From: owner-NGamers-digest@lists.xmission.com (NGamers-digest)
To: ngamers-digest@lists.xmission.com
Subject: NGamers-digest V1 #1614
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NGamers-digest Monday, July 16 2001 Volume 01 : Number 1614
Re: [NG] A good deal?
Re: [NG] A good deal?
Re: [NG] A good deal?
Re: [NG] A good deal?
[NG] the select button. WHY?
Re: [NG] the select button. WHY?
Re: [NG] the select button. WHY?
----------------------------------------------------------------------
Date: Sun, 15 Jul 2001 13:35:45 EDT
From: DarkBastion@aol.com
Subject: Re: [NG] A good deal?
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In a message dated 7/15/01 7:58:18 AM Eastern Daylight Time,
TreyTable@sega.net writes:
> Yeah, Don's got a point. I think that the GC probably won't need as much
> memory to save games as the PS2. Or at least as the older PS2 games. Like
> my save for Ridge Racer V is 413 KB whereas my Gran Turismo 3 save is only
> 95 KB, and GT3 has a lot more to keep track of than RRV. Or maybe it will
> be like the Dreamcast where a sports title will take up almost an entire
> Memory Card whereas an action or adventure game will need much, much less.
>
> ~~ Dave ~~
>
Screw the developers who say .5 MB isn't enough space. God forbid they
actually optimize anything and do some actual number crunching to get the
file sizes down. Personally, I think the idea of every game needing a memory
card scares Nintendo. In the past, people had been able to save games to the
cart; can't do that with a disk system, can you? Nintendo wants to make sure
the memory card is cheap enough so that picking up a new one with, say, every
other game purchase is not a big purchase. Besides, the whole SD idea is so
brilliant ... where is Sony with Memory Stick game saves? Dumbasses.
~Matt
"In the beginning the Universe was created. This has made a lot of people
very angry and been widely regarded as a bad move."
- - Douglas Adams
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In a message dated 7/15/01 7:58:18 AM Eastern Daylight Time,
TreyTable@sega.net writes:
Yeah, Don's got a point. I think that the GC probably won't need as much
memory to save games as the PS2. Or at least as the older PS2 games. Like
my save for Ridge Racer V is 413 KB whereas my Gran Turismo 3 save is only
95 KB, and GT3 has a lot more to keep track of than RRV. Or maybe it will
be like the Dreamcast where a sports title will take up almost an entire
Memory Card whereas an action or adventure game will need much, much less.
~~ Dave ~~
Screw the developers who say .5 MB isn't enough space. God forbid they
actually optimize anything and do some actual number crunching to get the
file sizes down. Personally, I think the idea of every game needing a memory
card scares Nintendo. In the past, people had been able to save games to the
cart; can't do that with a disk system, can you? Nintendo wants to make sure
the memory card is cheap enough so that picking up a new one with, say, every
other game purchase is not a big purchase. Besides, the whole SD idea is so
brilliant ... where is Sony with Memory Stick game saves? Dumbasses.
~Matt
"In the beginning the Universe was created. This has made a lot of people
very angry and been widely regarded as a bad move."
- Douglas Adams
- --part1_ce.1769277f.28832e71_boundary--
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------------------------------
Date: Sun, 15 Jul 2001 13:54:46 -0400
From: "Dave Rhodes"
Subject: Re: [NG] A good deal?
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----- Original Message -----=20
From: DarkBastion@aol.com=20
To: NGamers@lists.xmission.com=20
Sent: Sunday, July 15, 2001 1:35 PM
Subject: Re: [NG] A good deal?
