From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #1465 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Sunday, March 25 2001 Volume 01 : Number 1465 Re: [N64] Koola Boola Re: [N64] Finally ! Re: [N64] Koola Boola [N64] GBA: Metroid and and The Hawk Re: [N64] GBA: Metroid and and The Hawk [N64] this is a list now isn't it [N64] tetris Re: [N64] tetris Re: [N64] tetris Re: [N64] tetris Re: [N64] tetris 2 Re: [N64] tetris 1 ---------------------------------------------------------------------- Date: Fri, 23 Mar 2001 22:58:22 +0100 From: "Michael" Subject: Re: [N64] Koola Boola - -----Ursprüngliche Nachricht----- Von: David Hastings An: n64@lists.xmission.com Datum: Freitag, 23. März 2001 19:28 Betreff: [N64] Koola Boola >Are Nintendo maing Perfect Dark Player's Choice in Europe? > > >_________________________________________________________ >Do You Yahoo!? >Get your free @yahoo.com address at http://mail.yahoo.com No. Just a price drop at amazon.de from 140 to 90 DM. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 23 Mar 2001 18:27:21 +0100 From: "Steve" Subject: Re: [N64] Finally ! So, that just means I chose more experienced human competitors and harder challenges with more and tougher sims so it took longer to get a title, but i got more challenging battles what level r u at anyway? and you still didn't tell me wich country you're from oh .nl why didn't i see that earlier steve - ----- Original Message ----- From: Boudewijn de Kemp To: Sent: Thursday, March 22, 2001 12:16 PM Subject: RE: [N64] Finally ! > only pro? after 50 hours? I recieved that after 30 hours > > Boudewijn > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 24 Mar 2001 13:11:49 -0000 From: "David Hastings" Subject: Re: [N64] Koola Boola Hehe - koola boola is nothing, I just couldn't think of a subject. From David Hastings - surlybob_y2k@yahoo.com ICQ: 60473374 http://www.gamingireland.net/ "Reality continues to ruin my life" - Calvin and Hobbes _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 24 Mar 2001 17:44:43 EST From: DarkBastion@aol.com Subject: [N64] GBA: Metroid and and The Hawk - --part1_ea.13354d98.27ee7d5b_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit Whoa! Has anyone seen the screens for THPS2 on the GBA? Hot damn! The characters are made up of 300 polys each, with a fixed camera view (don't worry, when you go behind a wall, etc., the landscape goes transparent, Spider-Man style). Looks great. Also, Metroid. Can anyone say GBA and GameCube connectivity? "Metroid is not Super Metroid. It's something new." Ken Lobb, Nintendo Not only is this great news, but everyone's favorite UK developer, Rare, is supposedly behind the GBA Metroid. Lobb says Rare has, "One-uped everyone, graphically" when it comes to Metroid on GBA, including Tony Hawk. That's hard to believe, especially since THPS2 has 300-poly models. GBA is looking more and more like a portable Saturn or PSX/N64 every day ... ~Matt "Reality continues to ruin my life." - Calvin and Hobbes - --part1_ea.13354d98.27ee7d5b_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit Whoa! Has anyone seen the screens for THPS2 on the GBA? Hot damn! The
characters are made up of 300 polys each, with a fixed camera view (don't
worry, when you go behind a wall, etc., the landscape goes transparent,
Spider-Man style). Looks great. Also, Metroid. Can anyone say GBA and
GameCube connectivity?

"Metroid is not Super Metroid. It's something new."
Ken Lobb, Nintendo

Not only is this great news, but everyone's favorite UK developer, Rare, is
supposedly behind the GBA Metroid. Lobb says Rare has, "One-uped everyone,
graphically" when it comes to Metroid on GBA, including Tony Hawk. That's
hard to believe, especially since THPS2 has 300-poly models. GBA is looking
more and more like a portable Saturn or PSX/N64 every day ...

