people acting. I like watching wrestling for the acting, and story line. You must be die hard wrestling fan if you think WarZone is better than Zelda64. >> P.S. Visit my web site dedicated entirely to USELESS CRAP!!! (http://members.aol.com/Twoson325/Mental.html) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Zelda vs WarZone Date: 11 Jul 1998 23:11:26 -0600 ZELDA VS WARZONE¿ HELL! ID RATHER PLAY QUEST THAN WARZONE those type of games dont appeal to me they get boring the 10th time i play it. Zelda is quite possibly one of the main reasons that i and everyone else i know actually bought a n64. Plz dont email me saying that i suck or that im stupid because i dont like warzone, you cant change that, Z64 in my opinion will be a night and day of a difference Vi wrote: > > I think most ppl on this list will pick Zelda. Most people on > this list are Nintendo fans. As a true game fan, u gotta love Zelda. > > Even though Wrestling is fake, watching wrestling is like watching any > other tv show. It's just a bunch of people acting. I like watching > wrestling for the acting, and story line. You must be die hard wrestling > fan if you think WarZone is better than Zelda64. > > -Vi On > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Warzone Date: 12 Jul 1998 15:12:20 +1000 At 16:23 11-07-98 EDT, you wrote: >Hey Alex , > >Last time I checked Zelda is fictional, a "game" like you said, wrestling >is played on tv every week, at least you can see it on tv, and yes i know >it's fake, so don't start that discussion, it's sports entertainment, the >matches are predetermined, but some of the moves hurt!!!! Zelda is a >game, according to what you said, Warzone will be much better, but >that'sjust my opinion. People on the list please post yours, which game >do you think will be better, WWF WARZONE OR ZELDA??? And another thing, >Zelda might be delayed again, you know how nintendo is!! > >Scott. I refered to wrestling games with quotation marks to take a cheap shot at their quality. Usually game developers just recycle the engine, update the latest fighters, throw in a 4 player mode, and slap together a gimicky create a player mode. I do not hate fighters. Some fighters like street fighter and virtua fighter actually offer some depth. All that games like MK and the latest wrestling game offer are cheesy gore and/or licenses. Ok so obviously I havn't played either game, but I think something pretty extreme would have to happen if WWF Warzone was better. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 15:19:38 +1000 At 12:50 11-07-98 -0400, you wrote: >BenzSL550@aol.com wrote: >> >> In a message dated 98-07-11 12:00:24 EDT, you write: >> >> << Next subject I just don't get why everyone likes Banjo-Kazooie so much. >> I had it and well the camera made me sick but I got used to that so that >> problem went away. Now the game was pretty and everything but I mean I >> don't care to be some damned bear and bird jumping around on things. >> Maybe it's age but I like the MK4 I traded it in for a day later alot >> more. >> >> >> Uh.... Mortal Kombat 4???? Ummm.... Banjo-Kazooie might look like it is for >> little kids... but it is not! MK4 is the same thing over and over and over and >> over, and .... well you get the point! Banjo-Kazooie has plenty of variety and >> does not get old reeeeeaaaal fast (i.e. MK4) So far, all of the MKs have been >> exactly the same, except for a few graphic enhancments... I just don't get >> it... What is so fun about beating some one up 500 times? Wouldnt you rather >> play a game that has some type of point? Well, I don't know about the rest of >> you.... but I think Banjo-Kazooie is better then all of the fighter games >> COMBINED (not just N64, all systems)! Thank you..... >> >> Michael - My website, Please Visit >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >I don't get what you mean by "a point" I see as much of a point killing >others in a Mortal Kombat game as there is in BK trying to save your >sister from a witch. No matter what you say that's a little kid plot and >though you may be able to deal with it I can't. I'm older now and really >don't care about those type of games maybe it's because I deal with >people at my job and don't enjoy cutesy crap as much. How ironic that the more "mature" gamers will play games like MK4 because of decapitations, impalements, exploding bodies and other such tasteful touches, while the "immature" guys are looking past the little kid plots and the cutesy crap of Banjo Kazooie and being rewarded with some of the best gameplay since Mario64. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 01:40:23 -0400 Alex wrote: > > At 12:50 11-07-98 -0400, you wrote: > >BenzSL550@aol.com wrote: > >> > >> In a message dated 98-07-11 12:00:24 EDT, you write: > >> > >> << Next subject I just don't get why everyone likes Banjo-Kazooie so much. > >> I had it and well the camera made me sick but I got used to that so that > >> problem went away. Now the game was pretty and everything but I mean I > >> don't care to be some damned bear and bird jumping around on things. > >> Maybe it's age but I like the MK4 I traded it in for a day later alot > >> more. >> > >> > >> Uh.... Mortal Kombat 4???? Ummm.... Banjo-Kazooie might look like it is for > >> little kids... but it is not! MK4 is the same thing over and over and > over and > >> over, and .... well you get the point! Banjo-Kazooie has plenty of > variety and > >> does not get old reeeeeaaaal fast (i.e. MK4) So far, all of the MKs have been > >> exactly the same, except for a few graphic enhancments... I just don't get > >> it... What is so fun about beating some one up 500 times? Wouldnt you rather > >> play a game that has some type of point? Well, I don't know about the rest of > >> you.... but I think Banjo-Kazooie is better then all of the fighter games > >> COMBINED (not just N64, all systems)! Thank you..... > >> > >> Michael - My website, Please Visit > >> > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >I don't get what you mean by "a point" I see as much of a point killing > >others in a Mortal Kombat game as there is in BK trying to save your > >sister from a witch. No matter what you say that's a little kid plot and > >though you may be able to deal with it I can't. I'm older now and really > >don't care about those type of games maybe it's because I deal with > >people at my job and don't enjoy cutesy crap as much. > > How ironic that the more "mature" gamers will play games like MK4 because of > decapitations, impalements, exploding bodies and other such tasteful > touches, while the "immature" guys are looking past the little kid plots and > the cutesy crap of Banjo Kazooie and being rewarded with some of the best > gameplay since Mario64. > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Well if you look at it being "mature" that way then hell the whole concept of games isn't really "mature" but that's besides the point and really to care to get into if video games are mature or not and don't give me a bunch of crap about how I'm stupid since I don't like BK hell if I want gameplay DMA's Grand Theft Auto would be the place to go not BK or even Mario 64 just because these 3D platformers break some barriers they have a long ways to go before they live up to the hype of being "God's gift to gamers" as it seems some on this list think. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Rare game Date: 11 Jul 1998 23:05:41 +0000 TreyTable@aol.com wrote: > > In a message dated 98-07-11 15:16:23 EDT, BenzSL550 wrote: > > > Which Rare game do you like best? > > a) Banjo - Kazooie > > b) Goldeneye 007 > > c) Diddy Kong Racing > > > > I will post the results later > > None of the above. Wizards & Warriors for the NES is still my all time > favorite Rare game. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] That game is made by RARE??? I can't believe it, I thought it was made by acclaim. Please prove me if I'm wrong. I thought that Rare made its first game debut for the SNES. The game is DK country. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 00:48:17 -0600 Well...in this case, I would have to go with Zelda (wrestling games are definitely not my idea of fun...even the shows on tv suck). But as for Zelda...would you believe that I have NEVER played one single zelda game EVER?! Owned an NES, never played it. Owned a SNES, never played it. I'm hoping to change all that when Zelda 64 comes out, though! -Ian "Asha'man_X" Dickson -----Original Message----- > > I think most ppl on this list will pick Zelda. Most people on >this list are Nintendo fans. As a true game fan, u gotta love Zelda. > >Even though Wrestling is fake, watching wrestling is like watching any >other tv show. It's just a bunch of people acting. I like watching >wrestling for the acting, and story line. You must be die hard wrestling >fan if you think WarZone is better than Zelda64. > >-Vi On > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Banjo-Kazooie and Fighting games Date: 12 Jul 1998 13:09:20 +0100 ><< The point of fighting games in competition between either two people or >human >vs. CPU. >> > >That is not a point.... that is just what happens... and the so-called >competition lasts for about 5 minutes, and then you get tired of it No, then YOU get tired of it. If you don't like beat-em-ups, fine, but don't make stupid generalisations like that. The fact that you don't enjoy them makes very little difference to the many people who do. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Banjo-Kazooie and Fighting games Date: 12 Jul 1998 13:11:06 +0100 >> That is not a point.... that is just what happens... and the so-called >> competition lasts for about 5 minutes, and then you get tired of it > > >Mybe BenzSL550 gets tired of it but I can play these games for hours. > >Trey Yup. I don't even want to think about how many hours I've spent playing or practising SF2. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: RE: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 13:51:59 +0100 I can't see how the plot being cute ruins a game. When's the last time any game (exc. RPGs) had a half decent plot anyway? By making the plot cute, parents buy the games for their kids and most self-dependents can see the games true worth. Adult themes simply cut the target audience. OK, so this leaves gaps in the market for lesser companies, but who makes more money? Graeme Sheppard http://www.theloonybin.u-net.com| > -----Original Message----- > From: owner-n64@lists.xmission.com > [mailto:owner-n64@lists.xmission.com]On Behalf Of Matt Domoracki > > Well your point is somewhat taken I agree that a true gamer can go > beyond the cutesiness and your right most can, but to me it's almost > insulting that game companies seem to take there best games and give > them plots that completely ruins it. I consider it being true to both > gaming and myself to expect more and I think we all should that's all > I'm saying. Plus these games are almost to difficult for the kids that > they fit. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 08:56:36 -0400 Graeme Sheppard wrote: > > I can't see how the plot being cute ruins a game. When's the last time any > game (exc. RPGs) had a half decent plot anyway? > By making the plot cute, parents buy the games for their kids and most > self-dependents can see the games true worth. Adult themes simply cut the > target audience. > OK, so this leaves gaps in the market for lesser companies, but who makes > more money? > > Graeme Sheppard > > http://www.theloonybin.u-net.com| > > > -----Original Message----- > > From: owner-n64@lists.xmission.com > > [mailto:owner-n64@lists.xmission.com]On Behalf Of Matt Domoracki > > > > Well your point is somewhat taken I agree that a true gamer can go > > beyond the cutesiness and your right most can, but to me it's almost > > insulting that game companies seem to take there best games and give > > them plots that completely ruins it. I consider it being true to both > > gaming and myself to expect more and I think we all should that's all > > I'm saying. Plus these games are almost to difficult for the kids that > > they fit. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Well maybe most games don't have plot and that's sad so that's why I buy fighting games, well Street Fighter, and RPGs. Now if it comes to money so what but though business wise these childish plots might make money I'd expect something for the older gamers. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 09:09:04 EDT Point taken. I agree, there should more mature-themed games, but I guess that's why I got a PlayStation =8^). I guess that until game companies DO make more mature games, I'll just have to play the cute ones. At least some of the cute ones by Rare and Nintendo actually are good. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 23:07:24 +1000 At 08:56 12-07-98 -0400, you wrote: >Well maybe most games don't have plot and that's sad so that's why I buy >fighting games, well Street Fighter, and RPGs. Now if it comes to money >so what but though business wise these childish plots might make money >I'd expect something for the older gamers. > A game's storyline usually has little or no impact on the gameplay. What plot did Chess have? You are a xenophobic King and you must capture the opposing King? Does scrabble have a plot? Does tennis have a plot? Does golf have a plot? Why should video games need a plot? Games which rely too heavly on the story are usually very boring to replay. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 09:17:01 -0400 Alex wrote: > > At 08:56 12-07-98 -0400, you wrote: > > >Well maybe most games don't have plot and that's sad so that's why I buy > >fighting games, well Street Fighter, and RPGs. Now if it comes to money > >so what but though business wise these childish plots might make money > >I'd expect something for the older gamers. > > > > A game's storyline usually has little or no impact on the gameplay. What > plot did Chess have? You are a xenophobic King and you must capture the > opposing King? Does scrabble have a plot? Does tennis have a plot? Does golf > have a plot? Why should video games need a plot? Games which rely too heavly > on the story are usually very boring to replay. > > alexh@ivanhoe.starway.net.au > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Come on man you're making no sense with those statements. Chess and golf and all the things you mentioned shouldn't have plots because they are there own distinct games done in real life. But video games are much different. See maybe video games shouldn't have a plot that's a way to look at it but a wrong way. See each game should have a plot not the whole genre. Now if your not playing games for the story at least somewhat then your truely limiting yourself from the experience that is video gaming. So I'm not going to argue with you if you like BK for the gameplay but I say hell to all the games that aren't making me want to get involved while I play if you dont then so be it. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Warzone Date: 12 Jul 1998 09:26:13 -0400 Saying that Warzone is going to better than Zelda 64 is like saying that Jenny (the cancelled Jenny McCarthy show on NBC) was better than Seinfeld...in a word...it's asinine...nothing else needs to be said... - Trav > -----Original Message----- > From: Bastion007@aol.com [SMTP:Bastion007@aol.com] > Sent: Saturday, July 11, 1998 5:40 PM > To: n64@lists.xmission.com > Subject: Re: [N64] Warzone > > IMO, I think Zelda will be better. It shocks me as to how some of you > actually > think that a wrestling game will somehow be better than the epic that is > Zelda. I just don't know... > > ~Matt > > < wrestling > is played on tv every week, at least you can see it on tv, and yes i know > it's fake, so don't start that discussion, it's sports entertainment, the > matches are predetermined, but some of the moves hurt!!!! Zelda is a > game, according to what you said, Warzone will be much better, but > that'sjust my opinion. People on the list please post yours, which game > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, > Zelda might be delayed again, you know how nintendo is!! > > Scott.>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] Warzone Date: 12 Jul 1998 09:25:56 -0400 Seeley Travis M wrote: > > Saying that Warzone is going to better than Zelda 64 is like saying that > Jenny (the cancelled Jenny McCarthy show on NBC) was better than > Seinfeld...in a word...it's asinine...nothing else needs to be said... > > - Trav > > > -----Original Message----- > > From: Bastion007@aol.com [SMTP:Bastion007@aol.com] > > Sent: Saturday, July 11, 1998 5:40 PM > > To: n64@lists.xmission.com > > Subject: Re: [N64] Warzone > > > > IMO, I think Zelda will be better. It shocks me as to how some of you > > actually > > think that a wrestling game will somehow be better than the epic that is > > Zelda. I just don't know... > > > > ~Matt > > > > < > wrestling > > is played on tv every week, at least you can see it on tv, and yes i know > > it's fake, so don't start that discussion, it's sports entertainment, the > > matches are predetermined, but some of the moves hurt!!!! Zelda is a > > game, according to what you said, Warzone will be much better, but > > that'sjust my opinion. People on the list please post yours, which game > > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, > > Zelda might be delayed again, you know how nintendo is!! > > > > Scott.>> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Christ sakes could this please stop. I mean nobody has played either game hell they might both suck. I mean Warzone could disapoint and be more fighting than wrestling and Zelda could be a too short and a rehash of older Zelda games. I mean Warzone is a multiplayer game and Zelda RPG. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 10:30:44 EDT In a message dated 98-07-12 02:01:04 EDT, you write: << How ironic that the more "mature" gamers will play games like MK4 because of decapitations, impalements, exploding bodies and other such tasteful touches, while the "immature" guys are looking past the little kid plots and the cutesy crap of Banjo Kazooie and being rewarded with some of the best gameplay since Mario64. alexh@ivanhoe.starway.net.au >> How is all of that "mature"? I find that immature to find decapitations pleaseure! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 10:12:45 -0600 Ian "Asha'man_X" Dickson wrote: > > Well...in this case, I would have to go with Zelda (wrestling games are > definitely not my idea of fun...even the shows on tv suck). But as for > Zelda...would you believe that I have NEVER played one single zelda game > EVER?! Owned an NES, never played it. Owned a SNES, never played it. I'm > hoping to change all that when Zelda 64 comes out, though! > > -Ian "Asha'man_X" Dickson > Well you've been missing a lot ;) the only Zelda that I thought didn't live up to the standards was Zelda II but even then it was still good. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 12 Jul 1998 10:16:26 -0600 Matt Domoracki wrote: > > Seeley Travis M wrote: > > > > Saying that Warzone is going to better than Zelda 64 is like saying that > > Jenny (the cancelled Jenny McCarthy show on NBC) was better than > > Seinfeld...in a word...it's asinine...nothing else needs to be said... > > > > - Trav > > > > > -----Original Message----- > > > From: Bastion007@aol.com [SMTP:Bastion007@aol.com] > > > Sent: Saturday, July 11, 1998 5:40 PM > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] Warzone > > > > > > IMO, I think Zelda will be better. It shocks me as to how some of you > > > actually > > > think that a wrestling game will somehow be better than the epic that is > > > Zelda. I just don't know... > > > > > > ~Matt > > > > > > < > > wrestling > > > is played on tv every week, at least you can see it on tv, and yes i know > > > it's fake, so don't start that discussion, it's sports entertainment, the > > > matches are predetermined, but some of the moves hurt!!!! Zelda is a > > > game, according to what you said, Warzone will be much better, but > > > that'sjust my opinion. People on the list please post yours, which game > > > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, > > > Zelda might be delayed again, you know how nintendo is!! > > > > > > Scott.>> > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > Christ sakes could this please stop. I mean nobody has played either > game hell they might both suck. I mean Warzone could disapoint and be > more fighting than wrestling and Zelda could be a too short and a rehash > of older Zelda games. I mean Warzone is a multiplayer game and Zelda > RPG. > Actually some people have played the games (at E3) and their reaction was that Zelda was the best game of all time. And no, since this is a N64 mailing list, we will talk about what we want there is no restraint on what type of N64 topics we can select. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 12:30:49 EDT Hehehe, i checked out how many people are on the list....164!!!! And are the people farthest down the older ones on the list? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 12:34:52 EDT In a message dated 98-07-12 12:33:48 EDT, you write: << Hehehe, i checked out how many people are on the list....164!!!! And are the people farthest down the older ones on the list? >> There are 164???? Geez.... only like 5 people actually talk!!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Warzone Date: 12 Jul 1998 12:35:53 -0400 Although I said nothing else needs to be said, I agree with D Fentie...what Mario 64 did for platformers, Zelda TOOT will do for action/adventure/RPG's...which is to say it will revolutionize the genre...how can you not have this opinion after seeing the QT movies on the Net, not to mention the hundreds of screenshots...and if you haven't looked at them (because you don't want to "ruin" the game when it finally is released), all I can say is, keep sittin' in the dark (or grow up) and wait to be awestruck come Nov. 23 (which will be met without any future delays)...do you really think NINTENDO will allow this title to miss the crucial Thanksgiving/Xmas season opening weekend...of course you don't... By the way, BK, kicks ass, although I don't get the same mesmerized feeling I remember having when I first played Mario 64 (seeing the HUGE eel for the 1st time in the Sunken Ship stage comes to mind)...anyone else share this feeling????So far, completed the first 5 stages completely(cept the 2nd honeycomb in Bubblegloop Swamp), on Gobi Desert stage at present (8 jiggies, 87 Notes)...trying not to play the game to death(also have a full-time job and a two year old daughter to keep me busy)... - Trav P.S. Not N64 related: Beasties rule (HELLO NASTY!!!!!!!!!!!!!!!!!!!!) > -----Original Message----- > From: D Fentie [SMTP:d.fentie@home.com] > Sent: Sunday, July 12, 1998 12:16 PM > To: n64@lists.xmission.com > Subject: Re: [N64] Warzone > > Matt Domoracki wrote: > > > > Seeley Travis M wrote: > > > > > > Saying that Warzone is going to better than Zelda 64 is like saying > that > > > Jenny (the cancelled Jenny McCarthy show on NBC) was better than > > > Seinfeld...in a word...it's asinine...nothing else needs to be said... > > > > > > - Trav > > > > > > > -----Original Message----- > > > > From: Bastion007@aol.com [SMTP:Bastion007@aol.com] > > > > Sent: Saturday, July 11, 1998 5:40 PM > > > > To: n64@lists.xmission.com > > > > Subject: Re: [N64] Warzone > > > > > > > > IMO, I think Zelda will be better. It shocks me as to how some of > you > > > > actually > > > > think that a wrestling game will somehow be better than the epic > that is > > > > Zelda. I just don't know... > > > > > > > > ~Matt > > > > > > > > < > > > wrestling > > > > is played on tv every week, at least you can see it on tv, and yes i > know > > > > it's fake, so don't start that discussion, it's sports > entertainment, the > > > > matches are predetermined, but some of the moves hurt!!!! Zelda is > a > > > > game, according to what you said, Warzone will be much better, but > > > > that'sjust my opinion. People on the list please post yours, which > game > > > > do you think will be better, WWF WARZONE OR ZELDA??? And another > thing, > > > > Zelda might be delayed again, you know how nintendo is!! > > > > > > > > Scott.>> > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > > [ (without the quotes) to majordomo@xmission.com ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > Christ sakes could this please stop. I mean nobody has played either > > game hell they might both suck. I mean Warzone could disapoint and be > > more fighting than wrestling and Zelda could be a too short and a rehash > > of older Zelda games. I mean Warzone is a multiplayer game and Zelda > > RPG. > > > Actually some people have played the games (at E3) and their reaction > was that Zelda was the best game of all time. And no, since this is a > N64 mailing list, we will talk about what we want there is no restraint > on what type of N64 topics we can select. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 11:41:00 -0400 >Well your point is somewhat taken I agree that a true gamer can go >beyond the cutesiness and your right most can, but to me it's almost >insulting that game companies seem to take there best games and give >them plots that completely ruins it. I consider it being true to both >gaming and myself to expect more and I think we all should that's all >I'm saying. Plus these games are almost to difficult for the kids that >they fit. Maybe I'm alone on this, but I don't see a game like Banjo-Kazooie as cutesy at all. Same thing with Mario. I grew up on platformers of this nature so it's no big deal to be playing another platformer with colorful graphics and a save the someone story. In fact, I generally have more fun with platformer of this nature. It might just be a coincidence since Nintendo and Rare make the best and their all like this, but maybe it isn't. Just like in a FPS I have more fun when you kill people like in GE or Wolfenstein then demons and other hell beings like in Doom. I expect certain things in a genre that make it more fun. Would you have had more fun in BK, which is absolutely an amazing game, best platformer ever, if there was blood or something like that? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 11:44:17 -0400 No it isn't, Zelda is an adventure game with some, very little, RPG elements. >OMG.......how many times do we have to go through this?? Zelda is an RPG!!!! >RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! and Warzone >is a Fighting\sport game [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Rare game Date: 12 Jul 1998 11:46:55 -0400 >That game is made by RARE??? I can't believe it, I thought it was made >by acclaim. Please prove me if I'm wrong. I thought that Rare made its >first game debut for the SNES. The game is DK country. Rare has been around for a looong time. NES classics like Battletoads and Snake Rattle and Roll are made by Rare. Check out a list of what they've made at http://www.rareware.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 12:55:24 +30000 > Hehehe, i checked out how many people are on the list....164!!!! And are the > people farthest down the older ones on the list? no People near the bottom of the list are the new people. It says 164 people on this list, but I think atleast 30 of the email address there does not exist. > There are 164???? Geez.... only like 5 people actually talk!!!!!! I'd say about 20 ppl talk. Actually the amount of emails this list is getting these days are pretty high. On Sat, 11 Jul 1998, Matt Domoracki wrote: > man i'm the third oldest on the list never would have thought that I'm surprise to hear that too. So u must be on this list for a long time, using the same email address. I changed my email address a few times so I'm in the middle, and so is Greg's email address. I remember seeing greg email address being first on the list. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 13:00:05 EDT I agree. I mean, look at Clanker's Cavern in B-K. It's a very gritty level, not cute at all. And just because the game relies on a little fantasy dosen't mean it can't be realistic. I am proud to say that I love, "cute," games. They are addicting and have some of the best game play I have ever seen or experienced. Half the games you guys call cute, I disagree with. Yoshi's Story is cute. Banjo-Kazooie and Super Mario 64 are *not* cute. Sure, they're cartoony, but not cute like I'm-a-puppet-from-Barney-covered-with-sugar-just- waiting-to-love-and-hug-you-and-someone-get-me-a-super-happy-puppy cute, like Yoshi's Story. To summarise this ramble: cute games are good, and most cute games really aren't that cute. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rare game Date: 12 Jul 1998 13:01:48 EDT Not necessarily Rare, either. Most know that Rare made many classic games under the name of Ultimate: Play The Game before Rare was conceived. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "R L" Subject: [N64] Mad Monster Help Date: 12 Jul 1998 10:04:47 PDT Could anyone tell me how to get to the toilot in Mad Monster Mansion? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mad Monster Help Date: 12 Jul 1998 13:09:45 EDT Spoiler space: *1* *2* *3* *4* *5* To get to the toilet, all you have to do is go up on the roof of the Mansion, and break open all the windows until you find the toilet. Once you find it, turn into a pumpkin, make your way back up there, and flush yourself into the urinally unknow. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Rare game Date: 12 Jul 1998 12:11:56 -0400 >Not necessarily Rare, either. Most know that Rare made many classic games >under the name of Ultimate: Play The Game before Rare was conceived. Yeah, I never got a chance to play any of their really old games, but I've heard they they were some of the most revolutionary games of their times. Some things never change, huh? Tom McShea http://home.earthlink.net/~tmcshea/index.html [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 13:24:01 EDT In a message dated 98-07-12 13:02:19 EDT, you write: << not cute like I'm-a-puppet-from-Barney-covered-with-sugar-just- waiting-to-love-and-hug-you-and-someone-get-me-a-super-happy-puppy >> HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!! Nice way to put that! I totally agree with you! Just because it is a cartoon- type thing does not mean it is for little kids! Like the TV show, The Simpsons. That is a cartoony show, but it is not for little kids! The same thing goes for games! Just because of its appearance, does not mean it is for kids! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 13:25:45 -0400 Hmm.. I wouldn't consider Clanker's Cavern as too "gritty," what with the huge goofy looking metal fish in the middle, but I agree with your point. There are very few rally disgustingly cute games out for the N64. The ones that I consider very cute include Yoshi's Story, and the main reason I'm not buying that one is because it's too easy, as is the case with many cute gmes that are targeted at younger age groups. However, BK, although it may seem kind of childish, offers some pretty difficult gameplay, IMO. The reason why companies make so many "cute" games is becasue they appeal to a larger age group. If they make a maturely themed game, like Turok, they'll alienate the small kids and parents who think the gore will cause their kids to become mass murderers. However, if they make a game like Banjo, it will appeal to all age groups, the kids cause it looks like a cartoon, and the older people because of the gameplay. Of course, they're assuming that, unlike some of the people on the list, the older age group will be open-minded enough that they will be able to look beyond the cute theme and see the excellent gameplay. -----Original Message----- >I agree. I mean, look at Clanker's Cavern in B-K. It's a very gritty level, >not cute at all. And just because the game relies on a little fantasy dosen't >mean it can't be realistic. I am proud to say that I love, "cute," games. They >are addicting and have some of the best game play I have ever seen or >experienced. Half the games you guys call cute, I disagree with. Yoshi's Story >is cute. Banjo-Kazooie and Super Mario 64 are *not* cute. Sure, they're >cartoony, but not cute like I'm-a-puppet-from-Barney-covered-with-sugar-just- >waiting-to-love-and-hug-you-and-someone-get-me-a-super-happy-puppy cute, like >Yoshi's Story. To summarise this ramble: cute games are good, and most cute >games really aren't that cute. > >~Matt > > ><cutesy at all. Same thing with Mario. I grew up on platformers of this >nature so it's no big deal to be playing another platformer with colorful >graphics and a save the someone story. In fact, I generally have more fun >with platformer of this nature. It might just be a coincidence since >Nintendo and Rare make the best and their all like this, but maybe it >isn't. Just like in a FPS I have more fun when you kill people like in GE >or Wolfenstein then demons and other hell beings like in Doom. I expect >certain things in a genre that make it more fun. Would you have had more >fun in BK, which is absolutely an amazing game, best platformer ever, if >there was blood or something like that?>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] Old list members and new Date: 12 Jul 1998 13:47:42 EDT Man, I've been on this list for less then a month and there are like 30 people behide me! Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 14:14:08 EDT In a message dated 7/12/98 4:37:27 PM !!!First Boot!!!, BenzSL550@aol.com writes: << There are 164???? Geez.... only like 5 people actually talk!!!!!! >> I know!! I mean, what do the other people do anything??? Most i saw on there nevr posted a single message. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 13:10:42 -0600 Quest 64 has 128 bits???? Well this makes me wonder how Zelda 64 will be if it is 256 bits? They had better compress the game more in Zelda because I thought it would be way bigger than quest 64. (it is in a way but I only thought Quest 64 was 96 bits). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] The best N64 games Date: 12 Jul 1998 13:14:46 -0600 I think if I had to choose 3 games that I like (or will like) on the N64 best I would say 1. Zelda 64 2. Earthbound 64 3. Goldeneye What would you say? And also, why do 90% of all N64 games have "64" at the end of their name? They could just have the name without the 64 there and it would still be the same game. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] popularity Date: 12 Jul 1998 13:24:14 -0600 Do you think that after Z64 is released will there be a great increase in popularity and then it will all decrease and sink to a great low after everyone has completed the game or will the hype be just beginning? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Mario Rpg Date: 12 Jul 1998 13:27:49 -0600 On snes when that one guy was talking about buying Mario RPG i thought of the game and i never had this one question answered: When you are in The castle of ? (i forget his name he had all the shyguys with him, he liked beetles, he captured princess toadstool and wanted to marry her, this is where you fight knife guy and you meet bowser who joins your group here) why is it when your in the tower and you go behind a curtain you turn into a Supermario from the old NES for a minute? Was it just a joke? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Mario Rpg Date: 12 Jul 1998 15:19:02 -0400 It has no significance other than to page homage to the original NES version of SMB. > -----Original Message----- > From: D Fentie [SMTP:d.fentie@home.com] > Sent: Sunday, July 12, 1998 3:28 PM > To: n64@lists.xmission.com > Subject: [N64] Mario Rpg > > On snes when that one guy was talking about buying Mario RPG i thought > of the game and i never had this one question answered: When you are in > The castle of ? (i forget his name he had all the shyguys with him, he > liked beetles, he captured princess toadstool and wanted to marry her, > this is where you fight knife guy and you meet bowser who joins your > group here) why is it when your in the tower and you go behind a > curtain you turn into a Supermario from the old NES for a minute? Was > it just a joke? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 15:40:28 -0400 well actually how long have you been on the list? i have been here for a good 16 months, i signed up around last march since then my email has changed from tocher44@msn.com to tocher@portjeff.net i used to be cho and gamerz and tocher and jeremy and games bond 007 how long has the list been here? -----Original Message----- > >> Hehehe, i checked out how many people are on the list....164!!!! And are the >> people farthest down the older ones on the list? no > >People near the bottom of the list are the new people. >It says 164 people on this list, but I think atleast 30 of the email address >there does not exist. > >> There are 164???? Geez.... only like 5 people actually talk!!!!!! >I'd say about 20 ppl talk. Actually the amount of emails this list is >getting these days are pretty high. > >On Sat, 11 Jul 1998, Matt Domoracki wrote: >> man i'm the third oldest on the list never would have thought that > >I'm surprise to hear that too. So u must be on this list for a long >time, using the same email address. I changed my email address a few >times so I'm in the middle, and so is Greg's email address. I remember >seeing greg email address being first on the list. > >-Vi On > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Bottles Bonus Date: 12 Jul 1998 15:40:42 EDT Has any one else had a hard time saving the Bottle's Bonuses in Banjo-Kazooie? I have completed all the puzzles, and gotten all the way up to the final cheat (WishyWashyBanjo), and I can't save them. I activate them, go to Save and Quit, and when I re-start the game, the codes are gone. Any suggestions? ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mario Rpg Date: 12 Jul 1998 15:44:27 EDT I was that guy, and yes, it was a joke. Square put a number of prizes in that game, like 8-bit Mario, Invisible Mario, and cameos by Samus (In the Princess' bed) and Link (I think in the hotel in Moleville). Yes, that was the good ol' days: plenty of RPGs and games, and Square software on a Nintendo machine. Ah... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone!! Date: 12 Jul 1998 14:51:45 -0500 (CDT) On Sat, 11 Jul 1998, Matt Domoracki wrote: > Yeah everyone the man has a point, if Warzone doesn't suck, that Warzone > could easily be better than Zelda. Now I'm not saying Zelda will be bad > and for me the graphics make it worth buying, that rarely happens, just > because it seems like a full experience more than any other game but I > don't see Zelda being much more than A Link To The Past with better > graphics while that may be good it's a reused formula. Reused formula? First, none of the Zeldas have played played alike. Except maybe the gameboy version which is very similar in play to the original Zelda. But nearly all wrestling games play alike. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 14:54:16 -0500 (CDT) On Sat, 11 Jul 1998, Matt Domoracki wrote: > Next subject I just don't get why everyone likes Banjo-Kazooie so much. > I had it and well the camera made me sick but I got used to that so that > problem went away. Now the game was pretty and everything but I mean I > don't care to be some damned bear and bird jumping around on things. > Maybe it's age but I like the MK4 I traded it in for a day later alot > more. > You could not get past the fact that you were a bear and bird? How lame. That is petty reason to get rid of one of the best games of the year. BTW, has anyone told youy that the entire MK series are lame excuses for figthters? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Rare game Date: 12 Jul 1998 13:05:50 +0000 tmcshea@earthlink.net wrote: > > >That game is made by RARE??? I can't believe it, I thought it was made > >by acclaim. Please prove me if I'm wrong. I thought that Rare made its > >first game debut for the SNES. The game is DK country. > > Rare has been around for a looong time. NES classics like Battletoads and > Snake Rattle and Roll are made by Rare. Check out a list of what they've > made at http://www.rareware.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Oh. I didn't know that. But I'm very sure that Wizards and Warriors is made by Acclaim. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 16:07:45 EDT In a message dated 98-07-12 15:55:35 EDT, you write: << You could not get past the fact that you were a bear and bird? How lame. That is petty reason to get rid of one of the best games of the year. BTW, has anyone told youy that the entire MK series are lame excuses for figthters? Stryder >> Uh.. I did [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 15:11:39 -0500 (CDT) On Sat, 11 Jul 1998, Vi wrote: > I think most ppl on this list will pick Zelda. Most people on > this list are Nintendo fans. As a true game fan, u gotta love Zelda. > > Even though Wrestling is fake, watching wrestling is like watching any > other tv show. It's just a bunch of people acting. I like watching > wrestling for the acting, and story line. You must be die hard wrestling > fan if you think WarZone is better than Zelda64. > > -Vi On I'm a die hard wrasslin fan, but I pretty much despise wrestling games...I personally think they are boring. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 15:15:51 -0500 (CDT) On Sun, 12 Jul 1998, D Fentie wrote: > Well you've been missing a lot ;) the only Zelda that I thought didn't > live up to the standards was Zelda II but even then it was still good. I personally though Zelda 2 was the best. I loved the RPG like map with the side scrolling fight scenes...with the ability to actually move your shield up and down, etc... Great Game. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 16:14:44 EDT In a message dated 98-07-12 00:42:12 EDT, you write: > and there's a difference, so you can't compare them,, it's like Apples and > Oranges, you may like one kind better, but you really, can't, compare, ZELDA > AND WARZONE!!! > > Peace and love =) > > Pete Fyre Actually you can. We could talk about what game has better control, or if they use or don't use soft-skinned polygons, we could compare the music and sound effects. Etcetera. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 15:20:44 -0500 (CDT) On Sun, 12 Jul 1998 tmcshea@earthlink.net wrote: > No it isn't, Zelda is an adventure game with some, very little, RPG elements. I know this has been discussed before, but I think Zelda has more that a 'very little' RPG elements. The main thing that makes it like an RPG is the fact that it follows an involved story live (adventure games usually have much less involved story lines) and the fact that you must travel to town(s) to gather information by talking to people and such (very few adventure games do this). If it was truly an adventure game, there would not even be this debate. It is a cross between the 2...a big cross. Stryder > > >OMG.......how many times do we have to go through this?? Zelda is an RPG!!!! > >RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! RPG!!!! and Warzone > >is a Fighting\sport game > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 15:21:26 -0500 (CDT) On Sun, 12 Jul 1998, Vi wrote: > People near the bottom of the list are the new people. > It says 164 people on this list, but I think atleast 30 of the email address > there does not exist. How do you see this list? Stryder > > There are 164???? Geez.... only like 5 people actually talk!!!!!! > I'd say about 20 ppl talk. Actually the amount of emails this list is > getting these days are pretty high. > > On Sat, 11 Jul 1998, Matt Domoracki wrote: > > man i'm the third oldest on the list never would have thought that > > I'm surprise to hear that too. So u must be on this list for a long > time, using the same email address. I changed my email address a few > times so I'm in the middle, and so is Greg's email address. I remember > seeing greg email address being first on the list. > > -Vi On > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rare game (Wizards & Warriors) Date: 12 Jul 1998 16:23:17 EDT In a message dated 98-07-12 02:45:49 EDT, Steven Nguyen wrote: > That game is made by RARE??? I can't believe it, I thought it was made > by acclaim. Please prove me if I'm wrong. I thought that Rare made its > first game debut for the SNES. The game is DK country. > -- > Name: Steven Nguyen Where have you been? Wizards & Warriors, and parts 2, 3, and 10 were published by Acclaim but created and programmed by Rare, known as "Rare Coin-It". Rae also made such great games like RC Pro AM, Battletoads, Captain Skyhawk, amond countless others. Go to Rarewhere Archives: 8-Bit (Page 1) and take a gander at all Rare is responsible for, you'll be surprised. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Bottle's Bonuses Date: 12 Jul 1998 16:24:53 EDT Has any one else had a hard time saving the Bottle's Bonuses in Banjo-Kazooie? I have completed all the puzzles, and gotten all the way up to the final cheat (WishyWashyBanjo), and I can't save them. I activate them, go to Save and Quit, and when I re-start the game, the codes are gone. Any suggestions? ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 15:24:40 -0400 >I know this has been discussed before, but I think Zelda has more that a >'very little' RPG elements. The main thing that makes it like an RPG is >the fact that it follows an involved story live (adventure games usually >have much less involved story lines) and the fact that you must travel to >town(s) to gather information by talking to people and such (very >few adventure games do this). If it was truly an adventure game, there >would not even be this debate. It is a cross between the 2...a big cross. I'm basing my opinion of Zelda not being an RPG based on the 1st one and the SNES one. The story was nothing. Just a take off of Mario. And you don't really gain info of the story from people, you get tips on how to pass or get to certain things. It could possibly be called an action/rpg but if you play Secret of Mana, a real a/RPG and then Zelda you'll see the difference. Tom McShea http://home.earthlink.net/~tmcshea/index.html [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda 5 Date: 12 Jul 1998 16:30:52 EDT In a message dated 98-07-12 12:39:24 EDT, you write: > do you really think NINTENDO will allow this title to miss the > crucial Thanksgiving/Xmas season opening weekend...of course you don't... > It did last year. I could happen again. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Zelda vs WarZone Date: 12 Jul 1998 15:34:44 -0500 (CDT) On Sun, 12 Jul 1998 tmcshea@earthlink.net wrote: > I'm basing my opinion of Zelda not being an RPG based on the 1st one and > the SNES one. The story was nothing. Just a take off of Mario. And you > don't really gain info of the story from people, you get tips on how to > pass or get to certain things. It could possibly be called an action/rpg > but if you play Secret of Mana, a real a/RPG and then Zelda you'll see the > difference. I have played SoM...one of my favorite games of all time. They should make more coop RPGs...they should make more coop games period (why I am looking forward to Twelve Tales). Anyway, I still contend that if it was a clear cut as you think, the debate would not exist. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Honeycomb Help Date: 12 Jul 1998 15:39:11 -0500 (CDT) On Sat, 11 Jul 1998 APM64@aol.com wrote: > I can't find three honeycomb pieces for the life of me. Go figure. Anyways, > here is what I need [for the guide]: > > Clanker's Cavern: I got the one in the hollow pipe with the grating near where > the orange Jinjo is. Second one I have no idea. Swim around the water...there should be a pipe that whose end is just barely underwater. It is up undert there. You need to dive underwater then swim up into the pipe from underneath. > Rusty Bucket Bay: I got the one in the small room before the engine room in > the little tunnel leading to the main engine room (with all the fans). Second > one, again, no idea. Hmmm...I don't remember where this one is. Anyone else? > Click Clock Wood: Got the one in the beaver's home in winter. All I know on > the second one is it's also in winter. Anyone care to help? Thanks! The other one is in the squirrel area. Fly up there, there should be a window stick out from the tree above the door. Break this open with your flying attack, then fly into the hole. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 16:41:33 EDT In a message dated 98-07-12 13:26:20 EDT, BenzSL550 wrote: > HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA HA!!! > Nice way to put that! I totally agree with you! Just because it is a cartoon- > > type thing does not mean it is for little kids! Like the TV show, The > Simpsons. That is a cartoony show, but it is not for little kids! The same > thing goes for games! Just because of its appearance, does not mean it is > for > kids! How young is a little kid? Them Simpsons I thought was for all ages, it works on two levels like other great cartoons such as old (1940s) Looney Tunes. Not all the jokes and dialog in both those cartoons are understood by children. La lala. Same for games like Banjo-Kazooie and Super Mario 64. Both games have work on two levels, 1. the cartoony apperance makes the suitable for young children would will enjoy it but probably not get past a certain point, 2. behind the cartoony facade beats the heart of a killer platformer in 3-D that gies challenge to the older gamer but retains the aspect of being fun. --Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Content-type: text/plain; charset=US-ASCII Date: 12 Jul 1998 16:47:01 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDADB4.B12BD400 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Banjo and Goldeneye ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: [N64] Content-type: text/plain; charset=US-ASCII > Date: Saturday, July 11, 1998 3:13 PM > > Hey, just wanted all yall to go to my webpage and add linkz to your pages! > Pleez? > Click - > http://hail.icestorm.com/flinkz/ > Ok, here is a Nintendo 64 thing..... > > Which Rare game do you like best? > a) Banjo - Kazooie > b) Goldeneye 007 > c) Diddy Kong Racing > > I will post the results later > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDADB4.B12BD400 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Banjo and = Goldeneye

----------
> From: BenzSL550@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] Content-type: text/plain; = charset=3DUS-ASCII
> Date: Saturday, July 11, 1998 3:13 PM
> =
> Hey, just wanted all yall to go to my webpage and add linkz to = your pages!
> Pleez?
>     <A = HREF=3D"http://hail.icestorm.com/flinkz/">Click</A> -
> http://hail.icestorm.com/flinkz/
> Ok, here is a Nintendo 64 thing.....
> =
>    Which Rare game do you like best?
> =        a) Banjo - Kazooie
> =        b) Goldeneye 007
> =        c) Diddy Kong Racing
> =
> I will post the results later
>
> [ To quit the = n64 mailing list, send the message "unsubscribe n64" ]
> = [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDADB4.B12BD400-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda 5 & Quest Date: 12 Jul 1998 16:44:10 EDT In a message dated 98-07-12 15:02:50 EDT, you write: > Quest 64 has 128 bits???? Well this makes me wonder how Zelda 64 will be > if it is 256 bits? They had better compress the game more in Zelda > because I thought it would be way bigger than quest 64. (it is in a way > but I only thought Quest 64 was 96 bits). With 256 bits of memory Zelda 5 would suck. Thank goodness it has 256 MegaBits of memory. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] The best N64 games Date: 12 Jul 1998 16:46:14 EDT In a message dated 98-07-12 15:06:32 EDT, you write: > And also, why do 90% of all N64 games have "64" at > the end of their name? They could just have the name without the 64 > there and it would still be the same game. Why do so many SNES games have the word "Super" in the title? Marketing. I really don't think we needed games to have titles like "Super Castlevania 4". Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Mail Date: 12 Jul 1998 16:50:31 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDADB5.2E543BC0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit No kuidding. I came back from vacation and got 264 messages! ---------- > From: D Fentie > To: n64@lists.xmission.com > Subject: [N64] Mail > Date: Friday, July 10, 1998 1:07 AM > > HOLY $%^& HAS THERE EVER BEEN A LOT OF MAIL LATELY!!!!!! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDADB5.2E543BC0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

No kuidding. I came back from vacation = and got 264 messages!

----------
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com
> Subject: [N64] Mail
> Date: Friday, = July 10, 1998 1:07 AM
>
> HOLY $%^& HAS THERE EVER BEEN = A LOT OF MAIL LATELY!!!!!!
>
> [ To quit the n64 mailing = list, send the message "unsubscribe n64" ]
> [ (without = the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDADB5.2E543BC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] popularity Date: 12 Jul 1998 16:48:16 EDT In a message dated 98-07-12 15:16:02 EDT, D Fentie wrote: > Do you think that after Z64 is released will there be a great increase > in popularity and then it will all decrease and sink to a great low > after everyone has completed the game or will the hype be just > beginning? > An increase in popularity in what? The game itself? The N64 console? The people who own the game? Nintendo's stock prices? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mario Rpg Date: 12 Jul 1998 16:49:49 EDT In a message dated 98-07-12 15:19:32 EDT, you write: > On snes when that one guy was talking about buying Mario RPG i thought > of the game and i never had this one question answered: When you are in > The castle of ? (i forget his name he had all the shyguys with him, he > liked beetles, he captured princess toadstool and wanted to marry her, > this is where you fight knife guy and you meet bowser who joins your > group here) why is it when your in the tower and you go behind a > curtain you turn into a Supermario from the old NES for a minute? Was > it just a joke? The magic curtain in Booster's tower that turned Mario into Super Mario from SMB was put in there as a joke, and it was quite funny I think. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Poll - 7/12 Date: 12 Jul 1998 17:17:24 EDT -=| Poll |=- ============================================================ Nintendo 64 Poll - July 1 , 1998 -Yesterdays Results- What is your favorite N64 game out of these? 1) Goldeneye - 2 Votes - 66% 2) Banjo-Kazooie - 1 Vote - 33% 3) 1080° Snowboarding - 0 Votes - 0% 4) Mario 64 - 0 Votes - 0% 5) WCW/nWo - 0 Votes - 0% -=Todays Poll=- - Please send your answer to me - BenzSL550@aol.com - ------- There will be no poll! Only 3 people responded to my last one, out of 164! Obviously, you people do not care! So I have decided to quit doing this! On the other hand, if about 10 of you email me and say that you would like to see a poll, I will continue it! Until then, see ya! ============================================================ Comments/Questions - BenzSL550@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] For God's sake, answer me this! Date: 12 Jul 1998 17:35:04 EDT How in God's name do you save Bottle's Bonuses?!?! I have repeatedly solved all the puzzles, and when I later save the cheats, I cannot get them back when I re-play my game! I earn the codes, save and quit, and then nothing. Sheesh, can you help me? ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: cdyoung7 Subject: Re: [N64] Warzone Date: 12 Jul 1998 17:58:42 -0700 mibboss@juno.com wrote: > > Hey Alex , > > Last time I checked Zelda is fictional, a "game" like you said, wrestling > is played on tv every week, at least you can see it on tv, and yes i know > it's fake, so don't start that discussion, it's sports entertainment, the > matches are predetermined, but some of the moves hurt!!!! Zelda is a > game, according to what you said, Warzone will be much better, but > that'sjust my opinion. People on the list please post yours, which game > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, > Zelda might be delayed again, you know how nintendo is!! > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I think Zelda is a load of crap man its like going around like an idiot trying to complete diffrent things to beat the game but you see Sports games can't really be beaten unless you beat the championship with everyone!! Now tell me Zelda can let you do that! In my opinion its very clear which one will be the best!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] For God's sake, answer me this! Date: 12 Jul 1998 18:47:00 EDT In a message dated 98-07-12 17:38:02 EDT, you write: << How in God's name do you save Bottle's Bonuses?!?! I have repeatedly solved all the puzzles, and when I later save the cheats, I cannot get them back when I re-play my game! I earn the codes, save and quit, and then nothing. Sheesh, can you help me? ~Matt >> Ok, HERE IS A TRUE ANSWER.... I dont know [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: [N64] List members reply AND zelda64 stuff Date: 12 Jul 1998 17:30:07 -0600 WHOA! Double wammy email! Well...I remember when this list first started. I was ASKED to join it! Since then, well....I don't know really if much has changed since then. And as for Zelda 64, all I can say is that the hype better be worth it. Sure...the game maybe on a bigger cartridge, but will Nintendo use the cartridge to make the game that much bigger, or will they use it for sounds and textures? I've probably read ALL of the interviews with Big-N officials (ie. Howard Lincoln, Shigeru Miyamoto, etc.) and they're making this game out to be awesome. Is it all PR crap? Or will it be the game everyone has been waiting for? Screenshots are okay. Quicktimes are okay. Every magazine, site, and what not, make it out to be okay. But how often do these guys get so excited about a game? Quite. When Zelda comes out on November 23rd, it better be worth the money, or Nintendo is...shall we say...screwed! -Ian "Asha'man_X" Dickson >From X-Web 64 SOON TO MAKE IT'S TRIUMPHANT RETURN! PS - For all you people that knew game nation (or heard of it), it no longer exists! -----Original Message----- >Man, >I've been on this list for less then a month and there are like 30 people >behide me! > >Michael >MEaton8460@aol.com > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] Reserving and Banjo-Kazooie Date: 12 Jul 1998 19:56:33 EDT In a message dated 7/12/98 8:11:05 AM, you wrote: <> ya, If you don't like the theme then buy a PlayStation and buy Resident Evil or Resident Evil 2 those games gave me nightmares for a week! N64 thing: what is your fav. N64 game? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Mail Date: 12 Jul 1998 17:32:20 -0700 Only 264 mail. Must have been a slow mail day. A few months ago, maybe last year, it used to be like 200 mails per day. Winston Chan On Sun, 12 Jul 1998 16:50:31 -0400 "TiM" writes: >This is a multi-part message in MIME format. > >------=_NextPart_000_01BDADB5.2E543BC0 >Content-Type: text/plain; charset=ISO-8859-1 >Content-Transfer-Encoding: 7bit > >No kuidding. I came back from vacation and got 264 messages! > >---------- >> From: D Fentie >> To: n64@lists.xmission.com >> Subject: [N64] Mail >> Date: Friday, July 10, 1998 1:07 AM >> >> HOLY $%^& HAS THERE EVER BEEN A LOT OF MAIL LATELY!!!!!! >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >------=_NextPart_000_01BDADB5.2E543BC0 >Content-Type: text/html; charset=ISO-8859-1 >Content-Transfer-Encoding: quoted-printable > >

color=3D"#000000" face=3D"Arial">No kuidding. I came back from >vacation = >and got 264 messages!

----------
> From: D Fentie ><color=3D"#0000FF">d.fentie@home.comcolor=3D"#000000">>
> To: color=3D"#0000FF">n64@lists.xmission.comcolor=3D"#000000">
> Subject: [N64] Mail
> Date: Friday, = >July 10, 1998 1:07 AM
>
> HOLY $%^& HAS THERE EVER >BEEN = >A LOT OF MAIL LATELY!!!!!!
>
> [ To quit the n64 mailing >= >list, send the message "unsubscribe n64" ]
> [ >(without = >the quotes) to color=3D"#0000FF">majordomo@xmission.comcolor=3D"#000000"> = >            &= >nbsp;     ]

> >------=_NextPart_000_01BDADB5.2E543BC0-- > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 12 Jul 1998 22:26:50 EDT In a message dated 98-07-12 18:01:54 EDT, cdyoung7 wrote: > I think Zelda is a load of crap man its like going around like an idiot > trying to complete diffrent things to beat the game but you see Sports > games can't really be beaten unless you beat the championship with > everyone!! Now tell me Zelda can let you do that! In my opinion its very > clear which one will be the best!!! So professional Wrestling is a sport? That's like saying ballet is a sport. It's clear that Zelda will be the best. I'm so glad you see it that way. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 23:03:22 -0400 Actually, Peter, I try to post as often as allowed. The ony thing is, I am on the road 5 out of 7 days a week and when I get home I have 200+ messages from my 2 mailing lists to answer, so I am very selective as to which ones I answer. The truth is, not many conversations that take place here are all that important. You'll notice though when someone does post a meaningful ( to me ) message, I answer it ASAP! Maybe others are like me. Who knows? N64PCPSX@aol.com wrote: > In a message dated 7/12/98 4:37:27 PM !!!First Boot!!!, BenzSL550@aol.com > writes: > > << There are 164???? Geez.... only like 5 people actually talk!!!!!! >> > > I know!! I mean, what do the other people do anything??? Most i saw on there > nevr posted a single message. > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: oseannyboy@juno.com (Michael A Fernandez) Subject: [N64] RPGs Date: 12 Jul 1998 20:26:27 -0700 I know this may seem like a really dumb question, but what is an RPG? _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] RPGs Date: 12 Jul 1998 22:30:08 -0400 it is a role playing game. i'm not supposed to tell you you're a moron so i won't. At 08:26 PM 7/12/98 -0700, you wrote: >I know this may seem like a really dumb question, but what is an RPG? > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea http://home.earthlink.net/~tmcshea/index.html [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Old list members and new Date: 12 Jul 1998 20:32:34 -0700 What you can do to find out who posts the most is to sort your mail by name. Just to let you know, unless you delete your mail every single day. Winston Chan On Sun, 12 Jul 1998 23:03:22 -0400 Dweezle writes: >Actually, Peter, I try to post as often as allowed. The ony thing >is, I am on >the road 5 out of 7 days a week and when I get home I have 200+ >messages from my >2 mailing lists to answer, so I am very selective as to which ones I >answer. >The truth is, not many conversations that take place here are all >that >important. You'll notice though when someone does post a meaningful ( >to me ) >message, I answer it ASAP! Maybe others are like me. Who knows? > > >N64PCPSX@aol.com wrote: > >> In a message dated 7/12/98 4:37:27 PM !!!First Boot!!!, >BenzSL550@aol.com >> writes: >> >> << There are 164???? Geez.... only like 5 people actually talk!!!!!! >>> >> >> I know!! I mean, what do the other people do anything??? Most i saw >on there >> nevr posted a single message. >> >> Peter >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 12 Jul 1998 21:47:50 -0600 How dare you badmouth the best-to-be-game-ever. Coincidentally, i think you are a load of crap. cdyoung7 wrote: > > mibboss@juno.com wrote: > > > > Hey Alex , > > > > Last time I checked Zelda is fictional, a "game" like you said, wrestling > > is played on tv every week, at least you can see it on tv, and yes i know > > it's fake, so don't start that discussion, it's sports entertainment, the > > matches are predetermined, but some of the moves hurt!!!! Zelda is a > > game, according to what you said, Warzone will be much better, but > > that'sjust my opinion. People on the list please post yours, which game > > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, > > Zelda might be delayed again, you know how nintendo is!! > > > > Scott. > > > > _____________________________________________________________________ > > You don't need to buy Internet access to use free Internet e-mail. > > Get completely free e-mail from Juno at http://www.juno.com > > Or call Juno at (800) 654-JUNO [654-5866] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > I think Zelda is a load of crap man its like going around like an idiot > trying to complete diffrent things to beat the game but you see Sports > games can't really be beaten unless you beat the championship with > everyone!! Now tell me Zelda can let you do that! In my opinion its very > clear which one will be the best!!! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 12 Jul 1998 22:41:27 -0400 you guys worry too much about this stuff! you'd think he was a blasphemer or something! lighten up! no one's allowed his opiniion around this crazy place! At 09:47 PM 7/12/98 -0600, you wrote: >How dare you badmouth the best-to-be-game-ever. Coincidentally, i think >you are a load of crap. > >cdyoung7 wrote: >> >> mibboss@juno.com wrote: >> > >> > Hey Alex , >> > >> > Last time I checked Zelda is fictional, a "game" like you said, wrestling >> > is played on tv every week, at least you can see it on tv, and yes i know >> > it's fake, so don't start that discussion, it's sports entertainment, the >> > matches are predetermined, but some of the moves hurt!!!! Zelda is a >> > game, according to what you said, Warzone will be much better, but >> > that'sjust my opinion. People on the list please post yours, which game >> > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, >> > Zelda might be delayed again, you know how nintendo is!! >> > >> > Scott. >> > >> > _____________________________________________________________________ >> > You don't need to buy Internet access to use free Internet e-mail. >> > Get completely free e-mail from Juno at http://www.juno.com >> > Or call Juno at (800) 654-JUNO [654-5866] >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > [ (without the quotes) to majordomo@xmission.com ] >> >> I think Zelda is a load of crap man its like going around like an idiot >> trying to complete diffrent things to beat the game but you see Sports >> games can't really be beaten unless you beat the championship with >> everyone!! Now tell me Zelda can let you do that! In my opinion its very >> clear which one will be the best!!! >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea http://home.earthlink.net/~tmcshea/index.html [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 12 Jul 1998 22:54:52 -0400 >Date: Sun, 12 Jul 1998 22:47:54 -0700 >From: Chad Knutson >X-Mailer: Mozilla 4.05 [en] (Win95; I; 16bit) >To: tmcshea@earthlink.net >Subject: Re: [N64] Warzone > >can it get worse than fighting over which is better zelda or a wrestling game when >neither has been released. I cry silent tears > > >tmcshea@earthlink.net wrote: > >> >Date: Sun, 12 Jul 1998 22:41:27 -0400 >> >To: n64@lists.xmission.com >> >From: tmcshea@earthlink.net >> >Subject: Re: [N64] Warzone >> >In-Reply-To: <35A98366.EFB888AF@home.com> >> >References: >> <19980711.152226.3734.6.Mibboss@juno.com> <35A95BC2.288D@ix.netcom.com> >> > >> >you guys worry too much about this stuff! you'd think he was a blasphemer >> or something! lighten up! no one's allowed his opiniion around this crazy >> place! >> > >> >At 09:47 PM 7/12/98 -0600, you wrote: >> >>How dare you badmouth the best-to-be-game-ever. Coincidentally, i think >> >>you are a load of crap. >> >> >> >>cdyoung7 wrote: >> >>> >> >>> mibboss@juno.com wrote: >> >>> > >> >>> > Hey Alex , >> >>> > >> >>> > Last time I checked Zelda is fictional, a "game" like you said, >> wrestling >> >>> > is played on tv every week, at least you can see it on tv, and yes i >> know >> >>> > it's fake, so don't start that discussion, it's sports entertainment, >> the >> >>> > matches are predetermined, but some of the moves hurt!!!! Zelda is a >> >>> > game, according to what you said, Warzone will be much better, but >> >>> > that'sjust my opinion. People on the list please post yours, which game >> >>> > do you think will be better, WWF WARZONE OR ZELDA??? And another thing, >> >>> > Zelda might be delayed again, you know how nintendo is!! >> >>> > >> >>> > Scott. >> >>> > >> >>> > _____________________________________________________________________ >> >>> > You don't need to buy Internet access to use free Internet e-mail. >> >>> > Get completely free e-mail from Juno at http://www.juno.com >> >>> > Or call Juno at (800) 654-JUNO [654-5866] >> >>> > >> >>> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >>> > [ (without the quotes) to majordomo@xmission.com ] >> >>> >> >>> I think Zelda is a load of crap man its like going around like an idiot >> >>> trying to complete diffrent things to beat the game but you see Sports >> >>> games can't really be beaten unless you beat the championship with >> >>> everyone!! Now tell me Zelda can let you do that! In my opinion its very >> >>> clear which one will be the best!!! >> >>> >> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >>> [ (without the quotes) to majordomo@xmission.com ] >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >>[ (without the quotes) to majordomo@xmission.com ] >> >> >> >> >> >> Tom McShea >> http://home.earthlink.net/~tmcshea/index.html > > > > > Tom McShea http://home.earthlink.net/~tmcshea/index.html [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: Secret of Mana - what happened? Date: 13 Jul 1998 00:08:37 -0400 (EDT) Did someone mention Secret of Mana? Does anyone know why this excellent rpg did not become a series of sequels, much like FF? It would be nice to see a coop with this kind of quality come to N64. While I'm dreaming, it would be nice to see Square release Secet of Mana 64 or maybe Chronotrigger 64. Heck, I'm still hoping Nintendo will do a Metroid 64. There are so many great old titles that could be ported over to the N64 that seem to have been forgotten along the way. So much untapped potential. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] RPGs Date: 12 Jul 1998 22:19:31 -0600 Ha ha ha ha ha ha ah ah ahahah ahahahaha hah a hah aah ah ha! just joking but an RPG stands for a Role Playing Game (dragon warrior, final fantasy, breath of fire, ect. Michael A Fernandez wrote: > > I know this may seem like a really dumb question, but what is an RPG? > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Zelda 5 & Quest Date: 12 Jul 1998 22:21:52 -0600 TreyTable@aol.com wrote: > > In a message dated 98-07-12 15:02:50 EDT, you write: > > > Quest 64 has 128 bits???? Well this makes me wonder how Zelda 64 will be > > if it is 256 bits? They had better compress the game more in Zelda > > because I thought it would be way bigger than quest 64. (it is in a way > > but I only thought Quest 64 was 96 bits). > > With 256 bits of memory Zelda 5 would suck. Thank goodness it has 256 MegaBits > of memory. > > Trey Ha Ha what a stupid mistake.. but you know what i mean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] popularity Date: 12 Jul 1998 22:22:31 -0600 the N64 consoul TreyTable@aol.com wrote: > > In a message dated 98-07-12 15:16:02 EDT, D Fentie wrote: > > > Do you think that after Z64 is released will there be a great increase > > in popularity and then it will all decrease and sink to a great low > > after everyone has completed the game or will the hype be just > > beginning? > > > > An increase in popularity in what? The game itself? The N64 console? The > people who own the game? Nintendo's stock prices? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Mario Rpg Date: 12 Jul 1998 22:23:12 -0600 wow trey, you just are the man with the answers! thnx for answering like 6 messages of mine! TreyTable@aol.com wrote: > > In a message dated 98-07-12 15:19:32 EDT, you write: > > > On snes when that one guy was talking about buying Mario RPG i thought > > of the game and i never had this one question answered: When you are in > > The castle of ? (i forget his name he had all the shyguys with him, he > > liked beetles, he captured princess toadstool and wanted to marry her, > > this is where you fight knife guy and you meet bowser who joins your > > group here) why is it when your in the tower and you go behind a > > curtain you turn into a Supermario from the old NES for a minute? Was > > it just a joke? > > The magic curtain in Booster's tower that turned Mario into Super Mario from > SMB was put in there as a joke, and it was quite funny I think. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Mail Date: 12 Jul 1998 22:24:50 -0600 hey man, what happened to the bottom of this message? Where you tying to turn it into a web page? win-thug@juno.com wrote: > > Only 264 mail. Must have been a slow mail day. A few months ago, maybe > last year, it used to be like 200 mails per day. > > Winston Chan > > On Sun, 12 Jul 1998 16:50:31 -0400 "TiM" writes: > >This is a multi-part message in MIME format. > > > >------=_NextPart_000_01BDADB5.2E543BC0 > >Content-Type: text/plain; charset=ISO-8859-1 > >Content-Transfer-Encoding: 7bit > > > >No kuidding. I came back from vacation and got 264 messages! > > > >---------- > >> From: D Fentie > >> To: n64@lists.xmission.com > >> Subject: [N64] Mail > >> Date: Friday, July 10, 1998 1:07 AM > >> > >> HOLY $%^& HAS THERE EVER BEEN A LOT OF MAIL LATELY!!!!!! > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > >------=_NextPart_000_01BDADB5.2E543BC0 > >Content-Type: text/html; charset=ISO-8859-1 > >Content-Transfer-Encoding: quoted-printable > > > >

>color=3D"#000000" face=3D"Arial">No kuidding. I came back from > >vacation = > >and got 264 messages!

----------
> From: D Fentie > >< >color=3D"#0000FF">d.fentie@home.com >color=3D"#000000">>
> To: >color=3D"#0000FF">n64@lists.xmission.com >color=3D"#000000">
> Subject: [N64] Mail
> Date: Friday, = > >July 10, 1998 1:07 AM
>
> HOLY $%^& HAS THERE EVER > >BEEN = > >A LOT OF MAIL LATELY!!!!!!
>
> [ To quit the n64 mailing > >= > >list, send the message "unsubscribe n64" ]
> [ > >(without = > >the quotes) to >color=3D"#0000FF">majordomo@xmission.com >color=3D"#000000"> = > >            &= > >nbsp;     ]

> > > >------=_NextPart_000_01BDADB5.2E543BC0-- > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Re: Secret of Mana - what happened? Date: 12 Jul 1998 22:27:04 -0600 Nintendo better act fast. The biggest let down i had was when i heard that Dragon Quest (Dragon Warrior) was moved to the playstation. That REALLY sucked. Dragon Warrior III was my favorite RPG of all time Terry Lewis wrote: > > Did someone mention Secret of Mana? Does anyone know why this > excellent rpg did not become a series of sequels, much like FF? It > would be nice to see a coop with this kind of quality come to N64. > While I'm dreaming, it would be nice to see Square release Secet of > Mana 64 or maybe Chronotrigger 64. Heck, I'm still hoping Nintendo will > do a Metroid 64. > There are so many great old titles that could be ported over to the > N64 that seem to have been forgotten along the way. So much untapped > potential. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] Re: Secret of Mana - what happened? Date: 13 Jul 1998 00:23:12 -0400 Agreed! The lose of Dragon Quest 7 was as big, if not more, than the lose of Final Fantasy 7. Dragon Warrior 1 was the RPG I lost my "virginity" to. hehe I have always felt that the Dragon Warrior (Dragon Quest) series was the "elite" RPG series out there. Hell, I even named my then dog, Edrick! D Fentie wrote: > Nintendo better act fast. The biggest let down i had was when i heard > that Dragon Quest (Dragon Warrior) was moved to the playstation. That > REALLY sucked. Dragon Warrior III was my favorite RPG of all time > > Terry Lewis wrote: > > > > Did someone mention Secret of Mana? Does anyone know why this > > excellent rpg did not become a series of sequels, much like FF? It > > would be nice to see a coop with this kind of quality come to N64. > > While I'm dreaming, it would be nice to see Square release Secet of > > Mana 64 or maybe Chronotrigger 64. Heck, I'm still hoping Nintendo will > > do a Metroid 64. > > There are so many great old titles that could be ported over to the > > N64 that seem to have been forgotten along the way. So much untapped > > potential. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Rare game (Wizards & Warriors) Date: 12 Jul 1998 21:48:01 +0000 TreyTable@aol.com wrote: > > In a message dated 98-07-12 02:45:49 EDT, Steven Nguyen wrote: > > > That game is made by RARE??? I can't believe it, I thought it was made > > by acclaim. Please prove me if I'm wrong. I thought that Rare made its > > first game debut for the SNES. The game is DK country. > > -- > > Name: Steven Nguyen > > Where have you been? Wizards & Warriors, and parts 2, 3, and 10 were published > by Acclaim but created and programmed by Rare, known as "Rare Coin-It". Rae > also made such great games like RC Pro AM, Battletoads, Captain Skyhawk, amond > countless others. Go to > Rarewhere Archives: > 8-Bit (Page 1) and take a gander at all Rare is responsible for, you'll be > surprised. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Actually, nowhere. I just never really pay attention to those stuff back in the NES days. Now I wonder, why do Rare do all the programming and everyone else just publishes the games for Rare? Am I taking this wrong??? Look everyone, sorry if I annoy you with these type of emails, if you want me off the list, just let me know. I don't mind talking to ya'll but if you think I should leave, let me know. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Werner Himmelbauer Subject: Re: [N64] ^HELP^ Date: 12 Jul 1998 11:00:00 +0200 TiM wrote: > > Hello, > > I am new and don't know how this Message email sending works so heres > a try. > If anyone reads this please sned me email back:Is there a wevsite I > have to goto and or how do I know what im replying to and what I can > reply to. Please help. > > -TiM Hi Tim!!!!! What languages do you speak I m from Austria!!!!! Re:Mail You send it to one man you writen this Re:all You send it to all at the list!!!!!! Bye write me back [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rare game Date: 13 Jul 1998 09:00:56 +0100 At 23:05 11/07/98 +0000, you wrote: > >That game is made by RARE??? I can't believe it, I thought it was made >by acclaim. Please prove me if I'm wrong. I thought that Rare made its >first game debut for the SNES. The game is DK country. Wrong. Rare have been going for *years*. They made a whole ton of games for the NES, such as RC Pro Am, Wizars & Warriors etc. Before that, they made games for the ZX Spectrum computer - a huge big hit in the UK & Europe. They were one of the 'original' developers in the UK, since around 1982/83. Previously known as Ultimate Play The Game, responsible for games like "Jetpac", "Psssst!", "Atic Atac", "Knightlore". A seminal company. Have a look at the "World of Spectrum" online for more info. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rare game Date: 13 Jul 1998 09:01:52 +0100 At 13:05 12/07/98 +0000, you wrote: >Oh. I didn't know that. But I'm very sure that Wizards and Warriors is >made by Acclaim. It may be *published* my Acclaim, it doesn't mean they *developed* it. Why is it so many people on this list & other lists can't tell the difference between a developer & a publisher? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: [N64] Disaster Date: 13 Jul 1998 11:44:04 +0100 I just heard from a shop that Banjo-Kazooie won't be available in the UK till July 31. After all the talk on this list, I don't think I can take it. Graeme Sheppard http://www.theloonybin.u-net.com| [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Disaster Date: 13 Jul 1998 11:54:37 +0100 >I just heard from a shop that Banjo-Kazooie won't be available in the UK ->till July 31. ->After all the talk on this list, I don't think I can take it. Its a bit crap I'll admit but this one is a different kettle of fish from many other soft Cos releases (1080 snowboarding any one?). I have it on good authourity that RARE start the PAL conversions before the ntsc version as finished coding and they always do a good job of it. Even though it has been sitting on a shelf for some months now I don't think we will see such a good conversion of 1080. It does annoy me that English soft Cos do not produce PAL first but at the end of the day you have to sell a product where the market is biggest. I would rather have to wait appx a month for a decent game than have a company do little or no conversion leaving large borders, squashed gfx and slowdown and still expecting your British punter to shell out 60 quid for it. Now that is taking the piss. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Disaster Date: 13 Jul 1998 12:02:33 +0100 >It does annoy me that English soft Cos do not produce PAL first but at the >end of the day you have to sell a product where the market is biggest. I would >rather have to wait appx a month for a decent game than have a company do little >or no conversion leaving large borders, squashed gfx and slowdown and still >expecting your British punter to shell out 60 quid for it. Now that is taking >the piss. The new N64 libs now support full-screen video modes for PAL systems, so PAL conversions shouldn't be squashed for much longer. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: RE: [N64] Disaster Date: 13 Jul 1998 12:09:35 +0100 I agree entirely, and normally I don't mind the delays having understood and got used to them in the SNES days. I suppose it's just that I feel a bit left out :,( Graeme Sheppard http://www.theloonybin.u-net.com| > -----Original Message----- > From: owner-n64@lists.xmission.com > [mailto:owner-n64@lists.xmission.com]On Behalf Of pete@lucent.com > Sent: 13 July 1998 11:55 > To: n64@lists.xmission.com > Subject: Re: [N64] Disaster > > > >I just heard from a shop that Banjo-Kazooie won't be available in the UK > ->till July 31. > ->After all the talk on this list, I don't think I can take it. > Its a bit crap I'll admit but this one is a different kettle of > fish from many > other soft Cos releases (1080 snowboarding any one?). > I have it on good authourity that RARE start the PAL conversions > before the > ntsc version as finished coding and they always do a good job of it. Even > though it has been sitting on a shelf for some months now I don't think we > will see such a good conversion of 1080. > > It does annoy me that English soft Cos do not produce PAL first but at the > end of the day you have to sell a product where the market is > biggest. I would > rather have to wait appx a month for a decent game than have a > company do little > or no conversion leaving large borders, squashed gfx and slowdown > and still > expecting your British punter to shell out 60 quid for it. Now > that is taking > the piss. > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: [N64] 1080 PAL conversion Date: 13 Jul 1998 22:15:10 +1000 At 11:54 13-07-98 +0100, you wrote: >>I just heard from a shop that Banjo-Kazooie won't be available in the UK >->till July 31. >->After all the talk on this list, I don't think I can take it. >Its a bit crap I'll admit but this one is a different kettle of fish from many >other soft Cos releases (1080 snowboarding any one?). >I have it on good authourity that RARE start the PAL conversions before the >ntsc version as finished coding and they always do a good job of it. Even >though it has been sitting on a shelf for some months now I don't think we >will see such a good conversion of 1080. > Well 1080 has been out in Australia for awhile now. It's full speed and full screen. This is the second NCL game that has been given a good conversion. The first was Yoshi's Story. So I think we can safely say that Zelda and F-Zero are going to get faithful conversions. Although, how are they going to F-Zero 60 fps on a PAL TV? Hopefully they will just ommit 10 frames a second instead of slowing it down. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] The END of Game Nation Date: 13 Jul 1998 08:31:26 -0400 Ian (Asha'man X) mentionede this in passing at the bottom of one of his last emails, but I though I'd make it more obvious, for those of you who care. Game Nation, the "list's website," topic of a discussion on the list a while ago, is no more. Originally we planned to shut down for the summer, but because of general lask of interest, it is gone forever, or unitl some other people decide to start it up. When we stopped, we were getting something like 30 hits a day, over 5 months of being online. Well, just though I'd let you know. Probably some of you are gloating now, **cough**Derek Kalweit**cough** so I'll leave you to that.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 08:42:11 -0400 Ok, for those of you who still haven't decided, 3 months after 1080 has c= ome out, or those of you in PAL gaming world, here is a comparison of the two that Winston Cha (another list member) and I wrote over the past 3 months. It was originally intended to be published on Game Nation, but you might have read from my previous e-mail that Game Nation is no more. So that o= ur work won't be wasted, I'm posting it to the list... It's kind of long, an= d I never got a chance to write the intro I wanted, so it starts right in wit= ht the category comparison. 1080 Snowboarding vs Waverace 64 Graphics Both 1080=BA Snowboarding and Waverace 64 have excellent graphics. In Waverace, the water effects are amazing. The water is semitransparent, reflective, and looks great. The game can handle four racers on screen, without any slowdown. In some of the tracks, the shaded sky and lens fla= re make for a visually spectacular race. While the water is the main attraction, the other track features are nicely done, also. There is no hint of fog in the game, except in the level where it is meant to be ther= e. The water effects can range from silvery smooth calm water to rough waves rolling on the high seas. In terms of graphics, this game is incredible. The water in Waverace 64 might be superior, but what about everything els= e? That is its only feature. In everything else, Waverace just can=92t compe= te. The players are made up of about ten polygons and so are the jetskis. In fact, the players look more like building blocks than like people. In 108= 0=BA Snowboarding, the snow looks as if it's freshly fallen snow in real life.= It comes in many types, from dirty black snow to snow blended in with grass.= It looks so real that you wouldn't be able to tell the difference from actua= l snow. The players look wonderful with lots of detail like their faces, sk= i jackets, and overall appearance. The snowboards they ride on are all different with little pictures on them symbolizing what kind of snowboard= it is. The lens flare is very realistic and it has tons of it as well. It=92= s realistic because when actually going skiing or snowboarding, you'll have= to face a lot of glare and lens flare from the sun because of the goggles. I= n the game, it adds a nice affect. 1080 has definitely exceeded Waverace 64= 's limit. As much as I like Waverace, I=92ll have to agree with Winston on this one. When it comes to graphics, 1080 definitely outclasses the older Waverace. Not surprising, considering Waverace was one of the very first games out = for the N64, while 1080 came out after Nintendo had gotten a chance to see wh= at the system could do. The graphics in 1080 are both technically better an= d also more immersive. As Winston mentioned, the snow effects are awesome, like when powdery snow sprays into your view, or the little trails your hands leave in it when you make a sharp turn. Not to says that the graph= ics in Waverace are bad (it=92s probably better than many of the other N64 ga= mes), but when set alongside 1080, it doesn=92t make the cut. WINNER: 1080=BA Snowboarding SOUND/MUSIC In my opinion, 1080=BA Snowboarding has everything a gamer needs in sound= s. There is excellent music from hip hop to rock and almost every course has it's own music. It is quite good and it drags you in to the environment. = The sound effects are excellent too. Every boarder has his or her own voice. They can scream after a fall or cheer after a successful stunt. The slici= ng of the metal edge of a snowboard to the fresh cut snow of a course is perfect. The "swssh" sound changes every time you do something different with the board, from stopping to going at full speed. The most impressive part of the game is the character select screen. Every time yo= u move the screen to a different character, they respond. If you pick them = as your boarder, they respond in joy or in a "I'm going to kick your ass" mo= od. If you deselect them, they get pissed off at you. I especially like the boarder who says "Fine, be that way." Another feature I noticed about the game's sounds are the times you go into a cave. You can hear the wind pas= s you at high speed as you race down the obstacles to find the exit. So far= , there is nothing the matter with 1080. Nothing can top it IMHO. While 1080 may be the winner of the category if you consider its technica= l merit, overall, Waverace holds its own. Because of improved compression = and bigger cart size, 1080 is able to fit more sound samples onto the cart. Unfortunately, the samples are often annoying, like the repetitive and nonsensical "call me" and "call toll-free now" that occurs often in the music tracks. True, each boarder has a voice, but it=92s pretty much lim= ited to the pitch of the "umph" he/she makes when he/she bumps into something. The same thing happens in Waverace. 1080 and Waverace are about equal wh= en it comes to background noises. In 1080, the only sounds are the sounds o= f you board going through the snow, as Winston mentioned, which are indeed excellent. However, in Waverace, you get the sound of the water, and som= e background, like birds calling. IMO, the music in Waverace works better than that of 1080. While 1080 has more realistic sounding techno, I thou= ght that the music in Waverace suited each level better. While I was snowboarding though the levels, all the music sounded pretty much the sam= e to me, kind of techno/rock. In Waverace, however, I could notice the difference in the music of different levels. For instance, in the night level, you jetski through a city that is lit up like a casino. Here, you hear music reminiscent of a casino. In the Drake Lake level, you=92re ra= cing on a very calm, foggy lake, so you get calm music, with lots of bells. I= n a level where the waves are choppy, and the sky is stormy, the music become= s more heavy metal-ish, to suit the atmosphere. The sounds in both Waverace 64 and 1080=BA Snowboarding are excellent, bu= t Eddy has a point about the repetitiveness of the tunes in 1080. It always has some sort of rock in its tunes causing them to be boring after a whil= e. I personally haven't played much of Waverace, but enough to know what the sound FX and tunes are like. They grab the player into its atmosphere jus= t as Eddy said. In the sound effects category, the snowboard against the sn= ow didn't have much impact on me and the voices are a bit repetitive. They usually say something like, "Watch it!" or "Wooohooo!" In Waverace, there are screams and grunts, especially when you wipe out. Something we can al= l agree on is the annoyingness of the announcer in the game. The repetitive "OK!" will soon get on everybody's nerves. Every time pass a checkpoint b= uoy in a race (usually every 3 seconds), the announcer says "OK!" As the fina= l statement, 1080 and Waverace 64 are both great games in the sounds category but Waverace wins by a nose with = all the motor noises and the splashes of the water. WINNER: Waverace 64 STUNTS/TRICKS This next category isn=92t common to all games, like graphics and music w= ere. However, both 1080 and Waverace happen to be stunts-capable games. In bo= th of them, you can launch off jumps and do various tricks, although the control is slightly different. In this category, I give the edge to Waverace. Its stunt system involves you going off a wooden ramp, or some other sort of ramp, and then doing rolls and flips. While on the water, = you can also ride backwards, upside-down, or standing. While 1080 has a lot more stunts than Waverace, they=92re all basically similar, with little variety. They=92re all varieties of spins and grabs, the only thing chan= ging is the number of degrees you spin or the side of the board you grab. Als= o, the way you do stunts in Waverace is MUCH simpler than in 1080. I have d= one all the tricks in Waverace, but have yet to do some of the higher degree spins in 1080. Graphics-wise, 1080 definitely beats Waverace, as you can see the polygonal boarders get set for a jump, and their limbs bend accurately during grabs. Also, when you do a stunt in Trick Mode in 1080= , it tallies up the number of point for each move, then gives you a combo bonus depending on how many tricks you did during the jump. In Waverace, the number of points you get is based mainly on how long you hold the mov= e for. While some people find 1080=92s more realistic and complex stunt sy= stem better, I prefer the simplicity and pure fun of Waverace. However, one problem I have in both games is that the mostly restricted to their respective trick modes, and when you do them while racing, it doesn=92t h= elp you in any way. 1080=92s trick and stunt system is definitely more creative and fun to do. There is a larger variety of tricks that you can do, and they are complicated as well. You aren't limited to doing only one type of stunt i= n the air for you can create a combination of tricks. The best example of doing combination tricks are the degree spins. Putting spins together wil= l create more and more points. If everything is landed without the player falling, the combination gets a combo bonus, which varies depending on th= e number of different stunts pulled off. There are different ways to do stu= nts too. You can create any combination you want. The hang time in the air to= do a stunt is better than Waverace especially. You can jump off a rock, edge= , cliff, or the edge of a half-pipe. It isn't as if you always have to go o= ff a ramp. The height depends on the timing, player, and the speed. Now to t= he types of tricks. It isn't very hard at all to pull off the tricks in 1080 with lots of practice. The 1080=BA spin is the hardest but it gets easier after lots of practice. The hardest part is to combine the stunt with oth= er stunts. This makes the stunt combination confusing but if everything is pulled off nicely, you get a good top score. The only disappointment is t= hat you can't invent your own stunts and tricks. For Waverace 64, it=92s possible to invent new stunts and tricks, but you can't do much with 1080= =BA Snowboarding stunts, except combine them. It=92s really a matter of personal preference which stunt system you like better. I like Waverace=92s simplicity, while Winston likes 1080=92s mor= e advanced and complex system, and the greater variety of tricks. Both of t= hem are good, but which one is more fun? You=92ll have to decide, because we couldn=92t. J Overall Well, you=92ve reached the end of this comparison. Winston and I will bo= th give you a short summary of the points we covered, as well as our general impressions. I personally prefer playing Waverace over 1080. Why? Well, for one thing it has more tracks, 8 compared to 1080=92s 6. Also, I like= the graphical style of Waverace better, with its vivid color, unlike 1080=92s technically superior but more bland graphics (I think it=92s because of t= he ever-present white snow). The general atmosphere is better in Waverace, = and it just seems to me to be more fun to play. Also, it supports four racer= s at once (one human vs. three computers), while 1080 can only have two rac= ers on the same slope at one time. However, 1080=92s two-player gets the edg= e, cause it maintains frame rate and field of vision better than Waverace. S= o, in conclusion, I would get both games, but if I had to choose one, it=92d= be Waverace 64 over 1080=BA Snowboarding. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] Disaster Date: 13 Jul 1998 13:47:18 +0100 ->The new N64 libs now support full-screen video modes for PAL systems, ->so PAL conversions shouldn't be squashed for much longer. Cooel, Does this mean that DMA will not be realeasing and dodgy conversions then? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Disaster Date: 13 Jul 1998 08:55:28 -0400 One of my best buds who lives in Sweden imports all his games from http://www.therage.com. He got BK the same day I did, like July 3 or something. Graeme Sheppard wrote: > I just heard from a shop that Banjo-Kazooie won't be available in the UK > till July 31. > After all the talk on this list, I don't think I can take it. > > Graeme Sheppard > > http://www.theloonybin.u-net.com| > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 13:56:22 +0100 -> ->Ok, for those of you who still haven't decided, 3 months after 1080 has come ->out, or those of you in PAL gaming world, here is a comparison of the two ->that Winston Cha (another list member) and I wrote over the past 3 months. I appreciate the sentiment but an NTSC review of a game is as usful as a chocolate teapot to us PAL gamers, the only review we can trust is one of the conversion. ->X-Sender: alexh@ivanhoe.starway.net.au ->Well 1080 has been out in Australia for awhile now. It's full speed and full ->screen. This is the second NCL game that has been given a good conversion. ->The first was Yoshi's Story. So I think we can safely say that Zelda and ->F-Zero are going to get faithful conversions. Although, how are they going ->to F-Zero 60 fps on a PAL TV? Hopefully they will just ommit 10 frames a ->second instead of slowing it down. I find N's marketing stratadgy quite bizarre, they probably pick release dates at random. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Disaster Date: 13 Jul 1998 13:59:20 +0100 >->The new N64 libs now support full-screen video modes for PAL systems, >->so PAL conversions shouldn't be squashed for much longer. >Cooel, >Does this mean that DMA will not be realeasing and dodgy conversions then? I dunno what's happening with regard to PAL versions to be quite honest. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 13:59:59 +0100 At 13:56 13/07/98 +0100, you wrote: >I find N's marketing stratadgy quite bizarre, they probably pick release dates >at random. The idea is to find the strangest release date possible. And then add six months to it. :-/ And never ever release more than one good game in the space of three months. Preferably longer if possible. :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Old list members. Date: 13 Jul 1998 07:53:33 -0500 There are those (myself included) who wondered whether TrayTrable was in fact Tippyman with a new name, but then Dippy appeared again (briefly) and left a couple of messages, so maybe not, although this wouldn't really be a hard stunt to pull off... The truth is out there... JG -----Original Message----- No, actually. Is old Tippyman still on the list, or whatever his name was? I thought he resubscribed with a different email.... Bastion007@aol.com wrote: > Has anyone heard anything from Tyler V. Snow recently? I know that he left the > list, but... And how about Vertigo? Anyone remember him? Just thought I might > ask. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 14:04:48 +0100 >The idea is to find the strangest release date possible. And then add six >months to it. :-/ > >And never ever release more than one good game in the space of three >months. Preferably longer if possible. > >:-/ > >Brian @ DMA But Nintendo Europe say there are 14 triple A titles due between now and Xmas, so that's Zelda, F-Zero X, 1080, BK and, umm, some other stuff. Or something. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Disaster Date: 13 Jul 1998 09:04:35 EDT In a message dated 7/13/98 9:00:44 AM Eastern Daylight Time, gordons@dma- design.com writes: << >->The new N64 libs now support full-screen video modes for PAL systems, >->so PAL conversions shouldn't be squashed for much longer. >Cooel, >Does this mean that DMA will not be realeasing and dodgy conversions then? I dunno what's happening with regard to PAL versions to be quite honest. gordon >> exactly what is a PAL?? Peace out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] Disaster Date: 13 Jul 1998 14:14:33 +0100 ->I dunno what's happening with regard to PAL versions to be quite ->honest. Lads come on, after all these weeks of waiting for SSSV now you drop the bomb shell that the conversion will take 6 months and when finished will stink? ->The idea is to find the strangest release date possible. And then add six ->months to it. :-/ -> ->And never ever release more than one good game in the space of three ->months. Preferably longer if possible. I am starting to think that I should have brought a Yank 64 after all. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Disaster Date: 13 Jul 1998 14:15:06 +0100 >>I dunno what's happening with regard to PAL versions to be quite >>honest. >> >>gordon > >exactly what is a PAL?? > >Peace out >Pete Frye PAL is the TV system used in most of Europe, Australia and some other places. It's slightly different from the US system (NTSC) so changes need to be made to game code to optimise it for either system. At least, that's the theory :) gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: cdyoung7 Subject: Re: [N64] Warzone Date: 13 Jul 1998 09:18:33 -0700 Hey lets not get in a Springer fight on the Internet man I just think in my opinion that Zelda might be a dissapointment like BK is to me! I have every Wrestling game for SNES, PC, N64, GB, and NES. I just think of all those games that I have, this one will be the best! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Disaster Date: 13 Jul 1998 14:26:35 +0100 >->I dunno what's happening with regard to PAL versions to be quite >->honest. >Lads come on, after all these weeks of waiting for SSSV now you drop the bomb >shell that the conversion will take 6 months and when finished will stink? That's not what I said. AFAIK, PAL SSSV will be finished at the same time as NTSC, and will run full screen and full speed. I dunno about the others, haven't seen PAL versions. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 14:27:07 +0100 ->But Nintendo Europe say there are 14 triple A titles due between now and ->Xmas, so that's Zelda, F-Zero X, 1080, BK and, umm, some other stuff. ->Or something. Just out of interest where do NEurope live? No reason, just wondering (where is that baseball bat) ;) They must have mail or web though, come on lads just tell me I won't spread it around. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] Disaster Date: 13 Jul 1998 14:29:11 +0100 ->That's not what I said. AFAIK, PAL SSSV will be finished at the same ->time as NTSC, and will run full screen and full speed. I dunno about ->the others, haven't seen PAL versions. ooooo touched a nerve there then. Think flowers and green fields Gordon it was only a joke. I love all of the DMA 64 games (although that may be coz none are out yet, but I like to look on the bright side ;) ) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Diddy Kong Racing! Date: 13 Jul 1998 09:38:12 EDT Okay, now I know that this game came out 6 months ago, but you guys have to help me with this damn game. I want to beat it. Now if anyone can help me with this email me directly, or to the list. I'm looking for those keys that you need to race the other special races, where can I find the keys?? Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Warzone rebuttal!!! Date: 13 Jul 1998 09:38:10 EDT Vi was exactly 100 % on the button!!! That's why I probably will like WWF Warzone better, because I'm a true wrestling fan!!! I've been a dedicated follower to the sport (whether you guys like it or not, I'm calling it a sport) for years!! I might rent Zelda, if I really feel the need for it, I'll buy it, but back when you guys were playing Zelda on the NES, I was playing the wrestling games on the NES, like WWF Wrestling Challenge, etc., I really just didn't care for Zelda, maybe it goes back to that. But I know you guys respect my opinion and I respect yours. Is anyone else here going to buy the game though?? Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Mail Date: 13 Jul 1998 06:40:16 -0700 Hey, it wasn't me doing all the wierd html typing. I use Juno which is totally interternet unrelated. I guess some e-mail programs, i.e. Hotmail, kind of use the html which is the only way the viewers see the text, u know, on a .html on hotmail, so when they reply, it copies exactly everything. It happened to me a few times when I used hotmail. Winston Chan On Sun, 12 Jul 1998 22:24:50 -0600 D Fentie writes: >hey man, what happened to the bottom of this message? Where you tying >to turn it into a web page? > >win-thug@juno.com wrote: >> >> Only 264 mail. Must have been a slow mail day. A few months ago, >maybe >> last year, it used to be like 200 mails per day. >> >> Winston Chan >> > ] >> >------=_NextPart_000_01BDADB5.2E543BC0 >> >Content-Type: text/html; charset=ISO-8859-1 >> >Content-Transfer-Encoding: quoted-printable >> > >> >

> >color=3D"#000000" face=3D"Arial">No kuidding. I came back from >> >vacation = >> >and got 264 messages!

----------
> From: D Fentie >> ><> >color=3D"#0000FF">d.fentie@home.com> >color=3D"#000000">>
> To: > >color=3D"#0000FF">n64@lists.xmission.com> >color=3D"#000000">
> Subject: [N64] Mail
> Date: >Friday, = >> >July 10, 1998 1:07 AM
>
> HOLY $%^& HAS THERE EVER >> >BEEN = >> >A LOT OF MAIL LATELY!!!!!!
>
> [ To quit the n64 >mailing >> >= >> >list, send the message "unsubscribe n64" ]
> [ >> >(without = >> >the quotes) to > >color=3D"#0000FF">majordomo@xmission.com> >color=3D"#000000"> = >> >>            &= >> >nbsp;     ]

>> > >> >------=_NextPart_000_01BDADB5.2E543BC0-- >> > >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Banjo Kazooie is fun for girlfriend Date: 13 Jul 1998 09:28:23 -0500 I was curious to know if anyone experienced an interest in B-K form a sig. other/family member? My girlfriend watched me play B-K all weekend, all weekend without getting bored. Apparently it is fun even watching someone play? She also made a few exxcellent suggestions that resulted in find jiggies. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] For God's sake, answer me this! Date: 13 Jul 1998 11:04:15 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAE4D.F98B1B40 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit You cant save the cheats. It does get anoying but Bottles hinted about "BEATING THE GAME WHILE BEING TRANSFORMED INTO A WASHING MACHINE" -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] For God's sake, answer me this! > Date: Sunday, July 12, 1998 6:47 PM > > In a message dated 98-07-12 17:38:02 EDT, you write: > > << How in God's name do you save Bottle's Bonuses?!?! I have repeatedly solved > all the puzzles, and when I later save the cheats, I cannot get them back > when > I re-play my game! I earn the codes, save and quit, and then nothing. Sheesh, > can you help me? > > ~Matt >> > > Ok, HERE IS A TRUE ANSWER.... > > I dont know > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAE4D.F98B1B40 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

You cant save the cheats. It does get = anoying but Bottles hinted about  "BEATING THE GAME WHILE = BEING TRANSFORMED INTO A WASHING = MACHINE"

-TiM


----------
> = color=3D"#000000">
> To: n64@lists.xmission.com
> Subject: Re: [N64] For God's sake, answer me = this!
> Date: Sunday, July 12, 1998 6:47 PM
>
> In a = message dated 98-07-12 17:38:02 EDT, you write:
>
> = << How in God's name do you save Bottle's Bonuses?!?! I have = repeatedly solved
>  all the puzzles, and when I later save = the cheats, I cannot get them back
> when
>  I re-play = my game! I earn the codes, save and quit, and then nothing. = Sheesh,
>  can you help me?
>  
> =  ~Matt >>
>
> Ok, HERE IS A TRUE = ANSWER....
>
>  I dont know
>
> [ To quit = the n64 mailing list, send the message "unsubscribe n64" = ]
> [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAE4D.F98B1B40-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Goldeneye Island... Date: 13 Jul 1998 11:07:20 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAE4E.67A39DA0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I agree completley. I have had several crashes and game freezes with my gameshark. But when I take it off NO WAY IN HELL is there any damage to my game, saves, controller saves, etc.. Gameshark is SAFE! -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Goldeneye Island... > Date: Friday, July 10, 1998 10:09 AM > > In a message dated 98-07-10 00:05:43 EDT, you write: > > << My friend (who I see regularly) said that the game freezes. He also > said that the game is not sturdy. What I mean is that it moves around > and can probably mess the game. >> > > Yes, but when you take the gameshark OFF, the game is fine!!!! THE GAMESHARK > DOES NOT PERMANTLY MESS UP YOUR GAME!!! DID YOU EVER THINK THE CODES HE PUTS > IN COULD MAKE IT DO THAT? Sorry, but the Gameshark WILL NOT mess up your > game!!!!!! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAE4E.67A39DA0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I agree completley. I have had several = crashes and game freezes with my gameshark. But when I take it off NO = WAY IN HELL is there any damage to my game, saves, controller saves, = etc.. Gameshark is = SAFE!

-TiM

----------
> From: = BenzSL550@aol.com
> To: n64@lists.xmission.com
> Subject: Re: [N64] Goldeneye = Island...
> Date: Friday, July 10, 1998 10:09 AM
>
> = In a message dated 98-07-10 00:05:43 EDT, you write:
>
> = << My friend (who I see regularly) said that the game freezes. =  He also
>  said that the game is not sturdy.  What = I mean is that it moves around
>  and can probably mess the = game. >>
>
> Yes, but when you take the gameshark = OFF, the game is fine!!!! THE GAMESHARK
> DOES NOT PERMANTLY MESS = UP YOUR GAME!!! DID YOU EVER THINK THE CODES HE PUTS
> IN COULD = MAKE IT DO THAT? Sorry, but the Gameshark WILL NOT mess up your
> = game!!!!!!
>
> [ To quit the n64 mailing list, send the = message "unsubscribe n64" ]
> [ (without the quotes) to = majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAE4E.67A39DA0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] opinions Date: 13 Jul 1998 11:10:37 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDAE4E.DD340D20 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I agree completley. -TiM ---------- > From: D Fentie > To: n64@lists.xmission.com > Subject: [N64] opinions > Date: Saturday, July 11, 1998 2:45 PM > > Why can't anyone accept the fact that people are different and dont > always like the same game. You dont have to say they are %^&*ing idiots > or that they are stupid or anything. If someone doesnt like a game > fine. Just dont keep yelling at them because they dont believe in your > opinion. I dont know what countries you guys come from but in mine, we > have freedom of expression. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDAE4E.DD340D20 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I agree completley. =

-TiM

----------
> From: D Fentie <d.fentie@home.com>
> To: n64@lists.xmission.com
> Subject: [N64] opinions
> Date: = Saturday, July 11, 1998 2:45 PM
>
> Why can't anyone accept = the fact that people are different and dont
> always like the same = game.  You dont have to say they are %^&*ing idiots
> or = that they are stupid or anything.  If someone doesnt like a =  game
> fine.  Just dont keep yelling at them because = they dont believe in your
> opinion.  I dont know what = countries you guys come from but in mine, we
> have freedom of = expression.
>
> [ To quit the n64 mailing list, send the = message "unsubscribe n64" ]
> [ (without the quotes) to = majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDAE4E.DD340D20-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Rare game Date: 13 Jul 1998 08:12:27 +0000 Brian Baird wrote: > > At 13:05 12/07/98 +0000, you wrote: > >Oh. I didn't know that. But I'm very sure that Wizards and Warriors is > >made by Acclaim. > > It may be *published* my Acclaim, it doesn't mean they *developed* it. Why > is it so many people on this list & other lists can't tell the difference > between a developer & a publisher? > > Brian @ DMA > > [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I may not know that Rare exists back then but I can tell the difference between a developer and a publisher. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rare game Date: 13 Jul 1998 16:12:33 +0100 At 08:12 13/07/98 +0000, you wrote: > >I may not know that Rare exists back then but I can tell the difference >between a developer and a publisher. I wasn't taking a potshot at you, just people in general. Sorry for any offence. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 13 Jul 1998 11:30:05 EDT Yeah, it is very clear: Zelda WILL be the best. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: jojo Subject: [N64] Video_Games_Top_100_Issue_120 Date: 13 Jul 1998 16:59:30 +0200 (MET DST) Thank you for the votes you've sent us, or the interest you've shown in the Internet Charts. We are proud to present you the new list of this week... PC Games Top 100 - Video Games Top 100 - Singles Top 100 - Albums Top 100 Movies Top 100 - Television Top 100 - Websites Top 100 - Homepages Top 100 Female Stars Top 100 - Male Stars Top 100 - all at http://www.worldcharts.com ============================================================================== | Cardinal Syn {P}{!} - Kronos/Sony FI | | ...is this week's WCF Smash Video Game! (Video Game of the Week) | ============================================================================== ============================================================================== | * * * I N T E R N E T V I D E O G A M E S T O P 1 0 0 * * * | |----------------------------------------------------------------------------| | (c) 1998 World Charts Foundation Issue 120 - Week 29 - July 13, 1998 | |----------------------------------------------------------------------------| | This list is replied to email addresses from which we have received votes. | | Send mail with "unsubscribe" to videogames@worldcharts.nl if you don't | | want to receive any email from us. Send mail with "nolist" if you don't | | want the weekly lists. Send "nocall" if you don't want reminders. Send | | votes to videogames@worldcharts.nl and comments to info@worldcharts.nl. | | Send us mail with "send doc" in the subject header for info about voting. | | Send mail with "send videogames" in the header to receive the latest chart.| |----------------------------------------------------------------------------| | Send your votes to videogames@worldcharts.nl or use the voting form at | | http://www.worldcharts.nl/vvote.html and you get the next chart by email. | | Read http://www.worldcharts.com/_voting.html for info on voting via email. | | The format for every line with a vote is: points title [ ID ] | | You must include the ID number, and between brackets! It is not optional. | | Use [] or [0000] as the ID number for games not yet listed on the charts. | | You can allocate a maximum of 20 points, but not more than 5 for 1 game. | | An example can be found at the bottom of this list. Look at it first! | ============================================================================== Support your favourite games! Use a button on your homepage, and make other people vote for your favourites! See: http://www.worldcharts.com/_button.html The following Top 100 contains the most popular video games at this time. The list includes games from all next generation video game consoles. Vote for a game in this chart if you think other people should buy it too. ============================================================================== Internet Video Games Top 100 Edition 120 - Week 29 - July 13, 1998 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 1 25 Gran Turismo {P} Sony RA 1 [1716] 2 3^ 14 Tekken 3 {P}{!} Namco FI 1 [1770] 3 2 24 Resident Evil 2 {P}{!} Capcom AD 2 [1718] 4 4 46 Sakura Wars/Sakura Taisen {S} Red/Sega AD/RP 2 [1595] 5 6^ 9 Panzer Dragoon Saga {S}{!} Sega RP 5 [1798] 6 5 78 Final Fantasy 7 {P} Square RP 1 [1175] 7 7 12 Sakura Taisen 2/Sakura Wars 2 {S} Red/Sega AD/RP 2 [1779] 8 8 46 Goldeneye 007 {N} Rare/Nintendo AC 2 [1594] 9 10^ 8 Breath of Fire 3 {P} Capcom RP 9 [1799] 10 9 21 Grand Theft Auto {P}{!} DMA/BMG RA 9 [1731] 11 12^ 26 Hanagumi Taisen Columns/Sakura Columns {S} Sega PU 3 [1709] 12 11 12 Vampire Savior {S}{!} Capcom FI 11 [1783] 13 14^ 33 Tomb Raider 2 {P}{!} Eidos AC/AD 4 [1674] 14 13 40 Castlevania (Symphony of the Night) {P} Konami AC 6 [1628] 15 28* 16 Banjo Kazooie {N} Rare/Nintendo PL 15 [1566] 16 16 26 Alundra {P}{!} Working Designs AC/AD 9 [1710] 17 18^ 12 1080' Snowboarding {N} Nintendo SP 11 [1760] 18 17 54 Final Fantasy Tactics {P} Square RP/ST 4 [1555] 19 22^ 66 Wild Arms {P} Media Vision/Sony RP 5 [1409] 20 21^ 19 Xenogears {P} Square RP 16 [1743] 21 19 3 Road Rash 3D {P} Electronic Arts RA 19 [1818] 22 20 19 Shining Force 3 {S} Sonic Team/Sega RP/ST 12 [1739] 23 23 40 Formula 1 (Championship Edition) {P}{!} Psygnosis RA 11 [1633] 24 26^ 42 Abe's Oddysee {P}{!} Oddworld/GT PL 4 [1610] 25 35* 10 Tenchu {P} Sony AC 25 [1792] 26 30^ 3 Wetrix {N} Zed Two/Ocean PU 26 [1819] 27 25 12 Mystical Ninja {N}{!} Konami AC/RP 20 [1781] 28 15 6 World Cup 98 {N}{!} EA Sports SP 15 [1804] 29 27 8 World Cup 98 {P} EA Sports SP 19 [1796] 30 31^ 88 Suikoden/Genso Suikoden {P} Taito/Konami RP 7 [1181] 31 24 11 Parasite Eve {P} Square RP 20 [1788] 32 42^ 33 Diddy Kong Racing {N}{!} Rare/Nintendo RA 2 [1683] 33 -* 1 Bomberman Wars {P} Hudson ST 33 [1832] 34 36^ 4 Quest 64 {N}{!} Imagineer/THQ RP 34 [1817] 35 40^ 7 Bust-a-Move 3 {S} Taito/Natsume ST 35 [1786] 36 33 38 Super Robot War F {P}{S} Banpresto ST 30 [1552] 37 32 31 Fifa (Road To World Cup 98) {P}{S} Electronic Arts SP 8 [1686] 38 34 49 Langrisser 4 {S} NCS/Masaya ST 20 [1582] 39 29 60 X-Men Vs. Street Fighter {S} Capcom FI 23 [1414] 40 45^ 28 SaGa Frontier {P} Square RP 15 [1575] 41 37 8 Forsaken {P}{!} Acclaim SH 30 [1793] 42 82* 4 Super Gem Fighter {P} Capcom PU 42 [1742] 43 41 48 Turok (Dinosaur Hunter) {N} Iguana/Acclaim SH 9 [1444] 44 58* 16 Gex (Enter the Gecko) {P}{!} Crystal Dynamics PL 32 [1734] 45 53^ 59 Persona (Revelations) {P} Atlus RP 20 [1382] 46 79* 2 Vigilante 8 {P} Luxoflux/Activision SH 46 [1815] 47 43 8 Hot Shots Golf {P} Camelot/Sony SP 40 [1794] 48 47 11 Motorhead {P}{!} Digital Illusions/Gremlin RA 23 [1789] 49 52^ 21 Bust-a-Move (Dance & Rhythm Action) {P} Enix PU 30 [1730] 50 50 105 Nights (Into Dreams) {S} Sonic Team/Sega PL 1 [1228] 51 49 105 Mario 64 {N} Nintendo PL 1 [1224] 52 38 9 Point Blank {P} Namco SH 37 [1795] 53 62^ 8 Judge Dredd {P} Gremlin/Activision AC 53 [1776] 54 90* 63 Starfox 64/Lylat Wars {N} Nintendo SI 5 [1517] 55 68^ 5 Jerry McGrath SuperCross 98 {P}{!} Acclaim SP 52 [1816] 56 48 13 Dead or Alive {P} Tecmo FI 19 [1768] 57 54 19 Einhander {P}{!} Square SH 22 [1740] 58 59^ 86 Albert Odyssey {S} Working Designs RP 36 [1215] 59 64^ 74 Mario Kart {N} Nintendo RA 2 [1392] 60 71^ 38 NHL 98 {P}{!} EA Sports/Electronic Arts SP 21 [1616] 61 76^ 56 Shining (The Holy Ark) {S} Sega RP 7 [1397] 62 57 30 Bomberman 64 {N} Hudson/Nintendo AC/PU 30 [1688] 63 60 37 Ray Storm {P} Working Designs/Taito SH 23 [1428] 64 65^ 68 Blast Corps {N} Rare/Nintendo AC/SH 20 [1488] 65 81^ 34 Colony Wars {P} Psygnosis SH 4 [1660] 66 39 14 Tennis Arena {P} Smart Dog/UbiSoft SP 14 [1777] 67 56 14 Need for Speed 3 (Hot Pursuit) {P}{!} Electronic Arts RA 10 [1765] 68 69^ 69 Soul Blade/Soul Edge 2 {P} Namco FI 3 [1410] 69 51 89 Dragon Force {S} Working Designs RP 9 [1197] 70 80^115 Guardian Heroes {S} Treasure/Sega FI 2 [1172] 71 70 46 Tokimeki Memorial {P} Konami ST 18 [1596] 72 44 4 Front Mission 2 {P} G-Craft/Square ST 20 [1790] 73 91^ 71 Rage Racer {P} Namco RA 15 [1367] 74 84^ 36 Dead or Alive {S} Tecmo FI 6 [1655] 75 67 6 Forsaken 64 {N} Acclaim/Iguana SH 44 [1810] 76 -* 1 Bushido Blade 2 {P} Light Weight/Square FI 76 [1761] 77 88^ 2 Mortal Kombat 4 {P}{!} Eurocom/Midway FI 77 [1829] 78 46 4 Bomberman Hero {N} Hudson PL 21 [1813] 79 63 23 Yoshi's Story {N}{!} Nintendo PL 24 [1720] 80 73 5 All Star Baseball '99 {N} Iguana/Acclaim SP 65 [1809] 81 100^ 38 Last Bronx {S} AM3/Sega FI 20 [1585] 82 72 83 Killer Instinct Gold {N} Rare/Nintendo FI 8 [1247] 83 75 45 Bushido Blade {P} Light Weight/Square/Sony FI 28 [1479] 84 74 101 Tomb Raider {P}{S} Core Design/Eidos AC/AD 1 [1193] 85 66 27 NBA Live 98 {P}{S} EA Sports/Electronic Arts SP 57 [1654] 86 61 24 Game Paradise {S} Jaleco SH 36 [1605] 87 -^ 20 Monster Rancher {P} Tecmo ST 56 [1685] 88 85 10 Nascar 98 {P}{S} EA Sports/Electronic Arts RA 85 [1622] 89 55 3 Jersey Devil {P}{!} b'heivje(r)/MegaToon AD/PL 55 [1824] 90 89 16 Test Drive 4 {P} Pitbull Syndicate/Accolade RA 47 [1663] 91 87 25 Ghost in the Shell {P}{!} Exact/THQ SH 27 [1689] 92 78 23 Command & Conquer (Red Alert) {P}{!} Westwood WG 22 [1647] 93 77 65 Star Wars (Shadows of the Empire) {N} LucasArts/ SH 13 [1370] 94 95^ 6 Wayne Gretzky 3D Hockey 98 {N} Ataris/Midway SP 84 [1692] 95 96^ 35 Street Fighter EX Plus Alpha {P} Arika/Capcom FI 25 [1572] 96 92 33 Crash Bandicoot 2 {P}{!} Naughty Dog/Sony PL 9 [1659] 97 98^ 9 G Darius {P} Taito SH 70 [1785] 98 94 5 NBA (In The Zone '98) {N}{!} Konami SP 72 [1729] 99 -^ 2 Mortal Kombat 4 {N} Eurocom/Midway FI 99 [1811] 100 -^ 1 Bust-a-Move 2 {N} Taito/Acclaim ST100 [1803] Dropped Out: 83 52 Thunderforce 5 {S} Technosoft SH 15 [1567] 86 27 Street Fighter 2 Collection {S} Capcom FI 11 [1698] 93 23 Dragonball GT (Final Bout) {P} Bandai FI 62 [1657] 97 3 Gungriffon 2 {S} GameArts/ESP SH 94 [1814] 99 1 Aero Gauge {N} Locomotive/Ascii RA 99 [1801] The following games have not yet received enough points to enter the chart: ============================================================================== Runners Up Edition 120 - Week 29 - July 13, 1998 ============================================================================== TW LW NW Title Developer/Publisher Cat HI ID 1 1 5 Megaman Legends {P} Capcom AD 1 [1820] 2 2 8 Theme Hospital {P} Bullfrog/Electronic Arts ST 2 [1807] 3 3 8 Risk {P} Rune Craft/Hasbro ST 2 [1802] 4 6^ 8 Chopper Attack {N} Seta/Midway SH/SI 4 [1805] 5 7^ 8 Speed Power Gunbike {P} Inti/Sony RA 5 [1806] 6 8^ 5 Chessmaster 3D {P} Mindscape ST 6 [1821] 7 9^ 5 Slam 'n Jam {S} Crystal Dynamics SP 7 [1822] 8 10^ 5 Virtual Chess 64 {N} Titus ST 8 [1823] 9 11^ 4 Fox Sports Golf '99 {P} Fox Sports SP 9 [1825] 10 12^ 4 N20 (Nitrous Oxide) {P} Gremlin/Fox SH 10 [1826] 11 13^ 4 Mike Piazza's StrikeZone {N} GT SP 11 [1827] 12 14^ 3 Adidas Power Soccer '98 {P} Psygnosis SP 12 [1828] 13 15^ 3 Circuit Breakers {P} Supersonic/Mindscape RA 13 [1830] 14 16^ 3 Flying Dragon {N} Culture Brain/Natsume FI 14 [1831] 15 18^ 2 Crime Killer {P} Interplay RA/SH 15 [1833] 16 19^ 2 Off Road Challenge {N} Midway RA 16 [1834] 17 20^ 2 Granstream Saga {P}{!} Sony/T-HQ RP 17 [1835] 18 -^ 1 Monkey Hero {P} Blam!/Take 2 AC/AD 18 [1836] 19 -^ 1 Pocket Fighters {P} Capcom FI 19 [1837] 20 -^ 1 Cardinal Syn {P}{!} Kronos/Sony FI 20 [1838] 21 -^ 1 Fox Sports Soccer 99 {P} Fox Sports SP 21 [1839] ============================================================================== Note: The editorials published here, and the Smash titles announced throughout the website, are personal expressions of the editors. Personal views and opinions have no influence on the fair and unbiased compilation of the charts. ============================================================================== | TW : This Week | The Internet Video Games Top 100 are made using | | LW : Last Week | votes sent by gamers from all over the world. | | NW : Number of Weeks | The latest charts are published every Monday on | | HI : Highest Position | Usenet in the rec.games.video.* newsgroups. | | ^ : Climbing |--------------------------------------------------| | * : Bullet | {P} Sony PlayStation| Send your votes like this: | | AC : Action | {S} Sega Saturn | > 5 Dark Invader [1435] | | AD : Adventure | {N} Nintendo 64 | > 4 Action Force2 [1322] | | AR : Arcade | {!} Smash Video Game| > 5 Super Fighter [1502] | | FI : Fighting | | > 2 Magic of Zuul 4 [] | | IF : Interactive Fiction| | > 4 The Lost Tycoon [] | | PL : Platform |--------------------------------------------------| | PU : Puzzle | (c) 1998 all rights reserved | World Charts | | RA : Racing | Distribution of these charts | Hoogstraat 125-H | | RP : Role-Playing | is granted only by written | 3011 PL Rotterdam | | SH : Shooter | permission. | The Netherlands | | SI : Simulation |--------------------------------------------------| | SP : Sports | videogames@worldcharts.nl | | ST : Strategy | On the web: http://www.worldcharts.com | | WG : Wargame | Supported by XS4ALL Internet Provider | ============================================================================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: Re: [N64] Warzone Date: 13 Jul 1998 11:16:01 -0500 >So professional Wrestling is a sport? That's like saying ballet is a sport. > >It's clear that Zelda will be the best. I'm so glad you see it that way. > > >Trey Pro Wrestling is Sports Entertainment! dvader [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 13 Jul 1998 13:20:29 EDT I don't see how something that is planned out, executed like a complex dance, and produces no real strain on the human body (only sometimes, like when you get jumped on from the post) is a sport. The wrestlers are all steroid freaks, anyway. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 13 Jul 1998 12:46:34 -0400 >Yeah, it is very clear: Zelda WILL be the best. The best game ever or just better then Warzone? And how do you know exactly that it will be the best? After being disapointed by Nintendo's N64 efforts on almost every game they've made, except for Waverace and Mario, I'm actually not looking forward to Zelda as much as everyone else. I'll definetely buy the game the day it comes out, but I'm lowering my expectations because I doubt it will be as good as all the hype. In fact, after playing BK I doubt Zelda will be as good. Maybe, hopefully, Nintendo will surprise me and make an amazing game. But I'm not going to say one way or another how great this game is until I actually play it. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 14:40:09 -0400 Well, for those of you saying that this doesn't apply to PAL games, I guess your half-right. However, most of the discussion was not about the framerate or graphics, but rather the gameplay, or sound, whihc I don't think gets changed for PAL. I think it's still worth a look. However, I may be a bit biased, since I wrote the damn thing... :-) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 13 Jul 1998 13:11:47 -0600 Zelda wont be disappointing, ive seen screen shots and I know it wont be cdyoung7 wrote: > > Hey lets not get in a Springer fight on the Internet man I just think in > my opinion that Zelda might be a dissapointment like BK is to me! I have > every Wrestling game for SNES, PC, N64, GB, and NES. I just think of all > those games that I have, this one will be the best! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 13 Jul 1998 14:03:33 -0400 >Zelda wont be disappointing, ive seen screen shots and I know it wont be Hmm, I don't remember anyone saying Zelda will have bad graphics... Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 13 Jul 1998 13:21:12 -0600 hmm, i dont remember me saying that anyone else said it has bad graphics tmcshea@earthlink.net wrote: > > >Zelda wont be disappointing, ive seen screen shots and I know it wont be > > Hmm, I don't remember anyone saying Zelda will have bad graphics... > > Tom McShea > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 13 Jul 1998 14:31:04 -0400 But you said it won't be disapointing based on screen shots. All I can tell from screen shots are how good it looks. You can only tell how good the actual game is by actually playing it, something screenshots don't let you do. >hmm, i dont remember me saying that anyone else said it has bad graphics > >tmcshea@earthlink.net wrote: >> >> >Zelda wont be disappointing, ive seen screen shots and I know it wont be >> >> Hmm, I don't remember anyone saying Zelda will have bad graphics... >> >> Tom McShea >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "×cody×" Subject: [N64] Hello again Date: 13 Jul 1998 12:48:48 -0700 Hey hey, N64 list. For thos who remember me as tippyman, I've decided to come back. I found this list to be a fun activity back in the day, and I hope it hasn't changed too much. If it has changed, I hope for the better :). I look forward to some of the discussions we may have. Seeya around. --- ×××××××××××××××××××××××××××××××× cody miles XcodyX@ignmail.com http://members.xoom.com/subriot ×××××××××××××××××××××××××××××××× IGNMail, the coolest free e-mail on the planet, tells people that you are a hardcore gamer. Get your free account at www.ignmail.com today! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] wrestling!! Date: 13 Jul 1998 14:54:22 -0500 Listen everybody who doesn't like wrestling, or is critical of it!! Why?? Am I being critical of you because your going to waste $70 to buy Zelda?? NO!!!!! One to each's own! If you don't like it, well at least respect the people that do watch wrestling and enjoy it, yes it's a sport but it's called sports entertainment because the matches are predetermined, but the moves are real (half of them are), the wrestlers really do get hurt! Did you know that nearly 35 million weekly tune in to watch pro wrestling! Yeah, 35 million people. It was in Time magazine, and it said that the only other sport that comes close to viewership, is pro football. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 16:24:37 EDT Scott, I just read your post, great stuff. People that insults pro wrestling are just ignorant morons. Wrestling is fake, but the wrestlers ARE atheltes, and they DO risk their body everytime they wrestle, the moves takes YEARS of training, and one slip can result in a career ending injury. Wrestlers work year long, with NO off- seasons, they make a lot less then pro ball players, but they get hurt a lot more often, wrestling is fake in terms of storylines, but the moves, if done incorrectly, can end someone's LIFE. You don't have to like wrestling, just respect it, ok? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 13 Jul 1998 16:26:22 EDT In a message dated 98-07-13 13:47:30 EDT, you write: << I don't see how something that is planned out, executed like a complex dance, and produces no real strain on the human body (only sometimes, like when you get jumped on from the post) is a sport. The wrestlers are all steroid freaks, anyway. >> Matt, no offense, but you wouldn't last ONE DAY as a Pro wrestler. You think wrestling is so fake and easy? Wrestling is the toughest of ALL sports, it's tougher then basketball, football or anything! Ben [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 16:30:00 EDT In a message dated 7/13/1998 3:13:47 PM, you wrote: <> It won't be $70 no game has ever been $70 it will be $59.99 at the max. Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Hello again Date: 13 Jul 1998 15:07:43 -0600 glad to have ya back! ×cody× wrote: > > Hey hey, N64 list. For thos who remember me as tippyman, I've decided to come back. I found this list to be a fun activity back in the day, and I hope it hasn't changed too much. If it has changed, I hope for the better :). I look forward to some of the discussions we may have. Seeya around. > > --- > ×××××××××××××××××××××××××××××××× > cody miles > XcodyX@ignmail.com > http://members.xoom.com/subriot > ×××××××××××××××××××××××××××××××× > > IGNMail, the coolest free e-mail on the planet, tells people that you are a hardcore gamer. > Get your free account at www.ignmail.com today! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 15:08:56 -0600 hes talking about canadian money. Think about it MEaton8460@aol.com wrote: > > In a message dated 7/13/1998 3:13:47 PM, you wrote: > > < Zelda??>> > > It won't be $70 no game has ever been $70 it will be $59.99 at the max. > > Michael > MEaton8460@aol.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 17:46:27 EDT <> that's not true, when MK2 came out for SNES it was 79.99, games are expensive, i'm jsut glad that N64 games aren't as high as i thought they'd be [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Warzone Date: 13 Jul 1998 18:23:16 +0000 > From: > Date: Mon, 13 Jul 1998 16:26:22 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Warzone > Reply-to: n64@lists.xmission.com > > > > Matt, no offense, but you wouldn't last ONE DAY as a Pro wrestler. You think > wrestling is so fake and easy? Wrestling is the toughest of ALL sports, it's > tougher then basketball, football or anything! > > Ben > The toughest of all sports?? (Laughing) Yeah right. I'm sure it's tough, but not near as tough as some other sports (like football and baseball). Anyway, just my opinion. Later.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] wrestling!! Date: 13 Jul 1998 18:47:35 EDT In a message dated 7/13/1998 4:01:32 PM, you wrote: < > In a message dated 7/13/1998 3:13:47 PM, you wrote: > > < Zelda??>> > > It won't be $70 no game has ever been $70 it will be $59.99 at the max. > > Michael > MEaton8460@aol.com>> I did not know he lives in Canada Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 18:05:17 -0500 >In a message dated 7/13/1998 3:13:47 PM, you wrote: > ><Zelda??>> > >It won't be $70 no game has ever been $70 it will be $59.99 at the max. > >Michael >MEaton8460@aol.com > What about KI Gold, Wayne Gretzky Hockey, SOTE, and a few more of the first games that came out? dvader [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 19:22:00 +0000 > From: "dvader" > To: > Subject: Re: [N64] wrestling!! > Date: Mon, 13 Jul 1998 18:05:17 -0500 > Reply-to: n64@lists.xmission.com > >In a message dated 7/13/1998 3:13:47 PM, you wrote: > > > >< >Zelda??>> > > > >It won't be $70 no game has ever been $70 it will be $59.99 at the max. > > > >Michael > >MEaton8460@aol.com > > > What about KI Gold, Wayne Gretzky Hockey, SOTE, and a few more of the > first games that came out? > > dvader > > They still sell games for 70 bucks. At one of my local Sears their selling Goldeneye for 70. What a ripoff.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 13 Jul 1998 19:03:41 EDT In a message dated 98-07-13 18:22:24 EDT, you write: << The toughest of all sports?? (Laughing) Yeah right. I'm sure it's tough, but not near as tough as some other sports (like football and baseball). Anyway, just my opinion. Later.. >> I'll give you some examples, this guy name Buff Bagwell, he landed wrong from a move, and now he's sitting in a wheelchair, it'll be at lease 6 monthes before he's able to walk again. Steve Austin, suffered a "Stinger" last Summer, and he lost all feelings in his arms and legs for 3 minutes. He's back in action now, but he's still not 100%. This guy name Mic Foley, he got his EAR RIPPED OFF in a match because his ear got stuck between two ropes in Japan, guess what? He came back to wrestle a monthe later, he is called the King of Hardcore because he paticipates in Barb Wire matches, Exploding bomb matches, just two weeks ago at a PPV, he fell off the top of a cage, and broke his arm, and fractured his ribs. You said that wrestlers don't get hurt??? YOU HAVE NO IDEA HOW WRONG YOU ARE. No offense, I'm not trying to start a flame war with you, but PLEASE, give wrestling some respect, wrestling is NOT as easy or fake as it seems. MANY wrestlers get hurt, MANY wrestlers suffer concussion, how often do you hear a football player get his ear ripped off? Or break his arm? Or got his tooth knocked off?? Those are fake stories, they're ALL real, Mic Foley is going to wrestle TONIGHT on LIVE TV even with a fractured ribs....... Trust me, wrestling is TOUGH! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] Warzone Date: 13 Jul 1998 18:18:47 -0600 I don't doubt that some of that stuff is real. A fall from any high structure can result in different injuries. But the difference between real falls and wrestling is that wrestlers sign a contract saying they will do it because they're gettin' paid, plus probably all those expenses paid in the hospital, and then some. -Ian "Asha'man_X" Dickson -----Original Message----- >In a message dated 98-07-13 18:22:24 EDT, you write: > ><< > The toughest of all sports?? (Laughing) Yeah right. I'm sure it's tough, >but > not near as tough as some other sports (like football and baseball). Anyway, > just my opinion. Later.. > >> > > > I'll give you some examples, this guy name Buff Bagwell, he landed wrong from >a move, and now he's sitting in a wheelchair, it'll be at lease 6 monthes >before he's able to walk again. Steve Austin, suffered a "Stinger" last >Summer, and he lost all feelings in his arms and legs for 3 minutes. He's back >in action now, but he's still not 100%. This guy name Mic Foley, he got his >EAR RIPPED OFF in a match because his ear got stuck between two ropes in >Japan, guess what? He came back to wrestle a monthe later, he is called the >King of Hardcore because he paticipates in Barb Wire matches, Exploding bomb >matches, just two weeks ago at a PPV, he fell off the top of a cage, and broke >his arm, and fractured his ribs. You said that wrestlers don't get hurt??? YOU >HAVE NO IDEA HOW WRONG YOU ARE. > > No offense, I'm not trying to start a flame war with you, but PLEASE, give >wrestling some respect, wrestling is NOT as easy or fake as it seems. MANY >wrestlers get hurt, MANY wrestlers suffer concussion, how often do you hear a >football player get his ear ripped off? Or break his arm? Or got his tooth >knocked off?? > > Those are fake stories, they're ALL real, Mic Foley is going to wrestle >TONIGHT on LIVE TV even with a fractured ribs....... Trust me, wrestling is >TOUGH! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 13 Jul 1998 18:39:11 -0600 I think REAL wrestling not this wwf crap hurts much more. zimmfam@redrose.net wrote: > > > From: > > Date: Mon, 13 Jul 1998 16:26:22 EDT > > To: n64@lists.xmission.com > > Subject: Re: [N64] Warzone > > Reply-to: n64@lists.xmission.com > > > > > > > > Matt, no offense, but you wouldn't last ONE DAY as a Pro wrestler. You think > > wrestling is so fake and easy? Wrestling is the toughest of ALL sports, it's > > tougher then basketball, football or anything! > > > > Ben > > > The toughest of all sports?? (Laughing) Yeah right. I'm sure it's tough, but > not near as tough as some other sports (like football and baseball). Anyway, > just my opinion. Later.. > > Zig > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 18:39:49 -0600 either that or he REALLY is getting riped off ;) MEaton8460@aol.com wrote: > > In a message dated 7/13/1998 4:01:32 PM, you wrote: > > < > MEaton8460@aol.com wrote: > > > > In a message dated 7/13/1998 3:13:47 PM, you wrote: > > > > < > Zelda??>> > > > > It won't be $70 no game has ever been $70 it will be $59.99 at the max. > > > > Michael > > MEaton8460@aol.com>> > > I did not know he lives in Canada > > Michael > MEaton8460@aol.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 13 Jul 1998 18:40:38 -0600 if its "real" then why isnt there any blood when they slam a guy's head into a metal post????? Ian "Asha'man_X" Dickson wrote: > > I don't doubt that some of that stuff is real. A fall from any high > structure can result in different injuries. But the difference between real > falls and wrestling is that wrestlers sign a contract saying they will do it > because they're gettin' paid, plus probably all those expenses paid in the > hospital, and then some. > > -Ian "Asha'man_X" Dickson > > -----Original Message----- > From: IceMan316X@aol.com > To: n64@lists.xmission.com > Date: Monday, July 13, 1998 5:17 PM > Subject: Re: [N64] Warzone > > >In a message dated 98-07-13 18:22:24 EDT, you write: > > > ><< > > The toughest of all sports?? (Laughing) Yeah right. I'm sure it's > tough, > >but > > not near as tough as some other sports (like football and baseball). > Anyway, > > just my opinion. Later.. > > >> > > > > > > I'll give you some examples, this guy name Buff Bagwell, he landed wrong > from > >a move, and now he's sitting in a wheelchair, it'll be at lease 6 monthes > >before he's able to walk again. Steve Austin, suffered a "Stinger" last > >Summer, and he lost all feelings in his arms and legs for 3 minutes. He's > back > >in action now, but he's still not 100%. This guy name Mic Foley, he got his > >EAR RIPPED OFF in a match because his ear got stuck between two ropes in > >Japan, guess what? He came back to wrestle a monthe later, he is called the > >King of Hardcore because he paticipates in Barb Wire matches, Exploding > bomb > >matches, just two weeks ago at a PPV, he fell off the top of a cage, and > broke > >his arm, and fractured his ribs. You said that wrestlers don't get hurt??? > YOU > >HAVE NO IDEA HOW WRONG YOU ARE. > > > > No offense, I'm not trying to start a flame war with you, but PLEASE, give > >wrestling some respect, wrestling is NOT as easy or fake as it seems. MANY > >wrestlers get hurt, MANY wrestlers suffer concussion, how often do you hear > a > >football player get his ear ripped off? Or break his arm? Or got his tooth > >knocked off?? > > > > Those are fake stories, they're ALL real, Mic Foley is going to wrestle > >TONIGHT on LIVE TV even with a fractured ribs....... Trust me, wrestling is > >TOUGH! > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 13 Jul 1998 20:53:53 EDT In a message dated 98-07-13 20:33:39 EDT, you write: << if its "real" then why isnt there any blood when they slam a guy's head into a metal post????? >> Yo man, why don't you actually watch some wrestling before you open your ignorant mouth, wrestlers bleed all the time. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 13 Jul 1998 19:20:00 -0600 not in any that ive seen..... IceMan316X@aol.com wrote: > > In a message dated 98-07-13 20:33:39 EDT, you write: > > << > if its "real" then why isnt there any blood when they slam a guy's head > into a metal post????? >> > > Yo man, why don't you actually watch some wrestling before you open your > ignorant mouth, wrestlers bleed all the time. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] The damn CPU chip Date: 13 Jul 1998 19:27:27 -0700 For those of you who have, or know Tetrisphere very well. I'd like to say, HOW DO YOU BEAT THE FRIGGIN CPU CHIPon vs mode. I could almost beat it but it keeps droping all these black pieces on me. Is there some strategy that is required because the serveral ones I tried didn't seem to work. First I would go to the core as fast as possible, not caring if I drop a block on a power piece or not, but that seemed to fail. Then I tried to build up my x-count but soon enough, the CPU will build the x-count to equal mine which makes it impossible for either to finish but the CPU of course knows where all the combos and stuff are. Then I kind of tried both, only using bombs to clear out black pieces but still, it didn't work. Anybody beat the CPU chip that can help me? Winston Chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Goldeneye Help Date: 13 Jul 1998 22:51:38 EDT I recently rented Goldeneye, and was wandering if there were any sites I could go to that could offer me some help, as I am having trouble beating some of the levels. I'm sort of looking for a min-walkthru. Thanks in advance. $$~Travis~$$ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] 1080 vs Waverace Comparison Date: 13 Jul 1998 23:02:07 EDT Hey, I would just like to compliment you on a well written comaprison. I agreed with most of the things you pointed out. Even though the comparison is outdated, i was good reading. $$~Travis~$$ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Goldeneye Help Date: 13 Jul 1998 23:11:56 +0000 > From: > Date: Mon, 13 Jul 1998 22:51:38 EDT > To: n64@lists.xmission.com > Subject: [N64] Goldeneye Help > Reply-to: n64@lists.xmission.com > I recently rented Goldeneye, and was wandering if there were any sites I could > go to that could offer me some help, as I am having trouble beating some of > the levels. I'm sort of looking for a min-walkthru. Thanks in advance. > > $$~Travis~$$ > Try going to IGN64.com, they have a great strategy guide for it. It's under the Codes section. Hope this helps. Later.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: HOUSE-OF-PAIN@webtv.net (Bill C.) Subject: Re: [N64] wrestling!! Date: 13 Jul 1998 20:10:56 -0700 (PDT) --WebTV-Mail-2026971847-2952 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit I remember paying $84.99 for Chronotrigger when it came out! I don't think I would pay that much for a game now. --WebTV-Mail-2026971847-2952 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-101.iap.bryant.webtv.net (mailsorter-101.iap.bryant.webtv.net [207.79.35.91]) by postoffice-142.iap.bryant.webtv.net (8.8.5/po.gso.24Feb98) with ESMTP id OAA13968; Mon, 13 Jul 1998 14:59:23 -0700 (PDT) Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-101.iap.bryant.webtv.net (8.8.8/ms.gso.01Apr98) with SMTP id OAA00026; Mon, 13 Jul 1998 14:59:23 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 1.82 #1) id 0yvqcO-00062i-00; Mon, 13 Jul 1998 15:58:44 -0600 Received: from (imo23.mx.aol.com) [198.81.17.67] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0yvqcM-00061k-00; Mon, 13 Jul 1998 15:58:42 -0600 Received: from Epoch32583@aol.com by imo23.mx.aol.com (IMOv14_b1.1) id OFCa026052 for ; Mon, 13 Jul 1998 17:46:27 -0400 (EDT) Message-ID: <758b9c7b.35aa8034@aol.com> Mime-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 4.0 for Windows 95 sub 170 Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com <> that's not true, when MK2 came out for SNES it was 79.99, games are expensive, i'm jsut glad that N64 games aren't as high as i thought they'd be [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-2026971847-2952-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] The damn CPU chip Date: 13 Jul 1998 23:08:01 -0600 I'd really like to help you but I kinda fluked out and I cant replicate what I did. I did beat the cpu chip but by a complete random system, sorry. win-thug@juno.com wrote: > > For those of you who have, or know Tetrisphere very well. I'd like to > say, HOW DO YOU BEAT THE FRIGGIN CPU CHIPon vs mode. I could almost beat > it but it keeps droping all these black pieces on me. Is there some > strategy that is required because the serveral ones I tried didn't seem > to work. First I would go to the core as fast as possible, not caring if > I drop a block on a power piece or not, but that seemed to fail. Then I > tried to build up my x-count but soon enough, the CPU will build the > x-count to equal mine which makes it impossible for either to finish but > the CPU of course knows where all the combos and stuff are. Then I kind > of tried both, only using bombs to clear out black pieces but still, it > didn't work. Anybody beat the CPU chip that can help me? > > Winston Chan > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 13 Jul 1998 15:10:22 -0600 but i have watched movies of the game and i can see the fluid motions, the way it all fits... i think it is good. tmcshea@earthlink.net wrote: > > But you said it won't be disapointing based on screen shots. All I can tell > from screen shots are how good it looks. You can only tell how good the > actual game is by actually playing it, something screenshots don't let you do. > > >hmm, i dont remember me saying that anyone else said it has bad graphics > > > >tmcshea@earthlink.net wrote: > >> > >> >Zelda wont be disappointing, ive seen screen shots and I know it wont be > >> > >> Hmm, I don't remember anyone saying Zelda will have bad graphics... > >> > >> Tom McShea > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > Tom McShea > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone Date: 14 Jul 1998 01:04:48 -0500 (CDT) On Mon, 13 Jul 1998 Bastion007@aol.com wrote: > I don't see how something that is planned out, executed like a complex dance, > and produces no real strain on the human body (only sometimes, like when you > get jumped on from the post) is a sport. The wrestlers are all steroid freaks, > anyway. > Produces no real strain on the body? What a load of crap!! You are full of BS. Hmm...lets see...I guess you can lift 300 pound+ men over head with ease, right? BTW, most people do consider dancing a sport. Also, skating is a sport, and it is planned given not the outcome..hence the reason the guy said sports ENTERTAINMENT...duh!)...Hell, golf is considered a sport and you don't do anything stressful in that. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone Date: 14 Jul 1998 01:08:45 -0500 (CDT) On Mon, 13 Jul 1998 tmcshea@earthlink.net wrote: > actually not looking forward to Zelda as much as everyone else. I'll > definetely buy the game the day it comes out, but I'm lowering my > expectations because I doubt it will be as good as all the hype. Tom, you need to be more realistic...obviously nothing will be a big as the hype. But I can promise you Zelda will be a good game at worst. > after playing BK I doubt Zelda will be as good. Maybe, hopefully, Nintendo > will surprise me and make an amazing game. But I'm not going to say one way > or another how great this game is until I actually play it. If you were disappointed by BK, there is something wrong with you plain and simple. Either you have a major problem with overly high expectations, or you are not as big a fan of platformers as you thought. BK is a fantastic platformer...period. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone Date: 14 Jul 1998 01:12:20 -0500 (CDT) On Mon, 13 Jul 1998 zimmfam@redrose.net wrote: > The toughest of all sports?? (Laughing) Yeah right. I'm sure it's tough, but > not near as tough as some other sports (like football and baseball). Anyway, > just my opinion. Later.. Baseball...*snicker*..hehe..thats a funny one. Baseball is not tough..at least not by other sport standards. Also, you have to remember that while Football may be tougher, it does not last year round like wrestling. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone Date: 14 Jul 1998 01:15:09 -0500 (CDT) On Mon, 13 Jul 1998, Ian "Asha'man_X" Dickson wrote: > I don't doubt that some of that stuff is real. A fall from any high > structure can result in different injuries. But the difference between real > falls and wrestling is that wrestlers sign a contract saying they will do it > because they're gettin' paid, plus probably all those expenses paid in the > hospital, and then some. I may be wrong here, but I was under the impression that football, bastketball, baseball players, etc.... were all paid too...hmm...maybe I was wrong. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone Date: 14 Jul 1998 01:17:02 -0500 (CDT) On Mon, 13 Jul 1998, D Fentie wrote: > I think REAL wrestling not this wwf crap hurts much more. BS...you don't break bone in real wrestling. Most of the wrestlers in professional wrestling did wrestle in college and/or played some sort of other prefessional sport before going to wrestling. And most will tell you, and many have said before, that prefessional wrestling is harder. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Warzone Date: 14 Jul 1998 01:18:02 -0500 (CDT) On Mon, 13 Jul 1998, D Fentie wrote: > not in any that ive seen..... plain ignorant stryder > > IceMan316X@aol.com wrote: > > > > In a message dated 98-07-13 20:33:39 EDT, you write: > > > > << > > if its "real" then why isnt there any blood when they slam a guy's head > > into a metal post????? >> > > > > Yo man, why don't you actually watch some wrestling before you open your > > ignorant mouth, wrestlers bleed all the time. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Warzone Date: 14 Jul 1998 09:35:29 +0100 >No offense, I'm not trying to start a flame war with you, but PLEASE, give >wrestling some respect, wrestling is NOT as easy or fake as it seems. So, exactly how easy and fake is it? (BTW, I love watching the wrestling, but it's entertainment, not sport. Sure, people get injured - they're bound to when they jump around like that - but that doesn't make it a sport.) gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] wrestling! Date: 14 Jul 1998 08:13:46 -0500 Are u kidding me?? First of all I live in the U.S.!!! Zelda will at least cost $70, 69.99! They are not going to sell Zelda for $50. You want to know why you ignorant kids. Nintendo is a big company, and they want to make the most money out of you guys. And they know that Zelda will be there top selling game of all time. Enough said! Okaybye! Scott. P.S. Lastly stop bashing wrestling, if you don't like it that's fine, I'm not asking you to, just respect the people that do, your very ignorant to do that! There are 30 million people that tune in to wrestling each week, and your insulting them as well as me. See ya! _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 10:02:05 -0400 I doubt that Nintendo will sell Zelda for over US$60.00. For the past half-year, every single game published by Nintendo has been US$49.99 at Toys'R'Us. Given the greater cart size, I think Nintendo might scale it up to about US$60, but not to 70. While Nintendo does have a history of screwing us over with high prices, Zelda 64 is possibly the system-maker for them. I've herad my friends who are PSXers say that they are considering buying an N64 solely for Zelda. I don't think that Nintendo would rack up the prices . Also, I resent being called an "ignorant kid." I remember having this argument on the list b4, so I'm not going to further discuss it. Let me just say that in the same mail, you try to defend people who watch pro wrestling, while offending juveniles. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M "Through blood, there will be honor" -----Original Message----- >Are u kidding me?? First of all I live in the U.S.!!! Zelda will at >least cost $70, 69.99! They are not going to sell Zelda for $50. You >want to know why you ignorant kids. Nintendo is a big company, and they >want to make the most money out of you guys. And they know that Zelda >will be there top selling game of all time. Enough said! > >Okaybye! > >Scott. > >P.S. Lastly stop bashing wrestling, if you don't like it that's fine, >I'm not asking you to, just respect the people that do, your very >ignorant to do that! There are 30 million people that tune in to >wrestling each week, and your insulting them as well as me. See ya! > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] wrestling! Date: 14 Jul 1998 10:03:38 EDT In a message dated 7/14/98 9:38:45 AM Eastern Daylight Time, mibboss@juno.com writes: << Are u kidding me?? First of all I live in the U.S.!!! Zelda will at least cost $70, 69.99! They are not going to sell Zelda for $50. You want to know why you ignorant kids. Nintendo is a big company, and they want to make the most money out of you guys. And they know that Zelda will be there top selling game of all time. Enough said! Okaybye! Scott. >> Which is reall stupid because nintendo has money coming out of they're eyeballs, i don't know why they hafta be so cheap, like when N64 first came out, you need to buy the R\F switch, and nintendo has always put that in with they're systems, they only do that to ro b more money from the idealistic fools who still think that nintenod is the greatest system ever made, sure they're good, but there's no reason to be such money hungery tycoons [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Hockey Date: 14 Jul 1998 10:24:17 EDT i don't know about ya'll, but i've been playing Wayne Gretzky 3D 98 here lately, and personally, i like the origanal WG3D better, what do you all think about this?? sure, there are more players in WG3D98, but for some reason, i jut like the origonal better ok, that's all the cap outta me,,. Peace out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 15:33:22 +0100 -> While Nintendo does have a history of ->screwing us over with high prices,-> Thats a joke right? Even taking into account all the relevent differences you don't have any idea what its like to pay high proces unless you live in the UK (can't speak for other PAL regions coz I don't live there). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] wrestling! Date: 14 Jul 1998 10:35:06 EDT In a message dated 7/14/1998 9:06:51 AM, you wrote: <> yep, they gave you a game too when you bout a NES, and as I rember the R/F switch was with it to along with the stero cables peace out Michael MEaton8460@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 15:37:57 +0100 At 15:33 14/07/98 +0100, you wrote: > >-> While Nintendo does have a history of >->screwing us over with high prices,-> >Thats a joke right? Even taking into account all the relevent differences= you >don't have any idea what its like to pay high proces unless you live in the >UK (can't speak for other PAL regions coz I don't live there). Like you say, Pete. A US $70 release will cost UK =A370. Unfortunately exchange rates mean that a UK =A370 is about US $100-105 in real money... No= t good. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 15:42:27 +0100 r other PAL regions coz I don't live there). -> ->Like you say, Pete. A US $70 release will cost UK £70. Unfortunately ->exchange rates mean that a UK £70 is about US $100-105 in real money... Not ->good. Many words spring to mind but I can't use any or I'll take a weeks vacation ;) I would have thought you would be all for high games prices to bump up your hugh games coders salary that you get paid for playing games and drinking coffee, Brian. ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 15:44:08 +0100 >Like you say, Pete. A US $70 release will cost UK =A370. Unfortunately >exchange rates mean that a UK =A370 is about US $100-105 in real = money... Not >good. > >Brian @ DMA I bought a US import of Banjo-Kazooie last week. It cost me the equivalent of just over US $100 - and that's the going rate. You don't know how lucky you are in the US. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my = employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hockey Date: 14 Jul 1998 10:45:17 EDT Personally, I dont see any difference between the two... except for the players! Even the codes are the same...... - Michael In a message dated 98-07-14 10:27:48 EDT, you write: << i don't know about ya'll, but i've been playing Wayne Gretzky 3D 98 here lately, and personally, i like the origanal WG3D better, what do you all think about this?? sure, there are more players in WG3D98, but for some reason, i jut like the origonal better ok, that's all the cap outta me,,. Peace out Pete Frye >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 15:49:05 +0100 At 15:44 14/07/98 +0100, you wrote: > >I bought a US import of Banjo-Kazooie last week. It cost >me the equivalent of just over US $100 - and that's the >going rate. You don't know how lucky you are in the US. Yep! Examples: Einhander, I bought for $26 when I was over there. Over here on import, it's =A355 - that's $80.... :(=20 "You lucky, lucky, barstewards" to quote Monty Python. Goldeneye, it cost =A360 when it got released in the UK - that's $90! Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 15:56:16 +0100 ->Yep! Examples: Einhander, I bought for $26 when I was over there. Over here ->on import, it's £55 - that's $80.... :( -> ->"You lucky, lucky, barstewards" to quote Monty Python. -> ->Goldeneye, it cost £60 when it got released in the UK - that's $90! But I don't care coz I'm so rich hahahahahahahahaha. (thats a lie coz I'm tight as well) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 16:02:35 +0100 At 15:42 14/07/98 +0100, you wrote: >Many words spring to mind but I can't use any or I'll take a weeks vacation ;) >I would have thought you would be all for high games prices to bump up your >hugh games coders salary that you get paid for playing games and drinking= =20 >coffee, Brian. ;) I'd be all for high game prices if I saw some of the rewards. But we don't. No royalties at DMA, I'm afraid... Just about the only perk is free (or cheap...) Gremlin games... Oh the joys of Men in Black, Premier Manager, Reloaded etc... :-/=20 UK publishers & distributors get away with murder for game prices... They've been trying to push PC prices up from =A330 to =A335, but places lik= e Dixons & TRU keep driving them down. And we all know how much Sony frowns on discounting... :-/=20 Note disclaimer for this message BTW :) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 14 Jul 1998 11:09:21 EDT Did I say that I wanted to be a pro wrestler? No. All I am saying that wrestleing is a fake sport, which I don't see as very challenging. Oh, and wrestling is *not* the most challenging sport by far. Here's a little scret... it's fake! ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hockey Date: 14 Jul 1998 11:17:47 EDT They're the same damn game. Oh, but the goalia AI is better, so my mistake. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] wrestling! Date: 14 Jul 1998 11:26:57 -0400 I guarantee that when Zelda 64 comes out, it will retail for $59.99 US...you can all save this e-mail and respond if I'm wrong...this price point will guarantee that this title will sell more copies than any previous v-game (including FFVII, RE2, SM 64,...) > -----Original Message----- > From: Epoch32583@aol.com [SMTP:Epoch32583@aol.com] > Sent: Tuesday, July 14, 1998 10:04 AM > To: n64@lists.xmission.com > Subject: Re: [N64] wrestling! > > In a message dated 7/14/98 9:38:45 AM Eastern Daylight Time, > mibboss@juno.com > writes: > > << Are u kidding me?? First of all I live in the U.S.!!! Zelda will at > least cost $70, 69.99! They are not going to sell Zelda for $50. You > want to know why you ignorant kids. Nintendo is a big company, and they > want to make the most money out of you guys. And they know that Zelda > will be there top selling game of all time. Enough said! > > Okaybye! > > Scott. >> > > > Which is reall stupid because nintendo has money coming out of they're > eyeballs, i don't know why they hafta be so cheap, like when N64 first > came > out, you need to buy the R\F switch, and nintendo has always put that in > with > they're systems, they only do that to ro b more money from the idealistic > fools who still think that nintenod is the greatest system ever made, sure > they're good, but there's no reason to be such money hungery tycoons > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 11:44:13 -0400 OK, I see that you guys have it worse off than us, but that wasn't the point. I was saying "we" as in "we, the gamers," not "we, the Americans.= " I was referring to the fact tht N64 carts with 16 megs of code are more expensive thatn PSX CD's with 4-5 hundred Megs of code. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" -----Original Message----- >>Like you say, Pete. A US $70 release will cost UK =A370. Unfortunately >>exchange rates mean that a UK =A370 is about US $100-105 in real money.= .. Not >>good. >> >>Brian @ DMA > > >I bought a US import of Banjo-Kazooie last week. It cost >me the equivalent of just over US $100 - and that's the >going rate. You don't know how lucky you are in the US. > >gordon > > >Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] >[All opinions are mine and do not necessarily reflect those of my employ= er] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 16:49:48 +0100 >OK, I see that you guys have it worse off than us, but that wasn't the >point. I was saying "we" as in "we, the gamers," not "we, the Americans." >I was referring to the fact tht N64 carts with 16 megs of code are more >expensive thatn PSX CD's with 4-5 hundred Megs of code. That's one of the problems with cartridges, they're much more expensive to make. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 16:54:26 +0100 At 11:44 14/07/98 -0400, you wrote: >OK, I see that you guys have it worse off than us, but that wasn't the >point. I was saying "we" as in "we, the gamers," not "we, the Americans." >I was referring to the fact tht N64 carts with 16 megs of code are more >expensive thatn PSX CD's with 4-5 hundred Megs of code. One of the inherent disadvantages of carts is the sheer cost & time it takes to manufacture them. By using CDs, Sony are capable of much faster 'turnaround' times for getting a game from going to gold to actual manufacture & into distribution. A 3rd party Ninty game can take from six weeks to three months, if Nintendo have other plans for their manufacturing plant(s). Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hockey Date: 14 Jul 1998 11:56:38 EDT Personally I can't wait for EA's NHL 99. But i don't know how well they will be able to translate the PSX version to Nintendo. Sure they can probably equal the graphics or make them better than its playstation counterpart....but part of what makes NHL 98 for the PSX a great game is the great announcing/commentary. WIll the N64 be able to handle that quality sound and so much of it? I mean there is so much speech in this game that it's not even funny. That's pretty much all of my rambling. -Dirk Diggler [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Seeley Travis M Subject: RE: [N64] Hockey Date: 14 Jul 1998 12:22:19 -0400 think about it...CD 650 MB of storage (or 550, not quite sure)...Cart, at most 32MB...no way the N64 version of NHL 99 will have any where near that much voice...stick with PSX for that title... > -----Original Message----- > From: EastsideJM@aol.com [SMTP:EastsideJM@aol.com] > Sent: Tuesday, July 14, 1998 11:57 AM > To: n64@lists.xmission.com > Subject: Re: [N64] Hockey > > Personally I can't wait for EA's NHL 99. But i don't know how > well > they will be able to translate the PSX version to Nintendo. Sure they can > probably equal the graphics or make them better than its playstation > counterpart....but part of what makes NHL 98 for the PSX a great game is > the > great announcing/commentary. WIll the N64 be able to handle that quality > sound and so much of it? I mean there is so much speech in this game that > it's not even funny. That's pretty much all of my rambling. > > -Dirk Diggler > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #364 Date: 14 Jul 1998 13:18:52 -0400 In response to: >>Which is reall stupid because nintendo has money coming out of they're eyeballs, i don't know why they hafta be so cheap, like when N64 first came out, you need to buy the R\F switch, and nintendo has always put that in with they're systems, they only do that to ro b more money from the idealistic fools who still think that nintenod is the greatest system ever made, sure they're good, but there's no reason to be such money hungery tycoons<< I agree that Nintendo does make a lot of money off of the game playing consumer, but considering that they dropped their publishing fees not too long ago to make it possible for smaller developers to design N64 games, they do have their priorities in order. That is why SotE came out at $70 but new games are ~$50 now. As has been mentioned repeatedly in this list, SNES games used to cost more than even SotE at times! When it comes to the RF switch, I really don't think that Nintendo did that to screw us over. After all, they included an AV cable which is the standard that all video equipment is moving up to. If they had included both it would have raised the price of the console for everyone. Also, the new model SNES does not even have RF capabilities, only AV - another effort to cut costs. Anyone who hasn't read it already, I highly recommend the book ***GAME OVER*** for a detailed history of Nintendo. Sadly it only brings us up to the beginnings of N64, but it is a very interesting read and provides a lot of insight into their methods of operation. (After reading it, I am almost positive that they will not bring out the 64DD after the lack of success of the Famicom Disk Drive) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] why settle for PAL? Date: 14 Jul 1998 13:19:05 EDT In a message dated 98-07-13 08:57:44 EDT, Pete wrote: > I appreciate the sentiment but an NTSC review of a game is as usful as a > chocolate teapot to us PAL gamers, the only review we can trust is one of > the > conversion. > I'm wondering why so manby of the PAL gamers on the list don't import American NTSC N64 systems & games? And getting an NTSC monitor as well... Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Old list members. Date: 14 Jul 1998 13:20:33 EDT In a message dated 98-07-13 09:05:37 EDT, John Goelzer wrote: > There are those (myself included) who wondered whether TrayTrable was in > fact Tippyman with a new name, but then Dippy appeared again (briefly) > and left a couple of messages, so maybe not, although this wouldn't > really be a hard stunt to pull off... The truth is out there... > > JG For the last time I am not Tippyman. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] why settle for PAL? Date: 14 Jul 1998 18:24:51 +0100 At 13:19 14/07/98 EDT, you wrote: > >I'm wondering why so manby of the PAL gamers on the list don't import American >NTSC N64 systems & games? And getting an NTSC monitor as well... Cost? And not everyone has access to a handy importfriendly independent computershop nearby... A lot of people don't trust mailorder too. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] why settle for PAL? Date: 14 Jul 1998 18:28:44 +0100 >I'm wondering why so manby of the PAL gamers on the list don't import American >NTSC N64 systems & games? And getting an NTSC monitor as well... > >Trey It's more expensive, it can be hard to find games, you don't have a warranty, and a lot of people just don't realise the option exists. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] why settle for PAL? Date: 14 Jul 1998 18:32:02 +0100 At 13:19 14/07/98 EDT, you wrote: > >I'm wondering why so manby of the PAL gamers on the list don't import American >NTSC N64 systems & games? And getting an NTSC monitor as well... Time for a more detailed explanation :)=20 You'll find a lot of UK games *do* import their games/systems. I've got a PSX and a Saturn capable of playing imports, most of my friends have their Playstations chipped, and I know a few people with import N64s. The thing is, remember those prices I gave for UK games? Add an extra $15-20 for an imported game. We're talking =A355-80 for a brand new import... That's up to $120 for *one* game. Would you pay that? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 14 Jul 1998 13:35:18 EDT In a message dated 98-07-13 16:39:30 EDT, Ben wrote: > Matt, no offense, but you wouldn't last ONE DAY as a Pro wrestler. You > think > wrestling is so fake and easy? Wrestling is the toughest of ALL sports, it's > tougher then basketball, football or anything! > > Ben Ben, Wrestling is not a sport. It's an act. It's fake. It's choreographed (sp?). I especially like how they stamp their feet when hitting someone, at least that how it was when I saw WWF so long ago. What goes on out on the gridiron or on the ice is real, what goes on in the ring (or the cage) is like a extemely violent dance. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] prices Date: 14 Jul 1998 13:38:38 EDT In a message dated 98-07-13 16:44:02 EDT, MEaton8460 wrote: > It won't be $70 no game has ever been $70 it will be $59.99 at the max. > > Michael I guess Michael didn't get an N64 in the first year it came out! I got my N64 in June of 1997 and Star Wars SotE was $79.99 at TRU. I remember during the Christmas season of 1996 when Mortal Kombat Trilogy and Killer Instinct Gold was $90. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Goldeneye Help Date: 14 Jul 1998 13:42:40 EDT In a message dated 98-07-13 22:55:16 EDT, Wallbeach wrote: > I recently rented Goldeneye, and was wandering if there were any sites I > could > go to that could offer me some help, as I am having trouble beating some of > the levels. I'm sort of looking for a min-walkthru. Thanks in advance. > > $$~Travis~$$ Try http://www.ign64.com Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] price war you fool Date: 14 Jul 1998 13:49:07 EDT In a message dated 98-07-14 09:38:45 EDT, you write: > Are u kidding me?? First of all I live in the U.S.!!! Zelda will at > least cost $70, 69.99! They are not going to sell Zelda for $50. You > want to know why you ignorant kids. Nintendo is a big company, and they > want to make the most money out of you guys. And they know that Zelda > will be there top selling game of all time. Enough said! > > Okaybye! > > Scott. With Sony selling their new releases at $34.99 and $39.99 Nintendo would be stupid to sell a game at $70. If I'm not mistaken the past few games from Nintendo, Yoshi's Story, 1080 Snowboarding, and Banjo-Kazooie, were all $49.99. Besides, a few months ago Nintendo themselves said that all new releases published by Nintendo will be $49.99. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] prices Date: 14 Jul 1998 14:02:31 EDT In a message dated 98-07-14 13:41:55 EDT, you write: << Mortal Kombat Trilogy and Killer Instinct Gold was $90. >> Now theres a rip off.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re: [N64] prices Date: 14 Jul 1998 14:08:21 EDT In a message dated 7/14/1998 12:41:52 PM, you wrote: < > Michael I guess Michael didn't get an N64 in the first year it came out! I got my N64 in June of 1997 and Star Wars SotE was $79.99 at TRU. I remember during the Christmas season of 1996 when Mortal Kombat Trilogy and Killer Instinct Gold was $90.>> you are right I did not get my N64 the first year it came out, but what store is TRU? And what state do you live in cuse in GA stuff comes out before it gets to my state. And I live in the US.And after those two games I never saw a game over $59.99 Michael [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] prices Date: 14 Jul 1998 14:15:25 EDT In a message dated 98-07-14 14:11:55 EDT, MEaton8460 wrote: > you are right I did not get my N64 the first year it came out, but what > store > is TRU? And what state do you live in cuse in GA stuff comes out before it > gets to my state. And I live in the US.And after those two games I never saw > a > game over $59.99 TRU is Toys R Us. I live in America in a small port city on Lake Erie, but that's not important. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Susume Taisen Puzzle Date: 14 Jul 1998 14:27:08 -0400 > Pardon my ignorance, but is "Susume Taisen Puzzle" the same as Puyo > Puyo Sun? The screen shots look like it is the same, but the web site > that listed Susume Taisen Puzzle also had a listing for Puyo, so I was > a bit baffled. Since I am looking into importing Puyo, I just wanted > to clarify before placing the order. > Thanks [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone Date: 14 Jul 1998 12:44:33 -0600 I agree Bastion007@aol.com wrote: > > Did I say that I wanted to be a pro wrestler? No. All I am saying that > wrestleing is a fake sport, which I don't see as very challenging. Oh, and > wrestling is *not* the most challenging sport by far. Here's a little scret... > it's fake! > > ~Matt > > > < wrestling is so fake and easy? Wrestling is the toughest of ALL sports, it's > tougher then basketball, football or anything! > > Ben>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Susume Taisen Puzzle Date: 14 Jul 1998 14:37:51 -0400 Pardon my ignorance, but is "Susume Taisen Puzzle" the same as Puyo Puyo Sun? The screen shots look like it is the same, but the web site that listed Susume Taisen Puzzle also had a listing for Puyo, so I was a bit baffled. Since I am looking into importing Puyo, I just wanted to clarify before placing the order. Thanks [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] MATT!!! Date: 14 Jul 1998 11:40:45 -0500 Did I say that I wanted to be a pro wrestler? No. All I am saying that wrestleing is a fake sport, which I don't see as very challenging. Oh, and wrestling is *not* the most challenging sport by far. Here's a little scret... it's fake! ~Matt i DON'T APPRECIATE YOU INSULTING ME AGAIN! 99.9% OF WRESTLING FANS KNOW IT'S FAKE, DON'T INSULT MY INTELLIGENCE. MOVIES ARE FAKE TOO! LIKE I SAID BEFORE SOME OF THE WRESTLING MOVES REALLY DO HURT AND ARE REAL. YES THE MATCHES ARE PREDETERMINED, THAT'S WHY IT'S CALLED SPORTS ENTERTAINMENT, RESPECT WHAT OTHER PEOPLE LIKE, I'M NOT BASHING YOU BECAUSE YOU LIKE ZELDA, AND I DON'T! SCOTT. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Zelda Price (cart price vs CD's) Date: 14 Jul 1998 15:54:15 -0400 That was my point exactly. By going with carts instead of CD's, Nintendo is able to make more money because the cartsa re a proprietary standard, held by Nintendo, so they can charge for the cart. With CD's, companies can buy them from anyone who makes them, but only Nintendo makes carts. This allows Nintendo to make more money, even though the advantages of carts are dubious. -----Original Message----- >>OK, I see that you guys have it worse off than us, but that wasn't the >>point. I was saying "we" as in "we, the gamers," not "we, the Americans." >>I was referring to the fact tht N64 carts with 16 megs of code are more >>expensive thatn PSX CD's with 4-5 hundred Megs of code. > > >That's one of the problems with cartridges, they're much more >expensive to make. > >gordon > > >Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] >[All opinions are mine and do not necessarily reflect those of my employer] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] prices Date: 14 Jul 1998 17:23:57 EDT I got an N64 when it first came out, and I NEVER payerd more than $60.00 for a game. SotE: Got it for $60.00 (plus PA tax). KIGold: $59.99. I just bargain hunt and trade in old stuff. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] MATT!!! Date: 14 Jul 1998 17:39:14 EDT Okay, Scott, I respect your opinion about not liking Zelda and liking wrestling. Sorry. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] MATT!!! Date: 14 Jul 1998 16:02:12 -0600 lol this is turning into a war. And just like you scott, we too have our opinions so if we disagree dont tell us to let you have your opionion because we want ours too. Bastion007@aol.com wrote: > > Okay, Scott, I respect your opinion about not liking Zelda and liking > wrestling. Sorry. > > ~Matt > > < IT'S FAKE, DON'T INSULT MY INTELLIGENCE. MOVIES ARE FAKE TOO! LIKE I > SAID BEFORE SOME OF THE WRESTLING MOVES REALLY DO HURT AND ARE REAL. YES > THE MATCHES ARE PREDETERMINED, THAT'S WHY IT'S CALLED SPORTS > ENTERTAINMENT, RESPECT WHAT OTHER PEOPLE LIKE, I'M NOT BASHING YOU > BECAUSE YOU LIKE ZELDA, AND I DON'T! > > SCOTT.>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: RE: [N64] Hockey Date: 14 Jul 1998 18:50:11 +0000 > From: Seeley Travis M > To: "'n64@lists.xmission.com'" > Subject: RE: [N64] Hockey > Date: Tue, 14 Jul 1998 12:22:19 -0400 > Reply-to: n64@lists.xmission.com > think about it...CD 650 MB of storage (or 550, not quite sure)...Cart, at > most 32MB...no way the N64 version of NHL 99 will have any where near that > much voice...stick with PSX for that title... > Your forgetting one thing, tho.. With the new compression thing Factor 5 made they can fit an hour of speech on a cart (not sure what size cart, tho). How much does the PS version have? More than a hour? Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dan Brucks" Subject: Re: [N64] Rare game Date: 14 Jul 1998 15:46:08 PDT hey! rare made battletoads! look closely it says "RAREWARE" ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Hockey Date: 14 Jul 1998 17:06:49 -0600 WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. This is truely amazing but what your telling me is ASTRONOMICAL!!!! I would like more verification from other people to see if this is true about fiting an hour on one cart. zimmfam@redrose.net wrote: > > > From: Seeley Travis M > > To: "'n64@lists.xmission.com'" > > Subject: RE: [N64] Hockey > > Date: Tue, 14 Jul 1998 12:22:19 -0400 > > Reply-to: n64@lists.xmission.com > > > think about it...CD 650 MB of storage (or 550, not quite sure)...Cart, at > > most 32MB...no way the N64 version of NHL 99 will have any where near that > > much voice...stick with PSX for that title... > > > Your forgetting one thing, tho.. With the new compression thing Factor 5 > made they can fit an hour of speech on a cart (not sure what size cart, tho). > How much does the PS version have? More than a hour? > > Zig > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: RE: [N64] Hockey Date: 14 Jul 1998 18:15:16 -0600 >>> 07/14/98 10:50am >>> > Your forgetting one thing, tho.. With the new compression thing >Factor 5 made they can fit an hour of speech on a cart (not sure what >size cart, tho). >How much does the PS version have? More than a hour? Hmmm... I'd be real interested in seeing if the new compression routines are as good as they seem to be. Didn't Starfox 64 have 20 minutes of speech? How about ASB '99? That seems to have a decent amount of commentating. I'm also really looking forward to NHL '99 on the N64. I believe it's supposed to be hi-res; the graphics should definately kick butt over NHL '98 on the PSX. However, I'm still skeptical of the N64 commentating. I don't think it will be able to match the huge amounts of speech on NHL '98. It's 2-man commentating is so awesome; it could probably fool a lot of people into thinking it was from a TV broadcast! I wouldn't be surprised if it contains more than an hour of speech. Does the N64 have to take a back seat to the PSX once again? Will this feeling ever end? Argh! I'm so jealous of my friends playing Tekken 3, Gran Turismo, Tomb Raider 2, etc... matt ma - with a serious case of PSX envy, that's getting worse everyday. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: [N64] chat Date: 14 Jul 1998 18:26:51 -0500 (CDT) What was that post about a chat time? It said something like 'Hotline 138.28.6.83'...what is that? How does it work, etc..? Do any of you ever visit IRC? Most people can get to that fairly easily. Oh well... Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 14 Jul 1998 18:36:13 -0400 Again, watching movies doesn't actually show you if a game is good or not. It shows you fluid motions, yes, but it doesn't show you if it's a good, fun game. >but i have watched movies of the game and i can see the fluid motions, >the way it all fits... i think it is good. > >tmcshea@earthlink.net wrote: >> >> But you said it won't be disapointing based on screen shots. All I can tell >> from screen shots are how good it looks. You can only tell how good the >> actual game is by actually playing it, something screenshots don't let you do. >> >> >hmm, i dont remember me saying that anyone else said it has bad graphics >> > >> >tmcshea@earthlink.net wrote: >> >> >> >> >Zelda wont be disappointing, ive seen screen shots and I know it wont be >> >> >> >> Hmm, I don't remember anyone saying Zelda will have bad graphics... >> >> >> >> Tom McShea >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >> [ (without the quotes) to majordomo@xmission.com ] >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >[ (without the quotes) to majordomo@xmission.com ] >> > >> > >> >> Tom McShea >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Warzone Date: 14 Jul 1998 18:39:54 -0400 At 01:08 AM 7/14/98 -0500, you wrote: >On Mon, 13 Jul 1998 tmcshea@earthlink.net wrote: > >> actually not looking forward to Zelda as much as everyone else. I'll >> definetely buy the game the day it comes out, but I'm lowering my >> expectations because I doubt it will be as good as all the hype. > >Tom, you need to be more realistic...obviously nothing will be a big as >the hype. But I can promise you Zelda will be a good game at worst. No, I think the game will be great. I just don't think it will live up to the hype. >> after playing BK I doubt Zelda will be as good. Maybe, hopefully, Nintendo >> will surprise me and make an amazing game. But I'm not going to say one way >> or another how great this game is until I actually play it. >If you were disappointed by BK, there is something wrong with you plain >and simple. Either you have a major problem with overly high >expectations, or you are not as big a fan of platformers as you thought. >BK is a fantastic platformer...period. I never said I was disapointed by BK. I was pleasantly surprised. I expected Mario 64+ but I got the best platformer ever. That's why I doubt Zelda will be able to match it. I have a feeling Zelda will either be short or easy or both. I hope I'm wrong, but that's what I'm expecting. Maybe Nintendo will pull a shocker and make an amazing game. Or maybe they'll make a stinker sequal like MK64. I won't know until I play it though. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] MATT!!! Date: 14 Jul 1998 18:48:53 -0400 >i DON'T APPRECIATE YOU INSULTING ME AGAIN! 99.9% OF WRESTLING FANS KNOW >IT'S FAKE, DON'T INSULT MY INTELLIGENCE. MOVIES ARE FAKE TOO! LIKE I >SAID BEFORE SOME OF THE WRESTLING MOVES REALLY DO HURT AND ARE REAL. YES >THE MATCHES ARE PREDETERMINED, THAT'S WHY IT'S CALLED SPORTS >ENTERTAINMENT, RESPECT WHAT OTHER PEOPLE LIKE, I'M NOT BASHING YOU >BECAUSE YOU LIKE ZELDA, AND I DON'T! Yes movies are fake. And they, like wrestling, are only forms of entertainment are not a sport. People get hurt filming movies and they get paid, but it's completely fake and not a sport. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hockey Date: 14 Jul 1998 20:47:45 EDT In a message dated 98-07-14 18:59:09 EDT, you write: > WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses > Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. > This is truely amazing but what your telling me is ASTRONOMICAL!!!! I > would like more verification from other people to see if this is true > about fiting an hour on one cart. > Go to IGN64.COM: What's Wrong With Music On the N64? (http://www.ign64.com/jsmid/news/1852.html) . Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hockey Date: 14 Jul 1998 20:51:14 EDT In a message dated 98-07-14 20:50:14 EDT, you write: > > WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses > > Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. > > This is truely amazing but what your telling me is ASTRONOMICAL!!!! I > > would like more verification from other people to see if this is true > > about fiting an hour on one cart. > > > > Go to IGN64.COM: What's > Wrong With Music On the N64? (http://www.ign64.com/jsmid/news/1852.html) . > > Trey > I made a mistake, the real story is at IGN64.COM: Raising the Speech Factor (http://www.ign64.com/jsmid/news/1731.html). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Hockey Date: 14 Jul 1998 20:55:46 -0400 That is true with the MPEG Layer 3 compression format, but that is stereo, 16bit, 44khz. Starfox 64 had i would say between 15 to 20 minutes of voice, taking up apparantly 4MB. The compression format that Factor 5 was talking about is about half an hour of voice (apparantly not sound, just voice... however that is done) at 8bit 11khz sound, or double that quality at half the amount of time. However, this is on a 96Mbit cart, and I have a feeling that the third parties will be using 128Mbit soon, and Nintendo and Rare will have a few 256Mbit carts out within the next year. A cart is not as limiting as the hub bub is making it out to be. I mean you can have a game with excellent textures such as Banjo-Kazooie, or the upcoming Wipeout 64 (So Next Generation says.), or you can have a lot of voice like in Starfox 64. Granted, FMV and a lot of textures and sounds and such are restricted from usage, but so what now? Games as good as BK, the size of BK, are possible and not any more expensive than Mario 64. That was $59.95 for me, BK was $44.95 at my Kay-Be. I think if basically anyone just thought about it, the amount of talk about the restrictive cart size (and for that matter, any N64 "problem") has died down recently, as they have quietly been either disproven or given hope. -----Original Message----- >WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses >Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. >This is truely amazing but what your telling me is ASTRONOMICAL!!!! I >would like more verification from other people to see if this is true >about fiting an hour on one cart. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] prices Date: 14 Jul 1998 21:05:38 -0400 well, actually, if you bought those games at those prices then you probably either werent an informed customer or were very impacient to get the best price nintendo reccomends a price to the places you buy your games from, such as Babbages or Electronics Boutique the manufacturer suggested retail price (MSRP) okay, I believe that the highest MSRP from Nintendo was 69.99 for third party games but the thing was, they were in such high demand, that people would pay for whatever same thing would have happened to psx games remember the tickle me elmos going for 500 bucks? well, the MSRP couldn't have been more than 50 hm.. well, my brother wanted SotE so much that my parents paid about 104 i think to order it yeah! i bet if i searched around though i could have gotten it for 70 MAX but hey, i want a game and i wanted it now so 80 bucks for cruisn isn't too bad (i liked the arcade, i wanted the home port, i still like it; just a fun thing to crash through for a while, the new gs codes make the game really really good) -----Original Message----- > I guess Michael didn't get an N64 in the first year it came out! I got my N64 >in June of 1997 and Star Wars SotE was $79.99 at TRU. I remember during the >Christmas season of 1996 when Mortal Kombat Trilogy and Killer Instinct Gold >was $90. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Rare game Date: 14 Jul 1998 21:08:29 -0400 www.rareware.com yup i loved that game and had at least four rentals in it a year, for the life of the snes just figured out that my gem of a developer was the one to make it however, snake rattle 'n roll was fun for a while, but there was one part, very early on where i remember seeing something on a higher ledge or something, and either i couldnt jump there or had to be higher to get there cant remember all i know is that i was very frustrated with it then, but i remember either good or weird music, and some nice isometric colorful graphics -----Original Message----- >hey! >rare made battletoads! >look closely it says "RAREWARE" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Quest 64 for sale Date: 14 Jul 1998 21:11:32 EDT Anyone looking to buy Quest 64 (box and dox)?? Brand new condition. Email me off the list at Wallbeach@aol.com and make me an offer. Thanks in advance. $$~Travis~$$ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Warzone Date: 14 Jul 1998 21:17:45 -0400 karate too.. -----Original Message----- >Produces no real strain on the body? What a load of crap!! You are full >of BS. Hmm...lets see...I guess you can lift 300 pound+ men over head >with ease, right? BTW, most people do consider dancing a sport. Also, >skating is a sport, and it is planned given not the outcome..hence the >reason the guy said sports ENTERTAINMENT...duh!)...Hell, golf is >considered a sport and you don't do anything stressful in that. > >Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Warzone Date: 14 Jul 1998 21:20:38 -0400 okay let me say something here i was watching an episode of road rules on mtv and in one episode, they were to wrestle they met 2 real wwf wrestlers and learned moves and had to apply them it is made so that people can do certain things that aren't as painful as they look but i do remember that they only were to learn the "safe" moves a lot of slamming and falling looks painful but when you saw those teens from the winabego whatever doing it, they were having fun however, some harder moves do require strength and talent but so what a form of entertainment -----Original Message----- >On Mon, 13 Jul 1998, D Fentie wrote: > >> I think REAL wrestling not this wwf crap hurts much more. > >BS...you don't break bone in real wrestling. Most of the wrestlers in >professional wrestling did wrestle in college and/or played some sort of >other prefessional sport before going to wrestling. And most will tell >you, and many have said before, that prefessional wrestling is harder. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 21:29:27 -0400 well, why doesn't everyone just move over here? i would pay more for games if people were actually happy and had a positive outlook oh well i am sure there is something cheaper there um hm... 10,000 for cheap car 50,000 for expensive car bottom line pcs for 1000, high end for 3000 hamburger 1 peep show .25 (j/k) 25 a month for cable tv 200 to 500 for a tv i don't know your prices for the above but i can tell you this, i live on long island, new york lilco power long island lighting power company this is the most expensive electrical company in all of the United States of America!!! yesh!!!! so i can pretty safely say that you win here (unless the us in general happens to be fortunate with fuel) -----Original Message----- >->Yep! Examples: Einhander, I bought for $26 when I was over there. Over here >->on import, it's £55 - that's $80.... >-> >->"You lucky, lucky, barstewards" to quote Monty Python. >-> >->Goldeneye, it cost £60 when it got released in the UK - that's $90! >But I don't care coz I'm so rich hahahahahahahahaha. > >(thats a lie coz I'm tight as well) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] wrestling! (Zelda Price) Date: 14 Jul 1998 21:30:48 -0400 Oh, that reminds me of the question I had in the back of my mind. What exactly is the current exchange rate between the US Dollar and the UK Pound? -----Original Message----- At 15:42 14/07/98 +0100, you wrote: >Many words spring to mind but I can't use any or I'll take a weeks vacation ;) >I would have thought you would be all for high games prices to bump up your >hugh games coders salary that you get paid for playing games and drinking >coffee, Brian. ;) I'd be all for high game prices if I saw some of the rewards. But we don't. No royalties at DMA, I'm afraid... Just about the only perk is free (or cheap...) Gremlin games... Oh the joys of Men in Black, Premier Manager, Reloaded etc... :-/ UK publishers & distributors get away with murder for game prices... They've been trying to push PC prices up from £30 to £35, but places like Dixons & TRU keep driving them down. And we all know how much Sony frowns on discounting... :-/ Note disclaimer for this message BTW :) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] Micro Machine looks good Date: 14 Jul 1998 21:45:22 +30000 > Does the N64 have to take a back seat to the PSX once again? Will this > feeling ever end? Argh! I'm so jealous of my friends playing Tekken 3, > Gran Turismo, Tomb Raider 2, etc... If u can't beat them, join them. trade ur n64 with ur friends for a psx for a few days if they let u. Micro Machine looks good. I think I'm definitely going to buy this game. It's going to be 8 player too, just like the psx version. I always loved this game. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 14 Jul 1998 22:09:16 EDT Maybe it's just me, but don't you guys think maybe it's time to move on past wrestling? Wrestling is fake. It can hurt. It's sports entertainment. Great. I mean, as much as I enjoy having to go through dozens and dozens of mail on wrestling, I'd sure like to move the conversation back to what started it all. Don't ya think? !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Tim Ballard Subject: [N64] Original Wave Race Date: 14 Jul 1998 21:24:00 -0700 (PDT) Does anyone remember a few years back when the very first N64 mov clips came out, and the one for Wave Race had all of these great looking boats going through tunnels and what-not? I was told that that eventually turned into F-Zero X, but from what I've seen it doesn't look like that's true. Anyone know what happened with the original Wave Race? Tim [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 00:55:39 EDT Damn... I heard from Gameinfomer that the Sega Dreamcast is TEN TIMES more powerful then the N64 and FIFTEEN TIMES more powerful then the Playstation!!! DAMN!! And the Playstation is AWESOME!! Imagine, 15X more powerful!!!! I can't wait till it comes out! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 01:13:37 EDT >>And the Playstation is AWESOME!! Hehe, boy do I disagree. I find more interesting games on the Saturn than on the PSX....those that are hyped up crash and burn in my eyes after playing them. But I'm looking forward to the DC big time. It's got potential; this is my type of hardware:) Check these screens out: http://headline.gamespot.com/news/98_07/13_godzilla/screens.html?2 http://headline.gamespot.com/news/98_07/13_godzilla/screens.html?1 Just keep in mind these are still shots and we don't know anything about what the game plays like. Otherwise, bring it on. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Zelda Price (cart price vs CD's) Date: 14 Jul 1998 22:22:27 +0000 Eddy Wu wrote: > > That was my point exactly. By going with carts instead of CD's, Nintendo is > able to make more money because the cartsa re a proprietary standard, held > by Nintendo, so they can charge for the cart. With CD's, companies can buy > them from anyone who makes them, but only Nintendo makes carts. This allows > Nintendo to make more money, even though the advantages of carts are > dubious. This is absolutely true. To also add, Nintendo wanted to stick with the carts because of its writablilty factor. Correct me if I'm wrong, Nintendo and Sony were working together until Sony wanted to make the N64 system a CD system. Nintendo wanted Cart so they split. Is this right? I remember reading this before. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 01:25:31 EDT Yea, just like Genesis was sooo much better than the origianal Nintendo... (sarcasm) I would much rather have the origianal Nintendo (8-Bit, YES!) than the Genesis... Same thing here, N64 and Playstation are going to be a whole lot better, I dont care what "Gameinformer" says.... And Nintendo64 ALREADY has more games then the Sega Saturn... (Which started looong before 64 did!) I am not trying to put your opinion down or anything, so dont get mad at me (like everyone else on the list would) I am just stateing my opinion... OUT In a message dated 98-07-15 01:01:52 EDT, you write: << Damn... I heard from Gameinfomer that the Sega Dreamcast is TEN TIMES more powerful then the N64 and FIFTEEN TIMES more powerful then the Playstation!!! DAMN!! And the Playstation is AWESOME!! Imagine, 15X more powerful!!!! I can't wait till it comes out! >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 01:26:37 EDT In a message dated 98-07-15 01:23:04 EDT, you write: << Hehe, boy do I disagree. I find more interesting games on the Saturn than on the PSX....those that are hyped up crash and burn in my eyes after playing them. But I'm looking forward to the DC big time. It's got potential; this is my type of hardware:) >> The Playstation is awesome, or else why do you think it's the #1 system out there? And the second most sucessful system of all time?? (BEhind SNES). I can't wait for Virtua Fighter 3 for DreamCast, the DreamCast is so powerful, I bet it can handle Virtua Fighter 3 like NOTHING.... and VF3 is the most beautiful fighting game ever made. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 00:44:27 -0400 > The Playstation is awesome, or else why do you think it's the #1 system out >there? And the second most sucessful system of all time?? (BEhind SNES). I >can't wait for Virtua Fighter 3 for DreamCast, the DreamCast is so powerful, I >bet it can handle Virtua Fighter 3 like NOTHING.... and VF3 is the most >beautiful fighting game ever made. Wait a second. The PSX isn't the 2nd most successful system. GB and NES are number 1 and 2 respectively. I don't have raw data in front of me, but I bet the 2600 sold more, also. And the Gensis and SNES were neck and neck, with the SNES winning by a hair. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 02:32:25 EDT I can tell you why the 'number one system' out there is just that. Price point, brand name, and the older target audience. I personally don't consider the PSX the number one system, I can get a bigger kick out Saturn games in terms of fun. I'm not trashing the system at all, merely pointing out that to me, it's not worth the cash. Dreamcast has got potential, but considering it's not due for another solid year anywhere other than Japan, I think we're in for a nice, long wait. Like Zelda:) !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nathan Olson" Subject: Re: [N64] Zelda Price (cart price vs CD's) Date: 15 Jul 1998 00:37:11 -0600 Kind of right... Nintendo went to Sony with the intention of making a CD system, but it actually was supposed to be an add-on to the SNES. Nintendo decided they didn't like the idea of a CD format and dropped it in favor of developing the N64. Sony then decided to take what was there and make their own system. Viola! The Playstation is born. -----Original Message----- >Eddy Wu wrote: >> >> That was my point exactly. By going with carts instead of CD's, Nintendo is >> able to make more money because the cartsa re a proprietary standard, held >> by Nintendo, so they can charge for the cart. With CD's, companies can buy >> them from anyone who makes them, but only Nintendo makes carts. This allows >> Nintendo to make more money, even though the advantages of carts are >> dubious. > > >This is absolutely true. To also add, Nintendo wanted to stick with the >carts because of its writablilty factor. Correct me if I'm wrong, >Nintendo and Sony were working together until Sony wanted to make the >N64 system a CD system. Nintendo wanted Cart so they split. Is this >right? I remember reading this before. >-- >Name: Steven Nguyen >E-mail Address: SVNguyen@earthlink.net >Webpage: I'm going to make one soon. >AOL Instant Messenger: svnguyen > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 15 Jul 1998 02:43:50 EDT In a message dated 98-07-14 02:42:34 EDT, you write: << > I think REAL wrestling not this wwf crap hurts much more. BS...you don't break bone in real wrestling. Most of the wrestlers in professional wrestling did wrestle in college and/or played some sort of other prefessional sport before going to wrestling. And most will tell you, and many have said before, that prefessional wrestling is harder. >> If anybody saw the last WWF pay per view the saw on of the most brutal, most physically taxing, most gifted athletes you have ever seen. The hell in the cell match was the greatest match of all time. Anybody that gets thrown off the top of a cage onto an announcing table full of equipment and gets up is defenitely an athlete to me. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 15 Jul 1998 03:43:34 EDT In a message dated 98-07-15 02:45:50 EDT, you write: << If anybody saw the last WWF pay per view the saw on of the most brutal, most physically taxing, most gifted athletes you have ever seen. The hell in the cell match was the greatest match of all time. Anybody that gets thrown off the top of a cage onto an announcing table full of equipment and gets up is defenitely an athlete to me. >> HELL YAH!! The Hell in the Cell was awesome! Mic Foley fell 16 feet onto concrete floor, got back up, got chokeslam THROUGH the cage, and then fell on a bunch of thumbtacks!! He broke his arm, and he lost 3 teeth with that fall, and he didn't take anytime off, he continues to wrestle almost every day! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 03:44:56 EDT In a message dated 98-07-15 02:02:27 EDT, you write: << And Nintendo64 ALREADY has more games then the Sega Saturn... (Which started looong before 64 did!) >> STUPID!!! This is the single dumbest thing I have ever heard!! The Saturn has over 200 games!!! The N64 has what? 40? 50??? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: ryebread@ucla.edu Subject: Re: [N64] Warzone Date: 15 Jul 1998 01:24:05 -0700 ><< > I think REAL wrestling not this wwf crap hurts much more. > > BS...you don't break bone in real wrestling. Most of the wrestlers in > professional wrestling did wrestle in college and/or played some sort of > other prefessional sport before going to wrestling. And most will tell > you, and many have said before, that prefessional wrestling is harder. >> > > If anybody saw the last WWF pay per view the saw on of the most brutal, most >physically taxing, most gifted athletes you have ever seen. The hell in the >cell match was the greatest match of all time. Anybody that gets thrown off >the top of a cage onto an announcing table full of equipment and gets up is >defenitely an athlete to me. number: 1) what in the world do u consider an athlete? i'll admit they're more athletic than some of the "so called" sports out there...but that's not saying much 2) to the first person that replied...most of these wrestlers would also tell u that this type of wrestling is real too [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Zelda Price (cart price vs CD's) Date: 15 Jul 1998 09:01:40 +0100 >This is absolutely true. To also add, Nintendo wanted to stick with the >carts because of its writablilty factor. Correct me if I'm wrong, >Nintendo and Sony were working together until Sony wanted to make the >N64 system a CD system. Nintendo wanted Cart so they split. Is this >right? I remember reading this before. What writability factor? If you mean the ability to save games on carts, the amount of memory available is very small. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Zelda Price (cart price vs CD's) Date: 15 Jul 1998 09:00:06 +0100 >That was my point exactly. By going with carts instead of CD's, Nintendo is >able to make more money because the cartsa re a proprietary standard, held >by Nintendo, so they can charge for the cart. With CD's, companies can buy >them from anyone who makes them, but only Nintendo makes carts. This allows >Nintendo to make more money, even though the advantages of carts are >dubious. That seems to be the way Nintendo like to work. They could have gone with a proprietary optical format though and had the best of both worlds. Probably would have made the console too expensive though. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Micro Machine looks good Date: 15 Jul 1998 09:06:20 +0100 At 21:45 14/07/98 +30000, you wrote: > > If u can't beat them, join them. trade ur n64 with ur friends >for a psx for a few days if they let u. > > Micro Machine looks good. I think I'm definitely going to buy >this game. It's going to be 8 player too, just like the psx version. I >always loved this game. Bwahahahahahaahaahahaa [Brian falls around laughing on the floor] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Original Wave Race Date: 15 Jul 1998 09:07:10 +0100 At 21:24 14/07/98 -0700, you wrote: >Does anyone remember a few years back when the very first N64 mov clips >came out, and the one for Wave Race had all of these great looking boats >going through tunnels and what-not? I was told that that eventually >turned into F-Zero X, but from what I've seen it doesn't look like that's >true. Anyone know what happened with the original Wave Race? It mutated into Wave Race. Happens all the time with games. They just changed the direction of it from hovercraft into the jetskis. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 09:08:58 +0100 At 01:25 15/07/98 EDT, you wrote: >Yea, just like Genesis was sooo much better than the origianal Nintendo... >(sarcasm) I would much rather have the origianal Nintendo (8-Bit, YES!) than >the Genesis... Same thing here, N64 and Playstation are going to be a whole >lot better, I dont care what "Gameinformer" says.... And Nintendo64 ALREADY >has more games then the Sega Saturn... (Which started looong before 64 did!) I >am not trying to put your opinion down or anything, so dont get mad at me >(like everyone else on the list would) I am just stateing my opinion... OUT Um... N64 has more games than the Saturn? Facts, gimme facts! The Saturn is *still* selling well in Japan, it's *still* got new games coming out for it - a Saturn game is currently the best selling game in Japan (Soccer RPG). Don't take the US market to equal the world market. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] wrestling! (Zelda Price) Date: 15 Jul 1998 09:19:24 +0100 At 21:30 14/07/98 -0400, you wrote: >Oh, that reminds me of the question I had in the back of my mind. >What exactly is the current exchange rate between the US Dollar and the UK >Pound? Current rate is =A31:$1.632 (up .23 cents) I watch the news each morning :-) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Hockey Date: 15 Jul 1998 09:23:01 +0100 At 17:06 14/07/98 -0600, you wrote: >WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses >Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. >This is truely amazing but what your telling me is ASTRONOMICAL!!!! I >would like more verification from other people to see if this is true >about fiting an hour on one cart. And MP3s, which is what you're talking about, tend to play at a higher frequency than you need in game audio. Use a lower quality sample rate & you get more time in the same space. I'd be interested to see a N64 game using a 'standard' cart size with over an hour of audio though... Interesting to see how much space they have for graphics left over. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Hockey Date: 15 Jul 1998 09:28:48 +0100 At 20:55 14/07/98 -0400, you wrote: [snip] > I think if basically anyone just >thought about it, the amount of talk about the restrictive cart size (and >for that matter, any N64 "problem") has died down recently, as they have >quietly been either disproven or given hope. Nah, they've just found other things to get annoyed over. :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] wrestling! (Zelda Price) Date: 15 Jul 1998 10:17:05 +0100 ->well, why doesn't everyone just move over here? Don't like the idea of living in a place where anybody can get a gun. ->i would pay more for games if people were actually happy and had a positive ->outlook Never been to Birmingham then. ->i don't know your prices for the above ->but i can tell you this, i live on long island, new york ->lilco power ->long island lighting power company ->this is the most expensive electrical company in all of the United States of ->America!!! ->yesh!!!! ->so i can pretty safely say that you win here (unless the us in general ->happens to be fortunate with fuel) Errr let me think .... I don't know about fortunate but certainly more wasteful what other nation drives round in hugh engined cars and has a speed limit of 50. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 10:18:31 +0100 ->Don't take the US market to equal the world market. All this time on the list and you still don't know that the US *is* the world. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: [N64] Cartridge benefits Date: 15 Jul 1998 11:03:29 +0100 First off, I don't intend to start a long-winded Cart vs. CD debate, I just have a simple question for all of you with an N64 and PSX. When I played Fifa'96 on my PC, the game paused ever so slightly, but infuriatingly, every time the commentator said something. Does this still happen with commentary in PSX games? And would, as some N64 loyalists claim, the PSX react slowly to things like Mario's triple jump, whilst it loads the animation? Graeme Sheppard http://www.theloonybin.u-net.com| [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Cartridge benefits Date: 15 Jul 1998 11:55:39 +0100 >First off, I don't intend to start a long-winded Cart vs. CD debate, I just >have a simple question for all of you with an N64 and PSX. >When I played Fifa'96 on my PC, the game paused ever so slightly, but >infuriatingly, every time the commentator said something. Does this still >happen with commentary in PSX games? >And would, as some N64 loyalists claim, the PSX react slowly to things like >Mario's triple jump, whilst it loads the animation? > >Graeme Sheppard It depends how it's programmed. If you tried to read the animation data from the CD when it was needed it would probably be very slow - no use for an action game. I would imagine the animations in PS games of that type are read into RAM once and then kept there, so no delay, but you use up precious RAM. A good thing about carts is you can (nearly) instantly access data from the cart, so you can do stuff like only holding the animations you need at any given time in RAM, and save space for other stuff. It's swings and roundabouts as usual. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 09:42:07 EDT Actually, NO! It was in a magizine that I have, I did not make that up... In a message dated 98-07-15 03:47:19 EDT, you write: << << And Nintendo64 ALREADY has more games then the Sega Saturn... (Which started looong before 64 did!) >> STUPID!!! This is the single dumbest thing I have ever heard!! The Saturn has over 200 games!!! The N64 has what? 40? 50??? >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 14:47:04 +0100 At 09:42 15/07/98 EDT, you wrote: >> And Nintendo64 ALREADY >> has more games then the Sega Saturn... (Which started looong before 64 > >Actually, NO! It was in a magizine that I have, I did not make that up... How 'bout giving us some more details? Like did they mean *just* in the US, worldwide? Number of different titles or sheer volume sold? Maybe you didn't make it up, but that doesn't mean it's correct. Magazines have been known to tell lil lies before y'know... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 09:46:28 EDT I do not live in Japan, so personally, I DONT CARE WHAT IS GOING ON OVER THERE! They are opposite from us! N64 is doing horrible over there... And they are one reason that DD probably won't come out... So I do not care about there beloved "Saturn" which does have less games... (In a Gamepro or Nintendo Power, I forget) - Michael In a message dated 98-07-15 04:51:11 EDT, you write: << Um... N64 has more games than the Saturn? Facts, gimme facts! The Saturn is *still* selling well in Japan, it's *still* got new games coming out for it - a Saturn game is currently the best selling game in Japan (Soccer RPG). Don't take the US market to equal the world market. Brian @ DMA >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 09:51:24 EDT Er... Uh... I ...hmm.... I dunna... I will find the magizine and let yall know later.. But I am not sure which one it is in...... Until then, forget that statement I guess.... In a message dated 98-07-15 09:48:42 EDT, you write: << How 'bout giving us some more details? Like did they mean *just* in the US, worldwide? Number of different titles or sheer volume sold? Maybe you didn't make it up, but that doesn't mean it's correct. Magazines have been known to tell lil lies before y'know... Brian @ DMA >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 14:53:16 +0100 At 09:46 15/07/98 EDT, you wrote: >I do not live in Japan, so personally, I DONT CARE WHAT IS GOING ON OVER >THERE! They are opposite from us! N64 is doing horrible over there... And they >are one reason that DD probably won't come out... So I do not care about there >beloved "Saturn" which does have less games... (In a Gamepro or Nintendo >Power, I forget) You *should* care what happens in the Japanese market because it directly affects the US & European markets when it relates to Japanese companies. Nintendo are in dire straights because the N64 isn't selling outside of the US. Stats just got released that the for every N64 cartridge sold in the UK, 3.75 PSX CDs get sold. That's up 3.35 last year. As you said yourself, the 64DD won't come out because of the lack of N64 sales *outside* the US - so it *does* affect you! And the Saturn doesn't have less games, just take a look around you. :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 10:01:24 EDT That isn't EXACTLY what I meant... I dont really care if they like Saturn, because I don't know anybody who likes it (except them) But I am staying with Nintendo... The Dreamcast just looks like a rip-off of the 64... (The controller expecially) I for one, think that Nintendo should move to the US, because we seem to be the only ones that like it for some weird reason! (I am not saying that only people in the US like it, I am just saying that we are the majority of people) Thank you... Michael In a message dated 98-07-15 09:54:47 EDT, you write: << At 09:46 15/07/98 EDT, you wrote: >I do not live in Japan, so personally, I DONT CARE WHAT IS GOING ON OVER >THERE! They are opposite from us! N64 is doing horrible over there... And they >are one reason that DD probably won't come out... So I do not care about there >beloved "Saturn" which does have less games... (In a Gamepro or Nintendo >Power, I forget) You *should* care what happens in the Japanese market because it directly affects the US & European markets when it relates to Japanese companies. Nintendo are in dire straights because the N64 isn't selling outside of the US. Stats just got released that the for every N64 cartridge sold in the UK, 3.75 PSX CDs get sold. That's up 3.35 last year. As you said yourself, the 64DD won't come out because of the lack of N64 sales *outside* the US - so it *does* affect you! And the Saturn doesn't have less games, just take a look around you. :-/ >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Cartridge benefits Date: 15 Jul 1998 07:10:45 -0700 The PSX might not have any slight pause when doing lots of animation. Look at Tombradier 2.Even though Lara's jumps aren't all amazing as Marios, there is still a lot of animation involved with it. PSX has already had some platform games like Crash Bandicoot, but there is almost little or no slowdown when doing stunts. I guess really complicated stuff like, in 1080, doing some big stunt, might slow up PSX, even more than the N64. Winston Chan >And would, as some N64 loyalists claim, the PSX react slowly to things >like >Mario's triple jump, whilst it loads the animation? > > >Graeme Sheppard > >http://www.theloonybin.u-net.com| > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Click Clock Wood Date: 15 Jul 1998 09:27:13 -0500 I had some troubles with the minute green platforms I am apparently supposed to be able to jump on. It is hard to get the exact timing and distances needed to make al of the jumps. Are these necesary to master to comeplete the level? Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Cartridge benefits Date: 15 Jul 1998 15:23:59 +0100 At 11:03 15/07/98 +0100, you wrote: >First off, I don't intend to start a long-winded Cart vs. CD debate, I just >have a simple question for all of you with an N64 and PSX. >When I played Fifa'96 on my PC, the game paused ever so slightly, but >infuriatingly, every time the commentator said something. Does this still >happen with commentary in PSX games? >And would, as some N64 loyalists claim, the PSX react slowly to things like >Mario's triple jump, whilst it loads the animation? It's all down to how the games are coded. Any sensiblely coded PSX game wouldn't be loading in 'time critical' info like animations mid-game. You load it at the start of the level. As for commentary, again, it's down to how the game has been designed. A lot of games generate commentary 'on the fly', building it up out of chunks of speech, others just have huge banks of commentary they can 'almost' instantly switch into memory & play. And if people really really want tons of compression used in N64 games, be aware that you're gonna get some loading delays while all that data is decompressed... That's what happened on the Jag. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Click Clock Wood Date: 15 Jul 1998 10:32:07 EDT In a message dated 98-07-15 10:25:41 EDT, you write: << I had some troubles with the minute green platforms I am apparently supposed to be able to jump on. It is hard to get the exact timing and distances needed to make al of the jumps. Are these necesary to master to comeplete the level? >> Not really... in the summer/fall/winter they are big leafs (instead of buds)... so use them then... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] cart price vs CD's (Optical Drive?) Date: 15 Jul 1998 10:47:36 -0400 Hmm.. you mean like a CD, but a different standard? That would make it a little too obvious why Nintendo wants a proprietary system. With carts, Nintendo can still cite the advantages, like no load time, but if they were to make their own CD standard, they couldn't do that anymore, and it would become obvious that Nintendo just wanted to make money. Also, Nintendo already had the facilites to make carts, and experience with them, which is not so with CD's. -----Original Message----- >>That was my point exactly. By going with carts instead of CD's, Nintendo is >>able to make more money because the cartsa re a proprietary standard, held >>by Nintendo, so they can charge for the cart. With CD's, companies can buy >>them from anyone who makes them, but only Nintendo makes carts. This allows >>Nintendo to make more money, even though the advantages of carts are >>dubious. > > >That seems to be the way Nintendo like to work. They could have gone >with a proprietary optical format though and had the best of both worlds. >Probably would have made the console too expensive though. > >gordon > >Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] >[All opinions are mine and do not necessarily reflect those of my employer] > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Saturn vs. Virtual Boy ;-) Date: 15 Jul 1998 10:55:16 -0400 I know it has already been addressed, but when it comes to # of games ("And Nintendo64 ALREADY has more games then the Sega Saturn... (Which started looong before 64 did!)" ) just take a look at the massive lists of Japanese Saturn games on the web. Nintendo 64 might have passed Virtual Boy and Jaguar by now in terms of # of games, but it will be a "looong" time before they catch up with the Saturn. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] cart price vs CD's (Optical Drive?) Date: 15 Jul 1998 16:03:54 +0100 >Hmm.. you mean like a CD, but a different standard? That would make it a >little too obvious why Nintendo wants a proprietary system. With carts, >Nintendo can still cite the advantages, like no load time, but if they were >to make their own CD standard, they couldn't do that anymore, and it would >become obvious that Nintendo just wanted to make money. Also, Nintendo >already had the facilites to make carts, and experience with them, which is >not so with CD's. Absolutely :) Mind you, cartridges do have advantages and if used cleverly you get games that look like Banjo-Kazooie (i.e incredible). cheers, gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 12:11:12 -0500 (CDT) On Wed, 15 Jul 1998 APM64@aol.com wrote: > >>And the Playstation is AWESOME!! > > Hehe, boy do I disagree. I find more interesting games on the Saturn than on > the PSX....those that are hyped up crash and burn in my eyes after playing > them. But I'm looking forward to the DC big time. It's got potential; this is > my type of hardware:) In case you did not notice, the entire Sega Saturn system crashed and burned here. I had one..it sucked...sold it. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 12:13:11 -0500 (CDT) On Wed, 15 Jul 1998 tmcshea@earthlink.net wrote: > > Wait a second. The PSX isn't the 2nd most successful system. GB and NES are > number 1 and 2 respectively. I don't have raw data in front of me, but I > bet the 2600 sold more, also. And the Gensis and SNES were neck and neck, > with the SNES winning by a hair. I thought the PSX recently passed the SNES in terms of systems sold worldwide...or maybe it was they expected it to soon...either way..it will pass the SNES. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 18:16:24 +0100 At 12:13 15/07/98 -0500, you wrote: > >I thought the PSX recently passed the SNES in terms of systems sold >worldwide...or maybe it was they expected it to soon...either way..it will >pass the SNES. I have no idea how many the SNES or NES sold, but the PSX has sold over 38 million machines worldwide. They're expecing to sell something like 18 million this year... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] Hockey Date: 15 Jul 1998 11:27:23 -0600 In any case, I found the two to be pretty much the same in every way, shape, and form. -Ian "Asha'man_X" Dickson -----Original Message----- > >i don't know about ya'll, but i've been playing Wayne Gretzky 3D 98 here >lately, and personally, i like the origanal WG3D better, what do you all think >about this?? > >sure, there are more players in WG3D98, but for some reason, i jut like the >origonal better > >ok, that's all the cap outta me,,. > >Peace out >Pete Frye > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] Hockey Date: 15 Jul 1998 11:30:33 -0600 If you ask me, I find the commentating in a lot of these sports games to be a complete pain. I can see myself that it was a bad pass, or that the shot was wide, or just the fact that I got hammered badly into the boards. Commentating isn't one of the points I look at when I'm playing my hockey games. It's gameplay, graphics, and control. That's it! -Ian "Asha'man_X" Dickson -----Original Message----- >In a message dated 98-07-14 18:59:09 EDT, you write: > >> WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses >> Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. >> This is truely amazing but what your telling me is ASTRONOMICAL!!!! I >> would like more verification from other people to see if this is true >> about fiting an hour on one cart. >> > >Go to IGN64.COM: What's >Wrong With Music On the N64? (http://www.ign64.com/jsmid/news/1852.html) . > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: [N64] Drop the wrestling issue! Date: 15 Jul 1998 11:35:54 -0600 Okay...this getting annoying. This is an Nintendo 64 mailing list, not some WWF or WCW or whatever list. If these posts about wrestling being a sport or entertainment or both continues, heads will roll. AND I MEAN IT! -Ian "Asha'man_X" Dickson List Deputy -----Original Message----- >><< > I think REAL wrestling not this wwf crap hurts much more. >> >> BS...you don't break bone in real wrestling. Most of the wrestlers in >> professional wrestling did wrestle in college and/or played some sort of >> other prefessional sport before going to wrestling. And most will tell >> you, and many have said before, that prefessional wrestling is harder. >> >> >> If anybody saw the last WWF pay per view the saw on of the most brutal, most >>physically taxing, most gifted athletes you have ever seen. The hell in the >>cell match was the greatest match of all time. Anybody that gets thrown off >>the top of a cage onto an announcing table full of equipment and gets up is >>defenitely an athlete to me. > >number: >1) what in the world do u consider an athlete? i'll admit they're more athletic > than some of the "so called" sports out there...but that's not saying much > >2) to the first person that replied...most of these wrestlers would also tell u > that this type of wrestling is real too > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hockey Date: 15 Jul 1998 13:45:16 EDT That's it????? SO you mean to tell me that Marv ALberts slur-fest 98 wasn't annoying and didn't detract from the game? You mean to tell me that hearing "That was the perfect pitch in that situation" about 100 times an inning doesn't make an otherwise great game a litttle bit worse. Maybe it's not the most important thing in a game. But the right audio can either make a very enjoyable game experience or a downright pain in the ass -Dirk DIggler [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Sergio Erazo Subject: RE: [N64]DreamCAST!! Date: 15 Jul 1998 13:04:55 -0500 > ->Don't take the US market to equal the world market. > >All this time on the list and you still don't know that the US *is* the >world. Excuse me... What the h*ll do you mean when you say that the US is the world. There are many, many, many true players all over the world. Maybe I'm not one of them... SE [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Rocker Paks Date: 15 Jul 1998 14:06:27 -0400 Well, even though there were no responses to my original question about how Nyko powers their battery-less N64 Rocker Paks, I found out that they get +5 volts from the controller itself. I suppose that seems obvious, but why on earth Nintendo didn't utilize this is beyond me. Perhaps they thought the rumbling would be stronger with batteries or maybe they have some sort of deal with the Duracell people. Anyway, I'll report back once mine arrives on how it performs. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Banjo at Blockbuster!! Date: 15 Jul 1998 13:10:34 -0500 I'm telling you I was at Blockbuster today trying to rent Bajo Kazoozie, the store i went to didn't have it. Then they called a nother store and they didn't have it. Then I went to another Blockbuster and they didn't have it. I thought Blockbuster guarantees there rentals now????? Anyway Banjo can't be that popular!!! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Warzone wrestling!! Date: 15 Jul 1998 13:03:31 -0500 Hey, D Fentie I do respect the other people's opinions, but you aren't!!! You don't even know what your doing, your being a hypocrite. Your insulting my intelligence, and not accepting my opinion, I don't want this to be a flame war that's stupid, just respect other person's opinions at least!! Thanks, Scott. P.S. By the way I just picked up the new Gamepro today with Warzone on the cover : ) and they had a little, little article on Zelda, and indeed it looks good, I still might buy it, but you have to understand because I've always been a wrestling fan I will probably like Warzone better, than you guys. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Hockey Date: 15 Jul 1998 13:20:21 -0600 QBC '98 and ASB '99 are examples of mediocre commentating, especially QBC. ASB actually sounds pretty good, until they start saying the same thing over and over again. NHL '98 on PSX is an example of excellent commentating. Try it before you knock it. Just like on TV, wouldn't you like to know who just intercepted the bad pass, or who just gave a huge body check into the boards? NHL '98 has a play-by-play guy who will tell you who did what, while the color guy will give you his stats, and tell you how well he's doing in the game. The commentating is varied, fast-paced, and very exciting. Believe me, if it can make you think you're listening to a TV broadcast, it definately adds to the game. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Rocker Paks Date: 15 Jul 1998 13:28:43 -0600 >>> Chris Clark 07/15/98 10:06am >>> >Well, even though there were no responses to my original question >about how Nyko powers their battery-less N64 Rocker Paks, I found out >that they get +5 volts from the controller itself. I suppose that seems >Anyway, I'll report back once mine arrives on how it performs. Please do. I'd be real interested in learning more about this, especially how well it performs. FWIW, I've found that I like the Nintendo brand ones the best. The rumble vibrations have the greatest range, unlike my "Force Pak," (black case with red light), which seems to only be able to rumble on one setting: hard. It is also quite noisy. My Naki rumble pak also has a very broad range of rumble vibrations. Unfortunately, it requires 3 AAA batteries and it eats them up extremely quickly! I probably have to change the Naki batteries about 3 or 4 times for every battery change in the Force Pak. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "win-thug@juno.com" Subject: Re: [N64] Old list members and new Date: 15 Jul 1998 13:05:17 -0600 (MDT) Well. I'm starting to talk more certainly but I've been on this list for ages. Maybe about two years or So, when even Peer from IGN64.com was here or that Tippy guy. I wrote a decent amount, enough for people to know me but then I changed my e-mail address and it was quite hard for me to get in again. Once I did, I never really wrote much until I had all this free time. I guess people that don't talk maybe went on this list and maybe ditched there e-mail and changed it to something else, not uns*bscribing from the list. Other times, they are just shy or never check their e-mail. Believe it or not, SOME ACTUALLy don't know what a mailing list is so they just go to some place like nintendojo and sign up and never check their mail, either because they are like 5 years old and don't know how to check it, or they keep trying to subscribe which causes more trouble. Ask the Greg guy for more info. Winston Chan On Sun, 12 Jul 1998 14:14:08 EDT writes: >In a message dated 7/12/98 4:37:27 PM !!!First Boot!!!, >BenzSL550@aol.com >writes: > ><< There are 164???? Geez.... only like 5 people actually talk!!!!!! >>> > >I know!! I mean, what do the other people do anything??? Most i saw on >there >nevr posted a single message. > >Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #363 Date: 15 Jul 1998 13:06:11 -0600 (MDT) Winston I have not beaten the CPU (I too have experienced the black pieces difficulties though) but I have come close. I'll bet it is possible, but even in the regular game I have never gotten past 10:10. I'd be interested to see if anyone beat either of these modes just to prove whether it is possible or not. Haven't tried in awhile - been busy with >Wetrix and dare I say it, B-K. Good luck. > For those of you who have, or know Tetrisphere very well. I'd like to say, HOW DO YOU BEAT THE FRIGGIN CPU CHIPon vs mode. I could almost beat it but it keeps droping all these black pieces on me. Is there some strategy that is required because the serveral ones I tried didn't seem to work. First I would go to the core as fast as possible, not caring if I drop a block on a power piece or not, but that seemed to fail. Then I tried to build up my x-count but soon enough, the CPU will build the x-count to equal mine which makes it impossible for either to finish but the CPU of course knows where all the combos and stuff are. Then I kind of tried both, only using bombs to clear out black pieces but still, it didn't work. Anybody beat the CPU chip that can help me? Winston Chan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "IceMan316X@aol.com" Subject: [N64] Banjo Help Date: 15 Jul 1998 13:06:56 -0600 (MDT) I beat the puzzle board for Banjo-Kazooie, then I ran up the stairs on the right with a 810 note door, am I suppose to get 810 notes in order to beat the game?? DAMN! I only have 765!! I don't want to go back to all the past levels and play it again!! Is there any other way to fight the witch without 810 notes? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Banjo Help Date: 15 Jul 1998 14:16:01 -0400 >I beat the puzzle board for Banjo-Kazooie, then I ran up the stairs on the >right with a 810 note door, am I suppose to get 810 notes in order to beat the >game?? DAMN! I only have 765!! I don't want to go back to all the past levels >and play it again!! Is there any other way to fight the witch without 810 >notes? Sorry, you need all 810 notes to dispose of the witch. It's not that bad, though. The game is so great I didn't even mind going back to get the notes. Oh, and make sure you have enough puzzle pieces, too... Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 16:37:17 EDT In a message dated 98-07-15 09:49:29 EDT, you write: << I do not live in Japan, so personally, I DONT CARE WHAT IS GOING ON OVER THERE! They are opposite from us! N64 is doing horrible over there... And they are one reason that DD probably won't come out... So I do not care about there beloved "Saturn" which does have less games... (In a Gamepro or Nintendo Power, I forget) >> No, In Japan, The Saturn has over 400 games, here in America, the Saturn has about 200. The N64 here in America only has what? like 40! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo Help Date: 15 Jul 1998 16:40:31 EDT In a message dated 98-07-15 15:19:29 EDT, you write: << Sorry, you need all 810 notes to dispose of the witch. It's not that bad, though. The game is so great I didn't even mind going back to get the notes. Oh, and make sure you have enough puzzle pieces, too... >> How many puzzle pieces do I need?? I currently have 774 notes, I still need to go to at least 4 levels to get enough!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 16:42:35 EDT In a message dated 98-07-15 13:13:24 EDT, you write: << In case you did not notice, the entire Sega Saturn system crashed and burned here. I had one..it sucked...sold it. >> I have one, I LOVE it, most of my favortie games are for the Saturn, Let's see... I have the best wrestling game ever made, FirePro wrestling, I have Vampire Savior, X Men vs Street Fighter, KoF 97, Metal Slug.... I love my Saturn! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Banjo Help Date: 15 Jul 1998 16:50:40 -0400 Actually, I believe you need 820 notes to open the door to refill your items. you actually need only 98 jiggies to beat the game, but I don't think you get to see the Banjo-Tooie teaser unless you have all 100. -----Original Message----- >In a message dated 98-07-15 15:19:29 EDT, you write: > ><< > Sorry, you need all 810 notes to dispose of the witch. It's not that bad, > though. The game is so great I didn't even mind going back to get the > notes. Oh, and make sure you have enough puzzle pieces, too... >> > > > How many puzzle pieces do I need?? I currently have 774 notes, I still need >to go to at least 4 levels to get enough!!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] Fighting games on N64 vs PSX Date: 15 Jul 1998 16:55:16 -0400 I have a question, maybe some of the DMA guys can help me out... Is it harder to make fighting games for the N64 than it is for PSX? I would think that the N64 greater processing power and RAM would make N64 fighting gams look better. this is one place where I don't think the CD's larger storage space would help much. So, why aren't there more good fighting games for the N64? Is it a technical problem? The main reason I'm asking is that I REALLY want the new X-men 3D fighter for PSX (by Activision) to come to the N64. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cooley,Vern" Subject: [N64] Goldeneye Island Code Date: 15 Jul 1998 12:41:34 PDT Ok guys, I'm the one that posted the code for Goldeneye. I should have been more thoughtful and included the code, but here it is. D0064F31 0030 800D33ED 0050 880D33ED 0000 I believe you can't use it with any other codes on. Then go to the dam, go down the ladder at the second guard tower and then move next to the water just to the left of the tower and press the L and R buttons at the same time and try walking toward the island. You may have to try the button combo a couple of times but it will work. If it doesn't, then move over a bit on the dock and try again. The site I got it off of said to move to the end of the dock that sticks out right behind the tower but I couldn't get it to work from there but could on the walkway to the left of it. This code also let's you walk through the mountains behind the island and back around the dam. The gameshark has been a GREAT purchase for Goldeneye. Now, instead of just turning codes on that are in the game, you can program in codes that will help you beat the game itself, not just the ones in the cheat menu. This helped me to open up the aztec level whereas, it was going to take me WAY too long to beat all the levels on secret and 00 level. I've got too much on my plate already and it was a great time saver. Plus, the cheats add another dimension to the game that make playing it more fun... Vern [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 15 Jul 1998 18:24:47 EDT In a message dated 98-07-15 16:41:06 EDT, you write: << No, In Japan, The Saturn has over 400 games, here in America, the Saturn has about 200. The N64 here in America only has what? like 40! >> YES! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "R L" Subject: [N64]Banjo question Date: 15 Jul 1998 16:27:45 PDT After you clear the 810 note door there are other note doors in the room with the couldron that sends you to fight the with. If anyone has gone into any of those doors, could you tell me whats it looks like on the other side? ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Fighting games on N64 vs PSX Date: 15 Jul 1998 19:28:48 -0600 >>> "Eddy Wu" 07/15/98 12:55pm >>> >Is it harder to make fighting games for the N64 than it is for PSX? I >would think that the N64 greater processing power and RAM would >make N64 fighting gams look better. this is one place where I don't think >the CD's larger storage space would help much. So, why aren't there >more good fighting games for the N64? Is it a technical problem? This is a question that has puzzled me as well. People have said that the N64 will never have a game like Tekken 3. Why is this? The pre-rendered backgrounds? There aren't THAT many pre-renders, not at all like RE2. Fighter's Destiny had a similar approach; their backgrounds just weren't as detailed and beautiful. We've seen plenty of smoothly animated, well constructed polygon characters in various N64 games, so that's not a problem. We just need some creative artists to design some characters that are actually cool looking. Fighter's Destiny could have been so much more if their characters weren't so dorky looking. The only possible problem I can think of is, the large amounts of moves and combos for a great variety of characters. I guess this could take up a lot of space. You'll need the polygon models for 20+ characters, multiple costumes for each, as well as tons of fighting/combo animations that are exclusive to each character. Does all this really take up tons of storage space? If we can't get Tekken 3, then how about a game like this: Take a fully polygonal environment, such as the traditional style Japanese towns in Mystical Ninja, and combine it with a decent fighting engine. Imagine running around the Mystical Ninja towns, jumping off of pagoda roofs, over fences, through doors as you enter rooms, all the while pulling off traditional fighting moves that you'd find in the Tekken mold. Sound cool? Sounds kinda like Bushido Blade or the upcoming Destrega(PSX games), eh? BTW - fans of fighting games should check out Destrega's preview on PSM Online; it looks excellent! matt ma ps - yes, the PSX envy continues! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Original Wave Race Date: 15 Jul 1998 20:46:27 -0400 at first it was to have boats in an unrestricted playing field then they made the game more like a tunnel experience, similar to aero gauge then, they brought back the free unrestricted idea but with jet skis (originally they were wave runners and the name of the game was going to be wave runners) the original screen shots with the unrestriced playing field with the wave runners had nice looking water, but NO land it diddn't look all that great hm.. i wonder if ign64.com still has them somewhere -----Original Message----- >Does anyone remember a few years back when the very first N64 mov clips >came out, and the one for Wave Race had all of these great looking boats >going through tunnels and what-not? I was told that that eventually >turned into F-Zero X, but from what I've seen it doesn't look like that's >true. Anyone know what happened with the original Wave Race? > > Tim > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Hockey Date: 15 Jul 1998 20:54:23 -0400 That is true with the MPEG Layer 3 compression format, but that is stereo, 16bit, 44khz. Starfox 64 had i would say between 15 to 20 minutes of voice, taking up apparantly 4MB. The compression format that Factor 5 was talking about is about half an hour of voice (apparantly not sound, just voice... however that is done) at 8bit 11khz sound, or double that quality at half the amount of time. However, this is on a 96Mbit cart, and I have a feeling that the third parties will be using 128Mbit soon, and Nintendo and Rare will have a few 256Mbit carts out within the next year. A cart is not as limiting as the hub bub is making it out to be. I mean you can have a game with excellent textures such as Banjo-Kazooie, or the upcoming Wipeout 64 (So Next Generation says.), or you can have a lot of voice like in Starfox 64. Granted, FMV and a lot of textures and sounds and such are restricted from usage, but so what now? Games as good as BK, the size of BK, are possible and not any more expensive than Mario 64. That was $59.95 for me, BK was $44.95 at my Kay-Be. I think if basically anyone just thought about it, the amount of talk about the restrictive cart size (and for that matter, any N64 "problem") has died down recently, as they have quietly been either disproven or given hope. -----Original Message----- >WOW AN HOUR?!!!!!!! thats good. On my computer with Winamp (compresses >Wav files in a ratio of 12:1) I can get 4 minutes in about 4 Megabytes. >This is truely amazing but what your telling me is ASTRONOMICAL!!!! I >would like more verification from other people to see if this is true >about fiting an hour on one cart. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] prices Date: 15 Jul 1998 20:55:18 -0400 well, actually, if you bought those games at those prices then you probably either werent an informed customer or were very impacient to get the best price nintendo reccomends a price to the places you buy your games from, such as Babbages or Electronics Boutique the manufacturer suggested retail price (MSRP) okay, I believe that the highest MSRP from Nintendo was 69.99 for third party games but the thing was, they were in such high demand, that people would pay for whatever same thing would have happened to psx games remember the tickle me elmos going for 500 bucks? well, the MSRP couldn't have been more than 50 hm.. well, my brother wanted SotE so much that my parents paid about 104 i think to order it yeah! i bet if i searched around though i could have gotten it for 70 MAX but hey, i want a game and i wanted it now so 80 bucks for cruisn isn't too bad (i liked the arcade, i wanted the home port, i still like it; just a fun thing to crash through for a while, the new gs codes make the game really really good) -----Original Message----- > I guess Michael didn't get an N64 in the first year it came out! I got my N64 >in June of 1997 and Star Wars SotE was $79.99 at TRU. I remember during the >Christmas season of 1996 when Mortal Kombat Trilogy and Killer Instinct Gold >was $90. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Warzone Date: 15 Jul 1998 20:55:42 -0400 karate too.. -----Original Message----- >Produces no real strain on the body? What a load of crap!! You are full >of BS. Hmm...lets see...I guess you can lift 300 pound+ men over head >with ease, right? BTW, most people do consider dancing a sport. Also, >skating is a sport, and it is planned given not the outcome..hence the >reason the guy said sports ENTERTAINMENT...duh!)...Hell, golf is >considered a sport and you don't do anything stressful in that. > >Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 15 Jul 1998 21:00:42 EDT The fact is, there are alot of those ignorant people out there that think wrestling is so easy and fake, when in real life, they CAN'T LAST ONE freaking day as a Pro wrestler. They think wrestlers are wimps, when in reality, most wrestlers can beat the crap outta those "people" with one hand. Whoever said wrestling produces no strain on the body, TWO things, they need to GET SOME COMMON SENSE, and they should watch some wrestling before bashing it. Because wrestling IS the most dangerous and toughest sport around. It's like an action movie with NO timeouts, and NO stunt doubles. << >Produces no real strain on the body? What a load of crap!! You are full >of BS. Hmm...lets see...I guess you can lift 300 pound+ men over head >with ease, right? BTW, most people do consider dancing a sport. Also, >skating is a sport, and it is planned given not the outcome..hence the >reason the guy said sports ENTERTAINMENT...duh!)...Hell, golf is >considered a sport and you don't do anything stressful in that. >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone wrestling!! Date: 15 Jul 1998 21:03:00 EDT In a message dated 98-07-15 14:14:04 EDT, you write: << P.S. By the way I just picked up the new Gamepro today with Warzone on the cover : ) and they had a little, little article on Zelda, and indeed it looks good, I still might buy it, but you have to understand because I've always been a wrestling fan I will probably like Warzone better, than you guys. >> Gamepro came out?? I'm a freaking subscriber and I still hasn't gotten my ISSUE yeT!! DAMN YOU Gamepro!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Fighting games on N64 vs PSX Date: 15 Jul 1998 21:06:24 EDT In a message dated 98-07-15 20:35:20 EDT, you write: << This is a question that has puzzled me as well. People have said that the N64 will never have a game like Tekken 3. Why is this? The pre-rendered backgrounds? There aren't THAT many pre-renders, not at all like RE2. Fighter's Destiny had a similar approach; their backgrounds just weren't as detailed and beautiful. >> The graphics in Fighter's Destiny SUCKS. What made Tekken 3 so good is the CG endings and intros. Face it, you wanna play fighting games?? BUY A PLAYSTATION. I own all 3 systems.... ( I got the Saturn for 59.99, What a GREAT deal!!!!!) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone Date: 15 Jul 1998 22:46:41 EDT Bull. It's fake. Sure, you need to be strong to compete, and in good shape, but it's fake. No one gets hurt in wrestling like they do in football or hockey, save those rare occassions, like when ManKind fell on the desk in the cage match. Saying wrestling is the the most dangerous sport is rediculous. It's fake, coreographed (sp), as in NOT REAL. Give me my basketball and football over wrestling any day. It's fun to watch, but no football or basketball. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 10:01:19 +0100 ->or entertainment or both continues, heads will roll. AND I MEAN IT! Is there any need for this kind of power trip? If people don't stop after being warned suspend them. b.t.w. AND after full stop is bad grammar. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64]Banjo question Date: 16 Jul 1998 08:29:41 -0400 The rooms have very large versions of the Gold feather, the red feather, and the egg. When you get them, they refill your item totals completely. There is also one that leads to a picture with 4 jiggys missing. once you fill it in, it gives you a honeycomb piece that doubles your life (honeycomb) total. All your life honeycombs turn red, and when you are hit, one turns yellow, then when you are hit agin, then it goes away. -----Original Message----- >After you clear the 810 note door there are other note doors in the room >with the couldron that sends you to fight the with. If anyone has gone >into any of those doors, could you tell me whats it looks like on the >other side? > >______________________________________________________ >Get Your Private, Free Email at http://www.hotmail.com > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 08:33:46 -0400 I'm sure he dind't actually plan to decapitate people. This is the warning...what exactly would you have him do? BTW, And at the start of a sentence is acceptable grammar now, it's just not commonly used, becasue it is awkward. -----Original Message----- >->or entertainment or both continues, heads will roll. AND I MEAN IT! >Is there any need for this kind of power trip? If people don't stop after >being warned suspend them. > >b.t.w. AND after full stop is bad grammar. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 13:40:06 +0100 ->I'm sure he dind't actually plan to decapitate people. This is the ->warning...what exactly would you have him do? He sounded ;ike a school teacher, if I want somebody to talk down to me then I'll pay a dominatrix. Quite what its got to do with you anyway I don't know. -> ->BTW, And at the start of a sentence is acceptable grammar now, it's just not ->commonly used, becasue it is awkward. When has acceptable grammar been the same as good grammar? The use of a double negative is acceptable grammar for a lot of people but it is still not good grammar. You will be tellin me next that Americans speak English. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 10:06:45 -0400 Well, I know the guy you're insulting, and it seemed wrong to beat down on a guy for just doing his job, maintaining the list. You didn't quite get it. Use of 'and' at the start of a sentence is technically acceptable, although not stylistically. Use of double negatives is not technically correct. Maybe over there in jolly old England they consider double negatives to be ok, but here in America we speak CORECT English. -----Original Message----- >->I'm sure he dind't actually plan to decapitate people. This is the >->warning...what exactly would you have him do? >He sounded ;ike a school teacher, if I want somebody to talk down to me then >I'll pay a dominatrix. Quite what its got to do with you anyway I don't know. > >-> >->BTW, And at the start of a sentence is acceptable grammar now, it's just not >->commonly used, becasue it is awkward. >When has acceptable grammar been the same as good grammar? The use of a double >negative is acceptable grammar for a lot of people but it is still not good >grammar. You will be tellin me next that Americans speak English. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 15:15:40 +0100 At 10:06 16/07/98 -0400, you wrote: >Well, I know the guy you're insulting, and it seemed wrong to beat down on a >guy for just doing his job, maintaining the list. > >You didn't quite get it. Use of 'and' at the start of a sentence is >technically acceptable, although not stylistically. Use of double negatives >is not technically correct. Maybe over there in jolly old England they >consider double negatives to be ok, but here in America we speak CORECT >English. Shame that you fail to use spellcheckers then. Sorry, obvious dig. And if you meant it, fair enough. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Goldeneye Island Code Date: 16 Jul 1998 12:57:19 -0400 This is a multi-part message in MIME format. ------=_NextPart_000_01BDB0B9.44010DC0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit That code is really old. I sent info and the code to Interact 3 weeks ago. And Pictures. That code is just for the DAM level. Why dont you give everybody the rest of the codes for all the other levels? -TiM ---------- > From: Cooley,Vern > To: Nintendo List Post > Subject: [N64] Goldeneye Island Code > Date: Wednesday, July 15, 1998 3:41 PM > > Ok guys, I'm the one that posted the code for Goldeneye. I should have > been more thoughtful and included the code, but here it is. > > D0064F31 0030 > 800D33ED 0050 > 880D33ED 0000 > > I believe you can't use it with any other codes on. Then go to the > dam, go down the ladder at the second guard tower and then move next > to the water just to the left of the tower and press the L and R > buttons at the same time and try walking toward the island. You may > have to try the button combo a couple of times but it will work. If > it doesn't, then move over a bit on the dock and try again. The site > I got it off of said to move to the end of the dock that sticks out > right behind the tower but I couldn't get it to work from there but > could on the walkway to the left of it. This code also let's you walk > through the mountains behind the island and back around the dam. > > The gameshark has been a GREAT purchase for Goldeneye. Now, instead of > just turning codes on that are in the game, you can program in codes > that will help you beat the game itself, not just the ones in the > cheat menu. This helped me to open up the aztec level whereas, it was > going to take me WAY too long to beat all the levels on secret and 00 > level. I've got too much on my plate already and it was a great time > saver. Plus, the cheats add another dimension to the game that make > playing it more fun... > > Vern > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ------=_NextPart_000_01BDB0B9.44010DC0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

