From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1321 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Wednesday, August 9 2000 Volume 01 : Number 1321 Re: [N64] Hey You Pikachu Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Hey You Pikachu Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora Re: [N64] Majora ---------------------------------------------------------------------- Date: Wed, 9 Aug 2000 10:00:23 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Hey You Pikachu In a message dated 08/09/2000 12:34:11 AM Pacific Daylight Time,=20 Devil929@aol.com writes: << But what's really disturbing is that Nintendo sells about 17,000 games a=20 week=20 and that Pokemon games account for 12% of game sales this past year. That's= =20 from Peter Main himself no less. Ugh. >> Well, Pok=E9mon is still popular. I'm not sure how popular it is, but I don= 't=20 see it going anywhere anytime soon. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 10:38:03 -0700 From: Dexter Sy Subject: Re: [N64] Majora > > Well, if people want to play Sony games, they could pick up a PS2, since > backward compatability is involved. I mean, look at the situation in Japan. > The PS2 is selling like crazy, but there aren't so many PS2 games in the top > ten. There are, however, many PS games in the top ten. That should say it > all. > -Eric- Is it proof people are just buying ps games to play on their ps2s? There are enough playstations sold in japan that people who purchase a ps2 simply because of its backwards compatability woul be small and the same case can be argued for in America. Software sales are slow in japan because a) the software sucks b) people just use it to watch DVD movies, a pratise which Sony collects no royalty from. Matrix DVD was a one point the best selling PS2 software. It may still be the case but there hasn't been any reports on it lately so all i can say it "at one point" since that may no longer be the case. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Aug 2000 15:59:35 EDT From: Nutz4n64@aol.com Subject: Re: [N64] Majora In a message dated 08/09/2000 10:31:45 AM Pacific Daylight Time, dextersy@home.com writes: << Is it proof people are just buying ps games to play on their ps2s? There are enough playstations sold in japan that people who purchase a ps2 simply because of its backwards compatability woul be small and the same case can be argued for in America. Software sales are slow in japan because a) the software sucks b) people just use it to watch DVD movies, a pratise which Sony collects no royalty from. Matrix DVD was a one point the best selling PS2 software. It may still be the case but there hasn't been any reports on it lately so all i can say it "at one point" since that may no longer be the case. >> I guess so, but, to tell the truth, I really don't know what to think of this anymore. I mean, on the one hand, there is a HUGE amount of hype for PS2, which will sell many systems and games. On the other hand, is Sony alienating the public from their new games by making the system a) backward compatable and b) a DVD player? It's hard for me to tell at the moment. It'll probably be answered when the system comes out. Right now, it's just got me confused. - -Eric- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 13:30:15 -0700 From: Dexter Sy Subject: Re: [N64] Majora > > > I guess so, but, to tell the truth, I really don't know what to think of this > anymore. I mean, on the one hand, there is a HUGE amount of hype for PS2, > which will sell many systems and games. On the other hand, is Sony > alienating the public from their new games by making the system a) backward > compatable and b) a DVD player? It's hard for me to tell at the moment. > It'll probably be answered when the system comes out. Right now, it's just > got me confused. > -Eric- It's not really all the confusing. The PS2 will not live up to the hype period. The real question mark is how the fallout is handled by Sony, and how Nintendo, Microsft, Sega et al. take advantage of the ensuing fall out and "realization" that ps2 is just a nice graphics machine with few games people can truly point to and say... thats why i imagined it would be like. Seriously, so many ps2 games look like Dreamcast software die hards will have a hard time rationalizing the need for the console right now. The closest analogy i can make is what happened with the Nintendo 64. We were promised the moon, but got something far less than we expected. It could do more than the PSX and Saturn, graphically, but don't lie to me and say you didn't have visions of Donkey Kong Country and Killer Instinct in your head when Ultra 64/Nintendo 64 was mentioned. I for one had the vision up until very late... I was so used to thinking the N64 as an SGI machine I found myself rationalizing that ray traced quality graphics was possible. And I'd look to games like PilotWings and say, wow, look what they've done. And Pilotwings64 was brilliant graphically, but it was also hitting a technical limit pretty much right from the get go. It ook a long time, and much effort