From: owner-NGamers-digest@lists.xmission.com (NGamers-digest) To: ngamers-digest@lists.xmission.com Subject: NGamers-digest V1 #1660 Reply-To: NGamers-digest Sender: owner-NGamers-digest@lists.xmission.com Errors-To: owner-NGamers-digest@lists.xmission.com Precedence: bulk NGamers-digest Thursday, August 23 2001 Volume 01 : Number 1660 [NG] Jed's gone Re: [NG] Jed's gone Re: [NG] A Disappointing Spaceworld Re: [NG] Zelda Spaceworld Re: [NG] A Disappointing Spaceworld Re: [NG] Mario Spaceworld Re: [NG] Zelda Spaceworld Re: [NG] not exactly cell-shaded Re: [NG] Zelda Spaceworld Re: [NG] Mario Spaceworld Re: [NG] not exactly cell-shaded [NG] Spaceword comments Re: [NG] Spaceword comments Re: [NG] A Disappointing Spaceworld Re: [NG] Spaceword comments [NG] Nintendo is being a kiddy system again!!! [NG] Miyamoto explains zelda redesign decision ---------------------------------------------------------------------- Date: Thu, 23 Aug 2001 11:03:04 -0600 From: "Gregory A. Swarthout" Subject: [NG] Jed's gone I got sick of his need to reply to every message, and do so in 1 line to boot. Greg [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:22:53 -0400 From: "Dave" Subject: Re: [NG] Jed's gone This is a multi-part message in MIME format. - ------=_NextPart_000_0046_01C12BD6.B6A8DC40 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Gregory A. Swarthout=20 To: Nintendo Mailing List=20 Sent: Thursday, August 23, 2001 1:03 PM Subject: [NG] Jed's gone I got sick of his need to reply to every message, and do so in 1 line = to boot. Greg - -------------------------------------------------------------------------= - ----- That wasn't very nice.=20 ~~ Dave ~~ "I can't spare a moment for the dog faced boy I won't lend another hand to the worm-girl of Hanoi Don't deplete my oxygen for the guy who's turning blue But ask me, and I'll do anything for you." -- Phish Sanrio@velocity.net Drhodes_74@hotmail.com AIM: Trey Table - ------=_NextPart_000_0046_01C12BD6.B6A8DC40 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Gregory A.=20 Swarthout
To: Nintendo Mailing List
Sent: Thursday, August 23, 2001 = 1:03=20 PM
Subject: [NG] Jed's gone

I got sick of his need to reply to every message, and = do so in=20 1 line to boot.

Greg


 
That wasn't very nice.
 
~~ Dave ~~
 
"I can't spare a moment for the dog = faced=20 boy
 I won't lend another hand to the worm-girl of = Hanoi
 Don't=20 deplete my oxygen for the guy who's turning blue
 But ask me, = and I'll=20 do anything for you." -- Phish
 Sanrio@velocity.net
 Drhodes_74@hotmail.com
&nbs= p;AIM:=20 Trey Table
- ------=_NextPart_000_0046_01C12BD6.B6A8DC40-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 12:39:04 -0500 From: Thraxen Subject: Re: [NG] A Disappointing Spaceworld This is a multi-part message in MIME format. - ------=_NextPart_000_0014_01C12BD0.982C0C20 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: DarkBastion@aol.com=20 To: NGamers@lists.xmission.com=20 Sent: Thursday, August 23, 2001 2:10 AM Subject: [NG] A Disappointing Spaceworld God damn Nintendo. Zelda cell-shaded? GameCube delayed until Nov. 18? = Metroid=20 looking like ass? And no Smash Bros. at launch? What the FUCK is going = on?=20 Yesterday, Nintendo had a great launch lineup and seeming brilliant = plans for=20 the future. Now it looks like its all gone to shit ...=20 ~Matt>>>>>>>>>>> WTF???? The graphics look really good...but they just don't look like = Zelda. Also, I thought Nintendo was trying to shed some of their kiddie = image...so what's with all the comedy in the Zelda clip? Zelda should = have been made more serious and realistic looking...they went the exact = opposite way I thought they should have with the game :-( The delay I = can live with and I don't care about SSB at all. As you all know, I'm = getting the XBOX in November...but Zelda was the main reason I was still = planning on getting a GC later on...now it's looking a little = questionable. Who knows, maybe it will still be great...but much like = Metroid, I now have serious doubts. Stryder - ------=_NextPart_000_0014_01C12BD0.982C0C20 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 DarkBastion@aol.com
Sent: Thursday, August 23, 2001 = 2:10=20 AM
Subject: [NG] A Disappointing=20 Spaceworld

God damn Nintendo. Zelda cell-shaded? GameCube = delayed=20 until Nov. 18? Metroid
looking like ass? And no Smash Bros. at = launch?=20 What the FUCK is going on?
Yesterday, Nintendo had a great launch = lineup=20 and seeming brilliant plans for
the future. Now it looks like its = all gone=20 to shit ...