That code is really old.
I sent = info and the code to Interact 3 weeks ago. And Pictures.
That code is = just for the DAM level. Why dont
you give everybody the rest of the = codes for all
the other = levels?

-TiM

----------
> From: Cooley,Vern = <Vern_Cooley@so.xerox.com>
> To: Nintendo List Post <n64@xmission.com>
> Subject: [N64] Goldeneye Island = Code
> Date: Wednesday, July 15, 1998 3:41 PM
>
> Ok = guys, I'm the one that posted the code for Goldeneye.  I should = have
>  been more thoughtful and included the code, but here = it is.  
>
> D0064F31  0030
> 800D33ED = 0050
> 880D33ED 0000
>
> I believe you can't use it = with any other codes on.  Then go to the
>  dam, go = down the ladder at the second guard tower and then move next
> =  to the water just to the left of the tower and press the L and R =
>  buttons at the same time and try walking toward the = island.  You may
>  have to try the button combo a = couple of times but it will work.  If
>  it doesn't, = then move over a bit on the dock and try again.  The site
> =  I got it off of said to move to the end of the dock that sticks = out
>  right behind the tower but I couldn't get it to work = from there but
>  could on the walkway to the left of it. =  This code also let's you walk
>  through the mountains = behind the island and back around the dam.
>
> The = gameshark has been a GREAT purchase for Goldeneye.  Now, instead of =
>  just turning codes on that are in the game, you can = program in codes
>  that will help you beat the game itself, = not just the ones in the
>  cheat menu.  This helped me = to open up the aztec level whereas, it was
>  going to take = me WAY too long to beat all the levels on secret and 00
> =  level.  I've got too much on my plate already and it was a = great time
>  saver.  Plus, the cheats add another = dimension to the game that make
>  playing it more = fun...
>
> Vern
>
> [ To quit the n64 mailing = list, send the message "unsubscribe n64" ]
> [ (without = the quotes) to majordomo@xmission.com =             &= nbsp;     ]