~Matt

"Reality continues to ruin my life." - Calvin and Hobbes
- --part1_ea.13354d98.27ee7d5b_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 24 Mar 2001 18:18:05 -0500 From: "Dave Rhodes" Subject: Re: [N64] GBA: Metroid and and The Hawk This is a multi-part message in MIME format. - ------=_NextPart_000_000E_01C0B48E.C597F5C0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: DarkBastion@aol.com=20 To: n64@lists.xmission.com=20 Sent: Saturday, March 24, 2001 5:44 PM Subject: [N64] GBA: Metroid and and The Hawk Whoa! Has anyone seen the screens for THPS2 on the GBA? Hot damn! The=20 characters are made up of 300 polys each, with a fixed camera view = (don't=20 worry, when you go behind a wall, etc., the landscape goes = transparent,=20 Spider-Man style). Looks great. Also, Metroid. Can anyone say GBA and=20 GameCube connectivity?=20 "Metroid is not Super Metroid. It's something new."=20 Ken Lobb, Nintendo=20 Not only is this great news, but everyone's favorite UK developer, = Rare, is=20 supposedly behind the GBA Metroid. Lobb says Rare has, "One-uped = everyone,=20 graphically" when it comes to Metroid on GBA, including Tony Hawk. = That's=20 hard to believe, especially since THPS2 has 300-poly models. GBA is = looking=20 more and more like a portable Saturn or PSX/N64 every day ...=20 ~Matt=20 "Reality continues to ruin my life." - Calvin and Hobbes=20 - -------------------------------------------------------------------------= - ----- Let's just hope Rare's Metroid doesn't have anything to do with = collecting bananas. I wonder, will Samus talk? And will she have foul = language? ~~ Dave ~~ =20 "If your palms and underarms are bleeding, it might not be a twist = off."=20 Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_000E_01C0B48E.C597F5C0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 DarkBastion@aol.com
To: n64@lists.xmission.com
Sent: Saturday, March 24, 2001 = 5:44=20 PM
Subject: [N64] GBA: Metroid and = and The=20 Hawk

Whoa! Has anyone seen the screens for THPS2 on = the GBA? Hot=20 damn! The
characters are made up of 300 polys each, with a fixed = camera=20 view (don't
worry, when you go behind a wall, etc., the landscape = goes=20 transparent,
Spider-Man style). Looks great. Also, Metroid. Can = anyone say=20 GBA and
GameCube connectivity?

"Metroid is not = Super Metroid.=20 It's something new."
Ken Lobb, = Nintendo=20

Not only is this great news, but everyone's = favorite UK=20 developer, Rare, is
supposedly behind the GBA Metroid. Lobb says = Rare has,=20 "One-uped everyone,
graphically" when it comes to Metroid on GBA,=20 including Tony Hawk. That's
hard to believe, especially since = THPS2 has=20 300-poly models. GBA is looking
more and more like a portable = Saturn or=20 PSX/N64 every day ...

~Matt

"Reality continues to ruin = my=20 life." - Calvin and Hobbes

Let's just hope Rare's Metroid doesn't = have anything=20 to do with collecting bananas. I wonder, will Samus talk? And will she = have=20 foul language?
 
~~ Dave ~~
   
"If = your palms=20 and underarms are bleeding, it might not be a twist off."
 Treytable@sega.net
 AIM: = Super=20 Trey Bros
- ------=_NextPart_000_000E_01C0B48E.C597F5C0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sat, 24 Mar 2001 15:49:23 +0100 From: "Steve" Subject: [N64] this is a list now isn't it This is a multi-part message in MIME format. - ------=_NextPart_000_0018_01C0B479.FF93E960 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable So what's your favourite weapon (or top 3) in PD and why? mine's the plain falcon, 'cause if I do a falcon-only fight against any = player or number of any level of sims, i always win. Don't really know = why; maybe because I have a trained trigger finger so i can blast = bullets out of it faster than anybody else... second would be the double cyclone, a girl with two automatic guns, = that's so over the top, i love it third is hard, maybe the mauler sec., the laptop gun because it's so = damn precise or the slayer fly by wire because it's so fun Steve - ------=_NextPart_000_0018_01C0B479.FF93E960 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
So what's your favourite weapon (or top = 3) in PD=20 and why?
 
mine's the plain falcon, 'cause if I do = a=20 falcon-only fight against any player or number of any level of sims, i = always=20 win. Don't really know why; maybe because I have a trained trigger = finger so i=20 can blast bullets out of it faster than anybody else...
 
second would be the double cyclone, a = girl with two=20 automatic guns, that's so over the top, i love it
 
third is hard, maybe the mauler sec., = the laptop=20 gun because it's so damn precise or the slayer fly by wire because it's = so=20 fun
 
Steve
- ------=_NextPart_000_0018_01C0B479.FF93E960-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 25 Mar 2001 19:19:20 +0200 From: "Steve" Subject: [N64] tetris This is a multi-part message in MIME format. - ------=_NextPart_000_001B_01C0B560.7E6AF300 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable after all those years i just got more than 300000 points in tetris = (snes), level 18 better scores anyone? Steve - ------=_NextPart_000_001B_01C0B560.7E6AF300 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
after all those years i just got more = than 300000=20 points in tetris (snes), level 18
better scores anyone?
 
Steve
- ------=_NextPart_000_001B_01C0B560.7E6AF300-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 25 Mar 2001 15:04:03 EST From: LARGEEYES@aol.com Subject: Re: [N64] tetris - --part1_cc.1293de2b.27efa933_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 3/25/01 12:17:14 PM Eastern Standard Time, distorbanz@yucom.be writes: > after all those years i just got more than 300000 points in tetris (snes), > level 18 > better scores anyone? > > Steve > wasn't the real tetris on NES? - --part1_cc.1293de2b.27efa933_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 3/25/01 12:17:14 PM Eastern Standard Time,
distorbanz@yucom.be writes:


after all those years i just got more than 300000 points in tetris (snes),
level 18

better scores anyone?

