From: owner-ngamers-digest@lists.xmission.com (ngamers-digest) To: ngamers-digest@lists.xmission.com Subject: ngamers-digest V1 #92 Reply-To: ngamers Sender: owner-ngamers-digest@lists.xmission.com Errors-To: owner-ngamers-digest@lists.xmission.com Precedence: bulk ngamers-digest Monday, March 31 2003 Volume 01 : Number 092 ---------------------------------------------------------------------- Date: Fri, 28 Mar 2003 23:43:39 -0800 From: "Dexter S." Subject: Re: [NG] Size of the Ocean in WW "Lloyd Millard Mccoy Jr." wrote: > Hey gang > > How big is the Ocean in WW compared to Hyrule Field? Is it 2x larger, 3x, > 4x? > > Lloyd Huge ! Later on, you'll be able to warp around. But I think Nintendo/EAD did something that we've all been waiting for. Sailing the seas, I've encouratered swarms of sharks. Stumbled into uncharted islands. Pirate outposts, and giant squids. And many of these encourters were tense and just... well. The whole sea idea is well done. It's large. Very large. I suppose it is a Hub in disguise, but at leastr in this game, it doesn't feel like you're riding a horse around a small pasture. Dexter [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 03:12:14 -0500 (EST) From: Vi On Subject: [NG] Change in taste of videogames > This has been going on for a long time now, but I have > never told anybody about this. I don't know why I am > now. I clearest memory I have of this behaviour is > from Christmas 1999 with Resident Evil 3: Nemesis. I'm I know my taste in videogames has change is that I can't really enjoy single player games anymore. GTA, Metal gear solid, DMC2, Omnimusha, RE, Zelda, Mario, Panzer D., are not as fun compared to multiplayer games. I rather play Capcom vs SNK xbox live online than Zelda WW. or rather play Warcraft III than XenoSaga. Games I'm currently playing these days: Nintendo Puzzle collection , fun 4 player puzzles warcraft 3 Ghost recon xbox live nba 2k3 xbox live Capcom vs snk xbox live Games that I sorta have to force myself to play currently: Zelda Xenosaga - -Vi [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 06:44:03 -0800 (PST) From: Dave Subject: RE: [NG] Zelda and questions - --- Don wrote: > Lol you make it sounds like you have some huge > psychological disaster or > something. Ok well I'll tell you what I know from > my perspective. > > I have a few reasons maybe > that you're feeling > this way: > > a) Maybe you want to invest time in a game that you > KNOW you can have > fun with rather than risk your time with the "new" > game which may not be > as fun. > > b) You have invested your time in games so much > over the years that it > is painful to continually start over from scratch > learning new controls, > building up levels, getting all the items again and > you just want to > polish off a game with all the extras > > > Lol I don't know does any of this make sense? > Wow. That's deep. I think "B" is a good contender. But "A" is also kinda near the mark. I did force myself to play Zelda last night. Got the second (item) with ease. The boss was kinda simple, more like a boomerang tutorial than a boss. Damn, I love the new boomerang. ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 06:55:11 -0800 (PST) From: Dave Subject: Re: [NG] Size of the Ocean in WW - --- "Lloyd Millard Mccoy Jr." wrote: > > Hey gang > > > > How big is the Ocean in WW compared to Hyrule Field? > Is it 2x larger, 3x, > 4x? > > > > Lloyd That's kinda hard to measure, since I could never find the surveyor tools in Ocarina of Time. I guess it all depends on your TV size. ;-) Really, I’m not yet at the point of free exploration (the boat can be a problem at first, he argues too much) but it does take some time to sail from one place to another, and there seem to be a great deal of little islands all over the place, and other things at sea. So I’m not sure of the size, but there seems to be a lot more going on that you would first think. ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 10:36:32 -0600 From: "Satoshi GC" Subject: Re: [NG] Zelda and questions I kind of feel the same way. Of course, the reason for me might be that I only have the Japanese version and can't follow the characters' instructions very well. Haven't taken the time to look at the translations yet. I do like the fact that WW uses furigana though, where OoT does not. That's the one I've actually been playing lately. It's interesting to see which kanji I can recognize. I must say, I was pretty damn pleased with the graphics the first time I played it (WW). Maybe I'll get back to it soon.... or maybe I'll still be playing OoT. ;-) - -Satoshi My Collection: http://users.ign.com/collection/Takeshi_GC >From: Dave >Reply-To: NGamers@lists.xmission.com >To: ngamers@lists.xmission.com >Subject: [NG] Zelda and questions >Date: Fri, 28 Mar 2003 13:12:35 -0800 (PST) > >I have Zelda, had it since Tuesday, and it's now >Friday, and I don't want to play it. It's not that I >do not like the game, because I do very much. It's not >that I'm stuck at a difficult spot, because I saved it >at the Deku Tree island, at just came to shore. The >new-ness and freshness of the game has not worn off >either. Yet I feel not like paying it. Last night I >intended to play Zelda, but ended up playing Jet Set >Radio Future for about three hours. This morning I >awoke to not feeling well and not fully awake, which >made me want to play no games, but by 10:30 I feel >fine. But I couldn't bring myself to play Zelda, >instead I played Vice City from 10:40 AM to 3:15 PM. > >But this isn't some isolated incident, this happens >with all my new games, I mean every time I >get/purchase a new title, or at least a full price >title. I will play such title a bunch for anywhere >from 2 to 4 days (4 days is uncommon, it's usually 3 >days) and then not play it for maybe a week at most >(but more often it's 4 days), and it's not that I lose >interest, but I think I have some sort of fear of >playing the new title, so instead I play something >I've had for a while and really dig deep into them >(the days following Christmas 2002 when I got Metroid >Prime gave me the devotion or whatever to beat >Robotech: Battlecry), for instance. > >This has been going on for a long time now, but I have >never told anybody about this. I don't know why I am >now. I clearest memory I have of this behaviour is >from Christmas 1999 with Resident Evil 3: Nemesis. I'm >positive it has happened before that, but that's as >far back as my memory will allow for this moment in >time and the many moments that follow. I don't know if >this is a serious problem, or just some irrational >fear of the unknown. Maybe I just answered my own >question? > >The point I'm making is, well I'm not really making a >point. I'm just sharing this with the group in an >attempt to see if anybody else has such behaviour and >perhaps knows why. > >Now at least you can probably figure out why I >sometimes seem to have a different opinion about a >game a week or so after I post my first opinion when >I'm all giddy about a new title. > >The room is tilting again. I think that's a sign that >it's time stop typing. > > >-Dave >"Welcome to the fantasy zone. Get ready!" > >__________________________________________________ >Do you Yahoo!? >Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! >http://platinum.yahoo.com > >[ To quit the NGamers mailing list, send the message "unsubscribe ] >[ NGamers" (without the quotes) to majordomo@xmission.com ] _________________________________________________________________ Help STOP SPAM with the new MSN 8 and get 2 months FREE* http://join.msn.com/?page=features/junkmail [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 14:20:39 -0500 From: DarkBastion@aol.com Subject: Re: [NG] Size of the Ocean in WW In a message dated 3/29/2003 2:43:39 AM Eastern Standard Time, dextersy@shaw.ca writes: > Huge ! > > Later on, you'll be able to warp around. But I think Nintendo/EAD did > something that we've all been waiting for. Sailing the seas, I've > encouratered swarms of sharks. Stumbled into uncharted islands. Pirate > outposts, and giant squids. And many of these encourters were tense and > just... well. The whole sea idea is well done. It's large. Very large. > > I suppose it is a Hub in disguise, but at leastr in this > game, it doesn't feel > like you're riding a horse around a small pasture. > > Dexter Yeah, it's pretty massive. And the feeling of exploration is just great. Nothing beats spotting an island on your way to an objective and getting all sorts of cool goodies because of it. ~Matt "Reality continues to ruin my life." - - Calvin, Calvin and Hobbes [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 14:21:53 -0500 From: DarkBastion@aol.com Subject: Re: [NG] Change in taste of videogames In a message dated 3/29/2003 3:12:14 AM Eastern Standard Time, vi@cs.bu.edu writes: > I know my taste in videogames has change is that I can't really enjoy > single player games anymore. GTA, Metal