~Matt>>>>>>>>>>>
 
 
WTF????  The graphics look = really=20 good...but they just don't look like Zelda.  Also, I thought = Nintendo was=20 trying to shed some of their kiddie image...so what's with all the = comedy in=20 the Zelda clip?  Zelda should have been made more serious and = realistic=20 looking...they went the exact opposite way I thought they should have = with the=20 game :-(  The delay I can live with and I don't care about SSB at = all.  As you all know, I'm getting the XBOX in November...but = Zelda was=20 the main reason I was still planning on getting a GC later on...now = it's=20 looking a little questionable.  Who knows, maybe it will still be = great...but much like Metroid, I now have serious doubts.
 
Stryder
- ------=_NextPart_000_0014_01C12BD0.982C0C20-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 12:44:04 -0500 From: Thraxen Subject: Re: [NG] Zelda Spaceworld This is a multi-part message in MIME format. - ------=_NextPart_000_004F_01C12BD1.4A97B4E0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable ----- Original Message -----=20 From: Dave=20 To: NGamers@lists.xmission.com=20 Sent: Thursday, August 23, 2001 10:09 AM Subject: [NG] Zelda Spaceworld Those still shots of the new Zelda game from Spaceworld don't do it = any justice. From first glance it looks like something that came out of = my arse this morning. ;-) But download the video from IGN. I'm serious, = it looks pretty damn cool. I hate to say this, this over used clich=E9 = that I said about many many games in the past, but the new Zelda looks = like a cartoon. It's beautiful. Download the video, you won't regret it. = Unless you're Mister Cynical, and we all know who that is. ;-) ~~ Dave ~~>>>>>>> I downloaded the video and think the graphics look really great...but = it's not Zelda. I honestly had hoped for a more serious, dark, and = realistic Zelda....not a cartoony comedy Zelda...bleh! Ah well....at = least I still have Morrowmind and Project Eg ;-) Stryder - ------=_NextPart_000_004F_01C12BD1.4A97B4E0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
 
----- Original Message -----
From:=20 Dave
Sent: Thursday, August 23, 2001 = 10:09=20 AM
Subject: [NG] Zelda = Spaceworld

Those still shots of the new Zelda = game from=20 Spaceworld don't do it any justice. From first glance it looks like = something=20 that came out of my arse this morning. ;-) But download the video from = IGN.=20 I'm serious, it looks pretty damn cool. I hate to say this, this over = used=20 clich=E9 that I said about many many games in the past, but the new = Zelda looks=20 like a cartoon. It's beautiful. Download the video, you won't regret = it.=20 Unless you're Mister Cynical, and we all know who that is. = ;-)
 
~~ Dave=20 ~~>>>>>>>
 
I downloaded the video and think the = graphics=20 look really great...but it's not Zelda.  I honestly had hoped for = a more=20 serious, dark, and realistic Zelda....not a cartoony comedy=20 Zelda...bleh!  Ah well....at least I still have Morrowmind and = Project Eg=20 ;-)
 