------=_NextPart_000_01BDB0B9.44010DC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 13:26:23 -0400 hehehe.. Whoops. Damn, that was pretty stupid. Oh well.. I'll stop responding to this thread now, before I embarrass myself further. -----Original Message----- >At 10:06 16/07/98 -0400, you wrote: >>Well, I know the guy you're insulting, and it seemed wrong to beat down on a >>guy for just doing his job, maintaining the list. >> >>You didn't quite get it. Use of 'and' at the start of a sentence is >>technically acceptable, although not stylistically. Use of double negatives >>is not technically correct. Maybe over there in jolly old England they >>consider double negatives to be ok, but here in America we speak CORECT >>English. > >Shame that you fail to use spellcheckers then. > >Sorry, obvious dig. And if you meant it, fair enough. > > >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Goldeneye Island Code Date: 16 Jul 1998 14:12:51 EDT Tim, can you please stop with your HTML mail and gray background? Thanks. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] Quake II 64 Date: 16 Jul 1998 12:27:33 -0600 (MDT) There's not much to see yet; this version of Quake II has only been in development for a few months and it has, obviously, a long way to go. But id's very involved with the creation of the platform versions of Quake II and the console versions will not be direct ports of the PC version. Plans call for maps exclusive to the plug-and-play platforms, probably 24 single-player levels and seven multiplayer arenas. Unlike Quake for the N64, Quake II will not be a direct port; it will be more like Doom 64 was to Doom, in that it was still the same game, just done differently for the console. The lead programmer of Doom and Quake for the N64 will be working on Quake II, which should help the game's creation considerably. Already, however, the detail on Quake II looks better than Quake, the expressions on the monsters clearer. The game supports the Rumble Pak, and the control setup is fully customizable - so if you prefer the Turok control to the default one on Quake, you shouldn't have any problems locking it in. Finally, the developers are more than happy to make Quake II Nintendo-mouse compatible, should that device ever become available in the US. The version of Quake II for the N64 shown at E3 was very early. Only the first level was in the game, and over half the frames of player and monster animation were missing. Activision will keep the same monsters and weapons the original had, but is considering adding some console-specific ones. In the way of definite plans, the company has recently announced plans to support a four-player mode (the lack of which was a gaping hole in Quake for the N64) and that it intends to rework all the levels to make them more suited to the console systems' strong points and limitations. Both of these things (and, well, the huge leap of the single-player experience of the second game over the first), make Quake II quite a promising proposition for the consoles. As for the storyline, no official decision has been made; but since the weapons and enemies will be retained (and possibly added to), here are short descriptions of each. Blaster - This basic sidearm is your first weapon and will be with you throughout the game. The blaster does very limited damage, but unlike your other guns it will never run out of ammo. You'll rely a lot on this one through the first few levels. Shotgun - The first new weapon you're likely to find. The shotgun requires shotgun shells and dishes out a good bit more damage on targets than the blaster. Super Shotgun - Like the shotgun only better, it does enough damage to make most lesser enemies sit down quickly. Machine Gun - One of the most effective weapons that you're likely to find in the early levels. As you might expect, the machine gun sprays a lot of bullets in the general area of your opponent. One thing you should watch out for with this weapon is kickback. As you fire the machine gun, the power of its blasts forces the weapon up, ruining your aim. Chain Gun - Now we're getting to some of the good stuff. The chain gun spits out more bullets than you can imagine and can drop medium-level enemies after only a few seconds. Remember that it takes a while for the chain gun to get spinning, and it also takes a while for it to slow down after use. The chain gun can't be fired in its slow-down phase, so it's more effective when used for long periods than when used in short bursts. Grenade Launcher - Anyone who remembers the satisfying "dink" "dink" "dink" from the original Quake should be more than familiar with this gun, but be aware that a few changes have been made. The new grenade launcher fires a projectile, which then breaks into smaller pieces that explode. This is a devastating weapon that should never be used at close range. Rocket Launcher - Quake II's rockets are much slower than their counterparts in Quake, and can be ducked by enemies, making this weapon a little bit different tactically than it was in the original Quake. Even so, taking a direct hit from a rocket launcher is still one of the worst things that can happen to you, so watch out! Hyper-Blaster - Kind of a cross between your basic blaster and a chain gun, the hyper-blaster shoots many supercharged blaster shots at once. This is more than enough to discourage just about any enemy from bothering you further. Rail Gun - There may be weapons that are more powerful, but there aren't many that are more fun to shoot. The rail gun not only delivers the best-looking show (very Eraser), but its bullet can continue through an enemy to hit the enemy behind him. After that, it'll keep hitting foes until it hits a wall. Very, very nasty. BFG - What can you say? You remember Doom don't cha? It's a really big gun that can lay waste to an entire room full of monsters in seconds. Don't point it at a friend. Disintegrator - Tired of messy cleanup? Try this little number. Fry your opponents and then break out the dustbuster. Mines - Lay 'em down and let the bad guys hoof it over 'em. Lots of fun in tight corridors. Flare Gun - Not exactly a weapon per se, but I'm sure you bloodthirsty psychos out there will figure out a way to use it as one. This item is designed to light up a dark area so you can see who's hiding where. One plus is that some of the more stupid monsters will stop for a few seconds and follow its motion. A great distraction when you don't have the time or the ammo to kill everyone. Now it's time to meet its whole new group of enemies that has been designed specifically to irritate the hell out of you. Here's a sneak peek at a few of the horrors that await you in the dark corridors of Quake II. Soldiers - OK, it's not a particularly scary way of starting off. But although these ground troops are fairly easy to kill and don't move so quickly, you should at least know that they come in three flavors before you go in and start a fight that your butt can't finish. The weakest of the crew, known affectionately to the id staff as the soldier lite, is dressed in an easy-to-spot red outfit and runs around carrying nothing more than a blaster for protection. These guys are a breeze to rub out, but they still have the ability to set off alarms that may bring on more powerful enemies. Next up are the green-clad soldiers, the most ordinary version of the most ordinary troop. Armed with shotguns and seriously bad attitudes, these guys can do some noticeable damage to you before you can figure out where they're firing from. After that, they're pretty easy to gun down. Last up are the wily SS soldiers. These toughs dress in black, carry machine guns, and can be pretty deadly in groups. In sum, although the soldiers are the easiest foes to face, remember that on early levels they'll be better armed than you are - so don't get cocky. Infantry - The next entry into the "Villain Hall of Fame" is the infantryman. This bald steroid-chomper carries a chain gun and enough ammo to turn you into Swiss cheese. If you get too close to this grunt, he'll take a very damaging swing at you with that hand cannon - so watch out. Oh yeah, he can also duck - so aim carefully. Gunner - This is the first of your enemies that boasts obvious cybernetic enhancements. Instead of arms, the gunner now has a machine gun and a grenade launcher. When you see that machine-gun arm open up, it's time to start running - this guy can perforate you in seconds. If you dodge his attacks for too long, expect an upping of the ante as his grenade launcher turns the room into a Fourth of July show. Berzerker - This is one of my personal favorites. Like the gunner, the berzerker has had his arms replaced with lovely hero-smashing weapons. Unlike the gunner, both of the berzerker's weapons are melee. What's that? Not afraid of a monster that has to be up close to hit you? Before you relax too much, take the berzerker's speed into consideration. He's fast. Real fast. If you stand your ground you'll get smacked by a spike or a hammer that carry so much force that your whole body will be knocked around (this makes it very hard to keep your gun trained on an enemy). If you try to run, you'll most likely take damage in your back. The best tactic against these guys is to kill them quickly before they have a chance to get you. Parasite - This fun-loving little fellow looks just like a dog that has been drawn by Geiger as described to him by Kafka and Dali. Filled with hate for living creatures, this foul beast springs into action whenever anyone pops into its field of vision (or hearing). Not content with just mauling you, the parasite will attempt to get close enough to you to release a bizarre probe from its face, which will then suck away your life force. Gross. Medic - Another Doom-like monster, the medic does just what it sounds like he does - he heals up those monsters you've been trying so hard to lay to rest. Armed with both a single-shot blaster and a blaster strafe, the medic uses its massive four-legged body to try to reach a balance between whooping your ass and raising your previously vanquished enemies from the dead. The trick here is to shoot dead bodies until they turn into piles of ground chuck - this way the medic will be unable to resurrect the monsters, and it'll be just you and him. OK, we're not going to give all of the monsters away, but we do want to give you a look at some of the meanest creatures to be found in the game. You definitely want to see these beasts before they see you. If they see you first, it could be the last mistake you make. Here's a short list of some of the baddest of the bad. Tank - You'll find tanks throughout the complex, doing evil, killing good guys, and being generally bad. Although they aren't as nimble as many of their co-slayers (they can't duck attacks), tanks have an awful lot going for them. First off, this Leviathan can take a lot of punishment. I mean it. This would be the time to break out the big guns if you've got 'em, because it's going to take your shotgun an awfully long time to whittle this monstrosity down to size. Which brings us to the next selling point for the tank. While you're trying to bring this sucker down he'll be retaliating with four different attacks. In addition to his melee smashing attack, the tank can also hit from afar with a blaster, a machine gun, and... gulp... a rocket launcher. Avoid when possible. Brain - Like the berzerker, the brain is a close-in fighter exclusively. Fortunately, he's not nearly as fast. Unfortunately, when his carapace is closed, the brain is nearly impossible to frag. Worse still, the only time a brain will come out of his shell is when he's attacking you - meaning that you have to get close enough to let him attack before you can do any real damage. It gets worse. A brain attacks by opening up its entire body and lashing out with a swarm of internal probes that grip you and suck your life force away like some kind of Hoover that's gone out of control. Remember, the trick here is to hit and run. Gladiator - Big, bad, and heavily armed, the gladiator is one of the worst foes you can face if unprepared. Packing a rail gun that's capable of killing you in one or two shots, the gladiator can cut your health in half before you even know which direction he's coming from. The only defense against this foe is to know how he attacks. There are .3 seconds between the time when a gladiator targets you and when he fires. During this time the wise player will change his location so as to avoid death. Once again, keep moving. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Quake II 64 Date: 16 Jul 1998 19:32:20 +0100 [snip] Nice first few paragraphs, but why post a big long list of weapons + creatures when they've made no decision about what's going to be in the game? They've already said the levels are going to be reworked! [annoyed at long dull d/ls of mail] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 15:43:21 -0600 waiting for zelda???? isnt it supposed to come out november 23? thats not much of a wait. APM64@aol.com wrote: > > I can tell you why the 'number one system' out there is just that. Price > point, brand name, and the older target audience. I personally don't consider > the PSX the number one system, I can get a bigger kick out Saturn games in > terms of fun. I'm not trashing the system at all, merely pointing out that to > me, it's not worth the cash. Dreamcast has got potential, but considering it's > not due for another solid year anywhere other than Japan, I think we're in for > a nice, long wait. Like Zelda:) > > !! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 17:31:45 -0400 I've been waiting for Zelda since December 95 when I saw the first pic's in EGM. That's a long wait, no? >waiting for zelda???? isnt it supposed to come out november 23? thats >not much of a wait. > >APM64@aol.com wrote: >> >> I can tell you why the 'number one system' out there is just that. Price >> point, brand name, and the older target audience. I personally don't consider >> the PSX the number one system, I can get a bigger kick out Saturn games in >> terms of fun. I'm not trashing the system at all, merely pointing out that to >> me, it's not worth the cash. Dreamcast has got potential, but considering it's >> not due for another solid year anywhere other than Japan, I think we're in for >> a nice, long wait. Like Zelda:) >> >> !! >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 17:57:18 -0500 (CDT) On Thu, 16 Jul 1998 pete@lucent.com wrote: > When has acceptable grammar been the same as good grammar? The use of a double > negative is acceptable grammar for a lot of people but it is still not good > grammar. Bah...when the hell did grammer on the internet matter? Use of a double negative is not acceptable (although people still know what you are saying). But there are lots of things that people use in talking that are not commonly accepted in written word. That is the difference. >You will be tellin me next that Americans speak English. > We do. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 19:35:36 EDT In a message dated 98-07-15 01:01:37 EDT, you write: > Damn... > > I heard from Gameinfomer that the Sega Dreamcast is TEN TIMES more powerful > then the N64 and FIFTEEN TIMES more powerful then the Playstation!!! DAMN!! > And the Playstation is AWESOME!! Imagine, 15X more powerful!!!! I can't wait > till it comes out! Very true, but one must remember that Sega probably won't be able to use the DreamCast's abilities to its full potential for another 4 to 5 years. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Original Wave Race Date: 16 Jul 1998 19:39:02 EDT Tim Ballard wrote: > Does anyone remember a few years back when the very first N64 mov clips > came out, and the one for Wave Race had all of these great looking boats > going through tunnels and what-not? I was told that that eventually > turned into F-Zero X, but from what I've seen it doesn't look like that's > true. Anyone know what happened with the original Wave Race? > > Tim I thought that originally the first N64 racer was going to use boats and was often compared to F-Zero, but Nintendo decided to use jet skis and renamed it as "Wave Race 64" the sequel to the 1992 Game Boy game Wave Race. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda Price (cart price vs CD's) Date: 16 Jul 1998 19:43:56 EDT In a message dated 98-07-15 01:33:47 EDT, you write: > This is absolutely true. To also add, Nintendo wanted to stick with the > carts because of its writablilty factor. How can you write to a cart once stuff is already written? > Correct me if I'm wrong, > Nintendo and Sony were working together until Sony wanted to make the > N64 system a CD system. Nintendo wanted Cart so they split. Is this > right? I remember reading this before. > -- > Name: Steven Nguyen You're wrong. Sony and Nintendo were working together to made a CD-ROM add-on for the SNES. The contract was written up so that Sony would have 100% control over making the CDs from the SNES CD-ROM, aka the PlayStation-X. Nintendo wasn't happy about Sony having absolute power so in the 11th hour Nintendo backed out of the deal and struck a deal with Phillips/Magnavox (CD-i) to make a SNES CD-ROM. Sony decided to wait until the next generation of consoles to release their PlayStation as a stand alone system. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 19:46:44 EDT In a message dated 98-07-15 01:59:26 EDT, IceMan316X wrote: > The Playstation is awesome, or else why do you think it's the #1 system out > there? And the second most sucessful system of all time?? (BEhind SNES). I > can't wait for Virtua Fighter 3 for DreamCast, the DreamCast is so powerful, > I > bet it can handle Virtua Fighter 3 like NOTHING.... and VF3 is the most > beautiful fighting game ever made. > Exsqueeze me? The Game Boy is the most popular game system ever. As far as console go exculuding portables I'd be willing to bet that either the NES or the Atari VCS 2600 would take the #1 spot. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 19:48:33 EDT In a message dated 98-07-15 02:02:24 EDT, BenzSL550 wrote: > . And Nintendo64 ALREADY > has more games then the Sega Saturn... I could go to Toys R Us right now and prove you wrong, and that's not including all the Saturn games that never made it to America. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Sony & SNES CD Date: 16 Jul 1998 19:55:37 EDT In a message dated 98-07-15 02:36:47 EDT, Nathan Olson wrote: > Kind of right... Nintendo went to Sony with the intention of making a CD > system, but it actually was supposed to be an add-on to the SNES. Nintendo > decided they didn't like the idea of a CD format and dropped it in favor of > developing the N64. Sony then decided to take what was there and make their > own system. Viola! The Playstation is born. > Do you people strive to be idiots? Here's the real story. Credit goes to PSMOnline. Before the release of the PlayStation, Sony had never held a large portion of the videogames market. It had made a few forays into the computer side of things, most notably in its involvement with the failed MSX chip in the early 80's, but it wasn't until the advent of CD-ROM technology that Sony could claim any market share. A joint venture with the Dutch company Philips had yielded the CD-ROM/XA, an extension of the CD-ROM format that combined compressed audio, and visual and computer data and allowed both to be accessed simultaneously with the aid of extra hardware. By the late 80's, CD-ROM technology was being assimilated, albeit slowly, into the home computer market, and Sony was right there along side it. But they wanted a bigger piece of the pie. 1988 Sony Enters The Arena By 1988, the gaming world was firmly gripped in Nintendo's 8-bit fist. Sega had yet to make a proper showing, and Sony, although hungry for some action, hadn't made any moves of its own. Yet. Sony's first foray into the gaming market came in 1988, when it embarked on a deal with Nintendo to develop a CD-ROM drive for the Super NES, not scheduled to be released for another 18 months. This was Sony's chance to finally get involved in the home videogame market. What better way to enter that arena than on the coat-tails of the world's biggest gaming company? Using the same Super Disc technology as the proposed SNES drive, Sony began development on what was to eventually become the PlayStaion. Initially called the Super Disc, it was supposed to be able to play both SNES cartridges and CD-ROMs, of which Sony was to be the "sole worldwide licenser," as stated in the contract. Nintendo was now to be at the mercy of Sony, who could manufacture their own CDs, play SNES carts, and play Sony CDs. Needless to say, Nintendo began to get worried. 1991 Multimedia Comes Home 1991 saw the commercial release of the multimedia machine in the form of Philips' CD-I, which had initially been developed jointly by both Philips and Sony until mounting conflicts resulted in a parting of ways. Multimedia, with the current rise of the CD-ROM, was seen as the next big thing. And although the CD-I was too expensive for the mass market, its arrival cemented the CD-ROM as a medium for entertainment beyond the computer. June 1991 Treachery At The 11th Hour In June of 1991, at the Chicago CES (Consumer Electronics Show), Sony officially announced the Play Station (space intentional). The Play Station would have a port to play Super Nintendo cartridges, as well as a CD-ROM drive that would play Sony Super Discs. The machine would be able to play videogames as well as other forms of interactive entertainment, as was considered important at the time. Sony intended to draw on its family of companies, including Sony Music and Columbia Pictures, to develop software. Olaf Olafsson, then chief of Sony Electronic Publishing, was seen on the set of Hook, Steven Spielberg's new Peter Pan movie, presumably deciding how the movie could be worked into a game for the fledgling Play Station. In Fortune magazine, Olafsson was quoted as saying "The video-game business...will be much more interesting (than when it was cartridge based). By owning a studio, we can get involved right from the beginning, during the writing of the movie." By this point, Nintendo had had just about all it could take. On top of the deal signed in 1988, Sony had also contributed the main audio chip to the cartridge-based Super NES. The Ken Kutaragi-designed chip was a key element to the system, but was designed in such a way as to make effective development possible only with Sony's expensive development tools. Sony had also retained all rights to the chip, which further exaserbated Nintendo. The day after Sony announced its plans to begin work on the Play Station, Nintendo made an announcement of its own. Instead of confirming its alliance with Sony, as everyone expected, Nintendo announced it was working with Philips, Sony's longtime rivals, on the SNES CD-ROM drive. Sony was understandably furious. Because of their contract-breaking actions, Nintendo not only faced legal repercussions from Sony, but could also experience a serious backlash from the Japanese business community. Nintendo had broken the unwritten law that a company shouldn't turn against a reigning Japanese company in favor of a foreign one. However, Nintendo managed to escape without a penalty. Because of their mutual involvement, it would be in the best interests of both companies to maintain friendly relations. Sony, after all, was planning a port for SNES carts, and Nintendo was still using the Sony audio chip. 1992 The Smoke Clears By the end of 1992, most of the storm had blown over. Despite a deal penned between Sega, one of Nintendo's biggest competitors, and Sony, whereby Sony would produce software for the proposed Sega Multimedia Entertainment System, negotiations were reached with Nintendo. In October of 1992, it was announced that the two companies' CD-ROM players would be compatible. The software licensing for the proposed 32-bit machines was awarded to Nintendo, with Sony receiving only minimal licensing royalties. Nintendo had won this battle, but hadn't won the war. Not by a long shot. The first Play Station never made it out of the factories. Apparently, about 200 were produced, and some software even made it to development. For whatever reason, whether it was because of the tough licensing deal with Nintendo, or the predicted passing of masked ROM (cartridge-based) technology, Sony scrapped its prototype. Steve Race, Sony Computer Entertainment Of America's (SCEA) then CEO, stated, "Since the deal with Nintendo didn't come to fruition we decided to put games on a back burner and wait for the next category. Generally, the gaming industry has a seven-year product life-cycle, so we bided our time until we could get in on the next cycle." 1993 The Next Cycle After returning to the drawing boards, Sony revealed the PS-X, or PlayStation-X. Gone was the original cartridge port, as were the plans for multimedia. Apparently, Sony had visited 3DO when Trip Hawkins was selling his hardware and had come away unimpressed, saying it was "nothing new." The PS-X was to be a dedicated game-machine, pure and simple. Steve Race said in Next Generation magazine, "We designed the PlayStation to be the best game player we could possibly make. Games really are multimedia, no matter what we want to call it. The conclusion is that the PlayStation is a multimedia machine that is positioned as the ultimate game player." Key to Sony's battle plan was the implementation of 3D into its graphics capabilities, a move that many felt was critical to any kind of future success. At the core of the PlayStation's 3D prowess was the R3000 processor, operating at 33 Mhz and 30 MIPS (millions of instructions per second). While this may seem fairly average for a RISC CPU, it's the PlayStation's supplementary custom hardware, designed by Ken Kutaragi (who had previously designed the key audio chip for the SNES), that provides the real power. The CPU relies heavily on Kutaragi's VLSI (very large scale integration) chip to provide the speed necessary to process complex 3D graphics quickly. The CPU is backed up by the GPU (Graphics Processing Unit), which takes care of all the data from the CPU and passes the results to the 1024K of dual-ported VRAM, which stores the current frame buffer and allows the picture to be displayed on-screen. Part of this picture involves adding special effects such as transparency and fog, something that the PlayStation excels at. This was to be the most impressive display of hardware the home gaming world had ever seen 1994 Third Party Round Up There was no doubt that Sony could deliver the hardware. After all, Sony was one of the world's largest manufacturers of electronics. There was no denying though, that Sony was extremely green when it came to videogames. And no one knew it better than Sony. Not wanting to end up like Atari or 3DO, Sony set about rounding up third party developers, assembling an impressive 250 developing parties in Japan alone. Sony also knew it had to gain the support of the millions of arcade-going gamers if it was to succeed. The involvement of Namco, Konami, and Williams helped ensure Sony would be able to compete with the arcade-savvy Sega on its own turf. Namco's Ridge Racer was the natural choice to be the flagship launch game, and Williams' Mortal Kombat III, previously promised to Nintendo for their Ultra 64, could be tested in the arcades using the new PS-X board. Perhaps Sony's most controversial acquisition was the purchase of Psygnosis, a relatively unknown European developer, for $48 million. Sony needed a strong in-house development team, and Psygnosis' Lemmings seemed to point at good things. While the purchase confused many at the time, prompting vocal outcries from naysayers and competitors alike, Psygnosis has since proven them all wrong. Sony Interactive Entertainment, as Psygnosis was renamed, has been responsible for some of the PlayStation's best games, including WipeOut and Destruction Derby. Sony's acquisition of Psygnosis yielded another fruit as well: the development system. SN Systems, co-owned by Andy Beveridge and Martin Day, had been publishing its development software through Psygnosis under the PSY-Q moniker. Sony originally had been planning on using expensive, Japanese MIPS R4000-based machines that would be connected to the prototype PS-X box. Having become accustomed to developing on the PC, Psygnosis gave Beveridge and Day first crack at creating a PlayStation development system that would work with a standard PC. The two men worked through Christmas and New Year's, around the clock, eventually completing the GNU-C compiler and the source-level debugger. Psygnosis quickly arranged a meeting for SN and Sony at the Winter CES in Las Vegas, 1994. Fortunately, Sony liked the PSY-Q alternative and decided to work with SN Systems on cendensing the software onto two PC-compatible cards. Thus, an afordable and, more importantly, universally compatible PlayStation development station was born. December 3, 1994 We Have Lift Off On December 3, 1994, the PlayStation was finally released in Japan, one week after the Sega Saturn. The initial retail cost was 37,000 yen, or about $387. Software available at launch included King's Field, Crime Crackers, and Namco's Ridge Racer, the PlayStation's first certifiable killer app. It was met with long lines across Japan, and was hailed by Sony as their most important product since the WalkMan in the late 1970's. Also available at launch were a host of peripherals, including: a memory card to save high scores and games; a link cable, whereby you could connect two PlayStations and two TVs and play against a friend; a mouse with pad for PC ports; an RFU Adaptor; an S-Video Adaptor; and a Multitap Unit. Third party peripherals were also available, including Namco's Negcon. The look of the PlayStation was dramatically different than the Saturn, which was beige (in Japan), bulky, and somewhat clumsy looking. In contrast, the PlayStation was slim, sleek, and gray, with a revolutionary controller that was years ahead of the Saturn's SNES-like pad. The new PSX joypad provided unheardof control by adding two more buttons on the shoulder, making a total of eight buttons. The two extended grips also added a new element of control. Ken Kutaragi realized the importance of control when dealing with 3 Dimensional game worlds. "We probably spent as much time on the joypad's development as the body of the machine. Sony's boss showed special interest in achieving the final version so it has his seal of approval." To Sony's delight, the PlayStation sold more than 300,000 units in the first 30 days. The Saturn claimed to have sold 400,000, but research has shown that number to be misleading. The PSX sold through (to customers) 97% of its stock, while many Saturns were still sitting on the shelves. These misleading numbers were to be quoted by Sega on many occasions, and continued even after the US launch. 1995 Setting Up House By mid-1995, Sony had set its sights firmly on the United States. Sony Computer Entertainment of America was created and housed in Foster City, California, in the heart of Silicon Valley. Steve Race, formerly of Atari, was appointed as president and CEO of the new branch of Sony. The accumulation of third party developers continued apace, with over 100 licenses in the US and 270 licenses in Japan secured. Steve Race said, "We've allowed people to come in and to play on the PlayStation - and at a much more reasonable cost than has been done in the old days with Nintendo and Sega." Sony's development strategy had paid off, with over 700 development units having been shipped out worldwide. May 11, 1995 Victory At E3 The Electronic Entertainment Expo (E3) was held in Los Angeles from May 11 to 13, 1995, and was the United State's first real look at the PlayStation. Sony made a huge impression at the show with their (rumored) $4 million booth and surprise appearance by Michael Jackson. The PSX was definitely the highlight of the show, besting Sega's Saturn and Nintendo's laughable Virtual Boy. The launch software was also displayed, with WipeOut and Namco's Tekken and Ridge Racer drawing the most praise. Sony also announced the unit would not be bundled with Ridge Racer, as was previously assumed. Overall, Sony made a very formidable showing at E3. They had already proven themselves in Japan and were close on Sega's heels. Over the course of the next year they would overtake Sega and conquer Japan as their own. Now they were poised to do the same in America. September 9, 1995 You Are Not Ready The PlayStation launched in the United States on September 9, 1995 to instant success. Although it retailed for $299, that was still $100 less than the Sega Saturn. Over 100,000 units were already presold at launch, and 17 games were available. Stores reported sell-outs across the country, and sold out of many games and peripherals as well, including second controllers and memory cards. Sony's initial marketing strategy seemed to be aimed at an older audience than the traditional 8-16 year old demographic of the past. With the tag line "U R Not E" (the "E" being red) and a rumored $40 million to spend on launch marketing, Sony swiftly positioned itself as the market leader. To further cement their audience demographic, Sony sponsored the 1995 MTV Music Awards. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cartridge benefits Date: 16 Jul 1998 20:01:49 EDT In a message dated 98-07-15 06:03:24 EDT, you write: > And would, as some N64 loyalists claim, the PSX react slowly to things like > Mario's triple jump, whilst it loads the animation? > > > Graeme Sheppard > Nah. I think not. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 20:05:15 EDT In a message dated 98-07-15 09:49:25 EDT, you write: > I do not live in Japan, so personally, I DONT CARE WHAT IS GOING ON OVER > THERE! They are opposite from us! N64 is doing horrible over there... And > they > are one reason that DD probably won't come out... So I do not care about > there > beloved "Saturn" which does have less games... (In a Gamepro or Nintendo > Power, I forget) > - Michael > You say you love video games but you don't care what happens in the country that about 90% of them come from? Besides, the 64DD is another SNES CD-i. It was never meant to be. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 20:08:30 EDT In a message dated 98-07-15 10:03:42 EDT, BenzSL550 wrote: > . The Dreamcast just looks like a rip-off of the 64... (The > controller expecially) Yeah, it even has the same CD lid as the N64.... maybe it's not a rip off. Where would you suggest they put the controller ports? The DreamCast conrtoller looks more like the Saturn Analog controller minus 2 buttons than the N64 controller. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 16 Jul 1998 20:12:55 EDT In a message dated 98-07-15 13:13:11 EDT, you write: > In case you did not notice, the entire Sega Saturn system crashed and > burned here. I had one..it sucked...sold it. > > Stryder The Saturn may not have been the 3-D powerhouse like the PlayStation & N64 but it still rules as far as 2-D Capcom fighting games. And, of course, for Metal Slug! Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 20:23:19 EDT In a message dated 98-07-16 08:45:22 EDT, Pete wrote: > You will be tellin me next that Americans speak English. We do speak English, well most of us. I hear that Spanish is pretty popular in the south-western states. But it's all groovy, see. We don't need no education to know how to have a good time, eh? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Football Date: 16 Jul 1998 20:26:20 EDT In a message dated 98-07-16 10:17:29 EDT, you write: > Shame that you fail to use spellcheckers then. > > Sorry, obvious dig. And if you meant it, fair enough. > > > Brian @ DMA Isn't that always the way? When you try to be high and mighty over somebody else you usually f*** up your own grammar. Cheers. Can some anybody tell me if Madden 64 is worth buying or should I wait for Madden 99? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] import illegal? Date: 16 Jul 1998 21:37:25 +30000 I was wondering if it's illegal to sell and rent import games. I heard somewhere, that it's illegal to sell japanese games. On the box of the games, it says forsale, rental only in Japan. Electronic Boutique is going to sell FZero X japanese version with the converter for $59.99 starting July 25th. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 21:42:21 EDT In a message dated 98-07-16 10:09:50 EDT, you write: << Maybe over there in jolly old England they consider double negatives to be ok, but here in America we speak CORECT English. >> OH SHUT UP!!! I live in America but I ain't about to suck up. Are we speaking AMERICAN?? NO. We're speaking ENGLISH. GET IT?? ENGLISH??? As in ENGLAND!!!!!!! So in other words, we're speaking ENGLAND'S LANGUAGE. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Drop the wrestling issue! Date: 16 Jul 1998 21:44:37 EDT In a message dated 98-07-16 20:25:21 EDT, you write: << We do speak English, well most of us. I hear that Spanish is pretty popular in the south-western states. But it's all groovy, see. We don't need no education to know how to have a good time, eh? >> This is STUPID. The owner of this list gets all pissed with me because I talked about wrestling. But then everyone in here can talk about grammar, or other CRAP and the owner don't give a damn.... Geez, what a double standard [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] import illegal? Date: 16 Jul 1998 21:49:38 EDT In a message dated 98-07-16 21:38:36 EDT, Vi wrote: > I was wondering if it's illegal to sell and rent import games. > I heard somewhere, that it's illegal to sell japanese games. > On the box of the games, it says forsale, rental only in Japan. > > Electronic Boutique is going to sell FZero X japanese version with > the converter for $59.99 starting July 25th. > > -Vi If it is I think nobody cares. For a few months now the local Software ETC has been selling import Saturn games like X-Men Vs. Street Fighter and Vampire Saviour. I remember sometime last year seeing Human Gran Prix (known as F-1 Pole Position in America) for rent at a Reel Entertainment Video store. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Drop the language issue! Date: 16 Jul 1998 21:52:48 EDT In a message dated 98-07-16 21:44:39 EDT, you write: > OH SHUT UP!!! I live in America but I ain't about to suck up. Are we > speaking > AMERICAN?? NO. We're speaking ENGLISH. GET IT?? ENGLISH??? As in > ENGLAND!!!!!!! So in other words, we're speaking ENGLAND'S LANGUAGE. > Not exactly, we're speaking English, that much is true, but we're not speaking England's language. Although the difference isn't as profound as English versus Japanese, there is still a difference. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Football Date: 16 Jul 1998 21:43:17 -0700 TreyTable@aol.com wrote: > Can some anybody tell me if > Madden 64 is worth buying or should I wait for Madden 99? If you can overlook the lack of an NFL license, Madden 64 is THE best football video game. That said, I still think you should wait for Madden '99. I have it from a very reliable source that this game is visually the most incredible console game ever. This is from a long time industry professional, who has seen everything and is not very easily impressed. I'm buying this game the day it comes out. The only other games worthy of this treatment are: Zelda, and Perfect Dark. I'm drooling in anticipation! Who needs PSX, eh? :) matt ma - waiting impatiently for games that will cure PSX envy. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Box Art opinion Date: 17 Jul 1998 00:46:43 EDT The owner of this list has been telling me to stop talking about wrestling. So to make him happy, I will now talk about "videogames". Why is it that American game box arts SUCKS?? Almost EVERY game gets a better box art over in Japan then here in America. The StarFox box art SUCKs, and I just saw the F-ZERO box art for Japan, it's totally awesome... but I'm pretty sure America is gonna give us some ugly-ass art. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 17 Jul 1998 05:39:29 EDT In a message dated 98-07-16 19:50:36 EDT, you write: << I could go to Toys R Us right now and prove you wrong, and that's not including all the Saturn games that never made it to America. >> Hell yeah, that must have been the stupidiest thing I have ever heard... "N64 having more games then the Saturn" LOL!!! Maybe in 2,3 years the N64 will finally have more games then the Saturn, that's exactly I rarely play my N64, because there's only FREAKING 40 games for it!!! And since I hate RPGs, racing games, that only leaves me to about 20 to 25 games to choose from. But from the Saturn, I get over 100, and with the PS, I get over 250! The only N64 game I'm waiting for is WWF Warzone, Perfect Dark, and Jet Force Gemini. That's it... THREE games to look forward to in the next year or so! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 17 Jul 1998 05:41:17 EDT In a message dated 98-07-16 19:38:20 EDT, you write: << Very true, but one must remember that Sega probably won't be able to use the DreamCast's abilities to its full potential for another 4 to 5 years. >> Don't matter, as long as I get arcade-perfect versions of Fighting Vipers 2, Virtua Fighter 3:TB, Die Hard Arcade 2, and even Top Skater... I'll be happy for at lease 6 monthes. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] import illegal? Date: 17 Jul 1998 05:45:07 EDT If owning one import game is illegal, then I have enough import games to get the death penalty!! LOL!! I have like 56 import games! And I doubt it's illegal, if it is... SO?? Copy games are illegal... yet I own a copied version of Tekken 3 << > I was wondering if it's illegal to sell and rent import games. > I heard somewhere, that it's illegal to sell japanese games. > On the box of the games, it says forsale, rental only in Japan. > > Electronic Boutique is going to sell FZero X japanese version with > the converter for $59.99 starting July 25th. > > -Vi If it is I think nobody cares. For a few months now the local Software ETC has been selling import Saturn games like X-Men Vs. Street Fighter and Vampire Saviour. I remember sometime last year seeing Human Gran Prix (known as F-1 Pole Position in America) for rent at a Reel Entertainment Video store. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] import illegal? Date: 17 Jul 1998 10:49:13 +0100 At 05:45 17/07/98 EDT, you wrote: > > If owning one import game is illegal, then I have enough import games to get >the death penalty!! LOL!! I have like 56 import games! And I doubt it's >illegal, if it is... SO?? Copy games are illegal... yet I own a copied version >of Tekken 3 It's not illegal to have imported games. It *is* illegal to have copies though :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] HELP on Banjo! Date: 17 Jul 1998 06:09:04 EDT I got to the last part against the witch on Banjo-Kazooie, I got her with the eggs, and now I have to fly up and beak bomb her. How many times do I have to beak bomb her? Is that all, or do I have to fight her some more after I beak bombed her??? Any tips or advice?? I've been tring for 1 and a half hours, still can't beat her, the farthest I got is the flying part. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Re: n64-digest V1 #367 Date: 17 Jul 1998 07:43:14 -0500 Hey - -Ian "Asha'man_X" Dickson List Deputy , I can talk about whatever I want on this list as long as it's Nintendo related, just because you don't want to talk about the wrestling games, doesn't mean that no one else can. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64-digest V1 #367 Date: 17 Jul 1998 08:55:22 EDT In a message dated 98-07-17 08:53:36 EDT, you write: << I can talk about whatever I want on this list as long as it's Nintendo related, just because you don't want to talk about the wrestling games, doesn't mean that no one else can. >> What are you talking about? I like talking about wrestling games, you're the one that told me to "stop" or take a week's vacation...... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] HELP on Banjo! Date: 17 Jul 1998 08:55:19 -0400 Umm.. surprise buddy, you're only half-way through. You have to beak bomb her either 3 or 5 times, I forget exactly which one. The strategy I used was to fly around behind her until she stopped momentarily, then hit her. Sometimes, though she stops for a very short time, so you end up bombing air. In that case, you can try flying in front of her when she shoots at you, then bonbing here then, cause she stops for a longer time to shoot. After landing her, she'll conjure up some sort of energy shield, whihc you can't hit her through. Fortunately, your good friends the Jinjos show up to help. Four jinjo statues will rise up in the four corners. You shoot 3 eggs into a hole at the base of the statue, and the jinjo will be free, and will fly up and hit the witch. After you've done this four times, the witch will still be in her shield, and will shoot firballs at you. Then, this huge statue of a Jinjo wil rise up. IT'S THE JINJONATOR!! (I'm not kidding, that's his name). He has four holes at the base, one on either side. You must shoot 3 (or 5) eggs into each slot, you can tell when you've done enough, because the slot will close. All the while, Grunthilda will be shooting fireballs and the magic tracking fireball at you. A good way to do this part os to run around avaoiding firballs until she does the homing fireball (it's the whitish one). When sshe starts the preparation for it, run and align yourself with one of the 4 slots. then, when she shoots at you, activate your gold feather, so you won't get hurt when the fireball hits you. After she shoots it, she will pause for a little while, enough time for you to shoot some eggs rapidly at the hole. Repeat this four times, and the big Jinjo will be free, and fly around bombarding the witch until she dies. This part is actually pretty funny. Then, you'll see the ending, and if you have all the jiggies, you will see the scenes from Banjo-Tooie. Good luck. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" -----Original Message----- >I got to the last part against the witch on Banjo-Kazooie, I got her with the >eggs, and now I have to fly up and beak bomb her. How many times do I have to >beak bomb her? Is that all, or do I have to fight her some more after I beak >bombed her??? Any tips or advice?? I've been tring for 1 and a half hours, >still can't beat her, the farthest I got is the flying part. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Drop the wrestling issue! Date: 17 Jul 1998 08:57:07 -0400 -----Original Message----- >In a message dated 98-07-16 20:25:21 EDT, you write: > ><< > We do speak English, well most of us. I hear that Spanish is pretty popular >in > the south-western states. But it's all groovy, see. We don't need no >education > to know how to have a good time, eh? > >> > > > This is STUPID. The owner of this list gets all pissed with me because I >talked about wrestling. But then everyone in here can talk about grammar, or >other CRAP and the owner don't give a damn.... Geez, what a double standard > There is no double standard.. the wrestling thing was going on for a week, and then Ian issued a warning. This has been going on for maybe 2 days, and the original two people who started it have stopped contributing. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Re: n64-digest V1 #367 Date: 17 Jul 1998 09:01:00 -0400 I think you misunderstood that mail.. Scott sent it, NOT Ian. Also, Ian's origianl mail was talking about the list discussion of whether wrestling was a sport or not. I think you're free to talk about wrestling games, but not about the relative virtues of wrestling as a fine art form. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" -----Original Message----- >In a message dated 98-07-17 08:53:36 EDT, you write: > ><< > I can talk about whatever I want on this list as long as it's Nintendo > related, just because you don't want to talk about the wrestling games, > doesn't mean that no one else can. > >> >What are you talking about? I like talking about wrestling games, you're the >one that told me to "stop" or take a week's vacation...... > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64]DreamCAST!! (N64 Games) Date: 17 Jul 1998 09:05:17 -0400 OK, I'm sorry, but some people on this list seem to have some misconceptions. The N64, as of today, 7/17/98, has 71 games released in the USA. There have been over fourty games since last December, MK Mythologies being the 40th game. I don't see how you can only anticipate those titles in the next year? There are 9 games I want to get BY THE END OF THIS YEAR! They include, Zelda, Castlevania, F-Zero, and others. I think the N64 has a great linup for the next year, much better than in previous ones. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" -----Original Message----- >In a message dated 98-07-16 19:50:36 EDT, you write: > ><< > I could go to Toys R Us right now and prove you wrong, and that's not > including all the Saturn games that never made it to America. > >> >Hell yeah, that must have been the stupidiest thing I have ever heard... "N64 >having more games then the Saturn" LOL!!! Maybe in 2,3 years the N64 will >finally have more games then the Saturn, that's exactly I rarely play my N64, >because there's only FREAKING 40 games for it!!! And since I hate RPGs, racing >games, that only leaves me to about 20 to 25 games to choose from. But from >the Saturn, I get over 100, and with the PS, I get over 250! The only N64 game >I'm waiting for is WWF Warzone, Perfect Dark, and Jet Force Gemini. That's >it... THREE games to look forward to in the next year or so! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] HELP on Banjo! Date: 17 Jul 1998 09:05:09 EDT In a message dated 98-07-17 08:58:14 EDT, you write: << Banjo-Tooie >> Who the hell is Tooie? Since it's unlikely that I'll get EVERY jigsaw, can you just tell me? (I can get all the jigsaws if I want, it's just that, I don't want to go back to every single level again) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64]DreamCAST!! (N64 Games) Date: 17 Jul 1998 14:21:29 +0100 At 09:05 17/07/98 -0400, you wrote: >OK, I'm sorry, but some people on this list seem to have some >misconceptions. The N64, as of today, 7/17/98, has 71 games released in the >USA. There have been over fourty games since last December, MK Mythologies >being the 40th game. > >I don't see how you can only anticipate those titles in the next year? >There are 9 games I want to get BY THE END OF THIS YEAR! They include, >Zelda, Castlevania, F-Zero, and others. I think the N64 has a great linup >for the next year, much better than in previous ones. Just finished playing F-Zero X there. Not good. Not good at all. :-( Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64]DreamCAST!! Date: 17 Jul 1998 09:22:54 -0400 Why does everyone keep saying there are 40 games for N64? It is over 60, nearing 70. IceMan316X@aol.com wrote: > In a message dated 98-07-16 19:50:36 EDT, you write: > > << > I could go to Toys R Us right now and prove you wrong, and that's not > including all the Saturn games that never made it to America. > >> > Hell yeah, that must have been the stupidiest thing I have ever heard... "N64 > having more games then the Saturn" LOL!!! Maybe in 2,3 years the N64 will > finally have more games then the Saturn, that's exactly I rarely play my N64, > because there's only FREAKING 40 games for it!!! And since I hate RPGs, racing > games, that only leaves me to about 20 to 25 games to choose from. But from > the Saturn, I get over 100, and with the PS, I get over 250! The only N64 game > I'm waiting for is WWF Warzone, Perfect Dark, and Jet Force Gemini. That's > it... THREE games to look forward to in the next year or so! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cooley,Vern" Subject: [N64] Goldeneye Code Date: 17 Jul 1998 05:17:44 PDT >That code is really old. >I sent info and the code to Interact 3 weeks ago. And Pictures. >That code is just for the DAM level. Why dont >you give everybody the rest of the codes for all >the other levels? > > -TiM Wow Tim, thanks for your constructive criticism. That code popped up on a website just recently and I forwarded it to the list because I didn't hear anyone mention it and thought someone might could use it. All honour and glory of course, go to the mighty Tim for his 3 weeks ago superior notification system. And, because you're into such friendly suggestions, why don't you change your mail program. Vern [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] HELP on Banjo! Date: 17 Jul 1998 09:41:13 -0400 Check Rareware.com for info on the BK sequel, Banjo-Tooie. I don't know who Tooie is. We've been talking about this on the list for a while, you haven't picked it up? To get up to Grunthilda, you should have used up 98 jiggies already! You can't find 2 more? -----Original Message----- >In a message dated 98-07-17 08:58:14 EDT, you write: > ><< Banjo-Tooie >> > > > Who the hell is Tooie? Since it's unlikely that I'll get EVERY jigsaw, can >you just tell me? (I can get all the jigsaws if I want, it's just that, I >don't want to go back to every single level again) > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! Date: 17 Jul 1998 10:39:41 EDT Yeah, only the DreamCast is much more powerful. And the DreamCast controller is has an LCD screen on it. Yep, definatly like Nintendo's... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Football Date: 17 Jul 1998 10:42:39 EDT How true, Tray, how very true. Personally, I'm gonna wait until the next crop of Maddens comes out before I purchase a football game. Then I might try QBC '99 and see if they made any progress with the engine from last year. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] Re: n64-digest V1 #367 Date: 17 Jul 1998 10:42:46 -0600 The amazing thing is that it started off ORIGINALLY as a topic about WWF Warzone, but as people found less and less to talk about the game, we get into an argument about whether or not wrestling is a sport?! Tell me...how is that N64 related? -Ian "Asha'man_X" Dickson >Hey - -Ian "Asha'man_X" Dickson >List Deputy , > >I can talk about whatever I want on this list as long as it's Nintendo >related, just because you don't want to talk about the wrestling games, >doesn't mean that no one else can. > >Scott. > > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 12:58:18 EDT In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: > Why is it that American game box arts SUCKS?? Almost EVERY game gets a > better > box art over in Japan then here in America. The StarFox box art SUCKs, and I > just saw the F-ZERO box art for Japan, it's totally awesome... but I'm > pretty > sure America is gonna give us some ugly-ass art. > Does it really matter? Do you really buy a game for the Box Art? I just hope that F-Zero X's box has screenshots instead of a mini comic on the bak of the box. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Goldeneye Island Code Date: 17 Jul 1998 13:16:16 -0400 Im sorry. This shouldn't be in HTML Thanks for telling me. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Goldeneye Island Code > Date: Thursday, July 16, 1998 2:12 PM > > Tim, can you please stop with your HTML mail and gray background? Thanks. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Goldeneye Code Date: 17 Jul 1998 13:17:54 -0400 im sorry if it was to insulting. I was just stating a fact. What website did you see it pop up on? ---------- > From: Cooley,Vern > To: Nintendo List Post > Subject: [N64] Goldeneye Code > Date: Friday, July 17, 1998 8:17 AM > > >That code is really old. > >I sent info and the code to Interact 3 weeks ago. And Pictures. > >That code is just for the DAM level. Why dont > >you give everybody the rest of the codes for all > >the other levels? > > > > -TiM > > Wow Tim, thanks for your constructive criticism. That code popped up > on a website just recently and I forwarded it to the list because I > didn't hear anyone mention it and thought someone might could use it. > All honour and glory of course, go to the mighty Tim for his 3 weeks > ago superior notification system. And, because you're into such > friendly suggestions, why don't you change your mail program. > > Vern > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: cdyoung7 Subject: Re: [N64] (N64)Warzone Date: 17 Jul 1998 13:29:40 -0700 cdyoung7 wrote: > Here Are My answers > > Which game version are you going to buy? > _N64 > _PSX > _GB > _N64&PSX > x_N64&GB > _PSX&GB > _NONE > Which N64 wrestling game do you like better? > x_Warzone > _WCWvs.nWo:World Tour > _None > Do you think Warzone will be the best? > x_Yes > _No > _Don't Care! > > Thanx 4 taking the poll > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 11:58:14 -0600 It may not matter to you but it is "supposed" to get more customers to buy the game. who wants to buy games from a company that wraps it's game up in ripped bags or messy cheap pieces of paper. TreyTable@aol.com wrote: > > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: > > > Why is it that American game box arts SUCKS?? Almost EVERY game gets a > > better > > box art over in Japan then here in America. The StarFox box art SUCKs, and > I > > just saw the F-ZERO box art for Japan, it's totally awesome... but I'm > > pretty > > sure America is gonna give us some ugly-ass art. > > > > Does it really matter? Do you really buy a game for the Box Art? I just hope > that F-Zero X's box has screenshots instead of a mini comic on the bak of the > box. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Goldeneye Island Code Date: 17 Jul 1998 12:00:24 -0600 I told u 3 weeks ago to stop that TiM wrote: > > Im sorry. This shouldn't be in HTML > > Thanks for telling me. > > ---------- > > From: N64PCPSX@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Goldeneye Island Code > > Date: Thursday, July 16, 1998 2:12 PM > > > > Tim, can you please stop with your HTML mail and gray background? Thanks. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Box art opinion. Date: 17 Jul 1998 14:10:00 EDT Yeah, I agree. Many boxes that hit this here American shore seem to be uninspired, seemingly rushed, and kinda dull. And most look like they were done as an afterthought to the game. Like GoldenEye's box. Sure, the game was awesome (as you all well know), but the box looks like someone cut and pasted black and white pictures of Bond and such over movie frames. Even though it dosen't bother me much, I'd like to see the box art quality go up a notch or two. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 14:15:34 -0400 It's not like everyone goes to the store and buys the game with the best looking box..... D Fentie wrote: > It may not matter to you but it is "supposed" to get more customers to > buy the game. who wants to buy games from a company that wraps it's > game up in ripped bags or messy cheap pieces of paper. > > TreyTable@aol.com wrote: > > > > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: > > > > > Why is it that American game box arts SUCKS?? Almost EVERY game gets a > > > better > > > box art over in Japan then here in America. The StarFox box art SUCKs, and > > I > > > just saw the F-ZERO box art for Japan, it's totally awesome... but I'm > > > pretty > > > sure America is gonna give us some ugly-ass art. > > > > > > > Does it really matter? Do you really buy a game for the Box Art? I just hope > > that F-Zero X's box has screenshots instead of a mini comic on the bak of the > > box. > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Whats up with Mission Impossible? Date: 17 Jul 1998 14:15 EDT Comrades!, After a lengthy suspension I'm glad to be back amongst friends! Anyway, whats the latest with Mission Impossible? Has it been released? Have any of you diehard gamers already completed it and found all the secrets ? Also, I'll be going to Japan for awhile. Does anyone know if they use the same type of electricity as the US? Or do they use PAL or something different. If they use the same electricity as the US, and you think the 64dd "ain't" coming to the US then place your order with me! Also for any games as well! If ya hear me, Holla loud, holla proud! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Whats up with Mission Impossible? Date: 17 Jul 1998 14:20:37 EDT Kevin, if you can get me a DD with ANY games, I'll holla all you want. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Drop the wrestling issue! Date: 17 Jul 1998 13:39:36 -0500 (CDT) On Thu, 16 Jul 1998 IceMan316X@aol.com wrote: > This is STUPID. The owner of this list gets all pissed with me because I > talked about wrestling. But then everyone in here can talk about grammar, or > other CRAP and the owner don't give a damn.... Geez, what a double standard Wait now. I would not go and insult the list admin. He stopped the wrestling issue because it had gone on too long. This grammer debate has not lasted as long yet. It is not a double standard. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Top Gear Rally - where are the shortcuts and how many? Date: 17 Jul 1998 14:39 EDT Comrades!, Do all the tracks in Top Gear Rally have at least 2 shortcuts? If so, I know there's one near the end of the city for the desert race but wheres the 2nd? Also for the jungle race, are the only 2 shortcuts the ones found right at the begginning of the track, through the caves? How many tracks are in the game? I'm up to the mountain tracks. How many and where are the shortcuts for the mountain tracks? Holla if ya hear me! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #371 Date: 17 Jul 1998 14:39:51 -0400 I'll take the comic art over the screenshots hands down. I'll bet the US F-Zero box will just be boring renders of the cars and nowhere near as cool as the Japanese one. I read an editor's opinion on Nintendojo who said he was going to wait for the US version of F Zero just in case they tweak anything or include any extras like a track editor (wishful thinking but unlikely). I'm with him. I like imports just as much as anyone, but if there is a domestic release on the horizon, I can wait a little bit longer. > just saw the F-ZERO box art for Japan, it's totally awesome... but I'm > pretty > sure America is gonna give us some ugly-ass art. > Does it really matter? Do you really buy a game for the Box Art? I just hope that F-Zero X's box has screenshots instead of a mini comic on the bak of the box. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Thank you, drive through Date: 17 Jul 1998 14:43:31 -0400 How long are you going to be in Japan? I think it will be quite awhile before you can get a DD even over there (if ever). But hey, if you can get them, I'll bet half of the list would want one, myself included. If you are going to be there in the fall, it would be more realistic to take orders for the Dreamcast. ;-) Also, I'll be going to Japan for awhile. Does anyone know if they use the same type of electricity as the US? Or do they use PAL or something different. If they use the same electricity as the US, and you think the 64dd "ain't" coming to the US then place your order with me! Also for any games as well! If ya hear me, Holla loud, holla proud! Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: [N64] Top Gear Rally - where are the shortcuts and how many? Date: 17 Jul 1998 13:48:36 -0600 Check out the TGR guide at nintendojo.com. It's the best TGR guide I've seen anywhere! If you still have questions, feel free to e-mail me private! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 12:30:50 -0700 Actually, the old saying is "Don't judge a book by it's cover," but almost no one follows that simple rule. If you were a parent (if you aren't one already) and you wanted to buy a game for your son but don't know which one to pick simply because you don't know the good and bad N64 games, you would probably first choose a rated A (all) is that child is young. Secondly, you would want a game cover that looks cool and childish. Good examples are Mario Kart 64 or Yoshi's Story. There would probably be bought over games like Starfox, or Super Mario 64 (by the way, the SM64 cover looks like shit). Get what I'm saying. Winston Chan On Fri, 17 Jul 1998 14:15:34 -0400 "Wezzer" writes: >It's not like everyone goes to the store and buys the game with the >best looking >box..... > >D Fentie wrote: > >> It may not matter to you but it is "supposed" to get more customers >to >> buy the game. who wants to buy games from a company that wraps it's >> game up in ripped bags or messy cheap pieces of paper. >> >> TreyTable@aol.com wrote: >> > >> > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: >> > >> > > Why is it that American game box arts SUCKS?? Almost EVERY game >gets a >> > > better >> > > box art over in Japan then here in America. The StarFox box art >SUCKs, and >> > I >> > > just saw the F-ZERO box art for Japan, it's totally awesome... >but I'm >> > > pretty >> > > sure America is gonna give us some ugly-ass art. >> > > >> > >> > Does it really matter? Do you really buy a game for the Box Art? I >just hope >> > that F-Zero X's box has screenshots instead of a mini comic on the >bak of the >> > box. >> > >> > Trey >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> > [ (without the quotes) to majordomo@xmission.com >] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] wrestling Date: 17 Jul 1998 15:08:15 -0400 (EDT) > I can talk about whatever I want on this list as long as it's Nintendo > related, just because you don't want to talk about the wrestling games, > doesn't mean that no one else can. > What are you talking about? I like talking about wrestling games, you're the > one that told me to "stop" or take a week's vacation...... Talking about wrestling games is ok. But then people start talking about Wrestling, weather it is Real or Fake. Wrestling is a sport or not, Atheletes get injured, etc, etc. So please don't get off topic that far. After all these talk about wrestling, I still have no clue what's so good about WarZone. Nobody told me why this game is going to be great, how many wrestlers will be in the game, what's great about this wrestling game that no other wrestling game have?? -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Whats up with Mission Impossible? Date: 17 Jul 1998 16:19:30 -0400 How could he? Its not even out over there, and if it was, you could easily buy it from an import store (http://www.tronixweb.com).... Bastion007@aol.com wrote: > Kevin, if you can get me a DD with ANY games, I'll holla all you want. > > ~Matt > > < if they use the same type of electricity as the US? Or do > they use PAL or something different. If they use the same > electricity as the US, and you think the 64dd "ain't" > coming to the US then place your order with me! Also for > any games as well! > > If ya hear me, Holla loud, holla proud! > > Kevin>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] wrestling Date: 17 Jul 1998 16:21:49 -0400 Vi L On {64539} wrote: > > I can talk about whatever I want on this list as long as it's Nintendo > > related, just because you don't want to talk about the wrestling games, > > doesn't mean that no one else can. > > What are you talking about? I like talking about wrestling games, you're the > > one that told me to "stop" or take a week's vacation...... > > Talking about wrestling games is ok. > But then people start talking about Wrestling, weather it is Real or Fake. > Wrestling is a sport or not, Atheletes get injured, etc, etc. > So please don't get off topic that far. > > After all these talk about wrestling, I still have no clue what's so good > about WarZone. Nobody told me why this game is going to be great, how > many wrestlers will be in the game, what's great about this wrestling game > that no other wrestling game have?? That is why there are previews at websites like IGN64... > > > -Vi On > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] Whats up with Mission Impossible? Date: 17 Jul 1998 16:44 EDT Speaking to deaf ears, someone (Master Bation007@aol.com) who WISHES they were going to Japan instead of summer school mumbles: >How could he? Its not even out over there, Did I say WHEN I was going? Nope. > and if it was, you could easily buy it from an import store > (http://www.tronixweb.com).... Sure he could, and for alot more money too. All the import stores have too wait for the game to get to the US. And then it'll be first come, first serve, blahblahblah, while supples last. I will be IN Japan where the game will be ON the shelves. If by chance there is a large demand for the 64dd and the games, and a shortage of supply, do you think the distributors are gonna care about fulfilling orders in the US when they can't fulfill the orders in Japan. Their primary market. >> Kevin, if you can get me a DD with ANY games, I'll holla all you want. >> >> ~Matt >> >> <> if they use the same type of electricity as the US? Or do >> they use PAL or something different. If they use the same >> electricity as the US, and you think the 64dd "ain't" >> coming to the US then place your order with me! Also for >> any games as well! >> >> If ya hear me, Holla loud, holla proud! >> >> Kevin>> END OF THIS THREAD [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Whats up with Mission Impossible? Date: 17 Jul 1998 17:12:18 EDT Excuse me? I never said those things you quoted me as saying. What I said was this: Kevin, if you can get me a DD with ANY games, I'll holla all you want. ~Matt Wezzer (wesday@saa.net) is the one who said: How could he? Its not even out over there, and if it was, you could easily buy it from an import store (http://www.tronixweb.com).... Oh, and by the way, I have a 4.0 GPA. No summer school for me, thanks. ~Matt << Speaking to deaf ears, someone (Master Bation007@aol.com) who WISHES they were going to Japan instead of summer school mumbles: >How could he? Its not even out over there, Did I say WHEN I was going? Nope. > and if it was, you could easily buy it from an import store > (http://www.tronixweb.com).... >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] wrestling Date: 17 Jul 1998 17:24:08 EDT What does it really matter though? If the people want to talk about it, I say, go ahead! But don't listen to me, I dont own the list. Who does it hurt if someone talks about wrestling, or anything else for that matter. So you have to spend 5 seconds moving your mouse to the "delete" button, WHO CARES? But since I am not the list manager, dont pay attention to me, UNLESS.. you want me to start an N64 list where you can talk about anything, but mainly N64. Bye... In a message dated 98-07-17 15:48:26 EDT, you write: << > I can talk about whatever I want on this list as long as it's Nintendo > related, just because you don't want to talk about the wrestling games, > doesn't mean that no one else can. > What are you talking about? I like talking about wrestling games, you're the > one that told me to "stop" or take a week's vacation...... Talking about wrestling games is ok. But then people start talking about Wrestling, weather it is Real or Fake. Wrestling is a sport or not, Atheletes get injured, etc, etc. So please don't get off topic that far. After all these talk about wrestling, I still have no clue what's so good about WarZone. Nobody told me why this game is going to be great, how many wrestlers will be in the game, what's great about this wrestling game that no other wrestling game have?? -Vi On >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Whats the Dealio w/Mission Impossible? Date: 17 Jul 1998 17:31 EDT Comrades! Whats the dealio with Mission Impossible? I thought it was going to be released on the 15th, todays the 17th, wheres the buzz? Kevin Confidential to ~Matt Sorry, and CONGRATS on your effort in school! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] etc, etc, blah blah ,Vi Date: 17 Jul 1998 17:48:11 +30000 > Oh, and by the way, I have a 4.0 GPA. No summer school for me, thanks. > ~Matt 4.0 GPA? hahahahaha, I'd wish you could prove to us. A student who plays videogames and gets 4.0 :) I'm not saying it's impossible though, but it rarely happens. > Whats the dealio with Mission Impossible? I thought it was > going to be released on the 15th, todays the 17th, wheres > the buzz? The game is not that good anyways, I heard. Save ur money for some other game. >> many wrestlers will be in the game, what's great about this wrestling game >> that no other wrestling game have?? >That is why there are previews at websites like IGN64... I was too lazy to look at the preview for this Warzone game, since I wasn't that interested in it. But some ppl on this list seems to love this game more than Zelda. -Vi On ps. Any reviews for japanese FzeroX so far? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] etc, etc, blah blah ,Vi Date: 17 Jul 1998 16:09:58 -0600 I play video games and my overall average was 97% (grade 11) and I got the top score in my school. It's not that uncommmon to see a good student play video games I know your type out there who will denote me as the first thing that popped into your head "Geek, Geek" Well I'm not and I dont think it's that funny. Vi wrote: > > > Oh, and by the way, I have a 4.0 GPA. No summer school for me, thanks. > > ~Matt > 4.0 GPA? hahahahaha, > I'd wish you could prove to us. > A student who plays videogames and gets 4.0 > :) > I'm not saying it's impossible though, but it rarely happens. > > > Whats the dealio with Mission Impossible? I thought it was > > going to be released on the 15th, todays the 17th, wheres > > the buzz? > > The game is not that good anyways, I heard. Save ur money for some other > game. > > >> many wrestlers will be in the game, what's great about this wrestling game > >> that no other wrestling game have?? > >That is why there are previews at websites like IGN64... > > I was too lazy to look at the preview for this Warzone game, since I wasn't > that interested in it. But some ppl on this list seems to love this game > more than Zelda. > > -Vi On > > ps. Any reviews for japanese FzeroX so far? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Japan & stuff Date: 17 Jul 1998 17:59:45 EDT In a message dated 98-07-17 14:18:50 EDT, Kevin wrote: > Also, I'll be going to Japan for awhile. Does anyone know > if they use the same type of electricity as the US? Or do > they use PAL or something different. If they use the same > electricity as the US, and you think the 64dd "ain't" > coming to the US then place your order with me! Also for > any games as well! > > If ya hear me, Holla loud, holla proud! > > Kevin Japan uses NTSC like America and they use the same current as we do (120 AC), I know this becasue I couldn't wait for a SNES and bought a Super FamiCom when they came out in 1990. The only thing different I can think of is that on VHF Japan has a channel 1 and their channel 3 is like our channel 5 as far as different frequencies go, (or maybe our channel 5 is like their 3?) Something like that, but that really doesn't matter since every system these days uses A/V cables. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 16:14:58 -0600 but it DOES affect the purchasing of SOME buyers. You cant deny that. It especially hits the younger players and it is suposed to attract the eye. Packaging does affect the sales; this has been proven. Most people couldn't care less but some people may be looking to buy two games, they will probably look at the box and even though they may not conciously know it, they may like the one which is more appealing to them. I personally care about it but I know some people who look at the box and say "hmm... this looks neat" or whatever. Wezzer wrote: > > It's not like everyone goes to the store and buys the game with the best looking > box..... > > D Fentie wrote: > > > It may not matter to you but it is "supposed" to get more customers to > > buy the game. who wants to buy games from a company that wraps it's > > game up in ripped bags or messy cheap pieces of paper. > > > > TreyTable@aol.com wrote: > > > > > > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: > > > > > > > Why is it that American game box arts SUCKS?? Almost EVERY game gets a > > > > better > > > > box art over in Japan then here in America. The StarFox box art SUCKs, and > > > I > > > > just saw the F-ZERO box art for Japan, it's totally awesome... but I'm > > > > pretty > > > > sure America is gonna give us some ugly-ass art. > > > > > > > > > > Does it really matter? Do you really buy a game for the Box Art? I just hope > > > that F-Zero X's box has screenshots instead of a mini comic on the bak of the > > > box. > > > > > > Trey > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] 64DD & trips to Japan Date: 17 Jul 1998 18:05:20 EDT In a message dated 98-07-17 16:47:38 EDT, Kevin Mapp wrote: > If by chance > there is a large demand for the 64dd and the games, and a shortage of > supply, do you think the distributors are gonna care about fulfilling > orders in the US when they can't fulfill the orders in Japan. Their > primary market. If the 64DD comes out do you guys really think that you'll be able to play Japanese games on the American 64DD? I think that Nintendo will not have them compatible (sp) with each other. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Whats the Dealio w/Mission Impossible? Date: 17 Jul 1998 18:06:11 EDT In a message dated 98-07-17 17:34:15 EDT, you write: > Comrades! > > Whats the dealio with Mission Impossible? I thought it was > going to be released on the 15th, todays the 17th, wheres > the buzz? > > Kevin IGN64.com says it'll be out on the 27th. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Whats the Dealio w/Mission Impossible? Date: 17 Jul 1998 18:09:15 -0400 Its comin out the 21st. Check the release dates at Guide 64, http://members.aol.com/CapScott Kevin Mapp wrote: > Comrades! > > Whats the dealio with Mission Impossible? I thought it was > going to be released on the 15th, todays the 17th, wheres > the buzz? > > Kevin > -------------------------------------------- > Confidential to ~Matt > > Sorry, and CONGRATS on your effort in school! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] N64 at the movies Date: 17 Jul 1998 16:20:00 -0600 I thought that one of the biggest mistakes of nintendo (besides the virtual boy) was when they made the supermario bros. movie. I watched that once when I was about 12 and I thought that it was horrible... even then. I hope they don't make anymore movies because it just isnt the same and when we meet their character, they seem strange (remember how stupid bowser looked on the movie?). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cooley,Vern" Subject: [N64] Goldeneye Code Date: 17 Jul 1998 12:34:32 PDT >im sorry if it was to insulting. I was just stating a fact. No prob.. >What website did you see it pop up on? Nintendojo had it in the mailbag for 7-10-98 and I believe they posted it once before just a couple of days before. Where did you get it so much earlier than Nintendojo? And, I also wonder why it isn't on the Gameshark site? Do others develop codes for the gameshark other than the manufacturer of Gameshark? Vern [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] 64DD & trips to Japan Date: 17 Jul 1998 18:13:59 -0400 They probably will not be compatible. But like every other system out there, i'll bet that if you buy the Jap 64DD, there will be some kind of convertor to allow you to play American games, and vice versa. That's assuming if it comes out over here. TreyTable@aol.com wrote: > In a message dated 98-07-17 16:47:38 EDT, Kevin Mapp wrote: > > > If by chance > > there is a large demand for the 64dd and the games, and a shortage of > > supply, do you think the distributors are gonna care about fulfilling > > orders in the US when they can't fulfill the orders in Japan. Their > > primary market. > > If the 64DD comes out do you guys really think that you'll be able to play > Japanese games on the American 64DD? I think that Nintendo will not have them > compatible (sp) with each other. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 18:18:33 EDT In a message dated 98-07-17 18:11:20 EDT, you write: > I thought that one of the biggest mistakes of nintendo (besides the > virtual boy) was when they made the supermario bros. movie. I watched > that once when I was about 12 and I thought that it was horrible... even > then. I hope they don't make anymore movies because it just isnt the > same and when we meet their character, they seem strange (remember how > stupid bowser looked on the movie?). I thought Dennis Hopper was the only thing that saved the movie from being at total flop, no wait, I'm thinking of Waterworld. The SMB movie really sucked. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Goldeneye Code Date: 17 Jul 1998 18:20:54 EDT In a message dated 98-07-17 18:13:52 EDT, you write: > Nintendojo had it in the mailbag for 7-10-98 and I believe they posted > it once before just a couple of days before. Where did you get it so > much earlier than Nintendojo? And, I also wonder why it isn't on the > Gameshark site? Do others develop codes for the gameshark other than > the manufacturer of Gameshark? > > Vern I saw them before that on the real place for GameShark codes "The GameShark Code Creators Club" -- http://www.gsccc.org Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] shape up nintendo Date: 17 Jul 1998 16:39:42 -0600 I must say that I am extremely pleased with Nintendo over the years and that I was one of those guys that went out and bought the origianal nes right away (with gyromyte + duck hunt and the grey gun). Over the years I was very happy with the quality and quantity of games. When I got my N64, I was very happy and I still am but I think that the quality over quantity is really losing customers to the play station and in a year, ultimately the dreamcast. Ive had enough of saga and sony which is why I will never buy anything else other than a Nintendo system. I just wish they could get some more RPG's out like Zelda and if they can't, then I hope they concentrate on the 2000 system. I hope they use cd's but if they dont (again) then I hope they use something simialar to the disk drive's concept (only with higher density disks capable of holding MASSIVE ammounts of space) this will be possible i am sure by the year 2000. I really wonder what the future has to hold though. In 50 years there could be a virtual Zelda where you go into a hologramic tube and play from there. All in all, I think Nintendo has many great titles to come out for the N64 but I think that they should have a seperate team right now SERIOUSLY working on thier new system and they should have a much bigger database of games when starting. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] mistake Date: 17 Jul 1998 16:47:51 -0600 nintendo is releasing castlevania and zelda in the same month?! I think they should spread them out a little (if they are released on the same week). I plan to buy Zelda but I do want both. I hope Castlevania comes out at the start of the money and Zelda on schedule or at the end of the month [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 18:59:38 -0400 rated E (everybody) -----Original Message----- >Actually, the old saying is "Don't judge a book by it's cover," but >almost no one follows that simple rule. If you were a parent (if you >aren't one already) and you wanted to buy a game for your son but don't >know which one to pick simply because you don't know the good and bad N64 >games, you would probably first choose a rated A (all) is that child is >young. Secondly, you would want a game cover that looks cool and >childish. Good examples are Mario Kart 64 or Yoshi's Story. There would >probably be bought over games like Starfox, or Super Mario 64 (by the >way, the SM64 cover looks like shit). Get what I'm saying. > >Winston Chan > >On Fri, 17 Jul 1998 14:15:34 -0400 "Wezzer" writes: >>It's not like everyone goes to the store and buys the game with the >>best looking >>box..... >> >>D Fentie wrote: >> >>> It may not matter to you but it is "supposed" to get more customers >>to >>> buy the game. who wants to buy games from a company that wraps it's >>> game up in ripped bags or messy cheap pieces of paper. >>> >>> TreyTable@aol.com wrote: >>> > >>> > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: >>> > >>> > > Why is it that American game box arts SUCKS?? Almost EVERY game >>gets a >>> > > better >>> > > box art over in Japan then here in America. The StarFox box art >>SUCKs, and >>> > I >>> > > just saw the F-ZERO box art for Japan, it's totally awesome... >>but I'm >>> > > pretty >>> > > sure America is gonna give us some ugly-ass art. >>> > > >>> > >>> > Does it really matter? Do you really buy a game for the Box Art? I >>just hope >>> > that F-Zero X's box has screenshots instead of a mini comic on the >>bak of the >>> > box. >>> > >>> > Trey >>> > >>> > [ To quit the n64 mailing list, send the message "unsubscribe n64" >>] >>> > [ (without the quotes) to majordomo@xmission.com >>] >>> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>> [ (without the quotes) to majordomo@xmission.com ] >> >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] etc, etc, blah blah ,Vi Date: 17 Jul 1998 19:03:27 -0400 Videogames does not neccessarily mean being stupid. I recieved a 100, a 92, and a 96 on my math regents (State Tests), respectively. Global studies, 95. Biology, 97. Chemistry, 90. Not excellent but pretty darn good. It is this high end of the hardcore gamers that begin to love computers and eventually move on to making the games. I have dabbled with x86 assembly and C++. But not much actual representation of what I have learned, yet. -----Original Message----- > >> Oh, and by the way, I have a 4.0 GPA. No summer school for me, thanks. >> ~Matt >4.0 GPA? hahahahaha, >I'd wish you could prove to us. >A student who plays videogames and gets 4.0 >:) >I'm not saying it's impossible though, but it rarely happens. > >> Whats the dealio with Mission Impossible? I thought it was >> going to be released on the 15th, todays the 17th, wheres >> the buzz? > >The game is not that good anyways, I heard. Save ur money for some other >game. > >>> many wrestlers will be in the game, what's great about this wrestling game >>> that no other wrestling game have?? >>That is why there are previews at websites like IGN64... > >I was too lazy to look at the preview for this Warzone game, since I wasn't >that interested in it. But some ppl on this list seems to love this game >more than Zelda. > >-Vi On > >ps. Any reviews for japanese FzeroX so far? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Whats the Dealio w/Mission Impossible? Date: 17 Jul 1998 19:05:33 EDT Thanks, sorry about the misunderstanding. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 19:13:06 EDT Yeah, but think about it. A Legend of Zelda game is a natural. Not too far fetched, and a great story. And with the amazing things that they can do at ILM or anywhere else for that matter, Link's magic would look awesome. If they make a Zelda movie look like Robin Hood: Prince of Theives, i'td kick ass. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 17:50:42 -0600 Hey! I thought that was a pretty good movie. :-) It was a new and interesting take on the Mario Bros. Unfortunately, we're going to be seeing quite a few games making their way to movies. Tomb Raider and Duke Nukem are a couple of them. Ummmm...wait...that's it for now. :-) -Ian "Asha'man_X" Dickson -----Original Message----- >I thought that one of the biggest mistakes of nintendo (besides the >virtual boy) was when they made the supermario bros. movie. I watched >that once when I was about 12 and I thought that it was horrible... even >then. I hope they don't make anymore movies because it just isnt the >same and when we meet their character, they seem strange (remember how >stupid bowser looked on the movie?). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Goldeneye Code Date: 17 Jul 1998 21:38:40 -0400 Yes that is correct. The Game Shark Code Creators Club. And its address is cmgsccc.org not gsccc.org Yes its old news. Nintendojo is a slow learner. But I still like em. -TiM ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Goldeneye Code > Date: Friday, July 17, 1998 6:20 PM > > In a message dated 98-07-17 18:13:52 EDT, you write: > > > Nintendojo had it in the mailbag for 7-10-98 and I believe they posted > > it once before just a couple of days before. Where did you get it so > > much earlier than Nintendojo? And, I also wonder why it isn't on the > > Gameshark site? Do others develop codes for the gameshark other than > > the manufacturer of Gameshark? > > > > Vern > > I saw them before that on the real place for GameShark codes "The GameShark > Code Creators Club" -- http://www.gsccc.org > > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 21:48:08 -0400 Not to be a traitor, but Tombraider and Resident Evil are big movies that are in the making and there theme is really big. Tombraider: A hot babe that goes around strange places and kills tons of enemies. And Resident Evil: A cop that finds a town that has been taken over by Zombies. They all will be good movies. Mario brothers is about two italian plumbers who find a world that has a giant lizard running the place. I like Mario and all but, our games are just not cut out to be movies! -TiM ---------- > From: Ian "Asha'man_X" Dickson > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 7:50 PM > > Hey! I thought that was a pretty good movie. :-) It was a new and > interesting take on the Mario Bros. Unfortunately, we're going to be seeing > quite a few games making their way to movies. Tomb Raider and Duke Nukem > are a couple of them. Ummmm...wait...that's it for now. :-) > > -Ian "Asha'man_X" Dickson > > > -----Original Message----- > From: D Fentie > To: n64@lists.xmission.com > Date: Friday, July 17, 1998 4:10 PM > Subject: [N64] N64 at the movies > > > >I thought that one of the biggest mistakes of nintendo (besides the > >virtual boy) was when they made the supermario bros. movie. I watched > >that once when I was about 12 and I thought that it was horrible... even > >then. I hope they don't make anymore movies because it just isnt the > >same and when we meet their character, they seem strange (remember how > >stupid bowser looked on the movie?). > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 19:06:23 -0700 Hey, what did you expect? A cartoon. The movie was crappie though. And whats with those big lizard guys. Winston Chan On Fri, 17 Jul 1998 16:20:00 -0600 D Fentie writes: >I thought that one of the biggest mistakes of nintendo (besides the >virtual boy) was when they made the supermario bros. movie. I watched >that once when I was about 12 and I thought that it was horrible... >even >then. I hope they don't make anymore movies because it just isnt the >same and when we meet their character, they seem strange (remember how >stupid bowser looked on the movie?). > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 19:07:54 -0700 Oops. Did I say rated A. I meant rated E. Geeze the new rating system is really messing me up. The old one was a lot better. KA for kids to addults, T for Teans and M for mature. Winston Chan On Fri, 17 Jul 1998 18:59:38 -0400 "GamerZ" writes: >rated E (everybody) > >-----Original Message----- >From: win-thug@juno.com >To: n64@lists.xmission.com >Date: Friday, July 17, 1998 3:36 PM >Subject: Re: [N64] Box Art opinion > > >>Actually, the old saying is "Don't judge a book by it's cover," but >>almost no one follows that simple rule. If you were a parent (if you >>aren't one already) and you wanted to buy a game for your son but >don't >>know which one to pick simply because you don't know the good and bad >N64 >>games, you would probably first choose a rated A (all) is that child >is >>young. Secondly, you would want a game cover that looks cool and >>childish. Good examples are Mario Kart 64 or Yoshi's Story. There >would >>probably be bought over games like Starfox, or Super Mario 64 (by the >>way, the SM64 cover looks like shit). Get what I'm saying. >> >>Winston Chan >> >>On Fri, 17 Jul 1998 14:15:34 -0400 "Wezzer" writes: >>>It's not like everyone goes to the store and buys the game with the >>>best looking >>>box..... >>> >>>D Fentie wrote: >>> >>>> It may not matter to you but it is "supposed" to get more >customers >>>to >>>> buy the game. who wants to buy games from a company that wraps >it's >>>> game up in ripped bags or messy cheap pieces of paper. >>>> >>>> TreyTable@aol.com wrote: >>>> > >>>> > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: >>>> > >>>> > > Why is it that American game box arts SUCKS?? Almost EVERY >game >>>gets a >>>> > > better >>>> > > box art over in Japan then here in America. The StarFox box >art >>>SUCKs, and >>>> > I >>>> > > just saw the F-ZERO box art for Japan, it's totally >awesome... >>>but I'm >>>> > > pretty >>>> > > sure America is gonna give us some ugly-ass art. >>>> > > >>>> > >>>> > Does it really matter? Do you really buy a game for the Box Art? >I >>>just hope >>>> > that F-Zero X's box has screenshots instead of a mini comic on >the >>>bak of the >>>> > box. >>>> > >>>> > Trey >>>> > >>>> > [ To quit the n64 mailing list, send the message "unsubscribe >n64" >>>] >>>> > [ (without the quotes) to majordomo@xmission.com > >>>] >>>> >>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" >] >>>> [ (without the quotes) to majordomo@xmission.com >] >>> >>> >>> >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >>_____________________________________________________________________ >>You don't need to buy Internet access to use free Internet e-mail. >>Get completely free e-mail from Juno at http://www.juno.com >>Or call Juno at (800) 654-JUNO [654-5866] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] etc, etc, blah blah ,Vi Date: 17 Jul 1998 19:04:21 -0700 Yup. Your 100% right. Even though I'm not a straight a student and I'm taking summer school, I'm still getting good grades. Hey, I joined the Yearbook staff (which is extremely hard to get in to. You need good Journalism) and I've advanced Two grades in math. Math Analysis Honors (aka Trig.), here I come and I'm only a freshman. Just because one plays video games doesn't mean he gets bad grades. Winston Chan On Fri, 17 Jul 1998 16:09:58 -0600 D Fentie writes: >I play video games and my overall average was 97% (grade 11) and I got >the top score in my school. It's not that uncommmon to see a good >student play video games I know your type out there who will denote me >as the first thing that popped into your head "Geek, Geek" Well I'm >not >and I dont think it's that funny. > >Vi wrote: >> >> > Oh, and by the way, I have a 4.0 GPA. No summer school for me, >thanks. >> > ~Matt >> 4.0 GPA? hahahahaha, >> I'd wish you could prove to us. >> A student who plays videogames and gets 4.0 >> :) >> I'm not saying it's impossible though, but it rarely happens. >> >> > Whats the dealio with Mission Impossible? I thought it was >> > going to be released on the 15th, todays the 17th, wheres >> > the buzz? >> >> The game is not that good anyways, I heard. Save ur money for some >other >> game. >> >> >> many wrestlers will be in the game, what's great about this >wrestling game >> >> that no other wrestling game have?? >> >That is why there are previews at websites like IGN64... >> >> I was too lazy to look at the preview for this Warzone game, since I >wasn't >> that interested in it. But some ppl on this list seems to love this >game >> more than Zelda. >> >> -Vi On >> >> ps. Any reviews for japanese FzeroX so far? >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 20:24:29 -0600 I would REALLY like to see StarCraft as a movie. That would be awesome. By the way, if you are debating whether to get StarCraft for PC or N64, get the PC version because it has better graphics, features, you can customize and make your own scenarios and THE MULTIPLAYER ON B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or havent seen starcraft... dont ask what "zerg" means) TiM wrote: > > Not to be a traitor, but Tombraider and Resident Evil are big movies that > are in the making and there theme is really big. Tombraider: A hot babe > that goes around strange places and kills tons of enemies. > And Resident Evil: A cop that finds a town that has been taken over by > Zombies. > > They all will be good movies. > > Mario brothers is about two italian plumbers who find a world that has a > giant lizard running the place. > > I like Mario and all but, our games are just not cut out to be movies! > > -TiM > > ---------- > > From: Ian "Asha'man_X" Dickson > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 at the movies > > Date: Friday, July 17, 1998 7:50 PM > > > > Hey! I thought that was a pretty good movie. :-) It was a new and > > interesting take on the Mario Bros. Unfortunately, we're going to be > seeing > > quite a few games making their way to movies. Tomb Raider and Duke Nukem > > are a couple of them. Ummmm...wait...that's it for now. :-) > > > > -Ian "Asha'man_X" Dickson > > > > > > -----Original Message----- > > From: D Fentie > > To: n64@lists.xmission.com > > Date: Friday, July 17, 1998 4:10 PM > > Subject: [N64] N64 at the movies > > > > > > >I thought that one of the biggest mistakes of nintendo (besides the > > >virtual boy) was when they made the supermario bros. movie. I watched > > >that once when I was about 12 and I thought that it was horrible... even > > >then. I hope they don't make anymore movies because it just isnt the > > >same and when we meet their character, they seem strange (remember how > > >stupid bowser looked on the movie?). > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 20:26:13 -0600 I wonder who they would get to play Laura Croft???? What do u think? TiM wrote: > > Not to be a traitor, but Tombraider and Resident Evil are big movies that > are in the making and there theme is really big. Tombraider: A hot babe > that goes around strange places and kills tons of enemies. > And Resident Evil: A cop that finds a town that has been taken over by > Zombies. > > They all will be good movies. > > Mario brothers is about two italian plumbers who find a world that has a > giant lizard running the place. > > I like Mario and all but, our games are just not cut out to be movies! > > -TiM > > ---------- > > From: Ian "Asha'man_X" Dickson > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 at the movies > > Date: Friday, July 17, 1998 7:50 PM > > > > Hey! I thought that was a pretty good movie. :-) It was a new and > > interesting take on the Mario Bros. Unfortunately, we're going to be > seeing > > quite a few games making their way to movies. Tomb Raider and Duke Nukem > > are a couple of them. Ummmm...wait...that's it for now. :-) > > > > -Ian "Asha'man_X" Dickson > > > > > > -----Original Message----- > > From: D Fentie > > To: n64@lists.xmission.com > > Date: Friday, July 17, 1998 4:10 PM > > Subject: [N64] N64 at the movies > > > > > > >I thought that one of the biggest mistakes of nintendo (besides the > > >virtual boy) was when they made the supermario bros. movie. I watched > > >that once when I was about 12 and I thought that it was horrible... even > > >then. I hope they don't make anymore movies because it just isnt the > > >same and when we meet their character, they seem strange (remember how > > >stupid bowser looked on the movie?). > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 22:13:31 EDT In a message dated 7/17/98 7:37:47 PM !!!First Boot!!!, win-thug@juno.com writes: << Actually, the old saying is "Don't judge a book by it's cover," but almost no one follows that simple rule. If you were a parent (if you aren't one already) and you wanted to buy a game for your son but don't know which one to pick simply because you don't know the good and bad N64 games, you would probably first choose a rated A (all) is that child is young. Secondly, you would want a game cover that looks cool and childish. Good examples are Mario Kart 64 or Yoshi's Story. There would probably be bought over games like Starfox, or Super Mario 64 (by the way, the SM64 cover looks like shit). Get what I'm saying. >> Why don't you just read the back of the box and look at the screen shots? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Whats up with Mission Impossible? Date: 17 Jul 1998 22:17:16 EDT In a message dated 7/17/98 8:47:42 PM !!!First Boot!!!, kmapp@csc.com writes: << Sure he could, and for alot more money too. All the import stores have too wait for the game to get to the US. And then it'll be first come, first serve, blahblahblah, while supples last. I will be IN Japan where the game will be ON the shelves. If by chance there is a large demand for the 64dd and the games, and a shortage of supply, do you think the distributors are gonna care about fulfilling orders in the US when they can't fulfill the orders in Japan. Their primary market. >> And what if they're sold out and you can't find any? I end up with nothing and you get my money. I would never buy something over the Internet with some person. Importers are much more reliable and usually they get them SAME DAY. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Whats the Dealio w/Mission Impossible? Date: 17 Jul 1998 22:18:07 EDT In a message dated 7/17/98 9:34:20 PM !!!First Boot!!!, kmapp@csc.com writes: << Whats the dealio with Mission Impossible? I thought it was going to be released on the 15th, todays the 17th, wheres the buzz? >> Monday, the 20th. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 19:15:17 -0700 Games with some plot make good movies. For example, RE2 is sure to make a great movie because of its plot. Same thing with the RPGs. They all have a story behind them. Now, the Mario adventures are quite dull and repetitive, some italian guy trying to save a princess over and over again. And still, she gets captured. Why don't they just lock her up in the castle. Duke Nukem shouldn't be a move though. What? A guy trying to save the world from and alien invasion, trying to capture girls. Maybe a Rated X movie but Alien Reserection is a good enough movie. Winston Chan On Fri, 17 Jul 1998 21:48:08 -0400 "TiM" writes: >Not to be a traitor, but Tombraider and Resident Evil are big movies >that >are in the making and there theme is really big. Tombraider: A hot >babe >that goes around strange places and kills tons of enemies. >And Resident Evil: A cop that finds a town that has been taken over by >Zombies. > > They all will be good movies. > >Mario brothers is about two italian plumbers who find a world that has >a >giant lizard running the place. > > I like Mario and all but, our games are just not cut out to be >movies! > > -TiM > >---------- >> From: Ian "Asha'man_X" Dickson >> To: n64@lists.xmission.com >> Subject: Re: [N64] N64 at the movies >> Date: Friday, July 17, 1998 7:50 PM >> >> Hey! I thought that was a pretty good movie. :-) It was a new and >> interesting take on the Mario Bros. Unfortunately, we're going to >be >seeing >> quite a few games making their way to movies. Tomb Raider and Duke >Nukem >> are a couple of them. Ummmm...wait...that's it for now. :-) >> >> -Ian "Asha'man_X" Dickson >> >> >> -----Original Message----- >> From: D Fentie >> To: n64@lists.xmission.com >> Date: Friday, July 17, 1998 4:10 PM >> Subject: [N64] N64 at the movies >> >> >> >I thought that one of the biggest mistakes of nintendo (besides the >> >virtual boy) was when they made the supermario bros. movie. I >watched >> >that once when I was about 12 and I thought that it was horrible... >even >> >then. I hope they don't make anymore movies because it just isnt >the >> >same and when we meet their character, they seem strange (remember >how >> >stupid bowser looked on the movie?). >> >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 22:22:18 -0400 I hope its somebody hot! And that can actually do stunts. ---------- > From: D Fentie > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 10:26 PM > > I wonder who they would get to play Laura Croft???? What do u think? > > TiM wrote: > > > > Not to be a traitor, but Tombraider and Resident Evil are big movies that > > are in the making and there theme is really big. Tombraider: A hot babe > > that goes around strange places and kills tons of enemies. > > And Resident Evil: A cop that finds a town that has been taken over by > > Zombies. > > > > They all will be good movies. > > > > Mario brothers is about two italian plumbers who find a world that has a > > giant lizard running the place. > > > > I like Mario and all but, our games are just not cut out to be movies! > > > > -TiM > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 19:22:31 -0700 Yup. Starcraft would definately make a kick ass movie with its dope ass plot. Its FMVs put together make up one hour already (I think). No wait, terran rules.(I know I going off topic a bit). Anyways, I see that the only way SC would go on the N64 via 64dd, whenever thats coming out. Its about 98 MB without the FMVs. And, there won't be any need for multiplayer, seeing that multiplayer looks seeming less impossible (Maybe a split screen but you could easily look at the other players window). It wouldn't be a good port, even if you could design your own levels. And considering the cost. A 64DD disk might be said to be cheaper than the CDs but then its missing all the action. Winston Chan On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie writes: >I would REALLY like to see StarCraft as a movie. That would be >awesome. By the way, if you are debating whether to get StarCraft for >PC or N64, get the PC version because it has better graphics, >features, >you can customize and make your own scenarios and THE MULTIPLAYER ON >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or havent >seen starcraft... dont ask what "zerg" means) > >TiM wrote: >> >> Not to be a traitor, but Tombraider and Resident Evil are big movies >that >> are in the making and there theme is really big. Tombraider: A hot >babe >> that goes around strange places and kills tons of enemies. >> And Resident Evil: A cop that finds a town that has been taken over >by >> Zombies. >> >> They all will be good movies. >> >> Mario brothers is about two italian plumbers who find a world that >has a >> giant lizard running the place. >> >> I like Mario and all but, our games are just not cut out to >be movies! >> >> -TiM >> >> ---------- >> > From: Ian "Asha'man_X" Dickson >> > To: n64@lists.xmission.com >> > Subject: Re: [N64] N64 at the movies >> > Date: Friday, July 17, 1998 7:50 PM >> > >> > Hey! I thought that was a pretty good movie. :-) It was a new >and >> > interesting take on the Mario Bros. Unfortunately, we're going to >be >> seeing >> > quite a few games making their way to movies. Tomb Raider and >Duke Nukem >> > are a couple of them. Ummmm...wait...that's it for now. :-) >> > >> > -Ian "Asha'man_X" Dickson >> > >> > >> > -----Original Message----- >> > From: D Fentie >> > To: n64@lists.xmission.com >> > Date: Friday, July 17, 1998 4:10 PM >> > Subject: [N64] N64 at the movies >> > >> > >> > >I thought that one of the biggest mistakes of nintendo (besides >the >> > >virtual boy) was when they made the supermario bros. movie. I >watched >> > >that once when I was about 12 and I thought that it was >horrible... even >> > >then. I hope they don't make anymore movies because it just isnt >the >> > >same and when we meet their character, they seem strange >(remember how >> > >stupid bowser looked on the movie?). >> > >> > >> > >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> > [ (without the quotes) to majordomo@xmission.com >] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] u think the list is alive again? Date: 17 Jul 1998 19:27:29 -0700 Wow, I've been getting more and more mail. I'm really glad this list is back up again and not totally dead yet. Winston Chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 19:26:02 -0700 Gee, I don't know. The back doesn't tell much info about the game. It tends to exaggerate a lot just to sell the game. At the point of my life when I was really hyped up about Mortal Kombat, I rented MK Trilogy, reading the back as well, it saying, lots of characters, good grahics , and all that BS. Look what it amounted too. Winston Chan On Fri, 17 Jul 1998 22:13:31 EDT writes: >In a message dated 7/17/98 7:37:47 PM !!!First Boot!!!, >win-thug@juno.com >writes: > ><< Actually, the old saying is "Don't judge a book by it's cover," but > almost no one follows that simple rule. If you were a parent (if you > aren't one already) and you wanted to buy a game for your son but >don't > know which one to pick simply because you don't know the good and bad >N64 > games, you would probably first choose a rated A (all) is that child >is > young. Secondly, you would want a game cover that looks cool and > childish. Good examples are Mario Kart 64 or Yoshi's Story. There >would > probably be bought over games like Starfox, or Super Mario 64 (by the > way, the SM64 cover looks like shit). Get what I'm saying. >> > >Why don't you just read the back of the box and look at the screen >shots? > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 22:38:57 -0400 Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy was for the "N" games all the way up until FF7. I think they should make = a Final Fantasy movie. It would be like the the most breathtaking and speci= al effect movie ever created. I dont think Zelda should come to the big screen becuase its another odd tail like a pointy eared boy in tights running around with strange creatures for a 3d Yellow glowing triforce.=20 -TiM ---------- > From: win-thug@juno.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 10:22 PM >=20 > Yup. Starcraft would definately make a kick ass movie with its dope ass > plot. Its FMVs put together make up one hour already (I think). No wait= , > terran rules.(I know I going off topic a bit). Anyways, I see that the > only way SC would go on the N64 via 64dd, whenever thats coming out. It= s > about 98 MB without the FMVs. And, there won't be any need for > multiplayer, seeing that multiplayer looks seeming less impossible (May= be > a split screen but you could easily look at the other players window). = It > wouldn't be a good port, even if you could design your own levels. And > considering the cost. A 64DD disk might be said to be cheaper than the > CDs but then its missing all the action.=20 >=20 > Winston Chan >=20 >=20 > On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie writes: > >I would REALLY like to see StarCraft as a movie. That would be > >awesome. By the way, if you are debating whether to get StarCraft for > >PC or N64, get the PC version because it has better graphics,=20 > >features, > >you can customize and make your own scenarios and THE MULTIPLAYER ON > >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or have= nt > >seen starcraft... dont ask what "zerg" means) > > > >TiM wrote: > >>=20 > >> Not to be a traitor, but Tombraider and Resident Evil are big movies= =20 > >that > >> are in the making and there theme is really big. Tombraider: A hot=20 > >babe > >> that goes around strange places and kills tons of enemies. > >> And Resident Evil: A cop that finds a town that has been taken over=20 > >by > >> Zombies. > >>=20 > >> They all will be good movies. > >>=20 > >> Mario brothers is about two italian plumbers who find a world that=20 > >has a > >> giant lizard running the place. > >>=20 > >> I like Mario and all but, our games are just not cut out to=20 > >be movies! > >>=20 > >> -TiM > >>=20 > >> ---------- > >> > From: Ian "Asha'man_X" Dickson > >> > To: n64@lists.xmission.com > >> > Subject: Re: [N64] N64 at the movies > >> > Date: Friday, July 17, 1998 7:50 PM > >> > > >> > Hey! I thought that was a pretty good movie. :-) It was a new=20 > >and > >> > interesting take on the Mario Bros. Unfortunately, we're going to= =20 > >be > >> seeing > >> > quite a few games making their way to movies. Tomb Raider and=20 > >Duke Nukem > >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >> > > >> > -Ian "Asha'man_X" Dickson > >> > > >> > > >> > -----Original Message----- > >> > From: D Fentie > >> > To: n64@lists.xmission.com > >> > Date: Friday, July 17, 1998 4:10 PM > >> > Subject: [N64] N64 at the movies > >> > > >> > > >> > >I thought that one of the biggest mistakes of nintendo (besides=20 > >the > >> > >virtual boy) was when they made the supermario bros. movie. I=20 > >watched > >> > >that once when I was about 12 and I thought that it was=20 > >horrible... even > >> > >then. I hope they don't make anymore movies because it just isnt= =20 > >the > >> > >same and when we meet their character, they seem strange=20 > >(remember how > >> > >stupid bowser looked on the movie?). > >> > > >> > > >> > > >> > > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64"= =20 > >] > >> > [ (without the quotes) to majordomo@xmission.com = =20 > >] > >>=20 > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > >=20 > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] >=20 > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] u think the list is alive again? Date: 17 Jul 1998 22:41:49 -0400 I agree! -TiM ---------- > From: win-thug@juno.com > To: n64@lists.xmission.com > Subject: [N64] u think the list is alive again? > Date: Friday, July 17, 1998 10:27 PM > > Wow, I've been getting more and more mail. I'm really glad this list is > back up again and not totally dead yet. > > Winston Chan > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] don't change Nintendo Date: 17 Jul 1998 23:07:54 EDT In a message dated 98-07-17 18:32:53 EDT, D Fentie wrote: > I hope they concentrate on the 2000 system. I hope they use cd's > but if they dont (again) then I hope they use something simialar to the > disk drive's concept (only with higher density disks capable of holding > MASSIVE ammounts of space) this will be possible i am sure by the year > 2000. I really wonder what the future has to hold though. In 50 years > there could be a virtual Zelda where you go into a hologramic tube and > play from there. All in all, I think Nintendo has many great titles to > come out for the N64 but I think that they should have a seperate team > right now SERIOUSLY working on thier new system and they should have a > much bigger database of games when starting. You've been playing Nintendos since the NES that came with ROB as you stated, and you honestly think that Nintendo will release another system in the year 2000? You must be joking. With recent history as my support I don't see Nintendo releasing a new system until at least winter of 2002 in Japan. Nintendo has a history of holding on to a system as long as possible, to get the most out of the hardware as they can, before releasing a new system. When the Mega Drive and PC Engine came out in 1988 Nintendo was still riding high on the FamiCom; they waited until 1990 to launch the Super FamiCom. When the Saturn and PlayStation came out in 1994 Nintendo held on to the Super FamiCom until 1996 and kept it alive during the first few months of the N64. I'm quite glad for Nintendo's philosophy, without not there would not have been such gems as Yoshi's Island, Super Mario RPG, and Street Fighter Alpha 2 (which wasn't too shabby for 16-Bit). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] mistake Date: 17 Jul 1998 23:09:33 EDT In a message dated 98-07-17 18:39:18 EDT, D Fentie wrote: > nintendo is releasing castlevania and zelda in the same month?! I think > they should spread them out a little (if they are released on the same > week). I plan to buy Zelda but I do want both. I hope Castlevania > comes out at the start of the money and Zelda on schedule or at the end > of the month > Actually Konami is releasing Castlevania. I hope what you say is true, I've been waiting for a long time for a N64 Castlevania. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:12:15 EDT In a message dated 98-07-17 19:15:09 EDT, Bastion007 wrote: > Yeah, but think about it. A Legend of Zelda game is a natural. Not too far > fetched, and a great story. And with the amazing things that they can do at > ILM or anywhere else for that matter, Link's magic would look awesome. If > they > make a Zelda movie look like Robin Hood: Prince of Theives, i'td kick ass. > > ~Matt > If there ever was another movie starring a Nintendo character it should be "Long Dong Donkey Kong", I think the name says it all. (That was from SNL) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:16:27 EDT In a message dated 98-07-17 22:35:07 EDT, you write: > Anyways, I see that the > only way SC would go on the N64 via 64dd, whenever thats coming out. Its > about 98 MB without the FMVs. And, there won't be any need for > multiplayer, seeing that multiplayer looks seeming less impossible (Maybe > a split screen but you could easily look at the other players window). It > wouldn't be a good port, even if you could design your own levels. And > considering the cost. A 64DD disk might be said to be cheaper than the > CDs but then its missing all the action. > > Winston Chan > I really cannot understand what makes Starcraft so fun. All it seems to me is an update of Millitary Madness (Turbo Grafx-16) with FMV. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 23:18:40 -0400 all they changed was the ka to e simpler make every rating only one symbol -----Original Message----- >Oops. Did I say rated A. I meant rated E. Geeze the new rating system is >really messing me up. The old one was a lot better. KA for kids to >addults, T for Teans and M for mature. > >Winston Chan > >On Fri, 17 Jul 1998 18:59:38 -0400 "GamerZ" writes: >>rated E (everybody) >> >>-----Original Message----- >>From: win-thug@juno.com >>To: n64@lists.xmission.com >>Date: Friday, July 17, 1998 3:36 PM >>Subject: Re: [N64] Box Art opinion >> >> >>>Actually, the old saying is "Don't judge a book by it's cover," but >>>almost no one follows that simple rule. If you were a parent (if you >>>aren't one already) and you wanted to buy a game for your son but >>don't >>>know which one to pick simply because you don't know the good and bad >>N64 >>>games, you would probably first choose a rated A (all) is that child >>is >>>young. Secondly, you would want a game cover that looks cool and >>>childish. Good examples are Mario Kart 64 or Yoshi's Story. There >>would >>>probably be bought over games like Starfox, or Super Mario 64 (by the >>>way, the SM64 cover looks like shit). Get what I'm saying. >>> >>>Winston Chan >>> >>>On Fri, 17 Jul 1998 14:15:34 -0400 "Wezzer" writes: >>>>It's not like everyone goes to the store and buys the game with the >>>>best looking >>>>box..... >>>> >>>>D Fentie wrote: >>>> >>>>> It may not matter to you but it is "supposed" to get more >>customers >>>>to >>>>> buy the game. who wants to buy games from a company that wraps >>it's >>>>> game up in ripped bags or messy cheap pieces of paper. >>>>> >>>>> TreyTable@aol.com wrote: >>>>> > >>>>> > In a message dated 98-07-17 00:49:18 EDT, IceMan316X wrote: >>>>> > >>>>> > > Why is it that American game box arts SUCKS?? Almost EVERY >>game >>>>gets a >>>>> > > better >>>>> > > box art over in Japan then here in America. The StarFox box >>art >>>>SUCKs, and >>>>> > I >>>>> > > just saw the F-ZERO box art for Japan, it's totally >>awesome... >>>>but I'm >>>>> > > pretty >>>>> > > sure America is gonna give us some ugly-ass art. >>>>> > > >>>>> > >>>>> > Does it really matter? Do you really buy a game for the Box Art? >>I >>>>just hope >>>>> > that F-Zero X's box has screenshots instead of a mini comic on >>the >>>>bak of the >>>>> > box. >>>>> > >>>>> > Trey >>>>> > >>>>> > [ To quit the n64 mailing list, send the message "unsubscribe >>n64" >>>>] >>>>> > [ (without the quotes) to majordomo@xmission.com >> >>>>] >>>>> >>>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" >>] >>>>> [ (without the quotes) to majordomo@xmission.com >>] >>>> >>>> >>>> >>>> >>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>>[ (without the quotes) to majordomo@xmission.com ] >>>> >>> >>>_____________________________________________________________________ >>>You don't need to buy Internet access to use free Internet e-mail. >>>Get completely free e-mail from Juno at http://www.juno.com >>>Or call Juno at (800) 654-JUNO [654-5866] >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:19:14 EDT In a message dated 98-07-17 22:51:34 EDT, Timmy wrote: > Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy > was for the "N" games all the way up until FF7. I think they should make a > Final Fantasy movie. It would be like the the most breathtaking and special > effect movie ever created. Square's way ahead of you on that one Timmy. What's all this nonsense about linking PlayStation games to treason? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 23:23:05 EDT In a message dated 7/18/98 2:36:21 AM !!!First Boot!!!, win-thug@juno.com writes: << Gee, I don't know. The back doesn't tell much info about the game. It tends to exaggerate a lot just to sell the game. At the point of my life when I was really hyped up about Mortal Kombat, I rented MK Trilogy, reading the back as well, it saying, lots of characters, good grahics , and all that BS. Look what it amounted too. >> Even if they do, they still tend to tell you about the game, such as number of levels, number of characters (what's wrong with that, that you stated up there?), etc. And why would the designers put in "The graphics sucks"? The whole point is to sell the game. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:27:15 -0400 My name TiM. Not timmy. I dont want to be blamed for liking or talking about anything to do with Playstation on an N64 email thing. Thats all. ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 11:19 PM > > In a message dated 98-07-17 22:51:34 EDT, Timmy wrote: > > > Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy > > was for the "N" games all the way up until FF7. I think they should make a > > Final Fantasy movie. It would be like the the most breathtaking and special > > effect movie ever created. > > > Square's way ahead of you on that one Timmy. What's all this nonsense about > linking PlayStation games to treason? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:23:59 EDT In a message dated 7/18/98 2:51:36 AM !!!First Boot!!!, synide@beol.net writes: << Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy was for the "N" games all the way up until FF7. I think they should make a Final Fantasy movie. It would be like the the most breathtaking and special effect movie ever created. >> I believe they already have a set of Final Fantasy (not sure if they're called that) videos. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] N64 at the movies (Starcraft) Date: 17 Jul 1998 23:31:10 -0400 This is a little off topic, but YOU DON'T LIKE STARCRAFT!?!?! DIE HERETIC!!! Just kidding. Starcraft is an awesome game.. just let me ask some preliminary questions of you, and then I'll reply in deatil about why SC is so great. 1) Do you like RTS (Real-Time Strategy) games in general? 2) Are you a graphics/3D junkie, or do you appreciate gameplay? 3) What the hell is Military Madness? I was like 8 when the TurboGrafx 16 was out :-) I guess since SC is coming out for the N64, this is kind of on topic. -----Original Message----- >In a message dated 98-07-17 22:35:07 EDT, you write: > >> Anyways, I see that the >> only way SC would go on the N64 via 64dd, whenever thats coming out. Its >> about 98 MB without the FMVs. And, there won't be any need for >> multiplayer, seeing that multiplayer looks seeming less impossible (Maybe >> a split screen but you could easily look at the other players window). It >> wouldn't be a good port, even if you could design your own levels. And >> considering the cost. A 64DD disk might be said to be cheaper than the >> CDs but then its missing all the action. >> >> Winston Chan >> > >I really cannot understand what makes Starcraft so fun. All it seems to me is >an update of Millitary Madness (Turbo Grafx-16) with FMV. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:34:16 -0400 Don't worry Timmy, Trey was just messin with ya. And we are not gonna kill ya because you like PS....the PS effects the N64 in many ways, so it is ok to talk about certain PS related things without getting flamed. TiM wrote: > My name TiM. Not timmy. I dont want to be blamed for liking or talking > about anything to do with Playstation on an N64 email thing. > Thats all. > > ---------- > > From: TreyTable@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 at the movies > > Date: Friday, July 17, 1998 11:19 PM > > > > In a message dated 98-07-17 22:51:34 EDT, Timmy wrote: > > > > > Yes, me trying not to be a traitor agai..... wait a second. Final > Fantasy > > > was for the "N" games all the way up until FF7. I think they should > make a > > > Final Fantasy movie. It would be like the the most breathtaking and > special > > > effect movie ever created. > > > > > > Square's way ahead of you on that one Timmy. What's all this nonsense > about > > linking PlayStation games to treason? > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:35:53 -0400 yes. your correct. but their anime. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 11:23 PM > > In a message dated 7/18/98 2:51:36 AM !!!First Boot!!!, synide@beol.net > writes: > > << Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy > was for the "N" games all the way up until FF7. I think they should make a > Final Fantasy movie. It would be like the the most breathtaking and special > effect movie ever created. >> > > I believe they already have a set of Final Fantasy (not sure if they're called > that) videos. > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] etc, etc, blah blah ,Vi (Videogames and grades) Date: 17 Jul 1998 23:36:40 -0400 I think it is perfectly possible to get good grades and play video games. I have a 3.99 GPA for two years of high school, and I play about an hour of games (computer and console) each day, at least during the school year. I've been in the highest honor track throughout. The appeal of games was what first drew me to computers, but I soon realized it would take some technical know-how to make gams work on my old 386, when I started doing computer stuff about 5 years ago. That is what caused me to become interested in computers. Now I'm taking courses in C++, and I intern at a computer repair shop 3 days a week. -----Original Message----- >Videogames does not neccessarily mean being stupid. >I recieved a 100, a 92, and a 96 on my math regents (State Tests), >respectively. >Global studies, 95. Biology, 97. Chemistry, 90. >Not excellent but pretty darn good. >It is this high end of the hardcore gamers that begin to love computers and >eventually move on to making the games. >I have dabbled with x86 assembly and C++. But not much actual >representation of what I have learned, yet. > >-----Original Message----- >From: Vi >To: n64@lists.xmission.com >Date: Friday, July 17, 1998 5:49 PM >Subject: [N64] etc, etc, blah blah ,Vi > > >> >>> Oh, and by the way, I have a 4.0 GPA. No summer school for me, thanks. >>> ~Matt >>4.0 GPA? hahahahaha, >>I'd wish you could prove to us. >>A student who plays videogames and gets 4.0 >>:) >>I'm not saying it's impossible though, but it rarely happens. >> >>> Whats the dealio with Mission Impossible? I thought it was >>> going to be released on the 15th, todays the 17th, wheres >>> the buzz? >> >>The game is not that good anyways, I heard. Save ur money for some other >>game. >> >>>> many wrestlers will be in the game, what's great about this wrestling >game >>>> that no other wrestling game have?? >>>That is why there are previews at websites like IGN64... >> >>I was too lazy to look at the preview for this Warzone game, since I wasn't >>that interested in it. But some ppl on this list seems to love this game >>more than Zelda. >> >>-Vi On >> >>ps. Any reviews for japanese FzeroX so far? >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Box Art opinion Date: 17 Jul 1998 20:40:57 -0700 Thats why people like parents know for a fact that people exaggerate a lot, this is from their maturaty. When they look at the back, it says very little of the game. I should know this too. Once, I was a Best Buy, playing Tombraider 2 (damn I went far in the level in only 10 minutes) and all these parents were asking me "Which game is better", "Should I buy this or that" , "Would this game be better for a 5 year old". I found that the majority of these parents had sons at a young age. Obviously, they picked the best box art covers, like Mario Kart 64. I just told them what I know of the games like when one asked "Which should I buy, MK64 or SM64. I think I should buy MK64 because it has a lot of stuff on the cover" Litteraly, thats what they said. i just told them that SM64 is good, but MK 64 is better with more friends to play with. A majority ended up taking MK64 because of its awsome cover. Even though this has nothing to do with box art, I just wanted to mention what happened when a parent asked me if he should buy a n64 or a PSx for his 7 year old daughter and son. I told him the N64 since their at a young age and it has, u know, a lot of their age group games. If they were ever to become Teens, their wouldn't be a big decision if they should buy a PSX since N64 is has a great game release schedule (well, not really). Was that the right thing to say? Winston chan On Fri, 17 Jul 1998 23:23:05 EDT writes: >In a message dated 7/18/98 2:36:21 AM !!!First Boot!!!, >win-thug@juno.com >writes: > ><< Gee, I don't know. The back doesn't tell much info about the game. >It > tends to exaggerate a lot just to sell the game. At the point of my >life > when I was really hyped up about Mortal Kombat, I rented MK Trilogy, > reading the back as well, it saying, lots of characters, good grahics >, > and all that BS. Look what it amounted too. >> > >Even if they do, they still tend to tell you about the game, such as >number of >levels, number of characters (what's wrong with that, that you stated >up >there?), etc. And why would the designers put in "The graphics sucks"? >The >whole point is to sell the game. > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 20:30:53 -0700 Since this is off topic somewhat. Lets just do it privately, except for this one last message. SC requires startegy and stuff like that. Single player is ok but the nick of the game is battle.net. Its really cool, to play some strategy game against someone. It could take up to 3 hours just to beat someone and when it comes down the last minutes, you either feel a great victory, or a big loss. This is something it would take the N64 a miracle to do. Maybe a possible modem on the 64 DD might make multiplayer. Winston Chan On Fri, 17 Jul 1998 23:16:27 EDT writes: >In a message dated 98-07-17 22:35:07 EDT, you write: > >> Anyways, I see that the >> only way SC would go on the N64 via 64dd, whenever thats coming >out. Its >> about 98 MB without the FMVs. And, there won't be any need for >> multiplayer, seeing that multiplayer looks seeming less impossible >(Maybe >> a split screen but you could easily look at the other players >window). It >> wouldn't be a good port, even if you could design your own levels. >And >> considering the cost. A 64DD disk might be said to be cheaper than >the >> CDs but then its missing all the action. >> >> Winston Chan >> > >I really cannot understand what makes Starcraft so fun. All it seems >to me is >an update of Millitary Madness (Turbo Grafx-16) with FMV. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:44:46 EDT I agree with you on the second part, but not the first part... I never liked FF (any of them) I think it is kind of boring, and too un-realistic. Please do not try to start a big arguement with me, I just wanted to say that! I don't think any games with a kiddie-fantasy type plot (weird monsters, little zap guns, etc) would make a good movie. Games on the more mature level (Resident Evil, Goldeneye, etc) make/will probably make good movies. Thank you.... - Michael - - http://hail.icestorm.com/flinkz/index.html - In a message dated 98-07-17 22:51:36 EDT, you write: << Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy was for the "N" games all the way up until FF7. I think they should make a Final Fantasy movie. It would be like the the most breathtaking and special effect movie ever created. I dont think Zelda should come to the big screen becuase its another odd tail like a pointy eared boy in tights running around with strange creatures for a 3d Yellow glowing triforce. -TiM >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 00:02:13 -0400 Please..... dont call me timmy. IT IS TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 11:44 PM > > I agree with you on the second part, but not the first part... I never liked > FF (any of them) I think it is kind of boring, and too un-realistic. Please do > not try to start a big arguement with me, I just wanted to say that! I don't > think any games with a kiddie-fantasy type plot (weird monsters, little zap > guns, etc) would make a good movie. Games on the more mature level (Resident > Evil, Goldeneye, etc) make/will probably make good movies. Thank you.... > > - Michael - > - http://hail.icestorm.com/flinkz/index.html - > > In a message dated 98-07-17 22:51:36 EDT, you write: > > << Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy > was for the "N" games all the way up until FF7. I think they should make a > Final Fantasy movie. It would be like the the most breathtaking and special > effect movie ever created. > > I dont think Zelda should come to the big screen becuase its another odd > tail like a pointy eared boy in tights running around with strange > creatures for a 3d Yellow glowing triforce. > > -TiM >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:12:35 -0500 (CDT) On Fri, 17 Jul 1998 BenzSL550@aol.com wrote: > I agree with you on the second part, but not the first part... I never liked > FF (any of them) I think it is kind of boring, and too un-realistic. Please do Ack!! Too Bad...Oh well, you can like what you want...but let me point out that your opinion about 'too un-realistic' is kind of silly. For me anyway, the reason I play video games is because they are unrealistic; it is an escape from the real world. My favorite types of games are RPGs, Adventure/Platformers (like RE2 and Banjo), and destructive games like Twisted Metal, Vigilante 8, and Critical Depth. None are very realistic. I read fantasy books for the same reason...screw Tom Clancy...I want stuff not based on this world (as we know it). > think any games with a kiddie-fantasy type plot (weird monsters, little zap > guns, etc) would make a good movie. Games on the more mature level (Resident > Evil, Goldeneye, etc) make/will probably make good movies. Thank you.... Uhh, I don't think they are more 'mature'...that is stupid. Every FF game that has come to the US has been edited for 'mature' content. Except FF7, and it almost was. BTW, there are already a lot of anime movies based on FF as well as a CG movie that is supposed to be in the works. Also, you say that FF games have 'weird monsters', then you list RE2 as a good game...in case you did not notice, it contains some pretty wierd monsters. Also...you don't think a game with 'little zap guns' and 'wierd monsters' would make a good movie??? Sounds like your typical Alien or Star Wars movie to me. Those are pretty good movies...are they not? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64]DreamCAST!! (N64 Games) Date: 18 Jul 1998 15:04:54 +1000 At 14:21 17-07-98 +0100, you wrote: >At 09:05 17/07/98 -0400, you wrote: >> >>I don't see how you can only anticipate those titles in the next year? >>There are 9 games I want to get BY THE END OF THIS YEAR! They include, >>Zelda, Castlevania, F-Zero, and others. I think the N64 has a great linup >>for the next year, much better than in previous ones. > >Just finished playing F-Zero X there. Not good. Not good at all. :-( > > >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] Care to elaborate? alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Re: F-Zero X Date: 18 Jul 1998 01:29:41 EDT >>I don't see how you can only anticipate those titles in the next year? >>There are 9 games I want to get BY THE END OF THIS YEAR! They include, >>Zelda, Castlevania, F-Zero, and others. I think the N64 has a great linup >>for the next year, much better than in previous ones. > >Just finished playing F-Zero X there. Not good. Not good at all. :-( > > >Brian @ DMA > Oddly enough, everyone I've talked to loves their F-Zero X. I imagine that's why they went to the extremes of importing, but even so, I hear little complaints outside of a few readers unsatisfied with the eye candy who obviously didn't know what the heck it was all about. I'm dying to get my hands on it. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:43:41 -0600 terrans suck, zerg are the best race to be. My b.net record is 190-2 I am always zerg and have NEVER lost to a terran. the zerg can break through any defence and create any offence for any occassion quick and easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS a game which is coming on to N64. win-thug@juno.com wrote: > > Yup. Starcraft would definately make a kick ass movie with its dope ass > plot. Its FMVs put together make up one hour already (I think). No wait, > terran rules.(I know I going off topic a bit). Anyways, I see that the > only way SC would go on the N64 via 64dd, whenever thats coming out. Its > about 98 MB without the FMVs. And, there won't be any need for > multiplayer, seeing that multiplayer looks seeming less impossible (Maybe > a split screen but you could easily look at the other players window). It > wouldn't be a good port, even if you could design your own levels. And > considering the cost. A 64DD disk might be said to be cheaper than the > CDs but then its missing all the action. > > Winston Chan > > On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie writes: > >I would REALLY like to see StarCraft as a movie. That would be > >awesome. By the way, if you are debating whether to get StarCraft for > >PC or N64, get the PC version because it has better graphics, > >features, > >you can customize and make your own scenarios and THE MULTIPLAYER ON > >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or havent > >seen starcraft... dont ask what "zerg" means) > > > >TiM wrote: > >> > >> Not to be a traitor, but Tombraider and Resident Evil are big movies > >that > >> are in the making and there theme is really big. Tombraider: A hot > >babe > >> that goes around strange places and kills tons of enemies. > >> And Resident Evil: A cop that finds a town that has been taken over > >by > >> Zombies. > >> > >> They all will be good movies. > >> > >> Mario brothers is about two italian plumbers who find a world that > >has a > >> giant lizard running the place. > >> > >> I like Mario and all but, our games are just not cut out to > >be movies! > >> > >> -TiM > >> > >> ---------- > >> > From: Ian "Asha'man_X" Dickson > >> > To: n64@lists.xmission.com > >> > Subject: Re: [N64] N64 at the movies > >> > Date: Friday, July 17, 1998 7:50 PM > >> > > >> > Hey! I thought that was a pretty good movie. :-) It was a new > >and > >> > interesting take on the Mario Bros. Unfortunately, we're going to > >be > >> seeing > >> > quite a few games making their way to movies. Tomb Raider and > >Duke Nukem > >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >> > > >> > -Ian "Asha'man_X" Dickson > >> > > >> > > >> > -----Original Message----- > >> > From: D Fentie > >> > To: n64@lists.xmission.com > >> > Date: Friday, July 17, 1998 4:10 PM > >> > Subject: [N64] N64 at the movies > >> > > >> > > >> > >I thought that one of the biggest mistakes of nintendo (besides > >the > >> > >virtual boy) was when they made the supermario bros. movie. I > >watched > >> > >that once when I was about 12 and I thought that it was > >horrible... even > >> > >then. I hope they don't make anymore movies because it just isnt > >the > >> > >same and when we meet their character, they seem strange > >(remember how > >> > >stupid bowser looked on the movie?). > >> > > >> > > >> > > >> > > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >> > [ (without the quotes) to majordomo@xmission.com > >] > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:45:57 -0600 I have played starcraft for over 500 hours at least. it is the best game right now out and it beats the freeking pants off banjo kazooie or any other game. why? it has the best replay value ever and you can play against other people in real time... it is never different. I could go on for hours but I havent that much time to tell you why it's so great TreyTable@aol.com wrote: > > In a message dated 98-07-17 22:35:07 EDT, you write: > > > Anyways, I see that the > > only way SC would go on the N64 via 64dd, whenever thats coming out. Its > > about 98 MB without the FMVs. And, there won't be any need for > > multiplayer, seeing that multiplayer looks seeming less impossible (Maybe > > a split screen but you could easily look at the other players window). It > > wouldn't be a good port, even if you could design your own levels. And > > considering the cost. A 64DD disk might be said to be cheaper than the > > CDs but then its missing all the action. > > > > Winston Chan > > > > I really cannot understand what makes Starcraft so fun. All it seems to me is > an update of Millitary Madness (Turbo Grafx-16) with FMV. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:46:26 -0600 thanks for your insite timmy TiM wrote: > > My name TiM. Not timmy. I dont want to be blamed for liking or talking > about anything to do with Playstation on an N64 email thing. > Thats all. > > ---------- > > From: TreyTable@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 at the movies > > Date: Friday, July 17, 1998 11:19 PM > > > > In a message dated 98-07-17 22:51:34 EDT, Timmy wrote: > > > > > Yes, me trying not to be a traitor agai..... wait a second. Final > Fantasy > > > was for the "N" games all the way up until FF7. I think they should > make a > > > Final Fantasy movie. It would be like the the most breathtaking and > special > > > effect movie ever created. > > > > > > Square's way ahead of you on that one Timmy. What's all this nonsense > about > > linking PlayStation games to treason? > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] u think the list is alive again? Date: 17 Jul 1998 23:48:03 -0600 thats because i started the topic about nintendo at the movies 8-) i must have like 20 messages about it and i just started it today!!! win-thug@juno.com wrote: > > Wow, I've been getting more and more mail. I'm really glad this list is > back up again and not totally dead yet. > > Winston Chan > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 01:51:49 -0500 (CDT) On Fri, 17 Jul 1998, D Fentie wrote: > I have played starcraft for over 500 hours at least. it is the best > game right now out and it beats the freeking pants off banjo kazooie or > any other game. why? it has the best replay value ever and you can > play against other people in real time... it is never different. I could > go on for hours but I havent that much time to tell you why it's so > great Not if you hate strategy games, like myself. I could care less about all those damn Starcrafts, Warcrafts, Civilizations, etc, etc... They suck. IMO of course :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 17 Jul 1998 23:56:46 -0700 Zerg might have good offense, but they have sucky defense. Why, the only thing they have are those suken and spore colonies which can easily be destroyed. Those suken colonies only do 20 points of damage and those spores are as week as hell. Any species can just break though any zerg defense. Lets see, hydras are like, 75 minerals and 25 gas. These things are the same as Marines. Actually, one marine can kick a hydras ass with the stim. They are only good against protoss Scouts. Anyways, I never played some real time strategy game on a console. It has only been on computer so I was wondering how the controls would be on a console game like Red-alert or SC? Is it the same, but the use of a D-pad or control stick? Winston Chan On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie writes: >terrans suck, zerg are the best race to be. My b.net record is 190-2 >I >am always zerg and have NEVER lost to a terran. the zerg can break >through any defence and create any offence for any occassion quick and >easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS a >game which is coming on to N64. > >win-thug@juno.com wrote: >> >> Yup. Starcraft would definately make a kick ass movie with its dope >ass >> plot. Its FMVs put together make up one hour already (I think). No >wait, >> terran rules.(I know I going off topic a bit). Anyways, I see that >the >> only way SC would go on the N64 via 64dd, whenever thats coming out. >Its >> about 98 MB without the FMVs. And, there won't be any need for >> multiplayer, seeing that multiplayer looks seeming less impossible >(Maybe >> a split screen but you could easily look at the other players >window). It >> wouldn't be a good port, even if you could design your own levels. >And >> considering the cost. A 64DD disk might be said to be cheaper than >the >> CDs but then its missing all the action. >> >> Winston Chan >> >> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >writes: >> >I would REALLY like to see StarCraft as a movie. That would be >> >awesome. By the way, if you are debating whether to get StarCraft >for >> >PC or N64, get the PC version because it has better graphics, >> >features, >> >you can customize and make your own scenarios and THE MULTIPLAYER >ON >> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or >havent >> >seen starcraft... dont ask what "zerg" means) >> > >> >TiM wrote: >> >> >> >> Not to be a traitor, but Tombraider and Resident Evil are big >movies >> >that >> >> are in the making and there theme is really big. Tombraider: A >hot >> >babe >> >> that goes around strange places and kills tons of enemies. >> >> And Resident Evil: A cop that finds a town that has been taken >over >> >by >> >> Zombies. >> >> >> >> They all will be good movies. >> >> >> >> Mario brothers is about two italian plumbers who find a world >that >> >has a >> >> giant lizard running the place. >> >> >> >> I like Mario and all but, our games are just not cut out >to >> >be movies! >> >> >> >> -TiM >> >> >> >> ---------- >> >> > From: Ian "Asha'man_X" Dickson >> >> > To: n64@lists.xmission.com >> >> > Subject: Re: [N64] N64 at the movies >> >> > Date: Friday, July 17, 1998 7:50 PM >> >> > >> >> > Hey! I thought that was a pretty good movie. :-) It was a >new >> >and >> >> > interesting take on the Mario Bros. Unfortunately, we're going >to >> >be >> >> seeing >> >> > quite a few games making their way to movies. Tomb Raider and >> >Duke Nukem >> >> > are a couple of them. Ummmm...wait...that's it for now. :-) >> >> > >> >> > -Ian "Asha'man_X" Dickson >> >> > >> >> > >> >> > -----Original Message----- >> >> > From: D Fentie >> >> > To: n64@lists.xmission.com >> >> > Date: Friday, July 17, 1998 4:10 PM >> >> > Subject: [N64] N64 at the movies >> >> > >> >> > >> >> > >I thought that one of the biggest mistakes of nintendo >(besides >> >the >> >> > >virtual boy) was when they made the supermario bros. movie. I >> >watched >> >> > >that once when I was about 12 and I thought that it was >> >horrible... even >> >> > >then. I hope they don't make anymore movies because it just >isnt >> >the >> >> > >same and when we meet their character, they seem strange >> >(remember how >> >> > >stupid bowser looked on the movie?). >> >> > >> >> > >> >> > >> >> > >> >> > [ To quit the n64 mailing list, send the message "unsubscribe >n64" >> >] >> >> > [ (without the quotes) to majordomo@xmission.com >> >] >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe >n64" ] >> >> [ (without the quotes) to majordomo@xmission.com > ] >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 01:34:34 -0600 >And, there won't be any need for multiplayer, seeing that multiplayer >looks seeming less impossible (Maybe a split screen but you could >easily look at the other players window Don't rule out the modem built in to the cartridge. That's a good possibility for a game such as StarCraft. How fast a modem could they put into though, without jacking the price sky high? 14.4? 28.8? It's a tough call. Maybe Nintendo should create a modem cartridge that you plug into the N64, and then plug a game cartridge into the modem (kind of like X-Band). That way, they could keep the cost of the games that would use it, relatively low, and reach into another market such as the Internet. -Ian "Asha'man_X" Dickson Known as Blasted_1 on B.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] wrestling Date: 18 Jul 1998 04:20:20 EDT In a message dated 98-07-17 15:48:24 EDT, you write: << After all these talk about wrestling, I still have no clue what's so good about WarZone. Nobody told me why this game is going to be great, how many wrestlers will be in the game, what's great about this wrestling game that no other wrestling game have?? >> The BEST graphics, and best of all... STONECOLD STEVE AUSTIN IS IN IT!!!! That guy is so freaking popular that at the mall, many stores starts selling his merchandise. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Box Art opinion Date: 18 Jul 1998 04:25:00 EDT In a message dated 98-07-17 13:01:00 EDT, you write: << Does it really matter? Do you really buy a game for the Box Art? I just hope that F-Zero X's box has screenshots instead of a mini comic on the bak of the box. >> Yes it matters. I'm tired of getting ugly-ass boxes. Look at NBA Hangtime for the 64, the art is total crap. To me, I prefer a nice package, and Japanese games comes in a much better package then American games, better manuals, better art, better box, etc. Again, it's no big deal, but it matters to me. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Box Art opinion Date: 18 Jul 1998 05:04:47 EDT In a message dated 98-07-18 02:21:21 EDT, you write: << levels, number of characters (what's wrong with that, that you stated up there?), etc. And why would the designers put in "The graphics sucks"? The whole point is to sell the game. >> I hate those stupid game companies that put "5 different modes of play!!" When in reality, it's just 5 versions of the same thing.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 05:06:45 EDT All I want is Tekken: The MOVIE!!! Not with lame-ass real life actors, but I want a movie with CGs!!!!! And let the Japanese do it, because Japanese do much better fight scenes.... That's all I want, a Tekken movie. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]DreamCAST!! (N64 Games) Date: 18 Jul 1998 05:14:22 EDT In a message dated 98-07-17 09:23:01 EDT, you write: << >I don't see how you can only anticipate those titles in the next year? >There are 9 games I want to get BY THE END OF THIS YEAR! They include, >Zelda, Castlevania, F-Zero, and others. I think the N64 has a great linup >for the next year, much better than in previous ones. >> Like I said, I HATE RPGS, so I don't give a crap about Zelda, and I never liked the orinigal F-Zero, Castlevania... I don't know, I hated the PSX version, like I said, all I'm interested in so far is WWF Warzone, Jet Force Jemini, Perfect Dark, and probably WCW/nWo Revenge [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64]DreamCAST!! (N64 Games) Date: 18 Jul 1998 08:29:34 -0400 Hey, I dilike RPG's too (I HATE FF7 it's a totla piece of crap), but it's ZELDA, not your normal RPG. Zelda almost resembles a platformer at times, as you can actually do damge without resorting to some crappy turn based system as in FF7. -----Original Message----- >In a message dated 98-07-17 09:23:01 EDT, you write: > ><< > >I don't see how you can only anticipate those titles in the next year? > >There are 9 games I want to get BY THE END OF THIS YEAR! They include, > >Zelda, Castlevania, F-Zero, and others. I think the N64 has a great linup > >for the next year, much better than in previous ones. >> > > > Like I said, I HATE RPGS, so I don't give a crap about Zelda, and I never >liked the orinigal F-Zero, Castlevania... I don't know, I hated the PSX >version, like I said, all I'm interested in so far is WWF Warzone, Jet Force >Jemini, Perfect Dark, and probably WCW/nWo Revenge > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 08:33:10 -0400 Maybe you haven't played a good terran player. I personally don't like Terran, but I have seen people who are good at them. The Zerg, frnakly, don't need a lot of defense, The key with them is to always be on offense. It is NOT true that a stimed marine will kill a hydra. That's bizzare, there's no way that can happen. A hydra has twic= e the hitpoitns, and does more damage. Hydras, I have to admit, do rock. Especially when you ahve them in 3 temas of 12, like I usually do =3D) Oh, BTW, my favorite race is still Protoss. -----Original Message----- >Zerg might have good offense, but they have sucky defense. Why, the only >thing they have are those suken and spore colonies which can easily be >destroyed. Those suken colonies only do 20 points of damage and those >spores are as week as hell. Any species can just break though any zerg >defense. Lets see, hydras are like, 75 minerals and 25 gas. These things >are the same as Marines. Actually, one marine can kick a hydras ass with >the stim. They are only good against protoss Scouts. > >Anyways, I never played some real time strategy game on a console. It ha= s >only been on computer so I was wondering how the controls would be on a >console game like Red-alert or SC? Is it the same, but the use of a D-pa= d >or control stick? > >Winston Chan > > >On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie writes: >>terrans suck, zerg are the best race to be. My b.net record is 190-2 >>I >>am always zerg and have NEVER lost to a terran. the zerg can break >>through any defence and create any offence for any occassion quick and >>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS a >>game which is coming on to N64. >> >>win-thug@juno.com wrote: >>> >>> Yup. Starcraft would definately make a kick ass movie with its dope >>ass >>> plot. Its FMVs put together make up one hour already (I think). No >>wait, >>> terran rules.(I know I going off topic a bit). Anyways, I see that >>the >>> only way SC would go on the N64 via 64dd, whenever thats coming out. >>Its >>> about 98 MB without the FMVs. And, there won't be any need for >>> multiplayer, seeing that multiplayer looks seeming less impossible >>(Maybe >>> a split screen but you could easily look at the other players >>window). It >>> wouldn't be a good port, even if you could design your own levels. >>And >>> considering the cost. A 64DD disk might be said to be cheaper than >>the >>> CDs but then its missing all the action. >>> >>> Winston Chan >>> >>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >>writes: >>> >I would REALLY like to see StarCraft as a movie. That would be >>> >awesome. By the way, if you are debating whether to get StarCraft >>for >>> >PC or N64, get the PC version because it has better graphics, >>> >features, >>> >you can customize and make your own scenarios and THE MULTIPLAYER >>ON >>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or >>havent >>> >seen starcraft... dont ask what "zerg" means) >>> > >>> >TiM wrote: >>> >> >>> >> Not to be a traitor, but Tombraider and Resident Evil are big >>movies >>> >that >>> >> are in the making and there theme is really big. Tombraider: A >>hot >>> >babe >>> >> that goes around strange places and kills tons of enemies. >>> >> And Resident Evil: A cop that finds a town that has been taken >>over >>> >by >>> >> Zombies. >>> >> >>> >> They all will be good movies. >>> >> >>> >> Mario brothers is about two italian plumbers who find a world >>that >>> >has a >>> >> giant lizard running the place. >>> >> >>> >> I like Mario and all but, our games are just not cut out >>to >>> >be movies! >>> >> >>> >> -TiM >>> >> >>> >> ---------- >>> >> > From: Ian "Asha'man_X" Dickson >>> >> > To: n64@lists.xmission.com >>> >> > Subject: Re: [N64] N64 at the movies >>> >> > Date: Friday, July 17, 1998 7:50 PM >>> >> > >>> >> > Hey! I thought that was a pretty good movie. :-) It was a >>new >>> >and >>> >> > interesting take on the Mario Bros. Unfortunately, we're going >>to >>> >be >>> >> seeing >>> >> > quite a few games making their way to movies. Tomb Raider and >>> >Duke Nukem >>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) >>> >> > >>> >> > -Ian "Asha'man_X" Dickson >>> >> > >>> >> > >>> >> > -----Original Message----- >>> >> > From: D Fentie >>> >> > To: n64@lists.xmission.com >>> >> > Date: Friday, July 17, 1998 4:10 PM >>> >> > Subject: [N64] N64 at the movies >>> >> > >>> >> > >>> >> > >I thought that one of the biggest mistakes of nintendo >>(besides >>> >the >>> >> > >virtual boy) was when they made the supermario bros. movie. I >>> >watched >>> >> > >that once when I was about 12 and I thought that it was >>> >horrible... even >>> >> > >then. I hope they don't make anymore movies because it just >>isnt >>> >the >>> >> > >same and when we meet their character, they seem strange >>> >(remember how >>> >> > >stupid bowser looked on the movie?). >>> >> > >>> >> > >>> >> > >>> >> > >>> >> > [ To quit the n64 mailing list, send the message "unsubscribe >>n64" >>> >] >>> >> > [ (without the quotes) to majordomo@xmission.com >>> >] >>> >> >>> >> [ To quit the n64 mailing list, send the message "unsubscribe >>n64" ] >>> >> [ (without the quotes) to majordomo@xmission.com >> ] >>> > >>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >>] >>> >[ (without the quotes) to majordomo@xmission.com >>] >>> > >>> >>> >>_____________________________________________________________________ >>> You don't need to buy Internet access to use free Internet e-mail. >>> Get completely free e-mail from Juno at http://www.juno.com >>> Or call Juno at (800) 654-JUNO [654-5866] >>> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>> [ (without the quotes) to majordomo@xmission.com ] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 08:34:06 -0400 >On Fri, 17 Jul 1998, D Fentie wrote: > >> I have played starcraft for over 500 hours at least. it is the best >> game right now out and it beats the freeking pants off banjo kazooie or >> any other game. why? it has the best replay value ever and you can >> play against other people in real time... it is never different. I could >> go on for hours but I havent that much time to tell you why it's so >> great > > >Not if you hate strategy games, like myself. I could care less about all >those damn Starcrafts, Warcrafts, Civilizations, etc, etc... They suck. >IMO of course :) > >Stryder To each his own, I guess. I hate RPG's, you hate RTS. Maybe we're both missing something. glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] November releases!! Date: 18 Jul 1998 09:00:34 -0400 Holy crap.. have you seen the lineup for games in November? Rogue Squadron, Zelda, Castlvania, NBA Live AND Jam '99, Rush 2, Wipeout, Top Gear Overdrive, Survivor, Micro Machines, the list just keeps on going. Granted, some will prolly be delayed, but I'm gonna have to be saving up for that month. Fortunately, my b-day is Nov 13 =) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Allan Subject: [N64] NFL Blitz Date: 17 Jul 1998 14:41:26 -0600 Hi all. Is anyone excited about NFL Blitz? I have never played the arcade version so I do not what it is like. Allan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] NINTENDO AT THE DAMN MOVIES???? Date: 18 Jul 1998 08:20:08 -0500 Ok, I have a problem here. I talk about the wrestling game WWF Warzone, and you guys get mad when I even do that. And you tell us to stop!!! Stop contradicting your self! See ya. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Warzone N64 stuff!! Date: 18 Jul 1998 08:20:46 -0500 WARZONE CONTROLS: BLK=BLOCK K=KICK CLM=CLIMB P=PUNCH TU=TIE UP T=TOWARD B=BACK U=UP D=DOWN *ALL MOVES ARE DESCRIBED ON WHETHER OR NOT U ARE FACINGTO THE RIGHT POSE:K,TU TAUNT:P,BLK SLAM GUYS HEAD INTO CAGE: ->,P ON TOP OF CAGE: P, or K "STONE COLD" STEVE AUSTIN "STONE COLD" STEVE AUSTIN WHEN CLOSE TO THE GUY: arm wrench: T,T,P COBRA: T,U,TU FRONT BACKBREAKER: T,D,TU POWER BOMB: T,B,P SAMOAN DROP: T, U, P DDT: T,D,K BELLY TO BELLY: T, B,TU SPINE BUSTER: U,D,K SINGLE ARM DDT:T,U,K CLOTHESLINE:U,U,P SIDE BELLY TO BELLY: U,U,K VERTICAL SUPLEX: U,D,TU HAMMERLOCK:T,T,TU SHORT ARM CLOTHES LINE: T,T,K DO THESE FROM BEHIND YOUR GUY: PUMP HANDLE SLAM: K COBRA: PREVERSE DDT: TU SIDE SLAM: U, TU WHEN THE GUY IS ON THE GROUND: DIVING ELBOW SMASH:D,P FIST DROP: P LEG DROP: D, K STOMP: K FRONT ELBOW: while running tap P LEG DROP: while running,TU RUNNING ELBOW: while running, K WHEN GUY IS STUNNED AND ON THE GROUND: HALF CRAB: near feet, T,B, K STEP OVER TOEHOLD: FEET,T, U ,K STF: feet, T,D,K CLOVERLEAF:FEET, U,D,K ARM WRENCH: HEAD,T,B,P PAINKILLER: HEAD,T,U,P REAR CHIN LOCK:T,D,P REVERSE CHIN LOCK:HEAD:U,D,P STANDING ARM BAR: T,T,P OFF THE TOP ROPE: DOUBLE FOOT STOMP: guy on the ground: K DRIVING ELBOW: ground:P FIST DROP: groundBLK SPLASH:ground TU BIONIC ELBOW: standing, k CLOTHESLINE:standing, P FOREARM SMASH:standing BLK SHOULDER TACKLE: standing, TU CORNER MOVES: stunned and in the corner CLIMB TURNBUCKLE AND PUMMEL: P REPEATED ELBOWS: TU REPEATED KICKS:K BELLY TO BELLY: U, U, K TOP ROPE SUPLEX:U, U,TU HEAD RAM: behind guy P PUMP HANDLE SLAM: K CHARGING CLOTHESLINE:while running, P FINISHERS:STONE COLD STUNNER IN A TIE UP: T,T,TU. GUY HAS TO BE IN RED.or WHEN CLOSE TO YOUR GUY: T,T,U,TU+BLK OTHER WRESTLERS FINISHERS: THE ROCK: T, T, U, P+TU MANKIND: T, B, U, TU TRIPLE H: T, D, B, P+TU KANE/UTAKER: U, D, TU FAAROOQ: U, U, U, TU+BLK GOLDUST: T, T, TU MICHAELS: T, D, U, K AHMED: T, B, U, K+BLK THRASHER: TOP TURNBUCKLE TU+BLK SHAMROCK: T, D, B, K BULLDOG: U, U, TU MOSH: TOP TURBUCKLE P Warzone Moves for THE ROCK http://members.tripod.com/%7Ewzcoverage/rock.jpg Done when close to the guy: front face DDT: T,B,P arm drag: U,U,P drop toehold: D,D,K SHORT ARM CLOTHESLINE:U,U,TU MAIVA HURRICANE: T,B,U,P HEADLOCK TAKEDOWN: T,T,TU OVERHEAD BELLY TO BELLY: T, U ,TU JAPANESE ARM DRAG: D,D,P samoan drop: T,U,P SHOULDER BREAKER: T,D, P SPINE BUSTER: U,D,P SIDE BELLY TO BELLY: U,U K TIE UP MOVES: DOUBLEUNDERHOOK Suplex: T,D,K PILEDRIVER: U,D, TU ARM DRAG: K SHOULDER BREAKER: P DDT: TU BELLY TO BELLY: T, K ATOMIC DROP: T, P BRAIN BUSTER: T, B, P IRISH WHIP: BLK SIDE WALK SLAM: T, TU Running attacks: CRUCIFIX: TU DROP KICK: K FLYING CLOTHESLINE: P HURRICANRANNA: K+BLK BEHIND THE GUY: VICTORY ROLL: U, TU REVERSE DDT: TU BELLY TO BELLY: T, P CHICKEN WING: K PUMP HANDLE SLAM: P Attacks against running: BACK BODY DROP: P DROP KICK: K HURRICANRANNA: T, K POWER SLAM: TU Ground attack: leg drop: D, K splash: P STOMP:K STANDING MOONSAULT: BLK RUNNING KNEE DROP: when running, K LEG DROP: when running tap p DIVING SPLASH: while running tap TU ground holds: elbow drop(peoples elbow???): T, B,K INVERTED STF: T,U,K SPINING TOEHOLD: T,D,K STF: U,D K REVERSE CHIN LOCK: T, B,P SHORT ARM SCISSORS: T, U, P STANDING ARM BAR: T, D, P OFF THE ROPE: ELBOW: guy on the ground: p fist: ground: blk SPLASH: ground TU knee drop: ground: K BODY PRESS standing: tu CLOTHESLINE: standing: p DROP KICK: standing: k shoulder tackle: standing, blk Corner moves: climb turnbucle and punch: p choke with boot: k head scissors: tu STINGER SPLASH:T, T, P SWINING DDT: T,T, K BELLY TO BELLY: U,U, P HURICANRANNA:U,U,K SUPERPLEX:U,U,TU HEAD POUND: when behind guy, P PUMP HANDLE SLAM: behind guy, k AVALANCHE: when running, P ROCK BOTTOM: when close to guy : t,t, u, and p+tu -------------------- Hidden Stuff for N64 and PSX LOD 2000: Win title with each Headbanger. Dude Love: Win IC title with Mankind. Cactus Jack: Win World title with Mankind. Chyna: Win title with Triple H. Wrestlemania Ring: Awarded to player when they beat the season mode. (You fight your title match in it.) As the revolution said this might not be true but hey you never know. >From Strictly N64 _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] NINTENDO AT THE DAMN MOVIES???? Date: 18 Jul 1998 09:53:02 -0400 WHAT THE HELL IS WRONG WITH YOU?? Are you illiterate? or do you only read your own posts? This is like the third time someone has said this, but NO ONE HAS A PROBLEM WITH TALKING ABOUT WARZONE!! Talk about Warzone all you want. The reason Ian got pissed is because people were talking about whether or not wrestling is a sport? IS this getting through to you? YOU CAN TALK ABOUT WARZONE IF YOU WANT! One more time, in case it takes a while for things to filter down into you brain... talk about Warzone all you want. -----Original Message----- >Ok, I have a problem here. I talk about the wrestling game WWF Warzone, >and you guys get mad when I even do that. And you tell us to stop!!! >Stop contradicting your self! > >See ya. > >Scott. > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: n64-don't change Nintendo Date: 18 Jul 1998 10:04:19 -0400 (EDT) First I want to apologize for the last message which simply says: "Trey states" and has the list attached. I was trying to cut and paste the previous message when all of the keys locked down and the message was sent unfinished. I guess it's time to buy a computer ( I am sending these messages via webtv). To paraphrase Trey's previous message dated 7/17/98, he was making a good point about NIntendo's philosophy of getting the most out of each console before they move on to the next one. I simply wanted to also say I appreciate this about the company and this is the main reason I continue to support it above the others. It is my opinion that Sega has had the opposite approach of abandoning consoles rather suddenly. I realize there were business reasons for doing so in the past, but as a consumer, I like to get the most out of a purchase before I shell out another x amount of money for the next great thing. I have read that the Playstation 2 was initially going to be designed to play the games that have been developed for the current console, but that the industry did not want the new games to have to compete with the classics currently on the shelf. As a result, Sony has had to rethink their position (I'm sure someone out there has more info. on this in greater detail) . Maybe, this is an indication that Sony has learned something from Nintendo about securing the loyalty of the customer. As for the Dreamcast, I'm afraid it's wait and see for me . I won't be one of the first people in line for this one like I was for the N64. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 10:05:10 EDT In a message dated 7/17/98 10:35:07 PM Eastern Daylight Time, win- thug@juno.com writes: << Not to be a traitor, but Tombraider and Resident Evil are big movies >that >> are in the making and there theme is really big. Tombraider: A hot >babe >> that goes around strange places and kills tons of enemies. >> And Resident Evil: A cop that finds a town that has been taken over >by >> Zombies. >> >> They all will be good movies. >> >> Mario brothers is about two italian plumbers who find a world that >has a >> giant lizard running the place. >> >> I like Mario and all but, our games are just not cut out to >be movies! >> >> -TiM >> >> i don't know what ya'll think, but i think that Zelda qould make a kickass movie, i remember the old catoon show, that rocked =) BTW, speaking of old cartoons, does anyone here remember "CAPTAIN N, THE GAME MASTER!!!!1" that was alwasy te coolest, o, and BTW my litle brother wants me to asdd that MEgaMan would make a cool movie Ok, peace out, Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 10:09:18 EDT In a message dated 7/17/98 10:51:34 PM Eastern Daylight Time, synide@beol.net writes: << I dont think Zelda should come to the big screen becuase its another odd tail like a pointy eared boy in tights running around with strange creatures for a 3d Yellow glowing triforce. >> well, think about Willow, that was a f__ked up plot, but it made a great movie, think about Star WArs, that was as weird as they come, so the weirdness isn't alwasy a factor to a good....or bad movie IMHO Zelda qould make a great movie, and so would CHRONO TRIGGER!!! that would rock, i'd love to see that, althought the thing i hate about movie is, they always chop up the real story oh well PEace out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies (Stryder) Date: 18 Jul 1998 10:49:52 EDT You misunderstood me there a little.... I was not talking about FF when I said weird monsters, little zap guns, and mature level. I meant more like Mario-type monsters and little-zap guns like in Racal (For Playstation) Don't get me wrong here, Star Wars does have zap guns, but they are a little bit more "realistic". Also, the monsters/aliens did not look too fake (i.e. Power Rangers, hehehe [no, i dont watch it]) Resident Evil, while it does have weird monsters, they are just a little more realistic dont you think? Thank you, and sorry for any confusion.... - Michael - http://hail.icestorm.com/flinkz/index.html - In a message dated 98-07-18 02:19:24 EDT, you write: << On Fri, 17 Jul 1998 BenzSL550@aol.com wrote: > I agree with you on the second part, but not the first part... I never liked > FF (any of them) I think it is kind of boring, and too un-realistic. Please do Ack!! Too Bad...Oh well, you can like what you want...but let me point out that your opinion about 'too un-realistic' is kind of silly. For me anyway, the reason I play video games is because they are unrealistic; it is an escape from the real world. My favorite types of games are RPGs, Adventure/Platformers (like RE2 and Banjo), and destructive games like Twisted Metal, Vigilante 8, and Critical Depth. None are very realistic. I read fantasy books for the same reason...screw Tom Clancy...I want stuff not based on this world (as we know it). > think any games with a kiddie-fantasy type plot (weird monsters, little zap > guns, etc) would make a good movie. Games on the more mature level (Resident > Evil, Goldeneye, etc) make/will probably make good movies. Thank you.... Uhh, I don't think they are more 'mature'...that is stupid. Every FF game that has come to the US has been edited for 'mature' content. Except FF7, and it almost was. BTW, there are already a lot of anime movies based on FF as well as a CG movie that is supposed to be in the works. Also, you say that FF games have 'weird monsters', then you list RE2 as a good game...in case you did not notice, it contains some pretty wierd monsters. Also...you don't think a game with 'little zap guns' and 'wierd monsters' would make a good movie??? Sounds like your typical Alien or Star Wars movie to me. Those are pretty good movies...are they not? Stryder >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies (TIM) Date: 18 Jul 1998 10:51:10 EDT I uh... never called you Timmy......... In a message dated 98-07-18 02:19:27 EDT, you write: << Please..... dont call me timmy. IT IS TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Friday, July 17, 1998 11:44 PM > > I agree with you on the second part, but not the first part... I never liked > FF (any of them) I think it is kind of boring, and too un-realistic. Please do > not try to start a big arguement with me, I just wanted to say that! I don't > think any games with a kiddie-fantasy type plot (weird monsters, little zap > guns, etc) would make a good movie. Games on the more mature level (Resident > Evil, Goldeneye, etc) make/will probably make good movies. Thank you.... > > - Michael - > - http://hail.icestorm.com/flinkz/index.html - > > In a message dated 98-07-17 22:51:36 EDT, you write: > > << Yes, me trying not to be a traitor agai..... wait a second. Final Fantasy > was for the "N" games all the way up until FF7. I think they should make a > Final Fantasy movie. It would be like the the most breathtaking and special > effect movie ever created. > > I dont think Zelda should come to the big screen becuase its another odd > tail like a pointy eared boy in tights running around with strange > creatures for a 3d Yellow glowing triforce. > > -TiM >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 10:53:41 EDT In a message dated 98-07-18 02:21:12 EDT, you write: << Square's way ahead of you on that one Timmy. What's all this nonsense about linking PlayStation games to treason? Trey >> Uh... why do you keep calling him Timmy... even after he told you his name was TiM and to stop? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 00:19:08 -0400 It could have a bulit-in modem like that Majong game over in Japan....it only costs about 10-15 bucks more than normal, but i think that is a small price to pay for networking capabilites. Ian "Asha'man_X" Dickson wrote: > >And, there won't be any need for multiplayer, seeing that multiplayer > >looks seeming less impossible (Maybe a split screen but you could >easily > look at the other players window > > Don't rule out the modem built in to the cartridge. That's a good > possibility for a game such as StarCraft. How fast a modem could they put > into though, without jacking the price sky high? 14.4? 28.8? It's a tough > call. > > Maybe Nintendo should create a modem cartridge that you plug into the N64, > and then plug a game cartridge into the modem (kind of like X-Band). That > way, they could keep the cost of the games that would use it, relatively > low, and reach into another market such as the Internet. > > -Ian "Asha'man_X" Dickson > Known as Blasted_1 on B.net > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Starcraft Date: 18 Jul 1998 11:06:11 EDT I am getting a little sick of Starcraft. Could you at least change the subject so I can just delete it with out having to open it....??????? Thank you... ||======|=====|=====|======|| ||-------|-----|----Michael----|-----|-------|| ||-http://hail.icestorm.com/flinkz/-|| ||======|=====|=====|======|| [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies (Modem) Date: 18 Jul 1998 11:13:46 EDT I think they should make the modem like the Gameshark (attach a game onto it) and then sell it seperate. It might be a little more expensive this way, but then you would only have to buy it once, instead of over and over with every modem capable game. Thank you for your time... =========================== -=| Michael |=- -=| http://hail.icestorm.com/flinkz/ |=- =========================== In a message dated 98-07-18 11:00:11 EDT, you write: << It could have a bulit-in modem like that Majong game over in Japan....it only costs about 10-15 bucks more than normal, but i think that is a small price to pay for networking capabilites. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: [N64] Modem capabilites Date: 18 Jul 1998 08:40:25 -0700 Everybody wondered if the 64dd was going to have a modem and so did I. It is certainly possible for a cartridge to have its own modem. In fact, a game already has that capability, that old chess game in Japan. If there is a modem, there should be internet capabilities, allowing people to play on the internet instead of modem. Maybe Nintendo should set up some server thing like those Quake, Quake2, and Unreal servers. It would be much easier and atract more buyers. Everyone knows how fun Multiplayer is like on the net. I'd love to see SC on the n64 and being able to play on modem too. Winston chan _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 08:33:49 -0700 But since Hydras attacks are "explosive" (don't ask me why since it doesn't look like it), the damage is only half of what its supposed to be against small units, and 75% on mediam units. I.E. If one of those spikes for the Hydra is 10 hit points ( I don't know the exact number) It will only count as 5 against small units, and 8 against medium units, and 10 against large units. A marines attacks are "normal" so the damage it causes is the same for every type of unit. It has 6 hit points. Now, if it could get a stim, it would fire twice as fast but lose a quarter of its health, but the more hits counts. I just heard this from a strategy person on the net. Its like, a hydra can attack a protoss scout quite good since the scout is a large unit. The explosive damage of a hydra will have all its hit points count against a large unit, and the scouts attacks are normal. I'm not sure how it works but when I was zerg, one of my hydras (not upgraded) encountered a scout. He didn't really kill it but the scout lost all its shields and had 4 health left. Winston Chan On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" writes: >Maybe you haven't played a good terran player. I personally don't >like >Terran, but I have seen people who are good at them. > >The Zerg, frnakly, don't need a lot of defense, The key with them is >to >always be on offense. It is NOT true that a stimed marine will kill a >hydra. That's bizzare, there's no way that can happen. A hydra has >twic= >e >the hitpoitns, and does more damage. Hydras, I have to admit, do >rock. >Especially when you ahve them in 3 temas of 12, like I usually do =3D) > >Oh, BTW, my favorite race is still Protoss. > > >-----Original Message----- >From: win-thug@juno.com >To: n64@lists.xmission.com >Date: Saturday, July 18, 1998 3:01 AM >Subject: Re: [N64] N64 at the movies > > >>Zerg might have good offense, but they have sucky defense. Why, the >only >>thing they have are those suken and spore colonies which can easily >be >>destroyed. Those suken colonies only do 20 points of damage and those >>spores are as week as hell. Any species can just break though any >zerg >>defense. Lets see, hydras are like, 75 minerals and 25 gas. These >things >>are the same as Marines. Actually, one marine can kick a hydras ass >with >>the stim. They are only good against protoss Scouts. >> >>Anyways, I never played some real time strategy game on a console. It >ha= >s >>only been on computer so I was wondering how the controls would be on >a >>console game like Red-alert or SC? Is it the same, but the use of a >D-pa= >d >>or control stick? >> >>Winston Chan >> >> >>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >writes: >>>terrans suck, zerg are the best race to be. My b.net record is >190-2 >>>I >>>am always zerg and have NEVER lost to a terran. the zerg can break >>>through any defence and create any offence for any occassion quick >and >>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS >a >>>game which is coming on to N64. >>> >>>win-thug@juno.com wrote: >>>> >>>> Yup. Starcraft would definately make a kick ass movie with its >dope >>>ass >>>> plot. Its FMVs put together make up one hour already (I think). No >>>wait, >>>> terran rules.(I know I going off topic a bit). Anyways, I see that >>>the >>>> only way SC would go on the N64 via 64dd, whenever thats coming >out. >>>Its >>>> about 98 MB without the FMVs. And, there won't be any need for >>>> multiplayer, seeing that multiplayer looks seeming less impossible >>>(Maybe >>>> a split screen but you could easily look at the other players >>>window). It >>>> wouldn't be a good port, even if you could design your own levels. >>>And >>>> considering the cost. A 64DD disk might be said to be cheaper than >>>the >>>> CDs but then its missing all the action. >>>> >>>> Winston Chan >>>> >>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >>>writes: >>>> >I would REALLY like to see StarCraft as a movie. That would be >>>> >awesome. By the way, if you are debating whether to get >StarCraft >>>for >>>> >PC or N64, get the PC version because it has better graphics, >>>> >features, >>>> >you can customize and make your own scenarios and THE MULTIPLAYER >>>ON >>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or >>>havent >>>> >seen starcraft... dont ask what "zerg" means) >>>> > >>>> >TiM wrote: >>>> >> >>>> >> Not to be a traitor, but Tombraider and Resident Evil are big >>>movies >>>> >that >>>> >> are in the making and there theme is really big. Tombraider: A >>>hot >>>> >babe >>>> >> that goes around strange places and kills tons of enemies. >>>> >> And Resident Evil: A cop that finds a town that has been taken >>>over >>>> >by >>>> >> Zombies. >>>> >> >>>> >> They all will be good movies. >>>> >> >>>> >> Mario brothers is about two italian plumbers who find a world >>>that >>>> >has a >>>> >> giant lizard running the place. >>>> >> >>>> >> I like Mario and all but, our games are just not cut >out >>>to >>>> >be movies! >>>> >> >>>> >> -TiM >>>> >> >>>> >> ---------- >>>> >> > From: Ian "Asha'man_X" Dickson >>>> >> > To: n64@lists.xmission.com >>>> >> > Subject: Re: [N64] N64 at the movies >>>> >> > Date: Friday, July 17, 1998 7:50 PM >>>> >> > >>>> >> > Hey! I thought that was a pretty good movie. :-) It was a >>>new >>>> >and >>>> >> > interesting take on the Mario Bros. Unfortunately, we're >going >>>to >>>> >be >>>> >> seeing >>>> >> > quite a few games making their way to movies. Tomb Raider >and >>>> >Duke Nukem >>>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) >>>> >> > >>>> >> > -Ian "Asha'man_X" Dickson >>>> >> > >>>> >> > >>>> >> > -----Original Message----- >>>> >> > From: D Fentie >>>> >> > To: n64@lists.xmission.com >>>> >> > Date: Friday, July 17, 1998 4:10 PM >>>> >> > Subject: [N64] N64 at the movies >>>> >> > >>>> >> > >>>> >> > >I thought that one of the biggest mistakes of nintendo >>>(besides >>>> >the >>>> >> > >virtual boy) was when they made the supermario bros. movie. >I >>>> >watched >>>> >> > >that once when I was about 12 and I thought that it was >>>> >horrible... even >>>> >> > >then. I hope they don't make anymore movies because it just >>>isnt >>>> >the >>>> >> > >same and when we meet their character, they seem strange >>>> >(remember how >>>> >> > >stupid bowser looked on the movie?). >>>> >> > >>>> >> > >>>> >> > >>>> >> > >>>> >> > [ To quit the n64 mailing list, send the message "unsubscribe >>>n64" >>>> >] >>>> >> > [ (without the quotes) to majordomo@xmission.com >>>> >] >>>> >> >>>> >> [ To quit the n64 mailing list, send the message "unsubscribe >>>n64" ] >>>> >> [ (without the quotes) to majordomo@xmission.com >>> ] >>>> > >>>> >[ To quit the n64 mailing list, send the message "unsubscribe >n64" >>>] >>>> >[ (without the quotes) to majordomo@xmission.com >>>] >>>> > >>>> >>>> >>>_____________________________________________________________________ >>>> You don't need to buy Internet access to use free Internet e-mail. >>>> Get completely free e-mail from Juno at http://www.juno.com >>>> Or call Juno at (800) 654-JUNO [654-5866] >>>> >>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" >] >>>> [ (without the quotes) to majordomo@xmission.com >] >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >>_____________________________________________________________________ >>You don't need to buy Internet access to use free Internet e-mail. >>Get completely free e-mail from Juno at http://www.juno.com >>Or call Juno at (800) 654-JUNO [654-5866] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies (Modem) Date: 18 Jul 1998 08:43:10 -0700 Actually Benz guy, thats not such a bad idea. Then there wouldn't have to be some modem in each cartridge game that supports it. it would be like buying a modem seperately. Thats, in fact, what Nin should do. winston Chan On Sat, 18 Jul 1998 11:13:46 EDT writes: >I think they should make the modem like the Gameshark (attach a game >onto it) >and then sell it seperate. It might be a little more expensive this >way, but >then you would only have to buy it once, instead of over and over with >every >modem capable game. Thank you for your time... > >=========================== > -=| Michael |=- >-=| http://hail.icestorm.com/flinkz/ |=- >=========================== > > >In a message dated 98-07-18 11:00:11 EDT, you write: > ><< It could have a bulit-in modem like that Majong game over in >Japan....it >only > costs about 10-15 bucks more than normal, but i think that is a small >price >to > pay for networking capabilites. >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Starcraft (Reply to Winston) Date: 18 Jul 1998 12:25:07 -0400 Marines after stimpack have 30 live left. Even if the hydra only does 5 damage with each hit, a hydra still has 80 hitpoints, over twice the amount the terran has. Maybe theroetically, 1 marine could beat one hydra, but in reality, it'll never happen, expecially since I've never seen a hydra travel alone. Why don't we play a game, terran vs zerg, and see who does better? =) -----Original Message----- >But since Hydras attacks are "explosive" (don't ask me why since it >doesn't look like it), the damage is only half of what its supposed to be >against small units, and 75% on mediam units. I.E. If one of those spikes >for the Hydra is 10 hit points ( I don't know the exact number) It will >only count as 5 against small units, and 8 against medium units, and 10 >against large units. A marines attacks are "normal" so the damage it >causes is the same for every type of unit. It has 6 hit points. Now, if >it could get a stim, it would fire twice as fast but lose a quarter of >its health, but the more hits counts. I just heard this from a strategy >person on the net. Its like, a hydra can attack a protoss scout quite >good since the scout is a large unit. The explosive damage of a hydra >will have all its hit points count against a large unit, and the scouts >attacks are normal. I'm not sure how it works but when I was zerg, one of >my hydras (not upgraded) encountered a scout. He didn't really kill it >but the scout lost all its shields and had 4 health left. > >Winston Chan > > >On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" >writes: >>Maybe you haven't played a good terran player. I personally don't >>like >>Terran, but I have seen people who are good at them. >> >>The Zerg, frnakly, don't need a lot of defense, The key with them is >>to >>always be on offense. It is NOT true that a stimed marine will kill a >>hydra. That's bizzare, there's no way that can happen. A hydra has >>twic= >>e >>the hitpoitns, and does more damage. Hydras, I have to admit, do >>rock. >>Especially when you ahve them in 3 temas of 12, like I usually do =3D) >> >>Oh, BTW, my favorite race is still Protoss. >> >> >>-----Original Message----- >>From: win-thug@juno.com >>To: n64@lists.xmission.com >>Date: Saturday, July 18, 1998 3:01 AM >>Subject: Re: [N64] N64 at the movies >> >> >>>Zerg might have good offense, but they have sucky defense. Why, the >>only >>>thing they have are those suken and spore colonies which can easily >>be >>>destroyed. Those suken colonies only do 20 points of damage and those >>>spores are as week as hell. Any species can just break though any >>zerg >>>defense. Lets see, hydras are like, 75 minerals and 25 gas. These >>things >>>are the same as Marines. Actually, one marine can kick a hydras ass >>with >>>the stim. They are only good against protoss Scouts. >>> >>>Anyways, I never played some real time strategy game on a console. It >>ha= >>s >>>only been on computer so I was wondering how the controls would be on >>a >>>console game like Red-alert or SC? Is it the same, but the use of a >>D-pa= >>d >>>or control stick? >>> >>>Winston Chan >>> >>> >>>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >>writes: >>>>terrans suck, zerg are the best race to be. My b.net record is >>190-2 >>>>I >>>>am always zerg and have NEVER lost to a terran. the zerg can break >>>>through any defence and create any offence for any occassion quick >>and >>>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS >>a >>>>game which is coming on to N64. >>>> >>>>win-thug@juno.com wrote: >>>>> >>>>> Yup. Starcraft would definately make a kick ass movie with its >>dope >>>>ass >>>>> plot. Its FMVs put together make up one hour already (I think). No >>>>wait, >>>>> terran rules.(I know I going off topic a bit). Anyways, I see that >>>>the >>>>> only way SC would go on the N64 via 64dd, whenever thats coming >>out. >>>>Its >>>>> about 98 MB without the FMVs. And, there won't be any need for >>>>> multiplayer, seeing that multiplayer looks seeming less impossible >>>>(Maybe >>>>> a split screen but you could easily look at the other players >>>>window). It >>>>> wouldn't be a good port, even if you could design your own levels. >>>>And >>>>> considering the cost. A 64DD disk might be said to be cheaper than >>>>the >>>>> CDs but then its missing all the action. >>>>> >>>>> Winston Chan >>>>> >>>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >>>>writes: >>>>> >I would REALLY like to see StarCraft as a movie. That would be >>>>> >awesome. By the way, if you are debating whether to get >>StarCraft >>>>for >>>>> >PC or N64, get the PC version because it has better graphics, >>>>> >features, >>>>> >you can customize and make your own scenarios and THE MULTIPLAYER >>>>ON >>>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or >>>>havent >>>>> >seen starcraft... dont ask what "zerg" means) >>>>> > >>>>> >TiM wrote: >>>>> >> >>>>> >> Not to be a traitor, but Tombraider and Resident Evil are big >>>>movies >>>>> >that >>>>> >> are in the making and there theme is really big. Tombraider: A >>>>hot >>>>> >babe >>>>> >> that goes around strange places and kills tons of enemies. >>>>> >> And Resident Evil: A cop that finds a town that has been taken >>>>over >>>>> >by >>>>> >> Zombies. >>>>> >> >>>>> >> They all will be good movies. >>>>> >> >>>>> >> Mario brothers is about two italian plumbers who find a world >>>>that >>>>> >has a >>>>> >> giant lizard running the place. >>>>> >> >>>>> >> I like Mario and all but, our games are just not cut >>out >>>>to >>>>> >be movies! >>>>> >> >>>>> >> -TiM >>>>> >> >>>>> >> ---------- >>>>> >> > From: Ian "Asha'man_X" Dickson >>>>> >> > To: n64@lists.xmission.com >>>>> >> > Subject: Re: [N64] N64 at the movies >>>>> >> > Date: Friday, July 17, 1998 7:50 PM >>>>> >> > >>>>> >> > Hey! I thought that was a pretty good movie. :-) It was a >>>>new >>>>> >and >>>>> >> > interesting take on the Mario Bros. Unfortunately, we're >>going >>>>to >>>>> >be >>>>> >> seeing >>>>> >> > quite a few games making their way to movies. Tomb Raider >>and >>>>> >Duke Nukem >>>>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) >>>>> >> > >>>>> >> > -Ian "Asha'man_X" Dickson >>>>> >> > >>>>> >> > >>>>> >> > -----Original Message----- >>>>> >> > From: D Fentie >>>>> >> > To: n64@lists.xmission.com >>>>> >> > Date: Friday, July 17, 1998 4:10 PM >>>>> >> > Subject: [N64] N64 at the movies >>>>> >> > >>>>> >> > >>>>> >> > >I thought that one of the biggest mistakes of nintendo >>>>(besides >>>>> >the >>>>> >> > >virtual boy) was when they made the supermario bros. movie. >>I >>>>> >watched >>>>> >> > >that once when I was about 12 and I thought that it was >>>>> >horrible... even >>>>> >> > >then. I hope they don't make anymore movies because it just >>>>isnt >>>>> >the >>>>> >> > >same and when we meet their character, they seem strange >>>>> >(remember how >>>>> >> > >stupid bowser looked on the movie?). >>>>> >> > >>>>> >> > >>>>> >> > >>>>> >> > >>>>> >> > [ To quit the n64 mailing list, send the message "unsubscribe >>>>n64" >>>>> >] >>>>> >> > [ (without the quotes) to majordomo@xmission.com >>>>> >] >>>>> >> >>>>> >> [ To quit the n64 mailing list, send the message "unsubscribe >>>>n64" ] >>>>> >> [ (without the quotes) to majordomo@xmission.com >>>> ] >>>>> > >>>>> >[ To quit the n64 mailing list, send the message "unsubscribe >>n64" >>>>] >>>>> >[ (without the quotes) to majordomo@xmission.com >>>>] >>>>> > >>>>> >>>>> >>>>_____________________________________________________________________ >>>>> You don't need to buy Internet access to use free Internet e-mail. >>>>> Get completely free e-mail from Juno at http://www.juno.com >>>>> Or call Juno at (800) 654-JUNO [654-5866] >>>>> >>>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" >>] >>>>> [ (without the quotes) to majordomo@xmission.com >>] >>>> >>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>>[ (without the quotes) to majordomo@xmission.com ] >>>> >>> >>>_____________________________________________________________________ >>>You don't need to buy Internet access to use free Internet e-mail. >>>Get completely free e-mail from Juno at http://www.juno.com >>>Or call Juno at (800) 654-JUNO [654-5866] >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 12:40:05 EDT I saw on MTV that, they were making a movie on House of the Dead? It was on MTV news, did anyone else see this? A Tombraider movie would be cool, I'd go see it defiantly :). I've seen the Mario Brothers Movie, it was in fact on Showtime last week. I say the movie makes no sense, and Nintendo really wasn't involved, as in how the story goes, they just lent the characters, and there land. etc. Bye! -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Final Fantasy Movie Date: 18 Jul 1998 12:43:31 EDT Hey There is a movie called Final Fantasy, I own it, its made by Japan Anime. Its kinda like the games! It is kinda confusing, since all Japan anime is real weird, yet amazing. Bye! -Sean [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Modem capabilites Date: 18 Jul 1998 11:23:30 -0600 well then nintendo would need its own cables, satelites, viruses would come into play, the machine would have to be more powerful than it is now (for it to be decent). I'm all for a modem but I'm not sure if they can get it to work... but well see i suppose win-thug@juno.com wrote: > > Everybody wondered if the 64dd was going to have a modem and so did I. It > is certainly possible for a cartridge to have its own modem. In fact, a > game already has that capability, that old chess game in Japan. If there > is a modem, there should be internet capabilities, allowing people to > play on the internet instead of modem. Maybe Nintendo should set up some > server thing like those Quake, Quake2, and Unreal servers. It would be > much easier and atract more buyers. Everyone knows how fun Multiplayer is > like on the net. I'd love to see SC on the n64 and being able to play on > modem too. > > Winston chan > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:27:18 -0600 actually your ALL wrong. sunkens take away 30 and have 400 hit points. spore colonies also have 400 and take away 15. 1 hydralisk kicks even 2 marines @§§e§. 8 guardians can take out 50 marines EASY if positioned right. zerg are impossible to penetrate if you actually know how to play the game. If you play on B.net there Winston, I'd be happy to kick your ass any day. E-mail me off the list if you can. win-thug@juno.com wrote: > > Zerg might have good offense, but they have sucky defense. Why, the only > thing they have are those suken and spore colonies which can easily be > destroyed. Those suken colonies only do 20 points of damage and those > spores are as week as hell. Any species can just break though any zerg > defense. Lets see, hydras are like, 75 minerals and 25 gas. These things > are the same as Marines. Actually, one marine can kick a hydras ass with > the stim. They are only good against protoss Scouts. > > Anyways, I never played some real time strategy game on a console. It has > only been on computer so I was wondering how the controls would be on a > console game like Red-alert or SC? Is it the same, but the use of a D-pad > or control stick? > > Winston Chan > > On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie writes: > >terrans suck, zerg are the best race to be. My b.net record is 190-2 > >I > >am always zerg and have NEVER lost to a terran. the zerg can break > >through any defence and create any offence for any occassion quick and > >easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS a > >game which is coming on to N64. > > > >win-thug@juno.com wrote: > >> > >> Yup. Starcraft would definately make a kick ass movie with its dope > >ass > >> plot. Its FMVs put together make up one hour already (I think). No > >wait, > >> terran rules.