From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1259 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, June 7 2000 Volume 01 : Number 1259 Re: [N64] More on Dan [N64] Levels that wind me up Re: [N64] Levels that wind me up Re: [N64] Levels that wind me up Re: [N64] What the ... ? Re: [N64] What now? Re: [N64] What now? Re: [N64] What now? Re: [N64] What the ... ? Re: [N64] Levels that wind me up Re: [N64] Dolphin + sensory controllers Re: [N64] What the ... ? Re: [N64] Even more on PS2 trolls Re: [N64] Even more on PS2 trolls Re: [N64] Levels that wind me up Re: [N64] Levels that wind me up Re: [N64] Perfect Dark help Re: [N64] Perfect Dark help ---------------------------------------------------------------------- Date: Wed, 07 Jun 2000 00:33:51 -0700 From: Dexter Sy Subject: Re: [N64] More on Dan Must be the peice on "in defense of ps2" he so willingy approved. thank god dex Nutz4n64@aol.com wrote: > If you guys haven't seen it already, IGN64 takes more shots at Dan. Read it > here: > http://ign64.ign.com/news/20492.html > > -Eric- > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 11:18:31 BST From: "Uncle Jingle" Subject: [N64] Levels that wind me up After having another irritating attempt at that Floyd mission on JFG and f#@$ing up yet again (for the last time), I though of having a list of N64 games/levels that REALLY bring out the best in gamers tempers. The follwing may be easy for some, but I can't be the only one to almost put the controller through the TV set. 1. JFG (Floyd mission: SS Anubis.............aarrrrrgggghhhh) 2. Goldeneye (Facility invunrability cheat) 3. Turok 2 (Anything after the second level) 4. Blast Core (When using the dump truck) 5. ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 06:33:24 EDT From: TreyTable64@aol.com Subject: Re: [N64] Levels that wind me up In a message dated 6/7/00 6:19:04 AM Eastern Daylight Time, uncle_jingle@hotmail.com writes: > The following may be easy for some, but I can't be the only one to almost put > the controller through the TV set. > > 1. JFG (Floyd mission: SS Anubis.............aarrrrrgggghhhh) > 2. Goldeneye (Facility invulnerability cheat) > 3. Turok 2 (Anything after the second level) > 4. Blast Core (When using the dump truck) > 5. Okay, that's a good subject. Here's mine. 1. Stage 3 in the first Teenage Mutant Ninja Turtles (Teenage Mutant Hero Turtles for you heretics) there was a jump in the sewers that was just impossible. I never finished that game. I actually traded it for Ninja Gaiden, ugh. 2. One of the last stages in Blast Corps, I can't remember its name, but you were the dump truck but couldn't drive over the railroad tracks, I'm sure some know what I'm talking about. 3. the final Crazy Box challenge in Crazy Taxi 4. Goldeneye, the stage where you have to protect Natalia while she works on the computer. 5. Dave The only way for three people to keep a secret is if two of them are dead. - - Ben Franklin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 12:00:32 BST From: "Uncle Jingle" Subject: Re: [N64] Levels that wind me up I forgot these two: 1. Zelda: OOT, trying to win the horse at the ranch and of course the Water temple. 2. Rainbow 6 (don't know if you have it over there), well the level on the roof where you have to be stealthy and are not allowed to shoot anyone (where's the fun in that?). >Okay, that's a good subject. Here's mine. > >1. Stage 3 in the first Teenage Mutant Ninja Turtles (Teenage Mutant Hero >Turtles for you heretics) there was a jump in the sewers that was just >impossible. I never finished that game. I actually traded it for Ninja >Gaiden, ugh. > >2. One of the last stages in Blast Corps, I can't remember its name, but >you >were the dump truck but couldn't drive over the railroad tracks, I'm sure >some know what I'm talking about. > >3. the final Crazy Box challenge in Crazy Taxi > >4. Goldeneye, the stage where you have to protect Natalia while she works >on >the computer. > >5. > >Dave > >The only way for three people to keep a secret is if two of them are dead. >- Ben Franklin > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 07:43:30 EDT From: Nutz4n64@aol.com Subject: Re: [N64] What the ... ? In a message dated 06/06/2000 9:04:25 PM Pacific Daylight Time, jedcross@hotmail.com writes: << >Wez >who is sticking with his DC and Dolphin in the next generation To answer that Question, I am sticking with Dolphin, PS2 will never reach my house at all and maybe I might consider X-BOX instead of Dolphin. -=Jed >> Well, that wasn't really a question, just a comment. Anyway, I'm sticking with Dolphin as well. If they don't have internet use, I'll also get DC. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 09:03:29 EDT From: TreyTable64@aol.com Subject: Re: [N64] What now? In a message dated 6/7/00 7:44:13 AM Eastern Daylight Time, Nutz4n64@aol.com writes: > Well, that wasn't really a question, just a comment. Anyway, I'm sticking > with Dolphin as well. If they don't have Internet use, I'll also get DC. > -Eric- Well, I'm sticking with my Dreamcast, PlayStation, N64, Game Boy Color, Genesis, Saturn, Super NES, NES, Virtual Boy, and Jaguar. Well, maybe not the Virtual Boy and Jaguar, I'll keep them, that's for sure, but I'll probably not play them all that much. It'd be great to say I'll defiantly be geeing a PSX2 this year, but I will need snow tires (that's $225 right there) and I'm close to 80,000 miles right now so I'm probably due for some other parts that I don't know the names to. I guess I could sell my plasma. ;) Dave The only way for three people to keep a secret is if two of them are dead. - - Ben Franklin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 14:08:44 BST From: "Uncle Jingle" Subject: Re: [N64] What now? Geez, thats quite a list. How many title would you say you get each month?. >Well, I'm sticking with my Dreamcast, PlayStation, N64, Game Boy Color, >Genesis, Saturn, Super NES, NES, Virtual Boy, and Jaguar. Well, maybe not >the >Virtual Boy and Jaguar, I'll keep them, that's for sure, but I'll probably >not play them all that much. It'd be great to say I'll defiantly be geeing >a >PSX2 this year, but I will need snow tires (that's $225 right there) and >I'm >close to 80,000 miles right now so I'm probably due for some other parts >that >I don't know the names to. I guess I could sell my plasma. ;) > >Dave > >The only way for three people to keep a secret is if two of them are dead. >- Ben Franklin > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 09:11:22 EDT From: TreyTable64@aol.com Subject: Re: [N64] What now? In a message dated 6/7/00 9:09:10 AM Eastern Daylight Time, uncle_jingle@hotmail.com writes: > Geez, that's quite a list. How many title would you say you get each month? Probably about 5 a month. Maybe. I dunno. So far this month I got Perfect Dark, Street Fighter Alpha 3 DC, SEGA Rally 2, and Ghouls N. Ghosts (Genesis), but I also got rid of Star Gladiator and Shining Force 3. Dave The streets are safe in Philadelphia, it's only the people who make them unsafe. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 10:34:00 EDT From: "Jed Cross" Subject: Re: [N64] What the ... ? >It was meant to be funny, I thought it was. Although not as funny as IGN's >Dreamcast vs. PlayStation 2 video. > >Dave Do you remember the URL to that video with PS2 VS Dreamcast? I was gonna look at it but I was on a computer without a quicktime player. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 10:36:56 EDT From: "Jed Cross" Subject: Re: [N64] Levels that wind me up >After having another irritating attempt at that Floyd mission on JFG and >f#@$ing up yet again (for the last time), I though of having a list of N64 >games/levels that REALLY bring out the best in gamers tempers. > >The follwing may be easy for some, but I can't be the only one to almost >put >the controller through the TV set. > >1. JFG (Floyd mission: SS Anubis.............aarrrrrgggghhhh) >2. Goldeneye (Facility invunrability cheat) >3. Turok 2 (Anything after the second level) >4. Blast Core (When using the dump truck) Here are my levels that i cannot beat: 1.Goldeneye:just about every 00 agent level 2.Blast corps: several levels 3.Turok: anything after level 1 4.Mario kart 64: backward on toad' turnpike there is probaly more, but I cannot remember - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 11:50:31 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] Dolphin + sensory controllers LOL On Tue, 6 Jun 2000 TreyTable64@aol.com wrote: > In a message dated 6/6/00 6:29:55 PM Eastern Daylight Time, > mccoyjr@Glue.umd.edu writes: > > > I'm sorry but I can't purchase a game that will collect dust once I beat > > it. > > You better be sorry. ;) > > Dave > > The streets are safe in Philadelphia, it's only the people who make them > unsafe. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 12:32:53 EDT From: DarkBastion@aol.com Subject: Re: [N64] What the ... ? <> I don't know what it is about the PS2. Maybe its the $300 MSRP launch price. Maybe it's the lack of good software so far. Maybe its the very difficult development. Or maybe it's Sony's admitting that it will not concentrate solely on games. But I've very wary of the PS2. Sony's whole world-domination plan make me a little uncomfortable. All I know is, I have no reason to buy a PS2 yet. ~Matt "Certain things should just stay as they are. You ought to be able to stick them in one of those big glass cases and just leave them alone." - Holden, 'The Catcher in the