From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1277 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Sunday, June 18 2000 Volume 01 : Number 1277 Re: [N64] Gone Europein' Re: [N64] IGN's Top 25 (25-6) Re: [N64] Gone Europein' Re: [N64] Gone Europein' [N64] N64 chat Re: [N64] Mario vs Banjo Re: [N64] Gone Europein' [N64] subscribers Re: [N64] IGN's Top 25 (25-6) Re: [N64] IGN's Top 25 (25-6) Re: [N64] Gone Europein' Re: [N64] Top 25 n64 #6-10 Re: [N64] subscribers Re: [N64] Mario vs Banjo [N64] SSB Re: [N64] Top 25 n64 #6-10 Re: [N64] Gone Europein' Re: [N64] IGN's Top 25 (25-6) RE: [N64] IGN's Top 25 (25-6) RE: [N64] IGN's Top 25 (25-6) Re: [N64] Top 25 Donkeys kongs RE: [N64] Top 25 Games by IGN #15-11 Re: [N64] Mario vs Banjo RE: [N64] IGN's Top 5 ---------------------------------------------------------------------- Date: Sun, 18 Jun 2000 12:25:48 EDT From: TreyTable64@aol.com Subject: Re: [N64] Gone Europein' In a message dated 6/18/00 2:01:38 AM Eastern Daylight Time, DarkBastion@aol.com writes: > Well, fellers, it's time for me to go spend a month abroad in Europe. I had no idea you were a transsexual. ;) Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 12:35:44 EDT From: TreyTable64@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) In a message dated 6/18/00 3:20:43 AM Eastern Daylight Time, d.fentie@home.com writes: > Matt, you have no right in calling ME an idiot because of my opinion Yeah, there's got to so many more much better reasons. ;) > Also, how the heck are you supposed to use different buttons ... lets see > you have an "A" button which has been used as the jump function for > about 2 decades now, the "B" button which always has been some secondary > attacking button. I can't remember but can you refresh my memory if > pressing Z and Down/Up C in Mario allowed him to shoot projectiles? Or > what about Z and left C as well as all the other combos of buttons. The C-buttons were the camera buttons. Oh, is this sarcasm? You did use Z to do the long jump and Z and B to do the sweep kick, which would have been really useful if Mario got sucked into a game of SNES Mortal Kombat. > What's your problem anyway and why do you love Mario 64 more than Banjo? > All you can seem to do is point fingers and give less than adequate > excuses like "placed" (wtf does that mean?????????). Banjo moves too slow, and collecting puzzle pieces wasn't fun. I already did that with stars in Mario 64. And the sound of Banjo's voice is really annoying. Banjo can't shoot flame out of his nostrils or headbutt enemies. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 12:38:18 EDT From: TreyTable64@aol.com Subject: Re: [N64] Gone Europein' In a message dated 6/18/00 3:26:22 AM Eastern Daylight Time, d.fentie@home.com writes: > Good ridence, I hope the plane crashes and he is forced to live with > natives on a desert island. Ridence? Is that the Canadian way of spelling it? And what desert island is on the course from Delaware to London? Another Canadian geography lesson, I guess. ;) Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 12:40:47 EDT From: TreyTable64@aol.com Subject: Re: [N64] Gone Europein' In a message dated 6/18/00 4:25:06 AM Eastern Daylight Time, dexter@tendobox.com writes: > Or in Atlantis, I hear Game Boy Advance is already out on that island, > apparently, > Nintendo is using Atlantans as a test market. :) > > > Delta, the phantom menace You heard wrong. The Atlantis plan was scrapped years ago because that Atlantans didn't like the surface dwellers technology. The test market for the GBA is in Argentina. Dave Stocks pulled back modestly today as investors stepped back to await the Producer Price Index number being released tomorrow. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 13:16:42 EDT From: "Jed Cross" Subject: [N64] N64 chat Does anyone here use the Chat for the N64 list over at escribe? - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 13:27:17 EDT From: "Jed Cross" Subject: Re: [N64] Mario vs Banjo Now which game does everyone prefer? Mario 64 or Banjo kazzoie? I know that I like Mario 64, Matt does, and anyone else? D.FENTIE likes Banjo Kazzoie better, anywho, I really got sick of Banjo's voice, and then when you got a jinjo, you would hear"JINGO" then some weird sound effect. And Mario was great, he would yerll out stuff like "HERE WE GO" or YAAAAAAAAHHHHHHHHHHH