From: owner-NGamers-digest@lists.xmission.com (NGamers-digest) To: ngamers-digest@lists.xmission.com Subject: NGamers-digest V1 #1742 Reply-To: NGamers-digest Sender: owner-NGamers-digest@lists.xmission.com Errors-To: owner-NGamers-digest@lists.xmission.com Precedence: bulk NGamers-digest Thursday, November 22 2001 Volume 01 : Number 1742 Re: [NG] My Gamecube crashed...also one other thing Re: [NG] My Gamecube crashed...also one other thing Re: [NG] The situation as it is Re: [NG] system saves Re: [NG] My Gamecube crashed...also one other thing Re: [NG] 200,000 more gamecubes in USA Re: [NG] THPS3 Re: [NG] My Gamecube crashed...also one other thing Re: [NG] My Gamecube crashed...also one other thing [NG] statistics Re: [NG] My Gamecube crashed...also one other thing Re: [NG] My Gamecube crashed...also one other thing Re: [NG] My Gamecube crashed...also one other thing ---------------------------------------------------------------------- Date: Thu, 22 Nov 2001 22:11:15 EST From: Jedcross2@aol.com Subject: Re: [NG] My Gamecube crashed...also one other thing - --part1_f4.12c7c9a3.292f1853_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 2:43:20 AM Eastern Standard Time, rlsharer@yahoo.com writes: > Only a fool would make a judgment based on message boards. :) > > At any rate, the only GC problem I've seen or heard about is none. Barring > your > little status report, of course. > > RS Rick, did you know that Microsoft is planning to buy out Nintendo? - -Jed ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_f4.12c7c9a3.292f1853_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 2:43:20 AM Eastern Standard Time, rlsharer@yahoo.com writes:


Only a fool would make a judgment based on message boards.  :)

At any rate, the only GC problem I've seen or heard about is none.  Barring your
little status report, of course.

RS



Rick, did you know that Microsoft is planning to buy out Nintendo?

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_f4.12c7c9a3.292f1853_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:11:17 EST From: Jedcross2@aol.com Subject: Re: [NG] My Gamecube crashed...also one other thing - --part1_165.45a4421.292f1855_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 2:48:40 AM Eastern Standard Time, rlsharer@yahoo.com writes: > > Sounds like GameCube isn't as good as it was hyped up to be... > > Or maybe it's you that doesn't measure up to the hype... > > Well, either GameCube or Mr. J is completely worthless, that's for > sure. Heh. > > RS Mr J? I dont' remember myself being Jed j. It's more like mr C=) Is that okay with you Mr. R?=) - -Jed ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_165.45a4421.292f1855_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 2:48:40 AM Eastern Standard Time, rlsharer@yahoo.com writes:


> Sounds like GameCube isn't as good as it was hyped up to be...

Or maybe it's you that doesn't measure up to the hype...

Well, either GameCube or Mr. J is completely worthless, that's for
sure.  Heh.

RS



Mr J? I dont' remember myself being Jed j.
It's more like mr C=)
Is that okay with you Mr. R?=)

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_165.45a4421.292f1855_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:11:18 EST From: Jedcross2@aol.com Subject: Re: [NG] The situation as it is - --part1_7d.1e6405a1.292f1856_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 2:52:18 AM Eastern Standard Time, rlsharer@yahoo.com writes: > Jedcross2@aol.com wrote: > > > They find a way around computer operating systems, not gaming systems. > > There is a difference. > > Are you saying that it cannot be hacked? > > RS Yes I'm saying it cannot be hacked or will be very difficult to hack. Computer operating systems are also designed to accept commands from a network, while a gaming system really doesn't do that... - -Jed ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_7d.1e6405a1.292f1856_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 2:52:18 AM Eastern Standard Time, rlsharer@yahoo.com writes:


Jedcross2@aol.com wrote:

> They find a way around computer operating systems, not gaming systems.
> There is a difference.

Are you saying that it cannot be hacked?

RS



Yes I'm saying it cannot be hacked or will be very difficult to hack. Computer operating systems are also designed to accept commands from a network, while a gaming system really doesn't do that...

