From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #206 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, February 26 1998 Volume 01 : Number 206 Re: [N64] Box Art - YS vs. 1080 Re: [N64] SF Rush.....again Re: [N64] Box Art - YS vs. 1080 Re: [N64] *** ALL READ *** (if you want) [N64] Fw: Mailing List - Advertising -Reply Re: [N64] Next games Re: [N64] Next games Re: [N64] Next games Re: [N64] Next games [N64] Mario Kart 64 - Most competitive track to race on Re: [N64] Next games [N64] My Thoughts On Things N64, This Mailing List, and Game Nation [N64] Market Distribution.... [Box Art - YS vs. 1080] [N64] When is the 64DD coming to the US? Re: [N64] Next games [N64] Re: the significance of 1080 in '1080 Snowboarding' Re: [N64] Next games Re: [N64] Next games Re: [N64] When is the 64DD coming to the US? [N64] the ask dan dude at nintendo.com [N64] E3 Re: [N64] the ask dan dude at nintendo.com ---------------------------------------------------------------------- Date: Thu, 26 Feb 1998 21:16:19 -0000 From: "Sam" Subject: Re: [N64] Box Art - YS vs. 1080 I think that many people are not as well 'keyed up' about games and will buy what looks good in a shop. I personally would not and I doubt any of you will. My point is that "most conumers know that the box art isn't the game. At least the consumers old enough to pay for it themselves" This is the words of TREY, and enforces my point that it is the younger people, or not internet connected that would do this, let's face it we all buy books after seeing the cover as a first impression and many people buy games the same way. (OFF TOPIC-This could explain the lack of sales of the SPICE GIRLS - SPICEWORLD album, the picture is of the five of them looking like ugly slappers and people see that and think, hmm, I'll buy the OASIS album instead - I don't recommend that either, but hey!) ^^^ Sam Nurgatomic Dustbin (UK PAL N64 Website) www.reserve.co.uk/n64 www.special.reserve.co.uk/n64 - ---------- | From: Trey Table | To: n64@lists.xmission.com | Subject: Re: [N64] Box Art - YS vs. 1080 | Date: 26 February 1998 21:04 | | In a message dated 98-02-26 14:17:11 EST, you write: | | > Let's face it, most of us would buy 1080 over Yoshi any day but will the | > sales reflect this? I doubt it as casual gamers will see the Yoshi box, | > compare it to 1080 and say, "I buy this undoubtadly inferior, too short by | > half, and overall too cute game over this wicked, cool, happening, | > masterpiece becuase the box art stinks!" | > ^^^ | > Sam | | | I dunno, most people I know look at the screen shots on the back of the box, | not the box art. We've been buying video games since the days of Adventure and | Pitfall, and most conumers know that the box art isn't the game. At least the | consumers old enough to pay for it themselves. | | Trey ... TreyTable@aol.com | | [ To quit the n64 mailing list, send the message "unsubscribe n64" ] | [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:15:11 EST From: Trey Table Subject: Re: [N64] SF Rush.....again In a message dated 98-02-26 15:23:16 EST, you write: > Come on people, I can't believe that not one person on this list can't send > me the button asignments for SF Rush. I've asked this several times and not > had > one response. > > Could someone please just crack out their manual and maybe type out a few > things > for me? > > Thanks > > Russ > Okay, from memory. B : Brake A : Gas C Down : Reverse R : Upshift Z : Downshift (R and Z could be reversed, I don't know... I prefer automatic) L : Change view Digital pad : Not used C UP, C Left, C Right : Not used. Analog stick : steering Since I don't use a manual tansmission anyway, I like to configure R as view change since L is a pain in the ass to reach. Another tip for SF Rush: The cars don't have anti lock brakes, if you want to stop, you have to pump the brakes. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:16:40 EST From: Trey Table Subject: Re: [N64] Box Art - YS vs. 1080 In a message dated 98-02-26 15:25:05 EST, you write: > I personally think someone would have to be extemely uninformed to buy a > game based solely on it's boxart, but it does raise an interesting question. > How does the marketing for a game affect its sales? You might notice that > one of the besst selling game for N64 to date is DKR, which was backed up by > millions in promotions. Not to say that DKR wasn't that good of a game, but > there are other games which are just as good which sold much less. What's > your opinion? I think GoldenEye would have sold more than DKR during last X-Mas season if Nintendo would have anticipated the demand correctly. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:17:42 EST From: Trey Table Subject: Re: [N64] *** ALL READ *** (if you want) In a message dated 98-02-26 15:37:45 EST, you write: > Does anybody know any good > reserving plans on yoshi's story I am trying to get that......... One question, was Yoshi's Island too difficult? Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 21:20:04 -0000 From: "Sam" Subject: [N64] Fw: Mailing List - Advertising -Reply | From: Gregory A. Swarthout | To: sam.wray@netcomuk.co.uk | Subject: Mailing List - Advertising -Reply | Date: 26 February 1998 20:58 | | Sig files are not advertising. As long as you post a message | with N64 content, I don't care if your sig is 75 lines long | and says to print it out for a free Big Mac at Mickey D's. This seems to be the OFFICIAL word so, hey, all of us out there can return our sig files and 'advertise' by that means till our hearts are content! Just incase you care, that was a humourous comment above regarding the state of some paranoid people that regard sig files as ads. ^^^ ^^^ SAM Nurgatomic Dustbin (The site against ads!) www.reserve.co.uk/n64 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:21:01 EST From: Nsixtfour Subject: Re: [N64] Next games Hi, Thanx Whats a NintendBitmaker 96???? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 21:38:50 -0000 From: "Sam" Subject: Re: [N64] Next games My next games will be - 1)WCW vs NWO 2)QUEST 3)BANJO KAZOOIE 4)F_ZERO X 5)ZELDA 64 These are all the PAL versions of these games so they will be after most of you get hold of these (mass torrent of tears washes over the universe as I cry myself to sleep tonight - hehe) ^^^ Sam Nurgatomic Dustbin (UK PAL N64 Website) www.reserve.co.uk/n64 www.special.reserve.co.uk/n64 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:36:29 EST From: BJsoccer1 Subject: Re: [N64] Next games I plan to buy NHL Breakaway '98,Quake,Fighters Destiney,and Quest 64 . I was wondering if anyone has played NHL Breakaway , and can tell us (list) how it plays in terms of graphics, gameplay,ect. All Info would be appericated. Is any one looking forward to this game as much as me?? ___________________Denver_____________________ "long live the Drakulian Empire!"-drakulian empire ruler Join the Drakulian Empire today! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:38:42 EST From: Trey Table Subject: Re: [N64] Next games In a message dated 98-02-26 16:24:02 EST, you write: > Hi, Thanx > Whats a NintendBitmaker 96???? I dunno. The NintenStation '96 is a cross breed of an N64 and a PlayStation. Beg IGN64.com to show their amazing photos of that machine. The bitmaker is hidden inside the N64 controllers. I got this amazing bridge in Brooklyn that I want to sell ya. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 98 17:19 EST From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Mario Kart 64 - Most competitive track to race on Comrades, To those of you who have played Mario Kart 64, what's your favorite track to race on? I personally like the Wario Land Stadium. Because of the bumps and turns, I think it makes it the most fun and competitve track to race on. IMO. Too bad the number of laps can't be increased though. Kev'n [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 15:23:47 -0600 From: Matt Ma Subject: Re: [N64] Next games Hmmm... This is a tough one for me because who knows when the games I want will ever come out. The next 5 that I will most likely buy, even without playing them, are: 1. Zelda 64 2. Madden '99 3. NBA Courtside or NBA Live '99 4. NHL Breakaway or NHL '99 (not announced by EA, yet) I guess I cheated - 6 choices but only 4 that I will buy. There are other games that I might buy - the ones that I'm really looking forward to renting and then deciding if I want to buy: 1. Rev Limit 2. Deadly Arts 3. MLB w/ Ken Griffey Jr. 4. NFL Blitz 5. Robotech: Crystal Dreams 6. Turok 2 or Unreal, depending on the multi-player action. Of course, none of this takes into account any unannounced games that may surprise us. Here's my fantasy list of games that I want and hope to be made: 1. Top Gear Touring - Think Top Gear Rally but with Touring cars, on road courses, with more than 3 cars on screen at once, and multi-player championship. 2. Rare's non-Bond version of Goldeneye 2 - more multi-player levels, and cooperative multiplayer. 