From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1457 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Sunday, March 11 2001 Volume 01 : Number 1457 Re: [N64] Cut my life into pieces... [N64] Whoa! Re: [N64] Control issues Re: [N64] Whoa! Re: [N64] More Conker stuff Re: [N64] Cut my life into pieces... Re: [N64] Whoa! [N64] mulitplayer conker Re: [N64] Whoa! Conker Re: [N64] Cut my life into pieces... Re: [N64] Whoa! Re: [N64] Many moons ago... ---------------------------------------------------------------------- Date: Sat, 10 Mar 2001 15:47:22 EST From: Jedcross2@aol.com Subject: Re: [N64] Cut my life into pieces... In a message dated 3/10/01 2:58:09 PM Eastern Standard Time, surlybob_y2k@yahoo.com writes: << Mwahahahahaha! What do guys think of TimeSplitters (PS2)? I played it at my friend's house and it's really bad. The control system's awful and apart from the great graphics, it appears to have no redeeming features. I think the PS2'll clean up, even if it does have shit games at the moment. And the launch games? Games are meant to be getting better, not worse! This is a scanned picture, and I used a shitty scanner, so it obviously looks a lot better in the flesh, but still... apparently it's a Gamecube shot. From David Hastings >> CAreful there, you might get booted for attachements. - -Jed [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Mar 2001 17:55:45 EST From: DarkBastion@aol.com Subject: [N64] Whoa! - --part1_f6.802ff12.27dc0af1_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hot damn, is Conker awesome! I'm really far in the game now, and the variety this game offers is astounding. There's a part later in the game where you get s shotgun with a laser sighting, and you have to kill a hoard of zombies. But, you have to hit them in the head. It's just so amazing. RE, eat your heart out. The spooky and macabre setting of the vampire level is something that has to be seen to be believed. The giant, bloody grinding wheels in the main room are so cool. Everyone should do themselves a favor and pick this game up now; it's one hell of a ride. I'm in the War part of the game now, coming down the home stretch. There are so many laser traps that I just don't know how to survive. But I'm loving every minute of it. One thing I love is how whenever you die (and with Conker's limited life bar of six chocolate pieces, it's fairly often toward the end of the game), the game sets you up VERY close to where you died from. Even during the boss battles, you can restart after "Phase 1" of the battle is done. Even if you get a game over! The tedium of having to do the whole fucking level over again (like JFG) is gone. The game, IMO, is one of the top 5 for the N64. Some cool cheats I found include "Wollytop" which lets you use Conker in the multiplayer, and "EasterEegsRUs" which lets you play as the Matrix, "Neo-fied" Conker. ~Matt "Reality continues to ruin my life." - Calvin and Hobbes - --part1_f6.802ff12.27dc0af1_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Hot damn, is Conker awesome! I'm really far in the game now, and the variety
this game offers is astounding. There's a part later in the game where you
get s shotgun with a laser sighting, and you have to kill a hoard of zombies.
But, you have to hit them in the head. It's just so amazing. RE, eat your
heart out. The spooky and macabre setting of the vampire level is something
that has to be seen to be believed. The giant, bloody grinding wheels in the
main room are so cool. Everyone should do themselves a favor and pick this
game up now; it's one hell of a ride.

I'm in the War part of the game now, coming down the home stretch. There are
so many laser traps that I just don't know how to survive. But I'm loving
every minute of it. One thing I love is how whenever you die (and with
Conker's limited life bar of six chocolate pieces, it's fairly often toward
the end of the game), the game sets you up VERY close to where you died from.
Even during the boss battles, you can restart after "Phase 1" of the battle
is done. Even if you get a game over! The tedium of having to do the whole
fucking level over again (like JFG) is gone. The game, IMO, is one of the top
5 for the N64.

Some cool cheats I found include "Wollytop" which lets you use Conker in the
multiplayer, and "EasterEegsRUs" which lets you play as the Matrix,
"Neo-fied" Conker.