Rye' [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 12:36:26 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] Even more on PS2 trolls Yikes...dan was fired for being too pro-ps2 and too biased? On Tue, 23 May 2000, Dexter Sy wrote: > In addition to the cartoon, penny-arcade.com had a scathing attack on > Stephen Frost's article. > > It can current be found at www.penny-arcade.com but if you don't want > to visit the site, read on: > -------------------------- > > 2000-05-22 - Tycho Brahe > > > Have you (by any chance) seen the article In Defense of the PS2 by > Stephen Frost, editor of PSM Magazine? Think maybe he might be biased, > maybe? I'm not asking that you absorb all seven pages (as even a scant > paragraph has been shown to cause cancer in laboratory animals), but it > would certainly shed some light on today's strip (by the way, I heartily > recommend viewing the high quality version.) I think it's amusing even > without the background info, but I think it's funny when a man falls off > of his roof directly onto a rake, so don't use me to gauge that kind of > thing.. Either way, the piece is referred to as "the most in-depth, > technical and detailed analysis of the PS2 vs. Dreamcast situation > you've ever read." I'm going to ask you a question: did you see the word > "objective" in the previous sentence? Those of you who said no, you get > a cookie. Those of you who said yes, I'm curious - how many fingers am I > holding up? > I have a number of problems with Mr. Frost's assessment of the way > things are. For me, it really begins in the first paragraph - the one > where he derides most of the PS2 bashing as the result of either > second-hand information, or "just the opinions of the press." If we are > (for the sake of argument) to discard the opinions of the press (in the > service of ascertaining the always slippery truth of the matter) then, > ergo, we discard all seven pages of his treatise. But where's the fun in > that? I mean, when one's arguments consist of "I said it several times, > now it's true", one compels both the casual and complete reader to > discard your assertions - and discarding assertions is the most fun you > can have without a prescription! I don't even own a console, I do the > lion's share of my gaming PC style - and I find it awfully hard to > believe that a person could walk through both Sega's and Sony's booths > and come up with any evidence that Sony won the day. After I got sick of > watching Armored Core 2 (a game with promise, but with aliasing so > jagged you could open a can on it), Gabe and I took a look at Ready to > Rumble 2 for the PSX2 and the Dreamcast (they were near enough to each > other that one could make an accurate comparison.) On Page 5, Frost > claims that the aliasing in this game is worse on the Dreamcast - "Can > you believe that?" I want you to print out this next sentence, FrostMan > - put it between two slices of bread, and eat it like there's a gun to > your head: > > You are a big, fat liar. > > Gabe and I saw them both practically side by side. There was no, I > repeat, no comparison between the sawtooth edges on the PS2 and their > smooth rendering on the DC. I'm not saying that the DC has more raw > power - Sony's offering had God damn well better be the superior > hardware, considering how far it post-dates Sega's. I'm not even saying > that the DC is going to be an enduring commercial success! What I'm > saying, and what many other people are saying, but you can't hear it > because there's something substantially wrong with your fucking jaw and > you can't seem to shut your pie-hole, is that: > > Right now, today, there's no reason to get up in arms about the PS2. > > You've said that the PS2 "Won" E3, that Anti-Aliasing doesn't matter, > and that Sony's going to win anyway, so who cares. As far as I'm > concerned, the current crop of games does not necessitate the purchase > of this console. Will Konami shatter what we thought a game could be > (again, arguably) with the release of Metal Gear Solid 2? There's a good > chance. How about Square's "PlayOnline"? Is it likely to freak our > brains? I'll always put money on Square. When can we expect this stuff? > Much, much later. The material seen for these titles, awe inspiring as > it was, was thoroughly preliminary. Put another way, it's not Real yet. > What we have to judge the console on is what's available right now. I'm > sorry to say it, but my money's not on Sony. They have to earn that. > They haven't done that yet. > > In other (less adversarial) news, you may recall our recent comic > entitled "BioWare's Bounty", wherein the PA crew can be seen clearly > abusing both sandwich and beverage privileges. While going over the > video-tape (in an effort to cull more video for your