From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1270 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, June 14 2000 Volume 01 : Number 1270 Re: [N64] Top 25 Games by IGN Re: [N64] Perfect Deaths Re: [N64] Perfect Dark Re: [N64] Perfect Dark [N64] IGN's Top 25 continued re: [N64] Cheap games re: [N64] Cheap games Re: [N64] Perfect Dark Re: [N64] IGN's Top 25 continued re: [N64] Cheap games Re: [N64] IGN's Top 25 continued Re: [N64] Perfect Deaths Re: [N64] Top 25 Games by IGN Re: [N64] Top 25 Games by IGN Re: [N64] Perfect Deaths Re: [N64] Perfect Dark Re: [N64] Cheap games Re: [N64] Cheap games Re: [N64] IGN's Top 25 continued [N64] Mario Carta. Spassoso, eh? Re: [N64] Perfect Dark re: [N64] Cheap games Re: [N64] IGN's Top 25 continued Re: [N64] IGN's Top 25 continued Re: [N64] Perfect Dark Re: [N64] Top 25 Games by IGN Re: [N64] Top 25 Games by IGN Re: [N64] IGN's Top 25 continued ---------------------------------------------------------------------- Date: Wed, 14 Jun 2000 11:26:53 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] Top 25 Games by IGN Fzero over Waverace??! No way! > > My Top 10 > > 1. The Legend of Zelda: Ocarina of Time > 2. Perfect Dark > 3. Goldeneye > 4. Super Mario 64 > 5. Mario Kart 64 > 6. Tony Hawk's Pro Skater > 7. Resident Evil 2 > 8. F-Zero X > 9. Wave Race 64 > 10. Star Fox 64 > > > > > Dave > > Stocks pulled back modestly today as investors stepped back to await the > Producer Price Index number being released tomorrow. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 11:28:12 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] Perfect Deaths Has anyone got the bodies to fly in the air after getting blown up by a grenade or rocket? On Wed, 14 Jun 2000 TreyTable64@aol.com wrote: > In a message dated 6/14/00 4:08:09 AM Eastern Daylight Time, > uncle_jingle@hotmail.com writes: > > > So, apart from the splatter of brains on a wall are there any other fun > ways > > to end their existence? Do body part scatter due to a well placed > > grenade/rocket?, or is the game too tasteful for that. > > > > Bodies actually stay intact. Don't expect some spine hunting Half Life deaths. > > Dave > > Stocks pulled back modestly today as investors stepped back to await the > Producer Price Index number being released tomorrow. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 12:18:28 -0500 From: "ROBOTICK" Subject: Re: [N64] Perfect Dark Oh, I don't know . . . a crossbow maybe. - ----- Original Message ----- From: To: Sent: Tuesday, June 13, 2000 10:27 PM Subject: Re: [N64] Perfect Dark In a message dated 6/13/00 10:27:36 PM Eastern Daylight Time, jercar@aristotle.net writes: > Anybody notice how a head shot will splatter a bucketful of blood all over > the wall ten virtual feet away? With what weapon? If the bullet has enough power to exit the head the it could take some remains with it. > Or how some characters carry up to three > guns (and a key card)? That doesn't seem too impossible. > Or how a person will disappear after they surrender > and you leave? Helps keep the framerate up. > Or how one shot anywhere on the body will kill a sniper? Never noticed that, usually if it's not a fatal shot they'll shoot back at me, but then again, it depends on what weapon was used to kill them. > Another thing that bugs me is that you can kill people by shooting their > hands and feet. Shouldn't they just fall down and start crying? That too depends on what weapon you used and how many times they were shot before. If I shoot a guy in the hand or foot with the first shot from a pistol they grunt or moan the attack, but say it's the third or fourth shot, they go down. You would too, think about it, their hand is probably reduced to shreds by then. If it's with a more powerful weapon like the railgun (Farsight) then one hit should do it. Getting hit in the hand with a railgun would decimate your hand. It sickens me thinking about it. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 12:27:18 -0500 From: "ROBOTICK" Subject: Re: [N64] Perfect Dark Mario is a cartoon-like character with no apparent muscular or skeletal structure who can change in size by eating mushrooms and whatnot. Miyamoto is clever enough to know not to mess with creating a realistic game with our current technology. - ----- Original Message ----- From: "D Fentie" To: Sent: Tuesday, June 13, 2000 10:33 PM Subject: Re: [N64] Perfect Dark Or how it's a videogame and not nuclear physics? Come on give it a break you think waaaaaayyyyyy too much. Did you complain when playing Mario Brothers on the NES that the world was 2D or that Mario could jump over 6 feet in the air? ROBOTICK wrote: > > Anybody notice how a head shot will splatter a bucketful of blood all over > the wall ten virtual feet away? Or how some characters carry up to three > guns (and a key card)? Or how a person will disappear after they surrender > and you leave? Or how one shot anywhere on the body will kill a sniper? > Another thing that bugs me is that you can kill people by shooting their > hands and feet. Shouldn't they just fall down and start crying? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 11:30:29 -0600 From: "Gregory A. Swarthout" Subject: [N64] IGN's Top 25 continued 20. Jet Force Gemini 19. NHL '99 18. All-Star Baseball 2001 17. Mario Kart 64 16. 1080 Degrees Snowboarding [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:31:21 EDT From: "Jed Cross" Subject: re: [N64] Cheap games Has anyone here orderd games or anything from KBkids.com or anothere store? Would it be safe to give away my credit card number? - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:33:14 -0400 (EDT) From: Vi On Subject: re: [N64] Cheap games I've ordered from kbkids.com. I got the $10 off first time purchase. The game came, everything is fine. I think it's ok to give away credit card number. - -Vi On Wed, 14 Jun 2000, Jed Cross wrote: > Has anyone here orderd games or anything from KBkids.com or anothere store? > Would it be safe to give away my credit card number? > > -Jed > ________________________________________________________________________ > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:34:36 EDT From: "Jed Cross" Subject: Re: [N64] Perfect Dark > > Anybody notice how a head shot will splatter a bucketful of blood all >over > > the wall ten virtual feet away? Or how some characters carry up to >three > > guns (and a key card)? Or how a person will disappear after they >surrender > > and you leave? Or how one shot anywhere on the body will kill a sniper? > > Another thing that bugs me is that you can kill people by shooting their > > hands and feet. Shouldn't they just fall down and start crying? I don't think the game can take it, if there was a level in Goldeneye(example) and unlimited ennemies kept on coming in, and you kill them all, imagine how much dead bodies there would be? They wouuld be everywhere, and if this happens, the game will probaly slow down because it needs more virtual memory to keep up with everything. And another thing, has anyone here played MK2 or above? Notice when you roundhouse kick, your opponent will fly right across the screen. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:37:35 EDT From: "Jed Cross" Subject: Re: [N64] IGN's Top 25 continued >20. Jet Force Gemini >19. NHL '99 >18. All-Star Baseball 2001 >17. Mario Kart 64 >16. 1080 Degrees Snowboarding Mario kart 64 number 17, what the? Mario Kart 64 should at least be in the top 10 or even top 5. We all know what game is gonna pop out at number one right? Zelda 64 or PD. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:41:18 EDT From: "Jed Cross" Subject: re: [N64] Cheap games >I've ordered from kbkids.com. I got the $10 off first time purchase. >The game came, everything is fine. I think it's ok to give away >credit card number. > >-Vi > Thanx Vi, now I gotta convince my mom or dad to buy from it, as you see, a 13 year old does not carry credit cards around. And I will get a $10.00 off for first buy, intresting. I might just buy all those sports games if they are like $10.00 . I mean NBA JAM 2000 for $10.00, that is a NICE DEAL. And maybe I will get NHL 99, but the rosters will be outdated. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:48:35 -0400 (EDT) From: "Lloyd Millard Mccoy Jr." Subject: Re: [N64] IGN's Top 25 continued I agreee On Wed, 14 Jun 2000, Jed Cross wrote: > >20. Jet Force Gemini > >19. NHL '99 > >18. All-Star Baseball 2001 > >17. Mario Kart 64 > >16. 