Steve


wasn't the real tetris on NES?
- --part1_cc.1293de2b.27efa933_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 25 Mar 2001 15:13:21 -0500 From: "Dave Rhodes" Subject: Re: [N64] tetris This is a multi-part message in MIME format. - ------=_NextPart_000_0006_01C0B53E.2162D960 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: LARGEEYES@aol.com=20 To: n64@lists.xmission.com=20 Sent: Sunday, March 25, 2001 3:04 PM Subject: Re: [N64] tetris In a message dated 3/25/01 12:17:14 PM Eastern Standard Time,=20 distorbanz@yucom.be writes:=20 after all those years i just got more than 300000 points in tetris = (snes),=20 level 18=20 better scores anyone?=20 Steve=20 wasn't the real tetris on NES?=20 - -------------------------------------------------------------------------= - ----- The Real Tetris. That's funny. Tetris was on the PC, FamiCom/NES, = coin-op, Game Boy, Game Boy Color, Mega Drive, Super NES, Nintendo 64, = Saturn, PlayStation, Dreamcast, Dreamcast VMU, numerous keychain = versions, and probably more that I don't know of. ~~ Dave ~~ =20 "If your palms and underarms are bleeding, it might not be a twist off." = Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_0006_01C0B53E.2162D960 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 LARGEEYES@aol.com
To: n64@lists.xmission.com
Sent: Sunday, March 25, 2001 = 3:04=20 PM
Subject: Re: [N64] tetris

In a = message dated=20 3/25/01 12:17:14 PM Eastern Standard Time,
distorbanz@yucom.be writes: =


after all those years i just got more than 300000 points = in=20 tetris (snes),
level 18

better scores anyone? =

Steve
=


wasn't the real tetris on NES?
=20
 
The Real Tetris. That's funny. Tetris = was on the=20 PC, FamiCom/NES, coin-op, Game Boy, Game Boy Color, Mega Drive, Super = NES,=20 Nintendo 64, Saturn, PlayStation, Dreamcast, Dreamcast VMU, numerous = keychain=20 versions, and probably more that I don't know of.
 
~~ Dave ~~
    =
"If your palms=20 and underarms are bleeding, it might not be a twist off."
 Treytable@sega.net
 AIM: = Super Trey=20 Bros
- ------=_NextPart_000_0006_01C0B53E.2162D960-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 25 Mar 2001 15:14:32 EST From: Nutz4n64@aol.com Subject: Re: [N64] tetris - --part1_db.1219b2ac.27efaba8_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 03/25/2001 12:12:04 PM Pacific Standard Time, treytable@sega.net writes: > The Real Tetris. That's funny. Tetris was on the PC, FamiCom/NES, coin-op, > Game Boy, Game Boy Color, Mega Drive, Super NES, Nintendo 64, Saturn, > PlayStation, Dreamcast, Dreamcast VMU, numerous keychain versions, and > probably more that I don't know of. > > ~~ Dave ~~ > > > They've made some versions for Texas Instruments calculators (people I know like to play it during class presentations) - -Eric- - --part1_db.1219b2ac.27efaba8_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 03/25/2001 12:12:04 PM Pacific Standard Time,
treytable@sega.net writes:


The Real Tetris. That's funny. Tetris was on the PC, FamiCom/NES, coin-op,
Game Boy, Game Boy Color, Mega Drive, Super NES, Nintendo 64, Saturn,
PlayStation, Dreamcast, Dreamcast VMU, numerous keychain versions, and
probably more that I don't know of.


~~ Dave ~~
   



They've made some versions for Texas Instruments calculators (people I know
like to play it during class presentations)
-Eric-
- --part1_db.1219b2ac.27efaba8_boundary-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 25 Mar 2001 23:27:27 +0200 From: "Steve" Subject: Re: [N64] tetris 2 This is a multi-part message in MIME format. - ------=_NextPart_000_004E_01C0B583.27CC0840 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable and on cellular phones, laundry machines, microwaves, vacuum cleaners, = PET scanners, pacemakers, and I bet they had it on MIR Steve ----- Original Message -----=20 From: Nutz4n64@aol.com=20 To: n64@lists.xmission.com=20 Sent: Sunday, March 25, 2001 10:14 PM Subject: Re: [N64] tetris In a message dated 03/25/2001 12:12:04 PM Pacific Standard Time,=20 treytable@sega.net writes:=20 The Real Tetris. That's funny. Tetris was on the PC, FamiCom/NES, = coin-op,=20 Game Boy, Game Boy Color, Mega Drive, Super NES, Nintendo 64, = Saturn,=20 PlayStation, Dreamcast, Dreamcast VMU, numerous keychain versions, = and=20 probably more that I don't know of.=20 ~~ Dave ~~=20 =20 They've made some versions for Texas Instruments calculators (people I = know=20 like to play it during class presentations)=20 -Eric-=20 - ------=_NextPart_000_004E_01C0B583.27CC0840 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
and on cellular phones, laundry = machines,=20 microwaves, vacuum cleaners, PET scanners, pacemakers,
 
and I bet they had it on = MIR
 
Steve
----- Original Message -----
From:=20 Nutz4n64@aol.com=20
To: n64@lists.xmission.com
Sent: Sunday, March 25, 2001 = 10:14=20 PM
Subject: Re: [N64] tetris