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_7d.1e6405a1.292f1856_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:11:22 EST From: Jedcross2@aol.com Subject: Re: [NG] system saves - --part1_d4.f5dff23.292f185a_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 8:36:38 AM Eastern Standard Time, sanrio@velocity.net writes: > No it doesn't. Saves all that data to a EEPROM chip. There's isn't much to > save anyway, just the internal clock, the boot settings, and the Internet > Account information. The Saturn had sort of the same system, but it was > saved to a battery, but those batteries die after about two years, and you > could save your games to the Saturn's battery, but when the battery dies, > your saves go with it. Good thing I have a Saturn Gameshark that I backed > up all my saves on. I would have been pissed to lose my NiGHTS or Panzer > Dragoon Saga saves. The PS2 saves it to a Memory Card, which I think is > dumb, I mean what about on down the road when I have more than one Memory > Card? Like a certain card for fighters and a card for racers, will I have > to have my system save file on each card? I like the Dreamcast better in > that respect for the internal save, but the XBOX has it the nicest with the > Hard Drive, if you ask me. > > Does the Gamecube have a systems setting save? I mean does it have a an > internal clock or stuff? Does it save to the hardware like the Dreamcast, a > battery like the Saturn, or a Memory Card like the PS2, or does it have > nothing to save like the PSX and N64? > > ** Sanrio ** > The PSX had a memory card and the N64 had battery back up on each cartridge. The N64 also had memory cards. - -Jed ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_d4.f5dff23.292f185a_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 8:36:38 AM Eastern Standard Time, sanrio@velocity.net writes:


No it doesn't. Saves all that data to a EEPROM chip. There's isn't much to save anyway, just the internal clock, the boot settings, and the Internet Account information. The Saturn had sort of the same system, but it was saved to a battery, but those batteries die after about two years, and you could save your games to the Saturn's battery, but when the battery dies, your saves go with it. Good thing I have a Saturn Gameshark that I backed up all my saves on. I would have been pissed to lose my NiGHTS or Panzer Dragoon Saga saves. The PS2 saves it to a Memory Card, which I think is dumb, I mean what about on down the road when I have more than one Memory Card? Like a certain card for fighters and a card for racers, will I have to have my system save file on each card? I like the Dreamcast better in that respect for the internal save, but the XBOX has it the nicest with the Hard Drive, if you ask me.

Does the Gamecube have a systems setting save? I mean does it have a an internal clock or stuff? Does it save to the hardware like the Dreamcast, a battery like the Saturn, or a Memory Card like the PS2, or does it have nothing to save like the PSX and N64?

** Sanrio **



The PSX had a memory card and the N64 had battery back up on each cartridge. The N64 also had memory cards.

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_d4.f5dff23.292f185a_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:27:27 EST From: Jedcross2@aol.com Subject: Re: [NG] My Gamecube crashed...also one other thing - --part1_84.1ee99524.292f1c1f_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 5:04:55 PM Eastern Standard Time, dextersy@home.com writes: > In anycase, I'm not at all concerned about crashes, as it happens on all > consoles. Patching is another thing. I recently received Sid Mier's > Civilization III as a gift from a high school buddy of mine who knows I'm > into > the genre. The game is fantastic, but it has a myriad of balancing issues, > bugs, and gameplay components that don't work. I just hope that kind of > lax > quality control don't migrate over to the console field with the Xbox. > > Dexter Is CIV III much better than CIV 2? - -Jed ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_84.1ee99524.292f1c1f_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 5:04:55 PM Eastern Standard Time, dextersy@home.com writes:


In anycase, I'm not at all concerned about crashes, as it happens on all
consoles.  Patching is another thing.   I recently received Sid Mier's
Civilization III  as a gift from a high school buddy of mine who knows I'm into
the genre.  The game is fantastic,  but it has a myriad of balancing issues,
bugs, and gameplay components that don't work.   I just hope that kind of lax
quality control  don't migrate over to the console field with the Xbox.

Dexter



Is CIV III much better than CIV 2?

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_84.1ee99524.292f1c1f_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:29:58 EST From: Jedcross2@aol.com Subject: Re: [NG] 200,000 more gamecubes in USA - --part1_6.1f9660a4.292f1cb6_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 6:10:05 PM Eastern Standard Time, satoshi_gc@hotmail.com writes: > >Again, I'll go > >with the proven experts in the gaming industry, not the Corporate Giant > >with the 'patchy' history. :) > > > >RS > > > > > ........does anything we say to this guy mean anything at all? Yes, if we find something bad out about Microsoft, he'll believe us. Rick, Microsoft sucks. - -Jed ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_6.1f9660a4.292f1cb6_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 6:10:05 PM Eastern Standard Time, satoshi_gc@hotmail.com writes:


>Again, I'll go
>with the proven experts in the gaming industry, not the Corporate Giant
>with the 'patchy' history.  :)
>
>RS
>
>
........does anything we say to this guy mean anything at all?