In a message dated 7/15/01 7:58:18 AM Eastern Daylight Time,=20
TreyTable@sega.net writes:=20
Yeah, Don's got a point. I think that the GC probably won't need as =
much=20
memory to save games as the PS2. Or at least as the older PS2 games. =
Like=20
my save for Ridge Racer V is 413 KB whereas my Gran Turismo 3 save =
is only=20
95 KB, and GT3 has a lot more to keep track of than RRV. Or maybe it =
will=20
be like the Dreamcast where a sports title will take up almost an =
entire=20
Memory Card whereas an action or adventure game will need much, much =
less.=20
~~ Dave ~~=20
Screw the developers who say .5 MB isn't enough space. God forbid they =
actually optimize anything and do some actual number crunching to get =
the=20
file sizes down. Personally, I think the idea of every game needing a =
memory=20
card scares Nintendo. In the past, people had been able to save games =
to the=20
cart; can't do that with a disk system, can you? Nintendo wants to =
make sure=20
the memory card is cheap enough so that picking up a new one with, =
say, every=20
other game purchase is not a big purchase. Besides, the whole SD idea =
is so=20
brilliant ... where is Sony with Memory Stick game saves? Dumbasses.=20
~Matt=20
- -------------------------------------------------------------------------=
- -----
Yeah, I was hoping that there'd be a Memory Stick Adapter for the PS2, =
maybe there will be, maybe that's what the Magic Gate system is all =
about.
But then again, one 8 Meg Memory card holds a lot of data. As long as =
they stay cheap, like $12, I won't mind if I have to buy them more often =
then I would a VMU or 8 Meg card. I have like six PSX Memory Cards, 6 =
VMUs and one non-screen 200 block card, and two Controller Paks. As long =
as they're cheap I don't really care. (PSX cards are $11, N64 Paks are =
who knows, I only bought two way back in 1997 and never needed more, =
VMUs are $15 and the non-screen 200 block cards are $10) Although I sure =
hope the prices of N64 controllers goes down soon. I need another one, =
my yellow one is showing signs of age, but $30 for a new N64 pad is =
totally unreasonable. If it came with a Rumble Pak & batteries, then $30 =
would be OK, but as it is, it really sucks. What a bunch of dumbarses. =
=3D)
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
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charset="iso-8859-1"
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----- Original Message -----
Sent: Sunday, July 15, 2001 =
1:35 PM
Subject: Re: [NG] A good =
deal?
In a message dated 7/15/01 7:58:18 AM Eastern =
Daylight=20
Time,
TreyTable@sega.net =
writes:=20
Yeah, Don's got a point. I think that the GC probably =
won't need=20
as much
memory to save games as the PS2. Or at least as the =
older PS2=20
games. Like
my save for Ridge Racer V is 413 KB whereas my Gran =
Turismo=20
3 save is only
95 KB, and GT3 has a lot more to keep track of =
than RRV.=20
Or maybe it will
be like the Dreamcast where a sports title will =
take up=20
almost an entire
Memory Card whereas an action or adventure game =
will=20
need much, much less.
~~ Dave ~~ =
Screw the=20
developers who say .5 MB isn't enough space. God forbid they =
actually=20
optimize anything and do some actual number crunching to get the =
file=20
sizes down. Personally, I think the idea of every game needing a =
memory=20
card scares Nintendo. In the past, people had been able to save =
games to=20
the
cart; can't do that with a disk system, can you? Nintendo =
wants to=20
make sure
the memory card is cheap enough so that picking up a new =
one=20
with, say, every
other game purchase is not a big purchase. =
Besides, the=20
whole SD idea is so
brilliant ... where is Sony with Memory Stick =
game=20
saves? Dumbasses.
~Matt
Yeah, I was hoping that there'd be a =
Memory Stick=20
Adapter for the PS2, maybe there will be, maybe that's what the Magic =
Gate=20
system is all about.
But then again, one 8 Meg Memory card =
holds a lot=20
of data. As long as they stay cheap, like $12, I won't mind if I have to =
buy=20
them more often then I would a VMU or 8 Meg card. I have like six PSX =
Memory=20
Cards, 6 VMUs and one non-screen 200 block card, and two Controller =
Paks. As=20
long as they're cheap I don't really care. (PSX cards are $11, N64 Paks =
are who=20
knows, I only bought two way back in 1997 and never needed more, VMUs =
are $15=20
and the non-screen 200 block cards are $10) Although I sure hope the =
prices of=20
N64 controllers goes down soon. I need another one, my yellow one is =
showing=20
signs of age, but $30 for a new N64 pad is totally unreasonable. If it =
came with=20
a Rumble Pak & batteries, then $30 would be OK, but as it is, it =
really=20
sucks. What a bunch of dumbarses. =3D)
~~ Dave ~~
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------------------------------
Date: Sun, 15 Jul 2001 13:34:40 -0500
From: Thraxen
Subject: Re: [NG] A good deal?