gear solid, DMC2, Omnimusha, RE, > Zelda, Mario, Panzer D., are not as fun compared to multiplayer games. > > I rather play Capcom vs SNK xbox live online than Zelda WW. > or rather > play Warcraft III than XenoSaga. > > Games I'm currently playing these days: > Nintendo Puzzle collection , fun 4 player puzzles > warcraft 3 > Ghost recon xbox live > nba 2k3 xbox live > Capcom vs snk xbox live > > Games that I sorta have to force myself to play currently: > Zelda > Xenosaga > > -Vi You play Ghost Recon, Vi? I play that occasionally on Live. My gamertag is (naturally) Dark Bastion. ~Matt "Reality continues to ruin my life." - - Calvin, Calvin and Hobbes [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 14:03:52 -0600 From: Don Subject: RE: [NG] Size of the Ocean in WW I guess that really depends.... size in relation to what? If you have an object completely displaced from real world elements there is absolutely no way of telling how large it is without using yourself as a basis for your measurements, correct? So is the new link half the size of the old link? Maybe that will give us a better idea to measure the length of the field... in "links". Or maybe we want to measure by the length of time at which the field can be transversed from the two farthest points in the domains. Lol, all I know is that without going into mathematical detail of anysort it takes literally minutes longer to move across the sea than the Hyrule field. - -----Original Message----- From: owner-NGamers@lists.xmission.com [mailto:owner-NGamers@lists.xmission.com] On Behalf Of Lloyd Millard Mccoy Jr. Sent: Saturday, March 29, 2003 1:25 AM To: DarkBastion@aol.com Cc: NGamers@lists.xmission.com Subject: [NG] Size of the Ocean in WW Hey gang How big is the Ocean in WW compared to Hyrule Field? Is it 2x larger, 3x, 4x? Lloyd [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] - --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 - --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 13:43:06 -0800 From: "Dexter S." Subject: Re: [NG] Zelda and questions > > >This has been going on for a long time now, but I have > >never told anybody about this. I don't know why I am > >now. I clearest memory I have of this behaviour is > >from Christmas 1999 with Resident Evil 3: Nemesis. I'm > >positive it has happened before that, but that's as > >far back as my memory will allow for this moment in > >time and the many moments that follow. I don't know if > >this is a serious problem, or just some irrational > >fear of the unknown. Maybe I just answered my own > >question? > > > >The point I'm making is, well I'm not really making a > >point. I'm just sharing this with the group in an > >attempt to see if anybody else has such behaviour and > >perhaps knows why. > > > >Now at least you can probably figure out why I > >sometimes seem to have a different opinion about a > >game a week or so after I post my first opinion when > >I'm all giddy about a new title. > > > >The room is tilting again. I think that's a sign that > >it's time stop typing. > > How about you stop buying games you have know you won't get into. I've since stopped making frivolous purchases. And fortunately for me, Zelda remains a compelling game. I can't say the same for 90% of the game that gets talked about here. It's all about tastes. And my philosophy is, follow your zen. Dexter [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 14:14:20 -0800 From: "Dexter S." Subject: Re: [NG] Size of the Ocean in WW Don wrote: > I guess that really depends.... size in relation to what? If you have > an object completely displaced from real world elements there is > absolutely no way of telling how large it is without using yourself as a > basis for your measurements, correct? > > So is the new link half the size of the old link? Maybe that will give > us a better idea to measure the length of the field... in "links". Or > maybe we want to measure by the length of time at which the field can be > transversed from the two farthest points in the domains. Lol, all I > know is that without going into mathematical detail of anysort it takes > literally minutes longer to move across the sea than the Hyrule field. Which is the old link? Link is actually about the same size as the artwork of the "classic" link from LOZ. He is obviously inspired from the same design, right down to the shield and some of the poses in the artwork. Obviously, in real terms, the ocean in WindWaker probably won't