~Matt

"Reality continues to ruin my life." - Calvin and Hobbes


- --part1_f6.802ff12.27dc0af1_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Mar 2001 18:06:43 -0500 From: "Dave Rhodes" Subject: Re: [N64] Control issues This is a multi-part message in MIME format. - ------=_NextPart_000_0012_01C0A98C.DCF911C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: David Hastings=20 To: N64 Discussion=20 Sent: Friday, February 23, 2001 12:45 PM Subject: [N64] Cut my life into pieces... Mwahahahahaha! What do guys think of TimeSplitters (PS2)? I played it at my friend's = house and it's really bad. The control system's awful and apart from the = great graphics, it appears to have no redeeming features. I think the = PS2'll clean up, even if it does have shit games at the moment. And the = launch games? Games are meant to be getting better, not worse! - -------------------------------------------------------------------------= - ----- It was great for Multi-player, but the single player was weak. I got rid = of it after a week. If you want a good PS2 launch game try Sky Odyssey. = As for Time Splitters control, I changed it so Left Stick was for moving = Forward and Backward and Left And Right was turning and for the Right = Stick Left and Right were for strafing and Up & Down were for looking. = Made the game a lot more playable, but it still didn't beat either the = Turok setup or Perfect Dark setup on an N64 controller, or even the = MDK/Fur Fighters setup on a DC controller. ~~ Dave ~~ =20 "If your palms and underarms are bleeding, it might not be a twist off." = Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_0012_01C0A98C.DCF911C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 David=20 Hastings
To: N64=20 Discussion
Sent: Friday, February 23, 2001 = 12:45=20 PM
Subject: [N64] Cut my life into = pieces...

Mwahahahahaha!
What do guys think of = TimeSplitters=20 (PS2)? I played it at my friend's house and it's really bad. The = control=20 system's awful and apart from the great graphics, it appears to have = no=20 redeeming features. I think the PS2'll clean up, even if it does have = shit=20 games at the moment. And the launch games? Games are meant to be = getting=20 better, not worse!
 
It was great for Multi-player, but the = single=20 player was weak. I got rid of it after a week. If you want a good PS2 = launch=20 game try Sky Odyssey. As for Time Splitters control, I changed it so = Left Stick=20 was for moving Forward and Backward and Left And Right was turning and = for the=20 Right Stick Left and Right were for strafing and Up & Down were for = looking.=20 Made the game a lot more playable, but it still didn't beat either the = Turok=20 setup or Perfect Dark setup on an N64 controller, or even the MDK/Fur = Fighters=20 setup on a DC controller.
 
~~ Dave ~~
    =
"If your palms=20 and underarms are bleeding, it might not be a twist off."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_0012_01C0A98C.DCF911C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Mar 2001 18:08:16 EST From: DarkBastion@aol.com Subject: Re: [N64] Whoa! - --part1_5b.12facde1.27dc0de0_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit <> Whoops, that last one is "EasterEggsRUs." ~Matt - --part1_5b.12facde1.27dc0de0_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit <<Some cool cheats I found include "Wollytop" which lets you use Conker in
the
multiplayer, and "EasterEegsRUs" which lets you play as the Matrix,
"Neo-fied" Conker.


~Matt>>

Whoops, that last one is "EasterEggsRUs."