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----- Original Message -----=20
From: Devil929@aol.com=20
To: NGamers@lists.xmission.com=20
Sent: Sunday, July 15, 2001 3:56 AM
Subject: Re: [NG] A good deal?
Oh, quit your bitchin'. By that same token, I have to buy a multitap =
for the=20
PS2 at a whopping $35 and two controllers that are $15 more expensive =
than=20
the GameCube's JAPANESE prices. So I'm losing $65 just because Sony=20
overcharges for a controller that can't possibly cost $5-10 more to =
make than=20
the near duplicate original DS2 controllers and then I have to buy a =
multitap=20
because Sony has to be chic and opt to include two useless USB ports. =
>>>>>>>>
Hey, just pointing it out. People were going crazy for these $11 =
memeory cards...I'm just like, "Big f'ing deal."
Stryder
- ------=_NextPart_000_001B_01C10D32.E6609620
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charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
----- Original Message -----
Sent: Sunday, July 15, 2001 =
3:56 AM
Subject: Re: [NG] A good =
deal?
Oh, quit your =
bitchin'. By that=20
same token, I have to buy a multitap for the
PS2 at a whopping $35 =
and two=20
controllers that are $15 more expensive than
the GameCube's =
JAPANESE=20
prices. So I'm losing $65 just because Sony
overcharges for a =
controller=20
that can't possibly cost $5-10 more to make than
the near =
duplicate=20
original DS2 controllers and then I have to buy a multitap
because =
Sony=20
has to be chic and opt to include two useless USB ports.=20
>>>>>>>>
Hey, just pointing it =
out. =20
People were going crazy for these $11 memeory cards...I'm just like, =
"Big=20
f'ing deal."
Stryder
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------------------------------
Date: Sun, 15 Jul 2001 13:42:09 -0500
From: Thraxen
Subject: Re: [NG] A good deal?
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Screw the developers who say .5 MB isn't enough space. God forbid they =
actually optimize anything and do some actual number crunching to get =
the=20
file sizes down. Personally, I think the idea of every game needing a =
memory=20
card scares Nintendo. In the past, people had been able to save games =
to the=20
cart; can't do that with a disk system, can you? Nintendo wants to =
make sure=20
the memory card is cheap enough so that picking up a new one with, =
say, every=20
other game purchase is not a big purchase. Besides, the whole SD idea =
is so=20
brilliant ... where is Sony with Memory Stick game saves? Dumbasses.=20
~Matt >>>>>>>>
Please...are you not tired of having to use that excuse for Nintendo? =
People had to use it for the N64 carts, and now for the Cube memory =
cards. You can only fit so much into 0.5 MB. Optimization really isn't =
the issue. The issue is being able to offer ADDITIONAL features on =
games due to larger memory cards. Sports games and RPGs in particular =
can make good use of larger memory cards. With more save space, they =
can offer features not previously found on earlier consoles. Either =
way, they are still ripping you off while making it appear to be a great =
deal.
Stryder
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Screw the developers who say .5 MB isn't enough =
space. God=20
forbid they
actually optimize anything and do some actual number =
crunching=20
to get the
file sizes down. Personally, I think the idea of every =
game=20
needing a memory
card scares Nintendo. In the past, people had =
been able=20
to save games to the
cart; can't do that with a disk system, can =
you?=20
Nintendo wants to make sure
the memory card is cheap enough so =
that=20
picking up a new one with, say, every
other game purchase is not a =
big=20
purchase. Besides, the whole SD idea is so
brilliant ... where is =
Sony=20
with Memory Stick game saves? Dumbasses.
~Matt=20
>>>>>>>>
Please...are you not tired of having to use that =
excuse for=20
Nintendo? People had to use it for the N64 carts, and now for =
the Cube=20
memory cards. You can only fit so much into 0.5 MB. =
Optimization=20
really isn't the issue. The issue is being able to offer =
ADDITIONAL=20
features on games due to larger memory cards. Sports games and =
RPGs in=20
particular can make good use of larger memory cards. With more =
save=20
space, they can offer features not previously found on earlier =
consoles. =20
Either way, they are still ripping you off while making it appear to =
be a=20
great deal.