(I know I going off topic a bit). Anyways, I see that > >the > >> only way SC would go on the N64 via 64dd, whenever thats coming out. > >Its > >> about 98 MB without the FMVs. And, there won't be any need for > >> multiplayer, seeing that multiplayer looks seeming less impossible > >(Maybe > >> a split screen but you could easily look at the other players > >window). It > >> wouldn't be a good port, even if you could design your own levels. > >And > >> considering the cost. A 64DD disk might be said to be cheaper than > >the > >> CDs but then its missing all the action. > >> > >> Winston Chan > >> > >> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >writes: > >> >I would REALLY like to see StarCraft as a movie. That would be > >> >awesome. By the way, if you are debating whether to get StarCraft > >for > >> >PC or N64, get the PC version because it has better graphics, > >> >features, > >> >you can customize and make your own scenarios and THE MULTIPLAYER > >ON > >> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or > >havent > >> >seen starcraft... dont ask what "zerg" means) > >> > > >> >TiM wrote: > >> >> > >> >> Not to be a traitor, but Tombraider and Resident Evil are big > >movies > >> >that > >> >> are in the making and there theme is really big. Tombraider: A > >hot > >> >babe > >> >> that goes around strange places and kills tons of enemies. > >> >> And Resident Evil: A cop that finds a town that has been taken > >over > >> >by > >> >> Zombies. > >> >> > >> >> They all will be good movies. > >> >> > >> >> Mario brothers is about two italian plumbers who find a world > >that > >> >has a > >> >> giant lizard running the place. > >> >> > >> >> I like Mario and all but, our games are just not cut out > >to > >> >be movies! > >> >> > >> >> -TiM > >> >> > >> >> ---------- > >> >> > From: Ian "Asha'man_X" Dickson > >> >> > To: n64@lists.xmission.com > >> >> > Subject: Re: [N64] N64 at the movies > >> >> > Date: Friday, July 17, 1998 7:50 PM > >> >> > > >> >> > Hey! I thought that was a pretty good movie. :-) It was a > >new > >> >and > >> >> > interesting take on the Mario Bros. Unfortunately, we're going > >to > >> >be > >> >> seeing > >> >> > quite a few games making their way to movies. Tomb Raider and > >> >Duke Nukem > >> >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >> >> > > >> >> > -Ian "Asha'man_X" Dickson > >> >> > > >> >> > > >> >> > -----Original Message----- > >> >> > From: D Fentie > >> >> > To: n64@lists.xmission.com > >> >> > Date: Friday, July 17, 1998 4:10 PM > >> >> > Subject: [N64] N64 at the movies > >> >> > > >> >> > > >> >> > >I thought that one of the biggest mistakes of nintendo > >(besides > >> >the > >> >> > >virtual boy) was when they made the supermario bros. movie. I > >> >watched > >> >> > >that once when I was about 12 and I thought that it was > >> >horrible... even > >> >> > >then. I hope they don't make anymore movies because it just > >isnt > >> >the > >> >> > >same and when we meet their character, they seem strange > >> >(remember how > >> >> > >stupid bowser looked on the movie?). > >> >> > > >> >> > > >> >> > > >> >> > > >> >> > [ To quit the n64 mailing list, send the message "unsubscribe > >n64" > >> >] > >> >> > [ (without the quotes) to majordomo@xmission.com > >> >] > >> >> > >> >> [ To quit the n64 mailing list, send the message "unsubscribe > >n64" ] > >> >> [ (without the quotes) to majordomo@xmission.com > > ] > >> > > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >> >[ (without the quotes) to majordomo@xmission.com > >] > >> > > >> > >> > >_____________________________________________________________________ > >> You don't need to buy Internet access to use free Internet e-mail. > >> Get completely free e-mail from Juno at http://www.juno.com > >> Or call Juno at (800) 654-JUNO [654-5866] > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:32:26 -0600 Yeah, like i said, my record is very good and if there is one thing i know about, it's Starcraft. I have played the top player in every race on b.net. Terrans are just pathetic. all you need are hydralisks for defence, guardians and mutalisks for offence and some overloards to see cloaked ships and ghosts. if you send in the guardians and have the mutas waiting with the overlords to kill the ships which are cloaked... Out of my like 175 times playing against a terran (all of them were top notch players too) I have never lost once. By the way, Protoss are not that bad (better than terran). The only thing I like about the protoss is psionic storm and reavers. Without those two, you may as well quit at the start. by the way, did you know that 30 hydralisks can kill 30 zealots even though the zealots have 2 times more power. Its because of the hydra's range. If ya want to play me on b.net email me off the list Eddy Wu wrote: > > Maybe you haven't played a good terran player. I personally don't like > Terran, but I have seen people who are good at them. > > The Zerg, frnakly, don't need a lot of defense, The key with them is to > always be on offense. It is NOT true that a stimed marine will kill a > hydra. That's bizzare, there's no way that can happen. A hydra has twice > the hitpoitns, and does more damage. Hydras, I have to admit, do rock. > Especially when you ahve them in 3 temas of 12, like I usually do =) > > Oh, BTW, my favorite race is still Protoss. > > -----Original Message----- > From: win-thug@juno.com > To: n64@lists.xmission.com > Date: Saturday, July 18, 1998 3:01 AM > Subject: Re: [N64] N64 at the movies > > >Zerg might have good offense, but they have sucky defense. Why, the only > >thing they have are those suken and spore colonies which can easily be > >destroyed. Those suken colonies only do 20 points of damage and those > >spores are as week as hell. Any species can just break though any zerg > >defense. Lets see, hydras are like, 75 minerals and 25 gas. These things > >are the same as Marines. Actually, one marine can kick a hydras ass with > >the stim. They are only good against protoss Scouts. > > > >Anyways, I never played some real time strategy game on a console. It has > >only been on computer so I was wondering how the controls would be on a > >console game like Red-alert or SC? Is it the same, but the use of a D-pad > >or control stick? > > > >Winston Chan > > > > > >On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie writes: > >>terrans suck, zerg are the best race to be. My b.net record is 190-2 > >>I > >>am always zerg and have NEVER lost to a terran. the zerg can break > >>through any defence and create any offence for any occassion quick and > >>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS a > >>game which is coming on to N64. > >> > >>win-thug@juno.com wrote: > >>> > >>> Yup. Starcraft would definately make a kick ass movie with its dope > >>ass > >>> plot. Its FMVs put together make up one hour already (I think). No > >>wait, > >>> terran rules.(I know I going off topic a bit). Anyways, I see that > >>the > >>> only way SC would go on the N64 via 64dd, whenever thats coming out. > >>Its > >>> about 98 MB without the FMVs. And, there won't be any need for > >>> multiplayer, seeing that multiplayer looks seeming less impossible > >>(Maybe > >>> a split screen but you could easily look at the other players > >>window). It > >>> wouldn't be a good port, even if you could design your own levels. > >>And > >>> considering the cost. A 64DD disk might be said to be cheaper than > >>the > >>> CDs but then its missing all the action. > >>> > >>> Winston Chan > >>> > >>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >>writes: > >>> >I would REALLY like to see StarCraft as a movie. That would be > >>> >awesome. By the way, if you are debating whether to get StarCraft > >>for > >>> >PC or N64, get the PC version because it has better graphics, > >>> >features, > >>> >you can customize and make your own scenarios and THE MULTIPLAYER > >>ON > >>> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or > >>havent > >>> >seen starcraft... dont ask what "zerg" means) > >>> > > >>> >TiM wrote: > >>> >> > >>> >> Not to be a traitor, but Tombraider and Resident Evil are big > >>movies > >>> >that > >>> >> are in the making and there theme is really big. Tombraider: A > >>hot > >>> >babe > >>> >> that goes around strange places and kills tons of enemies. > >>> >> And Resident Evil: A cop that finds a town that has been taken > >>over > >>> >by > >>> >> Zombies. > >>> >> > >>> >> They all will be good movies. > >>> >> > >>> >> Mario brothers is about two italian plumbers who find a world > >>that > >>> >has a > >>> >> giant lizard running the place. > >>> >> > >>> >> I like Mario and all but, our games are just not cut out > >>to > >>> >be movies! > >>> >> > >>> >> -TiM > >>> >> > >>> >> ---------- > >>> >> > From: Ian "Asha'man_X" Dickson > >>> >> > To: n64@lists.xmission.com > >>> >> > Subject: Re: [N64] N64 at the movies > >>> >> > Date: Friday, July 17, 1998 7:50 PM > >>> >> > > >>> >> > Hey! I thought that was a pretty good movie. :-) It was a > >>new > >>> >and > >>> >> > interesting take on the Mario Bros. Unfortunately, we're going > >>to > >>> >be > >>> >> seeing > >>> >> > quite a few games making their way to movies. Tomb Raider and > >>> >Duke Nukem > >>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >>> >> > > >>> >> > -Ian "Asha'man_X" Dickson > >>> >> > > >>> >> > > >>> >> > -----Original Message----- > >>> >> > From: D Fentie > >>> >> > To: n64@lists.xmission.com > >>> >> > Date: Friday, July 17, 1998 4:10 PM > >>> >> > Subject: [N64] N64 at the movies > >>> >> > > >>> >> > > >>> >> > >I thought that one of the biggest mistakes of nintendo > >>(besides > >>> >the > >>> >> > >virtual boy) was when they made the supermario bros. movie. I > >>> >watched > >>> >> > >that once when I was about 12 and I thought that it was > >>> >horrible... even > >>> >> > >then. I hope they don't make anymore movies because it just > >>isnt > >>> >the > >>> >> > >same and when we meet their character, they seem strange > >>> >(remember how > >>> >> > >stupid bowser looked on the movie?). > >>> >> > > >>> >> > > >>> >> > > >>> >> > > >>> >> > [ To quit the n64 mailing list, send the message "unsubscribe > >>n64" > >>> >] > >>> >> > [ (without the quotes) to majordomo@xmission.com > >>> >] > >>> >> > >>> >> [ To quit the n64 mailing list, send the message "unsubscribe > >>n64" ] > >>> >> [ (without the quotes) to majordomo@xmission.com > >> ] > >>> > > >>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" > >>] > >>> >[ (without the quotes) to majordomo@xmission.com > >>] > >>> > > >>> > >>> > >>_____________________________________________________________________ > >>> You don't need to buy Internet access to use free Internet e-mail. > >>> Get completely free e-mail from Juno at http://www.juno.com > >>> Or call Juno at (800) 654-JUNO [654-5866] > >>> > >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>> [ (without the quotes) to majordomo@xmission.com ] > >> > >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>[ (without the quotes) to majordomo@xmission.com ] > >> > > > >_____________________________________________________________________ > >You don't need to buy Internet access to use free Internet e-mail. > >Get completely free e-mail from Juno at http://www.juno.com > >Or call Juno at (800) 654-JUNO [654-5866] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:33:44 -0600 what about metroid? do u think that would be a good movie? Epoch32583@aol.com wrote: > > In a message dated 7/17/98 10:51:34 PM Eastern Daylight Time, synide@beol.net > writes: > > << I dont think Zelda should come to the big screen becuase its another odd > tail like a pointy eared boy in tights running around with strange > creatures for a 3d Yellow glowing triforce. > >> > well, think about Willow, that was a f__ked up plot, but it made a great > movie, think about Star WArs, that was as weird as they come, so the weirdness > isn't alwasy a factor to a good....or bad movie > > IMHO Zelda qould make a great movie, and so would CHRONO TRIGGER!!! that would > rock, i'd love to see that, althought the thing i hate about movie is, they > always chop up the real story > > oh well > > PEace out > Pete Frye > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:34:26 -0600 he knows he is just bugging him. did you ever have a younger brother or sister?.... BenzSL550@aol.com wrote: > > In a message dated 98-07-18 02:21:12 EDT, you write: > > << Square's way ahead of you on that one Timmy. What's all this nonsense about > linking PlayStation games to treason? > > Trey > >> > > Uh... why do you keep calling him Timmy... even after he told you his name was > TiM and to stop? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:37:48 -0600 wtf are you talking about? It is 10 damage on EVERYTHING there is no 75% of this or half of that. It is just 10 damage. That is so false. Wehre do you get your facts from?????? I know about the zerg and you are wrong. Hydralisks take away 10 each time AND every 2 seconds they regenerate 1 hitpoint too (something the terrans cant do) I have just tested it on my computer and 2 stimpacked marines could barely take 1 hydra down. win-thug@juno.com wrote: > > But since Hydras attacks are "explosive" (don't ask me why since it > doesn't look like it), the damage is only half of what its supposed to be > against small units, and 75% on mediam units. I.E. If one of those spikes > for the Hydra is 10 hit points ( I don't know the exact number) It will > only count as 5 against small units, and 8 against medium units, and 10 > against large units. A marines attacks are "normal" so the damage it > causes is the same for every type of unit. It has 6 hit points. Now, if > it could get a stim, it would fire twice as fast but lose a quarter of > its health, but the more hits counts. I just heard this from a strategy > person on the net. Its like, a hydra can attack a protoss scout quite > good since the scout is a large unit. The explosive damage of a hydra > will have all its hit points count against a large unit, and the scouts > attacks are normal. I'm not sure how it works but when I was zerg, one of > my hydras (not upgraded) encountered a scout. He didn't really kill it > but the scout lost all its shields and had 4 health left. > > Winston Chan > > On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > writes: > >Maybe you haven't played a good terran player. I personally don't > >like > >Terran, but I have seen people who are good at them. > > > >The Zerg, frnakly, don't need a lot of defense, The key with them is > >to > >always be on offense. It is NOT true that a stimed marine will kill a > >hydra. That's bizzare, there's no way that can happen. A hydra has > >twic= > >e > >the hitpoitns, and does more damage. Hydras, I have to admit, do > >rock. > >Especially when you ahve them in 3 temas of 12, like I usually do =3D) > > > >Oh, BTW, my favorite race is still Protoss. > > > > > >-----Original Message----- > >From: win-thug@juno.com > >To: n64@lists.xmission.com > >Date: Saturday, July 18, 1998 3:01 AM > >Subject: Re: [N64] N64 at the movies > > > > > >>Zerg might have good offense, but they have sucky defense. Why, the > >only > >>thing they have are those suken and spore colonies which can easily > >be > >>destroyed. Those suken colonies only do 20 points of damage and those > >>spores are as week as hell. Any species can just break though any > >zerg > >>defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >things > >>are the same as Marines. Actually, one marine can kick a hydras ass > >with > >>the stim. They are only good against protoss Scouts. > >> > >>Anyways, I never played some real time strategy game on a console. It > >ha= > >s > >>only been on computer so I was wondering how the controls would be on > >a > >>console game like Red-alert or SC? Is it the same, but the use of a > >D-pa= > >d > >>or control stick? > >> > >>Winston Chan > >> > >> > >>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >writes: > >>>terrans suck, zerg are the best race to be. My b.net record is > >190-2 > >>>I > >>>am always zerg and have NEVER lost to a terran. the zerg can break > >>>through any defence and create any offence for any occassion quick > >and > >>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS > >a > >>>game which is coming on to N64. > >>> > >>>win-thug@juno.com wrote: > >>>> > >>>> Yup. Starcraft would definately make a kick ass movie with its > >dope > >>>ass > >>>> plot. Its FMVs put together make up one hour already (I think). No > >>>wait, > >>>> terran rules.(I know I going off topic a bit). Anyways, I see that > >>>the > >>>> only way SC would go on the N64 via 64dd, whenever thats coming > >out. > >>>Its > >>>> about 98 MB without the FMVs. And, there won't be any need for > >>>> multiplayer, seeing that multiplayer looks seeming less impossible > >>>(Maybe > >>>> a split screen but you could easily look at the other players > >>>window). It > >>>> wouldn't be a good port, even if you could design your own levels. > >>>And > >>>> considering the cost. A 64DD disk might be said to be cheaper than > >>>the > >>>> CDs but then its missing all the action. > >>>> > >>>> Winston Chan > >>>> > >>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >>>writes: > >>>> >I would REALLY like to see StarCraft as a movie. That would be > >>>> >awesome. By the way, if you are debating whether to get > >StarCraft > >>>for > >>>> >PC or N64, get the PC version because it has better graphics, > >>>> >features, > >>>> >you can customize and make your own scenarios and THE MULTIPLAYER > >>>ON > >>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or > >>>havent > >>>> >seen starcraft... dont ask what "zerg" means) > >>>> > > >>>> >TiM wrote: > >>>> >> > >>>> >> Not to be a traitor, but Tombraider and Resident Evil are big > >>>movies > >>>> >that > >>>> >> are in the making and there theme is really big. Tombraider: A > >>>hot > >>>> >babe > >>>> >> that goes around strange places and kills tons of enemies. > >>>> >> And Resident Evil: A cop that finds a town that has been taken > >>>over > >>>> >by > >>>> >> Zombies. > >>>> >> > >>>> >> They all will be good movies. > >>>> >> > >>>> >> Mario brothers is about two italian plumbers who find a world > >>>that > >>>> >has a > >>>> >> giant lizard running the place. > >>>> >> > >>>> >> I like Mario and all but, our games are just not cut > >out > >>>to > >>>> >be movies! > >>>> >> > >>>> >> -TiM > >>>> >> > >>>> >> ---------- > >>>> >> > From: Ian "Asha'man_X" Dickson > >>>> >> > To: n64@lists.xmission.com > >>>> >> > Subject: Re: [N64] N64 at the movies > >>>> >> > Date: Friday, July 17, 1998 7:50 PM > >>>> >> > > >>>> >> > Hey! I thought that was a pretty good movie. :-) It was a > >>>new > >>>> >and > >>>> >> > interesting take on the Mario Bros. Unfortunately, we're > >going > >>>to > >>>> >be > >>>> >> seeing > >>>> >> > quite a few games making their way to movies. Tomb Raider > >and > >>>> >Duke Nukem > >>>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >>>> >> > > >>>> >> > -Ian "Asha'man_X" Dickson > >>>> >> > > >>>> >> > > >>>> >> > -----Original Message----- > >>>> >> > From: D Fentie > >>>> >> > To: n64@lists.xmission.com > >>>> >> > Date: Friday, July 17, 1998 4:10 PM > >>>> >> > Subject: [N64] N64 at the movies > >>>> >> > > >>>> >> > > >>>> >> > >I thought that one of the biggest mistakes of nintendo > >>>(besides > >>>> >the > >>>> >> > >virtual boy) was when they made the supermario bros. movie. > >I > >>>> >watched > >>>> >> > >that once when I was about 12 and I thought that it was > >>>> >horrible... even > >>>> >> > >then. I hope they don't make anymore movies because it just > >>>isnt > >>>> >the > >>>> >> > >same and when we meet their character, they seem strange > >>>> >(remember how > >>>> >> > >stupid bowser looked on the movie?). > >>>> >> > > >>>> >> > > >>>> >> > > >>>> >> > > >>>> >> > [ To quit the n64 mailing list, send the message "unsubscribe > >>>n64" > >>>> >] > >>>> >> > [ (without the quotes) to majordomo@xmission.com > >>>> >] > >>>> >> > >>>> >> [ To quit the n64 mailing list, send the message "unsubscribe > >>>n64" ] > >>>> >> [ (without the quotes) to majordomo@xmission.com > >>> ] > >>>> > > >>>> >[ To quit the n64 mailing list, send the message "unsubscribe > >n64" > >>>] > >>>> >[ (without the quotes) to majordomo@xmission.com > >>>] > >>>> > > >>>> > >>>> > >>>_____________________________________________________________________ > >>>> You don't need to buy Internet access to use free Internet e-mail. > >>>> Get completely free e-mail from Juno at http://www.juno.com > >>>> Or call Juno at (800) 654-JUNO [654-5866] > >>>> > >>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >>>> [ (without the quotes) to majordomo@xmission.com > >] > >>> > >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>>[ (without the quotes) to majordomo@xmission.com ] > >>> > >> > >>_____________________________________________________________________ > >>You don't need to buy Internet access to use free Internet e-mail. > >>Get completely free e-mail from Juno at http://www.juno.com > >>Or call Juno at (800) 654-JUNO [654-5866] > >> > >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>[ (without the quotes) to majordomo@xmission.com ] > >> > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Starcraft (Reply to Winston) Date: 18 Jul 1998 11:42:08 -0600 are you zerg eddy? I would like to have you a game. (I could beat winston so easy but he probably doesnt want to play) Eddy Wu wrote: > > Marines after stimpack have 30 live left. Even if the hydra only does 5 > damage with each hit, a hydra still has 80 hitpoints, over twice the amount > the terran has. Maybe theroetically, 1 marine could beat one hydra, but in > reality, it'll never happen, expecially since I've never seen a hydra travel > alone. > > Why don't we play a game, terran vs zerg, and see who does better? =) > > -----Original Message----- > From: win-thug@juno.com > To: n64@lists.xmission.com > Date: Saturday, July 18, 1998 11:44 AM > Subject: Re: [N64] N64 at the movies > > >But since Hydras attacks are "explosive" (don't ask me why since it > >doesn't look like it), the damage is only half of what its supposed to be > >against small units, and 75% on mediam units. I.E. If one of those spikes > >for the Hydra is 10 hit points ( I don't know the exact number) It will > >only count as 5 against small units, and 8 against medium units, and 10 > >against large units. A marines attacks are "normal" so the damage it > >causes is the same for every type of unit. It has 6 hit points. Now, if > >it could get a stim, it would fire twice as fast but lose a quarter of > >its health, but the more hits counts. I just heard this from a strategy > >person on the net. Its like, a hydra can attack a protoss scout quite > >good since the scout is a large unit. The explosive damage of a hydra > >will have all its hit points count against a large unit, and the scouts > >attacks are normal. I'm not sure how it works but when I was zerg, one of > >my hydras (not upgraded) encountered a scout. He didn't really kill it > >but the scout lost all its shields and had 4 health left. > > > >Winston Chan > > > > > >On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > >writes: > >>Maybe you haven't played a good terran player. I personally don't > >>like > >>Terran, but I have seen people who are good at them. > >> > >>The Zerg, frnakly, don't need a lot of defense, The key with them is > >>to > >>always be on offense. It is NOT true that a stimed marine will kill a > >>hydra. That's bizzare, there's no way that can happen. A hydra has > >>twic= > >>e > >>the hitpoitns, and does more damage. Hydras, I have to admit, do > >>rock. > >>Especially when you ahve them in 3 temas of 12, like I usually do =3D) > >> > >>Oh, BTW, my favorite race is still Protoss. > >> > >> > >>-----Original Message----- > >>From: win-thug@juno.com > >>To: n64@lists.xmission.com > >>Date: Saturday, July 18, 1998 3:01 AM > >>Subject: Re: [N64] N64 at the movies > >> > >> > >>>Zerg might have good offense, but they have sucky defense. Why, the > >>only > >>>thing they have are those suken and spore colonies which can easily > >>be > >>>destroyed. Those suken colonies only do 20 points of damage and those > >>>spores are as week as hell. Any species can just break though any > >>zerg > >>>defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >>things > >>>are the same as Marines. Actually, one marine can kick a hydras ass > >>with > >>>the stim. They are only good against protoss Scouts. > >>> > >>>Anyways, I never played some real time strategy game on a console. It > >>ha= > >>s > >>>only been on computer so I was wondering how the controls would be on > >>a > >>>console game like Red-alert or SC? Is it the same, but the use of a > >>D-pa= > >>d > >>>or control stick? > >>> > >>>Winston Chan > >>> > >>> > >>>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >>writes: > >>>>terrans suck, zerg are the best race to be. My b.net record is > >>190-2 > >>>>I > >>>>am always zerg and have NEVER lost to a terran. the zerg can break > >>>>through any defence and create any offence for any occassion quick > >>and > >>>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS > >>a > >>>>game which is coming on to N64. > >>>> > >>>>win-thug@juno.com wrote: > >>>>> > >>>>> Yup. Starcraft would definately make a kick ass movie with its > >>dope > >>>>ass > >>>>> plot. Its FMVs put together make up one hour already (I think). No > >>>>wait, > >>>>> terran rules.(I know I going off topic a bit). Anyways, I see that > >>>>the > >>>>> only way SC would go on the N64 via 64dd, whenever thats coming > >>out. > >>>>Its > >>>>> about 98 MB without the FMVs. And, there won't be any need for > >>>>> multiplayer, seeing that multiplayer looks seeming less impossible > >>>>(Maybe > >>>>> a split screen but you could easily look at the other players > >>>>window). It > >>>>> wouldn't be a good port, even if you could design your own levels. > >>>>And > >>>>> considering the cost. A 64DD disk might be said to be cheaper than > >>>>the > >>>>> CDs but then its missing all the action. > >>>>> > >>>>> Winston Chan > >>>>> > >>>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >>>>writes: > >>>>> >I would REALLY like to see StarCraft as a movie. That would be > >>>>> >awesome. By the way, if you are debating whether to get > >>StarCraft > >>>>for > >>>>> >PC or N64, get the PC version because it has better graphics, > >>>>> >features, > >>>>> >you can customize and make your own scenarios and THE MULTIPLAYER > >>>>ON > >>>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or > >>>>havent > >>>>> >seen starcraft... dont ask what "zerg" means) > >>>>> > > >>>>> >TiM wrote: > >>>>> >> > >>>>> >> Not to be a traitor, but Tombraider and Resident Evil are big > >>>>movies > >>>>> >that > >>>>> >> are in the making and there theme is really big. Tombraider: A > >>>>hot > >>>>> >babe > >>>>> >> that goes around strange places and kills tons of enemies. > >>>>> >> And Resident Evil: A cop that finds a town that has been taken > >>>>over > >>>>> >by > >>>>> >> Zombies. > >>>>> >> > >>>>> >> They all will be good movies. > >>>>> >> > >>>>> >> Mario brothers is about two italian plumbers who find a world > >>>>that > >>>>> >has a > >>>>> >> giant lizard running the place. > >>>>> >> > >>>>> >> I like Mario and all but, our games are just not cut > >>out > >>>>to > >>>>> >be movies! > >>>>> >> > >>>>> >> -TiM > >>>>> >> > >>>>> >> ---------- > >>>>> >> > From: Ian "Asha'man_X" Dickson > >>>>> >> > To: n64@lists.xmission.com > >>>>> >> > Subject: Re: [N64] N64 at the movies > >>>>> >> > Date: Friday, July 17, 1998 7:50 PM > >>>>> >> > > >>>>> >> > Hey! I thought that was a pretty good movie. :-) It was a > >>>>new > >>>>> >and > >>>>> >> > interesting take on the Mario Bros. Unfortunately, we're > >>going > >>>>to > >>>>> >be > >>>>> >> seeing > >>>>> >> > quite a few games making their way to movies. Tomb Raider > >>and > >>>>> >Duke Nukem > >>>>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >>>>> >> > > >>>>> >> > -Ian "Asha'man_X" Dickson > >>>>> >> > > >>>>> >> > > >>>>> >> > -----Original Message----- > >>>>> >> > From: D Fentie > >>>>> >> > To: n64@lists.xmission.com > >>>>> >> > Date: Friday, July 17, 1998 4:10 PM > >>>>> >> > Subject: [N64] N64 at the movies > >>>>> >> > > >>>>> >> > > >>>>> >> > >I thought that one of the biggest mistakes of nintendo > >>>>(besides > >>>>> >the > >>>>> >> > >virtual boy) was when they made the supermario bros. movie. > >>I > >>>>> >watched > >>>>> >> > >that once when I was about 12 and I thought that it was > >>>>> >horrible... even > >>>>> >> > >then. I hope they don't make anymore movies because it just > >>>>isnt > >>>>> >the > >>>>> >> > >same and when we meet their character, they seem strange > >>>>> >(remember how > >>>>> >> > >stupid bowser looked on the movie?). > >>>>> >> > > >>>>> >> > > >>>>> >> > > >>>>> >> > > >>>>> >> > [ To quit the n64 mailing list, send the message "unsubscribe > >>>>n64" > >>>>> >] > >>>>> >> > [ (without the quotes) to majordomo@xmission.com > >>>>> >] > >>>>> >> > >>>>> >> [ To quit the n64 mailing list, send the message "unsubscribe > >>>>n64" ] > >>>>> >> [ (without the quotes) to majordomo@xmission.com > >>>> ] > >>>>> > > >>>>> >[ To quit the n64 mailing list, send the message "unsubscribe > >>n64" > >>>>] > >>>>> >[ (without the quotes) to majordomo@xmission.com > >>>>] > >>>>> > > >>>>> > >>>>> > >>>>_____________________________________________________________________ > >>>>> You don't need to buy Internet access to use free Internet e-mail. > >>>>> Get completely free e-mail from Juno at http://www.juno.com > >>>>> Or call Juno at (800) 654-JUNO [654-5866] > >>>>> > >>>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" > >>] > >>>>> [ (without the quotes) to majordomo@xmission.com > >>] > >>>> > >>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>>>[ (without the quotes) to majordomo@xmission.com ] > >>>> > >>> > >>>_____________________________________________________________________ > >>>You don't need to buy Internet access to use free Internet e-mail. > >>>Get completely free e-mail from Juno at http://www.juno.com > >>>Or call Juno at (800) 654-JUNO [654-5866] > >>> > >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>>[ (without the quotes) to majordomo@xmission.com ] > >>> > >> > >> > >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>[ (without the quotes) to majordomo@xmission.com ] > >> > > > >_____________________________________________________________________ > >You don't need to buy Internet access to use free Internet e-mail. > >Get completely free e-mail from Juno at http://www.juno.com > >Or call Juno at (800) 654-JUNO [654-5866] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Modem capabilites Date: 18 Jul 1998 13:37:21 -0400 They already HAVE gotten it to work in Japan! D Fentie wrote: > well then nintendo would need its own cables, satelites, viruses would > come into play, the machine would have to be more powerful than it is > now (for it to be decent). I'm all for a modem but I'm not sure if they > can get it to work... but well see i suppose > > win-thug@juno.com wrote: > > > > Everybody wondered if the 64dd was going to have a modem and so did I. It > > is certainly possible for a cartridge to have its own modem. In fact, a > > game already has that capability, that old chess game in Japan. If there > > is a modem, there should be internet capabilities, allowing people to > > play on the internet instead of modem. Maybe Nintendo should set up some > > server thing like those Quake, Quake2, and Unreal servers. It would be > > much easier and atract more buyers. Everyone knows how fun Multiplayer is > > like on the net. I'd love to see SC on the n64 and being able to play on > > modem too. > > > > Winston chan > > > > _____________________________________________________________________ > > You don't need to buy Internet access to use free Internet e-mail. > > Get completely free e-mail from Juno at http://www.juno.com > > Or call Juno at (800) 654-JUNO [654-5866] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Starcraft Date: 18 Jul 1998 13:44:11 -0400 actually, Winston is right. The units do different amounts of damage depending on size and attack type. Mayeb you don't know as much as you think.. try it out on your comp, you'll see it happening. I'd love to play you. My b.net nick is Glacion[GOC.M] -----Original Message----- >wtf are you talking about? It is 10 damage on EVERYTHING there is no >75% of this or half of that. It is just 10 damage. That is so false. >Wehre do you get your facts from?????? I know about the zerg and you >are wrong. Hydralisks take away 10 each time AND every 2 seconds they >regenerate 1 hitpoint too (something the terrans cant do) I have just >tested it on my computer and 2 stimpacked marines could barely take 1 >hydra down. > >win-thug@juno.com wrote: >> >> But since Hydras attacks are "explosive" (don't ask me why since it >> doesn't look like it), the damage is only half of what its supposed to be >> against small units, and 75% on mediam units. I.E. If one of those spikes >> for the Hydra is 10 hit points ( I don't know the exact number) It will >> only count as 5 against small units, and 8 against medium units, and 10 >> against large units. A marines attacks are "normal" so the damage it >> causes is the same for every type of unit. It has 6 hit points. Now, if >> it could get a stim, it would fire twice as fast but lose a quarter of >> its health, but the more hits counts. I just heard this from a strategy >> person on the net. Its like, a hydra can attack a protoss scout quite >> good since the scout is a large unit. The explosive damage of a hydra >> will have all its hit points count against a large unit, and the scouts >> attacks are normal. I'm not sure how it works but when I was zerg, one of >> my hydras (not upgraded) encountered a scout. He didn't really kill it >> but the scout lost all its shields and had 4 health left. >> >> Winston Chan >> >> On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" >> writes: >> >Maybe you haven't played a good terran player. I personally don't >> >like >> >Terran, but I have seen people who are good at them. >> > >> >The Zerg, frnakly, don't need a lot of defense, The key with them is >> >to >> >always be on offense. It is NOT true that a stimed marine will kill a >> >hydra. That's bizzare, there's no way that can happen. A hydra has >> >twic= >> >e >> >the hitpoitns, and does more damage. Hydras, I have to admit, do >> >rock. >> >Especially when you ahve them in 3 temas of 12, like I usually do =3D) >> > >> >Oh, BTW, my favorite race is still Protoss. >> > >> > >> >-----Original Message----- >> >From: win-thug@juno.com >> >To: n64@lists.xmission.com >> >Date: Saturday, July 18, 1998 3:01 AM >> >Subject: Re: [N64] N64 at the movies >> > >> > >> >>Zerg might have good offense, but they have sucky defense. Why, the >> >only >> >>thing they have are those suken and spore colonies which can easily >> >be >> >>destroyed. Those suken colonies only do 20 points of damage and those >> >>spores are as week as hell. Any species can just break though any >> >zerg >> >>defense. Lets see, hydras are like, 75 minerals and 25 gas. These >> >things >> >>are the same as Marines. Actually, one marine can kick a hydras ass >> >with >> >>the stim. They are only good against protoss Scouts. >> >> >> >>Anyways, I never played some real time strategy game on a console. It >> >ha= >> >s >> >>only been on computer so I was wondering how the controls would be on >> >a >> >>console game like Red-alert or SC? Is it the same, but the use of a >> >D-pa= >> >d >> >>or control stick? >> >> >> >>Winston Chan >> >> >> >> >> >>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >> >writes: >> >>>terrans suck, zerg are the best race to be. My b.net record is >> >190-2 >> >>>I >> >>>am always zerg and have NEVER lost to a terran. the zerg can break >> >>>through any defence and create any offence for any occassion quick >> >and >> >>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS >> >a >> >>>game which is coming on to N64. >> >>> >> >>>win-thug@juno.com wrote: >> >>>> >> >>>> Yup. Starcraft would definately make a kick ass movie with its >> >dope >> >>>ass >> >>>> plot. Its FMVs put together make up one hour already (I think). No >> >>>wait, >> >>>> terran rules.(I know I going off topic a bit). Anyways, I see that >> >>>the >> >>>> only way SC would go on the N64 via 64dd, whenever thats coming >> >out. >> >>>Its >> >>>> about 98 MB without the FMVs. And, there won't be any need for >> >>>> multiplayer, seeing that multiplayer looks seeming less impossible >> >>>(Maybe >> >>>> a split screen but you could easily look at the other players >> >>>window). It >> >>>> wouldn't be a good port, even if you could design your own levels. >> >>>And >> >>>> considering the cost. A 64DD disk might be said to be cheaper than >> >>>the >> >>>> CDs but then its missing all the action. >> >>>> >> >>>> Winston Chan >> >>>> >> >>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >> >>>writes: >> >>>> >I would REALLY like to see StarCraft as a movie. That would be >> >>>> >awesome. By the way, if you are debating whether to get >> >StarCraft >> >>>for >> >>>> >PC or N64, get the PC version because it has better graphics, >> >>>> >features, >> >>>> >you can customize and make your own scenarios and THE MULTIPLAYER >> >>>ON >> >>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or >> >>>havent >> >>>> >seen starcraft... dont ask what "zerg" means) >> >>>> > >> >>>> >TiM wrote: >> >>>> >> >> >>>> >> Not to be a traitor, but Tombraider and Resident Evil are big >> >>>movies >> >>>> >that >> >>>> >> are in the making and there theme is really big. Tombraider: A >> >>>hot >> >>>> >babe >> >>>> >> that goes around strange places and kills tons of enemies. >> >>>> >> And Resident Evil: A cop that finds a town that has been taken >> >>>over >> >>>> >by >> >>>> >> Zombies. >> >>>> >> >> >>>> >> They all will be good movies. >> >>>> >> >> >>>> >> Mario brothers is about two italian plumbers who find a world >> >>>that >> >>>> >has a >> >>>> >> giant lizard running the place. >> >>>> >> >> >>>> >> I like Mario and all but, our games are just not cut >> >out >> >>>to >> >>>> >be movies! >> >>>> >> >> >>>> >> -TiM >> >>>> >> >> >>>> >> ---------- >> >>>> >> > From: Ian "Asha'man_X" Dickson >> >>>> >> > To: n64@lists.xmission.com >> >>>> >> > Subject: Re: [N64] N64 at the movies >> >>>> >> > Date: Friday, July 17, 1998 7:50 PM >> >>>> >> > >> >>>> >> > Hey! I thought that was a pretty good movie. :-) It was a >> >>>new >> >>>> >and >> >>>> >> > interesting take on the Mario Bros. Unfortunately, we're >> >going >> >>>to >> >>>> >be >> >>>> >> seeing >> >>>> >> > quite a few games making their way to movies. Tomb Raider >> >and >> >>>> >Duke Nukem >> >>>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) >> >>>> >> > >> >>>> >> > -Ian "Asha'man_X" Dickson >> >>>> >> > >> >>>> >> > >> >>>> >> > -----Original Message----- >> >>>> >> > From: D Fentie >> >>>> >> > To: n64@lists.xmission.com >> >>>> >> > Date: Friday, July 17, 1998 4:10 PM >> >>>> >> > Subject: [N64] N64 at the movies >> >>>> >> > >> >>>> >> > >> >>>> >> > >I thought that one of the biggest mistakes of nintendo >> >>>(besides >> >>>> >the >> >>>> >> > >virtual boy) was when they made the supermario bros. movie. >> >I >> >>>> >watched >> >>>> >> > >that once when I was about 12 and I thought that it was >> >>>> >horrible... even >> >>>> >> > >then. I hope they don't make anymore movies because it just >> >>>isnt >> >>>> >the >> >>>> >> > >same and when we meet their character, they seem strange >> >>>> >(remember how >> >>>> >> > >stupid bowser looked on the movie?). >> >>>> >> > >> >>>> >> > >> >>>> >> > >> >>>> >> > >> >>>> >> > [ To quit the n64 mailing list, send the message "unsubscribe >> >>>n64" >> >>>> >] >> >>>> >> > [ (without the quotes) to majordomo@xmission.com >> >>>> >] >> >>>> >> >> >>>> >> [ To quit the n64 mailing list, send the message "unsubscribe >> >>>n64" ] >> >>>> >> [ (without the quotes) to majordomo@xmission.com >> >>> ] >> >>>> > >> >>>> >[ To quit the n64 mailing list, send the message "unsubscribe >> >n64" >> >>>] >> >>>> >[ (without the quotes) to majordomo@xmission.com >> >>>] >> >>>> > >> >>>> >> >>>> >> >>>_____________________________________________________________________ >> >>>> You don't need to buy Internet access to use free Internet e-mail. >> >>>> Get completely free e-mail from Juno at http://www.juno.com >> >>>> Or call Juno at (800) 654-JUNO [654-5866] >> >>>> >> >>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" >> >] >> >>>> [ (without the quotes) to majordomo@xmission.com >> >] >> >>> >> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >>>[ (without the quotes) to majordomo@xmission.com ] >> >>> >> >> >> >>_____________________________________________________________________ >> >>You don't need to buy Internet access to use free Internet e-mail. >> >>Get completely free e-mail from Juno at http://www.juno.com >> >>Or call Juno at (800) 654-JUNO [654-5866] >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >>[ (without the quotes) to majordomo@xmission.com ] >> >> >> > >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >[ (without the quotes) to majordomo@xmission.com ] >> > >> >> _____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Modem capabilites Date: 18 Jul 1998 12:02:57 -0600 ok, i stand corrected Wezzer wrote: > > They already HAVE gotten it to work in Japan! > > D Fentie wrote: > > > well then nintendo would need its own cables, satelites, viruses would > > come into play, the machine would have to be more powerful than it is > > now (for it to be decent). I'm all for a modem but I'm not sure if they > > can get it to work... but well see i suppose > > > > win-thug@juno.com wrote: > > > > > > Everybody wondered if the 64dd was going to have a modem and so did I. It > > > is certainly possible for a cartridge to have its own modem. In fact, a > > > game already has that capability, that old chess game in Japan. If there > > > is a modem, there should be internet capabilities, allowing people to > > > play on the internet instead of modem. Maybe Nintendo should set up some > > > server thing like those Quake, Quake2, and Unreal servers. It would be > > > much easier and atract more buyers. Everyone knows how fun Multiplayer is > > > like on the net. I'd love to see SC on the n64 and being able to play on > > > modem too. > > > > > > Winston chan > > > > > > _____________________________________________________________________ > > > You don't need to buy Internet access to use free Internet e-mail. > > > Get completely free e-mail from Juno at http://www.juno.com > > > Or call Juno at (800) 654-JUNO [654-5866] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Starcraft Date: 18 Jul 1998 12:04:59 -0600 ok eddy ill check it out.... my b.net name... well I have tones but Ill use [ZHS]OvErMiNl) Eddy Wu wrote: > > actually, Winston is right. The units do different amounts of damage > depending on size and attack type. Mayeb you don't know as much as you > think.. try it out on your comp, you'll see it happening. > > I'd love to play you. My b.net nick is Glacion[GOC.M] > > -----Original Message----- > From: D Fentie > To: n64@lists.xmission.com > Date: Saturday, July 18, 1998 1:29 PM > Subject: Re: [N64] N64 at the movies > > >wtf are you talking about? It is 10 damage on EVERYTHING there is no > >75% of this or half of that. It is just 10 damage. That is so false. > >Wehre do you get your facts from?????? I know about the zerg and you > >are wrong. Hydralisks take away 10 each time AND every 2 seconds they > >regenerate 1 hitpoint too (something the terrans cant do) I have just > >tested it on my computer and 2 stimpacked marines could barely take 1 > >hydra down. > > > >win-thug@juno.com wrote: > >> > >> But since Hydras attacks are "explosive" (don't ask me why since it > >> doesn't look like it), the damage is only half of what its supposed to be > >> against small units, and 75% on mediam units. I.E. If one of those spikes > >> for the Hydra is 10 hit points ( I don't know the exact number) It will > >> only count as 5 against small units, and 8 against medium units, and 10 > >> against large units. A marines attacks are "normal" so the damage it > >> causes is the same for every type of unit. It has 6 hit points. Now, if > >> it could get a stim, it would fire twice as fast but lose a quarter of > >> its health, but the more hits counts. I just heard this from a strategy > >> person on the net. Its like, a hydra can attack a protoss scout quite > >> good since the scout is a large unit. The explosive damage of a hydra > >> will have all its hit points count against a large unit, and the scouts > >> attacks are normal. I'm not sure how it works but when I was zerg, one of > >> my hydras (not upgraded) encountered a scout. He didn't really kill it > >> but the scout lost all its shields and had 4 health left. > >> > >> Winston Chan > >> > >> On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > >> writes: > >> >Maybe you haven't played a good terran player. I personally don't > >> >like > >> >Terran, but I have seen people who are good at them. > >> > > >> >The Zerg, frnakly, don't need a lot of defense, The key with them is > >> >to > >> >always be on offense. It is NOT true that a stimed marine will kill a > >> >hydra. That's bizzare, there's no way that can happen. A hydra has > >> >twic= > >> >e > >> >the hitpoitns, and does more damage. Hydras, I have to admit, do > >> >rock. > >> >Especially when you ahve them in 3 temas of 12, like I usually do =3D) > >> > > >> >Oh, BTW, my favorite race is still Protoss. > >> > > >> > > >> >-----Original Message----- > >> >From: win-thug@juno.com > >> >To: n64@lists.xmission.com > >> >Date: Saturday, July 18, 1998 3:01 AM > >> >Subject: Re: [N64] N64 at the movies > >> > > >> > > >> >>Zerg might have good offense, but they have sucky defense. Why, the > >> >only > >> >>thing they have are those suken and spore colonies which can easily > >> >be > >> >>destroyed. Those suken colonies only do 20 points of damage and those > >> >>spores are as week as hell. Any species can just break though any > >> >zerg > >> >>defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >> >things > >> >>are the same as Marines. Actually, one marine can kick a hydras ass > >> >with > >> >>the stim. They are only good against protoss Scouts. > >> >> > >> >>Anyways, I never played some real time strategy game on a console. It > >> >ha= > >> >s > >> >>only been on computer so I was wondering how the controls would be on > >> >a > >> >>console game like Red-alert or SC? Is it the same, but the use of a > >> >D-pa= > >> >d > >> >>or control stick? > >> >> > >> >>Winston Chan > >> >> > >> >> > >> >>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >> >writes: > >> >>>terrans suck, zerg are the best race to be. My b.net record is > >> >190-2 > >> >>>I > >> >>>am always zerg and have NEVER lost to a terran. the zerg can break > >> >>>through any defence and create any offence for any occassion quick > >> >and > >> >>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS > >> >a > >> >>>game which is coming on to N64. > >> >>> > >> >>>win-thug@juno.com wrote: > >> >>>> > >> >>>> Yup. Starcraft would definately make a kick ass movie with its > >> >dope > >> >>>ass > >> >>>> plot. Its FMVs put together make up one hour already (I think). No > >> >>>wait, > >> >>>> terran rules.(I know I going off topic a bit). Anyways, I see that > >> >>>the > >> >>>> only way SC would go on the N64 via 64dd, whenever thats coming > >> >out. > >> >>>Its > >> >>>> about 98 MB without the FMVs. And, there won't be any need for > >> >>>> multiplayer, seeing that multiplayer looks seeming less impossible > >> >>>(Maybe > >> >>>> a split screen but you could easily look at the other players > >> >>>window). It > >> >>>> wouldn't be a good port, even if you could design your own levels. > >> >>>And > >> >>>> considering the cost. A 64DD disk might be said to be cheaper than > >> >>>the > >> >>>> CDs but then its missing all the action. > >> >>>> > >> >>>> Winston Chan > >> >>>> > >> >>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >> >>>writes: > >> >>>> >I would REALLY like to see StarCraft as a movie. That would be > >> >>>> >awesome. By the way, if you are debating whether to get > >> >StarCraft > >> >>>for > >> >>>> >PC or N64, get the PC version because it has better graphics, > >> >>>> >features, > >> >>>> >you can customize and make your own scenarios and THE MULTIPLAYER > >> >>>ON > >> >>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play or > >> >>>havent > >> >>>> >seen starcraft... dont ask what "zerg" means) > >> >>>> > > >> >>>> >TiM wrote: > >> >>>> >> > >> >>>> >> Not to be a traitor, but Tombraider and Resident Evil are big > >> >>>movies > >> >>>> >that > >> >>>> >> are in the making and there theme is really big. Tombraider: A > >> >>>hot > >> >>>> >babe > >> >>>> >> that goes around strange places and kills tons of enemies. > >> >>>> >> And Resident Evil: A cop that finds a town that has been taken > >> >>>over > >> >>>> >by > >> >>>> >> Zombies. > >> >>>> >> > >> >>>> >> They all will be good movies. > >> >>>> >> > >> >>>> >> Mario brothers is about two italian plumbers who find a world > >> >>>that > >> >>>> >has a > >> >>>> >> giant lizard running the place. > >> >>>> >> > >> >>>> >> I like Mario and all but, our games are just not cut > >> >out > >> >>>to > >> >>>> >be movies! > >> >>>> >> > >> >>>> >> -TiM > >> >>>> >> > >> >>>> >> ---------- > >> >>>> >> > From: Ian "Asha'man_X" Dickson > >> >>>> >> > To: n64@lists.xmission.com > >> >>>> >> > Subject: Re: [N64] N64 at the movies > >> >>>> >> > Date: Friday, July 17, 1998 7:50 PM > >> >>>> >> > > >> >>>> >> > Hey! I thought that was a pretty good movie. :-) It was a > >> >>>new > >> >>>> >and > >> >>>> >> > interesting take on the Mario Bros. Unfortunately, we're > >> >going > >> >>>to > >> >>>> >be > >> >>>> >> seeing > >> >>>> >> > quite a few games making their way to movies. Tomb Raider > >> >and > >> >>>> >Duke Nukem > >> >>>> >> > are a couple of them. Ummmm...wait...that's it for now. :-) > >> >>>> >> > > >> >>>> >> > -Ian "Asha'man_X" Dickson > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > -----Original Message----- > >> >>>> >> > From: D Fentie > >> >>>> >> > To: n64@lists.xmission.com > >> >>>> >> > Date: Friday, July 17, 1998 4:10 PM > >> >>>> >> > Subject: [N64] N64 at the movies > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > >I thought that one of the biggest mistakes of nintendo > >> >>>(besides > >> >>>> >the > >> >>>> >> > >virtual boy) was when they made the supermario bros. movie. > >> >I > >> >>>> >watched > >> >>>> >> > >that once when I was about 12 and I thought that it was > >> >>>> >horrible... even > >> >>>> >> > >then. I hope they don't make anymore movies because it just > >> >>>isnt > >> >>>> >the > >> >>>> >> > >same and when we meet their character, they seem strange > >> >>>> >(remember how > >> >>>> >> > >stupid bowser looked on the movie?). > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > [ To quit the n64 mailing list, send the message "unsubscribe > >> >>>n64" > >> >>>> >] > >> >>>> >> > [ (without the quotes) to majordomo@xmission.com > >> >>>> >] > >> >>>> >> > >> >>>> >> [ To quit the n64 mailing list, send the message "unsubscribe > >> >>>n64" ] > >> >>>> >> [ (without the quotes) to majordomo@xmission.com > >> >>> ] > >> >>>> > > >> >>>> >[ To quit the n64 mailing list, send the message "unsubscribe > >> >n64" > >> >>>] > >> >>>> >[ (without the quotes) to majordomo@xmission.com > >> >>>] > >> >>>> > > >> >>>> > >> >>>> > >> >>>_____________________________________________________________________ > >> >>>> You don't need to buy Internet access to use free Internet e-mail. > >> >>>> Get completely free e-mail from Juno at http://www.juno.com > >> >>>> Or call Juno at (800) 654-JUNO [654-5866] > >> >>>> > >> >>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" > >> >] > >> >>>> [ (without the quotes) to majordomo@xmission.com > >> >] > >> >>> > >> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> >>>[ (without the quotes) to majordomo@xmission.com ] > >> >>> > >> >> > >> >>_____________________________________________________________________ > >> >>You don't need to buy Internet access to use free Internet e-mail. > >> >>Get completely free e-mail from Juno at http://www.juno.com > >> >>Or call Juno at (800) 654-JUNO [654-5866] > >> >> > >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> >>[ (without the quotes) to majordomo@xmission.com ] > >> >> > >> > > >> > > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> >[ (without the quotes) to majordomo@xmission.com ] > >> > > >> > >> _____________________________________________________________________ > >> You don't need to buy Internet access to use free Internet e-mail. > >> Get completely free e-mail from Juno at http://www.juno.com > >> Or call Juno at (800) 654-JUNO [654-5866] > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 10:51:13 -0700 Just like what I said. "don't mess with a newbie". I might be wrong and problem am since I haven't had much experiance at battle.net. And, I just heard these things from some website. www.star-craft.org (I think). Anyways, I'm not that much of a newbie. Alright. =3D) Winston Chan On Sat, 18 Jul 1998 11:27:18 -0600 D Fentie writes: >actually your ALL wrong. sunkens take away 30 and have 400 hit >points. >spore colonies also have 400 and take away 15. 1 hydralisk kicks even >2 >marines @§§e§. 8 guardians can take out 50 marines EASY if positioned >right. zerg are impossible to penetrate if you actually know how to >play the game. If you play on B.net there Winston, I'd be happy to >kick >your ass any day. E-mail me off the list if you can. > >win-thug@juno.com wrote: >> >> Zerg might have good offense, but they have sucky defense. Why, the >only >> thing they have are those suken and spore colonies which can easily >be >> destroyed. Those suken colonies only do 20 points of damage and >those >> spores are as week as hell. Any species can just break though any >zerg >> defense. Lets see, hydras are like, 75 minerals and 25 gas. These >things >> are the same as Marines. Actually, one marine can kick a hydras ass >with >> the stim. They are only good against protoss Scouts. >> >> Anyways, I never played some real time strategy game on a console. >It has >> only been on computer so I was wondering how the controls would be >on a >> console game like Red-alert or SC? Is it the same, but the use of a >D-pad >> or control stick? >> >> Winston Chan >> >> On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >writes: >> >terrans suck, zerg are the best race to be. My b.net record is >190-2 >> >I >> >am always zerg and have NEVER lost to a terran. the zerg can break >> >through any defence and create any offence for any occassion quick >and >> >easy. HYDRAS RULE. by the way, this is not off topic!!!!! this IS >a >> >game which is coming on to N64. >> > >> >win-thug@juno.com wrote: >> >> >> >> Yup. Starcraft would definately make a kick ass movie with its >dope >> >ass >> >> plot. Its FMVs put together make up one hour already (I think). >No >> >wait, >> >> terran rules.(I know I going off topic a bit). Anyways, I see >that >> >the >> >> only way SC would go on the N64 via 64dd, whenever thats coming >out. >> >Its >> >> about 98 MB without the FMVs. And, there won't be any need for >> >> multiplayer, seeing that multiplayer looks seeming less >impossible >> >(Maybe >> >> a split screen but you could easily look at the other players >> >window). It >> >> wouldn't be a good port, even if you could design your own >levels. >> >And >> >> considering the cost. A 64DD disk might be said to be cheaper >than >> >the >> >> CDs but then its missing all the action. >> >> >> >> Winston Chan >> >> >> >> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >> >writes: >> >> >I would REALLY like to see StarCraft as a movie. That would be >> >> >awesome. By the way, if you are debating whether to get >StarCraft >> >for >> >> >PC or N64, get the PC version because it has better graphics, >> >> >features, >> >> >you can customize and make your own scenarios and THE >MULTIPLAYER >> >ON >> >> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or >> >havent >> >> >seen starcraft... dont ask what "zerg" means) >> >> > >> >> >TiM wrote: >> >> >> >> >> >> Not to be a traitor, but Tombraider and Resident Evil are big >> >movies >> >> >that >> >> >> are in the making and there theme is really big. Tombraider: A >> >hot >> >> >babe >> >> >> that goes around strange places and kills tons of enemies. >> >> >> And Resident Evil: A cop that finds a town that has been taken >> >over >> >> >by >> >> >> Zombies. >> >> >> >> >> >> They all will be good movies. >> >> >> >> >> >> Mario brothers is about two italian plumbers who find a world >> >that >> >> >has a >> >> >> giant lizard running the place. >> >> >> >> >> >> I like Mario and all but, our games are just not cut >out >> >to >> >> >be movies! >> >> >> >> >> >> -TiM >> >> >> >> >> >> ---------- >> >> >> > From: Ian "Asha'man_X" Dickson >> >> >> > To: n64@lists.xmission.com >> >> >> > Subject: Re: [N64] N64 at the movies >> >> >> > Date: Friday, July 17, 1998 7:50 PM >> >> >> > >> >> >> > Hey! I thought that was a pretty good movie. :-) It was a >> >new >> >> >and >> >> >> > interesting take on the Mario Bros. Unfortunately, we're >going >> >to >> >> >be >> >> >> seeing >> >> >> > quite a few games making their way to movies. Tomb Raider >and >> >> >Duke Nukem >> >> >> > are a couple of them. Ummmm...wait...that's it for now. >:-) >> >> >> > >> >> >> > -Ian "Asha'man_X" Dickson >> >> >> > >> >> >> > >> >> >> > -----Original Message----- >> >> >> > From: D Fentie >> >> >> > To: n64@lists.xmission.com >> >> >> > Date: Friday, July 17, 1998 4:10 PM >> >> >> > Subject: [N64] N64 at the movies >> >> >> > >> >> >> > >> >> >> > >I thought that one of the biggest mistakes of nintendo >> >(besides >> >> >the >> >> >> > >virtual boy) was when they made the supermario bros. movie. > I >> >> >watched >> >> >> > >that once when I was about 12 and I thought that it was >> >> >horrible... even >> >> >> > >then. I hope they don't make anymore movies because it >just >> >isnt >> >> >the >> >> >> > >same and when we meet their character, they seem strange >> >> >(remember how >> >> >> > >stupid bowser looked on the movie?). >> >> >> > >> >> >> > >> >> >> > >> >> >> > >> >> >> > [ To quit the n64 mailing list, send the message >"unsubscribe >> >n64" >> >> >] >> >> >> > [ (without the quotes) to majordomo@xmission.com >> >> >] >> >> >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe >> >n64" ] >> >> >> [ (without the quotes) to majordomo@xmission.com >> > ] >> >> > >> >> >[ To quit the n64 mailing list, send the message "unsubscribe >n64" >> >] >> >> >[ (without the quotes) to majordomo@xmission.com >> >] >> >> > >> >> >> >> >> >>_____________________________________________________________________ >> >> You don't need to buy Internet access to use free Internet >e-mail. >> >> Get completely free e-mail from Juno at http://www.juno.com >> >> Or call Juno at (800) 654-JUNO [654-5866] >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe >n64" ] >> >> [ (without the quotes) to majordomo@xmission.com > ] >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Starcraft (Reply to Winston) Date: 18 Jul 1998 10:48:11 -0700 Hey. I don't think you should mess with a newbie. =3D) Well, not really a total newbie. Winston Chan On Sat, 18 Jul 1998 12:25:07 -0400 "Eddy Wu" writes: >Marines after stimpack have 30 live left. Even if the hydra only does >5 >damage with each hit, a hydra still has 80 hitpoints, over twice the >amount >the terran has. Maybe theroetically, 1 marine could beat one hydra, >but in >reality, it'll never happen, expecially since I've never seen a hydra >travel >alone. > >Why don't we play a game, terran vs zerg, and see who does better? =) > >-----Original Message----- >From: win-thug@juno.com >To: n64@lists.xmission.com >Date: Saturday, July 18, 1998 11:44 AM >Subject: Re: [N64] N64 at the movies > > >>But since Hydras attacks are "explosive" (don't ask me why since it >>doesn't look like it), the damage is only half of what its supposed >to be >>against small units, and 75% on mediam units. I.E. If one of those >spikes >>for the Hydra is 10 hit points ( I don't know the exact number) It >will >>only count as 5 against small units, and 8 against medium units, and >10 >>against large units. A marines attacks are "normal" so the damage it >>causes is the same for every type of unit. It has 6 hit points. Now, >if >>it could get a stim, it would fire twice as fast but lose a quarter >of >>its health, but the more hits counts. I just heard this from a >strategy >>person on the net. Its like, a hydra can attack a protoss scout quite >>good since the scout is a large unit. The explosive damage of a hydra >>will have all its hit points count against a large unit, and the >scouts >>attacks are normal. I'm not sure how it works but when I was zerg, >one of >>my hydras (not upgraded) encountered a scout. He didn't really kill >it >>but the scout lost all its shields and had 4 health left. >> >>Winston Chan >> >> >>On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" >>writes: >>>Maybe you haven't played a good terran player. I personally don't >>>like >>>Terran, but I have seen people who are good at them. >>> >>>The Zerg, frnakly, don't need a lot of defense, The key with them is >>>to >>>always be on offense. It is NOT true that a stimed marine will kill >a >>>hydra. That's bizzare, there's no way that can happen. A hydra has >>>twic= >>>e >>>the hitpoitns, and does more damage. Hydras, I have to admit, do >>>rock. >>>Especially when you ahve them in 3 temas of 12, like I usually do >=3D) >>> >>>Oh, BTW, my favorite race is still Protoss. >>> >>> >>>-----Original Message----- >>>From: win-thug@juno.com >>>To: n64@lists.xmission.com >>>Date: Saturday, July 18, 1998 3:01 AM >>>Subject: Re: [N64] N64 at the movies >>> >>> >>>>Zerg might have good offense, but they have sucky defense. Why, the >>>only >>>>thing they have are those suken and spore colonies which can easily >>>be >>>>destroyed. Those suken colonies only do 20 points of damage and >those >>>>spores are as week as hell. Any species can just break though any >>>zerg >>>>defense. Lets see, hydras are like, 75 minerals and 25 gas. These >>>things >>>>are the same as Marines. Actually, one marine can kick a hydras ass >>>with >>>>the stim. They are only good against protoss Scouts. >>>> >>>>Anyways, I never played some real time strategy game on a console. >It >>>ha= >>>s >>>>only been on computer so I was wondering how the controls would be >on >>>a >>>>console game like Red-alert or SC? Is it the same, but the use of a >>>D-pa= >>>d >>>>or control stick? >>>> >>>>Winston Chan >>>> >>>> >>>>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >>>writes: >>>>>terrans suck, zerg are the best race to be. My b.net record is >>>190-2 >>>>>I >>>>>am always zerg and have NEVER lost to a terran. the zerg can >break >>>>>through any defence and create any offence for any occassion quick >>>and >>>>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this >IS >>>a >>>>>game which is coming on to N64. >>>>> >>>>>win-thug@juno.com wrote: >>>>>> >>>>>> Yup. Starcraft would definately make a kick ass movie with its >>>dope >>>>>ass >>>>>> plot. Its FMVs put together make up one hour already (I think). >No >>>>>wait, >>>>>> terran rules.(I know I going off topic a bit). Anyways, I see >that >>>>>the >>>>>> only way SC would go on the N64 via 64dd, whenever thats coming >>>out. >>>>>Its >>>>>> about 98 MB without the FMVs. And, there won't be any need for >>>>>> multiplayer, seeing that multiplayer looks seeming less >impossible >>>>>(Maybe >>>>>> a split screen but you could easily look at the other players >>>>>window). It >>>>>> wouldn't be a good port, even if you could design your own >levels. >>>>>And >>>>>> considering the cost. A 64DD disk might be said to be cheaper >than >>>>>the >>>>>> CDs but then its missing all the action. >>>>>> >>>>>> Winston Chan >>>>>> >>>>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >>>>>writes: >>>>>> >I would REALLY like to see StarCraft as a movie. That would be >>>>>> >awesome. By the way, if you are debating whether to get >>>StarCraft >>>>>for >>>>>> >PC or N64, get the PC version because it has better graphics, >>>>>> >features, >>>>>> >you can customize and make your own scenarios and THE >MULTIPLAYER >>>>>ON >>>>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play >or >>>>>havent >>>>>> >seen starcraft... dont ask what "zerg" means) >>>>>> > >>>>>> >TiM wrote: >>>>>> >> >>>>>> >> Not to be a traitor, but Tombraider and Resident Evil are big >>>>>movies >>>>>> >that >>>>>> >> are in the making and there theme is really big. Tombraider: >A >>>>>hot >>>>>> >babe >>>>>> >> that goes around strange places and kills tons of enemies. >>>>>> >> And Resident Evil: A cop that finds a town that has been >taken >>>>>over >>>>>> >by >>>>>> >> Zombies. >>>>>> >> >>>>>> >> They all will be good movies. >>>>>> >> >>>>>> >> Mario brothers is about two italian plumbers who find a world >>>>>that >>>>>> >has a >>>>>> >> giant lizard running the place. >>>>>> >> >>>>>> >> I like Mario and all but, our games are just not cut >>>out >>>>>to >>>>>> >be movies! >>>>>> >> >>>>>> >> -TiM >>>>>> >> >>>>>> >> ---------- >>>>>> >> > From: Ian "Asha'man_X" Dickson >>>>>> >> > To: n64@lists.xmission.com >>>>>> >> > Subject: Re: [N64] N64 at the movies >>>>>> >> > Date: Friday, July 17, 1998 7:50 PM >>>>>> >> > >>>>>> >> > Hey! I thought that was a pretty good movie. :-) It was >a >>>>>new >>>>>> >and >>>>>> >> > interesting take on the Mario Bros. Unfortunately, we're >>>going >>>>>to >>>>>> >be >>>>>> >> seeing >>>>>> >> > quite a few games making their way to movies. Tomb Raider >>>and >>>>>> >Duke Nukem >>>>>> >> > are a couple of them. Ummmm...wait...that's it for now. >:-) >>>>>> >> > >>>>>> >> > -Ian "Asha'man_X" Dickson >>>>>> >> > >>>>>> >> > >>>>>> >> > -----Original Message----- >>>>>> >> > From: D Fentie >>>>>> >> > To: n64@lists.xmission.com >>>>>> >> > Date: Friday, July 17, 1998 4:10 PM >>>>>> >> > Subject: [N64] N64 at the movies >>>>>> >> > >>>>>> >> > >>>>>> >> > >I thought that one of the biggest mistakes of nintendo >>>>>(besides >>>>>> >the >>>>>> >> > >virtual boy) was when they made the supermario bros. >movie. >>>I >>>>>> >watched >>>>>> >> > >that once when I was about 12 and I thought that it was >>>>>> >horrible... even >>>>>> >> > >then. I hope they don't make anymore movies because it >just >>>>>isnt >>>>>> >the >>>>>> >> > >same and when we meet their character, they seem strange >>>>>> >(remember how >>>>>> >> > >stupid bowser looked on the movie?). >>>>>> >> > >>>>>> >> > >>>>>> >> > >>>>>> >> > >>>>>> >> > [ To quit the n64 mailing list, send the message >"unsubscribe >>>>>n64" >>>>>> >] >>>>>> >> > [ (without the quotes) to majordomo@xmission.com >>>>>> >] >>>>>> >> >>>>>> >> [ To quit the n64 mailing list, send the message "unsubscribe >>>>>n64" ] >>>>>> >> [ (without the quotes) to majordomo@xmission.com >>>>> ] >>>>>> > >>>>>> >[ To quit the n64 mailing list, send the message "unsubscribe >>>n64" >>>>>] >>>>>> >[ (without the quotes) to majordomo@xmission.com >>>>>] >>>>>> > >>>>>> >>>>>> >>>>>_____________________________________________________________________ >>>>>> You don't need to buy Internet access to use free Internet >e-mail. >>>>>> Get completely free e-mail from Juno at http://www.juno.com >>>>>> Or call Juno at (800) 654-JUNO [654-5866] >>>>>> >>>>>> [ To quit the n64 mailing list, send the message "unsubscribe >n64" >>>] >>>>>> [ (without the quotes) to majordomo@xmission.com >>>] >>>>> >>>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >>>>>[ (without the quotes) to majordomo@xmission.com >] >>>>> >>>> >>>>_____________________________________________________________________ >>>>You don't need to buy Internet access to use free Internet e-mail. >>>>Get completely free e-mail from Juno at http://www.juno.com >>>>Or call Juno at (800) 654-JUNO [654-5866] >>>> >>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >>>>[ (without the quotes) to majordomo@xmission.com >] >>>> >>> >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >>_____________________________________________________________________ >>You don't need to buy Internet access to use free Internet e-mail. >>Get completely free e-mail from Juno at http://www.juno.com >>Or call Juno at (800) 654-JUNO [654-5866] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 10:54:58 -0700 Ok. Ok. Calm down. Geeze. I heard this from some readme that came with starcraft. Its called, Unit damage and sizes. U should have it too. Then Tell me this, how can a scout with full energy almost barely survive from a Hydra without being upgraded. Its the size "I think". E-mail me if you want to see this readme for yourself. Winston Chan On Sat, 18 Jul 1998 11:37:48 -0600 D Fentie writes: >wtf are you talking about? It is 10 damage on EVERYTHING there is no >75% of this or half of that. It is just 10 damage. That is so false. >Wehre do you get your facts from?????? I know about the zerg and you >are wrong. Hydralisks take away 10 each time AND every 2 seconds they >regenerate 1 hitpoint too (something the terrans cant do) I have just >tested it on my computer and 2 stimpacked marines could barely take 1 >hydra down. > >win-thug@juno.com wrote: >> >> But since Hydras attacks are "explosive" (don't ask me why since it >> doesn't look like it), the damage is only half of what its supposed >to be >> against small units, and 75% on mediam units. I.E. If one of those >spikes >> for the Hydra is 10 hit points ( I don't know the exact number) It >will >> only count as 5 against small units, and 8 against medium units, and >10 >> against large units. A marines attacks are "normal" so the damage it >> causes is the same for every type of unit. It has 6 hit points. Now, >if >> it could get a stim, it would fire twice as fast but lose a quarter >of >> its health, but the more hits counts. I just heard this from a >strategy >> person on the net. Its like, a hydra can attack a protoss scout >quite >> good since the scout is a large unit. The explosive damage of a >hydra >> will have all its hit points count against a large unit, and the >scouts >> attacks are normal. I'm not sure how it works but when I was zerg, >one of >> my hydras (not upgraded) encountered a scout. He didn't really kill >it >> but the scout lost all its shields and had 4 health left. >> >> Winston Chan >> >> On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" >> writes: >> >Maybe you haven't played a good terran player. I personally don't >> >like >> >Terran, but I have seen people who are good at them. >> > >> >The Zerg, frnakly, don't need a lot of defense, The key with them >is >> >to >> >always be on offense. It is NOT true that a stimed marine will >kill a >> >hydra. That's bizzare, there's no way that can happen. A hydra >has >> >twic= >> >e >> >the hitpoitns, and does more damage. Hydras, I have to admit, do >> >rock. >> >Especially when you ahve them in 3 temas of 12, like I usually do >=3D) >> > >> >Oh, BTW, my favorite race is still Protoss. >> > >> > >> >-----Original Message----- >> >From: win-thug@juno.com >> >To: n64@lists.xmission.com >> >Date: Saturday, July 18, 1998 3:01 AM >> >Subject: Re: [N64] N64 at the movies >> > >> > >> >>Zerg might have good offense, but they have sucky defense. Why, >the >> >only >> >>thing they have are those suken and spore colonies which can >easily >> >be >> >>destroyed. Those suken colonies only do 20 points of damage and >those >> >>spores are as week as hell. Any species can just break though any >> >zerg >> >>defense. Lets see, hydras are like, 75 minerals and 25 gas. These >> >things >> >>are the same as Marines. Actually, one marine can kick a hydras >ass >> >with >> >>the stim. They are only good against protoss Scouts. >> >> >> >>Anyways, I never played some real time strategy game on a console. >It >> >ha= >> >s >> >>only been on computer so I was wondering how the controls would be >on >> >a >> >>console game like Red-alert or SC? Is it the same, but the use of >a >> >D-pa= >> >d >> >>or control stick? >> >> >> >>Winston Chan >> >> >> >> >> >>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >> >writes: >> >>>terrans suck, zerg are the best race to be. My b.net record is >> >190-2 >> >>>I >> >>>am always zerg and have NEVER lost to a terran. the zerg can >break >> >>>through any defence and create any offence for any occassion >quick >> >and >> >>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this >IS >> >a >> >>>game which is coming on to N64. >> >>> >> >>>win-thug@juno.com wrote: >> >>>> >> >>>> Yup. Starcraft would definately make a kick ass movie with its >> >dope >> >>>ass >> >>>> plot. Its FMVs put together make up one hour already (I think). >No >> >>>wait, >> >>>> terran rules.(I know I going off topic a bit). Anyways, I see >that >> >>>the >> >>>> only way SC would go on the N64 via 64dd, whenever thats coming >> >out. >> >>>Its >> >>>> about 98 MB without the FMVs. And, there won't be any need for >> >>>> multiplayer, seeing that multiplayer looks seeming less >impossible >> >>>(Maybe >> >>>> a split screen but you could easily look at the other players >> >>>window). It >> >>>> wouldn't be a good port, even if you could design your own >levels. >> >>>And >> >>>> considering the cost. A 64DD disk might be said to be cheaper >than >> >>>the >> >>>> CDs but then its missing all the action. >> >>>> >> >>>> Winston Chan >> >>>> >> >>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >> >>>writes: >> >>>> >I would REALLY like to see StarCraft as a movie. That would >be >> >>>> >awesome. By the way, if you are debating whether to get >> >StarCraft >> >>>for >> >>>> >PC or N64, get the PC version because it has better graphics, >> >>>> >features, >> >>>> >you can customize and make your own scenarios and THE >MULTIPLAYER >> >>>ON >> >>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play >or >> >>>havent >> >>>> >seen starcraft... dont ask what "zerg" means) >> >>>> > >> >>>> >TiM wrote: >> >>>> >> >> >>>> >> Not to be a traitor, but Tombraider and Resident Evil are >big >> >>>movies >> >>>> >that >> >>>> >> are in the making and there theme is really big. Tombraider: >A >> >>>hot >> >>>> >babe >> >>>> >> that goes around strange places and kills tons of enemies. >> >>>> >> And Resident Evil: A cop that finds a town that has been >taken >> >>>over >> >>>> >by >> >>>> >> Zombies. >> >>>> >> >> >>>> >> They all will be good movies. >> >>>> >> >> >>>> >> Mario brothers is about two italian plumbers who find a >world >> >>>that >> >>>> >has a >> >>>> >> giant lizard running the place. >> >>>> >> >> >>>> >> I like Mario and all but, our games are just not cut >> >out >> >>>to >> >>>> >be movies! >> >>>> >> >> >>>> >> -TiM >> >>>> >> >> >>>> >> ---------- >> >>>> >> > From: Ian "Asha'man_X" Dickson >> >>>> >> > To: n64@lists.xmission.com >> >>>> >> > Subject: Re: [N64] N64 at the movies >> >>>> >> > Date: Friday, July 17, 1998 7:50 PM >> >>>> >> > >> >>>> >> > Hey! I thought that was a pretty good movie. :-) It was >a >> >>>new >> >>>> >and >> >>>> >> > interesting take on the Mario Bros. Unfortunately, we're >> >going >> >>>to >> >>>> >be >> >>>> >> seeing >> >>>> >> > quite a few games making their way to movies. Tomb Raider >> >and >> >>>> >Duke Nukem >> >>>> >> > are a couple of them. Ummmm...wait...that's it for now. >:-) >> >>>> >> > >> >>>> >> > -Ian "Asha'man_X" Dickson >> >>>> >> > >> >>>> >> > >> >>>> >> > -----Original Message----- >> >>>> >> > From: D Fentie >> >>>> >> > To: n64@lists.xmission.com >> >>>> >> > Date: Friday, July 17, 1998 4:10 PM >> >>>> >> > Subject: [N64] N64 at the movies >> >>>> >> > >> >>>> >> > >> >>>> >> > >I thought that one of the biggest mistakes of nintendo >> >>>(besides >> >>>> >the >> >>>> >> > >virtual boy) was when they made the supermario bros. >movie. >> >I >> >>>> >watched >> >>>> >> > >that once when I was about 12 and I thought that it was >> >>>> >horrible... even >> >>>> >> > >then. I hope they don't make anymore movies because it >just >> >>>isnt >> >>>> >the >> >>>> >> > >same and when we meet their character, they seem strange >> >>>> >(remember how >> >>>> >> > >stupid bowser looked on the movie?). >> >>>> >> > >> >>>> >> > >> >>>> >> > >> >>>> >> > >> >>>> >> > [ To quit the n64 mailing list, send the message >"unsubscribe >> >>>n64" >> >>>> >] >> >>>> >> > [ (without the quotes) to majordomo@xmission.com >> >>>> >] >> >>>> >> >> >>>> >> [ To quit the n64 mailing list, send the message >"unsubscribe >> >>>n64" ] >> >>>> >> [ (without the quotes) to majordomo@xmission.com >> >>> ] >> >>>> > >> >>>> >[ To quit the n64 mailing list, send the message "unsubscribe >> >n64" >> >>>] >> >>>> >[ (without the quotes) to majordomo@xmission.com >> >>>] >> >>>> > >> >>>> >> >>>> >> >>>>_____________________________________________________________________ >> >>>> You don't need to buy Internet access to use free Internet >e-mail. >> >>>> Get completely free e-mail from Juno at http://www.juno.com >> >>>> Or call Juno at (800) 654-JUNO [654-5866] >> >>>> >> >>>> [ To quit the n64 mailing list, send the message "unsubscribe >n64" >> >] >> >>>> [ (without the quotes) to majordomo@xmission.com >> >] >> >>> >> >>>[ To quit the n64 mailing list, send the message "unsubscribe >n64" ] >> >>>[ (without the quotes) to majordomo@xmission.com > ] >> >>> >> >> >> >>>_____________________________________________________________________ >> >>You don't need to buy Internet access to use free Internet e-mail. >> >>Get completely free e-mail from Juno at http://www.juno.com >> >>Or call Juno at (800) 654-JUNO [654-5866] >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >>[ (without the quotes) to majordomo@xmission.com >] >> >> >> > >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Starcraft (Reply to Winston) Date: 18 Jul 1998 10:59:36 -0700 On Sat, 18 Jul 1998 11:42:08 -0600 D Fentie writes: >are you zerg eddy? I would like to have you a game. (I could beat >winston so easy but he probably doesnt want to play) > Hey. Of course you could kick my ass (not literally) in SC in battle.net. Anybody can. Even a computer bot can. Hey. I'll play you if I want. If you want to though, just e-mail me though. But if you ever beat me in the game, don't feel all hard, I'm not that good. And are you sure you never been destroyed by any player? How high are you on the ladder? Winston chan >Eddy Wu wrote: >> >> Marines after stimpack have 30 live left. Even if the hydra only >does 5 >> damage with each hit, a hydra still has 80 hitpoints, over twice the >amount >> the terran has. Maybe theroetically, 1 marine could beat one hydra, >but in >> reality, it'll never happen, expecially since I've never seen a >hydra travel >> alone. >> >> Why don't we play a game, terran vs zerg, and see who does better? >=) >> >> -----Original Message----- >> From: win-thug@juno.com >> To: n64@lists.xmission.com >> Date: Saturday, July 18, 1998 11:44 AM >> Subject: Re: [N64] N64 at the movies >> >> >But since Hydras attacks are "explosive" (don't ask me why since it >> >doesn't look like it), the damage is only half of what its supposed >to be >> >against small units, and 75% on mediam units. I.E. If one of those >spikes >> >for the Hydra is 10 hit points ( I don't know the exact number) It >will >> >only count as 5 against small units, and 8 against medium units, >and 10 >> >against large units. A marines attacks are "normal" so the damage >it >> >causes is the same for every type of unit. It has 6 hit points. >Now, if >> >it could get a stim, it would fire twice as fast but lose a quarter >of >> >its health, but the more hits counts. I just heard this from a >strategy >> >person on the net. Its like, a hydra can attack a protoss scout >quite >> >good since the scout is a large unit. The explosive damage of a >hydra >> >will have all its hit points count against a large unit, and the >scouts >> >attacks are normal. I'm not sure how it works but when I was zerg, >one of >> >my hydras (not upgraded) encountered a scout. He didn't really kill >it >> >but the scout lost all its shields and had 4 health left. >> > >> >Winston Chan >> > >> > >> >On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > >> >writes: >> >>Maybe you haven't played a good terran player. I personally don't >> >>like >> >>Terran, but I have seen people who are good at them. >> >> >> >>The Zerg, frnakly, don't need a lot of defense, The key with them >is >> >>to >> >>always be on offense. It is NOT true that a stimed marine will >kill a >> >>hydra. That's bizzare, there's no way that can happen. A hydra >has >> >>twic= >> >>e >> >>the hitpoitns, and does more damage. Hydras, I have to admit, do >> >>rock. >> >>Especially when you ahve them in 3 temas of 12, like I usually do >=3D) >> >> >> >>Oh, BTW, my favorite race is still Protoss. >> >> >> >> >> >>-----Original Message----- >> >>From: win-thug@juno.com >> >>To: n64@lists.xmission.com >> >>Date: Saturday, July 18, 1998 3:01 AM >> >>Subject: Re: [N64] N64 at the movies >> >> >> >> >> >>>Zerg might have good offense, but they have sucky defense. Why, >the >> >>only >> >>>thing they have are those suken and spore colonies which can >easily >> >>be >> >>>destroyed. Those suken colonies only do 20 points of damage and >those >> >>>spores are as week as hell. Any species can just break though any >> >>zerg >> >>>defense. Lets see, hydras are like, 75 minerals and 25 gas. These >> >>things >> >>>are the same as Marines. Actually, one marine can kick a hydras >ass >> >>with >> >>>the stim. They are only good against protoss Scouts. >> >>> >> >>>Anyways, I never played some real time strategy game on a >console. It >> >>ha= >> >>s >> >>>only been on computer so I was wondering how the controls would >be on >> >>a >> >>>console game like Red-alert or SC? Is it the same, but the use of >a >> >>D-pa= >> >>d >> >>>or control stick? >> >>> >> >>>Winston Chan >> >>> >> >>> >> >>>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >> >>writes: >> >>>>terrans suck, zerg are the best race to be. My b.net record is >> >>190-2 >> >>>>I >> >>>>am always zerg and have NEVER lost to a terran. the zerg can >break >> >>>>through any defence and create any offence for any occassion >quick >> >>and >> >>>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this >IS >> >>a >> >>>>game which is coming on to N64. >> >>>> >> >>>>win-thug@juno.com wrote: >> >>>>> >> >>>>> Yup. Starcraft would definately make a kick ass movie with its >> >>dope >> >>>>ass >> >>>>> plot. Its FMVs put together make up one hour already (I >think). No >> >>>>wait, >> >>>>> terran rules.(I know I going off topic a bit). Anyways, I see >that >> >>>>the >> >>>>> only way SC would go on the N64 via 64dd, whenever thats >coming >> >>out. >> >>>>Its >> >>>>> about 98 MB without the FMVs. And, there won't be any need for >> >>>>> multiplayer, seeing that multiplayer looks seeming less >impossible >> >>>>(Maybe >> >>>>> a split screen but you could easily look at the other players >> >>>>window). It >> >>>>> wouldn't be a good port, even if you could design your own >levels. >> >>>>And >> >>>>> considering the cost. A 64DD disk might be said to be cheaper >than >> >>>>the >> >>>>> CDs but then its missing all the action. >> >>>>> >> >>>>> Winston Chan >> >>>>> >> >>>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >> >>>>writes: >> >>>>> >I would REALLY like to see StarCraft as a movie. That would >be >> >>>>> >awesome. By the way, if you are debating whether to get >> >>StarCraft >> >>>>for >> >>>>> >PC or N64, get the PC version because it has better graphics, >> >>>>> >features, >> >>>>> >you can customize and make your own scenarios and THE >MULTIPLAYER >> >>>>ON >> >>>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont >play or >> >>>>havent >> >>>>> >seen starcraft... dont ask what "zerg" means) >> >>>>> > >> >>>>> >TiM wrote: >> >>>>> >> >> >>>>> >> Not to be a traitor, but Tombraider and Resident Evil are >big >> >>>>movies >> >>>>> >that >> >>>>> >> are in the making and there theme is really big. >Tombraider: A >> >>>>hot >> >>>>> >babe >> >>>>> >> that goes around strange places and kills tons of enemies. >> >>>>> >> And Resident Evil: A cop that finds a town that has been >taken >> >>>>over >> >>>>> >by >> >>>>> >> Zombies. >> >>>>> >> >> >>>>> >> They all will be good movies. >> >>>>> >> >> >>>>> >> Mario brothers is about two italian plumbers who find a >world >> >>>>that >> >>>>> >has a >> >>>>> >> giant lizard running the place. >> >>>>> >> >> >>>>> >> I like Mario and all but, our games are just not >cut >> >>out >> >>>>to >> >>>>> >be movies! >> >>>>> >> >> >>>>> >> -TiM >> >>>>> >> >> >>>>> >> ---------- >> >>>>> >> > From: Ian "Asha'man_X" Dickson >> >>>>> >> > To: n64@lists.xmission.com >> >>>>> >> > Subject: Re: [N64] N64 at the movies >> >>>>> >> > Date: Friday, July 17, 1998 7:50 PM >> >>>>> >> > >> >>>>> >> > Hey! I thought that was a pretty good movie. :-) It >was a >> >>>>new >> >>>>> >and >> >>>>> >> > interesting take on the Mario Bros. Unfortunately, we're >> >>going >> >>>>to >> >>>>> >be >> >>>>> >> seeing >> >>>>> >> > quite a few games making their way to movies. Tomb >Raider >> >>and >> >>>>> >Duke Nukem >> >>>>> >> > are a couple of them. Ummmm...wait...that's it for now. >:-) >> >>>>> >> > >> >>>>> >> > -Ian "Asha'man_X" Dickson >> >>>>> >> > >> >>>>> >> > >> >>>>> >> > -----Original Message----- >> >>>>> >> > From: D Fentie >> >>>>> >> > To: n64@lists.xmission.com >> >>>>> >> > Date: Friday, July 17, 1998 4:10 PM >> >>>>> >> > Subject: [N64] N64 at the movies >> >>>>> >> > >> >>>>> >> > >> >>>>> >> > >I thought that one of the biggest mistakes of nintendo >> >>>>(besides >> >>>>> >the >> >>>>> >> > >virtual boy) was when they made the supermario bros. >movie. >> >>I >> >>>>> >watched >> >>>>> >> > >that once when I was about 12 and I thought that it was >> >>>>> >horrible... even >> >>>>> >> > >then. I hope they don't make anymore movies because it >just >> >>>>isnt >> >>>>> >the >> >>>>> >> > >same and when we meet their character, they seem strange >> >>>>> >(remember how >> >>>>> >> > >stupid bowser looked on the movie?). >> >>>>> >> > >> >>>>> >> > >> >>>>> >> > >> >>>>> >> > >> >>>>> >> > [ To quit the n64 mailing list, send the message >"unsubscribe >> >>>>n64" >> >>>>> >] >> >>>>> >> > [ (without the quotes) to majordomo@xmission.com >> >>>>> >] >> >>>>> >> >> >>>>> >> [ To quit the n64 mailing list, send the message >"unsubscribe >> >>>>n64" ] >> >>>>> >> [ (without the quotes) to majordomo@xmission.com >> >>>> ] >> >>>>> > >> >>>>> >[ To quit the n64 mailing list, send the message "unsubscribe >> >>n64" >> >>>>] >> >>>>> >[ (without the quotes) to majordomo@xmission.com >> >>>>] >> >>>>> > >> >>>>> >> >>>>> >> >>>>>_____________________________________________________________________ >> >>>>> You don't need to buy Internet access to use free Internet >e-mail. >> >>>>> Get completely free e-mail from Juno at http://www.juno.com >> >>>>> Or call Juno at (800) 654-JUNO [654-5866] >> >>>>> >> >>>>> [ To quit the n64 mailing list, send the message "unsubscribe >n64" >> >>] >> >>>>> [ (without the quotes) to majordomo@xmission.com >> >>] >> >>>> >> >>>>[ To quit the n64 mailing list, send the message "unsubscribe >n64" ] >> >>>>[ (without the quotes) to majordomo@xmission.com > ] >> >>>> >> >>> >> >>>>_____________________________________________________________________ >> >>>You don't need to buy Internet access to use free Internet >e-mail. >> >>>Get completely free e-mail from Juno at http://www.juno.com >> >>>Or call Juno at (800) 654-JUNO [654-5866] >> >>> >> >>>[ To quit the n64 mailing list, send the message "unsubscribe >n64" ] >> >>>[ (without the quotes) to majordomo@xmission.com > ] >> >>> >> >> >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >>[ (without the quotes) to majordomo@xmission.com >] >> >> >> > >> >>_____________________________________________________________________ >> >You don't need to buy Internet access to use free Internet e-mail. >> >Get completely free e-mail from Juno at http://www.juno.com >> >Or call Juno at (800) 654-JUNO [654-5866] >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Geoff Finger Subject: Re: [N64] Final Fantasy Movie Date: 18 Jul 1998 11:10:21 -0700 (PDT) On Sat, 18 Jul 1998 DOdAsUrGe6@aol.com wrote: > There is a movie called Final Fantasy, I own it, its made by Japan Anime. Its > kinda like the games! It is kinda confusing, since all Japan anime is real > weird, yet amazing. Bye! first of all, it's not a movie, its a four part OAV series. second of all, all anime is not really weird. anime has as much range as any american production, there are some that are so bizare i still don't understand them, and some so normal and boring that i never made it through them. one of the silliest things i ever did, trying to watch an untranslated anime drama. there was not action i could follow, and i couldn't understand what they were saying. Since this was at a convention and i had o control over what was being played, i actually tried to watch it for about an hour and figure out what was going before giving up and waiting for something better to be put on. its based on the best one od all, FFV. having defended anime from such an unthought out generalization, i will admit that the final fantasy anime does fall on the weird end of the spectrum. it's okay, but i've definatly seen much better. i would suggest that if you like final fantasy a lot, and have some interest in anime, then it would be worth getting. if you're not in love with final fantasy there are better titles out there, and if you've never seen any anime before i would suggest watching something else first to ease you into it. Anything by miyazaki is very good. (check out Mononoke Hime when it hits theatres next summer, or Kiki's delivery service which comes out in video in September) Geoff Finger Harvey Mudd Collge Class '98 Claremont, CA http://www.cs.hmc.edu/~gfinger [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:09:12 -0700 Hey, why do you think I like the Terran. Because I haven't really experianced any other species. Yah, I've used the Zerg but not much. Seeing that Terran is like the first guys to use, I use them. Winston Chan On Sat, 18 Jul 1998 10:51:13 -0700 win-thug@juno.com writes: >Just like what I said. "don't mess with a newbie". I might be wrong >and problem am since I haven't had much experiance at battle.net. And, >I just heard these things from some website. www.star-craft.org (I >think). Anyways, I'm not that much of a newbie. Alright. =3D) > >Winston Chan > > >On Sat, 18 Jul 1998 11:27:18 -0600 D Fentie >writes: >>actually your ALL wrong. sunkens take away 30 and have 400 hit >>points. >>spore colonies also have 400 and take away 15. 1 hydralisk kicks >even >>2 >>marines @§§e§. 8 guardians can take out 50 marines EASY if >positioned >>right. zerg are impossible to penetrate if you actually know how to >>play the game. If you play on B.net there Winston, I'd be happy to >>kick >>your ass any day. E-mail me off the list if you can. >> >>win-thug@juno.com wrote: >>> >>> Zerg might have good offense, but they have sucky defense. Why, the > >>only >>> thing they have are those suken and spore colonies which can easily > >>be >>> destroyed. Those suken colonies only do 20 points of damage and >>those >>> spores are as week as hell. Any species can just break though any >>zerg >>> defense. Lets see, hydras are like, 75 minerals and 25 gas. These >>things >>> are the same as Marines. Actually, one marine can kick a hydras ass > >>with >>> the stim. They are only good against protoss Scouts. >>> >>> Anyways, I never played some real time strategy game on a console. >>It has >>> only been on computer so I was wondering how the controls would be >>on a >>> console game like Red-alert or SC? Is it the same, but the use of a > >>D-pad >>> or control stick? >>> >>> Winston Chan >>> >>> On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >>writes: >>> >terrans suck, zerg are the best race to be. My b.net record is >>190-2 >>> >I >>> >am always zerg and have NEVER lost to a terran. the zerg can >break >>> >through any defence and create any offence for any occassion quick > >>and >>> >easy. HYDRAS RULE. by the way, this is not off topic!!!!! this >IS >>a >>> >game which is coming on to N64. >>> > >>> >win-thug@juno.com wrote: >>> >> >>> >> Yup. Starcraft would definately make a kick ass movie with its >>dope >>> >ass >>> >> plot. Its FMVs put together make up one hour already (I think). >>No >>> >wait, >>> >> terran rules.(I know I going off topic a bit). Anyways, I see >>that >>> >the >>> >> only way SC would go on the N64 via 64dd, whenever thats coming >>out. >>> >Its >>> >> about 98 MB without the FMVs. And, there won't be any need for >>> >> multiplayer, seeing that multiplayer looks seeming less >>impossible >>> >(Maybe >>> >> a split screen but you could easily look at the other players >>> >window). It >>> >> wouldn't be a good port, even if you could design your own >>levels. >>> >And >>> >> considering the cost. A 64DD disk might be said to be cheaper >>than >>> >the >>> >> CDs but then its missing all the action. >>> >> >>> >> Winston Chan >>> >> >>> >> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie >>> >writes: >>> >> >I would REALLY like to see StarCraft as a movie. That would be >>> >> >awesome. By the way, if you are debating whether to get >>StarCraft >>> >for >>> >> >PC or N64, get the PC version because it has better graphics, >>> >> >features, >>> >> >you can customize and make your own scenarios and THE >>MULTIPLAYER >>> >ON >>> >> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or >>> >havent >>> >> >seen starcraft... dont ask what "zerg" means) >>> >> > >>> >> >TiM wrote: >>> >> >> >>> >> >> Not to be a traitor, but Tombraider and Resident Evil are big >>> >movies >>> >> >that >>> >> >> are in the making and there theme is really big. Tombraider: >A >>> >hot >>> >> >babe >>> >> >> that goes around strange places and kills tons of enemies. >>> >> >> And Resident Evil: A cop that finds a town that has been >taken >>> >over >>> >> >by >>> >> >> Zombies. >>> >> >> >>> >> >> They all will be good movies. >>> >> >> >>> >> >> Mario brothers is about two italian plumbers who find a world >>> >that >>> >> >has a >>> >> >> giant lizard running the place. >>> >> >> >>> >> >> I like Mario and all but, our games are just not cut >>out >>> >to >>> >> >be movies! >>> >> >> >>> >> >> -TiM >>> >> >> >>> >> >> ---------- >>> >> >> > From: Ian "Asha'man_X" Dickson >>> >> >> > To: n64@lists.xmission.com >>> >> >> > Subject: Re: [N64] N64 at the movies >>> >> >> > Date: Friday, July 17, 1998 7:50 PM >>> >> >> > >>> >> >> > Hey! I thought that was a pretty good movie. :-) It was >a >>> >new >>> >> >and >>> >> >> > interesting take on the Mario Bros. Unfortunately, we're >>going >>> >to >>> >> >be >>> >> >> seeing >>> >> >> > quite a few games making their way to movies. Tomb Raider >>and >>> >> >Duke Nukem >>> >> >> > are a couple of them. Ummmm...wait...that's it for now. >>:-) >>> >> >> > >>> >> >> > -Ian "Asha'man_X" Dickson >>> >> >> > >>> >> >> > >>> >> >> > -----Original Message----- >>> >> >> > From: D Fentie >>> >> >> > To: n64@lists.xmission.com >>> >> >> > Date: Friday, July 17, 1998 4:10 PM >>> >> >> > Subject: [N64] N64 at the movies >>> >> >> > >>> >> >> > >>> >> >> > >I thought that one of the biggest mistakes of nintendo >>> >(besides >>> >> >the >>> >> >> > >virtual boy) was when they made the supermario bros. >movie. >> I >>> >> >watched >>> >> >> > >that once when I was about 12 and I thought that it was >>> >> >horrible... even >>> >> >> > >then. I hope they don't make anymore movies because it >>just >>> >isnt >>> >> >the >>> >> >> > >same and when we meet their character, they seem strange >>> >> >(remember how >>> >> >> > >stupid bowser looked on the movie?). >>> >> >> > >>> >> >> > >>> >> >> > >>> >> >> > >>> >> >> > [ To quit the n64 mailing list, send the message >>"unsubscribe >>> >n64" >>> >> >] >>> >> >> > [ (without the quotes) to majordomo@xmission.com >>> >> >] >>> >> >> >>> >> >> [ To quit the n64 mailing list, send the message "unsubscribe >>> >n64" ] >>> >> >> [ (without the quotes) to majordomo@xmission.com >>> > ] >>> >> > >>> >> >[ To quit the n64 mailing list, send the message "unsubscribe >>n64" >>> >] >>> >> >[ (without the quotes) to majordomo@xmission.com >>> >] >>> >> > >>> >> >>> >> >>> >>>_____________________________________________________________________ >>> >> You don't need to buy Internet access to use free Internet >>e-mail. >>> >> Get completely free e-mail from Juno at http://www.juno.com >>> >> Or call Juno at (800) 654-JUNO [654-5866] >>> >> >>> >> [ To quit the n64 mailing list, send the message "unsubscribe >>n64" ] >>> >> [ (without the quotes) to majordomo@xmission.com > >> ] >>> > >>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" > >>] >>> >[ (without the quotes) to majordomo@xmission.com > >>] >>> > >>> >>> >>_____________________________________________________________________ >>> You don't need to buy Internet access to use free Internet e-mail. >>> Get completely free e-mail from Juno at http://www.juno.com >>> Or call Juno at (800) 654-JUNO [654-5866] >>> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" >] >>> [ (without the quotes) to majordomo@xmission.com >] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. Get >completely free e-mail from Juno at http://www.juno.com Or call Juno >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the >message "unsubscribe n64" ] [ (without the quotes) to >majordomo@xmission.com ] _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Starcraft (Reply to Winston) Date: 18 Jul 1998 12:22:52 -0600 well, i guess they do attack different... weird ive been playing for so long i assumed it was 10 taht they took off each time. win-thug@juno.com wrote: > > Hey. I don't think you should mess with a newbie. =3D) Well, not really > a total newbie. > > Winston Chan > > On Sat, 18 Jul 1998 12:25:07 -0400 "Eddy Wu" > writes: > >Marines after stimpack have 30 live left. Even if the hydra only does > >5 > >damage with each hit, a hydra still has 80 hitpoints, over twice the > >amount > >the terran has. Maybe theroetically, 1 marine could beat one hydra, > >but in > >reality, it'll never happen, expecially since I've never seen a hydra > >travel > >alone. > > > >Why don't we play a game, terran vs zerg, and see who does better? =) > > > >-----Original Message----- > >From: win-thug@juno.com > >To: n64@lists.xmission.com > >Date: Saturday, July 18, 1998 11:44 AM > >Subject: Re: [N64] N64 at the movies > > > > > >>But since Hydras attacks are "explosive" (don't ask me why since it > >>doesn't look like it), the damage is only half of what its supposed > >to be > >>against small units, and 75% on mediam units. I.E. If one of those > >spikes > >>for the Hydra is 10 hit points ( I don't know the exact number) It > >will > >>only count as 5 against small units, and 8 against medium units, and > >10 > >>against large units. A marines attacks are "normal" so the damage it > >>causes is the same for every type of unit. It has 6 hit points. Now, > >if > >>it could get a stim, it would fire twice as fast but lose a quarter > >of > >>its health, but the more hits counts. I just heard this from a > >strategy > >>person on the net. Its like, a hydra can attack a protoss scout quite > >>good since the scout is a large unit. The explosive damage of a hydra > >>will have all its hit points count against a large unit, and the > >scouts > >>attacks are normal. I'm not sure how it works but when I was zerg, > >one of > >>my hydras (not upgraded) encountered a scout. He didn't really kill > >it > >>but the scout lost all its shields and had 4 health left. > >> > >>Winston Chan > >> > >> > >>On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > >>writes: > >>>Maybe you haven't played a good terran player. I personally don't > >>>like > >>>Terran, but I have seen people who are good at them. > >>> > >>>The Zerg, frnakly, don't need a lot of defense, The key with them is > >>>to > >>>always be on offense. It is NOT true that a stimed marine will kill > >a > >>>hydra. That's bizzare, there's no way that can happen. A hydra has > >>>twic= > >>>e > >>>the hitpoitns, and does more damage. Hydras, I have to admit, do > >>>rock. > >>>Especially when you ahve them in 3 temas of 12, like I usually do > >=3D) > >>> > >>>Oh, BTW, my favorite race is still Protoss. > >>> > >>> > >>>-----Original Message----- > >>>From: win-thug@juno.com > >>>To: n64@lists.xmission.com > >>>Date: Saturday, July 18, 1998 3:01 AM > >>>Subject: Re: [N64] N64 at the movies > >>> > >>> > >>>>Zerg might have good offense, but they have sucky defense. Why, the > >>>only > >>>>thing they have are those suken and spore colonies which can easily > >>>be > >>>>destroyed. Those suken colonies only do 20 points of damage and > >those > >>>>spores are as week as hell. Any species can just break though any > >>>zerg > >>>>defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >>>things > >>>>are the same as Marines. Actually, one marine can kick a hydras ass > >>>with > >>>>the stim. They are only good against protoss Scouts. > >>>> > >>>>Anyways, I never played some real time strategy game on a console. > >It > >>>ha= > >>>s > >>>>only been on computer so I was wondering how the controls would be > >on > >>>a > >>>>console game like Red-alert or SC? Is it the same, but the use of a > >>>D-pa= > >>>d > >>>>or control stick? > >>>> > >>>>Winston Chan > >>>> > >>>> > >>>>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >>>writes: > >>>>>terrans suck, zerg are the best race to be. My b.net record is > >>>190-2 > >>>>>I > >>>>>am always zerg and have NEVER lost to a terran. the zerg can > >break > >>>>>through any defence and create any offence for any occassion quick > >>>and > >>>>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this > >IS > >>>a > >>>>>game which is coming on to N64. > >>>>> > >>>>>win-thug@juno.com wrote: > >>>>>> > >>>>>> Yup. Starcraft would definately make a kick ass movie with its > >>>dope > >>>>>ass > >>>>>> plot. Its FMVs put together make up one hour already (I think). > >No > >>>>>wait, > >>>>>> terran rules.(I know I going off topic a bit). Anyways, I see > >that > >>>>>the > >>>>>> only way SC would go on the N64 via 64dd, whenever thats coming > >>>out. > >>>>>Its > >>>>>> about 98 MB without the FMVs. And, there won't be any need for > >>>>>> multiplayer, seeing that multiplayer looks seeming less > >impossible > >>>>>(Maybe > >>>>>> a split screen but you could easily look at the other players > >>>>>window). It > >>>>>> wouldn't be a good port, even if you could design your own > >levels. > >>>>>And > >>>>>> considering the cost. A 64DD disk might be said to be cheaper > >than > >>>>>the > >>>>>> CDs but then its missing all the action. > >>>>>> > >>>>>> Winston Chan > >>>>>> > >>>>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >>>>>writes: > >>>>>> >I would REALLY like to see StarCraft as a movie. That would be > >>>>>> >awesome. By the way, if you are debating whether to get > >>>StarCraft > >>>>>for > >>>>>> >PC or N64, get the PC version because it has better graphics, > >>>>>> >features, > >>>>>> >you can customize and make your own scenarios and THE > >MULTIPLAYER > >>>>>ON > >>>>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play > >or > >>>>>havent > >>>>>> >seen starcraft... dont ask what "zerg" means) > >>>>>> > > >>>>>> >TiM wrote: > >>>>>> >> > >>>>>> >> Not to be a traitor, but Tombraider and Resident Evil are big > >>>>>movies > >>>>>> >that > >>>>>> >> are in the making and there theme is really big. Tombraider: > >A > >>>>>hot > >>>>>> >babe > >>>>>> >> that goes around strange places and kills tons of enemies. > >>>>>> >> And Resident Evil: A cop that finds a town that has been > >taken > >>>>>over > >>>>>> >by > >>>>>> >> Zombies. > >>>>>> >> > >>>>>> >> They all will be good movies. > >>>>>> >> > >>>>>> >> Mario brothers is about two italian plumbers who find a world > >>>>>that > >>>>>> >has a > >>>>>> >> giant lizard running the place. > >>>>>> >> > >>>>>> >> I like Mario and all but, our games are just not cut > >>>out > >>>>>to > >>>>>> >be movies! > >>>>>> >> > >>>>>> >> -TiM > >>>>>> >> > >>>>>> >> ---------- > >>>>>> >> > From: Ian "Asha'man_X" Dickson > >>>>>> >> > To: n64@lists.xmission.com > >>>>>> >> > Subject: Re: [N64] N64 at the movies > >>>>>> >> > Date: Friday, July 17, 1998 7:50 PM > >>>>>> >> > > >>>>>> >> > Hey! I thought that was a pretty good movie. :-) It was > >a > >>>>>new > >>>>>> >and > >>>>>> >> > interesting take on the Mario Bros. Unfortunately, we're > >>>going > >>>>>to > >>>>>> >be > >>>>>> >> seeing > >>>>>> >> > quite a few games making their way to movies. Tomb Raider > >>>and > >>>>>> >Duke Nukem > >>>>>> >> > are a couple of them. Ummmm...wait...that's it for now. > >:-) > >>>>>> >> > > >>>>>> >> > -Ian "Asha'man_X" Dickson > >>>>>> >> > > >>>>>> >> > > >>>>>> >> > -----Original Message----- > >>>>>> >> > From: D Fentie > >>>>>> >> > To: n64@lists.xmission.com > >>>>>> >> > Date: Friday, July 17, 1998 4:10 PM > >>>>>> >> > Subject: [N64] N64 at the movies > >>>>>> >> > > >>>>>> >> > > >>>>>> >> > >I thought that one of the biggest mistakes of nintendo > >>>>>(besides > >>>>>> >the > >>>>>> >> > >virtual boy) was when they made the supermario bros. > >movie. > >>>I > >>>>>> >watched > >>>>>> >> > >that once when I was about 12 and I thought that it was > >>>>>> >horrible... even > >>>>>> >> > >then. I hope they don't make anymore movies because it > >just > >>>>>isnt > >>>>>> >the > >>>>>> >> > >same and when we meet their character, they seem strange > >>>>>> >(remember how > >>>>>> >> > >stupid bowser looked on the movie?). > >>>>>> >> > > >>>>>> >> > > >>>>>> >> > > >>>>>> >> > > >>>>>> >> > [ To quit the n64 mailing list, send the message > >"unsubscribe > >>>>>n64" > >>>>>> >] > >>>>>> >> > [ (without the quotes) to majordomo@xmission.com > >>>>>> >] > >>>>>> >> > >>>>>> >> [ To quit the n64 mailing list, send the message "unsubscribe > >>>>>n64" ] > >>>>>> >> [ (without the quotes) to majordomo@xmission.com > >>>>> ] > >>>>>> > > >>>>>> >[ To quit the n64 mailing list, send the message "unsubscribe > >>>n64" > >>>>>] > >>>>>> >[ (without the quotes) to majordomo@xmission.com > >>>>>] > >>>>>> > > >>>>>> > >>>>>> > >>>>>_____________________________________________________________________ > >>>>>> You don't need to buy Internet access to use free Internet > >e-mail. > >>>>>> Get completely free e-mail from Juno at http://www.juno.com > >>>>>> Or call Juno at (800) 654-JUNO [654-5866] > >>>>>> > >>>>>> [ To quit the n64 mailing list, send the message "unsubscribe > >n64" > >>>] > >>>>>> [ (without the quotes) to majordomo@xmission.com > >>>] > >>>>> > >>>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >>>>>[ (without the quotes) to majordomo@xmission.com > >] > >>>>> > >>>> > >>>>_____________________________________________________________________ > >>>>You don't need to buy Internet access to use free Internet e-mail. > >>>>Get completely free e-mail from Juno at http://www.juno.com > >>>>Or call Juno at (800) 654-JUNO [654-5866] > >>>> > >>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >>>>[ (without the quotes) to majordomo@xmission.com > >] > >>>> > >>> > >>> > >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>>[ (without the quotes) to majordomo@xmission.com ] > >>> > >> > >>_____________________________________________________________________ > >>You don't need to buy Internet access to use free Internet e-mail. > >>Get completely free e-mail from Juno at http://www.juno.com > >>Or call Juno at (800) 654-JUNO [654-5866] > >> > >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>[ (without the quotes) to majordomo@xmission.com ] > >> > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Starcraft (Reply to Winston) Date: 18 Jul 1998 12:25:05 -0600 I was killed by 2 people out of like 190 games. both were when i was starting and I can kill them now. In ladder, I was In the top 5 but then they erased the ladder scores >=-( so now i dont play ladder because they r just going to erase them again. win-thug@juno.com wrote: > > On Sat, 18 Jul 1998 11:42:08 -0600 D Fentie writes: > >are you zerg eddy? I would like to have you a game. (I could beat > >winston so easy but he probably doesnt want to play) > > > > Hey. Of course you could kick my ass (not literally) in SC in battle.net. > Anybody can. Even a computer bot can. Hey. I'll play you if I want. If > you want to though, just e-mail me though. But if you ever beat me in the > game, don't feel all hard, I'm not that good. And are you sure you never > been destroyed by any player? How high are you on the ladder? > > Winston chan > > >Eddy Wu wrote: > >> > >> Marines after stimpack have 30 live left. Even if the hydra only > >does 5 > >> damage with each hit, a hydra still has 80 hitpoints, over twice the > >amount > >> the terran has. Maybe theroetically, 1 marine could beat one hydra, > >but in > >> reality, it'll never happen, expecially since I've never seen a > >hydra travel > >> alone. > >> > >> Why don't we play a game, terran vs zerg, and see who does better? > >=) > >> > >> -----Original Message----- > >> From: win-thug@juno.com > >> To: n64@lists.xmission.com > >> Date: Saturday, July 18, 1998 11:44 AM > >> Subject: Re: [N64] N64 at the movies > >> > >> >But since Hydras attacks are "explosive" (don't ask me why since it > >> >doesn't look like it), the damage is only half of what its supposed > >to be > >> >against small units, and 75% on mediam units. I.E. If one of those > >spikes > >> >for the Hydra is 10 hit points ( I don't know the exact number) It > >will > >> >only count as 5 against small units, and 8 against medium units, > >and 10 > >> >against large units. A marines attacks are "normal" so the damage > >it > >> >causes is the same for every type of unit. It has 6 hit points. > >Now, if > >> >it could get a stim, it would fire twice as fast but lose a quarter > >of > >> >its health, but the more hits counts. I just heard this from a > >strategy > >> >person on the net. Its like, a hydra can attack a protoss scout > >quite > >> >good since the scout is a large unit. The explosive damage of a > >hydra > >> >will have all its hit points count against a large unit, and the > >scouts > >> >attacks are normal. I'm not sure how it works but when I was zerg, > >one of > >> >my hydras (not upgraded) encountered a scout. He didn't really kill > >it > >> >but the scout lost all its shields and had 4 health left. > >> > > >> >Winston Chan > >> > > >> > > >> >On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > > > >> >writes: > >> >>Maybe you haven't played a good terran player. I personally don't > >> >>like > >> >>Terran, but I have seen people who are good at them. > >> >> > >> >>The Zerg, frnakly, don't need a lot of defense, The key with them > >is > >> >>to > >> >>always be on offense. It is NOT true that a stimed marine will > >kill a > >> >>hydra. That's bizzare, there's no way that can happen. A hydra > >has > >> >>twic= > >> >>e > >> >>the hitpoitns, and does more damage. Hydras, I have to admit, do > >> >>rock. > >> >>Especially when you ahve them in 3 temas of 12, like I usually do > >=3D) > >> >> > >> >>Oh, BTW, my favorite race is still Protoss. > >> >> > >> >> > >> >>-----Original Message----- > >> >>From: win-thug@juno.com > >> >>To: n64@lists.xmission.com > >> >>Date: Saturday, July 18, 1998 3:01 AM > >> >>Subject: Re: [N64] N64 at the movies > >> >> > >> >> > >> >>>Zerg might have good offense, but they have sucky defense. Why, > >the > >> >>only > >> >>>thing they have are those suken and spore colonies which can > >easily > >> >>be > >> >>>destroyed. Those suken colonies only do 20 points of damage and > >those > >> >>>spores are as week as hell. Any species can just break though any > >> >>zerg > >> >>>defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >> >>things > >> >>>are the same as Marines. Actually, one marine can kick a hydras > >ass > >> >>with > >> >>>the stim. They are only good against protoss Scouts. > >> >>> > >> >>>Anyways, I never played some real time strategy game on a > >console. It > >> >>ha= > >> >>s > >> >>>only been on computer so I was wondering how the controls would > >be on > >> >>a > >> >>>console game like Red-alert or SC? Is it the same, but the use of > >a > >> >>D-pa= > >> >>d > >> >>>or control stick? > >> >>> > >> >>>Winston Chan > >> >>> > >> >>> > >> >>>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >> >>writes: > >> >>>>terrans suck, zerg are the best race to be. My b.net record is > >> >>190-2 > >> >>>>I > >> >>>>am always zerg and have NEVER lost to a terran. the zerg can > >break > >> >>>>through any defence and create any offence for any occassion > >quick > >> >>and > >> >>>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this > >IS > >> >>a > >> >>>>game which is coming on to N64. > >> >>>> > >> >>>>win-thug@juno.com wrote: > >> >>>>> > >> >>>>> Yup. Starcraft would definately make a kick ass movie with its > >> >>dope > >> >>>>ass > >> >>>>> plot. Its FMVs put together make up one hour already (I > >think). No > >> >>>>wait, > >> >>>>> terran rules.(I know I going off topic a bit). Anyways, I see > >that > >> >>>>the > >> >>>>> only way SC would go on the N64 via 64dd, whenever thats > >coming > >> >>out. > >> >>>>Its > >> >>>>> about 98 MB without the FMVs. And, there won't be any need for > >> >>>>> multiplayer, seeing that multiplayer looks seeming less > >impossible > >> >>>>(Maybe > >> >>>>> a split screen but you could easily look at the other players > >> >>>>window). It > >> >>>>> wouldn't be a good port, even if you could design your own > >levels. > >> >>>>And > >> >>>>> considering the cost. A 64DD disk might be said to be cheaper > >than > >> >>>>the > >> >>>>> CDs but then its missing all the action. > >> >>>>> > >> >>>>> Winston Chan > >> >>>>> > >> >>>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > > > >> >>>>writes: > >> >>>>> >I would REALLY like to see StarCraft as a movie. That would > >be > >> >>>>> >awesome. By the way, if you are debating whether to get > >> >>StarCraft > >> >>>>for > >> >>>>> >PC or N64, get the PC version because it has better graphics, > >> >>>>> >features, > >> >>>>> >you can customize and make your own scenarios and THE > >MULTIPLAYER > >> >>>>ON > >> >>>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont > >play or > >> >>>>havent > >> >>>>> >seen starcraft... dont ask what "zerg" means) > >> >>>>> > > >> >>>>> >TiM wrote: > >> >>>>> >> > >> >>>>> >> Not to be a traitor, but Tombraider and Resident Evil are > >big > >> >>>>movies > >> >>>>> >that > >> >>>>> >> are in the making and there theme is really big. > >Tombraider: A > >> >>>>hot > >> >>>>> >babe > >> >>>>> >> that goes around strange places and kills tons of enemies. > >> >>>>> >> And Resident Evil: A cop that finds a town that has been > >taken > >> >>>>over > >> >>>>> >by > >> >>>>> >> Zombies. > >> >>>>> >> > >> >>>>> >> They all will be good movies. > >> >>>>> >> > >> >>>>> >> Mario brothers is about two italian plumbers who find a > >world > >> >>>>that > >> >>>>> >has a > >> >>>>> >> giant lizard running the place. > >> >>>>> >> > >> >>>>> >> I like Mario and all but, our games are just not > >cut > >> >>out > >> >>>>to > >> >>>>> >be movies! > >> >>>>> >> > >> >>>>> >> -TiM > >> >>>>> >> > >> >>>>> >> ---------- > >> >>>>> >> > From: Ian "Asha'man_X" Dickson > >> >>>>> >> > To: n64@lists.xmission.com > >> >>>>> >> > Subject: Re: [N64] N64 at the movies > >> >>>>> >> > Date: Friday, July 17, 1998 7:50 PM > >> >>>>> >> > > >> >>>>> >> > Hey! I thought that was a pretty good movie. :-) It > >was a > >> >>>>new > >> >>>>> >and > >> >>>>> >> > interesting take on the Mario Bros. Unfortunately, we're > >> >>going > >> >>>>to > >> >>>>> >be > >> >>>>> >> seeing > >> >>>>> >> > quite a few games making their way to movies. Tomb > >Raider > >> >>and > >> >>>>> >Duke Nukem > >> >>>>> >> > are a couple of them. Ummmm...wait...that's it for now. > >:-) > >> >>>>> >> > > >> >>>>> >> > -Ian "Asha'man_X" Dickson > >> >>>>> >> > > >> >>>>> >> > > >> >>>>> >> > -----Original Message----- > >> >>>>> >> > From: D Fentie > >> >>>>> >> > To: n64@lists.xmission.com > >> >>>>> >> > Date: Friday, July 17, 1998 4:10 PM > >> >>>>> >> > Subject: [N64] N64 at the movies > >> >>>>> >> > > >> >>>>> >> > > >> >>>>> >> > >I thought that one of the biggest mistakes of nintendo > >> >>>>(besides > >> >>>>> >the > >> >>>>> >> > >virtual boy) was when they made the supermario bros. > >movie. > >> >>I > >> >>>>> >watched > >> >>>>> >> > >that once when I was about 12 and I thought that it was > >> >>>>> >horrible... even > >> >>>>> >> > >then. I hope they don't make anymore movies because it > >just > >> >>>>isnt > >> >>>>> >the > >> >>>>> >> > >same and when we meet their character, they seem strange > >> >>>>> >(remember how > >> >>>>> >> > >stupid bowser looked on the movie?). > >> >>>>> >> > > >> >>>>> >> > > >> >>>>> >> > > >> >>>>> >> > > >> >>>>> >> > [ To quit the n64 mailing list, send the message > >"unsubscribe > >> >>>>n64" > >> >>>>> >] > >> >>>>> >> > [ (without the quotes) to majordomo@xmission.com > >> >>>>> >] > >> >>>>> >> > >> >>>>> >> [ To quit the n64 mailing list, send the message > >"unsubscribe > >> >>>>n64" ] > >> >>>>> >> [ (without the quotes) to majordomo@xmission.com > >> >>>> ] > >> >>>>> > > >> >>>>> >[ To quit the n64 mailing list, send the message "unsubscribe > >> >>n64" > >> >>>>] > >> >>>>> >[ (without the quotes) to majordomo@xmission.com > >> >>>>] > >> >>>>> > > >> >>>>> > >> >>>>> > >> > >>>>>_____________________________________________________________________ > >> >>>>> You don't need to buy Internet access to use free Internet > >e-mail. > >> >>>>> Get completely free e-mail from Juno at http://www.juno.com > >> >>>>> Or call Juno at (800) 654-JUNO [654-5866] > >> >>>>> > >> >>>>> [ To quit the n64 mailing list, send the message "unsubscribe > >n64" > >> >>] > >> >>>>> [ (without the quotes) to majordomo@xmission.com > >> >>] > >> >>>> > >> >>>>[ To quit the n64 mailing list, send the message "unsubscribe > >n64" ] > >> >>>>[ (without the quotes) to majordomo@xmission.com > > ] > >> >>>> > >> >>> > >> > >>>>_____________________________________________________________________ > >> >>>You don't need to buy Internet access to use free Internet > >e-mail. > >> >>>Get completely free e-mail from Juno at http://www.juno.com > >> >>>Or call Juno at (800) 654-JUNO [654-5866] > >> >>> > >> >>>[ To quit the n64 mailing list, send the message "unsubscribe > >n64" ] > >> >>>[ (without the quotes) to majordomo@xmission.com > > ] > >> >>> > >> >> > >> >> > >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >> >>[ (without the quotes) to majordomo@xmission.com > >] > >> >> > >> > > >> > >>_____________________________________________________________________ > >> >You don't need to buy Internet access to use free Internet e-mail. > >> >Get completely free e-mail from Juno at http://www.juno.com > >> >Or call Juno at (800) 654-JUNO [654-5866] > >> > > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >> >[ (without the quotes) to majordomo@xmission.com > >] > >> > > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 12:28:29 -0600 yeah i just checked it out. they do have "explosive" damage. 8-0 I never knew that ! thnx win-thug@juno.com wrote: > > Ok. Ok. Calm down. Geeze. I heard this from some readme that came with > starcraft. Its called, Unit damage and sizes. U should have it too. Then > Tell me this, how can a scout with full energy almost barely survive from > a Hydra without being upgraded. Its the size "I think". E-mail me if you > want to see this readme for yourself. > > Winston Chan > > On Sat, 18 Jul 1998 11:37:48 -0600 D Fentie writes: > >wtf are you talking about? It is 10 damage on EVERYTHING there is no > >75% of this or half of that. It is just 10 damage. That is so false. > >Wehre do you get your facts from?????? I know about the zerg and you > >are wrong. Hydralisks take away 10 each time AND every 2 seconds they > >regenerate 1 hitpoint too (something the terrans cant do) I have just > >tested it on my computer and 2 stimpacked marines could barely take 1 > >hydra down. > > > >win-thug@juno.com wrote: > >> > >> But since Hydras attacks are "explosive" (don't ask me why since it > >> doesn't look like it), the damage is only half of what its supposed > >to be > >> against small units, and 75% on mediam units. I.E. If one of those > >spikes > >> for the Hydra is 10 hit points ( I don't know the exact number) It > >will > >> only count as 5 against small units, and 8 against medium units, and > >10 > >> against large units. A marines attacks are "normal" so the damage it > >> causes is the same for every type of unit. It has 6 hit points. Now, > >if > >> it could get a stim, it would fire twice as fast but lose a quarter > >of > >> its health, but the more hits counts. I just heard this from a > >strategy > >> person on the net. Its like, a hydra can attack a protoss scout > >quite > >> good since the scout is a large unit. The explosive damage of a > >hydra > >> will have all its hit points count against a large unit, and the > >scouts > >> attacks are normal. I'm not sure how it works but when I was zerg, > >one of > >> my hydras (not upgraded) encountered a scout. He didn't really kill > >it > >> but the scout lost all its shields and had 4 health left. > >> > >> Winston Chan > >> > >> On Sat, 18 Jul 1998 08:33:10 -0400 "Eddy Wu" > >> writes: > >> >Maybe you haven't played a good terran player. I personally don't > >> >like > >> >Terran, but I have seen people who are good at them. > >> > > >> >The Zerg, frnakly, don't need a lot of defense, The key with them > >is > >> >to > >> >always be on offense. It is NOT true that a stimed marine will > >kill a > >> >hydra. That's bizzare, there's no way that can happen. A hydra > >has > >> >twic= > >> >e > >> >the hitpoitns, and does more damage. Hydras, I have to admit, do > >> >rock. > >> >Especially when you ahve them in 3 temas of 12, like I usually do > >=3D) > >> > > >> >Oh, BTW, my favorite race is still Protoss. > >> > > >> > > >> >-----Original Message----- > >> >From: win-thug@juno.com > >> >To: n64@lists.xmission.com > >> >Date: Saturday, July 18, 1998 3:01 AM > >> >Subject: Re: [N64] N64 at the movies > >> > > >> > > >> >>Zerg might have good offense, but they have sucky defense. Why, > >the > >> >only > >> >>thing they have are those suken and spore colonies which can > >easily > >> >be > >> >>destroyed. Those suken colonies only do 20 points of damage and > >those > >> >>spores are as week as hell. Any species can just break though any > >> >zerg > >> >>defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >> >things > >> >>are the same as Marines. Actually, one marine can kick a hydras > >ass > >> >with > >> >>the stim. They are only good against protoss Scouts. > >> >> > >> >>Anyways, I never played some real time strategy game on a console. > >It > >> >ha= > >> >s > >> >>only been on computer so I was wondering how the controls would be > >on > >> >a > >> >>console game like Red-alert or SC? Is it the same, but the use of > >a > >> >D-pa= > >> >d > >> >>or control stick? > >> >> > >> >>Winston Chan > >> >> > >> >> > >> >>On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >> >writes: > >> >>>terrans suck, zerg are the best race to be. My b.net record is > >> >190-2 > >> >>>I > >> >>>am always zerg and have NEVER lost to a terran. the zerg can > >break > >> >>>through any defence and create any offence for any occassion > >quick > >> >and > >> >>>easy. HYDRAS RULE. by the way, this is not off topic!!!!! this > >IS > >> >a > >> >>>game which is coming on to N64. > >> >>> > >> >>>win-thug@juno.com wrote: > >> >>>> > >> >>>> Yup. Starcraft would definately make a kick ass movie with its > >> >dope > >> >>>ass > >> >>>> plot. Its FMVs put together make up one hour already (I think). > >No > >> >>>wait, > >> >>>> terran rules.(I know I going off topic a bit). Anyways, I see > >that > >> >>>the > >> >>>> only way SC would go on the N64 via 64dd, whenever thats coming > >> >out. > >> >>>Its > >> >>>> about 98 MB without the FMVs. And, there won't be any need for > >> >>>> multiplayer, seeing that multiplayer looks seeming less > >impossible > >> >>>(Maybe > >> >>>> a split screen but you could easily look at the other players > >> >>>window). It > >> >>>> wouldn't be a good port, even if you could design your own > >levels. > >> >>>And > >> >>>> considering the cost. A 64DD disk might be said to be cheaper > >than > >> >>>the > >> >>>> CDs but then its missing all the action. > >> >>>> > >> >>>> Winston Chan > >> >>>> > >> >>>> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >> >>>writes: > >> >>>> >I would REALLY like to see StarCraft as a movie. That would > >be > >> >>>> >awesome. By the way, if you are debating whether to get > >> >StarCraft > >> >>>for > >> >>>> >PC or N64, get the PC version because it has better graphics, > >> >>>> >features, > >> >>>> >you can customize and make your own scenarios and THE > >MULTIPLAYER > >> >>>ON > >> >>>> >B.NET AND MODEM KICKS A=A7=A7!! ZERG RULE. (if you dont play > >or > >> >>>havent > >> >>>> >seen starcraft... dont ask what "zerg" means) > >> >>>> > > >> >>>> >TiM wrote: > >> >>>> >> > >> >>>> >> Not to be a traitor, but Tombraider and Resident Evil are > >big > >> >>>movies > >> >>>> >that > >> >>>> >> are in the making and there theme is really big. Tombraider: > >A > >> >>>hot > >> >>>> >babe > >> >>>> >> that goes around strange places and kills tons of enemies. > >> >>>> >> And Resident Evil: A cop that finds a town that has been > >taken > >> >>>over > >> >>>> >by > >> >>>> >> Zombies. > >> >>>> >> > >> >>>> >> They all will be good movies. > >> >>>> >> > >> >>>> >> Mario brothers is about two italian plumbers who find a > >world > >> >>>that > >> >>>> >has a > >> >>>> >> giant lizard running the place. > >> >>>> >> > >> >>>> >> I like Mario and all but, our games are just not cut > >> >out > >> >>>to > >> >>>> >be movies! > >> >>>> >> > >> >>>> >> -TiM > >> >>>> >> > >> >>>> >> ---------- > >> >>>> >> > From: Ian "Asha'man_X" Dickson > >> >>>> >> > To: n64@lists.xmission.com > >> >>>> >> > Subject: Re: [N64] N64 at the movies > >> >>>> >> > Date: Friday, July 17, 1998 7:50 PM > >> >>>> >> > > >> >>>> >> > Hey! I thought that was a pretty good movie. :-) It was > >a > >> >>>new > >> >>>> >and > >> >>>> >> > interesting take on the Mario Bros. Unfortunately, we're > >> >going > >> >>>to > >> >>>> >be > >> >>>> >> seeing > >> >>>> >> > quite a few games making their way to movies. Tomb Raider > >> >and > >> >>>> >Duke Nukem > >> >>>> >> > are a couple of them. Ummmm...wait...that's it for now. > >:-) > >> >>>> >> > > >> >>>> >> > -Ian "Asha'man_X" Dickson > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > -----Original Message----- > >> >>>> >> > From: D Fentie > >> >>>> >> > To: n64@lists.xmission.com > >> >>>> >> > Date: Friday, July 17, 1998 4:10 PM > >> >>>> >> > Subject: [N64] N64 at the movies > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > >I thought that one of the biggest mistakes of nintendo > >> >>>(besides > >> >>>> >the > >> >>>> >> > >virtual boy) was when they made the supermario bros. > >movie. > >> >I > >> >>>> >watched > >> >>>> >> > >that once when I was about 12 and I thought that it was > >> >>>> >horrible... even > >> >>>> >> > >then. I hope they don't make anymore movies because it > >just > >> >>>isnt > >> >>>> >the > >> >>>> >> > >same and when we meet their character, they seem strange > >> >>>> >(remember how > >> >>>> >> > >stupid bowser looked on the movie?). > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > > >> >>>> >> > [ To quit the n64 mailing list, send the message > >"unsubscribe > >> >>>n64" > >> >>>> >] > >> >>>> >> > [ (without the quotes) to majordomo@xmission.com > >> >>>> >] > >> >>>> >> > >> >>>> >> [ To quit the n64 mailing list, send the message > >"unsubscribe > >> >>>n64" ] > >> >>>> >> [ (without the quotes) to majordomo@xmission.com > >> >>> ] > >> >>>> > > >> >>>> >[ To quit the n64 mailing list, send the message "unsubscribe > >> >n64" > >> >>>] > >> >>>> >[ (without the quotes) to majordomo@xmission.com > >> >>>] > >> >>>> > > >> >>>> > >> >>>> > >> > >>>>_____________________________________________________________________ > >> >>>> You don't need to buy Internet access to use free Internet > >e-mail. > >> >>>> Get completely free e-mail from Juno at http://www.juno.com > >> >>>> Or call Juno at (800) 654-JUNO [654-5866] > >> >>>> > >> >>>> [ To quit the n64 mailing list, send the message "unsubscribe > >n64" > >> >] > >> >>>> [ (without the quotes) to majordomo@xmission.com > >> >] > >> >>> > >> >>>[ To quit the n64 mailing list, send the message "unsubscribe > >n64" ] > >> >>>[ (without the quotes) to majordomo@xmission.com > > ] > >> >>> > >> >> > >> > >>>_____________________________________________________________________ > >> >>You don't need to buy Internet access to use free Internet e-mail. > >> >>Get completely free e-mail from Juno at http://www.juno.com > >> >>Or call Juno at (800) 654-JUNO [654-5866] > >> >> > >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >> >>[ (without the quotes) to majordomo@xmission.com > >] > >> >> > >> > > >> > > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >> >[ (without the quotes) to majordomo@xmission.com > >] > >> > > >> > >> > >_____________________________________________________________________ > >> You don't need to buy Internet access to use free Internet e-mail. > >> Get completely free e-mail from Juno at http://www.juno.com > >> Or call Juno at (800) 654-JUNO [654-5866] > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 12:29:20 -0600 sorry for getting all mad. But SC on N64 cant compare to this b.net fun can it? win-thug@juno.com wrote: > > Hey, why do you think I like the Terran. Because I haven't really > experianced any other species. Yah, I've used the Zerg but not much. > Seeing that Terran is like the first guys to use, I use them. > > Winston Chan > > On Sat, 18 Jul 1998 10:51:13 -0700 win-thug@juno.com writes: > >Just like what I said. "don't mess with a newbie". I might be wrong > >and problem am since I haven't had much experiance at battle.net. And, > >I just heard these things from some website. www.star-craft.org (I > >think). Anyways, I'm not that much of a newbie. Alright. =3D) > > > >Winston Chan > > > > > >On Sat, 18 Jul 1998 11:27:18 -0600 D Fentie > >writes: > >>actually your ALL wrong. sunkens take away 30 and have 400 hit > >>points. > >>spore colonies also have 400 and take away 15. 1 hydralisk kicks > >even > >>2 > >>marines @§§e§. 8 guardians can take out 50 marines EASY if > >positioned > >>right. zerg are impossible to penetrate if you actually know how to > >>play the game. If you play on B.net there Winston, I'd be happy to > >>kick > >>your ass any day. E-mail me off the list if you can. > >> > >>win-thug@juno.com wrote: > >>> > >>> Zerg might have good offense, but they have sucky defense. Why, the > > > >>only > >>> thing they have are those suken and spore colonies which can easily > > > >>be > >>> destroyed. Those suken colonies only do 20 points of damage and > >>those > >>> spores are as week as hell. Any species can just break though any > >>zerg > >>> defense. Lets see, hydras are like, 75 minerals and 25 gas. These > >>things > >>> are the same as Marines. Actually, one marine can kick a hydras ass > > > >>with > >>> the stim. They are only good against protoss Scouts. > >>> > >>> Anyways, I never played some real time strategy game on a console. > >>It has > >>> only been on computer so I was wondering how the controls would be > >>on a > >>> console game like Red-alert or SC? Is it the same, but the use of a > > > >>D-pad > >>> or control stick? > >>> > >>> Winston Chan > >>> > >>> On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie > >>writes: > >>> >terrans suck, zerg are the best race to be. My b.net record is > >>190-2 > >>> >I > >>> >am always zerg and have NEVER lost to a terran. the zerg can > >break > >>> >through any defence and create any offence for any occassion quick > > > >>and > >>> >easy. HYDRAS RULE. by the way, this is not off topic!!!!! this > >IS > >>a > >>> >game which is coming on to N64. > >>> > > >>> >win-thug@juno.com wrote: > >>> >> > >>> >> Yup. Starcraft would definately make a kick ass movie with its > >>dope > >>> >ass > >>> >> plot. Its FMVs put together make up one hour already (I think). > >>No > >>> >wait, > >>> >> terran rules.(I know I going off topic a bit). Anyways, I see > >>that > >>> >the > >>> >> only way SC would go on the N64 via 64dd, whenever thats coming > >>out. > >>> >Its > >>> >> about 98 MB without the FMVs. And, there won't be any need for > >>> >> multiplayer, seeing that multiplayer looks seeming less > >>impossible > >>> >(Maybe > >>> >> a split screen but you could easily look at the other players > >>> >window). It > >>> >> wouldn't be a good port, even if you could design your own > >>levels. > >>> >And > >>> >> considering the cost. A 64DD disk might be said to be cheaper > >>than > >>> >the > >>> >> CDs but then its missing all the action. > >>> >> > >>> >> Winston Chan > >>> >> > >>> >> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >>> >writes: > >>> >> >I would REALLY like to see StarCraft as a movie. That would be > >>> >> >awesome. By the way, if you are debating whether to get > >>StarCraft > >>> >for > >>> >> >PC or N64, get the PC version because it has better graphics, > >>> >> >features, > >>> >> >you can customize and make your own scenarios and THE > >>MULTIPLAYER > >>> >ON > >>> >> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play or > >>> >havent > >>> >> >seen starcraft... dont ask what "zerg" means) > >>> >> > > >>> >> >TiM wrote: > >>> >> >> > >>> >> >> Not to be a traitor, but Tombraider and Resident Evil are big > >>> >movies > >>> >> >that > >>> >> >> are in the making and there theme is really big. Tombraider: > >A > >>> >hot > >>> >> >babe > >>> >> >> that goes around strange places and kills tons of enemies. > >>> >> >> And Resident Evil: A cop that finds a town that has been > >taken > >>> >over > >>> >> >by > >>> >> >> Zombies. > >>> >> >> > >>> >> >> They all will be good movies. > >>> >> >> > >>> >> >> Mario brothers is about two italian plumbers who find a world > >>> >that > >>> >> >has a > >>> >> >> giant lizard running the place. > >>> >> >> > >>> >> >> I like Mario and all but, our games are just not cut > >>out > >>> >to > >>> >> >be movies! > >>> >> >> > >>> >> >> -TiM > >>> >> >> > >>> >> >> ---------- > >>> >> >> > From: Ian "Asha'man_X" Dickson > >>> >> >> > To: n64@lists.xmission.com > >>> >> >> > Subject: Re: [N64] N64 at the movies > >>> >> >> > Date: Friday, July 17, 1998 7:50 PM > >>> >> >> > > >>> >> >> > Hey! I thought that was a pretty good movie. :-) It was > >a > >>> >new > >>> >> >and > >>> >> >> > interesting take on the Mario Bros. Unfortunately, we're > >>going > >>> >to > >>> >> >be > >>> >> >> seeing > >>> >> >> > quite a few games making their way to movies. Tomb Raider > >>and > >>> >> >Duke Nukem > >>> >> >> > are a couple of them. Ummmm...wait...that's it for now. > >>:-) > >>> >> >> > > >>> >> >> > -Ian "Asha'man_X" Dickson > >>> >> >> > > >>> >> >> > > >>> >> >> > -----Original Message----- > >>> >> >> > From: D Fentie > >>> >> >> > To: n64@lists.xmission.com > >>> >> >> > Date: Friday, July 17, 1998 4:10 PM > >>> >> >> > Subject: [N64] N64 at the movies > >>> >> >> > > >>> >> >> > > >>> >> >> > >I thought that one of the biggest mistakes of nintendo > >>> >(besides > >>> >> >the > >>> >> >> > >virtual boy) was when they made the supermario bros. > >movie. > >> I > >>> >> >watched > >>> >> >> > >that once when I was about 12 and I thought that it was > >>> >> >horrible... even > >>> >> >> > >then. I hope they don't make anymore movies because it > >>just > >>> >isnt > >>> >> >the > >>> >> >> > >same and when we meet their character, they seem strange > >>> >> >(remember how > >>> >> >> > >stupid bowser looked on the movie?). > >>> >> >> > > >>> >> >> > > >>> >> >> > > >>> >> >> > > >>> >> >> > [ To quit the n64 mailing list, send the message > >>"unsubscribe > >>> >n64" > >>> >> >] > >>> >> >> > [ (without the quotes) to majordomo@xmission.com > >>> >> >] > >>> >> >> > >>> >> >> [ To quit the n64 mailing list, send the message "unsubscribe > >>> >n64" ] > >>> >> >> [ (without the quotes) to majordomo@xmission.com > >>> > ] > >>> >> > > >>> >> >[ To quit the n64 mailing list, send the message "unsubscribe > >>n64" > >>> >] > >>> >> >[ (without the quotes) to majordomo@xmission.com > >>> >] > >>> >> > > >>> >> > >>> >> > >>> > >>>_____________________________________________________________________ > >>> >> You don't need to buy Internet access to use free Internet > >>e-mail. > >>> >> Get completely free e-mail from Juno at http://www.juno.com > >>> >> Or call Juno at (800) 654-JUNO [654-5866] > >>> >> > >>> >> [ To quit the n64 mailing list, send the message "unsubscribe > >>n64" ] > >>> >> [ (without the quotes) to majordomo@xmission.com > > > >> ] > >>> > > >>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" > > > >>] > >>> >[ (without the quotes) to majordomo@xmission.com > > > >>] > >>> > > >>> > >>> > >>_____________________________________________________________________ > >>> You don't need to buy Internet access to use free Internet e-mail. > >>> Get completely free e-mail from Juno at http://www.juno.com > >>> Or call Juno at (800) 654-JUNO [654-5866] > >>> > >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" > >] > >>> [ (without the quotes) to majordomo@xmission.com > >] > >> > >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >>[ (without the quotes) to majordomo@xmission.com ] > >> > >_____________________________________________________________________ > >You don't need to buy Internet access to use free Internet e-mail. Get > >completely free e-mail from Juno at http://www.juno.com Or call Juno > >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the > >message "unsubscribe n64" ] [ (without the quotes) to > >majordomo@xmission.com ] > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com (Winston Chan) Subject: Re: [N64] N64 at the movies Date: 18 Jul 1998 11:27:14 -0700 n64 capabilities can never match up to 8 player battles on battle.net. And if SC comes to N64 with a modem, it will be hard to control, For example, scroling the man. Maybe a controller mouse would work. Winston Chan On Sat, 18 Jul 1998 12:29:20 -0600 D Fentie writes: >sorry for getting all mad. But SC on N64 cant compare to this b.net >fun >can it? > >win-thug@juno.com wrote: >> >> Hey, why do you think I like the Terran. Because I haven't really >> experianced any other species. Yah, I've used the Zerg but not much. >> Seeing that Terran is like the first guys to use, I use them. >> >> Winston Chan >> >> On Sat, 18 Jul 1998 10:51:13 -0700 win-thug@juno.com writes: >> >Just like what I said. "don't mess with a newbie". I might be wrong >> >and problem am since I haven't had much experiance at battle.net. >And, >> >I just heard these things from some website. www.star-craft.org (I >> >think). Anyways, I'm not that much of a newbie. Alright. =3D) >> > >> >Winston Chan >> > >> > >> >On Sat, 18 Jul 1998 11:27:18 -0600 D Fentie >> >writes: >> >>actually your ALL wrong. sunkens take away 30 and have 400 hit >> >>points. >> >>spore colonies also have 400 and take away 15. 1 hydralisk kicks >> >even >> >>2 >> >>marines @§§e§. 8 guardians can take out 50 marines EASY if >> >positioned >> >>right. zerg are impossible to penetrate if you actually know how >to >> >>play the game. If you play on B.net there Winston, I'd be happy >to >> >>kick >> >>your ass any day. E-mail me off the list if you can. >> >> >> >>win-thug@juno.com wrote: >> >>> >> >>> Zerg might have good offense, but they have sucky defense. Why, >the >> > >> >>only >> >>> thing they have are those suken and spore colonies which can >easily >> > >> >>be >> >>> destroyed. Those suken colonies only do 20 points of damage and >> >>those >> >>> spores are as week as hell. Any species can just break though >any >> >>zerg >> >>> defense. Lets see, hydras are like, 75 minerals and 25 gas. >These >> >>things >> >>> are the same as Marines. Actually, one marine can kick a hydras >ass >> > >> >>with >> >>> the stim. They are only good against protoss Scouts. >> >>> >> >>> Anyways, I never played some real time strategy game on a >console. >> >>It has >> >>> only been on computer so I was wondering how the controls would >be >> >>on a >> >>> console game like Red-alert or SC? Is it the same, but the use >of a >> > >> >>D-pad >> >>> or control stick? >> >>> >> >>> Winston Chan >> >>> >> >>> On Fri, 17 Jul 1998 23:43:41 -0600 D Fentie >> >>writes: >> >>> >terrans suck, zerg are the best race to be. My b.net record is >> >>190-2 >> >>> >I >> >>> >am always zerg and have NEVER lost to a terran. the zerg can >> >break >> >>> >through any defence and create any offence for any occassion >quick >> > >> >>and >> >>> >easy. HYDRAS RULE. by the way, this is not off topic!!!!! >this >> >IS >> >>a >> >>> >game which is coming on to N64. >> >>> > >> >>> >win-thug@juno.com wrote: >> >>> >> >> >>> >> Yup. Starcraft would definately make a kick ass movie with >its >> >>dope >> >>> >ass >> >>> >> plot. Its FMVs put together make up one hour already (I >think). >> >>No >> >>> >wait, >> >>> >> terran rules.(I know I going off topic a bit). Anyways, I see >> >>that >> >>> >the >> >>> >> only way SC would go on the N64 via 64dd, whenever thats >coming >> >>out. >> >>> >Its >> >>> >> about 98 MB without the FMVs. And, there won't be any need >for >> >>> >> multiplayer, seeing that multiplayer looks seeming less >> >>impossible >> >>> >(Maybe >> >>> >> a split screen but you could easily look at the other players >> >>> >window). It >> >>> >> wouldn't be a good port, even if you could design your own >> >>levels. >> >>> >And >> >>> >> considering the cost. A 64DD disk might be said to be cheaper >> >>than >> >>> >the >> >>> >> CDs but then its missing all the action. >> >>> >> >> >>> >> Winston Chan >> >>> >> >> >>> >> On Fri, 17 Jul 1998 20:24:29 -0600 D Fentie > >> >>> >writes: >> >>> >> >I would REALLY like to see StarCraft as a movie. That would >be >> >>> >> >awesome. By the way, if you are debating whether to get >> >>StarCraft >> >>> >for >> >>> >> >PC or N64, get the PC version because it has better >graphics, >> >>> >> >features, >> >>> >> >you can customize and make your own scenarios and THE >> >>MULTIPLAYER >> >>> >ON >> >>> >> >B.NET AND MODEM KICKS A§§!! ZERG RULE. (if you dont play >or >> >>> >havent >> >>> >> >seen starcraft... dont ask what "zerg" means) >> >>> >> > >> >>> >> >TiM wrote: >> >>> >> >> >> >>> >> >> Not to be a traitor, but Tombraider and Resident Evil are >big >> >>> >movies >> >>> >> >that >> >>> >> >> are in the making and there theme is really big. >Tombraider: >> >A >> >>> >hot >> >>> >> >babe >> >>> >> >> that goes around strange places and kills tons of enemies. >> >>> >> >> And Resident Evil: A cop that finds a town that has been >> >taken >> >>> >over >> >>> >> >by >> >>> >> >> Zombies. >> >>> >> >> >> >>> >> >> They all will be good movies. >> >>> >> >> >> >>> >> >> Mario brothers is about two italian plumbers who find a >world >> >>> >that >> >>> >> >has a >> >>> >> >> giant lizard running the place. >> >>> >> >> >> >>> >> >> I like Mario and all but, our games are just not >cut >> >>out >> >>> >to >> >>> >> >be movies! >> >>> >> >> >> >>> >> >> -TiM >> >>> >> >> >> >>> >> >> ---------- >> >>> >> >> > From: Ian "Asha'man_X" Dickson > >> >>> >> >> > To: n64@lists.xmission.com >> >>> >> >> > Subject: Re: [N64] N64 at the movies >> >>> >> >> > Date: Friday, July 17, 1998 7:50 PM >> >>> >> >> > >> >>> >> >> > Hey! I thought that was a pretty good movie. :-) It >was >> >a >> >>> >new >> >>> >> >and >> >>> >> >> > interesting take on the Mario Bros. Unfortunately, >we're >> >>going >> >>> >to >> >>> >> >be >> >>> >> >> seeing >> >>> >> >> > quite a few games making their way to movies. Tomb >Raider >> >>and >> >>> >> >Duke Nukem >> >>> >> >> > are a couple of them. Ummmm...wait...that's it for now. >> >>:-) >> >>> >> >> > >> >>> >> >> > -Ian "Asha'man_X" Dickson >> >>> >> >> > >> >>> >> >> > >> >>> >> >> > -----Original Message----- >> >>> >> >> > From: D Fentie >> >>> >> >> > To: n64@lists.xmission.com >> >>> >> >> > Date: Friday, July 17, 1998 4:10 PM >> >>> >> >> > Subject: [N64] N64 at the movies >> >>> >> >> > >> >>> >> >> > >> >>> >> >> > >I thought that one of the biggest mistakes of nintendo >> >>> >(besides >> >>> >> >the >> >>> >> >> > >virtual boy) was when they made the supermario bros. >> >movie. >> >> I >> >>> >> >watched >> >>> >> >> > >that once when I was about 12 and I thought that it was >> >>> >> >horrible... even >> >>> >> >> > >then. I hope they don't make anymore movies because it >> >>just >> >>> >isnt >> >>> >> >the >> >>> >> >> > >same and when we meet their character, they seem >strange >> >>> >> >(remember how >> >>> >> >> > >stupid bowser looked on the movie?). >> >>> >> >> > >> >>> >> >> > >> >>> >> >> > >> >>> >> >> > >> >>> >> >> > [ To quit the n64 mailing list, send the message >> >>"unsubscribe >> >>> >n64" >> >>> >> >] >> >>> >> >> > [ (without the quotes) to majordomo@xmission.com >> >>> >> >] >> >>> >> >> >> >>> >> >> [ To quit the n64 mailing list, send the message >"unsubscribe >> >>> >n64" ] >> >>> >> >> [ (without the quotes) to majordomo@xmission.com >> >>> > ] >> >>> >> > >> >>> >> >[ To quit the n64 mailing list, send the message >"unsubscribe >> >>n64" >> >>> >] >> >>> >> >[ (without the quotes) to majordomo@xmission.com >> >>> >] >> >>> >> > >> >>> >> >> >>> >> >> >>> >> >>>>_____________________________________________________________________ >> >>> >> You don't need to buy Internet access to use free Internet >> >>e-mail. >> >>> >> Get completely free e-mail from Juno at http://www.juno.com >> >>> >> Or call Juno at (800) 654-JUNO [654-5866] >> >>> >> >> >>> >> [ To quit the n64 mailing list, send the message "unsubscribe >> >>n64" ] >> >>> >> [ (without the quotes) to majordomo@xmission.com >> > >> >> ] >> >>> > >> >>> >[ To quit the n64 mailing list, send the message "unsubscribe >n64" >> > >> >>] >> >>> >[ (without the quotes) to majordomo@xmission.com >> > >> >>] >> >>> > >> >>> >> >>> >> >>>_____________________________________________________________________ >> >>> You don't need to buy Internet access to use free Internet >e-mail. >> >>> Get completely free e-mail from Juno at http://www.juno.com >> >>> Or call Juno at (800) 654-JUNO [654-5866] >> >>> >> >>> [ To quit the n64 mailing list, send the message "unsubscribe >n64" >> >] >> >>> [ (without the quotes) to majordomo@xmission.com >> >] >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >>[ (without the quotes) to majordomo@xmission.com >] >> >> >> >>_____________________________________________________________________ >> >You don't need to buy Internet access to use free Internet e-mail. >Get >> >completely free e-mail from Juno at http://www.juno.com Or call >Juno >> >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send >the >> >message "unsubscribe n64" ] [ (without the quotes) to >> >majordomo@xmission.com ] >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Re: n64-digest V1 #381 Date: 18 Jul 1998 13:48:42 -0500 HEY DON'T REPLY TO EVERYTHING YOU SEND, IT MAKES THE N64 DIGEST LONG, AND I'M GETTING SIX MESSAGES AT A TIME!!!!! SCOTT. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] WWF Warzone! Date: 18 Jul 1998 14:09:57 -0500 For WWF Warzone, there is no way that I can pass this game up, since I am one of the biggest wrestling fans out there, and I always have been, I haven't just jumped on the bandwagon like a lot of people are doing now. I hate that, if you liked wrestling ten years ago, you were ridiculed, now it's "cool"! Give me a break, so to all of you who just started watching because it's cool, stay away!! Enjoy the game! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Shawn Lindsay Subject: [N64] Banjo Help Date: 18 Jul 1998 12:19:31 -0700 (PDT) I need help on getting to the witch switch in Rusty Bucket Bay, I can see it but i cant get to it Shawn _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Re: n64-digest V1 #381 Date: 18 Jul 1998 13:53:04 -0600 This is a mailing list, we will reply to what we want to. mibboss@juno.com wrote: > > HEY DON'T REPLY TO EVERYTHING YOU SEND, IT MAKES THE N64 DIGEST LONG, AND > I'M GETTING SIX MESSAGES AT A TIME!!!!! > > SCOTT. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] N64 at the movies (Starcraft) Date: 18 Jul 1998 17:49:59 -0400 Ther is no way in hell that a console version will compare to Battle.net. Even if it does have multiplayer, the cotrol will be bad, plues you have to play on the low res TV screen. Also, you couldn't talk to people while you are playing, because you would nbeed a keyboard. -----Original Message----- >sorry for getting all mad. But SC on N64 cant compare to this b.net fun >can it? > >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "R L" Subject: Re: [N64] Banjo Help Date: 18 Jul 1998 14:57:45 PDT >I need help on getting to the witch switch in Rusty Bucket Bay, I can >see it but i cant get to it > > Shawn To get it you have to climb up the rope thats holding up the TNT box. Then when you reach the top face the direction the switch is and jump as far out as you can and then push and hold "A" again to make kazooie flap. Hopefully you will then flap onto the platform with the switch. You might have to try this a couple times, it took me 4 or 5 trys to get it. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] NFL Blitz Date: 18 Jul 1998 19:19:29 EDT In a message dated 98-07-18 09:24:52 EDT, you write: << Hi all. Is anyone excited about NFL Blitz? I have never played the arcade version so I do not what it is like. Allan >> I am not a Football fan, in fact, I don't know much about Football, but I WILL get NFL Blitz because I heard it's like NBA Jam but Football, and NBA Jam is my favorite game of all time. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] N64 at the movies (Starcraft) Date: 18 Jul 1998 17:39:15 -0600 yeah, plus there wouldnt be a chat room therefore everyone would go on b.net. Nintendo would need a system to keep track of records etc. and how could you ask people something or if they had a question? it will be good but never as good as b.net! i agree Eddy Wu wrote: > > Ther is no way in hell that a console version will compare to Battle.net. > Even if it does have multiplayer, the cotrol will be bad, plues you have to > play on the low res TV screen. Also, you couldn't talk to people while you > are playing, because you would nbeed a keyboard. > > -----Original Message----- > From: D Fentie > To: n64@lists.xmission.com > Date: Saturday, July 18, 1998 2:20 PM > Subject: Re: [N64] N64 at the movies > > >sorry for getting all mad. But SC on N64 cant compare to this b.net fun > >can it? > > > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: Re: [N64] NFL Blitz Date: 18 Jul 1998 19:35:44 -0500 Blitz is a really fun game and I'm really looking forward to it! It's a great party game cause it's fast paced and action packed! The arcade is way cool, so if the port is good, it will be a good buy! dvader >Hi all. > >Is anyone excited about NFL Blitz? I have never played the arcade >version so I do not what it is like. > >Allan > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: [N64] M:I Date: 18 Jul 1998 19:38:28 -0500 I played Mission:Impossible today at the local EB and I must say that I was impressed! They were selling it for $59.99 and I will probably buy it after I rent it and make sure it's really fun, cause I heard the replay value isn't that high. Anyone else played it? What do u think? Is it worth the cash? dvader [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Bill Brown" Subject: Re: [N64] M:I Date: 18 Jul 1998 20:52:30 -0500 Frankly, I think the graphics are terrible. The gameplay also leaves a lot to be desired. I like that it is third person instead of the first person look of Goldeneye. But, Goldeneye blows it away. I think that for Mission Impossible fans, it's s nice game but I expected more that it showed me for $59.99. -----Original Message----- >I played Mission:Impossible today at the local EB and I must say that I was >impressed! They were selling it for $59.99 and I will probably buy it after >I rent it and make sure it's really fun, cause I heard the replay value >isn't that high. Anyone else played it? What do u think? Is it worth the >cash? > >dvader > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Ogre Battle ? Date: 18 Jul 1998 22:50:39 EDT hey every1: I've been doing some snooping, and I've come across what looks to be a pretty good game. Ogre Battle 3 (that the right #?) Just wondering if anyone heard about a % complete or a release date?? I'm just looking around for games I'd get in case of a Zelda letdown (god forbid) Any opinions are welcome. $$~Travis~$$ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Ogre Battle ? Date: 18 Jul 1998 21:30:01 -0600 Yeah, I dont think Zelda will be a let down, all people who have played the game say it is good (the people who went to E3). Personally I cant wait for Castlevania or Hybrid Heaven. Another one I am really looking forward to is Earthbound 64. Wallbeach@aol.com wrote: > > hey every1: > I've been doing some snooping, and I've come across what looks to be a pretty > good game. Ogre Battle 3 (that the right #?) Just wondering if anyone heard > about a % complete or a release date?? I'm just looking around for games I'd > get in case of a Zelda letdown (god forbid) Any opinions are welcome. > > $$~Travis~$$ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Ogre Battle ? (waaaay off topic) Date: 18 Jul 1998 23:22:55 EDT In a message dated 7/18/98 11:21:37 PM Eastern Daylight Time, d.fentie@home.com writes: << Yeah, I dont think Zelda will be a let down, all people who have played the game say it is good (the people who went to E3). Personally I cant wait for Castlevania or Hybrid Heaven. Another one I am really looking forward to is Earthbound 64. >> BTW, does anyone know anything about a MEgaMan 64?? is Capcom gonna make it, i hope it's like Neo for PSX, and i think Captain N would have always made a good game [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] Earthbound 64 Date: 18 Jul 1998 21:37:32 -0600 I recently was very angry about the DD let down since it is not coming here for a LOOOOOOOOONNNNNNNNNNNNGGGGGGGGGGG time. I went to IGN 64 and I was snooping around to see about the game and IT LOOKS FREEKING AWESOME the game is supposed to be 256 megabits... just like Zelda! I dont know about you guys but the original version (the one which reached america) was one of the best games. I dont know what it was about it but the game was very good and reached me like no other game has (mental note: too much mushy material) 8-) anyways, I hope that since the DD isnt coming here and that EB64 is on cart it wont affect the game. BY THE WAY CHECK OUT THIS AWESOME SCREEN SHOT HERE: http://media.ign64.com/media/previews/Nintendo64/image/earthb7.jpg It looks like a very good RPG indeed and I hope if you havent played the original... plz do. DO NOT SCOFF AT FIRST AT THE KIDDIE APPERANCE!!!! I did too but then I looked past it... the game was great. (kiddie appearance... Banjo Kazooie... good game... those all seem to connect...) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Ogre Battle ? (waaaay off topic) Date: 18 Jul 1998 21:40:51 -0600 how is what i said off topic???? I mearly asid that i dont htink zelda will be a let down. he said he hopes it wont be Epoch32583@aol.com wrote: > > In a message dated 7/18/98 11:21:37 PM Eastern Daylight Time, > d.fentie@home.com writes: > > << Yeah, I dont think Zelda will be a let down, all people who have played > the game say it is good (the people who went to E3). Personally I cant > wait for Castlevania or Hybrid Heaven. Another one I am really looking > forward to is Earthbound 64. > >> > > BTW, does anyone know anything about a MEgaMan 64?? is Capcom gonna make it, i > hope it's like Neo for PSX, > > and i think Captain N would have always made a good game > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Starcraft Date: 19 Jul 1998 01:00:18 -0500 (CDT) On Sat, 18 Jul 1998, Eddy Wu wrote: > actually, Winston is right. The units do different amounts of damage > depending on size and attack type. Mayeb you don't know as much as you > think.. try it out on your comp, you'll see it happening. > > I'd love to play you. My b.net nick is Glacion[GOC.M] Hheheh...that's funny. All that guy has been doing is boasting about how unbeatable he is and he doesn't even know all the facts about the game. People who boast that much are never as good as they think. Fact of life. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 at the movies (TIM) Date: 19 Jul 1998 12:16:19 -0400 I accidently responded to the wrong post. -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies (TIM) > Date: Saturday, July 18, 1998 10:51 AM > > I uh... never called you Timmy......... > > > In a message dated 98-07-18 02:19:27 EDT, you write: > > << > Please..... dont call me timmy. > IT IS TiM > > ---------- > > From: BenzSL550@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 at the movies > > Date: Friday, July 17, 1998 11:44 PM > > > > I agree with you on the second part, but not the first part... I never > liked > > FF (any of them) I think it is kind of boring, and too un-realistic. > Please do > > not try to start a big arguement with me, I just wanted to say that! I > don't > > think any games with a kiddie-fantasy type plot (weird monsters, little > zap > > guns, etc) would make a good movie. Games on the more mature level > (Resident > > Evil, Goldeneye, etc) make/will probably make good movies. Thank you.... > > > > - Michael - > > - http://hail.icestorm.com/flinkz/index.html - > > > > In a message dated 98-07-17 22:51:36 EDT, you write: > > > > << Yes, me trying not to be a traitor agai..... wait a second. Final > Fantasy > > was for the "N" games all the way up until FF7. I think they should make > a > > Final Fantasy movie. It would be like the the most breathtaking and > special > > effect movie ever created. > > > > I dont think Zelda should come to the big screen becuase its another odd > > tail like a pointy eared boy in tights running around with strange > > creatures for a 3d Yellow glowing triforce. > > > > -TiM >> >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Starcraft Date: 19 Jul 1998 13:06:29 -0600 Do you play starcraft stryder???? Ill have you a game... guy's like me just dont know how to play good.... Stryder wrote: > > On Sat, 18 Jul 1998, Eddy Wu wrote: > > > actually, Winston is right. The units do different amounts of damage > > depending on size and attack type. Mayeb you don't know as much as you > > think.. try it out on your comp, you'll see it happening. > > > > I'd love to play you. My b.net nick is Glacion[GOC.M] > > Hheheh...that's funny. All that guy has been doing is boasting about how > unbeatable he is and he doesn't even know all the facts about the game. > People who boast that much are never as good as they think. Fact of life. > > Stryder > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] (Starcraft) Date: 19 Jul 1998 17:16:22 EDT Eddy Wu wrote: > his is a little off topic, but YOU DON'T LIKE STARCRAFT!?!?! DIE > HERETIC!!! Just kidding. Starcraft is an awesome game.. just let me ask > some preliminary questions of you, and then I'll reply in deatil about why > SC is so great. > > 1) Do you like RTS (Real-Time Strategy) games in general? Yes, but not as much as platformers & racing games :) > > 2) Are you a graphics/3D junkie, or do you appreciate gameplay? I like a good mix of both but I'd sacrifice super clear anti-alised graphics for superior gameplay. > > 3) What the hell is Military Madness? I was like 8 when the TurboGrafx 16 > was out :-) > Millitary Madness was a real-time strategy game like Starcraft but for 1 or 2 players simultaneously on the Turbo Grafx-16. It was a fun game but nothing to get super excited about, it was no Bonk's Adventure or Space Harrier mind you. I have played Starcraft before, only single player mind you, and wasn't overly impressed by it. I dunno, it seemed like a C&C with spaceships instead of Krauts. I like a good strategy game but the teeny-weenie graphics of Starcraft reminded me too much of Sim City 2000. Trey > I guess since SC is coming out for the N64, this is kind of on topic. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64?? at the movies Date: 19 Jul 1998 17:18:48 EDT In a message dated 98-07-18 02:22:39 EDT, D Fente wrote: > I wonder who they would get to play Laura Croft???? What do u think? I bet it'll be either Bea Arthur or Angela Lansbury. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WarZone Date: 19 Jul 1998 17:22:59 EDT In a message dated 98-07-18 04:22:43 EDT, IceMan316X wrote: > The BEST graphics, and best of all... STONECOLD STEVE AUSTIN IS IN IT!!!! > That guy is so freaking popular that at the mall, many stores starts selling > his merchandise. Who's Steve Austin? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Chrono Trigger at the movies Date: 19 Jul 1998 17:29:10 EDT In a message dated 98-07-18 10:11:29 EDT, Pete Frye wrote: > and so would CHRONO TRIGGER!!! that would > rock, i'd love to see that, althought the thing i hate about movie is, they > always chop up the real story > > > oh well > > PEace out > Pete Frye They'd have to make 13 versions of it to do it right. Or is it only eleven. I've seen about 7 or 8 so far. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 at the movies (TiM) Date: 19 Jul 1998 17:30:51 EDT In a message dated 98-07-18 10:55:43 EDT, you write: > Uh... why do you keep calling him Timmy... even after he told you his name > was > TiM and to stop? > The mail seems to be messed up, I've been reading a lot of things out of order toady. I've stopped calling him Timmy a while ago. Trey. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Re: at the movies Date: 19 Jul 1998 17:32:52 EDT In a message dated 98-07-18 10:58:50 EDT, BenzSL550 wrote: > Resident Evil, while it does have weird > monsters, they are just a little more realistic dont you think? Thank you, > and > sorry for any confusion.... > > - Michael - http://hail.incestorm.com/flinkz/index.html - > If you think Night of the Living Dead is realism. Sure... Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Modem capabilites Date: 19 Jul 1998 17:39:52 EDT In a message dated 98-07-18 13:14:50 EDT, D Fentie wrote: > well then nintendo would need its own cables, satelites, viruses would > come into play, the machine would have to be more powerful than it is > now (for it to be decent). I'm all for a modem but I'm not sure if they > can get it to work... but well see i suppose Nintedo does have its own satellite. There's been a satellite service for years now for the Super FamiCom. With that service Japanese players got games like F-Zero 2 and probably a lot of other good stuff. It was a lot like the Sega Channel. I also think the N64 is strong enough to use a modem as it is. The Saturn had Net-Link, the Mega Drive had the Tel-Tel Modem and then there was that X-Band for the Genesis & Super NES, and of course there's that modem built in to a cart fr that Majonng (I know I spelled THAT wrong) game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] make no sense Date: 19 Jul 1998 17:45:05 EDT In a message dated 98-07-18 15:01:32 EDT, Scotty beamed to us: > HEY DON'T REPLY TO EVERYTHING YOU SEND, IT MAKES THE N64 DIGEST LONG, AND > I'M GETTING SIX MESSAGES AT A TIME!!!!! > > SCOTT. > You do know that this letter of yours is only making the problem worse, right? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] make no sense Date: 19 Jul 1998 16:03:15 -0600 scott, ever since you got that message saying to stop talking about wrestling you are becoming kinda weird.... TreyTable@aol.com wrote: > > In a message dated 98-07-18 15:01:32 EDT, Scotty beamed to us: > > > HEY DON'T REPLY TO EVERYTHING YOU SEND, IT MAKES THE N64 DIGEST LONG, AND > > I'M GETTING SIX MESSAGES AT A TIME!!!!! > > > > SCOTT. > > > > You do know that this letter of yours is only making the problem worse, right? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: cdyoung7 Subject: Re: [N64] WarZone Date: 19 Jul 1998 17:57:00 -0700 TreyTable@aol.com wrote: > > In a message dated 98-07-18 04:22:43 EDT, IceMan316X wrote: > > > The BEST graphics, and best of all... STONECOLD STEVE AUSTIN IS IN IT!!!! > > That guy is so freaking popular that at the mall, many stores starts > selling > > his merchandise. > > Who's Steve Austin? > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ]It's Stone Cold Steve Austin You Loser! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: [N64] SM RPG what happened? Date: 19 Jul 1998 16:15:15 -0600 Supermario RPG was a great game and I just looked at a preview for SM RPG II WHAT A LOAD OF CRAP!!!!!! It looks like some kid cut and glued out cardboard on to a piece of paper, I think the one on Super Nintendo even looks better. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WarZone Date: 19 Jul 1998 19:32:39 EDT Did you ever think that Trey (and many others) have a lot more important things to do than sit around and memorize the names of stupid wrestlers? Obviously not, because a LOT of people don't know who Steve Austin is, such as myself. And why did you even respond to his letter if you didn't answer his question? ~Matt <<<>>> <<[ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ]It's Stone Cold Steve Austin You Loser!>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Chrono Trigger at the movies Date: 19 Jul 1998 20:47:07 EDT In a message dated 7/19/98 5:31:14 PM Eastern Daylight Time, TreyTable@aol.com writes: << They'd have to make 13 versions of it to do it right. Or is it only eleven. I've seen about 7 or 8 so far. >> 7 or 8 versions of CT?? that's weird, htye made a movie, or am i misunderstanding this whole thing?? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WarZone Date: 19 Jul 1998 20:57:01 EDT In a message dated 98-07-19 18:02:45 EDT, cdyoung7 wrote: > It's Stone Cold Steve Austin You Loser! I'd hate to have a name like that. But anyway, how does the inclusion of "Stone Cold Steve Austin You Loser" make WWF Warzone a better game? I mean who is the guy? Is he like Ryu to Street Fighter or something? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Chrono Trigger at the movies Date: 19 Jul 1998 21:03:42 EDT In a message dated 98-07-19 20:50:17 EDT, Epoch32583 wrote: > 7 or 8 versions of CT?? that's weird, htye made a movie, or am i > misunderstanding this whole thing?? > Chrono Trigger has to be the best RPG game when it comes to Replay Value. So far I've found 8 different endings for the game and I bet there are a few more, or maybe not. But anyway, that's something I'd like to see in Zelda : TOoT or Castlevania 64. Like in Castlevania II : Simon's Quest, that was too cool with its 3 different endings, I thought it was cool as hell when Dracula's hand shot out from his grave. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64?? at the movies Date: 19 Jul 1998 22:27:46 EDT >I bet it'll be either Bea Arthur or Angela Lansbury.< My guess is the ever lovely....Delta Burke. $$~Travis~$$ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64?? at the movies Date: 19 Jul 1998 22:47:49 EDT In a message dated 7/19/98 10:35:05 PM Eastern Daylight Time, Wallbeach@aol.com writes: << >I bet it'll be either Bea Arthur or Angela Lansbury.< My guess is the ever lovely....Delta Burke. $$~Travis~$$ you peple suck, don't you know it's gonna be Rossanne?? i mean, come on, get real, next time you'll be saying it's Rossie o'donnel or somethign >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] WarZone Date: 20 Jul 1998 00:02:12 EDT In a message dated 98-07-19 19:35:59 EDT, you write: << Did you ever think that Trey (and many others) have a lot more important things to do than sit around and memorize the names of stupid wrestlers? >> I agree with you. And I do think that the CDyu guy was outta line for calling Trey a loser. But get this straight, wrestlers are not stupid. Ben [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] SM RPG what happened? Date: 20 Jul 1998 02:19:54 -0400 ah but you might have to judge the game when it is in motion i think they are going for a really fantasy look the 3d worlds look great very similar to banjo kazooie, but with the more primary color scheme of mario mario is flat but he might be like parappa on psx hehe oh, some interesting notes you know that 2 years ago, right before the n64 came out, everyone abreviated the playstation as ps-x? all my magazines have it i don't know when the transition to psx was also, we have to give a proper abbreviation for the upcoming systems i think the project x should be pjx, and dreamcast should be dc@ the @ is the cinnabon logo symbol thingie oh another note i bought a psx and ff7 um well i have heard stuff how the graphics on the psx is catching up to that on the n64 eh? 3d is not good 3d is basic 3d crusn usa looks better than any 3d demo on my cd okay what is up with the polys on the psx they jitter no perspective correct textureing they are very funky textures zbuffer problems i see things through other things there are seams at the edges to polys low resolution, and very pixely ugh i have seen crash, which looks like something that can be on the n64 and the racing scene in ff7 looks nice gran turismo wasnt as good as n64 but, 2d, and fmv are excellent on the psx i think once i get a 2d game i will be happy ff7 is mainly 2d but since there are so few 2d models, it can afford the speed and square is the top developer, but there is no nintendo no games that are the flagship title with my n64 i feel special i feel like "this is the mario system" you know? with clean textures clean things it looks nice jet moto, cool borders i can't get these games rpgs are the only real things i can play with perhaps some exceptions -----Original Message----- >Supermario RPG was a great game and I just looked at a preview for SM >RPG II WHAT A LOAD OF CRAP!!!!!! It looks like some kid cut and glued >out cardboard on to a piece of paper, I think the one on Super Nintendo >even looks better. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Starcraft Date: 20 Jul 1998 02:28:14 -0400 Who just said that someone who brags is bad in real life, rule # 1? Definately not true. My friend Steven is so ultimately good. He went from Warcraft to C&C to Warcraft II to C&C: Red Alert to Starcraft. Now starcraft is his life. His life. Do a /stats shteven, and a /stats shtevino, and a /stats shteven(addc) Those are his three names, his normal, ladder, and clan names. Combined he has played around 900 games since starcraft came out months ago. But, he brags all the time. He will send in his final armada, killing someone on bnet. Then he takes a screen shot of it. He sends me 10 shots a day via ICQ. "Look at this kill!" He even breaks out into talking about SC strategies. He has no life, brags, but kicks SC rear end. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Whats up with Mission Impossible? Date: 20 Jul 1998 08:05:52 +0100 -> Also, I'll be going to Japan for awhile. Does anyone know -> if they use the same type of electricity as the US? Or do -> they use PAL or something different. PAL is a kind of TV signal not a type of electricity. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64]DreamCAST!! Date: 19 Jul 1998 11:55:45 +0100 ><< > In case you did not notice, the entire Sega Saturn system crashed and > burned here. I had one..it sucked...sold it. > >> > > > I have one, I LOVE it, most of my favortie games are for the Saturn, Let's >see... I have the best wrestling game ever made, FirePro wrestling, I have >Vampire Savior, X Men vs Street Fighter, KoF 97, Metal Slug.... I love my >Saturn! Me too. It's an absolute must for anyone who likes beat-em-ups. cheers, gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. The Log[EED] [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: cdyoung7 Subject: Re: [N64] WarZone Date: 20 Jul 1998 08:37:54 -0700 I apoligize to trey for calling him a loser I guess I was kinda stupid thinking that everybody knew who he was. Sorry. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] mistake Date: 20 Jul 1998 08:33:02 -0500 Sorry to clog the list with noise, but I had to call attention to and congratulate you on your great little Freudian typo (about Castlevania coming out at the "start of the money." Funny stuff. JG -----Original Message----- Sent: Friday, July 17, 1998 5:48 PM nintendo is releasing castlevania and zelda in the same month?! I think they should spread them out a little (if they are released on the same week). I plan to buy Zelda but I do want both. I hope Castlevania comes out at the start of the money and Zelda on schedule or at the end of the month [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] games to Movies Date: 20 Jul 1998 09:34:03 -0400 (EDT) here are a few games I like to see as a movie: Zelda StarCraft Tekken Resident Evil Street Fighter (oh wait, they already did a movie on this. wasn't that good though, but I liked it.) -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] games to Movies Date: 20 Jul 1998 10:16:24 EDT You forgot Banjo-Kazooie!!!!!!! ( Just Kidding ) In a message dated 98-07-20 10:12:51 EDT, you write: << here are a few games I like to see as a movie: Zelda StarCraft Tekken Resident Evil Street Fighter (oh wait, they already did a movie on this. wasn't that good though, but I liked it.) -Vi >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] Change the subject header, enough movies subjects already! Date: 20 Jul 1998 09:38:08 -0400 (EDT) > This is a mailing list, we will reply to what we want to. > mibboss@juno.com wrote: > > HEY DON'T REPLY TO EVERYTHING YOU SEND, IT MAKES THE N64 DIGEST LONG, AND > > I'M GETTING SIX MESSAGES AT A TIME!!!!! > > SCOTT. I think what he means is when you reply to a message, don't quote everything. When you quote everything, it makes his N64 Digest Long. I think that's what he meant to say. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] Earthbound 64 Date: 20 Jul 1998 16:58:51 GMT I'm playing Earthbound at the moment, and have been for the last week or so. It really is a brilliant game and it has (dare I say it) been a much more enjoyable experience than the Final Fantasy games I tried. Secret of Mana still ranks top though. Graeme Sheppard. > I recently was very angry about the DD let down since it is not coming > here for a LOOOOOOOOONNNNNNNNNNNNGGGGGGGGGGG time. I went to IGN 64 and > I was snooping around to see about the game and IT LOOKS FREEKING > AWESOME the game is supposed to be 256 megabits... just like Zelda! I > dont know about you guys but the original version (the one which reached > america) was one of the best games. I dont know what it was about it > but the game was very good and reached me like no other game has (mental > note: too much mushy material) 8-) anyways, I hope that since the DD > isnt coming here and that EB64 is on cart it wont affect the game. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] complains , steve austin, starcraft Date: 20 Jul 1998 10:19:05 -0400 (EDT) I find all the talk about Starcraft kinda annoying. Yea I know it's coming to the N64, and it is N64 related. But right now, probably only 6 people on this list have Starcraft, and the rest of the people have to put up with the indepth discussion strategies. Especially when the subject don't even say Starcraft on it. So if u want to talk about the strategies of Zergs, Ter., and who's the best, etc, There are many list, newsgroups, forums u can talk about it there. Thanx I don't know who Stone cold steve austin is either. I would guess he's WWF champion or something -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] games to Movies Date: 20 Jul 1998 13:45:37 -0600 If BK was a movie... I am pretty sure it would suck. Either they would have to get a real life bear (that would be boring) a computer animated one (not too bad...) or an animated one (too kidish). I know your joking about the BK movie and I think they shouldnt even consider it. BenzSL550@aol.com wrote: > > You forgot Banjo-Kazooie!!!!!!! > > ( Just Kidding ) > > In a message dated 98-07-20 10:12:51 EDT, you write: > > << here are a few games I like to see as a movie: > > Zelda > StarCraft > Tekken > Resident Evil > Street Fighter (oh wait, they already did a movie on this. wasn't that > good though, but I liked it.) > > > -Vi >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] mistake Date: 20 Jul 1998 13:47:03 -0600 heh, maybe you should read our letters about not having perfect grammar (and spelling) on the net! :) John Goelzer wrote: > > Sorry to clog the list with noise, but I had to call attention to and > congratulate you on your great little Freudian typo (about Castlevania > coming out at the "start of the money." Funny stuff. > > JG > > -----Original Message----- > From: D Fentie [mailto:d.fentie@home.com] > Sent: Friday, July 17, 1998 5:48 PM > To: n64@lists.xmission.com > Subject: [N64] mistake > > nintendo is releasing castlevania and zelda in the same month?! I think > they should spread them out a little (if they are released on the same > week). I plan to buy Zelda but I do want both. I hope Castlevania > comes out at the start of the money and Zelda on schedule or at the end > of the month > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] games to Movies Date: 20 Jul 1998 15:46:58 EDT That would be pretty funny if they did though! Not the actual movie, but the fact that they would actually do a movie like that, hahahahahahahahA! In a message dated 98-07-20 15:38:04 EDT, you write: << If BK was a movie... I am pretty sure it would suck. Either they would have to get a real life bear (that would be boring) a computer animated one (not too bad...) or an animated one (too kidish). I know your joking about the BK movie and I think they shouldnt even consider it. BenzSL550@aol.com wrote: > > You forgot Banjo-Kazooie!!!!!!! > > ( Just Kidding ) >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Sam" Subject: Re: [N64] Warzone!! Date: 20 Jul 1998 21:13:42 +0100 Over recent weeks I beleive this list to have become a TESTICLE. It is SHIT. Please ban me INDEFINATELY as I cannot be ARSED to remove my FUCKING name from the TOSSPOTTING list! FUCK SHIT BUM WILLY BOOBY --> Sam --> sam.wray@netcomuk.co.uk --> This week I have been mostly listening to ... The Verve - Urban Hymns [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] mistake Date: 20 Jul 1998 15:41:50 -0500 I will, next time I have a severe attack of insomnia. I couldn't help but notice, though, as I was rapidly deleting all the messages in that thread, several messages someone posted about using proper "grammer." More funny stuff. Don't take it too seriously. When I said "funny stuff," I meant it. It gave me a chuckle on Monday morning, which was appreciated. JG -----Original Message----- Sent: Monday, July 20, 1998 2:47 PM heh, maybe you should read our letters about not having perfect grammar (and spelling) on the net! :) John Goelzer wrote: > > Sorry to clog the list with noise, but I had to call attention to and > congratulate you on your great little Freudian typo (about Castlevania > coming out at the "start of the money." Funny stuff. > > JG > > -----Original Message----- > From: D Fentie [mailto:d.fentie@home.com] > Sent: Friday, July 17, 1998 5:48 PM > To: n64@lists.xmission.com > Subject: [N64] mistake > > nintendo is releasing castlevania and zelda in the same month?! I think > they should spread them out a little (if they are released on the same > week). I plan to buy Zelda but I do want both. I hope Castlevania > comes out at the start of the money and Zelda on schedule or at the end > of the month > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Sam's gone crackers! Date: 20 Jul 1998 17:48:54 EDT In a message dated 98-07-20 16:27:01 EDT, you write: > Over recent weeks I beleive this list to have become a (noun). > It is (noun). > Please ban me INDEFINATELY as I cannot be (???) to remove my (adjective) > name > from the (British slang) list! > > (verb) (noun) BUM WILLY BOOBY > > --> Sam > --> sam.wray@netcomuk.co.uk > > --> This week I have been mostly listening to ... The Verve - Urban Hymns > All I can say is, "bum willy booby"??? It must lose something in translation. On further note, I must say that I was disappointed with Banjo-Kazooie, calling it a Mario 64 clone is an insult to Super Mario 64. If I have to hear another "guh-huck!" again I'll vomit. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: D Fentie Subject: Re: [N64] Warzone!! Date: 20 Jul 1998 16:36:15 -0600 ????¿¿¿¿¿¿¿ Sam, Plz stop making annoying (pointless) weird and irrelavent comments on the list. thnx Sam wrote: > > Over recent weeks I beleive this list to have become a TESTICLE. > It is SHIT. > Please ban me INDEFINATELY as I cannot be ARSED to remove my FUCKING name > from the TOSSPOTTING list! > > FUCK SHIT BUM WILLY BOOBY > > --> Sam > --> sam.wray@netcomuk.co.uk > > --> This week I have been mostly listening to ... The Verve - Urban Hymns > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] GSCCC Date: 20 Jul 1998 18:29:45 EDT Does anybody know what happened to the GameShark Code Creators Club site? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] *** ALL READ *** Date: 20 Jul 1998 16:52:46 -0600 (MDT) Sam got his wish (as well as having his ISP informed of his wrong-doings). D Fentie received a week's vacation for quoting the offensive message verbatim. Look at Trey's response for a good example of how to treat other people's profanity. Greg BTW, if your message is aimed at one person, mail him/her privately instead of replying to the list. Thanks. > ????¿¿¿¿¿¿¿ Sam, Plz stop making annoying (pointless) weird and > irrelavent comments on the list. > thnx (Greg's edits are in paratheses) > Sam wrote: >> >> Over recent weeks I beleive this list to have become a TESTICLE. >> It is (excrement). >> Please ban me INDEFINATELY as I cannot be (trusted) to remove my (bleeping) name >> from the TOSSPOTTING (?) list! >> >> (bleep) (excrement) BUM WILLY BOOBY >> >> --> Sam >> --> sam.wray@netcomuk.co.uk >> >> --> This week I have been mostly listening to ... The Verve - Urban Hymns [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GSCCC Date: 20 Jul 1998 19:10:33 EDT Go here...GSCCC New Framed Page [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Mystical Ninja STarirng Goemon Help Date: 20 Jul 1998 21:13:54 EDT What/Where do I do after the ghost castle (I defeated the boss)? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GSCCC Date: 20 Jul 1998 21:27:52 EDT In a message dated 7/20/98 10:33:48 PM !!!First Boot!!!, TreyTable@aol.com writes: > Does anybody know what happened to the GameShark Code Creators Club site? > I don't know. When I went to www.gsccc.com I was a bit surprised! Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Cheesy Instruction Manual Covers Date: 21 Jul 1998 02:43:35 EDT Why does Nintendo keep spitting out these cheesy instruction manual covers? All they have are the game's logo with a background of the N64? First Star Fox, Goldeneye, DKR, and now Banjo-Kazooie. What's with this? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 09:24:56 +0100 At 01:29 18/07/98 EDT, you wrote: > >Oddly enough, everyone I've talked to loves their F-Zero X. I imagine that's >why they went to the extremes of importing, but even so, I hear little >complaints outside of a few readers unsatisfied with the eye candy who >obviously didn't know what the heck it was all about. I'm dying to get my >hands on it. Um.... Eye candy has nothing to do with it. I just felt let down with it. It *isn't* as fast as I thought it was going to be. Instant death in a game isn't fun. Controls are *waaaay* over sensitive. And the track design is crap. So what if other people want to import it - *I* was giving my views on it. And I was a big fan of the SNES original so *phhhhhhhhhhhhhhhhhrr* Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64]DreamCAST!! (N64 Games) Date: 21 Jul 1998 09:26:16 +0100 At 15:04 18/07/98 +1000, you wrote: >> >>Just finished playing F-Zero X there. Not good. Not good at all. :-( > >Care to elaborate? Nah. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Adrian Mander Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 09:33:26 +0100 Hey brian, Were you the brian in the n64 mag from dma? Or is there another one that likes cashing in on big $$$ just to get themselves on paper... :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 09:37:05 +0100 At 09:33 21/07/98 +0100, you wrote: >Hey brian, > >Were you the brian in the n64 mag from dma? >Or is there another one that likes >cashing in on big $$$ just to get themselves on >paper... :) Ummmmmm... That'll be Mr.Brian Baglow, our esteemed coworker in charge of Disinformation & Propaganda. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 09:38:34 +0100 ->Were you the brian in the n64 mag from dma? ->Or is there another one that likes ->cashing in on big $$$ just to get themselves on ->paper... :) No hes the one p*****g up the tree :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 09:42:00 +0100 At 09:38 21/07/98 +0100, you wrote: >->Were you the brian in the n64 mag from dma? >->Or is there another one that likes >->cashing in on big $$$ just to get themselves on >->paper... :) >No hes the one p*****g up the tree :) Too true unfortunately, Pete :-/ That's what it feels like at the moment anyway :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 09:46:22 +0100 ->>->Were you the brian in the n64 mag from dma? ->>->Or is there another one that likes ->>->cashing in on big $$$ just to get themselves on ->>->paper... :) ->>No hes the one p*****g up the tree :) -> ->Too true unfortunately, Pete :-/ -> ->That's what it feels like at the moment anyway :-/ Know that feeling believe me. They wonder why staff keep leaving. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] (Starcraft) (Re: TreyTable) Date: 21 Jul 1998 08:34:49 -0400 >Eddy Wu wrote: > >> his is a little off topic, but YOU DON'T LIKE STARCRAFT!?!?! DIE >> HERETIC!!! Just kidding. Starcraft is an awesome game.. just let me ask >> some preliminary questions of you, and then I'll reply in deatil about why >> SC is so great. >> >> 1) Do you like RTS (Real-Time Strategy) games in general? > >Yes, but not as much as platformers & racing games :) > >> >> 2) Are you a graphics/3D junkie, or do you appreciate gameplay? > >I like a good mix of both but I'd sacrifice super clear anti-alised graphics >for superior gameplay. Well, Starcraft definitely had superior gameplay over graphics. You can look at Total annihilation, with it's realt-time 3D models for a graphically impressive RTS, but Starcraft focuses more on gameplay. > >> >> 3) What the hell is Military Madness? I was like 8 when the TurboGrafx 16 >> was out :-) >> > Millitary Madness was a real-time strategy game like Starcraft but for 1 or 2 >players simultaneously on the Turbo Grafx-16. It was a fun game but nothing to >get super excited about, it was no Bonk's Adventure or Space Harrier mind you. > >I have played Starcraft before, only single player mind you, and wasn't overly >impressed by it. I dunno, it seemed like a C&C with spaceships instead of >Krauts. I like a good strategy game but the teeny-weenie graphics of Starcraft >reminded me too much of Sim City 2000. By Playing Single-player, you're missing about 2/3 of the game. B.net is where it's at. While the single-player mode has a great plot and is good for sharpening your skills, nothing beats whooping up to 7 other players' butts. That satisfaction of seeing 12 battlecruisers roll in after a 2 hour game and decimate him is just so satisfying... Anyway, I would advise trying the multiplayer b4 passing judgement. Oh, and that comparison to C&C isn't tht close. Total Annihilation is close to C&C, Stqarcraft, with it's 3 unique races, is kind of different. However, as in any genre, there are going to be similarities between games. For instance, I could say that Gran Turismo is just Cruisn' USA with more cars... ARe there any other RTS games that you like? AGe of EMpirres, Red Alert, TA, etc? glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" > >Trey > > >> I guess since SC is coming out for the N64, this is kind of on topic. >> >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com Subject: [N64] Warzone! Date: 21 Jul 1998 07:56:13 -0500 Just so you guys know the Playstation version of Warzone will be out next week, they said the 22nd but I didn't see it. Anyway, I know you guys want to know about the Nintendo 64 version of Warzone, it's coming out on Aug. 12 in three weeks!!! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Cooley,Vern" Subject: [N64] Gameshark site... Date: 21 Jul 1998 05:12:13 PDT I've seen two different addresses for a gameshark code site and both have been wrong, can anyone give me the real one? It's apparently called Gameshark code club site or something like that... thanks Vern [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Warzone! Date: 21 Jul 1998 00:22:15 -0400 Warzone is coming out August 5, not 12. mibboss@juno.com wrote: > Just so you guys know the Playstation version of Warzone will be out next > week, they said the 22nd but I didn't see it. Anyway, I know you guys > want to know about the Nintendo 64 version of Warzone, it's coming out on > Aug. 12 in three weeks!!! > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Gameshark site... Date: 21 Jul 1998 10:01:48 EDT In a message dated 98-07-21 09:21:18 EDT, you write: << I've seen two different addresses for a gameshark code site and both have been wrong, can anyone give me the real one? It's apparently called Gameshark code club site or something like that... thanks Vern >> http://www.cmgsccc.com/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GSCCC Date: 21 Jul 1998 10:02:39 EDT In a message dated 98-07-20 21:30:48 EDT, you write: << In a message dated 7/20/98 10:33:48 PM !!!First Boot!!!, TreyTable@aol.com writes: > Does anybody know what happened to the GameShark Code Creators Club site? > I don't know. When I went to www.gsccc.com I was a bit surprised! Peter >> HAHAHAHAHAHA!!! Girl Scouts... hehe.... it is now at http://www.cmgsccc.com/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Cheesy Instruction Manual Covers Date: 21 Jul 1998 10:20:39 -0400 Why do people bring up this topic every other week? All of the games published by Nintendo in the past year or so have that same design, the yellow cover with just the logo. I don't know why they do it, maybe it's just to maintain unity. I don't really have a problem with it, I don't expect manual covers to be a work of art. As long as the boxart is decent, I could care less about the manuals. -----Original Message----- >Why does Nintendo keep spitting out these cheesy instruction manual covers? >All they have are the game's logo with a background of the N64? First Star >Fox, Goldeneye, DKR, and now Banjo-Kazooie. What's with this? > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 21 Jul 1998 11:00:19 -0400 Ok. We are all in a N64 mailing group right? Is there a psx mailing group because I would like to be on both to get maximum coverage on games. MISSION IMMPOSSIBLE IS OUT TODAY!!!! -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 21 Jul 1998 11:02:26 -0400 Actually, Mission Impossible was shipped Friday. I saw it at EB last Saturday. TiM wrote: > Ok. We are all in a N64 mailing group right? > > Is there a psx mailing group because I would > like to be on both to get maximum coverage on games. > > MISSION IMMPOSSIBLE IS OUT TODAY!!!! > > -TiM > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 21 Jul 1998 11:00:46 EDT In a message dated 98-07-21 10:59:08 EDT, you write: << Ok. We are all in a N64 mailing group right? Is there a psx mailing group because I would like to be on both to get maximum coverage on games. MISSION IMMPOSSIBLE IS OUT TODAY!!!! -TiM >> Goto http://www.makelist.com and you can search for one.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 21 Jul 1998 11:06:01 -0400 Thanks. ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > Date: Tuesday, July 21, 1998 11:00 AM > > In a message dated 98-07-21 10:59:08 EDT, you write: > > << Ok. We are all in a N64 mailing group right? > > Is there a psx mailing group because I would > like to be on both to get maximum coverage on games. > > MISSION IMMPOSSIBLE IS OUT TODAY!!!! > > -TiM >> > > Goto http://www.makelist.com and you can search for one.... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 21 Jul 1998 11:09:53 -0400 What are some details or opinions about Mission Immpossible for those of you who have played it? Im deciding whether or not to get it. -TiM ---------- > From: TiM > To: n64@lists.xmission.com > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > Date: Tuesday, July 21, 1998 11:06 AM > > Thanks. > > ---------- > > From: BenzSL550@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > > Date: Tuesday, July 21, 1998 11:00 AM > > > > In a message dated 98-07-21 10:59:08 EDT, you write: > > > > << Ok. We are all in a N64 mailing group right? > > > > Is there a psx mailing group because I would > > like to be on both to get maximum coverage on games. > > > > MISSION IMMPOSSIBLE IS OUT TODAY!!!! > > > > -TiM >> > > > > Goto http://www.makelist.com and you can search for one.... > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cheesy Instruction Manual Covers Date: 21 Jul 1998 11:12:52 EDT In a message dated 7/21/98 10:22:22 AM Eastern Daylight Time, glacion@earthlink.net writes: << I don't really have a problem with it, I don't expect manual covers to be a work of art. As long as the boxart is decent, I could care less about the manuals. >> why do people care abotu art?? as long as the game is decent, why does boxart, and Intruction manual covers matter?? I think that as long as the game is worth the $50-60 paid for it, personally, i would buy it without a box, cover, and the front sticker thingy ripped off, the game is important, not the little extras Peace Out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Gameshark questions Date: 21 Jul 1998 11:53:24 EST Can someone give me a brief rundown on the Gameshark. first of all it isn't made by Nintendo is that right?? And how does it basically work?? I mean how do these new codes and whatnot occur in a game that without this device do not. Do not. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cheesy Instruction Manual Covers Date: 21 Jul 1998 14:18:41 EDT In a message dated 98-07-21 02:46:05 EDT, you write: > Why does Nintendo keep spitting out these cheesy instruction manual covers? > All they have are the game's logo with a background of the N64? First Star > Fox, Goldeneye, DKR, and now Banjo-Kazooie. What's with this? > > Peter Cheap production costs is my guess. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 14:20:10 EDT In a message dated 98-07-21 04:26:40 EDT, Brian wrote: > Um.... Eye candy has nothing to do with it. I just felt let down with it. > It *isn't* as fast as I thought it was going to be. Instant death in a game > isn't fun. Controls are *waaaay* over sensitive. > > And the track design is crap. What do you mean by "instant death"? could you explain a bit more? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 19:25:29 +0100 At 14:20 21/07/98 EDT, you wrote: > >What do you mean by "instant death"? could you explain a bit more? Many of the tracks feature *huge* jumps where you can't see the 'landing' area. If you miss, you're automatically out of the race. It doesn't penalise you, or take time to 'restart' you (as Wipeout does). You're just wiped out of the race. "Realistic" I know, but *damned* annoying in multiplayer. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Re: F-Zero X Date: 21 Jul 1998 15:37:15 -0400 Um.. I hope that not too many of you are being affected by Brian's opinions. Just keep n mind, they are ONE person's opinions. If a few more people play F-Zero, and say it sucks, then maybe it'll be more accurate. Just remember, there are peopl who didn't like Goldeneye.. -----Original Message----- >In a message dated 98-07-21 04:26:40 EDT, Brian wrote: > >> Um.... Eye candy has nothing to do with it. I just felt let down with it. >> It *isn't* as fast as I thought it was going to be. Instant death in a game >> isn't fun. Controls are *waaaay* over sensitive. >> >> And the track design is crap. > >What do you mean by "instant death"? could you explain a bit more? > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Cheesy Instruction Manual Covers Date: 21 Jul 1998 12:55:00 -0700 It doesn't really matter. Its just one simple page on a manual. Maybe Nin is trying to cut back on its budget? Winston Chan On Tue, 21 Jul 1998 02:43:35 EDT writes: >Why does Nintendo keep spitting out these cheesy instruction manual >covers? >All they have are the game's logo with a background of the N64? First >Star >Fox, Goldeneye, DKR, and now Banjo-Kazooie. What's with this? > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Gameshark questions Date: 21 Jul 1998 18:06:28 -0400 Gameshark is made by Interact and will edit the game itself while the gameshark is on and change certain parts of the game letting you do cool stuff. Like cheat. IT DOES NOT MESS UP YOUR GAME EITHER. -TiM ---------- > From: Russ Lapenna > To: n64@xmission.com > Subject: [N64] Gameshark questions > Date: Tuesday, July 21, 1998 12:53 PM > > Can someone give me a brief rundown on the Gameshark. first of all it isn't > made by Nintendo is that right?? And how does it basically work?? I mean how do > these new codes and whatnot occur in a game that without this device do not. Do > not. > > Russ > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Cheesy Instruction Manual Covers Date: 21 Jul 1998 18:51:21 -0400 Without the sticker on the front? That's pushing it. But I agree to a level, as long as I have a box and manual then I am happy, but I really can't do totally without them. -----Original Message----- >In a message dated 7/21/98 10:22:22 AM Eastern Daylight Time, >glacion@earthlink.net writes: > ><< I don't really have a problem with it, I don't expect manual covers to be a > work of art. As long as the boxart is decent, I could care less about the > manuals. >> > > why do people care abotu art?? as long as the game is decent, why does >boxart, and Intruction manual covers matter?? > >I think that as long as the game is worth the $50-60 paid for it, personally, >i would buy it without a box, cover, and the front sticker thingy ripped off, >the game is important, not the little extras > >Peace Out >Pete Frye > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Gameshark questions Date: 21 Jul 1998 19:04:12 -0400 Well, the makers of games design a basic program to make up the game. This involves a lot of values and properties. The gameshark changes them. Lets say a game is programmed to make you lose health anytime an enemy hits you.... The gameshark can override that part of the program, and make you NOT lose any health when you get hit by an enemy, or to even gain health when you are hit by an enemy! Heck, in theory you can do almost anything, perhaps you get an extra life for every hit you take. How does a device like this exist? A third party, Datel of Europe, under the Interact name in the US, designed this to basically cheat and hack at a game. They were the makers of the Pro Action Replay in the 8 and 16 bit era. It is not supported by Nintendo, but technically nothing can get messed up with the gameshark. It really can't. It would be nearly impossible, primariy because all the Shark does is change the way a normal game plays, it edits the usual behavior. Now, sometimes your saved games might get lost, or it will freeze, but these are primarily because perhaps you need memory above 4 megabytes. (All usual games are made so they have certain limits, and won't require resources... the Gameshark might make a bunch of more stuff load, and fill up memory, thus freezing.) Or you might even simply tell the cart that you want the data ridden. (A normal game can change your memory packs, and so can the Shark.) Don't worry though, if you enter in the codes that have been previously tested, and are not just fiddling around with codes for yourself, then you won't have a problem. I personally like the Gameshark. It for me is the primary replay value extender. Crusin' USA is not a total bad game anymore. I can race as a FireTrucks, and all the opponent and traffic cars. On the NES, for Super Mario Bros. 3, there was an excellent code called MultiJumps. Aaaah. The best code ever. (This was on the NES GameGenie however, which was the more popular hack device by Galoob.) Okay, in the middle of a jump, you could press the jump button again, and you would jump as if the air was solid. If you let go you fell to the ground.... So, I could press the jump button many many times, and I would hit the ceiling... It was super fun. -----Original Message----- > Can someone give me a brief rundown on the Gameshark. first of all it isn't >made by Nintendo is that right?? And how does it basically work?? I mean how do >these new codes and whatnot occur in a game that without this device do not. Do >not. > >Russ > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] New Turok 2 Screenshots Date: 21 Jul 1998 21:29:18 +0000 Hey.. Anybody see the new screenshots of Turok 2 on IGN64? Man, it looks amazing! I didn't really think Turok 2 was gonna be all that great, but I changed my mind now. If you haven't seen them, yet, you should go check em out. Later.. Zig [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Gameshark questions Date: 21 Jul 1998 22:17:34 EDT In a message dated 7/21/98 11:13:01 PM !!!First Boot!!!, tocher@portjeff.net writes: > I personally like the Gameshark. It for me is the primary replay value > extender. Crusin' USA is not a total bad game anymore. I can race as a > FireTrucks, and all the opponent and traffic cars. I never got this to work. Could you tell me how to do it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] South Park Kick ASS Date: 22 Jul 1998 00:09:23 -0400 I just went to IGN and they said South Park is coming out this year before Christmas and its going to be published by Acclaim and use the Turok 2 engine!! KICK ASS!!!!!!!!!! Oh My God They Killed Robotech: Crystal Dreams, YOU BASTARDS!!!!!!!!!! and I really wanted Robotech to come out, cause I watch that show almost as much as I watch South Park ,Brian/Stan [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Gameshark questions Date: 22 Jul 1998 01:47:25 -0400 hm.. yes the first batch of codes in this area was for version 1.1 i believe i bought crusin as early as possible so i waited for the 1.0 codes the codes themselves are at www.n64cc.com in order to get them to work, you need to begin a race in the middle of the race hit the gs button beat the level okay the next level, you will have the firetruck (or any of the other 7 or so secret gs only characters) be sure not to beat the game with it welll... actually it doesn't cause any problems when your car is upgraded, well, the firetruck just cant upgrade so it freezes -----Original Message----- >In a message dated 7/21/98 11:13:01 PM !!!First Boot!!!, tocher@portjeff.net >writes: > >> I personally like the Gameshark. It for me is the primary replay value >> extender. Crusin' USA is not a total bad game anymore. I can race as a >> FireTrucks, and all the opponent and traffic cars. > >I never got this to work. Could you tell me how to do it? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Damn KAY BEE!!!! Date: 22 Jul 1998 01:56:41 EDT I just reserved my copy of Warzone for 69.99, then I found out that Target is gonna sell it for 59.99!!!! That means I wasted 10 DOLLARS!!! Damn KB!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Damn KAY BEE!!!! Date: 22 Jul 1998 02:36:45 -0400 KAY BEE is not largely into games. Not as big as EB or Babbages. That shows up in their lesser return policies and higher prices. It is not their fault though, I mean, that is what they want to charge for the game. The consumer, the uninformed consumer, is at fault for problems like this. -----Original Message----- > I just reserved my copy of Warzone for 69.99, then I found out that Target is >gonna sell it for 59.99!!!! That means I wasted 10 DOLLARS!!! Damn KB!!!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Damn KAY BEE!!!! Date: 22 Jul 1998 02:39:45 EDT In a message dated 98-07-22 02:38:12 EDT, you write: << KAY BEE is not largely into games. Not as big as EB or Babbages. That shows up in their lesser return policies and higher prices. It is not their fault though, I mean, that is what they want to charge for >> No, I got Banjo-Kazooie at KB for only 44.99. Cheaper then any other store. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 08:43:19 +0100 At 15:37 21/07/98 -0400, you wrote: >Um.. I hope that not too many of you are being affected by Brian's opinions. >Just keep n mind, they are ONE person's opinions. If a few more people play >F-Zero, and say it sucks, then maybe it'll be more accurate. Just remember, >there are peopl who didn't like Goldeneye.. Wait a minute... Why are so many people *against* my opinions of F-Zero? I played it. I didn't enjoy it too much. I said so. I have every right to voice my opinion. :-/ By all means, reserve judgement on the game. I would too. *But* don't dismiss my opinions *just* because they don't fit the idea that this game *is* perfect. And by the way, I know plenty of people who weren't too impressed with it - it wasn't just me. :-P Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 08:57:27 -0400 I wasn't trying to denigrate your opinion, I was just suggesting that we should not be solely influenced by one person.. by all means, have your opinion, and voice it. I would like to hear why you thought it was bad as well.. criticism is a useful thing. -----Original Message----- >At 15:37 21/07/98 -0400, you wrote: >>Um.. I hope that not too many of you are being affected by Brian's opinions. >>Just keep n mind, they are ONE person's opinions. If a few more people play >>F-Zero, and say it sucks, then maybe it'll be more accurate. Just remember, >>there are peopl who didn't like Goldeneye.. > >Wait a minute... Why are so many people *against* my opinions of F-Zero? I >played it. I didn't enjoy it too much. I said so. I have every right to >voice my opinion. :-/ > >By all means, reserve judgement on the game. I would too. *But* don't >dismiss my opinions *just* because they don't fit the idea that this game >*is* perfect. > >And by the way, I know plenty of people who weren't too impressed with it - >it wasn't just me. :-P > > >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:03:05 +0100 ->I wasn't trying to denigrate your opinion, I was just suggesting that we ->should not be solely influenced by one person.. by all means, have your ->opinion, and voice it. I would like to hear why you thought it was bad as ->well.. criticism is a useful thing. As I recall Brian said that it had fuzzy gfx and wasn't as fast as he would like . Iterestingly the UK version was previewd in the same mag as the three new DMA games, that vehicles/aliens/insects/shooting one looks like a good laugh. FYI Brian they are due for release in september ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:21:38 +0100 At 14:03 22/07/98 +0100, you wrote: >As I recall Brian said that it had fuzzy gfx and wasn't as fast as he would >like Yep! I hated the 'instant death' in multiplayer too. Good way of making things get very frustrating. >. Iterestingly the UK version was previewd in the same mag as the three new >DMA games, that vehicles/aliens/insects/shooting one looks like a good laugh. >FYI Brian they are due for release in september ;) That'll be "Body Harvest" then. Coming to a shop near you through Gremlin Interactive (Midway in the US). Three N64 games? Or was Tanktics previewed too? I'll make sure to tell the teams they're finishing in time for September ;-) Maybe they can plan some holidays around that date :-> Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:40:21 +0100 ->>. Iterestingly the UK version was previewd in the same mag as the three new ->>DMA games, that vehicles/aliens/insects/shooting one looks like a good laugh. ->>FYI Brian they are due for release in september ;) -> ->That'll be "Body Harvest" then. Coming to a shop near you through Gremlin ->Interactive (Midway in the US). -> ->Three N64 games? Or was Tanktics previewed too? Errr can't quite remember, SSSV was one of em the bugs game t'other maybe it was tanktics it all becomes a blur for me. I was more interested in the shadowman shots, the geeza is a right 70;s throw back shirt open to the waist and flares. All he needs is an afro to top it off. -> ->I'll make sure to tell the teams they're finishing in time for September ->;-) Maybe they can plan some holidays around that date :-> Blame you mate Baglow for that there is an interview with him in the mag as well looks like hes on a propoganda mission. Although working in software when PM say Sept I automatically add on 2 or 3 months for "unavoidable" delays :/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:47:01 GMT > ->Three N64 games? Or was Tanktics previewed too? > That's the one. It sounds like a great multiplayer game idea, except you won't be able to see anything on your TV quarter. (Maybe not such a good idea then?) Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:50:55 +0100 At 14:40 22/07/98 +0100, you wrote: >Errr can't quite remember, SSSV was one of em the bugs game t'other maybe it >was tanktics it all becomes a blur for me. I was more interested in the >shadowman shots, the geeza is a right 70;s throw back shirt open to the >waist and flares. All he needs is an afro to top it off. Fair enough. I think it'll have been "Wild Metal Country" thinking about it. It won't be out for September, that's for sure :) Shadowman does look rather nice. Dunno anything about how it plays, but the screenshots are moody enough. >Blame you mate Baglow for that there is an interview with him in the mag as well >looks like hes on a propoganda mission. Although working in software when PM >say Sept I automatically add on 2 or 3 months for "unavoidable" delays :/ Ahhh, our good ol' Minister in Charge of Proganda & Disinformation :-) And of course all delays are 'unavoidable'. If they were avoidable, we'd do so! :) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:53:58 +0100 At 14:47 22/07/98 GMT, you wrote: >> ->Three N64 games? Or was Tanktics previewed too? >> > >That's the one. It sounds like a great multiplayer game idea, except >you won't be able to see anything on your TV quarter. >(Maybe not such a good idea then?) Are you sure it wasn't "Wild Metal Country"? Tanktics is a isometric puzzle/strategy/tactics game with a lot of sheep & a lot of tanks... What magazine are we talking about BTW? :-) I know Future's N64 mag had a big 'DMA' Preview, is this the one we're talking about? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:58:17 +0100 -> ->Are you sure it wasn't "Wild Metal Country"? Tanktics is a isometric ->puzzle/strategy/tactics game with a lot of sheep & a lot of tanks... What ->magazine are we talking about BTW? :-) I know Future's N64 mag had a big ->'DMA' Preview, is this the one we're talking about? Well I do remember a line about flying sheep. I think I've been drinking too much magic memory scrubbing fluid recently. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 14:59:11 GMT Tanktics sounded like the right name, so I went with it. I recall that the previewed game involved roaming the countryside in a tank (one was a ball with a turret) shooting things. And naturally it had advanced AI, but what hasn't these days. > At 14:47 22/07/98 GMT, you wrote: > >> ->Three N64 games? Or was Tanktics previewed too? > >> > > > >That's the one. It sounds like a great multiplayer game idea, except > >you won't be able to see anything on your TV quarter. > >(Maybe not such a good idea then?) > > Are you sure it wasn't "Wild Metal Country"? Tanktics is a isometric > puzzle/strategy/tactics game with a lot of sheep & a lot of tanks... What > magazine are we talking about BTW? :-) I know Future's N64 mag had a big > 'DMA' Preview, is this the one we're talking about? > > > Brian @ DMA > > [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 15:02:40 +0100 At 14:59 22/07/98 GMT, you wrote: >Tanktics sounded like the right name, so I went with it. I recall >that the previewed game involved roaming the countryside in a tank >(one was a ball with a turret) shooting things. And naturally it had >advanced AI, but what hasn't these days. If it had a fancy 3D view, it's "Wild Metal Country", if it has an isometric, highly cartoony look, it's Tanktics. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Re: F-Zero X Date: 22 Jul 1998 15:05:26 +0100 ->Fair enough. I think it'll have been "Wild Metal Country" thinking about ->it. It won't be out for September, that's for sure :) Shadowman does look ->rather nice. Dunno anything about how it plays, but the screenshots are ->moody enough. Could have been, does that involve driving loads of diff vehicles? I might be thinking of the bugs one though. God knows how I hold down a job with this memory. ->Ahhh, our good ol' Minister in Charge of Proganda & Disinformation :-) And ->of course all delays are 'unavoidable'. If they were avoidable, we'd do so! :) MMMM I can picture the scene "shall I avoid this delay by working over lunch or go down the boozer for a couple of hours" boozer wins therefore it was an unavoidable dely. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Gameshark questions (Cruis'n USA) Date: 22 Jul 1998 10:09:41 EDT You probably have a different version of Cruis'n USA then what the codes were for. In other words, you used the wrong code(s). I have had this problem too, since they released like 5 different versions! Go to different websites, and get codes for ALL versions, then try it! In a message dated 98-07-21 22:22:29 EDT, you write: << In a message dated 7/21/98 11:13:01 PM !!!First Boot!!!, tocher@portjeff.net writes: > I personally like the Gameshark. It for me is the primary replay value > extender. Crusin' USA is not a total bad game anymore. I can race as a > FireTrucks, and all the opponent and traffic cars. I never got this to work. Could you tell me how to do it? >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] for tocher@portjeff.net Date: 22 Jul 1998 10:12:14 EDT In a message dated 98-07-22 01:50:11 EDT, you write: << the codes themselves are at www.n64cc.com >> Actually.... n64cc.com no longer exsists..... =( I loved that site though..... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: [N64] Expansion pak Date: 22 Jul 1998 15:19:18 GMT Back to a subject which really caught my eye... Has anyone heard any further news on the 4MB expansion pak. N64 Mag (Future, UK) said that Datel (I think) were making one. Is there really a 3rd party Pak coming? Are games to support it? Have you guys at DMA been asked to add coding for it? If anyone knows anything, you've just got to tell me. Please. Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Re: F-Zero X Date: 22 Jul 1998 15:22:51 +0100 >->Are you sure it wasn't "Wild Metal Country"? Tanktics is a isometric >->puzzle/strategy/tactics game with a lot of sheep & a lot of tanks... What >->magazine are we talking about BTW? :-) I know Future's N64 mag had a big >->'DMA' Preview, is this the one we're talking about? >Well I do remember a line about flying sheep. >I think I've been drinking too much magic memory scrubbing fluid recently. Just about every DMA game has flying sheep (well, floating sheep in SV and projectile sheep in Tanktics), it seems to be a recurring theme. I don't think some of us get out enough. Myself, I like to go to the pub every night and create an unavoidable delay :) cheers, gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 15:22:51 +0100 At 15:19 22/07/98 GMT, you wrote: >Back to a subject which really caught my eye... > > Has anyone heard any further news on the 4MB expansion pak. N64 >Mag (Future, UK) said that Datel (I think) were making one. > > Is there really a 3rd party Pak coming? > Are games to support it? > Have you guys at DMA been asked to add coding for it? > >If anyone knows anything, you've just got to tell me. >Please. All I know about it is the stuff I've read about it on this mailing list. As for DMA supporting it, sorry, I really don't know - I'm nothing to do with N64 development. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 10:22:46 EDT In a message dated 98-07-22 10:14:29 EDT, you write: << In a message dated 98-07-22 01:50:11 EDT, you write: << the codes themselves are at www.n64cc.com >> Actually.... n64cc.com no longer exsists..... =( I loved that site though..... >> Ok... i was wrong... they got it back up again!! Sorry... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 10:24:10 EDT What exactly does the 4MB pak do for games? (Yes.. I know what 4MB is, and all that junk... I just want to know what it does!) In a message dated 98-07-22 10:21:04 EDT, you write: << Back to a subject which really caught my eye... Has anyone heard any further news on the 4MB expansion pak. N64 Mag (Future, UK) said that Datel (I think) were making one. Is there really a 3rd party Pak coming? Are games to support it? Have you guys at DMA been asked to add coding for it? If anyone knows anything, you've just got to tell me. Please. Shep. gjs584@novell3.bham.ac.uk >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Expansion pak Date: 22 Jul 1998 15:25:05 +0100 >Back to a subject which really caught my eye... > > Has anyone heard any further news on the 4MB expansion pak. N64 >Mag (Future, UK) said that Datel (I think) were making one. > > Is there really a 3rd party Pak coming? They've possibly got one ready in case any games are released that support it. > Are games to support it? Not to my knowledge - there are rumours that one or more of Rare's new games may make use of it. > Have you guys at DMA been asked to add coding for it? Nope. >If anyone knows anything, you've just got to tell me. >Please. > >Shep. cheers, gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] Re: F-Zero X Date: 22 Jul 1998 15:27:28 +0100 ->Just about every DMA game has flying sheep (well, floating ->sheep in SV and projectile sheep in Tanktics), it seems to ->be a recurring theme. I don't think some of us get out ->enough. Myself, I like to go to the pub every night and ->create an unavoidable delay :) It was N64 mag. I'm quite sure it was projectile sheep. Next time I'll just buy a thrash mag and then we won't have all this trouble :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] Expansion pak Date: 22 Jul 1998 15:29:53 +0100 At 15:25 22/07/98 +0100, you wrote: >>Back to a subject which really caught my eye... >> >> Has anyone heard any further news on the 4MB expansion pak. N64 >>Mag (Future, UK) said that Datel (I think) were making one. >> >> Is there really a 3rd party Pak coming? > > >They've possibly got one ready in case any games are >released that support it. Just out of interest, Gordon, is RAM space generally a problem on the '64? I know you can access just about all of the cart-space at any time, yeah? Will it just do the usual of giving ya more space for data decompression, more 'scratch' space for yer algorithims to use etc? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: RE: [N64] Re: F-Zero X Date: 22 Jul 1998 15:31:13 GMT I say bring back the eighties, when reports had it that programmers had to work all hours of the day and had precious little free time till they completed a project. And games came out more quickly ; ) Shep. > > Just about every DMA game has flying sheep (well, floating > sheep in SV and projectile sheep in Tanktics), it seems to > be a recurring theme. I don't think some of us get out > enough. Myself, I like to go to the pub every night and > create an unavoidable delay :) > > cheers, > > gordon > > Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log > [All opinions are mine and do not necessarily reflect those of my employer] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Adrian Mander Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 15:32:02 +0100 So if gordon is in software development what does brian do? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] Re: F-Zero X Date: 22 Jul 1998 15:34:56 +0100 At 15:31 22/07/98 GMT, you wrote: >I say bring back the eighties, when reports had it that programmers >had to work all hours of the day and had precious little free time >till they completed a project. So what's changed?? :-/ >And games came out more quickly ; ) Ummmmmm... And games were 48Kb big rather than 600MB big... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 15:35:46 +0100 At 15:32 22/07/98 +0100, you wrote: >So if gordon is in software development what does brian do? I'm a programmer on the PC, dabbling on the PSX in my spare time. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 15:39:18 GMT They way I see it, as a non-programmer, the on-board memory which is currently 4MB, is used to store all the information used at any one time in the game. This is mainly used to show the graphics (back to the repeated texture problem on the N64). So, an extra 4MB allows for a more complicated game environment, usually meaning better graphics. The cart format helps, because all the data is at hand, but I believe that you must still transfer the data to RAM. Shep. > What exactly does the 4MB pak do for games? (Yes.. I know what 4MB is, and all > that junk... I just want to know what it does!) > Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Expansion pak Date: 22 Jul 1998 15:44:11 +0100 >They way I see it, as a non-programmer, the on-board memory which is >currently 4MB, is used to store all the information used at any one >time in the game. >This is mainly used to show the graphics (back to the repeated >texture problem on the N64). >So, an extra 4MB allows for a more complicated game environment, >usually meaning better graphics. >The cart format helps, because all the data is at hand, but I believe >that you must still transfer the data to RAM. > >Shep. That sounds about right. cheers, gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Expansion pak Date: 22 Jul 1998 15:47:21 +0100 >Just out of interest, Gordon, is RAM space generally a problem on the '64? >I know you can access just about all of the cart-space at any time, yeah? >Will it just do the usual of giving ya more space for data decompression, >more 'scratch' space for yer algorithims to use etc? RAM space is tight but it's not so bad, there are no restrictions on how the 4meg is allocated which is luverly. If I had another 4meg I'd fill it up with more models, animations, texture data and bigger game environments. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: RE: [N64] Expansion pak Date: 22 Jul 1998 15:47:20 GMT BTW, I forgot to mention that games MUST be programmed with the expansion pak in mind for it to have any effect. It won't improve existing games. Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: RE: [N64] Re: F-Zero X Date: 22 Jul 1998 16:11:15 +0100 -->>I say bring back the eighties, when reports had it that programmers ->>had to work all hours of the day and had precious little free time ->>till they completed a project. -> ->So what's changed?? :-/ -> ->>And games came out more quickly ; ) -> ->Ummmmmm... And games were 48Kb big rather than 600MB big... I've lost some mails on this thread I think. Games only had a quick turnaround from small Cos in the 80's (which most of em were) one geeza in his bedroom has a lot more incentive to finish the game quicker (cash). As Cos got bigger and games got more detailed and larger then dev times get longer. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 11:19:05 -0400 >> Are games to support it? > > >Not to my knowledge - there are rumours that one or more >of Rare's new games may make use of it. Actually, I believe Extreme-G 2 supports the expansion... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Gameshark questions (Cruis'n USA) Date: 22 Jul 1998 11:45:40 -0400 You can get those Cruisn USA codes off my webpage www.geocities.com/timessquare/dungeon/6153 And tons of others. -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Gameshark questions (Cruis'n USA) > Date: Wednesday, July 22, 1998 10:09 AM > > You probably have a different version of Cruis'n USA then what the codes were > for. In other words, you used the wrong code(s). I have had this problem too, > since they released like 5 different versions! Go to different websites, and > get codes for ALL versions, then try it! > > In a message dated 98-07-21 22:22:29 EDT, you write: > > << In a message dated 7/21/98 11:13:01 PM !!!First Boot!!!, > tocher@portjeff.net > writes: > > > I personally like the Gameshark. It for me is the primary replay value > > extender. Crusin' USA is not a total bad game anymore. I can race as a > > FireTrucks, and all the opponent and traffic cars. > > I never got this to work. Could you tell me how to do it? >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 12:16:15 EDT Uh... I just went there, seemed pretty existent to me... ~Matt << Actually.... n64cc.com no longer exsists..... =( I loved that site though..... >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gary Mort" Subject: [N64] Bubblegloop Swamp Date: 22 Jul 1998 17:27:46 +0100 Hi Can somebody please help ????!! How do you get into Bubblegloop Swamp ? I have hit the witch switches before the entrance to Clankers Cavern and have placed the 7 pieces into the picture but what next ? Thanks Gary Mort gary@normal.force9.co.uk [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Bubblegloop Swamp Date: 22 Jul 1998 12:48:19 -0400 You know the room with the the big witch tree with a moat around it. Follow the moat to the left and go up the hill with the talon trot and jump in the center hollow tree and you should come out to the swamp area where you can goto Bubblegloop swamp! -TiM ---------- > From: Gary Mort > To: N64 Mail List > Subject: [N64] Bubblegloop Swamp > Date: Wednesday, July 22, 1998 12:27 PM > > Hi > > Can somebody please help ????!! > How do you get into Bubblegloop Swamp ? > I have hit the witch switches before the entrance to Clankers Cavern and > have placed the 7 pieces into the picture but what next ? > > Thanks > > Gary Mort > gary@normal.force9.co.uk > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gary Mort" Subject: Re: [N64] Bubblegloop Swamp Date: 22 Jul 1998 18:28:00 +0100 I don't think I have come across that room could you please enlighten me ? any help is much appreciated Gary Mort gary@normal.force9.co.uk -----Original Message----- >You know the room with the the big witch tree with a moat around it. Follow >the moat to the left and go up the hill with the talon trot and jump in the >center hollow tree and you should come out to the swamp area where you can >goto Bubblegloop swamp! > > -TiM > >---------- >> From: Gary Mort >> To: N64 Mail List >> Subject: [N64] Bubblegloop Swamp >> Date: Wednesday, July 22, 1998 12:27 PM >> >> Hi >> >> Can somebody please help ????!! >> How do you get into Bubblegloop Swamp ? >> I have hit the witch switches before the entrance to Clankers Cavern and >> have placed the 7 pieces into the picture but what next ? >> >> Thanks >> >> Gary Mort >> gary@normal.force9.co.uk >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] sheep Date: 22 Jul 1998 13:06:10 -0500 Is the DMA sheep thing like the Maxis Llama thing? Then there was origin systems and the whole lord british thing. I think if I had a game company, I would have as a recurrent theme the Dallas cowboy cheerleaders. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 16:05:18 +0100 ->At 15:32 22/07/98 +0100, you wrote: ->>So if gordon is in software development what does brian do? -> ->I'm a programmer on the PC, dabbling on the PSX in my spare time. Hah, you would have got some choice relys to that question on the PSX mailing list. P.S. No I'm not going to give you the sub address, it doesn't strike me that it needs anyone from the N64 list joining. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Gameshark questions Date: 22 Jul 1998 15:15:01 EDT In a message dated 98-07-21 22:22:29 EDT, you write: > > I personally like the Gameshark. It for me is the primary replay value > > extender. Crusin' USA is not a total bad game anymore. I can race as a > > FireTrucks, and all the opponent and traffic cars. > > I never got this to work. Could you tell me how to do it? It depends on what version of Crusin' USA you have. The GSCCC (http://www.cmgsccc.com/frame.htm) has codes for both versions of Crusin' USA. If one set of codes doen't work then you probably have the other version. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech Date: 22 Jul 1998 15:21:11 EDT In a message dated 98-07-22 00:32:12 EDT, you write: > Oh My God They Killed Robotech: Crystal Dreams, YOU BASTARDS!!!!!!!!!! > and I really wanted Robotech to come out, cause I watch that show almost as > much as I watch South Park > > ,Brian/Stan Robotech : Crystal Dreams never looked all that hot to me anyway. I do like Robotech but R:CD looked like a weekend rental at best. Thank goodness there's going to be Macross Digital Mission VF-X 2, I can't wait until I can put that in my Net Yaroze. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Damn KAY BEE!!!! Date: 22 Jul 1998 15:22:42 EDT In a message dated 98-07-22 01:58:58 EDT, you write: > I just reserved my copy of Warzone for 69.99, then I found out that Target > is > gonna sell it for 59.99!!!! That means I wasted 10 DOLLARS!!! Damn KB!!!! So why don't you get your money back from Kay Bee and buy it at Target? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Bubblegloop Swamp Date: 22 Jul 1998 15:26:32 -0400 You know the room with the witchs face on the floor. Go up the green ramp through the door. There should be a cliff in front of you and a stren of water comming out of a pipe to the right. Jump over the stream. Now there should be Monster guy. just roll into him. then talon trot up that small hill. Through this door you will get to the tree that looks like a witch and a moat around it. Follow the moat to the left and go up the hill with the talon trot and jump in the center hollow tree and you should come out to the swamp area where you can goto Bubblegloop swamp! ---------- > From: Gary Mort > To: n64@lists.xmission.com > Subject: Re: [N64] Bubblegloop Swamp > Date: Wednesday, July 22, 1998 1:28 PM > > I don't think I have come across that room > could you please enlighten me ? > any help is much appreciated > > Gary Mort > gary@normal.force9.co.uk > -----Original Message----- > From: TiM > To: n64@lists.xmission.com > Date: 22 July 1998 18:52 > Subject: Re: [N64] Bubblegloop Swamp > > > >You know the room with the the big witch tree with a moat around it. Follow > >the moat to the left and go up the hill with the talon trot and jump in the > >center hollow tree and you should come out to the swamp area where you can > >goto Bubblegloop swamp! > > > > -TiM > > > >---------- > >> From: Gary Mort > >> To: N64 Mail List > >> Subject: [N64] Bubblegloop Swamp > >> Date: Wednesday, July 22, 1998 12:27 PM > >> > >> Hi > >> > >> Can somebody please help ????!! > >> How do you get into Bubblegloop Swamp ? > >> I have hit the witch switches before the entrance to Clankers Cavern and > >> have placed the 7 pieces into the picture but what next ? > >> > >> Thanks > >> > >> Gary Mort > >> gary@normal.force9.co.uk > >> > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Expansion pak Date: 22 Jul 1998 15:31:39 EDT In a message dated 98-07-22 10:26:10 EDT, BenzSL550 wrote: > What exactly does the 4MB pak do for games? (Yes.. I know what 4MB is, and > all > that junk... I just want to know what it does!) > It does nothing at all for existing games that haven't been programmed to take advantage of it, but for games that will... I hear in Extreme G 2 there is a high-res mode that will work at full speed if the Expansion Pak is hooked up. With the expansion pak the N64 would be able to have more animation in say, 2-D fighting games for example. Or anything really. In theory, if GoldenEye was programmed using the Expantion Pak there probably wouldn't be any framerate decreces. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: the 80s Date: 22 Jul 1998 15:33:33 EDT In a message dated 98-07-22 10:32:53 EDT, you write: > I say bring back the eighties, when reports had it that programmers > had to work all hours of the day and had precious little free time > till they completed a project. > And games came out more quickly ; ) > > Shep. I don't know about everbody else but I'd rather not have Perfect Dark become Tunnel Runner. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sheep Date: 22 Jul 1998 15:38:19 EDT In a message dated 98-07-22 14:04:47 EDT, you write: > I think if I had a game company, I would have as a recurrent theme the > Dallas cowboy cheerleaders. > > Michael Bauers > DGS I'd rather have the Hawaiian Tropic girls, but that's just me. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Gameshark questions Date: 22 Jul 1998 15:15:01 EDT In a message dated 98-07-21 22:22:29 EDT, you write: > > I personally like the Gameshark. It for me is the primary replay value > > extender. Crusin' USA is not a total bad game anymore. I can race as a > > FireTrucks, and all the opponent and traffic cars. > > I never got this to work. Could you tell me how to do it? It depends on what version of Crusin' USA you have. The GSCCC (http://www.cmgsccc.com/frame.htm) has codes for both versions of Crusin' USA. If one set of codes doen't work then you probably have the other version. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sheep Date: 22 Jul 1998 17:03:09 EDT Dosen't LucasArts have that bunny, too? Like in SW:SotE, there was the bunny rabbit challenge point, and so on. Anyhoo, I'd probably have some sort of useful recuring theme in the game, like have the company trademark be hiding a floating code inside a level or somethin'. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Damn KAY BEE!!!! Date: 22 Jul 1998 19:28:17 -0400 Yes, I got it there at that price too. The local KayBe for me is about 10 minutes away, as opposed to the mall with the Electronics Boutique and Babbages which is 45 minutes away. The stores in the mall always have what I want. (Heck, I got my N64, Mario64, and a second controller on September 28, 1996, which was a day before the launch, and I didn't even reserve a copy.) Kaybe needs a phone call before I go. In addition, I saw Babbages advertising BK at 44.95 as well. -----Original Message----- >In a message dated 98-07-22 02:38:12 EDT, you write: > ><< > KAY BEE is not largely into games. > Not as big as EB or Babbages. > That shows up in their lesser return policies and higher prices. > It is not their fault though, I mean, that is what they want to charge for >> > > > No, I got Banjo-Kazooie at KB for only 44.99. Cheaper then any other store. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 19:32:53 -0400 Oooh. That is mega not good ness. When did it shut down? It was out, it came back, it was out. I was there a few days ago. Hm..... -----Original Message----- >In a message dated 98-07-22 01:50:11 EDT, you write: > ><< the codes themselves are at www.n64cc.com >> > > >Actually.... n64cc.com no longer exsists..... =( I loved that site >though..... > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 20:00:03 -0400 No, no no.....the site wasn't shut down. A lot of people know nothing about making homepages and maintaining them (and I am talking about real sites, not Geocities crap). Occasionally, sites have server problems and cannot be accessed. Sometimes the server is being upgraded, or something like that. Some people automatically then assume the site is shut down forever. The real deal is that the site will probably be back very soon, but there is no way the people running the site can tell the viewers that. So most likely the person who said n64cc.com was gone got some error message and jumped to the conclusion that the site would never be seen again. GamerZ wrote: > Oooh. > That is mega not good ness. > When did it shut down? > It was out, it came back, it was out. > I was there a few days ago. > Hm..... > > -----Original Message----- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Date: Wednesday, July 22, 1998 10:14 AM > Subject: [N64] for tocher@portjeff.net > > >In a message dated 98-07-22 01:50:11 EDT, you write: > > > ><< the codes themselves are at www.n64cc.com >> > > > > > >Actually.... n64cc.com no longer exsists..... =( I loved that site > >though..... > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Damn KAY BEE!!!! Date: 22 Jul 1998 19:38:15 -0500 (CDT) On Wed, 22 Jul 1998 IceMan316X@aol.com wrote: > > No, I got Banjo-Kazooie at KB for only 44.99. Cheaper then any other store. That is a rare occurrence. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 21:08:17 EDT In a message dated 98-07-22 12:19:07 EDT, you write: << Uh... I just went there, seemed pretty existent to me... >> Yea.. I just relized that! A while back when I tried to go there, it was no longer there! But today I tried it again, and it was there! The server must have gone down or something.. I stated that I was wrong in another post.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Re: n64-digest V1 #385 Date: 22 Jul 1998 20:00:24 -0500 Don't reserve games at KayBee they overprice, if your going to reserve WARZONE do it at ToysRUS, BAbbages, and Software ETC all the mall stores overprice as well. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sheep - MATT Date: 22 Jul 1998 21:15:41 EDT The bunny in SW: SotE is Max from the old Lucas Arts game Sam & Max: Freelance Police. It was a great game, still is really! Lucas Arts adds the rabbit, Max, somewhere (usually a hard to find place) in every game they make! I like the idea really.... In a message dated 98-07-22 17:08:08 EDT, you write: << Dosen't LucasArts have that bunny, too? Like in SW:SotE, there was the bunny rabbit challenge point, and so on. Anyhoo, I'd probably have some sort of useful recuring theme in the game, like have the company trademark be hiding a floating code inside a level or somethin'. ~Matt >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 21:20:48 EDT In a message dated 98-07-22 19:33:46 EDT, you write: << Oooh. That is mega not good ness. When did it shut down? It was out, it came back, it was out. I was there a few days ago. Hm..... >> It didn't leave again.. i thought it had, but it has been a long time since I checked... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] for tocher@portjeff.net - WESDAY Date: 22 Jul 1998 21:22:38 EDT Yes.. I know that! But I did not get an error message... I got a completely different site! So I figured that n64cc had quit, and a new site took their name!!!!! OK?? In a message dated 98-07-22 20:00:41 EDT, you write: << No, no no.....the site wasn't shut down. A lot of people know nothing about making homepages and maintaining them (and I am talking about real sites, not Geocities crap). Occasionally, sites have server problems and cannot be accessed. Sometimes the server is being upgraded, or something like that. Some people automatically then assume the site is shut down forever. The real deal is that the site will probably be back very soon, but there is no way the people running the site can tell the viewers that. So most likely the person who said n64cc.com was gone got some error message and jumped to the conclusion that the site would never be seen again. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] for tocher@portjeff.net Date: 22 Jul 1998 22:49:58 -0400 That is a great releif. I can breath easily now. Ooh, look at my face. Blue, light blue... Hehe, this is fun. Yellow.... pale.... Hm... it is a bit pale now, but i sure feel better than when my face was blue. Yah, i was just at the site so i was a bit confused at how it could fall down so quickly. It usually doesn't happen with a bang, remember www.n64hq.com? -----Original Message----- >No, no no.....the site wasn't shut down. A lot of people know nothing >about making homepages and maintaining them (and I am talking about real >sites, not Geocities crap). Occasionally, sites have server problems and >cannot be accessed. Sometimes the server is being upgraded, or something >like that. Some people automatically then assume the site is shut down >forever. The real deal is that the site will probably be back very soon, >but there is no way the people running the site can tell the viewers >that. So most likely the person who said n64cc.com was gone got some >error message >and jumped to the conclusion that the site would never be seen again. > >GamerZ wrote: > >> Oooh. >> That is mega not good ness. >> When did it shut down? >> It was out, it came back, it was out. >> I was there a few days ago. >> Hm..... >> >> -----Original Message----- >> From: BenzSL550@aol.com >> To: n64@lists.xmission.com >> Date: Wednesday, July 22, 1998 10:14 AM >> Subject: [N64] for tocher@portjeff.net >> >> >In a message dated 98-07-22 01:50:11 EDT, you write: >> > >> ><< the codes themselves are at www.n64cc.com >> >> > >> > >> >Actually.... n64cc.com no longer exsists..... =( I loved that site >> >though..... >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >[ (without the quotes) to majordomo@xmission.com ] >> > >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Re: n64-digest V1 #385 Date: 22 Jul 1998 22:54:06 -0400 I think the best idea is just to be an informed consumer. I have a local KayBe and an EB and Babbages in our mall. In addition to that there is a ToysRUs in the same mall center, as well as another KayBe and there is a Software Ect. further away. There is also an Office Max. I also work at a local store that sells some (5) N64 games. (It is a Computer Repair, Upgrade, and Parts store.) Well, shop around the mall, and call around the world. Read online pricing. Doing that ensures the cheapest copy of games, and guaranteed availability. Like StarFox64 upon release was 10 bucks cheaper at EB than Babbages. The other way around with Goldeneye. I know people well who work at both places so I also get a lot of pricing information. -----Original Message----- >Don't reserve games at KayBee they overprice, if your going to reserve >WARZONE do it at ToysRUS, BAbbages, and Software ETC all the mall stores >overprice as well. > >Scott. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] SouthPark Date: 22 Jul 1998 22:54:44 +30000 SouthPark is a 3d shooter "doom clone" type game? i was hoping for something different. Acclaim said they are going to make this a great mutliplayer game. I hope they do a good job. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: [N64] Brian @ DMA Date: 22 Jul 1998 23:00:09 -0400 Hey, is the Brian from DMA the Brian "Brine" Baglow interviewed today on www.ign64.com? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] SouthPark Date: 22 Jul 1998 23:26:14 EDT In a message dated 98-07-22 22:55:55 EDT, Vi wrote: > SouthPark is a 3d shooter "doom clone" type game? > i was hoping for something different. Acclaim said they > are going to make this a great mutliplayer game. > I hope they do a good job. > > -Vi Perhaps a "Turok 2 clone" would be more appropriate, IGN64.com said it will be running on the same engine as Turok 2. I never imagined that South Park would be a 1st person shooter but now that I think about it it sounds really cool. I just hope it has voices just like the show without the Super Mario Club censoring it or anything. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "dvader" Subject: Re: [N64] SouthPark Date: 22 Jul 1998 23:27:05 -0500 Ok, just because South Park is using the Turok 2 engine does not mean it's going to be a first person shooter! Quarterback Club used the Turok engine! dvader >In a message dated 98-07-22 22:55:55 EDT, Vi wrote: > >> SouthPark is a 3d shooter "doom clone" type game? >> i was hoping for something different. Acclaim said they >> are going to make this a great mutliplayer game. >> I hope they do a good job. >> >> -Vi > >Perhaps a "Turok 2 clone" would be more appropriate, IGN64.com said it will be >running on the same engine as Turok 2. I never imagined that South Park would >be a 1st person shooter but now that I think about it it sounds really cool. I >just hope it has voices just like the show without the Super Mario Club >censoring it or anything. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] SouthPark Date: 23 Jul 1998 00:35:30 -0400 "Acclaim explained that South Park 64 is a 3D first-person shooter and runs on an altered version of the Turok 2 engine." - IGN64.com So I guess there is no dispute about what kind of game this is going to be. First person shooter. dvader wrote: > Ok, just because South Park is using the Turok 2 engine does not mean it's > going to be a first person shooter! Quarterback Club used the Turok engine! > > dvader > > >In a message dated 98-07-22 22:55:55 EDT, Vi wrote: > > > >> SouthPark is a 3d shooter "doom clone" type game? > >> i was hoping for something different. Acclaim said they > >> are going to make this a great mutliplayer game. > >> I hope they do a good job. > >> > >> -Vi > > > >Perhaps a "Turok 2 clone" would be more appropriate, IGN64.com said it will > be > >running on the same engine as Turok 2. I never imagined that South Park > would > >be a 1st person shooter but now that I think about it it sounds really > cool. I > >just hope it has voices just like the show without the Super Mario Club > >censoring it or anything. > > > >Trey > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Damn KAY BEE!!!! Date: 23 Jul 1998 01:54:26 EDT In a message dated 98-07-22 15:25:47 EDT, you write: << So why don't you get your money back from Kay Bee and buy it at Target? >> You can do that??? I didn't know! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Brian @ DMA Date: 23 Jul 1998 09:09:57 +0100 At 23:00 22/07/98 -0400, you wrote: >Hey, is the Brian from DMA the Brian "Brine" Baglow interviewed today on >www.ign64.com? No. I'm Brian Baird. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] sheep Date: 23 Jul 1998 09:11:07 +0100 >Is the DMA sheep thing like the Maxis Llama thing? >Then there was origin systems and the whole lord british thing. > >I think if I had a game company, I would have as a recurrent theme the >Dallas cowboy cheerleaders. > >Michael Bauers >DGS I don't think it's official company policy, it just seems to happen. If you'd seen the women in Dundee, you'd understand why we're so keen on sheep... gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Expansion pak Date: 23 Jul 1998 09:17:16 +0100 At 16:05 22/07/98 +0100, you wrote: >->I'm a programmer on the PC, dabbling on the PSX in my spare time. >Hah, you would have got some choice relys to that question on the PSX mailing >list. :-) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Robotech Date: 23 Jul 1998 09:18:05 +0100 At 15:21 22/07/98 EDT, you wrote: > >Robotech : Crystal Dreams never looked all that hot to me anyway. I do like >Robotech but R:CD looked like a weekend rental at best. Thank goodness there's >going to be Macross Digital Mission VF-X 2, I can't wait until I can put that >in my Net Yaroze. You have a Yaroze? Done anything interesting on it yet? Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Gameshark questions Date: 23 Jul 1998 08:16:58 +0000 Russ Lapenna wrote: > > Can someone give me a brief rundown on the Gameshark. first of all it isn't > made by Nintendo is that right?? And how does it basically work?? I mean how do > these new codes and whatnot occur in a game that without this device do not. Do > not. > > Russ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Can you punch in many codes and gameshark will save it? Is there a limit to the amount of codes you can have at a time? -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gary Mort" Subject: Re: [N64] Bubblegloop Swamp Date: 22 Jul 1998 20:48:20 +0100 Thanks I had not seen the note door at the top of the hill Gary Mort gary@normal.force9.co.uk -----Original Message----- >You know the room with the witchs face on the floor. Go up the green ramp >through the door. There should be a cliff in front of you and a stren of >water comming out of a pipe to the right. Jump over the stream. Now there >should be Monster guy. just roll into him. then talon trot up that small >hill. Through this door you will get to the tree that looks like a witch >and a moat around it. Follow >the moat to the left and go up the hill with the talon trot and jump in the >center hollow tree and you should come out to the swamp area where you can >goto Bubblegloop swamp! > > >---------- >> From: Gary Mort >> To: n64@lists.xmission.com >> Subject: Re: [N64] Bubblegloop Swamp >> Date: Wednesday, July 22, 1998 1:28 PM >> >> I don't think I have come across that room >> could you please enlighten me ? >> any help is much appreciated >> >> Gary Mort >> gary@normal.force9.co.uk >> -----Original Message----- >> From: TiM >> To: n64@lists.xmission.com >> Date: 22 July 1998 18:52 >> Subject: Re: [N64] Bubblegloop Swamp >> >> >> >You know the room with the the big witch tree with a moat around it. >Follow >> >the moat to the left and go up the hill with the talon trot and jump in >the >> >center hollow tree and you should come out to the swamp area where you >can >> >goto Bubblegloop swamp! >> > >> > -TiM >> > >> >---------- >> >> From: Gary Mort >> >> To: N64 Mail List >> >> Subject: [N64] Bubblegloop Swamp >> >> Date: Wednesday, July 22, 1998 12:27 PM >> >> >> >> Hi >> >> >> >> Can somebody please help ????!! >> >> How do you get into Bubblegloop Swamp ? >> >> I have hit the witch switches before the entrance to Clankers Cavern >and >> >> have placed the 7 pieces into the picture but what next ? >> >> >> >> Thanks >> >> >> >> Gary Mort >> >> gary@normal.force9.co.uk >> >> >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >> [ (without the quotes) to majordomo@xmission.com ] >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >[ (without the quotes) to majordomo@xmission.com ] >> > >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] New Games Date: 23 Jul 1998 14:10:34 EST I just picked up NHL Breakaway 98 and Forsaken 64 both without manuals. NHL seems pretty self explanatory although I've found a few things I'm not sure how to do, however Forsaken seems pretty confusing. Would people who own these games please tell me if they think it is necessary to order them, or could they send me any pertinant info I might need. Thanks Russ russ_lapenna@hrcc.on.ca [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] sheep Date: 23 Jul 1998 14:52:58 -0400 His name is Max from Sam 'N' Max Freelance Police. ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] sheep > Date: Wednesday, July 22, 1998 5:03 PM > > Dosen't LucasArts have that bunny, too? Like in SW:SotE, there was the bunny > rabbit challenge point, and so on. Anyhoo, I'd probably have some sort of > useful recuring theme in the game, like have the company trademark be hiding a > floating code inside a level or somethin'. > > ~Matt > > < Then there was origin systems and the whole lord british thing. > > I think if I had a game company, I would have as a recurrent theme the > Dallas cowboy cheerleaders. > > Michael Bauers > DGS>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Garrett Winters Subject: [N64] new game releases Date: 23 Jul 1998 21:06:12 +0100 hi to all fellow 64'ers Just wondering when Mission Impossible is due for release in the US as my father is travelling there next week and I hope to have him pick it up for me. any ideas on what pricepoint it is going to be coming out at? Also what is the latest on Zelda, are we going to see it this year? cya Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Nintendo Power Date: 23 Jul 1998 16:18:03 EDT Well, the latest NP just arrived in the mail today. I must say, it seems to be one of their better issues as of late. They have a new Super Power Club catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about that soon). They have some interesting stuff on Zelda 64, a picture of Link swimming (pretty cool), and an interview with the man him self, Shigeru Miyamoto. All in all a good ish, and it may have restored my faith in the magazine its self, what with them having letters saying that Quest is the best RPG ever and that Yoshi's Story is better than GoldenEye. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 16:32:54 EDT I have lost hope in Nintendo Power too.... With those statements, and the fact that they never say anything bad about a game kind of makes it well... pathetic! I hope that they will do better in the future, or I for one am canceling my subscription and signing up for Gamepro or EGM. - Michael In a message dated 98-07-23 16:21:44 EDT, you write: << Well, the latest NP just arrived in the mail today. I must say, it seems to be one of their better issues as of late. They have a new Super Power Club catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about that soon). They have some interesting stuff on Zelda 64, a picture of Link swimming (pretty cool), and an interview with the man him self, Shigeru Miyamoto. All in all a good ish, and it may have restored my faith in the magazine its self, what with them having letters saying that Quest is the best RPG ever and that Yoshi's Story is better than GoldenEye. ~Matt >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Still" Subject: Re: [N64] new game releases Date: 23 Jul 1998 16:33:33 -0400 Mission Immpossible is already out its $59.99 at EB here in VA. Yeah Zelda comes out this year in November. ,Brian ---------- > From: Garrett Winters > To: N64 list > Subject: [N64] new game releases > Date: Thursday, July 23, 1998 4:06 PM > > hi to all fellow 64'ers > Just wondering when Mission Impossible is due for release in the US as my > father is travelling there next week and I hope to have him pick it up > for me. > any ideas on what pricepoint it is going to be coming out at? > Also what is the latest on Zelda, are we going to see it this year? > cya > Garrett > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Still" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 16:42:08 -0400 I'll probably get my EGM, Nintendo Power, maybe GameShark, and a few others next week or the week after that. Every Magazine I get is either at the last 3 days of the month or the first week of the month. ,Brian ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Thursday, July 23, 1998 4:32 PM > > I have lost hope in Nintendo Power too.... With those statements, and the fact > that they never say anything bad about a game kind of makes it well... > pathetic! I hope that they will do better in the future, or I for one am > canceling my subscription and signing up for Gamepro or EGM. > > - Michael > > In a message dated 98-07-23 16:21:44 EDT, you write: > << Well, the latest NP just arrived in the mail today. I must say, it seems to > be > one of their better issues as of late. They have a new Super Power Club > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about > that soon). They have some interesting stuff on Zelda 64, a picture of Link > swimming (pretty cool), and an interview with the man him self, Shigeru > Miyamoto. All in all a good ish, and it may have restored my faith in the > magazine its self, what with them having letters saying that Quest is the > best > RPG ever and that Yoshi's Story is better than GoldenEye. > > ~Matt > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 16:46:41 -0400 I got my NP today too and I agree with Matt that it is one of their better issues. Also, I agree with Micheal about how they never seem to say anything bad about games. That is why along with NP, I am subscribed to EGM and Game Buyer. BenzSL550@aol.com wrote: > I have lost hope in Nintendo Power too.... With those statements, and the fact > that they never say anything bad about a game kind of makes it well... > pathetic! I hope that they will do better in the future, or I for one am > canceling my subscription and signing up for Gamepro or EGM. > > - Michael > > In a message dated 98-07-23 16:21:44 EDT, you write: > << Well, the latest NP just arrived in the mail today. I must say, it seems to > be > one of their better issues as of late. They have a new Super Power Club > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about > that soon). They have some interesting stuff on Zelda 64, a picture of Link > swimming (pretty cool), and an interview with the man him self, Shigeru > Miyamoto. All in all a good ish, and it may have restored my faith in the > magazine its self, what with them having letters saying that Quest is the > best > RPG ever and that Yoshi's Story is better than GoldenEye. > > ~Matt > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Still" Subject: Re: [N64] Gameshark questions Date: 23 Jul 1998 16:45:09 -0400 Yes and No ,Brian ---------- > From: Steven Nguyen > To: n64@lists.xmission.com > Subject: Re: [N64] Gameshark questions > Date: Thursday, July 23, 1998 4:16 AM > > Russ Lapenna wrote: > > > > Can someone give me a brief rundown on the Gameshark. first of all it isn't > > made by Nintendo is that right?? And how does it basically work?? I mean how do > > these new codes and whatnot occur in a game that without this device do not. Do > > not. > > > > Russ > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > Can you punch in many codes and gameshark will save it? Is there a > limit to the amount of codes you can have at a time? > -- > Name: Steven Nguyen > E-mail Address: SVNguyen@earthlink.net > Webpage: I'm going to make one soon. > AOL Instant Messenger: svnguyen > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Still" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 17:01:33 -0400 I mainly subscribed to Nintendo because I only buy Nintendo products accept for excereries like rumble packs and memory cards, instead I buy systems and games, right now I have all the systems, N64, SNES, NES, GB, VB, and I plan to buy the DD64 if it ever comes out, but I did buy a gameshark, though I once bought aNintendo memory card, big mistake it cost 15 dollars and it didn't even have enough memory for 2 games!!! anyway I subsribe to Nintendo Power cause its about Nintendo stuff and doesn't talk about PS. Also, in the Super Power Supplies Catalog did they have any like necklaces with Yoshi or Zelda or something like that? Cause I gave Nintendo Power a couple of ideas for the catalog and neclaces were one of em. ,Brian ---------- > From: Wezzer > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Thursday, July 23, 1998 4:46 PM > > I got my NP today too and I agree with Matt that it is one of their better > issues. Also, I agree with Micheal about how they never seem to say anything bad > about games. That is why along with NP, I am subscribed to EGM and Game Buyer. > > BenzSL550@aol.com wrote: > > > I have lost hope in Nintendo Power too.... With those statements, and the fact > > that they never say anything bad about a game kind of makes it well... > > pathetic! I hope that they will do better in the future, or I for one am > > canceling my subscription and signing up for Gamepro or EGM. > > > > - Michael > > > > In a message dated 98-07-23 16:21:44 EDT, you write: > > << Well, the latest NP just arrived in the mail today. I must say, it seems to > > be > > one of their better issues as of late. They have a new Super Power Club > > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about > > that soon). They have some interesting stuff on Zelda 64, a picture of Link > > swimming (pretty cool), and an interview with the man him self, Shigeru > > Miyamoto. All in all a good ish, and it may have restored my faith in the > > magazine its self, what with them having letters saying that Quest is the > > best > > RPG ever and that Yoshi's Story is better than GoldenEye. > > > > ~Matt > > >> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 17:20:28 +0000 > From: > Date: Thu, 23 Jul 1998 16:32:54 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Reply-to: n64@lists.xmission.com > I have lost hope in Nintendo Power too.... With those statements, and the fact > that they never say anything bad about a game kind of makes it well... > pathetic! I hope that they will do better in the future, or I for one am > canceling my subscription and signing up for Gamepro or EGM. > > - Michael > I wouldn't advise getting Gamepro.. It's a pretty poor excuse for a gaming mag. EGM is a lot better, IMO. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] SouthPark Date: 23 Jul 1998 17:13:09 EDT In a message dated 98-07-23 00:31:49 EDT, The Dark Lord of Sith wrote: > Ok, just because South Park is using the Turok 2 engine does not mean it's > going to be a first person shooter! Quarterback Club used the Turok engine! > > dvader I was not aware of that. Although if it is a 1st person shooter and if it's done right I bet it'll beat out GoldenEye as the best N64 multi-player game. But that can be said for any game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] SouthPark Date: 23 Jul 1998 17:20:27 -0400 Why is everyone saying IF it is a 1st person shooter?! Acclaim announced that it is!!!! TreyTable@aol.com wrote: > In a message dated 98-07-23 00:31:49 EDT, The Dark Lord of Sith wrote: > > > Ok, just because South Park is using the Turok 2 engine does not mean it's > > going to be a first person shooter! Quarterback Club used the Turok > engine! > > > > dvader > > I was not aware of that. Although if it is a 1st person shooter and if it's > done right I bet it'll beat out GoldenEye as the best N64 multi-player game. > But that can be said for any game. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech --> Net Yaroze Date: 23 Jul 1998 17:24:34 EDT In a message dated 98-07-23 06:33:08 EDT, you write: > You have a Yaroze? Done anything interesting on it yet? > > > Brian @ DMA I've just about mastered making Pac-Man and Adventure clones and copies of other late 70s early 80s games. I'm no programmer and had to get some help even with those. Currently my friend and I are working on a Super Mario Bros type game but it's far from being done. I mostly use the Yaroze for playing import games. I know people who ruined two or three PlayStations with mod chips so I decided that getting a Net Yaroze would be an eaiser way to play imports without voiding my warranty. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 17:31:42 EDT In a message dated 98-07-23 16:50:06 EDT, you write: > I have lost hope in Nintendo Power too.... With those statements, and the > fact > that they never say anything bad about a game kind of makes it well... > pathetic! I hope that they will do better in the future, or I for one am > canceling my subscription and signing up for Gamepro or EGM. > > - Michael Word of advice, don't get Lame Pro unless you want a multi-system Nintendo Power. Unless Lame Pro has changed in the past years I would not recomend this magazine to anyone. I remember haering stories on how they'd give the highest reviews to who paid the most. Although EGM is not the gem it was back in the days of Steve Harris, Ed Semrad, Martin Alessi, and Sushi-X it is still the best magazine for news and reviews when it comes to console and arcade video games. Next Generation isn't bad, they do have some great editorials but saying the PC is the gaming system of the year... They've got to be on crank. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo systems Date: 23 Jul 1998 17:36:08 EDT In a message dated 98-07-23 17:08:43 EDT, Brian Still wrote: > right now I have all the systems, N64, SNES, NES, GB, VB, and I > plan to buy the DD64 if it ever comes out, You're still missing a system. It's not really a system as a whole but it's still cool to have. It's the FamiCom DD. I have mine sitting atop the new NES since it'd be downright impossible to hook it up to the old NES. I guess you could play Doki Doki Panic another way (emulation) but it's pretty cool. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] SouthPark Date: 23 Jul 1998 17:38:05 EDT In a message dated 98-07-23 17:21:39 EDT, Wezzer wrote: > Why is everyone saying IF it is a 1st person shooter?! Acclaim announced > that it > is!!!! I'm honored to see that you consider me as "everybody" but I was not entirely sure. I didn't read everything on IGN64.com last night so I wasn't sure. Geeze./ Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] SouthPark Date: 23 Jul 1998 18:07:54 -0400 I don't care what anybody says about South Park I am buying it no matter what, cause SOUTH PARK KICKS ASS!!!!!!!!!!!!! and its my favorite show, I've never missed an episode, ever. I have a South Park shirt, hat, giant Kenny doll that sits on top my N64 wearing my South Park hat, and Stan and Kenny keychains, and Stan is my real nickname, and at Spencer Gifts they call me South Park Boy. Brian/Stan ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] SouthPark > Date: Thursday, July 23, 1998 5:38 PM > > In a message dated 98-07-23 17:21:39 EDT, Wezzer wrote: > > > Why is everyone saying IF it is a 1st person shooter?! Acclaim announced > > that it > > is!!!! > > I'm honored to see that you consider me as "everybody" but I was not entirely > sure. I didn't read everything on IGN64.com last night so I wasn't sure. > Geeze./ > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 19:14:00 -0400 Where do you live because I didnt get it today. I live on the east side of the USA. I've been waiting for it for a long time. ---------- > From: Wezzer > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Thursday, July 23, 1998 4:46 PM > > I got my NP today too and I agree with Matt that it is one of their better > issues. Also, I agree with Micheal about how they never seem to say anything bad > about games. That is why along with NP, I am subscribed to EGM and Game Buyer. > > BenzSL550@aol.com wrote: > > > I have lost hope in Nintendo Power too.... With those statements, and the fact > > that they never say anything bad about a game kind of makes it well... > > pathetic! I hope that they will do better in the future, or I for one am > > canceling my subscription and signing up for Gamepro or EGM. > > > > - Michael > > > > In a message dated 98-07-23 16:21:44 EDT, you write: > > << Well, the latest NP just arrived in the mail today. I must say, it seems to > > be > > one of their better issues as of late. They have a new Super Power Club > > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about > > that soon). They have some interesting stuff on Zelda 64, a picture of Link > > swimming (pretty cool), and an interview with the man him self, Shigeru > > Miyamoto. All in all a good ish, and it may have restored my faith in the > > magazine its self, what with them having letters saying that Quest is the > > best > > RPG ever and that Yoshi's Story is better than GoldenEye. > > > > ~Matt > > >> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 19:16:05 -0400 I live on the east side too.....Ohio. TiM wrote: > Where do you live because I didnt get it today. I live on the east side of > the USA. > I've been waiting for it for a long time. > > ---------- > > From: Wezzer > > To: n64@lists.xmission.com > > Subject: Re: [N64] Nintendo Power > > Date: Thursday, July 23, 1998 4:46 PM > > > > I got my NP today too and I agree with Matt that it is one of their > better > > issues. Also, I agree with Micheal about how they never seem to say > anything bad > > about games. That is why along with NP, I am subscribed to EGM and Game > Buyer. > > > > BenzSL550@aol.com wrote: > > > > > I have lost hope in Nintendo Power too.... With those statements, and > the fact > > > that they never say anything bad about a game kind of makes it well... > > > pathetic! I hope that they will do better in the future, or I for one > am > > > canceling my subscription and signing up for Gamepro or EGM. > > > > > > - Michael > > > > > > In a message dated 98-07-23 16:21:44 EDT, you write: > > > << Well, the latest NP just arrived in the mail today. I must say, it > seems to > > > be > > > one of their better issues as of late. They have a new Super Power > Club > > > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ > about > > > that soon). They have some interesting stuff on Zelda 64, a picture of > Link > > > swimming (pretty cool), and an interview with the man him self, > Shigeru > > > Miyamoto. All in all a good ish, and it may have restored my faith in > the > > > magazine its self, what with them having letters saying that Quest is > the > > > best > > > RPG ever and that Yoshi's Story is better than GoldenEye. > > > > > > ~Matt > > > >> > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Thanks Date: 23 Jul 1998 19:20:28 -0400 . ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] N64 at the movies > Date: Saturday, July 18, 1998 10:53 AM > > In a message dated 98-07-18 02:21:12 EDT, you write: > > << Square's way ahead of you on that one Timmy. What's all this nonsense about > linking PlayStation games to treason? > > Trey > >> > > Uh... why do you keep calling him Timmy... even after he told you his name was > TiM and to stop? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 19:30:18 -0400 You know the shark Island they mention in the end with the secret cave in it on Treasure Trove Cove. Here is a gameshark code that will open that door. YES!!! See Shark Food Island Cave B0ED11AF 0001 -TiM www.geocities.com/timessquare/dungeon/6153/N64GSC/gameshark.html MY GAMESHARK CODES FOR N64 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 19:32:11 -0400 I live in Columbus Ohio. You got it? I guess I'll get it tomorrow! ---------- > From: Wezzer > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Thursday, July 23, 1998 7:16 PM > > I live on the east side too.....Ohio. > > TiM wrote: > > > Where do you live because I didnt get it today. I live on the east side of > > the USA. > > I've been waiting for it for a long time. > > > > ---------- > > > From: Wezzer > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] Nintendo Power > > > Date: Thursday, July 23, 1998 4:46 PM > > > > > > I got my NP today too and I agree with Matt that it is one of their > > better > > > issues. Also, I agree with Micheal about how they never seem to say > > anything bad > > > about games. That is why along with NP, I am subscribed to EGM and Game > > Buyer. > > > > > > BenzSL550@aol.com wrote: > > > > > > > I have lost hope in Nintendo Power too.... With those statements, and > > the fact > > > > that they never say anything bad about a game kind of makes it well... > > > > pathetic! I hope that they will do better in the future, or I for one > > am > > > > canceling my subscription and signing up for Gamepro or EGM. > > > > > > > > - Michael > > > > > > > > In a message dated 98-07-23 16:21:44 EDT, you write: > > > > << Well, the latest NP just arrived in the mail today. I must say, it > > seems to > > > > be > > > > one of their better issues as of late. They have a new Super Power > > Club > > > > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ > > about > > > > that soon). They have some interesting stuff on Zelda 64, a picture of > > Link > > > > swimming (pretty cool), and an interview with the man him self, > > Shigeru > > > > Miyamoto. All in all a good ish, and it may have restored my faith in > > the > > > > magazine its self, what with them having letters saying that Quest is > > the > > > > best > > > > RPG ever and that Yoshi's Story is better than GoldenEye. > > > > > > > > ~Matt > > > > >> > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > > [ (without the quotes) to majordomo@xmission.com ] > > > > > > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Gameshark questions Date: 23 Jul 1998 19:37:45 -0400 You can enter in codes and they stay there. All you have to do next time is turn them on. It also saves them under menus by game. So it might have a list of 5 games that you put in there. And under each game you have a few codes. It can store thousands so you shouldn't worry there. -----Original Message----- >Russ Lapenna wrote: >> >> Can someone give me a brief rundown on the Gameshark. first of all it isn't >> made by Nintendo is that right?? And how does it basically work?? I mean how do >> these new codes and whatnot occur in a game that without this device do not. Do >> not. >> >> Russ >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >Can you punch in many codes and gameshark will save it? Is there a >limit to the amount of codes you can have at a time? >-- >Name: Steven Nguyen >E-mail Address: SVNguyen@earthlink.net >Webpage: I'm going to make one soon. >AOL Instant Messenger: svnguyen > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 19:41:49 -0400 Crank? GamePro is excellent in my opinion, they have a great letters section, and provide les editorial and more reviews and previews. -----Original Message----- >In a message dated 98-07-23 16:50:06 EDT, you write: > >> I have lost hope in Nintendo Power too.... With those statements, and the >> fact >> that they never say anything bad about a game kind of makes it well... >> pathetic! I hope that they will do better in the future, or I for one am >> canceling my subscription and signing up for Gamepro or EGM. >> >> - Michael > >Word of advice, don't get Lame Pro unless you want a multi-system Nintendo >Power. Unless Lame Pro has changed in the past years I would not recomend this >magazine to anyone. I remember haering stories on how they'd give the highest >reviews to who paid the most. Although EGM is not the gem it was back in the >days of Steve Harris, Ed Semrad, Martin Alessi, and Sushi-X it is still the >best magazine for news and reviews when it comes to console and arcade video >games. Next Generation isn't bad, they do have some great editorials but >saying the PC is the gaming system of the year... They've got to be on crank. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech --> Net Yaroze Date: 23 Jul 1998 19:46:07 EDT Pardon my ignorance, but what the heck is a Yaroze?? << > You have a Yaroze? Done anything interesting on it yet? > > > Brian @ DMA I've just about mastered making Pac-Man and Adventure clones and copies of other late 70s early 80s games. I'm no programmer and had to get some help even with those. Currently my friend and I are working on a Super Mario Bros type game but it's far from being done. I mostly use the Yaroze for playing import games. I know people who ruined two or three PlayStations with mod chips so I decided that getting a Net Yaroze would be an eaiser way to play imports without voiding my warranty. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 20:12:45 -0400 I think he meant crack =) I think you might be alon on this one.. GamePro sucks mightily IMO.. EGM or Nextgen is much better. I find Gamepr's reviews a little lacking, EGM's give me a better sense of the game, even though EGM's take up a fourth of a page and Gamepros' usually are a full page. The only good thing about them is that they have decent game guides.. -----Original Message----- >Crank? >GamePro is excellent in my opinion, they have a great letters section, and >provide les editorial and more reviews and previews. > >-----Original Message----- >From: TreyTable@aol.com >To: n64@lists.xmission.com >Date: Thursday, July 23, 1998 5:35 PM >Subject: Re: [N64] Lame Pro or EGM > > >>In a message dated 98-07-23 16:50:06 EDT, you write: >> >>> I have lost hope in Nintendo Power too.... With those statements, and the >>> fact >>> that they never say anything bad about a game kind of makes it well... >>> pathetic! I hope that they will do better in the future, or I for one am >>> canceling my subscription and signing up for Gamepro or EGM. >>> >>> - Michael >> >>Word of advice, don't get Lame Pro unless you want a multi-system Nintendo >>Power. Unless Lame Pro has changed in the past years I would not recomend >this >>magazine to anyone. I remember haering stories on how they'd give the >highest >>reviews to who paid the most. Although EGM is not the gem it was back in >the >>days of Steve Harris, Ed Semrad, Martin Alessi, and Sushi-X it is still >the >>best magazine for news and reviews when it comes to console and arcade >video >>games. Next Generation isn't bad, they do have some great editorials but >>saying the PC is the gaming system of the year... They've got to be on >crank. >> >>Trey >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 20:19:01 -0400 You know the shark Island they mention in the end with the secret cave in it on Treasure Trove Cove. Here is a gameshark code that will open that door. YES!!! See Shark Food Island Cave B0ED11AF 0001 -TiM www.geocities.com/timessquare/dungeon/6153/N64GSC/gameshark.html MY GAMESHARK CODES FOR N64 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 21:10:30 EDT In a message dated 7/24/98 12:21:18 AM !!!First Boot!!!, synide@beol.net writes: > You know the shark Island they mention in the end with the secret cave in > it on Treasure Trove Cove. > Here is a gameshark code that will open that door. YES!!! > > See Shark Food Island Cave B0ED11AF 0001 > > -TiM Why did you send this message three times? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Thanks Date: 23 Jul 1998 21:11:38 EDT In a message dated 7/23/98 11:37:48 PM !!!First Boot!!!, synide@beol.net writes: What's the point of this message? All i see is a period. Peter > . > > ---------- > > From: BenzSL550@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 at the movies > > Date: Saturday, July 18, 1998 10:53 AM > > > > In a message dated 98-07-18 02:21:12 EDT, you write: > > > > << Square's way ahead of you on that one Timmy. What's all this nonsense > about > > linking PlayStation games to treason? > > > > Trey > > >> > > > > Uh... why do you keep calling him Timmy... even after he told you his > name was > > TiM and to stop? > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 21:17:13 -0400 Its always an accident when someone does that. Do you think they do it on purpose. No. And theres always someone to criticize and say Why did you do that. I didnt mean to. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] BANJO KAZOOIE CAVE > Date: Thursday, July 23, 1998 9:10 PM > > In a message dated 7/24/98 12:21:18 AM !!!First Boot!!!, synide@beol.net > writes: > > > You know the shark Island they mention in the end with the secret cave in > > it on Treasure Trove Cove. > > Here is a gameshark code that will open that door. YES!!! > > > > See Shark Food Island Cave B0ED11AF 0001 > > > > -TiM > > Why did you send this message three times? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 21:22:29 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] Lame Pro or EGM > Date: Thu, 23 Jul 1998 19:41:49 -0400 > Reply-to: n64@lists.xmission.com > Crank? > GamePro is excellent in my opinion, they have a great letters section, and > provide les editorial and more reviews and previews. > They may have more reviews, but they aren't all that great, IMO.. You see what they gave Blasto? It was like almost all 5.0's. I've never played that game, but pretty much everybody says it's crap. They also gave Doom 64 all 5.0's. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] ?? Date: 23 Jul 1998 21:19:12 -0400 Its the subject that says the message. Who gives a crap if I accidentally put a period in my message. Does it change anything. Do people care. No. Stop critizing. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Thanks > Date: Thursday, July 23, 1998 9:11 PM > > In a message dated 7/23/98 11:37:48 PM !!!First Boot!!!, synide@beol.net > writes: > > What's the point of this message? All i see is a period. > > Peter > > > . > > > > ---------- > > > From: BenzSL550@aol.com > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64 at the movies > > > Date: Saturday, July 18, 1998 10:53 AM > > > > > > In a message dated 98-07-18 02:21:12 EDT, you write: > > > > > > << Square's way ahead of you on that one Timmy. What's all this nonsense > > about > > > linking PlayStation games to treason? > > > > > > Trey > > > >> > > > > > > Uh... why do you keep calling him Timmy... even after he told you his > > name was > > > TiM and to stop? > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 21:22:14 EDT I live on the east coast, too. I never anticipate 'em; they just come. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 21:23:52 EDT What cave? I haven't seen a cave? Where? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 21:30:22 -0400 Have you beatin Banjo Kazooie? When you beat the game Mumbo will show you all these secret movies of areas you can only get to with Banjo Tooie. (there new game) This gameshark code will open the cave to that rock and you wont have to get Banjo Tooie for that one secret. ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] BANJO KAZOOIE CAVE > Date: Thursday, July 23, 1998 9:23 PM > > What cave? I haven't seen a cave? Where? > > ~Matt > > > < it on Treasure Trove Cove. > Here is a gameshark code that will open that door. YES!!! > > See Shark Food Island Cave B0ED11AF 0001 > > -TiM>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 21:28:45 EDT I agree with Trey on this one. GamePro always seemed very lopsided when I read it, and got the same feeling when I picked up a recent one a few weeks ago. I get the impression that they read the back of a box and look at the first two levels of a game and then give the review. They get WAY too excited about some things (like when the 32X was released, I felt like I was reading Sega Visions). I dunno, it was never a good read to me. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 21:35:17 EDT Whoops, sorry, I thought you were talking about another level there... brain fart... anyhoo, I read that the code only allows you to SEE the enterance, not actually go in the cave... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 22:37:11 EDT In a message dated 98-07-23 18:01:51 EDT, you write: << Word of advice, don't get Lame Pro unless you want a multi-system Nintendo Power. Unless Lame Pro has changed in the past years I would not recomend this magazine to anyone. I remember haering stories on how they'd give the highest reviews to who paid the most. Although EGM is not the gem it was back in the days of Steve Harris, Ed Semrad, Martin Alessi, and Sushi-X it is still the best magazine for news and reviews when it comes to console and arcade video games. Next Generation isn't bad, they do have some great editorials but saying the PC is the gaming system of the year... They've got to be on crank. >> Gamepro is a good mag for info, but the reviews sucks! They lack details, and they score wAYYYYY too high, even if a game is far from perfect, Gamepro still gives them 5.0s. EGM is WAYYYY too hard on the reviews, and it's too damn short. I recommend Game Buyer or the NEW Gamer's Republic.... or PSM, but it's PS only. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 22:41:39 -0400 Or you could do like GamerZ and get Nintendo Power, GamePro, UltraGamePlayers (Recently renamed Game Buyer), Next Generation, Game Fan, PCGamer, and boot (Recently renamed MaximumPC which is only kind of like a gaming magazine but it is mainly for the PC.) Oh and I just got PSMonline and that PC Accellerator i think it was, but I haven't recieved any issues yet. I just got the PSX as you might recall from my recent message. Oh, and I have one issue of EGM, issue 78 i believe, it was for the "Ultra 64", it has mario on the cover in a very powerful position holding screen shots of games, I started to go crazy over the new system so I also bought the NG 20 at the same time with "The Greatest Videogame of All Time" on the cover. At this point in time I had already subscribed to NP and GP for a year, as they both were starting to leak out info on the newer systems. Hm.... do you think EGM and the EGM 2 deserve another look by me? I like NG for the retro news and the gaming industry stuff, which is very nice. Gamepro has a nice atmosphere, mainly "Games Only", and cuts back on any stuff that isn't easily a preview or a review. But the new GameBuyer shocked me when I got it, those reviews are EXCELLENT. They have the whole depth, replay value, interest chart, difficulty thing down. They tell you if you should buy it, if you shouldn't, and why. A few more issues of that might make me like it the most. -----Original Message----- >I think he meant crack =) > >I think you might be alon on this one.. GamePro sucks mightily IMO.. EGM or >Nextgen is much better. > >I find Gamepr's reviews a little lacking, EGM's give me a better sense of >the game, even though EGM's take up a fourth of a page and Gamepros' usually >are a full page. The only good thing about them is that they have decent >game guides.. > > >-----Original Message----- >From: GamerZ >To: n64@lists.xmission.com >Date: Thursday, July 23, 1998 7:42 PM >Subject: Re: [N64] Lame Pro or EGM > > >>Crank? >>GamePro is excellent in my opinion, they have a great letters section, and >>provide les editorial and more reviews and previews. >> >>-----Original Message----- >>From: TreyTable@aol.com >>To: n64@lists.xmission.com >>Date: Thursday, July 23, 1998 5:35 PM >>Subject: Re: [N64] Lame Pro or EGM >> >> >>>In a message dated 98-07-23 16:50:06 EDT, you write: >>> >>>> I have lost hope in Nintendo Power too.... With those statements, and >the >>>> fact >>>> that they never say anything bad about a game kind of makes it well... >>>> pathetic! I hope that they will do better in the future, or I for one >am >>>> canceling my subscription and signing up for Gamepro or EGM. >>>> >>>> - Michael >>> >>>Word of advice, don't get Lame Pro unless you want a multi-system Nintendo >>>Power. Unless Lame Pro has changed in the past years I would not recomend >>this >>>magazine to anyone. I remember haering stories on how they'd give the >>highest >>>reviews to who paid the most. Although EGM is not the gem it was back in >>the >>>days of Steve Harris, Ed Semrad, Martin Alessi, and Sushi-X it is still >>the >>>best magazine for news and reviews when it comes to console and arcade >>video >>>games. Next Generation isn't bad, they do have some great editorials but >>>saying the PC is the gaming system of the year... They've got to be on >>crank. >>> >>>Trey >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 22:41:15 EDT In a message dated 98-07-23 19:46:46 EDT, you write: << GamePro is excellent in my opinion, they have a great letters section, >> Great letter section?? WHAT THE HELL KINDA DRUG ARE YOU ON??? Gamepro's letter section is lame! They don't ever have any intelligent letters like EGMs or PSM gets, every letter is written by kids saying stuff like "Mario 64 rulz!!!! Can I get any password for it"?? And the lette section is so freakingf small Gamepro can only fit like 4 letters in one issue. LAME! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 23 Jul 1998 22:41:37 EDT In a message dated 7/24/98 1:16:20 AM !!!First Boot!!!, synide@beol.net writes: > Its always an accident when someone does that. Do you think they do it on > purpose. No. And theres always someone to criticize and say Why did you do > that. > I didnt mean to. It could be a server error too. Geez, go out and bite somebody else's head off why don't you?! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 22:46:35 -0400 Nintendo Power is a promotional magazine afterall. As you can see by any photos of the readers, that it is not meant for gamers as old as us. Oh everyone, I turned 16 today. That is how I got my PSX and FF7 that I told you about. Anyways. Nintendo Power does say negative stuff about games, but only in the last rev of Now Playing, where the gamers quote their opinions on games. Sure, never will a third party be rated better than their games, but they provide exclusive stuff, a ton of info, no advertisements, and the largest letters section. I also love the amount of user feedback, the most loved games on every system every month, and the most wanted list, as well as the challenges in the arena. It is one of those informative mags but with that Nintendo happy bounce, which I actually like. -----Original Message----- >I got my NP today too and I agree with Matt that it is one of their better >issues. Also, I agree with Micheal about how they never seem to say anything bad >about games. That is why along with NP, I am subscribed to EGM and Game Buyer. > >BenzSL550@aol.com wrote: > >> I have lost hope in Nintendo Power too.... With those statements, and the fact >> that they never say anything bad about a game kind of makes it well... >> pathetic! I hope that they will do better in the future, or I for one am >> canceling my subscription and signing up for Gamepro or EGM. >> >> - Michael >> >> In a message dated 98-07-23 16:21:44 EDT, you write: >> << Well, the latest NP just arrived in the mail today. I must say, it seems to >> be >> one of their better issues as of late. They have a new Super Power Club >> catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ about >> that soon). They have some interesting stuff on Zelda 64, a picture of Link >> swimming (pretty cool), and an interview with the man him self, Shigeru >> Miyamoto. All in all a good ish, and it may have restored my faith in the >> magazine its self, what with them having letters saying that Quest is the >> best >> RPG ever and that Yoshi's Story is better than GoldenEye. >> >> ~Matt >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 22:47:33 -0400 I got mine yesterday, 7/22/98, and I live in New York. -----Original Message----- >Where do you live because I didnt get it today. I live on the east side of >the USA. >I've been waiting for it for a long time. > >---------- >> From: Wezzer >> To: n64@lists.xmission.com >> Subject: Re: [N64] Nintendo Power >> Date: Thursday, July 23, 1998 4:46 PM >> >> I got my NP today too and I agree with Matt that it is one of their >better >> issues. Also, I agree with Micheal about how they never seem to say >anything bad >> about games. That is why along with NP, I am subscribed to EGM and Game >Buyer. >> >> BenzSL550@aol.com wrote: >> >> > I have lost hope in Nintendo Power too.... With those statements, and >the fact >> > that they never say anything bad about a game kind of makes it well... >> > pathetic! I hope that they will do better in the future, or I for one >am >> > canceling my subscription and signing up for Gamepro or EGM. >> > >> > - Michael >> > >> > In a message dated 98-07-23 16:21:44 EDT, you write: >> > << Well, the latest NP just arrived in the mail today. I must say, it >seems to >> > be >> > one of their better issues as of late. They have a new Super Power >Club >> > catalog, with a lot of Zelda stuff on it (I'm gonna tell Niels of ZHQ >about >> > that soon). They have some interesting stuff on Zelda 64, a picture of >Link >> > swimming (pretty cool), and an interview with the man him self, >Shigeru >> > Miyamoto. All in all a good ish, and it may have restored my faith in >the >> > magazine its self, what with them having letters saying that Quest is >the >> > best >> > RPG ever and that Yoshi's Story is better than GoldenEye. >> > >> > ~Matt >> > >> >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > [ (without the quotes) to majordomo@xmission.com ] >> >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Nintendo systems Date: 23 Jul 1998 22:49:55 -0400 Oh, everyone knows that all Nintendo Systems include an expansion port for future upgrades. The SNES had the Playstation upgrade planned for it, but being that the port never was actually used, they took the expansion port out of the new SNES. Was anything every planned or released in the US for the NES expansion port? Does the new NES have one underneath? -----Original Message----- >In a message dated 98-07-23 17:08:43 EDT, Brian Still wrote: > >> right now I have all the systems, N64, SNES, NES, GB, VB, and I >> plan to buy the DD64 if it ever comes out, > >You're still missing a system. It's not really a system as a whole but it's >still cool to have. It's the FamiCom DD. I have mine sitting atop the new NES >since it'd be downright impossible to hook it up to the old NES. I guess you >could play Doki Doki Panic another way (emulation) but it's pretty cool. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 22:51:01 EDT In a message dated 98-07-23 22:43:26 EDT, you write: << Great letter section?? WHAT THE HELL KINDA DRUG ARE YOU ON??? Gamepro's letter section is lame! They don't ever have any intelligent letters like EGMs or PSM gets, every letter is written by kids saying stuff like "Mario 64 rulz!!!! Can I get any password for it"?? And the lette section is so freakingf small Gamepro can only fit like 4 letters in one issue. LAME! >> I think it is totally unnecessary to be subscribed to a gaming magazine. With quality sites like Nintedojo and IGN64.com I don't need to be wasting my money for news I read about 2 weeks ago on the internet. As for letter sections, you can't beat N-query or N-put. On a seperate note, would anybody like to buy or trade for Tetrisphere? You can E mail me off the list. Kings88078@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 23:35:52 EDT In a message dated 98-07-23 22:49:17 EDT, you write: << as old as us >> How old are we any way? I am probably the youngest here... 13... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 23 Jul 1998 23:40:24 EDT In a message dated 7/23/98 11:38:10 PM Eastern Daylight Time, BenzSL550@aol.com writes: << << as old as us >> How old are we any way? I am probably the youngest here... 13... >> 22 here =) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 23 Jul 1998 23:58:20 EDT In a message dated 98-07-23 21:16:19 EDT, you write: << They may have more reviews, but they aren't all that great, IMO.. You see what they gave Blasto? It was like almost all 5.0's. I've never played that game, but pretty much everybody says it's crap. They also gave Doom 64 all 5.0's. >> Gamepro gave WCW Nitro a GREAT score, and WCW nitro is the absolute worse wrestling game EVER made, it is the absolute worse Playstation game of all time. And Gamepro gave it a good score.... Gamepro's reviews sucks. They're too damn easy. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 00:09:20 -0400 No your not I'm 13 to. what month and day were you born on??? ,Brian ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Thursday, July 23, 1998 11:35 PM > > In a message dated 98-07-23 22:49:17 EDT, you write: > > << as old as us >> > > How old are we any way? I am probably the youngest here... 13... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 00:20:49 -0400 The only reviews I look at are EGMs and personally Nintendo Power is my fav followed by EGM then I buy what ever has something on a new game I am planning on buying, like reviews, or cheats, ar previews. and why the Hell does the Fox Kids Club keep sending me NEWSLETTERS!!!!!!!!!!!!!! I have never subscribed to that and I never hoped to but somehow I am a member!!!!!!!!!! and I get all this other crap to, for some reason I get Lego magazine and all this other crap to. I HATE IT!!!!!!!!!!! AAAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!! What the????? Hey guess what Lego came out with new Ninja lego sets WOW! (I WAS BEING SARCASTIC) ,Brian ---------- > From: IceMan316X@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Lame Pro or EGM > Date: Thursday, July 23, 1998 11:58 PM > > In a message dated 98-07-23 21:16:19 EDT, you write: > > << > They may have more reviews, but they aren't all that great, IMO.. You > see > what they gave Blasto? It was like almost all 5.0's. I've never played that > game, > but pretty much everybody says it's crap. They also gave Doom 64 all 5.0's. > >> > > > Gamepro gave WCW Nitro a GREAT score, and WCW nitro is the absolute worse > wrestling game EVER made, it is the absolute worse Playstation game of all > time. And Gamepro gave it a good score.... Gamepro's reviews sucks. They're > too damn easy. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 00:28:40 -0400 I am referring to the editorial reader responce featured right before that. There is always some great insight there. -----Original Message----- >In a message dated 98-07-23 19:46:46 EDT, you write: > ><< GamePro is excellent in my opinion, they have a great letters section, >> > > > Great letter section?? WHAT THE HELL KINDA DRUG ARE YOU ON??? Gamepro's >letter section is lame! They don't ever have any intelligent letters like EGMs >or PSM gets, every letter is written by kids saying stuff like "Mario 64 >rulz!!!! Can I get any password for it"?? And the lette section is so >freakingf small Gamepro can only fit like 4 letters in one issue. LAME! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 00:31:16 -0400 Hey, up until i was 13 my life was legos and nintendo. Now it is videogames and computers. but i still like lego arg -----Original Message----- >The only reviews I look at are EGMs and personally Nintendo Power is my fav >followed by EGM then I buy what ever has something on a new game I am >planning on buying, like reviews, or cheats, ar previews. and why the Hell >does the Fox Kids Club keep sending me NEWSLETTERS!!!!!!!!!!!!!! I have >never subscribed to that and I never hoped to but somehow I am a >member!!!!!!!!!! and I get all this other crap to, for some reason I get >Lego magazine and all this other crap to. I HATE IT!!!!!!!!!!! >AAAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!! What the????? Hey guess what >Lego came out with new Ninja lego sets WOW! (I WAS BEING SARCASTIC) > >,Brian > >---------- >> From: IceMan316X@aol.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] Lame Pro or EGM >> Date: Thursday, July 23, 1998 11:58 PM >> >> In a message dated 98-07-23 21:16:19 EDT, you write: >> >> << >> They may have more reviews, but they aren't all that great, IMO.. >You >> see >> what they gave Blasto? It was like almost all 5.0's. I've never played >that >> game, >> but pretty much everybody says it's crap. They also gave Doom 64 all >5.0's. >> >> >> >> >> Gamepro gave WCW Nitro a GREAT score, and WCW nitro is the absolute >worse >> wrestling game EVER made, it is the absolute worse Playstation game of >all >> time. And Gamepro gave it a good score.... Gamepro's reviews sucks. >They're >> too damn easy. >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 00:57:44 -0400 My life is Video Games, TV and the occasional Lego set like just the other day I had the sudden erge to go buy a $50 Lego set but my point is lego is coming out with some real stupid lego sets and there magazine is so retarded like on THECOVEROFThelatest issue it has a Ninja on a hang glider and all these little Samuri guys and one of them says "HOLY-COW, That flying ninja has our awesome,cool, and hip secret treasure! hey, when I first got GoldenEye I made a giant lego set with James Bond in the middle and his gun was pointing toward the telescope or whatever like in the begining scene of GoldenEye, and I even put blood coming down it looked so cool. ,Brian ---------- > From: GamerZ > To: n64@lists.xmission.com > Subject: Re: [N64] Lame Pro or EGM > Date: Friday, July 24, 1998 12:31 AM > > Hey, up until i was 13 my life was legos and nintendo. > Now it is videogames and computers. > but i still like lego > arg > > -----Original Message----- > From: Brian/Stan > To: n64@lists.xmission.com > Date: Friday, July 24, 1998 12:21 AM > Subject: Re: [N64] Lame Pro or EGM > > > >The only reviews I look at are EGMs and personally Nintendo Power is my fav > >followed by EGM then I buy what ever has something on a new game I am > >planning on buying, like reviews, or cheats, ar previews. and why the Hell > >does the Fox Kids Club keep sending me NEWSLETTERS!!!!!!!!!!!!!! I have > >never subscribed to that and I never hoped to but somehow I am a > >member!!!!!!!!!! and I get all this other crap to, for some reason I get > >Lego magazine and all this other crap to. I HATE IT!!!!!!!!!!! > >AAAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!! What the????? Hey guess what > >Lego came out with new Ninja lego sets WOW! (I WAS BEING SARCASTIC) > > > >,Brian > > > >---------- > >> From: IceMan316X@aol.com > >> To: n64@lists.xmission.com > >> Subject: Re: [N64] Lame Pro or EGM > >> Date: Thursday, July 23, 1998 11:58 PM > >> > >> In a message dated 98-07-23 21:16:19 EDT, you write: > >> > >> << > >> They may have more reviews, but they aren't all that great, IMO.. > >You > >> see > >> what they gave Blasto? It was like almost all 5.0's. I've never played > >that > >> game, > >> but pretty much everybody says it's crap. They also gave Doom 64 all > >5.0's. > >> >> > >> > >> > >> Gamepro gave WCW Nitro a GREAT score, and WCW nitro is the absolute > >worse > >> wrestling game EVER made, it is the absolute worse Playstation game of > >all > >> time. And Gamepro gave it a good score.... Gamepro's reviews sucks. > >They're > >> too damn easy. > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Robotech Date: 24 Jul 1998 01:09:32 -0400 Has anyone been to www.gexpress.com? I did and I looked up Macross cause I saw the Robotech fighters in issue 109 page 155 of EGM, and when I look down their they have 2 VF-1Js and I wanted the black 1 because its Commander Rick Hunter's brother's Fighter so I went to the website and looked it up and it turns out the have 2 different kinds of each model and the don't have pictures and they don't have the color written anywhere either so I probably will never get it cause I don't know which color it is. ,Brian ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Robotech > Date: Wednesday, July 22, 1998 3:21 PM > > In a message dated 98-07-22 00:32:12 EDT, you write: > > > Oh My God They Killed Robotech: Crystal Dreams, YOU BASTARDS!!!!!!!!!! > > and I really wanted Robotech to come out, cause I watch that show almost as > > much as I watch South Park > > > > ,Brian/Stan > > Robotech : Crystal Dreams never looked all that hot to me anyway. I do like > Robotech but R:CD looked like a weekend rental at best. Thank goodness there's > going to be Macross Digital Mission VF-X 2, I can't wait until I can put that > in my Net Yaroze. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Robotech Date: 24 Jul 1998 01:13:17 -0400 I'm going to go back to the site right now and I'm going to type in Black VF-1J ,Brian ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Robotech > Date: Friday, July 24, 1998 1:09 AM > > Has anyone been to www.gexpress.com? I did and I looked up Macross cause I > saw the Robotech fighters in issue 109 page 155 of EGM, and when I look > down their they have 2 VF-1Js and I wanted the black 1 because its > Commander Rick Hunter's brother's Fighter so I went to the website and > looked it up and it turns out the have 2 different kinds of each model and > the don't have pictures and they don't have the color written anywhere > either so I probably will never get it cause I don't know which color it > is. > > ,Brian > > ---------- > > From: TreyTable@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Robotech > > Date: Wednesday, July 22, 1998 3:21 PM > > > > In a message dated 98-07-22 00:32:12 EDT, you write: > > > > > Oh My God They Killed Robotech: Crystal Dreams, YOU BASTARDS!!!!!!!!!! > > > and I really wanted Robotech to come out, cause I watch that show > almost as > > > much as I watch South Park > > > > > > ,Brian/Stan > > > > Robotech : Crystal Dreams never looked all that hot to me anyway. I do > like > > Robotech but R:CD looked like a weekend rental at best. Thank goodness > there's > > going to be Macross Digital Mission VF-X 2, I can't wait until I can put > that > > in my Net Yaroze. > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Robotech Date: 24 Jul 1998 01:19:30 -0400 I think I figured it out the VF-1J Valkyrie is the newer redish-orange one and the VF-1J Gerwalk is the older Black version. does any one else watch Robotech? if so could you tell me which fighter he flew? cause I can't remember ,Brian ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Robotech > Date: Friday, July 24, 1998 1:13 AM > > I'm going to go back to the site right now and I'm going to type in Black > VF-1J > > ,Brian > ---------- > > From: Brian/Stan > > To: n64@lists.xmission.com > > Subject: Re: [N64] Robotech > > Date: Friday, July 24, 1998 1:09 AM > > > > Has anyone been to www.gexpress.com? I did and I looked up Macross cause > I > > saw the Robotech fighters in issue 109 page 155 of EGM, and when I look > > down their they have 2 VF-1Js and I wanted the black 1 because its > > Commander Rick Hunter's brother's Fighter so I went to the website and > > looked it up and it turns out the have 2 different kinds of each model > and > > the don't have pictures and they don't have the color written anywhere > > either so I probably will never get it cause I don't know which color it > > is. > > > > ,Brian > > > > ---------- > > > From: TreyTable@aol.com > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] Robotech > > > Date: Wednesday, July 22, 1998 3:21 PM > > > > > > In a message dated 98-07-22 00:32:12 EDT, you write: > > > > > > > Oh My God They Killed Robotech: Crystal Dreams, YOU > BASTARDS!!!!!!!!!! > > > > and I really wanted Robotech to come out, cause I watch that show > > almost as > > > > much as I watch South Park > > > > > > > > ,Brian/Stan > > > > > > Robotech : Crystal Dreams never looked all that hot to me anyway. I do > > like > > > Robotech but R:CD looked like a weekend rental at best. Thank goodness > > there's > > > going to be Macross Digital Mission VF-X 2, I can't wait until I can > put > > that > > > in my Net Yaroze. > > > > > > Trey > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Robotech Date: 24 Jul 1998 01:22:10 -0400 They have pictures now!!!!!!!!!!!! YYYYYYYYYYEEEEEEEEEEEEEAAAAAAAAAAAAHHHHHHHH!!!!!!!!!!!!!!!!!!!! ,Brian ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Robotech > Date: Friday, July 24, 1998 1:19 AM > > I think I figured it out the VF-1J Valkyrie is the newer redish-orange one > and the VF-1J Gerwalk is the older Black version. does any one else watch > Robotech? if so could you tell me which fighter he flew? cause I can't > remember > > ,Brian > ---------- > > From: Brian/Stan > > To: n64@lists.xmission.com > > Subject: Re: [N64] Robotech > > Date: Friday, July 24, 1998 1:13 AM > > > > I'm going to go back to the site right now and I'm going to type in Black > > VF-1J > > > > ,Brian > > ---------- > > > From: Brian/Stan > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] Robotech > > > Date: Friday, July 24, 1998 1:09 AM > > > > > > Has anyone been to www.gexpress.com? I did and I looked up Macross > cause > > I > > > saw the Robotech fighters in issue 109 page 155 of EGM, and when I > look > > > down their they have 2 VF-1Js and I wanted the black 1 because its > > > Commander Rick Hunter's brother's Fighter so I went to the website and > > > looked it up and it turns out the have 2 different kinds of each model > > and > > > the don't have pictures and they don't have the color written anywhere > > > either so I probably will never get it cause I don't know which color > it > > > is. > > > > > > ,Brian > > > > > > ---------- > > > > From: TreyTable@aol.com > > > > To: n64@lists.xmission.com > > > > Subject: Re: [N64] Robotech > > > > Date: Wednesday, July 22, 1998 3:21 PM > > > > > > > > In a message dated 98-07-22 00:32:12 EDT, you write: > > > > > > > > > Oh My God They Killed Robotech: Crystal Dreams, YOU > > BASTARDS!!!!!!!!!! > > > > > and I really wanted Robotech to come out, cause I watch that show > > > almost as > > > > > much as I watch South Park > > > > > > > > > > ,Brian/Stan > > > > > > > > Robotech : Crystal Dreams never looked all that hot to me anyway. I > do > > > like > > > > Robotech but R:CD looked like a weekend rental at best. Thank > goodness > > > there's > > > > going to be Macross Digital Mission VF-X 2, I can't wait until I can > > put > > > that > > > > in my Net Yaroze. > > > > > > > > Trey > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > > [ (without the quotes) to majordomo@xmission.com ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 02:26:44 -0400 Yeah, legos kick. I actually had the lego magazine, but I wanted it and I subscribed. Do you know that I have every lego product from the Train section for the first 3 years of its existence? I have the limited edition Trolley, only 500 of them. All right, I am ready to send this but I know it has nothing to do with our wonderful list. So I am going to keep it as a draft and send it attached to another letter some other day. I hate getting kicked off. -----Original Message----- >My life is Video Games, TV and the occasional Lego set like just the other >day I had the sudden erge to go buy a $50 Lego set but my point is lego is >coming out with some real stupid lego sets and there magazine is so >retarded like on THECOVEROFThelatest issue it has a Ninja on a hang glider >and all these little Samuri guys and one of them says "HOLY-COW, That >flying ninja has our awesome,cool, and hip secret treasure! hey, when I >first got GoldenEye I made a giant lego set with James Bond in the middle >and his gun was pointing toward the telescope or whatever like in the >begining scene of GoldenEye, and I even put blood coming down it looked so >cool. > >,Brian > >---------- >> From: GamerZ >> To: n64@lists.xmission.com >> Subject: Re: [N64] Lame Pro or EGM >> Date: Friday, July 24, 1998 12:31 AM >> >> Hey, up until i was 13 my life was legos and nintendo. >> Now it is videogames and computers. >> but i still like lego >> arg >> >> -----Original Message----- >> From: Brian/Stan >> To: n64@lists.xmission.com >> Date: Friday, July 24, 1998 12:21 AM >> Subject: Re: [N64] Lame Pro or EGM >> >> >> >The only reviews I look at are EGMs and personally Nintendo Power is my >fav >> >followed by EGM then I buy what ever has something on a new game I am >> >planning on buying, like reviews, or cheats, ar previews. and why the >Hell >> >does the Fox Kids Club keep sending me NEWSLETTERS!!!!!!!!!!!!!! I have >> >never subscribed to that and I never hoped to but somehow I am a >> >member!!!!!!!!!! and I get all this other crap to, for some reason I get >> >Lego magazine and all this other crap to. I HATE IT!!!!!!!!!!! >> >AAAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!! What the????? Hey guess >what >> >Lego came out with new Ninja lego sets WOW! (I WAS BEING SARCASTIC) >> > >> >,Brian >> > >> >---------- >> >> From: IceMan316X@aol.com >> >> To: n64@lists.xmission.com >> >> Subject: Re: [N64] Lame Pro or EGM >> >> Date: Thursday, July 23, 1998 11:58 PM >> >> >> >> In a message dated 98-07-23 21:16:19 EDT, you write: >> >> >> >> << >> >> They may have more reviews, but they aren't all that great, >IMO.. >> >You >> >> see >> >> what they gave Blasto? It was like almost all 5.0's. I've never >played >> >that >> >> game, >> >> but pretty much everybody says it's crap. They also gave Doom 64 all >> >5.0's. >> >> >> >> >> >> >> >> >> Gamepro gave WCW Nitro a GREAT score, and WCW nitro is the absolute >> >worse >> >> wrestling game EVER made, it is the absolute worse Playstation game of >> >all >> >> time. And Gamepro gave it a good score.... Gamepro's reviews sucks. >> >They're >> >> too damn easy. >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >> [ (without the quotes) to majordomo@xmission.com ] >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >[ (without the quotes) to majordomo@xmission.com ] >> > >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 02:48:18 -0400 I have the giant pirate ship, the old one it is the biggest i have the spaceship i have some of the newer western ones i have time travel ones i havelike all the castles that ever came out I wanted the big Lego space train but didn't have enough money oh crap I think my moms waking up maybe not I would stay up till 4 like i usually do but I think i have to get up at 6 but one thing about me is I don't get tired and i don't sleep during the day ill probably lay in bed and read magazines till 4 anyway but at least then my mom won't catch me and i think everybody else on the list went to bed except u and me GamerZ those wooses, so i guess i will to, well ill probably go read NP and EGM and write down all the lego sets and video games that i want and then look at the clock at 4 and say oh shit and then go to sleep, yeah that sounds fun. Goodnightall ,Brian ---------- > From: GamerZ > To: n64@lists.xmission.com > Subject: Re: [N64] Lame Pro or EGM > Date: Friday, July 24, 1998 2:26 AM > > Yeah, legos kick. > I actually had the lego magazine, but I wanted it and I subscribed. > Do you know that I have every lego product from the Train section for the > first 3 years of its existence? > I have the limited edition Trolley, only 500 of them. > All right, I am ready to send this but I know it has nothing to do with our > wonderful list. > So I am going to keep it as a draft and send it attached to another letter > some other day. > I hate getting kicked off. > > -----Original Message----- > From: Brian/Stan > To: n64@lists.xmission.com > Date: Friday, July 24, 1998 12:58 AM > Subject: Re: [N64] Lame Pro or EGM > > > >My life is Video Games, TV and the occasional Lego set like just the other > >day I had the sudden erge to go buy a $50 Lego set but my point is lego is > >coming out with some real stupid lego sets and there magazine is so > >retarded like on THECOVEROFThelatest issue it has a Ninja on a hang glider > >and all these little Samuri guys and one of them says "HOLY-COW, That > >flying ninja has our awesome,cool, and hip secret treasure! hey, when I > >first got GoldenEye I made a giant lego set with James Bond in the middle > >and his gun was pointing toward the telescope or whatever like in the > >begining scene of GoldenEye, and I even put blood coming down it looked so > >cool. > > > >,Brian > > > >---------- > >> From: GamerZ > >> To: n64@lists.xmission.com > >> Subject: Re: [N64] Lame Pro or EGM > >> Date: Friday, July 24, 1998 12:31 AM > >> > >> Hey, up until i was 13 my life was legos and nintendo. > >> Now it is videogames and computers. > >> but i still like lego > >> arg > >> > >> -----Original Message----- > >> From: Brian/Stan > >> To: n64@lists.xmission.com > >> Date: Friday, July 24, 1998 12:21 AM > >> Subject: Re: [N64] Lame Pro or EGM > >> > >> > >> >The only reviews I look at are EGMs and personally Nintendo Power is my > >fav > >> >followed by EGM then I buy what ever has something on a new game I am > >> >planning on buying, like reviews, or cheats, ar previews. and why the > >Hell > >> >does the Fox Kids Club keep sending me NEWSLETTERS!!!!!!!!!!!!!! I have > >> >never subscribed to that and I never hoped to but somehow I am a > >> >member!!!!!!!!!! and I get all this other crap to, for some reason I get > >> >Lego magazine and all this other crap to. I HATE IT!!!!!!!!!!! > >> >AAAAAAAAAAHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!! What the????? Hey guess > >what > >> >Lego came out with new Ninja lego sets WOW! (I WAS BEING SARCASTIC) > >> > > >> >,Brian > >> > > >> >---------- > >> >> From: IceMan316X@aol.com > >> >> To: n64@lists.xmission.com > >> >> Subject: Re: [N64] Lame Pro or EGM > >> >> Date: Thursday, July 23, 1998 11:58 PM > >> >> > >> >> In a message dated 98-07-23 21:16:19 EDT, you write: > >> >> > >> >> << > >> >> They may have more reviews, but they aren't all that great, > >IMO.. > >> >You > >> >> see > >> >> what they gave Blasto? It was like almost all 5.0's. I've never > >played > >> >that > >> >> game, > >> >> but pretty much everybody says it's crap. They also gave Doom 64 all > >> >5.0's. > >> >> >> > >> >> > >> >> > >> >> Gamepro gave WCW Nitro a GREAT score, and WCW nitro is the absolute > >> >worse > >> >> wrestling game EVER made, it is the absolute worse Playstation game of > >> >all > >> >> time. And Gamepro gave it a good score.... Gamepro's reviews sucks. > >> >They're > >> >> too damn easy. > >> >> > >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> >> [ (without the quotes) to majordomo@xmission.com ] > >> > > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> >[ (without the quotes) to majordomo@xmission.com ] > >> > > >> > >> > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] New Games Date: 24 Jul 1998 08:52:57 +0100 ->I just picked up NHL Breakaway 98 and Forsaken 64 both without manuals. NHL ->seems pretty self explanatory although I've found a few things I'm not sure how ->to do, however Forsaken seems pretty confusing. Would people who own these games ->please tell me if they think it is necessary to order them, or could they send ->me any pertinant info I might need. If its not a rude question, I was wondering where you keep getting all these games without manuals? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] SouthPark Date: 24 Jul 1998 09:06:41 +0100 ->I don't care what anybody says about South Park I am buying it no matter ->what, cause SOUTH PARK KICKS ASS!!!!!!!!!!!!! and its my favorite show, ->I've never missed an episode, ever. I have a South Park shirt, hat, giant ->Kenny doll that sits on top my N64 wearing my South Park hat, and Stan and ->Kenny keychains, and Stan is my real nickname, and at Spencer Gifts they ->call me South Park Boy. and this is something to be proud of? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] SouthPark Date: 24 Jul 1998 09:11:42 +0100 At 09:06 24/07/98 +0100, you wrote: >->I don't care what anybody says about South Park I am buying it no matter >->what, cause SOUTH PARK KICKS ASS!!!!!!!!!!!!! and its my favorite show, >->I've never missed an episode, ever. I have a South Park shirt, hat, giant >->Kenny doll that sits on top my N64 wearing my South Park hat, and Stan and >->Kenny keychains, and Stan is my real nickname, and at Spencer Gifts they >->call me South Park Boy. >and this is something to be proud of? Now, now, Pete don't be quite so heavy on the irony or sarcasm... Remember the company you're in... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] SouthPark Date: 24 Jul 1998 09:16:32 +0100 and Stan is my real nickname, and at Spencer Gifts they ->>->call me South Park Boy. -> ->Now, now, Pete don't be quite so heavy on the irony or sarcasm... Remember ->the company you're in... Heh heh, its is Friday though. Pity its not back to the 70s then he would have been talking about the Monkees and would have said and Monkey boy is my real nickname. ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] SouthPark Date: 24 Jul 1998 09:19:27 +0100 At 09:16 24/07/98 +0100, you wrote: > >Heh heh, its is Friday though. Pity its not back to the 70s then he would have >been talking about the Monkees and would have said >and Monkey boy is my real nickname. ;) ++coffeeKeyboard; Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Adrian Mander Subject: [N64] Formula 1 98 Date: 24 Jul 1998 10:20:49 +0100 I dont know about you guys but when I bought f1'96 from psygnosis on the PSX I thought it was the best thing since sliced bread! I have noticed that f1'98 is alot lot better. However, there is talk of it being released on N64 and I was wondering whether anyone knew any details? Like how many people on the multiplayer is murray walker doing the commentary and how many computer opponents can you play aginst in teh two player game... e.t.c. Ade [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] BANJO KAZOOIE CAVE Sorry Date: 24 Jul 1998 07:06:06 -0400 sorry. Its just a lot of people have been on my case this last week. Apologies, -TiM ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] BANJO KAZOOIE CAVE > Date: Thursday, July 23, 1998 10:41 PM > > In a message dated 7/24/98 1:16:20 AM !!!First Boot!!!, synide@beol.net > writes: > > > Its always an accident when someone does that. Do you think they do it on > > purpose. No. And theres always someone to criticize and say Why did you do > > that. > > I didnt mean to. > > It could be a server error too. Geez, go out and bite somebody else's head off > why don't you?! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 07:09:07 -0400 Im 14, 4-26-84 ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Thursday, July 23, 1998 11:35 PM > > In a message dated 98-07-23 22:49:17 EDT, you write: > > << as old as us >> > > How old are we any way? I am probably the youngest here... 13... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Garrett Winters Subject: Re: [N64] new game releases Date: 24 Jul 1998 12:12:18 +0100 Brian Still replies >Mission Immpossible is already out its $59.99 at EB here in VA. Yeah Zelda >comes out this year in November. Excellent news and since he's going to Va I guess the price is a good one to start with. Thanks for the info Garrett [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] BANJO KAZOOIE CAVE Date: 24 Jul 1998 07:17:15 -0400 Probaly withen the next month we will get a gameshark code for those secret areas. Anybody know anything about the sequel? -TiM ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] BANJO KAZOOIE CAVE > Date: Thursday, July 23, 1998 9:35 PM > > Whoops, sorry, I thought you were talking about another level there... brain > fart... anyhoo, I read that the code only allows you to SEE the enterance, not > actually go in the cave... > > ~Matt > > < When you beat the game Mumbo will show you all these secret movies of areas > you can only get to with Banjo Tooie. (there new game) > This gameshark code will open the cave to that rock and you wont have to > get Banjo Tooie for that one secret>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] New Games Date: 24 Jul 1998 09:02:06 +0000 > From: pete@lucent.com > Date: Fri, 24 Jul 1998 08:52:57 +0100 > To: n64@lists.xmission.com > Subject: Re: [N64] New Games > Reply-to: n64@lists.xmission.com > I just picked up NHL Breakaway 98 and Forsaken 64 both without manuals. NHL > seems pretty self explanatory although I've found a few things I'm not sure how > to do, however Forsaken seems pretty confusing. Would people who own these games > please tell me if they think it is necessary to order them, or could they send > me any pertinant info I might need. I wouldn't order the manual for Breakaway if I were you, since you can see what every button does by going to the Controller Configuration on the main menu. Hope this helps.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 24 Jul 1998 09:15:15 -0400 I rented the game. Beat it withen an hour (on possible)(beat impossible within the day) and I was glad it wasnt like Goldeneye. Because if it were it would be clone just like all the shooter clones that copied off of DOOM. It had that taste of Spying. Where you could not just kill everything in sight but interact and think with people and objects. It was a good game, but I dont find much replay value in it since Ive beaten it and theres no multiplayer. -TiM ---------- > From: TiM > To: n64@lists.xmission.com > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > Date: Tuesday, July 21, 1998 11:09 AM > > What are some details or opinions about Mission Immpossible for those of > you who have played it? > Im deciding whether or not to get it. > > -TiM > > ---------- > > From: TiM > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > > Date: Tuesday, July 21, 1998 11:06 AM > > > > Thanks. > > > > ---------- > > > From: BenzSL550@aol.com > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > > > Date: Tuesday, July 21, 1998 11:00 AM > > > > > > In a message dated 98-07-21 10:59:08 EDT, you write: > > > > > > << Ok. We are all in a N64 mailing group right? > > > > > > Is there a psx mailing group because I would > > > like to be on both to get maximum coverage on games. > > > > > > MISSION IMMPOSSIBLE IS OUT TODAY!!!! > > > > > > -TiM >> > > > > > > Goto http://www.makelist.com and you can search for one.... > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 24 Jul 1998 10:12:01 EDT In a message dated 98-07-24 09:15:16 EDT, you write: << I rented the game. Beat it withen an hour (on possible)(beat impossible within the day) and I was glad it wasnt like Goldeneye. Because if it were it would be clone just like all the shooter clones that copied off of DOOM. It had that taste of Spying. Where you could not just kill everything in sight but interact and think with people and objects. It was a good game, but I dont find much replay value in it since Ive beaten it and theres no multiplayer. -TiM >> There isn't a multiplayer!!!!!??? NOOOO! That is stupid. (Don't make fun of me now since I didn't know) I am still going to have to rent it and try it n-e- wayz! - Michael - http://hail.icestorm.com/flinkz/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power (Age) Date: 24 Jul 1998 10:16:42 EDT In a message dated 98-07-24 00:10:31 EDT, you write: << No your not I'm 13 to. what month and day were you born on??? ,Brian >> December 18, 1984 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 10:19:58 EDT In a message dated 98-07-24 00:32:01 EDT, you write: << Hey, up until i was 13 my life was legos and nintendo. Now it is videogames and computers. but i still like lego arg >> and how old are you now? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Dreamcast! Date: 24 Jul 1998 09:03:18 -0500 I was just wondering what you guys thought of SEGA's new dreamcast 128 bit system, it's coming out in the fall of '99. It supposedly will cost 250. N64, is a good system, but if they keep taking two years to make one game, because of their "quality issue", I mean give me a break. Look at the playstation, they got games pumping out every day! Nintendo takes forever. I'm seriously thinking of buying Dreamcast. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 10:40:19 EDT THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system was tge Genesis, but NES was way better than that! Come on.... I hope Sega goes out of business....... In a message dated 98-07-24 10:36:45 EDT, you write: << I was just wondering what you guys thought of SEGA's new dreamcast 128 bit system, it's coming out in the fall of '99. It supposedly will cost 250. N64, is a good system, but if they keep taking two years to make one game, because of their "quality issue", I mean give me a break. Look at the playstation, they got games pumping out every day! Nintendo takes forever. I'm seriously thinking of buying Dreamcast. Scott. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Dreamcast! Date: 24 Jul 1998 10:07:25 -0500 THERE IS NO WAY I AM BUYING A PRODUCT WITH A MICROSOFT OS, EVER!!!! Whether from Sega, Sony, Nintendo, Ford, AT&T, whatever. Come on.... I hope Microsoft goes out of business (fat chance). Boycott Microsoft! Don't buy a ReamCast! JG -----Original Message----- THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system was tge Genesis, but NES was way better than that! Come on.... I hope Sega goes out of business....... In a message dated 98-07-24 10:36:45 EDT, you write: << I was just wondering what you guys thought of SEGA's new dreamcast 128 bit system, it's coming out in the fall of '99. It supposedly will cost 250. N64, is a good system, but if they keep taking two years to make one game, because of their "quality issue", I mean give me a break. Look at the playstation, they got games pumping out every day! Nintendo takes forever. I'm seriously thinking of buying Dreamcast. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 11:07:58 EDT Not only that, but who buys a game mag for its letters section? Sure, it's a nice addition to a magazine, but to buy one only because it has a good letters section is really lame. And doesn't that say something about GamePro when the best thing in their magazines are the letter sections? BTW, GamePro's letter section does suck. It's full of talk that was news 3 years ago by people who have no clue about the game industry. It's for stupid little kids, IMO. ~Matt <<<>>> <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 11:11:39 EDT 13 years old here. ~Matt <<<>>> <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] Dreamcast! Date: 24 Jul 1998 16:13:14 +0100 At 10:07 24/07/98 -0500, you wrote: >THERE IS NO WAY I AM BUYING A PRODUCT WITH A MICROSOFT OS, EVER!!!! Whether >from Sega, Sony, Nintendo, Ford, AT&T, whatever. Come on.... I hope >Microsoft goes out of business (fat chance). Boycott Microsoft! Don't buy a >ReamCast! Ohhhhh back to this old chestnut :-/ Whether you like it or not, Microsoft CE is a relatively small, very stable, very well designed OS for small devices, which a console is. It'll provide easy access to a PC like structure for games coming from the PC side. It's 'overridable' to give low-level access if you want to program in that fashion. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 11:15:29 EDT Are we still talking about GamePro? Sorry, but you can't use, "GamePro," and, "insight," anywhere near each other lest you be damned to the 7th circle of Hell. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 11:17:43 EDT I'm 12. Brian Contributing Editor, Nintendojo www.nintendojo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power (Age) Date: 24 Jul 1998 11:31:48 EDT September 12, 1984. ~Matt <<<>>> <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 11:37:38 EDT Hey Brian or Gordon (got it right that time, I think), any of you fellers at DMA get a DreamCast development kit by any chance? Can you tell us anyhting about it? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 16:46:41 +0100 At 11:37 24/07/98 EDT, you wrote: >Hey Brian or Gordon (got it right that time, I think), any of you fellers at >DMA get a DreamCast development kit by any chance? Can you tell us anyhting >about it? Couldn't possibly comment on whether we have devkits. Our parent company (Gremlin Interactive) have let it be known they're keen to put Actua Soccer & Actua Golf onto it... But as far as I'm concerned, it's capable of meeting every promise Sega have made technically... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 11:45:42 EDT Hey all, I posed this question at ANT (anyone who has AOL and has gone to Keyword: N64 or PSX knows what I mean), and it didn't get all too far. So I'm asking you all this question. What would you guys think about Rare making their own system? I mean, they have all the skills in developing games and stuff, and seeing as how the company has been around the block a few times, they probably know exactly what kind of hardware they would want to develop for (and God knows that they're getting sick and tired of having to develop for somehting Nintendo designs), and I bet that they could gather up the resources to make a system that would but DreamCast to shame. Well, maybe not exactly, but make the DreamCast get a run for it's money like the Genisis got. So what do you all think? I bet Rare could do a bang up job on a system they designed for any medium they chose, so let's hear your input. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 16:52:58 +0100 At 11:45 24/07/98 EDT, you wrote: >Hey all, I posed this question at ANT (anyone who has AOL and has gone to >Keyword: N64 or PSX knows what I mean), and it didn't get all too far. So I'm >asking you all this question. What would you guys think about Rare making >their own system? I mean, they have all the skills in developing games and >stuff, and seeing as how the company has been around the block a few times, >they probably know exactly what kind of hardware they would want to develop >for (and God knows that they're getting sick and tired of having to develop >for somehting Nintendo designs), and I bet that they could gather up the >resources to make a system that would but DreamCast to shame. Well, maybe not >exactly, but make the DreamCast get a run for it's money like the Genisis got. >So what do you all think? I bet Rare could do a bang up job on a system they >designed for any medium they chose, so let's hear your input. Nonsense. It's one thing designing software, it's another designing silicon. And *designing* a system doesn't mean anything... Look at the Jaguar. It's all about muscle & financial clout. Look at Sony. Every developer has a 'dream' machine they'd like to work for - usually one that would be *waaaaaay* to expensive to actually build & market. As it happens though, Rare do have some hardware experience - in the early 80s, pre-Spectrum, they were involved in the fledgling UK arcade market. It's that experience that got Nintendo interested in them. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] Rocker Pak Date: 24 Jul 1998 11:54:36 -0400 I got my Naki rocker pak (the one that does not use batteries) yesterday and tried it out with a few games last night. It works great so far, the rumblings are not weaker at all in direct comparisons with the Nintendo brand one. I tried it out with Starfox (since it is easy to get it to rumble in the beginning), DKR, and BK. As far as I could tell, it had the variable speeds of the Nintendo brand pak. Plus it is lighter than the other rumble paks due to the lack of batteries. Definately way better than the Interact tremor pak which always made too much noise when I used it and was just too bulky. So if you are looking for a cheap (I got it for $10) 3rd party pak, give this one a try. Plus it comes in fashion colors (if only Nintendo made an orange controller). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 11:56:26 -0400 Im 9-7-84 ---------- > From: TiM > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 7:09 AM > > Im 14, 4-26-84 > > ---------- > > From: BenzSL550@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Nintendo Power > > Date: Thursday, July 23, 1998 11:35 PM > > > > In a message dated 98-07-23 22:49:17 EDT, you write: > > > > << as old as us >> > > > > How old are we any way? I am probably the youngest here... 13... > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 10:57:38 -0500 Uh, first of all this thread is strictly confined to the realm of theory; I wouldn't expect Rare to jump into the hardware market any time soon. What I was wondering, though is on what the "God knows that they're getting sick and tired of having to develop for somehting Nintendo designs" comment is based. I've always gotten the impression that the relationship between Nintendo and Rare is quite cozy, wasn't aware of this bitterness/animosity. I'd like to hear the story. Thanks. JG -----Original Message----- Hey all, I posed this question at ANT (anyone who has AOL and has gone to Keyword: N64 or PSX knows what I mean), and it didn't get all too far. So I'm asking you all this question. What would you guys think about Rare making their own system? I mean, they have all the skills in developing games and stuff, and seeing as how the company has been around the block a few times, they probably know exactly what kind of hardware they would want to develop for (and God knows that they're getting sick and tired of having to develop for somehting Nintendo designs), and I bet that they could gather up the resources to make a system that would but DreamCast to shame. Well, maybe not exactly, but make the DreamCast get a run for it's money like the Genisis got. So what do you all think? I bet Rare could do a bang up job on a system they designed for any medium they chose, so let's hear your input. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power (Age) Date: 24 Jul 1998 11:57:32 EDT September 3, 1985 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] What the? Date: 24 Jul 1998 11:58:35 -0400 What the hell is this? Boy do I feel old now (26). >> I have the giant pirate ship, the old one it is the biggest i have the spaceship i have some of the newer western ones i have time travel ones i havelike all the castles that ever came out I wanted the big Lego space train but didn't have enough money oh crap I think my moms waking up maybe not I would stay up till 4 like i usually do but I think i have to get up at 6 but one thing about me is I don't get tired and i don't sleep during the day ill probably lay in bed and read magazines till 4 anyway but at least then my mom won't catch me and i think everybody else on the list went to bed except u and me GamerZ those wooses, so i guess i will to, well ill probably go read NP and EGM and write down all the lego sets and video games that i want and then look at the clock at 4 and say oh shit and then go to sleep, yeah that sounds fun. Goodnightall ,Brian >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 17:04:20 +0100 At 10:57 24/07/98 -0500, you wrote: >Uh, first of all this thread is strictly confined to the realm of theory; I >wouldn't expect Rare to jump into the hardware market any time soon. > >What I was wondering, though is on what the "God knows that they're getting >sick and tired of having to develop for somehting Nintendo designs" comment >is based. I've always gotten the impression that the relationship between >Nintendo and Rare is quite cozy, wasn't aware of this bitterness/animosity. >I'd like to hear the story. Thanks. I think it's all hearsay & gossip. Some employees were definitely disgruntled with working under the confines of Nintendo - they left & formed Eighth Wonder, with the backing of Sony.... As for the rest of the company - they're part owned by Nintendo remember. They have a unique position, they're making games that rival anything Nintendo's internal teams have done, and they're doing it "from the inside". There's bound to be fallings out & some resentment occasionally, especially if Nintendo ever 'ask' them to do anything... But by and large, I doubt there's any real problems with their relationship. Rare try & portray Nintendo as not getting involved with them in general. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 12:14:10 -0400 15 here. Bastion007@aol.com wrote: > 13 years old here. > > ~Matt > > <<<>>> > > <> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Warzone! Date: 24 Jul 1998 11:16:28 -0500 The release date has changed for Warzone again. Warzone will be out for the PSX this week. N64- August 12th!! I have to wait til Aug. 12, because Nintendo has to have cartridges, instead of the damn cheaper cd's, I have to pay $20 more for a nintendo game than playstation. I'm not going to buy a playstation just for the sake of cheaper games however, I'll wait til Dreamcast comes out. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech --> Net Yaroze Date: 24 Jul 1998 12:21:15 EDT In a message dated 98-07-23 19:53:56 EDT, you write: > Pardon my ignorance, but what the heck is a Yaroze?? It's the Black PlayStation. It's a PlayStation devopment kit for hobbists. You can hook it up to your PC and make your own PlayStation games. The Net Yaroze can also play Japanese and PAL (if you have a PAL Monitor) games without a mod chip. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 11:23:51 -0500 That's what I thought, and I must say I'm relieved. I thought I read an interview with the higher-ups from Rare (the ______ Bros.? Stamper?) in NG recently where they made the relationship with The Big N sound pretty lovey-dovey. Yes, I took it with a grain of salt (although they weren't spouting the "company line" as blatantly as that guy from Sony), but there didn't *seem* to be any underlying animosity "between the lines." And I'm relieved because I'm glad to see an obviously talented developer focus their energies on my hardware of choice. Don't fix what ain't broke. JG -----Original Message----- >What I was wondering, though is on what the "God knows that they're getting >sick and tired of having to develop for somehting Nintendo designs" comment >is based. I've always gotten the impression that the relationship between >Nintendo and Rare is quite cozy, wasn't aware of this bitterness/animosity. >I'd like to hear the story. Thanks. I think it's all hearsay & gossip. Some employees were definitely disgruntled with working under the confines of Nintendo - they left & formed Eighth Wonder, with the backing of Sony.... As for the rest of the company - they're part owned by Nintendo remember. They have a unique position, they're making games that rival anything Nintendo's internal teams have done, and they're doing it "from the inside". There's bound to be fallings out & some resentment occasionally, especially if Nintendo ever 'ask' them to do anything... But by and large, I doubt there's any real problems with their relationship. Rare try & portray Nintendo as not getting involved with them in general. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone! Date: 24 Jul 1998 12:25:41 EDT Visit Nintendojo soon for an interview with the product manager for Warzone. I think it's going up tonight...www.nintendojo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 12:28:03 EDT In a message dated 98-07-23 22:43:36 EDT, you write: > I think he meant crack =) Nope, I mean Crank. Crystalized heroin. It may be called something different in another part of the country (or planet). Deadly stuff. Makes crack seem like pop-rocks. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Nintendo Power Date: 24 Jul 1998 11:31:09 -0500 Well all you young'uns can rest assured that you're not the OLDEST person on the list, as there's at least one 28-year old geezer (me). But it's not how old you are, it's how old you feel/act (cliche, I know, but true). For instance, the "youngest" person on the list calls himself "BENZSL550," which would indicate much more of a capitalist/money/materialistic obsession (at 13) than I have )at 28), thank goodness... Maybe I should change my name to "HONDACIVIC" or "CHEVYNOVA" or something... Now I'm wondering, though, is there actually anyone OLDER than me on the list? Speak up! JG PS - I still get carded pretty often when I buy cigarettes (which means they don't even think I'm *18*), which at least makes me *feel* young... -----Original Message----- 15 here. Bastion007@aol.com wrote: > 13 years old here. > > ~Matt > > <<<>>> > > <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo systems Date: 24 Jul 1998 12:33:28 EDT In a message dated 98-07-23 22:50:50 EDT, you write: > Was anything every planned or released in the US for the NES expansion port? > Does the new NES have one underneath? > For a time there was speculation that there'd be an MMC-6 chip that would hook into the NES' expantion port to give better quality games but it was only a rumor. Another rumor was that Camerica (Galoob) was planning on making a CD- ROM for the NES and that would plug into the expansion port. Wouldn't that have been a sight to see. The new NES doesn't have an expansion port to the best of my knowledge. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Lame Pro or EGM Date: 24 Jul 1998 11:32:25 -0500 Hey, pop-rocks are deadly, too. Remember Mikey from the Life commercials? JG PS - I know, it's an untrue urban legend, so don't bother correcting me. Just a joke. -----Original Message----- > I think he meant crack =) Nope, I mean Crank. Crystalized heroin. It may be called something different in another part of the country (or planet). Deadly stuff. Makes crack seem like pop-rocks. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Legos Date: 24 Jul 1998 12:40:22 EDT In a message dated 98-07-24 00:21:40 EDT, Brian Still wrote: > for some reason I get > Lego magazine and all this other crap to. I HATE IT!!!!!!!!!!! Hey, Legos are cool, especially the "Expert Builder" series. I know that statement's a bit dated but they still are cool. I hope Lego Racers come to the N64, it seems like a perfect title. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech Date: 24 Jul 1998 12:43:37 EDT In a message dated 98-07-24 01:12:16 EDT, Brian wrote: > I wanted the black 1 because its > Commander Rick Hunter's brother's Fighter I have this sinking feeling that Roy Fokker isn't really Rick's big brother. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech Date: 24 Jul 1998 12:45:04 EDT In a message dated 98-07-24 01:25:22 EDT, you write: > I think I figured it out the VF-1J Valkyrie is the newer redish-orange one > and the VF-1J Gerwalk is the older Black version. does any one else watch > Robotech? if so could you tell me which fighter he flew? cause I can't > remember > > ,Brian Well in Robotech they flew Veritechs, in Macross they flew Valkyries. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 12:47:04 EDT I'm 13 also (July 19), but probably the youngest or *only* girl here.. << 13 years old here. ~Matt <<<>>> <> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 13:07:19 EDT In a message dated 98-07-24 11:48:37 EDT, you write: > I bet Rare could do a bang up job on a system they > designed for any medium they chose, so let's hear your input. > > ~Matt > That age-old question. I remember when it was asked why doesn't Activison make its own system instead of limiting itself to the limits of the Atari 2600? Rare probably could make a killer system if they had the money to back themselves up, Hudson Soft did an excent job with the PC Engine, with NEC's money of course. I think Rare is doing a great job with the N64 even though their past two games have been disappointments (Diddy Kong Racing & Banjo- Kazooie) I still think they will make great games on the N64. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 13:31:02 EDT me too [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 13:34:29 -0400 I agree with every word you say. I hate SEGA. They just came out with these dolls in stores. I saw them at Krogers. There is a Mario talking doll and Sonic talking doll. Squeeze Mario and he says something different three different times in his italian voice from the game like" Im a mario!" I squeezed the Sonic Doll and it was that same old guy yelling SEGA! and that was it. Sega sucks. -TiM ---------- > From: BenzSL550@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! > Date: Friday, July 24, 1998 10:40 AM > > THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system was tge > Genesis, but NES was way better than that! Come on.... I hope Sega goes out of > business....... > > > In a message dated 98-07-24 10:36:45 EDT, you write: > > << I was just wondering what you guys thought of SEGA's new dreamcast 128 > bit system, it's coming out in the fall of '99. It supposedly will cost > 250. N64, is a good system, but if they keep taking two years to make > one game, because of their "quality issue", I mean give me a break. Look > at the playstation, they got games pumping out every day! Nintendo takes > forever. I'm seriously thinking of buying Dreamcast. > > Scott. >> > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 13:43:26 -0400 I know Diddy Kong Racing sucked but why are you saying that about Banjo-Kazooie. There was plot and it was excellent. The graphics couldnt have looked better. The gameplay was awesome, The music was totally mezmorizing. The music changed instruments and beat when you walked just slighty near a different area of the level you were playing. Banjo and Kazooie had tons of moves to destroy there enemies and the Witch Gruntilda. And they added those secrets that nobody has firgured out how to get witch is keeping us highly anticipated for the sequel Banjo-Tooie. Banjo-Kazooie is a good game. -TiM ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Rareware+hardware=FUNWARE! > Date: Friday, July 24, 1998 1:07 PM > > In a message dated 98-07-24 11:48:37 EDT, you write: > > > I bet Rare could do a bang up job on a system they > > designed for any medium they chose, so let's hear your input. > > > > ~Matt > > > > That age-old question. I remember when it was asked why doesn't Activison make > its own system instead of limiting itself to the limits of the Atari 2600? > Rare probably could make a killer system if they had the money to back > themselves up, Hudson Soft did an excent job with the PC Engine, with NEC's > money of course. I think Rare is doing a great job with the N64 even though > their past two games have been disappointments (Diddy Kong Racing & Banjo- > Kazooie) I still think they will make great games on the N64. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 13:43:06 EDT In a message dated 98-07-24 13:34:56 EDT, BenzSL550 wrote: > THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system > was tge > > Genesis, but NES was way better than that! Come on.... I hope Sega goes > out of > > business....... Sega IMHO makes some of the best coin-op games in the world. I hope Sega never goes out of business. Sega makes the best racing games (Rad Mobile, Out Run, Out Runners, Daytona USA, Virtua Racing), hell all of their "Virtua" games rule, especially Virtua On and Virtua Fighter 3. And who can't forget such "sit down" games like After Burner, Wave Runners, R-360, and Galaxy Force 2? I can't wait for the DreamCast if only if becomes more of a home arcade than a console, know what Im mean? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 16:02:42 EDT In a message dated 7/24/98 5:42:56 PM !!!First Boot!!!, synide@beol.net writes: > I know Diddy Kong Racing sucked but why are you saying that about > Banjo-Kazooie. There was plot and it was excellent. The graphics couldnt > have looked better. The gameplay was awesome, The music was totally > mezmorizing. The music changed instruments and beat when you walked just > slighty near a different area of the level you were playing. Banjo and > Kazooie had tons of moves to destroy there enemies and the Witch Gruntilda. > And they added those secrets that nobody has firgured out how to get witch > is keeping us highly anticipated for the sequel Banjo-Tooie. Banjo-Kazooie > is a good game. It didn't suck. It was just aimed at a lower age group. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 16:22:05 -0400 ok. Yes. we older kids thought it sucked though. and we dont have to take little kids opinions because were all older people. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Rareware+hardware=FUNWARE! > Date: Friday, July 24, 1998 4:02 PM > > In a message dated 7/24/98 5:42:56 PM !!!First Boot!!!, synide@beol.net > writes: > > > I know Diddy Kong Racing sucked but why are you saying that about > > Banjo-Kazooie. There was plot and it was excellent. The graphics couldnt > > have looked better. The gameplay was awesome, The music was totally > > mezmorizing. The music changed instruments and beat when you walked just > > slighty near a different area of the level you were playing. Banjo and > > Kazooie had tons of moves to destroy there enemies and the Witch Gruntilda. > > And they added those secrets that nobody has firgured out how to get witch > > is keeping us highly anticipated for the sequel Banjo-Tooie. Banjo-Kazooie > > is a good game. > > It didn't suck. It was just aimed at a lower age group. > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 16:33:36 EDT In a message dated 7/24/98 8:22:29 PM !!!First Boot!!!, synide@beol.net writes: > ok. Yes. we older kids thought it sucked though. and we dont have to take > little kids opinions because were all older people. Are you saying i'm a little kid? I didn't say whether is sucked or it didn't suck. I was making a point. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 16:39:26 -0400 I know you were making a point and I dont think your a little kid :) -TiM ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Rareware+hardware=FUNWARE! > Date: Friday, July 24, 1998 4:33 PM > > In a message dated 7/24/98 8:22:29 PM !!!First Boot!!!, synide@beol.net > writes: > > > ok. Yes. we older kids thought it sucked though. and we dont have to take > > little kids opinions because were all older people. > > Are you saying i'm a little kid? I didn't say whether is sucked or it didn't > suck. I was making a point. > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: [N64] off-topic: arcade driving games Date: 24 Jul 1998 15:18:53 -0500 I know this is getting somewhat off-topic, but since the subject of arcade racing games came up, I though I'd mention that I've become addicted to one called "California Speed." Can't remember who makes it, but it's lots of fun. Several locales in California to choose from, and fun stuff like driving on roller coaster tracks, through subways, etc. Worth a quarter (or 2 or 4, depending on where you play) if and when you see it. Highly recommended! JG -----Original Message----- Sega IMHO makes some of the best coin-op games in the world. I hope Sega never goes out of business. Sega makes the best racing games (Rad Mobile, Out Run, Out Runners, Daytona USA, Virtua Racing)... Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Garrett Winters Subject: Re: [N64] Nintendo Power(age) Date: 24 Jul 1998 22:05:25 +0100 Well heres an oldie at 31 5-13-67 Garrett >~Matt > > <<<>>> > > <> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] off-topic: arcade driving games Date: 24 Jul 1998 17:44:18 EDT In a message dated 98-07-24 16:48:34 EDT, you write: > I know this is getting somewhat off-topic, but since the subject of arcade > racing games came up, I though I'd mention that I've become addicted to one > called "California Speed." Can't remember who makes it, but it's lots of > fun. Several locales in California to choose from, and fun stuff like > driving on roller coaster tracks, through subways, etc. Worth a quarter (or > 2 or 4, depending on where you play) if and when you see it. Highly > recommended! > > JG California Speed is by Atari Games (one of my other favorire arcade game makers besides Sega) and runs on the Crusin' USA engine. I heard that California Speed may come to the N64, that would rule. Forget Crusin World, whenever the hell that's supposed to come out, California Speed is a killer Atari Games game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Oldest person on list Date: 24 Jul 1998 16:56:01 -0500 I will apply for the oldest geezer on the list. I am 33. I never grew up :) Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 24 Jul 1998 18:46:14 -0400 Now I am 16 by one day. My birthday was yesterday. I got a Playstation and then I bought Final Fantasy 7 for it. Then I played and realized that I need a memory card. The next day I went and got a memory card, the clear one. That is one downside to the PSX that noone stresses enough. -----Original Message----- >In a message dated 98-07-24 00:32:01 EDT, you write: > ><< Hey, up until i was 13 my life was legos and nintendo. > Now it is videogames and computers. > but i still like lego > arg > >> > >and how old are you now? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 18:53:42 -0400 Yes, that is a very intelligent thing to do.... A company can prove itself, and they can correct their mistakes. If you read the latest NG, it mentions that SEGA has nothing to lose this time, so they might as well give it their all, and pump a ton of money into it. If they fail they fail and go out of business, but, since they will put such a bang into it, they have everything to gain, and nothing to lose. The system specs look good, like the N64, but it looks like a dream for developers. I know that this system will be good and that it will probably be my first SEGA system. I used to make fun of Sony and SEGA, as well as any others like Panasonic and 3DO and NeoGeo. But now I realized that that is just plain stupidity. I got a PSX, which is a good system, (It has proven itself as anyone can see.) and a couple of nice games and my demo cd. There is a ton of originality there. Okay, the Dreamcast looks up to be a great contender. High power, much better than the best at the arcade, easy to program for, and a 12x CD-ROM drive. Loading time on the PSX has gotten better as developers get used to the machine. So load time will be little to nothing on the Dreamcast. Project X is looking the same way. I realize that SEGA has always come in second, but has had quality games. If the Dreamcast has quality games, then that (Plus the already proven quality system.) will win over purchases, providing that people are not ignorant on the basis of the SEGA name. -----Original Message----- >THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system was tge >Genesis, but NES was way better than that! Come on.... I hope Sega goes out of >business....... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 19:03:13 -0400 Also a very intelligent thing to do. You use Windows, obviously. This is catered to a market where demand for backwards-compatibiltity has rendered a sloppy, evolved OS with no inspiration behind it, yet a colaboration of hundreds of peoples effort. Windows NT is different. The thing is very stable. You can run computers for years strait without powering down. This is because noone is going to call Microsoft up and say, "Your stupid OS won't let game X work." Windows 95 is how it is based on what consumers say they want, and it does as good as a job as they can. Alright, up to Windows CE. You should really read boot magazine, (now MaximumPC), as Alex St. John had an article on the perfect operating system, which he dubbed as DirectOS. This is how a computer should work. In his last line he mentions that the closest thing to this perfect OS is Windows CE. The way it simply manages the hardware, allowing direct access to the hardware by the software, is well done. The thing that annoys me when people talk negative about Windows CE is that they have never used it. You, John Goelzer, have you used Windows CE? Even if you have, there is something I think you should know. The Dreamcast will only use the Kernel to the Windows CE operating system. It doesn't look like Windows, it just has an OS running the hardware internally. This software is CE. There are to be DVD players and Internet Boxes to use Windows CE, but you don't see it. Microsoft, although Win95 could be better, has done a reasonable job. When a competitor comes in with the better OS, Windows will become better. Also, Office 97 Professional is a piece of excellence from Microsoft. Expect a ton of future gaming consoles to use Windows CE. It allows easier development, which is key. It makes it easy to program for a platform where you know how to do it, since the Operating System is universal. I would also believe that Sony and Nintendo will use CE in their next consoles, and it is easier than making their own. (Or just leave the programming up to the developers in assembly with their own drivers, which reminds me, if developers chose to do so, they can do that with the Dreamcast.) -----Original Message----- >THERE IS NO WAY I AM BUYING A PRODUCT WITH A MICROSOFT OS, EVER!!!! Whether >from Sega, Sony, Nintendo, Ford, AT&T, whatever. Come on.... I hope >Microsoft goes out of business (fat chance). Boycott Microsoft! Don't buy a >ReamCast! > >JG > >-----Original Message----- >From: BenzSL550@aol.com [mailto:BenzSL550@aol.com] >Subject: Re: [N64] Dreamcast! > > >THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system was >tge >Genesis, but NES was way better than that! Come on.... I hope Sega goes out >of >business....... > >In a message dated 98-07-24 10:36:45 EDT, you write: > ><< I was just wondering what you guys thought of SEGA's new dreamcast 128 > bit system, it's coming out in the fall of '99. It supposedly will cost > 250. N64, is a good system, but if they keep taking two years to make > one game, because of their "quality issue", I mean give me a break. Look > at the playstation, they got games pumping out every day! Nintendo takes > forever. I'm seriously thinking of buying Dreamcast. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 19:08:12 -0400 I like their arcade systems as well. I am not a big arcade goer. (I own two systems on a LAN, and all the major current consoles right here, and Mrs. Pac Man in the corner.) But I go to a local mega plex once in a while to hang out. There are a ton of games there, as well as kiddie Wacka Mole type games, and Hoops games. I have played the Recent Jurrassic park shooter, and boy that is excellent. The Dreamcast will be able of reproducing that perfectly, and maybe better. Oh, I have a question, do you think the next generation of consoles will start using more titles in 640x480? Games with prerendered backgrounds would look excellent, imagine FF7 or RE2 like that. No blurry prerendered images. -----Original Message----- >In a message dated 98-07-24 13:34:56 EDT, BenzSL550 wrote: > >> THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system >> was tge >> > Genesis, but NES was way better than that! Come on.... I hope Sega goes >> out of >> > business....... > >Sega IMHO makes some of the best coin-op games in the world. I hope Sega never >goes out of business. Sega makes the best racing games (Rad Mobile, Out Run, >Out Runners, Daytona USA, Virtua Racing), hell all of their "Virtua" games >rule, especially Virtua On and Virtua Fighter 3. And who can't forget such >"sit down" games like After Burner, Wave Runners, R-360, and Galaxy Force 2? I >can't wait for the DreamCast if only if becomes more of a home arcade than a >console, know what Im mean? > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 19:18:41 -0400 They are making a ton of great games for the N64, and they are happy with the Nintendo hardware. You gotta understand that Nintendo has a lot of money in the bank, and it is great to be under the Nintendo safety umbrella. -----Original Message----- >Hey all, I posed this question at ANT (anyone who has AOL and has gone to >Keyword: N64 or PSX knows what I mean), and it didn't get all too far. So I'm >asking you all this question. What would you guys think about Rare making >their own system? I mean, they have all the skills in developing games and >stuff, and seeing as how the company has been around the block a few times, >they probably know exactly what kind of hardware they would want to develop >for (and God knows that they're getting sick and tired of having to develop >for somehting Nintendo designs), and I bet that they could gather up the >resources to make a system that would but DreamCast to shame. Well, maybe not >exactly, but make the DreamCast get a run for it's money like the Genisis got. >So what do you all think? I bet Rare could do a bang up job on a system they >designed for any medium they chose, so let's hear your input. > >~Matt > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 19:20:44 -0400 Every Rare game is excellent, for me. -----Original Message----- >I know Diddy Kong Racing sucked but why are you saying that about >Banjo-Kazooie. There was plot and it was excellent. The graphics couldnt >have looked better. The gameplay was awesome, The music was totally >mezmorizing. The music changed instruments and beat when you walked just >slighty near a different area of the level you were playing. Banjo and >Kazooie had tons of moves to destroy there enemies and the Witch Gruntilda. >And they added those secrets that nobody has firgured out how to get witch >is keeping us highly anticipated for the sequel Banjo-Tooie. Banjo-Kazooie >is a good game. > > -TiM > >---------- >> From: TreyTable@aol.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] Rareware+hardware=FUNWARE! >> Date: Friday, July 24, 1998 1:07 PM >> >> In a message dated 98-07-24 11:48:37 EDT, you write: >> >> > I bet Rare could do a bang up job on a system they >> > designed for any medium they chose, so let's hear your input. >> > >> > ~Matt >> > >> >> That age-old question. I remember when it was asked why doesn't Activison >make >> its own system instead of limiting itself to the limits of the Atari >2600? >> Rare probably could make a killer system if they had the money to back >> themselves up, Hudson Soft did an excent job with the PC Engine, with >NEC's >> money of course. I think Rare is doing a great job with the N64 even >though >> their past two games have been disappointments (Diddy Kong Racing & >Banjo- >> Kazooie) I still think they will make great games on the N64. >> >> Trey >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 19:24:11 -0400 Hey, I challenge the world to make a game that EVERYONE likes. I think the cloest would be Tetris, but there are even people who make fun of it. Go Alexy. It helps to gain a sense of "This is good but I hate it." Basically, I can tell you that Tekken 3 is an excellent game. Resident Evil 2 is also a very well done game. They both reach their target audience, however, I can't play fighters and I cant play RE2 without freaking out. (The Bmovie quality of the original RE was bearable and enjoying.) Hehe, I would like one of you to tell me that everyone likes these games... Some of you might, but parents and little kids own their Nintendo 64s and Diddy Kong Racing. Thats the way it is..... -----Original Message----- >In a message dated 7/24/98 8:22:29 PM !!!First Boot!!!, synide@beol.net >writes: > >> ok. Yes. we older kids thought it sucked though. and we dont have to take >> little kids opinions because were all older people. > >Are you saying i'm a little kid? I didn't say whether is sucked or it didn't >suck. I was making a point. > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Rocker Pak Date: 24 Jul 1998 19:26:17 -0400 Has anyone tried out the Jam! yet? I would love a review. The Jam! is a device to play Movies and Videogames on the PC Monitor. What about the best PSX and N64 controllers? -----Original Message----- >I got my Naki rocker pak (the one that does not use batteries) yesterday >and tried it out with a few games last night. It works great so far, >the rumblings are not weaker at all in direct comparisons with the >Nintendo brand one. I tried it out with Starfox (since it is easy to >get it to rumble in the beginning), DKR, and BK. As far as I could >tell, it had the variable speeds of the Nintendo brand pak. Plus it is >lighter than the other rumble paks due to the lack of batteries. >Definately way better than the Interact tremor pak which always made too >much noise when I used it and was just too bulky. So if you are looking >for a cheap (I got it for $10) 3rd party pak, give this one a try. Plus >it comes in fashion colors (if only Nintendo made an orange controller). > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 19:26:58 EDT There is no bitterness toward Nintendo when Rare is concerned as far as I know. But you can't tell me that Rare actually *loves* working on a cartridge- based system now-a-days. I'm sure they would love to have the immense space and cheapness of a CD to work on. Imagine a pre-rendered Banjo-Kazooie with tons more textures and twice the size it is now, along with crystal-clear Redbook audio for all the characters. I also know that many developers say that when compared to the PlayStation, the N64 is harder to develop for. All I am saying is that Rare and Nintendo do have a great relationship as far as I kow, but I'm sure that Rare was a little unhappy with some of the decisions made by Nintendo when it comes to harware (most likely the choice to stick with carts for a next-gen system). ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Cordless Controllers Date: 24 Jul 1998 19:36:47 EDT Does anyone know of any cordless controllers for either N64 or Playstation? I just moved both systems into my room, but found out the controllers barely make it to my bed, which makes it impossible lay down and play. I'm pretty sure there is one for PSX, but I've never heard of any for N64. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 18:40:27 -0500 (CDT) On Fri, 24 Jul 1998 TreyTable@aol.com wrote: > Sega IMHO makes some of the best coin-op games in the world. I hope Sega never > goes out of business. Sega makes the best racing games (Rad Mobile, Out Run, > Out Runners, Daytona USA, Virtua Racing), hell all of their "Virtua" games > rule, especially Virtua On and Virtua Fighter 3. And who can't forget such > "sit down" games like After Burner, Wave Runners, R-360, and Galaxy Force 2? I > can't wait for the DreamCast if only if becomes more of a home arcade than a > console, know what Im mean? I personally don't know why all these people are down on Sega. Sure, they screwed up the Saturn here in the US, but it is very good in Japan (better than the N64). I had Saturn, but I ended up selling it because of a loack of games I liked. Most of the good games were in Japan at the time (a lot still are). One that note, have any of you noticed that Software Etc is now carrying imported Japanese Saturn games? My main problem with Sega is their games they make themselves. I do not like racers...which in one area they seem to concetrate on. I also do not like Virtua Fighter. It is a much too slow paced fighter for me. Not enough action fast enough. Anyway, they did screw it up here...but it already looks like the Dreamcast is being handled much better. I will get one when it comes out. They already have some good game planned like a new Sonic game and Resident Evil 4. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: RE: [N64] Nintendo Power Date: 24 Jul 1998 18:51:06 -0500 (CDT) Im 39. Anybody older? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Oldest person on list Date: 24 Jul 1998 19:50:38 EDT No offense to Russ when he reads this, but didn't he say he was like 39 or something? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: oseannyboy@juno.com (Sean M Fernandez) Subject: Re: [N64] Cordless Controllers Date: 24 Jul 1998 16:53:36 -0700 On Fri, 24 Jul 1998 19:36:47 EDT writes: >Does anyone know of any cordless controllers for either N64 or >Playstation? I >just moved both systems into my room, but found out the controllers >barely >make it to my bed, which makes it impossible lay down and play. I'm >pretty >sure there is one for PSX, but I've never heard of any for N64. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > I saw one today but I can't remember what it was called. I bet that was loads of help, well, at least there's one existing. Sean _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 20:43:35 +0000 > To: n64@lists.xmission.com > Date: Fri, 24 Jul 1998 09:03:18 -0500 > Subject: [N64] Dreamcast! > From: mibboss@juno.com (Scott S.) > Reply-to: n64@lists.xmission.com > I was just wondering what you guys thought of SEGA's new dreamcast 128 > bit system, it's coming out in the fall of '99. It supposedly will cost > 250. N64, is a good system, but if they keep taking two years to make > one game, because of their "quality issue", I mean give me a break. Look > at the playstation, they got games pumping out every day! Nintendo takes > forever. I'm seriously thinking of buying Dreamcast. > > Scott. > It sounds pretty good and I'm sure it will be, but I think it'll be a flop like the Saturn. The reason I say this is because the N64 is gonna have a big library of great games by the time it comes out and so people that have N64's and are just casual gamers won't be so anxious to go out and get a new system. Also I think a lot of people will see it and then see that it's made by Sega and not get it because Sege has screwed up many times on their systems.. But anyway that's just my opinion. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Cordless Controllers Date: 24 Jul 1998 20:47:13 +0000 > From: > Date: Fri, 24 Jul 1998 19:36:47 EDT > To: n64@lists.xmission.com > Subject: [N64] Cordless Controllers > Reply-to: n64@lists.xmission.com > Does anyone know of any cordless controllers for either N64 or Playstation? I > just moved both systems into my room, but found out the controllers barely > make it to my bed, which makes it impossible lay down and play. I'm pretty > sure there is one for PSX, but I've never heard of any for N64. > I've seen one at Wal-Mart before that I'm pretty sure is made by Doc's. It was 40 bucks and it was only one controller.. Haven't heard if it's any good, tho. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 20:45:46 -0400 Oh a girl what do u look like? ,Brian ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 12:47 PM > > I'm 13 also (July 19), but probably the youngest or *only* girl here.. > > << 13 years old here. > > ~Matt > > <<<>>> > > <> >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 24 Jul 1998 20:11:42 -0400 you know just because a game is a first person shooter doesn't meen its a Doom clone ,Brian ---------- > From: TiM > To: n64@lists.xmission.com > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > Date: Friday, July 24, 1998 9:15 AM > > I rented the game. Beat it withen an hour (on possible)(beat impossible > within the day) > and I was glad it wasnt like Goldeneye. Because if it were it would be > clone just like all the shooter clones that copied off of DOOM. It had that > taste of Spying. Where you could not just kill everything in sight but > interact and think with people and objects. It was a good game, but I dont > find much replay value in it since Ive beaten it and theres no multiplayer. > > -TiM > > > ---------- > > From: TiM > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > > Date: Tuesday, July 21, 1998 11:09 AM > > > > What are some details or opinions about Mission Immpossible for those of > > you who have played it? > > Im deciding whether or not to get it. > > > > -TiM > > > > ---------- > > > From: TiM > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > > > Date: Tuesday, July 21, 1998 11:06 AM > > > > > > Thanks. > > > > > > ---------- > > > > From: BenzSL550@aol.com > > > > To: n64@lists.xmission.com > > > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE > > > > Date: Tuesday, July 21, 1998 11:00 AM > > > > > > > > In a message dated 98-07-21 10:59:08 EDT, you write: > > > > > > > > << Ok. We are all in a N64 mailing group right? > > > > > > > > Is there a psx mailing group because I would > > > > like to be on both to get maximum coverage on games. > > > > > > > > MISSION IMMPOSSIBLE IS OUT TODAY!!!! > > > > > > > > -TiM >> > > > > > > > > Goto http://www.makelist.com and you can search for one.... > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > > [ (without the quotes) to majordomo@xmission.com ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] off-topic: arcade driving games Date: 24 Jul 1998 20:54:12 -0400 I like that game to but I prefer Rush: The Rock and another arcade game that i like is that House of The Dead that kicks ass ,Brian ---------- > From: John Goelzer > To: 'n64@lists.xmission.com' > Subject: [N64] off-topic: arcade driving games > Date: Friday, July 24, 1998 4:18 PM > > I know this is getting somewhat off-topic, but since the subject of arcade > racing games came up, I though I'd mention that I've become addicted to one > called "California Speed." Can't remember who makes it, but it's lots of > fun. Several locales in California to choose from, and fun stuff like > driving on roller coaster tracks, through subways, etc. Worth a quarter (or > 2 or 4, depending on where you play) if and when you see it. Highly > recommended! > > JG > > -----Original Message----- > From: TreyTable@aol.com [mailto:TreyTable@aol.com] > Subject: Re: [N64] Dreamcast! > > Sega IMHO makes some of the best coin-op games in the world. I hope Sega > never > goes out of business. Sega makes the best racing games (Rad Mobile, Out Run, > Out Runners, Daytona USA, Virtua Racing)... > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Cordless Controllers Date: 24 Jul 1998 20:58:44 -0400 Yeah I think so its some kinda flying thing but i think I saw a different one at EB ,Brian ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: [N64] Cordless Controllers > Date: Friday, July 24, 1998 7:36 PM > > Does anyone know of any cordless controllers for either N64 or Playstation? I > just moved both systems into my room, but found out the controllers barely > make it to my bed, which makes it impossible lay down and play. I'm pretty > sure there is one for PSX, but I've never heard of any for N64. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Cordless Controllers Date: 24 Jul 1998 17:01:44 -0700 I heard that there was to be one in the making a long time ago but I'm not sure if it ever made it out. If it did, don't count on it. No matter what, it will always have a slower responce speed than a cord. Instead, just buy a regular extenstion card. Its alot better than having to buy another controller. Winston Chan On Fri, 24 Jul 1998 19:36:47 EDT writes: >Does anyone know of any cordless controllers for either N64 or >Playstation? I >just moved both systems into my room, but found out the controllers >barely >make it to my bed, which makes it impossible lay down and play. I'm >pretty >sure there is one for PSX, but I've never heard of any for N64. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Cordless Controllers Date: 24 Jul 1998 18:30:14 +0000 There are extension cords you could buy. I think I seen one for 10 bucks for one controller. Brian/Stan wrote: > > Yeah I think so its some kinda flying thing but i think I saw a different > one at EB > > ,Brian > > ---------- > > From: MeanBeast@aol.com > > To: n64@lists.xmission.com > > Subject: [N64] Cordless Controllers > > Date: Friday, July 24, 1998 7:36 PM > > > > Does anyone know of any cordless controllers for either N64 or > Playstation? I > > just moved both systems into my room, but found out the controllers > barely > > make it to my bed, which makes it impossible lay down and play. I'm > pretty > > sure there is one for PSX, but I've never heard of any for N64. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 22:09:48 EDT Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do u have a pic?" << Oh a girl what do u look like? ,Brian >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 24 Jul 1998 22:12:58 EDT Ditto. Hell, I even think that KI Gold is a damn near great game, IMO. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cordless Controllers Date: 24 Jul 1998 22:16:19 EDT I think that with the analog control, it'd be damn near impossible to make a cordless N64 controller. The batteris would be eaten alive. The PlayStation Dr. Something-or-other controller is pretty good, and it's cordless. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 24 Jul 1998 22:20:09 EDT I dunno, ZiG, with Microsoft involved, I don't think that they'll *let* it fail. I mean, just think, with the big M having a hand in the deal, they would want (at least) a good return on their investment, so you can bet that it will at least do well, IMO,... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] Nintendo Power today. Date: 24 Jul 1998 22:32:21 -0400 I just got my Nintendo Power today it is a good one and it is thick to but I don't get why they would make that stupid Poke'Mon Power. I have looked for the Game Boy Camera Players Guide everywhere and finally I can order it out of the Super Power Supplies. I have only one problem with the catalog, going to highschool wearing a big Yoshi on your shirt isn't exactly the best idea in the world, the only a few things I can find that you could actually wear and not get beat up over is maybe the Legend of Zelda Pocket Watch, the Nintendo Sports Batting Shirt, and maybe the Legend of Zelda Hat...maybe. But for some reason I have the erge to buy the Yoshi set, a Banjo-Kazooie and to finish my collection of the other beanie things by buying Donkey Kong, Diddy, Wario, Luigi, and Toad. But I can't wait to buy some Tommy Hilfiger N64 cloths. ,Brian [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 22:33:15 -0400 Well do u have a pic? ,Brian ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 10:09 PM > > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do u > have a pic?" > > << Oh a girl what do u look like? > > ,Brian > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 22:46:29 EDT Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that like 2-3 times, everytime I'm online- I have to change my AOL profile...once a 30 year old guy asked me.. Don't all you people out there think our world is inhabited by a bunch of sex- driven perverts? BTW...can I get suspended for saying that? Or just for big stuff like swearing all in caps? << Well do u have a pic? ,Brian > > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do u > have a pic?" > > << Oh a girl what do u look like? > > ,Brian > >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 22:52:59 -0400 I still havent gotten my freakin Nintendo Power Mag. It's been two days since someone said they got it. ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 10:46 PM > > Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that like > 2-3 times, everytime I'm online- I have to change my AOL profile...once a 30 > year old guy asked me.. > > Don't all you people out there think our world is inhabited by a bunch of sex- > driven perverts? > > BTW...can I get suspended for saying that? Or just for big stuff like swearing > all in caps? > > << Well do u have a pic? > > ,Brian > > > > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do > u > > have a pic?" > > > > << Oh a girl what do u look like? > > > > ,Brian > > >> >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 22:54:46 EDT Damn, Brian, leave the poor girl alone. She probably gets hounded enough just by going into chats and stuff, she doesn't need this crap on the list. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 22:56:17 EDT Calm down, it'll get there. Is your subscription out? Maybe you should call and make sure one was sent. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:09:16 -0400 Can I help it if I like girls? ,Brian ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 10:54 PM > > Damn, Brian, leave the poor girl alone. She probably gets hounded enough just > by going into chats and stuff, she doesn't need this crap on the list. > > ~Matt > > < > ,Brian>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:06:42 -0400 Um..OK...........well.......do u have a pic? ,Brian ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 10:46 PM > > Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that like > 2-3 times, everytime I'm online- I have to change my AOL profile...once a 30 > year old guy asked me.. > > Don't all you people out there think our world is inhabited by a bunch of sex- > driven perverts? > > BTW...can I get suspended for saying that? Or just for big stuff like swearing > all in caps? > > << Well do u have a pic? > > ,Brian > > > > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do > u > > have a pic?" > > > > << Oh a girl what do u look like? > > > > ,Brian > > >> >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:23:04 -0400 Well, take it as a complement, anyway I had bad experiences with girls off the internet... except for one girl that I met on the Nintendo Chat....she was a red head with blue eyes she was tall and skinny she looked goooood and acording to her I looked good to caus we sent each other pics. everything was working out and then I couldn't get on Nintendo Chat for like 2 or 3 months and she thought I had broken up with her and thats the end. sniff sniff ,Brian ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 10:46 PM > > Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that like > 2-3 times, everytime I'm online- I have to change my AOL profile...once a 30 > year old guy asked me.. > > Don't all you people out there think our world is inhabited by a bunch of sex- > driven perverts? > > BTW...can I get suspended for saying that? Or just for big stuff like swearing > all in caps? > > << Well do u have a pic? > > ,Brian > > > > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do > u > > have a pic?" > > > > << Oh a girl what do u look like? > > > > ,Brian > > >> >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:26:21 -0400 I got my subscription renewed 3 months ago. ive been fine the last two months ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 10:56 PM > > Calm down, it'll get there. Is your subscription out? Maybe you should call > and make sure one was sent. > > ~Matt > > < since someone said they got it.>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:25:30 -0400 well i guess that was a bad experience to ,Brian ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 11:23 PM > > Well, take it as a complement, anyway I had bad experiences with girls off > the internet... except for one girl that I met on the Nintendo Chat....she > was a red head with blue eyes she was tall and skinny she looked goooood > and acording to her I looked good to caus we sent each other pics. > everything was working out and then I couldn't get on Nintendo Chat for > like 2 or 3 months and she thought I had broken up with her and thats the > end. sniff sniff > > ,Brian > > ---------- > > From: MeanBeast@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Nintendo Power > > Date: Friday, July 24, 1998 10:46 PM > > > > Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that > like > > 2-3 times, everytime I'm online- I have to change my AOL profile...once a > 30 > > year old guy asked me.. > > > > Don't all you people out there think our world is inhabited by a bunch of > sex- > > driven perverts? > > > > BTW...can I get suspended for saying that? Or just for big stuff like > swearing > > all in caps? > > > > << Well do u have a pic? > > > > ,Brian > > > > > > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking > "do > > u > > > have a pic?" > > > > > > << Oh a girl what do u look like? > > > > > > ,Brian > > > >> >> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 13:12:23 -0400 That's what i was thinking. Bastion007@aol.com wrote: > Damn, Brian, leave the poor girl alone. She probably gets hounded enough just > by going into chats and stuff, she doesn't need this crap on the list. > > ~Matt > > < > ,Brian>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:30:44 -0400 Mine came earlyier than usual, i usually would have gotten it on maybe the 29th, maybe my EGM will come early to. I got my subscription at EB, I looked at a box and it said free subscription to Nintendo Power but u had to by the Super Mario 64 cd which was i think 7 dollars so that was a real good deal. ,Brian ---------- > From: TiM > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 11:26 PM > > I got my subscription renewed 3 months ago. ive been fine the last two > months > > ---------- > > From: Bastion007@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Nintendo Power > > Date: Friday, July 24, 1998 10:56 PM > > > > Calm down, it'll get there. Is your subscription out? Maybe you should > call > > and make sure one was sent. > > > > ~Matt > > > > < > since someone said they got it.>> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Memory Card Date: 24 Jul 1998 23:46:44 EDT In a message dated 98-07-24 18:47:18 EDT, you write: > Then I played and realized that I need a memory card. > The next day I went and got a memory card, the clear one. > That is one downside to the PSX that no one stresses enough. > That you need a memory card or that those clear ones look neat? How else do you think you're gonna save your game? It's not like a battery can be put in a CD, and could you imagine how long the password would have to be? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! ... Windows CE Date: 24 Jul 1998 23:59:32 EDT In a message dated 98-07-24 19:04:26 EDT, GamerZ wrote: > Expect a ton of future gaming consoles to use Windows CE. It allows easier > development, which is key. It makes it easy to program for a platform where > you know how to do it, since the Operating System is universal. I would > also believe that Sony and Nintendo will use CE in their next consoles, and > it is easier than making their own. You're serious, aren't you? That's got to be one of the dumbest things I've heard in a while. I think the only reason, or maybe the main reason, why Sega is using Windows CE is because Microsoft will be footing most of the bill since Sega probably can't afford to do it themselves. I don't think Sony needs Microsoft's finacial backing like Sega does, Sony is a big company with a lot of money and resources, as for Nintendo, I don't think they'd use anything that they didn't either own or have a big investment in as far as an OS. These are just my opinions, I could be wrong. > I used to make fun of Sony and SEGA, as well as > any others like Panasonic and 3DO and NeoGeo. But now I realized that that > is just plain stupidity. Now why would you make fun of the Neo-Geo, that was a great 16-Bit system, a bit too expensive for my wallet but it did have some great titles like Magician Lord, Mutation Nation, Fatal Fury (and sequels), World Heroes (and sequels), King of Fighters (and sequels), Samurai Showdown (and sequels), 'Nam 75, and my personal favorite Last Resort. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] controllers Date: 25 Jul 1998 00:10:05 EDT In a message dated 98-07-24 19:27:00 EDT, you write: > What about the best PSX and N64 controllers? The best controllers for the N64 is the ones Nintendo makes. Mad Catz & InterAct couldn't make a controller to save their life. The best PlayStation controller is the Sony Dual Shock. The third party controllers these days suck compared to what was out just a few years ago. Remember the ASCII Pad for the SNES? Now that was a great controller, and the newer ASCII pad, the one with the six buttons on the face as well as having L & R on the shoulders, that is also a great controller. The problem with today's 3rd part controllers is they can't make a digital pad to save their life. I had a Mad Catz PlayStation controller and the digital pad broke off of the face after two months. The ASCII Grip for the PlayStation is good for RPGs but it takes a while to get used to. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cordless Controllers Date: 25 Jul 1998 00:14:27 EDT In a message dated 98-07-24 19:39:04 EDT, MeanBeast wrote: > Does anyone know of any cordless controllers for either N64 or Playstation? > I > just moved both systems into my room, but found out the controllers barely > make it to my bed, which makes it impossible lay down and play. I'm pretty > sure there is one for PSX, but I've never heard of any for N64. Talk about lazy. Just kidding, There is a cordless controller for the N64 made by Mad Catz. But why not get some cord extentions, it's a lot cheap than wireless controllers. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast! ... Windows CE Date: 25 Jul 1998 00:26:28 +0000 > From: > Date: Fri, 24 Jul 1998 23:59:32 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! ... Windows CE > Reply-to: n64@lists.xmission.com > > Now why would you make fun of the Neo-Geo, that was a great 16-Bit system, a > bit too expensive for my wallet but it did have some great titles like > Magician Lord, Mutation Nation, Fatal Fury (and sequels), World Heroes (and > sequels), King of Fighters (and sequels), Samurai Showdown (and sequels), 'Nam > 75, and my personal favorite Last Resort. > > Trey > Man.. World Heroes, that game brings back memories. That was my favorite fighting game for a long time. You liked that game, too? ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 00:22:27 EDT In a message dated 98-07-24 20:37:30 EDT, zimmfam wrote: > It sounds pretty good and I'm sure it will be, but I think it'll be a flop > like the > Saturn. The reason I say this is because the N64 is gonna have a big library > of great games by the time it comes out and so people that have N64's and > are just casual gamers won't be so anxious to go out and get a new system. > Also I think a lot of people will see it and then see that it's made by Sega > and > not get it because Sege has screwed up many times on their systems.. But > anyway that's just my opinion. Later.. > > > ZiG Although I prefered the SNES over the Genesis there are a lot of people who liked the Genesis & still have faith in Sega. And what about all of those people with PlayStations? The PlayStation is just about entering what looks to be its final year as a big gun (bigguns) and the DreamCast will probably look pretty sweet to fill that void. I still love my PlayStation (and my N64) but by the time X-Mas of 1999 comes around the PlayStation will be on the decline and with the next Sony console not ready for an American release for another year or so people will want a new system. As long as the DreamCast has about 30 games at its American release it will sell like hotcakes. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] This is not the Dating network! Date: 25 Jul 1998 00:28:24 EDT In a message dated 98-07-24 22:34:35 EDT, you write: > Well do u have a pic? > > ,Brian > Could you please stick to the games? This is a waste of time, if you want to ask pointless questions like this could you please do it with private responses and not post it on the list? ---- Does anybody know of a web site where I could get maps for Metroid & Metroid 2? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! ... Windows CE Date: 25 Jul 1998 00:32:05 EDT In a message dated 98-07-25 00:20:16 EDT, you write: > Man.. World Heroes, that game brings back memories. That was my favorite > fighting game for a long time. You liked that game, too? > > > ZiG I practically worshiped the Neo-Geo. My older (and richer) cousin had one. I liked World Heroes & World Heroes Jet, but my favorite fighter on the Neo-Geo was King of Fighters '96 Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 00:50:09 +0000 > From: > Date: Fri, 24 Jul 1998 22:20:09 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! > Reply-to: n64@lists.xmission.com > I dunno, ZiG, with Microsoft involved, I don't think that they'll *let* it > fail. I mean, just think, with the big M having a hand in the deal, they would > want (at least) a good return on their investment, so you can bet that it will > at least do well, IMO,... > > ~Matt > Hmm.. That is a good point you bring up that I haven't thought about. But how much can they do to get it sold? I guess they could spend millions on advertising it which would probably work, but you think they would do that? Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] Wipeout 64's Music Date: 25 Jul 1998 00:50:20 +0000 Hey, just wondered if you guys think that Wipeout 64's music is gonna be anywhere near as good as the Playstation version? I haven't heard the music for Wipeout XL, but I heard it has music by The Prodigy and Chemical Brothers. Prodigy is one of my favorite all time bands and I love Chemical Brothers, too. I know the 64 version isn't gonna have their music in it, but I hope it has music that is at least better than most of the stuff on the system. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast! ... Windows CE Date: 25 Jul 1998 00:54:06 +0000 > From: > Date: Sat, 25 Jul 1998 00:32:05 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! ... Windows CE > Reply-to: n64@lists.xmission.com > > I practically worshiped the Neo-Geo. My older (and richer) cousin had one. I > liked World Heroes & World Heroes Jet, but my favorite fighter on the Neo-Geo > was King of Fighters '96 > > Trey > I unfortunately never played it. :( I liked a lot of Neo-Geo arcade games, tho. I didn't play King of Fighters very much, so I liked World Heroes better. Did you ever play the SNES or Genesis World Heroes' games? I think they put both 1 and 2 on them.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 00:46:29 EDT In a message dated 98-07-24 10:42:56 EDT, you write: << THERE IS NO WAY I AM BUYING A SEGA PRODUCT, EVER!!!! Their best system was tge Genesis, but NES was way better than that! Come on.... I hope Sega goes out of business....... >> Yeah right, when the Dreamcast pus out awesome games that makes the N64 looks like CRAP, you'll wish you have a Dreamcast, and you know what? Nintendo will have to wait a looooong time before their new system comes out, so that means around the year 2000, it'll be N64 vs Dreamcast vs PS2, and you know N64 can't go toe-to-toe with EITHER of them. And by the time Nintendo's next machine comes out, PS3 and the next Sega system will be coming out!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 25 Jul 1998 00:48:51 EDT In a message dated 98-07-24 11:10:16 EDT, you write: << Not only that, but who buys a game mag for its letters section? Sure, it's a nice addition to a magazine, but to buy one only because it has a good letters section is really lame >> how about INTELLIGENT PEOPLE??? I LOVE PSM's letter section, every month they discuss INTELLIGENT subjects, hell... most of the letters sent in are by people in their 20s, unlike Gamepro... they get letters from 7 year olds asking for a stupid pic of LAra Croft. Letter section matters to me, PSM is the best gaming mag available because eveything is PERFECT. They have great reviews, previews, they tell funny jokes, they have GREAT art, etc. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Warzone! Date: 25 Jul 1998 00:51:04 EDT In a message dated 98-07-24 12:20:24 EDT, you write: << The release date has changed for Warzone again. Warzone will be out for the PSX this week. N64- August 12th!! I have to wait til Aug. 12, because Nintendo has to have cartridges, instead of the damn cheaper cd's, I have to pay $20 more for a nintendo game than playstation. I'm not going to buy a playstation just for the sake of cheaper games however, I'll wait til Dreamcast comes out. >> I have both systems! I'm still buying the N64 version simply for the FOUR PLAYER MODE!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:57:57 -0400 Hmmm, I'm sure people go to different places to pick up girls, some places I've tried, some I haven't heard of but, at least to me, I don't think a N64 mailing list is a good place. Maybe that's just me, though. I'm sure there are some (1?) people on this list that get arroused by a supposed girl (nothing against you meanbean, just saying) saying she has blond hair, but maybe this should best be kept off the list, eh? >Can I help it if I like girls? > >,Brian >---------- >> From: Bastion007@aol.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] Nintendo Power >> Date: Friday, July 24, 1998 10:54 PM >> >> Damn, Brian, leave the poor girl alone. She probably gets hounded enough >just >> by going into chats and stuff, she doesn't need this crap on the list. >> >> ~Matt >> >> <> >> ,Brian>> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 00:59:43 EDT In a message dated 98-07-25 00:48:26 EDT, IceMan316X: > Yeah right, when the Dreamcast pus out awesome games that makes the N64 > looks > like CRAP, you'll wish you have a Dreamcast, and you know what? Nintendo > will > have to wait a looooong time before their new system comes out, so that > means > around the year 2000, it'll be N64 vs Dreamcast vs PS2, and you know N64 can' > t > go toe-to-toe with EITHER of them. And by the time Nintendo's next machine > comes out, PS3 and the next Sega system will be coming out!!!!! > The N64 will be around longer than 2000. It will maybe last til 2002. The N64 will be able to compete with the DreamCast because by the time the DreamCast is out N64 programmers will be able to get the most out of the system while the DC programmers will just be scratching the surface. The Super NES was able to compete with the PlayStation and Saturn when they came out in 1995. Or maybe games like Yoshi's Island, Mega Man X3, Chrono Trigger, Super Mario RPG, Donkey Kong Country 2, Donkey Kong Country 3, Killer Instinct, Tetris Attack, Street Fighter Alpha 2, and Ultimate Mortal Kombat 3 have slipped your mind! Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Nintendo Power Date: 24 Jul 1998 23:59:01 -0400 WTF? What are you, 13? You weren't going out with this girl, so how the heck did you break up? Sheesh dude. >Well, take it as a complement, anyway I had bad experiences with girls off >the internet... except for one girl that I met on the Nintendo Chat....she >was a red head with blue eyes she was tall and skinny she looked goooood >and acording to her I looked good to caus we sent each other pics. >everything was working out and then I couldn't get on Nintendo Chat for >like 2 or 3 months and she thought I had broken up with her and thats the >end. sniff sniff > >,Brian > >---------- >> From: MeanBeast@aol.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] Nintendo Power >> Date: Friday, July 24, 1998 10:46 PM >> >> Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that >like >> 2-3 times, everytime I'm online- I have to change my AOL profile...once a >30 >> year old guy asked me.. >> >> Don't all you people out there think our world is inhabited by a bunch of >sex- >> driven perverts? >> >> BTW...can I get suspended for saying that? Or just for big stuff like >swearing >> all in caps? >> >> << Well do u have a pic? >> >> ,Brian >> > >> > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking >"do >> u >> > have a pic?" >> > >> > << Oh a girl what do u look like? >> > >> > ,Brian >> > >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 01:00:57 EDT I'm extremely disappointed with Nintendo. The N64 is so messed up, games come out so damn slow that I only play my system like once a month. Now the situation is better, but the first 6 monthes when the N64 came out, my N64 was basically sitting on the shelves collecting dust. I'm tired of countless, stupid, idiotic delays, if Nintendo can't get a freaking game out on time, they should hire like a billion more people, then maybe they can get the games out on schedule. Nintendo tries to be special with the cartridge format, now we are suffering because we have to pay an averge of 50 to 70 dollars for one stinking game. I wouldn't mind a little loading time if the games cost 20 dollars less. It's been almost TWO years, and the N64 still doesn't have a good fighting game (MK4 SUCKS). The only basketball title, Courtside was pretty weak because eveytime you bumb into someone, you stop dead in your tracks, making it almost impossible to drive to the hoop. The only thing Nintendo did that I think was smart is the analog controller and the four controller port, what the hell kinda lame-ass gimmick is the Rumble pack?? Is that suppose to keep us happy with all the stupi delays?? In a message dated 98-07-24 20:37:30 EDT, you write: << > I was just wondering what you guys thought of SEGA's new dreamcast 128 > bit system, it's coming out in the fall of '99. It supposedly will cost > 250. N64, is a good system, but if they keep taking two years to make > one game, because of their "quality issue", I mean give me a break. Look > at the playstation, they got games pumping out every day! Nintendo takes > forever. I'm seriously thinking of buying Dreamcast. >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Nintendo Power Date: 25 Jul 1998 01:02:35 -0400 I've got my own girlfriend anyway, I just wanted to know what she looked like ,Brian ---------- > From: tmcshea@earthlink.net > To: n64@lists.xmission.com > Subject: Re: [N64] Nintendo Power > Date: Friday, July 24, 1998 11:57 PM > > Hmmm, I'm sure people go to different places to pick up girls, some places > I've tried, some I haven't heard of but, at least to me, I don't think a > N64 mailing list is a good place. Maybe that's just me, though. I'm sure > there are some (1?) people on this list that get arroused by a supposed > girl (nothing against you meanbean, just saying) saying she has blond hair, > but maybe this should best be kept off the list, eh? > > >Can I help it if I like girls? > > > >,Brian > >---------- > >> From: Bastion007@aol.com > >> To: n64@lists.xmission.com > >> Subject: Re: [N64] Nintendo Power > >> Date: Friday, July 24, 1998 10:54 PM > >> > >> Damn, Brian, leave the poor girl alone. She probably gets hounded enough > >just > >> by going into chats and stuff, she doesn't need this crap on the list. > >> > >> ~Matt > >> > >> < >> > >> ,Brian>> > >> > >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >> [ (without the quotes) to majordomo@xmission.com ] > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > Tom McShea > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 25 Jul 1998 01:05:09 EDT In a message dated 98-07-24 19:52:06 EDT, you write: << Im 39. Anybody older? >> DAMN!!!!!! Nope, looks like you're the oldest one now... Geez, first 26, then 28, then 33, now 39. You got them all beat!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 00:05:15 -0400 >The N64 will be around longer than 2000. It will maybe last til 2002. The N64 >will be able to compete with the DreamCast because by the time the DreamCast >is out N64 programmers will be able to get the most out of the system while >the DC programmers will just be scratching the surface. The Super NES was able >to compete with the PlayStation and Saturn when they came out in 1995. Or >maybe games like Yoshi's Island, Mega Man X3, Chrono Trigger, Super Mario RPG, >Donkey Kong Country 2, Donkey Kong Country 3, Killer Instinct, Tetris Attack, >Street Fighter Alpha 2, and Ultimate Mortal Kombat 3 have slipped your mind! The N64 has a powerful enough hardware that it can compete with the Dreamcast. The SNES really had trouble competing, though it did a comendable job, because it was a 2D, sprite based system. So, while games like Toshiden were coming out for the PSX, SNES was getting MK3, a very dated 2D fighting game. The only difference between the N64 and Dreamcast, though, are the graphics. The N64 will pretty much be able to have the same type of games, if not the same game, it just won't be as pretty. Just like the difference between the PSX and N64. As systems become more powerful the differences in the 'next generation' will be smaller. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 25 Jul 1998 01:06:05 EDT In a message dated 98-07-24 22:12:14 EDT, you write: << Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do u have a pic?" << Oh a girl what do u look like? ,Brian >> >> What the hell kinda crap is this?? The owner gets all pissed off when I talk about wrestling... so he better get piss at this. This is a N64 mailing list, son. This ain't no meeting place for people like you. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:07:23 EDT In a message dated 98-07-25 00:25:15 EDT, you write: << . The reason I say this is because the N64 is gonna have a big library >> BIG library?? Yeah, in like 10 years. BTW, it's called DreamCast, that's it. Sega decided to leave out the name "Sega" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:05:40 -0400 You tell'em, Trey. Good speach I mean that to. ,Brian ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! > Date: Saturday, July 25, 1998 12:59 AM > > In a message dated 98-07-25 00:48:26 EDT, IceMan316X: > > > Yeah right, when the Dreamcast pus out awesome games that makes the N64 > > looks > > like CRAP, you'll wish you have a Dreamcast, and you know what? Nintendo > > will > > have to wait a looooong time before their new system comes out, so that > > means > > around the year 2000, it'll be N64 vs Dreamcast vs PS2, and you know N64 > can' > > t > > go toe-to-toe with EITHER of them. And by the time Nintendo's next machine > > comes out, PS3 and the next Sega system will be coming out!!!!! > > > > The N64 will be around longer than 2000. It will maybe last til 2002. The N64 > will be able to compete with the DreamCast because by the time the DreamCast > is out N64 programmers will be able to get the most out of the system while > the DC programmers will just be scratching the surface. The Super NES was able > to compete with the PlayStation and Saturn when they came out in 1995. Or > maybe games like Yoshi's Island, Mega Man X3, Chrono Trigger, Super Mario RPG, > Donkey Kong Country 2, Donkey Kong Country 3, Killer Instinct, Tetris Attack, > Street Fighter Alpha 2, and Ultimate Mortal Kombat 3 have slipped your mind! > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 01:08:51 -0400 MK4 was cool, and Courtside did suck but Courtside isn't the only basketball game. ,Brian ---------- > From: IceMan316X@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] DISAPPOINTED > Date: Saturday, July 25, 1998 1:00 AM > > > I'm extremely disappointed with Nintendo. The N64 is so messed up, games come > out so damn slow that I only play my system like once a month. Now the > situation is better, but the first 6 monthes when the N64 came out, my N64 was > basically sitting on the shelves collecting dust. I'm tired of countless, > stupid, idiotic delays, if Nintendo can't get a freaking game out on time, > they should hire like a billion more people, then maybe they can get the games > out on schedule. Nintendo tries to be special with the cartridge format, now > we are suffering because we have to pay an averge of 50 to 70 dollars for one > stinking game. I wouldn't mind a little loading time if the games cost 20 > dollars less. It's been almost TWO years, and the N64 still doesn't have a > good fighting game (MK4 SUCKS). The only basketball title, Courtside was > pretty weak because eveytime you bumb into someone, you stop dead in your > tracks, making it almost impossible to drive to the hoop. > > The only thing Nintendo did that I think was smart is the analog controller > and the four controller port, what the hell kinda lame-ass gimmick is the > Rumble pack?? Is that suppose to keep us happy with all the stupi delays?? > > > > > > > In a message dated 98-07-24 20:37:30 EDT, you write: > > << > > I was just wondering what you guys thought of SEGA's new dreamcast 128 > > bit system, it's coming out in the fall of '99. It supposedly will cost > > 250. N64, is a good system, but if they keep taking two years to make > > one game, because of their "quality issue", I mean give me a break. Look > > at the playstation, they got games pumping out every day! Nintendo takes > > forever. I'm seriously thinking of buying Dreamcast. >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:21:30 +0000 > From: > Date: Sat, 25 Jul 1998 01:07:23 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! > Reply-to: n64@lists.xmission.com > In a message dated 98-07-25 00:25:15 EDT, you write: > > << . The reason I say this is because the N64 is gonna have a big > library >> > > > BIG library?? Yeah, in like 10 years. > > Dammit, man.. Look at the release list for it! Their's about 50 or more games coming out for it this year and then another 100 for next year and later on. I would call that a big library.. I almost think that's too many games I wanna get like over 20 games for it that are coming out and don't know how I'm gonna afford them all. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:23:24 +0000 > From: > Date: Sat, 25 Jul 1998 00:22:27 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast! > Reply-to: n64@lists.xmission.com > > Although I prefered the SNES over the Genesis there are a lot of people who > liked the Genesis & still have faith in Sega. And what about all of those > people with PlayStations? The PlayStation is just about entering what looks to > be its final year as a big gun (bigguns) and the DreamCast will probably look > pretty sweet to fill that void. I still love my PlayStation (and my N64) but > by the time X-Mas of 1999 comes around the PlayStation will be on the decline > and with the next Sony console not ready for an American release for another > year or so people will want a new system. As long as the DreamCast has about > 30 games at its American release it will sell like hotcakes. > > Trey > Yeah, I like the SNES better also. I got to play most of Genesis' games at my friend's house cuz he had The Sega Channel (that was soo cool). Not too many of their games impressed me except for their sports games and a couple other ones like Comix Zone and Road Rash. That is true what your saying, but don't you think that the Playstation will be outdated awhile before the Dreamcast comes out? And that a lot of people will just get an N64 since their will be a lot of great games coming out and they may not know about the Dreamcast? Although what am I saying their will probably be SO much hype surrounding it by that time. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 01:15:07 EDT In a message dated 98-07-25 01:07:54 EDT, tmcshea wrote: > The N64 has a powerful enough hardware that it can compete with the > Dreamcast. The SNES really had trouble competing, though it did a > comendable job, because it was a 2D, sprite based system. So, while games > like Toshiden were coming out for the PSX, SNES was getting MK3, a very > dated 2D fighting game. Perhaps you were in a coma at the time but the big name game for the PlayStation's debut was Mortal Kombat 3. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:17:27 EDT In a message dated 98-07-25 01:09:25 EDT, you write: > BTW, it's called DreamCast, that's it. Sega decided to leave out the name > "Sega" > Yes, but it's made by Sega so people will call it the "Sega DreamCast" I drive a Cavalier, it's offically called the "Cavalier" but most people call it a "Chevy Cavalier" and when they do they're not saying it wrong. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 00:17:17 -0400 It's not the only one, but it's the only playable one. NBA In The Zone is so god awful it shouldn't even be mentioned on this mailing list. >MK4 was cool, and Courtside did suck but Courtside isn't the only >basketball game. > >,Brian >---------- >> From: IceMan316X@aol.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] DISAPPOINTED >> Date: Saturday, July 25, 1998 1:00 AM >> >> >> I'm extremely disappointed with Nintendo. The N64 is so messed up, games >come >> out so damn slow that I only play my system like once a month. Now the >> situation is better, but the first 6 monthes when the N64 came out, my >N64 was >> basically sitting on the shelves collecting dust. I'm tired of countless, >> stupid, idiotic delays, if Nintendo can't get a freaking game out on >time, >> they should hire like a billion more people, then maybe they can get the >games >> out on schedule. Nintendo tries to be special with the cartridge format, >now >> we are suffering because we have to pay an averge of 50 to 70 dollars for >one >> stinking game. I wouldn't mind a little loading time if the games cost 20 >> dollars less. It's been almost TWO years, and the N64 still doesn't have >a >> good fighting game (MK4 SUCKS). The only basketball title, Courtside was >> pretty weak because eveytime you bumb into someone, you stop dead in your >> tracks, making it almost impossible to drive to the hoop. >> >> The only thing Nintendo did that I think was smart is the analog >controller >> and the four controller port, what the hell kinda lame-ass gimmick is the >> Rumble pack?? Is that suppose to keep us happy with all the stupi >delays?? >> >> >> >> >> >> >> In a message dated 98-07-24 20:37:30 EDT, you write: >> >> << >> > I was just wondering what you guys thought of SEGA's new dreamcast 128 >> > bit system, it's coming out in the fall of '99. It supposedly will >cost >> > 250. N64, is a good system, but if they keep taking two years to make >> > one game, because of their "quality issue", I mean give me a break. >Look >> > at the playstation, they got games pumping out every day! Nintendo >takes >> > forever. I'm seriously thinking of buying Dreamcast. >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:21:05 EDT In a message dated 98-07-25 01:17:18 EDT, you write: > That is true what your saying, but don't you think that the Playstation > will > be outdated awhile before the Dreamcast comes out? The PlayStation has another year (1999) after this one (1998) because of the X-Mas 1999 release of Final Fantasy 8. That's all I got to say. I probably won't get a DreamCast at least until 6 months after its out anyway. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 25 Jul 1998 00:20:39 -0400 >Perhaps you were in a coma at the time but the big name game for the >PlayStation's debut was Mortal Kombat 3. No coma for me, thanks for asking though. I didn't own a PSX back then, but I remember less then favorable reviews for PSX's MK3. I also remember Sega was the laughing stock of the gaming world when they paid millions for exclusive rights to Ultimate MK3. Battle Arena Toshinden was the big name PSX game at launch, along with Ridge Racer. Both of those games were awful, though. Probably why I waited a few months to pick up the system. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 00:23:35 -0400 >> That is true what your saying, but don't you think that the Playstation >> will >> be outdated awhile before the Dreamcast comes out? > >The PlayStation has another year (1999) after this one (1998) because of the >X-Mas 1999 release of Final Fantasy 8. That's all I got to say. I probably >won't get a DreamCast at least until 6 months after its out anyway. What do you mean by that exactly? That developers will just stop devoloping for the PSX after next Christmas and move on to bigger and better things? Or no more (or very few good) games after Christmas? I expect the number of games to start sliding after next Christmas, but the quality should remain steady. It won't have the same kind of success like the SNES had, but it will still be a quality system until the PSX2 comes out. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] sure Date: 25 Jul 1998 01:34:53 -0400 I never got a Playstation because I refuse to give money to anyone else but Nintendo I have stayed loyal to Nintendo all these years and I don't plan to stop...unless Nintendo gets really really really surpassed in technology. But that doesn't meen I won't go rent a Playstation game and play it on my brothers Playstation. ,Brian ---------- > From: tmcshea@earthlink.net > To: n64@lists.xmission.com > Subject: Re: [N64] sure > Date: Saturday, July 25, 1998 12:20 AM > > >Perhaps you were in a coma at the time but the big name game for the > >PlayStation's debut was Mortal Kombat 3. > > No coma for me, thanks for asking though. I didn't own a PSX back then, but > I remember less then favorable reviews for PSX's MK3. I also remember Sega > was the laughing stock of the gaming world when they paid millions for > exclusive rights to Ultimate MK3. > > Battle Arena Toshinden was the big name PSX game at launch, along with > Ridge Racer. Both of those games were awful, though. Probably why I waited > a few months to pick up the system. > > Tom McShea > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] controllers Date: 25 Jul 1998 00:55:58 -0500 (CDT) On Sat, 25 Jul 1998 TreyTable@aol.com wrote: > InterAct couldn't make a controller to save their life. The best PlayStation > controller is the Sony Dual Shock. The third party controllers these days suck > compared to what was out just a few years ago. Remember the ASCII Pad for the > SNES? Now that was a great controller, and the newer ASCII pad, the one with > the six buttons on the face as well as having L & R on the shoulders, that is > also a great controller. The problem with today's 3rd part controllers is they > can't make a digital pad to save their life. I had a Mad Catz PlayStation > controller and the digital pad broke off of the face after two months. The Ascii pads for the PSX are all pretty good. I use mine all the time. Sony pads, even the dual analog are a little on the small side, my hands feel cramped trying to use them. You say 3rd parties can't make a good didgital pad, but I don't think anyone else can either. The Sony one sucks the way it looks like four individual buttons on top of the controller...makes your fingers sore trying to play fighters. The Nintendo one are not much better with that stupid cross shape. Why doesn't everyone put something at the diagonals? That is much more comfortable. Why not make U,D,L,R slightly raised and smoothly slope down to the diagonals? It makes sense to me. I use my dual analog for some games, but I also use my Barracuda for others...it is much better than the dual analog...except it does not rumble. The L and R buttons are a bit tight, but the analog sticks are the best out there...nice, tight, and tall. The Sony one's can't be moved very far in any direction and in some games (especially Vigilante 8) they don't snap back to the exact center all the time (too sensitive in V8, and they can't be adjusted manually because the dual analog supposedly automatically calibrates...bleh). N64 3rd party controllers may suck, but the ones for the PSX are fairly good. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 00:58:11 -0500 (CDT) On Sat, 25 Jul 1998 zimmfam@redrose.net wrote: > Hey, just wondered if you guys think that Wipeout 64's music is gonna be > anywhere near as good as the Playstation version? I haven't heard the music > for Wipeout XL, but I heard it has music by The Prodigy and Chemical Brothers. > Prodigy is one of my favorite all time bands and I love Chemical Brothers, too. > I know the 64 version isn't gonna have their music in it, but I hope it has music > that is at least better than most of the stuff on the system. Later.. Yeah, the music is great on Wipeout for PSX. It had that song 'Firestarter' (I think that is the name) by Prodigy on there...great song. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 01:05:07 -0500 (CDT) On Sat, 25 Jul 1998 tmcshea@earthlink.net wrote: > The N64 has a powerful enough hardware that it can compete with the > Dreamcast. The SNES really had trouble competing, though it did a > comendable job, because it was a 2D, sprite based system. So, while games > like Toshiden were coming out for the PSX, SNES was getting MK3, a very > dated 2D fighting game. The only difference between the N64 and Dreamcast, > though, are the graphics. The N64 will pretty much be able to have the same > type of games, if not the same game, it just won't be as pretty. Just like > the difference between the PSX and N64. As systems become more powerful the > differences in the 'next generation' will be smaller. Yeah, some people are forgetting that while graphics do matter, it is not the most important. Gameplay is. Hell, just having a fair number of half way good games on a regular basis helps (something the N64 has trouble doing!). The N64 will be able to compete with the Dreamcast (the same way the PSX can compete...and in fact beat...the N64) if it has some good games coming out. But at the current rate of good games, they will suffer. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Nintendo Power Date: 25 Jul 1998 01:08:15 -0500 (CDT) On Sat, 25 Jul 1998 IceMan316X@aol.com wrote: > What the hell kinda crap is this?? The owner gets all pissed off when I talk > about wrestling... so he better get piss at this. This is a N64 mailing list, > son. This ain't no meeting place for people like you. One: how the long are you going to dwell on that whole wrestling incident? You bring it up everytime someone goes off-topic now. Two: You have to remember (I have pointed this out before!!!!!) that the list admin did not stop the wrestling thing until it had gone on for a couple of days. This has only been a few messages in one day so far. Things can slide for a little while, the admin just steps in when it goes on for too long. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] sure Date: 25 Jul 1998 01:18:42 -0500 (CDT) On Sat, 25 Jul 1998 tmcshea@earthlink.net wrote: > > No coma for me, thanks for asking though. I didn't own a PSX back then, but > I remember less then favorable reviews for PSX's MK3. I also remember Sega > was the laughing stock of the gaming world when they paid millions for > exclusive rights to Ultimate MK3. First though, MK3 did not debut with the system. > Battle Arena Toshinden was the big name PSX game at launch, along with > Ridge Racer. Both of those games were awful, though. Probably why I waited > a few months to pick up the system. Toshinden was not aweful. I kind of liked the Toshinden series. It had a lot of action (moved faster than it's counter part the VF series....for me, faster fighters are more fun). I loved how you could fall off the ring and lose. It also had superb graphics, though it had some clipping problems. Another great game at the launch was Rayman. That is one of my favorite platformers of all time. Gorgeous graphics..lots of detail and loads of color. VERY challenging. I remember reading the newsgroups and reads tons of posts about people returning or selling the game it was so hard. I loved and finished it. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 02:38:55 EDT In a message dated 98-07-25 01:17:17 EDT, you write: << > The N64 has a powerful enough hardware that it can compete with the > Dreamcast. The SNES really had trouble competing, though it did a > comendable job, because it was a 2D, sprite based system. So, while games > like Toshiden were coming o >> The N64 CANNOT compete with DreamCast... The Dreamcast's stats makes the N64 looks like a piece of CRAP. Maybe some people will stick with the 64, but I'm buying Dreamcast the first day it comes out because I KNOW full well that Dreamcast games will be BETTER then N64 games. Trust me, the N64 WILL NOT be able to compete with Dreamcast. And the SNES never really competed with PS. Super NES was still doing good in 95 because alot of people can't afford a PS. But almost everyone else got a PS or a Saturn. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 02:41:08 EDT In a message dated 98-07-25 01:35:54 EDT, you write: << I never got a Playstation because I refuse to give money to anyone else but Nintendo >> WHY?? Did Nintendo save your life or something?? Why won't you buy a PS? Refuse to give money to anyone else but Nintendo? Does that mean that you don't buy 3rd part gameS? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 02:47:56 EDT In a message dated 7/25/98 6:41:22 AM !!!First Boot!!!, IceMan316X@aol.com writes: > > > The N64 CANNOT compete with DreamCast... The Dreamcast's stats makes the > N64 > looks like a piece of CRAP. Maybe some people will stick with the 64, but I' > m > buying Dreamcast the first day it comes out because I KNOW full well that > Dreamcast games will be BETTER then N64 games. Trust me, the N64 WILL NOT be > able to compete with Dreamcast. And the SNES never really competed with PS. > Super NES was still doing good in 95 because alot of people can't afford a > PS. > But almost everyone else got a PS or a Saturn. Dreamcast looks to me, like a waste of my money. If I were you, wait for PSX2. Sega has just not lived up to my standards lately, and other people such as myself have lost what little faith they had they sega would do something good. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 03:07:20 -0400 Well personally.. i'm half and half on this..... personally i think nintendo is pretty stupid for delaying everything, but they are trying to bring the best games out for the system, and not have them rushed... take bout every playstation game out there... they all suck, why?.. because they are rushed.. and look like crap, there are maybe 4 company's out there for Playstation that actaully take their time and make the best game they can... Square, Capcom (ignoring the Res Directors Cut), Sony themselves, Namco. Other then that... they are pretty much shit.... N64 has a few company's that make shit games for the system, but not HALF as many as Sony does for playstation... i just think people need to remember... just because playstation has more games, doesn't mean they have better games... I've never played one Playstation game as much fun as goldeneye, one snowboarding game as good as 1080, a Water sking game as beautiful as Wave Race, a "tomb raider" style game as amazing as Mario/Banjo, and a baseball game as smooth as All Star. The system itself is much better then playstation, and some how i'd rather have 10 really good N64 games then 70 really shitty Playstation games... Trencher -----Original Message----- > >I'm extremely disappointed with Nintendo. The N64 is so messed up, games come >out so damn slow that I only play my system like once a month. Now the >situation is better, but the first 6 monthes when the N64 came out, my N64 was >basically sitting on the shelves collecting dust. I'm tired of countless, >stupid, idiotic delays, if Nintendo can't get a freaking game out on time, >they should hire like a billion more people, then maybe they can get the games >out on schedule. Nintendo tries to be special with the cartridge format, now >we are suffering because we have to pay an averge of 50 to 70 dollars for one >stinking game. I wouldn't mind a little loading time if the games cost 20 >dollars less. It's been almost TWO years, and the N64 still doesn't have a >good fighting game (MK4 SUCKS). The only basketball title, Courtside was >pretty weak because eveytime you bumb into someone, you stop dead in your >tracks, making it almost impossible to drive to the hoop. > > The only thing Nintendo did that I think was smart is the analog controller >and the four controller port, what the hell kinda lame-ass gimmick is the >Rumble pack?? Is that suppose to keep us happy with all the stupi delays?? > > > > > > >In a message dated 98-07-24 20:37:30 EDT, you write: > ><< > > I was just wondering what you guys thought of SEGA's new dreamcast 128 > > bit system, it's coming out in the fall of '99. It supposedly will cost > > 250. N64, is a good system, but if they keep taking two years to make > > one game, because of their "quality issue", I mean give me a break. Look > > at the playstation, they got games pumping out every day! Nintendo takes > > forever. I'm seriously thinking of buying Dreamcast. >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 03:10:05 EDT In a message dated 98-07-25 03:07:13 EDT, you write: << .. i just think people need to remember... just because playstation has more games, doesn't mean they have better games. >> The PS DOES have better games in almost EVERY genre! PS has the best Football game (NFL Gameday), best basketball game (NBA Live 99), Best fighting game (Tekken3), Best side-scroller (CastleVania), best puzzle game (Puzzle Fighter or Bust a Move 3), best racing game (Gran Turismo)..... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Nintendo Power Date: 25 Jul 1998 09:47:42 EDT No, but you can control weather or not you come on to every one you meet. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Dreamcast!! Date: 25 Jul 1998 08:38:30 -0500 <<<< It sounds pretty good and I'm sure it will be, but I think it'll be a flop like the Saturn. The reason I say this is because the N64 is gonna have a big library of great games by the time it comes out and so people that have N64's and are just casual gamers won't be so anxious to go out and get a new system. Also I think a lot of people will see it and then see that it's made by Sega and not get it because Sege has screwed up many times on their systems.. But anyway that's just my opinion. Later.. ZiG>>>> Here's the deal on DREAMCAST, it'll have Microsoft as a partner, did you hear that, Microsoft, the biggest corporation in the world!!!!!!!! You talk about having a safety net, I'd rather be under Microsoft's than Nintendo's. Also, I'm looking forward to a system, where it won't take two years to make games, and where the prices will be cheaper, because they won't be on cartridge. I am also looking forward to see how far microsoft will go on the project. This won't be a bust folks, this will blow the N64 away! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] MEANBEAST - BRIAN Date: 25 Jul 1998 10:37:07 EDT hehe... why don't you email each other in PRIVATE, so we dont have to read..... In a message dated 98-07-24 22:12:14 EDT, you write: << Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do u have a pic?" << Oh a girl what do u look like? ,Brian >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Nintendo Power (Meanbeast & Brian) Date: 25 Jul 1998 11:30:12 -0400 HAHAHA!! Brian, please try to keep your adolescent hormonally-influenced tendencies off the list.. thanx.. BTW.. ever notice how many people on the internet fit that description? =) Oh, and incidentally, I have no problem with them continuing to do this over the list.. it's the funniest thing I've seen here for a LONG time.. -----Original Message----- >Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking "do u >have a pic?" > ><< Oh a girl what do u look like? > > ,Brian > >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Nintendo Power Date: 25 Jul 1998 11:31:37 -0400 Damn, I just can't stop laughing.. you were "dating" a girl you've never met? -----Original Message----- >WTF? What are you, 13? You weren't going out with this girl, so how the >heck did you break up? Sheesh dude. > >>Well, take it as a complement, anyway I had bad experiences with girls off >>the internet... except for one girl that I met on the Nintendo Chat....she >>was a red head with blue eyes she was tall and skinny she looked goooood >>and acording to her I looked good to caus we sent each other pics. >>everything was working out and then I couldn't get on Nintendo Chat for >>like 2 or 3 months and she thought I had broken up with her and thats the >>end. sniff sniff >> >>,Brian >> >>---------- >>> From: MeanBeast@aol.com >>> To: n64@lists.xmission.com >>> Subject: Re: [N64] Nintendo Power >>> Date: Friday, July 24, 1998 10:46 PM >>> >>> Gotta hate the ultra-hormonal teenage guys. Seriously, I get asked that >>like >>> 2-3 times, everytime I'm online- I have to change my AOL profile...once a >>30 >>> year old guy asked me.. >>> >>> Don't all you people out there think our world is inhabited by a bunch of >>sex- >>> driven perverts? >>> >>> BTW...can I get suspended for saying that? Or just for big stuff like >>swearing >>> all in caps? >>> >>> << Well do u have a pic? >>> >>> ,Brian >>> > >>> > Lol...blond hair, blue eyes. Next thing I know, he's gonna be asking >>"do >>> u >>> > have a pic?" >>> > >>> > << Oh a girl what do u look like? >>> > >>> > ,Brian >>> > >> >> >>> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>> [ (without the quotes) to majordomo@xmission.com ] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> >> > >Tom McShea > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 11:35:45 -0400 Fighter's Destiny wasn't too bad.. there is also NBA Hangtime, which was a little oudated at the time it was released. I thought Courtside was a damn good game. The fact that you can't drive that easily is accurate.. I was playing NBA Live the other day, and whenever I wanted to score, I just hit the turbo and bowled right through the guy in front of me.. In Courtside, you actually have to use spin moves, crossovers, and well-placed picks to get an open shot. -----Original Message----- >It's not the only one, but it's the only playable one. NBA In The Zone is >so god awful it shouldn't even be mentioned on this mailing list. > >>MK4 was cool, and Courtside did suck but Courtside isn't the only >>basketball game. >> >>,Brian >>---------- >>> From: IceMan316X@aol.com >>> To: n64@lists.xmission.com >>> Subject: Re: [N64] DISAPPOINTED >>> Date: Saturday, July 25, 1998 1:00 AM >>> >>> >>> I'm extremely disappointed with Nintendo. The N64 is so messed up, games >>come >>> out so damn slow that I only play my system like once a month. Now the >>> situation is better, but the first 6 monthes when the N64 came out, my >>N64 was >>> basically sitting on the shelves collecting dust. I'm tired of countless, >>> stupid, idiotic delays, if Nintendo can't get a freaking game out on >>time, >>> they should hire like a billion more people, then maybe they can get the >>games >>> out on schedule. Nintendo tries to be special with the cartridge format, >>now >>> we are suffering because we have to pay an averge of 50 to 70 dollars for >>one >>> stinking game. I wouldn't mind a little loading time if the games cost 20 >>> dollars less. It's been almost TWO years, and the N64 still doesn't have >>a >>> good fighting game (MK4 SUCKS). The only basketball title, Courtside was >>> pretty weak because eveytime you bumb into someone, you stop dead in your >>> tracks, making it almost impossible to drive to the hoop. >>> >>> The only thing Nintendo did that I think was smart is the analog >>controller >>> and the four controller port, what the hell kinda lame-ass gimmick is the >>> Rumble pack?? Is that suppose to keep us happy with all the stupi >>delays?? >>> >>> >>> >>> >>> >>> >>> In a message dated 98-07-24 20:37:30 EDT, you write: >>> >>> << >>> > I was just wondering what you guys thought of SEGA's new dreamcast 128 >>> > bit system, it's coming out in the fall of '99. It supposedly will >>cost >>> > 250. N64, is a good system, but if they keep taking two years to make >>> > one game, because of their "quality issue", I mean give me a break. >>Look >>> > at the playstation, they got games pumping out every day! Nintendo >>takes >>> > forever. I'm seriously thinking of buying Dreamcast. >> >>> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>> [ (without the quotes) to majordomo@xmission.com ] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> >> > >Tom McShea > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: [N64] MK series Date: 25 Jul 1998 11:45:37 -0400 Just woondering how many ppl agree wioth me that all the the Mortal Kombat series sucked. Don't knwo about most peopel but I like to buy a fighting game for all the cool moves and different styles of the fighters witch MK never even once touched only thing that made the characters any different besides clothes and even some of them wore the same out fits {sub zero and all those other ninjas) but even the only good tihng in the game fatalties got boring after a while. BTW this si my first post on this mailing list:) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast!! Date: 25 Jul 1998 11:55:02 +0000 > To: n64@lists.xmission.com > Date: Sat, 25 Jul 1998 08:38:30 -0500 > Subject: [N64] Dreamcast!! > From: mibboss@juno.com (Scott S.) > Reply-to: n64@lists.xmission.com > > Here's the deal on DREAMCAST, it'll have Microsoft as a partner, did you > hear that, Microsoft, the biggest corporation in the world!!!!!!!! You > talk about having a safety net, I'd rather be under Microsoft's than > Nintendo's. Also, I'm looking forward to a system, where it won't take > two years to make games, and where the prices will be cheaper, because > they won't be on cartridge. I am also looking forward to see how far > microsoft will go on the project. This won't be a bust folks, this will > blow the N64 away! > > Scott. > > Well, maybe the Dreamcast will have better games, but I can't see it really selling a whole lot more than the N64. I don't think the average gamer will spend 250 bucks on one when they can still play great games on the N64 like Perfect Dark, Jet Force Gemini, Mario 64 II, etc. But maybe I'll be surprised and tons of people will get it.. Who knows? Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 12:05:40 +0000 > Date: Sat, 25 Jul 1998 00:58:11 -0500 (CDT) > From: Stryder > To: n64@lists.xmission.com > Subject: Re: [N64] Wipeout 64's Music > Reply-to: n64@lists.xmission.com > > Yeah, the music is great on Wipeout for PSX. It had that song > 'Firestarter' (I think that is the name) by Prodigy on there...great song. > > Stryder > Really? That's awesome.. Was it just the tune for it or did it have Liam (or whatever his name is) singing it? You know of any other Prodigy songs in it? ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 25 Jul 1998 12:25:46 EDT Yeah, but do you buy it solely for the letters section? You care about other parts of the magazine other than the letters, right? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] MK series Date: 25 Jul 1998 09:28:50 -0700 Yeah. What you said was right. At one time, I really loved MKombat. In fact, I bought the N64 just so I could play the game but it turned out that the game really sucks. Good thing I only rented it. Since then, I though the series was kind of stupid. MK Trilogy was so cheap in everything that it just pisses you off just to play it. Then there was MK mythologies. Very stupid. Especially in control. I haven't played MK4 on the N64 before but I have on my PC. I only borrowed the game just for a little entertainment. After a day, I deleted it. It was really boring. Winston Chan On Sat, 25 Jul 1998 11:45:37 -0400 Joshua Palmer writes: >Just woondering how many ppl agree wioth me that all the the Mortal >Kombat >series sucked. Don't knwo about most peopel but I like to buy a >fighting >game for all the cool moves and different styles of the fighters witch >MK >never even once touched only thing that made the characters any >different >besides clothes and even some of them wore the same out fits {sub zero >and >all those other ninjas) but even the only good tihng in the game >fatalties >got boring after a while. > >BTW this si my first post on this mailing list:) > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 25 Jul 1998 11:36:12 -0400 >Toshinden was not aweful. I kind of liked the Toshinden series. It had a >lot of action (moved faster than it's counter part the VF series....for >me, faster fighters are more fun). I loved how you could fall off the >ring and lose. It also had superb graphics, though it had some clipping >problems. Yeah, I actually do agree with that. I didn't mean to say this was awful, just Ridge Racer. I did like this game, rented the system and played it. It was fun, but didn't make me want to run out and get the system. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 25 Jul 1998 11:38:39 -0400 > The N64 CANNOT compete with DreamCast... The Dreamcast's stats makes the N64 >looks like a piece of CRAP. Maybe some people will stick with the 64, but I'm >buying Dreamcast the first day it comes out because I KNOW full well that >Dreamcast games will be BETTER then N64 games. Trust me, the N64 WILL NOT be >able to compete with Dreamcast. And the SNES never really competed with PS. >Super NES was still doing good in 95 because alot of people can't afford a PS. >But almost everyone else got a PS or a Saturn. Answer a question for me, what game do you enjoy more: Tekken 3 or Virtua Fighter 3? I know a lot of people out there think that Tekken 3 is a better game. You know what? Tekken is powered by a PSX with more RAM. VF3 is on the mac daddy of arcade hardware right now. Just becuause something isn't as powerful doesn't mean it isn't as fun. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 25 Jul 1998 11:42:33 -0400 >Dreamcast looks to me, like a waste of my money. If I were you, wait for PSX2. >Sega has just not lived up to my standards lately, and other people such as >myself have lost what little faith they had they sega would do something good. That's really not fair to say that about the Dreamcast. We hardly know anything about it except it's very powreful. It could very well be launched w/ a 3D platformer better then Banjo, a 1st person shooter better then GE/PD, and an RPG better then FF8. That's not too bad. Oh, btw, those games are Sonic, Unreal, and The Seventh Cross. Don't say the system isn't worth your money until you actually play some of it's games. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 12:51:16 EDT In a message dated 7/25/98 4:45:27 PM !!!First Boot!!!, tmcshea@earthlink.net writes: > GE/PD, and an RPG better then FF8. That's not too bad. Oh, btw, those games > are Sonic, Unreal, and The Seventh Cross. Don't say the system isn't worth > your money until you actually play some of it's games. Ugh, wake up! Square isn't publishing for them! And another sonic game? Oh wonderful. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 25 Jul 1998 12:06:15 -0400 >> GE/PD, and an RPG better then FF8. That's not too bad. Oh, btw, those games >> are Sonic, Unreal, and The Seventh Cross. Don't say the system isn't worth >> your money until you actually play some of it's games. > >Ugh, wake up! Square isn't publishing for them! And another sonic game? Oh >wonderful. Where did you get the idea Square was publishing? I said better then FF8, not it is FF8. The Seventh Cross is made by NEC and it sounds pretty cool. You character evolves during the game and you chose how it evolves. There are over 810,000 different animals you can attack and then evolve with. BTW, why did you think Square was devoloping when I said FF8 but you didn't think Rare when I said GE and BK? Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy A Fernandez) Date: 25 Jul 1998 11:17:22 -0700 Hey people! What has been going on since I was gone?I've been gone since the beginning of June.N-e-Thing interesting?All I've heard from my brother is that there is or was a big "fight" on whether Warzone would kick Zelda's butt or not.Personally,I think Zelda's gonna kick Warzone's butt. Wendy A.K.A. dr.wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 14:39:11 EDT Back in the day, the NES days, I thought that way too. But then I bought a Genisis. Then an SNES. I almost bought the Sega CD, but bought a Game Gear and a Game Boy. Eventually, I sold the Game Gear and Genisis for money to buy an Ultra 64, but then it got delayed. I picked up a PlayStation 3 days after the launch, got it on the 12th, I think. Then I got my N64, and I am happy. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 14:46:37 EDT This statement is pure crap. The N64 WILL compete against the DreamCast, no doubt about it. Unless every N64 owner throws away their N64 the day the DreamCast comes out, it is almost impossible for the n64 to not compete. Sure, the DreamCast will be technologically superior, but the N64's userbase will support it against the DreamCast. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] MK series Date: 25 Jul 1998 14:54:00 EDT Well, I wouldn't say that they all sucked. MK 1 was okay, but trelied too much on it's shock value to sell. MK II was cool, the best in the MK series by far, nothing new ever really got into the game after part II. But in the whole scheme of things, the MK series did suck. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast!! Date: 25 Jul 1998 14:56:55 EDT I dunno. If Sega plays their cards right, they should hype this motha up enoguh to get a good initial sell through. But they could screw themselves and rely on others to sell the system (i.e.; Microsoft) or depend on word of mouth, which with Sega dosen't usually get very far... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 15:01:16 EDT I disagree. No Sonic game has ever really entertained me much, I returned Sonic 3 a week after I got it. Mario games, on the other hand, always last a while. And Unreal is better than GoldenEye now (marginally), but PD should blow it away. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 25 Jul 1998 14:16:41 -0400 I haven't played Unreal and no nothing about the new Sonic, but I was saying that there is a chance that the Dreamcast will debut with these games and they might the best of the genre. Also, it has VF3, possible best fighter, and a Sega racing game, possible best racer. >I disagree. No Sonic game has ever really entertained me much, I returned >Sonic 3 a week after I got it. Mario games, on the other hand, always last a >while. And Unreal is better than GoldenEye now (marginally), but PD should >blow it away. > >~Matt > ><anything about it except it's very powreful. It could very well be launched >w/ a 3D platformer better then Banjo, a 1st person shooter better then >GE/PD, and an RPG better then FF8. That's not too bad. Oh, btw, those games >are Sonic, Unreal, and The Seventh Cross. Don't say the system isn't worth >your money until you actually play some of it's game>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 15:53:54 -0400 Well, obviously the N64 cart format can't support the CD quality music that the PSX version had, but I heard that Psygnosis hired a little-known techno band to record some tracks for the N64 version.. Can anyone confirm this? I think I heard it in a mag or on a website somewhere... -----Original Message----- >On Sat, 25 Jul 1998 zimmfam@redrose.net wrote: > >> Hey, just wondered if you guys think that Wipeout 64's music is gonna be >> anywhere near as good as the Playstation version? I haven't heard the music >> for Wipeout XL, but I heard it has music by The Prodigy and Chemical Brothers. >> Prodigy is one of my favorite all time bands and I love Chemical Brothers, too. >> I know the 64 version isn't gonna have their music in it, but I hope it has music >> that is at least better than most of the stuff on the system. Later.. > >Yeah, the music is great on Wipeout for PSX. It had that song >'Firestarter' (I think that is the name) by Prodigy on there...great song. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 16:37:31 -0400 > The PS DOES have better games in almost EVERY genre! PS has the best Football >game (NFL Gameday), best basketball game (NBA Live 99), Best fighting game >(Tekken3), Best side-scroller (CastleVania), best puzzle game (Puzzle Fighter >or Bust a Move 3), best racing game (Gran Turismo)..... Actually i'd probally say in terms of football games Quaterback club is better... (then again i hate football games). Interesting how u said NBA Live 99, since its NOT OUT YET... i'll give ya the Tekken3 for fighting game, it seems N64 is a little bit screwed when it comes to fighting games. Castle Vania is a good side scroller... but then again, N64 wasn't made for side scrollers.. best puzzle game, well its a toss up on what kinda puzzle games u like, Tetrisphere vrs. Puzzle Fighter... best racing game, Gran Turismo, well the Gran Tourismo is a great game... is it the best racing game i guess depends on what your looking for in a racing game, realizm or arcadeism... Top Gear Overdrive looks like it will have mainly the best cars of Gran Tourismo in it, with a higher framerate and graphics that blow the Gran outta the water... but u must remember, what are the two top types of games being sold right now... 1st person perspective games and Tomb raider style games, which Nintendo has Playstation beat Hands down in... you can't even argue that one, i have never played one good 1st pesron perspective game or tomb raider type of game that actaully was fun on playstation... even tomb raider to me sucked... so, Nintendo is good with the best kinda games... the most popular ones, the ones that matter. who cares about "best football game" other then the small amount of people out there that wanna play a football game... Trencher > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 16:41:38 -0400 Hmm.. well, this is arguable, but I'd say the N64 has the best sports game, in ISS 64, the best 3D platformer, in Banjo-Kazooie, and the best First-Person shooter, in Goldeneye. Soon, the N64 will have the best RPG, in Zelda.. so I think they're pretty even, in terms of good games, which is a little bit sad, considering how the N64 has like 80 games out, and the PSX has several hundred. -----Original Message----- >> The PS DOES have better games in almost EVERY genre! PS has the best >Football >>game (NFL Gameday), best basketball game (NBA Live 99), Best fighting game >>(Tekken3), Best side-scroller (CastleVania), best puzzle game (Puzzle >Fighter >>or Bust a Move 3), best racing game (Gran Turismo)..... > > >Actually i'd probally say in terms of football games Quaterback club is >better... (then again i hate football games). Interesting how u said NBA >Live 99, since its NOT OUT YET... i'll give ya the Tekken3 for fighting >game, it seems N64 is a little bit screwed when it comes to fighting games. >Castle Vania is a good side scroller... but then again, N64 wasn't made for >side scrollers.. best puzzle game, well its a toss up on what kinda puzzle >games u like, Tetrisphere vrs. Puzzle Fighter... best racing game, Gran >Turismo, well the Gran Tourismo is a great game... is it the best racing >game i guess depends on what your looking for in a racing game, realizm or >arcadeism... Top Gear Overdrive looks like it will have mainly the best cars >of Gran Tourismo in it, with a higher framerate and graphics that blow the >Gran outta the water... but u must remember, what are the two top types of >games being sold right now... 1st person perspective games and Tomb raider >style games, which Nintendo has Playstation beat Hands down in... you can't >even argue that one, i have never played one good 1st pesron perspective >game or tomb raider type of game that actaully was fun on playstation... >even tomb raider to me sucked... so, Nintendo is good with the best kinda >games... the most popular ones, the ones that matter. who cares about "best >football game" other then the small amount of people out there that wanna >play a football game... > >Trencher > > > > >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 17:00:03 EDT Hey, know what would be a real treat? A special Virtua Fighter Collection CD with VF 1, 2, and 3, new levels and characters in each, debuting with the DreamCast. Any fighting game fan would LOVE that. ~Matt << I haven't played Unreal and no nothing about the new Sonic, but I was saying that there is a chance that the Dreamcast will debut with these games and they might the best of the genre. Also, it has VF3, possible best fighter, and a Sega racing game, possible best racer.>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 18:14:57 EDT In a message dated 98-07-25 01:26:21 EDT, you write: > What do you mean by that exactly? That developers will just stop devoloping > for the PSX after next Christmas and move on to bigger and better things? > Or no more (or very few good) games after Christmas? I expect the number of > games to start sliding after next Christmas, but the quality should remain > steady. It won't have the same kind of success like the SNES had, but it > will still be a quality system until the PSX2 comes out. > > Tom McShea I mean that you'll see less PlayStation games after X-Mas of 1999 than we're seeing now. Those games that will be made will probably be some of the best PlayStation games ever. When the DreamCast comes out I'm sure companies will still develop PSX games. All I'm saying is that when the DreamCast comes out the PlayStation will probably step out of the limelight as Number 1 console. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] MK3 Date: 25 Jul 1998 18:21:27 EDT In a message dated 98-07-25 02:19:42 EDT, Stryder wrote: > First though, MK3 did not debut with the system. Okay, it came out October 1st 1995 but is was first on the PlayStation. But the load time during Shang Tsung's morphs was horrid! Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 25 Jul 1998 18:28:35 EDT In a message dated 98-07-25 02:41:22 EDT, IceMan316X wrote: > The N64 CANNOT compete with DreamCast... The Dreamcast's stats makes the N64 > looks like a piece of CRAP. Maybe some people will stick with the 64, but > I'm > buying Dreamcast the first day it comes out because I KNOW full well that > Dreamcast games will be BETTER then N64 games. Trust me, the N64 WILL NOT > be able to compete with Dreamcast. Whatever dude. Before the N64 came out people said the PlayStation could not compete with the N64, their defense was "look at the stats, the N64 is 64-Bit and the PlayStation is 32-Bit". Before the Super FamiCom came out people said the PC Engine could not compete with the Super FamiCom, their defense was "look at the stats, the Super FamiCom is 16-Bit and the PC Engine is 8-Bit". You're forgetting that Nintendo has experience in programming the N64 whereas Sega doesn't with the DreamCast, and by the time the DreamCast comes out in 1999 in America the N64 will be at the top of its game. While it's true the N64 doesn't seem to have a prayer in Japan it still has a fighting chance in America. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 18:37:25 EDT In a message dated 98-07-25 03:07:13 EDT, Twiggy wants a vacation: > there are maybe 4 company's out there for > Playstation that actaully take their time and make the best game they can... > Square, Capcom (ignoring the Res Directors Cut), Sony themselves, Namco. > Other then that... they are pretty much (poo) What about Konami, Electronic Arts, Whoopie Camp (gotta love Tomba!), Single Trac, and Activision? There are probably many others as well. > .... N64 has a few company's > that make (poo) games for the system, but not HALF as many as Sony does for > playstation... You'll find that every system throughout history has its share of good and poo games. > i just think people need to remember... just because > playstation has more games, doesn't mean they have better games... I've > never played one Playstation game as much fun as goldeneye, one snowboarding > game as good as 1080, a Water sking game as beautiful as Wave Race, a "tomb > raider" style game as amazing as Mario/Banjo, and a baseball game as smooth > as All Star. The system itself is much better then playstation, and some how > i'd rather have 10 really good N64 games then 70 really (poo) Playstation > games... You forgot a racing game as choppy as Top Gear Rally, an RPG as lame as Quest 64, a fighting game as boring as Fighters Desitny, a horror game as .. oh wait, there are no horror games on the N64. I'm not going to compare systems cos I got in a mess of stuff before so all I say is I pity you because you're missing out on a lot of fun. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] D2 Date: 25 Jul 1998 18:47:01 EDT In a message dated 98-07-25 12:53:32 EDT, N64PCPSX wrote: > Ugh, wake up! Square isn't publishing for them! And another sonic game? Oh > wonderful. Do you know that for certain? I thought Square's policy was to publish on the system best suited for their needs. If the DreamCast gets a big userbase I wouldn't be surprised if Final Fantasy 9 was a DreamCast game. As for Sonic I hope it's 2-D. Has anybody seen shots of D2? That ought to give Perfect Dark a run for its money. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] dumb Date: 25 Jul 1998 19:02:02 EDT In a message dated 98-07-25 16:37:33 EDT, Twiggy wrote: > Castlevania is a good side scroller... but then again, N64 wasn't made for > side scrollers.. Neither was the PlayStation you fool. Just like the N64, the PlayStation doesn't have a 2-D graphics processor. > Top Gear Overdrive looks like it will have mainly the best cars > of Gran Tourismo in it, with a higher framerate and graphics that blow the > Gran outta the water.. Does it have 166 cars? I think not. Is Gran Turismo's 30 fps to slow for you? The shots I've seen of TGO look just a tad bit sharper than F-Zero X, the cars look like they're made of plastic. > but u must remember, what are the two top types of > games being sold right now... 1st person perspective games and Tomb raider So all those RPGs and Racing games I've bought really don't exist? > style games, which Nintendo has Playstation beat Hands down in... you can't > even argue that one, i have never played one good 1st pesron perspective > game or tomb raider type of game that actaully was fun on playstation... > even tomb raider to me sucked... I agree that the N64 rules when it comes to 1st person shooters and 3-D platformers. > who cares about "best > football game" other then the small amount of people out there that wanna > play a football game... You proabaly don't know this, but for every person that likes platformers you'll probably find someone who hates platformers and loves sports games. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] controllers Date: 25 Jul 1998 19:13:52 -0400 Yeah, I have the Ascii pad (American Standard Computing International Interexchange?), and although it's name makes no sense, I think it feels like the same type of plastic as the real controllers, with the extra switches for rapid fire and such. I don't know why I asked about N64 controllers, I am keeping up on that, and have 2 (I switched their colors to make the top and bottom mismatch.), but about PSX I was wondering about the one that looks like the boomerang, with the long black plontoons and rubber grips, and small tear drop shaped buttons. I didn't know that the PSX Dual Shock is the best one. I have it, but the analog sticks cylindrical base has a 90o bend that hurts my fingers as they wrap around. What about Interacts new dual shock controller? Is that too new that it hasn't been reviewed yet? -----Original Message----- >In a message dated 98-07-24 19:27:00 EDT, you write: > >> What about the best PSX and N64 controllers? > >The best controllers for the N64 is the ones Nintendo makes. Mad Catz & >InterAct couldn't make a controller to save their life. The best PlayStation >controller is the Sony Dual Shock. The third party controllers these days suck >compared to what was out just a few years ago. Remember the ASCII Pad for the >SNES? Now that was a great controller, and the newer ASCII pad, the one with >the six buttons on the face as well as having L & R on the shoulders, that is >also a great controller. The problem with today's 3rd part controllers is they >can't make a digital pad to save their life. I had a Mad Catz PlayStation >controller and the digital pad broke off of the face after two months. > >The ASCII Grip for the PlayStation is good for RPGs but it takes a while to >get used to. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] controllers Date: 25 Jul 1998 19:15:14 -0400 Oh, that reminds me. The new Interact Dual Shock is called the Barracuda 2. What does anyone have to say about it? -----Original Message----- >On Sat, 25 Jul 1998 TreyTable@aol.com wrote: > >> InterAct couldn't make a controller to save their life. The best PlayStation >> controller is the Sony Dual Shock. The third party controllers these days suck >> compared to what was out just a few years ago. Remember the ASCII Pad for the >> SNES? Now that was a great controller, and the newer ASCII pad, the one with >> the six buttons on the face as well as having L & R on the shoulders, that is >> also a great controller. The problem with today's 3rd part controllers is they >> can't make a digital pad to save their life. I had a Mad Catz PlayStation >> controller and the digital pad broke off of the face after two months. > >The Ascii pads for the PSX are all pretty good. I use mine all the time. >Sony pads, even the dual analog are a little on the small side, my hands >feel cramped trying to use them. You say 3rd parties can't make a good >didgital pad, but I don't think anyone else can either. The Sony one >sucks the way it looks like four individual buttons on top of the >controller...makes your fingers sore trying to play fighters. The >Nintendo one are not much better with that stupid cross shape. Why >doesn't everyone put something at the diagonals? That is much more >comfortable. Why not make U,D,L,R slightly raised and smoothly slope down >to the diagonals? It makes sense to me. > >I use my dual analog for some games, but I also use my Barracuda for >others...it is much better than the dual analog...except it does not >rumble. The L and R buttons are a bit tight, but the analog sticks are >the best out there...nice, tight, and tall. The Sony one's can't be moved >very far in any direction and in some games (especially Vigilante 8) they >don't snap back to the exact center all the time (too sensitive in V8, and >they can't be adjusted manually because the dual analog supposedly >automatically calibrates...bleh). N64 3rd party controllers may suck, but >the ones for the PSX are fairly good. > >Stryder > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] DISAPPOINTED Date: 25 Jul 1998 19:26:40 -0400 Hey man. Do the GamerZ. Read up on every game. If you think you will like a game, rent it. (Or the system as well.) If you want it buy it. I really thought I wanted FF7. So I got it and everything I needed for it. PaRappa is fun, and Naughty Dog's Crash is very fun. You know, it has it's good share of games. Same with the N64. Okay, then, I make my decision on which system I like better. That would be the N64. I knew that the PSX wasn't as good as the N64 in 3d, but I heard things like, "Graphics coming closer and closer to N64 quality..." Whoa, Jet Moto, Cool Borders. That it totally messy. My textures are dancing up close. Pixely, low resolution textures. In 3d the Nintendo is supreme, which allows games that just can't be on the Playstation. But, the Playstation is designed to make developers happy, and since it does, more games means more better games. (The ratio of great to normal games would still be the same, about 1:10.) Oh well, it is not like this competition is bad in any way. If the gaming industry was going in a downward spiral with horrible games coming out all the time and companies going out of business, well, that is a bad thing for us. The Playstation and Nintendo 64 are just two entertainment gaming consoles. -----Original Message----- >In a message dated 98-07-25 03:07:13 EDT, Twiggy wants a vacation: > >> there are maybe 4 company's out there for >> Playstation that actaully take their time and make the best game they >can... >> Square, Capcom (ignoring the Res Directors Cut), Sony themselves, Namco. >> Other then that... they are pretty much (poo) > >What about Konami, Electronic Arts, Whoopie Camp (gotta love Tomba!), Single >Trac, and Activision? There are probably many others as well. > > > > >> .... N64 has a few company's >> that make (poo) games for the system, but not HALF as many as Sony does for >> playstation... > >You'll find that every system throughout history has its share of good and poo >games. > > > >> i just think people need to remember... just because >> playstation has more games, doesn't mean they have better games... I've >> never played one Playstation game as much fun as goldeneye, one >snowboarding >> game as good as 1080, a Water sking game as beautiful as Wave Race, a "tomb >> raider" style game as amazing as Mario/Banjo, and a baseball game as smooth >> as All Star. The system itself is much better then playstation, and some >how >> i'd rather have 10 really good N64 games then 70 really (poo) Playstation >> games... > >You forgot a racing game as choppy as Top Gear Rally, an RPG as lame as Quest >64, a fighting game as boring as Fighters Desitny, a horror game as .. oh >wait, there are no horror games on the N64. I'm not going to compare systems >cos I got in a mess of stuff before so all I say is I pity you because you're >missing out on a lot of fun. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: [N64] Console Supremacy Theory Date: 25 Jul 1998 19:48:10 -0400 I have a theory that I have been thinking for a while about. In terms of which system is better, that is always a hard decision to make. But, it is always easy to see what system is supreme, or 'winning'. Right now, as a fact the Playstation is winning. However, the Playstation is starting to show its age. It would be very very hard to make games better than they are now. Metal Gear Solid and Final Fantasy 8 are the only great PSX games coming up. A year ago at E3, there were tons of new PSX titles being announced, many new things to look forward to. At this years E3, the titles shown were already out or known about, determined to boost hype. It was clear that the N64 was the ruling of this E3. Okay, my theory is that this year, this year, will be the start of the best for the N64. I don't think it will ever topple the PSX in Japan, but it will have a chance here. The reason why is that we have a gap, of almost a year and a half. Between the downward slope of the PSX to the launch of the Dreamcast. All those die-hard PSX fans wont have a ton of WOW stuff to look forward to for their system, but the great existing N64 library, as well as the stunning 98 and 99 lineup, is enough to woo them over. The parents at Xmas will no longer have a tough decision in the graphical difference between the consoles. (The best of the N64 is much way better than the best of the PSX this year.) The hype over Zelda will go commercial, which means "This new Zelda game means I need Nintendo" to be in the minds of most non-gamers looking for their first system. They will even have a movie trailer for the game. I remember the hype over that Sega "Nights over Dreams?" game that was hyped. My mom was like, "What is this new Dreams game, Jeremy, it sounds good, have you heard of anything on it?" If this happened to the N64, then it really can boost over the Playstation. The N64 is cheaper now, the games are cheaper. Oh, that always annoys me, people saying these great PSX titles for 20 bucks. They aren't really great anymore. Final Fantasy 7 is still 50 bucks. Mario 64, Goldeneye, Diddy Kong Racing, all the great N64 titles are 40 bucks. Let me tell you that all the great PSX titles are not 40 bucks, let alone 20. Twisted Metal was only fun when it first came out, but now it is begginning to be a game that I just can't play. If Nintendo does at least one mature themed commercial on MTV before these holidays, they have what it takes to skyrocket above Sony. Jehu kicked, bring him back in a Zelda commercial! Nintendo likes to go down great in the history book. ("Virtual Boy? Um, no, we didn't make it, um, that was really by Sega....") During the 16-bit wars, people were much more heated over the system wars, much more than now. Primarily because the systems were capable of a lot of the same stuff. Anyways, Nintendo kept supporting the system for much longer, much much longer, up to and after the N64 launch. We all kinda know that Nintendo won that war. As soon as Sony even announces their next console, peoples brains will spark with a true realization that the PSX is indeed old. (Watch, you'll see.) Nintendo will go strong until after the Dreamcast, Project X, Playstation 2, and even their next systems. In the year 2002 and beyond, we will be fighting between the N2000 and the PSX2 and the upcoming Sega BoomBoom, with the thought in the back of our minds that yeah, Nintendo won the Next Generation 1 war, and hoping for their success in the Next Generation 2 wars. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 19:54:08 -0400 Perhaps not though. Microsoft isn't as much as a 'partner' with Sega as a supplier of the OS. I took apart my NES, and NEC, Sony, and a dozen other companies did something in its making. They really didn't do anything for Nintendo aside from that. Did SGI give Nintendo money to boost it's system? (Even before the conflict between them.) Microsoft just is doing their job, just like myself, who fixes computers for money, they are getting paid for working on making an operating system to do the job in the Dreamcast. All the next generation machines will use it as well. (Nintendo has traditionally been a bit stubborn on it's business to business policies, so I don't exactly know about them.) -----Original Message----- >> I dunno, ZiG, with Microsoft involved, I don't think that they'll *let* it >> fail. I mean, just think, with the big M having a hand in the deal, they would >> want (at least) a good return on their investment, so you can bet that it will >> at least do well, IMO,... >> > Hmm.. That is a good point you bring up that I haven't thought about. But >how much can they do to get it sold? I guess they could spend millions on >advertising it which would probably work, but you think they would do that? >Later.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 25 Jul 1998 20:01:47 EDT In a message dated 7/25/98 5:10:19 PM !!!First Boot!!!, tmcshea@earthlink.net writes: > BTW, why did you think Square was devoloping when I said FF8 but you didn't > think Rare when I said GE and BK? What are you talking about now? Geez, I didn't say they were, i was pointing out that they make the best rpgs IMHO. And when did I say Rare didn't publish 007 and BK? Tell me that! Are you making this stuff up as you go along? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 20:03:32 -0400 That reminds me. I once was wondering about this. When the Playstation came out people called it the Sony Playstation. The Sega was called the Sega Saturn. So I played a little joke on my friends and annoyed them by calling it the Nintendo Nintendo 64. This is actually of no importance or lasting value but I found it interesting. When a system first comes out people call it by the company name, with the exception of Nintendo, as they are so smart that they put the name of the company in the name of the system all the time, so people don't have to do it themselves... whatever.... Sega Dreamcast all the way. GamerZ boomboom. (I will buy any system called the boomboom, what do you think?) -GAMERZ ooh, i haven't been putting my name at the bottom of my letters i send intelligent ones and stupid ones like this so look at the other letters from tocher@portjeff.net and see how i do sent intelligent letters um yeah i will put in the automatic sig right now -----Original Message----- >In a message dated 98-07-25 01:09:25 EDT, you write: > >> BTW, it's called DreamCast, that's it. Sega decided to leave out the name >> "Sega" >> > > >Yes, but it's made by Sega so people will call it the "Sega DreamCast" I drive >a Cavalier, it's offically called the "Cavalier" but most people call it a >"Chevy Cavalier" and when they do they're not saying it wrong. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! ... Windows CE Date: 25 Jul 1998 20:07:40 -0400 Calm down Trey! I used to make fun of every system but then I stopped because i realized it was stupid. That was 3 years ago. At that time I haven't even played any Neo Geo games. (Still haven't.) And the Windows CE is for easier development. What do you think about those PDA's that use Windows CE? Is Microsoft paying all of those companies to use it??? Haha. It is an operating system. Sega give money to Microsoft to buy an OS, which is primarily what Microsoft does. -----Original Message----- >In a message dated 98-07-24 19:04:26 EDT, GamerZ wrote: > >> Expect a ton of future gaming consoles to use Windows CE. It allows easier >> development, which is key. It makes it easy to program for a platform >where >> you know how to do it, since the Operating System is universal. I would >> also believe that Sony and Nintendo will use CE in their next consoles, and >> it is easier than making their own. > >You're serious, aren't you? That's got to be one of the dumbest things I've >heard in a while. I think the only reason, or maybe the main reason, why Sega >is using Windows CE is because Microsoft will be footing most of the bill >since Sega probably can't afford to do it themselves. I don't think Sony needs >Microsoft's finacial backing like Sega does, Sony is a big company with a lot >of money and resources, as for Nintendo, I don't think they'd use anything >that they didn't either own or have a big investment in as far as an OS. These >are just my opinions, I could be wrong. > >> I used to make fun of Sony and SEGA, as well as >> any others like Panasonic and 3DO and NeoGeo. But now I realized that that >> is just plain stupidity. > >Now why would you make fun of the Neo-Geo, that was a great 16-Bit system, a >bit too expensive for my wallet but it did have some great titles like >Magician Lord, Mutation Nation, Fatal Fury (and sequels), World Heroes (and >sequels), King of Fighters (and sequels), Samurai Showdown (and sequels), 'Nam >75, and my personal favorite Last Resort. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast!! Date: 25 Jul 1998 20:10:24 -0400 Are you sure they are partners? I belive strongly that it is just that Microsoft is supplying the OS, instead of some internal dev team making it, or hiring GamerZ programing to make one. It is as simple as that. Rumors probably blew this one up to be being big. Point me towards the original source of where you read about Sega and Microsoft teaming up. -GAMERZ -----Original Message----- >> To: n64@lists.xmission.com >> Date: Sat, 25 Jul 1998 08:38:30 -0500 >> Subject: [N64] Dreamcast!! >> From: mibboss@juno.com (Scott S.) >> Reply-to: n64@lists.xmission.com >> >> Here's the deal on DREAMCAST, it'll have Microsoft as a partner, did you >> hear that, Microsoft, the biggest corporation in the world!!!!!!!! You >> talk about having a safety net, I'd rather be under Microsoft's than >> Nintendo's. Also, I'm looking forward to a system, where it won't take >> two years to make games, and where the prices will be cheaper, because >> they won't be on cartridge. I am also looking forward to see how far >> microsoft will go on the project. This won't be a bust folks, this will >> blow the N64 away! >> >> Scott. >> >> > Well, maybe the Dreamcast will have better games, but I can't see it really >selling a whole lot more than the N64. I don't think the average gamer will spend >250 bucks on one when they can still play great games on the N64 like >Perfect Dark, Jet Force Gemini, Mario 64 II, etc. But maybe I'll be surprised >and tons of people will get it.. Who knows? Later.. > > > ZiG > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 25 Jul 1998 20:12:55 -0400 Just get a few magazines and you will have everything. Hah, yeah I guess Gamepro is targeted towards a younger age but overall I lik ethe magazine. But anyways it doesn't matter that much. None of us work for any of the mags I hope, and I subcribe to most and I am not planning on dropping. But as for the best multiplatform mag, GameBuyer is only 2 issues old and it shows excellence. -----Original Message----- >Yeah, but do you buy it solely for the letters section? You care about other >parts of the magazine other than the letters, right? > >~Matt > ><they >discuss INTELLIGENT subjects, hell... most of the letters sent in are by >people in their 20s, unlike Gamepro... they get letters from 7 year olds >asking for a stupid pic of LAra Croft. Letter section matters to me, PSM is >the best gaming mag available because eveything is PERFECT. They have great >reviews, previews, they tell funny jokes, they have GREAT art, etc.>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 20:17:43 EDT This kinda may be a similar thread, but didn't the people at Sega give the DreamCast a Power VR chipset? If they did, I think it'd be great to have the new Nintendo console run on a 3-D FX chipset. Two rivals in one machine! (Nintendo & 3-D FX vs. Sega and Power VR). Let's just hope that Nintendo doesn't go with a Macintosh OS... (no offense to any Mac useres) ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Lame Pro or EGM Date: 25 Jul 1998 20:22:07 EDT Althougth you may already know this, Game Buyer is really Ultra Game Players under a new name and a new gimmick. It's the same staff and stuff as UGP. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Memory Card Date: 25 Jul 1998 20:25:11 -0400 Yes. With a PSX you need a memory card and need to pay for one. That is the downside. Cut and clear. The downside to the CD format. No way to save on disk... so you need to save on a memory card. To comment, the clear one looks really cool in the packaging and in your hands, but the blue labels that come with it look odd, and it looks really odd in the system. Really weird. To answer your question, the password would have to be as long as the save file. I have no clue how long a PSX save file is. (Every game has the same size file, instead of the 'pages' that Nintendo opted to use, and you only have 15 of those PSX save files available.) So, if each slot is 16K, then the password would be 16384 characters long, but each character would have the whole 256 possibilities of the ASCII character coding set. So, to take that into account, if you are only using a 26 letter language with the numbers and punctuation, both capitalized and lowercase, you wind up with only being able to use the common 70 or so symbols of the lower ASCII set, leaving the upper set completely untouched. This means the amount of symbols in the password would be greatly increased, as multiple entries represents a single byte of the save file. However, utilizing compression, it depends on how long you would like it to take your PSX to load the save files. Therefore, you can expect a password of around 500 - 1000 symbols. Oh my! That is a lot! So, this is the downside of the PSX, and cd systems in general, so we need to buy a memory card, an additional 22 bucks. -----Original Message----- >In a message dated 98-07-24 18:47:18 EDT, you write: > >> Then I played and realized that I need a memory card. >> The next day I went and got a memory card, the clear one. >> That is one downside to the PSX that no one stresses enough. >> > >That you need a memory card or that those clear ones look neat? How else do >you think you're gonna save your game? It's not like a battery can be put in a >CD, and could you imagine how long the password would have to be? > >Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: [N64] N64 vs dreamcast Date: 25 Jul 1998 20:25:55 -0400 Nintendo has gone against plenty of sytems that are more advanced and are still doing fine. THe other companies have always been one sytem ahead but nintendo has always made more quality games per number that come out for the other sytemes so it's a safe beat nintendo will do fine again to surprise other companies with an awsome gaming sytem after ppl do start thinking about gettign dreamcast and playstation2. {this is a little bit more opinion then fact:)) Yeah right, when the Dreamcast pus out awesome games that makes the N64 looks like CRAP, you'll wish you have a Dreamcast, and you know what? Nintendo will have to wait a looooong time before their new system comes out, so that means around the year 2000, it'll be N64 vs Dreamcast vs PS2, and you know N64 can't go toe-to-toe with EITHER of them. And by the time Nintendo's next machine comes out, PS3 and the next Sega system will be coming out!!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE Date: 25 Jul 1998 20:27:13 -0400 Yeah, every game is just a Space wars clone. Sure, they changed a bit, but they are still videogames. That means anything that is not SpaceWars is just Lame and unoriginal. -GAMERZ -----Original Message----- >you know just because a game is a first person shooter doesn't meen its a >Doom clone > >,Brian >---------- >> From: TiM >> To: n64@lists.xmission.com >> Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE >> Date: Friday, July 24, 1998 9:15 AM >> >> I rented the game. Beat it withen an hour (on possible)(beat impossible >> within the day) >> and I was glad it wasnt like Goldeneye. Because if it were it would be >> clone just like all the shooter clones that copied off of DOOM. It had >that >> taste of Spying. Where you could not just kill everything in sight but >> interact and think with people and objects. It was a good game, but I >dont >> find much replay value in it since Ive beaten it and theres no >multiplayer. >> >> -TiM >> >> >> ---------- >> > From: TiM >> > To: n64@lists.xmission.com >> > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE >> > Date: Tuesday, July 21, 1998 11:09 AM >> > >> > What are some details or opinions about Mission Immpossible for those >of >> > you who have played it? >> > Im deciding whether or not to get it. >> > >> > -TiM >> > >> > ---------- >> > > From: TiM >> > > To: n64@lists.xmission.com >> > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE >> > > Date: Tuesday, July 21, 1998 11:06 AM >> > > >> > > Thanks. >> > > >> > > ---------- >> > > > From: BenzSL550@aol.com >> > > > To: n64@lists.xmission.com >> > > > Subject: Re: [N64] N64-PSX MISSION IMMPOSSIBLE >> > > > Date: Tuesday, July 21, 1998 11:00 AM >> > > > >> > > > In a message dated 98-07-21 10:59:08 EDT, you write: >> > > > >> > > > << Ok. We are all in a N64 mailing group right? >> > > > >> > > > Is there a psx mailing group because I would >> > > > like to be on both to get maximum coverage on games. >> > > > >> > > > MISSION IMMPOSSIBLE IS OUT TODAY!!!! >> > > > >> > > > -TiM >> >> > > > >> > > > Goto http://www.makelist.com and you can search for one.... >> > > > >> > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> > > > [ (without the quotes) to majordomo@xmission.com >] >> > > >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > > [ (without the quotes) to majordomo@xmission.com ] >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > [ (without the quotes) to majordomo@xmission.com ] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Rareware+hardware=FUNWARE! Date: 25 Jul 1998 20:35:45 -0400 Bastion007, you just gained a new friend. Yeah. HEAR THAT? Someone actually agrees with me. Hm... Rare has never put out a game that wasn't quality. KI Gold was the best for the time, basically, as it would have been another year if it took advantage of the system any more. I loved the music. -----Original Message----- >Ditto. Hell, I even think that KI Gold is a damn near great game, IMO. > >~Matt > ><> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] sure Date: 25 Jul 1998 20:40:06 -0400 Whoa. Don't base the Dreamcast on the Sega name. Let it come. Watch the commercials. Go over to your friends houses that own it. Take a look. Man, I used to be like you. Mature. Nintendo is not holy and satan does not work for Sega. I like Nintendo as the greatest game related company, but just don't think so negatively about the other systems. Okay, pretend the Dreamcast is made by 'Bob'. Ignore Sega's mistakes. The Bob Dreamcast. I bet you will feel a really big urge to go Sega in 18 months. -GAMERZ -----Original Message----- >In a message dated 7/25/98 6:41:22 AM !!!First Boot!!!, IceMan316X@aol.com >writes: > >> >> >> The N64 CANNOT compete with DreamCast... The Dreamcast's stats makes the >> N64 >> looks like a piece of CRAP. Maybe some people will stick with the 64, but >I' >> m >> buying Dreamcast the first day it comes out because I KNOW full well that >> Dreamcast games will be BETTER then N64 games. Trust me, the N64 WILL NOT >be >> able to compete with Dreamcast. And the SNES never really competed with PS. >> Super NES was still doing good in 95 because alot of people can't afford a >> PS. >> But almost everyone else got a PS or a Saturn. > >Dreamcast looks to me, like a waste of my money. If I were you, wait for PSX2. >Sega has just not lived up to my standards lately, and other people such as >myself have lost what little faith they had they sega would do something good. > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] sure Date: 25 Jul 1998 20:42:50 -0400 Yeah, and Sonic is not bad. Hey, "another mario game?" turned out to be the best game of all time. Mario has had his downside. Why he had such an urge to make Donkey Kong fall down in Donkey Kong 3 still confuses me. -----Original Message----- >>> GE/PD, and an RPG better then FF8. That's not too bad. Oh, btw, those games >>> are Sonic, Unreal, and The Seventh Cross. Don't say the system isn't worth >>> your money until you actually play some of it's games. >> >>Ugh, wake up! Square isn't publishing for them! And another sonic game? Oh >>wonderful. > >Where did you get the idea Square was publishing? I said better then FF8, >not it is FF8. The Seventh Cross is made by NEC and it sounds pretty cool. >You character evolves during the game and you chose how it evolves. There >are over 810,000 different animals you can attack and then evolve with. > >BTW, why did you think Square was devoloping when I said FF8 but you didn't >think Rare when I said GE and BK? > >Tom McShea > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 20:46:54 -0400 You too? I am a raver myself. Experience, Music of the Jilted Generation, The Fat of the Land. If this music was on Wipeout64, I would buy. Liam definately would want to see what he could do out of MIDI. I also like Crystal Method. Oh boy oh boy oh boy. Where did you read this? Also, it would be considered ignorant to think of Prodigy as a band. Group, man. You got the music maker, the MC, and the two dancers. Prodigy is all about the live performances. -----Original Message----- > Hey, just wondered if you guys think that Wipeout 64's music is gonna be >anywhere near as good as the Playstation version? I haven't heard the music >for Wipeout XL, but I heard it has music by The Prodigy and Chemical Brothers. >Prodigy is one of my favorite all time bands and I love Chemical Brothers, too. >I know the 64 version isn't gonna have their music in it, but I hope it has music >that is at least better than most of the stuff on the system. Later.. > > ZiG > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 20:50:06 -0400 I'm the self inflicted. Mind detonator. I'm the one you hated. Twisted animator. Ooooh. You guys are getting me excited. I love 'The Prodigy'. Is it true that XL only had the instrumental? Keiths lyrics add a new dimensia to that song. The instruments are all done by Liam on Synth. Man, I can't wait. I want Wipeout XL. When is this coming out. Darn it. Point me toward the release date info! Point me towards this Prodigy music in Wipeout 64 thing! -GAMERZ I admit this one was stupid. -----Original Message----- >On Sat, 25 Jul 1998 zimmfam@redrose.net wrote: > >> Hey, just wondered if you guys think that Wipeout 64's music is gonna be >> anywhere near as good as the Playstation version? I haven't heard the music >> for Wipeout XL, but I heard it has music by The Prodigy and Chemical Brothers. >> Prodigy is one of my favorite all time bands and I love Chemical Brothers, too. >> I know the 64 version isn't gonna have their music in it, but I hope it has music >> that is at least better than most of the stuff on the system. Later.. > >Yeah, the music is great on Wipeout for PSX. It had that song >'Firestarter' (I think that is the name) by Prodigy on there...great song. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 20:55:44 -0400 Liam has never sung. In fact, only in their third album do any of The Prodigy use their own vocals. Deisel Power is done by Kool Keith (Keith Thornton, not to be confused by the other Keith Flint (Devil hair guy)) of Ultramagnetic MCs. They only 'sing', if you would call it singing, in Breathe, Serial Thrilla, Mindfields, Firestarter, and Fuel my Fire. Leeory Thornhill never sais a word, but he has in his single, "Dreamers." Same with Liam Howlett, the maker of the music itself. Only Keith Flint and Maxim Reality, (Who is called Keeti Palmer but his real name is Keith Palmer - Don't call him that in person if you should meet him.) sing. Aaah. Firestarter is in Wipeout XL, only as an instrumental, and no other songs were ever on any other games. Prodigy is in fact very hatefull of themselves as going public with a large popularity. They liked being 'underground'. -----Original Message----- >> Date: Sat, 25 Jul 1998 00:58:11 -0500 (CDT) >> From: Stryder >> To: n64@lists.xmission.com >> Subject: Re: [N64] Wipeout 64's Music >> Reply-to: n64@lists.xmission.com >> >> Yeah, the music is great on Wipeout for PSX. It had that song >> 'Firestarter' (I think that is the name) by Prodigy on there...great song. >> >> Stryder >> > Really? That's awesome.. Was it just the tune for it or did it have Liam >(or whatever his name is) singing it? You know of any other Prodigy songs in it? > > ZiG > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast! Date: 25 Jul 1998 20:59:14 -0400 Hm.. that would be an excellent way to easily make both PC games and N64 games, using the Glide API. But, if some proprietary hardware that used common 3d API was used, it would be even easier. Nintendo will opt for some solution to be easy to program for. Proprietary hardware with Windows CE. Oh, sorry to rag on you, you are my new friend, remember. -----Original Message----- >This kinda may be a similar thread, but didn't the people at Sega give the >DreamCast a Power VR chipset? If they did, I think it'd be great to have the >new Nintendo console run on a 3-D FX chipset. Two rivals in one machine! >(Nintendo & 3-D FX vs. Sega and Power VR). Let's just hope that Nintendo >doesn't go with a Macintosh OS... (no offense to any Mac useres) > >~Matt > > ><machines will use it as well. (Nintendo has traditionally been a bit >stubborn on it's business to business policies, so I don't exactly know >about them.)>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Lame Pro or EGM Date: 25 Jul 1998 21:02:19 -0400 I know. I stuck in there since issue 71 or 77 it was, with the Ultra 64 review. They went up to issue 111. But, they have a reformed budget and have utilized any startup capital to reform the magazine under a new banner and format. Now they kick even more. It seems like a totally different magazine that just screams goodness. I mean, it is clear, fun, and easy to read. Nothing in there shows any immaturity or stupidity. It is like a game reference book. -----Original Message----- >Althougth you may already know this, Game Buyer is really Ultra Game Players >under a new name and a new gimmick. It's the same staff and stuff as UGP. > >~Matt > ><shows excellence.>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] sure Date: 25 Jul 1998 21:05:52 -0400 You guys are miscommunicating. It is sad how that causes breakups of even the best friends! I read every message in your thread and none of you did anything wrong. tmcshea and n64pcpsx, fear not, just reread your messages and all will be perfect. -----Original Message----- >In a message dated 7/25/98 5:10:19 PM !!!First Boot!!!, tmcshea@earthlink.net >writes: > >> BTW, why did you think Square was devoloping when I said FF8 but you didn't >> think Rare when I said GE and BK? > >What are you talking about now? Geez, I didn't say they were, i was pointing >out that they make the best rpgs IMHO. And when did I say Rare didn't publish >007 and BK? Tell me that! Are you making this stuff up as you go along? > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy A Fernandez) Subject: [N64] Bomberman Date: 25 Jul 1998 18:53:04 -0700 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Does anyone know where in California (if you live here,) they have Bomberman for cheap?It is a fairly old game and the last time I saw it at Toys 'R' Us it was $60.00.What about Best Buy?I have no clue how much Bomberman costs now. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 22:33:28 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] Wipeout 64's Music > Date: Sat, 25 Jul 1998 20:55:44 -0400 > Reply-to: n64@lists.xmission.com > Liam has never sung. > In fact, only in their third album do any of The Prodigy use their own > vocals. > Deisel Power is done by Kool Keith (Keith Thornton, not to be confused by > the other Keith Flint (Devil hair guy)) of Ultramagnetic MCs. > They only 'sing', if you would call it singing, in Breathe, Serial Thrilla, > Mindfields, Firestarter, and Fuel my Fire. > Leeory Thornhill never sais a word, but he has in his single, "Dreamers." > Same with Liam Howlett, the maker of the music itself. > Only Keith Flint and Maxim Reality, (Who is called Keeti Palmer but his real > name is Keith Palmer - Don't call him that in person if you should meet > him.) sing. > Aaah. > > Firestarter is in Wipeout XL, only as an instrumental, and no other songs > were ever on any other games. > Prodigy is in fact very hatefull of themselves as going public with a large > popularity. > They liked being 'underground'. > Oh.. Sorry about that. I wasn't too sure who did the vocals for them and just said that cuz I thought it sounded right. Well, I'm glad they have become popular cuz if they weren't I probably would never have heard their music. Thanks for all the info about them.. Later. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 22:28:46 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] Wipeout 64's Music > Date: Sat, 25 Jul 1998 20:46:54 -0400 > Reply-to: n64@lists.xmission.com > You too? > I am a raver myself. > Experience, Music of the Jilted Generation, The Fat of the Land. > If this music was on Wipeout64, I would buy. > Liam definately would want to see what he could do out of MIDI. > I also like Crystal Method. > Oh boy oh boy oh boy. > Where did you read this? > Also, it would be considered ignorant to think of Prodigy as a band. > Group, man. > You got the music maker, the MC, and the two dancers. > Prodigy is all about the live performances. > Oh yeah, electronica has become my favorite kind of music.. I also like The Crystal Method and Fatboy Slim. I wish it would become more mainstream. The only time I ever hear it on the radio is at 1 a.m. on Saturday nights! :( And they rarely ever show it on MTV. But anyway for their music being in Wipeout 64.. It's not gonna be, unfortunately. They just said on IGN64 that it is gonna have some music by some unsigned bands. Also how are Prodigy's older albums? All I've got is Fat of the Land and I only have heard one or two of their older songs.. Well, guess that's all. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 22:36:42 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] Wipeout 64's Music > Date: Sat, 25 Jul 1998 20:50:06 -0400 > Reply-to: n64@lists.xmission.com > I'm the self inflicted. > Mind detonator. > I'm the one you hated. > Twisted animator. > > Ooooh. > You guys are getting me excited. > I love 'The Prodigy'. > Is it true that XL only had the instrumental? > Keiths lyrics add a new dimensia to that song. > The instruments are all done by Liam on Synth. > Man, I can't wait. > I want Wipeout XL. > When is this coming out. > Darn it. > Point me toward the release date info! > Point me towards this Prodigy music in Wipeout 64 thing! > > -GAMERZ > I admit this one was stupid. > Wipeout 64 is coming out sometime in November.. And like I said in the last post their music isn't gonna be in it, which really sux, but I'm pretty sure Psycognis (spelling?) is gonna be putting techno in it. Hopefully it'll sound good.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Wipeout 64's Music Date: 25 Jul 1998 23:45:59 -0400 Okay, I know a lot about this topic. Lets continue this w/ me. tocher@portjeff.net -GAMERZ oh, and for the record, prodigy hates the 'electronica' term that is something made by some marketing guy lets call this new music.... ELECTRONICA!!! nono prodigy music is really just prodigy music, as there is reggae and rap songs, but for the most part, they like it to be labeled 'techno punk' -----Original Message----- >> From: "GamerZ" >> To: >> Subject: Re: [N64] Wipeout 64's Music >> Date: Sat, 25 Jul 1998 20:46:54 -0400 >> Reply-to: n64@lists.xmission.com > >> You too? >> I am a raver myself. >> Experience, Music of the Jilted Generation, The Fat of the Land. >> If this music was on Wipeout64, I would buy. >> Liam definately would want to see what he could do out of MIDI. >> I also like Crystal Method. >> Oh boy oh boy oh boy. >> Where did you read this? >> Also, it would be considered ignorant to think of Prodigy as a band. >> Group, man. >> You got the music maker, the MC, and the two dancers. >> Prodigy is all about the live performances. >> > Oh yeah, electronica has become my favorite kind of music.. I also like >The Crystal Method and Fatboy Slim. I wish it would become more mainstream. >The only time I ever hear it on the radio is at 1 a.m. on Saturday nights! :( And >they rarely ever show it on MTV. > But anyway for their music being in Wipeout 64.. It's not gonna be, >unfortunately. They just said on IGN64 that it is gonna have some music by >some unsigned bands. > Also how are Prodigy's older albums? All I've got is Fat of the Land and I >only have heard one or two of their older songs.. Well, guess that's all. Later.. > > ZiG > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] ASCII Date: 26 Jul 1998 00:09:29 EDT In a message dated 98-07-25 19:14:45 EDT, you write: > Yeah, I have the Ascii pad (American Standard Computing International > Interexchange?) American Standard Code for Information Interchange. I remember that from my Electronics Technology Final, the only question I got right. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] controllers Date: 26 Jul 1998 00:13:11 EDT In a message dated 98-07-25 19:14:45 EDT, GamerZ wrote: > but about PSX I was wondering about the > one that looks like the boomerang, with the long black plontoons and rubber > grips, and small tear drop shaped buttons. The Bat-arang controller was a good idea, the rubber grips are great but that's about it. The L1, L2, R1, and R2 buttons are very small and close together same with the buttons on the face, and the control pad feels unstable. The best digital controller for the PlayStation is the Sega NiGHTS controller. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 00:17:20 EDT In a message dated 98-07-25 19:27:18 EDT, GamerZ wrote: > I knew that the PSX wasn't as good as the N64 in 3d, > but I heard things like, "Graphics coming closer and closer to N64 > quality..." Whoa, Jet Moto, Cool Borders. That it totally messy. My > textures are dancing up close. Pixely, low resolution textures. In 3d the > Nintendo is supreme, which allows games that just can't be on the > Playstation. Jet Moto and Cool Boarders are older games. Although I still love Jet Moto, it has great control for a digital game, don't ya think? Well, I do anyway. Have you tried Need for Speed 3 or Gran Turismo? The pixelation, while still evident, is not as bad as it was before. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Console Supremacy Theory Date: 26 Jul 1998 00:31:16 EDT In a message dated 98-07-25 19:49:01 EDT, GamerZ wrote: > It would be very very hard to make games better than they are > now. Metal Gear Solid and Final Fantasy 8 are the only great PSX games > coming up. And Xenogears, Brave Fencer Musashi, Parasite Eve, Rival Schools, C- The Contra Adventure, Gem Fighter, Vampire Savior, Thunder Force 5, Capcom Generations : The Ghost & Goblins series, Street Fighter 2 Collection, Mega Man Legends, Lunar Complete, Test Drive 5, Duke Nukem : A Time to Kill, Tomb Raider 3, Crash Bandicoot 3, Quake 2, Colony Wars: Vengeance, Oddworld: Abe's Exodus, and Twisted Metal 3 must have slipped your mind? And these are just SOME of the games coming out between now and December. I don't think that the future is set in stone just yet my boy. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] dumb Date: 26 Jul 1998 00:00:02 -0400 >> who cares about "best >> football game" other then the small amount of people out there that wanna >> play a football game... > >You proabaly don't know this, but for every person that likes platformers >you'll probably find someone who hates platformers and loves sports games. And you'll also find someone that loves platformers and sports, like me. I can tell you, from the vantage point of a huge NFL nut, that Gameday 98 is the best football game ever made. No competition. The realism, control, and graphics are unmatched by any other football game. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 26 Jul 1998 00:05:41 -0400 >> BTW, why did you think Square was devoloping when I said FF8 but you didn't >> think Rare when I said GE and BK? > >What are you talking about now? Geez, I didn't say they were, i was pointing >out that they make the best rpgs IMHO. And when did I say Rare didn't publish >007 and BK? Tell me that! Are you making this stuff up as you go along? I mentioned the Dreamcast could launch with an RPG better then FF8 and you said that Square was making games for the system, which didn't make sense to me since I never mentioned Square. Go to Next Gen and read about the Seventh Cross, it sounds really cool and different. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 26 Jul 1998 02:19:57 EDT In a message dated 7/26/98 5:48:09 AM !!!First Boot!!!, tmcshea@earthlink.net writes: > I mentioned the Dreamcast could launch with an RPG better then FF8 and you > said that Square was making games for the system, which didn't make sense > to me since I never mentioned Square. Go to Next Gen and read about the > Seventh Cross, it sounds really cool and different. No, I never said that. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 25 Jul 1998 22:28:22 -0700 On Sat, 25 Jul 1998 18:28:35 EDT writes: >In a message dated 98-07-25 02:41:22 EDT, IceMan316X wrote: > >> The N64 CANNOT compete with DreamCast... The Dreamcast's stats makes >the N64 >> looks like a piece of CRAP. Maybe some people will stick with the >64, but >> I'm >> buying Dreamcast the first day it comes out because I KNOW full >well that >> Dreamcast games will be BETTER then N64 games. Trust me, the N64 >WILL NOT > >be able to compete with Dreamcast. > >Whatever dude. Before the N64 came out people said the PlayStation >could not >compete with the N64, their defense was "look at the stats, the N64 is >64-Bit >and the PlayStation is 32-Bit". Before the Super FamiCom came out >people said >the PC Engine could not compete with the Super FamiCom, their defense >was >"look at the stats, the Super FamiCom is 16-Bit and the PC Engine is >8-Bit". > >You're forgetting that Nintendo has experience in programming the N64 >whereas >Sega doesn't with the DreamCast, and by the time the DreamCast comes >out in >1999 in America the N64 will be at the top of its game. While it's >true the >N64 doesn't seem to have a prayer in Japan it still has a fighting >chance in >America. > >Trey > First off, I'd like to say Trey is an idiot. Dreamcast is a piece of crap. The N64 *will* be able to not only compete with, but beat the Dreamcast. I Christmas '99 Nintendo will have the N64 working at almost it's full potential, which is much more than Dreamcast will be working when it comes out. By Christmas '99, Nintendo's new system will be (or will be close to being) announced. Before Dreamcast starts to make progress on the Playstation or N64, PSX 2 or Nintendo 2000 (or whatever the hell it's gonna be called) will make it look like Saturn. Sega's got an uphill journey getting shelf space. Retailers don't exactly trust Sega after their miserable failure with the Saturn. Don't get me wrong, Sega's a very worthy opponent (more than Sony will ever be in my opinion) but it's not Nintendo. I'm sure I'll be amazed by Dreamcast, (until Nintendo shows it's next console) but I'll be amazed from a distance. I refuse to buy anything to do with video games that doesn't say Nintendo on the copyright. (wasn't that touching?) thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 26 Jul 1998 03:48:58 EDT In a message dated 98-07-25 12:41:24 EDT, you write: << Answer a question for me, what game do you enjoy more: Tekken 3 or Virtua Fighter 3? I know a lot of people out there think that Tekken 3 is a better game. You know what? Tekken is powered by a PSX with more RAM. VF3 is on the mac daddy of arcade hardware right now. Just becuause something isn't as powerful doesn't mean it isn't as fun. >> I like Virtua Fighter 3 over Tekken 3. Virtua Fighter is a THINKING man's game. With more stragetry. less button slapping. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 03:54:56 EDT In a message dated 98-07-25 16:37:33 EDT, you write: << Interesting how u said NBA Live 99, since its NOT OUT YE >> Oh damn, I meant NBA Live 98, MY BAD! << but then again, N64 wasn't made for side scrollers.>> What the hell is the 64 made for then?? Multi-player games, and what else?? <> Here's the thing... It's not just ONE fighting game that's better then the N64, Hell, I can name 20 playstation fighting games that are better then N64's BEST fighting game. And as for the best RPG, I hate RPGS, so I don't give a crap... but Isn't Final Fantasy 8 gonna be better?? I dunno, most people I know are all getting excited about FF8 already. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] MORON Date: 26 Jul 1998 03:57:36 EDT In a message dated 98-07-25 19:11:36 EDT, you write: << > who cares about "best > football game" other then the small amount of people out there that wanna > play a football game... >> SMALL AMMOUNT??? There are MORE Football fans in this world then you and your RPG loving, Nintendo-ass-kissing fan. SMALL AMMOUNT??? Football game sells EXTREMELY well, son. GET YOUR FACTS STRAIGHT BEFORE YOU GO AROUND CRYING. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 04:01:09 EDT In a message dated 98-07-26 03:28:30 EDT, you write: << First off, I'd like to say Trey is an idiot. Dreamcast is a piece of crap. The N64 *will* be able to not only compete with, but beat the Dreamcast. I Christmas '99 Nintendo will have the N64 working at almost it's full potential, which is much more than Dreamcast will be working when it comes out. >> What the hell is your problem, son?? Just because Trey doesn't kiss Nintendo's ass like you do you have to call him an idiot?? You can disagree with people, but don't be running your damn mouth off, son. It makes you look like a fool. You're speaking your OWN opinion, you have NO PROOF that the DreamCast is a piece of crap, have you ever played it??? NO. Just because you hate Sega you automatically think it's lame. Well let me tell you something, son.... the stats for Dreamcast totally distroys the N64's. That's just the bottom line. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 05:21:59 -0400 ><< but then again, N64 wasn't made for >side scrollers.>> > > What the hell is the 64 made for then?? Multi-player games, and what else?? Actually the N64 was made for 3d games, things that require a lot of math at one time... thats why theirs 200 Mhz of a RISC proccessor in there.. what the hell does the playstation have?.. like tops 60 mhz of power under its lid, sure there is a few impressive playstation games out there.. but they've done the limit on that system, its going down hill... unlike N64 which is just really beginning its life as a system, its in the 2nd-3rd generation software now... and games like Turok 2, Zelda, F-Zero, SiliconValley, Mother 3.... all of those are games, there is no way the Playstation could do.. hell they looked at hte playstation for Turok... and it couldn't even handle that.. no matter turok 2... the playstation is a joke... long load times for boring uninspired games... > ><a little bit sad, considering how the N64 has like 80 games out, and the PSX >has several hundred.>> > > Here's the thing... It's not just ONE fighting game that's better then the >N64, Hell, I can name 20 playstation fighting games that are better then N64's >BEST fighting game. And as for the best RPG, I hate RPGS, so I don't give a >crap... but Isn't Final Fantasy 8 gonna be better?? I dunno, most people I >know are all getting excited about FF8 already. > Sure.. N64 sucks for fighting games, but fighting games take up what?... 5% of the total games made for systems... its a big thing for fighting game fans... but not a big thing for people who actaully expand their "gaming"... beyond the fighting games... and personally we don't care if ya like RPGS or not.. were stating the differences between the systems, not the differences between what kinda games we like... sure FF8 looks good... hell even i think its going to be huge... and i wasn't even that big of a fan of 7... but i've seen zelda in motion on that Banjo video Nintendo sent out.. and all i can say is.. WOW... i've never seen such a cinimatic realtime adventure/RPG game ever... FF8 is going to be prerendered this, CG that... but will it be as interactive as Zelda is going to be.. well... we'll just have to wait and see... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] MORON Date: 26 Jul 1998 05:23:36 -0400 > > > SMALL AMMOUNT??? There are MORE Football fans in this world then you and your >RPG loving, Nintendo-ass-kissing fan. SMALL AMMOUNT??? Football game sells >EXTREMELY well, son. GET YOUR FACTS STRAIGHT BEFORE YOU GO AROUND CRYING. Lol... Football fans in this world?.. well maybe in the States.. and some of Canada.. other then that.. the only "Football" in this world is Soccer... and its much better then American Football anyways.. ISS vrs Gameday.. ummmm ISS wins by 1,000.000,000 people :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] dumb Date: 26 Jul 1998 05:29:28 -0400 >> Castlevania is a good side scroller... but then again, N64 wasn't made for >> side scrollers.. > >Neither was the PlayStation you fool. Just like the N64, the PlayStation >doesn't have a 2-D graphics processor. True... but give hte n64 some time to bring them out... > >> Top Gear Overdrive looks like it will have mainly the best cars >> of Gran Tourismo in it, with a higher framerate and graphics that blow the >> Gran outta the water.. > >Does it have 166 cars? I think not. Is Gran Turismo's 30 fps to slow for you? >The shots I've seen of TGO look just a tad bit sharper than F-Zero X, the cars >look like they're made of plastic. well i don't agree with that.. the cars in Gran Turismo looks like a real race going on if u were to stick your face right up to the tv so your nose is touching it while its going on.... damn pixelization from hell, and the cars float... they don't look like they are really moving on the road... just kinda "passing over" it... and u wanna see the difference between 30-60 frames... take a look at how Tekken 3 moves on playstation (thats 30) then look at Dead or Alive on playstation (thats 60).. there is no comparison... 60 is much much much smoother.. like u were really there... compared to watching it on tv... > >> but u must remember, what are the two top types of >> games being sold right now... 1st person perspective games and Tomb raider > >So all those RPGs and Racing games I've bought really don't exist? They exist.. but were looking at the majority, not the minority [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] MORON Date: 26 Jul 1998 05:31:19 EDT In a message dated 98-07-26 05:22:52 EDT, you write: << Lol... Football fans in this world?.. well maybe in the States.. and some of Canada.. other then that.. the only "Football" in this world is Soccer... and its much better then American Football anyways.. ISS vrs Gameday.. ummmm ISS wins by 1,000.000,000 people :) >> Well, actually, I don't give a crap about BOTH sports. I think soccer isBORING and I only like football a LITTLE. It's all about basketball!!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 05:33:28 EDT In a message dated 98-07-26 05:21:35 EDT, you write: << , but fighting games take up what?... 5% of the total games made for systems >> SO?? Fighting games are one of the top selling genre, if not the highest. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Bomberman Date: 26 Jul 1998 06:21:17 -0400 I'll sell you my Bomberman game for $30.00 bucks. Includes box, manuels that came with it. Perfect Condition -TiM synide@beol.net ---------- > From: Wendy A Fernandez > To: n64@lists.xmission.com > Subject: [N64] Bomberman > Date: Saturday, July 25, 1998 9:53 PM > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Does anyone know where in California (if you live here,) they have > Bomberman for cheap?It is a fairly old game and the last time I saw it at > Toys 'R' Us it was $60.00.What about Best Buy?I have no clue how much > Bomberman costs now. > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Dreamcast!!!! Date: 26 Jul 1998 10:31:07 -0500 About Sega Dreamcast, I'll still have to study about the system, but right now from what I've read it looks good, and they already have most of the big name game companies signed on, i.e. Acclaim, etc. I have an N64, who says that when I get the Dreamcast when it comes out, I have to throw the N64 out! I'll still have the N64 on one TV and the Dreamcast on the other, no big deal!! You guys are fighting about which system is better who cares, if you have the money and like the system just buy it and enjoy both if you have them. I still have a NES, 8-bit system for all of you youngins out there, I still play with that. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Re: n64-digest V1 #399 Date: 26 Jul 1998 10:48:16 -0500 Hey thunderball6@juno.com, how can you say that Dreamcast is a piece of crap if you never played the system. I'm sorry but you can't say that if you haven't tried it out firsthand, if you don't think that the system will work or it's not a good idea then that's your opinion and I would respect that, but I don't respect you saying that it's a piece of crap, especially when Microsoft is going to be partnering with SEGA! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 26 Jul 1998 12:51:36 -0400 At 02:19 AM 7/26/98 EDT, you wrote: >In a message dated 7/26/98 5:48:09 AM !!!First Boot!!!, tmcshea@earthlink.net >writes: > >> I mentioned the Dreamcast could launch with an RPG better then FF8 and you >> said that Square was making games for the system, which didn't make sense >> to me since I never mentioned Square. Go to Next Gen and read about the >> Seventh Cross, it sounds really cool and different. > >No, I never said that. Sorry, you said Square WASN'T developing, my mistake. Either way, you broght Square up out of no where, which I didn't understand. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 26 Jul 1998 12:53:23 -0400 At 03:48 AM 7/26/98 EDT, you wrote: >In a message dated 98-07-25 12:41:24 EDT, you write: > ><< > Answer a question for me, what game do you enjoy more: Tekken 3 or Virtua > Fighter 3? I know a lot of people out there think that Tekken 3 is a better > game. You know what? Tekken is powered by a PSX with more RAM. VF3 is on > the mac daddy of arcade hardware right now. Just becuause something isn't > as powerful doesn't mean it isn't as fun. > >> > > > I like Virtua Fighter 3 over Tekken 3. Virtua Fighter is a THINKING man's >game. With more stragetry. less button slapping. I agree. But the general concensus is that Tekken is better then Virtua Fighter. I was just saying less powerful hardware can produce a better game. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: [N64] Re: n64-digest V1 #399 Date: 26 Jul 1998 10:55:13 -0700 On Sun, 26 Jul 1998 10:48:16 -0500 mibboss@juno.com (Scott S.) writes: >Hey thunderball6@juno.com, > >how can you say that Dreamcast is a piece of crap if you never played >the system. I'm sorry but you can't say that if you haven't tried it >out firsthand, if you don't think that the system will work or it's >not a good idea then that's your opinion and I would respect that, but >I don't respect you saying that it's a piece of crap, especially when >Microsoft is going to be partnering with SEGA! > >Scott. > Hey Scott, How can anyone say that Dreamcast isn't a piece of crap if they haven't played it. You're right that I shouldn't of called it a piece of crap, cause I don't know if it is or isn't either. I guess what I meant was that I trust that Nintendo will come out with a new system that will make Dreamcacast look like a piece of crap, just like they did to Saturn with N64. Also, I was pissed off when I wrote this cause people were ragging on the N64 in almost all of the letters I recieved. I think that Dreamcast *could* become a major competitor in the video game market. I also think it won't. That's all I was trying to say. Sorry about the miscommunication. thunderball_ __________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. Get >completely free e-mail from Juno at http://www.juno.com Or call Juno >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the >message "unsubscribe n64" ] [ (without the quotes) to >majordomo@xmission.com ] _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Donkey Kong 3 Date: 26 Jul 1998 14:27:26 EDT In a message dated 98-07-25 20:43:23 EDT, GamerZ wrote: > Why he had such an urge to make Donkey Kong fall down in Donkey Kong 3 still > confuses me. > Mario wasn't in Donkey Kong 3. It was Benny the Florist or something like that. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Wipeout XL Date: 26 Jul 1998 14:29:20 EDT In a message dated 98-07-25 20:50:52 EDT, GamerZ wrote: > Man, I can't wait. > I want Wipeout XL. > When is this coming out. It came out in 1996, you can get it for about $30 now. It's a great game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Donkey Kong 3 Date: 26 Jul 1998 14:31:23 EDT In a message dated 7/26/98 2:29:53 PM Eastern Daylight Time, TreyTable@aol.com writes: << > Why he had such an urge to make Donkey Kong fall down in Donkey Kong 3 still > confuses me. > Mario wasn't in Donkey Kong 3. It was Benny the Florist or something like that. Trey >> i always thought it was luigi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Bomberman Date: 26 Jul 1998 14:31:26 EDT In a message dated 98-07-25 21:56:59 EDT, Wendy wrote: > Does anyone know where in California (if you live here,) they have > Bomberman for cheap?It is a fairly old game and the last time I saw it at > Toys 'R' Us it was $60.00.What about Best Buy?I have no clue how much > Bomberman costs now. I'm not in CA, but in PA at Media Play it's $51.99 Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] GameDay '98 Date: 26 Jul 1998 14:41:17 EDT In a message dated 98-07-26 01:58:30 EDT, you write: > And you'll also find someone that loves platformers and sports, like me. I > can tell you, from the vantage point of a huge NFL nut, that Gameday 98 is > the best football game ever made. No competition. The realism, control, and > graphics are unmatched by any other football game. > > Tom McShea I can see that. I don't care for sports games at all and I love NFL Gameday '98 but only if i'm playing against another person. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 14:49:20 EDT In a message dated 98-07-26 03:28:30 EDT, you write: > First off, I'd like to say Trey is an idiot. No, Trey is a Historian. > Dreamcast is a piece of > crap. You know this because you've played one right? > The N64 *will* be able to not only compete with, but beat the > Dreamcast. I wouldn't go that far. > I Christmas '99 Nintendo will have the N64 working at almost > it's full potential, which is much more than Dreamcast will be working > when it comes out. That sounds like something the "idiot" said. > By Christmas '99, Nintendo's new system will be (or > will be close to being) announced. Before Dreamcast starts to make > progress on the Playstation or N64, PSX 2 or Nintendo 2000 (or whatever > the hell it's gonna be called) will make it look like Saturn. There is no Nintendo 2000. > Sega's got > an uphill journey getting shelf space. Retailers don't exactly trust > Sega after their miserable failure with the Saturn. Is that why retailers are still stocking the Sega Genesis? > Don't get me wrong, > Sega's a very worthy opponent (more than Sony will ever be in my opinion) > but it's not Nintendo. I'm sure I'll be amazed by Dreamcast, (until > Nintendo shows it's next console) but I'll be amazed from a distance. I > refuse to buy anything to do with video games that doesn't say Nintendo > on the copyright. (wasn't that touching?) > > thunderball More like pathetic. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Just the Facts Twiggy Date: 26 Jul 1998 14:56:01 EDT In a message dated 98-07-26 05:21:35 EDT, Twiggy wrote: > Actually the N64 was made for 3d games, things that require a lot of math at > one time... thats why theirs 200 Mhz of a RISC proccessor in there.. what > the hell does the playstation have?.. like tops 60 mhz of power under its > lid, You never cease to amaze me with your stupidity. The N64's cpu runs at 93.75 MHz,the PlayStation runs at 33 MHz (the Saturn runs at 28 MHz). > sure there is a few impressive playstation games out there.. but > they've done the limit on that system, its going down hill... unlike N64 > which is just really beginning its life as a system, its in the 2nd-3rd > generation software now... and games like Turok 2, Zelda, F-Zero, > SiliconValley, Mother 3.... all of those are games, there is no way the > Playstation could do.. hell they looked at hte playstation for Turok... and > it couldn't even handle that.. no matter turok 2... the playstation is a > joke... long load times for boring uninspired games... I'd like see the N64 have a racing game as complex as Gran Turismo. The N64 sure paints a pretty picture (that's why I have one), but missy it doesn't paint the whole picture. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Donkey Kong 3 Date: 26 Jul 1998 15:03:44 EDT In a message dated 98-07-26 14:33:53 EDT, you write: > Mario wasn't in Donkey Kong 3. It was Benny the Florist or something like > that. > > Trey > >> > i always thought it was luigi --Crono32583 I remember now. It was "Stanley the Bug-Man". He wasn't half man /half bug, he was an exterminator who was sent to get rid of bugs at a local flower shop, little did he know was who commanded those bugs. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64-digest V1 #399 Date: 26 Jul 1998 15:07:18 EDT In a message dated 98-07-26 13:59:10 EDT, you write: << How can anyone say that Dreamcast isn't a piece of crap if they haven't played it. >> What the hell kinda lame-ass logic is that?? Just because we haven't play DreamCast, we are suppose to call it a piece of crap?? Well, none of us have played Zelda yet, does that mean Zelda is a piece of crap?? I don't know you personally, does that mean YOU are a piece of crap?? The reason DreamCast ain't a piece of crap are because of the amazing statistics for the system. ANYONE with any knowledge at all KNOWS that the DreamCast can literally destroy the N64 if it's used up to the full potential, I don't know... maybe you don't understand the stats or something. I'll put it in a much simpler way... Dreamcast is 10Xs more powerful then the N64. DreamCast can handle games like Virtua Fighter 3 like NOTHING. Hell, the N64 CAN'T even handle Virtua Fighter 3! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64-digest V1 #399 Date: 26 Jul 1998 15:08:36 EDT In a message dated 98-07-26 13:59:10 EDT, you write: << just like they did to Saturn with N64. >> ONLY IN AMERICA, SON. In Japan, The Saturn is WAYYYYYYYYYYY ahead of the 64. Hell, I STILL play my Saturn more then my 64 because of games like KOF97, Metal Slug, Vampire Savior, and Burning Rangers [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 15:10:04 EDT In a message dated 98-07-26 14:51:53 EDT, you write: << > The N64 *will* be able to not only compete with, but beat the > Dreamcast. >> STUPID!!! That's like the NES beating the Playstation.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 15:11:38 EDT In a message dated 98-07-26 14:51:53 EDT, you write: << Don't get me wrong, > Sega's a very worthy opponent (more than Sony will ever be in my opinion) >> More then "Sony will ever be"??? So you're saying Sony is not a worthy opponent for the N64?? My god... what kinda drug are you on? The PS is currently whipping the N64's ass in almost every department!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 15:14:17 EDT In a message dated 98-07-26 14:51:53 EDT, you write: << but I'll be amazed from a distance. I > refuse to buy anything to do with video games that doesn't say Nintendo > on the copyright. (wasn't that touching?) > >> Exactly like Trey said, What you said is pathetic. Why do you kiss Nintendo's ass so much? Is Nintendo gonna personally send you a copy of Zelda when it comes out? Did nintendo once saved your lives? So you're saying no matter how GOOD DreamCast is.. you'll still wait until the year 2002 for Nintendo's next system, (I bet it will be filled with delays, I'd be surprise if it comes on time). So basically, you'll most likely have to wait until 2003, or2004 to buy a new system, by that time, the N64 will LITERALLY be a piece of CRAP. And you're telling me you'll STILL be playing the N64 and not PS 2 or Dreamcast?? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Just the Facts Twiggy Date: 26 Jul 1998 15:16:51 EDT In a message dated 98-07-26 14:58:02 EDT, you write: << > sure there is a few impressive playstation games out there.. but > they've done the limit on that system, its going down hill.. >> Going downhill? Gran Turismo only took 75% of PS's power! And what about Resident Evil 3? Metal Gear Solid? Crash 3? Thrill Kill (4 PLAYER FIGHTING!!), NFL Gameday 99? NBA Live 99? Going downhill my ass!!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 15:19:57 EDT Well, I wouldn't say that. The PlayStation is seperated from the NES by 2 generations of hardware (16-bit and then 32-bit). The N64 has a much better chance of competing with the DreamCast than the NES has with the PlayStation. But still, with the stats alone, it looks like the DreamCast will be the juggernaut that Sega has always hoped for to crush the competition. Looks like for the first time in a long time, I'm gonna make mine Sega... ~Matt <<<>>> <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Bomberman Date: 26 Jul 1998 15:24:37 -0400 Im not in CA either but at Kay B or how ever the hell u spell it it cost 49.99 and I'll sell u mine for $5 no I take that back I kinda like blowing people up in multi. ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Bomberman > Date: Sunday, July 26, 1998 2:31 PM > > In a message dated 98-07-25 21:56:59 EDT, Wendy wrote: > > > Does anyone know where in California (if you live here,) they have > > Bomberman for cheap?It is a fairly old game and the last time I saw it at > > Toys 'R' Us it was $60.00.What about Best Buy?I have no clue how much > > Bomberman costs now. > > I'm not in CA, but in PA at Media Play it's $51.99 > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 15:38:19 -0400 I have began to think about buying the Dreamcast but everything I've played for Sega has always sucked I'm not saying Sega sucks but every game I've played sucked except for maybe 1 but it was at an arcade. and I don't know why I like Nintendo so much its just well I don't know I just do. I would buy a Playstation but Nintendo is already lower than Playstation in sales so right now I'll stick with Nintendo plus from here on all the games I've been waiting for are coming out, The Legend of Zelda: Ocarina of Time, Turok 2: Seeds of Evil, F-Zero X, and if I'm lucky Robotech: Crystal Dreams will come out, or maybe I'll buy a Playstation and get one of the Macross games, but there are alot more games coming out that I want like South Park 64. ,Brian ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast vs. N64 > Date: Sunday, July 26, 1998 3:19 PM > > Well, I wouldn't say that. The PlayStation is seperated from the NES by 2 > generations of hardware (16-bit and then 32-bit). The N64 has a much better > chance of competing with the DreamCast than the NES has with the PlayStation. > But still, with the stats alone, it looks like the DreamCast will be the > juggernaut that Sega has always hoped for to crush the competition. Looks like > for the first time in a long time, I'm gonna make mine Sega... > > ~Matt > > > <<< Dreamcast.>>>> > > > <> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] Robotech Date: 26 Jul 1998 15:42:10 -0400 does anybody know where I can get some really good Robotech Merchandise thats not sold out? ,Brian [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 12:42:44 -0700 On Sun, 26 Jul 1998 14:49:20 EDT writes: >In a message dated 98-07-26 03:28:30 EDT, you write: > Trey, I'm not even the one who said you're an idiot or the Dreamcast is a piece of crap. Whoever did better hope I don't find out because I've gotten a lot of annoying "you're the idiot and piece of crap" mail because of it. Either my cousin that was at my house yesterday wrote it or somebody added it to my letter in a response. I will admit that the Dreamcast looks good, ok I'll even admit that it has me interested. I wasn't even trying to put down Dreamcast in my letter, I was trying to convince people to not doubt the N64. The part about shelf space; I was quoting from an interview with Howard Lincoln. Okay? thunderball >> First off, I'd like to say Trey is an idiot. > >No, Trey is a Historian. > > >> Dreamcast is a piece of >> crap. > >You know this because you've played one right? > > >> The N64 *will* be able to not only compete with, but beat the >> Dreamcast. > >I wouldn't go that far. > > >> I Christmas '99 Nintendo will have the N64 working at almost >> it's full potential, which is much more than Dreamcast will be >working >> when it comes out. > >That sounds like something the "idiot" said. > > > >> By Christmas '99, Nintendo's new system will be (or >> will be close to being) announced. Before Dreamcast starts to make >> progress on the Playstation or N64, PSX 2 or Nintendo 2000 (or >whatever >> the hell it's gonna be called) will make it look like Saturn. > >There is no Nintendo 2000. > >> Sega's got >> an uphill journey getting shelf space. Retailers don't exactly >trust >> Sega after their miserable failure with the Saturn. > >Is that why retailers are still stocking the Sega Genesis? > >> Don't get me wrong, >> Sega's a very worthy opponent (more than Sony will ever be in my >opinion) >> but it's not Nintendo. I'm sure I'll be amazed by Dreamcast, >(until >> Nintendo shows it's next console) but I'll be amazed from a >distance. I >> refuse to buy anything to do with video games that doesn't say >Nintendo >> on the copyright. (wasn't that touching?) >> >> thunderball > >More like pathetic. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sure Date: 26 Jul 1998 15:44:49 EDT In a message dated 7/26/98 5:54:48 PM !!!First Boot!!!, tmcshea@earthlink.net writes: > Sorry, you said Square WASN'T developing, my mistake. Either way, you > broght Square up out of no where, which I didn't understand. You started talking about RPG's. That's why. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 12:53:01 -0700 I keep hearing about how badly Dreamcast will beat N64. How do you guys think Playstation will do against Dreamcast? Better or worse than the N64? thunderball _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 12:50:14 -0700 On Sun, 26 Jul 1998 15:10:04 EDT writes: >In a message dated 98-07-26 14:51:53 EDT, you write: > ><< > > The N64 *will* be able to not only compete with, but beat the > > Dreamcast. > >> >> > STUPID!!! That's like the NES beating the Playstation.... > Actually, it's more like Playstation beating the N64. (yeah yeah, I know 32 to 64-bit is less than 64 to 128-bit.) I keep hearing how badly the Dreamcast will beat the N64. How do you guys think Playstation will do against Dreamcast? thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 16:15:04 -0400 Well, there is precedence.. the N64 is technically superior to the PSX, but which one is selling better? I think that with Nintendo's new lineup, they will be able to compete with the Dreamcast, especially if Sega botches the marketing like they did witht eh Saturn. -----Original Message----- >In a message dated 98-07-26 14:51:53 EDT, you write: > ><< > > The N64 *will* be able to not only compete with, but beat the > > Dreamcast. > >> > > > > STUPID!!! That's like the NES beating the Playstation.... > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 16:18:38 -0400 The dreamcast will beat the PSX hands down. That's 128-bit against 32-bit, and they're going to be aimed at the same age group, unlike Nintendo with it's younger focus. The N64 and PSX are sort of different, but the Dreamcast and the PSX are aimed at the same demographic, and use basically the same hardware,except that Dreamcast is technically, vastly superior. Therefor, I think that the N^4 will do better thant he Dreamcast than the PSX. -----Original Message----- Cc: n64@lists.xmission.com >I keep hearing about how badly Dreamcast will beat N64. How do you guys >think Playstation will do against Dreamcast? Better or worse than the >N64? > > thunderball > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] Mailing List Stats Date: 26 Jul 1998 16:19:50 -0400 Because I'm very bored, I put together this list of stats for the past week. Total Posts: 417 Posts by day: Sunday: 20 Monday: 24 Tuesday: 32 Wednesday: 67 Thursday: 57 Friday: 112 Saturday: 105 Average Posts per day: 60 Average Posts per hour: 2.48 Most Prolific Posters: TreyTable@aol.com 53 GamerZ 49 Bastion007@aol.com 31 TiM 27 Brian/Stan 26 Brian Baird 23 BenzSL550@aol.com 20 zimmfam@redrose.net 17 Iceman316X@aol.com 17 Others 154 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 16:22:52 -0400 Oh 26 I didn't think I sent that many. ,Brian ---------- > From: Eddy Wu > To: n64 mailing list > Subject: [N64] Mailing List Stats > Date: Sunday, July 26, 1998 4:19 PM > > > > Because I'm very bored, I put together this list of stats for the past week. > > > > > Total Posts: 417 > > Posts by day: > Sunday: 20 > Monday: 24 > Tuesday: 32 > Wednesday: 67 > Thursday: 57 > Friday: 112 > Saturday: 105 > Average Posts per day: 60 > Average Posts per hour: 2.48 > > Most Prolific Posters: > TreyTable@aol.com 53 > GamerZ 49 > Bastion007@aol.com 31 > TiM 27 > Brian/Stan 26 > Brian Baird 23 > BenzSL550@aol.com 20 > zimmfam@redrose.net 17 > Iceman316X@aol.com 17 > Others 154 > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 13:13:08 -0700 On Sun, 26 Jul 1998 15:11:38 EDT writes: >In a message dated 98-07-26 14:51:53 EDT, you write: > ><< Don't get me wrong, > > Sega's a very worthy opponent (more than Sony will ever be in my >opinion) >>>> > More then "Sony will ever be"??? So you're saying Sony is not a >worthy >opponent for the N64?? My god... what kinda drug are you on? The PS is >currently whipping the N64's ass in almost every department!!! > No, I'm saying I trust Sega more than Sony because of the experience Sega has that Sony doesn't. Damn, my letter's caused more controversy than that whole chicken or egg thing! You guys don't know how many letters I've had to write to clear up what I meant in the thing. thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 13:06:28 -0700 On Sun, 26 Jul 1998 15:14:17 EDT writes: >In a message dated 98-07-26 14:51:53 EDT, you write: > ><< but I'll be amazed from a distance. I > > refuse to buy anything to do with video games that doesn't say >Nintendo > > on the copyright. (wasn't that touching?) > > >> > > > Exactly like Trey said, What you said is pathetic. Why do you kiss >Nintendo's >ass so much? Is Nintendo gonna personally send you a copy of Zelda >when it >comes out? Did nintendo once saved your lives? So you're saying no >matter how >GOOD DreamCast is.. you'll still wait until the year 2002 for >Nintendo's next >system, (I bet it will be filled with delays, I'd be surprise if it >comes on >time). So basically, you'll most likely have to wait until 2003, >or2004 to buy >a new system, by that time, the N64 will LITERALLY be a piece of CRAP. >And >you're telling me you'll STILL be playing the N64 and not PS 2 or >Dreamcast?? > No, I'm saying that *I* refuse to buy a Dreamcast. I will play the one that my brother plans to buy. I'm saying that I wouldn't spend $200 of my own money on a console that isn't made by Nintendo. No, Nintendo hasn't saved my life, but they've built a trust between me their products that is not easily broken. thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 13:40:32 -0700 On Sun, 26 Jul 1998 15:11:38 EDT writes: >In a message dated 98-07-26 14:51:53 EDT, you write: > ><< Don't get me wrong, > > Sega's a very worthy opponent (more than Sony will ever be in my >opinion) >>> > > > More then "Sony will ever be"??? So you're saying Sony is not a >worthy >opponent for the N64?? My god... what kinda drug are you on? The PS is >currently whipping the N64's ass in almost every department!!! > Did you look at the sales for the video game market for 1997? If you didn't, here they are: Nintendo: 48% Sony: 46% Sega: 4% Other: 2% Yeah I know you said current so here's something a little more current: "Sony and Nintendo, neither has a competitive edge and I don't think any one of them is ever going to get one for a long period of time." That was from a very recent interview with NOA's Howard Lincoln. It looks to me like Nintendo isn't to me like Nintendo isn't getting it's ass whooped to badly. It'll be interesting to see what this year's sales will be. thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 16:42:12 -0400 Because I'm bored I'm typing in my 5 most wanted Video Games. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Turok 2: Seeds of Evil 2. Robotech: Crystal Dream (If well, you probably know...) 3. The Legend of Zelda: Ocarina of Time 4. F-Zero X 5. South Park 64 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ,Brian ---------- > From: Eddy Wu > To: n64 mailing list > Subject: [N64] Mailing List Stats > Date: Sunday, July 26, 1998 4:19 PM > > > > Because I'm very bored, I put together this list of stats for the past week. > > > > > Total Posts: 417 > > Posts by day: > Sunday: 20 > Monday: 24 > Tuesday: 32 > Wednesday: 67 > Thursday: 57 > Friday: 112 > Saturday: 105 > Average Posts per day: 60 > Average Posts per hour: 2.48 > > Most Prolific Posters: > TreyTable@aol.com 53 > GamerZ 49 > Bastion007@aol.com 31 > TiM 27 > Brian/Stan 26 > Brian Baird 23 > BenzSL550@aol.com 20 > zimmfam@redrose.net 17 > Iceman316X@aol.com 17 > Others 154 > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 13:54:54 -0700 On Sun, 26 Jul 1998 04:01:09 EDT writes: >In a message dated 98-07-26 03:28:30 EDT, you write: > ><< First off, I'd like to say Trey is an idiot. Dreamcast is a piece >of > crap. The N64 *will* be able to not only compete with, but beat the > Dreamcast. I Christmas '99 Nintendo will have the N64 working at >almost > it's full potential, which is much more than Dreamcast will be >working > when it comes out. >> > > > What the hell is your problem, son?? Just because Trey doesn't kiss >Nintendo's ass like you do you have to call him an idiot?? You can >disagree >with people, but don't be running your damn mouth off, son. It makes >you look >like a fool. You're speaking your OWN opinion, you have NO PROOF that >the >DreamCast is a piece of crap, have you ever played it??? NO. Just >because you >hate Sega you automatically think it's lame. Well let me tell you >something, >son.... the stats for Dreamcast totally distroys the N64's. That's >just the >bottom line. > Once again, I'm not the one who called Trey an idiot or Dreamcast a piece of crap. It was either my cousin that was over at my house yeasterday or someone added it to my message in a reply. I don't hate Sega, matter of fact I hope Sega's Dreamcast will be neck and neck against N64. Why? This will cause both companies to make great game to outdo each other. Okay? thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 17:00:25 -0400 I'm kinda the same except i will buy plenty of things without the Nintendo copyright as long as it is for one of my Nintendo systems and doesn't have any association with Playstation or Sega. and when any of yall are playing your Dreamcast or PS2 because you think the N64 is a peice of crap by that time there will be plenty of games I havent played so I'll still be playing N64 and buying there games because I also trust Nintendo and will stick with Nintendo thru thick and thin. In Nintendo We Trust ,Brian ---------- > From: Chayos H McMillan > To: n64@lists.xmission.com > Cc: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast vs. N64 > Date: Sunday, July 26, 1998 4:06 PM > > > On Sun, 26 Jul 1998 15:14:17 EDT writes: > >In a message dated 98-07-26 14:51:53 EDT, you write: > > > ><< but I'll be amazed from a distance. I > > > refuse to buy anything to do with video games that doesn't say > >Nintendo > > > on the copyright. (wasn't that touching?) > > > >> > > > > > > Exactly like Trey said, What you said is pathetic. Why do you kiss > >Nintendo's > >ass so much? Is Nintendo gonna personally send you a copy of Zelda > >when it > >comes out? Did nintendo once saved your lives? So you're saying no > >matter how > >GOOD DreamCast is.. you'll still wait until the year 2002 for > >Nintendo's next > >system, (I bet it will be filled with delays, I'd be surprise if it > >comes on > >time). So basically, you'll most likely have to wait until 2003, > >or2004 to buy > >a new system, by that time, the N64 will LITERALLY be a piece of CRAP. > >And > >you're telling me you'll STILL be playing the N64 and not PS 2 or > >Dreamcast?? > > > No, I'm saying that *I* refuse to buy a Dreamcast. I will play the one > that my brother plans to buy. I'm saying that I wouldn't spend $200 of > my own money on a console that isn't made by Nintendo. No, Nintendo > hasn't saved my life, but they've built a trust between me their products > that is not easily broken. > > thunderball > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast!!!! Date: 26 Jul 1998 14:05:39 -0700 On Sun, 26 Jul 1998 10:31:07 -0500 mibboss@juno.com (Scott S.) writes: >About Sega Dreamcast, I'll still have to study about the system, but >right now from what I've read it looks good, and they already have >most of the big name game companies signed on, i.e. Acclaim, etc. > >I have an N64, who says that when I get the Dreamcast when it comes >out, I have to throw the N64 out! I'll still have the N64 on one TV >and the Dreamcast on the other, no big deal!! You guys are fighting >about which system is better who cares, if you have the money and like >the system just buy it and enjoy both if you have them. I still have >a NES, 8-bit system for all of you youngins out there, I still play >with that. > >Scott. > Refering to Scott's message: Amen. thunderball ___________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. Get >completely free e-mail from Juno at http://www.juno.com Or call Juno >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the >message "unsubscribe n64" ] [ (without the quotes) to >majordomo@xmission.com ] _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nathan Olson" Subject: Re: [N64] What the? Date: 26 Jul 1998 15:18:11 -0600 Well, I am 23 if that makes you feel a little better. -----Original Message----- >What the hell is this? Boy do I feel old now (26). >>> >Date: Fri, 24 Jul 1998 02:48:18 -0400 >From: "Brian/Stan" >Subject: Re: [N64] Lame Pro or EGM > >I have the giant pirate ship, the old one it is the biggest i have the >spaceship i have some of the newer western ones i have time travel ones >i >havelike all the castles that ever came out I wanted the big Lego space >train but didn't have enough money oh crap I think my moms waking up >maybe >not I would stay up till 4 like i usually do but I think i have to get >up >at 6 but one thing about me is I don't get tired and i don't sleep >during >the day ill probably lay in bed and read magazines till 4 anyway but at >least then my mom won't catch me and i think everybody else on the list >went to bed except u and me GamerZ those wooses, so i guess i will to, >well >ill probably go read NP and EGM and write down all the lego sets and >video >games that i want and then look at the clock at 4 and say oh shit and >then >go to sleep, yeah that sounds fun. > >Goodnightall >,Brian >>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 17:48:19 +0000 > From: "Eddy Wu" > To: "n64 mailing list" > Subject: [N64] Mailing List Stats > Date: Sun, 26 Jul 1998 16:19:50 -0400 > Reply-to: n64@lists.xmission.com > > > Because I'm very bored, I put together this list of stats for the past week. > > > > > Total Posts: 417 > > Posts by day: > Sunday: 20 > Monday: 24 > Tuesday: 32 > Wednesday: 67 > Thursday: 57 > Friday: 112 > Saturday: 105 > Average Posts per day: 60 > Average Posts per hour: 2.48 > > Most Prolific Posters: > TreyTable@aol.com 53 > GamerZ 49 > Bastion007@aol.com 31 > TiM 27 > Brian/Stan 26 > Brian Baird 23 > BenzSL550@aol.com 20 > zimmfam@redrose.net 17 > Iceman316X@aol.com 17 > Others 154 > > Hey, that was pretty interesting.. You should do that every week. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 14:38:12 -0700 On Sun, 26 Jul 1998 17:00:25 -0400 "Brian/Stan" writes: >I'm kinda the same except i will buy plenty of things without the >Nintendo >copyright as long as it is for one of my Nintendo systems and doesn't >have >any association with Playstation or Sega. and when any of yall are >playing >your Dreamcast or PS2 because you think the N64 is a peice of crap by >that >time there will be plenty of games I havent played so I'll still be >playing >N64 and buying there games because I also trust Nintendo and will >stick >with Nintendo thru thick and thin. > >In Nintendo We Trust >,Brian > Hey Brian, Thank God someone agrees with me. I didn't mean I'd only buy Nintendo developed games, Imeant it had to be for a Nintendo console. E-mail me at thunderball6@juno.com, what's your e-mail address? thunderball >---------- >> From: Chayos H McMillan >> To: n64@lists.xmission.com >> Cc: n64@lists.xmission.com >> Subject: Re: [N64] Dreamcast vs. N64 >> Date: Sunday, July 26, 1998 4:06 PM >> >> >> On Sun, 26 Jul 1998 15:14:17 EDT writes: >> >In a message dated 98-07-26 14:51:53 EDT, you write: >> > >> ><< but I'll be amazed from a distance. I >> > > refuse to buy anything to do with video games that doesn't say >> >Nintendo >> > > on the copyright. (wasn't that touching?) >> > > >> >> > >> > >> > Exactly like Trey said, What you said is pathetic. Why do you kiss > >> >Nintendo's >> >ass so much? Is Nintendo gonna personally send you a copy of Zelda >> >when it >> >comes out? Did nintendo once saved your lives? So you're saying no >> >matter how >> >GOOD DreamCast is.. you'll still wait until the year 2002 for >> >Nintendo's next >> >system, (I bet it will be filled with delays, I'd be surprise if it > >> >comes on >> >time). So basically, you'll most likely have to wait until 2003, >> >or2004 to buy >> >a new system, by that time, the N64 will LITERALLY be a piece of >CRAP. >> >And >> >you're telling me you'll STILL be playing the N64 and not PS 2 or >> >Dreamcast?? >> > >> No, I'm saying that *I* refuse to buy a Dreamcast. I will play the >one >> that my brother plans to buy. I'm saying that I wouldn't spend $200 >of >> my own money on a console that isn't made by Nintendo. No, Nintendo >> hasn't saved my life, but they've built a trust between me their >products >> that is not easily broken. >> >> thunderball >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nathan Olson" Subject: Re: [N64] Dreamcast!! Date: 26 Jul 1998 15:50:51 -0600 I would rather it not be under Microsoft than Nintendo. Microsoft, in my opinion isn't very innovative. They have a nasty habit of copying someone else's product and slightly improving on it in an effort to gain a hold on the market. On the other hand, Nintendo has proven themselves to be very innovative. They took the lead in the gaming industry starting with the NES because they new how to make FUN games. That innovation continues with the N64. It was designed with the games in mind. I don't care if the DREAMCAST can push 1,000,000 times more polygons than the N64. Until Sega and Microsoft care a little more about how fun their games are, I will continue to stick with Nintendo. If you need an example look at the Sega Master system vs. NES. The Sega machine was superior technically to the NES, but the games drove me crazy. That is why Sega has failed in the console gaming market and Microsoft is the same. -----Original Message----- > <<<< It sounds pretty good and I'm sure it will be, but I think it'll be >a flop like the >Saturn. The reason I say this is because the N64 is gonna have a big >library >of great games by the time it comes out and so people that have N64's and >are just casual gamers won't be so anxious to go out and get a new >system. >Also I think a lot of people will see it and then see that it's made by >Sega and >not get it because Sege has screwed up many times on their systems.. But >anyway that's just my opinion. Later.. > > > ZiG>>>> > >Here's the deal on DREAMCAST, it'll have Microsoft as a partner, did you >hear that, Microsoft, the biggest corporation in the world!!!!!!!! You >talk about having a safety net, I'd rather be under Microsoft's than >Nintendo's. Also, I'm looking forward to a system, where it won't take >two years to make games, and where the prices will be cheaper, because >they won't be on cartridge. I am also looking forward to see how far >microsoft will go on the project. This won't be a bust folks, this will >blow the N64 away! > >Scott. > > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] Just the Facts Twiggy Date: 26 Jul 1998 17:12:15 -0400 hmmm and what did Golden Eye take up of the n64s power?>... maybe 30%?.... Twiggy -----Original Message----- >In a message dated 98-07-26 14:58:02 EDT, you write: > ><< > > > sure there is a few impressive playstation games out there.. but > > they've done the limit on that system, its going down hill.. >> > > > Going downhill? Gran Turismo only took 75% of PS's power! And what about >Resident Evil 3? Metal Gear Solid? Crash 3? Thrill Kill (4 PLAYER FIGHTING!!), >NFL Gameday 99? NBA Live 99? Going downhill my ass!!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Dreamcast & N64 Date: 26 Jul 1998 17:52:35 EDT This has gone on long enough. The utter stupidity that some list members have demonstrated is amazing. Fact: The DreamCast is a more powerful system than the N64. Fact: The DreamCast is coming out this fall in Japan and next fall in America. I for one am sure that Nintendo is not going to release a new system to counter the DreamCast. I know this because of what I've learned from studying recent history, something that some people don't understand. The Super NES was a powerful 16-Bit system. In 1993 Panasonic released the 3D0, a system whose specs blew the SNES out of the water, did Nintendo dump the SNES in favor of a new system that would make the 3D0 seem like nothing? No. In 1994 when Atari Corp. released the Jaguar, a system whose specs blew the SNES out of the water, did Nintendo drop their immemsly popular SNES for a system that's better than the Jaguar? No. The same thing is happening again with the DreamCast. The N64 may not be as powerful as the DreamCast but it is very popular and that my friends is a powerful statement indeed. Most powerful doesn't always equate to most popular and I believe that the N64 has at least 4 to 5 years left in her. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Robotech Date: 26 Jul 1998 17:56:40 EDT In a message dated 98-07-26 15:45:10 EDT, you write: > does anybody know where I can get some really good Robotech Merchandise > thats not sold out? > > ,Brian I'd say Toys R Us in 1985 would be your best bet. Actually find one of those Internet Auction sites. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] MK series Date: 26 Jul 1998 17:58:14 EDT On Sat, 25 Jul 1998 09:28:50 -0700 win-thug@juno.com writes: The Mortal Kombat series sucks. I can't beleive people even like Mortal Kombat, especially those who like it cause of the blood. I think Street Fighter is a much better series. thunderball >Yeah. What you said was right. At one time, I really loved MKombat. In >fact, I bought the N64 just so I could play the game but it turned out >that the game really sucks. Good thing I only rented it. Since then, I >though the series was kind of stupid. MK Trilogy was so cheap in >everything that it just pisses you off just to play it. Then there was >MK mythologies. Very stupid. Especially in control. I haven't played >MK4 on the N64 before but I have on my PC. I only borrowed the game >just for a little entertainment. After a day, I deleted it. It was >really boring. > >Winston Chan > >On Sat, 25 Jul 1998 11:45:37 -0400 Joshua Palmer > writes: >>Just woondering how many ppl agree wioth me that all the the Mortal >>Kombat >>series sucked. Don't knwo about most peopel but I like to buy a >>fighting >>game for all the cool moves and different styles of the fighters >witch >>MK >>never even once touched only thing that made the characters any >>different >>besides clothes and even some of them wore the same out fits {sub >zero >>and >>all those other ninjas) but even the only good tihng in the game >>fatalties >>got boring after a while. >> >>BTW this si my first post on this mailing list:) >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. Get >completely free e-mail from Juno at http://www.juno.com Or call Juno >at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the >message "unsubscribe n64" ] [ (without the quotes) to >majordomo@xmission.com ] _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] sales Date: 26 Jul 1998 18:03:11 EDT In a message dated 98-07-26 16:44:59 EDT, thunderball wrote: > Did you look at the sales for the video game market for 1997? If you > didn't, here they are: > > Nintendo: 48% > Sony: 46% > Sega: 4% > Other: 2% > > Yeah I know you said current so here's something a little more current: > > "Sony and Nintendo, neither has a competitive edge and I don't think any > one of them is ever going to get one for a long period of time." That > was from a very recent interview with NOA's Howard Lincoln. > > It looks to me like Nintendo isn't to me like Nintendo isn't getting it's > ass whooped to badly. It'll be interesting to see what this year's sales > will be. > thunderball Is that next generation (not the mag) console & software sales or is that everything including the Genesis, Game Gear, Game Boy, and Super NES? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast & N64 Date: 26 Jul 1998 15:01:52 -0700 Trey, I say we call a truce on this whole Dreamcast vs. N64 thing and find something else to write about. How bout you? thunderball On Sun, 26 Jul 1998 17:52:35 EDT writes: >This has gone on long enough. The utter stupidity that some list >members have >demonstrated is amazing. Fact: The DreamCast is a more powerful system >than >the N64. Fact: The DreamCast is coming out this fall in Japan and next >fall in >America. >I for one am sure that Nintendo is not going to release a new system >to >counter the DreamCast. I know this because of what I've learned from >studying >recent history, something that some people don't understand. > >The Super NES was a powerful 16-Bit system. In 1993 Panasonic released >the >3D0, a system whose specs blew the SNES out of the water, did Nintendo >dump >the SNES in favor of a new system that would make the 3D0 seem like >nothing? >No. In 1994 when Atari Corp. released the Jaguar, a system whose specs >blew >the SNES out of the water, did Nintendo drop their immemsly popular >SNES for a >system that's better than the Jaguar? No. The same thing is happening >again >with the DreamCast. The N64 may not be as powerful as the DreamCast >but it is >very popular and that my friends is a powerful statement indeed. Most >powerful >doesn't always equate to most popular and I believe that the N64 has >at least >4 to 5 years left in her. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 18:04:31 EDT In a message dated 98-07-26 16:45:16 EDT, Brian Still wrote: > Because I'm bored I'm typing in my 5 most wanted Video Games. > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 1. Turok 2: Seeds of Evil > 2. Robotech: Crystal Dream (If well, you probably know...) > 3. The Legend of Zelda: Ocarina of Time > 4. F-Zero X > 5. South Park 64 > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > ,Brian You're gonna have to change that list cos Robotech ain't coming out. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Dreamcast & N64 Date: 26 Jul 1998 15:01:52 -0700 Trey, I say we call a truce on this whole Dreamcast vs. N64 thing and find something else to write about. How bout you? thunderball On Sun, 26 Jul 1998 17:52:35 EDT writes: >This has gone on long enough. The utter stupidity that some list >members have >demonstrated is amazing. Fact: The DreamCast is a more powerful system >than >the N64. Fact: The DreamCast is coming out this fall in Japan and next >fall in >America. >I for one am sure that Nintendo is not going to release a new system >to >counter the DreamCast. I know this because of what I've learned from >studying >recent history, something that some people don't understand. > >The Super NES was a powerful 16-Bit system. In 1993 Panasonic released >the >3D0, a system whose specs blew the SNES out of the water, did Nintendo >dump >the SNES in favor of a new system that would make the 3D0 seem like >nothing? >No. In 1994 when Atari Corp. released the Jaguar, a system whose specs >blew >the SNES out of the water, did Nintendo drop their immemsly popular >SNES for a >system that's better than the Jaguar? No. The same thing is happening >again >with the DreamCast. The N64 may not be as powerful as the DreamCast >but it is >very popular and that my friends is a powerful statement indeed. Most >powerful >doesn't always equate to most popular and I believe that the N64 has >at least >4 to 5 years left in her. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 18:08:29 EDT In a message dated 98-07-26 17:03:25 EDT, you write: > I'm kinda the same except i will buy plenty of things without the Nintendo > copyright as long as it is for one of my Nintendo systems and doesn't have > any association with Playstation or Sega. and when any of yall are playing > your Dreamcast or PS2 because you think the N64 is a peice of crap by that > time there will be plenty of games I havent played so I'll still be playing > N64 and buying there games because I also trust Nintendo and will stick > with Nintendo thru thick and thin. > > In Nintendo We Trust > ,Brian Are you aware of the fact that many of us own more than one console? While you're stuck with just the N64 right now I can choose from the PlayStation, Saturn, N64, Game Boy, Virtual Boy, Super NES, Nomad, NES, Atari 1200XL, and Jaguar. I'm sticking with Nintendo, I love their products, but that doesn't mean I'm not only using Nintendo, that'd be a downright silly. Trey > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Dreamcast! Date: 26 Jul 1998 17:12:50 -0500 (CDT) On Sat, 25 Jul 1998 Bastion007@aol.com wrote: > This kinda may be a similar thread, but didn't the people at Sega give the > DreamCast a Power VR chipset? If they did, I think it'd be great to have the > new Nintendo console run on a 3-D FX chipset. Two rivals in one machine! > (Nintendo & 3-D FX vs. Sega and Power VR). Let's just hope that Nintendo > doesn't go with a Macintosh OS... (no offense to any Mac useres) Actually, Windoze is a cheap copy of the mac os. Win98=Mac87 Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 18:13:18 EDT In a message dated 98-07-26 16:21:13 EDT, Eddy Wu wrote: > Most Prolific Posters: > TreyTable@aol.com 53 > GamerZ 49 > Bastion007@aol.com 31 > TiM 27 > Brian/Stan 26 > Brian Baird 23 > BenzSL550@aol.com 20 > zimmfam@redrose.net 17 > Iceman316X@aol.com 17 Woo hoo! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 18:24:47 -0400 Thats why I put (If well, you probably know...) which meens (If it comes out) but they said they weren't sure if it would come out, that it "probably" wouldn't come out not that it wouldn't at all. But it probably won't anyway. ,Brian ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Mailing List Stats > Date: Sunday, July 26, 1998 6:04 PM > > In a message dated 98-07-26 16:45:16 EDT, Brian Still wrote: > > > Because I'm bored I'm typing in my 5 most wanted Video Games. > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > 1. Turok 2: Seeds of Evil > > 2. Robotech: Crystal Dream (If well, you probably know...) > > 3. The Legend of Zelda: Ocarina of Time > > 4. F-Zero X > > 5. South Park 64 > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > ,Brian > > You're gonna have to change that list cos Robotech ain't coming out. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] sales Date: 26 Jul 1998 15:30:01 -0700 On Sun, 26 Jul 1998 18:03:11 EDT writes: >In a message dated 98-07-26 16:44:59 EDT, thunderball wrote: > >> Did you look at the sales for the video game market for 1997? If >you >> didn't, here they are: >> >> Nintendo: 48% >> Sony: 46% >> Sega: 4% >> Other: 2% >> >> Yeah I know you said current so here's something a little more >current: >> >> "Sony and Nintendo, neither has a competitive edge and I don't >think any >> one of them is ever going to get one for a long period of time." >That >> was from a very recent interview with NOA's Howard Lincoln. >> >> It looks to me like Nintendo isn't to me like Nintendo isn't >getting it's >> ass whooped to badly. It'll be interesting to see what this year's >sales >> will be. >> thunderball > >Is that next generation (not the mag) console & software sales or is >that >everything including the Genesis, Game Gear, Game Boy, and Super NES? > >Trey > Trey, These are the next generation consoles (don't ask me what the "other" catagory is for. I also recall reading the sales on everything though. Nintendo was far ahead of Sony because of it's multiple products. I'll try to find the mag I saw the graph with the total sales in. If I do, I'll post them in an e-mail. thunderball >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Wipeout XL Date: 26 Jul 1998 18:40:55 -0400 Whoops, I meant Wipeout64. Anyways, I was at www.ebworld.com and found that out already. November 16, 1998. That is not too bad. I was downloading a ton of movies from it and it looks great. I remember having a demo to Wipeout XL on the PC, but that was before I had a real 3d accellerator. I had the Matrox Mystique then. Now I have a Voodoo2 card. (Only one, but it is the 16MB Canopus Pure3d II.) I remember it being hard to control, but I don't know if that was due to my machine or the game itself. -----Original Message----- >In a message dated 98-07-25 20:50:52 EDT, GamerZ wrote: > >> Man, I can't wait. >> I want Wipeout XL. >> When is this coming out. > >It came out in 1996, you can get it for about $30 now. It's a great game. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Console Supremacy Theory Date: 26 Jul 1998 18:49:08 -0400 blah yes i was looking at games yesterday, and i think that there are some more to look forward to but don't just list 30 games and ask if they have slipped my mind quake2 can never look anything like the pc and multiplayer will never be as good c the contra adventure??? have you read any reviews on it? tomb raider II? same thing there and it is not caled crash 3 it is crash bandicoot warped that looks nice but this is it there are no large projects most of this is coming out for this christmas season what else is coming up on the n64 we know of over 100 games in development i don't know 100 games that are planned for release on the psx in 99 and beyond square, capcom, konami those are the only games now to really look forward to ones that everyone has to have -----Original Message----- >In a message dated 98-07-25 19:49:01 EDT, GamerZ wrote: > >> It would be very very hard to make games better than they are >> now. Metal Gear Solid and Final Fantasy 8 are the only great PSX games >> coming up. > >And Xenogears, Brave Fencer Musashi, Parasite Eve, Rival Schools, C- The >Contra Adventure, Gem Fighter, Vampire Savior, Thunder Force 5, Capcom >Generations : The Ghost & Goblins series, Street Fighter 2 Collection, Mega >Man Legends, Lunar Complete, Test Drive 5, Duke Nukem : A Time to Kill, Tomb >Raider 3, Crash Bandicoot 3, Quake 2, Colony Wars: Vengeance, Oddworld: Abe's >Exodus, and Twisted Metal 3 must have slipped your mind? And these are just >SOME of the games coming out between now and December. I don't think that the >future is set in stone just yet my boy. > >Trey > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 18:52:41 -0400 well, i never actually played jet moto and cool borders i played their demos to their sequels my friend owns gran turismo he brought it over right after i called him in excitement last week that i bought my psx at that time i havent' even played ff7, or my demos so when i was watching the fmv intro, i was thinking that this fmv was just a capture of the real game or something, because it could look like that but when the game started i realized that those graphics were still along the lines of some of the worse n64 racers i havent' played nfsIII on the psx, but it just can't compare to the pc version, no matter how good it is well, in sonys defense, i will say that turismo is a fun game, and they pushed the graphics to the limit but it is the limit so i don't know how i can look forward to any other psx racers -----Original Message----- >In a message dated 98-07-25 19:27:18 EDT, GamerZ wrote: > >> I knew that the PSX wasn't as good as the N64 in 3d, >> but I heard things like, "Graphics coming closer and closer to N64 >> quality..." Whoa, Jet Moto, Cool Borders. That it totally messy. My >> textures are dancing up close. Pixely, low resolution textures. In 3d the >> Nintendo is supreme, which allows games that just can't be on the >> Playstation. > >Jet Moto and Cool Boarders are older games. Although I still love Jet Moto, it >has great control for a digital game, don't ya think? Well, I do anyway. Have >you tried Need for Speed 3 or Gran Turismo? The pixelation, while still >evident, is not as bad as it was before. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 18:53:39 -0400 it depends ff8 is a classic adventure rpg zelda is an action/adventure rpg they are different types of games -----Original Message----- >In a message dated 98-07-25 16:37:33 EDT, you write: > ><< Interesting how u said NBA > Live 99, since its NOT OUT YE >> > > > Oh damn, I meant NBA Live 98, MY BAD! > ><< but then again, N64 wasn't made for >side scrollers.>> > > What the hell is the 64 made for then?? Multi-player games, and what else?? > ><a little bit sad, considering how the N64 has like 80 games out, and the PSX >has several hundred.>> > > Here's the thing... It's not just ONE fighting game that's better then the >N64, Hell, I can name 20 playstation fighting games that are better then N64's >BEST fighting game. And as for the best RPG, I hate RPGS, so I don't give a >crap... but Isn't Final Fantasy 8 gonna be better?? I dunno, most people I >know are all getting excited about FF8 already. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 18:54:51 -0400 The N64 has a 93.75MHz CPU. The PSX has a 33MHz CPU. It is the SEGA Dreamcast that will be at 200MHz. -----Original Message----- > >><< but then again, N64 wasn't made for >>side scrollers.>> >> >> What the hell is the 64 made for then?? Multi-player games, and what >else?? > > >Actually the N64 was made for 3d games, things that require a lot of math at >one time... thats why theirs 200 Mhz of a RISC proccessor in there.. what >the hell does the playstation have?.. like tops 60 mhz of power under its >lid, sure there is a few impressive playstation games out there.. but >they've done the limit on that system, its going down hill... unlike N64 >which is just really beginning its life as a system, its in the 2nd-3rd >generation software now... and games like Turok 2, Zelda, F-Zero, >SiliconValley, Mother 3.... all of those are games, there is no way the >Playstation could do.. hell they looked at hte playstation for Turok... and >it couldn't even handle that.. no matter turok 2... the playstation is a >joke... long load times for boring uninspired games... > > >> >><>a little bit sad, considering how the N64 has like 80 games out, and the >PSX >>has several hundred.>> >> >> Here's the thing... It's not just ONE fighting game that's better then the >>N64, Hell, I can name 20 playstation fighting games that are better then >N64's >>BEST fighting game. And as for the best RPG, I hate RPGS, so I don't give a >>crap... but Isn't Final Fantasy 8 gonna be better?? I dunno, most people I >>know are all getting excited about FF8 already. >> > >Sure.. N64 sucks for fighting games, but fighting games take up what?... 5% >of the total games made for systems... its a big thing for fighting game >fans... but not a big thing for people who actaully expand their "gaming"... >beyond the fighting games... and personally we don't care if ya like RPGS or >not.. were stating the differences between the systems, not the differences >between what kinda games we like... sure FF8 looks good... hell even i think >its going to be huge... and i wasn't even that big of a fan of 7... but i've >seen zelda in motion on that Banjo video Nintendo sent out.. and all i can >say is.. WOW... i've never seen such a cinimatic realtime adventure/RPG game >ever... FF8 is going to be prerendered this, CG that... but will it be as >interactive as Zelda is going to be.. well... we'll just have to wait and >see... > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Donkey Kong 3 Date: 26 Jul 1998 18:55:43 -0400 Hm... Mario's OTHER brother then. I wonder when Shigeru will shed some more light on this tale... -----Original Message----- >In a message dated 98-07-25 20:43:23 EDT, GamerZ wrote: > >> Why he had such an urge to make Donkey Kong fall down in Donkey Kong 3 still >> confuses me. >> > >Mario wasn't in Donkey Kong 3. It was Benny the Florist or something like >that. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] N64 Purchases Date: 26 Jul 1998 19:05:33 +0000 Hey everybody.. I was just wondering what N64 games everyone is planning on getting this year? Right now the only definate one for me is NHL '99.. And then maybe Zelda 64 (I would definately get it, but it's only one player, I don't really wanna get it if it's not multiplayer since it won't have much replay value), Twelve Tales: Conker's Quest and F-Zero X. Oh yeah, I also forgot Madden '98. I loved Madden 64 and would've got it if it had real teams. Thanks. Later... ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 18:59:33 -0400 No, it is not retailers in general, just Kaybe. Although I am not totally aware of the story, a problem during the Genesis era made the Kaybes delay holding stock of Saturn and Saturn related items. > Sega's got > an uphill journey getting shelf space. Retailers don't exactly trust > Sega after their miserable failure with the Saturn. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] DISAPPOINTED Date: 26 Jul 1998 19:08:32 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] DISAPPOINTED > Date: Sun, 26 Jul 1998 18:54:51 -0400 > Reply-to: n64@lists.xmission.com > The N64 has a 93.75MHz CPU. > The PSX has a 33MHz CPU. > > It is the SEGA Dreamcast that will be at 200MHz. > I find it amazing that the PS can even compete with the N64 when it only has a 33MHZ proccesor. Is it just because it has a CD-ROM drive instead of cart that it can? Later. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 19:22:59 -0400 This is kinda funny. How about we continue do play our N64s and/or our PSXs. We can wait this out, and in the meantime enjoy the upcomings for the top 2 consoles and the PC. Do well in school. In a year, we will let the magazines and news over the Dreamcast eat us up. Then we can make our educated purchases, and arguments. Arguing over what has not yet happened is very silly, expecially with a bias. Okay, I'm off to play my rented Off road. -GAMERZ Which reminds me. For those of you wondering about rentals and the playstation. Ugh. I got Resident Evil 2 and Final Fantasy Tactics yesterday. FFT was scratched so the intro was skippy and all messed up. RE2 said Disc1 on it, so I thought that there was obviously a Disc2. I never got that far in the game to need it, so it wasn't a big problem. Before I returned it, I thought that perhaps this is just how Blockbuster deals with PSX rentals, they only give the first disc. When I returned it, they were questioning me on where Disc2 was, and I said it didn't come with one. They just called now to reaffirm that they need the Disc2. So, when you rent a game, be sure to take note of missing discs and scratches, so you won't get in trouble like I did. Also, you know how they repackage used games and sell them for 25 bucks? That is all good for the N64. (Buy a good game for 25, buy a new manual direct from Nintendo for 2 bucks.) But with the PSX, they just put the disc into a new case, missing any backing, and manual or such. And the disc will definately have scratches. So, i would have to reccommend to never buy used PSX games, and take caution when renting. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 19:28:20 -0400 True, but 1995 (before n64) and 1996 has allowed the PSX to be ahead of the N64 in total sales. They tally up these sales every few months. Does anyone informed here know of a source of this? Funny how no magazine has a comparison bar that is updated every month. That would be very neat. It would be easy to show how many units were manufactured, but sell-through would be on account of outlet records. Oh, how much does the Saturn cost now? How much do the good games cost too? (What are the good games?) If I can buy a system for 50 and a game for 20, then I am set. I will have to see first. OH wait. It just hit me that BBuster didn't have a lot of Saturn titles. And sadly, the SNES titles are diminishing, as they are selling them used to make up for more PSX and N64 space. -----Original Message----- Cc: n64@lists.xmission.com > >On Sun, 26 Jul 1998 15:11:38 EDT writes: >>In a message dated 98-07-26 14:51:53 EDT, you write: >> >><< Don't get me wrong, >> > Sega's a very worthy opponent (more than Sony will ever be in my >>opinion) >>>> >> >> >> More then "Sony will ever be"??? So you're saying Sony is not a >>worthy >>opponent for the N64?? My god... what kinda drug are you on? The PS is >>currently whipping the N64's ass in almost every department!!! >> >Did you look at the sales for the video game market for 1997? If you >didn't, here they are: > >Nintendo: 48% >Sony: 46% >Sega: 4% >Other: 2% > >Yeah I know you said current so here's something a little more current: > >"Sony and Nintendo, neither has a competitive edge and I don't think any >one of them is ever going to get one for a long period of time." That >was from a very recent interview with NOA's Howard Lincoln. > >It looks to me like Nintendo isn't to me like Nintendo isn't getting it's >ass whooped to badly. It'll be interesting to see what this year's sales >will be. > thunderball >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Just the Facts Twiggy Date: 26 Jul 1998 19:30:58 -0400 (Trey, being that he knows a lot, probably already know this, but the Saturn has two of those 28MHz chips.) -----Original Message----- >In a message dated 98-07-26 05:21:35 EDT, Twiggy wrote: > >> Actually the N64 was made for 3d games, things that require a lot of math at >> one time... thats why theirs 200 Mhz of a RISC proccessor in there.. what >> the hell does the playstation have?.. like tops 60 mhz of power under its >> lid, > >You never cease to amaze me with your stupidity. The N64's cpu runs at 93.75 >MHz,the PlayStation runs at 33 MHz (the Saturn runs at 28 MHz). > > > >> sure there is a few impressive playstation games out there.. but >> they've done the limit on that system, its going down hill... unlike N64 >> which is just really beginning its life as a system, its in the 2nd-3rd >> generation software now... and games like Turok 2, Zelda, F-Zero, >> SiliconValley, Mother 3.... all of those are games, there is no way the >> Playstation could do.. hell they looked at hte playstation for Turok... and >> it couldn't even handle that.. no matter turok 2... the playstation is a >> joke... long load times for boring uninspired games... > >I'd like see the N64 have a racing game as complex as Gran Turismo. The N64 >sure paints a pretty picture (that's why I have one), but missy it doesn't >paint the whole picture. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Just the Facts Twiggy Date: 26 Jul 1998 19:36:15 -0400 Yes, 75%. Sure. >From what I've read, they had to use machine code to make it, enabling them to get rid of any sloppy extras to make it go as good as it can. Gran Turismo is very darn close to 100%. The good thing however, is that there is still a lot of more games that have not been made yet that can also go at that 100%. Donkey Kong Country 3 is 100% of the SNES. There is a limit. But as for going downhill, that would only be based on the developer. The next few games made by Capcom, Konami, and Square will also be 100% of course, they won't get lazy and start making stupid titles. But, this is only talking about the next 8 - 10 months. After that, the big and good developers will go on to the next systems, and the smaller developers will only make less impressive (but perhaps still fun) games. Kinda like the bowling game released a few months ago on the SNES, or the Jaguar games that are still coming out. Or even the Amiga titles in development. (For that oh so small niche market.) -----Original Message----- >In a message dated 98-07-26 14:58:02 EDT, you write: > ><< > > > sure there is a few impressive playstation games out there.. but > > they've done the limit on that system, its going down hill.. >> > > > Going downhill? Gran Turismo only took 75% of PS's power! And what about >Resident Evil 3? Metal Gear Solid? Crash 3? Thrill Kill (4 PLAYER FIGHTING!!), >NFL Gameday 99? NBA Live 99? Going downhill my ass!!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Just the Facts Twiggy Date: 26 Jul 1998 19:42:06 -0400 No. The thing about this percentage that is being used is how technologically great a game is, in comparison to the absolute best. So, in 10 years from now, we can accurately describe how good Goldeneye was, by comparing it to the best N64 game ever. When Perfect Dark comes out, if we dub that as 100 percent of N64 power, then we might be able to say that Goldeneye is running at whatever, perhaps 80 or 90. -----Original Message----- >hmmm and what did Golden Eye take up of the n64s power?>... maybe 30%?.... > >Twiggy > >-----Original Message----- >From: IceMan316X@aol.com >To: n64@lists.xmission.com >Date: July 26, 1998 3:18 PM >Subject: Re: [N64] Just the Facts Twiggy > > >>In a message dated 98-07-26 14:58:02 EDT, you write: >> >><< >> >> > sure there is a few impressive playstation games out there.. but >> > they've done the limit on that system, its going down hill.. >> >> >> >> Going downhill? Gran Turismo only took 75% of PS's power! And what about >>Resident Evil 3? Metal Gear Solid? Crash 3? Thrill Kill (4 PLAYER >FIGHTING!!), >>NFL Gameday 99? NBA Live 99? Going downhill my ass!!! >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 19:48:47 -0400 I'll get you Trey... next tiiime.......... That just shows who has nothing to do. Uh, Wu, stay bored every week and do that again. -GAMERZ Okay, I will flip my message and sig. I just rented Off road challenge. It kinda screams, "PLAYSTATION!" It looks like a PSX game. It is fun though. Who else thinks this way? I have a question, I remember somewhere hearing that the Voodoo architecture is similar to the N64s. Who can confirm this? -----Original Message----- >> From: "Eddy Wu" >> To: "n64 mailing list" >> Subject: [N64] Mailing List Stats >> Date: Sun, 26 Jul 1998 16:19:50 -0400 >> Reply-to: n64@lists.xmission.com > >> >> >> Because I'm very bored, I put together this list of stats for the past week. >> >> >> >> >> Total Posts: 417 >> >> Posts by day: >> Sunday: 20 >> Monday: 24 >> Tuesday: 32 >> Wednesday: 67 >> Thursday: 57 >> Friday: 112 >> Saturday: 105 >> Average Posts per day: 60 >> Average Posts per hour: 2.48 >> >> Most Prolific Posters: >> TreyTable@aol.com 53 >> GamerZ 49 >> Bastion007@aol.com 31 >> TiM 27 >> Brian/Stan 26 >> Brian Baird 23 >> BenzSL550@aol.com 20 >> zimmfam@redrose.net 17 >> Iceman316X@aol.com 17 >> Others 154 >> >> > Hey, that was pretty interesting.. You should do that every week. Later.. > > ZiG > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 20:07:18 -0400 I have a totally demented and twisted theory. Peer from www.ign64.com and Jay from www.psmonline.com will unleash to the public their plans to the NintenStation96, which will destroy the Dreamcast oh so bad. afterwards, both websites will merge to one with a higher staff amount. Companies will come out with games designed for the new system. Afterwards, Sony and Nintendo will merge creating a mega corporation that will beat competition for centuries to come. You will eventually be able to hook up even more of the two systems. Nintony will eventually release the NintenStation96 in one package, under a rebuild to enable the whole thing to only cost 99 bucks. Later, the system will evolve to have one medium handle cds, with a little EEPROM in the middle and some magnegic media on one side with a rom on the edges or so, and that will just lead the world. Um, after the aliens attack us, Nintony will show them this and we will make universal piece. This will lead to newer weaponry and warp speed technologies. by the way, ign will also merge with nintony and the workers at the above web sites will get head positions to nintony The existing mascots to these companies will be forgotten, and Bob will take over. Bob is invisible, making games horrible. after this the other alien race (the only one that has not been wood over to the universal congomerate) is not impressed by this next slight slump in the gaming (now called world or life) industry this alien race was expecting it's promise of better games while bob was not doing its job so the alien race kills everyone and then they die thousands of years later due to a comet but all this time, a little unknown GamerZ has been working on his indistructable force shield i survive the big crush and the next big bang and the rest is history yeah -GAMERZ (This letter is as stupid as fighting over the best system that HASN'T EVEN COME OUT YET.) -----Original Message----- >The dreamcast will beat the PSX hands down. That's 128-bit against 32-bit, >and they're going to be aimed at the same age group, unlike Nintendo with >it's younger focus. The N64 and PSX are sort of different, but the >Dreamcast and the PSX are aimed at the same demographic, and use basically >the same hardware,except that Dreamcast is technically, vastly superior. >Therefor, I think that the N^4 will do better thant he Dreamcast than the >PSX. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 20:42:25 EDT In a message dated 7/26/98 8:45:16 PM !!!First Boot!!!, bstill@gamewood.net writes: > > Most Prolific Posters: > > TreyTable@aol.com 53 > > GamerZ 49 > > Bastion007@aol.com 31 > > TiM 27 > > Brian/Stan 26 > > Brian Baird 23 > > BenzSL550@aol.com 20 > > zimmfam@redrose.net 17 > > Iceman316X@aol.com 17 > > Others 154 Ugh, where am I? I'm so disappointed :) Guess i'll have to post more!! You should do this every week. Interesting. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 20:43:19 EDT In a message dated 7/26/98 10:06:21 PM !!!First Boot!!!, TreyTable@aol.com writes: > > 2. Robotech: Crystal Dream (If well, you probably know...) > > 3. The Legend of Zelda: Ocarina of Time > > 4. F-Zero X > > 5. South Park 64 > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > > ,Brian > > You're gonna have to change that list cos Robotech ain't coming out. > > Trey That's why he said "If well, you probably know" Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Taylor" Subject: [N64] Da best game.... Date: 26 Jul 1998 17:45:41 -0600 This is a multi-part message in MIME format. ------=_NextPart_000_0023_01BDB8BD.353D9540 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable hi this is my first message in a while so... ... im makeing a poll or vote (whatever ^_^) about what game is the best!!! so if you wanna enter (choose a game ya like of N64) and if your vote is in the 1st 2nd or 3rd place you win so email murphy@silk.net with your vote your game of choice and what N64 = games you have=20 email ME them ALL=20 hmmm NO REPLYING ON THE LIST reply to me or il miss 'em _Taylor the Black Knight murphy@silk.net hope to hear from you!!! ------=_NextPart_000_0023_01BDB8BD.353D9540 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
hi this is my first message in a = while=20 so...
...
im makeing a poll or vote (whatever=20 ^_^)
about what game is the = best!!!
so if you wanna enter (choose a game = ya like of=20 N64)
and if your vote is in the 1st 2nd = or 3rd place=20 you win
so email murphy@silk.net with your vote your = game of=20 choice and what N64 games you have
email ME them ALL
hmmm NO REPLYING ON THE LIST reply = to me =20 or il miss 'em
 