1080 Degrees Snowboarding > > > Mario kart 64 number 17, what the? Mario Kart 64 should at least be in the > top 10 or even top 5. We all know what game is gonna pop out at number one > right? Zelda 64 or PD. > > -Jed > ________________________________________________________________________ > Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 12:56:32 -0500 From: "ROBOTICK" Subject: Re: [N64] Perfect Deaths Yes, try to place a grenade on the ground behind their feet to one side. For maximum height, body's flight path must be clear of obstacles like the ceiling. - ----- Original Message ----- From: "Lloyd Millard Mccoy Jr." To: Sent: Wednesday, June 14, 2000 10:28 AM Subject: Re: [N64] Perfect Deaths Has anyone got the bodies to fly in the air after getting blown up by a grenade or rocket? On Wed, 14 Jun 2000 TreyTable64@aol.com wrote: > In a message dated 6/14/00 4:08:09 AM Eastern Daylight Time, > uncle_jingle@hotmail.com writes: > > > So, apart from the splatter of brains on a wall are there any other fun > ways > > to end their existence? Do body part scatter due to a well placed > > grenade/rocket?, or is the game too tasteful for that. > > > > Bodies actually stay intact. Don't expect some spine hunting Half Life deaths. > > Dave > > Stocks pulled back modestly today as investors stepped back to await the > Producer Price Index number being released tomorrow. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:03:18 EDT From: TreyTable64@aol.com Subject: Re: [N64] Top 25 Games by IGN In a message dated 6/14/00 11:27:23 AM Eastern Daylight Time, mccoyjr@Glue.umd.edu writes: > F-Zero over Waverace? No way! F-Zero X multiplayer was more fun than Wave Race 64. But as far as graphics go, Wave Race 64 is still one of the best. Dave The streets are safe in Philadelphia, it's only the people who make them unsafe. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:04:07 EDT From: TreyTable64@aol.com Subject: Re: [N64] Top 25 Games by IGN In a message dated 6/14/00 11:28:41 AM Eastern Daylight Time, mccoyjr@Glue.umd.edu writes: > I never played the N64 version. The PSX version was OK but I got bored > after about 10 minutes You're one in a million. ;) Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:05:00 EDT From: TreyTable64@aol.com Subject: Re: [N64] Perfect Deaths In a message dated 6/14/00 11:28:51 AM Eastern Daylight Time, mccoyjr@Glue.umd.edu writes: > Has anyone got the bodies to fly in the air after getting blown up by a > grenade or rocket? All the time. I like it when they hit the wall too. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:06:51 -0500 From: "ROBOTICK" Subject: Re: [N64] Perfect Dark Good point, Jed. How much bodies would it take? How much people know the answer to that one? I do know that in places like the facility and the runway, too many enemies can come for the game to keep up with if you evade them or use invincibility, and bullet holes will start to form a grid pattern on the wall. - ----- Original Message ----- From: "Jed Cross" To: Sent: Wednesday, June 14, 2000 12:34 PM Subject: Re: [N64] Perfect Dark > > Anybody notice how a head shot will splatter a bucketful of blood all >over > > the wall ten virtual feet away? Or how some characters carry up to >three > > guns (and a key card)? Or how a person will disappear after they >surrender > > and you leave? Or how one shot anywhere on the body will kill a sniper? > > Another thing that bugs me is that you can kill people by shooting their > > hands and feet. Shouldn't they just fall down and start crying? I don't think the game can take it, if there was a level in Goldeneye(example) and unlimited ennemies kept on coming in, and you kill them all, imagine how much dead bodies there would be? They wouuld be everywhere, and if this happens, the game will probaly slow down because it needs more virtual memory to keep up with everything. And another thing, has anyone here played MK2 or above? Notice when you roundhouse kick, your opponent will fly right across the screen. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:06:32 EDT From: TreyTable64@aol.com Subject: Re: [N64] Cheap games In a message dated 6/14/00 1:31:43 PM Eastern Daylight Time, jedcross@hotmail.com writes: > Has anyone here ordered games or anything from KBkids.com or another store? > Would it be safe to give away my credit card number? > > -Jed I think it would be safe to give me your credit card number. ;) If it's a secure server it's safe enough. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:07:15 EDT From: TreyTable64@aol.com Subject: Re: [N64] Cheap games In a message dated 6/14/00 1:31:43 PM Eastern Daylight Time, jedcross@hotmail.com writes: > Has anyone here ordered games or anything from KBkids.com or another store? > Would it be safe to give away my credit card number? > > -Jed I order from NCSX a lot and no purchases were made on my card without my approval. Dave The only way for three people to keep a secret is if two of them are dead. - - Ben Franklin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:08:37 EDT From: TreyTable64@aol.com Subject: Re: [N64] IGN's Top 25 continued In a message dated 6/14/00 1:37:54 PM Eastern Daylight Time, jedcross@hotmail.com writes: > Mario Kart 64 number 17, what the? Mario Kart 64 should at least be in the > top 10 or even top 5. We all know what game is gonna pop out at number one > right? Zelda 64 or PD. > > -Jed If it's anything other than Zelda: Ocarina, I'll, I'll, I don't know what I'll do, but it will be nasty. Dave The only way for three people to keep a secret is if two of them are dead. - - Ben Franklin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 13:22:55 -0500 From: "ROBOTICK" Subject: [N64] Mario Carta. Spassoso, eh? Paper Mario is shaping up to be a rad game. Getting used to the physics looks a little less than appetizing, though. Does anyone know what the excuse for having a friendly goomba is or whether or not Bowser will be a playable character? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:55:57 EDT From: "Jed Cross" Subject: Re: [N64] Perfect Dark >From: "ROBOTICK" >Reply-To: n64@lists.xmission.com >To: >Subject: Re: [N64] Perfect Dark >Date: Wed, 14 Jun 2000 13:06:51 -0500 > >Good point, Jed. How much bodies would it take? How much people know the >answer to that one? I do know that in places like the facility and the >runway, too many enemies can come for the game to keep up with if you evade >them or use invincibility, and bullet holes will start to form a grid >pattern on the wall. Yeah, Paintball mode and gunshot holes dissapear too. I tried marking J on the wall on goldeneye to show my brothers that I was there(this is a multiplayer match) and that I would return to that spot, after 5 seconds when I completed the J, it started to dissapear. Like Goldeneye seems like it needs more virtual memory to play well, So it is a good thing that PD needs the expansion pak to play some levels and stuff. Like imagine in PD, you would have 4 players and 4 sims, the game would not be too fun at all due to lack of virtual memory. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 19:13:48 GMT From: "E. Jefferson" Subject: re: [N64] Cheap games No trouble here with kbkids.com...also with online shopping, unless waiting a little longer for the package to come is a problem. If you want your games ASAP, then you're probably better off going to the store in person. If you don't mind the wait, online shopping is fine, depending on the vendor. As far a credit card isssues, it's a personal thing. Some people have had trouble, other haven't. personally, I haven't had any trouble at all. Elliot - ----Original Message Follows---- From: "Jed Cross" Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: re: [N64] Cheap games Date: Wed, 14 Jun 2000 13:31:21 EDT Has anyone here orderd games or anything from KBkids.com or anothere store? Would it be safe to give away my credit card number? - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 15:21:00 -0400 From: Wez Subject: Re: [N64] IGN's Top 25 continued Wow, what an informative post. Can we try avoiding posting without substance? It'll make the world a better place. Wez "Lloyd Millard Mccoy Jr." wrote: > I agreee > > On Wed, 14 Jun 2000, Jed Cross wrote: > > > >20. Jet Force Gemini > > >19. NHL '99 > > >18. All-Star Baseball 2001 > > >17. Mario Kart 64 > > >16. 