Stryder
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------------------------------
Date: Mon, 16 Jul 2001 21:37:04 +0200
From: "Steve"
Subject: [NG] the select button. WHY?
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there you have it again. On the N64 it was absent but now with the GBA =
it's back: the select button.
for as long as i play nintendo I have never used that button exept for =
pushing 'all buttons at once' for resetting and stuff
and now i ask myself: what the bloody hell is it doing on my GBA?
What use has it?
Do other consoles than nintendo also have this button?
I can understand it was there on the very first consoles where it was =
used on selection screens etc... but the D-pad has proven so much more =
usefull there.
So I ask you: are there any games yet on the GBA that make use for the =
button? Will there be? What's the use?
I just cant imagine. the button is to small and bad located for use in =
gameplay and on selection screens the D-pad is more usefull.
But then again, why would the masterminds at nintendo provide an utterly =
utterly useless button wasting valuable space on my tiny gameboy?
Steve
- ------=_NextPart_000_0014_01C10E3F.7463A360
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there you have it again. On the N64 it =
was absent=20
but now with the GBA it's back: the select button.
for as long as i play nintendo I have =
never used=20
that button exept for pushing 'all buttons at once' for resetting and=20
stuff
and now i ask myself: what the bloody =
hell is it=20
doing on my GBA?
What use has it?
Do other consoles than nintendo also =
have this=20
button?
I can understand it was there on the =
very first=20
consoles where it was used on selection screens etc... but the D-pad has =
proven=20
so much more usefull there.
So I ask you: are there any games yet =
on the GBA=20
that make use for the button? Will there be? What's the =
use?
I just cant imagine. the button is to =
small and bad=20
located for use in gameplay and on selection screens the D-pad is more=20
usefull.
But then again, why would the =
masterminds at=20
nintendo provide an utterly utterly useless button wasting valuable =
space on my=20
tiny gameboy?
Steve
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------------------------------
Date: Mon, 16 Jul 2001 16:42:45 EDT
From: Devil929@aol.com
Subject: Re: [NG] the select button. WHY?
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In a message dated 7/16/2001 2:34:27 PM Central Daylight Time,
distorbanz@yucom.be writes:
> there you have it again. On the N64 it was absent but now with the GBA it's
> back: the select button.
> for as long as i play nintendo I have never used that button exept for
> pushing 'all buttons at once' for resetting and stuff
> and now i ask myself: what the bloody hell is it doing on my GBA?
> What use has it?
> Do other consoles than nintendo also have this button?
> I can understand it was there on the very first consoles where it was used
> on selection screens etc... but the D-pad has proven so much more usefull
> there.
> So I ask you: are there any games yet on the GBA that make use for the
> button? Will there be? What's the use?
> I just cant imagine. the button is to small and bad located for use in
> gameplay and on selection screens the D-pad is more usefull.
> But then again, why would the masterminds at nintendo provide an utterly
> utterly useless button wasting valuable space on my tiny gameboy?
>
> Steve
>
All of Sony's machines have it as well. I can't recall if Sega used it in the
Saturn, but I don't think they did.
As for if any GBA games use it or not, surprisingly the answer is yes.
Nothing big, but in games like Fire Pro Wrestling, you can taunt with it.
Aldo Merino
- ------------------
Tendo Box
http://www.tendobox.com
- --part1_37.17f3b634.2884abc5_boundary
Content-Type: text/html; charset="US-ASCII"
Content-Transfer-Encoding: 7bit
In a message dated 7/16/2001 2:34:27 PM Central Daylight Time,
distorbanz@yucom.be writes:
there you have it again. On the N64 it was absent but now with the GBA it's
back: the select button.
for as long as i play nintendo I have never used that button exept for
pushing 'all buttons at once' for resetting and stuff
and now i ask myself: what the bloody hell is it doing on my GBA?
What use has it?
Do other consoles than nintendo also have this button?
I can understand it was there on the very first consoles where it was used
on selection screens etc... but the D-pad has proven so much more usefull
there.
So I ask you: are there any games yet on the GBA that make use for the
button? Will there be? What's the use?
I just cant imagine. the button is to small and bad located for use in
gameplay and on selection screens the D-pad is more usefull.
But then again, why would the masterminds at nintendo provide an utterly
utterly useless button wasting valuable space on my tiny gameboy?