amusement and/or > edification) I came across an image of said spread. To the left, you can > see their opulent sandwich tray. Near the bottom, one can observe what > looks to be a wading pool full of beer and other drinks. Near the top, > you can just see the quiche thing - let's just forget I ever mentioned > it. Speaking of movies, I put thirteen or so new ones of varying sizes > on the "PA Movie Madness" page. (Kool-Aid man breaks through a wall.) Oh > yeah! > > > > -- > Dexter S. > Tendo Box - Nintendo e-zine > Http://www.tendobox.com > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 12:39:18 -0400 From: Wez Subject: Re: [N64] Even more on PS2 trolls Yea, sure. If you don't pick up signals of a joke. I'm assuming he had to leave for some reason and decided to go out with a bang. Wez "Lloyd Millard Mccoy Jr." wrote: > Yikes...dan was fired for being too pro-ps2 and too biased? > > On Tue, 23 May 2000, Dexter Sy wrote: > > > In addition to the cartoon, penny-arcade.com had a scathing attack on > > Stephen Frost's article. > > > > It can current be found at www.penny-arcade.com but if you don't want > > to visit the site, read on: > > -------------------------- > > > > 2000-05-22 - Tycho Brahe > > > > > > Have you (by any chance) seen the article In Defense of the PS2 by > > Stephen Frost, editor of PSM Magazine? Think maybe he might be biased, > > maybe? I'm not asking that you absorb all seven pages (as even a scant > > paragraph has been shown to cause cancer in laboratory animals), but it > > would certainly shed some light on today's strip (by the way, I heartily > > recommend viewing the high quality version.) I think it's amusing even > > without the background info, but I think it's funny when a man falls off > > of his roof directly onto a rake, so don't use me to gauge that kind of > > thing.. Either way, the piece is referred to as "the most in-depth, > > technical and detailed analysis of the PS2 vs. Dreamcast situation > > you've ever read." I'm going to ask you a question: did you see the word > > "objective" in the previous sentence? Those of you who said no, you get > > a cookie. Those of you who said yes, I'm curious - how many fingers am I > > holding up? > > I have a number of problems with Mr. Frost's assessment of the way > > things are. For me, it really begins in the first paragraph - the one > > where he derides most of the PS2 bashing as the result of either > > second-hand information, or "just the opinions of the press." If we are > > (for the sake of argument) to discard the opinions of the press (in the > > service of ascertaining the always slippery truth of the matter) then, > > ergo, we discard all seven pages of his treatise. But where's the fun in > > that? I mean, when one's arguments consist of "I said it several times, > > now it's true", one compels both the casual and complete reader to > > discard your assertions - and discarding assertions is the most fun you > > can have without a prescription! I don't even own a console, I do the > > lion's share of my gaming PC style - and I find it awfully hard to > > believe that a person could walk through both Sega's and Sony's booths > > and come up with any evidence that Sony won the day. After I got sick of > > watching Armored Core 2 (a game with promise, but with aliasing so > > jagged you could open a can on it), Gabe and I took a look at Ready to > > Rumble 2 for the PSX2 and the Dreamcast (they were near enough to each > > other that one could make an accurate comparison.) On Page 5, Frost > > claims that the aliasing in this game is worse on the Dreamcast - "Can > > you believe that?" I want you to print out this next sentence, FrostMan > > - put it between two slices of bread, and eat it like there's a gun to > > your head: > > > > You are a big, fat liar. > > > > Gabe and I saw them both practically side by side. There was no, I > > repeat, no comparison between the sawtooth edges on the PS2 and their > > smooth rendering on the DC. I'm not saying that the DC has more raw > > power - Sony's offering had God damn well better be the superior > > hardware, considering how far it post-dates Sega's. I'm not even saying > > that the DC is going to be an enduring commercial success! What I'm > > saying, and what many other people are saying, but you can't hear it > > because there's something substantially wrong with your fucking jaw and > > you can't seem to shut your pie-hole, is that: > > > > Right now, today, there's no reason to get up in arms about the PS2. > > > > You've said that the PS2 "Won" E3, that Anti-Aliasing doesn't matter, > > and that Sony's going to win anyway, so who cares. As far as I'm > > concerned, the current crop of games does not necessitate the purchase > > of this console. Will