when he fell off a cliff. Now which game deserves the sequel? Mario 64 or Banjo-Kazzoie? We know thata Banjo Kazzoie's sequel is coming this summer but which sequel would you rather?I would rather mario 64 2 - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 13:28:16 EDT From: "Jed Cross" Subject: Re: [N64] Gone Europein' >Ridence? Is that the Canadian way of spelling it? And what desert island is >on the course from Delaware to London? Another Canadian geography lesson, I >guess. ;) > > > >Dave Okay mr.sarcasm, it is just a thing he said, I mean maybe the plane is going west and not east... - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 14:11:48 EDT From: "Jed Cross" Subject: [N64] subscribers I just did a who N64 and well the list is down to 123 subscribers, I nMarch, i was around 160. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 17:52:17 EDT From: Nutz4n64@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) In a message dated 06/18/2000 12:05:10 AM Pacific Daylight Time, d.fentie@home.com writes: << It took me 2.5 weeks to get all 120 stars and secrets in SM64 but BK took me at least 4 weeks. I don't know, the textures and sound were at least 3 times better in Banjo K and I loved the level designs!!!! They were all brilliant, not too big and confusing but just the right size. Note to game developers: big=confusing and confusing=bad >> I agree, the levels in BK were great. I also like all the extra characters like Boggy, Trunker, etc. Big and confusing isn't always bad, it just creates more frustration. That doesn't bother me too much. It was kind of a pain in Turok 2, though. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 18:02:11 EDT From: Nutz4n64@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) In a message dated 06/18/2000 12:20:43 AM Pacific Daylight Time, d.fentie@home.com writes: << Matt, you have no right in calling ME an idiot because of my opinion, if you have a psychological problem with people not agreeing with your petty thoughts then deal with it. Mario 64 was a good game but it was slow moving and rather boring looking for all the stars in each stage. Ever notice how in Mario 64 the textures were extremely bland? Or how the music wasn't barely up to par? What about how if you shifted the camera angle just right you could conveniently see through walls or look through the poly's of Mario's head? I found it odd that mario couldnt throw fireballs like in previous installments... it would have added so much to the game. >> In defense of Mario, it is four years old now, so why don't you expect these things in older games. My main gripe with Mario 64 is that the enemies are rather lifeless. In BK they react to your presence and run toward you. << Also, how the heck are you supposed to use different buttons... lets see you have an "A" button which has been used as the jump function for about 2 decades now, the "B" button which always has been some secondary attacking button. I can't remember but can you refresh my memory if pressing Z and Down/Up C in mario allowed him to shoot projectiles? or what about Z and left C as well as all the other combos of buttons. Whats your problem anyway and why do you love Mario 64 more than Banjo? All you can seem to do is point fingers and give less than adequate excuses like "placed" (wtf does that mean?????????). >> I agree there, plus, it should be noted that the controls were different for flying. Also, holding Z and pressing A: in Mario- backflip, in BK- straight jump into the air, just higher. Both games are great, I just find BK to be the better of the two. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 18:04:16 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Gone Europein' In a message dated 06/18/2000 12:26:22 AM Pacific Daylight Time, d.fentie@home.com writes: << Good ridence, I hope the plane crashes and he is forced to live with natives on a desert island. >> In the North Atlantic? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 18:09:45 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Top 25 n64 #6-10 In a message dated 06/18/2000 12:27:21 AM Pacific Daylight Time, d.fentie@home.com writes: << I will however agree that DK64 was a bad game. A few things: 1. Pop-up central 2. Way too much lighting 3. An endless journey of bananna collecting "fun?" >> I didn't think it was a bad game, just disappointing. Things that I'd gripe about: collecting becomes tedious, the entire Fungi Forest stage, any part with Diddy's jet pack, and Donkey Kong's great "speed." Things that I like: the haunted castle stage, the mine cart/ car races, and the bosses (particularly the final boss). Rarenet gave it an 8.5 and IGN64 gave it a 9.0. I'd say anything from Rarenet to IGN is fair. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 16:53:09 -0500 From: "ROBOTICK" Subject: Re: [N64] subscribers And, out of that, wouldn't you say that maybe fifteen of them are faithful contributors? - ----- Original Message ----- From: "Jed Cross" To: Sent: Sunday, June 18, 2000 1:11 PM Subject: [N64] subscribers I just did a who N64 and well the list is down to 123 subscribers, I nMarch, i was around 160. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 17:02:47 -0500 From: "ROBOTICK" Subject: Re: [N64] Mario vs Banjo BK is to Mario as the GameBoy Color is to the original. They can not be compared. It's essentially a rip-off of the old game to show off a little new technology and to make money off all the suckers who bought it. Mario 128 definitely. - ----- Original Message ----- From: "Jed Cross" To: Sent: Sunday, June 18, 2000 12:27 PM Subject: Re: [N64] Mario vs Banjo Now which game does everyone prefer? Mario 64 or Banjo kazzoie? I know that I like Mario 64, Matt does, and anyone else? D.FENTIE likes Banjo Kazzoie better, anywho, I really got sick of Banjo's voice, and then when you got a jinjo, you would hear"JINGO" then some weird sound effect. And Mario was great, he would yerll out stuff like "HERE WE GO" or YAAAAAAAAHHHHHHHHHHH when he fell off a cliff. Now which game deserves the sequel? Mario 64 or Banjo-Kazzoie? We know thata Banjo Kazzoie's sequel is coming this summer but which sequel would you rather?I would rather mario 64 2 - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 17:10:47 -0500 From: "ROBOTICK" Subject: [N64] SSB OK, OK. How about this, O Smashing One; You: DK blue, CPU: 3 niner Ness's team red, Location: Hyrule Castle, Limits: no items, one life each. How many tries will it take you without cheap shots? - ----- Original Message ----- From: "D Fentie" To: Sent: Sunday, June 18, 2000 2:14 AM Subject: Re: [N64] Top 25 Games by IGN #15-11 I can. I can beat three level 9 cpus on SSB. you just have to know what to be and what level to play. For example, you can be kirby and go to Safron City, then go tot he helicopter pad and use his sword move. When enemies try to jump over to attack you the spinning attack will send them straight down with no chance of jumping back up. You could also play as DK on the original mario level. Go over to the far left of the screen on the bottom level under the bricks and slap the ground continuously. This will cause the enemy to hit the ceiling and ground without getting a chance to even move and get up. Their %age increases by increments of 5 and when they get to about 200 then just use the DownB move and they all die... I play too much SSB... but it is one of my favorites... ROBOTICK wrote: > > Really. That's most definitely solo play, and challenging too. No one else > alive can beat three niner Ness's on a team against him. > ----- Original Message ----- > From: "Gregory A. Swarthout" > To: > Sent: Thursday, June 15, 2000 11:03 AM > Subject: Re: [N64] Top 25 Games by IGN #15-11 > > TreyTable64@aol.com wrote: > > > > In a message dated 6/15/00 11:55:55 AM Eastern Daylight Time, > > gregorys@xmission.com writes: > > > > > Same order? If you're talking about solo play, you aren't really > talking > > > about > > > SSB. Like I've said before, anyone who claims not to like this game > > haven't > > > played multiplayer for at least an hour. > > > > And like I said before, a game with great multiplayer is a wonderful plus > > (Perfect Dark, Goldeneye, Mario Kart 64) but if the single player is > lacking > > then it's not that great of a game. To be a great game it should be able > to > > stand on its own in both single & multiplayer modes. Super Smash Bros. > > doesn't accomplish that. > > But it does. Just don't play the normal solo mission mode. Play the > multiplayer moder against up to 3 cpu players. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 17:11:03 -0500 From: "ROBOTICK" Subject: Re: [N64] Top 25 n64 #6-10 It was quite enjoyable for those schizophrenic monkeys who dream of being trapped in Chuck E. Cheese's worst nightmare gone bad and repeating monotonous tasks as their separate personalities. - ----- Original Message ----- From: "D Fentie" To: Sent: Sunday, June 18, 2000 2:29 AM Subject: Re: [N64] Top 25 n64 #6-10 I will however agree that DK64 was a bad game. A few things: 1. Pop-up central 2. Way too much lighting 3. An endless journey of bananna collecting "fun?" TreyTable64@aol.com wrote: > > In a message dated 6/16/00 9:59:37 AM Eastern Daylight Time, > mccoyjr@Glue.umd.edu writes: > > > I wonder if they'll include Donkey Kong64 in the mix? > > > > Zelda > > Mario64 > > Perfect Dark > > Goldeneye > > something else... > > Without a doubt, they like crap games like DK 64 and Banjo KaCrappie. > > Dave > > Stocks pulled back modestly today as investors stepped back to await the > Producer Price Index number being released tomorrow. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 17:11:14 -0500 From: "ROBOTICK" Subject: Re: [N64] Gone Europein' I thought they were taking the southwesterly course. I know they are, because he said he'd send a postcard from their stop in Antarctica. - ----- Original Message ----- From: "Jed Cross" To: Sent: Sunday, June 18, 2000 12:28 PM Subject: Re: [N64] Gone Europein' >Ridence? Is that the Canadian way of spelling it? And what desert island is >on the course from Delaware to London? Another Canadian geography lesson, I >guess. ;) > > > >Dave Okay mr.sarcasm, it is just a thing he said, I mean maybe the plane is going west and not east... - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 18:16:26 EDT From: Nutz4n64@aol.com Subject: Re: [N64] IGN's Top 25 (25-6) In a message dated 06/18/2000 5:41:06 AM Pacific Daylight Time, alexh@ivanhoe.starway.net.au writes: << Mario64's graphics and audio are dated compared to Banjo, which rode the wave of enhanced developer tools as a 2nd generation title. Such superficialities are irrevelent however; the game simply plays better. >> Oh, boy, another argument with Alex. I'll say that I think (notice the words that state opinion) that BK's controls are tighter (except under water). I do agree that graphics and audio are rather irrelevent. I know how you feel about it, let's PLEASE not get into another argument about it. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 19 Jun 2000 08:54:00 +1000 From: "Moody, Luke" Subject: RE: [N64] IGN's Top 25 (25-6) I agree however M64 seems old compared. > -----Original Message----- > From: Lloyd Millard Mccoy Jr. [SMTP:mccoyjr@Glue.umd.edu] > Sent: Saturday, June 17, 2000 4:00 AM > To: n64@lists.xmission.com > Subject: Re: [N64] IGN's Top 25 (25-6) > > Banjo-Kazooie was NOT better than Mario 64 as a matter of fact I > wouldn't be surprised if they had Mario64 at #1. It was one of the most > groundbreaking games in videogame history. > > > On Fri, 16 Jun 2000, Matt MA wrote: > > > Another omission so far is World Driver Championship. IGN loved that > game - could they really think that RR 64 is a better racing game? > > > > BTW - I'm very happy that they selected Wave Race so high - it deserves > it. > > > > If IGN decides to exclude Mario 64 because B-K is better and is already > listed, then perhaps Goldeneye will also be left out because of Perfect > Dark? > > > > matt ma > > > > >>> "Gregory A. Swarthout" 06/16/00 10:33AM >>> > > The list so far: > > > > 25. Harvest Moon 64 > > 24. Rocket: Robot on Wheels > > 23. Mario Golf > > 22. Space Station: Silicon Valley > > 21. Blast Corps > > 20. Jet Force Gemini > > 19. NHL '99 > > 18. All-Star Baseball 2001 > > 17. Mario Kart 64 > > 16. 1080 Degrees Snowboarding > > 15. Resident Evil 2 > > 14. Madden NFL 99 > > 13. Ridge Racer 64 > > 12. WWF Wrestlemania 2000 > > 11. Super Smash Bros. > > 10. International Superstar Soccer '98 > > 9. Rayman 2: The Great Escape > > 8. Tony Hawk's Pro Skater > > 7. Banjo-Kazooie > > 6. Wave Race 64 > > > > Zelda, Goldeneye, and Perfect Dark are locks for the last 5 spots. The > rest are > > up for debate. I'd question whether or nor Mario 64 is in there > considering that > > BK is already in there and is considered to be superior. If it's in > there, it > > won't be because it's one of the best out there now; it'll be because it > was > > the best when it was released. That notwithstanding, it has more than a > fair > > chance of appearing in the top five. > > > > Considering their other odd