3. And of course, all the games that make me pine for a PSX: Final Fantasy 7, Tomb Raider 2, Gran Turismo, Tekken 3, Dead or Alive, Andretti Racing, and NASCAR '98. Sorry for the extra long list! Hope that you're as excited about N64's 1998 games as I am! This is going to be a BIG year for N64 games! matt ma [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 17:42:09 -0500 From: Matt D Subject: [N64] My Thoughts On Things N64, This Mailing List, and Game Nation Okay well I've been on this list over a year now and I think it's about time I say a few things. Please excuse the wording the temper might get the best of me. First off, the whole concept of this mailing list is to be about Nintendo 64 nothing more or less. What's defined as N64 related is where we differ. To tell you the truth I got no problem with questions and all but if you have a net browser some of teh questions here are just plain stupid. An amount of common sense has to be used in our post. Next, the whole thinmg about site promotion. Why shouldn't it be allowed? If these sites are N64 related then they belong. I know that a certain point it gets sickening. To tell you the truth most of it is because the sites are worthless. So if you want to get your site exposure make it better and it'll get what it deserves. Now, Game Nation. I being a staff member have an opinion on this issue. First off, I haven't really paid atention to the promotion but if we are doing it we should stop. We haven't earned the right to be the official anything yet. We have to go that one step further to make the damn site the best it can be. The we can say we deserve it. This especially goes to Ian you have a resposibility to run things and keep them going, we get things going soon so we can establish ourself among these Nintendo fans. Finally, To everyone we have to remember it not about Sony or Nintendo it's about playing the game we like and in some cases those who love it because it's their life. So maybe we need to get the companies to start remembering gameplay and replay and not the crap they push off now. Alos if anyone likes this mission statement mail me because I could use your help in future projects. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 17:56:37 -0500 From: "Cho" Subject: [N64] Market Distribution.... [Box Art - YS vs. 1080] Remember, everyone on this list share certain characteristics. We all have access to email, and most of us do own the system in use, and have full internet access. Our age group is limited from the total mass of n64 users. I assume the majority of this list are males in their teens (I know that this does not refer to everyone.) What you must remember is that not a lot of people can claim videogames to be their interest. They buy one a year, perhaps (even teenagers follow this pattern) and don't know what games are coming and dont know much about the industry, or the individual games. We all here can claim either gaming, computers, nintendo, or the like as our main interest. (I assume...) So what I guess you can understand is that there are people who are in a store, see a game, and buy it on impulse, with no knowledge as to what it is, really. A great example of this, is International Super Star Soccer 64. Many have said this was the best sports game on the n64, the best soccer game cross platform, or even the best sports game ever. But if you were at any n64 site a few months ago, you saw the results, and for this game, they were not too good. It did not sell that well. And don't blame it on the fact that little people like soccer games, for other soccer games sold more. Why did it not do good? I believe that is due to the very basic box art, just look at it next time you go shopping or renting. Mainly, the hardcore gamers comprise a small part of the people who buy the games. That is why Nintendo makes cute games, too. I have heard stuff like, "Everyone hates the cute characters, so why does Nintendo still make games with them." Well, are you talking about everyone, or everyone in our worldwide computer network gaming society? My neibors have all the cute games, very little kids they are. Parents like companies that promote growth and knowledge. We all know are parents having a big negative attitude for games, but that might only be ours. Younger kids, and younger families are not so averse to videogames. They don't see them as "evil". They don't see killing and death or blinkings of colors. It brings families together so to say, and parents pay a lot of money into the gaming industry. I just hope people see this the way it is. Nintendo sees this, they have hundreds of people working there. Many devoted to marketing and