1080 Degrees Snowboarding > > > > > > Mario kart 64 number 17, what the? Mario Kart 64 should at least be in the > > top 10 or even top 5. We all know what game is gonna pop out at number one > > right? Zelda 64 or PD. > > > > -Jed > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 16:04:08 EDT From: FaIlenArchangel@aol.com Subject: Re: [N64] IGN's Top 25 continued I own both 18 and 17 and they are both very great games. However, I would've thought that Mario Kart would have been higher on the list. I guess most people would've thought for it to be that high since it has so many mario characters in the game, and any game with a whole lot of mario characters just "HAS" to be in the top 10. I have to give my props to IGN for the way they're picking their games. They didn't succumb to listening to the people's choice and putting the favorite games in, instead they put in their opinion, the best games in. ~Cy In a message dated 6/14/00 11:30:54 AM Mountain Daylight Time, gregorys@xmission.com writes: << 20. Jet Force Gemini 19. NHL '99 18. All-Star Baseball 2001 17. Mario Kart 64 16. 1080 Degrees Snowboarding >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:54:12 -0600 From: D Fentie Subject: Re: [N64] Perfect Dark So what you're saying is that you want enemies to stay where they are when they die building up an unlimited amount of polygons that will crash the system or slow it down beyond any playing measures? Or do you want a game that is so devoted to the physics of the gameplay that there is absolutely no room left for graphics or sound? Or maybe you just don't want the game to be released at all ROBOTICK wrote: > > Mario is a cartoon-like character with no apparent muscular or skeletal > structure who can change in size by eating mushrooms and whatnot. Miyamoto > is clever enough to know not to mess with creating a realistic game with our > current technology. > ----- Original Message ----- > From: "D Fentie" > To: > Sent: Tuesday, June 13, 2000 10:33 PM > Subject: Re: [N64] Perfect Dark > > Or how it's a videogame and not nuclear physics? Come on give it a > break you think waaaaaayyyyyy too much. Did you complain when playing > Mario Brothers on the NES that the world was 2D or that Mario could jump > over 6 feet in the air? > > ROBOTICK wrote: > > > > Anybody notice how a head shot will splatter a bucketful of blood all over > > the wall ten virtual feet away? Or how some characters carry up to three > > guns (and a key card)? Or how a person will disappear after they > surrender > > and you leave? Or how one shot anywhere on the body will kill a sniper? > > Another thing that bugs me is that you can kill people by shooting their > > hands and feet. Shouldn't they just fall down and start crying? > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:55:41 -0600 From: D Fentie Subject: Re: [N64] Top 25 Games by IGN F-zero X had silk framerates. Its by far better than flashy graphics!!! TreyTable64@aol.com wrote: > > In a message dated 6/14/00 11:27:23 AM Eastern Daylight Time, > mccoyjr@Glue.umd.edu writes: > > > F-Zero over Waverace? No way! > > F-Zero X multiplayer was more fun than Wave Race 64. But as far as graphics > go, Wave Race 64 is still one of the best. > > Dave > > The streets are safe in Philadelphia, it's only the people who make them > unsafe. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 14:56:20 -0600 From: D Fentie Subject: Re: [N64] Top 25 Games by IGN I mean fzero x had 60frames/second at all times, even in 4 player multi or with 30 other cars TreyTable64@aol.com wrote: > > In a message dated 6/14/00 11:27:23 AM Eastern Daylight Time, > mccoyjr@Glue.umd.edu writes: > > > F-Zero over Waverace? No way! > > F-Zero X multiplayer was more fun than Wave Race 64. But as far as graphics > go, Wave Race 64 is still one of the best. > > Dave > > The streets are safe in Philadelphia, it's only the people who make them > unsafe. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 14 Jun 2000 16:53:43 EDT From: TreyTable64@aol.com Subject: Re: [N64] IGN's Top 25 continued In a message dated 6/14/00 3:21:15 PM Eastern Daylight Time, wez@williams-net.com writes: > Wow, what an informative post. Can we try avoiding posting without substance? > > It'll make the world a better place. > > Wez I agree. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1270 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]