choices, I wouldn't rule out Body Harvest. > Obvious > > (to me, at least) omissions so far are Donkey Kong 64, F-Zero X, > Excitebike 64, > > NFL Blitz 200, Starfox 64 and, to a lesser extent, Mario Party 2. > Whether any > > of these can still be accomodated remains to be seen. > > > > Personally, I would also like to see BattleTanx: Global Assault, > Bomberman 64: The > > Second Attack, and Tetrisphere although I admit that their chances are > slim to > > none. > > > > Greg > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > sx > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 19 Jun 2000 09:12:03 +1000 From: "Moody, Luke" Subject: RE: [N64] IGN's Top 25 (25-6) Man, I hate platformers where you have to swim or fly. I always miss the target and aim too high. Tonic Trouble and DK64 where mega culprits in this regard. > -----Original Message----- > From: TreyTable64@aol.com [SMTP:TreyTable64@aol.com] > Sent: Saturday, June 17, 2000 10:38 AM > To: n64@lists.xmission.com > Subject: Re: [N64] IGN's Top 25 (25-6) > > In a message dated 6/16/00 7:11:11 PM Eastern Daylight Time, > d.fentie@home.com writes: > > > Banjo K. WAS DEFIANTLY better than Mario 64. WAaaaay better graphics, > > sound, its longer, and I had waaaayyyyyy more fun playing it. > > I dunno, I though the control wasn't that great, especially the swimming. > And, of course, guh-huh! > > Dave > > Stocks pulled back modestly today as investors stepped back to await the > Producer Price Index number being released tomorrow. > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 19:18:23 EDT From: "Jed Cross" Subject: Re: [N64] Top 25 Donkeys kongs >I didn't think it was a bad game, just disappointing. Things that I'd >gripe >about: collecting becomes tedious, the entire Fungi Forest stage, any part >with Diddy's jet pack, and Donkey Kong's great "speed." Things that I >like: >the haunted castle stage, the mine cart/ car races, and the bosses >(particularly the final boss). Rarenet gave it an 8.5 and IGN64 gave it a >9.0. I'd say anything from Rarenet to IGN is fair. >-Eric- What did NP give it? And i think DKC2 was the best out of DKC,DKC2,DKC3 and DK64, what about you? - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 19 Jun 2000 09:18:28 +1000 From: "Moody, Luke" Subject: RE: [N64] Top 25 Games by IGN #15-11 F-Zero X > -----Original Message----- > From: ROBOTICK [SMTP:jercar@aristotle.net] > Sent: Saturday, June 17, 2000 3:49 PM > To: n64@lists.xmission.com > Subject: Re: [N64] Top 25 Games by IGN #15-11 > > I'm really surprised that Worms: Armageddon didn't make it. It was > incredibly underrated. I don't mean ESRB, even though it was underrated > in > that category also. What other N64 game had a random level generator? It > should at least get in the top ten when it comes to multiplayer games. I > know my brother and I played it for two days straight without eating, > speaking or performing other bodily functions. It's entertainment pure > and > simple. > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 18 Jun 2000 19:20:27 EDT From: "Jed Cross" Subject: Re: [N64] Mario vs Banjo >BK is to Mario as the GameBoy Color is to the original. They can not be >compared. It's essentially a rip-off of the old game to show off a little >new technology and to make money off all the suckers who bought it. Mario >128 definitely. Have you ever read video gamers buyers guide 2000? Well DK 64 won an award(BIGGEST RIPOFF) for rippping BK off because it simply copied it and added more, and BK copied Mario 64 but added more MARIO 64 is way better. - -Jed ________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Mon, 19 Jun 2000 09:24:54 +1000 From: "Moody, Luke" Subject: RE: [N64] IGN's Top 5 Someone tell me. Is Excitebike really that good? It hasn't been released as yet here. > -----Original Message----- > From: Vi On [SMTP:vi@cs.bu.edu] > Sent: Sunday, June 18, 2000 1:17 AM > To: n64@lists.xmission.com > Subject: [N64] IGN's Top 5 > > > #5 Excitebike 64 > #4 007 > #3 Perfect Dark > #2 Mario 64 > #1 Zelda > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] ********************************************************************** Commonwealth Bank of Australia (ACN 123 123 124) ********************************************************************** [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1277 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]