Stryder
- ------=_NextPart_000_004F_01C12BD1.4A97B4E0-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 12:55:40 -0500 From: "Eric C" Subject: Re: [NG] A Disappointing Spaceworld >From: DarkBastion@aol.com >Reply-To: NGamers@lists.xmission.com >To: NGamers@lists.xmission.com >Subject: [NG] A Disappointing Spaceworld >Date: Thu, 23 Aug 2001 03:10:38 EDT > >God damn Nintendo. Zelda cell-shaded? GameCube delayed until Nov. 18? >Metroid >looking like ass? And no Smash Bros. at launch? What the FUCK is going on? >Yesterday, Nintendo had a great launch lineup and seeming brilliant plans >for >the future. Now it looks like its all gone to shit ... > > >~Matt > > > > My take on those issues. One: I don't think Metroid looks very bad. So, it's not as good as the FMV, but I'm not disappointed by what I've seen. Next up is the delay. This is very disheartening. Microsoft's power house is coming out earlier. Not a good sign. I guess that I'll at least be home for the launch (Thanksgiving break starts the 17th). Guess my options are a bit limited to Luigi's Mansion and Pikmin, though (still don't know if I'll get Pikmin, but it holds a little interest). On to Zelda. The enemies: kinda cool. The environments: could use some work, but not terrible. Link.... uh, Link? Where's Link? Did they forget to put him in this game. What's that? Huh? You're joking, right? THAT'S Link?! Seriously, is this supposed to be Link or a friggin puppet? You know, I'm likely to take a lot of sh*t by saying this, but I don't think the look of this game is really so terrible. I mean, I definitely would've preferred the original Spaceworld footage, but, the more I see this footage, the more I think that it's at least workable. After all, Miyamoto has done some incredible things in the way of gameplay in the past and I've never played a bad Zelda game (only ones missed were Adventure of Link and Oracle of Seasons). But Link looks... well, sh*tty. If they were going for something like this, I think they should've used the type of model they had in the Nintendo Power comics for a Link to the Past or the one they had in Oracle of Ages when he first sees Nayru (for those that haven't played it, in this scene, it switches from the overhead view to one showing Link standing in awe of Nayru's beauty). Well, hoping this one changes in the future... DRASTICALLY. - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 12:59:18 -0500 From: "Eric C" Subject: Re: [NG] Mario Spaceworld >From: "Dave" >Reply-To: NGamers@lists.xmission.com >To: >Subject: [NG] Mario Spaceworld >Date: Thu, 23 Aug 2001 11:10:37 -0400 > >Damn, that Mario Sunshine looks super cool. I just wonder what is that >device Mario has strapped to himself? > >~~ Dave ~~ > Dang, forgot to comment on that one before. Oh well. I concur. That city looks like a drastically improved version of Sonic Adventure's Station Square. Excellent. Too bad it's out next year, but this one will be mine, no doubt. Hope it comes out in May, when I'm out of school. ;-) - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:01:52 -0500 From: "Eric C" Subject: Re: [NG] Zelda Spaceworld >From: "Dave" >Reply-To: NGamers@lists.xmission.com >To: >Subject: [NG] Zelda Spaceworld >Date: Thu, 23 Aug 2001 11:09:45 -0400 > >Those still shots of the new Zelda game from Spaceworld don't do it any >justice. From first glance it looks like something that came out of my arse >this morning. ;-) But download the video from IGN. I'm serious, it looks >pretty damn cool. I hate to say this, this over used cliché that I said >about many many games in the past, but the new Zelda looks like a cartoon. >It's beautiful. Download the video, you won't regret it. Unless you're >Mister Cynical, and we all know who that is. ;-) > >~~ Dave ~~ > This is what I was talking about before. I do think that this new look holds some bit of promise. The only thing that bugs me is Link. But hey, look what happened to the Jet Force Gemini characters before release. :-) - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:04:56 -0500 From: "Eric C" Subject: Re: [NG] not exactly cell-shaded >From: Jedcross2@aol.com >Reply-To: NGamers@lists.xmission.com >To: NGamers@lists.xmission.com >Subject: Re: [NG] not exactly cell-shaded >Date: Thu, 23 Aug 2001 12:43:36 EDT > >In a message dated 8/23/01 3:45:17 AM Eastern Daylight Time, >d.fentie@home.com writes: > > > > WHAT THE FUUUUUUUUUC****?????????????????????????????????????? > > > > What is this"?!?!?!?!?!?!?! This looks like a piece of Sh*t to me. > > What the hell happened to those old renders that Nintendo was showing > > with Gannon and Link fighting?!? We get this? I'll be damned if I buy > > that Zelda game. > > >I hope we all remember that you said that. Cause if you buy that game... > >-Jed Would that be a reference of my reply to Don announcing that he liked Paper Mario? ;-) - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:12:23 -0500 From: "Eric C" Subject: Re: [NG] Zelda Spaceworld >From: Jedcross2@aol.com >Reply-To: NGamers@lists.xmission.com >To: NGamers@lists.xmission.com >Subject: Re: [NG] Zelda Spaceworld >Date: Thu, 23 Aug 2001 12:52:17 EDT > >In a message dated 8/23/01 11:33:24 AM Eastern Daylight Time, >Devil929@aol.com writes: > > > > > > Hi from Japan, and I just wanted to say that Zelda really looks great in > > motion. Don't believe the screenshots, believe the video. Mind you, > > Miyamoto > > specifically requested that no one, and I mean no one, post anything >from > > the > > footage of Mario or Zelda for fear of such reactions from the public. > > Anyway, > > I'll be around if you guys have any questions, > > > > > > >What do you mean he asked that no one post anything from the footage of the >games for fear of such reactions from the public? > >-Confused Exactly what's happening on this list Jed. People might react very negatively about it. Heck, you wouldn't believe how uneasy I felt about watching that video the first time, since it's definitely not what I expected. I still think Link looks pathetic, but the style looks to really hold some promise for very interesting gameplay. - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:12:07 -0500 From: Thraxen Subject: Re: [NG] Mario Spaceworld > Dang, forgot to comment on that one before. Oh well. I concur. That city > looks like a drastically improved version of Sonic Adventure's Station > Square. Excellent. Too bad it's out next year, but this one will be mine, > no doubt. Hope it comes out in May, when I'm out of school. ;-) > -Satoshi That's exactly what I was thinking. That level in the video looks a whole lot like Sonic Adventure (1). I wonder what other levels look like. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:18:41 -0500 From: "Eric C" Subject: Re: [NG] not exactly cell-shaded >From: Jedcross2@aol.com >Reply-To: NGamers@lists.xmission.com >To: NGamers@lists.xmission.com >Subject: Re: [NG] not exactly cell-shaded >Date: Thu, 23 Aug 2001 12:52:11 EDT > >In a message dated 8/23/01 8:43:48 AM Eastern Daylight Time, >sanrio@velocity.net writes: > > > >DON'T MENTION THAT GAME. Man, Majora's mask sucks. Why does it need the >expansion pak? They could have just lowered the resolution. I haven't even >played it long enough. And two save files??? Man-o-man. My brother's gonna >sell it. > >-Jed Calm down there, Jed. There's more to it than resolution. Before I left for college, I played through Ocarina of Time again, and it was excellent. Same situation for Majora's Mask. So, for the heck of it, I went back and read IGN's review of it, and just started thinking about some of the technical aspects of it. As IGN said, at some points, the game is keeping track of up to 50 people. That's just incredible. And it's (in my opinion) a very worthwhile addition. The quests for the masks and all the lives that you aid make it a very enjoyable game. If your brother is going to sell it, why don't you just take it instead? After all, you said you didn't play it enough. ;-) - -Satoshi _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 14:21:20 -0400 (EDT) From: Vi On Subject: [NG] Spaceword comments I went to cube.ign this morning and first thing I notice was Link's drawing. I was thinking who draw that peice of crap. Is that even link? then I downloaded the movie clip and said , no way. That's link? $35 US bucks for a gamecube controller!! what a rip off. I wonder if wavebird wireless will be $35 too. $15 bucks for the memory card. I probably buy the Gamecube on the 18th and let it set there for 2 weeks until I get Smash bros. Jet Black color for my cube!! - -Vi [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 12:23:45 -0600 From: "Gregory A. Swarthout" Subject: Re: [NG] Spaceword comments I though US controllers were slated to be $20. Greg Vi On wrote: > > I went to cube.ign this morning and first thing I notice was Link's > drawing. I was thinking who draw that peice of crap. Is that even link? > then I downloaded the movie clip and said , no way. That's link? > > $35 US bucks for a gamecube controller!! what a rip off. I wonder > if wavebird wireless will be $35 too. $15 bucks for the memory card. > > I probably buy the Gamecube on the 18th and let it set there for 2 weeks > until I get Smash bros. Jet Black color for my cube!! > > -Vi > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 13:28:34 -0500 From: Rick Sharer Subject: Re: [NG] A Disappointing Spaceworld Eric C wrote: > On to Zelda. The enemies: kinda cool. The environments: could use some > work, but not terrible. Link.... uh, Link? Where's Link? Did they forget > to put him in this game. What's that? Huh? You're joking, right? THAT'S > Link?! Seriously, is this supposed to be Link or a friggin puppet? You > know, I'm likely to take a lot of sh*t by saying this, but I don't think the > look of this game is really so terrible. I mean, I definitely would've > preferred the original Spaceworld footage, but, the more I see this footage, > the more I think that it's at least workable. After all, Miyamoto has done > some incredible things in the way of gameplay in the past and I've never > played a bad Zelda game (only ones missed were Adventure of Link and Oracle > of Seasons). Miyamoto is quoted as saying that the footage is a very early demo, so I'm sure the backgrounds and other such graphics will be added later. But you're right, now would be the time to tell him to change Link's face. :) RS _________________________________________________________ Do You Yahoo!? Get your free @yahoo.com address at http://mail.yahoo.com [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 14:28:15 -0400 (EDT) From: Vi On Subject: Re: [NG] Spaceword comments On Insider.ign they have an official announcment by nintendo saying the controllers will be $35. memory cards will be $15. In Japan, the controllers will be around $22 US dollars. Time to start importing controllers. - -Vi On Thu, 23 Aug 2001, Gregory A. Swarthout wrote: > I though US controllers were slated to be $20. > > Greg > > Vi On wrote: > > > > I went to cube.ign this morning and first thing I notice was Link's > > drawing. I was thinking who draw that peice of crap. Is that even link? > > then I downloaded the movie clip and said , no way. That's link? > > > > $35 US bucks for a gamecube controller!! what a rip off. I wonder > > if wavebird wireless will be $35 too. $15 bucks for the memory card. > > > > I probably buy the Gamecube on the 18th and let it set there for 2 weeks > > until I get Smash bros. Jet Black color for my cube!! > > > > -Vi > > > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > > [ NGamers" (without the quotes) to majordomo@xmission.com ] > > [ To quit the NGamers mailing list, send the message "unsubscribe ] > [ NGamers" (without the quotes) to majordomo@xmission.com ] > [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 14:28:42 -0400 (EDT) From: Vi On Subject: [NG] Nintendo is being a kiddy system again!!! Ok, all that talk in the past month about GC being more adult is BS. Just look at zelda, it's totally gear toward little kids now. There's an article at nintendojo.com now that talks about nintendo being a kiddy system again. I had high hopes for nintendo, and now it looks like it's in the same boat as N64. phooey - -Vi [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 23 Aug 2001 15:17:08 -0400 (EDT) From: Vi On Subject: [NG] Miyamoto explains zelda redesign decision By now you know that Nintendo's Legend of Zelda for GameCube has drastically changed since it was first shown at Space World 2000 last year. The game's old dark, realistic look has been replaced by a much more stylized, cartoon-like appearance complete with a simplistically designed Link and all-new comedy elements. Designer Shigeru Miyamoto recently explained the company's decision to change the graphic look of Legend of Zelda.