In a = message dated=20 03/25/2001 12:12:04 PM Pacific Standard Time,
treytable@sega.net writes: =


The Real Tetris. That's funny. Tetris was on the PC,=20 FamiCom/NES, coin-op,
Game Boy, Game Boy Color, Mega Drive, = Super NES,=20 Nintendo 64, Saturn,
PlayStation, Dreamcast, Dreamcast VMU, = numerous=20 keychain versions, and
probably more that I don't know = of.
=

~~ Dave ~~
    =



They've made some versions = for Texas=20 Instruments calculators (people I know
like to play it during = class=20 presentations)
-Eric-
- ------=_NextPart_000_004E_01C0B583.27CC0840-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Sun, 25 Mar 2001 23:27:38 +0200 From: "Steve" Subject: Re: [N64] tetris 1 This is a multi-part message in MIME format. - ------=_NextPart_000_0059_01C0B583.2E0CADE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable yadda yadda yadda, it was on gameboy first, no? if you don't count in the Romans who played it centuries ago with huge = menhirs or was it the Russians with little puppies? anyways the points you get are the same on any nintendo system (exept = n64) so they are all real (exept n64's new tetris) Steve ----- Original Message -----=20 From: Dave Rhodes=20 To: n64@lists.xmission.com=20 Sent: Sunday, March 25, 2001 10:13 PM Subject: Re: [N64] tetris ----- Original Message -----=20 From: LARGEEYES@aol.com=20 To: n64@lists.xmission.com=20 Sent: Sunday, March 25, 2001 3:04 PM Subject: Re: [N64] tetris In a message dated 3/25/01 12:17:14 PM Eastern Standard Time,=20 distorbanz@yucom.be writes:=20 after all those years i just got more than 300000 points in tetris = (snes),=20 level 18=20 better scores anyone?=20 Steve=20 wasn't the real tetris on NES?=20 - -------------------------------------------------------------------------= - --- The Real Tetris. That's funny. Tetris was on the PC, FamiCom/NES, = coin-op, Game Boy, Game Boy Color, Mega Drive, Super NES, Nintendo 64, = Saturn, PlayStation, Dreamcast, Dreamcast VMU, numerous keychain = versions, and probably more that I don't know of. ~~ Dave ~~ =20 "If your palms and underarms are bleeding, it might not be a twist = off."=20 Treytable@sega.net AIM: Super Trey Bros - ------=_NextPart_000_0059_01C0B583.2E0CADE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
yadda yadda yadda, it was on gameboy = first,=20 no?
if you don't count in the Romans = who played it=20 centuries ago with huge menhirs
or was it the Russians with little=20 puppies?
anyways the points you get are the same = on any=20 nintendo system (exept n64) so they are all real (exept n64's new=20 tetris)
 
Steve
----- Original Message -----
From:=20 Dave = Rhodes=20
To: n64@lists.xmission.com
Sent: Sunday, March 25, 2001 = 10:13=20 PM
Subject: Re: [N64] tetris

 
----- Original Message -----
From:=20 LARGEEYES@aol.com
To: n64@lists.xmission.com
Sent: Sunday, March 25, 2001 = 3:04=20 PM
Subject: Re: [N64] = tetris

In a = message dated=20 3/25/01 12:17:14 PM Eastern Standard Time,
distorbanz@yucom.be writes:=20


after all those years i just got more than 300000 = points in=20 tetris (snes),
level 18

better scores = anyone?=20

Steve


wasn't the = real tetris on=20 NES?
=20
 
The Real Tetris. That's funny. Tetris = was on the=20 PC, FamiCom/NES, coin-op, Game Boy, Game Boy Color, Mega Drive, Super = NES,=20 Nintendo 64, Saturn, PlayStation, Dreamcast, Dreamcast VMU, numerous = keychain=20 versions, and probably more that I don't know of.
 
~~ Dave ~~
    =
"If your=20 palms and underarms are bleeding, it might not be a twist off." =
 Treytable@sega.net
 AIM: = Super=20 Trey Bros
- ------=_NextPart_000_0059_01C0B583.2E0CADE0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #1465 ************************** [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]