market analysis. They know what is going on everywhere, and when you think of it, it makes sense. They are mainly adults who have gone to numerous business courses, and know what they are talking about. Them, in combination with game designers and people who run public relations and the internal operations, and finances! We are talking about one huge company. Okay, better stop now before I slowly shift into the 4th topic in this single paragraph. - -----Original Message----- >I personally think someone would have to be extemely uninformed to buy a >game based solely on it's boxart, but it does raise an interesting question. >How does the marketing for a game affect its sales? You might notice that >one of the besst selling game for N64 to date is DKR, which was backed up by >millions in promotions. Not to say that DKR wasn't that good of a game, but >there are other games which are just as good which sold much less. What's >your opinion? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:07:39 -0700 From: "Gregory A. Swarthout" Subject: [N64] When is the 64DD coming to the US? From: "Darien Allen" I thought this was worth posting for obvious reasons....thanks to www.ign64.com http://www.ign64.com/thin/news/1858.html The release date for Nintendo's much ballyhooed and anticipated add-on, the 64DD, is still not certain for 1998, Nintendo of America told IGN today. In fact, it seems less certain than ever. In an Imagine Radio interview with Nintendo's George Harrison, VP of sales, marketing and PR, he said that the 64DD is still not a certainty for this year. "The 64DD is launching in Japan this summer, and we'll see how it performs there," Harrison said. "The 64DD will probably still arrive in North America this fall. But you could say, based on our past launch history, that the date could slip." In the past, Nintendo has said that the 64-bit add-on, a disk-based peripheral that plugs into the bottom of the N64 and increases both storage and RAM capacities for the system, will debut at the Electronic Entertainment Exposition this May (May 27-30), and will ship in North America this fall. Contrary to Harrison's statement, Nintendo has consistently said that 64DD will ship this year. Harrison would not elaborate about any launch titles or any further launch date details regardin 64DD. Nintendo's biggest dilemma with launching 64DD this year is a lack of first-party and third-party software, a situation that the N64 suffered from at its launch in September 1996 when only two games (Super Mario 64 and PilotWings 64) initially launched with the system. Looking at the history of add-ons brought to the US (like the Lynx, 32X, Game Gear, Jaguar CD, Sega CD, Super Game Boy), it's clear that Nintendo is stepping into shaky ground. Additionally, if Nintendo is lacking at least a few blockbuster titles with which to launch, an add-on like the 64DD has little chance of succeeding in the US. The most anticipated game of Nintendo's 1998 lineup, Legend of Zelda: Ocarina of Time, will appear this fall as a straight cartridge game, and not on 64DD at launch, leaving little room for a guaranteed blockbuster killer-app for the system's launch. It's believed that LucasArts, Rare, Acclaim, Culture Brain and Imagineer (among others) already are working on titles for possible launch. Given the odds, the 64DD is a giant gamble, but if anyone can make the 64DD a success, it's Nintendo. But Harrison did say that he was excited about Nintendo 64's 1998 software lineup and that the breadth of the system's portfolio will be much stronger than last year. The VP, who is no relation to the former Beatle, explained that MLB Presents Ken Griffey, Jr., 1080 Degree Snowboarding, Yoshi's Story, and Banjo-Kazooie are some of the products he's particularly excited about for the first half line-up. Comments? [....You are now Entering Questworld...] [DarienAllen@Att.Net] [ICQ# 2927081] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 18:08:16 -0500 From: "Cho" Subject: Re: [N64] Next games that doesn't exist I do remember the Ninten-Station 96, a device shown on www.n64.com (when it was called that) it had an n64 on top of a psx, with a cart on top and a disk stuck between them it also used a funky controller it was just a spoof of a readers letter, which went something like this: "I was wondering why Nintendo and Sony don't just team up! With the combined power of both systems, it would definately have more bit." so they made the ninten-station 64, offering the most "bit" around oh, they are funny people - -----Original Message----- >Hi, Thanx >Whats a NintendBitmaker 96???? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 98 18:13 EST From: kmapp@csc.com (Kevin Mapp) Subject: [N64] Re: the significance of 1080 in '1080 Snowboarding' Comrades, Awhile ago the question was asked regarding the significance of the '1080' in '1080 Snowboarding'. Many offered their opinion but as usual, I supplied the only CORRECT answer, which is also appearing in this months Nintendo Power. 3 dimensions 3D -> length, wide, height. There are 360 degrees in a dimension, ergo 3 times 360 = 1080. 3 complete circles, nothing more, nothing less. Check out the 03/98 Nintendo Power, page 13, for further details. Kev'n ------------------------------------------------------------------- Confidential to El Nino (the weather system): Thanks for the great weather we're having here in the NE USA. I just filled up my car with less than $10.00! $.87/a gallon! We have not had ANY snow this winter and I love the mild winter weather. Please come back winter of next year. Love Ya! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 15:34:57 PST From: "E. Jefferson" Subject: Re: [N64] Next games Umm, pete is right, we have this discussion a lot, but I rather talk about this that enter that gamenation debate... Five ? Personally, this is hard for me because of my tastes. I'll choose from these...( not definate ) * Banjo - Kazooie * Gran Turismo ( psx) (Over 100 cars - gotta have that !) * Ken Griffey baseball * F-zero x * Zelda ( whatever the name is... ) * 1080 snowboarding * Body Harvest - ( if DMA hurries up, *cough*, *cough*, Brian ? :) ) * Robotech ( Sorry, I'm a BIG fan...) * Z-axis college basketball ( coack K was THE best b-ball video game I've ever played. period.) * Conkers quest ( as cute as DKR, but I'm really looking forward to this on....) * The next Mechwarior game or Heavy gear (PSX) * Vigilante 8 (psx) * Parasite Eve (psx) ( I will import, if necessary...) The most definate games on my list are the racing ones and Zelda. I could have listed more but, I'll be patient. In the event that these don't end up being that good, I can always catch up on the old psx and nes classics. elliot eljam@hotmail.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 15:50:41 PST From: "E. Jefferson" Subject: Re: [N64] Next games >From: Matt Ma >Subject: Re: [N64] Next games > >Hmmm... This is a tough one for me because who knows when the >games I want will ever come out. The next 5 that I will most likely buy, >even without playing them, are: > >1. Zelda 64 >2. Madden '99 >3. NBA Courtside or NBA Live '99 >4. NHL Breakaway or NHL '99 (not announced by EA, yet) Duh, I forgot about Courtside. Man ! Hopefully, it will play as sweet as journalists are sayiing it is... < snipped > > >1. Rev Limit >2. Deadly Arts >3. MLB w/ Ken Griffey Jr. >4. NFL Blitz >5. Robotech: Crystal Dreams >6. Turok 2 or Unreal, depending on the multi-player action. I forgot about Blitz and Rev limit too. Probably because they are 3q and 4q releases. Here's my fantasy list of games that I want and hope to >be made: > >1. Top Gear Touring - Think Top Gear Rally but with Touring cars, on road >courses, with more than 3 cars on screen at once, and multi-player >championship. I remember reading somewhere that Boss is working on another racing game beside Twisted edge Snowboarding. With the physics engines in TGR, it would be sure to be a hit.... >Sorry for the extra long list! Hope that you're as excited about N64's 1998 >games as I am! This is going to be a BIG year for N64 games! Yup, that's why I'm not going to limit myself to the next five games. Whatever's good I'll will buy. Elliot eljam@hotmail.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 16:08:18 PST From: "E. Jefferson" Subject: Re: [N64] When is the 64DD coming to the US? >Subject: [N64] When is the 64DD coming to the US? >From: "Darien Allen" > >http://www.ign64.com/thin/news/1858.html >The release date for Nintendo's much ballyhooed and anticipated add-on, the >64DD, is still not certain for 1998, Nintendo of America told IGN today. In >fact, it seems less certain than ever. < snipped > >Comments? I want NOA to give me a couple of good reasons to buy the DD. Namely, show me somthing I just gotta have and my $80 bucks is yours. But, Pocket monsters just won't do it. So I can hook y GB up to it ? Nope. mario artist ? Keep trying.... 