be larger than a lake. As probably won't take for than ten to fifteen minutes to travel from one end to another on full sail with the wind blowing in the same direction. There's a lot of dead space, just water for miles. But that's part of the fun. I don't play with a guide, nor do I have any partial walkthroughs to use. It's always a thrill to go into an uncharted area and find an island. I think Nintendo/EAD has done a good job of capturing the vastness of Zelda in all its epic grandeur. I don't think any other Zeldas has done it. As a point of comparison, the overworld/darkworld in A Link to the Past are individually smaller than the overworld of LOZ. Granted the scale is a little different, but when I played LTTP, I was more awed from the graphical detail than I was about the size of the world. Oot is obviously very handicapped with Hyrule field, one of the few failings of the game. WindWaker's vast ocean is really the first time I've been able to just gawk at the size of it all. And the sense of adventure is very much enchanced with so much unknown. Dexter [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 16:26:55 -0600 From: Don Subject: RE: [NG] Size of the Ocean in WW The old link is either the child or adult in LoZOoT. How can you be sure they are about the same size though? Is anything at all common in ZWW as was in LoZOoT? Without something common to compare everything could be even microscopic and we'd never know. Don wrote: > I guess that really depends.... size in relation to what? If you have > an object completely displaced from real world elements there is > absolutely no way of telling how large it is without using yourself as a > basis for your measurements, correct? > > So is the new link half the size of the old link? Maybe that will give > us a better idea to measure the length of the field... in "links". Or > maybe we want to measure by the length of time at which the field can be > transversed from the two farthest points in the domains. Lol, all I > know is that without going into mathematical detail of anysort it takes > literally minutes longer to move across the sea than the Hyrule field. Which is the old link? Link is actually about the same size as the artwork of the "classic" link from LOZ. Dexter - --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 19:27:17 -0600 From: Thraxen Subject: Re: [NG] Change in taste of videogames > I know my taste in videogames has change is that I can't really enjoy > single player games anymore. GTA, Metal gear solid, DMC2, Omnimusha, RE, > Zelda, Mario, Panzer D., are not as fun compared to multiplayer games. Yup, mine went through a big through the PSX era. I no longer have any patience for console RPGs, just can't seem to enjoy them anymore even though they used to be my favorite genre. I also have little patience for platformers unless they are spectacular. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 19:28:54 -0600 From: Thraxen Subject: Re: [NG] Zelda and questions > How about you stop buying games you have know you won't get into. I've since > stopped making frivolous purchases. > And fortunately for me, Zelda remains a compelling game. I can't say the same > for 90% of the game that gets talked about here. I'm still debating getting the new Zelda. Majora's Mask burned me...it sucked..so now I have a hard time convincing myself to buy WW. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 19:28:44 -0800 (PST) From: Dave Subject: Re: [NG] Change in taste of videogames - --- Thraxen wrote: I also have > little patience for > platformers unless they are spectacular. > > Stryder Jak II. ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 19:35:55 -0800 (PST) From: Dave Subject: Re: [NG] Zelda and questions - --- Thraxen wrote: > > How about you stop buying games you have know you > won't get into. I've > since > > stopped making frivolous purchases. > > And fortunately for me, Zelda remains a compelling > game. I can't say the > same > > for 90% of the game that gets talked about here. > > I'm still debating getting the new Zelda. Majora's > Mask burned me...it > sucked..so now I have a hard time convincing myself > to buy WW. > > Stryder MM broke the unwritten rule of Zelda, "You really have all the time in you want" with that moon stuff and all. In the new Zelda, The Acid Trip (he's talking to a fish!!!), I mean The Wind Waker, I spent at least two hours exploring the ocean all the while when I talked to the boat he said stuff like I must hurry, time is running out, but nothing bad happened while I lollygagged across the open seas, blowing s*** up with my cannon and talking to fish. I have to pass out now. I'm so tired. Must wake up early to play more Zelda. ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 20:51:24 -0800 From: "Dexter S." Subject: Re: [NG] Size of the Ocean in WW Don wrote: > The old link is either the child or adult in LoZOoT. How can you be > sure they are about the same size though? Is anything at all common in > ZWW as was in LoZOoT? Without something common to compare everything > could be even microscopic and we'd never know. I have the poster of Link in his first game Hyrule Fantasy: The Legend of Zelda. His proportions look about the same as the new link in Wind Waker. When I said the old link, I meant the art of the old link from the original game. Besides, the Link from Ocarina of Time is barely 5 years old. It's hardly old considering the series has been around for 15 years. Dexter [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 23:58:04 -0500 From: DarkBastion@aol.com Subject: [NG] Wind Waker and other Zeldas In a message dated 3/29/2003 5:26:55 PM Eastern Standard Time, d.fentie@shaw.ca writes: > The old link is either the child or adult in LoZOoT. How can you be > sure they are about the same size though? Is anything at all common in > ZWW as was in LoZOoT? Without something common to compare > everything > could be even microscopic and we'd never know. > > Don wrote: There are some very cool allusions to previous Zelda games in Wind Waker. Beware spoliers: 10 9 8 7 6 5 4 3 2 1 For one, the talking stone Link gets is later revealed to be one of part of the "gossip" stones from OoT. There's a certain temple in WW that has stained-glass windows of all of the sages found in OoT. The flying bird people in WW are revealed to be evolved forms of Zora, while the wooden Korok people are revealed to be descendants of the Kokiri from OoT. Aside from the music, there is one *VERY* memorable melody playing as Princess Zelda's piece of the triforce is reuinted. Overall, just an amazing bunch of allusions to Zelda's past. ~Matt "Reality continues to ruin my life." - - Calvin, Calvin and Hobbes [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 23:59:21 -0500 From: DarkBastion@aol.com Subject: Re: [NG] Zelda and questions In a message dated 3/29/2003 8:28:54 PM Eastern Standard Time, thraxen@ipa.net writes: > I'm still debating getting the new Zelda. Majora's Mask burned me...it > sucked..so now I have a hard time convincing myself to buy > WW. > > Stryder It's not much like Majora's Mask at all ... more like OoT. ~Matt "Reality continues to ruin my life." - - Calvin, Calvin and Hobbes [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 30 Mar 2003 00:01:23 -0500 From: DarkBastion@aol.com Subject: Re: [NG] Size of the Ocean in WW In a message dated 3/29/2003 11:51:24 PM Eastern Standard Time, dextersy@shaw.ca writes: > When I said the old link, I meant the art of the old link from the original > game. Besides, the Link from Ocarina of Time is barely 5 years old. It's > hardly old considering the series has been around for 15 > years. > > Dexter Uh ... what? I thought the young Link from OoT was 12. And when Link ages about 7 years, he's about 19. No way he's 5, he wouldn't even be able to hold a sword straight. ~Matt "Reality continues to ruin my life." - - Calvin, Calvin and Hobbes [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 30 Mar 2003 00:09:14 EST From: LARGEEYES@aol.com Subject: Re: [NG] Size of the Ocean in WW - --part1_77.d77f868.2bb7d5fa_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 3/30/2003 12:01:39 AM Eastern Standard Time, DarkBastion@aol.com writes: > Uh ... what? I thought the young Link from OoT was 12. And when Link ages > about 7 years, he's about 19. No way he's 5, he wouldn't even be able to > hold a sword straight. > > ~Matt > > "Reality continues to ruin my life." It isn't the same Link. It's a 100 years later. - --part1_77.d77f868.2bb7d5fa_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: quoted-printable In a message dated 3/30/2003 12:01:39 AM Eastern Stand= ard Time, DarkBastion@aol.com writes:

Uh ... what? I thought the youn= g Link from OoT was 12. And when Link ages about 7 years, he's about 19. No=20= way he's 5, he wouldn't even be able to hold a sword straight.

~Matt

"Reality continues to ruin my life."


It isn't the same Link.  It's a 100 years later.
