From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1009 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Monday, November 29 1999 Volume 01 : Number 1009 Re: [N64] N64 Disk Drive Re: [N64] Dolphin, how can it be different? Re: [N64] N64 Disk Drive ... Again Re: [N64] VB Re: [N64] Dolphin thank u DEx Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin thank u DEx Re: ????--Re: [N64] Dolphin, how can it be different? Re: [N64] HM64 Re: ????--Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin thank u DEx Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin, how can it be different? Re: ????--Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin, how can it be different? Re: ????--Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin, how can it be different? Re: ????--Re: [N64] Dolphin, how can it be different? Re: [N64] DK help needed Re: [N64] Dolphin, how can it be different? dcRe: [N64] Dolphin, how can it be different? [N64] W2k review Re: [N64] W2k review Re: [N64] Dolphin, how can it be different? Re: [N64] Dolphin, how can it be different? Re: dcRe: [N64] Dolphin, how can it be different? ---------------------------------------------------------------------- Date: Mon, 29 Nov 1999 01:23:11 EST From: TreyTable@aol.com Subject: Re: [N64] N64 Disk Drive In a message dated 99-11-28 21:39:48 EST, you write: > 1.) N64DD is not about to come out in Japan, USA, or Mars > 2.) N64DD is never going to come out. Nintendo is making NO progress. They > might as well offically announce that it is canceled. > 3.) Of course it will be hard to import, it doesn't (or won't) exist. > > Travis '64' Estell Gee, I guess Next Gen & IGN, and Gamespot (Ziff Davis) are all smoking crak where they talk about the 64DD and Randnet service in Japan, eh? You know, everything gets a beige tint after dollar can nights. ;) Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:32:31 -0800 From: Dexter Sy Subject: Re: [N64] Dolphin, how can it be different? > > But it's likely that the people that don't own DC will buy them for the N64 > or PSX. Then, if they decide to buy a DC, they won't pay for games they > already have for better graphics (unless they are incredibly superficial). > The point Dex was trying to make, I think, is that the DC needs more > exclusive games to get people to buy it than getting ports. I'm not saying > the DC doesn't have its originals (most notably Shenmue), but I think I get > what Dex is getting at. > -Eric- Yes, that was essentially my point. Dexter > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 01:24:30 EST From: TreyTable@aol.com Subject: Re: [N64] N64 Disk Drive ... Again In a message dated 99-11-28 22:09:53 EST, you write: > If 12-1-99 is the release date for Japan's 64DD, I guess it won't get to the > > US of A before Christmas. If it will, PLEASE RESPOND, because I GOTTA change > > my Christmas list. Or is it a Japan-only thing that won't be released in The > > US? The only way it will get to the ZUSA is if you like to import or work for IGN, Next Gen, etc... Dave gave at the office [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 01:26:25 EST From: TreyTable@aol.com Subject: Re: [N64] VB In a message dated 99-11-28 23:40:38 EST, you write: > Actually, I see this one as a kind of > Nintendo-distraction unit to bridge the gap between the 64 and Dolphin. Has > > anyone else had some theories on what the Virtual Boy was "really" used for. > -Eric- > I think the VB was used to make Gumpei Yokoi happy. ;) Or it was when Hiroshi Yamauch was spending his free time smoking crack. ;) Dave's not here man [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:36:59 -0800 From: Dexter Sy Subject: Re: [N64] Dolphin thank u DEx IFistsOfFury@aol.com wrote: > we are the little people who keep the list goin..Yah and we're the > entertainers of this list too. If we don't do it no one will... :-) BTW, if you're into foreign films.... err, foreign games, and I don't mean those french porno games, try Mystical Ninja: Starring Goemon and Goemon's Great Adventure. I've played both of these for a while now, but I thought I should share my feelings :-) Both games have received varying reviews, but Mystical Ninja in particular has a lot of heart and humour in it. It immerses gamers in the world of japan and more importantly, it takes many jibes to poke fun at western culture, michael Jackson, and how Hollyowood takes over everything. Very funny. one of the few games that go out of its way to be funny, in a Simpsons sort of way. Dexter > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 01:30:39 EST From: TreyTable@aol.com Subject: Re: [N64] Dolphin, how can it be different? In a message dated 99-11-29 01:24:22 EST, you write: > > > > But it's likely that the people that don't own DC will buy them for the > N64 > > or PSX. Then, if they decide to buy a DC, they won't pay for games they > > already have for better graphics (unless they are incredibly superficial). > > The point Dex was trying to make, I think, is that the DC needs more > > exclusive games to get people to buy it than getting ports. I'm not > saying > > the DC doesn't have its originals (most notably Shenmue), but I think I > get > > what Dex is getting