"The video footage of Legend of Zelda we showed at the E3 show was almost identical to the one we first showed at Space World 2000. Actually, we were not lying to you about what we were doing. Well, as a matter of fact, at the time of E3 we were hiding the secret. But one year ago at Space World 2000, we were seriously working on the version of Legend of Zelda you saw at the event. We were repeating so many of Link's experiences, and we were trying to decide on what new direction the new Zelda should take, and after that I began to wonder what the idealistic age of Link is. In a new Zelda, is a grown up Link something I really wanted to pursue?

"As you know, if one product receives rave reviews and becomes a hit, then the next year there are a number of similar games following the trend. A look at the movie industry, or animation made in Japan, they are following a similar trend and in the end only the very enthusiastic movie lovers can tell the difference. But the general public can never tell them apart. And that is what we are most afraid of. So more in detail, what we are now doing is putting emphasis on making our games better than the others and we are not ignoring the importance of making something different.

In the game industry the people that are most sought after are the people with better technology than skill, rather than the people who love to challenge themselves to make something very fun and deliver breakthrough ideas. That kind of situation I really hate. So that's why I told my staff members that they should have more freedom to create anything they like, and at the same time I've been telling other people my idea for Zelda. So we have completed many experiments and this is the result. And I think the video that I showed you today represents the course that we will take with the next Zelda for GameCube. I can tell you that development on the game is making very good progress right now.

One thing I'm afraid of is that people who already saw Link in the very beautiful graphics may be looking forward to the much more sophisticated looking version of him [Space World 2000 footage] in the next Zelda. I do not want to betray them or shatter their expectations, so what we are doing now is making Zelda as unique as possible because uniqueness is something gamers are always looking for. So I can say that we are ready to make that Zelda." From IGN [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of NGamers-digest V1 #1660 ****************************** [ To quit the NGamers-digest mailing list (big mistake), send the message ] [ "unsubscribe NGamers-digest" (without the quotes) to majordomo@xmission.com ]