- --part1_77.d77f868.2bb7d5fa_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 29 Mar 2003 23:43:16 -0600 From: "Thraxen" Subject: Re: [NG] Zelda and questions > > It's not much like Majora's Mask at all ... more like OoT. > > ~Matt Yeah, I'll likely get it. I may go see if I can find it tomorrow. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 30 Mar 2003 05:01:06 -0800 (PST) From: Dave Subject: Re: [NG] Size of the Ocean in WW - --- "Dexter S." wrote: > > I have the poster of Link in his first game Hyrule > Fantasy: The Legend of > Zelda. > > Dexter Oh, really? Could you take a color digital photo of that and post it online somewhere? ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 30 Mar 2003 05:44:05 -0800 (PST) From: Dave Subject: Re: [NG] Size of the Ocean in WW - --- DarkBastion@aol.com wrote: > In a message dated 3/29/2003 11:51:24 PM Eastern > Standard Time, dextersy@shaw.ca writes: > > > When I said the old link, I meant the art of the > old link from the original > > game. Besides, the Link from Ocarina of Time is > barely 5 years old. It's > > hardly old considering the series has been around > for 15 > > years. > > > > Dexter > > Uh ... what? I thought the young Link from OoT was > 12. And when Link ages about 7 years, he's about 19. > No way he's 5, he wouldn't even be able to hold a > sword straight. > > ~Matt You lost your Canadian to American translation book again, eh Matt? What Dexter means is that the "game" Ocarina of Time is 5 years old, hence the design of Link from OoT is five years old or so, not the "age" of Link in the storyline of Ocarina of Time itself. ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Platinum - Watch CBS' NCAA March Madness, live on your desktop! http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 30 Mar 2003 15:01:47 -0500 From: DarkBastion@aol.com Subject: Re: [NG] Size of the Ocean in WW In a message dated 3/30/2003 8:44:05 AM Eastern Standard Time, super_trey_bros@yahoo.com writes: > ou lost your Canadian to American translation book > again, eh Matt? What Dexter means is that the "game" > Ocarina of Time is 5 years old, hence the design of > Link from OoT is five years old or so, not the "age" > of Link in the storyline of Ocarina of Time itself. > > > > ===== > -- Dave -- > Super_trey_bros@yahoo.com > uhh, sorry, I must have the wrong address D'oh! Makes sense now. ~Matt "Reality continues to ruin my life." - - Calvin, Calvin and Hobbes [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 30 Mar 2003 21:09:25 -0800 From: "Dexter S." Subject: Re: [NG] Size of the Ocean in WW > > Oh, really? Could you take a color digital photo of > that and post it online somewhere? > > ===== http://www.geocities.com/teamreavers/xgbanner/zeldafdad.jpg Not the one I wanted, but this is from the same series. The one I'm referring to has been used on several "History of.." Zelda articles. It's of Link crouching with his shield in front of him and a picture of hyrule in the back. But anyways, the above art should saffice. The proportions look very close to the current Link, albiet in this picture Link was still wearing his brown undergramenr,a Dexter [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 31 Mar 2003 22:15:40 -0500 (EST) From: "Lloyd Millard Mccoy Jr." Subject: Re: [NG] Change in taste of videogames I'd rather play Starcraft with codes on then wait for the build up talk about impatient! *lol* :) Lloyd On Sat, 29 Mar 2003 DarkBastion@aol.com wrote: > In a message dated 3/29/2003 3:12:14 AM Eastern Standard Time, vi@cs.bu.edu writes: > > > I know my taste in videogames has change is that I can't really enjoy > > single player games anymore. GTA, Metal gear solid, DMC2, Omnimusha, RE, > > Zelda, Mario, Panzer D., are not as fun compared to multiplayer games. > > > > I rather play Capcom vs SNK xbox live online than Zelda WW. > > or rather > > play Warcraft III than XenoSaga. > > > > Games I'm currently playing these days: > > Nintendo Puzzle collection , fun 4 player puzzles > > warcraft 3 > > Ghost recon xbox live > > nba 2k3 xbox live > > Capcom vs snk xbox live > > > > Games that I sorta have to force myself to play currently: > > Zelda > > Xenosaga > > > > -Vi > > You play Ghost Recon, Vi? I play that occasionally on Live. My gamertag is (naturally) Dark Bastion. > > ~Matt > > "Reality continues to ruin my life." > > - Calvin, Calvin and Hobbes > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > sx [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 31 Mar 2003 22:17:56 -0500 (EST) From: "Lloyd Millard Mccoy Jr." Subject: [NG] the sea by foot Cool...the last part really helped. It took about 90 seconds to get from one end of Hyrule Field to the Lake by foot. If you were to walk from one "end" of the sea in WW to another how long would it take(you have special floatable shoes)? lloyd On