~Matt
- --part1_5b.12facde1.27dc0de0_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Mar 2001 18:11:10 -0500 From: "Dave Rhodes" Subject: Re: [N64] More Conker stuff - ----- Original Message ----- From: DarkBastion@aol.com To: n64@lists.xmission.com Sent: Saturday, March 10, 2001 5:55 PM Subject: [N64] Whoa! <> That was one thing I was worried about, whether it took the 'Gradius or Life Force approach', as I call it. Maybe I can pick it up next month after I buy summer tires since Crazy Taxi 2 will be realeased on May 29th I can use June money for it. Time will tell. I still haven't gotten Metropolis Street Racer though.... ~~ Dave ~~ "If your palms and underarms are bleeding, it might not be a twist off." Treytable@sega.net AIM: Super Trey Bros [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Mar 2001 17:35:59 -0600 From: Thraxen Subject: Re: [N64] Cut my life into pieces... This is a multi-part message in MIME format. - ------=_NextPart_000_0022_01C0A988.91B0BFA0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Mwahahahahaha! What do guys think of TimeSplitters (PS2)? I played it at my friend's = house and it's really bad. The control system's awful and apart from the = great graphics, it appears to have no redeeming features. I think the = PS2'll clean up, even if it does have shit games at the moment. And the = launch games? Games are meant to be getting better, not = worse!>>>>>>>>>>>>> Time splitters is actually quite good if you have friends over on a = regular basis...the single player mode pretty much sucks. I had trouble = with the controls the first couple of times I used them, but now I can = operate the game with ease...but I'm actually quite good at most FPS = games. The controls are easier to understand if you think of them in = terms of a PC...they mirror PC controls. The left stick strafes left = and right and moves forward and back...just like most people use the = keyboard for on PC FPS. The right stick turns left and right and looks = up and down...exactly like a mouse on a PC FPS. Easy! BTW, games are not "meant" to be getting better...only the graphics = are really constantly improving. Gameplay itself is not guaranteed with = more power. Stryder - ------=_NextPart_000_0022_01C0A988.91B0BFA0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
Mwahahahahaha!
What do guys think of = TimeSplitters=20 (PS2)? I played it at my friend's house and it's really bad. The = control=20 system's awful and apart from the great graphics, it appears to have = no=20 redeeming features. I think the PS2'll clean up, even if it does have = shit=20 games at the moment. And the launch games? Games are meant to be = getting=20 better, not=20 = worse!>>>>>>>>>>>>>
 
 
 
Time splitters is actually quite good if you have = friends over=20 on a regular basis...the single player mode pretty much sucks.  I = had=20 trouble with the controls the first couple of times I used them, but = now I can=20 operate the game with ease...but I'm actually quite good at most FPS=20 games.  The controls are easier to understand if you think of = them in=20 terms of a PC...they mirror PC controls.  The left stick strafes = left and=20 right and moves forward and back...just like most people use the = keyboard for=20 on PC FPS.  The right stick turns left and right and looks up and = down...exactly like a mouse on a PC FPS.  Easy!
 
BTW, games are not = "meant" to be=20 getting better...only the graphics are really constantly = improving. =20 Gameplay itself is not guaranteed with more power.
 
Stryder
- ------=_NextPart_000_0022_01C0A988.91B0BFA0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 10 Mar 2001 23:06:58 EST From: Nutz4n64@aol.com Subject: Re: [N64] Whoa! - --part1_ff.37261f9.27dc53e2_boundary Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Content-Language: en In a message dated 03/10/2001 2:56:53 PM Pacific Standard Time,=20 DarkBastion@aol.com writes: >=20 I've had to work a lot, so right now I'm at the lava boarding portion. =20 Obviously, I haven't seen as much as Matt, but so far as I can tell,=20 everything he's said about the game is completely accurate. Jeez, are we th= e=20 only two on this list that own the game? Buy it already!!! - -Eric- You keep on walking, where will you go? Walk again, in the company of the wind March with confidence until you get to where you=E2=80=99re going Until you finally grab that dream. =E2=80=9CKaze to Issho ni=E2=80=9D My=C3=BBts=C3=BB no Gyakush=C3=BB - --part1_ff.37261f9.27dc53e2_boundary Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable Content-Language: en In a message dated 03/10/= 2001 2:56:53 PM Pacific Standard Time,=20
DarkBastion@aol.com writes:


I'm in the War part of the=20= game now, coming down the home stretch.


I've had to work a lot, so right now I'm at the lava boarding portion. &= nbsp;
Obviously, I haven't seen as much as Matt, but so far as I can tell,=20
everything he's said about the game is completely accurate.  Jeez,=20= are we the=20
only two on this list that own the game?  Buy it already!!!
-Eric-

You keep on walking, where will you go?
Walk again, in the company of the wind
March with confidence until you get to where you=E2=80=99re going
Until you finally grab that dream.