4 meg Mem upgrade ? Why can't I buy it w/o the DD ? All these questions went through my cynical head has I read this news Item. I don't really careaboout the possible delay. If fact, I think it's pretty good. Yeah, the DD will expand a the capabilities of the N64 to what they should have been ( IMHO ) but I don't just want it to sit there. Now, if NOA diverts some of the upcoming games from cart to DD for the USA launch, then I'll change my position. is it pheasable (sp?) for Zelda to go to DD for it's North American launch ? I doubt it. The japenese version is on cart, but the NTSC version, if on DD, would have to be optimized to take advantage of the additional 4 meg of memory, I guess. Maybe one of those DMA guys can shed some light on this matter. I guess what I'm saying is that if it didn't launch this year, I wouldn't be disappointed or suprised. There's no real killer app announced yet, and NOA doesn't know how pocket monsters will do over here. I'll still play my N64 because there's good games for it. Can and will the same ting be said about the DD ? Only time will tell.... I'll enjoy Banjo, Kazooie, Conker and all their pals until the DD's ready... elliot eljam@hotmail.com ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 98 19:20 EST From: kmapp@csc.com (Kevin Mapp) Subject: [N64] the ask dan dude at nintendo.com Comrades, I was wondering what is your opinion of the 'Ask Dan' column that appears on the official Nintendo site. I think that he can often be kinda rude. I first got that impression when says that he does not and will not be keepin an online archive of past 'Ask Dan issues'. Yeah yeah yeah, I know he does keep a FAQ online, but the effort of keeping past issues online and a link to them has got to be minimal. (Can someone with HTML experience confirm/deny this). Moreover, I don't think that the amount of questions that he answers weekly, represents a weeks worth of work/research. Any braindead dimwit who actually works at Nintendo should be able to answer many more questions than that. Some of the questions he decides to answer are just plain stoopid! I'll bet any of us, working in that environment, with access to all the software companies and such could spew out 10 times as many quality answers as he does. Anyway, just wanted to get that off my chest. What do you think? Holla if ya me! Kev'n [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 19:42:48 EST From: rhodes2@juno.com (James W W Rhodes) Subject: [N64] E3 Where is the Electronic Entertainment Exposition this year? Does it cost to get in? _____________________________________________________________________ You don't need to buy Internet access to use free Internet e-mail. Get completely free e-mail from Juno at http://www.juno.com Or call Juno at (800) 654-JUNO [654-5866] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 26 Feb 1998 20:01:59 EST From: BJsoccer1 Subject: Re: [N64] the ask dan dude at nintendo.com In a message dated 2/26/98 7:23:09 PM Eastern Standard Time, kmapp@csc.com writes: > Comrades, > > I was wondering what is your opinion of the 'Ask Dan' > column that appears on the official Nintendo site. > I think that he can often be kinda rude. I first got > that impression when says that he does not and will not > be keepin an online archive of past 'Ask Dan issues'. > Yeah yeah yeah, I know he does keep a FAQ online, but > the effort of keeping past issues online and a link to > them has got to be minimal. (Can someone with HTML > experience confirm/deny this). > > Moreover, I don't think that the amount of questions that > he answers weekly, represents a weeks worth of work/research. > Any braindead dimwit who actually works at Nintendo should > be able to answer many more questions than that. Some of > the questions he decides to answer are just plain stoopid! > > I'll bet any of us, working in that environment, with access > to all the software companies and such could spew out 10 > times as many quality answers as he does. Anyway, just wanted > to get that off my chest. > > What do you think? Holla if ya me! > I agree with you so much! I have seen HIM pick some GOOD questions,but he only anwsers them with scrastic (not even funny) remarks. He only picks answers that say how SMART or GOOD he his. Huge ego..What the heck is evil dan? Is there any thing eviler then his column? A Monkey with an IQ of 1 with 4 fingers, could type a better column. As always, ______________________Denver_______________________ "long live the Drakulian Empire!"-twyzyrd, ruler of all Drakulians Join the Drakulian Empire today! One day, Drakulians will rule Zealot, once and for all! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #206 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]