_Taylor
the Black Knight
murphy@silk.net
hope to hear from=20 you!!!
------=_NextPart_000_0023_01BDB8BD.353D9540-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 21:24:41 -0400 Then Mario and all the Nintendo characters come back as an effect from the Nuclear Holocost caused by the comet and with Mario as there leader the Nintendonians bring back their only completely loyal Human that was always loyal to Nintendo then was named The All Mighty Nintendonarian some know him from a certain n64 mailing list they knew him as Brian Still or Brian/Stan. Then they discovered that GamerZ the only other human alive had a Playstation and was banished to stay in the newest system The NintendoRobotechMacross7Plus which used the Robotechnology engine which featured protoculture which allowed the system to transforme and be used as mechanized war machines, given to the Nintindonians from the Robotech Master with a safe gard so GamerZ would stay for all eternity and The Nintendonians would play GamerZ video games and the purpose was to kill GamerZ by beating him over the head with the RoboMacGameBoytechross7. Then Brian or The All Mighty Nintendonarian brought back Jenny McCarthy and Carmen Elektra and flew of with them in a VF-1J Veritech Fighter and left Link and Mario in charge of the Nintendearth but when Brian came back GamerZ had broken thru the NintendoRobotechMacross7Plus safe gaurd and gotten to the protoculture and learned how to transform and eventually took over the Nintendearth but there was nothing left so Brian went back to his planet that he had populated with Carmen Elektra and Jenny McCarthy and the planets went to war trying to create better Nintendo Games and the rest is a mystery. HA HA HA!!! That was fun, ,Brian ---------- > From: GamerZ > To: n64@lists.xmission.com > Subject: Re: [N64] Playstation vs. Dreamcast > Date: Sunday, July 26, 1998 8:07 PM > > I have a totally demented and twisted theory. > Peer from www.ign64.com and Jay from www.psmonline.com will unleash to the > public their plans to the NintenStation96, which will destroy the Dreamcast > oh so bad. > afterwards, both websites will merge to one with a higher staff amount. > Companies will come out with games designed for the new system. > Afterwards, Sony and Nintendo will merge creating a mega corporation that > will beat competition for centuries to come. > You will eventually be able to hook up even more of the two systems. > Nintony will eventually release the NintenStation96 in one package, under a > rebuild to enable the whole thing to only cost 99 bucks. > Later, the system will evolve to have one medium handle cds, with a little > EEPROM in the middle and some magnegic media on one side with a rom on the > edges or so, and that will just lead the world. > Um, after the aliens attack us, Nintony will show them this and we will make > universal piece. > This will lead to newer weaponry and warp speed technologies. > by the way, ign will also merge with nintony > and the workers at the above web sites will get head positions to nintony > The existing mascots to these companies will be forgotten, and Bob will take > over. > Bob is invisible, making games horrible. > after this the other alien race (the only one that has not been wood over to > the universal congomerate) is not impressed by this next slight slump in the > gaming (now called world or life) industry > this alien race was expecting it's promise of better games while bob was not > doing its job > so the alien race kills everyone > and then they die thousands of years later due to a comet > but all this time, a little unknown GamerZ has been working on his > indistructable force shield > i survive the big crush and the next big bang > and the rest is history > yeah > > -GAMERZ > (This letter is as stupid as fighting over the best system that HASN'T EVEN > COME OUT YET.) > > > -----Original Message----- > From: Eddy Wu > To: n64@lists.xmission.com > Date: Sunday, July 26, 1998 4:20 PM > Subject: Re: [N64] Playstation vs. Dreamcast > > > >The dreamcast will beat the PSX hands down. That's 128-bit against 32-bit, > >and they're going to be aimed at the same age group, unlike Nintendo with > >it's younger focus. The N64 and PSX are sort of different, but the > >Dreamcast and the PSX are aimed at the same demographic, and use basically > >the same hardware,except that Dreamcast is technically, vastly superior. > >Therefor, I think that the N^4 will do better thant he Dreamcast than the > >PSX. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 22:32:05 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] Playstation vs. Dreamcast > Date: Sun, 26 Jul 1998 21:24:41 -0400 > Reply-to: n64@lists.xmission.com > Then Mario and all the Nintendo characters come back as an effect from the > Nuclear Holocost caused by the comet and with Mario as there leader the > Nintendonians bring back their only completely loyal Human that was always > loyal to Nintendo then was named The All Mighty Nintendonarian some know > him from a certain n64 mailing list they knew him as Brian Still or > Brian/Stan. Then they discovered that GamerZ the only other human alive had > a Playstation and was banished to stay in the newest system The > NintendoRobotechMacross7Plus which used the Robotechnology engine which > featured protoculture which allowed the system to transforme and be used as > mechanized war machines, given to the Nintindonians from the Robotech > Master with a safe gard so GamerZ would stay for all eternity and The > Nintendonians would play GamerZ video games and the purpose was to kill > GamerZ by beating him over the head with the RoboMacGameBoytechross7. Then > Brian or The All Mighty Nintendonarian brought back Jenny McCarthy and > Carmen Elektra and flew of with them in a VF-1J Veritech Fighter and left > Link and Mario in charge of the Nintendearth but when Brian came back > GamerZ had broken thru the NintendoRobotechMacross7Plus safe gaurd and > gotten to the protoculture and learned how to transform and eventually took > over the Nintendearth but there was nothing left so Brian went back to his > planet that he had populated with Carmen Elektra and Jenny McCarthy and the > planets went to war trying to create better Nintendo Games and the rest is > a mystery. > > HA HA HA!!! That was fun, > ,Brian > Hmm.. You got way too much time on your hands, man. :) Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 22:29:53 -0400 why yes i do in fact this is the most boring summer vacation ever. ,Brian ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] Playstation vs. Dreamcast > Date: Sunday, July 26, 1998 6:32 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] Playstation vs. Dreamcast > > Date: Sun, 26 Jul 1998 21:24:41 -0400 > > Reply-to: n64@lists.xmission.com > > > Then Mario and all the Nintendo characters come back as an effect from the > > Nuclear Holocost caused by the comet and with Mario as there leader the > > Nintendonians bring back their only completely loyal Human that was always > > loyal to Nintendo then was named The All Mighty Nintendonarian some know > > him from a certain n64 mailing list they knew him as Brian Still or > > Brian/Stan. Then they discovered that GamerZ the only other human alive had > > a Playstation and was banished to stay in the newest system The > > NintendoRobotechMacross7Plus which used the Robotechnology engine which > > featured protoculture which allowed the system to transforme and be used as > > mechanized war machines, given to the Nintindonians from the Robotech > > Master with a safe gard so GamerZ would stay for all eternity and The > > Nintendonians would play GamerZ video games and the purpose was to kill > > GamerZ by beating him over the head with the RoboMacGameBoytechross7. Then > > Brian or The All Mighty Nintendonarian brought back Jenny McCarthy and > > Carmen Elektra and flew of with them in a VF-1J Veritech Fighter and left > > Link and Mario in charge of the Nintendearth but when Brian came back > > GamerZ had broken thru the NintendoRobotechMacross7Plus safe gaurd and > > gotten to the protoculture and learned how to transform and eventually took > > over the Nintendearth but there was nothing left so Brian went back to his > > planet that he had populated with Carmen Elektra and Jenny McCarthy and the > > planets went to war trying to create better Nintendo Games and the rest is > > a mystery. > > > > HA HA HA!!! That was fun, > > ,Brian > > > Hmm.. You got way too much time on your hands, man. :) Later.. > > ZiG > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Playstation vs. Dreamcast Date: 26 Jul 1998 22:47:27 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] Playstation vs. Dreamcast > Date: Sun, 26 Jul 1998 22:29:53 -0400 > Reply-to: n64@lists.xmission.com > why yes i do in fact this is the most boring summer vacation ever. > > ,Brian > Not for me, since this summer is the first summer I had my N64 and Goldeneye.. I wanted it since it came out, but was content with my SNES and also couldn't afford it. Later.. ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: [N64] fighting games Date: 26 Jul 1998 19:51:22 -0700 I was wondering, what do you guys think is the best/worst series of fighting games out of the following titles? 1. Street Fighter 2. Mortal Kombat 3. Tekken 4. Virtua Fighter 5. Killer Instinct Here's my opinion: 1st: Street Fighter, 2nd: Virtua Fighter, 3rd: Killer Instinct, 4th: Tekken, 5th: Mortal Kombat. What do you guys think? P.S. Please do hate me for putting Killer Instinct 3rd. I know I'll have some disagreements on this one. thunderball _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Console Supremacy Theory Date: 26 Jul 1998 23:15:48 EDT In a message dated 98-07-26 18:50:07 EDT, GamerZ wrote: > c the contra adventure??? > have you read any reviews on it? All I know is that it's 2-D and was made by the same team that did Castlevania : Symphony of the Night. > what else is coming up? Resident Evil 3. I know of that. Go to PSM Online and check out the Flight Board. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Console Supremacy Theory Date: 26 Jul 1998 23:17:16 EDT In a message dated 98-07-26 18:50:07 EDT, you write: > square, capcom, konami > those are the only games now to really look forward to > ones that everyone has to have I wouldn't rule out Namco. I don't think that Tekken 3 will be it for them. Or Electronic Arts. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 23:27:38 EDT In a message dated 98-07-26 16:21:13 EDT, you write: << Because I'm very bored, I put together this list of stats for the past week. >> Damn, no offense.. but you must have ALOT of time on your hands.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 26 Jul 1998 23:30:55 EDT In a message dated 98-07-26 16:45:16 EDT, you write: << Because I'm bored I'm typing in my 5 most wanted Video Games. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Turok 2: Seeds of Evil 2. Robotech: Crystal Dream (If well, you probably know...) 3. The Legend of Zelda: Ocarina of Time 4. F-Zero X >> My 5 most wanted games..... 1: WWF Warzone (N64) 2: Rival School: United by Fate (PS) 3: NFL Blitz (N64) 4: NBA Live 99 (PS) 5: WcW Live (PS) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases Date: 26 Jul 1998 23:36:54 EDT In a message dated 98-07-26 18:59:34 EDT, Zig wrote: > Hey everybody.. I was just wondering what N64 games everyone is planning > on getting this year? Right now the only definate one for me is NHL '99.. > And > then maybe Zelda 64 (I would definately get it, but it's only one player, I > don't > really wanna get it if it's not multiplayer since it won't have much replay > value), > Twelve Tales: Conker's Quest and F-Zero X. Oh yeah, I also forgot Madden '98. > > I loved Madden 64 and would've got it if it had real teams. Thanks. Later... > > > ZiG > The N64 games that I want to get this year are : The Legend of Zelda : The Ocarina of Time Castlevania 3-D Turok 2 : Seeds of Evil Maybe Conker's Quest & F-Zero X but I'll have to rent them first. The PlayStation games I want to get this year are : Capcom Generations : The Ghouls N Ghosts Series Capcom Generations : Street Fighter 2 Collection Rival Schools C : The Conta Adventure Tomba! Mega Man Legends Parasite Eve Gradius Gaiden (import) Metal Gear Solid Atari 2600 Compilation Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: [N64] Donkey Kong 64 Date: 26 Jul 1998 20:40:06 -0700 As you probably already know, Rareware has recently said on their web site that they are developing a Donkey Kong game for N64. My guess is that this will be Nintendo's big title after Zelda comes out, which is probably when it will be officially annouced. All I know is that it is a 3-D platformer. I think that Banjo-Kazooie and Conker 64 are just pratice for Donkey Kong 64. They're will probably be a co-op and battle mode as in Twelve Tales. Tell me what you guys think and how would you make it. Which Kongs would you include? What do you guys think of the idea of a four player co-op mode, featuring say; Donkey, Diddy, DIxie, and Kiddie Kong? Give me your opinions on this one. thunderball _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast vs. N64 Date: 26 Jul 1998 23:43:27 EDT In a message dated 98-07-26 19:24:03 EDT, you write: > So, i would have to reccommend to never buy used PSX games, and take caution > when renting. > Oh yeah I hear that. I never rent PSX games anymore. There's so many losers out there who let the rented games get scratched up. There should be stiff fines for when somebody scatches a CD-ROM game that they rent. How these people so low on the food chain even survive is beyond me. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] N64 Purchases Date: 26 Jul 1998 20:50:47 -0700 I'm thinking of whether to buy Gex 64, what should I do? How does the game look to you? thunderball _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] N64 Purchases Date: 26 Jul 1998 20:48:06 -0700 On Sun, 26 Jul 1998 23:36:54 EDT writes: >In a message dated 98-07-26 18:59:34 EDT, Zig wrote: > >> Hey everybody.. I was just wondering what N64 games everyone is >planning >> on getting this year? Right now the only definate one for me is NHL >'99.. >> And >> then maybe Zelda 64 (I would definately get it, but it's only one >player, I >> don't >> really wanna get it if it's not multiplayer since it won't have >much replay >> value), >> Twelve Tales: Conker's Quest and F-Zero X. Oh yeah, I also forgot >Madden >'98. >> >> I loved Madden 64 and would've got it if it had real teams. Thanks. >Later... >> >> > >> ZiG >> > >The N64 games that I want to get this year are : > The Legend of Zelda : The Ocarina of Time > Castlevania 3-D > Turok 2 : Seeds of Evil > >Maybe Conker's Quest & F-Zero X but I'll have to rent them first. > >The PlayStation games I want to get this year are : > >Capcom Generations : The Ghouls N Ghosts Series >Capcom Generations : Street Fighter 2 Collection >Rival Schools >C : The Conta Adventure >Tomba! >Mega Man Legends >Parasite Eve >Gradius Gaiden (import) >Metal Gear Solid >Atari 2600 Compilation > > >Trey > > N64 games that I plan to buy in the next 12 months( or whenever the hell they're coming out): 1. Twelve Tales: Conker 64 2. The Legend of Zelda: Ocarina of Time 3. Perfect Dark 4. Banjo-Tooie 5. Jet Force Gemini 6. Donkey Kong 64 (or whatever it's gonna be called) N64 games that I might buy: 1. Gex 64: Enter the Gecko 2. F-Zero X BTW, how does Gex 64 look to you guys? thunderball > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:02:54 +0000 > From: > Date: Sun, 26 Jul 1998 23:36:54 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Reply-to: n64@lists.xmission.com > > The N64 games that I want to get this year are : > The Legend of Zelda : The Ocarina of Time > Castlevania 3-D > Turok 2 : Seeds of Evil > > Maybe Conker's Quest & F-Zero X but I'll have to rent them first. Oh yeah, forgot about Turok 2.. I may also get that one when it comes out after seeing the latest screenshots for it.. It looks so sweet! > > The PlayStation games I want to get this year are : > > Capcom Generations : The Ghouls N Ghosts Series > Capcom Generations : Street Fighter 2 Collection > Rival Schools > C : The Conta Adventure > Tomba! > Mega Man Legends > Parasite Eve > Gradius Gaiden (import) > Metal Gear Solid > Atari 2600 Compilation > > > Trey > > Man.. Atari 2600. That brings back some memories. That was one of the first consoles I played and the first console I owned.. I remember used to always playing it, it was awesome. My favorite game for it would probably have to be Pitfall. What was your favorite for it? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Saturn Date: 26 Jul 1998 23:55:50 EDT In a message dated 98-07-26 19:28:56 EDT, GamerZ wrote: > Oh, how much does the Saturn cost now? > How much do the good games cost too? (What are the good games?) > If I can buy a system for 50 and a game for 20, then I am set. > I will have to see first. the local toys r us is still selling them for $99 I got mine for $179 from The Rage It has a switch on it that switches the mod chip on & off it came with a two year warranty I'm satisfied the good games are mostly imports I got X-Men Vs. Street Fighter, Vampire Saviour, and Metal Slug for $43.99 each + s & h some of the good american games are Panzer Dragoon Zewi, Street Fighter Alpha 2, Street Fighter Collection, Daytona USA, Virtua Fighter 2, Fighting Vipers, Fighters Megamix, Virtua On, Grandia, Virtua Racing, and Super Puzzle Fighter 2 Turbo. I've seen games for anywhere from $5 to $40. A lot of these game I can't find anymore. Unless you're really into 2-D Capcom fighters and Sega arcade games I wouldn't reccomend getting a Saturn Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:06:51 +0000 > To: n64@lists.xmission.com > Cc: n64@lists.xmission.com > Date: Sun, 26 Jul 1998 20:50:47 -0700 > Subject: Re: [N64] N64 Purchases > From: thunderball6@juno.com (Chayos H McMillan) > Reply-to: n64@lists.xmission.com > > I'm thinking of whether to buy Gex 64, what should I do? How does the > game look to you? > > thunderball > Well, personally I don't think I'd get after seeing some of it's screenshots, but I guess ya never know it could be a lot of fun. Also the shots I saw of it were from awhile ago, so maybe it looks a lot better by now.. Still, tho, I think if you want another 3D platformer get Twelve Tales and then maybe one of the third party 3D platformers.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Saturn Date: 26 Jul 1998 23:58:33 EDT In a message dated 98-07-26 19:31:31 EDT, Gamer Z wrote: > (Trey, being that he knows a lot, probably already know this, but the Saturn > has two of those 28MHz chips.) Yes, that is true, but most games don't even use the second chip. Well most games released in America anyway. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:09:30 +0000 > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Date: Mon, 27 Jul 1998 00:02:54 +0000 > Subject: Re: [N64] N64 Purchases > Reply-to: n64@lists.xmission.com > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > Sorry about that... I'm messing around with my e-mail program trying to get a signature on it. Can't really figure out how to make it go where I want it to go, tho.. Later.. ZiG ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] Lame Pro or EGM Date: 26 Jul 1998 21:03:52 -0700 EGM is by far the best videogame mag out there. Everyone out there that isn't yeat subsrcibed should be. I have a 4 year subscription and I am vrey satisfied. Gamepro is nothing comperd to EGM. thunderball On Sat, 25 Jul 1998 20:12:55 -0400 "GamerZ" writes: >Just get a few magazines and you will have everything. >Hah, yeah I guess Gamepro is targeted towards a younger age but >overall I >lik ethe magazine. >But anyways it doesn't matter that much. None of us work for any of >the >mags I hope, and I subcribe to most and I am not planning on dropping. >But as for the best multiplatform mag, GameBuyer is only 2 issues old >and it >shows excellence. > >-----Original Message----- >From: Bastion007@aol.com >To: n64@lists.xmission.com >Date: Saturday, July 25, 1998 12:27 PM >Subject: Re: [N64] Lame Pro or EGM > > >>Yeah, but do you buy it solely for the letters section? You care >about >other >>parts of the magazine other than the letters, right? >> >>~Matt >> >><month >>they >>discuss INTELLIGENT subjects, hell... most of the letters sent in are >by >>people in their 20s, unlike Gamepro... they get letters from 7 year >olds >>asking for a stupid pic of LAra Croft. Letter section matters to me, >PSM is >>the best gaming mag available because eveything is PERFECT. They have >great >>reviews, previews, they tell funny jokes, they have GREAT art, etc.>> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] fighting games Date: 27 Jul 1998 00:08:18 EDT In a message dated 98-07-26 22:55:33 EDT, thunderball wrote: > I was wondering, what do you guys think is the best/worst series of > fighting games out of the following titles? (1 being best & 5 being worst) > > 1. Street Fighter > 2. Mortal Kombat > 3. Tekken > 4. Virtua Fighter > 5. Killer Instinct That's easy : 1 Street Fighter 2. Virtua Fighter tied for third Mortal Kombat, Tekken, Killer Instinct. I'd much rather play a Soul Blade, Dark Stalkers, Time Killers, or even a X- Men or Marvel Super Heroes game over Tekken, MK, & KI Trey Well, maybe not Time Killers. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] fighting games Date: 27 Jul 1998 00:11:34 -0400 I think (1) tekken (2) virtual fighter (3) street fighter (4) killer instinct (5) I refuse to put mortal kombat anywere near my fav fighting games At 07:51 PM 7/26/98 -0700, you wrote: >I was wondering, what do you guys think is the best/worst series of >fighting games out of the following titles? > >1. Street Fighter >2. Mortal Kombat >3. Tekken >4. Virtua Fighter >5. Killer Instinct > >Here's my opinion: 1st: Street Fighter, 2nd: Virtua Fighter, 3rd: Killer >Instinct, 4th: Tekken, 5th: Mortal Kombat. What do you guys think? > >P.S. Please do hate me for putting Killer Instinct 3rd. I know I'll >have some disagreements on this one. > > thunderball > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Donkey Kong 64 Date: 27 Jul 1998 00:11:07 EDT In a message dated 98-07-26 23:44:07 EDT, Thunderball wrote: > Which Kongs would you include? What do you guys think of the > idea of a four player co-op mode, featuring say; Donkey, Diddy, DIxie, > and Kiddie Kong? Give me your opinions on this one. > I'd have it be Donkey Kong, Donkey Kong Jr, Diddy Kong, and Candy Kong. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Donkey Kong 64 Date: 27 Jul 1998 00:22:43 +0000 > From: > Date: Mon, 27 Jul 1998 00:11:07 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Donkey Kong 64 > Reply-to: n64@lists.xmission.com > In a message dated 98-07-26 23:44:07 EDT, Thunderball wrote: > > > Which Kongs would you include? What do you guys think of the > > idea of a four player co-op mode, featuring say; Donkey, Diddy, DIxie, > > and Kiddie Kong? Give me your opinions on this one. > > > > I'd have it be Donkey Kong, Donkey Kong Jr, Diddy Kong, and Candy Kong. > > Trey > Why not just have all the Kongs from all the Donkey Kong games and some new ones, so you could pick out of all of them who you would want to be (like Goldeneye)? That would be awesome, IMO.. ZiG ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:14:45 EDT In a message dated 98-07-26 23:56:41 EDT, Zig wrote: > Man.. Atari 2600. That brings back some memories. That was one of the > first consoles I played and the first console I owned.. I remember used to > always playing it, it was awesome. My favorite game for it would probably > have > to be Pitfall. What was your favorite for it? Later.. Without a doubt Pitfall 2. That changing music blew me away. And since the Atari 2600 Compilation is by Activision it will have Pitfall 2 on it, and 30 other Activision games. River Raid, Pitfall, Keystone Cops, Kaboom!, Robot Tank, Enduro, etc. I can't wait. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michele Forrester Subject: [N64] Re:No, I've got you all beat! Date: 26 Jul 1998 23:26:46 +0000 Sorry I am late - but I have you beat - 41! And a girl - too! I have been playing since the Coleco Vision was out! Had it, the Atari add-on, then NES, then GameBoy, then SNES, then Sega Genesis, then N64, then Sega Saturn! Still have all but Coleco :@( and Sega Genesis! My 8 year old son thinks they are all his - little does he know the hours my husband and I played Mario, not turning it off at night - because the STUPID games didn't save! But we beat them then, and we still play some now! Games are FUN! Michele forrester@misslink.net > > DAMN!!!!!! Nope, looks like you're the oldest one now... Geez, first 26, then > 28, then 33, now 39. You got them all beat!!! > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] N64 Purchases Date: 26 Jul 1998 21:15:24 -0700 On Mon, 27 Jul 1998 00:06:51 +0000 zimmfam@redrose.net writes: >> To: n64@lists.xmission.com >> Cc: n64@lists.xmission.com >> Date: Sun, 26 Jul 1998 20:50:47 -0700 >> Subject: Re: [N64] N64 Purchases >> From: thunderball6@juno.com (Chayos H McMillan) >> Reply-to: n64@lists.xmission.com > >> >> I'm thinking of whether to buy Gex 64, what should I do? How does >the >> game look to you? >> >> thunderball >> > Well, personally I don't think I'd get after seeing some of it's >screenshots, >but I guess ya never know it could be a lot of fun. Also the shots I >saw of it >were from awhile ago, so maybe it looks a lot better by now.. Still, >tho, I think >if you want another 3D platformer get Twelve Tales and then maybe one >of >the third party 3D platformers.. Later.. > > > ZiG (Tim) > > ICQ UIN: 606350 > > AOL IM: Zig15 > ZiG, Thanks for your advice dude, the new screens for Gex 64 are much improved for they old ones. I am definatly getting Twelve Tales cause let's face it, Rare's the best! thunderball > > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:51:12 +0000 > From: > Date: Mon, 27 Jul 1998 00:14:45 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Reply-to: n64@lists.xmission.com > > Without a doubt Pitfall 2. That changing music blew me away. And since the > Atari 2600 Compilation is by Activision it will have Pitfall 2 on it, and 30 > other Activision games. River Raid, Pitfall, Keystone Cops, Kaboom!, Robot > Tank, Enduro, etc. I can't wait. > > Trey > I only played that like once or twice.. I wish I would've gotten it. I never knew they were making an Atari 2600 complitation CD for Playstation.. Too bad I don't got a Playstation. :( I have an Atari 2600 CD for the computerm it was really cool, it had a bunch of games on it (like Pitfall, Kaboom! and around 15 more).. I can't play it anymore, tho, since my CD-ROM drive quit workin. I wish they would make updates of some of those old games and put them on the N64, but instead of making them completely different, they should just update the graphics a little bit, so it would sell more. That would rule, but I guess they would never do it since carts are so expensive to make.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:56:18 +0000 > To: n64@lists.xmission.com > Cc: n64@lists.xmission.com > Date: Sun, 26 Jul 1998 21:15:24 -0700 > Subject: Re: [N64] N64 Purchases > From: thunderball6@juno.com (Chayos H McMillan) > Reply-to: n64@lists.xmission.com > > > ZiG, > > Thanks for your advice dude, the new screens for Gex 64 are much improved > for they old ones. I am definatly getting Twelve Tales cause let's face > it, Rare's the best! > > thunderball > > No problem.. Allright, I'll have to check the new ones out sometime. Their at IGN64, right? And yeah, like I said earlier I'm probably gonna get Twelve Tales.. I don't care for 3D platformers that much (still like the 2D ones like Megaman better), but Twelve Tales sounds cool since it has 2 player co-op and 4 player deathmatch. I think I'm gonna rent it first, tho. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 00:58:30 +0000 > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Date: Mon, 27 Jul 1998 00:56:18 +0000 > Subject: Re: [N64] N64 Purchases > Reply-to: n64@lists.xmission.com > > To: n64@lists.xmission.com > > Cc: n64@lists.xmission.com > > Date: Sun, 26 Jul 1998 21:15:24 -0700 > > Subject: Re: [N64] N64 Purchases > > From: thunderball6@juno.com (Chayos H McMillan) > > Reply-to: n64@lists.xmission.com > > > > > ZiG, > > > > Thanks for your advice dude, the new screens for Gex 64 are much improved > > for they old ones. I am definatly getting Twelve Tales cause let's face > > it, Rare's the best! > > > > thunderball > > > > > No problem.. Allright, I'll have to check the new ones out sometime. Their > at IGN64, right? > And yeah, like I said earlier I'm probably gonna get Twelve Tales.. I don't > care for 3D platformers that much (still like the 2D ones like Megaman better), > but Twelve Tales sounds cool since it has 2 player co-op and 4 player deathmatch. > I think I'm gonna rent it first, tho. Later.. > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > Man.. Still can't get my signature to show up right. I got Pegasus e-mail.. Can anyone help me out? ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Ian \"Asha'man_X\" Dickson" Subject: Re: [N64] Mailing List Stats Date: 27 Jul 1998 00:38:40 -0600 Hmmmm...favorite upcoming games...hmmmm...would have to be: 1) Legion X (N64) 2) Zelda 64 (N64) 3) StarCraft: Brood Wars (PC) 4) Wheel of Time (PC) 5) Extreme-G 2 (N64) -Ian "Asha'man_X" Dickson Known as Blasted_1 on B.Net >In a message dated 98-07-26 16:45:16 EDT, you write: > ><< > Because I'm bored I'm typing in my 5 most wanted Video Games. > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > 1. Turok 2: Seeds of Evil > 2. Robotech: Crystal Dream (If well, you probably know...) > 3. The Legend of Zelda: Ocarina of Time > 4. F-Zero X >> > > > My 5 most wanted games..... > >1: WWF Warzone (N64) >2: Rival School: United by Fate (PS) >3: NFL Blitz (N64) >4: NBA Live 99 (PS) >5: WcW Live (PS) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "X-Pac" Subject: [N64] My 5 most wanted games Date: 27 Jul 1998 02:00:45 -0500 I have been on this list forever, but just read everything, but I got bored one night, so I just wanted to type my 5 most wanted games. Remember, this is MY opinion, so don't give me crap about how this game is going to suck, or something like that. 5. NFL Blitz - Great arcade game, hopefully just the same on N64 4. F-Zero X - Great game from what I've heard, if you are not only graphics like some of the newer gamers are. 3. NBA Jam 99 - Don't know when its coming out, but looks great so far. 2. WWF Warzone - Yes I am a wrestling fan, and this looks great. Even if you aren't a wrestling fan, you would still like it if you gave it a chance, I have already played it for PSX, and it rules 1. Zelda 64 - Of course, everyone's number 1 choice. It isn't any different here. There are my 5 most wanted, how about everyone else? The Edge kanedapimp@yahoo.com AOL: KaneDaPimp ICQ #: 10069685 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Twiggy" Subject: Re: [N64] Re:No, I've got you all beat! Date: 27 Jul 1998 03:28:03 -0400 see, its good some women out there actually do play video games.. ones as old as some of ours moms... so don't say women/girls don';t play games ;) -----Original Message----- >Sorry I am late - but I have you beat - 41! And a girl - too! I have >been playing since the Coleco Vision was out! Had it, the Atari add-on, >then NES, then GameBoy, then SNES, then Sega Genesis, then N64, then >Sega Saturn! Still have all but Coleco :@( and Sega Genesis! My 8 year >old son thinks they are all his - little does he know the hours my >husband and I played Mario, not turning it off at night - because the >STUPID games didn't save! But we beat them then, and we still play some >now! > >Games are FUN! > >Michele >forrester@misslink.net > >> >> DAMN!!!!!! Nope, looks like you're the oldest one now... Geez, first 26, then >> 28, then 33, now 39. You got them all beat!!! >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] DISAPPOINTED Date: 27 Jul 1998 03:49:14 -0400 Well, it competes by other means. Marketing, user base, CDROM, easier development, more experience. It doesn't totally compete technologically. Never will there be a time when you can be shown the newest best PSX game and think it was on the N64, it will just never come to be. -----Original Message----- >> From: "GamerZ" >> To: >> Subject: Re: [N64] DISAPPOINTED >> Date: Sun, 26 Jul 1998 18:54:51 -0400 >> Reply-to: n64@lists.xmission.com > >> The N64 has a 93.75MHz CPU. >> The PSX has a 33MHz CPU. >> >> It is the SEGA Dreamcast that will be at 200MHz. >> > I find it amazing that the PS can even compete with the N64 when it only >has a 33MHZ proccesor. Is it just because it has a CD-ROM drive instead of >cart that it can? Later. > > ZiG > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Console Supremacy Theory Date: 27 Jul 1998 03:47:04 -0400 I saw in NG that this next Contra is still continuing the Contra trend of mediocrity. -----Original Message----- >In a message dated 98-07-26 18:50:07 EDT, GamerZ wrote: > >> c the contra adventure??? >> have you read any reviews on it? > >All I know is that it's 2-D and was made by the same team that did Castlevania >: Symphony of the Night. > >> what else is coming up? > >Resident Evil 3. I know of that. Go to >PSM Online and check >out the Flight Board. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Dreamcast vs. N64 Date: 27 Jul 1998 03:56:59 -0400 What also disapoints me is that you can burn a copy of a PSX game, and use it. The CDROMS on PC and PSX platform are identical in format, which happens to be just that, CDROM. They even have the same file structure (the way files are stored, along with 8 character files with 3 character extensions, in folders.) I put ff7 in my pc i opened up a little .txt file and saw some little ascii stuff blabla = number blabla = number it was a few lines long this is very sad for the illegal scene although it does not harm us directly, i still feel sorry for all those developers -----Original Message----- >In a message dated 98-07-26 19:24:03 EDT, you write: > >> So, i would have to reccommend to never buy used PSX games, and take caution >> when renting. >> > >Oh yeah I hear that. I never rent PSX games anymore. There's so many losers >out there who let the rented games get scratched up. There should be stiff >fines for when somebody scatches a CD-ROM game that they rent. How these >people so low on the food chain even survive is beyond me. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] sure Date: 27 Jul 1998 08:57:23 +0100 At 12:53 26/07/98 -0400, you wrote: > >I agree. But the general concensus is that Tekken is better then Virtua >Fighter. I was just saying less powerful hardware can produce a better game. General consensus amongst who? Your friends? VF3 is *still* the most popular arcade game in Japan. If the DC launches with a perfect (enhanced?) conversion of it, the DC will sell like the proverbial hotcake. It's *far* too soon to judge whether the DC is worth buying, whether it will trounce the N64, whether it will cure world hunger. It's over a year till its release in the West. Wait & see the games that come out in Japan. Wait & *play* it in your local friendly neighbourhood importer. Technically, it *does* stomp all over the 64 + PSX. It's up there with cutting edge PC tech. But that *doesn't* mean it will automatically succeed. Hardware doesn't matter - it's the quality & the quantity of the *games*. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Wipeout 64's Music Date: 27 Jul 1998 09:00:29 +0100 At 12:05 25/07/98 +0000, you wrote: >> >> Yeah, the music is great on Wipeout for PSX. It had that song >> 'Firestarter' (I think that is the name) by Prodigy on there...great song. >> >> Stryder >> > Really? That's awesome.. Was it just the tune for it or did it have Liam >(or whatever his name is) singing it? You know of any other Prodigy songs in it? Wipeout 2097 had an instrumental version of "Firestarter", along side tracks from Orbital, Chemical Brothers, Apollo440? et al. A whole load of tracks were done by "Cold Storage" - the pseudonym of Psygnosis' in-house musician. I'd tip him to be doing any music on the N64 version. None of the big name bands' music could be used on the Saturn or PC version... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] DISAPPOINTED Date: 27 Jul 1998 09:02:56 +0100 At 03:49 27/07/98 -0400, you wrote: >Well, it competes by other means. Marketing, user base, CDROM, easier >development, more experience. It doesn't totally compete technologically. >Never will there be a time when you can be shown the newest best PSX game >and think it was on the N64, it will just never come to be. Yeah I know... That Metal Gear Solid looks *sooo* crummy, why on earth would anyone want to play that on a 64! [sarcasm mode off] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] sales Date: 27 Jul 1998 09:04:35 +0100 At 18:03 26/07/98 EDT, you wrote: >In a message dated 98-07-26 16:44:59 EDT, thunderball wrote: > >> Did you look at the sales for the video game market for 1997? If you >> didn't, here they are: >> >> Nintendo: 48% >> Sony: 46% >> Sega: 4% >> Other: 2% >> >> Yeah I know you said current so here's something a little more current: >> >> "Sony and Nintendo, neither has a competitive edge and I don't think any >> one of them is ever going to get one for a long period of time." That >> was from a very recent interview with NOA's Howard Lincoln. >> >> It looks to me like Nintendo isn't to me like Nintendo isn't getting it's >> ass whooped to badly. It'll be interesting to see what this year's sales >> will be. It's shame that the figures are wildly different for everywhere else in the world... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] sure Date: 27 Jul 1998 09:05:35 +0100 >I agree. But the general concensus is that Tekken is better then Virtua >Fighter. I was just saying less powerful hardware can produce a better game. The Tekken games are a laugh but they are nothing next to VF3 or VF2 even. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Marc Subject: Re: [N64] Mission Impossible Date: 27 Jul 1998 09:58:44 +0000 Mission Impossible... just about to be released in the uk i've heard indifferent stories is it worth it or not? if it was a choice between this & banjo kazooie what would it be? please advise.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] DISAPPOINTED Date: 27 Jul 1998 10:04:34 +0100 At 19:08 26/07/98 +0000, you wrote: > I find it amazing that the PS can even compete with the N64 when it only >has a 33MHZ proccesor. Is it just because it has a CD-ROM drive instead of >cart that it can? Later. It's because the PSX has some serious graphic processors to help it along. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Memory Card Date: 27 Jul 1998 11:06:34 +0100 At 20:25 25/07/98 -0400, you wrote: >Yes. >With a PSX you need a memory card and need to pay for one. >That is the downside. >Cut and clear. >The downside to the CD format. >No way to save on disk... so you need to save on a memory card. Let me share a lil secret with you... Each cart that has battery backed ram for your saves... You *pay* for that in the cost of the cart... So you either pay money up front like on the PSX... Or you pay per cart like on the N64. Either way, you're paying. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Memory Card Date: 27 Jul 1998 11:11:30 +0100 ->>Yes. ->>With a PSX you need a memory card and need to pay for one. ->>That is the downside. ->>Cut and clear. ->>The downside to the CD format. ->>No way to save on disk... so you need to save on a memory card. -> ->Let me share a lil secret with you... Each cart that has battery backed ram ->for your saves... You *pay* for that in the cost of the cart... -> ->So you either pay money up front like on the PSX... Or you pay per cart ->like on the N64. Either way, you're paying. Do you ever get the feeling that this list is like one hugh (as in very big not Grant) groundhog day stylee experience. Must .... wake .... up .... (last joke courtesy NTK) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Memory Card Date: 27 Jul 1998 11:15:13 +0100 At 11:11 27/07/98 +0100, you wrote: >Do you ever get the feeling that this list is like one hugh (as in very big >not Grant) groundhog day stylee experience. >Must .... wake .... up .... >(last joke courtesy NTK) Heheh. Another NTK fan? *Everyone* seems to read that page :-) Jolly good fun! Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Just the Facts Twiggy Date: 27 Jul 1998 11:20:30 +0100 At 19:42 26/07/98 -0400, you wrote: >No. > >The thing about this percentage that is being used is how technologically >great a game is, in comparison to the absolute best. As it happens, you can 'semi-accurately'/'roughly' gauge how much power of the PSX a game is using. Sony have a tool called the "Performance Analyser" that calculates how much of the bus-speed you're using, where your bottlenecks are, where you have time wasted sitting around for other things to happen. No game will *ever* use 100% of a machine. It's impossible. Was the Spectrum or C64 ever 100% used? No - people are *still* coming up with new tricks, new optimizations that make code better. Once again, this is a pointless thread with no real discussion. :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Memory Card Date: 27 Jul 1998 12:02:27 +0100 ->Heheh. Another NTK fan? *Everyone* seems to read that page :-) Jolly good ->fun! Can't really say that I've seen the webpage but I do get the Friday mailing, they must have one extremely hugh list. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Dreamcast! Date: 27 Jul 1998 11:24:37 +0100 At 20:17 25/07/98 EDT, you wrote: >This kinda may be a similar thread, but didn't the people at Sega give the >DreamCast a Power VR chipset? If they did, I think it'd be great to have the >new Nintendo console run on a 3-D FX chipset. Two rivals in one machine! >(Nintendo & 3-D FX vs. Sega and Power VR). Let's just hope that Nintendo >doesn't go with a Macintosh OS... (no offense to any Mac useres) Currently, the 3DFX chipset is too expensive for a massmarket price. That's one of the reasons Sega ended up going with the next generation of PowerVR. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Dreamcast! / Windoze Date: 26 Jul 1998 21:28:16 -0500 >Also a very intelligent thing to do. >You use Windows, obviously. Yes, WinNT 4.0 SP3 on a PII-333. At work. Not by choice. >Windows NT is different. >The thing is very stable. In theory, maybe. In print, kinda. In reality, not. Granted, our NT server seldom needs a reboot, but I have apps go down and come up as "not responding" more times a day than I care to count. And my machine is tweaked/managed to death, so don't tell me I just have something set up wrong. The thing is just plain not as stable as a workstation OS as everyone (read: the media) makes it out to be. >Alright, up to Windows CE. >You should really read boot magazine, (now MaximumPC), as Alex St. John had >an article on the perfect operating system, which he dubbed as DirectOS. >This is how a computer should work. In his last line he mentions that the >closest thing to this perfect OS is Windows CE. The way it simply manages >the hardware, allowing direct access to the hardware by the software, is >well done. The thing that annoys me when people talk negative about Windows >CE is that they have never used it. You, John Goelzer, have you used >Windows CE? Oohhh, called out by name! I'll take a no-thank-you helping on boot, thanks. And I *have* used WinCE (aka wince) on a Casio HPC. Say what you will about "managing the hardware," etc.; my big gripe is that it still has the dog-ugly, kludgy Win95 interface slopped on top of it. And so, I suspect, will the DreamCast and the next PlayStation. Have *you* used WinCE? I'm not looking forward to trying it out on a PalmPC or PalmSizedPC or whatever they're calling it these days. You just can't shoehorn that Win95 interface into every form factor and have it work, familiarity or not. >The Dreamcast will only use the Kernel to the Windows CE operating system. >It doesn't look like Windows, it just has an OS running the hardware >internally. This software is CE. There are to be DVD players and Internet >Boxes to use Windows CE, but you don't see it. Well you have more info than I've read on DreamCast, then. I am aware of an alternative, closer-to-the-hardware OS alternative Sega is providing for developers. Seems to me that Microsoft must see DreamCast as a magic bridge that developers will cross from the land of consoles to the land of PCs. Good for Sega in the near term, maybe, but you're just crazy if you think Microsoft doesn't have an ulterior motive. Also, despite what you say about it only using the kernel, I still suspect you'll see that Win95 interface on your DreamCast some of the time. >Also, Office 97 Professional is >a piece of excellence from Microsoft. I'll leave that one alone. >Expect a ton of future gaming consoles to use Windows CE. It allows easier >development, which is key. It makes it easy to program for a platform where >you know how to do it, since the Operating System is universal. I would >also believe that Sony and Nintendo will use CE in their next consoles, and >it is easier than making their own. You're right that some future consoles, DVD players, coffee makers, etc. will use WinCE. But I for one seriously doubt the day will ever come that a Nintendo console will run it. If you want "Windows everywhere" in your life, fine, but I for one have had enough of Windholes and just about everything else that comes out of Microsoft. And I expect I'll be able to avoid it if I want to, by buying consoles from Nintendo, computers from Apple, PDAs from 3Com, network computers from Sun, etc., etc., etc. JG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Oldest person on list Date: 27 Jul 1998 08:19:11 EST No offense taken but not quite 39. I do have you tied at 33 though Micheal. Russ >No offense to Russ when he reads this, but didn't he say he was like 39 or >something? >~Matt ><I never grew up :) >Michael Bauers >DGS>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] Mission Impossible Date: 27 Jul 1998 08:38:29 -0400 Definitely BK. They are both great games though. Despite what everyone says, I thought M:I was a spectacular game and it ranks pretty high in my fav games list. Marc wrote: > Mission Impossible... > > just about to be released in the uk > > i've heard indifferent stories > > is it worth it or not? > > if it was a choice between this & banjo kazooie what would it be? > > please advise.... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: Re[2]: [N64] Oldest person on list Date: 27 Jul 1998 13:38:16 +0100 ->>< ->>I never grew up :) -> ->>Michael Bauers Something in common with most of this list subscribers then. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Mailing List Stats Date: 27 Jul 1998 08:39:24 -0400 Yes, I do have too much time... it's summer, I only work 2 days a week, and all my friends are on vacation. Basically what I do all day is play Starcraft and read the list... the stats take maybe 15 minutes.. I have a sad, sad life =) Anyway, since there seems to be interest, I'll continue doing this. I also have some pie charts illustrating this (for instance, TreyTable accounted for 16% of the total posts, and 26% of the posts were made on Friday) , but I'm not allowed to send those to the list.. maybe I'll put up a webpage. -----Original Message----- >In a message dated 98-07-26 16:21:13 EDT, you write: > ><< > Because I'm very bored, I put together this list of stats for the past week. > >> > > > Damn, no offense.. but you must have ALOT of time on your hands.... > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: Re[2]: [N64] Oldest person on list Date: 27 Jul 1998 13:41:09 +0100 At 13:38 27/07/98 +0100, you wrote: >->><-> >->>I never grew up :) >-> >->>Michael Bauers >Something in common with most of this list subscribers then. Unfortunately, a lot of them are still in the process of it :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] DISAPPOINTED Date: 27 Jul 1998 08:42:22 EST >I'm extremely disappointed with Nintendo. The N64 is so messed up, games come >out so damn slow that I only play my system like once a month. Now the >situation is better, but the first 6 monthes when the N64 came out, my N64 >was basically sitting on the shelves collecting dust. I'm tired of countless, >stupid, idiotic delays, if Nintendo can't get a freaking game out on time, >they should hire like a billion more people, then maybe they can get the >games out on schedule. Nintendo tries to be special with the cartridge >format, now we are suffering because we have to pay an averge of 50 to 70 >dollars for one stinking game. I wouldn't mind a little loading time if the >games cost 20 dollars less. It's been almost TWO years, and the N64 still >doesn't have a good fighting game (MK4 SUCKS). The only basketball title, >Courtside was pretty weak because eveytime you bumb into someone, you stop >dead in your tracks, making it almost impossible to drive to the hoop. >The only thing Nintendo did that I think was smart is the analog controller >and the four controller port, what the hell kinda lame-ass gimmick is the >Rumble pack?? Is that suppose to keep us happy with all the stupi >delays?? Someone's having a bad day. I think N64 has plenty of games to choose from and I'm quite happy with it. Sure the carts are a bit costly, but I knew that when I bought the system and I've accepted that. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Mailing List Stats Date: 27 Jul 1998 13:52:03 +0100 ->Yes, I do have too much time... it's summer, I only work 2 days a week, and ->all my friends are on vacation. Basically what I do all day is play ->Starcraft and read the list... the stats take maybe 15 minutes.. I have a ->sad, sad life =) -> ->Anyway, since there seems to be interest, I'll continue doing this. I also ->have some pie charts illustrating this (for instance, TreyTable accounted ->for 16% of the total posts, and 26% of the posts were made on Friday) , but ->I'm not allowed to send those to the list.. maybe I'll put up a webpage. Can you correlate the posters relative age against number of irrelevent posts indexed against a location factor? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 08:57:34 -0400 Oh, man, I'll be spending a lot of money on the N64 this year.. maybe I'll raise the rates on my tutoring job =) In chronological order, here are the games I want from now until December.. Some of these choices might change, depending on whether the game is really as good as it sounds. 1. Superman: The Animated Series 2. SCARS 3. F-Zero X 4. Extreme-G 2 OR Wipeout 64 5. Turok II: Seeds of Evil. 6. Star Wars: Rogue Squadron 7. Legend of Zelda: Ocarina of Time 8. NBA Jam '99 9. Castlevania [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Mailing List Stats Date: 27 Jul 1998 09:48:18 -0400 >->Yes, I do have too much time... it's summer, I only work 2 days a week, and >->all my friends are on vacation. Basically what I do all day is play >->Starcraft and read the list... the stats take maybe 15 minutes.. I have a >->sad, sad life =) >-> >->Anyway, since there seems to be interest, I'll continue doing this. I also >->have some pie charts illustrating this (for instance, TreyTable accounted >->for 16% of the total posts, and 26% of the posts were made on Friday) , but >->I'm not allowed to send those to the list.. maybe I'll put up a webpage. >Can you correlate the posters relative age against number of irrelevent posts >indexed against a location factor? Haha.. I said I have a lot of time.. I'm not INSANE.. My hypothesis, owever, is that the younger the person, the more the irrelevant posts, increasing exponentially as proximity to England increases.. like that? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Mailing List Stats Date: 27 Jul 1998 14:55:18 +0100 At 09:48 27/07/98 -0400, you wrote: > >Haha.. I said I have a lot of time.. I'm not INSANE.. My hypothesis, >owever, is that the younger the person, the more the irrelevant posts, >increasing exponentially as proximity to England increases.. like that? Kind of. You're right until you get to the proximity bit. I find the messages seem to grow exponentially irrelevant as they travel over the Atlantic. So when we read them in our mailboxes, they appear infinitely irrelevant and written by some infinitly young & dumb. :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: n64- Dreamcast VS N64 Date: 27 Jul 1998 10:04:45 -0400 (EDT) Yesterday, when discussing a rental situation gone bad, Gamer Z wrote: But with the PSX, they just put the disc into a new case, missing any backing, and manual or such. And the disc will definately have scratches. So, i would have to reccommend to never buy used PSX games, and take caution when renting. I've read many articles and comments in magazines and on websites about the superiority of CD over Cartridge. But, few mention the durability and long life of the cartridge. I have never had to return a cart. because it skipped and stuck right out of the box after it was purchased. I never have to worry about allowing younger kids to enjoy my N64 games for fear they are going to ruin or scratch my cartridge. Unfortunately, this is a concern when the game is a Playstation one. This may also be one of the reasons why Nintendo opted to design the N64 for cart based games. Parents aren't going to buy a system when the software is easily ruined by the children that the console is supposedly targeted for. As many of you are out there, I collect games and I am meticulous about the care and handling of these black CDs. But, even with the best care, they will get scratched on occasion. This is especially frustrating when it is a great classic, but can no longer be purchased or is difficult to find. My only beef with Nintendo is that the boxes that their games come in are getting poorer and poorer in quality (check out that flimsy BK box! I had to finally break down and buy plastic storage cases). Despite this, I am certain that my N64 games will last for years to come, just like the ones I have for the NES and SNES. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Mission Impossible Date: 27 Jul 1998 10:06:22 -0400 I would go with Bk also because it is a massive game with some really good graphics. Mission Impossible had 20 missions but I think some of them were short enough not to be called missions. BK is the one to pick. -TiM ---------- > From: Wezzer > To: n64@lists.xmission.com > Subject: Re: [N64] Mission Impossible > Date: Monday, July 27, 1998 8:38 AM > > Definitely BK. They are both great games though. Despite what everyone > says, I thought M:I was a spectacular game and it ranks pretty high in > my fav games list. > > Marc wrote: > > > Mission Impossible... > > > > just about to be released in the uk > > > > i've heard indifferent stories > > > > is it worth it or not? > > > > if it was a choice between this & banjo kazooie what would it be? > > > > please advise.... > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 10:09:08 -0400 My five most wanted games would have to be... 1.Zelda 64 2.Pokemon(GB) 3.FF8 4.Body Harvest 5.Turok2 ---------- > From: X-Pac > To: n64@lists.xmission.com > Subject: [N64] My 5 most wanted games > Date: Monday, July 27, 1998 3:00 AM > > I have been on this list forever, but just read everything, but I got bored > one night, so I just wanted to type my 5 most wanted games. Remember, this > is MY opinion, so don't give me crap about how this game is going to suck, > or something like that. > > 5. NFL Blitz - Great arcade game, hopefully just the same on N64 > 4. F-Zero X - Great game from what I've heard, if you are not only > graphics like some of the newer gamers are. > 3. NBA Jam 99 - Don't know when its coming out, but looks great so far. > 2. WWF Warzone - Yes I am a wrestling fan, and this looks great. Even if > you aren't a wrestling fan, you would still like it if you gave it a chance, > I have already played it for PSX, and it rules > 1. Zelda 64 - Of course, everyone's number 1 choice. It isn't any > different here. > > There are my 5 most wanted, how about everyone else? > > The Edge > kanedapimp@yahoo.com > AOL: KaneDaPimp > ICQ #: 10069685 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 15:10:42 +0100 At 10:09 27/07/98 -0400, you wrote: >My five most wanted games would have to be... > >1.Zelda 64 >2.Pokemon(GB) >3.FF8 >4.Body Harvest >5.Turok2 Awwwwwwww, glad someone remembered one of our games :-) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 10:12:28 -0400 I'm gonna get... 1.Castlevania 3D 2.Zelda64 3.FF8 4.Pokemon(GB) 5.Pikachu(N64) 6.Metal Gear Solid 7.Conkers Quest 8.Perfect Dark 9.Banjo-Tooie 10.Pocket Gameboy -TiM ---------- > From: Eddy Wu > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 8:57 AM > > Oh, man, I'll be spending a lot of money on the N64 this year.. maybe I'll > raise the rates on my tutoring job =) > > > In chronological order, here are the games I want from now until December.. > Some of these choices might change, depending on whether the game is really > as good as it sounds. > > 1. Superman: The Animated Series > 2. SCARS > 3. F-Zero X > 4. Extreme-G 2 OR Wipeout 64 > 5. Turok II: Seeds of Evil. > 6. Star Wars: Rogue Squadron > 7. Legend of Zelda: Ocarina of Time > 8. NBA Jam '99 > 9. Castlevania > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] Re:No, I've got you all beat! Date: 27 Jul 1998 10:15:22 -0400 What are some of your fav games for N64 Michele? ---------- > From: Twiggy > To: n64@lists.xmission.com > Subject: Re: [N64] Re:No, I've got you all beat! > Date: Monday, July 27, 1998 3:28 AM > > see, its good some women out there actually do play video games.. ones as > old as some of ours moms... so don't say women/girls don';t play games ;) > > > -----Original Message----- > From: Michele Forrester > To: n64-digest@lists.xmission.com > Date: July 27, 1998 12:23 AM > Subject: [N64] Re:No, I've got you all beat! > > > >Sorry I am late - but I have you beat - 41! And a girl - too! I have > >been playing since the Coleco Vision was out! Had it, the Atari add-on, > >then NES, then GameBoy, then SNES, then Sega Genesis, then N64, then > >Sega Saturn! Still have all but Coleco :@( and Sega Genesis! My 8 year > >old son thinks they are all his - little does he know the hours my > >husband and I played Mario, not turning it off at night - because the > >STUPID games didn't save! But we beat them then, and we still play some > >now! > > > >Games are FUN! > > > >Michele > >forrester@misslink.net > > > >> > >> DAMN!!!!!! Nope, looks like you're the oldest one now... Geez, first 26, > then > >> 28, then 33, now 39. You got them all beat!!! > >> > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 10:19:04 -0400 What do you mean by that Bria? -TiM ---------- > From: Brian Baird > To: n64@lists.xmission.com > Subject: Re: [N64] My 5 most wanted games > Date: Monday, July 27, 1998 10:10 AM > > At 10:09 27/07/98 -0400, you wrote: > >My five most wanted games would have to be... > > > >1.Zelda 64 > >2.Pokemon(GB) > >3.FF8 > >4.Body Harvest > >5.Turok2 > > Awwwwwwww, glad someone remembered one of our games :-) > > > Brian @ DMA > > [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Re: n64- Dreamcast VS N64 (cart/CD durability) Date: 27 Jul 1998 10:18:28 -0400 Hmm.. good point, I never thougth of this. However, the PSX is aimed at a more mature age group (teens and up) , while Nintendo caters to kids from elementary school and up. I don't think the durability factor is very important, considering that you could sometimes buy 2 copies of a PSX game for the price of one N64 game. -----Original Message----- Yesterday, when discussing a rental situation gone bad, Gamer Z wrote: But with the PSX, they just put the disc into a new case, missing any backing, and manual or such. And the disc will definately have scratches. So, i would have to reccommend to never buy used PSX games, and take caution when renting. I've read many articles and comments in magazines and on websites about the superiority of CD over Cartridge. But, few mention the durability and long life of the cartridge. I have never had to return a cart. because it skipped and stuck right out of the box after it was purchased. I never have to worry about allowing younger kids to enjoy my N64 games for fear they are going to ruin or scratch my cartridge. Unfortunately, this is a concern when the game is a Playstation one. This may also be one of the reasons why Nintendo opted to design the N64 for cart based games. Parents aren't going to buy a system when the software is easily ruined by the children that the console is supposedly targeted for. As many of you are out there, I collect games and I am meticulous about the care and handling of these black CDs. But, even with the best care, they will get scratched on occasion. This is especially frustrating when it is a great classic, but can no longer be purchased or is difficult to find. My only beef with Nintendo is that the boxes that their games come in are getting poorer and poorer in quality (check out that flimsy BK box! I had to finally break down and buy plastic storage cases). Despite this, I am certain that my N64 games will last for years to come, just like the ones I have for the NES and SNES. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 10:19:27 -0400 I noticed that some of those games ae coming out next year.. and Gameboy Pocket isn't really a game =) I thought we were limited to the games from now till December? -----Original Message----- >I'm gonna get... > >1.Castlevania 3D >2.Zelda64 >3.FF8 >4.Pokemon(GB) >5.Pikachu(N64) >6.Metal Gear Solid >7.Conkers Quest >8.Perfect Dark >9.Banjo-Tooie >10.Pocket Gameboy > > -TiM > >---------- >> From: Eddy Wu >> To: n64@lists.xmission.com >> Subject: Re: [N64] N64 Purchases >> Date: Monday, July 27, 1998 8:57 AM >> >> Oh, man, I'll be spending a lot of money on the N64 this year.. maybe >I'll >> raise the rates on my tutoring job =) >> >> >> In chronological order, here are the games I want from now until >December.. >> Some of these choices might change, depending on whether the game is >really >> as good as it sounds. >> >> 1. Superman: The Animated Series >> 2. SCARS >> 3. F-Zero X >> 4. Extreme-G 2 OR Wipeout 64 >> 5. Turok II: Seeds of Evil. >> 6. Star Wars: Rogue Squadron >> 7. Legend of Zelda: Ocarina of Time >> 8. NBA Jam '99 >> 9. Castlevania >> >> >> >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 15:23:45 +0100 At 10:19 27/07/98 -0400, you wrote: >> >> Awwwwwwww, glad someone remembered one of our games :-) > >What do you mean by that Bria? Just that just about noone had mentioned Silicon Valley or Body Harvest in their wanted lists :) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] What is importance in a console system Date: 27 Jul 1998 09:31:13 -0500 I think a lot of people miss the point about what is good about a console. Hardware is important up to a point. But more importantly from a game standpoint is that the company adopt an open systems philosophy. I would rather 1000 games came out that I was able to choose between, then 100 supposedly good games(according to some stamp of approval). I think using WIndows CE for the dreamcast makes it more open than any console that has come along to date. I assume it uses a API standard like direct-X. I hope Sega practically gives aways development licenses. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: GJS584@novell3.bham.ac.uk Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 15:37:24 GMT 5 most wanted games, this year: 1) Banjo-Kazooie (nearly there) 2) Body Harvest 3) Twelve Tails 4) Wipeout 5) Rare's secret Christmas game (fingers crossed...) I'm also looking forward to Zelda and Mother, but I doubt they'll reach the UK this year. Graeme Sheppard. ================================== Graeme Sheppard Room N242, Metallurgy Birmingham University, UK 0121 414 5249 gjs584@novell3.bham.ac.uk ================================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: GJS584@novell3.bham.ac.uk Subject: Re: [N64] What is importance in a console system Date: 27 Jul 1998 15:48:44 GMT I have to disagree with simply because I am a gamer who turned away from the PC to N64. You can argue as much as you like about the success of certain PC games, but I found the market there dull. Games were made for one-upmanship in the graphics states rather than gameplay (as lauded by the UK mag. Edge). I know more 'good' N64 games than PC ones. Graeme Sheppard >From: Michael Bauers >To: post64 >Subject: [N64] What is importance in a console system >Date: Mon, 27 Jul 1998 09:31:13 -0500 >Reply-to: n64@lists.xmission.com > > > > I think a lot of people miss the point about what is good about a console. >Hardware is important up to a point. But more importantly from a game >standpoint is that the company adopt an open systems philosophy. > > I would rather 1000 games came out that I was able to choose between, then >100 supposedly good games(according to some stamp of approval). > > I think using WIndows CE for the dreamcast makes it more open than any >console that has come along to date. I assume it uses a API standard like >direct-X. I hope Sega practically gives aways development licenses. > > Michael Bauers DGS > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ >(without the quotes) to majordomo@xmission.com ] ================================== Graeme Sheppard gjs584@novell3.bham.ac.uk ================================== [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 11:50:44 +0000 > From: "TiM" > To: > Subject: Re: [N64] N64 Purchases > Date: Mon, 27 Jul 1998 10:12:28 -0400 > Reply-to: n64@lists.xmission.com > I'm gonna get... > > 1.Castlevania 3D > 2.Zelda64 > 3.FF8 > 4.Pokemon(GB) > 5.Pikachu(N64) > 6.Metal Gear Solid > 7.Conkers Quest > 8.Perfect Dark > 9.Banjo-Tooie > 10.Pocket Gameboy > > -TiM > You mean the Color Gameboy? I think I'm gonna probably get that when it comes out.. I still like Gameboy pretty much for playing when I'm going away somewhere, but it sorta gets annoying after awhile since it's just black and white. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] fighting games Date: 27 Jul 1998 11:44:18 EDT I'd have to say that the best is a tie between Street Fighter and Virtua Fighter. Tekken is okay, but too much of a fledgling series to be voted the best. I love Killer Instinct, but it's combo-laden formula turns many people off. I think I speak for everyone here when I say that Mortal Kombat totally sucks. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 11:56:19 +0000 > Date: Mon, 27 Jul 1998 15:23:45 +0100 > To: n64@lists.xmission.com > From: "Brian Baird" > Subject: Re: [N64] My 5 most wanted games > Reply-to: n64@lists.xmission.com My five most wanted games would probably be: 1. NHL '99 (I'm a big hockey fan) 2. Madden '99 (the first one was really good) 3. Twelve Tales: Conker's Quest 64 (since it's got co-op and deathmatch) 4. F-Zero X (I loved the first one) 5. Tie between Turok 2 and Winback (they both look very good) Well, that's it.. And yeah, Zelda isn't in their, but like I said earlier I'm not looking forward to it all that much since it's just a one player game. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] OFF TOPIC: Saturn and Marvel vs. Capcom Date: 27 Jul 1998 11:55:32 EDT Does anyone know if Marvel vs. Capcom will be coming to the Saturn any time soon? If so, this woud be the straw that breaks the gamers wallet and I'd finally go and buy a Saturn to play all the Cpacom fighters I've been missing. Any info? ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 11:51:30 EDT Well, I've heard that it's lost a few things that made the graphics nice on the PSX. But with the new levels and abilities Gex has in the '64 version, I'd wait a bit and see what develops. Right now, the only 3-D platformer I'm looking forward to is Twelve Tales: Conker's Quest. But who knows, maybe Gex will surprise me (its PSX counterpart didn't). ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Console Supremacy Theory Date: 27 Jul 1998 12:06:13 EDT Yeah, I saw that, too. Next Generation wrote that it's just another generic game with the Contra license slapped on it. They put it under, "Disappointments of E3." ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] sure Date: 27 Jul 1998 11:12:10 -0400 >>I agree. But the general concensus is that Tekken is better then Virtua >>Fighter. I was just saying less powerful hardware can produce a better game. > >General consensus amongst who? Your friends? VF3 is *still* the most >popular arcade game in Japan. If the DC launches with a perfect (enhanced?) >conversion of it, the DC will sell like the proverbial hotcake. Uh, no. My friends and I would rather play Street Fighter vs X-Men then either of those 2 games, but we would never play Tekken 3. It's boring. But, most magazines/IGN websites say they like Tekken 3 better. I don't know about Japan, just talking about the US here. >Technically, it *does* stomp all over the 64 + PSX. It's up there with >cutting edge PC tech. But that *doesn't* mean it will automatically >succeed. Hardware doesn't matter - it's the quality & the quantity of the >*games*. Are you saying this in responce to something I said? I believe I said the same thing before. I feel the same way about the Dreamcast. I'm looking forward to one, because it sounds very immpressive, but I'm not planning on importing it or buying it the second it comes to US shores. If it has a wide assortment of games good enough to buy, and one must have then I'll get it. Until then, no. That's why I don't own the Saturn. No must have, though some games I'd buy if I owned the system. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: No, I've got you all beat! Date: 27 Jul 1998 12:17:18 -0400 (EDT) Michelle writes: Sorry I am late - but I have you beat - 41! And a girl - too! I have been playing since the Coleco Vision was out! Had it, the Atari add-on, then NES, then GameBoy, then SNES, then Sega Genesis, then N64, then Sega Saturn! Still have all but Coleco :@( and Sega Genesis! My 8 year old son thinks they are all his - little does he know the hours my husband and I played Mario, not turning it off at night - because the STUPID games didn't save! But we beat them then, and we still play some now! Games are FUN! Look Trey, another Historian! Seriously, it's great to see some maturity and experience on the list . I also have children and I am thirty something. I think gaming can be a great family activity and it teaches children perserverence and how to tolerate frustration in order to achieve a goal. Unfortunately, gaming is getting a bad rap these days from the baby boomer generation. But, I think the violence in gaming issue is over exaggerated. My kids are certainly able to tell the difference between reality and fantasy. Besides, cartoons and comics are often just as violent. With any luck, maybe we will be introducing our grandchildren to Mario someday! Terry [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mailing List Stats Date: 27 Jul 1998 12:18:24 EDT Can he? CAN HE?!?! Pe-shaw, that's childs play! ~Matt <> <<<>>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 11:22:00 -0400 At 03:23 PM 7/27/98 +0100, you wrote: >At 10:19 27/07/98 -0400, you wrote: >>> >>> Awwwwwwww, glad someone remembered one of our games :-) >> >>What do you mean by that Bria? > >Just that just about noone had mentioned Silicon Valley or Body Harvest in >their wanted lists :) Your killing me, Brian. I want both of those games, but it's going to be almost immpossible to get them this year. I really don't like a get a great 1 player game (like your 2 games) until I'm done with the one I'm playing. If I get even 1 of the 3 great Square RPG's, I won't have enough time. Do'h! Where were you guys last Christmas when all I got from Sep-Dec was DKR? If I could get one of these games, which one to you suggest? Either of them have a secret multiplayer mode? Please? Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 17:31:59 +0100 At 11:22 27/07/98 -0400, you wrote: > >Your killing me, Brian. I want both of those games, but it's going to be >almost immpossible to get them this year. I really don't like a get a great >1 player game (like your 2 games) until I'm done with the one I'm playing. >If I get even 1 of the 3 great Square RPG's, I won't have enough time. >Do'h! Where were you guys last Christmas when all I got from Sep-Dec was DKR? Fine tuning & tweaking away at the levels & gameplay... >If I could get one of these games, which one to you suggest? Either of them >have a secret multiplayer mode? Please? I honestly couldn't. I haven't played either of them enough (if at all!). Silicon Valley has a *wicked* sense of humour & is very stylish. It's *not* the Mario clone it appears. Body Harvest again has a lot of humour, is *very* big & complex, with lots of things to kill & do. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Wipeout 64's Music Date: 27 Jul 1998 12:46:24 +0000 > Date: Mon, 27 Jul 1998 09:00:29 +0100 > To: n64@lists.xmission.com > From: "Brian Baird" > Subject: Re: [N64] Wipeout 64's Music > Reply-to: n64@lists.xmission.com > > Wipeout 2097 had an instrumental version of "Firestarter", along side > tracks from Orbital, Chemical Brothers, Apollo440? et al. A whole load of > tracks were done by "Cold Storage" - the pseudonym of Psygnosis' in-house > musician. I'd tip him to be doing any music on the N64 version. > > None of the big name bands' music could be used on the Saturn or PC > version... > > > Brian @ DMA > Ok.. One question, is Cold Storage's music any good? Think he could do a good job for Wipeout 64? Thanks.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy A Fernandez) Subject: zimmfam@redrose.net: [N64] N64 Purchases Date: 26 Jul 1998 16:10:47 -0700 --------- Begin forwarded message ---------- Message-ID: Hey everybody.. I was just wondering what N64 games everyone is planning on getting this year? Right now the only definate one for me is NHL '99.. And then maybe Zelda 64 (I would definately get it, but it's only one player, I don't really wanna get it if it's not multiplayer since it won't have much replay value), Twelve Tales: Conker's Quest and F-Zero X. Oh yeah, I also forgot Madden '98. I loved Madden 64 and would've got it if it had real teams. Thanks. Later... ZiG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --------- End forwarded message ---------- I am planning on getting Bomberman, (if you people haven't already guessed)while my brother wants to get Banjo-Kazooie and Zelda really bad. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] warzone! Date: 27 Jul 1998 11:53:13 -0500 Did anybody get warzone for the playstation yet? If you did, please describe the gameplay since it's basically all the same, it's just nintendo has to rip their customers off because lincoln has to have his damn cartridges, conservative bastard. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 13:08:01 -0400 oh yeah. Silicon Valley. Thanks Brian. I accidentaly didnt type n. -TiM ---------- > From: Brian Baird > To: n64@lists.xmission.com > Subject: Re: [N64] My 5 most wanted games > Date: Monday, July 27, 1998 10:23 AM > > At 10:19 27/07/98 -0400, you wrote: > >> > >> Awwwwwwww, glad someone remembered one of our games :-) > > > >What do you mean by that Bria? > > Just that just about noone had mentioned Silicon Valley or Body Harvest in > their wanted lists :) > > > Brian @ DMA > > [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Domoracki Subject: Re: [N64] warzone! Date: 27 Jul 1998 12:57:37 -0400 Scott S. wrote: > > Did anybody get warzone for the playstation yet? If you did, please > describe the gameplay since it's basically all the same, it's just > nintendo has to rip their customers off because lincoln has to have his > damn cartridges, conservative bastard. > > Scott. > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Warzone is a good game let me say that first but I am somewhat disappointed because it plays more like a fighter than a wrestler, at least in terms of how they get up real quick and such. Now the graphics and all that are top notch. Controls are fighting game style. The playstation version has awesome sounds N64 won't be quite as good. I like the cage and weapons match even though the weapons dissappear. Too all the wrestling fans on this list I'd get Warzone if you really like wrestling but can also stand fighters as far as pure wrestling goes I'm waiting for WCW\nWo:Revenge. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 13:11:48 -0400 nope. i meant Gameboy Pocket. The small one. I dont have a reason to get Color Gameboy until there are some good games out for it. -TiM ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 7:50 AM > > > From: "TiM" > > To: > > Subject: Re: [N64] N64 Purchases > > Date: Mon, 27 Jul 1998 10:12:28 -0400 > > Reply-to: n64@lists.xmission.com > > > I'm gonna get... > > > > 1.Castlevania 3D > > 2.Zelda64 > > 3.FF8 > > 4.Pokemon(GB) > > 5.Pikachu(N64) > > 6.Metal Gear Solid > > 7.Conkers Quest > > 8.Perfect Dark > > 9.Banjo-Tooie > > 10.Pocket Gameboy > > > > -TiM > > > You mean the Color Gameboy? I think I'm gonna probably get that when > it comes out.. I still like Gameboy pretty much for playing when I'm going away > somewhere, but it sorta gets annoying after awhile since it's just black and > white. Later.. > > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 13:30:30 +0000 > From: "TiM" > To: > Subject: Re: [N64] N64 Purchases > Date: Mon, 27 Jul 1998 13:11:48 -0400 > Reply-to: n64@lists.xmission.com > nope. i meant Gameboy Pocket. The small one. > I dont have a reason to get Color Gameboy until there are some > good games out for it. > > -TiM > Think about it, tho... Color Gameboy is gonna let you play all the Gameboy games on it.. Not just the ones made for it. So, what's the point of getting a Gameboy Pocket when you can spend a little more (GB Color is supposed to be around 70-80) and play all the Gameboy games in color? Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: thunderball6@juno.com (Chayos H McMillan) Subject: Re: [N64] sales Date: 27 Jul 1998 10:27:46 -0700 On Mon, 27 Jul 1998 09:04:35 +0100 "Brian Baird" writes: >At 18:03 26/07/98 EDT, you wrote: >>In a message dated 98-07-26 16:44:59 EDT, thunderball wrote: >> >>> Did you look at the sales for the video game market for 1997? If >you >>> didn't, here they are: >>> >>> Nintendo: 48% >>> Sony: 46% >>> Sega: 4% >>> Other: 2% >>> >>> Yeah I know you said current so here's something a little more >current: >>> >>> "Sony and Nintendo, neither has a competitive edge and I don't >think any >>> one of them is ever going to get one for a long period of time." >That >>> was from a very recent interview with NOA's Howard Lincoln. >>> >>> It looks to me like Nintendo isn't to me like Nintendo isn't >getting it's >>> ass whooped to badly. It'll be interesting to see what this >year's sales >>> will be. > >It's shame that the figures are wildly different for everywhere else >in the >world... > > >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > These are the correct sales for 1997. However, if you look at the sales before Goldeneye and DKR came out, you'd see Playstation had the lead over N64 by about %10. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 13:44:36 -0400 Brian works at DMA, the company that developed Body Harvest. -----Original Message----- >What do you mean by that Bria? > > -TiM > >---------- >> From: Brian Baird >> To: n64@lists.xmission.com >> Subject: Re: [N64] My 5 most wanted games >> Date: Monday, July 27, 1998 10:10 AM >> >> At 10:09 27/07/98 -0400, you wrote: >> >My five most wanted games would have to be... >> > >> >1.Zelda 64 >> >2.Pokemon(GB) >> >3.FF8 >> >4.Body Harvest >> >5.Turok2 >> >> Awwwwwwww, glad someone remembered one of our games :-) >> >> >> Brian @ DMA >> >> [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Mission Impossible Date: 27 Jul 1998 12:10:33 EDT M:I or B-K? Definatly Banjo-Kazooie, hands down, no questions asked. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: [N64] Weekly Stats Date: 27 Jul 1998 14:21:53 -0400 Mailing List Statistics: (thanx Eddy Wu) Week of 7/9 - 7/25 Total Posts: 416 Total Participants: 48 Posts Per Day: Sunday.............................20 Monday...........................24 Tuesday...........................32 Wednesday......................67 Thursday..........................57 Friday..............................112 Saturday..........................105 Posts Per Person: Adrian Mander........................3 Bastion007@aol.com..............31 BenzSL550@aol.com.............20 Brian Baird.............................23 Brian/Stan...............................30 cdyoung7...............................2 Chris Clark............................2 Cooley,Vern..........................1 Crono325@aol.com...............2 D Fentie................................7 dvader....................................1 Eddy Wu................................11 Epoch325@aol.com................2 GamerZ...................................49 Garett Winters..........................3 Gary Mort...............................3 Gordon Speirs..........................6 Graeme Sheppard....................7 Gregory A Swarthout...............1 IceMan316X@aol.com............17 John Goelzer............................8 Joshua Palmer...........................2 Kings8807@aol.com...............1 LittleKathy@webtv.net.............1 MeanBeast@aol.com...............5 mibboss@juno.com..................1 Micheal Bauers.........................2 N64PCPSX@aol.com.............12 pete@lucent.com......................13 RLMONTVALE@aol.com.......1 Russ Lapenna............................2 Sam...........................................1 Scott S.......................................4 Sean M Fernandez.....................1 Slack21@aol.com......................1 Steven Nguyen...........................2 Stryder.......................................8 TheBump@aol.com....................3 TiM............................................27 tmcshea@earthlink.net................11 TreyTable@aol.com....................53 Twiggy........................................2 Vi L On.......................................4 Wallbeach@aol.com....................1 Wendy A Fernandez....................1 Wezzer........................................9 win-thug@juno.com.....................3 zimmfam@redrose.com................17 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 14:21:27 -0400 Actaully I want silicon valley been looking forward to it since I first heard about it sounds like a lot of fun. At 11:22 AM 7/27/98 -0400, you wrote: >At 03:23 PM 7/27/98 +0100, you wrote: >>At 10:19 27/07/98 -0400, you wrote: >>>> >>>> Awwwwwwww, glad someone remembered one of our games :-) >>> >>>What do you mean by that Bria? >> >>Just that just about noone had mentioned Silicon Valley or Body Harvest in >>their wanted lists :) > >Your killing me, Brian. I want both of those games, but it's going to be >almost immpossible to get them this year. I really don't like a get a great >1 player game (like your 2 games) until I'm done with the one I'm playing. >If I get even 1 of the 3 great Square RPG's, I won't have enough time. >Do'h! Where were you guys last Christmas when all I got from Sep-Dec was DKR? > >If I could get one of these games, which one to you suggest? Either of them >have a secret multiplayer mode? Please? > >Tom McShea > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Weekly Stats Date: 27 Jul 1998 14:35:44 -0400 hmm.. wezzer, youn might want to order the posters by number of posts -----Original Message----- >Mailing List Statistics: (thanx Eddy Wu) > >Week of 7/9 - 7/25 >Total Posts: 416 >Total Participants: 48 > >Posts Per Day: >Sunday.............................20 >Monday...........................24 >Tuesday...........................32 >Wednesday......................67 >Thursday..........................57 >Friday..............................112 >Saturday..........................105 > >Posts Per Person: >Adrian Mander........................3 >Bastion007@aol.com..............31 >BenzSL550@aol.com.............20 >Brian Baird.............................23 >Brian/Stan...............................30 >cdyoung7...............................2 >Chris Clark............................2 >Cooley,Vern..........................1 >Crono325@aol.com...............2 >D Fentie................................7 >dvader....................................1 >Eddy Wu................................11 >Epoch325@aol.com................2 >GamerZ...................................49 >Garett Winters..........................3 >Gary Mort...............................3 >Gordon Speirs..........................6 >Graeme Sheppard....................7 >Gregory A Swarthout...............1 >IceMan316X@aol.com............17 >John Goelzer............................8 >Joshua Palmer...........................2 >Kings8807@aol.com...............1 >LittleKathy@webtv.net.............1 >MeanBeast@aol.com...............5 >mibboss@juno.com..................1 >Micheal Bauers.........................2 >N64PCPSX@aol.com.............12 >pete@lucent.com......................13 >RLMONTVALE@aol.com.......1 >Russ Lapenna............................2 >Sam...........................................1 >Scott S.......................................4 >Sean M Fernandez.....................1 >Slack21@aol.com......................1 >Steven Nguyen...........................2 >Stryder.......................................8 >TheBump@aol.com....................3 >TiM............................................27 >tmcshea@earthlink.net................11 >TreyTable@aol.com....................53 >Twiggy........................................2 >Vi L On.......................................4 >Wallbeach@aol.com....................1 >Wendy A Fernandez....................1 >Wezzer........................................9 >win-thug@juno.com.....................3 >zimmfam@redrose.com................17 > > > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] [Fwd: BOUNCE n64@lists.xmission.com: Admin request of type /^\s*get\s+\S+\s+\S+\s*$/i at line 7] Date: 27 Jul 1998 13:18:59 -0600 This is a multi-part message in MIME format. --------------53A4E439E3B95FBF9772ABFC Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit --------------53A4E439E3B95FBF9772ABFC Content-Type: message/rfc822 Content-Transfer-Encoding: 7bit Content-Disposition: inline Return-path: Envelope-to: gregorys@xmission.com Delivery-date: Mon, 27 Jul 1998 12:35:06 -0600 Received: from (lists.xmission.com) [198.60.22.7] by mail.xmission.com with smtp (Exim 1.82 #2) id 0z0s6w-00053G-00; Mon, 27 Jul 1998 12:35:02 -0600 Received: from domo by lists.xmission.com with local (Exim 1.82 #1) id 0z0s6w-0002kk-00; Mon, 27 Jul 1998 12:35:02 -0600 Message-Id: >From thunderball6@juno.com Mon Jul 27 12:35:00 1998 Received: from (x11.boston.juno.com) [205.231.100.26] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0z0s6s-0002hU-00; Mon, 27 Jul 1998 12:34:59 -0600 Received: (from thunderball6@juno.com) by x11.boston.juno.com (queuemail) id DJ7DMS3T; Mon, 27 Jul 1998 14:29:11 EDT Cc: n64@lists.xmission.com Message-ID: <19980727.112728.4958.1.thunderball6@juno.com> References: X-Mailer: Juno 1.49 X-Juno-Line-Breaks: 6-29 Get BK. It's the best game on N64 right now and will probably be until Twelve Tales or Zelda comes out. The game's huge, I got it the first day it came out and I couldn't put it down. I stayed up till 3 o'clock in the morning one night because it was so addictive. Gamepro gave it a perfect score and EGM gave it a 9.5, that's good. It's not to often EGM gives a game a score above 8.0. As for me, I give it a 10.0, definatly get this game! thunderball On Mon, 27 Jul 1998 12:10:33 EDT writes: >M:I or B-K? Definatly Banjo-Kazooie, hands down, no questions asked. > >~Matt > >< >just about to be released in the uk > >i've heard indifferent stories > >is it worth it or not? > >if it was a choice between this & banjo kazooie what would it be? > >please advise....>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] --------------53A4E439E3B95FBF9772ABFC-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] C : The Contra Adventure Date: 27 Jul 1998 15:14:13 EDT In a message dated 98-07-27 03:51:06 EDT, Gamer Z wrote: > I saw in NG that this next Contra is still continuing the Contra trend of > mediocrity. If it's anything like Contra, Super C, or Contra 3 I know I'll get it. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: rhodes2@juno.com (James w Rhodes) Subject: [N64] MI Date: 26 Jul 1998 15:56:42 -0500 Has anyone played mission Impossible yet. What are your opinions on it? PS. Is there a PC list, if so how do you get on it? _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64- CDs scratch Date: 27 Jul 1998 15:26:41 EDT In a message dated 98-07-27 10:06:17 EDT, Terry Lewis wrote: > As many of you are out there, I collect games and I am meticulous > about the care and handling of these black CDs. But, even with the best > care, they will get scratched on occasion. This is especially > frustrating when it is a great classic, but can no longer be purchased > or is difficult to find. That's why I found it necessary to buy a CD-R. I have made copies of all my PlayStation & Saturn games and only use the gold discs. The original discs are safely put away. It sure gets rid of the worrying that one day Vamppire Saviour won't work anymore. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] My 5 most wanted games Date: 27 Jul 1998 15:28:58 EDT In a message dated 98-07-27 10:25:25 EDT, you write: > Just that just about no one had mentioned Silicon Valley or Body Harvest in > their wanted lists :) > > > Brian @ DMA Hmm Castlevania or Body Harvest; Zelda or Silicon Valley. I do wonder. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] OFF TOPIC: Saturn and Marvel vs. Capcom Date: 27 Jul 1998 15:32:48 EDT In a message dated 98-07-27 11:59:49 EDT, you write: > Does anyone know if Marvel vs. Capcom will be coming to the Saturn any time > soon? If so, this woud be the straw that breaks the gamers wallet and I'd > finally go and buy a Saturn to play all the Cpacom fighters I've been > missing. > Any info? > > ~Matt I don't know. But if it does I'll be sure to tell ya. I think that Marvel Vs Capcom (and Street Fighter 3) look like they'll be DreamCast games. Unless the Saturn gets another RAM upgrade, but I find that doubtful with the DreamCast coming out in a few short months. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Howie Date: 27 Jul 1998 15:37:52 EDT In a message dated 98-07-27 13:01:40 EDT, you write: > Did anybody get warzone for the playstation yet? If you did, please > describe the gameplay since it's basically all the same, it's just > nintendo has to rip their customers off because lincoln has to have his > damn cartridges, conservative bastard. > > Scott. Don't go blaming Howrd Lincoln, he's not the one calling the shots. Open ip a cam of whoop-ass on Hiroshi Yamauchi if you're serious. And when you do tell him that we do like RPGs. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 15:39:34 EDT In a message dated 98-07-27 13:20:24 EDT, you write: > nope. i meant Gameboy Pocket. The small one. > I dont have a reason to get Color Gameboy until there are some > good games out for it. > > -TiM I don't think Nintendo going to sell anymore Game Boy Pockets when they release the Game Boy Color. You better get a GBP soon. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 15:47:12 EDT During the past few days there has been discussion on how the N64 (and PlayStation) will (will not) be able to compete with the DreamCast. I don't know why I didn't think of this earlier, but it seems nobody has to my recolection (sp?). The factor is Price. It has been said that the MSRP of the DreamCast will probably be about $250. Although it could be anywhere from $200 to $300. I am certain that when the DreamCast is released in America next in 1999 the N64 & PlayStation will proabably only cost about $99. This speculation is only for North America. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] emails, emails , and even more emails... Date: 27 Jul 1998 14:12:04 -0400 (EDT) ppl must have more time on the weekend to write so many emails to this list. I went away this weekend, and when I came back, there are more than 300 emails. Someone said the bad thing about a CD console is that you need to waste another $20 for a memory card. Well even N64 needs a memory card now. Even Nintendo realizes it is better to use a memory card. It is better for Nintendo, better for us, and we can recycle 'save the planet'. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 14:56:27 -0400 >During the past few days there has been discussion on how the N64 (and >PlayStation) will (will not) be able to compete with the DreamCast. I don't >know why I didn't think of this earlier, but it seems nobody has to my >recolection (sp?). The factor is Price. It has been said that the MSRP of the >DreamCast will probably be about $250. Although it could be anywhere from $200 >to $300. I am certain that when the DreamCast is released in America next in >1999 the N64 & PlayStation will proabably only cost about $99. This >speculation is only for North America. I don't think price is as big of an issue as people make it out to be. If the Dreamcast comes out at $250, $150 more then the N64 and PSX, it could still succede. If it has enough great games out/coming out then all us huge video game fans will pick one up. All the magazines will be praising the heck out of it. And, before long, kids will be begging their parents for it and devolopers will be pleeing for a devolopment kit. Sega has to sell it to us before they can sell it to the casual fan. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] emails, emails , and even more emails... Date: 27 Jul 1998 14:58:42 -0400 > Someone said the bad thing about a CD console is that you need to >waste another $20 for a memory card. Well even N64 needs a memory card >now. Even Nintendo realizes it is better to use a memory card. It is >better for Nintendo, better for us, and we can recycle 'save the planet'. I agree. I actually like memory cards more then saving on a cart. It's much more convinient. Instead of dragging along 4 or 5 games to a friends house because you've accomplished more then him, you can just bring a mem card. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Saturn and Marvel vs. Capcom Date: 27 Jul 1998 16:03:26 -0400 Speaking of the Capcom games reminded me.. have any of you heard of the new 3D X-men fighter for the PSX? Do you think there is any chance of that coming to N64? It's developed by Activision, which is bringing Nightmare Creatures to N64, so I think there may be a chance (PRETTY PLEASE?) -----Original Message----- >In a message dated 98-07-27 11:59:49 EDT, you write: > >> Does anyone know if Marvel vs. Capcom will be coming to the Saturn any time >> soon? If so, this woud be the straw that breaks the gamers wallet and I'd >> finally go and buy a Saturn to play all the Cpacom fighters I've been >> missing. >> Any info? >> >> ~Matt > >I don't know. But if it does I'll be sure to tell ya. I think that Marvel Vs >Capcom (and Street Fighter 3) look like they'll be DreamCast games. Unless the >Saturn gets another RAM upgrade, but I find that doubtful with the DreamCast >coming out in a few short months. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64- CDs scratch Date: 27 Jul 1998 16:03:47 EDT In a message dated 7/27/98 7:29:44 PM !!!First Boot!!!, TreyTable@aol.com writes: > > As many of you are out there, I collect games and I am meticulous > > about the care and handling of these black CDs. But, even with the best > > care, they will get scratched on occasion. This is especially > > frustrating when it is a great classic, but can no longer be purchased > > or is difficult to find. That means you don't know how to to handle them. > That's why I found it necessary to buy a CD-R. I have made copies of all my > PlayStation & Saturn games and only use the gold discs. The original discs > are > safely put away. It sure gets rid of the worrying that one day Vamppire > Saviour won't work anymore. > You have a MOD Chip Trey? I think I will buy one...looks like a good investment. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] emails, emails , and even more emails... Date: 27 Jul 1998 16:07:37 EDT In a message dated 7/27/98 7:58:39 PM !!!First Boot!!!, vlo@swl.msd.ray.com writes: > Even Nintendo realizes it is better to use a memory card. It is > better for Nintendo, better for us, and we can recycle 'save the planet'. I didn't get that "save the planet" comment. How are memory cards necessarily better? Some games like Mario Kart, take up a whole one. Besides that, I don't want to go through each one trying to find my game. And the memory cards I noticed aren't as reliable as saving to the game pak. I have lost my data at least twice. It's much easier saving to the game pak. The memory card was made just to share your stuff with other people. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Bomberman Date: 27 Jul 1998 13:04:25 -0700 My mom rented Bomberman once for our family and I played it a couple times till I got grounded, so I'm not really sure if it's all the way fun.I haven't played multi-player.Do you think Bomberman is worth the $50 - $60 ?Are there any other games that you recomend ? Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 16:10:31 EDT In a message dated 7/27/98 7:59:32 PM !!!First Boot!!!, tmcshea@earthlink.net writes: > I don't think price is as big of an issue as people make it out to be. If > the Dreamcast comes out at $250, $150 more then the N64 and PSX, it could > still succede. If it has enough great games out/coming out then all us huge > video game fans will pick one up. All the magazines will be praising the > heck out of it. And, before long, kids will be begging their parents for it > and devolopers will be pleeing for a devolopment kit. Sega has to sell it > to us before they can sell it to the casual fan. I really don't think i'm going to buy a Dreamcast, mainly because PSX2 looks like a better investment. But then again, I said wouldn't buy an N64 either, but look now :) My opinion could always change :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] emails, emails , and even more emails... Date: 27 Jul 1998 16:12:41 EDT In a message dated 7/27/98 8:02:17 PM !!!First Boot!!!, tmcshea@earthlink.net writes: > I agree. I actually like memory cards more then saving on a cart. It's much > more convinient. Instead of dragging along 4 or 5 games to a friends house > because you've accomplished more then him, you can just bring a mem card. That's the only thing the memory pak was made for in my opinion. Like I said in the other e-mail, it's just too much of a hassle for me if i'm playing one player (memory card loses my data, etc.) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] B-K defeating the witch Date: 27 Jul 1998 15:21:29 -0500 I have all of the cheats, I got the double power meter, and I am ready to off the witch. I almost killed her, but I got zapped on the 5th wave. The official B-K book seems to indicate I can use the wonderwing to deflect the witch's missles. But I cannot use wonderwing and fire eggs. If anyone has insight into this, let me know. By the way, how long did it take people to beat B-K based on the game clock? Don't lie to me, and don't answer if you cheated the whole game. I cheated at the end because I needed all 100 notes in clock clock, and kept getting killed while wandering around looking for them all. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Bomberman Date: 27 Jul 1998 16:24:20 -0400 I bought it for $50, I dont think I would spend $60 bucks on it. The multiplayer is pretty fun, and the single-player offers ALOT of replay value, if you want to find all the costume pieces and access the secret world. It took me a LONG time to beat that game all the way. I thought it was pretty hard. If you like Bomberman, you might want to try Banjo-Kazooie. They're a little bit different, but it's basically the same idea -----Original Message----- >My mom rented Bomberman once for our family and I played it a couple >times till I got grounded, so I'm not really sure if it's all the way >fun.I haven't played multi-player.Do you think Bomberman is worth the $50 >- $60 ?Are there any other games that you recomend ? > >Wendy > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K defeating the witch Date: 27 Jul 1998 16:27:21 -0400 I beat the entire game the first time in 29 hours. The second time through was much quicker.. about 9 hours. I didn't cheat at all the entire game. can yuo be a bit more specific about which part of the witch's attack you are having problems with? -----Original Message----- > >I have all of the cheats, I got the double power meter, and I am ready to >off the witch. >I almost killed her, but I got zapped on the 5th wave. >The official B-K book seems to indicate I can use the wonderwing to deflect >the witch's missles. But I cannot use wonderwing and fire eggs. If anyone >has insight into this, let me know. > >By the way, how long did it take people to beat B-K based on the game clock? >Don't lie to me, and don't answer if you cheated the whole game. I cheated >at the end because I needed all 100 notes in clock clock, and kept getting >killed while wandering around looking for them all. > >Michael Bauers >DGS > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 15:32:56 -0400 >> I don't think price is as big of an issue as people make it out to be. If >> the Dreamcast comes out at $250, $150 more then the N64 and PSX, it could >> still succede. If it has enough great games out/coming out then all us huge >> video game fans will pick one up. All the magazines will be praising the >> heck out of it. And, before long, kids will be begging their parents for it >> and devolopers will be pleeing for a devolopment kit. Sega has to sell it >> to us before they can sell it to the casual fan. > >I really don't think i'm going to buy a Dreamcast, mainly because PSX2 looks >like a better investment. But then again, I said wouldn't buy an N64 either, >but look now :) >My opinion could always change :) What do you mean the PSX2 looks better? It hasn't been announced yet. The only 2 next generation machines that any information is known are the DC and Project X. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] Games makes the system Date: 27 Jul 1998 14:51:25 -0400 (EDT) I'll buy any system with the game I want. If FF9 is on the DreamCast, I'll buy a dreamcast just for that game. I don't care who makes the system, it's the games I want. I bought N64 because I wanted MarioKart64. I bought psx because I wanted FF7. Microsoft makes the shittiest games in the world. The best game I played from Ms is Age of Empires, which was made by ES. They make great software but they can't make a great game? doesn't make sense. IMO, who ever owns Square is automaticly a Winner. I would like to see Nintendo buy Square back but I doubt that would happen. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] B-K defeating the witch Date: 27 Jul 1998 16:45:51 -0400 Ok. I beat the game in 26:13 When she thrws thos fire bombs at you DODGE them.... When she stops and you hear her ready about to throw that blue blast shoot eggs into the Jinjos/Jinjinator then IMMEDIATLY become invincible. You will win. -TiM ---------- > From: Eddy Wu > To: n64@lists.xmission.com > Subject: Re: [N64] B-K defeating the witch > Date: Monday, July 27, 1998 4:27 PM > > I beat the entire game the first time in 29 hours. The second time through > was much quicker.. about 9 hours. I didn't cheat at all the entire game. > > can yuo be a bit more specific about which part of the witch's attack you > are having problems with? > > > -----Original Message----- > From: Michael Bauers > To: post64 > Date: Monday, July 27, 1998 4:20 PM > Subject: [N64] B-K defeating the witch > > > > > >I have all of the cheats, I got the double power meter, and I am ready to > >off the witch. > >I almost killed her, but I got zapped on the 5th wave. > >The official B-K book seems to indicate I can use the wonderwing to deflect > >the witch's missles. But I cannot use wonderwing and fire eggs. If anyone > >has insight into this, let me know. > > > >By the way, how long did it take people to beat B-K based on the game > clock? > >Don't lie to me, and don't answer if you cheated the whole game. I cheated > >at the end because I needed all 100 notes in clock clock, and kept getting > >killed while wandering around looking for them all. > > > >Michael Bauers > >DGS > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] MI Date: 27 Jul 1998 16:50:50 -0400 Mission Impossible: Good game. Easy to beat. The graphics were ok. 1/5 of the levels were small enough not to be considered a level. Not enough weapons. Sort of hard viewing when a guy come behind you and you have to turn around and switch to first person for a good shot. Its 60 bucks. Banjo was 50. I thought Banjo was longer and funner. Took most people around 28 hours to beat banjo. I beat MI in 2 on both Possible and Impossible settings. I wouldnt get it. ---------- > From: James w Rhodes > To: n64@lists.xmission.com > Subject: [N64] MI > Date: Sunday, July 26, 1998 4:56 PM > > Has anyone played mission Impossible yet. What are your opinions on it? > > PS. Is there a PC list, if so how do you get on it? > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Games makes the system Date: 27 Jul 1998 15:47:05 -0400 >I'll buy any system with the game I want. If FF9 is on the DreamCast, >I'll buy a dreamcast just for that game. I don't care who makes the >system, it's the games I want. I bought N64 because I wanted MarioKart64. >I bought psx because I wanted FF7. Makes sense to me. I got a Genesis solely for Toejam and Earl (only game I own), a SNES after playing Mario World at Target, a PSX because I needed Twisted Metal 2, and a N64 because of Mario. If the Dreamcast has one game I need, I'll get the system for it. >IMO, who ever owns Square is automaticly a Winner. I would like to see >Nintendo buy Square back but I doubt that would happen. Whoever has Square always wins. NES won. SNES won. And now, PSX is winning. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "TiM" Subject: Re: [N64] N64 Purchases (to Zig) Date: 27 Jul 1998 16:53:31 -0400 Oh really. So I can take my old Links Awakening game from 1996 and it will work on the color gameboy? -TiM ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 9:30 AM > > > From: "TiM" > > To: > > Subject: Re: [N64] N64 Purchases > > Date: Mon, 27 Jul 1998 13:11:48 -0400 > > Reply-to: n64@lists.xmission.com > > > nope. i meant Gameboy Pocket. The small one. > > I dont have a reason to get Color Gameboy until there are some > > good games out for it. > > > > -TiM > > > Think about it, tho... Color Gameboy is gonna let you play all the Gameboy > games on it.. Not just the ones made for it. So, what's the point of getting a > Gameboy Pocket when you can spend a little more (GB Color is supposed to > be around 70-80) and play all the Gameboy games in color? Later... > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] N64 Purchases (to Zig) Date: 27 Jul 1998 16:56:14 -0400 yes! TiM wrote: > Oh really. So I can take my old Links Awakening game from 1996 and it will > work on the color gameboy? > > -TiM > > ---------- > > From: zimmfam@redrose.net > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 Purchases > > Date: Monday, July 27, 1998 9:30 AM > > > > > From: "TiM" > > > To: > > > Subject: Re: [N64] N64 Purchases > > > Date: Mon, 27 Jul 1998 13:11:48 -0400 > > > Reply-to: n64@lists.xmission.com > > > > > nope. i meant Gameboy Pocket. The small one. > > > I dont have a reason to get Color Gameboy until there are some > > > good games out for it. > > > > > > -TiM > > > > > Think about it, tho... Color Gameboy is gonna let you play all the > Gameboy > > games on it.. Not just the ones made for it. So, what's the point of > getting a > > Gameboy Pocket when you can spend a little more (GB Color is supposed to > > be around 70-80) and play all the Gameboy games in color? Later... > > > > ZiG (Tim) > > ICQ UIN: 606350 > > AOL IM: Zig15 > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] N64 Purchases (to Zig) Date: 27 Jul 1998 17:01:10 -0400 So does it enhance the graphics to make it look sharper so the color will look good? So the Color Gameboy has a list of all the gameboy games in its microchip and it detects that game thats turned on and sends the color code to the main viewer so we get to play it in color. (something like that) TiM Wezzer wrote: > yes! > > TiM wrote: > > > Oh really. So I can take my old Links Awakening game from 1996 and it will > > work on the color gameboy? > > > > -TiM > > > > ---------- > > > From: zimmfam@redrose.net > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64 Purchases > > > Date: Monday, July 27, 1998 9:30 AM > > > > > > > From: "TiM" > > > > To: > > > > Subject: Re: [N64] N64 Purchases > > > > Date: Mon, 27 Jul 1998 13:11:48 -0400 > > > > Reply-to: n64@lists.xmission.com > > > > > > > nope. i meant Gameboy Pocket. The small one. > > > > I dont have a reason to get Color Gameboy until there are some > > > > good games out for it. > > > > > > > > -TiM > > > > > > > Think about it, tho... Color Gameboy is gonna let you play all the > > Gameboy > > > games on it.. Not just the ones made for it. So, what's the point of > > getting a > > > Gameboy Pocket when you can spend a little more (GB Color is supposed to > > > be around 70-80) and play all the Gameboy games in color? Later... > > > > > > ZiG (Tim) > > > ICQ UIN: 606350 > > > AOL IM: Zig15 > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 17:00:50 EDT << The N64 games that I want to get this year are : The Legend of Zelda : The Ocarina of Time Castlevania 3-D Turok 2 : Seeds of Evil Maybe Conker's Quest & F-Zero X but I'll have to rent them first.>> Does Conker's Quest have a multiplayer mode? I could swear I read that somewhere, also it seems sort of strange because Conker is supposed to be an action/adventure..I think. Also, have you heard anything about the gameboy game "Conker's Pocket Tales", or something like that? <> Heh...Tomba! is sooo much fun! It is the strangest game you'll ever see, but it's hard not to like it. Die evil pigs! <> I think I'm going to get this also, but I heard it's really short, only about 20 hours, or so. Is it going to get a Mature rating? I hope not, or else my parents might not let me get it....it sucks being young :( [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 17:17:10 EDT In a message dated 98-07-27 15:59:32 EDT, you write: > I don't think price is as big of an issue as people make it out to be. If > the Dreamcast comes out at $250, $150 more then the N64 and PSX, it could > still succede. If it has enough great games out/coming out then all us huge > video game fans will pick one up. All the magazines will be praising the > heck out of it. And, before long, kids will be begging their parents for it > and devolopers will be pleeing for a devolopment kit. Sega has to sell it > to us before they can sell it to the casual fan. I'm not saying the DreamCast won't suceed because of a high price tag. I'm saying that a lower price ($99) for the N64 & PlayStation will greatly increace their chance of survival. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Opinion on Controllers Date: 27 Jul 1998 14:18:06 -0700 Okay, people, I'm going to ask your opinion on controllers. What was your favorite controller? The ones I know of are the Shark Pad for 64, the plain Nintendo 64 controllers ,and the so-called "Super Pad" and Super Pad Plus. I think all of them are by Interact. If you know of any other controllers that are good tell me.Cuz I might start saving up my money for one after I get Bomberman.By the way, thanx 4 your opinions on that. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: MOD chip Date: 27 Jul 1998 17:22:33 EDT In a message dated 98-07-27 16:06:37 EDT, you write: > You have a MOD Chip Trey? I think I will buy one...looks like a good > investment. > > Peter In my Saturn, yes. I got it from "The Rage". It has a switch on the side of the Saturn that switches the MOD chip on & off. You don't really need a MOD chip for the Saturn. For $24.99 you can get a cartridge that works as a import converter and a 4 Meg upgrade (X-Men Vs. Street Fighter & Vampire Saviour). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Bomberman Date: 27 Jul 1998 17:25:57 EDT In a message dated 98-07-27 16:10:33 EDT, Wendy Fernandez wrote: > My mom rented Bomberman once for our family and I played it a couple > times till I got grounded, so I'm not really sure if it's all the way > fun.I haven't played multi-player.Do you think Bomberman is worth the $50 > - $60 ?Are there any other games that you recomend ? > > Wendy I didn't really like N64 BomberMan, those one hit deaths stink. I wasn't too impressed by the Multi-Player games either. I dunno, call me old-fashioned, but I like Saturn BomberMan better. I haven't been too impressed by the recent N64 games. The last game I bought for the N64 was San Francisco Rush. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] C : The Contra Adventure Date: 27 Jul 1998 17:35:34 EDT << I saw in NG that this next Contra is still continuing the Contra trend of mediocrity. >> I didn't think the first Contra was mediocre. Of course, It *was* too easy to cheat (although I always end up dieing anyway :/). I never liked playing alone, mainly cause I suck, but even now I play with a friend. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases (to Zig) Date: 27 Jul 1998 17:36:53 EDT In a message dated 98-07-27 17:15:37 EDT, you write: > So does it enhance the graphics to make it look sharper so the color will > look > good? > So the Color Gameboy has a list of all the gameboy games in its microchip > and it > detects that game thats turned on and sends the color code to the main > viewer so > we get to play it in color. (something like that) > > TiM > From what I heard it's going to work like the SNES Super Game Boy did. But the games that are in color on the Super Game Boy won't look as good on the Game Boy Color. Only games the new games for the Game Boy color will look the best. The reason is that the Game Boy Color (GBC) has a palette of 56 colors whereas the Super Game Boy has 64. Some Game Boy games for the Super Game Boy will need colors that the GBC doesn't offer. Even more so, take Space Invaders for example. When you put Space Invaders in a Super Game boy you get the exact same game as you would if you put the SNES Space Invaders in your SNES. That's because the Game Boy game Space Invaders has a copy of the 1 Meg SNES game on that cart as well as the Game Boy version. I expect that the GBC will have a color editor much like the Super Game Boy has for the non-GBC games. That not wife in car. Buy Honey Brown Lager or Beer God tell. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Weekly Stats Date: 27 Jul 1998 17:48:04 +0000 > From: "Eddy Wu" > To: > Subject: Re: [N64] Weekly Stats > Date: Mon, 27 Jul 1998 14:35:44 -0400 > Reply-to: n64@lists.xmission.com > hmm.. wezzer, youn might want to order the posters by number of posts Yeah, I agree.. My name was the very last one on the list. And I posted pretty much last week. :( Anyway, to make this N64 related.. I just rented Mission: Impossible haven't played it enough to really decide what I think.. But I'll write impressions if anyone wants em. Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64- CDs scratch Date: 27 Jul 1998 17:41:41 EDT << That's why I found it necessary to buy a CD-R. I have made copies of all my PlayStation & Saturn games and only use the gold discs. The original discs are safely put away. It sure gets rid of the worrying that one day Vamppire Saviour won't work anymore. Trey >> What software do you use to copy PS games? I've heard that my regular software (Adaptec easy CD) doesn't copy them, but I've never tried. My brother (16) never puts my CDs in their cases, actually he just tosses them aside. My CDs are now covered in scratches, although no real damage has been done(and they say that *younger* kids scratch CDs...) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 17:43:34 EDT In a message dated 7/27/98 8:36:38 PM !!!First Boot!!!, tmcshea@earthlink.net writes: > >but look now :) > >My opinion could always change :) > > What do you mean the PSX2 looks better? It hasn't been announced yet. The > only 2 next generation machines that any information is known are the DC > and Project X. Sheesh, it would help to look at the :) every once in a while. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Opinion on Controllers Date: 27 Jul 1998 17:41:59 EDT In a message dated 98-07-27 17:24:49 EDT, you write: > Okay, people, I'm going to ask your opinion on controllers. > > What was your favorite controller? My favorite controller is the Super NES Ascii Pad. Oh for the N64? A standard Nintendo controller. Some of my other favorite controllers have been the Vico Ball Top for the 2600, the Acclaim Dual Wireless for the NES, the Sony Dual Shock for the PlayStation, the standard Neo-Geo joystick, the Saturn Analog controller, the Virtual Boy Controller, the Hudson Soft Stereo controller for the NES. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] emails, emails , and even more emails... Date: 27 Jul 1998 17:46:29 EDT << > Someone said the bad thing about a CD console is that you need to >waste another $20 for a memory card. Well even N64 needs a memory card >now. Even Nintendo realizes it is better to use a memory card. It is >better for Nintendo, better for us, and we can recycle 'save the planet'. I agree. I actually like memory cards more then saving on a cart. It's much more convinient. Instead of dragging along 4 or 5 games to a friends house because you've accomplished more then him, you can just bring a mem card. Tom McShea >> Memory cards are also much better for renting games. If you're trying to beat a rental game, but have to return it, the data is on the card instead of being deleted by the next person that plays. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases (to Zig) Date: 27 Jul 1998 17:54:02 EDT Yes, it would work. But actually, they are remaking a color version of Links Awakening. Correct me if I'm wrong, but I think Natsume is making 2 versions of Harvest moon GB and Legend of the River King, one black/white (being released soon), and one color (released later). Then *much* later N64 versions of both these games. Fishing and Farming RPGs....Natsume is *pretty* strange :/ << Oh really. So I can take my old Links Awakening game from 1996 and it will work on the color gameboy? -TiM >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Save the planet Date: 27 Jul 1998 17:00:29 -0500 I tried to save the planet, but ran out of disk space. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] emails, emails , and even more emails... Date: 27 Jul 1998 17:58:00 -0400 -----Original Message----- ><< > Someone said the bad thing about a CD console is that you need to > >waste another $20 for a memory card. Well even N64 needs a memory card > >now. Even Nintendo realizes it is better to use a memory card. It is > >better for Nintendo, better for us, and we can recycle 'save the planet'. > > I agree. I actually like memory cards more then saving on a cart. It's much > more convinient. Instead of dragging along 4 or 5 games to a friends house > because you've accomplished more then him, you can just bring a mem card. > Yeah, but mem card's still cost an extra $20, money which adds onto the already high cost of N64 games. Most games save your progress on the cart, and that is as it should be. Games where you ahve to go out and buy a memory card just to save is just wrong. for instnace, Snowboard Kids makes you save your game on memory card, which in essence makes the game cost $80, ($60 for the gmae, $20 for the mem card) It takes up 123 out of 126 pages, so the entire card is basically dedicated to the game. > Tom McShea >> > >Memory cards are also much better for renting games. If you're trying to beat >a rental game, but have to return it, the data is on the card instead of being >deleted by the next person that plays. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] EGM? (Re: BK) Date: 27 Jul 1998 18:00:12 -0400 When did the new EGM come out? I haven't seen it Get BK. It's the best game on N64 right now and will probably be until Twelve Tales or Zelda comes out. The game's huge, I got it the first day it came out and I couldn't put it down. I stayed up till 3 o'clock in the morning one night because it was so addictive. Gamepro gave it a perfect score and EGM gave it a 9.5, that's good. It's not to often EGM gives a game a score above 8.0. As for me, I give it a 10.0, definatly get this game! thunderball On Mon, 27 Jul 1998 12:10:33 EDT writes: >M:I or B-K? Definatly Banjo-Kazooie, hands down, no questions asked. > >~Matt > >< >just about to be released in the uk > >i've heard indifferent stories > >is it worth it or not? > >if it was a choice between this & banjo kazooie what would it be? > >please advise....>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] age, sex, location Date: 27 Jul 1998 15:56:33 -0400 (EDT) Hmmm, i wonder if people are making this up. anyways so the youngest person on this list is a 13 year old girl and the oldest on the list is a 41 year old girl.... -- also did Warzone come out yet for N64? I thought it's suppose to come out July 22nd. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] N64 Purchases (to Zig) Date: 27 Jul 1998 18:03:20 -0400 Really. Guess what?.... I just sold my Links Awakening game today for $20.00 (Store Price) So I'll get the Color Version and play it all over again. That'll be fun. -TiM MeanBeast@aol.com wrote: > Yes, it would work. But actually, they are remaking a color version of Links > Awakening. Correct me if I'm wrong, but I think Natsume is making 2 versions > of Harvest moon GB and Legend of the River King, one black/white (being > released soon), and one color (released later). Then *much* later N64 versions > of both these games. Fishing and Farming RPGs....Natsume is *pretty* strange > :/ > > << Oh really. So I can take my old Links Awakening game from 1996 and it will > work on the color gameboy? > > -TiM >> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] age, sex, location Date: 27 Jul 1998 18:08:53 -0400 Warzone is out. Today I went to Toys R Us and they had it in. I was looking for Harvest Moon(GB) Does anyone know when that comes out? -TiM ICQ:2660405 AOL:TiM6153 Vi L On {64539} wrote: > Hmmm, i wonder if people are making this up. > > anyways so the youngest person on this list is a 13 year old girl > and the oldest on the list is a 41 year old girl.... > > -- > also did Warzone come out yet for N64? I thought it's suppose to > come out July 22nd. > > -Vi On > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Games makes the system Date: 27 Jul 1998 18:06:52 EDT << IMO, who ever owns Square is automaticly a Winner. I would like to see Nintendo buy Square back but I doubt that would happen. -Vi >> Maybe it's not just Square, but RPGs in general. I've never had a Sega system (except for Game Gear-what a mistake), but except for the Lunar/Phantasy Star games (were both for Sega systems?), I haven't heard of any other great RPGs. Nintendo had Final Fantasy, all four Dragon Warriors, and many many others. Gameboy had all four Final Fantasies (just bought the Legend series, lots of fun) along with Sword of Hope 1 + 2 (also, I think some games called Rolan's Curse, but I'm not sure if those were RPGs...). Super NES, FF 2+3, Chrono Trigger, Earthbound, Breath of Fire, Lufia, Robotrek, etc. Playstation has FF7, BoF 3, Alundra, FF Tactics, numerous other Square games, Lunar: SSS, etc. whereas N64 has Quest 64. A (from what I've heard) horrible game. I don't think RPGs had a lot to do with system success way back with NES, but as we enter the *RPG revolution* they are incredibly important for systems to have. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] age, sex, location Date: 27 Jul 1998 18:09:53 EDT << Hmmm, i wonder if people are making this up. anyways so the youngest person on this list is a 13 year old girl and the oldest on the list is a 41 year old girl.... >> No, I (the 13 year old girl) think that there was some kid that was like 10 or 11 here... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] age, sex, location Date: 27 Jul 1998 18:12:45 EDT << arzone is out. Today I went to Toys R Us and they had it in. I was looking for Harvest Moon(GB) Does anyone know when that comes out? >> I'm pretty sure August 5th. I'm probably going to get that also, but I'm curious about Legend of the River King (argh...I wish stores would rent GB games..). Someone buy it and give me a review, would ya? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Opinion on Controllers Date: 27 Jul 1998 18:35:07 +0000 > From: > Date: Mon, 27 Jul 1998 17:41:59 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Opinion on Controllers > Reply-to: n64@lists.xmission.com > > My favorite controller is the Super NES Ascii Pad. Oh for the N64? A standard > Nintendo controller. Some of my other favorite controllers have been the Vico > Ball Top for the 2600, the Acclaim Dual Wireless for the NES, the Sony Dual > Shock for the PlayStation, the standard Neo-Geo joystick, the Saturn Analog > controller, the Virtual Boy Controller, the Hudson Soft Stereo controller for > the NES. > > Trey > You liked the Virtual Boy controller?? Personally I thought it was a pain in the ass.. I never understood why it had 2 d-pads. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 18:48:02 +0000 > From: > Date: Mon, 27 Jul 1998 17:00:50 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Reply-to: n64@lists.xmission.com > > Does Conker's Quest have a multiplayer mode? I could swear I read that > somewhere, also it seems sort of strange because Conker is supposed to be an > action/adventure..I think. Also, have you heard anything about the gameboy > game "Conker's Pocket Tales", or something like that? > Yep.. It's got 2 player cooperative and 4 player deathmatch in it. I read on some site that the 2 player cooperative is gonna be split screen, that sux, but I guess that's the only way they could do it.. I hope it's just one screen when your at the same spot. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Bomberman Date: 27 Jul 1998 18:54:03 +0000 > From: > Date: Mon, 27 Jul 1998 17:25:57 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Bomberman > Reply-to: n64@lists.xmission.com > > I didn't really like N64 BomberMan, those one hit deaths stink. I wasn't too > impressed by the Multi-Player games either. I dunno, call me old-fashioned, > but I like Saturn BomberMan better. I haven't been too impressed by the recent > N64 games. The last game I bought for the N64 was San Francisco Rush. > > Trey > Hey, what about Forsaken, Wetrix and 1080? I haven't played Forsaken or Wetrix, but going by what everyone says their great games.. Sadly that's all I could think that weren't sports games.. :( Guess the N64 does need more games. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Re: n64- CDs scratch Date: 27 Jul 1998 19:00:48 EDT In a message dated 7/27/98 9:44:28 PM !!!First Boot!!!, MeanBeast@aol.com writes: > What software do you use to copy PS games? I've heard that my regular > software > (Adaptec easy CD) doesn't copy them, but I've never tried. My brother (16) > never puts my CDs in their cases, actually he just tosses them aside. My CDs > are now covered in scratches, although no real damage has been done(and they > say that *younger* kids scratch CDs...) My CD-RW just has a link to "Copy CD," so it may be Adaptec. Then again, it could be Easy CD Creator. I think it is that. Not sure... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] EGM Date: 27 Jul 1998 16:19:46 -0400 Just got the new EGM toda it says first Dreamcast Game Screens. Lets see here where is it... here it is it looks like the Playstation with better backgrounds. oh no not more 64DD problems, now they are changing it from a game delivery medium to an enhancement peripheral.Whatever ,Brian [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] EGM Date: 27 Jul 1998 19:10:36 -0400 Oh let me change that they are thinking about it. ,Brian ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: [N64] EGM > Date: Monday, July 27, 1998 4:19 PM > > Just got the new EGM toda it says first Dreamcast Game Screens. Lets see > here where is it... here it is it looks like the Playstation with better > backgrounds. oh no not more 64DD problems, now they are changing it from a > game delivery medium to an enhancement peripheral.Whatever > > ,Brian > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] EGM Date: 27 Jul 1998 19:27:19 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] EGM > Date: Mon, 27 Jul 1998 19:10:36 -0400 > Reply-to: n64@lists.xmission.com > Oh let me change that they are thinking about it. > > ,Brian > What do you mean by enhancement peripheral? Sorta like the Sega 32x? (Sigh) They should just scrap it all together and make bigger carts and have a RAM upgrade. Just my opinion.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] EGM Date: 27 Jul 1998 19:35:36 -0400 In EGM on page 34, it says that there are alot of games that were going to be on the DD are now going to be cart and DD combos. It says that the DD might be just for add-ons, and it already is in Japan. thats bullshit forget them. I have an important announcement to make (ethem) After thinking about this decision for a long time I have come to a conclusion..........I have decided to go to the Dark Side of gaming I am changing to Playstation....I am sorry all you Nintendo Lovers but the force is much stronger on the Dark Side. Thankyou for your time. ,Brian ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] EGM > Date: Monday, July 27, 1998 3:27 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] EGM > > Date: Mon, 27 Jul 1998 19:10:36 -0400 > > Reply-to: n64@lists.xmission.com > > > Oh let me change that they are thinking about it. > > > > ,Brian > > > What do you mean by enhancement peripheral? Sorta like the Sega 32x? > (Sigh) They should just scrap it all together and make bigger carts and have a > RAM upgrade. Just my opinion.. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Etc.,etc., etc., etc. Date: 27 Jul 1998 16:44:55 -0700 "Oseannyboy" or Sean said that he was 12 years old.So the youngest is a 12 year - old male, oseannyboy, and the oldest is a 41 year - old female, Michele. Thanx 4 all the replies on Bomberman and the controller thing.Half of you said that mostly Bomberman is a dumb game.Half of you said that Bomberman is a cool game.So I've got kind of a split decision.But I think I'm going to get it. ****************************************************************************** Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Etc., etc., etc., etc. Date: 27 Jul 1998 16:52:36 -0700 Oseannyoy said that he is a 12 year old male.So the youngest is a 12 year old male and the oldest is a 41 year old female. Thanx 4 the replies on Bomberman and the controller thing. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] EGM Date: 27 Jul 1998 19:51:35 -0400 but I still hate all Sega products. ,Brian ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] EGM > Date: Monday, July 27, 1998 7:35 PM > > In EGM on page 34, it says that there are alot of games that were going to > be on the DD are now going to be cart and DD combos. It says that the DD > might be just for add-ons, and it already is in Japan. thats bullshit > forget them. I have an important announcement to make (ethem) After > thinking about this decision for a long time I have come to a > conclusion..........I have decided to go to the Dark Side of gaming I am > changing to Playstation....I am sorry all you Nintendo Lovers but the force > is much stronger on the Dark Side. Thankyou for your time. > > ,Brian > > ---------- > > From: zimmfam@redrose.net > > To: n64@lists.xmission.com > > Subject: Re: [N64] EGM > > Date: Monday, July 27, 1998 3:27 PM > > > > > From: "Brian/Stan" > > > To: > > > Subject: Re: [N64] EGM > > > Date: Mon, 27 Jul 1998 19:10:36 -0400 > > > Reply-to: n64@lists.xmission.com > > > > > Oh let me change that they are thinking about it. > > > > > > ,Brian > > > > > What do you mean by enhancement peripheral? Sorta like the Sega > 32x? > > (Sigh) They should just scrap it all together and make bigger carts and > have a > > RAM upgrade. Just my opinion.. Later.. > > > > ZiG (Tim) > > ICQ UIN: 606350 > > AOL IM: Zig15 > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Etc., etc., etc., etc. Date: 27 Jul 1998 19:53:53 -0400 I am having the strangest feeling of Dejavu, didn't you just say that? ,Brian ---------- > From: Wendy Fernandez > To: n64@lists.xmission.com > Subject: [N64] Etc., etc., etc., etc. > Date: Monday, July 27, 1998 7:52 PM > > Oseannyoy said that he is a 12 year old male.So the youngest is a 12 year > old male and the oldest is a 41 year old female. > > Thanx 4 the replies on Bomberman and the controller thing. > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Banjo - Kazooie Date: 27 Jul 1998 20:00:11 EDT Hey! Everyone go to Http://hail.icestorm.com/flinkz/ and submit your site! N64 Related: Who has beaten Banjo-Kazooie? I am having problem getting enough notes!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] Christmas and Birthday Date: 27 Jul 1998 20:07:14 -0400 My Birthday is coming in September then Christmas is coming so I'll probably get every game that I want MWA HA HA HA HA!!!!!!!!!! ,Brian Brian "007Bomber/Stan" Still This has been a test of the emergency brodcast system had this been a real i would have run away screaming, thank you. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 17:32:24 -0700 Eh. Even better. My birthdays on November. I could get the late releases. Hehe. Winston Chan On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" writes: >My Birthday is coming in September then Christmas is coming so I'll >probably get every game that I want MWA HA HA HA HA!!!!!!!!!! > >,Brian > >Brian "007Bomber/Stan" Still >This has been a test of the >emergency brodcast system >had this been a real i would have >run away screaming, thank you. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] EGM Date: 27 Jul 1998 20:54:08 EDT In a message dated 7/27/98 11:49:13 PM !!!First Boot!!!, bstill@gamewood.net writes: > conclusion..........I have decided to go to the Dark Side of gaming I am > changing to Playstation....I am sorry all you Nintendo Lovers but the force > is much stronger on the Dark Side. Thankyou for your time. I applaud you. Great speech. Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 20:57:40 EDT In a message dated 7/28/98 12:37:02 AM !!!First Boot!!!, win-thug@juno.com writes: > Eh. Even better. My birthdays on November. I could get the late releases. > Hehe. I HATE it!!! Christmas is the 25th. My B-Day is the 3rd of Jan. That's 9 days apart!!! I never get any other gifts during the rest of year!!! Anyone know of any holidays we could possibly add in to the calendar, say over spring and summer?! :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:03:01 -0400 Well Then you might get Zelda earlyier but I'll save my Birthday money and on Nov. 23 I'm buying it well maybe I'll leave it on my Christmas list and spend my money on something else. but maybe I'll get F-Zero X for my birthday ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real test i would have run away screaming, thank you. ---------- > From: win-thug@juno.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 8:32 PM > > Eh. Even better. My birthdays on November. I could get the late releases. > Hehe. > > Winston Chan > > On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" > writes: > >My Birthday is coming in September then Christmas is coming so I'll > >probably get every game that I want MWA HA HA HA HA!!!!!!!!!! > > > >,Brian > > > >Brian "007Bomber/Stan" Still > >This has been a test of the > >emergency brodcast system > >had this been a real i would have > >run away screaming, thank you. > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Date: 27 Jul 1998 18:04:12 -0700 --------- Begin forwarded message ---------- Message-ID: <9b62989.35bd2131@aol.com> In a message dated 7/27/98 11:49:13 PM !!!First Boot!!!, bstill@gamewood.net writes: > conclusion..........I have decided to go to the Dark Side of gaming I am > changing to Playstation....I am sorry all you Nintendo Lovers but the force > is much stronger on the Dark Side. Thankyou for your time. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --------- End forwarded message ---------- Excuse moi?I better keep my mouth shut for "fear" of being kicked off the list.But in a way....good job. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: "Brian/Stan" : Re: [N64] Etc., etc., Date: 27 Jul 1998 18:00:34 -0700 --------- Begin forwarded message ---------- Message-ID: <199807272357.TAA11265@fox.gamewood.net> I am having the strangest feeling of Dejavu, didn't you just say that? ,Brian ---------- > From: Wendy Fernandez > To: n64@lists.xmission.com > Subject: [N64] Etc., etc., etc., etc. > Date: Monday, July 27, 1998 7:52 PM > > Oseannyoy said that he is a 12 year old male.So the youngest is a 12 year > old male and the oldest is a 41 year old female. > > Thanx 4 the replies on Bomberman and the controller thing. > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --------- End forwarded message ---------- I sent it the first time, and the computer froze up on me.So then I got back on and wrote a new one.But when I received the messages,I realized that it sent the message before it froze up. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nathan Olson" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 19:09:51 -0600 Payday is every two weeks!! I could get tons of games by December!! :) Neiner. -----Original Message----- >Eh. Even better. My birthdays on November. I could get the late releases. >Hehe. > >Winston Chan > >On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" >writes: >>My Birthday is coming in September then Christmas is coming so I'll >>probably get every game that I want MWA HA HA HA HA!!!!!!!!!! >> >>,Brian >> >>Brian "007Bomber/Stan" Still >>This has been a test of the >>emergency brodcast system >>had this been a real i would have >>run away screaming, thank you. >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:06:00 -0400 Plus I get $100 per month to use the hole month add about 100 from my birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real test i would have run away screaming, thank you. ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:03 PM > > Well Then you might get Zelda earlyier but I'll save my Birthday money and > on Nov. 23 I'm buying it well maybe I'll leave it on my Christmas list and > spend my money on something else. but maybe I'll get F-Zero X for my > birthday > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the > emergency brodcast system > had this been a real test i would > have run away screaming, thank you. > > ---------- > > From: win-thug@juno.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Christmas and Birthday > > Date: Monday, July 27, 1998 8:32 PM > > > > Eh. Even better. My birthdays on November. I could get the late releases. > > Hehe. > > > > Winston Chan > > > > On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" > > writes: > > >My Birthday is coming in September then Christmas is coming so I'll > > >probably get every game that I want MWA HA HA HA HA!!!!!!!!!! > > > > > >,Brian > > > > > >Brian "007Bomber/Stan" Still > > >This has been a test of the > > >emergency brodcast system > > >had this been a real i would have > > >run away screaming, thank you. > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > >[ (without the quotes) to majordomo@xmission.com ] > > > > > > > _____________________________________________________________________ > > You don't need to buy Internet access to use free Internet e-mail. > > Get completely free e-mail from Juno at http://www.juno.com > > Or call Juno at (800) 654-JUNO [654-5866] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Banjo - Kazooie Date: 27 Jul 1998 21:13:32 -0400 I have beaten it I have 100 jiggies 16 health and 896 notes At 08:00 PM 7/27/98 EDT, you wrote: >Hey! Everyone go to Http://hail.icestorm.com/flinkz/ and submit your site! > >N64 Related: > >Who has beaten Banjo-Kazooie? I am having problem getting enough notes!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:14:25 -0400 SAme here man can you say zelda for a present:) At 05:32 PM 7/27/98 -0700, you wrote: >Eh. Even better. My birthdays on November. I could get the late releases. >Hehe. > >Winston Chan > >On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" >writes: >>My Birthday is coming in September then Christmas is coming so I'll >>probably get every game that I want MWA HA HA HA HA!!!!!!!!!! >> >>,Brian >> >>Brian "007Bomber/Stan" Still >>This has been a test of the >>emergency brodcast system >>had this been a real i would have >>run away screaming, thank you. >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:21:20 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] Christmas and Birthday > Date: Mon, 27 Jul 1998 21:06:00 -0400 > Reply-to: n64@lists.xmission.com > Plus I get $100 per month to use the hole month add about 100 from my > birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! > > ,Brian 100 bucks a month?? Geeze.. Count yourself lucky buddy. Most allowance I got when I got allowance was 5 a week. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: "Brian/Stan" : Re: [N64] Etc., etc., etc., etc. Date: 27 Jul 1998 21:11:12 -0400 Ummmm, Okay ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Wendy Fernandez > To: n64@lists.xmission.com > Subject: "Brian/Stan" : Re: [N64] Etc., etc., etc., etc. > Date: Monday, July 27, 1998 9:00 PM > > --------- Begin forwarded message ---------- > From: "Brian/Stan" > To: > Subject: Re: [N64] Etc., etc., etc., etc. > Date: Mon, 27 Jul 1998 19:53:53 -0400 > Message-ID: <199807272357.TAA11265@fox.gamewood.net> > > I am having the strangest feeling of Dejavu, didn't you just say that? > > ,Brian > > ---------- > > From: Wendy Fernandez > > To: n64@lists.xmission.com > > Subject: [N64] Etc., etc., etc., etc. > > Date: Monday, July 27, 1998 7:52 PM > > > > Oseannyoy said that he is a 12 year old male.So the youngest is a 12 > year > > old male and the oldest is a 41 year old female. > > > > ----------------------------------------- > > Thanx 4 the replies on Bomberman and the controller thing. > > > > ----------------------------------------- > > Wendy > > > > _____________________________________________________________________ > > You don't need to buy Internet access to use free Internet e-mail. > > Get completely free e-mail from Juno at http://www.juno.com > > Or call Juno at (800) 654-JUNO [654-5866] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > --------- End forwarded message ---------- > I sent it the first time, and the computer froze up on me.So then I got > back on and wrote a new one.But when I received the messages,I realized > that it sent the message before it froze up. > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:13:40 -0400 I swear it man, and I'm luving it!!!!!!!! ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 5:21 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] Christmas and Birthday > > Date: Mon, 27 Jul 1998 21:06:00 -0400 > > Reply-to: n64@lists.xmission.com > > > Plus I get $100 per month to use the hole month add about 100 from my > > birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! > > > > ,Brian > > > 100 bucks a month?? Geeze.. Count yourself lucky buddy. Most allowance > I got when I got allowance was 5 a week. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:26:25 -0400 I doubt anyone is excited about the upcoming months as I am I meen the next couple of months all the video games that I really want are coming out plus my birthday then Christmas and school and I luv school here cause I get to see my gfriend everyday and my bestfriends everyday which reminds me all of you 13 year olds like me, are you about to go to the 8th grade or are you going to 7th or 9th or whatever just what grades are yall in just a simple question don't go start a hole chain of letters like you did on the age thing ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:13 PM > > I swear it man, and I'm luving it!!!!!!!! > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the emergency > brodcast system had this been a real > emergency i would have run away > screaming, thank you. > > ---------- > > From: zimmfam@redrose.net > > To: n64@lists.xmission.com > > Subject: Re: [N64] Christmas and Birthday > > Date: Monday, July 27, 1998 5:21 PM > > > > > From: "Brian/Stan" > > > To: > > > Subject: Re: [N64] Christmas and Birthday > > > Date: Mon, 27 Jul 1998 21:06:00 -0400 > > > Reply-to: n64@lists.xmission.com > > > > > Plus I get $100 per month to use the hole month add about 100 from my > > > birthday and 100 from Christmas and I'm in heavan!!!!!!! > WOOHOO!!!!!!! > > > > > > ,Brian > > > > > > 100 bucks a month?? Geeze.. Count yourself lucky buddy. Most > allowance > > I got when I got allowance was 5 a week. Later.. > > > > ZiG (Tim) > > ICQ UIN: 606350 > > AOL IM: Zig15 > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:29:55 EDT << Plus I get $100 per month to use the hole month add about 100 from my birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! ,Brian >> 100 bucks a month?!?! Geez...what do you do to get that much? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:31:29 EDT In a message dated 7/28/98 1:12:15 AM !!!First Boot!!!, bstill@gamewood.net writes: > Plus I get $100 per month to use the hole month add about 100 from my > birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! Two words. You're spoiled (And no, i'm not jealous). Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: sixt4@webtv.net (sixt4) Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 15:34:40 -1000 (HST) --WebTV-Mail-2020371316-346 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit With this paper route I got I can make about $500 a month. I don't buy to many stuff though. Mostly video games. But I don't buy a lot of those either. Not now anyway. --WebTV-Mail-2020371316-346 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-101.iap.bryant.webtv.net (mailsorter-101.iap.bryant.webtv.net [207.79.35.91]) by postoffice-162.iap.bryant.webtv.net (8.8.5/po.gso.24Feb98) with ESMTP id SAA27971; Mon, 27 Jul 1998 18:32:09 -0700 (PDT) Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-101.iap.bryant.webtv.net (8.8.8/ms.gso.01Apr98) with SMTP id SAA22599; Mon, 27 Jul 1998 18:32:07 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 1.82 #1) id 0z0ybq-0001Yk-00; Mon, 27 Jul 1998 19:31:22 -0600 Received: from (imo13.mx.aol.com) [198.81.17.3] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0z0ybn-0001Vj-00; Mon, 27 Jul 1998 19:31:19 -0600 Received: from MeanBeast@aol.com by imo13.mx.aol.com (IMOv14_b1.1) id OHFPa11436 for ; Mon, 27 Jul 1998 21:29:55 +2000 (EDT) Message-ID: Mime-Version: 1.0 Content-type: text/plain; charset=US-ASCII Content-transfer-encoding: 7bit X-Mailer: AOL 3.0 for Windows 95 sub 64 Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com << Plus I get $100 per month to use the hole month add about 100 from my birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! ,Brian >> 100 bucks a month?!?! Geez...what do you do to get that much? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-2020371316-346-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:35:22 -0400 nothing its so I won't bug my parents for money all the time and I don't beg them to buy me stuff I and thats all I get per month. but its so easy to go by I end up spending about 3o on stuff I need then the rest is up to me MWA HA HA HA HA!!!!!!! hey, you never sent me your pic just kidding ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:29 PM > > << Plus I get $100 per month to use the hole month add about 100 from my > birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! > > ,Brian >> > > 100 bucks a month?!?! Geez...what do you do to get that much? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:40:13 EDT << With this paper route I got I can make about $500 a month. I don't buy to many stuff though. Mostly video games. But I don't buy a lot of those either. Not now anyway. >> I get $30 allowance every month, and make about $60 babysitting (if I'm lucky). My bank account has dropped from 400 to about 100- I just got a VCR, Tomba!, Gransteam Saga, and N64+PSX extension cords...I need more $$ :/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:38:24 -0400 No I'm not cause you see sometimes I end up spending my money to early and don't have any money left to do anything and my parents don't give me money so I can't hardly do asnything. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:31 PM > > In a message dated 7/28/98 1:12:15 AM !!!First Boot!!!, bstill@gamewood.net > writes: > > > Plus I get $100 per month to use the hole month add about 100 from my > > birthday and 100 from Christmas and I'm in heavan!!!!!!! WOOHOO!!!!!!! > > Two words. You're spoiled (And no, i'm not jealous). > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 20:41:02 -0400 >I'm not saying the DreamCast won't suceed because of a high price tag. I'm >saying that a lower price ($99) for the N64 & PlayStation will greatly >increace their chance of survival. Oops, my mistake :) Yes, this is very true. If the N64 drops it's price to $99 and includes, say, Donkey Kong or Banjo or maybe Zelda then it will probably sell very well when the Dreamcast comes out. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:42:41 EDT << nothing its so I won't bug my parents for money all the time and I don't beg them to buy me stuff I and thats all I get per month. but its so easy to go by I end up spending about 3o on stuff I need then the rest is up to me MWA HA HA HA HA!!!!!!!>> I get 30 allowance, and that's *supposed* to pay for everything, but my parents just give me a 20 whenever I go to the movies/mall, so I guess it equals out :) << hey, you never sent me your pic just kidding>> You die now. just kidding. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:45:39 -0400 not before i hunt you down and see what you look like just kidding ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:42 PM > > << nothing its so I won't bug my parents for money all the time and I don't > beg them to buy me stuff I and thats all I get per month. but its so easy > to go by I end up spending about 3o on stuff I need then the rest is up to > me MWA HA HA HA HA!!!!!!!>> > > I get 30 allowance, and that's *supposed* to pay for everything, but my > parents just give me a 20 whenever I go to the movies/mall, so I guess it > equals out :) > > << hey, you never sent me your pic just kidding>> > > You die now. just kidding. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:50:50 -0400 are you the kind of grungy blond girl that hangs around with only one girl listens to Spice Girls and looks really hot? I'm just wondering cause I've seen alot of those girls around lately a couple were in my class last year and i wanted to tell one about Spice Girls for PS ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: MeanBeast@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:42 PM > > << nothing its so I won't bug my parents for money all the time and I don't > beg them to buy me stuff I and thats all I get per month. but its so easy > to go by I end up spending about 3o on stuff I need then the rest is up to > me MWA HA HA HA HA!!!!!!!>> > > I get 30 allowance, and that's *supposed* to pay for everything, but my > parents just give me a 20 whenever I go to the movies/mall, so I guess it > equals out :) > > << hey, you never sent me your pic just kidding>> > > You die now. just kidding. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:55:14 EDT In a message dated 7/28/98 1:43:04 AM !!!First Boot!!!, bstill@gamewood.net writes: > No I'm not cause you see sometimes I end up spending my money to early and > don't have any money left to do anything and my parents don't give me money > so I can't hardly do asnything. > Some of us don't get any money at all. So don't say that. BTW, could i borrow...oh, say...$300 :) You can spare it, right? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 21:58:04 EDT In a message dated 7/28/98 1:35:42 AM !!!First Boot!!!, sixt4@webtv.net writes: > With this paper route I got I can make about $500 a month. I don't buy > to many stuff though. Mostly video games. But I don't buy a lot of those > either. Not now anyway. Could you lend me $300 too??? :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 22:06:48 -0400 10th grade here but I"m not 13:) At 09:26 PM 7/27/98 -0400, you wrote: >I doubt anyone is excited about the upcoming months as I am I meen the next >couple of months all the video games that I really want are coming out plus >my birthday then Christmas and school and I luv school here cause I get to >see my gfriend everyday and my bestfriends everyday which reminds me all of >you 13 year olds like me, are you about to go to the 8th grade or are you >going to 7th or 9th or whatever just what grades are yall in just a simple >question don't go start a hole chain of letters like you did on the age >thing > >,Brian >BBBEEEEEEEEEEEEEEEEPPP!! >This has been a test of the emergency brodcast system had this been a real >emergency i would have run away screaming, thank you. > >---------- >> From: Brian/Stan >> To: n64@lists.xmission.com >> Subject: Re: [N64] Christmas and Birthday >> Date: Monday, July 27, 1998 9:13 PM >> >> I swear it man, and I'm luving it!!!!!!!! >> >> ,Brian >> BBBEEEEEEEEEEEEEEEEPPP!! >> This has been a test of the emergency >> brodcast system had this been a real >> emergency i would have run away >> screaming, thank you. >> >> ---------- >> > From: zimmfam@redrose.net >> > To: n64@lists.xmission.com >> > Subject: Re: [N64] Christmas and Birthday >> > Date: Monday, July 27, 1998 5:21 PM >> > >> > > From: "Brian/Stan" >> > > To: >> > > Subject: Re: [N64] Christmas and Birthday >> > > Date: Mon, 27 Jul 1998 21:06:00 -0400 >> > > Reply-to: n64@lists.xmission.com >> > >> > > Plus I get $100 per month to use the hole month add about 100 from my >> > > birthday and 100 from Christmas and I'm in heavan!!!!!!! >> WOOHOO!!!!!!! >> > > >> > > ,Brian >> > >> > >> > 100 bucks a month?? Geeze.. Count yourself lucky buddy. Most >> allowance >> > I got when I got allowance was 5 a week. Later.. >> > >> > ZiG (Tim) >> > ICQ UIN: 606350 >> > AOL IM: Zig15 >> > >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > [ (without the quotes) to majordomo@xmission.com ] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 22:01:55 -0400 nope I spent all my money I'm waiting for Aug. to get some money. this is what happened the last time somebody didn't pay me back 0_X ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 9:55 PM > > In a message dated 7/28/98 1:43:04 AM !!!First Boot!!!, bstill@gamewood.net > writes: > > > No I'm not cause you see sometimes I end up spending my money to early and > > don't have any money left to do anything and my parents don't give me money > > so I can't hardly do asnything. > > > > Some of us don't get any money at all. So don't say that. > > BTW, could i borrow...oh, say...$300 :) > You can spare it, right? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] EGM Date: 27 Jul 1998 22:09:23 -0400 I just looked at the poster that came with the EGM and it has all these pics of Tomb Raider to form Lara Crofts face and it was on the cover of issue 109 I just didn't pay attention. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 22:20:53 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] Christmas and Birthday > Date: Mon, 27 Jul 1998 21:45:39 -0400 > Reply-to: n64@lists.xmission.com > not before i hunt you down and see what you look like just kidding > > ,Brian Dude, can you please stop flirting with her?? It's starting to bug me and probably some other people also... If you want to keep doing it just e-mail her personally or something. Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 22:12:04 -0400 ok :( ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 6:20 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] Christmas and Birthday > > Date: Mon, 27 Jul 1998 21:45:39 -0400 > > Reply-to: n64@lists.xmission.com > > > not before i hunt you down and see what you look like just kidding > > > > ,Brian > > Dude, can you please stop flirting with her?? It's starting to bug me and > probably some other people also... If you want to keep doing it just e-mail her > personally or something. Later... > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 22:23:15 +0000 > From: > Date: Mon, 27 Jul 1998 15:47:12 EDT > To: n64@xmission.com > Subject: [N64] Dreamcast, N64, & PlayStation > Reply-to: n64@lists.xmission.com > During the past few days there has been discussion on how the N64 (and > PlayStation) will (will not) be able to compete with the DreamCast. I don't > know why I didn't think of this earlier, but it seems nobody has to my > recolection (sp?). The factor is Price. It has been said that the MSRP of the > DreamCast will probably be about $250. Although it could be anywhere from $200 > to $300. I am certain that when the DreamCast is released in America next in > 1999 the N64 & PlayStation will proabably only cost about $99. This > speculation is only for North America. > > Trey > I know this is a sorta older post, but didn't get around to post it.. I agree with Trey on this one. Price could be a big factor.. I remember no one buying 3DO when it first came out for 800 bucks even though it was pretty far advanced. I guess this wasn't the best example since the Dreamcast isn't gonna be anywhere close to that much, but still I think price is very important. I know my 'rents wouldn't buy it for me for it being 250, no matter how much I bugged and wouldn't want to buy it with my own money and couldn't probably afford it, anyway, and I'm sure it's the same way with a lot of other people (well, kids anyway). Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 19:01:15 -0700 Me. I'm going to the 9th grade, freshman year. It might not seem like it since most people who are 13 are going to the 8th grade but remember, my birthday is on November which comes late in the year. That means I only get to be 14 for two months this year and 10 years next year. I don't really care about all those other games. I just really want Zelda 64. After that, I'm not sure what other game I'm going to get for the N64 for Christmas. Don't really know whats going to be out Q4 this year. Kind of never went to IGN64.com for a long time. Winston Chan > you 13 year olds like me, are you about to go to the 8th grade or are >you >going to 7th or 9th or whatever just what grades are yall in just a >simple >question don't go start a hole chain of letters like you did on the >age >thing > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 19:06:22 -0700 Yes. No offense buy Peter has a good point. A whopping $100 dollars a month is a bit too much. I only get 10 dollars a week (during the school year) and it actually is the money I get for lunch. Either I save it and don't have lunch or I just eat my lunch and get no money. Simple as that. And seeing that during the lunch break at my school, I can either talk or eat and talk so I kind of mix everything up. That leaves me with only about $10 per month if I buy lunch when I feel like it (No i'm not ophra). Your allowanxe is 10 times more of mine. Did you win the Lotto or something. I can't even spend $100 in a month without a ride. Maybe for internet usage ($200 per month if I go crazy with SC) but thats it. Winston Chan P.S. I'm not jealous either. On Mon, 27 Jul 1998 21:31:29 EDT writes: >In a message dated 7/28/98 1:12:15 AM !!!First Boot!!!, >bstill@gamewood.net >writes: > >> Plus I get $100 per month to use the hole month add about 100 from >my >> birthday and 100 from Christmas and I'm in heavan!!!!!!! >WOOHOO!!!!!!! > >Two words. You're spoiled (And no, i'm not jealous). > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 22:17:31 -0400 a hole bunch of people I know also hate sega like me, but one of em doesn't care who makes it but the highest he will go is 200 and me I was thinking about getting dreamcast but with that price forget it! ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] Dreamcast, N64, & PlayStation > Date: Monday, July 27, 1998 6:23 PM > > > From: > > Date: Mon, 27 Jul 1998 15:47:12 EDT > > To: n64@xmission.com > > Subject: [N64] Dreamcast, N64, & PlayStation > > Reply-to: n64@lists.xmission.com > > > During the past few days there has been discussion on how the N64 (and > > PlayStation) will (will not) be able to compete with the DreamCast. I don't > > know why I didn't think of this earlier, but it seems nobody has to my > > recolection (sp?). The factor is Price. It has been said that the MSRP of the > > DreamCast will probably be about $250. Although it could be anywhere from $200 > > to $300. I am certain that when the DreamCast is released in America next in > > 1999 the N64 & PlayStation will proabably only cost about $99. This > > speculation is only for North America. > > > > Trey > > > I know this is a sorta older post, but didn't get around to post it.. I agree > with Trey on this one. Price could be a big factor.. I remember no one buying > 3DO when it first came out for 800 bucks even though it was pretty far advanced. > I guess this wasn't the best example since the Dreamcast isn't gonna be > anywhere close to that much, but still I think price is very important. I know my > 'rents wouldn't buy it for me for it being 250, no matter how much I bugged and > wouldn't want to buy it with my own money and couldn't probably afford it, > anyway, and I'm sure it's the same way with a lot of other people (well, kids > anyway). Later... > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 22:25:43 -0400 yall don't understand see I have to buy my own food anywhere we go Me and my family go out to eat at Rockola Cafe I pay for my own food, we go to Texas Steakhouse I pay for my own food right there would be 30 for me if I went to both then I have to pay for my own luntch at school but seeing how I'm on summer vacation I have more money to spend but when school comes along I'm flat broke after paying for snacks drinks lunch and I even have to pay for McDonalds. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: win-thug@juno.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 10:06 PM > > Yes. No offense buy Peter has a good point. A whopping $100 dollars a > month is a bit too much. I only get 10 dollars a week (during the school > year) and it actually is the money I get for lunch. Either I save it and > don't have lunch or I just eat my lunch and get no money. Simple as that. > And seeing that during the lunch break at my school, I can either talk or > eat and talk so I kind of mix everything up. That leaves me with only > about $10 per month if I buy lunch when I feel like it (No i'm not > ophra). Your allowanxe is 10 times more of mine. Did you win the Lotto or > something. I can't even spend $100 in a month without a ride. Maybe for > internet usage ($200 per month if I go crazy with SC) but thats it. > > Winston Chan > > P.S. I'm not jealous either. > > > On Mon, 27 Jul 1998 21:31:29 EDT writes: > >In a message dated 7/28/98 1:12:15 AM !!!First Boot!!!, > >bstill@gamewood.net > >writes: > > > >> Plus I get $100 per month to use the hole month add about 100 from > >my > >> birthday and 100 from Christmas and I'm in heavan!!!!!!! > >WOOHOO!!!!!!! > > > >Two words. You're spoiled (And no, i'm not jealous). > > > >Peter > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 22:38:59 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] Dreamcast, N64, & PlayStation > Date: Mon, 27 Jul 1998 22:17:31 -0400 > Reply-to: n64@lists.xmission.com > a hole bunch of people I know also hate sega like me, but one of em doesn't > care who makes it but the highest he will go is 200 and me I was thinking > about getting dreamcast but with that price forget it! > > ,Brian Yeah, exactly.. After thinking about it I think the Dreamcast is gonna sell around as much as the N64 and PSX. I think most of the people that get it will be diehard gamers not the average gamer (which is the majority of people out there). I guess ya never know, tho, it could sell very well if they have a system seller (like Mario was) and if they hype it enough. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Date: 27 Jul 1998 19:29:18 -0700 Hey! This isn't International Dating Service! Do ya know what this list is called? It's called N64 Mailing List, kay?Ya got that? Great! Now enough about the pic crap, kay?Alrighty.Thank you for the glorious time we spent.The Wendy Phonics Game guarantees one grade up in N64 Mailing List, if not, you will get a complete refund and you can keep the game! Does n-e-1 know if the South Park game is going to have speech?I mean,will you be able to hear Cartman and Kyle and Stan and stuff?Does n-e1 even know what the story line will be and waht you're supposed to do?I doubt it but if anyone has read about it and reviews and stuff could you tell me? Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Taylor" Subject: [N64] the POLL Date: 27 Jul 1998 19:03:23 -0600 well isnt anyone gonna vote? what game is your favourite? what games do you have? have a nice day ^_^ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] Re: Date: 27 Jul 1998 22:32:39 -0400 you know your supposed to put the subject beginning with [N64] otherwise it just goes to everybody not the list ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Wendy Fernandez > To: n64@lists.xmission.com > Subject: > Date: Monday, July 27, 1998 10:29 PM > > Hey! This isn't International Dating Service! Do ya know what this list > is called? It's called N64 Mailing List, kay?Ya got that? Great! Now > enough about the pic crap, kay?Alrighty.Thank you for the glorious time > we spent.The Wendy Phonics Game guarantees one grade up in N64 Mailing > List, if not, you will get a complete refund and you can keep the game! > > Does n-e-1 know if the South Park game is going to have speech?I > mean,will you be able to hear Cartman and Kyle and Stan and stuff?Does > n-e1 even know what the story line will be and waht you're supposed to > do?I doubt it but if anyone has read about it and reviews and stuff could > you tell me? > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] Re: South Park 64 Date: 27 Jul 1998 22:45:10 +0000 > To: n64@lists.xmission.com > Date: Mon, 27 Jul 1998 19:29:18 -0700 > From: dr.wendy@juno.com (Wendy Fernandez) > Reply-to: n64@lists.xmission.com > --------------------------------------------------------------------------------------------------------------------- > Does n-e-1 know if the South Park game is going to have speech?I > mean,will you be able to hear Cartman and Kyle and Stan and stuff?Does > n-e1 even know what the story line will be and waht you're supposed to > do?I doubt it but if anyone has read about it and reviews and stuff could > you tell me? > > Wendy > It's not gonna come out till next year.. So far all that's known about it is that it's gonna be a first person shooter (like Goldeneye) and use the Turok 2 engine. Also some of the more controversial stuff that they were gonna have in (like shooting cats) is gonna be taken out. :( Also on a different subject anyone see the latest Castlevania shots? I haven't seen all of them, but so far the ones I've seen look pretty bad.. It's very grainy and doesn't have a whole lotta detail. What does everyone else think? ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 19:32:08 -0700 Ok then. That explains a lot. I misunderstood what you said. I thought you got $100 per month without having to pay for you food. I was thinking, "What the hell is with this guy. He could live on his own if ....." You get the idea but paying for your own neccesities makes a big differance. My bad. Winston Chan P.S. But still, $100 is still a lot. On Mon, 27 Jul 1998 22:25:43 -0400 "Brian/Stan" writes: >yall don't understand see I have to buy my own food anywhere we go Me >and >my family go out to eat at Rockola Cafe I pay for my own food, we go >to >Texas Steakhouse I pay for my own food right there would be 30 for me >if I >went to both then I have to pay for my own luntch at school but seeing >how >I'm on summer vacation I have more money to spend but when school >comes >along I'm flat broke after paying for snacks drinks lunch and I even >have >to pay for McDonalds. > >,Brian >BBBEEEEEEEEEEEEEEEEPPP!! >This has been a test of the emergency brodcast system had this been a >real >emergency i would have run away screaming, thank you. > >---------- >> From: win-thug@juno.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] Christmas and Birthday >> Date: Monday, July 27, 1998 10:06 PM >> >> Yes. No offense buy Peter has a good point. A whopping $100 dollars >a >> month is a bit too much. I only get 10 dollars a week (during the >school >> year) and it actually is the money I get for lunch. Either I save it >and >> don't have lunch or I just eat my lunch and get no money. Simple as >that. >> And seeing that during the lunch break at my school, I can either >talk or >> eat and talk so I kind of mix everything up. That leaves me with >only >> about $10 per month if I buy lunch when I feel like it (No i'm not >> ophra). Your allowanxe is 10 times more of mine. Did you win the >Lotto or >> something. I can't even spend $100 in a month without a ride. Maybe >for >> internet usage ($200 per month if I go crazy with SC) but thats it. >> >> Winston Chan >> >> P.S. I'm not jealous either. >> >> >> On Mon, 27 Jul 1998 21:31:29 EDT writes: >> >In a message dated 7/28/98 1:12:15 AM !!!First Boot!!!, >> >bstill@gamewood.net >> >writes: >> > >> >> Plus I get $100 per month to use the hole month add about 100 >from >> >my >> >> birthday and 100 from Christmas and I'm in heavan!!!!!!! >> >WOOHOO!!!!!!! >> > >> >Two words. You're spoiled (And no, i'm not jealous). >> > >> >Peter >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >> >[ (without the quotes) to majordomo@xmission.com >] >> > >> >> >_____________________________________________________________________ >> You don't need to buy Internet access to use free Internet e-mail. >> Get completely free e-mail from Juno at http://www.juno.com >> Or call Juno at (800) 654-JUNO [654-5866] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 22:38:10 -0400 I'm glad they are doing split screen cause the second player can do what they want and not be stuck on the same screen and have to do the same thing as P1 they should have done 2Player split screen missions in GoldenEye that would have been so cool. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 2:48 PM > > > From: > > Date: Mon, 27 Jul 1998 17:00:50 EDT > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 Purchases > > Reply-to: n64@lists.xmission.com > > > > Does Conker's Quest have a multiplayer mode? I could swear I read that > > somewhere, also it seems sort of strange because Conker is supposed to be an > > action/adventure..I think. Also, have you heard anything about the gameboy > > game "Conker's Pocket Tales", or something like that? > > > Yep.. It's got 2 player cooperative and 4 player deathmatch in it. I read on > some site that the 2 player cooperative is gonna be split screen, that sux, but > I guess that's the only way they could do it.. I hope it's just one screen when > your at the same spot. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 22:44:37 -0400 and speeking of GoldenEye I noticed something the other day when I went to Movie Starz and looked on the back of their GoldenEye and saw a weird looking gun thet I have never saw then I went home and saw it on mine to and I can't gigure it out I meen what other code can I get I have every cheat code possible i have 007 mode and both extra levels but I still don't have that gun. I don't get it. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 10:38 PM > > I'm glad they are doing split screen cause the second player can do what > they want and not be stuck on the same screen and have to do the same thing > as P1 they should have done 2Player split screen missions in GoldenEye that > would have been so cool. > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the emergency brodcast system had this been a real > emergency i would have run away screaming, thank you. > > ---------- > > From: zimmfam@redrose.net > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 Purchases > > Date: Monday, July 27, 1998 2:48 PM > > > > > From: > > > Date: Mon, 27 Jul 1998 17:00:50 EDT > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64 Purchases > > > Reply-to: n64@lists.xmission.com > > > > > > Does Conker's Quest have a multiplayer mode? I could swear I read that > > > somewhere, also it seems sort of strange because Conker is supposed to > be an > > > action/adventure..I think. Also, have you heard anything about the > gameboy > > > game "Conker's Pocket Tales", or something like that? > > > > > Yep.. It's got 2 player cooperative and 4 player deathmatch in it. I > read on > > some site that the 2 player cooperative is gonna be split screen, that > sux, but > > I guess that's the only way they could do it.. I hope it's just one > screen when > > your at the same spot. Later.. > > > > ZiG (Tim) > > ICQ UIN: 606350 > > AOL IM: Zig15 > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] the POLL Date: 27 Jul 1998 22:53:14 -0400 I own: Goldeneye Banjo Kazooie Bomberman(selling for $28) Starfox My favorite is Banjo cause its a BIG game. -TiM Taylor wrote: > well isnt anyone gonna vote? > what game is your favourite? > what games do you have? > have a nice day ^_^ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 22:47:55 -0400 By every cheat code I meen all the cheats on the Cheat Menu ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 10:44 PM > > and speeking of GoldenEye I noticed something the other day when I went to > Movie Starz and looked on the back of their GoldenEye and saw a weird > looking gun thet I have never saw then I went home and saw it on mine to > and I can't gigure it out I meen what other code can I get I have every > cheat code possible i have 007 mode and both extra levels but I still don't > have that gun. I don't get it. > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the emergency brodcast system had this been a real > emergency i would have run away screaming, thank you. > > ---------- > > From: Brian/Stan > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 Purchases > > Date: Monday, July 27, 1998 10:38 PM > > > > I'm glad they are doing split screen cause the second player can do what > > they want and not be stuck on the same screen and have to do the same > thing > > as P1 they should have done 2Player split screen missions in GoldenEye > that > > would have been so cool. > > > > ,Brian > > BBBEEEEEEEEEEEEEEEEPPP!! > > This has been a test of the emergency brodcast system had this been a > real > > emergency i would have run away screaming, thank you. > > > > ---------- > > > From: zimmfam@redrose.net > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64 Purchases > > > Date: Monday, July 27, 1998 2:48 PM > > > > > > > From: > > > > Date: Mon, 27 Jul 1998 17:00:50 EDT > > > > To: n64@lists.xmission.com > > > > Subject: Re: [N64] N64 Purchases > > > > Reply-to: n64@lists.xmission.com > > > > > > > > Does Conker's Quest have a multiplayer mode? I could swear I read > that > > > > somewhere, also it seems sort of strange because Conker is supposed > to > > be an > > > > action/adventure..I think. Also, have you heard anything about the > > gameboy > > > > game "Conker's Pocket Tales", or something like that? > > > > > > > Yep.. It's got 2 player cooperative and 4 player deathmatch in it. > I > > read on > > > some site that the 2 player cooperative is gonna be split screen, that > > sux, but > > > I guess that's the only way they could do it.. I hope it's just one > > screen when > > > your at the same spot. Later.. > > > > > > ZiG (Tim) > > > ICQ UIN: 606350 > > > AOL IM: Zig15 > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 23:00:29 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] N64 Purchases > Date: Mon, 27 Jul 1998 22:38:10 -0400 > Reply-to: n64@lists.xmission.com > I'm glad they are doing split screen cause the second player can do what > they want and not be stuck on the same screen and have to do the same thing > as P1 they should have done 2Player split screen missions in GoldenEye that > would have been so cool. > > ,Brian Well, yeah... I guess your right about that. Also I agree with you that Goldeneye should've had co-op. Me and a friend were talking about what stuff Goldeneye should've had for multi-player. I don't know if this stuff is possible to do on the system, but if it is I think it would be pretty fun. 1. Their should be some obstacles. Like having turrets in some of the rooms shooting at you. And another one maybe having some civilians in some of the rooms just walking around and if you would happen to shoot them your health would go down or something like that.. 2. You should be able to add some computer opponents in the multi-player. It would be awesome having to worry about some computer controlled guys coming after you along with the humans.. Also maybe even have an option that lets you tell how many you want in the level and maybe also what their health is. Again I don't know if this kinda stuff is possible, but if it is I would like to see it in Perfect Dark or an upcoming shooter.. Any other suggestions anybody has for what they would've liked to see in Goldeneye? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] the POLL Date: 27 Jul 1998 22:52:20 -0400 I own GoldenEye Turok MK4 DKR Bomberman and, err...um thats it my fav is GoldenEye it just kicks ass and all my friends like it to. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: TiM Bardon > To: n64@lists.xmission.com > Subject: Re: [N64] the POLL > Date: Monday, July 27, 1998 10:53 PM > > I own: > > Goldeneye > Banjo Kazooie > Bomberman(selling for $28) > Starfox > > My favorite is Banjo cause its a BIG game. > > -TiM > > Taylor wrote: > > > well isnt anyone gonna vote? > > what game is your favourite? > > what games do you have? > > have a nice day ^_^ > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 22:59:35 -0400 In the picture the person was in the archives...correct? Yes. That gun is the 'BETA' version of the K57. -TiM Brian/Stan wrote: > and speeking of GoldenEye I noticed something the other day when I went to > Movie Starz and looked on the back of their GoldenEye and saw a weird > looking gun thet I have never saw then I went home and saw it on mine to > and I can't gigure it out I meen what other code can I get I have every > cheat code possible i have 007 mode and both extra levels but I still don't > have that gun. I don't get it. > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the emergency brodcast system had this been a real > emergency i would have run away screaming, thank you. > > ---------- > > From: Brian/Stan > > To: n64@lists.xmission.com > > Subject: Re: [N64] N64 Purchases > > Date: Monday, July 27, 1998 10:38 PM > > > > I'm glad they are doing split screen cause the second player can do what > > they want and not be stuck on the same screen and have to do the same > thing > > as P1 they should have done 2Player split screen missions in GoldenEye > that > > would have been so cool. > > > > ,Brian > > BBBEEEEEEEEEEEEEEEEPPP!! > > This has been a test of the emergency brodcast system had this been a > real > > emergency i would have run away screaming, thank you. > > > > ---------- > > > From: zimmfam@redrose.net > > > To: n64@lists.xmission.com > > > Subject: Re: [N64] N64 Purchases > > > Date: Monday, July 27, 1998 2:48 PM > > > > > > > From: > > > > Date: Mon, 27 Jul 1998 17:00:50 EDT > > > > To: n64@lists.xmission.com > > > > Subject: Re: [N64] N64 Purchases > > > > Reply-to: n64@lists.xmission.com > > > > > > > > Does Conker's Quest have a multiplayer mode? I could swear I read > that > > > > somewhere, also it seems sort of strange because Conker is supposed > to > > be an > > > > action/adventure..I think. Also, have you heard anything about the > > gameboy > > > > game "Conker's Pocket Tales", or something like that? > > > > > > > Yep.. It's got 2 player cooperative and 4 player deathmatch in it. > I > > read on > > > some site that the 2 player cooperative is gonna be split screen, that > > sux, but > > > I guess that's the only way they could do it.. I hope it's just one > > screen when > > > your at the same spot. Later.. > > > > > > ZiG (Tim) > > > ICQ UIN: 606350 > > > AOL IM: Zig15 > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 23:04:47 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] N64 Purchases > Date: Mon, 27 Jul 1998 22:44:37 -0400 > Reply-to: n64@lists.xmission.com > and speeking of GoldenEye I noticed something the other day when I went to > Movie Starz and looked on the back of their GoldenEye and saw a weird > looking gun thet I have never saw then I went home and saw it on mine to > and I can't gigure it out I meen what other code can I get I have every > cheat code possible i have 007 mode and both extra levels but I still don't > have that gun. I don't get it. > > ,Brian I remember hearing this being asked before somewhere (I think on IGN64) so I can answer it.. Originally they were gonna have it in, but had to take out because of either space restraints or licensing problems or something like that. So, anyway their's no way to get it.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 22:58:09 -0400 Those are all great ideas but I just thought of one they should've put a custom weapons thing where you choose what weapons are in that level or better yet you create your own weapons, just for multi. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 7:00 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] N64 Purchases > > Date: Mon, 27 Jul 1998 22:38:10 -0400 > > Reply-to: n64@lists.xmission.com > > > I'm glad they are doing split screen cause the second player can do what > > they want and not be stuck on the same screen and have to do the same thing > > as P1 they should have done 2Player split screen missions in GoldenEye that > > would have been so cool. > > > > ,Brian > > Well, yeah... I guess your right about that. > Also I agree with you that Goldeneye should've had co-op. Me and a friend > were talking about what stuff Goldeneye should've had for multi-player. I don't > know if this stuff is possible to do on the system, but if it is I think it would be > pretty fun. > 1. Their should be some obstacles. Like having turrets in some of the rooms > shooting at you. And another one maybe having some civilians in some of the > rooms just walking around and if you would happen to shoot them your health > would go down or something like that.. > 2. You should be able to add some computer opponents in the multi-player. > It would be awesome having to worry about some computer controlled guys > coming after you along with the humans.. Also maybe even have an option > that lets you tell how many you want in the level and maybe also what their > health is. > > Again I don't know if this kinda stuff is possible, but if it is I would like to see > it in Perfect Dark or an upcoming shooter.. Any other suggestions anybody > has for what they would've liked to see in Goldeneye? Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: tmcshea@earthlink.net Subject: Re: [N64] Dreamcast, N64, & PlayStation Date: 27 Jul 1998 22:00:27 -0400 At 05:43 PM 7/27/98 EDT, you wrote: >In a message dated 7/27/98 8:36:38 PM !!!First Boot!!!, tmcshea@earthlink.net >writes: > >> >but look now :) >> >My opinion could always change :) >> >> What do you mean the PSX2 looks better? It hasn't been announced yet. The >> only 2 next generation machines that any information is known are the DC >> and Project X. > >Sheesh, it would help to look at the :) every once in a while. Terribly sorry my good man. Will you please accept my appology? I didn't realize you were joking. Tom McShea [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:02:20 EDT In a message dated 7/28/98 2:07:25 AM !!!First Boot!!!, bstill@gamewood.net writes: > nope I spent all my money I'm waiting for Aug. to get some money. this is > what happened the last time somebody didn't pay me back 0_X Who said anything about paying back :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 23:00:48 -0400 It was probably liscensing because like Tim said its a different version of the KF7 ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 7:04 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] N64 Purchases > > Date: Mon, 27 Jul 1998 22:44:37 -0400 > > Reply-to: n64@lists.xmission.com > > > and speeking of GoldenEye I noticed something the other day when I went to > > Movie Starz and looked on the back of their GoldenEye and saw a weird > > looking gun thet I have never saw then I went home and saw it on mine to > > and I can't gigure it out I meen what other code can I get I have every > > cheat code possible i have 007 mode and both extra levels but I still don't > > have that gun. I don't get it. > > > > ,Brian > > I remember hearing this being asked before somewhere (I think on IGN64) > so I can answer it.. Originally they were gonna have it in, but had to take out > because of either space restraints or licensing problems or something like that. > So, anyway their's no way to get it.. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 23:13:09 +0000 > From: "Brian/Stan" > To: > Subject: Re: [N64] N64 Purchases > Date: Mon, 27 Jul 1998 22:58:09 -0400 > Reply-to: n64@lists.xmission.com > Those are all great ideas but I just thought of one they should've put a > custom weapons thing where you choose what weapons are in that level or > better yet you create your own weapons, just for multi. > > ,Brian Yeah, that's a good idea also about picking what weapons.. But I don't think they could've put a create your own weapons option in. Pretty sure it would take up too much space or something like that. Well, I better go to bed.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:04:30 -0400 Exactly what he said then /^^^^^^^^\ 0_X { BOOM! } \,,,,,,,,,, / ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 11:02 PM > > In a message dated 7/28/98 2:07:25 AM !!!First Boot!!!, bstill@gamewood.net > writes: > > > nope I spent all my money I'm waiting for Aug. to get some money. this is > > what happened the last time somebody didn't pay me back 0_X > > Who said anything about paying back :) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:07:25 EDT In a message dated 7/28/98 2:18:50 AM !!!First Boot!!!, win-thug@juno.com writes: > Yes. No offense buy Peter has a good point. A whopping $100 dollars a > month is a bit too much. I only get 10 dollars a week (during the school > year) and it actually is the money I get for lunch. Either I save it and > don't have lunch or I just eat my lunch and get no money. Simple as that. > And seeing that during the lunch break at my school, I can either talk or > eat and talk so I kind of mix everything up. That leaves me with only > about $10 per month if I buy lunch when I feel like it (No i'm not > ophra). Your allowanxe is 10 times more of mine. Did you win the Lotto or > something. I can't even spend $100 in a month without a ride. Maybe for > internet usage ($200 per month if I go crazy with SC) but thats it. > At my school, the lunch is too horrible to pay for. But i'm just starving until we eat lunch. Well, hey, the Powerball for 250 mil, doesn't sound bad, now does it? And considering I live only like 2 miles away from the borderline of Georgia... BTW, i'm 14 and going into 10th... :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] N64 Purchases Date: 27 Jul 1998 23:06:37 -0400 Thats what I was thinking after I sent that message. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: zimmfam@redrose.net > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Date: Monday, July 27, 1998 7:13 PM > > > From: "Brian/Stan" > > To: > > Subject: Re: [N64] N64 Purchases > > Date: Mon, 27 Jul 1998 22:58:09 -0400 > > Reply-to: n64@lists.xmission.com > > > Those are all great ideas but I just thought of one they should've put a > > custom weapons thing where you choose what weapons are in that level or > > better yet you create your own weapons, just for multi. > > > > ,Brian > > Yeah, that's a good idea also about picking what weapons.. But I don't think > they could've put a create your own weapons option in. Pretty sure it would > take up too much space or something like that. Well, I better go to bed.. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:12:19 -0400 same at my school but there are some things that I eat and some things that I hate those days I either eat junk and a drink from the Vendors all over our school or I could catch a ride to McDonalds for lunch cause its right down the road also down there is a Pizza Hut SubWay and Hardees. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: N64PCPSX@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Monday, July 27, 1998 11:07 PM > > In a message dated 7/28/98 2:18:50 AM !!!First Boot!!!, win-thug@juno.com > writes: > > > Yes. No offense buy Peter has a good point. A whopping $100 dollars a > > month is a bit too much. I only get 10 dollars a week (during the school > > year) and it actually is the money I get for lunch. Either I save it and > > don't have lunch or I just eat my lunch and get no money. Simple as that. > > And seeing that during the lunch break at my school, I can either talk or > > eat and talk so I kind of mix everything up. That leaves me with only > > about $10 per month if I buy lunch when I feel like it (No i'm not > > ophra). Your allowanxe is 10 times more of mine. Did you win the Lotto or > > something. I can't even spend $100 in a month without a ride. Maybe for > > internet usage ($200 per month if I go crazy with SC) but thats it. > > > > At my school, the lunch is too horrible to pay for. But i'm just starving > until we eat lunch. > > Well, hey, the Powerball for 250 mil, doesn't sound bad, now does it? And > considering I live only like 2 miles away from the borderline of Georgia... > > BTW, i'm 14 and going into 10th... :) > > Peter > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Re: n64-digest V1 #407 Date: 27 Jul 1998 15:37:35 -0500 hey weezer, Scott S. is me, mibboss@juno.com scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:24:10 EDT In a message dated 7/28/98 3:20:23 AM !!!First Boot!!!, bstill@gamewood.net writes: > same at my school but there are some things that I eat and some things that > I hate those days I either eat junk and a drink from the Vendors all over > our school or I could catch a ride to McDonalds for lunch cause its right > down the road also down there is a Pizza Hut SubWay and Hardees. If that did that our school, the mob of people would stop traffic!! It's that bad. Now i'm jealous :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michele Forrester Subject: [N64] Re: fav games... Date: 27 Jul 1998 22:29:43 +0000 > What are some of your fav games for N64 Michele? My son is busy playing Banjo K. so I have a hard time getting in edgewise! I like the Mario, Yoshi, and the puzzle type games. I played lots more on the NES and SNES. My husband and I would play Tetris2 for hours! Also BustaMove and any other 2 player puzzle type game. My son started Mario at a little over 2 years old and he is seriously HOOKED! Sonic was his hero for a Long Time! Michele forrester@misslink.net Hey, I resemble that remark! ;@) > see, its good some women out there actually do play video games.. ones as > > old as some of ours moms... so don't say women/girls don';t play games ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] Christmas and Birthday Date: 27 Jul 1998 23:28:32 -0400 I made my Christmas List short this year normally it takes up to notebook pages now it takes up 1/2 of 1. Here it is. (The Items on this list will change without warning or notification) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1.Turok 2 2.Robotech(you know) 3.Zelda 4.Gex 2 5.F-Zero X 6.Rush 2 7.Cruis'n World ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: [N64] Sleep Date: 27 Jul 1998 23:32:35 -0400 I havent gotton 5 hours of sleep in the past 3 days so I'm going to sleep night all ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] come with me, Luke Date: 27 Jul 1998 23:49:29 EDT In a message dated 98-07-27 19:49:13 EDT, you write: > ...I have decided to go to the Dark Side of gaming I am > changing to Playstation....I am sorry all you Nintendo Lovers but the force > is much stronger on the Dark Side. Thankyou for your time. > > ,Brian You still don't get it, do you? The Dark Side isn't stronger, just quicker & easier. If the PlayStation is the Dark Side and the N64 is the light side then where does that leave the Saturn? So you're just gonna drop the N64 for the PlayStation? Bad move. Do The Right Thing and have both and come over to the Smart Side. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:51:29 EDT In a message dated 98-07-27 20:37:02 EDT, you write: > Eh. Even better. My birthdays on November. I could get the late releases. > Hehe. > > Winston Chan Even better than both. I have a high paying job, I get all the releases. Well, all the ones I want. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:52:45 EDT In a message dated 98-07-27 21:02:26 EDT, you write: > I HATE it!!! Christmas is the 25th. My B-Day is the 3rd of Jan. That's 9 > days > apart!!! I never get any other gifts during the rest of year!!! Anyone know > of > any holidays we could possibly add in to the calendar, say over spring and > summer?! :) > > Peter > Why not celebrate your Birthday in July? At least you weren't born on Feb 29th. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 27 Jul 1998 23:57:49 EDT In a message dated 98-07-27 21:43:01 EDT, you write: > I get $30 allowance every month, and make about $60 babysitting (if I'm > lucky). My bank account has dropped from 400 to about 100- I just got a VCR, > Tomba!, Gransteam Saga, and N64+PSX extension cords...I need more $$ :/ > I make $19.50 an hour and work 40 hours a week and all the overtime I can stand. Money earned is much more fun to spend than money given. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Dreamcast Date: 28 Jul 1998 00:03:45 EDT In a message dated 98-07-27 22:41:00 EDT, you write: > Yeah, exactly.. After thinking about it I think the Dreamcast is gonna sell > around as much as the N64 and PSX. I think most of the people that get it > will be diehard gamers not the average gamer (which is the majority of > people > out there). I guess ya never know, tho, it could sell very well if they have > a > system seller (like Mario was) and if they hype it enough. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 Like Sonic Adventure maybe? We'll have to wait until Auguast 22nd to find that out. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 00:47:08 EDT In a message dated 7/28/98 4:25:37 AM !!!First Boot!!!, TreyTable@aol.com writes: > Why not celebrate your Birthday in July? At least you weren't born on Feb > 29th. I know somebody who was though! Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] EGM review Date: 28 Jul 1998 00:52:18 +30000 I also got my EGM today. Banjo-K got a 9.5 9.5 9.0 9.5 Flying Dragon got 3.5 4.0 3.0 3.0 (makes me feel sad when I see a game get this bad of a rating.) ISSoccer98 9.5 9.5 8.5 9.0 Virtual chess 64 6.5 7.0 5.5 6.0 WWF Warzone 7.5 8.0 8.5 8.0 (n64) PSX Warzone 8.5 8.0 7.5 7.5 IGGy's Reckin' Balls 5.5 7.5 7.0 7.0 IRBalls? now here's a game I never heard of, and then now there's a review for this game. also an advertisement for this game. I must be living in a cave. Looks like a good multiplayer game. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] EGM, female video game players Date: 28 Jul 1998 00:59:19 +30000 In EGM they have a section on female players and programmers. I think most girls don't like to play videogames. I would say about 3% of females plays videogames on a regular basis. Someone was talking about Contra. I used to love that game. the new Contra C: The contra Adventure got a 2.0 3.5 3.5 4.5 in EGM. Just as sucky as the previous Contra game Legacy of War. Couldn't they make it as good as Contra 1, or part 3. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: RE: [N64] sure Date: 28 Jul 1998 00:19:52 -0500 (CDT) On Mon, 27 Jul 1998, Gordon Speirs wrote: > The Tekken games are a laugh but they are nothing next to VF3 > or VF2 even. > What? The Vf fighters are lame IMO. I still say they are too damn slow!! Like jumping through water! My horrendous let down at the hands of VF2 was one of the main reasons I sold my Saturn. I was stupidly slow. I am too used to paying fast fighter like SF. On the old SNES verion I always cranked up those turbo stars way up there. But even on the normal setting it plays faster than VF. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Just the Facts Twiggy Date: 28 Jul 1998 00:24:56 -0500 (CDT) On Mon, 27 Jul 1998, Brian Baird wrote: > No game will *ever* use 100% of a machine. It's impossible. Was the > Spectrum or C64 ever 100% used? No - people are *still* coming up with new > tricks, new optimizations that make code better. That is actually not true. A poorly written game may use up all of the processing power of a given system and still look like crap because of poorly written code. But the same game may run much better and use less of the processing power after the code has been optimized. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] N64 Purchases Date: 28 Jul 1998 00:35:36 -0500 (CDT) On Mon, 27 Jul 1998 zimmfam@redrose.net wrote: > Yep.. It's got 2 player cooperative and 4 player deathmatch in it. I read on > some site that the 2 player cooperative is gonna be split screen, that sux, but > I guess that's the only way they could do it.. I hope it's just one screen when > your at the same spot. Later.. Split screen will not be bad. Think about it, it could be a lot more frustrating if you had to stay on the same screen with you partner because of the lack of a split screen. Remeber those 2d game where you usually died if you fell of the screen from you partner? Or those games like Gauntlet where if you get split up, you have to backtrack until you can reunite? The problems could potentially get worse in a 3d platformer. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 00:42:38 -0500 (CDT) On Mon, 27 Jul 1998 TreyTable@aol.com wrote: > I make $19.50 an hour and work 40 hours a week and all the overtime I can > stand. Money earned is much more fun to spend than money given. > > Trey What exactly do you do? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: [N64] e-mail Date: 28 Jul 1998 00:50:02 -0500 (CDT) What the heck has happen with the list here? It has exploded the last couple of days. I come home from work and have over 200 e-mails awaiting me in my mailbox. Are you people just trying to move up the e-mail count list just because someone posted a list of the top posters (in volume, not quality!! :)) Trey posted the most with 50+, but that is how he has always been...but now some people have seemed to started posting more...especially you, Brian/Stan. You posted a whole horde of messages today and most were one or 2 line posts about your allowance or your school lunches and such. What gives? You aren't doing this to move the list are you? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] sure Date: 28 Jul 1998 08:34:08 +0100 >On Mon, 27 Jul 1998, Gordon Speirs wrote: > >> The Tekken games are a laugh but they are nothing next to VF3 >> or VF2 even. > >What? The Vf fighters are lame IMO. I still say they are too damn slow!! >Like jumping through water! My horrendous let down at the hands of VF2 >was one of the main reasons I sold my Saturn. I was stupidly slow. I am >too used to paying fast fighter like SF. On the old SNES verion I always >cranked up those turbo stars way up there. But even on the normal setting >it plays faster than VF. > >Stryder Don't stress out, I was only expressing an opinion. Yes, the jumping in VF2 is very slow, but it doesn't play a big part in the game. The actual fighting is very fast though, rounds are frequently won or lost in a matter of a few seconds. Anyway, I like it - you don't like it - fair enough... gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] My 5 most wanted games Date: 28 Jul 1998 08:36:50 +0100 >> Just that just about no one had mentioned Silicon Valley or Body Harvest in >> their wanted lists :) >> >> >> Brian @ DMA > >Hmm Castlevania or Body Harvest; Zelda or Silicon Valley. I do wonder. > >Trey Oooooooooooooooh you bitch ;) Seriously though, have you seen anything of Castlevania other than the few screenshots that are kicking about? I loved SOTN and I'm a bit worried that Castlevania won't survive the transition to 3d. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Dominici, Paul" Subject: Re: [N64] the POLL Date: 28 Jul 1998 09:37:00 MET I own: Golden Eye Goemon Mystical Ninja Starfox Pilot Wings Mario Banjo has not yet arrived here in Italy so it has to still be Golden Eye. ---------- I own: Goldeneye Banjo Kazooie Bomberman(selling for $28) Starfox My favorite is Banjo cause its a BIG game. -TiM Taylor wrote: > well isnt anyone gonna vote? > what game is your favourite? > what games do you have? > have a nice day ^_^ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] My 5 most wanted games Date: 28 Jul 1998 08:46:33 +0100 At 15:28 27/07/98 EDT, you wrote: > >Hmm Castlevania or Body Harvest; Zelda or Silicon Valley. I do wonder. Unfair comparision. Neither game is in a similar genre to either of the games you mentioned. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] sales Date: 28 Jul 1998 08:50:57 +0100 At 10:27 27/07/98 -0700, you wrote: > >>It's shame that the figures are wildly different for everywhere else >>in the >>world... > >These are the correct sales for 1997. However, if you look at the sales >before Goldeneye and DKR came out, you'd see Playstation had the lead >over N64 by about %10. That's not what I meant. I meant that although in the US, Nintendo may have a very slight lead in sales, elsewhere in the world, Sony is dominating. Did you see the recent figures for the UK? Over 3 PSX games sold for each Nintendo game. In Japan, Sony have a *huge* lead over Nintendo. *Sega* are still matching Nintendo for sales. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Mailing List Stats Date: 28 Jul 1998 09:28:59 +0100 ->Kind of. You're right until you get to the proximity bit. I find the ->messages seem to grow exponentially irrelevant as they travel over the ->Atlantic. So when we read them in our mailboxes, they appear infinitely ->irrelevant and written by some infinitly young & dumb. -> Oh I see when I do it theres abuse all over the shop but for you Mr Game coder it alright ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Mailing List Stats Date: 28 Jul 1998 09:29:35 +0100 ->Can he? CAN HE?!?! Pe-shaw, that's childs play! -> ->~Matt Is there anybody there? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Mailing List Stats Date: 28 Jul 1998 09:36:14 +0100 At 09:28 28/07/98 +0100, you wrote: >->Kind of. You're right until you get to the proximity bit. I find the >->messages seem to grow exponentially irrelevant as they travel over the >->Atlantic. So when we read them in our mailboxes, they appear infinitely >->irrelevant and written by some infinitly young & dumb. > >Oh I see when I do it theres abuse all over the shop but for you Mr Game coder >it alright ;) It's not what you know, it's who you know :-P Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Mailing List Stats Date: 28 Jul 1998 09:45:39 +0100 ->>Oh I see when I do it theres abuse all over the shop but for you Mr Game ->coder ->>it alright ;) -> Is the glory worth the pittance they pay ;) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Mailing List Stats Date: 28 Jul 1998 09:48:32 +0100 At 09:45 28/07/98 +0100, you wrote: >->>Oh I see when I do it theres abuse all over the shop but for you Mr Game >->coder >->>it alright ;) >-> >Is the glory worth the pittance they pay ;) Unfortunately, no :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Marc Subject: [N64] Starfox 64-Lylat Wars Date: 28 Jul 1998 10:19:44 +0000 In Starfox (Lylat Wars = Uk Name)... can you save where you're up to I can't seem to find a save screeen.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] e-mail + POLL Date: 28 Jul 1998 10:27:21 GMT I actually found myself deleting Brian's mail without reading it. No offense Brian, but flooding the list like that just makes it a chore to open the mailbox. I've even forgotten the pertinent view I was going to post now. Games I own: Goldeneye Mario Kart World Cup 98 Pilotwings Although I've also previously traded in: Mario, Snowboard Kids, Mario Kart (yes, I know), ISS64, Blast Corps, Bust-a-Move, DKR, Lylat Wars, Mischief Makers, SOTE, Turok, SFR, Waverace and Yoshi's Story. That's the great unsung benefit of carts, a good trade in value. Graeme Sheppard. > > What the heck has happen with the list here? It has exploded the last > couple of days. I come home from work and have over 200 e-mails awaiting > me in my mailbox. Are you people just trying to move up the e-mail count > list just because someone posted a list of the top posters (in volume, not > quality!! :)) Trey posted the most with 50+, but that is how he has > always been...but now some people have seemed to started posting > more...especially you, Brian/Stan. You posted a whole horde of messages > today and most were one or 2 line posts about your allowance or your > school lunches and such. What gives? You aren't doing this to move the > list are you? > > Stryder > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] emails, emails , and even more emails... Date: 28 Jul 1998 11:12:19 +0100 At 17:58 27/07/98 -0400, you wrote: > >Yeah, but mem card's still cost an extra $20, money which adds onto the >already high cost of N64 games. Most games save your progress on the cart, >and that is as it should be. Games where you ahve to go out and buy a >memory card just to save is just wrong. for instnace, Snowboard Kids makes >you save your game on memory card, which in essence makes the game cost $80, >($60 for the gmae, $20 for the mem card) It takes up 123 out of 126 pages, >so the entire card is basically dedicated to the game. And if it really does need that much space, surely if it had memory 'in cart', it'd cost a whole lot more too!!! :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: [N64] Cart costs Date: 28 Jul 1998 11:39:04 GMT Can someone tell me the recommended cart costs for the following games in the US, for future reference: Snowboard Kids (=A340 UK) Banjo-Kazooie (=A350) Goemon (=A360) N64 (=A3100, now =A3130 with Goldeneye) Cheers, Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 08:46:54 -0400 Hehe.. my b-day is November 13, 10 days be4 Zelda.. can you say "pre-order"? Also, supposedly by then I should ahve a job again. -----Original Message----- > >SAme here man can you say zelda for a present:) > > > > >At 05:32 PM 7/27/98 -0700, you wrote: >>Eh. Even better. My birthdays on November. I could get the late releases. >>Hehe. >> >>Winston Chan >> >>On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" >>writes: >>>My Birthday is coming in September then Christmas is coming so I'll >>>probably get every game that I want MWA HA HA HA HA!!!!!!!!!! >>> >>>,Brian >>> >>>Brian "007Bomber/Stan" Still >>>This has been a test of the >>>emergency brodcast system >>>had this been a real i would have >>>run away screaming, thank you. >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >>_____________________________________________________________________ >>You don't need to buy Internet access to use free Internet e-mail. >>Get completely free e-mail from Juno at http://www.juno.com >>Or call Juno at (800) 654-JUNO [654-5866] >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Starfox 64-Lylat Wars Date: 28 Jul 1998 08:57:21 -0400 Nope. No save points ever! -TiM Marc wrote: > In Starfox (Lylat Wars = Uk Name)... > > can you save where you're up to > > I can't seem to find a save screeen.... > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 08:56:39 -0400 >In a message dated 7/28/98 2:18:50 AM !!!First Boot!!!, win-thug@juno.com >writes: > >> Yes. No offense buy Peter has a good point. A whopping $100 dollars a >> month is a bit too much. I only get 10 dollars a week (during the school >> year) and it actually is the money I get for lunch. Either I save it and >> don't have lunch or I just eat my lunch and get no money. Simple as that. >> And seeing that during the lunch break at my school, I can either talk or >> eat and talk so I kind of mix everything up. That leaves me with only >> about $10 per month if I buy lunch when I feel like it (No i'm not >> ophra). Your allowanxe is 10 times more of mine. Did you win the Lotto or >> something. I can't even spend $100 in a month without a ride. Maybe for >> internet usage ($200 per month if I go crazy with SC) but thats it. >> > >At my school, the lunch is too horrible to pay for. But i'm just starving >until we eat lunch. > I think that's common to all schools.. I pay like 2 bucks every day for food which looks and tastes like plastic.. damn, I hate school.. oh,w ell, only 2 more years =) >Well, hey, the Powerball for 250 mil, doesn't sound bad, now does it? And >considering I live only like 2 miles away from the borderline of Georgia... I live in NY, I'd have to go over to connecticut. Hey, wait, aren't you under 18? > >BTW, i'm 14 and going into 10th... :) I'm 15, going into 11th, gonna turn 16 oin November, and then I can DRIVE!!!! BTW.. I don't get ANY allowance, I get paid $15/hour to tutor, and I do it 2 hours a week, so that's $30 a week, minus $10 for lunch money. I basically blow the rest on CD's, games, goign to the movies, food when hanging out, so I have no savings =( > >Peter > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] What is importance in a console system Date: 27 Jul 1998 22:40:56 -0500 Yeah, and eventually developers start saying "hey, why develop for this PC-derivative when I can just develop for the PC and port to DreamCast" and then the previously-console titles/franchises start appearing on PC first, then PC only, then DreamCast dwindles away to nothingness along with Sega and Microsoft says "mission accomplished." Unlikely, you say? Maybe a tad exaggerated, but (I've said this before) if you don't think Microsoft has an ulterior motive, you're CRA-ZEE. JG -----Original Message----- Sent: Monday, July 27, 1998 9:31 AM I think a lot of people miss the point about what is good about a console. Hardware is important up to a point. But more importantly from a game standpoint is that the company adopt an open systems philosophy. I would rather 1000 games came out that I was able to choose between, then 100 supposedly good games(according to some stamp of approval). I think using WIndows CE for the dreamcast makes it more open than any console that has come along to date. I assume it uses a API standard like direct-X. I hope Sega practically gives aways development licenses. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Dreamcast! Date: 27 Jul 1998 22:35:02 -0500 AAaaaaaaaaahhhhhhhhhhhhhhh finally a voice of reason. Thank you, Stryder, I was starting to feel lonely here. JG -----Original Message----- Sent: Sunday, July 26, 1998 5:13 PM On Sat, 25 Jul 1998 Bastion007@aol.com wrote: > This kinda may be a similar thread, but didn't the people at Sega give the > DreamCast a Power VR chipset? If they did, I think it'd be great to have the > new Nintendo console run on a 3-D FX chipset. Two rivals in one machine! > (Nintendo & 3-D FX vs. Sega and Power VR). Let's just hope that Nintendo > doesn't go with a Macintosh OS... (no offense to any Mac useres) Actually, Windoze is a cheap copy of the mac os. Win98=Mac87 Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Wipeout 64's Music / Music Mute Gripe Date: 27 Jul 1998 22:47:28 -0500 I, for one, liked the Cold Storage track on WipeoutXL *a lot*. And was disappointed that it didn't appear on the soundtrack on Astralwerks. So if he's doing the Wipeout64 music alone, I've got high hopes for cool tunes (that, for once, I won't just mute to play my own music). JG PS - I brought this up a long long time ago, but am I the only one who gets really really peeved when I buy a game that doesn't allow me to mute the music independently from the sound effects? Banjo and Mario64 are the only examples I can think of where I "didn't mind" not being able to. In general, though, I find this practice unacceptable. And, correct me if I'm wrong, but it seems to me that this is one area where the PSX outshines the N64, in that a greater percentage of PSX titles let the player mute the music independently from the sound effects/voices/whatever. -----Original Message----- Sent: Monday, July 27, 1998 7:46 AM > Date: Mon, 27 Jul 1998 09:00:29 +0100 > To: n64@lists.xmission.com > From: "Brian Baird" > Subject: Re: [N64] Wipeout 64's Music > Reply-to: n64@lists.xmission.com > > Wipeout 2097 had an instrumental version of "Firestarter", along side > tracks from Orbital, Chemical Brothers, Apollo440? et al. A whole load of > tracks were done by "Cold Storage" - the pseudonym of Psygnosis' in-house > musician. I'd tip him to be doing any music on the N64 version. > > None of the big name bands' music could be used on the Saturn or PC > version... > > > Brian @ DMA > Ok.. One question, is Cold Storage's music any good? Think he could do a good job for Wipeout 64? Thanks.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Games makes the system Date: 27 Jul 1998 23:09:07 -0500 That statement doesn't make sense because they *don't* make great software. So "they don't make great software and they can't make a great game" reads better. Glad I could help. JG -----Original Message----- Microsoft makes the sh****est games in the world. The best game I played from Ms is Age of Empires, which was made by ES. They make great software but they can't make a great game? doesn't make sense. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Cart costs Date: 28 Jul 1998 09:11:57 -0400 Banjo is $50 SnoBoard Kids is $40 The system is like $120(i think) -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: RE: [N64] Music Mute Gripe Date: 28 Jul 1998 14:13:38 GMT I agree entirely, especially as most N64 games have pretty awful or repetitive music. If Pilotwings didn't let you mute the music I'd have got rid of it by now. I notice that your two 'good' examples are both ones that use the midi format properly, active music that changes on the fly. It's a great feature of the N64 which is too little used. Graeme Sheppard > > PS - I brought this up a long long time ago, but am I the only one who gets > really really peeved when I buy a game that doesn't allow me to mute the > music independently from the sound effects? Banjo and Mario64 are the only > examples I can think of where I "didn't mind" not being able to. In general, > though, I find this practice unacceptable. And, correct me if I'm wrong, but > it seems to me that this is one area where the PSX outshines the N64, in > that a greater percentage of PSX titles let the player mute the music > independently from the sound effects/voices/whatever. > > Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] the POLL Date: 28 Jul 1998 09:08:57 EST I own: Goldeneye Pilotwings Wayne Gretzky 98 Waverace Doom 64 NHL Breakaway 98 Forsaken DKR Mario 64 Blast Corps Tetrisphere San Francisco Rush Top Gear Rally MRC Racing Starfox My fav. is definately Goldeneye but Mario was just as enjoyable before I beat it. I'm still stuck at some point in Goldeney and I'm just avoiding it for a while. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] the POLL Date: 28 Jul 1998 09:38:08 -0400 I own: (ranked in order from favorite to least favorite) Banjo-Kazooie Mario Kart 64 Kobe Bryant's NBA Courtside Starfox 64 1080=BA Snowboarding Bomberman 64 Diddy Kong Racing Snowboard Kids Fighter's Destiny Mortal Kombat 4 Extreme-G Cruisn' USA (uhhhhh..) glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 06:37:45 -0700 My birthday's on the 2nd of November but I hardly ever do that. I don't know why. Its just that it charges more in my place to do so. This leaves me waiting up until January for that game most of the time. This happened to me when I tried to get GE007. Winston Chan On Tue, 28 Jul 1998 08:46:54 -0400 "Eddy Wu" writes: >Hehe.. my b-day is November 13, 10 days be4 Zelda.. can you say >"pre-order"? >Also, supposedly by then I should ahve a job again. > >-----Original Message----- >From: Joshua Palmer >To: n64@lists.xmission.com >Date: Monday, July 27, 1998 9:14 PM >Subject: Re: [N64] Christmas and Birthday > > >> >>SAme here man can you say zelda for a present:) >> >> >> >> >>At 05:32 PM 7/27/98 -0700, you wrote: >>>Eh. Even better. My birthdays on November. I could get the late >releases. >>>Hehe. >>> >>>Winston Chan >>> >>>On Mon, 27 Jul 1998 20:07:14 -0400 "Brian/Stan" > >>>writes: >>>>My Birthday is coming in September then Christmas is coming so I'll >>>>probably get every game that I want MWA HA HA HA HA!!!!!!!!!! >>>> >>>>,Brian >>>> >>>>Brian "007Bomber/Stan" Still >>>>This has been a test of the >>>>emergency brodcast system >>>>had this been a real i would have >>>>run away screaming, thank you. >>>> >>>>[ To quit the n64 mailing list, send the message "unsubscribe n64" >] >>>>[ (without the quotes) to majordomo@xmission.com >] >>>> >>> >>>_____________________________________________________________________ >>>You don't need to buy Internet access to use free Internet e-mail. >>>Get completely free e-mail from Juno at http://www.juno.com >>>Or call Juno at (800) 654-JUNO [654-5866] >>> >>>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>>[ (without the quotes) to majordomo@xmission.com ] >>> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] B-K Date: 28 Jul 1998 09:34:09 -0500 I beat B-K. The game clock was 50+ hours. Anyone do it in 40 or less? Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Misison Impossible Date: 28 Jul 1998 09:34:52 -0500 What do people think of Mission Impossible? I just started playing it last night. The jury is still out. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 10:31:49 EDT In a message dated 7/28/98 12:58:18 PM !!!First Boot!!!, glacion@earthlink.net writes: > I live in NY, I'd have to go over to connecticut. Hey, wait, aren't you > under 18? Well, yeah, but i don't but them. I would get my parents to. But i haven't played in a long time seeing the results and losing streaks. (sp) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] B-K ending Date: 28 Jul 1998 09:36:22 -0500 What did people think of the B-K ending? I do not want to describe it as I think a lot of people are still playing. I thought it was pretty cool actually. Well not the ending specifically, but the final cinema scene on top of the tower. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K ending Date: 28 Jul 1998 10:57:31 -0400 Just about everything from the time you enter that last note door was very cool. The finbal battle, th credits, the ending, it was very well done, IMO. -----Original Message----- > >What did people think of the B-K ending? I do not want to describe it as I >think a lot of people are still playing. I thought it was pretty cool >actually. Well not the ending specifically, but the final cinema scene on >top of the tower. > >Michael Bauers >DGS > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K Date: 28 Jul 1998 10:56:47 -0400 The first time through, I beat it in almost exactly 29 hours. The second time, I beat it in 9 hours. -----Original Message----- > >I beat B-K. The game clock was 50+ hours. Anyone do it in 40 or less? > >Michael Bauers >DGS > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 11:10:45 -0400 >In a message dated 7/28/98 12:58:18 PM !!!First Boot!!!, glacion@earthlink.net >writes: > >> I live in NY, I'd have to go over to connecticut. Hey, wait, aren't you >> under 18? > >Well, yeah, but i don't but them. I would get my parents to. But i haven't >played in a long time seeing the results and losing streaks. (sp) what does "sp" stand for? yeah, the odds are like 1 in 80 million, but hey, you never know.. (motto for NY state lotto) > >Peter > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: n64-Squared Date: 28 Jul 1998 11:16:05 -0400 (EDT) In the latest Game Buyer magazine it is reported that a Japanese newspaper had run a story that Square was working on the following rpgs for the Playstation: Last Saga (next in the Romancing SaGa series), Densetsu (Secret of Mana 4) and the first three Final Fantasy games. There is also something called Front Mission. Anyone else heard about this? Also Electronic Arts Square is signed up to release Sim Copter 64 for the N64. Maybe this is a sign of good things to come for Nintendo. It's unfortunate to see so many great rpgs on "the dark side" but at least they are going to be made available in some form. At least there's hope for Secret of Mana fans. Terry [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-back to basics Date: 28 Jul 1998 11:32:04 -0400 I don't think I am alone in this one, but after days of silence and patiently waiting for someone to do something, I am breaking down and saying it. Brian/Stan or whatever, shut up once in awhile. I am sick of reading every single thought that pops into your head. I know you are a lot younger than I am, but seriously, grow up. I could care less how much money your parents give you or what you ate for lunch. I don't expect this list to become a serious roundtable discussion, but let's not resort to Neener Neener Neener comments, please! Below is the post that broke this camel's back. >I havent gotton 5 hours of sleep in the past 3 days so I'm going to sleep night all ,Brian BBBEEEEEEEEEEEEEEEEPPP!! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] RE: n64-back to basics Date: 28 Jul 1998 11:42:00 -0400 hehe... I think he may be trying to pump up his number of posts to be first ont he mailing list stats.. that would be sad. He's made 41 posts in 2 1/2 days. I agree though, it's ok to diverge away from the topic a little, but that sleep thing? We don't need to knwo every one of your daily activities. -----Original Message----- >I don't think I am alone in this one, but after days of silence and >patiently waiting for someone to do something, I am breaking down and >saying it. > >Brian/Stan or whatever, shut up once in awhile. > >I am sick of reading every single thought that pops into your head. I >know you are a lot younger than I am, but seriously, grow up. I could >care less how much money your parents give you or what you ate for >lunch. I don't expect this list to become a serious roundtable >discussion, but let's not resort to Neener Neener Neener comments, >please! > >Below is the post that broke this camel's back. > >>I havent gotton 5 hours of sleep in the past 3 days so I'm going to >sleep >night all >,Brian >BBBEEEEEEEEEEEEEEEEPPP!! > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] B-K Date: 28 Jul 1998 12:00:52 -0400 First time for me was 29 hours 38 minutes. Second time was 9 hours 54 minutes. -TiM PS. Does anyone know how to make a signature for your email? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] B-K ending Date: 28 Jul 1998 12:05:34 -0400 I liked the ending too. I just wish that Kazooie would stop talking like a dumb @$$ so we could get those secrets. What is the purpose of the Woman in the bikini walking by? Right after Mumbo shows the "you know" Bottles the mole dissapeers from the island. Hmmmm...... Oh well. -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] B-K ending Date: 28 Jul 1998 11:10:11 -0500 The flying battle was cool. I really liked the perspective when you had just missed the witch and are flying back to the tower. The colors were wiggy. No, don't take LSD :) I wished the Goldeneye ending had been better. Maybe the ending for Mission Impossible will be good. I hear it is tough though. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Misison Impossible Date: 28 Jul 1998 12:09:38 -0400 I wasnt to enthusiastic about the game. 1:I beat the game on both Possible and Impossible in less than 2 hours. 2:NO MULTIPLAYER 3.I dont really care to play the game again. Because I beat it. (No Replay value) 4.Not long enough. (BK took me 29 hours) -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Speaking of Project X... Date: 28 Jul 1998 12:22:02 EDT Speaking of Project X, is it true that it's really gonna be a chip inside DVD players rather than a system? Because most of the time, when a company chooses to make a mulitmedia gaming machine, it usually fails (coughcough3d0coughcoughcd-icoughcough). ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases (to Zig) Date: 28 Jul 1998 12:25:18 EDT Yes, yes it will, and you get to choose 10 colors to display during the game. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Speaking of Project X... Date: 28 Jul 1998 17:28:25 +0100 At 12:22 28/07/98 EDT, you wrote: >Speaking of Project X, is it true that it's really gonna be a chip inside DVD >players rather than a system? Because most of the time, when a company chooses >to make a mulitmedia gaming machine, it usually fails >(coughcough3d0coughcoughcd-icoughcough). They aren't aiming to be a multimedia or anything. VM Labs (right name?) are trying to sell their chipset as a MPEG chipset to companies making DVD machines - their chipset is cheaper than dedicated silicon. As an added "bonus", these companies can then sell their machines as DVD players with 'interactive' Project X compatibility. The consumer gets more 'bang' for their bucks & VM Labs get Project X into more households. That's the plan... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases Date: 28 Jul 1998 12:30:30 EDT The N64 games I want before the year is out: 1. The Legend of Zelda: The Ocarina Of Time 2. Turok II: Seeds of Evil 3. Star Wars: Rogue Squadron 4. Castlevenia 3-D 5. F-Zero X 6. Twelve Tales: Conker's Quest 7. Any other surprise games that may pop up before X-Mas (C'mon, Rare!) ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64 Purchases (to Zig) Date: 28 Jul 1998 12:33:23 EDT No, no, no. Any GameBoy game can work with the Game Boy Color. Games *not* programmed for it will allow you to choose 10 colors to display during the game. Games that *are* programmed for it will let you display all 52 colors during gameplay. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Memory Paks Date: 28 Jul 1998 12:43:16 EDT Well, not really. I remember the first time I rented Turok, I had to start from the beginning. And since I had no Memory Paks, I couldn't save. I enjoy EEPROM saving, it doesn't force you to hot-swap your N64 Paks. IMO, Memory Paks are useless except for racing games (and for games that force you to save on them like Turok did, those lazy bastards). ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Save the planet Date: 28 Jul 1998 12:48:33 EDT Me, too. And those ZIP drives don't give you enough space, either. So try as I might, Earth was unexpectedly demolished by the Vogons to make way for a new hyberspace bypass. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] age, sex, location Date: 28 Jul 1998 12:54:16 EDT Well, there used to be a store that rented NES, SNES, PSX, GB, GG, and N64 games. That store was the reason I bought a Game Gear, it allowed me to play most of the games for it before I bought it. Little did I know, most of 'em sucked. Sadly, that store is out of business... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 12:56:06 EDT Were there any other controllers for VB? I never saw a 3rd party controller for the VB. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] EGM Date: 28 Jul 1998 12:58:11 EDT Totally agreed, ZiG. ~Matt << What do you mean by enhancement peripheral? Sorta like the Sega 32x? (Sigh) They should just scrap it all together and make bigger carts and have a RAM upgrade. Just my opinion.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] EGM Date: 28 Jul 1998 12:59:36 EDT Is this the same Brian that was kissing Nintendo's ass not 48 hours ago? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 13:03:16 EDT How about Video Game Appreciation (sp?) Week? Where you give the most avid gamer in your house 3 games, and perhaps a few other products? Hehehe. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 13:07:27 EDT Uh... I'm 13, birthday is on Sepyember 12... going into 9th. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] come with me, Luke Date: 28 Jul 1998 13:11:02 EDT The Extremely Under-rated Side, Trey =:^) ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Memory Paks Date: 28 Jul 1998 18:17:10 +0100 At 12:43 28/07/98 EDT, you wrote: >Well, not really. I remember the first time I rented Turok, I had to start >from the beginning. And since I had no Memory Paks, I couldn't save. I enjoy >EEPROM saving, it doesn't force you to hot-swap your N64 Paks. IMO, Memory >Paks are useless except for racing games (and for games that force you to save >on them like Turok did, those lazy bastards). Not laziness - *cost*. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Memory Paks Date: 28 Jul 1998 13:20:15 EDT Yeah, yeah, I know, I just like to bitch :-) <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] WARZONE create a wrestler feature! Date: 28 Jul 1998 12:33:19 -0500 Did anbody create a wrestler in WARZONE for the playstation? How was it, who did you create, is it possible to create the likes of Hulk Hogan, Goldberg, Ultimate Warrior, Doink, etc.??? Two more weeks for Warzone on the N! scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Star Warsmovie!! Date: 28 Jul 1998 12:37:27 -0500 I was just talking to this one guy at work, he is currently working or he just got done working on the graphics for the new Star Wars movie coming out next year, anyway he said the only character you'll be able to recognize is R2D2!!! So, when the new Star Wars game comes out, don't look for the same characters on the N64. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] EGM, C: The Contra Adventure Date: 28 Jul 1998 13:42:50 EDT In a message dated 98-07-28 01:01:12 EDT, you write: > Someone was talking about Contra. I used to love that game. > the new Contra C: The contra Adventure got a 2.0 3.5 3.5 4.5 > in EGM. Just as sucky as the previous Contra game Legacy of War. > Couldn't they make it as good as Contra 1, or part 3. > > -Vi The world's going to hell in a handbasket I guess. At least Castlevaina 3-D still looks good. I hope they don't screw that one up. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 13:45:58 EDT In a message dated 98-07-28 01:44:19 EDT, you write: > What exactly do you do? > > Stryder I drive a jitney for General Electric. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Starfox 64-Lylat Wars Date: 28 Jul 1998 13:55:01 EDT In a message dated 98-07-28 05:20:59 EDT, Marc wrote: > In Starfox (Lylat Wars = Uk Name)... > > can you save where you're up to > > I can't seem to find a save screeen.... > Wll you can't in the Japanese & American version so I'm guessing you can't in the UK version. But sisnce the game is downright easy as hell do you really need to save? Although I would just like to play "Zoness" every now & then. The music for "Zoness" is one of my favorite pieces of music from an N64 game. If only Catt wasn't in the level, Bill's so much cooler. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Star Warsmovie!! Date: 28 Jul 1998 13:55:21 EDT Can't you recognize C-3P0, too? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cart costs Date: 28 Jul 1998 13:58:24 EDT In a message dated 98-07-28 06:40:44 EDT, the great Graeme Sheppard wrote: > Can someone tell me the recommended cart costs for the following > games in the US, for future reference: > Snowboard Kids (£40 UK) > Banjo-Kazooie (£50) > Goemon (£60) > > N64 (£100, now £130 with Goldeneye) > > Cheers, > > Shep. > In America the costs are as I know: Banjo-Kazooie ($50) Geomon ($60) Snowborad Kids ($60) N64 system with no game ($129) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Wipeout 64's Music / Music Mute Gripe Date: 28 Jul 1998 14:05:05 EDT In a message dated 98-07-28 08:59:58 EDT, John Goelzer wrote: > PS - I brought this up a long long time ago, but am I the only one who gets > really really peeved when I buy a game that doesn't allow me to mute the > music independently from the sound effects? Banjo and Mario64 are the only > examples I can think of where I "didn't mind" not being able to. In general, > though, I find this practice unacceptable. And, correct me if I'm wrong, but > it seems to me that this is one area where the PSX outshines the N64, in > that a greater percentage of PSX titles let the player mute the music > independently from the sound effects/voices/whatever. You're not the only one. Although I find this not as necessary with PlayStation games than N64 since most PS games have great music anyway, cept for Gran Turismo. Like in San Francisco Rush on the N64, they knew their music sucked so it great to play my own music (Grateful Dead) and still hear the sound effects. More games should have this feature. I'd like to see a system with stereo audio inputs on the system itself that would let you play your own music instead of the game's music if you wanted to. I know I'm just dreaming but it would be cool. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Star Warsmovie!! Date: 28 Jul 1998 14:07:12 -0400 Maybe not.. he might not have been manufactured yet. The new Star Wars movies are PREQUELS to the cuurrent ones, and they take place when Anakin Skywalker (DArth Vader) was around Luke's age. So, none of the people we know and love will look the same.. -----Original Message----- >Can't you recognize C-3P0, too? > >~Matt > ><just got done working on the graphics for the new Star Wars movie coming >out next year, anyway he said the only character you'll be able to >recognize is R2D2!!! So, when the new Star Wars game comes out, don't >look for the same characters on the N64. > >Scott.