=E2=80=9CKaze to Issho ni=E2=80=9D  My=C3=BBts=C3=BB no Gyakush=C3= =BB
- --part1_ff.37261f9.27dc53e2_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 11 Mar 2001 02:43:19 -0500 (EST) From: Vi On Subject: [N64] mulitplayer conker Can I play all the multiplayer games right from the start or do i have to unlock them in the single player game?? I haven't rented this game yet but I soon will. - -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 11 Mar 2001 02:52:46 -0500 (EST) From: Vi On Subject: Re: [N64] Whoa! Conker > everything he's said about the game is completely accurate. Jeez, are > we the > only two on this list that own the game? Buy it already!!! > -Eric- Maybe majority of the ppl on this list are under 17 so they aren't able to buy the game yet. :) I might buy it, but first i'm waiting for Onimusha and ZOE - -Vi [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 11 Mar 2001 00:36:12 -0800 From: Dexter Sy Subject: Re: [N64] Cut my life into pieces... - --------------AC7949BA4B33B118C960C26C Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > BTW, games are not "meant" to be getting better...only the > graphics are really constantly improving. Gameplay itself > is not guaranteed with more power. > I think that's part of the problem in the industry. - -- Dexter S. Tendo Box - Nintendo e-zine Http://www.tendobox.com - --------------AC7949BA4B33B118C960C26C Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
 BTW, games are not "meant" to be getting better...only the graphics are really constantly improving.  Gameplay itself is not guaranteed with more power.
I think that's part of the problem in the industry.

--
Dexter S.
Tendo Box - Nintendo e-zine
Http://www.tendobox.com
  - --------------AC7949BA4B33B118C960C26C-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 11 Mar 2001 10:46:25 +0100 From: "Steve" Subject: Re: [N64] Whoa! This is a multi-part message in MIME format. - ------=_NextPart_000_002F_01C0AA18.84E4D460 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable this game looks rather big... although on igncube they say you can finish it easy in 15 hours that would be really small is this true or not? and are there different difficulty settings so it's actually more like = 45 hours? Steve ----- Original Message -----=20 From: DarkBastion@aol.com=20 To: n64@lists.xmission.com=20 Sent: Saturday, March 10, 2001 11:55 PM Subject: [N64] Whoa! Hot damn, is Conker awesome! I'm really far in the game now, and the = variety=20 this game offers is astounding. There's a part later in the game where = you=20 get s shotgun with a laser sighting, and you have to kill a hoard of = zombies.=20 But, you have to hit them in the head. It's just so amazing. RE, eat = your=20 heart out. The spooky and macabre setting of the vampire level is = something=20 that has to be seen to be believed. The giant, bloody grinding wheels = in the=20 main room are so cool. Everyone should do themselves a favor and pick = this=20 game up now; it's one hell of a ride.=20 I'm in the War part of the game now, coming down the home stretch. = There are=20 so many laser traps that I just don't know how to survive. But I'm = loving=20 every minute of it. One thing I love is how whenever you die (and with = Conker's limited life bar of six chocolate pieces, it's fairly often = toward=20 the end of the game), the game sets you up VERY close to where you = died from.=20 Even during the boss battles, you can restart after "Phase 1" of the = battle=20 is done. Even if you get a game over! The tedium of having to do the = whole=20 fucking level over again (like JFG) is gone. The game, IMO, is one of = the top=20 5 for the N64.=20 Some cool cheats I found include "Wollytop" which lets you use Conker = in the=20 multiplayer, and "EasterEegsRUs" which lets you play as the Matrix,=20 "Neo-fied" Conker.=20 ~Matt=20 "Reality continues to ruin my life." - Calvin and Hobbes=20 - ------=_NextPart_000_002F_01C0AA18.84E4D460 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable

this game looks rather = big...
although on igncube they say you can = finish it easy=20 in 15 hours
that would be really small
is this true or not?
and are there different difficulty = settings so it's=20 actually more like 45 hours?
 
Steve
----- Original Message -----
From:=20 DarkBastion@aol.com
To: n64@lists.xmission.com
Sent: Saturday, March 10, 2001 = 11:55=20 PM
Subject: [N64] Whoa!