Yes, if we find something bad out about Microsoft, he'll believe us.
Rick, Microsoft sucks.

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_6.1f9660a4.292f1cb6_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 21:31:39 -0600 From: Don Fentie Subject: Re: [NG] THPS3 - --Boundary_(ID_0NoZqLvH94J9lxz+ZjFpJg) Content-type: text/plain; charset=us-ascii Content-transfer-encoding: 7BIT Directional Pad? Dunno... Jedcross2@aol.com wrote: > why is it called the D-Pad anyways? > > -Jed > ______________________________________________________________ > Q: Why are there bugs in most computers? > > A: They are attracted by the cookies and go in looking for a byte to > eat. > > - --Boundary_(ID_0NoZqLvH94J9lxz+ZjFpJg) Content-type: text/html; charset=us-ascii Content-transfer-encoding: 7BIT Directional Pad?  Dunno...

Jedcross2@aol.com wrote:

why is it called the D-Pad anyways?

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.
 
 

- --Boundary_(ID_0NoZqLvH94J9lxz+ZjFpJg)-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 21:32:50 -0600 From: Don Fentie Subject: Re: [NG] My Gamecube crashed...also one other thing - --Boundary_(ID_AVNiV93Fa1f00iRN+0M78w) Content-type: text/plain; charset=us-ascii Content-transfer-encoding: 7BIT What????? Since when???????? Jedcross2@aol.com wrote: > Rick, did you know that Microsoft is planning to buy out Nintendo? > > -Jed > ______________________________________________________________ > Q: Why are there bugs in most computers? > > A: They are attracted by the cookies and go in looking for a byte to > eat. > > - --Boundary_(ID_AVNiV93Fa1f00iRN+0M78w) Content-type: text/html; charset=us-ascii Content-transfer-encoding: 7BIT What?????  Since when????????

Jedcross2@aol.com wrote:

Rick, did you know that Microsoft is planning to buy out Nintendo?

-Jed
______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.
 
 

- --Boundary_(ID_AVNiV93Fa1f00iRN+0M78w)-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:38:43 EST From: Jedcross2@aol.com Subject: Re: [NG] My Gamecube crashed...also one other thing - --part1_66.17c25a78.292f1ec3_boundary Content-Type: text/plain; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 10:33:36 PM Eastern Standard Time, d.fentie@shaw.ca writes: > What????? Since when???????? Shhhhhhhh, lets fool Rick. - -Jed Jedcross2@aol.com wrote: > > >> Rick, did you know that Microsoft is planning to buy out Nintendo? -Jed >> >> > ______________________________________________________________ Q: Why are there bugs in most computers? A: They are attracted by the cookies and go in looking for a byte to eat. - --part1_66.17c25a78.292f1ec3_boundary Content-Type: text/html; charset="US-ASCII" Content-Transfer-Encoding: 7bit In a message dated 11/22/01 10:33:36 PM Eastern Standard Time, d.fentie@shaw.ca writes:


What?????  Since when????????


Shhhhhhhh, lets fool Rick.

-Jed

Jedcross2@aol.com wrote:


Rick, did you know that Microsoft is planning to buy out Nintendo? -Jed





______________________________________________________________
Q: Why are there bugs in most computers?

A: They are attracted by the cookies and go in looking for a byte to eat.