from companies like RARe before we saw graphics on the N64 leap ahead, and even then, the RARE games looks like toned down SGI renders. If PlayStation2's current crop of games and the presistent rumours about its difficult design is any indication, there is no way PS2 games will do graphics on the calibre of rgw the Final Fantasy 8 Ball Room scene in real-time as a game element anytime soon. Dexter - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 9 Aug 2000 16:30:28 EDT From: DarkBastion@aol.com Subject: Re: [N64] Majora My friends and I always talk about games together, and you know what? Not a single one of them has yet to find one "must have" game for the PS2. Sure, Bouncer will be nice, but will it be a launch title? Any and all games that we want that are coming out for a Sony console are for the PS1 - meaning nothing is warranting dropping $300+ for a new console. Not only that, but what is Sony's whole "PS2 will change entertainment forever" spiel about? They will sell the system on games, and so far, I can't justify buying it for games. Dreamcast has some nice games coming for it, and I'm honestly saving up for a DC and some games rather than a PS2. Nintendo is, however, in the crapper unless they can get Dolphin out with many good games soon. <> ~Matt "It only makes sense that every facet of our daily lives should depend upon the position of celestial bodies hundreds of millions of miles away." - Calvin and Hobbes [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:13:20 -0500 From: Thraxen Subject: Re: [N64] Majora > If you are not excited about the game, then why are you complaining about > its delay? Who said I was complaining? I did not start this thread...I was just giving my input on it. Anyway, as I stated, it may come out good...it is just that since it will play differently that ZOOT and Miyamoto has had less input in the game than previous Zeldas...I view this more like the equivalent of an add-on or expansion pak for PC games and not something that I can get very excited about. > You cannot play a console. You can only play games. Consoles allow you to > play games. If the PS2 does not allow people to play the games they want to > play, then why would they want to buy it? *sigh* This is an completely invalid argument. We were talking about ZOOT and it's impact on PS2 sales. No one who is interested in the PS2 is not going to buy because of a single game on the much older N64 that is being released at the same time...that should painfully obvious. > BTW I'm sure FFIX has long been translated and has been strategically > positioned in a manner not unlike that of Zelda:MM. Possibly...but I as stated....this should be obvious too...the PS2 will be able to play FFIX...therefore it actually does have a chance of helping boost PS2 sales. The first crop of Ps2 games appear overall to range from average to good, but nothing spectacular (unless Time Splitters or some sports game turns out fantastic). So to position FFIX with the launch of the PS2 is good move since nearly everything said about it so far has been extremely positive. On the other hand, delaying MM is a neutral at best and bad at worst. It will not affect PS2 sales at all, IMO...that is the neutral position. I can potentially see it reducing MM sales because some people may opt the delay (and possibly ditch down the road) their purchase of MM in favor of the PS2....that would be the bad position. so they should have just done the consumer a favor and released the game. The ONLY positive thing that I can see coming out of delaying the launch of MM is that it may persuade a few people to not ditch/trade-in their N64s when the PS2 launches....for a couple of weeks anyway. Too late for some people though. My two best friends have already dumped theirs. One being Skurge (who recently left this list since he ditched his...still has his PSX though :P ) and other being a friend of mine who works at SE. He ditched both his N64 and PSX a week or two ago to get ready for the PS2. Stryder > > alexh@ivanhoe.starway.net.au > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 14:29:36 -0700 From: Dexter Sy Subject: Re: [N64] Majora DarkBastion@aol.com wrote: > My friends and I always talk about games together, and you know what? Not a > single one of them has yet to find one "must have" game for the PS2. Sure, > Bouncer will be nice, but will it be a launch title? Any and all games that > we want that are coming out for a Sony console are for the PS1 - meaning > nothing is warranting dropping $300+ for a new console. Not only that, but > what is Sony's whole "PS2 will change entertainment forever" spiel about? > They will sell the system on games, and so far, I can't justify buying it for > games. Dreamcast has some nice games coming for it, and I'm honestly saving > up for a DC and some games rather than a PS2. > > Nintendo is, however, in the crapper unless they can get Dolphin out with > many good games soon. > Matt, You bring up a very good point. What in the hell is up with Dolphin/StarCube. You know, they need to show something, they know it too. NCL