Hot damn, is Conker awesome! I'm really far in = the game=20 now, and the variety
this game offers is astounding. There's a = part later=20 in the game where you
get s shotgun with a laser sighting, and you = have to=20 kill a hoard of zombies.
But, you have to hit them in the head. = It's just=20 so amazing. RE, eat your
heart out. The spooky and macabre setting = of the=20 vampire level is something
that has to be seen to be believed. The = giant,=20 bloody grinding wheels in the
main room are so cool. Everyone = should do=20 themselves a favor and pick this
game up now; it's one hell of a = ride.=20

I'm in the War part of the game now, coming down the home = stretch.=20 There are
so many laser traps that I just don't know how to = survive. But=20 I'm loving
every minute of it. One thing I love is how whenever = you die=20 (and with
Conker's limited life bar of six chocolate pieces, it's = fairly=20 often toward
the end of the game), the game sets you up VERY close = to=20 where you died from.
Even during the boss battles, you can restart = after=20 "Phase 1" of the battle
is done. Even if you get a game over! The = tedium=20 of having to do the whole
fucking level over again (like JFG) is = gone. The=20 game, IMO, is one of the top
5 for the N64.

Some cool = cheats I=20 found include "Wollytop" which lets you use Conker in the =
multiplayer, and=20 "EasterEegsRUs" which lets you play as the Matrix,
"Neo-fied" = Conker.=20


~Matt

"Reality continues to ruin my life." - = Calvin and=20 Hobbes


- ------=_NextPart_000_002F_01C0AA18.84E4D460-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 11 Mar 2001 10:41:15 +0100 From: "Steve" Subject: Re: [N64] Many moons ago... This is a multi-part message in MIME format. - ------=_NextPart_000_001C_01C0AA17.CC27BD20 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable in the meanwhile it's been confirmed that it's not going to be released Steve ----- Original Message -----=20 From: David Hastings=20 To: N64 Discussion=20 Sent: Friday, February 23, 2001 7:04 PM Subject: Re: [N64] Many moons ago... Erm, I don't read all the E-Mails I get, so this post is... about a = month late, anyway, yes I'm sure it's not the WonderSwan... do you want = me to scan you some pics? From David Hastings - surlybob_y2k@yahoo.com ICQ: 60473374 http://www.geocities.com/gamingireland/ "Reality continues to ruin my life" - Calvin and Hobbes "Isn't it amazin' what they can do with computers these days?!" - My = Dad on the N64 ----- Original Message -----=20 From: DarkBastion@aol.com=20 To: n64@lists.xmission.com=20 Sent: Sunday, February 11, 2001 6:35 PM Subject: Re: [N64] GB Games <>=20 I haven't heard anything about this. Are you thinking of Bandai's = WonderSwan?=20 ~Matt=20 "A majority only means that all the fools are on the same side."=20 - ------=_NextPart_000_001C_01C0AA17.CC27BD20 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
in the meanwhile it's been confirmed = that it's not=20 going to be released
 
Steve
----- Original Message -----
From:=20 David=20 Hastings
To: N64=20 Discussion
Sent: Friday, February 23, 2001 = 7:04=20 PM
Subject: Re: [N64] Many moons=20 ago...

Erm, I don't read all the E-Mails I = get, so this=20 post is... about a month late, anyway, yes I'm sure it's not the = WonderSwan...=20 do you want me to scan you some pics?

From David Hastings - surlybob_y2k@yahoo.com
ICQ:= =20 60473374
http://www.geocities.com= /gamingireland/
"Reality=20 continues to ruin my life" - Calvin and Hobbes
"Isn't it amazin' what they can do with computers these days?!" - = My Dad=20 on the N64
----- Original Message -----
From:=20 DarkBastion@aol.com
To: n64@lists.xmission.com
Sent: Sunday, February 11, = 2001 6:35=20 PM
Subject: Re: [N64] GB = Games

<<Any of you guys heard of the Panasonic = handheld?=20 I doubt it'll ever get
released, but it's interesting 'cos = Panasonic are=20 making chips for Nintendo -
or something like that ...=20 hmm>>


I haven't heard anything about this. Are = you thinking=20 of Bandai's WonderSwan?

~Matt

"A majority only means = that=20 all the fools are on the same side."
=20
- ------=_NextPart_000_001C_01C0AA17.CC27BD20-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1457 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]