Konami shatter what we thought a game could be > > (again, arguably) with the release of Metal Gear Solid 2? There's a good > > chance. How about Square's "PlayOnline"? Is it likely to freak our > > brains? I'll always put money on Square. When can we expect this stuff? > > Much, much later. The material seen for these titles, awe inspiring as > > it was, was thoroughly preliminary. Put another way, it's not Real yet. > > What we have to judge the console on is what's available right now. I'm > > sorry to say it, but my money's not on Sony. They have to earn that. > > They haven't done that yet. > > > > In other (less adversarial) news, you may recall our recent comic > > entitled "BioWare's Bounty", wherein the PA crew can be seen clearly > > abusing both sandwich and beverage privileges. While going over the > > video-tape (in an effort to cull more video for your amusement and/or > > edification) I came across an image of said spread. To the left, you can > > see their opulent sandwich tray. Near the bottom, one can observe what > > looks to be a wading pool full of beer and other drinks. Near the top, > > you can just see the quiche thing - let's just forget I ever mentioned > > it. Speaking of movies, I put thirteen or so new ones of varying sizes > > on the "PA Movie Madness" page. (Kool-Aid man breaks through a wall.) Oh > > yeah! > > > > > > > > -- > > Dexter S. > > Tendo Box - Nintendo e-zine > > Http://www.tendobox.com > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > sx > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 12:42:03 EDT From: DarkBastion@aol.com Subject: Re: [N64] Levels that wind me up <> A tough one for me was always getting 100% on Super Metroid in under 3 hours. I could get about 98%, and then, even with a guide, I could NEVER find that last few missile containers in time. It always sucked. Eventually I sat down one summer, was very methodical about it, and got 100% in 2:56.34 or something. I was quite proud. ~Matt "It only makes sense that every facet of our daily lives should depend upon the position of celestial bodies hundreds of millions of miles away." - Calvin and Hobbes [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 7 Jun 2000 13:19:07 -0400 From: kmapp@csc.com Subject: Re: [N64] Levels that wind me up Oooh I know. How about Zelda : Oot - in the shooting gallery in that village. Trying to hit ALL of the moving targets. I never did get all of them, but maybe I'm just a scrub uncle_jingle@hotmail.com on 06/07/2000 11:18:31 AM Please respond to n64@lists.xmission.com To: n64@lists.xmission.com cc: (bcc: Kevin L Mapp/DEF/CSC) Subject: [N64] Levels that wind me up After having another irritating attempt at that Floyd mission on JFG and f#@$ing up yet again (for the last time), I though of having a list of N64 games/levels that REALLY bring out the best in gamers tempers. The follwing may be easy for some, but I can't be the only one to almost put the controller through the TV set. 1. JFG (Floyd mission: SS Anubis.............aarrrrrgggghhhh) 2. Goldeneye (Facility invunrability cheat) 3. Turok 2 (Anything after the second level) 4. Blast Core (When using the dump truck) 5. ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 17:20:42 GMT From: "E. Jefferson" Subject: Re: [N64] Perfect Dark help Please reply WITH the spoiler space included.... Elliot - ----Original Message Follows---- From: Nutz4n64@aol.com Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] Perfect Dark help Date: Tue, 6 Jun 2000 19:39:29 EDT In a message dated 06/06/2000 3:57:26 PM Pacific Daylight Time, TreyTable64@aol.com writes: << Okay, I'm on the jetbike in Area 51, Elvis (oooh, how creative) and Jon are off in the spaceship, (ooh, a saucer, don't hurt yourself RARE, thinking too hard) and I'm on the Jet Moto (RARE's just racking up the originality points here) and it'd be a lot of fun if I knew where to go, but I'm lost in a lo-res wasteland. I hope someone reads this soon, I don't want to leave my N64 paused all night. Dave >> You have to backtrack, I believe, past the place where you blew the hole in the wall. There's a door you go through, and it's over. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 07 Jun 2000 17:21:43 GMT From: "E. Jefferson" Subject: Re: [N64] Perfect Dark help Grrrrr...forgiven. ;-) (not that far anyway...) Elliot - ----Original Message Follows---- From: Nutz4n64@aol.com Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] Perfect Dark help Date: Tue, 6 Jun 2000 19:42:29 EDT In a message dated 06/06/2000 4:40:03 PM Pacific Daylight Time, Nutz4n64@aol.com writes: << -Eric- >> Forgot to space the message. Please forgive me. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1259 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]