Steve
All of Sony's machines have it as well. I can't recall if Sega used it in the
Saturn, but I don't think they did.
As for if any GBA games use it or not, surprisingly the answer is yes.
Nothing big, but in games like Fire Pro Wrestling, you can taunt with it.
Aldo Merino
------------------
Tendo Box
http://www.tendobox.com
- --part1_37.17f3b634.2884abc5_boundary--
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------------------------------
Date: Mon, 16 Jul 2001 17:22:46 -0400
From: "Dave Rhodes"
Subject: Re: [NG] the select button. WHY?
This is a multi-part message in MIME format.
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charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
----- Original Message -----=20
From: Steve=20
To: JED ; Ngamers=20
Sent: Monday, July 16, 2001 3:37 PM
Subject: [NG] the select button. WHY?
there you have it again. On the N64 it was absent but now with the GBA =
it's back: the select button.
for as long as i play nintendo I have never used that button exept for =
pushing 'all buttons at once' for resetting and stuff
and now i ask myself: what the bloody hell is it doing on my GBA?
What use has it?
Do other consoles than nintendo also have this button?
I can understand it was there on the very first consoles where it was =
used on selection screens etc... but the D-pad has proven so much more =
usefull there.
So I ask you: are there any games yet on the GBA that make use for the =
button? Will there be? What's the use?
I just cant imagine. the button is to small and bad located for use in =
gameplay and on selection screens the D-pad is more usefull.
But then again, why would the masterminds at nintendo provide an =
utterly utterly useless button wasting valuable space on my tiny =
gameboy?
Steve
- -------------------------------------------------------------------------=
- -----
They put the Select button on the Game Boy Advance because the Game Boy =
and Game Boy Color had a Select button.=20
The NES, SNES, Turbo Grafx-16 (PC Engine and all of its brothers), =
Virtual Boy, Atari Jaguar, Atari Lynx (in a way), PlayStation, and =
PlayStation 2 have a Select Button.=20
I like the Select Button. I think it would have benefited the Master =
System, Genesis (Mega Drive), Game Gear, Saturn, Dreamcast, Nintendo 64, =
and Gamecube if they had a Select Button. There's no such thing as too =
many buttons, if you ask me.
~~ Dave ~~
"If mice could swim
they would float with the tide
and play with the fish
down by the seaside."
TreyTable@sega.net
Drhodes_74@hotmail.com
AIM: Trey Table
- ------=_NextPart_000_0006_01C10E1B.EE069840
Content-Type: text/html;
charset="iso-8859-1"
Content-Transfer-Encoding: quoted-printable
----- Original Message -----
Sent: Monday, July 16, 2001 =
3:37 PM
Subject: [NG] the select =
button.=20
WHY?
there you have it again. On the N64 =
it was absent=20
but now with the GBA it's back: the select button.
for as long as i play nintendo I have =
never used=20
that button exept for pushing 'all buttons at once' for resetting and=20
stuff
and now i ask myself: what the bloody =
hell is it=20
doing on my GBA?
What use has it?
Do other consoles than nintendo also =
have this=20
button?
I can understand it was there on the =
very first=20
consoles where it was used on selection screens etc... but the D-pad =
has=20
proven so much more usefull there.
So I ask you: are there any games yet =
on the GBA=20
that make use for the button? Will there be? What's the =
use?
I just cant imagine. the button is to =
small and=20
bad located for use in gameplay and on selection screens the D-pad is =
more=20
usefull.
But then again, why would the =
masterminds at=20
nintendo provide an utterly utterly useless button wasting valuable =
space on=20
my tiny gameboy?
Steve
They put the Select button on the Game =
Boy Advance=20
because the Game Boy and Game Boy Color had a Select button. =
The NES, SNES, Turbo Grafx-16 (PC =
Engine and all of=20
its brothers), Virtual Boy, Atari Jaguar, Atari Lynx (in a way), =
PlayStation,=20
and PlayStation 2 have a Select Button.
I like the Select Button. I think it =
would have=20
benefited the Master System, Genesis (Mega Drive), Game Gear, Saturn, =
Dreamcast,=20
Nintendo 64, and Gamecube if they had a Select Button. There's no such =
thing as=20
too many buttons, if you ask me.
~~ Dave ~~
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