just confirmed a press conference for the sole purpose of unveiling StarCube and GBA on August 24th. the Game Boy internet adapter will also be revealed. But I think you will agree with me that software support for this machine will be far more robust than what we've seen with the n64, and that's worst case scenario. Arakawa was recently qouted that Nintendo is being approached by many software houses... and he editorializes that it is probably because the same software houses are frustrated with working on the ps2. Interesting isn't it? - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:24:32 -0500 From: Thraxen Subject: Re: [N64] Majora > What ps2 games? Really, Sony is just setting up for a big disappointment from > the fan angle. Ah yes...I'm sure you have played them all haven't you? Almost none of the reviews of PS2 agmes have been bad. Most are average to good. You people seem to be basing these forecasts of doom based on the fact there will likely be no revolutionary game at launch. F'ing dumb. You also don't know yet how games like Time Splitters may turn out. > Besides, I think the impact of MM and a slew of other good n64 games for that > matt is keeping the mainstream occupied. However you slice it, the people > buying playstation 2 on day 1, week 1, month 1, 2, 3 and 4 for that matter won't > be the mainstream, more like die hards who would buy it even if the software on > it was pong 2000. Damn...where do you some up with this crap, Dex? Only the hardcore gamers? The PSX was launched at $300 and it had not revolutionary games at launch. Yet, there hardly anywhere you could find one in stock for more than a month. That's a lot of hardcore gamers I guess. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:26:46 -0500 From: Thraxen Subject: Re: [N64] Hey You Pikachu - ----- Original Message ----- From: "Alex" To: Sent: Wednesday, August 09, 2000 2:42 AM Subject: [N64] Hey You Pikachu > At 03:07 09-08-00 EDT, you wrote: > > > >What's more disgusting though is the price of Hey You, Pikachu! Nintendo is > >retailing the game with a microphone (uesless outside of this single game) > >for $90....meanwhile the newly released Seaman for the DC also comes with a > >microphone. Price? $50. Ouch. > > > >Aldo M. > > > > Nintendo can get away with it. The price is intended to make people believe > they are purchasing a special toy item, and not a regular pokemon game with > pack-in gimmick. A voice activated game is interesting in that it hadn't > been done before, but I don't see how voice commands could enhance the > gameplay mechanics. > > alexh@ivanhoe.starway.net.au Nintendo's greedy. People like to claim that they are so concerned about their cosumers and that Sony is some evil empire (Dex) only out to get money. But when it comes down to it...Nintendo is greedier than most. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:18:28 -0500 From: Thraxen Subject: Re: [N64] Majora > Backwards compatibility means that every new PS2 has to compete with every > single PS1 game ever made. Looking it the PS2 game sales in Japan, you can > see that PS2 games have not fared well in competition with PS1 and DVD > softs. This makes it very difficult for developers to support the PS2. That, > and the high development costs and esoteric hardware design. yea, yea...I've heard this argument before. I don't see any difficulty in developers supporting the PS2...you can try make that argument all you want, but it won't hold any water until developers start turning away from or jumping the PS2 ship. You seem to forget that it is many of the same developers on both the PS1 and PS2 end...so they are still making money either way. Also, this does not seemed have affected the GB vs GBC and people supporting the GBC. You could juist turn that around and claim that is forces developers to put out higher quality games so people will buy them. That argument is just as valid. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:42:14 -0500 From: Thraxen Subject: Re: [N64] Majora > we want that are coming out for a Sony console are for the PS1 - meaning > nothing is warranting dropping $300+ for a new console. Myself and a ton of other people did that very thing for the PS1. >Not only that, but > what is Sony's whole "PS2 will change entertainment forever" spiel about? Please, every company does crap like that. take the N64 for example. Before it was launched people kept throwing around the name SGI all over the place to sound impressive. Then went into their whole "quality over quantity" crap when in reality you got about the same percentage of quality agmes as other systems, but also just a whole lot fewer games period. And then they had that oh so dumb slogan, "The Fun Machine". When it should have read, "The Fun Once Every Few Months Machine." Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:37:03 -0500 From: Thraxen Subject: Re: [N64] Majora > Pilotwings64 was brilliant graphically, but it was also hitting a technical > limit pretty much right from the get go. It ook a long time, and much effort > from companies like RARe before we saw graphics on the N64 leap ahead, and even > then, the RARE games looks like toned down SGI renders. > > If PlayStation2's current crop of games and the presistent rumours about its > difficult design is any indication, there is no way PS2 games will do graphics on > the calibre of rgw the Final Fantasy 8 Ball Room scene in real-time as a game > element anytime soon. One: This is still the first generation of games. Two: When it was all said and done, the PSX could not produce graphics as pretty as the N64, yet is still dominated it. My point....the first batch of game for the PS2 may not be spectacular (they are not bad by any means though!), but that will matter less than the games. MGS! With games like that on the horizon...I don't see much 'fall-out' as you say. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:31:45 -0500 From: Thraxen Subject: Re: [N64] Majora > Software sales are slow in japan because a) the software sucks b) people just > use it to watch DVD movies, a pratise which Sony collects no royalty from. Irrelevant Dex...the whole point of putting things like DVD into the mix was to get the install base out there. That way when some truly high quality game roll out they won't have any trouble selling well. > Matrix DVD was a one point the best selling PS2 software. It may still be the > case but there hasn't been any reports on it lately so all i can say it "at one > point" since that may no longer be the case. See above. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 16:45:19 -0500 From: Thraxen Subject: Re: [N64] Majora > You bring up a very good point. What in the hell is up with Dolphin/StarCube. You > know, they need to show something, they know it too. NCL just confirmed a press > conference for the sole purpose of unveiling StarCube and GBA on August 24th. > the Game Boy internet adapter will also be revealed. I hope to God that they reveal a new name for it too. Star Cube is so lame. X-Box...cool. Star Cube...lame. Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 15:06:29 -0700 From: Dexter Sy Subject: Re: [N64] Majora > > Who said I was complaining? I did not start this thread...I was just giving > my input on it. Anyway, as I stated, it may come out good...it is just that > since it will play differently that ZOOT and Miyamoto has had less input in > the game than previous Zeldas...I view this more like the equivalent of an > add-on or expansion pak for PC games and not something that I can get very > excited about. Famitsu's review is good enough for me. What you're saying is just a poor excuse to ignore the game. Also, people who played the game loved it. I don't know how you collerate less input from Miyamoto to a bad game. Sure, Yoshi's Story stands and an example. But Wave Race 64 had minimal input from miyamto yet it turned out great. > > *sigh* This is an completely invalid argument. We were talking about ZOOT > and it's impact on PS2 sales. No one who is interested in the PS2 is not > going to buy because of a single game on the much older N64 that is being > released at the same time...that should painfully obvious. Yea. Actually I already made the point. Majora's Mask will hold the interest of the mainstream. Not everyone have cash lying around and not every cares to upgrade to the latest toy in the market. What are they supposed to do? Sit at home as sulk? How about a nice game of Zelda. > Possibly...but I as stated....this should be obvious too...the PS2 will be > able to play FFIX...therefore it actually does have a chance of helping > boost PS2 sales. The first crop of Ps2 games appear overall to range from > average to good, but nothing spectacular (unless Time Splitters or some > sports game turns out fantastic). So to position FFIX with the launch of > the PS2 is good move since nearly everything said about it so far has been > extremely positive. On the other hand, delaying MM is a neutral at best and > bad at worst. It will not affect PS2 sales at all, IMO...that is the > neutral position. I can potentially see it reducing MM sales because some > people may opt the delay (and possibly ditch down the road) their purchase > of MM in favor of the PS2....that would be the bad position. so they should > have just done the consumer a favor and released the game. Your assuming everyone buying Majora's Mask is going to be buying a PlayStation 2 also. This just goes to show how self centered and ignorant you are. Wow, your friends ditched their N64s to buy PS2s? That alone tells me they are the hardcore crowd who would buy a ps2 even if there were no games on it... actually that's not far from the truth as there are few games worth buying for its launch. They buy it just for the sake of having a nice hip and hyped about gadget. I intend to hold you up on this and follow up on how you and your friends react to the machine after the honeymoon is over. Just to end my rant, The way you use your personal experiences to justrify your arguments make your arguments even less credible.Weren't you the one who poked fun and cried bloody murder when Dfentie among others for using their own experiences as a borometer for how well a console is doing? Personal experiences are at best an indication but it is not at all an accurate measure. Also Majora's Mask is slated for October not November. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 15:10:48 -0700 From: Dexter Sy Subject: Re: [N64] Majora > > yea, yea...I've heard this argument before. I don't see any difficulty in > developers supporting the PS2...you can try make that argument all you want, > but it won't hold any water until developers start turning away from or > jumping the PS2 ship. You seem to forget that it is many of the same > developers on both the PS1 and PS2 end...so they are still making money > either way. Also, this does not seemed have affected the GB vs GBC and > people supporting the GBC. > > You could juist turn that around and claim that is forces developers to put > out higher quality games so people will buy them. That argument is just as > valid. You brought up an interesting point. Money. PS2 development is not only difficult but as a result of its difficulty and complexity it is expensive as well. Lets see how well these developers stick in the long term before we declare that PS2's well documented hardware problems is a non-threat. Also, don't count on PS1 games saving the PS2. As the game boy shows, developers want to be on the latest thing, and they would not bother developing games for an outdated console. Take a look at the Game Boy releases in the past year and tell me how many are for Game Boy... almost all are optimized for GBC, with the Game Boy compatability being thrown in as an afterthought, and that's made easy only because both hardware are quite similar. Don't expect very many ps2 games to be compatible with ps1. Backwards compatability may sound good now, but i think it will become irrelevant and perhaps even a cost burden in the coming years. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 15:13:16 -0700 From: Dexter Sy Subject: Re: [N64] Majora > > Irrelevant Dex...the whole point of putting things like DVD into the mix was > to get the install base out there. That way when some truly high quality > game roll out they won't have any trouble selling well. > The point is, Sony may have a huge installed base but if the habits continue and peoiple just use it to watch DVD movies with the occasional game beign played, a console with a fraction of PS2's installed base could sell as much or even more games than what the PS2 can generate. That in turn may alienate third parties. Lets face it, they want to make money and they don't make it by selling games to a large installed base of users who only have a slight interest in games. Eric mentioned earlier about alienating the gaming crowd, and this DVD dilema may be the flaw that does the job. Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 15:16:14 -0700 From: Dexter Sy Subject: Re: [N64] Majora > > > One: This is still the first generation of games. How many times have I heard that argument made for the Nintendo 64. Sure, games will improve as they have on the N64, but it wont live up to the hype period. > Two: When it was all > said and done, the PSX could not produce graphics as pretty as the N64, yet > is still dominated it. My point....the first batch of game for the PS2 may > not be spectacular (they are not bad by any means though!), but that will > matter less than the games. MGS! With games like that on the horizon...I > don't see much 'fall-out' as you say. My point is not about graphics, but rather the hype around the graphics and capabilitie selling ther console. PlayStation never had that and Sony was never in that situation. THe PSX was more of a steady horse that just kept running laps despite whatever else was happening. The situation isn't the same this time around. Sony have dug themselves into a hole they can never truly get out of and just take a look at some of the playstation 2 reactions seeping in from Japan. People feel kind of cheated. They still have faith yes, but the seed has been planted. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 09 Aug 2000 15:17:50 -0700 From: Dexter Sy Subject: Re: [N64] Majora Thraxen wrote: > > we want that are coming out for a Sony console are for the PS1 - meaning > > nothing is warranting dropping $300+ for a new console. > > Myself and a ton of other people did that very thing for the PS1. Define "a ton" > Please, every company does crap like that. take the N64 for example. > Before it was launched people kept throwing around the name SGI all over the > place to sound impressive. Then went into their whole "quality over > quantity" crap when in reality you got about the same percentage of quality > agmes as other systems, but also just a whole lot fewer games period. And > then they had that oh so dumb slogan, "The Fun Machine". When it should > have read, "The Fun Once Every Few Months Machine." Yes. And I am sure the same thing will happen with PlayStation 2. You just made my case forme. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1321 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]