at. > > -Eric- > > Yes, that was essentially my point. > > Dexter I'm gald there was this reply, besides the other things I was thinking about at the bar tonight (that brunette at the Mega Touch machine) I was also musing about Dreamcast graphics & ports. It's not just graphics, given that the programmers have skills (or skillz, for those who are Z-Men) another big draw would be 60 fps over 30 or less, no slowdown or popup or draw-in. I mean, sure they are the same games, but framerate & frame speed in a big issue, I wonder how fast 4 player N64 hydro thunder will run? Dave (i hope this starts a big argument) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 01:32:06 EST From: TreyTable@aol.com Subject: Re: [N64] Dolphin thank u DEx In a message dated 99-11-29 01:29:00 EST, you write: > :-) BTW, if you're into foreign films.... err, foreign games, and I > don't mean those french porno games, what french porno games are you talking about? are they by Ubi Soft? Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:41:24 -0800 From: Dexter Sy Subject: Re: ????--Re: [N64] Dolphin, how can it be different? "Lloyd Millard Mccoy Jr." wrote: > I frankly don't see how Nintendo will close in on Sony unless Sony > blunders. There are many parallels between the current and future > generations. Nintendo will have the superior system but history shows that > that doesn't guarantee a 1st place finish. Nintendo will launch a year > later than Sony..a disadvantage. Contrary to popular belief, in my > opinion, Sony will have more 3rd party support although I'm confident that > Nintendo will improve in that area. Nintendo will fend off Sony and > Microsoft for sure but as for closing the gap between it and Sony that I'm > not so sure of. Anybody disagree? I'm anxious to read your > replies,rebuttals,etc. I disagree on the gounds that videogame history tells us that things can change and they change quickly. Who would have thought Sega would fall so far so fast in 1993? If i had said that back then, I would have bene laughed out of the building. Dexter > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:42:04 -0800 From: Dexter Sy Subject: Re: [N64] HM64 Sean M Fernandez wrote: > Hey, does anyone know when Harvest Moon 64 is coming out? Is it already > out? Should be out! Its an awesome game! Dexter > > > ~Sean > ___________________________________________________________________ > Get the Internet just the way you want it. > Free software, free e-mail, and free Internet access for a month! > Try Juno Web: http://dl.www.juno.com/dynoget/tagj. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 01:34:31 EST From: TreyTable@aol.com Subject: Re: ????--Re: [N64] Dolphin, how can it be different? In a message dated 99-11-29 01:33:25 EST, you write: > I disagree on the gounds that videogame history tells us that things can > change and they change quickly. Who would have thought Sega would fall so > far > so fast in 1993? If i had said that back then, I would have bene laughed > out > of the building. > > Dexter Yes, but what aboutb the french porno videogames? Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:46:28 -0800 From: Dexter Sy Subject: Re: [N64] Dolphin, how can it be different? > > I'm gald there was this reply, besides the other things I was thinking about > at the bar tonight (that brunette at the Mega Touch machine) I was also > musing about Dreamcast graphics & ports. It's not just graphics, given that > the programmers have skills (or skillz, for those who are Z-Men) another big > draw would be 60 fps over 30 or less, no slowdown or popup or draw-in. I > mean, sure they are the same games, but framerate & frame speed in a big > issue, I wonder how fast 4 player N64 hydro thunder will run? Framerates and lack of pop ups aren't enough to turn a game around. a port is a port. Eric nailed my point in the head. I'm not really interested in the technicalities of how Rayman 2's 60fps will somehow sell 10,655 DC units based on some mathematical formula. Dexter > > > Dave > > (i hope this starts a big argument) > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:47:42 -0800 From: Dexter Sy Subject: Re: [N64] Dolphin thank u DEx > > what french porno games are you talking about? are they by Ubi Soft? Ubi Porn Ltd. a division of Ubi Soft :-) > > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 01:40:07 EST From: TreyTable@aol.com Subject: Re: [N64] Dolphin, how can it be different? In a message dated 99-11-29 01:38:24 EST, you write: > Framerates and lack of pop ups aren't enough to turn a game around. a port > is a > port. Eric nailed my point in the head. I'm not really interested in the > technicalities of how Rayman 2's 60fps will somehow sell 10,655 DC units > based on > some mathematical formula. > > Dexter Turok 2 would have been much better on the Dreamcast. Anybody disagree? where are the french porno videogames? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 28 Nov 1999 22:50:30 -0800 From: Dexter Sy Subject: Re: [N64] Dolphin, how can it be different? > > > Turok 2 would have been much better on the Dreamcast. Anybody disagree? Given it was released in 1998, Acclaim shouldn't even bother because the game would have be late by 12 months, by that time, they might have solved the problem for the N64 version anyways. > > > where are the french porno videogames? There aren't any, i was poking fun at the foreign film stereotype Dexter > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 13:18:43 -0500 (EST) From: Chris Watson Subject: Re: ????