>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K ending Date: 28 Jul 1998 14:07:52 -0400 What do you mena, what is the point of the woman in a bikini? Rare can do whatever the hell they want. You might as well ask, what is the point of a bear carrying a bird in his backpack? Speaking of that woman, did you notice that she is carrying two watermelons on a tray, which happens to be across her chest? -----Original Message----- >I liked the ending too. I just wish that Kazooie would stop talking like >a dumb @$$ so we could get those secrets. What is the purpose of the >Woman in the bikini walking by? Right after Mumbo shows the "you know" >Bottles the mole dissapeers from the island. Hmmmm...... Oh well. > > -TiM > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Cart costs Date: 28 Jul 1998 14:12:02 -0400 I bought Snowboard Kids when it cam out at CompUSA for $39.99, but I thin= k that was a special offer. I've seen it for $50, though -----Original Message----- >In a message dated 98-07-28 06:40:44 EDT, the great Graeme Sheppard wrot= e: > >> Can someone tell me the recommended cart costs for the following >> games in the US, for future reference: >> Snowboard Kids (=A340 UK) >> Banjo-Kazooie (=A350) >> Goemon (=A360) >> >> N64 (=A3100, now =A3130 with Goldeneye) >> >> Cheers, >> >> Shep. >> > >In America the costs are as I know: > Banjo-Kazooie ($50) > Geomon ($60) > Snowborad Kids ($60) > N64 system with no game ($129) > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Turok Date: 28 Jul 1998 14:11:54 EDT In a message dated 98-07-28 12:46:34 EDT, Bastion007 wrote: > Well, not really. I remember the first time I rented Turok, I had to start > from the beginning. And since I had no Memory Paks, I couldn't save. I enjoy > EEPROM saving, it doesn't force you to hot-swap your N64 Paks. IMO, Memory > Paks are useless except for racing games (and for games that force you to > save > on them like Turok did, those lazy bastards). > > ~Matt Doesn't Turok also use passwords, or am I mistaken? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 14:14:56 EDT In a message dated 98-07-28 12:58:59 EDT, you write: > Were there any other controllers for VB? I never saw a 3rd party controller > for the VB. > > ~ Matt Nope, just the one it came with. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 14:31:43 EDT In a message dated 7/28/98 3:13:10 PM !!!First Boot!!!, glacion@earthlink.net writes: > what does "sp" stand for? yeah, the odds are like 1 in 80 million, but hey, > you never know.. (motto for NY state lotto) possible spelling error Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Cruisin World and Cruisin USA Date: 28 Jul 1998 09:43:50 -0700 I have three games for my N64: Mario Kart 64, Snowboard Kids and Cruisin USA.I am really not looking forward to Cruisin World because of how boring Cruisin USA is. It's just really boring! You just race cars the whole time and if you finish, you get (WOW.) a different colored and faster car. The makers could have made them shoot at each other or something.They think that adding cars, (Police Car, School Bus, ATV) is going to make you actually like it or something.If Cruisin World is as boring as Cruisin USA, (which it probably will be) it is definitely off my Most Wanted List. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: [N64] F1 World Grand Prix Date: 28 Jul 1998 13:51:53 -0600 F1 WGP is supposed to be out in stores today. Anyone else besides me actually care? Has anyone gotten it yet, and how do you like it? I think this will be my next purchase, especially with IGN64's recommendation as game of the month for July. I'll wait 'til after tonight's review before making a final decision though. It's been a long drought for me. None of the games released in 1998 so far have interested me enough to buy. Can you believe that the most recent "new" release that I own is Madden 64 and Top Gear Rally, from last October?!? ASB '99 and B-K are borderline purchases, so I may look for used copies. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] EGM Date: 28 Jul 1998 15:28:51 -0400 Well I 'm getting so damn sick of Nintendo screwing things up so now I think I'm gonna get a PS next month when I get some money but I am gonna still play N64 but every game that I wanted is now coming out for PS and I am geeting so sick of it. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] EGM > Date: Tuesday, July 28, 1998 12:59 PM > > Is this the same Brian that was kissing Nintendo's ass not 48 hours ago? > > ~Matt > > < be on the DD are now going to be cart and DD combos. It says that the DD > might be just for add-ons, and it already is in Japan. thats bullshit > forget them. I have an important announcement to make (ethem) After > thinking about this decision for a long time I have come to a > conclusion..........I have decided to go to the Dark Side of gaming I am > changing to Playstation....I am sorry all you Nintendo Lovers but the force > is much stronger on the Dark Side. Thankyou for your time. > > ,Brian>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 15:30:38 -0400 I'm 13 and my Birthsay is Sept. 7 but I'm going In to 8th. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Bastion007@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Tuesday, July 28, 1998 1:07 PM > > Uh... I'm 13, birthday is on Sepyember 12... going into 9th. > > ~Matt > > < couple of months all the video games that I really want are coming out plus > my birthday then Christmas and school and I luv school here cause I get to > see my gfriend everyday and my bestfriends everyday which reminds me all of > you 13 year olds like me, are you about to go to the 8th grade or are you > going to 7th or 9th or whatever just what grades are yall in just a simple > question don't go start a hole chain of letters like you did on the age > thing > > ,Brian>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] come with me, Luke Date: 28 Jul 1998 15:10:40 -0400 The Saturn is on the downside. and thats kinda what I ment I'm gonna use both N64 and PS. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] come with me, Luke > Date: Monday, July 27, 1998 11:49 PM > > In a message dated 98-07-27 19:49:13 EDT, you write: > > > ...I have decided to go to the Dark Side of gaming I am > > changing to Playstation....I am sorry all you Nintendo Lovers but the force > > is much stronger on the Dark Side. Thankyou for your time. > > > > ,Brian > > You still don't get it, do you? The Dark Side isn't stronger, just quicker & > easier. > > If the PlayStation is the Dark Side and the N64 is the light side then where > does that leave the Saturn? > > So you're just gonna drop the N64 for the PlayStation? Bad move. Do The Right > Thing and have both and come over to the Smart Side. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] B-K / melons Date: 28 Jul 1998 14:48:55 -0500 The beach waitress with the melons(more likely coconut)? Nope, no innuendos there. Purely circumstantial. Hey is there really a nude gruntilda code? (heavy sarcasm) Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Cruisin World and Cruisin USA Date: 28 Jul 1998 16:00:48 -0400 am i the only one that enjoyed Crusin USA but I guess the reason I enjoyed it was cause I had a friend over and we both got a Bus and went across the USA and we wrecked every body it was so much fun and all those vans we called em Soccer Moms and the pink trucks we called em fagit truckers and we hit as many Fire Trucks and The Semi's so we could leave em in the middle of the road so everybody would hit em then we earned a faster Bus by completing the USA. It kicked ass. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Wendy Fernandez > To: n64@lists.xmission.com > Subject: [N64] Cruisin World and Cruisin USA > Date: Tuesday, July 28, 1998 12:43 PM > > I have three games for my N64: Mario Kart 64, Snowboard Kids and Cruisin > USA.I am really not looking forward to Cruisin World because of how > boring Cruisin USA is. It's just really boring! You just race cars the > whole time and if you finish, you get (WOW.) a different colored and > faster car. The makers could have made them shoot at each other or > something.They think that adding cars, (Police Car, School Bus, ATV) is > going to make you actually like it or something.If Cruisin World is as > boring as Cruisin USA, (which it probably will be) it is definitely off > my Most Wanted List. > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Christmas and Birthday Date: 28 Jul 1998 16:02:57 -0400 I was supposed to start school earlyier but well i didn't ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Christmas and Birthday > Date: Tuesday, July 28, 1998 3:30 PM > > I'm 13 and my Birthsay is Sept. 7 but I'm going In to 8th. > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the emergency brodcast system had this been a real > emergency i would have run away screaming, thank you. > > ---------- > > From: Bastion007@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Christmas and Birthday > > Date: Tuesday, July 28, 1998 1:07 PM > > > > Uh... I'm 13, birthday is on Sepyember 12... going into 9th. > > > > ~Matt > > > > < next > > couple of months all the video games that I really want are coming out > plus > > my birthday then Christmas and school and I luv school here cause I get > to > > see my gfriend everyday and my bestfriends everyday which reminds me all > of > > you 13 year olds like me, are you about to go to the 8th grade or are you > > going to 7th or 9th or whatever just what grades are yall in just a > simple > > question don't go start a hole chain of letters like you did on the age > > thing > > > > ,Brian>> > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K / melons Date: 28 Jul 1998 16:15:15 -0400 actually, IGN64 pretty much confirmed that Rare had an ulterior motive in putting those in.. it was in an N-Query a week or so ago. -----Original Message----- > >The beach waitress with the melons(more likely coconut)? > >Nope, no innuendos there. Purely circumstantial. > >Hey is there really a nude gruntilda code? (heavy sarcasm) > >Michael Bauers >DGS > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Cruisin World and Cruisin USA Date: 28 Jul 1998 16:19:05 -0400 Man, I feel sorry for you. A have and like Mario Kart and Snowboard Kids, but the Cruisn' games are really horrible. Unfortunatly, Cruisn' USA was the first game I got for the N64, and it was the only game I had for about 2 months, so I was forced to play it. I have psycological scars from that experience which will stayt with me my entire life =) I heard that Cruisn' World was a little bit better, but it still has massive pop-up and screwy control. -----Original Message----- >I have three games for my N64: Mario Kart 64, Snowboard Kids and Cruisin >USA.I am really not looking forward to Cruisin World because of how >boring Cruisin USA is. It's just really boring! You just race cars the >whole time and if you finish, you get (WOW.) a different colored and >faster car. The makers could have made them shoot at each other or >something.They think that adding cars, (Police Car, School Bus, ATV) is >going to make you actually like it or something.If Cruisin World is as >boring as Cruisin USA, (which it probably will be) it is definitely off >my Most Wanted List. > >Wendy > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 16:18:05 -0400 Who would want to make anything for the VB its a peice of crap though I did enjoy playing Mario Tennis that was cool I think Sailor Moon is on Cartoon Network cause I left my TV on Cartoon Network but I am just waiting for Robotech to come on or Thunder Cats might come on cause Toonami keeps switching their programs around ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: TreyTable@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Opinion on Controllers > Date: Tuesday, July 28, 1998 2:14 PM > > In a message dated 98-07-28 12:58:59 EDT, you write: > > > Were there any other controllers for VB? I never saw a 3rd party controller > > for the VB. > > > > ~ Matt > > Nope, just the one it came with. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian/Stan" Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 16:21:31 -0400 Ok time for Robotech be back in 30 min. ,Brian BBBEEEEEEEEEEEEEEEEPPP!! This has been a test of the emergency brodcast system had this been a real emergency i would have run away screaming, thank you. ---------- > From: Brian/Stan > To: n64@lists.xmission.com > Subject: Re: [N64] Opinion on Controllers > Date: Tuesday, July 28, 1998 4:18 PM > > Who would want to make anything for the VB its a peice of crap though I did > enjoy playing Mario Tennis that was cool I think Sailor Moon is on Cartoon > Network cause I left my TV on Cartoon Network but I am just waiting for > Robotech to come on or Thunder Cats might come on cause Toonami keeps > switching their programs around > > ,Brian > BBBEEEEEEEEEEEEEEEEPPP!! > This has been a test of the emergency brodcast system had this been a real > emergency i would have run away screaming, thank you. > > ---------- > > From: TreyTable@aol.com > > To: n64@lists.xmission.com > > Subject: Re: [N64] Opinion on Controllers > > Date: Tuesday, July 28, 1998 2:14 PM > > > > In a message dated 98-07-28 12:58:59 EDT, you write: > > > > > Were there any other controllers for VB? I never saw a 3rd party > controller > > > for the VB. > > > > > > ~ Matt > > > > Nope, just the one it came with. > > > > Trey > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 16:39:51 -0400 Did you NOT READ the message someone sent you after you sent that sleep mail? I'm trying to be good-natured, but NO ONE CARES about your personal life. Jeez.. -----Original Message----- >Ok time for Robotech be back in 30 min. > >,Brian >BBBEEEEEEEEEEEEEEEEPPP!! >This has been a test of the emergency brodcast system had this been a real >emergency i would have run away screaming, thank you. > >---------- >> From: Brian/Stan >> To: n64@lists.xmission.com >> Subject: Re: [N64] Opinion on Controllers >> Date: Tuesday, July 28, 1998 4:18 PM >> >> Who would want to make anything for the VB its a peice of crap though I >did >> enjoy playing Mario Tennis that was cool I think Sailor Moon is on >Cartoon >> Network cause I left my TV on Cartoon Network but I am just waiting for >> Robotech to come on or Thunder Cats might come on cause Toonami keeps >> switching their programs around >> >> ,Brian >> BBBEEEEEEEEEEEEEEEEPPP!! >> This has been a test of the emergency brodcast system had this been a >real >> emergency i would have run away screaming, thank you. >> >> ---------- >> > From: TreyTable@aol.com >> > To: n64@lists.xmission.com >> > Subject: Re: [N64] Opinion on Controllers >> > Date: Tuesday, July 28, 1998 2:14 PM >> > >> > In a message dated 98-07-28 12:58:59 EDT, you write: >> > >> > > Were there any other controllers for VB? I never saw a 3rd party >> controller >> > > for the VB. >> > > >> > > ~ Matt >> > >> > Nope, just the one it came with. >> > >> > Trey >> > >> > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> > [ (without the quotes) to majordomo@xmission.com ] >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: [N64] N64) special memb pack Date: 28 Jul 1998 18:37:46 -0400 I was wonderign a while back on IGN they mentoined that there will be a mem pack comign for the n64 that you can hook up to your computer. Has anyone heard anything new about it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] B-K / melons Date: 28 Jul 1998 18:40:02 -0400 I remember that something about a few adult things in BK I think At 04:15 PM 7/28/98 -0400, you wrote: >actually, IGN64 pretty much confirmed that Rare had an ulterior motive in >putting those in.. it was in an N-Query a week or so ago. > >-----Original Message----- >From: Michael Bauers >To: post64 >Date: Tuesday, July 28, 1998 3:47 PM >Subject: [N64] B-K / melons > > >> >>The beach waitress with the melons(more likely coconut)? >> >>Nope, no innuendos there. Purely circumstantial. >> >>Hey is there really a nude gruntilda code? (heavy sarcasm) >> >>Michael Bauers >>DGS >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] Command & Conquer 64 Ideas Date: 28 Jul 1998 19:05:16 +0000 Hey everybody.. I was just thinking about what I would like Command & Conquer 64 (if it ever comes out) to have and thought my ideas with you all. Some of this stuff probably isn't possibly because of limited cart space and other stuff... 1. Different camera angles. 2. 4 sides: GDI and NOD of course, but then two more that I think would be pretty neat, a civilian force that is fighting in the war because they don't think GDI has a chance of winning against NOD.. They don't fight against GDI, but don't fight with them either. An army of some civilians and some robots they made.. They just want to gain control of the world no matter what it takes. (They fight against all 3 sides making them the toughest team to play with in single-player mode) 3. 15-20 missions for each team. (If they can fit it in) 4. Big cart as possible. 128 megabits or maybe even higher 5. Some kind of multi-player options. How? Hmm... Maybe a modem in the cart if possible? Or maybe just split-screen or option to link a couple TV's.. 6. Controls: (if you don't know anything about C&C some of this probably won't make any sense to you) D-Pad- Used for scrolling through all the things you can build (buildings, vehicles and soldiers) Analog Stick- Move the cursor around the screen B- Deselect (what the right mouse button does in C&C and RA) A- Select, Move and Attack Left C- Select Team 1 Up C: Select Team 2 Right C: Select Team 3 Down C: Select Team 4 Z- Build whatever you picked with the D-Pad L- Change camera angle R- Zoom in (if possible) Start- Pause (brings up menu) Start and Z (at the same time)- Pauses w/o the menu Anyway, that's all the ideas.. Hope you liked them. Anybody else got any other ideas for it? Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] To List Owner: About Programmers Joining the List Date: 28 Jul 1998 19:07:20 +0000 Hey Greg.. I remember you saying awhile ago that you invited some programmers to the list. And was just wondering if any of them have joined since then? Thanks.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] Brian/stan takes a rest Date: 28 Jul 1998 19:04:31 +30000 Hi guys, taking me forever to read thru the emails on this list. Anyways I suspended Brian/Stan for a week. A couple of people and I are getting tired of his junk. Any other complaints just email me personally. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: RE: [N64] Wipeout 64's Music / Music Mute Gripe Date: 28 Jul 1998 19:12:22 +0000 > From: John Goelzer > To: "'n64@lists.xmission.com'" > Subject: RE: [N64] Wipeout 64's Music / Music Mute Gripe > Date: Mon, 27 Jul 1998 22:47:28 -0500 > Reply-to: n64@lists.xmission.com > I, for one, liked the Cold Storage track on WipeoutXL *a lot*. And was > disappointed that it didn't appear on the soundtrack on Astralwerks. So if > he's doing the Wipeout64 music alone, I've got high hopes for cool tunes > (that, for once, I won't just mute to play my own music). > > JG > Okay.. That's good to hear! All he does is techno stuff, right? Thanks for answering. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Star Warsmovie!! Date: 28 Jul 1998 19:08:37 EDT But didn't C-3P0 say somehting in Star Wars about him being activated before R2D2? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: win-thug@juno.com Subject: Re: [N64] Command & Conquer 64 Ideas Date: 28 Jul 1998 16:06:50 -0700 In my opinion, it will be almost impossible to fit a strategy game into a cartridge. Even with a big MB size, it still is going to need a lot of that space. Even if there isn't any FMVs or stuff like that, its still going to take up space. I used to have the demo and believe me, it is big. 12 MB might not be that big of a deal but for a 3 level demo with NO FMV or Music, it is. Winston Chan On Tue, 28 Jul 1998 19:05:16 +0000 zimmfam@redrose.net writes: > Hey everybody.. I was just thinking about what I would like Command >& Conquer >64 (if it ever comes out) to have and thought my ideas with you all. >Some of this >stuff probably isn't possibly because of limited cart space and other >stuff... > > 1. Different camera angles. > 2. 4 sides: GDI and NOD of course, but then two more that I think >would be >pretty neat, a civilian force that is fighting in the war because they >don't think >GDI has a chance of winning against NOD.. They don't fight against >GDI, but >don't fight with them either. An army of some civilians and some >robots they >made.. They just want to gain control of the world no matter what it >takes. >(They fight against all 3 sides making them the toughest team to play >with in >single-player mode) > 3. 15-20 missions for each team. (If they can fit it in) > 4. Big cart as possible. 128 megabits or maybe even higher > 5. Some kind of multi-player options. How? Hmm... Maybe a modem >in the >cart if possible? Or maybe just split-screen or option to link a >couple TV's.. > 6. Controls: (if you don't know anything about C&C some of this >probably >won't make any sense to you) > D-Pad- Used for scrolling through all the things you can build >(buildings, >vehicles and soldiers) > Analog Stick- Move the cursor around the screen > B- Deselect (what the right mouse button does in C&C and RA) > A- Select, Move and Attack > Left C- Select Team 1 > Up C: Select Team 2 > Right C: Select Team 3 > Down C: Select Team 4 > Z- Build whatever you picked with the D-Pad > L- Change camera angle > R- Zoom in (if possible) > Start- Pause (brings up menu) > Start and Z (at the same time)- Pauses w/o the menu > > Anyway, that's all the ideas.. Hope you liked them. Anybody >else got any >other ideas for it? Later... > > > > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Turok Date: 28 Jul 1998 19:11:20 EDT Yeah, Turok does use passwords, and later on, after I beat the game on Hard without ANY passwords, I decided to beat the game again with the passwords. Some passwords allow you to choose levels, but ohers just give you infinite ammo and such. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] F1 World Grand Prix Date: 28 Jul 1998 19:17:36 EDT Is that the other racer with only 3 tracks? I'm sorry, but 3 tracks is just not acceptable. I mean, for God's sake, you got other games with 20+ courses, and most with at least 6. Even mirrored, backward, and mirrored backward with only 3 tracks is bad. While I'm complaining, does anyone else hate Midway? I absolutly loathe them. They have yet to produce a game of quality on the N64. God I hate them ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] B-K / melons Date: 28 Jul 1998 19:22:49 EDT What did it say? I usually cath every N-Query and saw nothing like that. Please inform me. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 19:25:41 EDT VB is and was cool, I love mine. It was ahead of it's time, and it's people like Brian that never really gave it a chance that made it fail. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 19:26:47 EDT Somthing tells me that Brian has WAY too much time on his hands. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] vi@cgl.bu.edu Date: 28 Jul 1998 19:33:29 EDT Yeah, Vi, good job on the list so far, might I add. Anyhoo, down to business: Those people who like never write to the list: could you send them a mail or somehting that they have to respond to in order to stay on the list? I bet most of them would ignore the mail like they normally do and we'd have less people on the list. Second, Brian/Stan has been sending a lot of junk mail. I know you suspended him and all, but if he does it again, can you suspend him? I hate when he writes letters that are 30 lines long which are all one sentance. And most of them have one line of N64 related topic, and the rest are about Robotech, his gae, South Park, and his, "girlfriends." Thanks, and keep up the good work. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Command & Conquer 64 Ideas Date: 28 Jul 1998 19:42:17 +0000 > To: n64@lists.xmission.com > Date: Tue, 28 Jul 1998 16:06:50 -0700 > Subject: Re: [N64] Command & Conquer 64 Ideas > From: win-thug@juno.com > Reply-to: n64@lists.xmission.com > In my opinion, it will be almost impossible to fit a strategy game into a > cartridge. Even with a big MB size, it still is going to need a lot of > that space. Even if there isn't any FMVs or stuff like that, its still > going to take up space. I used to have the demo and believe me, it is > big. 12 MB might not be that big of a deal but for a 3 level demo with NO > FMV or Music, it is. > > Winston Chan > Well, think what you wanna, but personally I think they could make a RTS game on 64 if they try hard enough.. I wonder how Starcraft will turn out? Also your comparing the space needed for a game from the PC to the console, but don't PC games usually take up more space because the PC isn't specifically made for games while the N64 is so they can fit more stuff in less space? I think I read that on IGN64 sometime.. But anyway, even if it is very hard for them to fit an RTS game on a cart, they have to find a way somehow since Nintendo got the rights to have Starcraft only appear on N64 and no other consoles. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Opinion on Controllers Date: 28 Jul 1998 19:45:36 +0000 > From: > Date: Tue, 28 Jul 1998 19:25:41 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Opinion on Controllers > Reply-to: n64@lists.xmission.com > VB is and was cool, I love mine. It was ahead of it's time, and it's people > like Brian that never really gave it a chance that made it fail. > > ~Matt > I agree with you.. A friend of mine got it and I liked playing the games he had.. Mario's Tennis was really cool. I also liked playing that Wario game they had for it. Another game I didn't get to play, but looked awesome was that pinball game. You ever play it? Too bad it didn't start out with a lower price and have a couple more games for it, then maybe it would still be around today. :( Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] VGPC Date: 28 Jul 1998 19:39:27 EDT Visit Video Game Passwords & Codes(VGPC) at www.vgpc.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Misison Impossible Date: 28 Jul 1998 19:51:26 +0000 > From: Michael Bauers > To: post64 > Subject: [N64] Misison Impossible > Date: Tue, 28 Jul 1998 09:34:52 -0500 > Reply-to: n64@lists.xmission.com > > What do people think of Mission Impossible? > > I just started playing it last night. The jury is still out. > > Michael Bauers > DGS > > Haven't played it a whole lot, but so far I'm having fun with it. I wouldn't consider buying it, but it is a good rental.. One thing that bothers me very much like IGN64 had said is the trial and error in the game. Right now I'm getting very pissed off at the level I'm on (the third one) because I do not know what to do and one little mistake and a guard arrests you and you gotta start over from the beginning of the level. It doesn't seem like that big of a deal if you haven't played it, but it'll drive you crazy once you do (it is me, anyway). Also TiM was saying that he beat both modes in 2 hours.. I find this pretty hard to believe unless he's like a very good gamer or just used a strategy guide a lot because I'm only on the third level and can't figure out what to do (I'm not that good of a gamer, but I wouldn't call myself average, either).. Anyway, just my opinion on it from what I've played so far. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] N64 Purchases Date: 28 Jul 1998 19:59:10 +0000 > From: > Date: Tue, 28 Jul 1998 12:30:30 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] N64 Purchases > Reply-to: n64@lists.xmission.com > The N64 games I want before the year is out: > > 1. The Legend of Zelda: The Ocarina Of Time > 2. Turok II: Seeds of Evil > 3. Star Wars: Rogue Squadron > 4. Castlevenia 3-D > 5. F-Zero X > 6. Twelve Tales: Conker's Quest > 7. Any other surprise games that may pop up before X-Mas (C'mon, Rare!) > > ~Matt > Don't get your hopes up, I really doubt they'll have a surprise game, considering they announced 2 at E3.. I guess ya never know, tho. Maybe they will have one. If they do make one I hope they make that Gran Turismo killer that their rumored to be making. The N64 could use a good realistic racer.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] EGM, female video game players Date: 28 Jul 1998 20:03:29 EDT << In EGM they have a section on female players and programmers. I think most girls don't like to play videogames. I would say about 3% of females plays videogames on a regular basis. >> Guess I'm sorta strange then...I've been playing video games all my life (well, since age 4), PLUS I'm an aspiring game programmer :) (been taking a few C/C++ lessons) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] F1 World Grand Prix Date: 28 Jul 1998 19:03:08 -0600 >>> 07/28/98 03:17pm >>> >Is that the other racer with only 3 tracks? I'm sorry, but 3 tracks is just >not acceptable. I mean, for God's sake, you got other games with 20+ You're talking about GT 64 Championship Edition, not F1 World Grand Prix. F1 WGP has all the real tracks from Formula 1, about 18 in all. When I first saw the GT 64 CE screen shots, I was drooling all over my keyboard. Here's the Gran Turismo killer that the N64 needs! But now that more info has been released, I'm really disappointed. Only 3 tracks and bad framerate. Yuck. I bet the cars handle and sound as lame as their predecessor, Multi-Racing Championship. >only 3 tracks is bad. While I'm complaining, does anyone else hate >Midway? I absolutly loathe them. They have yet to produce a game of >quality on the N64. You're right; Midway's produced quite a bit of mediocre games for the N64. The lone exception in my eyes is Top Gear Rally. Others might say Mortal Kombat 4. Let's hope that changes soon with the upcoming GEX and NFL Blitz. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] e-mail Date: 28 Jul 1998 20:06:58 EDT << What the heck has happen with the list here? It has exploded the last couple of days. I come home from work and have over 200 e-mails awaiting me in my mailbox. Are you people just trying to move up the e-mail count list just because someone posted a list of the top posters (in volume, not quality!! :)) Trey posted the most with 50+, but that is how he has always been...but now some people have seemed to started posting more...especially you, Brian/Stan. You posted a whole horde of messages today and most were one or 2 line posts about your allowance or your school lunches and such. What gives? You aren't doing this to move the list are you? Stryder >> Maybe it's just a coincidence, but this outburst of mail (esp. from Brian/Stan) started after that mailing list stat thing. Maybe he wants to get up to #1 for number of messages posted :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] B-K ending Date: 28 Jul 1998 20:11:21 -0400 I didnt mean it was bad, I was just saying why is there a Human-woman in a fully Animal casted game? -TiM Eddy Wu wrote: > What do you mena, what is the point of the woman in a bikini? Rare can do > whatever the hell they want. You might as well ask, what is the point of a > bear carrying a bird in his backpack? > > Speaking of that woman, did you notice that she is carrying two watermelons > on a tray, which happens to be across her chest? > > -----Original Message----- > From: TiM Bardon > To: n64@lists.xmission.com > Date: Tuesday, July 28, 1998 12:04 PM > Subject: Re: [N64] B-K ending > > >I liked the ending too. I just wish that Kazooie would stop talking like > >a dumb @$$ so we could get those secrets. What is the purpose of the > >Woman in the bikini walking by? Right after Mumbo shows the "you know" > >Bottles the mole dissapeers from the island. Hmmmm...... Oh well. > > > > -TiM > > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Misison Impossible Date: 28 Jul 1998 20:19:35 -0400 1. I am a very good gamer. 2. I bought the game as soon as it came out to Toys R us. 3.When I bought it I went straight home, reading the manuel in the car. 4. Played it, beat it on possible in 50 min. 5. Ate lunch. 6.Played game on Impossible and beat that in 80 min. 7.Fine so it took me 2 hours and 10 min. 8. The ending was funny but I didnt get my very own box! -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] e-mail Date: 28 Jul 1998 20:31:21 +0000 > From: > Date: Tue, 28 Jul 1998 20:06:58 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] e-mail > Reply-to: n64@lists.xmission.com > << What the heck has happen with the list here? It has exploded the last > couple of days. I come home from work and have over 200 e-mails awaiting > me in my mailbox. Are you people just trying to move up the e-mail count > list just because someone posted a list of the top posters (in volume, not > quality!! :)) Trey posted the most with 50+, but that is how he has > always been...but now some people have seemed to started posting > more...especially you, Brian/Stan. You posted a whole horde of messages > today and most were one or 2 line posts about your allowance or your > school lunches and such. What gives? You aren't doing this to move the > list are you? > > Stryder >> > > Maybe it's just a coincidence, but this outburst of mail (esp. from > Brian/Stan) started after that mailing list stat thing. Maybe he wants to get > up to #1 for number of messages posted :) > Hmm.. I think that would be a little hard to do since he was suspended from the list. Don't ya think? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Misison Impossible Date: 28 Jul 1998 20:33:48 +0000 > Date: Tue, 28 Jul 1998 20:19:35 -0400 > From: TiM Bardon > To: n64@lists.xmission.com > Subject: Re: [N64] Misison Impossible > Reply-to: n64@lists.xmission.com > 1. I am a very good gamer. > 2. I bought the game as soon as it came out to Toys R us. > 3.When I bought it I went straight home, reading the manuel in the car. > 4. Played it, beat it on possible in 50 min. > 5. Ate lunch. > 6.Played game on Impossible and beat that in 80 min. > 7.Fine so it took me 2 hours and 10 min. > 8. The ending was funny but I didnt get my very own box! > > -TiM > Yeah.. Okay, I guess that makes sense. I only skimmed over it, I like to figure games out on my own and not have the instructions tell me everything. Hmm.. I must suck pretty bad at it, tho, since it already took me 30 minutes and I'm still on the third level. LOL.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] vi@cgl.bu.edu Date: 28 Jul 1998 20:32:36 EDT In a message dated 98-07-28 19:37:03 EDT, you write: << Those people who like never write to the list: could you send them a mail or somehting that they have to respond to in order to stay on the list? I bet most of them would ignore the mail like they normally do and we'd have less people on the list.>> Most people that don't respond are just lurking; they are interested in N64, they just have nothing to say. I used to lurk around the SNES list and this one, but I gradually got into responding. Lurkers usually do read everything though. People like Brian would probably be better off lurking, considering he has everything to say, but nothing is relevent. <> Hopefully you're not counting *me* as one of his girlfriends. I did respond to the first message, purely out of fun, but he dragged it on way to long. (btw, in response to the guys that emailed me *privately* about the pic, no way!) ((acting like Brian/Stan))It's 9:00, time for Dawson's Creek (heh!), see everyone in 60 minutes! It [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] e-mail Date: 28 Jul 1998 20:35:22 EDT << > > Maybe it's just a coincidence, but this outburst of mail (esp. from > Brian/Stan) started after that mailing list stat thing. Maybe he wants to get > up to #1 for number of messages posted :) > Hmm.. I think that would be a little hard to do since he was suspended from the list. Don't ya think? Later.. >> Well..I *did* respond before I read that *joyous* message that he had been suspended [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Taylor" Subject: [N64] the survey Date: 28 Jul 1998 17:42:08 -0600 This is a multi-part message in MIME format. ------=_NextPart_000_0018_01BDBA4F.0AE98220 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable anyone else gonna vote for there Favourite Game... whats your favourite game? OF THE ONES YOU HAVE! What of the games you own? 15 day(s) left ------=_NextPart_000_0018_01BDBA4F.0AE98220 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
anyone else gonna vote for there = Favourite=20 Game...
whats your favourite game? OF THE = ONES YOU=20 HAVE!
What of the games you = own?
15 day(s) left
------=_NextPart_000_0018_01BDBA4F.0AE98220-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] New Golf Game Date: 28 Jul 1998 22:20:56 +0000 Hey.. Anyone play that golf game that just came out today for the N64? I'm not gonna buy it or anything. I was just curious.. I saw a commercial for it a little bit ago, looked half decent. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] New Golf Game Date: 28 Jul 1998 19:30:25 +0000 zimmfam@redrose.net wrote: > > Hey.. Anyone play that golf game that just came out today for the N64? I'm > not gonna buy it or anything. I was just curious.. I saw a commercial for it a little > bit ago, looked half decent. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Golf, I didn't see the commercial. I want to buy that game and the F1 game. Anyone a sports fanatic? -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] New Golf Game Date: 28 Jul 1998 22:44:10 +0000 > Date: Tue, 28 Jul 1998 19:30:25 +0000 > From: Steven Nguyen > To: n64@lists.xmission.com > Subject: Re: [N64] New Golf Game > Reply-to: n64@lists.xmission.com > > > Golf, I didn't see the commercial. I want to buy that game and the F1 > game. Anyone a sports fanatic? > -- > Name: Steven Nguyen > E-mail Address: SVNguyen@earthlink.net > Webpage: I'm going to make one soon. > AOL Instant Messenger: svnguyen > It's nothing really all that exciting. I missed a little of the beginning.. But the part I saw it shows these 4 guys playing it and having a lot of fun. Then a baby starts crying and the one guy looks really worried like whether he can't decide if he wants to keep playing or take care of the baby. It wasn't really funny to me, but it did show some good footage of the game. IGN64 said they were gonna review it along with F1 World Grand Prix... Guess they were too lazy. And yeah, answering your question I am. The only two games I'm definately getting this year are NHL '99 and Madden '99. :) I'll probably get one or two more games, too, that aren't sports, but those are the only definate ones. You getting them two also? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Aaron Field Subject: Re: [N64] the survey Date: 28 Jul 1998 20:26:42 -0700 (PDT) Zelda and Turok 2 are the only exciting games coming out this year. The rest are only rentals. Aaron Field On Tue, 28 Jul 1998, Taylor wrote: > anyone else gonna vote for there Favourite Game... > whats your favourite game? OF THE ONES YOU HAVE! > What of the games you own? > 15 day(s) left > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Aaron Field Subject: Re: [N64] Star Warsmovie!! Date: 28 Jul 1998 20:28:30 -0700 (PDT) Both C-3PO and R2 will be oin the next movie. Don't you guys ever look at the Star Wars mags when you look at EGM and Gamepro at Walgreens! Aaron Field On Tue, 28 Jul 1998 Bastion007@aol.com wrote: > But didn't C-3P0 say somehting in Star Wars about him being activated before > R2D2? > > ~Matt > > < movies are PREQUELS to the cuurrent ones, and they take place when Anakin > Skywalker (DArth Vader) was around Luke's age. So, none of the people we > know and love will look the same..>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: HOUSE-OF-PAIN@webtv.net (Bill C.) Subject: Re: [N64] B-K Date: 28 Jul 1998 21:23:37 -0700 (PDT) --WebTV-Mail-1668681051-63 Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit I finished it with all jiggies,notes and honeycombs in about 31 hours --WebTV-Mail-1668681051-63 Content-Disposition: Inline Content-Type: Message/RFC822 Content-Transfer-Encoding: 7Bit Received: from mailsorter-101.iap.bryant.webtv.net (mailsorter-101.iap.bryant.webtv.net [207.79.35.91]) by postoffice-141.iap.bryant.webtv.net (8.8.5/po.gso.24Feb98) with ESMTP id HAA18475; Tue, 28 Jul 1998 07:32:03 -0700 (PDT) Received: from lists.xmission.com (lists.xmission.com [198.60.22.7]) by mailsorter-101.iap.bryant.webtv.net (8.8.8/ms.gso.01Apr98) with SMTP id HAA00138; Tue, 28 Jul 1998 07:32:03 -0700 (PDT) Received: from domo by lists.xmission.com with local (Exim 1.82 #1) id 0z1AmL-0006Sc-00; Tue, 28 Jul 1998 08:31:01 -0600 Received: from (mail.xmission.com) [198.60.22.22] by lists.xmission.com with smtp (Exim 1.82 #1) id 0z1AmI-0006SP-00; Tue, 28 Jul 1998 08:30:58 -0600 Received: from (gatekeeper.firstlogic.com) [206.230.214.253] by mail.xmission.com with smtp (Exim 1.82 #2) id 0z1AmH-0004qI-00; Tue, 28 Jul 1998 08:30:57 -0600 Received: from exchange-lax1.idcentric.com by gatekeeper.firstlogic.com via smtpd (for mail.xmission.com [198.60.22.22]) with SMTP; 28 Jul 1998 14:30:56 UT Received: by exchange-lax1 with Internet Mail Service (5.0.1460.8) id <3HHV28WH>; Tue, 28 Jul 1998 09:34:10 -0500 Message-ID: <8E337964A712D2119ADE006097C9899D1228AD@exchange-lax1> MIME-Version: 1.0 X-Mailer: Internet Mail Service (5.0.1460.8) Content-Type: text/plain Sender: owner-n64@lists.xmission.com Precedence: bulk Reply-To: n64@lists.xmission.com I beat B-K. The game clock was 50+ hours. Anyone do it in 40 or less? Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --WebTV-Mail-1668681051-63-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] F1 World Grand Prix Date: 29 Jul 1998 01:33:32 EDT In a message dated 98-07-28 15:00:08 EDT, you write: > It's been a long drought for me. None of the games released in 1998 so > far have interested me enough to buy. Can you believe that the most > recent "new" release that I own is Madden 64 and Top Gear Rally, from > last October?!? ASB '99 and B-K are borderline purchases, so I may look > for used copies. > > matt ma I can believe that. My newest N64 game was San Francsico Rush (Dec 1997) and I traded that in on Resident Evil Director's Cut. So actually my latest game is GoldenEye. None of the recent games (1080, Rampage, MK4, Geomon, & Banjo) seem worth a purchase, but I may just get Geomon & Banjo when I can get the for $5. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Crusin' Yeah! Yeah! ... Cruisin USA! Date: 29 Jul 1998 01:37:17 EDT In a message dated 98-07-28 16:07:19 EDT, you write: > am i the only one that enjoyed Crusin USA but I guess the reason I enjoyed > it was cause I had a friend over and we both got a Bus and went across the > USA and we wrecked every body it was so much fun and all those vans we > called em Soccer Moms and the pink trucks we called em (homosexual) truckers > and > we hit as many Fire Trucks and The Semi's so we could leave em in the > middle of the road so everybody would hit em then we earned a faster Bus by > completing the USA. It kicked ass. > I like Crusin's one player mode since I was a big fan of the arcade version, but what I liked most about playing Crusin' in the arcade was plaing against another person. Sadly the two player mode in the N64 version was too slow. And the control wasn't all that great anyway. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Opinion on Controllers Date: 29 Jul 1998 01:41:36 EDT In a message dated 98-07-28 16:24:12 EDT, you write: > Who would want to make anything for the VB its a peice of crap though I did > enjoy playing Mario Tennis that was cool I think Sailor Moon is on Cartoon > Network cause I left my TV on Cartoon Network but I am just waiting for > Robotech to come on or Thunder Cats might come on cause Toonami keeps > switching their programs around > > ,Brian You really don't have any friends, do you? The Virtual Boy is cool, I love Teleroboxer & Wario Land. The reason why it didn't do well was that $150 price tag. I'm sure it would have done better if it was $50 when it came out although I got mine for $14.99. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Brian, we don't give a crap. Date: 29 Jul 1998 01:44:03 EDT In a message dated 98-07-28 16:27:47 EDT, you write: > Ok time for Robotech be back in 30 min. Will somebody please kill this boy? I'm over 18 so I'd be on my permanent record. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] N64) special memb pack Date: 29 Jul 1998 01:46:14 EDT In a message dated 98-07-28 18:42:44 EDT, Josh Palmer wrote: > I was wonderign a while back on IGN they mentoined that there will be a mem > pack comign for the n64 that you can hook up to your computer. Has anyone > heard anything new about it? > You may be talking about the DEX Drive. If so, go to http://www.gameshark.com for more info. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cart limitations Date: 29 Jul 1998 01:51:19 EDT In a message dated 98-07-28 19:12:03 EDT, you write: > In my opinion, it will be almost impossible to fit a strategy game into a > cartridge. Even with a big MB size, it still is going to need a lot of > that space. Even if there isn't any FMVs or stuff like that, its still > going to take up space. I used to have the demo and believe me, it is > big. 12 MB might not be that big of a deal but for a 3 level demo with NO > FMV or Music, it is. > > Winston Chan You should remember that with PCs (and PlayStations) memory isn't a problem so preogrammers don't have to use compression techniques that N64 programmers do. I just want to know when N64 games will reach the break the cartridge memory barrier, that is 330 MegaBits; the largest size home console cartridge ever held by the Neo-Geo. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Turok Passwords not cheat codes Date: 29 Jul 1998 01:54:01 EDT In a message dated 98-07-28 19:14:16 EDT, you write: > Yeah, Turok does use passwords, and later on, after I beat the game on Hard > without ANY passwords, I decided to beat the game again with the passwords. > Some passwords allow you to choose levels, but ohers just give you infinite > ammo and such. > > ~Matt No, those are cheat codes, I mean passwords like in the old days, before those fancy memory cards & battery backups. Like in games like Metroid. Know what I mean? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Misison Impossible Date: 29 Jul 1998 01:02:23 -0500 (CDT) On Tue, 28 Jul 1998 zimmfam@redrose.net wrote: > > 3.When I bought it I went straight home, reading the manuel in the car. > > > > -TiM > > > > Yeah.. Okay, I guess that makes sense. I only skimmed over it, I like to > figure games out on my own and not have the instructions tell me everything. > Hmm.. I must suck pretty bad at it, tho, since it already took me 30 minutes and > I'm still on the third level. LOL.. Later.. You people actually read game manuals? I never do, not even for RPGs. Actually I do, but only at night as I go to bed. I always read before I sleep, and if I got a new game, I will read the manual then. I just don't have the patience to read the manual, nearly every game can be figured out within minutes anyway. I do like to smell the manuals! Anyone else here like the smell of a freshly opened game manual? I just love that smell! Nintendo has the best smelling manuals IMO. :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Midway Date: 29 Jul 1998 02:03:18 EDT In a message dated 98-07-28 19:21:00 EDT, you write: > While I'm complaining, does anyone else hate Midway? I > absolutly loathe them. They have yet to produce a game of quality on the N64. > > God I hate them > > ~Matt I could never hate Midway. They made the arcade version of Crusin USA, they also made Hyper Drive, Burgertime, Joust, Moon Patrol, and one of my all-time favorite games Spy Hunter. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] N64) special memb pack Date: 29 Jul 1998 02:22:37 -0400 THnx for th info:) At 01:46 AM 7/29/98 EDT, you wrote: >In a message dated 98-07-28 18:42:44 EDT, Josh Palmer wrote: > >> I was wonderign a while back on IGN they mentoined that there will be a mem >> pack comign for the n64 that you can hook up to your computer. Has anyone >> heard anything new about it? >> > >You may be talking about the DEX Drive. If so, go to http://www.gameshark.com >for more info. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Midway Date: 29 Jul 1998 02:24:30 -0400 I don't neccasarily hate midway most of there games are good they just get really old fast. Everything they've made is more of a rental then worth buying it. (this is of course my opinion only) At 02:03 AM 7/29/98 EDT, you wrote: >In a message dated 98-07-28 19:21:00 EDT, you write: > >> While I'm complaining, does anyone else hate Midway? I >> absolutly loathe them. They have yet to produce a game of quality on the >N64. >> >> God I hate them >> >> ~Matt > >I could never hate Midway. They made the arcade version of Crusin USA, they >also made Hyper Drive, Burgertime, Joust, Moon Patrol, and one of my all-time >favorite games Spy Hunter. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Misison Impossible Date: 29 Jul 1998 02:26:06 -0400 Smelling a manual? WEll I read the manuals when I get a new game I don't think I"ve ever smelled a manual:) At 01:02 AM 7/29/98 -0500, you wrote: > >On Tue, 28 Jul 1998 zimmfam@redrose.net wrote: > >> > 3.When I bought it I went straight home, reading the manuel in the car. >> > >> > -TiM >> > >> >> Yeah.. Okay, I guess that makes sense. I only skimmed over it, I like to >> figure games out on my own and not have the instructions tell me everything. >> Hmm.. I must suck pretty bad at it, tho, since it already took me 30 minutes and >> I'm still on the third level. LOL.. Later.. > >You people actually read game manuals? I never do, not even for RPGs. >Actually I do, but only at night as I go to bed. I always read before I >sleep, and if I got a new game, I will read the manual then. I just don't >have the patience to read the manual, nearly every game can be figured out >within minutes anyway. I do like to smell the manuals! Anyone else here >like the smell of a freshly opened game manual? I just love that smell! >Nintendo has the best smelling manuals IMO. :) > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] COMPILE??? Date: 29 Jul 1998 03:35:22 EDT Damn, HAVE ANYONE OF YOU EVER HEARD OF THE WORD COMPILE?? It's annoying going through like 10000000000000 mails a day.... And most letters are one-liners saying stuff like "me too". [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] IMPORTANT Date: 29 Jul 1998 03:44:19 EDT This board is out of control, we get so many freaking letters, it took me 5 minutes just to DELETE THEM!! No offense, but I'm sure many of us don't have the kind of time to read a million letters day, and most of the letters are one-liners. Why don't we all try to COMPILE? for those of you that don't know.. Compile means putting all the things you wanna say in ONE, or TWO letters. This is wayyy out of control, we get so many freaking letters with the SAME subject, I ain't about to waste HOURs to read them. Either COMPILE or try to WRITE YOUR OWN SUBJECT for EVERY letter, I mean, we get TONS of letters with the SAME subject, and I always read mails that DOESN'T interest me at all, stuff like Zelda, Robotech, or Turok.. I don't give a DAMN about that... I care about fighting games, sports games, wrestling games, and general N64 discussion. So can all of you either COMPILE of write a NEW subject everytime? Don't you all get tired of opening a mail only to read a letter with only ONE line in it or has something that doesn't interest you AT ALL? If all of us use OUR own subject, then we can write down basically what we're trying to say, so for example.. when I see subject: WWF Warzone, I'll READ it, and when I see subject: Zelda, I'll DELETE it. Because I have NO interest in Zelda. Just please, Either COMPILE or create a new subject EVERY time, I'm tired of seeing 1000000000s of letters with the same freaking subject! Ben [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] COMPILE??? Date: 29 Jul 1998 04:45 EDT > Damn, HAVE ANYONE OF YOU EVER HEARD OF THE WORD COMPILE?? > > It's annoying going through like 10000000000000 mails a day.... And most > letters are one-liners saying stuff like "me too". I agree! I was away for a week and when I returned, I had over 600 mail messages waiting! 99.9% of them were from the list and contained nothing of value besides little one liners like 'me too'. Although I liked the statistics of how many people posted over a time frame, I think its causing many people to reply to any and every mail that comes through the list just to see if they can be the 'Top Poster'. IMO, that really reduces the lists quality as most of the replies did not offer anything of value. So instead of being glad that you were one of the top posters, ask yourself, were you really contributing to the list and providing others with valuable information, or just being an annoyance. Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] COMPILE??? Date: 29 Jul 1998 04:54:29 EDT In a message dated 98-07-29 04:47:09 EDT, you write: << I agree! I was away for a week and when I returned, I had over 600 mail messages waiting! 99.9% of them were from the list and contained nothing of value besides little one liners like 'me too'. Although I liked the statistics of how many people posted over a time frame, I think its causing many people to reply to any and every mail that comes through the list just to see if they can be the 'Top Poster'. IMO, that really reduces the lists quality as most of the replies did not offer anything of value. So instead of being glad that you were one of the top posters, ask yourself, were you really contributing to the list and providing others with valuable information, or just being an annoyance. >> Can you imagine, if we were gone for a WEEK? My mailbox would be filled with at least 5000 mail or so. And 4900 of them will be one-liners saying "I agree" or "Me too".... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Selling/trading in your old games/consoles. Date: 29 Jul 1998 04:57 EDT Comrades, For those of you who trade your games/consoles once you have beaten them/ upgraded or gotten tired of them, do you think that some day you will regret it? For instance, those of us old enuff to remember the Atari 2600, Colecovision, TI99/4A & so on, probably couldn't have gotten rid of those games/consoles fast enuff when they became 'played out'. Now I'm starting to see people selling some of those older systems for a nice little amount and I think the earlier systems would definately be considered pretty much collectors items by now if they are in good shape. It kinda makes me miss my old Atari 2600. What do you think? Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 05:11 EDT Comrades, I know that you can get a steering wheel thats compatible with the N64 to make the racing games more realistic, but I was wondering if there are guns like the one used for NES Duck Hunt that can be used for the N64? I'm not sure, but I don't suppose so since now with 3D game you also need something to maneuver your player. Are any of you guys/gals fans of the shooting genre? I'm not talking about the first person shooters, ie GE007, or Turok, but similar to the games in the arcade where all you have available to you is a gun, and you reload by shooting outside of the screen. I think there was a game based on the movie Terminator like this. Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] Cart costs/Memory paks Date: 29 Jul 1998 10:16:56 GMT Thanks for all your replies. Now I can confidently say: 20 dollars is a hellovalot for a memory pak. Here we can get a memory pak / rumble pak combo for 15-20pounds. And it's quite easy to find a memory pak on sale for around 5pounds. Maybe that's why I think they're a good idea. Especially as EEPROM tends to add 5pounds to a carts price. Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 10:26:31 +0100 At 05:11 29/07/98 EDT, you wrote: > > Are any of you guys/gals fans of the shooting genre? I'm not talking > about the first person shooters, ie GE007, or Turok, but similar to the > games in the arcade where all you have available to you is a gun, and you > reload by shooting outside of the screen. I think there was a game based on > the movie Terminator like this. There's a lot of light-gun games in this genre on the Playstation & Saturn. Unfortunately, I'm not sure how keen Nintendo would be on a 'gun game' like this these days. I'd like to be proven wrong & find out there's a lightgun in development for the N64, but with Nintendo's dislike of anything controversial & marketshare of the under-15s, I dunno... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 06:39 EDT I thought Nintendo was trying to move away from the 'kiddies system' image, especially since one of its best sellers, is/was GE007. Anyone with half a brain should know to capitalize on that type of genre while its hot. Moreover, currently the N64 is the best system in terms of capability, graphics, blah, blah,blah, but when the new systems come out, Nintendo will have to be open-minded and retain its current user base by being innovative and keeping them happy with new games and possibly add-ons. The new systems will no doubt, have capabilities, options, and add-ons that will make the N64 look dated. Kevin >> Are any of you guys/gals fans of the shooting genre? I'm not talking >> about the first person shooters, ie GE007, or Turok, but similar to the >> games in the arcade where all you have available to you is a gun, and you >> reload by shooting outside of the screen. I think there was a game based on >> the movie Terminator like this. > There's a lot of light-gun games in this genre on the Playstation & Saturn. > Unfortunately, I'm not sure how keen Nintendo would be on a 'gun game' like > this these days. I'd like to be proven wrong & find out there's a lightgun > in development for the N64, but with Nintendo's dislike of anything > controversial & marketshare of the under-15s, I dunno... > >Brian @ DMA [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 11:53:05 +0100 -> I thought Nintendo was trying to move away from the 'kiddies system' image, -> especially since one of its best sellers, is/was GE007. Yes thats true, N seem to be more lenient these days with what level of adult content is alowable. Anyone with half -> a brain should know to capitalize on that type of genre while its hot. -> Moreover, currently the N64 is the best system in terms of capability, -> graphics, blah, blah,blah, but when the new systems come out, Nintendo -> will have to be open-minded and retain its current user base by being -> innovative and keeping them happy with new games and possibly add-ons. -> The new systems will no doubt, have capabilities, options, and add-ons -> that will make the N64 look dated. Apart from stating the obvious this adds nothing to Brians argument. He is basing his thoughts on current situation you are conjecturing based on what? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 12:01:58 +0100 At 06:39 29/07/98 EDT, you wrote: > I thought Nintendo was trying to move away from the 'kiddies system' image, > especially since one of its best sellers, is/was GE007. Anyone with half > a brain should know to capitalize on that type of genre while its hot. > Moreover, currently the N64 is the best system in terms of capability, > graphics, blah, blah,blah, but when the new systems come out, Nintendo > will have to be open-minded and retain its current user base by being > innovative and keeping them happy with new games and possibly add-ons. > The new systems will no doubt, have capabilities, options, and add-ons > that will make the N64 look dated. Ummmmm... Where'd all that come from me saying that Nintendo don't like over the top violence? I hate to say it but it's one thing having Goldeneye, it's another having something like Resident Evil or Grand Theft Auto. I'll be very keen to see the content and any changes made to Carmageddon when it reaches NintendoLand. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 12:05:05 +0100 ->> I thought Nintendo was trying to move away from the 'kiddies system' image, ->> especially since one of its best sellers, is/was GE007. Anyone with half ->> a brain should know to capitalize on that type of genre while its hot. ->> Moreover, currently the N64 is the best system in terms of capability, ->> graphics, blah, blah,blah, but when the new systems come out, Nintendo ->> will have to be open-minded and retain its current user base by being ->> innovative and keeping them happy with new games and possibly add-ons. ->> The new systems will no doubt, have capabilities, options, and add-ons ->> that will make the N64 look dated. -> ->Ummmmm... Where'd all that come from me saying that Nintendo don't like ->over the top violence? -> ->I hate to say it but it's one thing having Goldeneye, it's another having ->something like Resident Evil or Grand Theft Auto. I'll be very keen to see ->the content and any changes made to Carmageddon when it reaches NintendoLand. ironic innit, they find school girl panty vending machines quite socially acceptable but REII is not. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 12:08:07 +0100 At 12:05 29/07/98 +0100, you wrote: >ironic innit, they find school girl panty vending machines quite socially >acceptable but REII is not. Or Grand Theft Auto :-) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Baseball games Date: 29 Jul 1998 08:41:27 EST I'm sorry guys as I know this was covered recently but I forget what the bottom line was. Of all the baseball games, is All star baseball considered the best? Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] Speaking of Project X... Date: 29 Jul 1998 08:50:33 -0400 Yep! That's my understanding anyways. Project X is only the silicon, not an entire machine. Oh well, maybe it will have a few kewl games. Who knows? DR Bastion007@aol.com wrote: > Speaking of Project X, is it true that it's really gonna be a chip inside DVD > players rather than a system? Because most of the time, when a company chooses > to make a mulitmedia gaming machine, it usually fails > (coughcough3d0coughcoughcd-icoughcough). > > ~Matt > > < only 2 next generation machines that any information is known are the DC > and Project X. > > Tom McShea>> > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] N64 Purchases Date: 29 Jul 1998 09:03:13 -0400 N64 Games in my wish list are: 1. Zelda (OF COURSE) 2. Turok 2 (Multiplayer mayhem baby!) 3. Castlevania 64 4. Rogue Squadron 5. In-Fisherman Bass Hunter 64 6. Body Harvest 7. Battle Tanx 8. NBA Jam 99 9. SCARS 10. Survivor Day One [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] EGM Date: 29 Jul 1998 08:07:32 -0500 Does this mean you'll be leaving this list to join a PXS one instead? Otherwise I may have to dust off the old "Rules Wizard," which I haven't had to do since Dippyman was on the list... JG -----Original Message----- I have decided to go to the Dark Side of gaming I am changing to Playstation....I am sorry all you Nintendo Lovers but the force is much stronger on the Dark Side. Thankyou for your time. ,Brian [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] New Golf Game Date: 29 Jul 1998 10:20:49 -0400 -----Original Message----- >> Date: Tue, 28 Jul 1998 19:30:25 +0000 >> From: Steven Nguyen >> To: n64@lists.xmission.com >> Subject: Re: [N64] New Golf Game >> Reply-to: n64@lists.xmission.com >> >> >> Golf, I didn't see the commercial. I want to buy that game and the F1 >> game. Anyone a sports fanatic? >> -- >> Name: Steven Nguyen >> E-mail Address: SVNguyen@earthlink.net >> Webpage: I'm going to make one soon. >> AOL Instant Messenger: svnguyen >> > > It's nothing really all that exciting. I missed a little of the beginning.. But the >part I saw it shows these 4 guys playing it and having a lot of fun. Then >a baby starts crying and the one guy looks really worried like whether he can't >decide if he wants to keep playing or take care of the baby. It wasn't really >funny to me, but it did show some good footage of the game. IGN64 said they >were gonna review it along with F1 World Grand Prix... Guess they were too >lazy. Actually, what happens in the commercial is that the man's wife is in labor, but the man ignores her to play the golf game. After he finishes playing, the baby is already born, hence the crying. I didn't like the commercial much.. it was kind of mean-spirited, and alienates a lot of adults by suggesting that they would ignore a baby about to be born. Nintenodo really need to work on their marketing. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K / melons Date: 29 Jul 1998 10:25:14 -0400 OK, I looked in the archives, and here is the direct quotefrom the N-Query of July 17, 1998 Q: I have noticed another adult theme in Banjo-Kazooie that has not been pointed out yet. When you beat the game and --- SPOILER ---. Or maybe I am a pervert. -Ron the Pervert Fartmatasm@aol.com A: I'm sorry, I had to take out that description of the Banjo ending -- otherwise we would have upset a lot of gamers. To answer your question: Yes, that was intentional. Those little Rare devils. You probably didn't notice it because of the --SPOILER-- thing. I, being curious as to what he had meant, emailed Ron myself, and he said that he had been talking aboutt he melons. So there. ;p -----Original Message----- >What did it say? I usually cath every N-Query and saw nothing like that. >Please inform me. > >~Matt > ><putting those in.. it was in an N-Query a week or so ago.>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] COMPILE??? Date: 29 Jul 1998 10:18:25 -0400 Um.. sorry bud, but COMPILE doesn't mean what you think it does.. the word you're looking for is CONSOLIDATE. I get your point, though. The problem with what you are suggesting is that we won't be able to tell what subject the person is replying to. PLus, you'll still be d'loading the same amount of text, just in big packets as opposed to small ones. The list seems to be in one of its hyperactive periods. If I were you, I'd just wait it out. My guess is that it will end shortly after school starts =( -----Original Message----- >In a message dated 98-07-29 04:47:09 EDT, you write: > ><< > I agree! I was away for a week and when I returned, I had over 600 mail > messages waiting! 99.9% of them were from the list and contained nothing > of value besides little one liners like 'me too'. Although I liked the > statistics of how many people posted over a time frame, I think its > causing many people to reply to any and every mail that comes through > the list just to see if they can be the 'Top Poster'. IMO, that really > reduces the lists quality as most of the replies did not offer anything > of value. So instead of being glad that you were one of the top posters, > ask yourself, were you really contributing to the list and providing others > with valuable information, or just being an annoyance. > >> > > > Can you imagine, if we were gone for a WEEK? My mailbox would be filled with >at least 5000 mail or so. And 4900 of them will be one-liners saying "I agree" >or "Me too".... > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K ending Date: 29 Jul 1998 10:26:00 -0400 Both Grunthilda and Brenthilda are human.. I assume Mumbo is humanoid. -----Original Message----- >I didnt mean it was bad, I was just saying why is there a Human-woman in a >fully Animal casted game? > > -TiM > >Eddy Wu wrote: > >> What do you mena, what is the point of the woman in a bikini? Rare can do >> whatever the hell they want. You might as well ask, what is the point of a >> bear carrying a bird in his backpack? >> >> Speaking of that woman, did you notice that she is carrying two watermelons >> on a tray, which happens to be across her chest? >> >> -----Original Message----- >> From: TiM Bardon >> To: n64@lists.xmission.com >> Date: Tuesday, July 28, 1998 12:04 PM >> Subject: Re: [N64] B-K ending >> >> >I liked the ending too. I just wish that Kazooie would stop talking like >> >a dumb @$$ so we could get those secrets. What is the purpose of the >> >Woman in the bikini walking by? Right after Mumbo shows the "you know" >> >Bottles the mole dissapeers from the island. Hmmmm...... Oh well. >> > >> > -TiM >> > >> > >> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> >[ (without the quotes) to majordomo@xmission.com ] >> > >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] WWF Warzone? Date: 29 Jul 1998 09:01:33 -0500 Is WWF Warzone out yet for the N64? Because I've heard from some people that it is, but I can't find it in the stores??? Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] rentals???? Date: 29 Jul 1998 09:13:08 -0500 Zelda and Turok 2 are the only exciting games coming out this year. The rest are only rentals. Aaron Field YOUR SAYING THAT ONLY ZELDA AND TUROK 2 ARE RENTALK GAMES THIS YEAR. I'M SORRY BUT I MIGHT RENT ZELDA AND FORGET TUROK. I'M BUYING WARZONE. SCOTT. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Star Wars!!! Date: 29 Jul 1998 09:15:44 -0500 Both C-3PO and R2 will be oin the next movie. Don't you guys ever look at the Star Wars mags when you look at EGM and Gamepro at Walgreens! Aaron Field> Listen, I talked to one of the artists that worked on the Star Wars movie, and he said that R2D2 will be the only one you will recognize, I never said C3PO would never be in the movie, don't insult my intelligence Aaron Field. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Star Wars!!! Date: 29 Jul 1998 15:33:03 +0100 At 09:15 29/07/98 -0500, you wrote: > >Listen, I talked to one of the artists that worked on the Star Wars >movie, and he said that R2D2 will be the only one you will recognize, I >never said C3PO would never be in the movie, don't insult my intelligence >Aaron Field. Um... Simple logic. "R2D2" will be *only* one in new movie -> ergo no *other* original character will be in movie -> ergo no C3P0 who falls in the category of other character. Damn, I wish people knew some Boolean logic :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] List volume Date: 29 Jul 1998 09:48:09 -0500 For those of you who are getting too many e-mails from the list, I suggest you switch to digest mode. I had to do that months ago. I do read these at work after all :) Oh yeah, someone made a good point: Make sure the subject you post to is somewhat congruent to your message. I willo delete an entire digest if non of the subjects interest me. Also, some people on the list insist on a one sentence response to a 30 line e-mail. You don't have to quote the WHOLE thing you know! Be a little more considerate to others. Off my soapbox. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Golf Date: 29 Jul 1998 09:49:07 -0500 Does anyone know more about a golf game for the N64? Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] B-K ending Date: 29 Jul 1998 11:24:31 -0400 I mean the person on the beach not Gruntilda or Bruntilda -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] COMPILE??? Date: 29 Jul 1998 11:28:50 -0400 Last month I came home from a 6 day vacation in North Carolina to find 2635 emails waiting for me. That really sucked because it almost didnt d/l because it went to slow. I am finally caught up. -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Golf Date: 29 Jul 1998 11:32:29 -0400 Yeah. Check out Waialae Country Club. for N64. It was in Nintendo Power magazine and it has Tournament Play, Skins Play, Stroke and Match Play, Practice, 18 holes. All 3D. One to Four players -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 11:36:05 -0400 Hey Brain. How do you get Tanks in Grand Theft Auto(PSX) in any level? -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 16:38:08 +0100 At 11:36 29/07/98 -0400, you wrote: >Hey Brain. How do you get Tanks in Grand Theft Auto(PSX) in any level? You don't. Only the levels that the level designers planned them in... Have a look at www.grandtheftauto.com, it has details of all the hidden missions & will tell you where the tank missions are. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: [N64] ZELDA 64! Date: 29 Jul 1998 11:43:15 -0400 Ben. Your crazy. Everbody loves Zelda64. Everyone wants Zelda64. We can talk about Zelda64 if we want because its the big thing for the N. Have you seen much stuff about racing or wrestling. nooo... Know why? not many people are interested. You probaly deleted this and didnt read it because it had Zelda64 in the subject heading. Lets take a poll/vote. Reply to this message with a YES after the Zelda64 subject if you LOVE Zelda64 Reply to this message with a NO after the Zelda64 subject if you dont care about Zelda64. -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] ZELDA 64! Date: 29 Jul 1998 16:44:13 +0100 At 11:43 29/07/98 -0400, you wrote: >Ben. Your crazy. Everbody loves Zelda64. Everyone wants Zelda64. >We can talk about Zelda64 if we want because its the big thing for the >N. Have you seen much stuff about racing or wrestling. nooo... Know why? >not many people are interested. You probaly deleted this and didnt read >it because it had Zelda64 in the subject heading. Lets take a poll/vote. > >Reply to this message with a YES after the Zelda64 subject if you LOVE >Zelda64 >Reply to this message with a NO after the Zelda64 subject if you dont >care about Zelda64. No please do *not* have a poll!!!!!!!!! This list is cluttered enough! Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] Misison Impossible Date: 29 Jul 1998 11:49:39 -0400 Yes. Smelling the manuel before playing the game enhances the game itself. When I get a new game that manuel with all the cool designs and pictures and instructions in it calls out to me to read it. It looks cool(smells good) and helps when your stuck in the game. I usually get Nintendo Power look through it. Read the game section and reviews. then set it down. Yes, like you said. Before I goto bed open it bcak up read the letters section, arena, Pak Watch and other sections I didnt read before. I hate toread things I dont like. But when I read N Power, its like a luxury. -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] B-K ending Date: 29 Jul 1998 11:49:05 -0400 That reminds wasn't Mumbo suppost to not be hideous or something after defeating gruntilda? I think it says so in the manaul. Hmmm maybe yet another thing for the sequal oh well:) At 10:26 AM 7/29/98 -0400, you wrote: >Both Grunthilda and Brenthilda are human.. I assume Mumbo is humanoid. > >-----Original Message----- >From: TiM Bardon >To: n64@lists.xmission.com >Date: Tuesday, July 28, 1998 8:10 PM >Subject: Re: [N64] B-K ending > > >>I didnt mean it was bad, I was just saying why is there a Human-woman in a >>fully Animal casted game? >> >> -TiM >> >>Eddy Wu wrote: >> >>> What do you mena, what is the point of the woman in a bikini? Rare can >do >>> whatever the hell they want. You might as well ask, what is the point of >a >>> bear carrying a bird in his backpack? >>> >>> Speaking of that woman, did you notice that she is carrying two >watermelons >>> on a tray, which happens to be across her chest? >>> >>> -----Original Message----- >>> From: TiM Bardon >>> To: n64@lists.xmission.com >>> Date: Tuesday, July 28, 1998 12:04 PM >>> Subject: Re: [N64] B-K ending >>> >>> >I liked the ending too. I just wish that Kazooie would stop talking like >>> >a dumb @$$ so we could get those secrets. What is the purpose of the >>> >Woman in the bikini walking by? Right after Mumbo shows the "you know" >>> >Bottles the mole dissapeers from the island. Hmmmm...... Oh well. >>> > >>> > -TiM >>> > >>> > >>> >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>> >[ (without the quotes) to majordomo@xmission.com ] >>> > >>> >>> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>> [ (without the quotes) to majordomo@xmission.com ] >>> >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] the survey Date: 29 Jul 1998 11:53:52 -0400 Banjo Kazooie. Anticipation for the secrets of the new game. -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] N64 and retro gaming Date: 29 Jul 1998 11:53:30 -0400 In response to: >>For those of you who trade your games/consoles once you have beaten them/ upgraded or gotten tired of them, do you think that some day you will regret it? For instance, those of us old enuff to remember the Atari 2600, Colecovision, TI99/4A & so on, probably couldn't have gotten rid of those games/consoles fast enuff when they became 'played out'. Now I'm starting to see people selling some of those older systems for a nice little amount and I think the earlier systems would definately be considered pretty much collectors items by now if they are in good shape. It kinda makes me miss my old Atari 2600. What do you think? Kevin<< I'd like to add that anyone who sells or trades their old systems has a screw loose unless of course that is the only way they can afford to buy more games. I guess I am a pack rat by nature, but I still have my old woodgrain 2600 and even a Vic 20 in its original box (with a boxed tape drive). Admittedly I only break out the 2600 in a fit of nostalgia or when I acquire a "new" game for it, but those evenings are always enjoyable. More recently I have begun collecting old systems and games like mad. I could probably name the ones I don't have yet easier than the ones that I do have - the next system I have my eye on is a CD-i. Call me crazy, but I do believe that all these old systems will become more and more valuable over time (just look at what a Vectrex costs these days). Plus retro gaming really puts things in perspective - I can't wait for the day when I can pop in Goldeneye or B-K and they will look as dated as Combat does today. On a somewhat related note ("compiled!") I agree with those that wrote favorably of the Virtual Boy. Sure, I get a headache if I play for more than ten minutes, but some of the games are really innovative and will probably be considered groundbreaking when gaming truly goes into virtual reality. The only real problem I had with the system (considering that I picked it up for under $30) is the lack of multiplayer. Perhaps if the system had been met with success, Nintendo would have come out with some way to link multiple VBs together. Oh well, it's not like I know too many people who even own a Virtual Boy anyway. BTW: Have any VB fans out there ever come across or know where to get the rare VB import games SD Gundam Dimension War, Space Squash, In Mouse's House, or Virtual Lab? These are the last games I need to complete my collection. Thanks [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TiM Bardon Subject: Re: [N64] ZELDA 64! YES Date: 29 Jul 1998 11:57:28 -0400 Ok. sorry. Bad mistake. -TiM [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Female Game Players & Golf Date: 29 Jul 1998 09:49:39 -0700 If any girls (at all) play their family's Nintendo System,it is usually when they are really bored.Like many of you,I have played Game Systems my whole life.I have a friend who likes to play the Nintendo with me,but when she comes up with another of her dumb ideas,she quits.Her brother usually begs her and me,(I don't care about proper English)to play more.I am so tempted but she always gives me her evil look which scares the crap out of me. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ I am not a fan of golf.I love miniature golf though.But golf itself,is so dumb.But I heard from someone that the golf game that's coming out is going to be cool.I think,yeah right.Can any of you give me what you've heard about that "Golf Game?" Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] B-K ending Date: 29 Jul 1998 12:58:43 -0400 You asked, and I quote, "why is there a Human-woman in a fully Animal casted game?". I responded, the game is not fully-animal casted, since Gruntilda, the main boss, and Brentilda, are human, plus probably Mumbo. Therefor, it is not a fully animal-casted games, therefore, the human woman is not out of place. -----Original Message----- >I mean the person on the beach not Gruntilda or Bruntilda > -TiM > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Taking apart N64 controllers Date: 29 Jul 1998 13:57:12 EDT Has anybody taken apart their N64 controllers to either clean them or have a two color controller? If so, do you know of any precaustions that should be taken? Will all the buttons fall out? Are there springs iand thing that could bet lost? Any help wiil be appreciated. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] what's that smell? Date: 29 Jul 1998 13:59:47 EDT In a message dated 98-07-29 02:25:55 EDT, Joshua Palmer wrote: > Smelling a manual? WEll I read the manuals when I get a new game I don't > think I"ve ever smelled a manual:) > I can understand the new manual smell, much like new car smell or old comic book smell. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Selling/trading in your old games/consoles. Date: 29 Jul 1998 14:05:27 EDT In a message dated 98-07-29 04:59:28 EDT, you write: > Comrades, > > For those of you who trade your games/consoles once you have beaten > them/ upgraded or gotten tired of them, do you think that some day > you will regret it? For instance, those of us old enuff to remember > the Atari 2600, Colecovision, TI99/4A & so on, probably couldn't have > gotten rid of those games/consoles fast enuff when they became 'played out'. > > Now I'm starting to see people selling some of those older systems for a > nice little amount and I think the earlier systems would definately be > considered pretty much collectors items by now if they are in good shape. > > It kinda makes me miss my old Atari 2600. > What do you think? > > Kevin > I used to do that. Sell my old systems when a new one came out. My NES for a Turbo Grafx-16, my Turbo for a Super NES, my Super NES for insuarnce money. Those were all big mistakes. It cost me so much more to track down all those systems (and games) I got rid of because I was bored with them at that time but later wanted to play again. Now I'm keeping all my systems no matter what, I'll starve before I part with my Jaguar or PlayStation. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 14:11:08 EDT In a message dated 98-07-29 05:13:54 EDT, Kevin Mapp wrote: > Comrades, > > I know that you can get a steering wheel thats compatible with > the N64 to make the racing games more realistic, but I was > wondering if there are guns like the one used for NES Duck Hunt > that can be used for the N64? I'm not sure, but I don't suppose > so since now with 3D game you also need something to maneuver your > player. Since there are no light gun games for the N64 there are no light guns. But if there was a "Time Crisis" for the N64 would you rather shell out $50 for a light gun or $20 for a Light Gun Pak? The N64 controller already has the trigger, why not just make a light gun thing that plugs into the slot where the Rumble Pak goes? > Are any of you guys/gals fans of the shooting genre? I'm not talking > about the first person shooters, ie GE007, or Turok, but similar to the > games in the arcade where all you have available to you is a gun, and you > reload by shooting outside of the screen. I think there was a game based on > the movie Terminator like this. > > Kevin There was Terminator 2, Area 51, Time Crisis, House of the Dead, Lethal Enforcers 1 & 2, Duck Hunt, Wild Gunman, and my favorite, the 3 player Laser Gost by Sega among countless others. House of the Dead is really cool too. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cart costs/Memory paks Date: 29 Jul 1998 14:13:11 EDT In a message dated 98-07-29 05:18:13 EDT, you write: > Thanks for all your replies. Now I can confidently say: > 20 dollars is a hellovalot for a memory pak. Here we can get a memory > pak / rumble pak combo for 15-20pounds. And it's quite easy to find a > memory pak on sale for around 5pounds. > Maybe that's why I think they're a good idea. Especially as EEPROM > tends to add 5pounds to a carts price. > > Shep. > Oh, we can get a non-Nintendo Memory Pak / Rumble Pak for about 15 to 20 dollars, but anyone who would get them is a fool since they're made crappy and lose saves a lot. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 14:15:36 -0400 Yea it's great! The only thing you should know is, the shoulder buttons have a tendacy to fall out but are easily put back into place. DR TreyTable@aol.com wrote: > Has anybody taken apart their N64 controllers to either clean them or have a > two color controller? If so, do you know of any precaustions that should be > taken? Will all the buttons fall out? Are there springs iand thing that could > bet lost? Any help wiil be appreciated. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Smell those manuals! Date: 29 Jul 1998 11:17:05 -0700 Manuals smell disgusting.They smell like nailpolish that's really old and sticky.I sometimes smell the manuals when I'm so glad I bought the game.I sometimes even KISS the game and the manual.But I never have found the manual "good smelling." Not all the people who write a lot are just trying to be first.I started writing more because before I was shy.Now I'm not shy.And people,to save space,write all the things you have to say in one letter.It's a pain to delete every letter.Even if it is thirty lines long. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 13:19:34 -0600 >>> 07/29/98 09:57am >>> >taken? Will all the buttons fall out? Are there springs iand thing that could >bet lost? Any help wiil be appreciated. I've never taken apart a Nintendo brand controller, but I have taken apart the Super Pad 64 by Interact. I would think that the Nintendo ones are similar. There were no springs inside. The resistance is provided by rubber boots underneath the plastic buttons. The rubber boots are mounted on the circuit board. I'm pretty sure that the buttons are loose and can fall out. What kind of paint are you going to use? I've been thinking about painting the N64 console. Has anyone done this? matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Cart costs/Memory paks -Reply Date: 29 Jul 1998 13:27:47 -0600 >>> 07/29/98 10:13am >>> >Oh, we can get a non-Nintendo Memory Pak / Rumble Pak for about 15 to >20 dollars, but anyone who would get them is a fool since they're made >crappy and lose saves a lot. Unfortunately, Nintendo only makes the standard size memory pak. You'll easily surpass the capacity if you have a couple games that use it, especially the sports games, which are total memory hogs with all the stats. I've been using the Interact 4x memory pak since December last year, without any problems. I've also tried the Nyko brand, which didn't work at all with Madden 64. I don't know how any of you survive with only the standard capacity memory pak. 4x is really the minimum you'd need, unless all your games use built-in EEPROMs. matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 14:33:24 EDT In a message dated 98-07-29 14:25:49 EDT, you write: > What kind of paint are you going to use? I've been thinking about painting > the N64 console. Has anyone done this? > > matt ma I'm not going to paint the controllers or the console, black is a nice color for a Nintendo 64 (and a PlayStation). It's just that some of my controllers need cleaned pretty bad, to much joystick debris inside. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 14:35:46 -0400 Matt Ma wrote: > I've never taken apart a Nintendo brand controller, but I have taken apart > the Super Pad 64 by Interact. I would think that the Nintendo ones are > similar. There were no springs inside. The resistance is provided by > rubber boots underneath the plastic buttons. The rubber boots are > mounted on the circuit board. I'm pretty sure that the buttons are loose > and can fall out. > > What kind of paint are you going to use? I've been thinking about painting > the N64 console. Has anyone done this? Yep! Mine is Metallic Gold baby! and 2 of my controllers are half Metallic Gold and Half Black, very sweet! DR [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 13:39:15 -0600 >>> Dweezle 07/29/98 10:35am >>> > >Matt Ma wrote: > >> What kind of paint are you going to use? I've been thinking about >>painting the N64 console. Has anyone done this? > > Yep! Mine is Metallic Gold baby! and 2 of my controllers are half >Metallic Gold and Half Black, very sweet! What kind of paint did you use? It doesn't rub off when your hands get all sweaty? Does the gold color match the limited edition Toys'R'us gold controller? That chrome N64 console on IGN64.com looks pretty sweet. Kinda like metal Mario! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] Vi, new subjects and Compile, consolidation, email, etc. Date: 29 Jul 1998 12:59:28 -0400 (EDT) If everyone on the list sends just 1 email a day. we get more than 100 emails everyday.... > Those people who like never write to the list: could you send them a mail or > somehting that they have to respond to in order to stay on the list? It's a waste of time to send everyone on the list a confirmation email. Some of the people on the list don't even check their emails anymore. Like I have a juno, yahoo, n64rocks. email account which I haven't checked in months. Someone said the amount of email is going to die down when school starts. That's 1 month away. I think it has nothing to do with school. Maybe we just got a lot of new subscribers. ok, so here's a compressed, compiled, consolidation email. everything packed into 1 email. takes you 5 minutes to delete your email? must have to hit d 500 times :) it's easy for me. I just do Ctrl-A , select all, click delete, and all email is gone with a single click. I did read thru all 500 emails in the past 3 days. anyways I usually post from this email address because I'm not in school most of the time. have a fun summer -Vi On vi@cgl.bu.edu [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 15:50:46 -0400 > What kind of paint did you use? Rustolium Gold Medal series #41 > It doesn't rub off when your hands get all > sweaty? Nope, hasn't rubbed off in almost 8 months > Does the gold color match the limited edition Toys'R'us gold controller? Pretty close, but they do make a Gold Chrome color. They were out of it when I went to the store, so I just bought the closest thing. > That chrome N64 console on IGN64.com looks pretty sweet. > Kinda like metal Mario! Yea it does look sweet! I was originally going to go with Silver Chrome, but my N64 told me it wanted to be Gold. Sometimes, I can still hear it say, "thank you!" hehe DR [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] Boolean logic Date: 29 Jul 1998 14:58:16 -0500 I agree with Brian. How can you learn about Karnaugh maps until you first learn boolean logic? Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Cart costs/Memory paks -Reply Date: 29 Jul 1998 16:02:19 EDT In a message dated 98-07-29 14:34:34 EDT, you write: > I don't know how any of you survive with only the standard capacity > memory pak. 4x is really the minimum you'd need, unless all your games > use built-in EEPROMs. > > matt ma > The only games that I have that need memory paks are Blast Corps & Mario Kart 64. I have two Nintendo Brand Controller Paks and one remains unused because I really don't care about saving ghosts for Mario Kart 64 anymore. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re: [N64] Boolean logic Date: 29 Jul 1998 16:28:04 EST >I agree with Brian. How can you learn about Karnaugh maps until you first >learn boolean logic? >Michael Bauers >DGS I didn't see how this conversation came up, but yes Micheal you're absolutely right. Without Boolean, how can you put an expression in standard SOP form to construct a Karnaugh map. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: TerryLLewis@webtv.net (Terry Lewis) Subject: [N64] Re: n64-N64 guns available for N64 Date: 29 Jul 1998 16:55:03 -0400 (EDT) Trey writes: Since there are no light gun games for the N64 there are no light guns... This is something I know little about since I don't play many shooters of this type. But, in the recent issue of Game Buyer magazine (p.19 Sept. 98 issue #3), there is an EB advertisement for a "Red Sight For Lunar Gun." On the box of this product (made by NAKI) it says the following: "Compatible with Play Station, Sega Saturn, N64, Lunar Gun Series." Can we assume that a lunar gun exists for the N64 for this accessory to work with? Probably not, but I just thought I would pass it along for what it's worth. Maybe someone interested will be able to follow up with EB. Of course, it might simply be an advertising error, which happens on occasion. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] ZELDA 64! Yes Date: 29 Jul 1998 17:13:39 -0400 At 11:43 AM 7/29/98 -0400, you wrote: >Ben. Your crazy. Everbody loves Zelda64. Everyone wants Zelda64. >We can talk about Zelda64 if we want because its the big thing for the >N. Have you seen much stuff about racing or wrestling. nooo... Know why? >not many people are interested. You probaly deleted this and didnt read >it because it had Zelda64 in the subject heading. Lets take a poll/vote. > >Reply to this message with a YES after the Zelda64 subject if you LOVE >Zelda64 >Reply to this message with a NO after the Zelda64 subject if you dont >care about Zelda64. > > > -TiM > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] FW: BOUNCE n64@lists.xmission.com: Admin request of type /\bsubscribe\b/i at line 1 Admin request of type /\bsubscribe\b/i at line 4 Admin request of type /\bsubscribe\b/i at line 5 Date: 29 Jul 1998 15:13:17 -0600 -----Original Message----- Sent: Tuesday, July 28, 1998 12:00 AM /\bsubscribe\b/i at line 1 Admin request of type /\bsubscribe\b/i at line 4 Admin request of type /\bsubscribe\b/i at line 5 From svnguyen@earthlink.net Tue Jul 28 00:00:17 1998 Received: from (hawk.prod.itd.earthlink.net) [207.217.120.22] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0z12o4-0005zS-00; Tue, 28 Jul 1998 00:00:16 -0600 Received: from 209.178.4.124 (pool024-max1.ds9-ca-us.dialup.earthlink.net [209.178.4.124]) by hawk.prod.itd.earthlink.net (8.8.7/8.8.5) with SMTP id XAA15714 for ; Mon, 27 Jul 1998 23:00:15 -0700 (PDT) Message-ID: <35BD0731.7EB9@earthlink.net> Reply-To: svnguyen@earthlink.net X-Mailer: Mozilla 3.01-C-NSCP (Macintosh; U; 68K) MIME-Version: 1.0 References: <199807272046.QAA04400@mail3.beol.net> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit How many people s*bscribe to GameBuyer? I got a trial version of it today and I think the magazine is great. The news and reviews are definity there. I also borrowed my friend's Nintendo Power Issue (the one with the Pokemon stuff inside). Now, I want to s*bscribe to one, please help me by giving me pointers of which one to s*bscribe to. Thanks, your opinions are appreciated. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] FW: BOUNCE n64@lists.xmission.com: Non-member submission from [AL-ZAYER ] Date: 29 Jul 1998 15:13:54 -0600 -----Original Message----- Sent: Tuesday, July 28, 1998 12:33 AM [AL-ZAYER ] From s936937@kfupm.edu.sa Tue Jul 28 00:32:34 1998 Received: from (relay.kacst.edu.sa) [198.77.88.3] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0z13JI-0007MK-00; Tue, 28 Jul 1998 00:32:33 -0600 Received: from ns1.kfupm.edu.sa ([198.77.102.26]) by relay.kacst.edu.sa (8.7.5/8.7.3) with ESMTP id JAA28138 for ; Tue, 28 Jul 1998 09:23:31 -0300 (GMT) Received: from dpc111.dpc.kfupm.edu.sa (dpc111.dpc.kfupm.edu.sa [196.15.32.11]) by ns1.kfupm.edu.sa (8.7.5/8.7.3) with ESMTP id JAA104408 for ; Tue, 28 Jul 1998 09:17:20 +0300 Received: from dpc107.dpc.kfupm.edu.sa (dpc107.dpc.kfupm.edu.sa [196.15.32.8]) by dpc111.dpc.kfupm.edu.sa (8.7.5/8.7.3) with ESMTP id JA A21570 for ; Tue, 28 Jul 1998 09:29:24 +0400 Received: from localhost (s936937@localhost) by dpc107.dpc.kfupm.edu.sa (8.7.5/8.7.3) with SMTP id JAA30032 for ; Tue, 28 Jul 1998 09:27:25 +0300 X-Sender: s936937@dpc107.dpc.kfupm.edu.sa In-Reply-To: <1915A84F04@novell3.bham.ac.uk> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Aloha, It's sad that N64 is handicapped (let's say) by the cartridge size... Are we gonna have TR or RE clones in future releses ? Ciao, Wajdy [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: RE: [N64] ZELDA 64! NOT HERE Date: 29 Jul 1998 15:17:54 -0600 Respond privately please. This list is clogged enough as it is. Greg -----Original Message----- Sent: Wednesday, July 29, 1998 3:14 PM At 11:43 AM 7/29/98 -0400, you wrote: >Ben. Your crazy. Everbody loves Zelda64. Everyone wants Zelda64. >We can talk about Zelda64 if we want because its the big thing for the >N. Have you seen much stuff about racing or wrestling. nooo... Know why? >not many people are interested. You probaly deleted this and didnt read >it because it had Zelda64 in the subject heading. Lets take a poll/vote. > >Reply to this message with a YES after the Zelda64 subject if you LOVE >Zelda64 >Reply to this message with a NO after the Zelda64 subject if you dont >care about Zelda64. > > > -TiM > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Vi, new subjects and Compile, consolidation, email, etc. Date: 29 Jul 1998 17:17:42 -0400 -----Original Message----- > >Someone said the amount of email is going to die down when school starts. >That's 1 month away. I think it has nothing to do with school. Maybe we >just got a lot of new subscribers. > I don't think we have a lot of new ppl, actually, I believe we have LESS. I remember a few weeks ago, when we were getting about 200 posts a week, I ran a who n64 on majordomo, and we had 172 members. I just ran one, and we now have 150 members. The reason I think it has to do with school is quite obvious. During the summer, most of us students here on the lsit have a lot more free time, time to read the mails, and respond to them. I know that during the school year, I sometimes scan through the posts very quickly, and make few posts. However, during the summer, I can read through the mail at leisure.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Baseball games Date: 29 Jul 1998 17:30:44 +0000 > Date: Wed, 29 Jul 98 08:41:27 EST > From: "Russ Lapenna" > To: n64@xmission.com > Subject: [N64] Baseball games > Reply-to: n64@lists.xmission.com > > I'm sorry guys as I know this was covered recently but I forget what the > bottom line was. Of all the baseball games, is All star baseball considered the > best? > > Russ > > ASB '99 is considered by most people to be the best... I rented and can say it is a great game, very very realistic. Only bad thing about it for me is the stat problems, but that can be fixed, just by loading the file from the controller pak twice and also I had trouble scoring a lotta runs. I didn't play Griffey all that much only for about 5 minutes and wasn't impressed at all. It wasn't realistic, had terrible graphics and the score was something like 20-5. Maybe I would like it a lot more if I would rent it. Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] New Golf Game Date: 29 Jul 1998 17:33:48 +0000 > From: "Eddy Wu" > To: > Subject: Re: [N64] New Golf Game > Date: Wed, 29 Jul 1998 10:20:49 -0400 > Reply-to: n64@lists.xmission.com > > > Actually, what happens in the commercial is that the man's wife is in labor, > but the man ignores her to play the golf game. After he finishes playing, > the baby is already born, hence the crying. I didn't like the commercial > much.. it was kind of mean-spirited, and alienates a lot of adults by > suggesting that they would ignore a baby about to be born. Nintenodo > really need to work on their marketing. > > Oh, okay, sorry about that.. Like I said I only watched the ending. Hey, N64 commercials aren't all that bad, the 1080 commercial was pretty good and I also liked the NBA Courtside commercial... Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] Re: Game Buyer and Nintendo Power Date: 29 Jul 1998 17:49:30 +0000 > From: "Gregory A. Swarthout" > To: "Nintendo 64 Mailing List (E-mail)" > Subject: [N64] FW: BOUNCE n64@lists.xmission.com: Admin request of type /\bsubscribe\b/i at line 1 Admin request of type /\bsubscribe\b/i at line 4 Admin request of type /\bsubscribe\b/i at line 5 > Date: Wed, 29 Jul 1998 15:13:17 -0600 > Organization: Auto-Soft Corporation > Reply-to: n64@lists.xmission.com > > How many people s*bscribe to GameBuyer? I got a trial version of it > today and I think the magazine is great. The news and reviews are > definity there. I also borrowed my friend's Nintendo Power Issue (the > one with the Pokemon stuff inside). Now, I want to s*bscribe to one, > please help me by giving me pointers of which one to s*bscribe to. > Thanks, your opinions are appreciated. > -- > Name: Steven Nguyen > E-mail Address: SVNguyen@earthlink.net > Webpage: I'm going to make one soon. > AOL Instant Messenger: svnguyen > > I just subscribed to it a couple days ago, probably won't get my first issue for awhile. I couldn't pass it up since it's only 12 bucks for a one year subscription! Anyway, if your only gonna subscribe to one I would go with Game Buyer. Nintendo Power is a great mag for previews, codes and exclusive news.. But their reviews are soo biased that you can't trust them. They never will give a game a very low score and especially Nintendo made ones (obviously). So, I guess if you don't care about reviews and just want a magazine dedicated t the 64, get Nintendo Power, but if not get Game Buyer, since it's like 6-8 bucks cheaper anywayz. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: Re: [N64] ZELDA 64! Yes Date: 29 Jul 1998 14:42:06 -0700 --------- Begin forwarded message ---------- Zelda 64 will kick Warzone's butt out the window.Wrestling is fake.The wrestlers(so they call themselves,)are in no danger when they do their "moves."Wrestling is so well planned out,it's practically impossible for the "wrestlers" to get hurt.ZELDA 64 RULES!!!!!! At 11:43 AM 7/29/98 -0400, you wrote: >Ben. Your crazy. Everbody loves Zelda64. Everyone wants Zelda64. >We can talk about Zelda64 if we want because its the big thing for the >N. Have you seen much stuff about racing or wrestling. nooo... Know why? >not many people are interested. You probaly deleted this and didnt read >it because it had Zelda64 in the subject heading. Lets take a poll/vote. > >Reply to this message with a YES after the Zelda64 subject if you LOVE >Zelda64 >Reply to this message with a NO after the Zelda64 subject if you dont >care about Zelda64. > > > -TiM > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --------- End forwarded message ---------- _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: RE: [N64] ZELDA 64! Yes Date: 29 Jul 1998 15:53:05 -0600 Dr. Wendy, being new, will get a warning for this. Anyone who takes the anti-wrestling bait will get a well-deserved vacation. Greg -----Original Message----- Sent: Wednesday, July 29, 1998 3:42 PM --------- Begin forwarded message ---------- Zelda 64 will kick Warzone's butt out the window.Wrestling is fake.The wrestlers(so they call themselves,)are in no danger when they do their "moves."Wrestling is so well planned out,it's practically impossible for the "wrestlers" to get hurt.ZELDA 64 RULES!!!!!! At 11:43 AM 7/29/98 -0400, you wrote: >Ben. Your crazy. Everbody loves Zelda64. Everyone wants Zelda64. >We can talk about Zelda64 if we want because its the big thing for the >N. Have you seen much stuff about racing or wrestling. nooo... Know why? >not many people are interested. You probaly deleted this and didnt read >it because it had Zelda64 in the subject heading. Lets take a poll/vote. > >Reply to this message with a YES after the Zelda64 subject if you LOVE >Zelda64 >Reply to this message with a NO after the Zelda64 subject if you dont >care about Zelda64. > > > -TiM > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] --------- End forwarded message ---------- _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] B-K Date: 29 Jul 1998 18:34:40 EDT My first time was about 21 hours and my second was 6 hours. I got all jiggys and notes and honey comb pieces. All with no cheats or anything! Roach [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] B-K ending Date: 29 Jul 1998 18:41:14 -0400 gruntilda and brentilda cant be human they are witchlike evil weird things -----Original Message----- >You asked, and I quote, "why is there a Human-woman in a fully Animal casted >game?". I responded, the game is not fully-animal casted, since Gruntilda, >the main boss, and Brentilda, are human, plus probably Mumbo. Therefor, it >is not a fully animal-casted games, therefore, the human woman is not out of >place. > >-----Original Message----- >From: TiM Bardon >To: n64@lists.xmission.com >Date: Wednesday, July 29, 1998 11:23 AM >Subject: Re: [N64] B-K ending > > >>I mean the person on the beach not Gruntilda or Bruntilda >> -TiM >> >> >>[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >>[ (without the quotes) to majordomo@xmission.com ] >> > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] Re: Game Buyer and Nintendo Power Date: 29 Jul 1998 18:49:45 -0400 It has some excellent industry news, a nice letter section, a reader review section, excellent reviews, and a ton of nice stuff like retro gaming information. They cut back on the clear cut previews and include a slap of preview/news pieces on games. In addition, the nice index of every game is excellent. On top of that it is cheap. Wow. Get Gamebuyer people, or at least buy just one copy (ONLY 1.99). -----Original Message----- >> From: "Gregory A. Swarthout" >> To: "Nintendo 64 Mailing List (E-mail)" >> Subject: [N64] FW: BOUNCE n64@lists.xmission.com: Admin request of type /\bsubscribe\b/i at line 1 Admin request of type /\bsubscribe\b/i at line 4 Admin request of type /\bsubscribe\b/i at line 5 >> Date: Wed, 29 Jul 1998 15:13:17 -0600 >> Organization: Auto-Soft Corporation >> Reply-to: n64@lists.xmission.com >> >> How many people s*bscribe to GameBuyer? I got a trial version of it >> today and I think the magazine is great. The news and reviews are >> definity there. I also borrowed my friend's Nintendo Power Issue (the >> one with the Pokemon stuff inside). Now, I want to s*bscribe to one, >> please help me by giving me pointers of which one to s*bscribe to. >> Thanks, your opinions are appreciated. >> -- >> Name: Steven Nguyen >> E-mail Address: SVNguyen@earthlink.net >> Webpage: I'm going to make one soon. >> AOL Instant Messenger: svnguyen >> >> > > I just subscribed to it a couple days ago, probably won't get my first issue >for awhile. I couldn't pass it up since it's only 12 bucks for a one year subscription! >Anyway, if your only gonna subscribe to one I would go with Game Buyer. >Nintendo Power is a great mag for previews, codes and exclusive news.. But >their reviews are soo biased that you can't trust them. They never will give a >game a very low score and especially Nintendo made ones (obviously). So, I >guess if you don't care about reviews and just want a magazine dedicated t >the 64, get Nintendo Power, but if not get Game Buyer, since it's like 6-8 bucks >cheaper anywayz. Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "GamerZ" Subject: Re: [N64] C : The Contra Adventure Date: 29 Jul 1998 18:56:31 -0400 Oh now, not the first one. The first one is a classic. I don't know anyone who does not own it now. I still remember all the strategies to play. Man, it was hard too. What a difficult game. Also, stealing the other players lives was fun.. But, they have not been able to make up a good sequel. I don't know howe many attempts they have made, but none are as interesting as the original. Also, most games in that genre are extinct now, I mean, Contra was as good as that type of game could have gotten. -----Original Message----- ><< I saw in NG that this next Contra is still continuing the Contra trend of > mediocrity. >> > >I didn't think the first Contra was mediocre. Of course, It *was* too easy to >cheat (although I always end up dieing anyway :/). I never liked playing >alone, mainly cause I suck, but even now I play with a friend. > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 18:10:23 -0500 (CDT) On Wed, 29 Jul 1998 TreyTable@aol.com wrote: > Has anybody taken apart their N64 controllers to either clean them or have a > two color controller? If so, do you know of any precaustions that should be > taken? Will all the buttons fall out? Are there springs iand thing that could > bet lost? Any help wiil be appreciated. > > Trey I have taken some of mine apart. I am trying to keep everything grey and black (including my psx). So I bought 2 black and 2 grey. Then I took one grey and one balck and switched halves. That way I have one grey, one black, on split with black on top (and a black plug), and one split with grey on top (and a grey plug). Anyway, you can seperate the halves and all the button and stuff stay with the top half and don't come out unless you take out more screws inside. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] FW: BOUNCE n64@lists.xmission.com: Admin request of type /\bsubscribe\b/i at line 2 Admin request of type /\bsubscribe\b/i at line 5 Date: 29 Jul 1998 17:57:04 -0600 Forwarding these messages is getting old. Please put an * in place of the u in both s*bscribe and uns*bscribe. Greg PS: When counting list members, don't forget to add the 70+ who s*bscribe to the digest version. -----Original Message----- Sent: Wednesday, July 29, 1998 5:40 PM /\bsubscribe\b/i at line 2 Admin request of type /\bsubscribe\b/i at line 5 From TerryLLewis@webtv.net Wed Jul 29 17:40:03 1998 Received: from (mailsorter-105.bryant.webtv.net) [207.79.35.95] by lists.xmission.com with esmtp (Exim 1.82 #1) id 0z1fpC-0007bQ-00; Wed, 29 Jul 1998 17:40:02 -0600 Received: from mailtod-102.iap.bryant.webtv.net (mailtod-102.iap.bryant.webtv.net [207.79.35.82]) by mailsorter-105.bryant.webtv.net (8.8.8/ms.gso.08Dec97) with ESMTP id QAA06029; Wed, 29 Jul 1998 16:40:01 -0700 (PDT) Received: (from production@localhost) by mailtod-102.iap.bryant.webtv.net (8.8.8/mt.gso.26Feb98) id QAA12597; Wed, 29 Jul 1998 16:40:01 -0700 (PDT) X-WebTV-Signature: 1 ETAtAhR8hZfsGAsUgBGenfsu2IfC0CSDtwIVAJsE+SCRd+nudaNTZLVymHGcxRNK Message-ID: <11762-35BFB2D1-25@mailtod-102.iap.bryant.webtv.net> Content-Type: Text/Plain; Charset=US-ASCII Content-Transfer-Encoding: 7Bit MIME-Version: 1.0 (WebTV) Steven, In response to your question, I would say that if you don't s*bscribe you'll miss a great interview with Bernie Stolar about the Dreamcast and Sega's upcoming plans. I subscribe to three Imagine publications: Game Buyer, PSM, and Next Generation. Out of the three I personally like Game Buyer the best, although you really can't go wrong with any of them. But, Game Buyer emphasizes reviews and there are 527 listed in the September issue since they have listed past ratings in the back of the magazine along with the usual detailed reviews of the new releases . Game Buyer has a much different feel than Ultra Game Players. It has a lot less of the fooling around and BS pages. I personally prefer this, since I s*bscribe to magazines for gaming information and not the comedy relief. Just my opinion, but I would encourage anyone to take a fair look at this publication. Terry [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "marwan" Subject: [N64] CD64 Date: 30 Jul 1998 02:38:07 +0300 Hi! Was wondering if anyone has a CD64?? marwan@ksu.edu.sa [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: RE: [N64] CD64 Date: 29 Jul 1998 18:16:39 -0600 That wouldn't be some sort of illegal device, would it? The kind that the list rules prohibit discussion about? -----Original Message----- Sent: Wednesday, July 29, 1998 5:38 PM Hi! Was wondering if anyone has a CD64?? marwan@ksu.edu.sa [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Star Warsmovie!! Date: 29 Jul 1998 20:20:41 EDT So of us don't go to Walgreens, and no! ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Turok Passwords not cheat codes Date: 29 Jul 1998 20:24:52 EDT Yeah, like the passwords that let you save games in like the 8-bit Mario and stuff? No, I don't think Turok uses those types of passwords, but it might. Anyone know? If it does, I wasted $20 on a Memory Pak. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Rpgue Squadron Date: 29 Jul 1998 20:30:00 EDT Does anyone have a complete list of vehicles that you can fly in Rouge Squadron? All I know is that if I can fly an A-Wing, I can die a happy man. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Caps Boy Date: 29 Jul 1998 20:33:37 EDT Finally! After all those months on IGN64.com, we finally know the true identity of Caps Boy! It's Scott!!! ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Steve" Subject: Re: [N64] Star Warsmovie!! Date: 29 Jul 1998 21:10:03 -0400 "Anthony Daniels will be returning as the voice of our beloved protocal droid C-3PO. All else that has been revealed about the robot's role is that he will be appearing in an earlier form." Thats from http://www.theforce.net . They know everything. -----Original Message----- >I was just talking to this one guy at work, he is currently working or he >just got done working on the graphics for the new Star Wars movie coming >out next year, anyway he said the only character you'll be able to >recognize is R2D2!!! So, when the new Star Wars game comes out, don't >look for the same characters on the N64. > >Scott. > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: Re: [N64] Guns (gats) available for the N64 Date: 29 Jul 1998 22:01 EDT > There was Terminator 2, Area 51, Time Crisis, House of the Dead, Lethal > Enforcers 1 & 2, Duck Hunt, Wild Gunman, and my favorite, the 3 player Laser > Gost by Sega among countless others. House of the Dead is really cool too. House of the Dead appears to be a really good game. Its actually the game that inspired that post but I couldn't remember the name. But it sparked my interest in that type of genre for the N64. I think that type of game for the N64 would be awesome because 2-4 people could play, without having to divide the TV screen up into smaller screens. Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: kmapp@csc.com (Kevin Mapp) Subject: [N64] 'Compiling' and excessive posting Date: 29 Jul 1998 22:12 EDT > Not all the people who write a lot are just trying to be first.I started > writing more because before I was shy.Now I'm not shy.And people,to save > space,write all the things you have to say in one letter.It's a pain to > delete every letter.Even if it is thirty lines long. Yes it'd definately save space if people were too address many varied issues in one email, but list history has shown, that many are not smart enuff to change the subject line to reflect that more that 1 issue is being addressed. For example, (no intended offense to the original author) the above reply was taken from an email where the subject was 'Smell those manuals!' How many time have we all read, posts that have absolutely nothing to do with the subject. I personally still think its better too have one RELEVANT, or RELATED issue(s) per post. Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Re: Game Buyer and Nintendo Power Date: 29 Jul 1998 22:45:00 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] Re: Game Buyer and Nintendo Power > Date: Wed, 29 Jul 1998 18:49:45 -0400 > Reply-to: n64@lists.xmission.com > It has some excellent industry news, a nice letter section, a reader review > section, excellent reviews, and a ton of nice stuff like retro gaming > information. They cut back on the clear cut previews and include a slap of > preview/news pieces on games. In addition, the nice index of every game is > excellent. On top of that it is cheap. Wow. Get Gamebuyer people, or at > least buy just one copy (ONLY 1.99). > It has a reader review section? Only 2 bucks? Hmm... Is this just the latest issue? Because I got the one with MK4 on the cover and it had no reader review section and was 5 bucks. Still was excellent, tho. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Turok Passwords not cheat codes Date: 29 Jul 1998 22:48:43 +0000 > From: > Date: Wed, 29 Jul 1998 20:24:52 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Turok Passwords not cheat codes > Reply-to: n64@lists.xmission.com > Yeah, like the passwords that let you save games in like the 8-bit Mario and > stuff? No, I don't think Turok uses those types of passwords, but it might. > Anyone know? If it does, I wasted $20 on a Memory Pak. > > ~Matt > You could save on Mario Bros. with passwords? New to me.. I was always played from the beginning.. Later. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] C : The Contra Adventure Date: 29 Jul 1998 23:13:37 +0000 > From: "GamerZ" > To: > Subject: Re: [N64] C : The Contra Adventure > Date: Wed, 29 Jul 1998 18:56:31 -0400 > Reply-to: n64@lists.xmission.com > Oh now, not the first one. > The first one is a classic. > I don't know anyone who does not own it now. > I still remember all the strategies to play. > Man, it was hard too. > What a difficult game. > Also, stealing the other players lives was fun.. > But, they have not been able to make up a good sequel. > I don't know howe many attempts they have made, but none are as interesting > as the original. > Also, most games in that genre are extinct now, I mean, Contra was as good > as that type of game could have gotten. > What about Contra III for SNES? I thought that was excellent.. My two favorite parts of it would have to be the part where you jump up on that helicopter in the level where your on a motorcycle and also the part where your fighting that big skeleton robot guy and the door closes on his head and it falls off.. Man, you gotta love side scrollers.. Later. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Cart limitations Date: 29 Jul 1998 23:15:15 +0000 > From: > Date: Wed, 29 Jul 1998 01:51:19 EDT > To: n64@lists.xmission.com > Subject: Re: [N64] Cart limitations > Reply-to: n64@lists.xmission.com > In a message dated 98-07-28 19:12:03 EDT, you write: > > > In my opinion, it will be almost impossible to fit a strategy game into a > > cartridge. Even with a big MB size, it still is going to need a lot of > > that space. Even if there isn't any FMVs or stuff like that, its still > > going to take up space. I used to have the demo and believe me, it is > > big. 12 MB might not be that big of a deal but for a 3 level demo with NO > > FMV or Music, it is. > > > > Winston Chan > > You should remember that with PCs (and PlayStations) memory isn't a problem so > preogrammers don't have to use compression techniques that N64 programmers do. > I just want to know when N64 games will reach the break the cartridge memory > barrier, that is 330 MegaBits; the largest size home console cartridge ever > held by the Neo-Geo. > > Trey > Which game was that? Or was their a couple of their games that were that big? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Resident Evil & Tomb Raider Date: 29 Jul 1998 23:15:45 EDT In a message dated 98-07-29 17:15:09 EDT, you write: > Aloha, > > It's sad that N64 is handicapped (let's say) by the cartridge size... > Are we gonna have TR or RE clones in future releses ? > > Ciao, > > Wajdy > I highly doubt there being a Tomb Raider game sisnce Sony owns the Tomb Raider name and Lara Croft. There could be a Resident Evil game if sales for the N64 pick up in Japan since Resident Evil is made by Cpacom and Capcom is wary about developing for a system that doesn't do well in Japan. Too bad Capcom wasn't as smart as Konami. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Contra & Contra 3 Date: 29 Jul 1998 23:23:19 EDT In a message dated 98-07-29 18:59:14 EDT, Gamer Z wrote: > But, they have not been able to make up a good sequel. > I don't know howe many attempts they have made, but none are as interesting > as the original. > Also, most games in that genre are extinct now, I mean, Contra was as good > as that type of game could have gotten. You didn't like Contra 3 for the SNES? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] CD64 Date: 29 Jul 1998 23:26:49 EDT In a message dated 98-07-29 20:57:13 EDT, you write: > Hi! > > Was wondering if anyone has a CD64?? > > marwan@ksu.edu.sa Yeah, it sets right next to my Super NES CD-ROM and Panasonic M2. ;) What do you mean by a CD64? Do you maen one of those illegal cpoying devices like the Z-64 or Game Doctor? I have a Super MagiCom but that's it. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron Date: 29 Jul 1998 23:38:30 EDT In a message dated 98-07-29 21:26:01 EDT, you write: > Does anyone have a complete list of vehicles that you can fly in Rouge > Squadron? All I know is that if I can fly an A-Wing, I can die a happy man. > > ~Matt > From IGN64.com •X-Wing: The Rebellion's finest ship combines high maneuverability with four powerful laser cannons. An R2 unit behind the cockpit makes sure that everything works smoothly. •Y-Wing: Most notable for their spectacular explosions in the movie, Y-Wings are primarily used for bombing and attacking ground targets. •A-Wing: The super-fast, one-man fighters were introduced in the third movie -- best for intense dog-fighting. •Speeder: Essentially the same model as the snowspeeder in Empire Strikes Back, this fast two-man craft is great for low altitude combat. •V-Wing: Reminiscent of the Cylon ships in Battlestar Galactica, these new Rebel fighters are sure to penetrate Imperial defenses. I just hope they also include the B-Wing (how does that thing fly?), the Milleninum Falcon (who wouldn't want to fly that?), and to be able to fly stonen Imperial ships like a Tie Intecerptor, Tie Fighter, Imperial Shuttle, and Super Star Destroyer (ok, I know that's pushing it.) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi Subject: [N64] Warzone WWF Date: 29 Jul 1998 23:44:49 +30000 I was at EB today and I saw a customer seem pretty mad that Warzone didn't come out yet. He said it's like the 3rd time the game been delayed. there's also a nice interview about the game at Nintendojo. even I'm getting interested in this game, since it seems to be the best wrestling game ever made. I'll just rent it though. -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Stuck Date: 29 Jul 1998 23:26:01 -0700 I was playing B-K a minute ago and I had just finished the first level after just getting the game.I'm in the tunnel area,where Bruntilda tells me about Grunthilda and her favorite color Dung Brown.I'm stuck here.I can't find a way out.The only ways I can go is through a tunnel which brings me to the entrance of Treasure Trove Cove.But I can't seem to get out,either way.But when I was sill in the lair, I forgot to put the puzzle pieces in for the Treasure Trove Cove,so i'm wondering if that's the problem.To describe it more,I'm in what the manual calls the twisting pipes.Can anyone help me out of here before I lose my mind? Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] New Golf Game Date: 29 Jul 1998 23:39:07 +0000 zimmfam@redrose.net wrote: > > > Date: Tue, 28 Jul 1998 19:30:25 +0000 > > From: Steven Nguyen > > To: n64@lists.xmission.com > > Subject: Re: [N64] New Golf Game > > Reply-to: n64@lists.xmission.com > > > > > > Golf, I didn't see the commercial. I want to buy that game and the F1 > > game. Anyone a sports fanatic? > > -- > > Name: Steven Nguyen > > E-mail Address: SVNguyen@earthlink.net > > Webpage: I'm going to make one soon. > > AOL Instant Messenger: svnguyen > > > > It's nothing really all that exciting. I missed a little of the beginning.. But the > part I saw it shows these 4 guys playing it and having a lot of fun. Then > a baby starts crying and the one guy looks really worried like whether he can't > decide if he wants to keep playing or take care of the baby. It wasn't really > funny to me, but it did show some good footage of the game. IGN64 said they > were gonna review it along with F1 World Grand Prix... Guess they were too > lazy. > And yeah, answering your question I am. The only two games I'm definately > getting this year are NHL '99 and Madden '99. :) I'll probably get one or two > more games, too, that aren't sports, but those are the only definate ones. > You getting them two also? Later.. > > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Well, actually no. I'm a sports fanatic. I'm 16, and not a type of size player who play football, or hockey. Yet, I'm always into basketball, baseball, golf, tennis, soccer, and others. I would say that I rather play real life football and hockey then play hockey and football games. For some reason, those games are confusing to me. I end up losing my player when they are all bunched up. Yet, I like to give those games a try. Thanks for asking Tim. Take care. Steve [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Female Game Players & Golf Date: 29 Jul 1998 23:46:54 +0000 Wendy Fernandez wrote: > > If any girls (at all) play their family's Nintendo System,it is usually > when they are really bored.Like many of you,I have played Game Systems my > whole life.I have a friend who likes to play the Nintendo with me,but > when she comes up with another of her dumb ideas,she quits.Her brother > usually begs her and me,(I don't care about proper English)to play more.I > am so tempted but she always gives me her evil look which scares the crap > out of me. > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > I am not a fan of golf.I love miniature golf though.But golf itself,is so > dumb.But I heard from someone that the golf game that's coming out is > going to be cool.I think,yeah right.Can any of you give me what you've > heard about that "Golf Game?" > > Wendy > > _____________________________________________________________________ > You don't need to buy Internet access to use free Internet e-mail. > Get completely free e-mail from Juno at http://www.juno.com > Or call Juno at (800) 654-JUNO [654-5866] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] I like to watch and play golf (I'm not good at it). I love minature golf though. I like it more because it is more geometric which I took in 9th grade. Lately, I'm bored with the lineup of the 64. I have been playing sports outside lately. Anyone has played F1 yet? Is it published by Nintendo? -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Taking apart N64 controllers Date: 29 Jul 1998 23:48:56 +0000 TreyTable@aol.com wrote: > > Has anybody taken apart their N64 controllers to either clean them or have a > two color controller? If so, do you know of any precaustions that should be > taken? Will all the buttons fall out? Are there springs iand thing that could > bet lost? Any help wiil be appreciated. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Trey, I have. On christmas day, my brother and I got bored so we took our green and red and made a christmas color look. Just be VERY sure that you take out ALL the screws. When I first tried it, I forgot one screw (it was hidden the way I blocked it). It is safe if you leave everything in place. It looks cool, try it if you like. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Boolean logic Date: 30 Jul 1998 09:01:50 +0100 At 16:28 29/07/98 EST, you wrote: > > I didn't see how this conversation came up, but yes Micheal >you're absolutely right. Without Boolean, how can you put an >expression in standard SOP form to construct a Karnaugh map. It came up because some plep had a huge big gap in his logic & got annoyed when corrected. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nick Parkes Subject: [N64] Taking apart N64 controllers Date: 30 Jul 1998 10:12:53 +0200 I think IGN64 has a section which says they clean their controllers by taking them apart and its easy... Nick >Date: Wed, 29 Jul 1998 13:57:12 EDT >From: >Subject: [N64] Taking apart N64 controllers > >Has anybody taken apart their N64 controllers to either clean them or have a >two color controller? If so, do you know of any precaustions that should be >taken? Will all the buttons fall out? Are there springs iand thing that could >bet lost? Any help wiil be appreciated. > >Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Graeme Sheppard" Subject: Re: [N64] Cart costs/Memory paks Date: 30 Jul 1998 10:22:13 GMT Maybe we get higher quality goods here in the UK.. :) I've never had any trouble with any third party product. They always seem as well put together as Nintendo's stuff, but not as good to look at. Shep. > > Oh, we can get a non-Nintendo Memory Pak / Rumble Pak for about 15 to 20 > dollars, but anyone who would get them is a fool since they're made crappy and > lose saves a lot. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > Shep. gjs584@novell3.bham.ac.uk http://www.theloonybin.u-net.com/N64.htm [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Golf Date: 30 Jul 1998 08:31:27 EDT In a message dated 98-07-30 07:56:58 EDT, you write: > I like to watch and play golf (I'm not good at it). I love minature > golf though. I like it more because it is more geometric which I took > in 9th grade. Lately, I'm bored with the lineup of the 64. I have been > playing sports outside lately. Anyone has played F1 yet? Is it > published by Nintendo? > -- > Name: Steven Nguyen I haven't played F-1 World Gran Prix yet, but I know it was developed by Paradigm Entertainment, they also developed Pilotwings 64, and published by Video System USA. It's a racing simulator, not an arcade racer so I probably won't buy it since I'm up to my eyeballs in Gran Turismo already and I don't care too much for F-1 racing beyond Pole Position (not to be confused with F1 Pole Position, I mean the original one by Namco). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: [N64] BK - overrated? Date: 30 Jul 1998 23:03:48 +1000 Banjo-Kazooie came out here in Australia last Friday. Usual Rare PAL conversion, full speed, full screen. It's a nice game, but... it seems a tad overrated. I mean how can people mention it in the same breath as Mario? The graphics and audio are technically nice, but not very well composed. And the gameplay is nothing new. It's not even as long or difficult as Mario64. The camera is all wrong. Most of the time you have no control over it at all, giving the game a claustrophobic feel. You should be encouraged to explore and look around, but you need to switch to 1st person to do so. The 1st person kinda breaks the flow of the game since it's actually 1st person, not behind the head like in Mario. The music may feature a bunch of nice samples, but it isn't actually good music. And the graphics are nice, with lots of high res textures, but the colours and the way the levels are composed and designed just doesn't look very exciting. Yeah, so it's a nice game and all, but IMO overrated. Probably ranks somewhere like 5th best N64 game. Any comments? alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Vi, new subjects and Compile, consolidation, email, Date: 30 Jul 1998 14:42:58 +0100 At 09:36 30/07/98 EDT, you wrote: > >with AOL you can hold the shift key and pull the highlight down. n64 thing: is >Goldeneye midway? Developer by Rare, publisher by Nintendo. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Boolean logic Date: 30 Jul 1998 09:03:52 -0500 (CDT) On Thu, 30 Jul 1998, Brian Baird wrote: > > I didn't see how this conversation came up, but yes Micheal > >you're absolutely right. Without Boolean, how can you put an > >expression in standard SOP form to construct a Karnaugh map. > > It came up because some plep had a huge big gap in his logic & got annoyed > when corrected. What exactly is this Boolean logic? Simple logic not good enough? And what is a Karnaugh map? It seems to me that the need for any sort of map to be logical is illogical. :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Boolean logic Date: 30 Jul 1998 15:09:53 +0100 At 09:03 30/07/98 -0500, you wrote: > >What exactly is this Boolean logic? Simple logic not good enough? And >what is a Karnaugh map? It seems to me that the need for any sort of map >to be logical is illogical. :) Boolean logic is 'binary' logic - there are only ever two possible answers, TRUE or FALSE. It's the base of logic & the base of computing. Karnaugh maps (as far as I remember) are tables listing all possible 'outcomes' of a boolean equation. Boolean logic is *extremely* powerful, *extremely* straightforward, and you use it just about every day without realising it ;-) And if ya want to do anything serious programming wise or even math wise, you'll be doing it constantly. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: [N64] Top 5 Date: 30 Jul 1998 09:19:45 -0500 (CDT) Im new to n64 and this list.I only have 1 game at this time.Goldeneye007. What should be my top 5 games to get that are already out? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re: [N64] Top 5 Date: 30 Jul 1998 10:20:26 EST >Im new to n64 and this list.I only have 1 game at this >time.Goldeneye007. What should be my top 5 games to get that are >already out? I would highly suggest Mario 64, no N64 owner should be without it. Other than that perhaps Starfox. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] WWF Warzone! Date: 30 Jul 1998 09:36:19 -0500 Is WWF Warzone out yet for the N64????? I've heard some people say it is, and I called TRU, and they don't have it, still!!!!! Scott. P.S. THIS IS EXACTLY WHAT'S GOING TO HAPPEN WITH ZELDA, KNOWING NINTENDO'S TRACK RECORD, AND THIS IS WHY I'M BUYING THE DREAMCAST WHEN IT COMES OUT, I'LL BE THE FIRST IN LINE! _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Stuck Date: 30 Jul 1998 11:19:05 -0400 WEll go back up the tunnel leaving the etrance of teasure trove cove and look on the wall you should see a big vine jump on it and climb out then go put the pices in place:) hope that helps a little At 11:26 PM 7/29/98 -0700, you wrote: >I was playing B-K a minute ago and I had just finished the first level >after just getting the game.I'm in the tunnel area,where Bruntilda tells >me about Grunthilda and her favorite color Dung Brown.I'm stuck here.I >can't find a way out.The only ways I can go is through a tunnel which >brings me to the entrance of Treasure Trove Cove.But I can't seem to get >out,either way.But when I was sill in the lair, I forgot to put the >puzzle pieces in for the Treasure Trove Cove,so i'm wondering if that's >the problem.To describe it more,I'm in what the manual calls the twisting >pipes.Can anyone help me out of here before I lose my mind? > >Wendy > >_____________________________________________________________________ >You don't need to buy Internet access to use free Internet e-mail. >Get completely free e-mail from Juno at http://www.juno.com >Or call Juno at (800) 654-JUNO [654-5866] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64 list rules and "illegal" devices Date: 30 Jul 1998 12:00:52 -0400 Where would one find these rules for the list? Obviously I haven't seen them yet, but unless this list is actually affiliated with Nintendo or monitored by some government agency, why not discuss stuff like the CD64, Doctor 64, or Z 64 devices? They aren't entirely illegal anyway since they do serve the purpose of backing up software that you own ;-) >>RE: [N64] CD64 That wouldn't be some sort of illegal device, would it? The kind that the list rules prohibit discussion about?<< [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Stuck Date: 29 Jul 1998 23:26:01 -0700 I was playing B-K a minute ago and I had just finished the first level after just getting the game.I'm in the tunnel area,where Bruntilda tells me about Grunthilda and her favorite color Dung Brown.I'm stuck here.I can't find a way out.The only ways I can go is through a tunnel which brings me to the entrance of Treasure Trove Cove.But I can't seem to get out,either way.But when I was sill in the lair, I forgot to put the puzzle pieces in for the Treasure Trove Cove,so i'm wondering if that's the problem.To describe it more,I'm in what the manual calls the twisting pipes.Can anyone help me out of here before I lose my mind? Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: RE: [N64] RE: n64 list rules and "illegal" devices Date: 30 Jul 1998 10:50:26 -0600 But you aren't allowed to back-up your cartridge software. Read your game manual. Greg PS: Ignorance of the law is no excuse. You got the list rules the same way everybody did: you get them automatically when you join the list. On Thursday, July 30, 1998 10:01 AM, Chris Clark [SMTP:ChrisC@atitech.com] wrote: > Where would one find these rules for the list? Obviously I haven't seen > them yet, but unless this list is actually affiliated with Nintendo or > monitored by some government agency, why not discuss stuff like the > CD64, Doctor 64, or Z 64 devices? They aren't entirely illegal anyway > since they do serve the purpose of backing up software that you own > ;-) > > >>RE: [N64] CD64 > > That wouldn't be some sort of illegal device, would it? The kind > that the list rules prohibit discussion about?<< > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] RE: n64 list rules and "illegal" devices Date: 30 Jul 1998 12:57:28 -0400 I don't know why not. I myself own a Z64 and REALLY enjoy it. I won't comment on what I do with it, but I think the cool thing about it is you can program with it. It has an internal ZIP drive, and I downloaded a game called MAME64 off the internet. Someone programmed this and made it especially for Z64 users. It is a cool game....has about 150 arcade classics. Anyway, if you have no idea what a Z64 is, you can go check it out here (where I bought it): http://www.softidea.com/z64/ The only bad thing about this system is that it costs about $400....took me a while to save up for it. But believe me.....its worth it. Chris Clark wrote: > Where would one find these rules for the list? Obviously I haven't seen > them yet, but unless this list is actually affiliated with Nintendo or > monitored by some government agency, why not discuss stuff like the > CD64, Doctor 64, or Z 64 devices? They aren't entirely illegal anyway > since they do serve the purpose of backing up software that you own > ;-) > > >>RE: [N64] CD64 > > That wouldn't be some sort of illegal device, would it? The kind > that the list rules prohibit discussion about?<< > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] BK - overrated? Date: 30 Jul 1998 12:56:32 EDT In a message dated 98-07-30 09:14:03 EDT, Alex wrote: > The camera is all wrong. Most of the time you have no control over it at > all, giving the game a claustrophobic feel. You should be encouraged to > explore and look around, but you need to switch to 1st person to do so. The > 1st person kinda breaks the flow of the game since it's actually 1st person, > not behind the head like in Mario. > > The music may feature a bunch of nice samples, but it isn't actually good > music. And the graphics are nice, but the > colours and the way the levels are composed and designed just doesn't look > very exciting. > > Yeah, so it's a nice game and all, but IMO overrated. Probably ranks > somewhere like 5th best N64 game. Any comments? > Finally there's somebody who shares my opinion on Banjo-Kazooie. I thought I was the only one who felt that Banjo-Kazooie isn't the greatest N64 game ever. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64]Is GoldenEye what?!? Date: 30 Jul 1998 13:00:25 EDT In a message dated 98-07-30 09:39:35 EDT, MEaton8460 wrote: > with AOL you can hold the shift key and pull the highlight down. n64 thing: > is > Goldeneye midway? > > Michael > > P.S. I'm back > Have you been living under a rock? GoldenEye was made by Rare (Rareware), you know, the company responsible for such great games like Wizards & Warriors, Battletoads, Blast Corps, Killer Instinct (arcade), Killer Instinct Gold, Donkey Kong Country 1-3, Donkey Kong Land 1-3, and some over-rated titles like Diddy Kong Racing, Ironsword, and Banjo-Kazooie. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Top 5 Date: 30 Jul 1998 13:07:17 EDT In a message dated 98-07-30 10:21:04 EDT, Littly Cathy wrote: > Im new to n64 and this list.I only have 1 game at this > time.Goldeneye007. What should be my top 5 games to get that are already > out? > I'd suggest getting War Gods Mortal Kombat Mythologies : Sub Zero Mike Piazza's StrikeZone Mace : The Dark Age Nagano Winter Olympics '98 Actually I was kidding, you really should get : Mario Kart 64 Super Mario 64 Wave Race 64 Blast Corps Banjo - Kazooie (although I'm not fond of it, the masses seem to approve of it) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda & Nintendo's track record Date: 30 Jul 1998 13:15:44 EDT In a message dated 98-07-30 10:43:52 EDT, Caps Boy wrote: > P.S. THIS IS EXACTLY WHAT'S GOING TO HAPPEN WITH ZELDA, KNOWING > NINTENDO'S TRACK RECORD, AND THIS IS WHY I'M BUYING THE DREAMCAST WHEN IT > COMES OUT, I'LL BE THE FIRST IN LINE! > Zelda is going to be kidnapped by Ganondorf Dragmire like always. Such a silly question. Another answer is : Zelda 64 is gonna sell like hotcakes. As for Nintendo's track record. Nintendo did great with the NES, Game Boy, Super NES, and so far with the N64 in America, their only true failure was the Virtual Boy. The N64 is in 3rd place in Japan, but third place is not failure, would you call the Sega Mega Drive a failure? So as far as Nintendo's track record, I'd say they're doing quite well. Not as well as they did with the NES, Game Boy, & Super NES; but nothing lasts forever. I'm gonna get a DreamCast, but not when it first comes out (unless Street Fighter 3 is a premiere game). Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] n64 list rules and "illegal" devices -Vi Date: 30 Jul 1998 11:45:09 -0600 > Where would one find these rules for the list? Obviously I haven't seen When you first s*bscribe to the list, the server sent you a message telling you how to uns*bscribe, infomation about the list, and rules. you probably ignored and deleted the message right away. The rules are : No swearing, no flaming other people, no attachment files sent to the list, messages and discussions should be N64 related. > CD64, Doctor 64, or Z 64 devices? They aren't entirely illegal anyway > since they do serve the purpose of backing up software that you own Nobody spends $400 to buy a device to backup their games. We all know that. If these devices were legal, then u should be able to buy them at ToysRUs, EB, Walmart, etc. Talking about these devices are NOT allow on this list. -Vi On [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] Zelda, WWF Warzone is not out. Auguest 11th is the new release date , i saw in EB, www.vion.com Date: 30 Jul 1998 12:32:53 -0400 (EDT) > Is WWF Warzone out yet for the N64????? I've heard some people say it no, it's not out. > P.S. THIS IS EXACTLY WHAT'S GOING TO HAPPEN WITH ZELDA, KNOWING > NINTENDO'S TRACK RECORD, AND THIS IS WHY I'M BUYING THE DREAMCAST WHEN IT > COMES OUT, I'LL BE THE FIRST IN LINE! Zelda already got postponed enough. Zelda won't be delayed anymore i think. I think the game should be finished by now. If not, they got slow lazy programmers working for japan-nintendo. The programmers are probably playing 007, instead of programming zelda. -Vi On tag file - .signature ----------- "I just won a Jersey and sun glasses from the Pepsi pop culture game" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Vi L On {64539} Subject: [N64] games you should own for n64 imho Date: 30 Jul 1998 13:00:40 -0400 (EDT) > >Im new to n64 and this list.I only have 1 game at this > >time.Goldeneye007. What should be my top 5 games to get that are > >already out? > I would highly suggest Mario 64, no N64 owner should be without > it. Other than that perhaps Starfox. Well, now that Banjo-K is out, you don't need Mario 64. I suggest you should buy Banjo-Kazooie. if u like BK alot, then u should get Mario64 also. Should also own either DiddyKR or MarioKart. I like MarioKart more. I own both since I really like these kart racing games. If you are a little girl, or alot of little kids play the N64, then Yoshi Story is a great game for little kids. -Vi tag file - .signature ----------- "I just won a Jersey and sun glasses from the Pepsi pop culture game" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] Top 5 Date: 30 Jul 1998 17:06:03 +0000 > From: LittleKathy@webtv.net > Date: Thu, 30 Jul 1998 09:19:45 -0500 (CDT) > To: n64@lists.xmission.com > Cc: n64@lists.xmission.com > Subject: [N64] Top 5 > Reply-to: n64@lists.xmission.com > Im new to n64 and this list.I only have 1 game at this > time.Goldeneye007. What should be my top 5 games to get that are already > out? > > Hmm.. Personally I'd go with: Mario Kart 64, All Star Baseball '99, San Francisco Rush, Madden 64 and I guess Banjo-Kazooie (even tho I find it too be a little boring). Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Yoshi's Story (and other evil plots) Date: 30 Jul 1998 17:11:37 EDT Well, actually, I had an alterrior motive in buying Yoshi's Story. My plan is that since the game is SO easy, I could buy it for $20 at EB, and get my siblings to play it. None of my brothers or sisters play video games, claiming that 3-D games like Mario 64 are too confusing and hard (yes, I know, they ARE idiots). So, I buy Yoshi's Story, an easy, old-school side scroller, and BAM! They won't put the game down. Already that talk about wanting to buy a fourth controller and stuff (I only have 3), and I hardly have to pay for games anymore. The only game I'll probably have to pay for is Turok II: Seeds of Evil, since Zelda, Castlevania, and Roque Squadron are all games they want. And since I own the N64, they have to let me handle the care of the games. Heheh... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] DKR and B-K Overated Date: 30 Jul 1998 17:22:32 +0000 > From: > Date: Thu, 30 Jul 1998 13:00:25 EDT > To: n64@lists.xmission.com > Subject: Re: [N64]Is GoldenEye what?!? > Reply-to: n64@lists.xmission.com > > > Have you been living under a rock? GoldenEye was made by Rare (Rareware), you > know, the company responsible for such great games like Wizards & Warriors, > Battletoads, Blast Corps, Killer Instinct (arcade), Killer Instinct Gold, > Donkey Kong Country 1-3, Donkey Kong Land 1-3, and some over-rated titles like > Diddy Kong Racing, Ironsword, and Banjo-Kazooie. > > Trey > I agree with you about DKR and Banjo-Kazooie being overrated. DKR was very boring to me for some reason. I loved Mario Kart 64, tho. And I haven't played Banjo-Kazooie a whole lot, but it wasn't all that fun. I'm gonna rent it then and maybe my opinion will change. What didn't you like about it? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Dweezle Subject: Re: [N64] games you should own for n64 imho Date: 30 Jul 1998 17:34:38 -0400 > > >Im new to n64 and this list.I only have 1 game at this > time.Goldeneye007. What should be my top 5 games to get that are already > out? 1. Super Mario 64 (IMHO, its better than BK) 2. Mario Kart 64 (I have had this game since it came out and I STILL play all the time and its better than DK Racing IMHO!) 3. Wetrix ( AWESOME puzzler!) 4. Waverace (Still awe inspiring) 5. Blast Corps (FUN & Challenging!) DR [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] New Golf Game Date: 30 Jul 1998 17:51:14 +0000 > Date: Wed, 29 Jul 1998 23:39:07 +0000 > From: Steven Nguyen > To: n64@lists.xmission.com > Subject: Re: [N64] New Golf Game > Reply-to: n64@lists.xmission.com > > > Well, actually no. I'm a sports fanatic. I'm 16, and not a type of > size player who play football, or hockey. Yet, I'm always into > basketball, baseball, golf, tennis, soccer, and others. I would say > that I rather play real life football and hockey then play hockey and > football games. For some reason, those games are confusing to me. I > end up losing my player when they are all bunched up. Yet, I like to > give those games a try. Thanks for asking Tim. Take care. > > Steve > Oh.. Really? Well, I like any sports game except basketball (except the NBA Jam/Hangtime games I liked them). Is NBA Hangtime for 64 as good as the arcade? Just wondered cause that game in the arcade was awesome. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 30 Jul 1998 18:09:30 EDT << Nobody spends $400 to buy a device to backup their games. We all know that. If these devices were legal, then u should be able to buy them at ToysRUs, EB, Walmart, etc. Talking about these devices are NOT allow on this list. -Vi On >> What about CD recorders? They cost between 200-700+ and can be used to backup playstation+ PC games, and audio cds. They're also used for archiving data, but that's okay. You *are* allowed to back up PSX games + audio CDs, right? About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you even mess up a cartridge so much that it wouldn't work? That's pretty hard.. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda, WWF Warzone is not out. Auguest 11th is the new release dat... Date: 30 Jul 1998 18:15:33 EDT << Zelda already got postponed enough. Zelda won't be delayed anymore i think. I think the game should be finished by now. If not, they got slow lazy programmers working for japan-nintendo. The programmers are probably playing 007, instead of programming zelda. -Vi On >> There is *no* way Zelda is going to be delayed. Nintendo is not stupid (well, sorta not). That is the key **Christmas Season**. Parents looking for games to buy kids, and they find Zelda: TOoT. Looks good, no blood, nothing explicit, box probably promises "60+ hours of entertainment", kid probably has earlier versions of Zelda. Parents buy game. I, for one am putting it on my Christmas list, considering I'll probably be broke by then (Harvest Moon GB, Legend of the River King (maybe), GB color, *all* those PSX RPGs...btw, any psx owners out there, have you heard anything about Azure Dreams? Is it supposed to be good? I've gotten mixed review). [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Yoshi's Story (and other evil plots) Date: 30 Jul 1998 18:20:35 EDT << Well, actually, I had an alterrior motive in buying Yoshi's Story. My plan is that since the game is SO easy, I could buy it for $20 at EB, and get my siblings to play it. None of my brothers or sisters play video games, claiming that 3-D games like Mario 64 are too confusing and hard (yes, I know, they ARE idiots). So, I buy Yoshi's Story, an easy, old-school side scroller, and BAM! They won't put the game down. Already that talk about wanting to buy a fourth controller and stuff (I only have 3), and I hardly have to pay for games anymore. The only game I'll probably have to pay for is Turok II: Seeds of Evil, since Zelda, Castlevania, and Roque Squadron are all games they want. And since I own the N64, they have to let me handle the care of the games. Heheh... ~Matt >> Either you are really smart, or your siblings are really stupid...or both. That's a good plan :). Is there anyway to add a thing to my N64 where you have to put in a quarter every 5 minutes or so? Or maybe something so it resets after a few minutes? My brother steals my N64 and Playstation, takes them to parties, and loans my games to his friends. And if I yell at him, he spits on me (ick). Can any of you think of anything to *prevent* him from taking it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Chris Clark Subject: [N64] RE: n64-digest V1 #422 Date: 30 Jul 1998 19:14:03 -0400 Trey - pretty funny suggestions there, but you really didn't like anything about Nagano Olympics? I have to at least stick up for the Curling. Plus the Luge and Bobsled were kinda fun and until 1080 came out, I also liked the tricks in the ski jumping events. Ah well, I guess it really isn't the greatest game, but I wouldn't go so far as to group it with War Gods and Sub Zero. I'd suggest getting War Gods Mortal Kombat Mythologies : Sub Zero Mike Piazza's StrikeZone Mace : The Dark Age Nagano Winter Olympics '98 Actually I was kidding, you really should get.... [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Yoshi's Story (and other evil plots) Date: 30 Jul 1998 18:20:35 EDT << Well, actually, I had an alterrior motive in buying Yoshi's Story. My plan is that since the game is SO easy, I could buy it for $20 at EB, and get my siblings to play it. None of my brothers or sisters play video games, claiming that 3-D games like Mario 64 are too confusing and hard (yes, I know, they ARE idiots). So, I buy Yoshi's Story, an easy, old-school side scroller, and BAM! They won't put the game down. Already that talk about wanting to buy a fourth controller and stuff (I only have 3), and I hardly have to pay for games anymore. The only game I'll probably have to pay for is Turok II: Seeds of Evil, since Zelda, Castlevania, and Roque Squadron are all games they want. And since I own the N64, they have to let me handle the care of the games. Heheh... ~Matt >> Either you are really smart, or your siblings are really stupid...or both. That's a good plan :). Is there anyway to add a thing to my N64 where you have to put in a quarter every 5 minutes or so? Or maybe something so it resets after a few minutes? My brother steals my N64 and Playstation, takes them to parties, and loans my games to his friends. And if I yell at him, he spits on me (ick). Can any of you think of anything to *prevent* him from taking it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Yoshi's Story (and other evil plots) Date: 30 Jul 1998 20:41:50 -0400 This opniion might get you arrested so be forwarned first take him to a place like NY city give hima fat wallet full of paper and put him in the bas section of town when he starts calling for mom the robbers will notice him and try to mug him when they realize he only has paper... Well use you imagination:) I repaet don't do this:) At 06:20 PM 7/30/98 EDT, you wrote: ><< Well, actually, I had an alterrior motive in buying Yoshi's Story. My plan >is > that since the game is SO easy, I could buy it for $20 at EB, and get my > siblings to play it. None of my brothers or sisters play video games, >claiming > that 3-D games like Mario 64 are too confusing and hard (yes, I know, they >ARE > idiots). So, I buy Yoshi's Story, an easy, old-school side scroller, and BAM! > They won't put the game down. Already that talk about wanting to buy a fourth > controller and stuff (I only have 3), and I hardly have to pay for games > anymore. The only game I'll probably have to pay for is Turok II: Seeds of > Evil, since Zelda, Castlevania, and Roque Squadron are all games they want. > And since I own the N64, they have to let me handle the care of the games. > Heheh... > > ~Matt >> > >Either you are really smart, or your siblings are really stupid...or both. >That's a good plan :). Is there anyway to add a thing to my N64 where you have >to put in a quarter every 5 minutes or so? Or maybe something so it resets >after a few minutes? My brother steals my N64 and Playstation, takes them to >parties, and loans my games to his friends. And if I yell at him, he spits on >me (ick). Can any of you think of anything to *prevent* him from taking it? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Zelda release date! Date: 30 Jul 1998 20:25:17 -0500 People, stop being so optomistic about Zelda's release date, Warzone was supposed to come out in early July, then they changed it to late July, not early August, now mid-august, Aug.11 The same thing will PROBABLY happen to Zelda, because Lincoln and Nintendo stress "quality" in there games, have fun waiting for it, I'm still waiting for Warzone, and I'm not at the very least happy! Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Yoshi's Story (and other evil plots) Date: 30 Jul 1998 21:42:55 EDT First of all, they are VERY stupid. I suggest that you keep your systems in a locked case (when my Nintedno-crazed cousins come over, a toybox with a lock becomes my best friend). That, and mix all your bad games and put them in differnt cases, and keep your good games in music cases that say like Frank Sinatra sings to the theme of Sesame Street :-) ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda release date! Date: 30 Jul 1998 21:50:18 EDT Scoyt, you don't get it. Nintendo of America (Lincoln's affiliation) DOES NOT work on any games. It's Nintendo Co., Ltd. in Japan that makes the games. And since the Zelda has been delayed for a little more than a year now, they would be idiots to miss the Christmas rush and not get the game out on time. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: [N64] F1 and Gran Turismo Date: 30 Jul 1998 19:58:15 +0000 TreyTable@aol.com wrote: > > In a message dated 98-07-30 07:56:58 EDT, you write: > > > I like to watch and play golf (I'm not good at it). I love minature > > golf though. I like it more because it is more geometric which I took > > in 9th grade. Lately, I'm bored with the lineup of the 64. I have been > > playing sports outside lately. Anyone has played F1 yet? Is it > > published by Nintendo? > > -- > > Name: Steven Nguyen > > I haven't played F-1 World Gran Prix yet, but I know it was developed by > Paradigm Entertainment, they also developed Pilotwings 64, and published by > Video System USA. It's a racing simulator, not an arcade racer so I probably > won't buy it since I'm up to my eyeballs in Gran Turismo already and I don't > care too much for F-1 racing beyond Pole Position (not to be confused with F1 > Pole Position, I mean the original one by Namco). > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Trey, please explain the difference between simulators and arcade racers. Thanks. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: [N64] Some New Topics Date: 30 Jul 1998 23:22:44 +0000 Hey, thought I'd just bring up a couple stuff since the list has been pretty slow today.. Here they are: What NES game(s) would you like to see be remade for the N64? I would like to see Punch-Out!, Robin Hood: Prince of Thieves (I thought it was awesome) and also Wreckin' Crew if they could make it work in 3D... Can't think of any others. Also do you think the N64 will sell more than the PSX this year? Or you think PSX will still outsell it? I think it'll be pretty close, but that N64 will sell more cuz of Zelda. Well, that's all I can think of.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] New Golf Game Date: 30 Jul 1998 20:21:45 +0000 zimmfam@redrose.net wrote: > > > Date: Wed, 29 Jul 1998 23:39:07 +0000 > > From: Steven Nguyen > > To: n64@lists.xmission.com > > Subject: Re: [N64] New Golf Game > > Reply-to: n64@lists.xmission.com > > > > > > Well, actually no. I'm a sports fanatic. I'm 16, and not a type of > > size player who play football, or hockey. Yet, I'm always into > > basketball, baseball, golf, tennis, soccer, and others. I would say > > that I rather play real life football and hockey then play hockey and > > football games. For some reason, those games are confusing to me. I > > end up losing my player when they are all bunched up. Yet, I like to > > give those games a try. Thanks for asking Tim. Take care. > > > > Steve > > > > Oh.. Really? Well, I like any sports game except basketball (except > the NBA Jam/Hangtime games I liked them). Is NBA Hangtime for 64 as good > as the arcade? Just wondered cause that game in the arcade was awesome. > Later.. > > ZiG (Tim) > ICQ UIN: 606350 > AOL IM: Zig15 > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Tim, I would say so. Yet, I want to sell 3 of my games. Quest 64, Hangtime, and Forsaken. I have these following games NBA Hangtime Super Mario 64 Forsaken Quest 64 Banjo-Kazooie NBA Courtside Diddy Kong Racing Yoshi's Story 1080 Snowboarding Goldeneye 007 Star Fox 64 I recommend getting mostly the First party (Nintendo) and Second Party games (e.g. Rare). A bit of 3rd party games (acclaim). Otherwise, stick with the first and second. They are usually the most quality ones (IMHO) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 30 Jul 1998 20:23:15 +0000 What about CD recorders? They cost between 200-700+ and can be used to backup playstation+ PC games, and audio cds. They're also used for archiving data, but that's okay. You *are* allowed to back up PSX games + audio CDs, right? About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you even mess up a cartridge so much that it wouldn't work? That's pretty hard.. <<<<<<< Just loook at the Super NES, NES, and Gameboy ones. I have to blow and sometimes hit the game to get it to work. Trust me, it can happen. It happens a bit to one of my friend's game on my system. -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: [N64] ShadowGate & Zelda 64 Date: 30 Jul 1998 20:29:21 +0000 I was wondering, has anyone played the NES version of ShadowGate and Deja Vu? I love those type of games. I hope ShadowGate 64 is like its original but beefed up with better graphics, storyline, sound, and replay value. Anyone played it??? ------ Hey, is Zelda 64 going to be like FF3 or so. Where one action or thing you forget in the past will affect the outcome of the ending??? I loved how Square does that with Chrono Trigger and their FF games. Anyone agree??? -- Name: Steven Nguyen E-mail Address: SVNguyen@earthlink.net Webpage: I'm going to make one soon. AOL Instant Messenger: svnguyen [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Yoshi's Story (and other evil plots) Date: 30 Jul 1998 23:36:15 EDT In a message dated 98-07-30 17:15:19 EDT, you write: > Well, actually, I had an alterrior motive in buying Yoshi's Story. My plan > is > that since the game is SO easy, I could buy it for $20 at EB, and get my > siblings to play it. None of my brothers or sisters play video games, > claiming > that 3-D games like Mario 64 are too confusing and hard (yes, I know, they > ARE > idiots). So, I buy Yoshi's Story, an easy, old-school side scroller, and BAM! > > They won't put the game down. Already that talk about wanting to buy a > fourth > controller and stuff (I only have 3), and I hardly have to pay for games > anymore. The only game I'll probably have to pay for is Turok II: Seeds of > Evil, since Zelda, Castlevania, and Roque Squadron are all games they want. > And since I own the N64, they have to let me handle the care of the games. > Heheh... > > ~Matt Then you tick them off and they decide you can't play their copy of Zelda. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] New Golf Game Date: 30 Jul 1998 23:44:57 +0000 > Date: Thu, 30 Jul 1998 20:21:45 +0000 > From: Steven Nguyen > To: n64@lists.xmission.com > Subject: Re: [N64] New Golf Game > Reply-to: n64@lists.xmission.com > > Tim, I would say so. Yet, I want to sell 3 of my games. Quest 64, > Hangtime, and Forsaken. > Ok.. That's cool. I'll have to rent it sometime then. Also you gonna sell those games over the net? How much? Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] How you could mess up a cart Date: 30 Jul 1998 23:42:37 EDT In a message dated 98-07-30 18:13:10 EDT, MeanBeast wrote: > About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you > even mess up a cartridge so much that it wouldn't work? That's pretty hard.. Let careless relatives and/or friends borrow a game. That's how I found out. I let my cousin borrow Soul Blazer ( a game nobody should live without) for the Super NES a few years back, and when that little (explicitive) gave it back the pins (and the manual) were coated with what appeared to be chocolate pudding. I opened up a can of whoop ass on him when I saw that. Actually I drop kicked his Sega Master System. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Azure Dreams. Date: 30 Jul 1998 23:44:22 EDT In a message dated 98-07-30 18:18:59 EDT, MeanBeast wrote: > any psx owners > out there, have you heard anything about Azure Dreams? Is it supposed to be > good? I've gotten mixed review). It's a fun RPG, it's no Chrono Trigger, but it's a lot better than that lame-o Suikoden. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] system theift Date: 30 Jul 1998 23:50:44 EDT In a message dated 98-07-30 19:19:16 EDT, you write: > Either you are really smart, or your siblings are really stupid...or both. > That's a good plan :). Is there anyway to add a thing to my N64 where you > have > to put in a quarter every 5 minutes or so? Or maybe something so it resets > after a few minutes? My brother steals my N64 and Playstation, takes them to > parties, and loans my games to his friends. And if I yell at him, he spits > on > me (ick). Can any of you think of anything to *prevent* him from taking it? > Baseball bat to the nuts usually works. ;) Actually, for the N64, that's easy, remove the Jumper Pak. For the PlayStation, that's a bit harder, the best thing I can think of besides the baseball bat technique in to buy a large combination safe. I got one used for $400 at a locksmith, unless you know the combination it'd take nothing short of dynamite to open it. It's also fire resistant and waterproof, nice thing in case of a fire, don't have to worry about my systems melting in the blaze or worring about flooding. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda release date! Date: 30 Jul 1998 23:53:23 EDT In a message dated 98-07-30 21:35:53 EDT, you write: > People, stop being so optomistic about Zelda's release date, Warzone was > supposed to come out in early July, then they changed it to late July, > not early August, now mid-august, Aug.11 The same thing will PROBABLY > happen to Zelda, because Lincoln and Nintendo stress "quality" in there > games, have fun waiting for it, I'm still waiting for Warzone, and I'm > not at the very least happy! > > Scott. Big deal, Zelda was supposed to come out last year. Then it got pushed ahead to March 1998, then April 1998, then June 1998, and now November 1998. And why do you keep blaming good old Howard Lincoln? He's just a figure-head, do you think he has any real power? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Simulators & Arcade racers Date: 31 Jul 1998 00:00:52 EDT In a message dated 98-07-30 23:00:37 EDT, you write: > Trey, please explain the difference between simulators and arcade > racers. Thanks. > A simulator uses actual physics whereas an 'arcade' racer uses it's own physics. Like in Need For Speed 3, when you come up to a 90 Degree corner at 150 mph and hit the hand-brake you can just whip around that corner and take off, no big deal, in a simulator like Gran Turismo if you tried the same maneuver (sp?) you'd lose control of your car and spin off the track. In other words, simulators mimic real life driving sitatiuons and arcade racers let you accomplish driving feats that would kill you, your car, or both; like jumping off the roof of a skyscraper, afll 20 stories, land on all 4 tires and keep going like in San Francisco Rush. If that was a simulator you car would make a nasty dent in the pavement. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 00:04:29 EDT In a message dated 98-07-30 23:18:23 EDT, Zig wrote: > What NES game(s) would you like to see be remade for the N64? I would > like to see Punch-Out!, Robin Hood: Prince of Thieves (I thought it was > awesome) > and also Wreckin' Crew if they could make it work in 3D... Can't think of > any > others. I'd like to see the following NES games be remade (or as a sequel) into an N64 game: Wizards & Warriors Battletoads Power Blade Metroid Super Mario Bros. 2 RC Pro A.M. Metal Gear Contra Jackal Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] who will sell more this X-Mas Date: 31 Jul 1998 00:06:56 EDT In a message dated 98-07-30 23:18:23 EDT, Zig wrote: > Also do you think the N64 will sell more than the PSX this year? Or you > think > PSX will still outsell it? I think it'll be pretty close, but that N64 will > sell more cuz > of Zelda. Well, that's all I can think of.. Later.. As far as it goes in just America I think it will be pretty close. Both the N64 and PlayStation have some killer titles lined up for the X-Mas season. As for sales for the entire planet, I believe the PlayStation will cream the N64. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda 64 Date: 31 Jul 1998 00:08:17 EDT In a message dated 98-07-30 23:28:36 EDT, you write: > Hey, is Zelda 64 going to be like FF3 or so. Where one action or thing > you forget in the past will affect the outcome of the ending??? I loved > how Square does that with Chrono Trigger and their FF games. Anyone > agree??? I don't know about that, but I hope Zelda has more than one ending. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: [N64] Games from NES on N64...... Date: 30 Jul 1998 21:07:55 -0700 Games from NES on N64? Let me think.Link was one of my faves.It would be really cool to see that on N64.I also would like to see Maniac Mansion.That was my favorite game ever.If you haven't heard of it,it's a game based on the no-longer-showing-show Maniac Mansion.Except not as lame.Also Castlevania Bloodlines.That was a really gory game,if any of you here purchased it.Well,I mean that there were bloody zombies wondering through-out the worlds. Wendy _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Yoshi's Story (and other evil plots) Date: 31 Jul 1998 00:18:34 -0400 my suggestion is to beat your siblings mercilessly until they will obey your every whim =) j/k. Hmm.. quite a dilemma.. lockign up the N64 is kind of a hassle.. the best way, IMO, is to take all the controllers awway.. it's easier than hiding the entrie N64. -----Original Message----- >First of all, they are VERY stupid. I suggest that you keep your systems in a >locked case (when my Nintedno-crazed cousins come over, a toybox with a lock >becomes my best friend). That, and mix all your bad games and put them in >differnt cases, and keep your good games in music cases that say like Frank >Sinatra sings to the theme of Sesame Street :-) > >~Matt > ><That's a good plan :). Is there anyway to add a thing to my N64 where you have >to put in a quarter every 5 minutes or so? Or maybe something so it resets >after a few minutes? My brother steals my N64 and Playstation, takes them to >parties, and loans my games to his friends. And if I yell at him, he spits on >me (ick). Can any of you think of anything to *prevent* him from taking it?>> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron (multiplayer) Date: 31 Jul 1998 00:21:42 -0400 -----Original Message----- >In a message dated 98-07-29 21:26:01 EDT, you write: > >> Does anyone have a complete list of vehicles that you can fly in Rouge >> Squadron? All I know is that if I can fly an A-Wing, I can die a happy man. >> >> ~Matt >> >I just hope they also include the B-Wing (how does that thing fly?), the >Milleninum Falcon (who wouldn't want to fly that?), and to be able to fly >stonen Imperial ships like a Tie Intecerptor, Tie Fighter, Imperial Shuttle, >and Super Star Destroyer (ok, I know that's pushing it.) > the B-wing? it flies the same way the otehr spacecraft fly.. with it's ion engines. just cause it doesn't look as sleek as the otehr craft doesn't mean anything.. you have to remember, there is no air resistance in space, so you can make your spacecraft look however you want. hehe.. flying the Super Star Destroyer.. don't think it'll happen, since the entire game is based on land. It would be very cool, though. On another note, who besides me thinks Rogue Squadron should have a multiplayer mode? Think of the mutli mode in Starfox 64, but with X-wings and such.., that's be VERY cool [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] who will sell more this X-Mas Date: 31 Jul 1998 00:25:06 -0400 I'd have to agree, esp. since Nintendo seems hell-bent on screwing the rest of the world (besdies the US and Japan) over with ragard to games. -----Original Message----- >In a message dated 98-07-30 23:18:23 EDT, Zig wrote: > >> Also do you think the N64 will sell more than the PSX this year? Or you >> think >> PSX will still outsell it? I think it'll be pretty close, but that N64 will >> sell more cuz >> of Zelda. Well, that's all I can think of.. Later.. > >As far as it goes in just America I think it will be pretty close. Both the >N64 and PlayStation have some killer titles lined up for the X-Mas season. As >for sales for the entire planet, I believe the PlayStation will cream the N64. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 00:40:02 EDT In a message dated 98-07-31 00:25:24 EDT, Eddy Wu wrote: > he B-wing? it flies the same way the otehr spacecraft fly.. with it's ion > engines. just cause it doesn't look as sleek as the otehr craft doesn't mean > anything.. you have to remember, there is no air resistance in space, so you > can make your spacecraft look however you want. > Yes, but since the game doesn't take place in space that poses a problem, unless the B-Wing was to fly on its side. I'm no expert, but unless it has some sort of anti-gravity device, I can't see how that thing could fly in air combat. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "E. Jefferson" Subject: Re: [N64] NES to N64 Date: 30 Jul 1998 21:44:21 PDT >From: >To: n64@lists.xmission.com >Subject: Re: [N64] NES to N64 >I'd like to see the following NES games be remade (or as a sequel) into an N64 >game: > >Wizards & Warriors >Battletoads >Power Blade I thought I was the only one who like this game... >Metroid A given...Who wouldn't like to see this sequal ? >Super Mario Bros. 2 The best Mario adventure imho, next to SM64 of course... >RC Pro A.M. Hmm...I believe Gremlin is doing Team Losi Racing for the PSX, and nothing aganist them, but I'd like for this one to be Rareware :) >Metal Gear I wonder if MGS for the psx will provide some of the same tense moments this one did. Oh, and this time, please, NO MAP!!!!! >Contra Seems lkike Konami can't reproduce the Contra magic on any system. Sad. >Jackal >Trey How about these, on any system... Super Dodge Ball - One of my favorite sports games of all time. The two-player mode was hilarious and fun. Special throws, different arenas, and different line-ups provided this game with unheard of 'adjustability' for it's time. Never got tired of it and still have it. Solar Jet man - Good story and control, though a bit tedious. Imagine some of the planets trhat would be available... Racing Destruction Set - This was my favorite game on C-64. You could race anything, anywhere. Loved it... Shadow of the ninja, Kabuki Quantum Fighter and Shatterhand get honorable mentions.... Good stuff - glad my nes still works... Hey, while were talking about old nes games, how do you all like River City Ransom fore the nes ? I've always wanted it, but never had a chance to play it. I'm thinking about called Funcoland ( a necessary evil ) and having them scrounge up a copy for me. Any thoughtrs ? Elliot ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Joshua Palmer Subject: Re: [N64] Rogue Squadron (multiplayer) Date: 31 Jul 1998 00:50:37 -0400 I agree they should have stuck a vs mode in that I loved starfox vs excpet my freinds refuse to play me cause I kick there asses:) muahahahaha. but rogue sqadron sounds like it coul dhave a 100 times better vs mode. At 12:21 AM 7/31/98 -0400, you wrote: > >-----Original Message----- >From: TreyTable@aol.com >To: n64@lists.xmission.com >Date: Wednesday, July 29, 1998 11:40 PM >Subject: Re: [N64] Rogue Squadron > > >>In a message dated 98-07-29 21:26:01 EDT, you write: >> >>> Does anyone have a complete list of vehicles that you can fly in Rouge >>> Squadron? All I know is that if I can fly an A-Wing, I can die a happy >man. >>> >>> ~Matt >>> > >>I just hope they also include the B-Wing (how does that thing fly?), the >>Milleninum Falcon (who wouldn't want to fly that?), and to be able to fly >>stonen Imperial ships like a Tie Intecerptor, Tie Fighter, Imperial >Shuttle, >>and Super Star Destroyer (ok, I know that's pushing it.) >> > > >the B-wing? it flies the same way the otehr spacecraft fly.. with it's ion >engines. just cause it doesn't look as sleek as the otehr craft doesn't mean >anything.. you have to remember, there is no air resistance in space, so you >can make your spacecraft look however you want. > >hehe.. flying the Super Star Destroyer.. don't think it'll happen, since the >entire game is based on land. It would be very cool, though. > > >On another note, who besides me thinks Rogue Squadron should have a >multiplayer mode? Think of the mutli mode in Starfox 64, but with X-wings >and such.., that's be VERY cool > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Games from NES on N64...... Date: 31 Jul 1998 00:48:30 EDT In a message dated 98-07-31 00:44:05 EDT, you write: > Also Castlevania Bloodlines.That was a really gory game,if any of > you here purchased it.Well,I mean that there were bloody zombies > wondering through-out the worlds. > > ---------------- > Wendy But Bloodlines was on the Genesis, not the NES. But I have to admit, Bloodlines was a good game, it's no Dracula X : The Rondo of Blood or Symphony of the Night, but it was a good game. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: dr.wendy@juno.com (Wendy Fernandez) Subject: Re: [N64] Games from NES on N64...... Date: 30 Jul 1998 22:19:15 -0700 --------- Begin forwarded message ---------- Message-ID: In a message dated 98-07-31 00:44:05 EDT, you write: > Also Castlevania Bloodlines.That was a really gory game,if any of > you here purchased it.Well,I mean that there were bloody zombies > wondering through-out the worlds. > > ---------------- > Wendy But Bloodlines was on the Genesis, not the NES. Oops! Duh....I meant the original Castlevania.I can't remember if it was the second or third,if they even had a third....Geez,I haven't had my Nintendo for a while now,I had a hard time thinking of the games I had. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] River City Ransom Date: 31 Jul 1998 01:26:44 EDT In a message dated 98-07-31 00:53:11 EDT, you write: > Hey, while were talking about old nes games, how do you all like River > City Ransom fore the nes ? I've always wanted it, but never had a > chance to play it. I'm thinking about called Funcoland ( a necessary > evil ) and having them scrounge up a copy for me. Any thoughtrs ? > > Elliot That had to have been the best two player Final Fight type game on the NES! You could use your buddy as a weapon! The graphics weren't as detailed as Double Dragon 2, but it was a lot more fun. Get it at all costs. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Castlevania Date: 31 Jul 1998 01:35:33 EDT In a message dated 98-07-31 01:26:45 EDT, you write: > Oops! Duh....I meant the original Castlevania.I can't remember if it was > the second or third,if they even had a third....Geez,I haven't had my > Nintendo for a while now,I had a hard time thinking of the games I had. There were 3 NES Castlevania games. The original just titled "Castlevania", the second one "Castlevania 2 : Simon's Quest", and the 3rd "Castlevania 3 : Dracula's Curse". Castlevania was a straightforward jaunt through the castle, the second one was more of an adventure having you travel from town to town and the five mansions to collect the five parts of Dracula so you could remove the curse. You also could buy or find new weapons. The third game had the second playable character where you could also be Grant, Sypha, or Alucard. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Steven Nguyen Subject: Re: [N64] Simulators & Arcade racers Date: 30 Jul 1998 22:57:00 +0000 TreyTable@aol.com wrote: > > In a message dated 98-07-30 23:00:37 EDT, you write: > > > Trey, please explain the difference between simulators and arcade > > racers. Thanks. > > > > A simulator uses actual physics whereas an 'arcade' racer uses it's own > physics. Like in Need For Speed 3, when you come up to a 90 Degree corner at > 150 mph and hit the hand-brake you can just whip around that corner and take > off, no big deal, in a simulator like Gran Turismo if you tried the same > maneuver (sp?) you'd lose control of your car and spin off the track. In other > words, simulators mimic real life driving sitatiuons and arcade racers let you > accomplish driving feats that would kill you, your car, or both; like jumping > off the roof of a skyscraper, afll 20 stories, land on all 4 tires and keep > going like in San Francisco Rush. If that was a simulator you car would make a > nasty dent in the pavement. > > Trey > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] Cool, hey, is F1 Grand Prix like San Francisco? Whereas you can run into other cars and leave dents etc??? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: [N64] Maniac Mansion Date: 31 Jul 1998 17:08:24 +1000 At 21:07 30-07-98 -0700, you wrote: >Games from NES on N64? Let me think.Link was one of my faves.It would be >really cool to see that on N64.I also would like to see Maniac >Mansion.That was my favorite game ever.If you haven't heard of it,it's a >game based on the no-longer-showing-show Maniac Mansion.Except not as >lame.Also Castlevania Bloodlines.That was a really gory game,if any of >you here purchased it.Well,I mean that there were bloody zombies >wondering through-out the worlds. >--------------------------------------------------------------------------- ------------------ >Wendy Actually, the Maniac Mansion TV show was loosely based on the game, not the other way around. Maniac Mansion on NES was a much improved port of the PC version. Although Nintendo took a few bits out, like being able to pop the hamster in the microwave. There was a sequel to Maniac Mansion released on PC a few years ago called Day of the Tenticle. As for Castlevania, fortunately Konami are working on Castlevania for the N64. However I don't think it's being made by the original designers, and it may not play as well in 3d. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 31 Jul 1998 09:53:04 +0100 At 18:09 30/07/98 EDT, you wrote: > >What about CD recorders? They cost between 200-700+ and can be used to backup >playstation+ PC games, and audio cds. They're also used for archiving data, >but that's okay. You *are* allowed to back up PSX games + audio CDs, right? > >About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you >even mess up a cartridge so much that it wouldn't work? That's pretty hard.. Chuck it in a bucket of sludge or blackcurrant juice. Hit it with a hammer. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] RE: n64 list rules and "illegal" devices Date: 31 Jul 1998 09:56:21 +0100 At 12:57 30/07/98 -0400, you wrote: >I don't know why not. I myself own a Z64 and REALLY enjoy it. I won't >comment on what I do with it, but I think the cool thing about it is you can >program with it. It has an internal ZIP drive, and I downloaded a game >called MAME64 off the internet. Someone programmed this and made it >especially for Z64 users. It is a cool game....has about 150 arcade >classics. Anyway, if you have no idea what a Z64 is, you can go check it >out here (where I bought it): >http://www.softidea.com/z64/ >The only bad thing about this system is that it costs about $400....took me >a while to save up for it. But believe me.....its worth it. It's worth it because you never have to buy another game? Oh, and using MAME is a bad example - you're running *that* illegally too if you don't have the ROM boards for each of those 150 games!!! [shakes head] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: [N64] Software theft Date: 31 Jul 1998 10:23:00 +0100 -> but I think the cool thing about it is you can ->>program with it. .... downloaded a game ->>called MAME64 off the internet. How does that rate as programming? you clicked a few buttons and thats it. That is in no way programming. ->Oh, and using MAME is a bad example - you're running *that* illegally too ->if you don't have the ROM boards for each of those 150 games!!! -> ->[shakes head] I agree with this feeling, its easy to justify software piracy by say equating it with speeding both are illegal and most people (who can drive) will speed at certain times, but I prefer to equate it with something like shop lifting which is a bit pathetic really. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 31 Jul 1998 08:16:27 EDT << >About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you >even mess up a cartridge so much that it wouldn't work? That's pretty hard.. Chuck it in a bucket of sludge or blackcurrant juice. Hit it with a hammer. >> What I mean by hard, is if you *try* to keep your games in good shape. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 31 Jul 1998 13:25:39 +0100 -><< >About **cartridge** backup, well, yeah that's illegal. I mean, HOW could ->you -> >even mess up a cartridge so much that it wouldn't work? That's pretty hard.. -> -> Chuck it in a bucket of sludge or blackcurrant juice. Hit it with a hammer. -> >> -> ->What I mean by hard, is if you *try* to keep your games in good shape. Err that was sarcasm, don't mind Brian he lives in Scotland and therefore is bitter and twisted (coz its so cold there and all the wimmin are ugly) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Banjo-Kazooie Date: 31 Jul 1998 08:28:05 EST O.K. what's the deal with this game? When it first came out everyone said it was great and couldn't put it down, now in the last few days all I've read is that it's either boring or overrated. I expected to see some people coming to it's defence and I didn't. Since I loved Mario 64 I was under the impression I would like this equally. Because it's on my Birthday wish list which is fast approaching can someone please confirm that I should indeed get this game. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: pete@lucent.com Subject: Re: [N64] Banjo-Kazooie Date: 31 Jul 1998 13:40:33 +0100 -> O.K. what's the deal with this game? When it first came out everyone said ->it was great and couldn't put it down, now in the last few days all I've read is ->that it's either boring or overrated. I expected to see some people coming to ->it's defence and I didn't. Since I loved Mario 64 I was under the impression I ->would like this equally. Because it's on my Birthday wish list which is fast ->approaching can someone please confirm that I should indeed get this game. Its your classic backlash innit, when a game such as BK or GE comes out everyone raves about give it a few weeks and its old hat and they have something new to rave about. I think its a mainly American trait. A good example of this is that now Zelda is nearing release people are posting things like Zelda is the best RPG ever (even though they have never played it). These posts will continue 'til its realeased then when people have finished it and PD is nearing release Zelda will start getting critisism blah blah ad infinitum. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Banjo-Kazooie Date: 31 Jul 1998 22:41:53 +1000 At 08:28 31-07-98 EST, you wrote: > > > O.K. what's the deal with this game? When it first came out everyone said >it was great and couldn't put it down, now in the last few days all I've read is >that it's either boring or overrated. I expected to see some people coming to >it's defence and I didn't. Since I loved Mario 64 I was under the impression I >would like this equally. Because it's on my Birthday wish list which is fast >approaching can someone please confirm that I should indeed get this game. > >Russ > It is a good game. You should probably get it. However don't expect something on the same level of Mario64. Maybe you should consider getting an older game that you have missed like Wave Race or Blast Corps. Banjo is good, but it's no Mario64. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 09:00:10 -0400 Hmm.. you're right, that would be awkward. I've never heard of a B-wing being used in atmospheric combat, it's mainly used as a bomber. I guess you could, since it basically has the same engines as an X-qing, and if you make something go fast enough, it'll stay in he air. It would handle like a bitch, though. -----Original Message----- >In a message dated 98-07-31 00:25:24 EDT, Eddy Wu wrote: > >> he B-wing? it flies the same way the otehr spacecraft fly.. with it's ion >> engines. just cause it doesn't look as sleek as the otehr craft doesn't >mean >> anything.. you have to remember, there is no air resistance in space, so >you >> can make your spacecraft look however you want. >> > >Yes, but since the game doesn't take place in space that poses a problem, >unless the B-Wing was to fly on its side. I'm no expert, but unless it has >some sort of anti-gravity device, I can't see how that thing could fly in air >combat. > >Trey > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:06:03 +0100 >Hmm.. you're right, that would be awkward. I've never heard of a B-wing >being used in atmospheric combat, it's mainly used as a bomber. I could be wrong, but I think that's probably because they're not actually real. Just a thought. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Banjo-Kazooie Date: 31 Jul 1998 09:01:43 EST >It is a good game. You should probably get it. However don't expect >something on the same level of Mario64. Maybe you should consider getting >an older game that you have missed like Wave Race or Blast Corps. Banjo is >good, but it's no Mario64. Problem is I have both of those already. I also have All-Star baseball on my list. I figure I'll get both so I want to pick the best two, but the decision is gettiing harder and harder now that I have 15 games. I figure 1080 Snowboarding isn't necessary since I have Waverace. >alexh@ivanhoe.starway.net.au Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 31 Jul 1998 09:07:22 EDT In a message dated 7/30/1998 12:46:34 PM, you wrote: <> mmmmm........how come I see it all the time n64 thing: who likes mace? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Baseball games Date: 31 Jul 1998 09:03:07 EST >> I'm sorry guys as I know this was covered recently but I forget what >>the > bottom line was. Of all the baseball games, is All star baseball >>considered the >> best? > >> Russ > > >ASB '99 is considered by most people to be the best... I rented and can >say it is a great game, very very realistic. Only bad thing about it for me is >the >stat problems, but that can be fixed, just by loading the file from the >controller >pak twice Could you elaborate on this stat problem?? >ZiG (Tim) >ICQ UIN: 606350 >AOL IM: Zig15 Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:14:55 +0100 At 00:40 31/07/98 EDT, you wrote: > >Yes, but since the game doesn't take place in space that poses a problem, >unless the B-Wing was to fly on its side. I'm no expert, but unless it has >some sort of anti-gravity device, I can't see how that thing could fly in air >combat. No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no such thing as an expert. ARRRRRGH. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Zelda release date! Date: 31 Jul 1998 09:20:28 EDT In a message dated 7/30/1998 8:35:53 PM, you wrote: <> nop, Zelda is coming out on the 23 of November Michael [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 09:23:15 -0400 -----Original Message----- >At 00:40 31/07/98 EDT, you wrote: >> >>Yes, but since the game doesn't take place in space that poses a problem, >>unless the B-Wing was to fly on its side. I'm no expert, but unless it has >>some sort of anti-gravity device, I can't see how that thing could fly in air >>combat. > >No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no >such thing as an expert. ARRRRRGH. > Apparently you've never meat truely obsessed Star Wars fan. The ones that buy all of those "technical guide to the Str Wars Universe" books. Do those ppl exist over in the UK, or is it just an American phenomenon? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] howard lincoln! Date: 31 Jul 1998 08:20:14 -0500 Are u kidding me, does lincoln have power??? With a six or seven figure salary a year he better have power kids!! OF COURSE HE HAS POWER. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:28:09 +0100 >>No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no >>such thing as an expert. ARRRRRGH. >> >Apparently you've never meat truely obsessed Star Wars fan. The ones that >buy all of those "technical guide to the Str Wars Universe" books. Do those >ppl exist over in the UK, or is it just an American phenomenon? They do exist, but the laws over here permit us to shoot such people on sight. Just as well really, they might breed. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:30:06 +0100 At 09:23 31/07/98 -0400, you wrote: > >Apparently you've never meat truely obsessed Star Wars fan. The ones that >buy all of those "technical guide to the Str Wars Universe" books. Do those >ppl exist over in the UK, or is it just an American phenomenon? Oh no, I have met them. And they're still trainspotting type geeks. Sorry, but it's true. If you can get to such great technical depth over something that is completely fabricated & can change at an author/developer/writer' whim, you're in serious trouble. :-/ And, YEAH IT'S JUST AN AMERICAN THING :) Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: RE: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:31:06 +0100 At 14:28 31/07/98 +0100, you wrote: > >They do exist, but the laws over here permit us to shoot >such people on sight. Just as well really, they might breed. Only amongst themselves... Zero chance of cross-breeding & their genes invading the genepool of 'normal' society. Much like your average videogame fan :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 23:40:13 +1000 At 14:30 31-07-98 +0100, you wrote: >At 09:23 31/07/98 -0400, you wrote: >> >>Apparently you've never meat truely obsessed Star Wars fan. The ones that >>buy all of those "technical guide to the Str Wars Universe" books. Do those >>ppl exist over in the UK, or is it just an American phenomenon? > >Oh no, I have met them. And they're still trainspotting type geeks. Sorry, >but it's true. If you can get to such great technical depth over something >that is completely fabricated & can change at an author/developer/writer' >whim, you're in serious trouble. > >:-/ > >And, YEAH IT'S JUST AN AMERICAN THING > >:) > > >Brian @ DMA > Yeah in the UK you just get obsessed with fictional B-grade Australian soapies. And let's not forget everyone's favorite Time Lord, Dr Who. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:50:45 +0100 At 23:40 31/07/98 +1000, you wrote: > >Yeah in the UK you just get obsessed with fictional B-grade Australian >soapies. And let's not forget everyone's favorite Time Lord, Dr Who. I thought he was Celtic's new manager? [looks around puzzled] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: [N64] Baseball....AGAIN Date: 31 Jul 1998 09:47:38 EST I've been reading a lot of reviews of Ken Griffey vs. ASB and it seems that even though most people on this list have said ASB is better, all these reviews seem to say that the annoying announcer is unbearable even though the graphics are better, and that ken griffey is more realistic in the gameplay dept. Now I'm really confused. Can some people who have played both shed some light on this for me, I'm not much of a game renter....no time. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Michael Bauers Subject: [N64] F1 Date: 31 Jul 1998 09:17:16 -0500 Maybe it is just me, but it seems that Brian is losing patience. He is becoming less tolerant of stupidity. When is F1 coming out? I need it. I am out of N-64 games that I really want to play. I guess I could go back to Quake-2 or Sim City 2000 on my girlfriends overpowered PC. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Banjo-Kazooie Date: 31 Jul 1998 09:14:45 -0500 (CDT) On Fri, 31 Jul 1998, Alex wrote: > It is a good game. You should probably get it. However don't expect > something on the same level of Mario64. Maybe you should consider getting an > older game that you have missed like Wave Race or Blast Corps. Banjo is > good, but it's no Mario64. BK is better than M64 IMO. Don't waste your time with Waverace or Blastcorps. Waverace is OK if you like racers. I found it to be rather boring (not many courses). Blast Corps sucks. Some people like though. I found it to be extremely boring. I have as friend who had it (till he sold it), I played it and it held my interest for all of 5 minutes. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 09:18:04 -0500 (CDT) On Fri, 31 Jul 1998, Brian Baird wrote: > No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no > such thing as an expert. ARRRRRGH. > Uhh, I think he just meant that he was no expert in flight aerodynamics. In other words, even though he is not a airplane engineer, he does not think the B-wing looks like it could fly in an atmosphere. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Wezzer" Subject: Re: [N64] F1 Date: 31 Jul 1998 10:20:06 -0400 F1 World Grand Prix came out last Monday I think. I rented it, and was surprised that IGN64.com picked this games as game of the month. I didn't really enjoy it as much as M:I. But then again, I'm not really into racing sims. If you do like sims, you should get it......a lot of tracks, great sound effects/music, tons of things you can adjust on your car, lot of drivers. Michael Bauers wrote: > Maybe it is just me, but it seems that Brian is losing patience. He is > becoming less tolerant of stupidity. > > When is F1 coming out? I need it. I am out of N-64 games that I really want > to play. I guess I could go back to Quake-2 or Sim City 2000 on my > girlfriends overpowered PC. > > Michael Bauers > DGS > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 15:22:25 +0100 At 09:18 31/07/98 -0500, you wrote: >On Fri, 31 Jul 1998, Brian Baird wrote: > >> No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no >> such thing as an expert. ARRRRRGH. >> >Uhh, I think he just meant that he was no expert in flight aerodynamics. >In other words, even though he is not a airplane engineer, he does not >think the B-wing looks like it could fly in an atmosphere. Once again - when does aerodynamics come into it? We're talking *fantasy*. [sigh] Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] F1 Date: 31 Jul 1998 09:22:38 -0500 (CDT) On Fri, 31 Jul 1998, Michael Bauers wrote: > > Maybe it is just me, but it seems that Brian is losing patience. He is > becoming less tolerant of stupidity. You see, the problem is that he is too caught up in that Boolean logic. He is now acting illogical :) Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] F1 Date: 31 Jul 1998 15:25:40 +0100 At 09:17 31/07/98 -0500, you wrote: > >Maybe it is just me, but it seems that Brian is losing patience. He is >becoming less tolerant of stupidity. Just having a *very* hard week. Need to get rid of the stress somewhere. And yes, stupidity annoys me. Especially when there's no reason for the stupidity... :-/ Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 09:34:54 -0500 (CDT) On Fri, 31 Jul 1998, Brian Baird wrote: > Once again - when does aerodynamics come into it? We're talking *fantasy*. > Dang it! Everybody know it does not exist!!! But you can look at drawing and guess wether something could fly or not! Besides, you fail to see the whole point of fantasy. The point is to pretend it is real...to lose yourself in another world as an escape form the boring reality we live in. That is why people read books. That is why people play RPGs and adventure games. Your boolean logic is screwing you up. Forget your boolean logic sometime, you might find things annoy you less and life less stressful. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Alex Subject: Re: [N64] Banjo-Kazooie Date: 01 Aug 1998 00:30:40 +1000 At 09:14 31-07-98 -0500, you wrote: >On Fri, 31 Jul 1998, Alex wrote: > >> It is a good game. You should probably get it. However don't expect >> something on the same level of Mario64. Maybe you should consider getting an >> older game that you have missed like Wave Race or Blast Corps. Banjo is >> good, but it's no Mario64. > >BK is better than M64 IMO. Don't waste your time with Waverace or >Blastcorps. Waverace is OK if you like racers. I found it to be rather >boring (not many courses). Blast Corps sucks. Some people like though. >I found it to be extremely boring. I have as friend who had it (till he >sold it), I played it and it held my interest for all of 5 minutes. > >Stryder > What makes you like BK more than M64? Waverace is one of the better single player racers out there. The control is really good, and the wave physics add a lot to the game. Blast Corps is more of an acquired taste, but you have to play it from the start to get into it properly. It's very addictive and one of the most challenging games ever made. However, once you've gotten all the platinum medals, there isn't much replay value. alexh@ivanhoe.starway.net.au [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nick Parkes Subject: Re: [N64] n64 list rules and "illegal" devices -Vi Date: 31 Jul 1998 15:29:17 +0200 >Date: Thu, 30 Jul 1998 18:09:30 EDT >From: >Subject: Re: [N64] n64 list rules and "illegal" devices -Vi > ... >About **cartridge** backup, well, yeah that's illegal. I mean, HOW could you >even mess up a cartridge so much that it wouldn't work? That's pretty hard.. ... You could drop it in the bath. Nick [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 11:44:28 -0400 Brian, you're not gettign the point. Just cause the star wArs universe is fantasy doesn't mean it can totally throw out the laws of physics. Good sci-fi has to be based on real science, adding logical extension of technology. -----Original Message----- > >On Fri, 31 Jul 1998, Brian Baird wrote: > >> Once again - when does aerodynamics come into it? We're talking *fantasy*. >> >Dang it! Everybody know it does not exist!!! But you can look at drawing >and guess wether something could fly or not! Besides, you fail to see the >whole point of fantasy. The point is to pretend it is real...to lose >yourself in another world as an escape form the boring reality we live in. >That is why people read books. That is why people play RPGs and adventure >games. Your boolean logic is screwing you up. Forget your boolean logic >sometime, you might find things annoy you less and life less stressful. > >Stryder > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 16:51:49 +0100 At 11:44 31/07/98 -0400, you wrote: >Brian, you're not gettign the point. Just cause the star wArs universe is >fantasy doesn't mean it can totally throw out the laws of physics. Good >sci-fi has to be based on real science, adding logical extension of >technology. Nonsense. *Hard* sci-fi has to be based on real science. Just one genre of science fiction. And sorry, they *can* throw out the laws of physics. I don't recall sound moving in a vacuum. I have no problem with the Star Wars universe having laws of physics - it's just that arguing over them is pointless - they're transmutable at any point that suits the creators' purposes. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 12:02:18 -0400 Who wants to read totally ridiculously wrong sci-fi? Hard sci-fi is based upon facts, but most other sci-fi is still more or less accurate. The inclusion of sound in the movies was fro dramatic effect. You'll notice that is the Star wars books they don't talk about hearing the scream of photon cannon coming towards them. -----Original Message----- >At 11:44 31/07/98 -0400, you wrote: >>Brian, you're not gettign the point. Just cause the star wArs universe is >>fantasy doesn't mean it can totally throw out the laws of physics. Good >>sci-fi has to be based on real science, adding logical extension of >>technology. > >Nonsense. *Hard* sci-fi has to be based on real science. Just one genre of >science fiction. > >And sorry, they *can* throw out the laws of physics. I don't recall sound >moving in a vacuum. > >I have no problem with the Star Wars universe having laws of physics - it's >just that arguing over them is pointless - they're transmutable at any >point that suits the creators' purposes. > > >Brian @ DMA > >[ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: [N64] DMA? Date: 31 Jul 1998 12:05:20 -0400 Now for a psot that's not about Star wars: Brian or Gordon.. I read somewhere that the DMA in DMA Design stands for "Doesn't Mean Anything". Is that right? glacion@earthlink.net ICQ: 1907649 Starcraft clan: GOC.M: "Through blood, there will be honor" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: mibboss@juno.com (Scott S.) Subject: [N64] Zelda Date: 31 Jul 1998 08:29:53 -0500 That's what your hoping for, I hope your wish comes true too, but don't expect it to come true! : ) Have a nice day. Scott. _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 17:10:12 +0100 At 12:02 31/07/98 -0400, you wrote: >Who wants to read totally ridiculously wrong sci-fi? Hard sci-fi is based >upon facts, but most other sci-fi is still more or less accurate. > >The inclusion of sound in the movies was fro dramatic effect. You'll notice >that is the Star wars books they don't talk about hearing the scream of >photon cannon coming towards them. "Ridiculously wrong"? Mmmmm. So writers can't postulate about the future? Can't postulate about new technologies, new ideas, new concepts? Only things *firmly* 100% based in present technologies & physics' laws? Me, I thought Science Fiction was about the ideas & concepts rather than the science. Maybe we just read different 'science fiction'. Me, I like the works of Bester, Gibson, Sterling, Jeff Noon. I can't stand movie/TV tie-ins like the various Star Wars + Star Trek novels. But that's just my taste. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Brian Baird" Subject: Re: [N64] DMA? Date: 31 Jul 1998 17:11:37 +0100 At 12:05 31/07/98 -0400, you wrote: >Now for a psot that's not about Star wars: > >Brian or Gordon.. I read somewhere that the DMA in DMA Design stands for >"Doesn't Mean Anything". Is that right? Pretty much. DMA is a *very* common computer term, that's where it originally came from I believe. Well before my time at DMA. They say it stands for Doesn't Mean Anything these days, mainly because it's easier. Personally, I take it to mean something rather rude & unrepeatable... Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] DMA? Date: 31 Jul 1998 17:12:44 +0100 >Now for a psot that's not about Star wars: > >Brian or Gordon.. I read somewhere that the DMA in DMA Design stands for >"Doesn't Mean Anything". Is that right? Yup. Bizarre, eh? gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Nick Parkes Subject: [N64] Re: n64-digest V1 #423 Date: 31 Jul 1998 17:23:08 +0200 maybe u could remove the jumper pak? Either you are really smart, or your siblings are really stupid...or both. That's a good plan :). Is there anyway to add a thing to my N64 where you have to put in a quarter every 5 minutes or so? Or maybe something so it resets after a few minutes? My brother steals my N64 and Playstation, takes them to parties, and loans my games to his friends. And if I yell at him, he spits on me (ick). Can any of you think of anything to *prevent* him from taking it? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: John Goelzer Subject: RE: [N64] Zelda Date: 31 Jul 1998 11:11:21 -0500 Boy, someone's crabby/bitter about Warzone not coming out on time, I think. Misery loves company, eh? JG -----Original Message----- That's what your hoping for, I hope your wish comes true too, but don't expect it to come true! : ) Have a nice day. Scott. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 31 Jul 1998 12:20:18 EDT Russ, get this game. You will like it. Some don't like it, and that's fine, but the majority of the people who have played this game like it, so my advice is get it. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Nev Jr." Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 12:21:57 -0400 TreyTable@aol.com wrote: > In a message dated 98-07-30 23:18:23 EDT, Zig wrote: > > > What NES game(s) would you like to see be remade for the N64? I would > > like to see Punch-Out!, Robin Hood: Prince of Thieves (I thought it was > > awesome) > > and also Wreckin' Crew if they could make it work in 3D... Can't think of > > any > > others. > > I'd like to see the following NES games be remade (or as a sequel) into an N64 > game: > > Wizards & Warriors > Battletoads > Power Blade > Metroid > Super Mario Bros. 2 > RC Pro A.M. > Metal Gear > Contra > Jackal > > Trey > I just wanna see, metroid, and bionic commando made into n64 games.. Nev. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 12:25:39 EDT Not a fan, eh, Gordon? Hehehe... anyhoo, I noticed something yesterday... how can any of the ships be named X-, Y-, A-, B-, whatever letter Wings if they don't use the English alpahbet? I mean, they supposedly use a different spelling system in the SW Universe (er... galaxy), so how can they get English letters all the way out there? Just a thought... ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Gordon Speirs Subject: RE: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 17:32:22 +0100 >Not a fan, eh, Gordon? Hehehe... anyhoo, I noticed something yesterday... how >can any of the ships be named X-, Y-, A-, B-, whatever letter Wings if they >don't use the English alpahbet? I mean, they supposedly use a different >spelling system in the SW Universe (er... galaxy), so how can they get English >letters all the way out there? Just a thought... > >~Matt Nah, I like a bit of Star Wars, me. I was just being objectionable for the sake of it.....sorry. Anyway, it's Friday, it's 5.30pm, and I've got Street Fighter Collection - I'm going home. gordon Email : gordons@dma-design.com - ICQ : 13833980 - a.k.a. [EEDlv]The Log [All opinions are mine and do not necessarily reflect those of my employer] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 13:07:14 -0400 -----Original Message----- >At 12:02 31/07/98 -0400, you wrote: >>Who wants to read totally ridiculously wrong sci-fi? Hard sci-fi is based >>upon facts, but most other sci-fi is still more or less accurate. >"Ridiculously wrong"? Mmmmm. So writers can't postulate about the future? >Can't postulate about new technologies, new ideas, new concepts? Only >things *firmly* 100% based in present technologies & physics' laws? > >Me, I thought Science Fiction was about the ideas & concepts rather than >the science. Maybe we just read different 'science fiction'. Me, I like the >works of Bester, Gibson, Sterling, Jeff Noon. > They can make guesses about the future all they want.. that's the entire point of sci-fi.. but some authors just don't think out there predictions. I see that your tastes in sc-fi are different than mine.. I like Heinlein, Niven, Asimov, Clarke. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Matt Ma Subject: Re: [N64] NES/C64 to N64 Date: 31 Jul 1998 12:30:39 -0600 >From: >Super Dodge Ball - One of my favorite sports games of all time. The >two-player mode was hilarious and fun. Special throws, different >arenas, and different line-ups provided this game with unheard of >'adjustability' for it's time. Never got tired of it and still have it. I love the blocky looking guys from the original NES version. This game is so much fun! Imagine how great it would be if it were updated for the N64: blocky polygon guys; 4 player gaming; and features that let you create your own team of players, save it on a memory pak, and then go and try to thrash on your friend's team! >Racing Destruction Set - This was my favorite game on C-64. You could Yes! That was another of my favorites. C64 games are definately some of the all-time "classic" games. While we're on this platform, wouldn't it be great to see Archon, and Archon II updated for N64? How about Mail Order Monsters? That sounds kinda like Pokemon Stadium to me. I'm looking forward to that. I'd also like to see: Seven Cities of Gold, M.U.L.E., and Paradroid. Anyone remember these games? >Hey, while were talking about old nes games, how do you all like River >City Ransom fore the nes ? >From: >That had to have been the best two player Final Fight type game on the >NES! You could use your buddy as a weapon! The graphics weren't as >detailed as Double Dragon 2, but it was a lot more fun. Get it at all costs. Boy, you guys bring back so many fun memories! It was great 'cuz it was cooperative play with your buddy, but you could also decide to fight each other just for fun! It also had a little bit of RPG flair to it, with all the different shops in it where you could buy stuff or learn new skills. It had the same blocky looking guys like Super Dodge Ball too! River City Ransom would be so awesome with 4 players on the N64! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 31 Jul 1998 14:14:47 EDT In a message dated 98-07-31 08:35:40 EDT, Russ Lapenna wrote: > Since I loved Mario 64 I was under the impression I > would like this equally. Because it's on my Birthday wish list which is fast > > approaching can someone please confirm that I should indeed get this game. > > Russ I didn't find it as fun as Super Mario 64. Some people did. Some think it's better. I like platformers a lot, but that doesn't mean I like all platformers. In a platformer if you don't actually have some sort of weapon I think that you should be able to jump on the heads of most enemies as an attack. That's just how I like them. The camera system in Banjo leaves a lot to be desired. Rare did it perfect in Blast Corps but it's not that great in Banjo; there's some places where you can't adjust the camera where it would help the most. Banjo's voice has got to be the worst. He talks way too much and says the dumbest things. Slippy Toad in Star Fox 64 sound is more pleasing to the ear than Banjo's utterly annoying "guh-huhh" of "woaah". The honky-tonk style of the music sucks too. Music helps set the mood for the game and the mood it sets for me is stupidity on Banjo's part. I suggest you rent it before you buy it, or ask for it as a present. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re: [N64] Re: n64-digest V1 #423 Date: 31 Jul 1998 14:13:10 EST >Either you are really smart, or your siblings are really stupid...or both. >That's a good plan :). Is there anyway to add a thing to my N64 where you have >to put in a quarter every 5 minutes or so? Or maybe something so it resets >after a few minutes? My brother steals my N64 and Playstation, takes them to >parties, and loans my games to his friends. And if I yell at him, he spits on >me (ick). Can any of you think of anything to *prevent* him from taking it? I would try hiding the units, or resorting to threats of violence........hell if he spits on you he deserves whatever he gets. Failing that why don't you try charging him a rental fee per use, but lending *your* games out is absolutely unacceptable. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Banjo-Kazooie Date: 31 Jul 1998 14:19:36 EDT In a message dated 98-07-31 08:41:56 EDT, Pete wrote: > ts your classic backlash innit, when a game such as BK or GE comes out > everyone raves about give it a few weeks and its old hat and they have > something > new to rave about. I think its a mainly American trait. A good example of > this > is that now Zelda is nearing release people are posting things like > Zelda is the best RPG ever (even though they have never played it). These > posts will continue 'til its realeased then when people have finished it and > PD is nearing release Zelda will start getting critisism blah blah ad > infinitum. Actually I didn't like Banjo-Kazooie from the first time I played it. I didn't care for Diddy Kong Racing or 1080 either, but I'll still tell you how Castlevania : SotN (1997), Chrono Trigger (1995), Dracula X - The Rondo of Blood (1994), Axelay (1992), are some of the best games ever. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[2]: [N64] Banjo-Kazooie Date: 31 Jul 1998 14:15:41 EST >I didn't find it as fun as Super Mario 64. Some people did. Some think it's >better. I like platformers a lot, but that doesn't mean I like all >platformers. >Trey Another naive question....... what is a platformer, or should I say what is the definition of a platformer. Thanks Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:21:26 EDT In a message dated 98-07-31 09:07:03 EDT, you write: > I could be wrong, but I think that's probably because they're > not actually real. > > Just a thought. > > gordon In theory my good man! We know they're not real, but if it was is the question. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:23:17 EDT In a message dated 98-07-31 09:16:57 EDT, you write: > No expert? No EXPERT?? It's a fantasy craft. It doesn't exist. There's no > such thing as an expert. ARRRRRGH. > > > Brian @ DMA I'm saying I'm not somebody who lives, breathes, and eats Star Wars, okay? Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:30:28 EDT In a message dated 98-07-31 10:23:43 EDT, Brian @ DMA wrote: > Once again - when does aerodynamics come into it? We're talking *fantasy*. Some of us like realistic fantasy, or plausable fantasy. Is that too much to ask for? I'm saying *if* it was a real craft, even though I know that it is not, hwo the hell could the damn thing fly in an earth-like atmosphere? Okay? Are you satisified? No, nothing can make Brian happy. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:35:38 EDT In a message dated 98-07-31 11:53:24 EDT, you write: > And sorry, they *can* throw out the laws of physics. I don't recall sound > moving in a vacuum. > I guess you don't listen to Phish, they can get great sound moving through a vacuum. ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Stryder Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 13:41:16 -0500 (CDT) On Fri, 31 Jul 1998, Brian Baird wrote: > I have no problem with the Star Wars universe having laws of physics - it's > just that arguing over them is pointless - they're transmutable at any > point that suits the creators' purposes. > Let me try to explain this so you can actually understand. All the original poster stated was that he had never seen a B-wing fly in an atmosphere in the movies. Therefore, he is assuming that IN THE STARWARS UNIVERSE (get that? that is critical) the B-winb is not designed to fly in an atmosphere and therefore will likely not be the new Star Wars game since it takes place entirely in an atmosphere. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Rogue Squadron B-Wing Date: 31 Jul 1998 14:40:47 EDT In a message dated 98-07-31 12:27:49 EDT, you write: > Hehehe... anyhoo, I noticed something yesterday... how > can any of the ships be named X-, Y-, A-, B-, whatever letter Wings if they > don't use the English alpahbet? I mean, they supposedly use a different > spelling system in the SW Universe (er... galaxy), so how can they get > English > letters all the way out there? Just a thought... > > ~Matt I think it's just a coincidence. Maybe it's beacuse it's an American move so naturally they'll speak english. But not everybody speaks english in the SW movies. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Street Fighter Collection Date: 31 Jul 1998 14:43:02 EDT In a message dated 98-07-31 12:35:04 EDT, you write: > Nah, I like a bit of Star Wars, me. I was just being objectionable > for the sake of it.....sorry. Anyway, it's Friday, it's 5.30pm, and > I've got Street Fighter Collection - I'm going home. > > gordon Those load times for the Super SF2 games on it are really bad. It's only really good for Alpha 2 Gold.But that's why I bought it. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re[2]: [N64] Platformer Date: 31 Jul 1998 14:51:44 EDT In a message dated 98-07-31 14:23:50 EDT, you write: > Another naive question....... what is a platformer, or should I > say what is the definition of a platformer. > > Thanks > > Russ > It's a game that doesn't take place on one plane. You can go to higher or lower platforms. That's it. Some of my favorite platformers are : Resident Evil 2, Pitfall 2, Super Mario Bros. 2 USA, Castlevania 2, Led Zeppelin 2, Super Mario World 2 : Yoshi's Island, Super Mario Land 2, Super Metroid, Castlevaina 4, Castlevania : SotN, Wizards & Warriors, Super Mario 64, Donkey Kong '94, and Wario Land VB. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Aaron Kenney Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 14:17:47 -0500 I would like to see more action/platformers. The longest survivor of this breed was Mega Man, although he's gone the way of the 3D world as well. I like 2D. I was happy to see that KI Gold was kept to the 2D style of fighting. My biggest wish is that Batman (the original by Sunsoft), would come back as a remade classic. Maybe it could have characters/enemies rendered in 3D, but the gameplay would definately have to remain 2D. My complements to Shatterhand as well. It was one of the biggest sleeper hits on the NES, and had me up into the wee hours of the morning trying to beat "just one more level." I don't know... take a look at the classic 2D stuff that we used to play when we were younger, and then look at most of the 3D crap that shows up on the PSX and N64 these days. To me it just looked like the quality of the overall game was developed better back in the day. The ultimate example of this has to be Castlevania IV, which showed some the most incredible graphic detail and music I've ever seen and heard on an SNES. That is, until Dracula X came along. Back in the day, nearly every game that showed up was an instant classic, or had some kind of popularity. These days, only a few 3D titles on each system stand out: Mario 64, Goldeneye 007, Quake, Starfox 64, Tekken, Final Fantasy VII, Twisted Metal, Wipeout, Resident Evil, and Ridge Racer. There are others, but the fact is... There are more crappy games than good ones these days. The N64 REALLY has yet to come up with anything revolutionary besides Mario 64. For those of you that want to pose an argument for Goldeneye... I say it's just a theatric Quake with mission-based play. The Playstation is just overwhelmed with crap. Sony really tries to boast about their library for PSX, and they do it often. I think what they don't tell you is that 3/4 of that library is composed of under-developed, slapped-together CRAP. I can give you tons of examples, but rather than do that, I'm just going to start a new topic of "what games do you think really suck." -Fear WN [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Russ Lapenna" Subject: Re[4]: [N64] Platformer Date: 31 Jul 1998 15:24:43 EST I take it the Led Zeppelin 2 is a joke??? Russ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> It's a game that doesn't take place on one plane. You can go to higher or lower platforms. That's it. Some of my favorite platformers are : Resident Evil 2, Pitfall 2, Super Mario Bros. 2 USA, Castlevania 2, Led Zeppelin 2, Super Mario World 2 : Yoshi's Island, Super Mario Land 2, Super Metroid, Castlevaina 4, Castlevania : SotN, Wizards & Warriors, Super Mario 64, Donkey Kong '94, and Wario Land VB. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 15:34:44 -0400 I think your expectations are a bit high here.. you can't expect everythign to be revolutionary. I mean, there are only so many things that a game can do, technically. Developers have to think about whether a new type of game will sell. Someone could come up with a game where you sit there and do NOTHING. Hey, that's REVOLUTIONARY!! It's never been done before!! that's taking it to extremes, but do you get my point? >There are others, but >the fact is... There are more crappy games than good ones these days. >The N64 REALLY has yet to come up with anything revolutionary besides >Mario 64. For those of you that want to pose an argument for >Goldeneye... I say it's just a theatric Quake with mission-based play. >The Playstation is just overwhelmed with crap. Sony really tries to >boast about their library for PSX, and they do it often. I think what >they don't tell you is that 3/4 of that library is composed of >under-developed, slapped-together CRAP. I can give you tons of >examples, but rather than do that, I'm just going to start a new topic >of "what games do you think really suck." >-Fear WN > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Fear WN Subject: [N64] What Games Do You Think Really Suck? Date: 31 Jul 1998 14:46:53 -0500 Well, since this IS an N64 list, let me first start with the N64 games that IMO, just stank: -Aero Gauge -Biofreaks -Chameleon Twist -Clay Fighter 63 1/3 -Cruisin USA -Doom64 -Extreme G -F1 Pole Position -Fighter's Destiny -Hexen -Mace The Dark Age -Mischef Makers -MK Mythologies -MK 4 -NBA Hang Time -Pilotwings 64 -Robotron 64 -Star Wars SOTE -War Gods -(and probably the worst) Yoshi's Story Now I just went through an alphabetical list of all the games that are out for N64, and picked these out, but I've played them all, and I honestly didn't like them. Here's some Playstation games that I didn't care for: -3D Baseball -Area 51 (the worst translation I've ever seen) -BallBlazer -Batman Forever -Battle Arena Toshinden 2 -Bloody Roar -Bust A Move 2 -Contra Legacy of War -Crash Bandicoot 1 & 2 -D -Diablo (nice on PC, disgrace here) -Doom -Final Doom (why can't the PSX run a 3D game that ran on a 486?) -Gran Turismo (sorry..) -Hexen ..... Well there's more, but I'm more interested in hearing what everyone else thinks. It seems to me that most of the bad N64 games are rehashes of old SNES games, and most of the bad Playstation games are conversions of either arcade games or PC games. It's your call... -Fear WN [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Fear WN Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 14:53:10 -0500 Oh brother! My point is that even though we saw platformer after platformer back in the day, they were still more well constructed, and kept me entertained a lot longer, DESPITE their unoriginality, than today's "rush jobs." Back then, more developers seemed to make games into art. It ruled! -Fear WN Eddy Wu wrote: > > I think your expectations are a bit high here.. you can't expect everythign > to be revolutionary. I mean, there are only so many things that a game can > do, technically. Developers have to think about whether a new type of game > will sell. Someone could come up with a game where you sit there and do > NOTHING. Hey, that's REVOLUTIONARY!! It's never been done before!! that's > taking it to extremes, but do you get my point? > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] SNES to N64 Date: 31 Jul 1998 16:24:56 EDT Well, I don't know exactly why, but the SNES platformer Batman: The Animated Series was killer. Titus should do one like they are with the new Superman animated series. That would be awesome. Gotham City would be too cool in full 3-D. ~Matt [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 16:33:57 EDT Well, remember, back in the day it was easier to make a 2-D engine (I suppose) that was almost a total copy off all others. Then you could add some cool stuff to make it a bit different. But now you really have to do a lot more work on a 3-D engine to make it run and be different than most of the other's out there. Like I bet if Chamelon Twist were a 2-D game, as were Mario 64, CT wouldn't suck THAT much when compared to another 2-D sidescroller. But since it's all 3-D, the flaws in CT are extremely obvious when compared to Mario 64. ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: [N64] Forsaken codes? Hints ? Date: 31 Jul 1998 15:26:45 -0600 I've reached battle mode, how to make all options selectable ?! Question for games busters: Isn't there any LONG... REALLY LONG game to beat on N64 ? Mario I guess... what else ? Wajdy. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] NES to N64 Date: 31 Jul 1998 17:25:14 -0400 Well, I can't really debate you on this, since the N64 is my first system, and my pre-SNES experience is VERY limited. Howevr, I'm really quite satisfied with the current crop of games. Maybe it's because I've never played those fabled games of yore that you're so fond of. -----Original Message----- >Oh brother! My point is that even though we saw platformer after >platformer back in the day, they were still more well constructed, and >kept me entertained a lot longer, DESPITE their unoriginality, than >today's "rush jobs." Back then, more developers seemed to make games >into art. It ruled! -Fear WN > >Eddy Wu wrote: >> >> I think your expectations are a bit high here.. you can't expect everythign >> to be revolutionary. I mean, there are only so many things that a game can >> do, technically. Developers have to think about whether a new type of game >> will sell. Someone could come up with a game where you sit there and do >> NOTHING. Hey, that's REVOLUTIONARY!! It's never been done before!! that's >> taking it to extremes, but do you get my point? >> > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Gregory A. Swarthout" Subject: Re: [N64] Top 5 Date: 31 Jul 1998 15:27:22 -0600 Congratulations! You already have the number one game! In my opinion the top 5 games are: 1) Goldeneye 2) WCW vs. NWO World Tour 3) Super Mario 64 4) Mortal Kombat 4 5) Mario Kart 64 Now here is the worst five, 1 being absolute worst and 5 being fifth worst. Do not even rent any of these games or you'll be wasting your money: 1) Clayfighter 63 1/3 2) Mischief Makers 3) Hexen 4) Bomberman 64 5) Nagano Winter Olympics I hope this helped. ----Original Message Follows---- Cc: n64@lists.xmission.com Reply-To: n64@lists.xmission.com Im new to n64 and this list.I only have 1 game at this time.Goldeneye007. What should be my top 5 games to get that are already out? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] Long N64 games. Date: 31 Jul 1998 17:34:28 EDT Well, Blast Corps is long and hard if you get all of the Platimun Medals. Other than that, I don't know. GoldenEye? ~Matt <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Eddy Wu" Subject: Re: [N64] What Games Do You Think Really Suck? Date: 31 Jul 1998 17:35:08 -0400 Ok, I agree with you on most of these, EXCEPT: >-Extreme G Come on, this game wasn't that bad. Acclaim did a good job of maintaining a sense of speed. Granted, the multiplayer sucked, but the single-player was pretty cool. >-Fighter's Destiny this game wasn't bad either. I'd say it's the best fighter on the N64, and a pretty decent fighter overall. The graphics weren't too great, but the basic fighting engine was good, although not at Tekken quality. > >Now I just went through an alphabetical list of all the games that are >out for N64, and picked these out, but I've played them all, and I >honestly didn't like them. Here's some that you either forgot, liked (!), or haven't played: NBA In The Zone. All the other fighting games that you didn't mention, except Fighters Destiny and Killer Instinct. Rampage World Tour [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: [N64] Goldeneye Date: 31 Jul 1998 19:43:29 -0500 (CDT) Has anyone beaten Goldeneye on the hardest 007 level and gotten the 2nd secret mission? I have beat the 1st secret mission and about 4 missions on the hardest level but I think the game is over for me on 007 level. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: "Crystie" Subject: [N64] RE: Goldeneye Date: 31 Jul 1998 20:56:22 -0400 I beat the second secret mission. What do you need help on? Crystie Friendship is a deeper emotion than love.....but not as entertaining. The human race has been able to improve everything but people. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: LittleKathy@webtv.net Subject: [N64] Hexen Date: 31 Jul 1998 19:58:25 -0500 (CDT) I bought a lamo game at a garage sale -Hexan. 10 bucks. What do I need to save the game? I dont know what to do. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: Re[2]: [N64] Baseball games Date: 31 Jul 1998 23:30:25 +0000 > Date: Fri, 31 Jul 98 09:03:07 EST > From: "Russ Lapenna" > To: n64@lists.xmission.com > Subject: Re[2]: [N64] Baseball games > Reply-to: n64@lists.xmission.com > > Could you elaborate on this stat problem?? > > Russ > If you don't load the saved file from the controller pak some of the stats will be really screwed up.. Like it'll show some guy on your team that hasn't played one game in the season, and it'll say he's got like 150 homeruns just for the season. So, that sorta gets annoying, but it isn't a big thing. I guess I can't really say if it's better than Griffey since I've only played Griffey for a couple minutes, but from what I've played of Griffey it can't compare to ASB '99. The graphics just remind me of something that could be done on the SNES and the score was way too high (like 20-something and it was only like the 7th inning). So... I would say get ASB unless your not really into baseball all that much, then you may like Griffey more since it is more fast paced. Hope this helps. Later... ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] games that suck Date: 31 Jul 1998 23:35:06 EDT In a message dated 98-07-31 15:25:39 EDT, Aaron Kenney wrote: > of "what games do you think really suck." > -Fear WN For the N64 or for everything? I'll stick with the N64 for now since if I tried to make a list for every system it'd take all weekend. N64 games that suck: Diddy Kong Racing War Gods Nagano Winter Olympics '98 Mace : The Dark Age Yuke Yuke Trouble Makers Multi Racing Championship Mortal Kombat Trilogy Mortal Kombat Mythologies : Sub Zero Hexen Automobili Lamborghini Chopper Attack Clay Fighters 63 & 1/3 Dark Rift Duke Nukem 64 Human Gran Prix (F1 Pole Position) Yoshi's Story I'm sure there's probably more but those are just the ones I played. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: Re[4]: [N64] Platformer Date: 31 Jul 1998 23:36:06 EDT In a message dated 98-07-31 15:32:46 EDT, Russ Lapenna wrote: > I take it the Led Zeppelin 2 is a joke? How'd that get there? ;) Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Long games Date: 31 Jul 1998 23:39:46 EDT In a message dated 98-07-31 17:30:10 EDT, you write: > Question for games busters: Isn't there any LONG... REALLY LONG game to > beat on N64 ? > > Mario I guess... what else ? > > Wajdy. > Ever try Blast Corps? It took me a few weeks to figure out the course "Diamond Sands". Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] Hexen Date: 31 Jul 1998 23:41:48 EDT In a message dated 98-07-31 21:00:26 EDT, you write: > I bought a lamo game at a garage sale -Hexan. 10 bucks. What do I need > to save the game? I dont know what to do. > I think it's 96 free pages on a Memory Pak if I'm not mistaken. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: [N64] games that suck (PlayStation) Date: 01 Aug 1998 00:00:56 EDT Here's my list of games that suck for the PlayStation, these are only games that I've played. Beast Wars Transformers Blasto Blood Omen : The Legacy of Kain Bushido Blade Casper Colony Wars Crash Bandicoot Crash Bandicoot 2 : Coretex Strikes Back Croc Disney's Hercules Daredevil Destruction Derby 3-D Destruction Derby Destruction Derby 2 Gex Grand Theft Auto Independence Day Lost World : Jurassic Park MDK Mega Man 8 Mortal Kombat 3 Need For Speed 2 Pandemonium Parappa The Rapper Pitfall 3-D Porsche Challenge Ridge Racer Ridge Racer Revolution Rage Racer San Francisco Rush Suikoden Tekken Tekken 2 Tekken 3 Tomb Raider Tomb Raider 2 Vs. WWF Warzone X-Men Vs. Street Fighter Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] What Games Do You Think Really Suck? Date: 01 Aug 1998 00:24:10 +0000 > Date: Fri, 31 Jul 1998 14:46:53 -0500 > From: Fear WN > To: N64 list > Subject: [N64] What Games Do You Think Really Suck? > Reply-to: n64@lists.xmission.com > Well, since this IS an N64 list, let me first start with the N64 games > that IMO, just stank: > -Aero Gauge > -Biofreaks > -Chameleon Twist > -Clay Fighter 63 1/3 > -Cruisin USA > -Doom64 > -Extreme G > -F1 Pole Position > -Fighter's Destiny > -Hexen > -Mace The Dark Age > -Mischef Makers > -MK Mythologies > -MK 4 > -NBA Hang Time > -Pilotwings 64 > -Robotron 64 > -Star Wars SOTE > -War Gods > -(and probably the worst) Yoshi's Story > > Now I just went through an alphabetical list of all the games that are > out for N64, and picked these out, but I've played them all, and I > honestly didn't like them. > Hmm.. Really only bad game I played for the N64 was FIFA Soccer 64. I don't rent crappy games, what's the point, when there's a lot of good stuff to rent? And my friends don't buy bad games, either. Oh yeah, also Diddy Kong Racing was pretty bad now that I think about it. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: zimmfam@redrose.net Subject: Re: [N64] games that suck (PlayStation) Date: 01 Aug 1998 00:34:20 +0000 > From: > Date: Sat, 1 Aug 1998 00:00:56 EDT > To: n64@xmission.com > Subject: [N64] games that suck (PlayStation) > Reply-to: n64@lists.xmission.com > Here's my list of games that suck for the PlayStation, these are only games > that I've played. > (Deleted listing of like 30 games) > > Trey > > Man! What Playstation games do you like? I don't like very many, either, even although I haven't played much. Only ones I really like that I've played are Nuclear Strike, Twisted Metal and that old fighting game Battle Arena Toshinden.. Later.. ZiG (Tim) ICQ UIN: 606350 AOL IM: Zig15 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------------------------------------------------------- From: Subject: Re: [N64] games that suck (PlayStation) Date: 01 Aug 1998 00:29:35 EDT In a message dated 98-08-01 00:28:21 EDT, you write: > Man! What Playstation games do you like? I don't like very many, either, > even > although I haven't played much. Only ones I really like that I've played are > > Nuclear Strike, Twisted Metal and that old fighting game Battle Arena > Toshinden.. > Later.. > > ZiG (Tim) Don't worry, my list of PlayStation games that I like greatly overshadows the ones i think suck. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ]