From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1275 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Saturday, June 17 2000 Volume 01 : Number 1275 Re: [N64] Perfect Dark transfer pack Re: [N64] The top 5 Re: [N64] Top 25 n64 (#1) [N64] N64 release list Re: [N64] Blast Corpse Challenge Re: [N64] Perfect Dark Re: [N64] Blast Corpse Challenge Re: [N64] Top 25 Games by IGN #15-11 Re: [N64] Top 25 Games by IGN #15-11 Re: [N64] Top 25 Games by IGN #15-11 Re: [N64] Top 25 n64 #6-10 Re: [N64] Perfect Dark transfer pack Re: [N64] Top 25 n64 #6-10 Re: [N64] IGN's Top 25 (25-6) Re: [N64] IGN's Top 25 (25-6) Re: [N64] IGN's Top 25 (25-6) Re: [N64] N64 release list Re: [N64] IGN's Top 25 (25-6) Re: [N64] N64 release list Re: [N64] IGN's Top 25 (25-6) Re: [N64] IGN's Top 25 (25-6) Re: [N64] 100 000 000 gameboys Re: [N64] 100 000 000 gameboys Re: [N64] 100 000 000 gameboys Re: [N64] The top 5 Re: [N64] 100 000 000 gameboys Re: [N64] IGN's Top 25 (25-6) Re: [N64] IGN's Top 25 (25-6) ---------------------------------------------------------------------- Date: Sat, 17 Jun 2000 04:55:45 GMT From: "E. Jefferson" Subject: Re: [N64] Perfect Dark transfer pack It was taken out. Elliot - ----Original Message Follows---- From: Vi On Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: [N64] Perfect Dark transfer pack Date: Fri, 16 Jun 2000 21:42:31 -0400 (EDT) In PD, can you use the transfer pack to transfer pictures you taken from gameboy camera and put it on your face? or has this feature been removed from Perfect Dark. - -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 04:58:53 GMT From: "E. Jefferson" Subject: Re: [N64] The top 5 Perfect DORK? Drinking again ? ;-) Elliot - ----Original Message Follows---- From: TreyTable64@aol.com Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] The top 5 Date: Fri, 16 Jun 2000 22:49:11 EDT 5. Excitebike 64 4. Goldeneye 007 3. Perfect Dork 2. Super Mario 64 1. The Legend of Zelda: Ocarina of Time Dave The Streets are safe in Philadelphia, it's only the people who make them unsafe. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 05:00:39 GMT From: "E. Jefferson" Subject: Re: [N64] Top 25 n64 (#1) I was joking... (the ;-) meant joking...) Elliot - ----Original Message Follows---- From: "Jed Cross" Reply-To: n64@lists.xmission.com To: n64@lists.xmission.com Subject: Re: [N64] Top 25 n64 (#1) Date: Fri, 16 Jun 2000 22:51:30 EDT >I'm betting it will one of the Mario Party games. What, how 'bout this >one...Pilotwings 64 ;-) > >Elliot Pilotwings kinda sucked if you ask me. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 01:04:00 EDT From: "Jed Cross" Subject: [N64] N64 release list if you want an N64 release list, visit http://www.geocities.com/jedcross/n64list.html - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 00:28:33 -0500 From: "ROBOTICK" Subject: Re: [N64] Blast Corpse Challenge I thought I found that glitch and it suddenly has a name?! OK, Whatever. Looks like Matt is ahead of the game. Yep, it's small-time. Shoot yourself out of the canon toward the sun and as high as possible if I remember correctly. I haven't done this trick since my diaper-days, so I'm probably a little off. - ----- Original Message ----- From: To: Sent: Wednesday, June 14, 2000 11:04 PM Subject: Re: [N64] Blast Corpse Challenge Wet-Dry World Cannon Death Glitch, eh? Ha, child's play. ~Matt "Blinky lights are the essence of technology. Everything else is fluff." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 00:33:40 -0500 From: "ROBOTICK" Subject: Re: [N64] Perfect Dark Play your little piano, sing your little song. I don't believe in them. My point is that many elements of the game suggest a slight surrealism to it. For example, Jo's dress ripping in a perfectly straight line, still keeping it long enough to cover the subject but short enough to make it interesting. What a coincidence. - ----- Original Message ----- From: To: Sent: Wednesday, June 14, 2000 10:03 PM Subject: Re: [N64] Perfect Dark In a message dated 6/14/00 5:57:58 PM Eastern Daylight Time, jercar@aristotle.net writes: > However, it is pointless to try making a > game fit reality perfectly with our current technology. I guess Rare didn't > really do that with PD, it having aliens and all. Wait, are you saying that little gray men in flying saucers named after the King of Rock don't exist? Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 00:34:37 -0500 From: "ROBOTICK" Subject: Re: [N64] Blast Corpse Challenge Klempner Bub= Plumber Boy - ----- Original Message ----- From: To: Sent: Wednesday, June 14, 2000 10:05 PM Subject: Re: [N64] Blast Corpse Challenge In a message dated 6/14/00 6:38:15 PM Eastern Daylight Time, jercar@aristotle.net writes: > . I'll give everyone a chance to find out how I discovered this gun of death > before I give you the specifics. Klempner Bub must be dead before he enters > the canon. The trick will work every time and does not involve waiting for > an enemy to knock you into the canon. What the hell is "Klempner Bub" ? Dave The only way for three people to keep a secret is if two of them are dead. - - Ben Franklin sx [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 00:43:07 -0500 From: "ROBOTICK" Subject: Re: [N64] Top 25 Games by IGN #15-11 Really. That's most definitely solo play, and challenging too. No one else alive can beat three niner Ness's on a team against him. - ----- Original Message ----- From: "Gregory A. Swarthout" To: Sent: Thursday, June 15, 2000 11:03 AM Subject: Re: [N64] Top 25 Games by IGN #15-11 TreyTable64@aol.com wrote: > > In a message dated 6/15/00 11:55:55 AM Eastern Daylight Time, > gregorys@xmission.com writes: > > > Same order? If you're talking about solo play, you aren't really talking > > about > > SSB. Like I've said before, anyone who claims not to like this game > haven't > > played multiplayer for at least an hour. > > And like I said before, a game with great multiplayer is a wonderful plus > (Perfect Dark, Goldeneye, Mario Kart 64) but if the single player is lacking > then it's not that great of a game. To be a great game it should be able to > stand on its own in both single & multiplayer modes. Super Smash Bros. > doesn't accomplish that. But it does. Just don't play the normal solo mission mode. Play the multiplayer moder against up to 3 cpu players. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 00:48:43 -0500 From: "ROBOTICK" Subject: Re: [N64] Top 25 Games by IGN #15-11 I'm really surprised that Worms: Armageddon didn't make it. It was incredibly underrated. I don't mean ESRB, even though it was underrated in that category also. What other N64 game had a random level generator? It should at least get in the top ten when it comes to multiplayer games. I know my brother and I played it for two days straight without eating, speaking or performing other bodily functions. It's entertainment pure and simple. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 00:52:56 -0500 From: "ROBOTICK" Subject: Re: [N64] Top 25 Games by IGN #15-11 Really, if you think about the concept of SSB, it sounds kind of cool but not like a hit. It was the engine that made the game rad, not the characters, moves, or the storyline for sure! That's why Nintendo should either make a sequel or sell the engine to Capcom. - ----- Original Message ----- From: "Jed Cross" To: Sent: Thursday, June 15, 2000 11:38 PM Subject: Re: [N64] Top 25 Games by IGN #15-11 >And have Magic attacks. Yeah, what was up with that anyway? They include a >nobody like Ens but no Bowser? > >Dave I remember the SSB adds, all your favourite characters are back! Ness was only in 2 games, Captain Falcom could not have been tooo popular, all he did was race, what other characters in this game were not that popular? They should have included Toad too!! And bowser, Andross, Ganon, not just the good guys, they need to fight bad guys too. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 01:01:14 -0500 From: "ROBOTICK" Subject: Re: [N64] Top 25 n64 #6-10 DK64? JFG? Diddy Kong Racing? Banjo Kazooi? Rocket, Robot on wheels? Such stupid, childish games. But somehow everyone liked them. What's the deal? Rare. It's as if The Bigshots at Rare and Nintendo got together and decided to play a funny joke on everyone. If only Donkey Kong had thrown little chainsaws at Mario instead of barrels, it would have been totally different. - ----- Original Message ----- From: To: Sent: Friday, June 16, 2000 11:46 AM Subject: Re: [N64] Top 25 n64 #6-10 I personally think that they'll throw in Jet Force Gemini. However, its a goof on IGN's part because as bad as Donkey Kong 64 is, it was still good enough to be on the top 25, and to leave it out is a big slap in the face to RARE. ~Cy In a message dated 6/16/00 7:59:37 AM Mountain Daylight Time, mccoyjr@Glue.umd.edu writes: << I wonder if they'll include Donkey Kong64 in the mix? Zelda Mario64 Perfect Dark Goldeneye something else... >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 01:06:55 -0500 From: "ROBOTICK" Subject: Re: [N64] Perfect Dark transfer pack It doesn't matter though. Odds are, they have the heads of you and your entire family in there. Seriously, I found half the cast of Saturday Night Live. Didn't anyone else see Darryl Hammond or Will Ferrell? - ----- Original Message ----- From: "Jed Cross" To: Sent: Friday, June 16, 2000 10:23 PM Subject: Re: [N64] Perfect Dark transfer pack >In PD, can you use the transfer pack to transfer pictures you taken >from gameboy camera and put it on your face? >or has this feature been removed from Perfect Dark. > >-Vi It has been removed because you would be shooting your friends faces and stuff, some people will get crazy and do it for real, so it was removed. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 02:51:43 EDT From: DarkBastion@aol.com Subject: Re: [N64] Top 25 n64 #6-10 <> All I know is that if Mario Party is placed above Super Smash Brothers, I'll never buy another N64 game ever (with Zelda: MM and BFD the only exceptions ;-) ~Matt "The Bureau of Incomplete Statistics reports that one out of three." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 02:55:54 EDT From: DarkBastion@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) <> Yes, well, you are an idiot, so that doesn't matter much, does it? Odd how the same button combos in Mario 64 did the EXACT same thing as in B-K? Only Banjo was slower, and the camera was "placed" too often. ~Matt "Blinky lights are the essence of technology. Everything else is fluff." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 02:59:42 EDT From: DarkBastion@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) <> Wait wait wait. Is this Jed? Posting a complete, rational thought that makes a point? There is hope for you, yet, m'boy! B-K rocks, but not as much as Mario 64. And that's the bottom line. ~Matt "Blinky lights are the essence of technology. Everything else is fluff." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 03:01:30 EDT From: DarkBastion@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) <> Oh yes, don't forget that. Oh wait, it sucked. ~Matt "The Bureau of Incomplete Statistics reports that one out of three." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 03:05:15 EDT From: DarkBastion@aol.com Subject: Re: [N64] N64 release list <> Or you could go to IGN64.com, the site Jed shamelessly ripped that list off of. ~Matt "The Bureau of Incomplete Statistics reports that one out of three." [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 03:11:06 EDT From: "Jed Cross" Subject: Re: [N64] IGN's Top 25 (25-6) >Wait wait wait. Is this Jed? Posting a complete, rational thought that >makes >a point? There is hope for you, yet, m'boy! > >B-K rocks, but not as much as Mario 64. And that's the bottom line. > >~Matt Halleluijah. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 03:13:54 EDT From: "Jed Cross" Subject: Re: [N64] N64 release list >Or you could go to IGN64.com, the site Jed shamelessly ripped that list off >of. > >~Matt No i did not, i got it from Nintendo power magazine. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 02:15:32 -0500 From: Thraxen Subject: Re: [N64] IGN's Top 25 (25-6) - ----- Original Message ----- From: To: Sent: Saturday, June 17, 2000 1:55 AM Subject: Re: [N64] IGN's Top 25 (25-6) > < sound, its longer, and I had waaaayyyyyy more fun playing it.>> > > Yes, well, you are an idiot, so that doesn't matter much, does it? > > Odd how the same button combos in Mario 64 did the EXACT same thing as in > B-K? Only Banjo was slower, and the camera was "placed" too often. > > ~Matt I liked BK more than Mario 64 as well. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 03:25:33 EDT From: DarkBastion@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) <> Now that's a problem, Stryder, because your not an idiot. Hmm. I don't know how, honestly. Mario 64 was just so AMAZING. While B-K was great, it just never wowed me the way Mario did. B-K was a "wow, that's cooler than Mario." Mario was a "WHOA! THAT'S COOLER THAN ANYTHING!" And it's not because Mario was the first decent 3D game, because when Zelda came out, I got that same feeling I got when playing Mario. ~Matt "People who speak in metaphors ought to shampoo my crotch." - Jack Nicholson [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 11:59:46 +0200 From: "Xavier Y." Subject: Re: [N64] 100 000 000 gameboys I don't agree : the GBC is more powerful but the processor (which is, strangely, what differentiates two generations of systems) is the same (8 bits) than the basic and the pocket Game Boy... However, I'l like to know what's the proportion of Game Boy Color in these 100.000.000 units sold ! With more than 1 millions units sold every month, the ration age/nb of units sold, is probably showing the impact of Game Boy Color on the sales... Xavier. - ----- Visitez P.com Puissance Nintendo http://www.multimania.com/xaviery Visitez P.com Pocket http://www.multimania.com/tnsw - ----- Original Message ----- From: To: Sent: Friday, June 16, 2000 11:59 PM Subject: Re: [N64] 100 000 000 gameboys > In a message dated 6/16/00 3:27:01 AM Eastern Daylight Time, > xyseux@multiweb.nl writes: > > > What is you opinion about that: can we really consider that Nintendo sold > > 100,000,000 Game Boy systems, or shall they split that score between GB > > (Basic and Pocket) and GBC ? > > > > Have a nice day! > > If we can consider that the 1,000,000 sales to be revenant concerning both > Game Boys then when Sony adds up the number of PlayStation 2s sold they could > add the total number of PlayStations sold to that tally, that's basically > what Nintendo has done. And yes, I steal all my thoughts from the readers of > Daily Radar. ;) > > Dave > > Stocks pulled back modestly today as investors stepped back to await the > Producer Price Index number being released tomorrow. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 12:00:40 +0200 From: "Xavier Y." Subject: Re: [N64] 100 000 000 gameboys What ? Virtual Boy ??? What's the hell is that ! Never heard about it (and nobody at Nintendo did for sure :-D) :-)) Just kidding. Xavier. - ----- Visitez P.com Puissance Nintendo http://www.multimania.com/xaviery Visitez P.com Pocket http://www.multimania.com/tnsw - ----- Original Message ----- From: To: Sent: Saturday, June 17, 2000 12:01 AM Subject: Re: [N64] 100 000 000 gameboys > In a message dated 6/16/00 9:45:52 AM Eastern Daylight Time, > mccoyjr@Glue.umd.edu writes: > > > It's still impressive nonetheless don't you think? No wonder Nintendo has > > never seen red profits wise. > > What about the Virtual Boy? Everybody saw red with that. > > Dave > > I see red > Hurts my head > Could we talk about > Something else instead? > -- Rush > > sx > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 12:02:04 +0200 From: "Xavier Y." Subject: Re: [N64] 100 000 000 gameboys Bullshit :-< To jump from 32 to 128 bits is a HUGE step in the general architecture of the system. If Sony would do that, I would really THINK they ARE crazy there !!! Xavier. - ----- Visitez P.com Puissance Nintendo http://www.multimania.com/xaviery Visitez P.com Pocket http://www.multimania.com/tnsw - ----- Original Message ----- From: Gregory A. Swarthout To: Sent: Saturday, June 17, 2000 12:19 AM Subject: Re: [N64] 100 000 000 gameboys > I think that would be fair. Since Nintendo is talking about sales of > the Gameboy line and not the original Gameboy product, it would follow > that Sony could mention sales of the PlayStation line and not just > the original PlayStation product. > > TreyTable64@aol.com wrote: > > > > In a message dated 6/16/00 3:27:01 AM Eastern Daylight Time, > > xyseux@multiweb.nl writes: > > > > > What is you opinion about that: can we really consider that Nintendo sold > > > 100,000,000 Game Boy systems, or shall they split that score between GB > > > (Basic and Pocket) and GBC ? > > > > > > Have a nice day! > > > > If we can consider that the 1,000,000 sales to be revenant concerning both > > Game Boys then when Sony adds up the number of PlayStation 2s sold they could > > add the total number of PlayStations sold to that tally, that's basically > > what Nintendo has done. And yes, I steal all my thoughts from the readers of > > Daily Radar. ;) > > > > Dave > > > > Stocks pulled back modestly today as investors stepped back to await the > > Producer Price Index number being released tomorrow. > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 10:30:15 EDT From: TreyTable64@aol.com Subject: Re: [N64] The top 5 In a message dated 6/17/00 12:59:53 AM Eastern Daylight Time, eljam@hotmail.com writes: > Perfect DORK? Drinking again ? ;-) > > Elliot It's called a typo, and the spell check didn't catch it. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 10:40:51 EDT From: TreyTable64@aol.com Subject: Re: [N64] 100 000 000 gameboys In a message dated 6/17/00 6:03:52 AM Eastern Daylight Time, xyseux@multiweb.nl writes: > I don't agree: the GBC is more powerful but the processor (which is, > strangely, what differentiates two generations of systems) is the same (8 > bits) than the basic and the pocket Game Boy... The Game Gear and Turbo Express were also 8-Bit systems, I guess they're the same as the Game Boy family as well. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 10:48:21 EDT From: "Jed Cross" Subject: Re: [N64] IGN's Top 25 (25-6) >Now that's a problem, Stryder, because your not an idiot. Hmm. I don't know >how, honestly. Mario 64 was just so AMAZING. While B-K was great, it just >never wowed me the way Mario did. B-K was a "wow, that's cooler than >Mario." >Mario was a "WHOA! THAT'S COOLER THAN ANYTHING!" And it's not because Mario >was the first decent 3D game, because when Zelda came out, I got that same >feeling I got when playing Mario. > >~Matt It's the same here, I found BK much easier and well it could have been better, anyone here getting banjo-tooie? - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 17 Jun 2000 09:54:37 -0500 From: Thraxen Subject: Re: [N64] IGN's Top 25 (25-6) > Now that's a problem, Stryder, because your not an idiot. Hehe..thanks :) > Hmm. I don't know > how, honestly. Mario 64 was just so AMAZING. While B-K was great, it just > never wowed me the way Mario did. B-K was a "wow, that's cooler than Mario." > Mario was a "WHOA! THAT'S COOLER THAN ANYTHING!" And it's not because Mario > was the first decent 3D game, because when Zelda came out, I got that same > feeling I got when playing Mario. Well...I loved Mario 64...and I too thought it was very cool...since it was a ground breaking game in that it set the standard for 3D platformers...but I thought BK took that standard and added to it. I loved the graphics (excellent use of color and texture....that Tick Tock Woods is simply beautiful)=...along with several other levels). I just thought BK was more fun to play. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1275 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]