- --part1_66.17c25a78.292f1ec3_boundary-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 20:32:37 -0800 From: Dexter Sy Subject: [NG] statistics - --------------9B86DC4350E4A91442BF6106 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit > Yes, there are more GC out there, but unless there are 30-40 TIMES the > number of GCs as there are XBOXs, then I'd say it's quite safe to say > that the GC is experience more crashes. When you factor in that I > spend probably 5 times more time on the XBOX board than I do on the GC > board....then the ratio of reported crashes could get far worse. Well, numbers is one factor. But not the only "noise" that needs to be filtered out. As a rule of thumb, random sampling of public opinion is about the least scientific you could go. As I said, your own biases affect how you retain and interpret information. If you're out looking for GameCube crash threads, you'll find it, and you'll find a lot more of it. For all I know, it could be an illusion. I haven't been spending a lot of time on any boards lately so I am afraid I can't corraborate your claim, so I'll take your word for it. But as you can see, any such ad hoc claim is rather dubious and thus should be viewed with a healthy dose of skepticism. Dexter - --------------9B86DC4350E4A91442BF6106 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit
Yes, there are more GC out there, but unless there are 30-40 TIMES the number of GCs as there are XBOXs, then I'd say it's quite safe to say that the GC is experience more crashes.  When you factor in that I spend probably 5 times more time on the XBOX board than I do on the GC board....then the ratio of reported crashes could get far worse.
Well, numbers is one factor.  But not the only "noise" that needs to be filtered  out.    As a rule of thumb,  random sampling of public opinion is about the least scientific you could go.   As I said, your own biases affect how you retain and interpret information.  If you're out looking for GameCube crash threads, you'll find it, and you'll find a lot more of it.  For all I know, it could be an illusion. I haven't been spending a lot of time on any boards lately so I am afraid I can't corraborate your claim, so I'll take your word for it.  But as you can see, any such ad hoc claim is rather dubious and thus should be viewed with a healthy dose of skepticism.  

Dexter - --------------9B86DC4350E4A91442BF6106-- [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 20:48:07 -0800 From: Dexter Sy Subject: Re: [NG] My Gamecube crashed...also one other thing > > Principles of maximization seems to dictate that even > >if you eliminate the time involved with tweaking the game code to work on > >various system configurations, the publisher, also having a brain, will > figure > >this out and take this into account. Thus, the end result is that give even > >less > >development time to the console developer because they know they can > >afford to push it. > I could see that...but you are really stretching it now....because that > would mean that the console development time would have to have started > later than a PC game to end up in the same situation. So I still see PC > games being in a rush at a greater rate than console games. Plus your still > faced with the "no patches" statement made by MS. Either way, the blame > would lie with the developer, not the XBOX and it's HD. > > Stryder I hope they stick to their word, although I fear third parties may decide to go their own way. And one drawback of the "third party" revolution Sony initiated is that in such cases, dictates from the console manufactur may well be ignored by the empowered third parties and they will decide to go their own way. In the end, the promises made could just as easily be trampled by people who want to make a few more bucks than the next guy. As for the "principle of maximation" stretching "it" whatever "it" is, let me say that it is not stretching anything at all. This kind of pressure is especially real to the small 10 to 12 man development houses that is receiving much work for major publishers out looking for the next hit. And worse yet, when they know its a surefire seller, like Civilization III, they will push for it go out as soon as possible. In the end, I'm not so much concerend about who is to blame, developer , MS, it doesn't matter. What I'm concerend about is what the future of console gaming holds, and patching is something I view with approval on one hand, but revultion in another. I have mixed feelings, but I generally disapprove of it, especially after enjoying so many well tested console games in my gaming career, as opposed to the increasingly buggy and half assed release versions of PC games cluttering the market. Actually, the problem has gotton worse in recent years when developers figured they could simply send patches over the internet, as opposed to having people buy them or order them by mail as was done in the 80s and early 90s. The Tides of Darkness is rising. Run for your life! :) Dexter Warcraft III or Bust [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 22:43:15 -0600 From: Thraxen Subject: Re: [NG] My Gamecube crashed...also one other thing > Actually, the problem has gotton worse in recent years when developers figured > they could simply send patches over the internet, as opposed to having people > buy them or order them by mail as was done in the 80s and early 90s. > > The Tides of Darkness is rising. Run for your life! :) > > Dexter > Warcraft III or Bust>>> I still don't see the console market going that direction. But I guess you never know. I would be a huge mistake. Stryder [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 22 Nov 2001 20:52:54 -0800 From: Dexter Sy Subject: Re: [NG] My Gamecube crashed...also one other thing > I still don't see the console market going that direction. But I guess you > never know. I would be a huge mistake. > > Stryder Yes, YOU are a huge mistake. Why oh why did your parents make out that day? :-P ok, that's a cheap shot, but I need a release. :D I've got finals coming up and GameCube, so I think I'll be hiding in caves with Osama again. Dex [ To quit the NGamers mailing list, send the message "unsubscribe ] [ NGamers" (without the quotes) to majordomo@xmission.com ] ------------------------------ End of NGamers-digest V1 #1742 ****************************** [ To quit the NGamers-digest mailing list (big mistake), send the message ] [ "unsubscribe NGamers-digest" (without the quotes) to majordomo@xmission.com ]