Sat, 29 Mar 2003, Don wrote: > I guess that really depends.... size in relation to what? If you have > an object completely displaced from real world elements there is > absolutely no way of telling how large it is without using yourself as a > basis for your measurements, correct? > > So is the new link half the size of the old link? Maybe that will give > us a better idea to measure the length of the field... in "links". Or > maybe we want to measure by the length of time at which the field can be > transversed from the two farthest points in the domains. Lol, all I > know is that without going into mathematical detail of anysort it takes > literally minutes longer to move across the sea than the Hyrule field. > > -----Original Message----- > From: owner-NGamers@lists.xmission.com > [mailto:owner-NGamers@lists.xmission.com] On Behalf Of Lloyd Millard > Mccoy Jr. > Sent: Saturday, March 29, 2003 1:25 AM > To: DarkBastion@aol.com > Cc: NGamers@lists.xmission.com > Subject: [NG] Size of the Ocean in WW > > > Hey gang > > > > How big is the Ocean in WW compared to Hyrule Field? Is it 2x larger, > 3x, > 4x? > > > > Lloyd > > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > > --- > Incoming mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 > > > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > sx [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 31 Mar 2003 22:22:50 -0600 From: Don Subject: RE: [NG] the sea by foot Well of course a ship is going to travel at a different rate probably than a horse on the sea but then again roughly (very roughly) all we really need to know is that the sea is "much" larger than the field :) - -----Original Message----- From: owner-NGamers@lists.xmission.com [mailto:owner-NGamers@lists.xmission.com] On Behalf Of Lloyd Millard Mccoy Jr. Sent: Monday, March 31, 2003 9:18 PM To: NGamers@lists.xmission.com Subject: [NG] the sea by foot Cool...the last part really helped. It took about 90 seconds to get from one end of Hyrule Field to the Lake by foot. If you were to walk from one "end" of the sea in WW to another how long would it take(you have special floatable shoes)? lloyd On Sat, 29 Mar 2003, Don wrote: > I guess that really depends.... size in relation to what? If you have > an object completely displaced from real world elements there is > absolutely no way of telling how large it is without using yourself as a > basis for your measurements, correct? > > So is the new link half the size of the old link? Maybe that will give > us a better idea to measure the length of the field... in "links". Or > maybe we want to measure by the length of time at which the field can be > transversed from the two farthest points in the domains. Lol, all I > know is that without going into mathematical detail of anysort it takes > literally minutes longer to move across the sea than the Hyrule field. > > -----Original Message----- > From: owner-NGamers@lists.xmission.com > [mailto:owner-NGamers@lists.xmission.com] On Behalf Of Lloyd Millard > Mccoy Jr. > Sent: Saturday, March 29, 2003 1:25 AM > To: DarkBastion@aol.com > Cc: NGamers@lists.xmission.com > Subject: [NG] Size of the Ocean in WW > > > Hey gang > > > > How big is the Ocean in WW compared to Hyrule Field? Is it 2x larger, > 3x, > 4x? > > > > Lloyd > > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > > --- > Incoming mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 > > > --- > Outgoing mail is certified Virus Free. > Checked by AVG anti-virus system (http://www.grisoft.com). > Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 > > > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > sx [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] - --- Incoming mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 - --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.463 / Virus Database: 262 - Release Date: 3/17/2003 [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 31 Mar 2003 20:53:50 -0800 (PST) From: Dave Subject: Re: [NG] the sea by foot - --- "Lloyd Millard Mccoy Jr." wrote: > Cool...the last part really helped. It took about > 90 seconds to get from > one end of Hyrule Field to the Lake by foot. If you > were to walk from one > "end" of the sea in WW to another how long would it > take(you have special > floatable shoes)? > > > lloyd Well, with the wind on your back, I'd say the test would be tested buy pulling down the sail and drifting from one side to the other, that is, if you had a route without being interrupted, or had lots of magic for the Armour. ===== - -- Dave -- Super_trey_bros@yahoo.com uhh, sorry, I must have the wrong address __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - File online, calculators, forms, and more http://platinum.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of ngamers-digest V1 #92 ****************************