--Re: [N64] Dolphin, how can it be different? >Yes, but what aboutb the french porno videogames? > >Dave Sorry, but you'll have to go to France to get them but I do remember a classic on the Atari STe called Pishflaps, where you had to wiggle the joystick as fast as you could in order to get exta points. However, a N64 port seems unlikly Chris [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 11:02:39 EST From: "Justin Smith-Williams" Subject: Re: [N64] Dolphin, how can it be different? What I think Dex is saying porting want help the Dc out in the long run because those who have not bought a Dc yet and have a 64 or psx and they basically just see the same games on the Dc that's on there current system there's no point in spending $250 for a new piede of hardware. >From: Nutz4n64@aol.com >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: [N64] Dolphin, how can it be different? >Date: Sun, 28 Nov 1999 09:14:26 EST > >In a message dated 11/28/99 12:16:11 AM Central Standard Time, >thraxen@ipa.net writes: > ><< Yeah, it has a number of ports....but it does have a good selection of > exclusive titles. Plus porting is not always a bad idea...especially >when > it is the more powerful system right now. For example, look at Rayman 2 >and > Vigilante 8: 2nd offense. Those are 2 games that are coming out on >multiple > systems and I intend to buy both...but since they are both coming out for > the DC, I am waiting to get both for the DC since there is a good chance > they will run/look better on the DC. Hence, porting helps the DC in this > case. >> > >But it's likely that the people that don't own DC will buy them for the N64 >or PSX. Then, if they decide to buy a DC, they won't pay for games they >already have for better graphics (unless they are incredibly superficial). >The point Dex was trying to make, I think, is that the DC needs more >exclusive games to get people to buy it than getting ports. I'm not saying >the DC doesn't have its originals (most notably Shenmue), but I think I get >what Dex is getting at. >-Eric- > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 11:09:57 EST From: "Justin Smith-Williams" Subject: Re: ????--Re: [N64] Dolphin, how can it be different? I know that Nintendo could really take it to Sony this time around.DVD check billion dollar franchises check.Shieguru Miyamoto check.RARE check.More 3rd partiescheck.So all Nintendo needs to do is have all the games people want ready at launch like Mario, Smash Brothers sequel, Sports games, and continuous flow of games like that and they'll be set. >From: D Fentie >Reply-To: n64@lists.xmission.com >To: n64@lists.xmission.com >Subject: Re: ????--Re: [N64] Dolphin, how can it be different? >Date: Sun, 28 Nov 1999 16:38:48 -0600 > >I think that Nintendo did not have a superior system this time around >because of the cartridge problem. If they only had affordable carts >that were a gigabyte then I definately would have no hesitation in >saying that Nintendo would be the leader right now. In the future >though, Sony and Nintendo will have a more level playing field and >Nintendo will actually have an advantage in the hardware department >while maintaining the same medium. All Nintendo really needs are the >RPG's now. If they get top names and quality games like Zelda, DK, >Metroid, Pokemon etc. they should do just fine. > >Lloyd Millard Mccoy Jr. wrote: > > > > I frankly don't see how Nintendo will close in on Sony unless Sony > > blunders. There are many parallels between the current and future > > generations. Nintendo will have the superior system but history shows >that > > that doesn't guarantee a 1st place finish. Nintendo will launch a year > > later than Sony..a disadvantage. Contrary to popular belief, in my > > opinion, Sony will have more 3rd party support although I'm confident >that > > Nintendo will improve in that area. Nintendo will fend off Sony and > > Microsoft for sure but as for closing the gap between it and Sony that >I'm > > not so sure of. Anybody disagree? I'm anxious to read your > > replies,rebuttals,etc. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 13:06:42 EST From: TreyTable@aol.com Subject: Re: [N64] Dolphin, how can it be different? In a message dated 99-11-29 11:03:26 EST, you write: > What I think Dex is saying porting want help the Dc out in the long run > because those who have not bought a Dc yet and have a 64 or psx and they > basically just see the same games on the Dc that's on there current system > there's no point in spending $250 for a new piede of hardware. But is it any differnt than porting such games from Super NES or Genesis to PlayStation or Saturn? What about this, in 1996 Street Fighter Alpha 2 came out for the Super NES, PlayStation, and Saturn. Now the SNES version wasn't horrible, but the PlayStation and Saturn ports were far more superior, most noticable in graphics but not only, but they were still the same games for the most part, although the Saturn version did have Evil Ryu. The same game, but which would you rather play? Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 13:09:51 EST From: TreyTable@aol.com Subject: Re: ????--Re: [N64] Dolphin, how can it be different? In a message dated 99-11-29 11:10:30 EST, you write: > .More 3rd > parties more, yes, but who are they? the main questions. Will Nintendo get AAA tiles from Capcom, Konami, Namco, and/or Electronic Arts? RARE is a given and Square is highly unlikely. But those four others, I think, are very important to have. Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 13:14:16 EST From: TreyTable@aol.com Subject: Re: [N64] DK help needed You know, it's almost time, wednesday I'll have the money to get Donkey Kong 64, but now I'm undecided.. again. Slave Zero (DC) is just so much fun. It seems like I've been waiting since 1985 (when I first saw Robotech) to have a game where I could contol a gian robot, and have it done right. (And not need a $1500 PC either) and Slave Zero seems to be it. The Turok contol setting is perfect. Ahh. decisions decisions. If only it wasn't the holiday season, then I would be spend most of my game money on other people.. lol. Humbug Dave [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 14:32:48 -0500 From: "Eddy Wu" Subject: Re: [N64] Dolphin, how can it be different? Me ;-). A better framerate would not have improved the horribly tedious gameplay and lack of save points. - -----Original Message----- From: TreyTable@aol.com To: n64@lists.xmission.com Date: Monday, November 29, 1999 1:40 AM Subject: Re: [N64] Dolphin, how can it be different? >Turok 2 would have been much better on the Dreamcast. Anybody disagree? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 14:50:55 -0500 (EST) From: "Lloyd Millard Mccoy Jr." Subject: dcRe: [N64] Dolphin, how can it be different? Because many people are waiting for PS2 and Dolphin so I would be surprised if DC hardware sales top 3 million. Am I crazy?...not when you think about the massive amount of publicity that PS2 is enjoying and that Dolphin will be receiving in 8 or months. 90% of people on the internet bulletin boards,chatsites,Yahoo chat,Msnbc/bbs,etc etc are saying they'll pass on the DC and get PS2 and/or Dolphin. 2-3 million units is not THAT bad for Sega financially if top notch games keep coming to the system they can keep their head above water BUT I think Sega should start actively developing software for Nintendo and Sony systems by next year. It's just not good business sense for Sega to release another system after DC(assuming DC doesn't sell at least 10-15million units). WoW that statement just sunk into my head. What would the industry be like without Sega...they'll be missed for sure if they leave the hardware industry. I admire them over Sony for sure. On Mon, 29 Nov 1999 TreyTable@aol.com wrote: > In a message dated 99-11-29 11:03:26 EST, you write: > > > What I think Dex is saying porting want help the Dc out in the long run > > because those who have not bought a Dc yet and have a 64 or psx and they > > basically just see the same games on the Dc that's on there current system > > there's no point in spending $250 for a new piede of hardware. > > But is it any differnt than porting such games from Super NES or Genesis to > PlayStation or Saturn? What about this, in 1996 Street Fighter Alpha 2 came > out for the Super NES, PlayStation, and Saturn. Now the SNES version wasn't > horrible, but the PlayStation and Saturn ports were far more superior, most > noticable in graphics but not only, but they were still the same games for > the most part, although the Saturn version did have Evil Ryu. The same game, > but which would you rather play? > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 16:52:13 EST From: "Justin Smith-Williams" Subject: [N64] W2k review Hope everyone had a good thanksgiving.I recently bought Wrestlemania 2000 and have been playing the mess out of that game.This is the ultimate game for fans of wrestling,fans of revenge,and people who love fighting action.Some of things in this game that put it over the top is the little things take Stone Cold he's one of the most vivrant characters in wrestlingand the game he stomps you in the corner gives you the finger and then stomps you again.When you're down and on the groung he no promblem waving his middle fingers in the air and then dropping an elbow right in your heart.Then D'Lo Brown he is one of the funniest characters in the game his intor and head movements are just to hilarious and this is the first game ever that lets a person moon you for a taunt(Mr.ASS).The game is very detailed too say if you attack a certain part of their body they'll began to hold it and if you put them in submission hold on that part they'll give up and when they put there special move on you for the most part there's no getting up.For people who love wrestling this is a 9.5 for those that can't appreciate wrestling it's an 8.5.Get this game its one of the best this year period and you just gotta love the People"s Elbow and the bronco buster. ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 16:16:24 -0600 From: D Fentie Subject: Re: [N64] W2k review Here in Canada Thanksgiving was many weeks ago... Justin Smith-Williams wrote: > > Hope everyone had a good thanksgiving. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 17:46:58 EST From: Nutz4n64@aol.com Subject: Re: [N64] Dolphin, how can it be different? In a message dated 11/29/99 12:40:54 AM Central Standard Time, TreyTable@aol.com writes: << Turok 2 would have been much better on the Dreamcast. Anybody disagree? >> Sure, if it came out a year ago with the N64 game. People seem to be very annoyed with T2's framerates, but I didn't even notice anything until I read all this stuff on various websites, with people whining that frames are sooooooo slow. Even after I took notice, I didn't really mind. I guess framerates have some impact on games, but if I decided to buy a DC, I'm not going to buy Rayman 2 for it for better framerates and graphics. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 17:52:14 EST From: Nutz4n64@aol.com Subject: Re: [N64] Dolphin, how can it be different? In a message dated 11/29/99 12:07:35 PM Central Standard Time, TreyTable@aol.com writes: << But is it any differnt than porting such games from Super NES or Genesis to PlayStation or Saturn? What about this, in 1996 Street Fighter Alpha 2 came out for the Super NES, PlayStation, and Saturn. Now the SNES version wasn't horrible, but the PlayStation and Saturn ports were far more superior, most noticable in graphics but not only, but they were still the same games for the most part, although the Saturn version did have Evil Ryu. The same game, but which would you rather play? Dave >> I don't really know if this qualifies as a port. If the games were all released at the same time, they're new on each system. If they released the SNES version first, then for the Saturn and PSX a few months later, then I consider it a port. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 29 Nov 1999 14:52:58 PST From: "Elliot Jefferson" Subject: Re: dcRe: [N64] Dolphin, how can it be different? Sega making games for Sony & Nintendo next year? No. After next year? Possibly. They've been investing big money into their DC network and hope to make money, not from hardware, but by offering services (online gaming, et al) over the net. If Sega doesn't profit from that THEN they're really in trouble and will probably look at other opportunities. I'm interested to see what Nintendo does with net play on the Dolphin. Sony has left a modem out to save cost, while Sega included one. What about Dolphin? There probably will be some form of network associated with it, but will it be a pack in modem or not? Will Nintendo establish a dedicated gaming network like Sega? Having one ready to support online play out of the box would give the Dolphin and even bigger boost in helping to beat Sony's headstart. It won't happen though. Look at how long it's taking Sega & NCL & NOA are notorioulsy slow in delievering what they promise. Elliot (wondering what came of the Nintendo & Netscape 'talks' during the R&D stages of 'project reality'...) - ----Original Message Follows---- From: "Lloyd Millard Mccoy Jr." Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: dcRe: [N64] Dolphin, how can it be different? Date: Mon, 29 Nov 1999 14:50:55 -0500 (EST) Because many people are waiting for PS2 and Dolphin so I would be surprised if DC hardware sales top 3 million. Am I crazy?...not when you think about the massive amount of publicity that PS2 is enjoying and that Dolphin will be receiving in 8 or months. 90% of people on the internet bulletin boards,chatsites,Yahoo chat,Msnbc/bbs,etc etc are saying they'll pass on the DC and get PS2 and/or Dolphin. 2-3 million units is not THAT bad for Sega financially if top notch games keep coming to the system they can keep their head above water BUT I think Sega should start actively developing software for Nintendo and Sony systems by next year. It's just not good business sense for Sega to release another system after DC(assuming DC doesn't sell at least 10-15million units). WoW that statement just sunk into my head. What would the industry be like without Sega...they'll be missed for sure if they leave the hardware industry. I admire them over Sony for sure. On Mon, 29 Nov 1999 TreyTable@aol.com wrote: > In a message dated 99-11-29 11:03:26 EST, you write: > > > What I think Dex is saying porting want help the Dc out in the long run > > because those who have not bought a Dc yet and have a 64 or psx and they > > basically just see the same games on the Dc that's on there current system > > there's no point in spending $250 for a new piede of hardware. > > But is it any differnt than porting such games from Super NES or Genesis to > PlayStation or Saturn? What about this, in 1996 Street Fighter Alpha 2 came > out for the Super NES, PlayStation, and Saturn. Now the SNES version wasn't > horrible, but the PlayStation and Saturn ports were far more superior, most > noticable in graphics but not only, but they were still the same games for > the most part, although the Saturn version did have Evil Ryu. The same game, > but which would you rather play? > > Dave > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1009 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]