From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #228 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Friday, March 20 1998 Volume 01 : Number 228 Re: [N64] Final Fantasy VIII [N64] GE007 - Secret compartment on the train Re: [N64] "Correct me..." Re: [N64] "Correct me..." Re: [N64] Final Fantasy VIII Re: [N64] While We're on Final Fantasy and Square.... Game Boy Interest [N64] Re: [N64] Final Fantasy VIII Re: [N64] While We're on Final Fantasy and Square.... Re: [N64] RPGs Re: [N64] While We're on Final Fantasy and Square.... Re: [N64] GE007 - How to complete a level. Re: [N64] Final Fantasy 2-3 Re: Re: [N64] Final Fantasy VIII Re: [N64] Final Fantasy VIII Re: [N64] Final Fantasy VIII Re: [N64] While We're on Final Fantasy and Square.... Re: [N64] While We're on Final Fantasy and Square.... Re: [N64] Final Fantasy VIII Re: [N64] Brian @ DMA -> Requirements for a career in the gaming industry. Re: [N64] Final Fantasy VIII Re: [N64] Brian @ DMA -> Requirements for a career in the gaming industry. [N64] silo in GE007 Re: [N64] silo in GE007 [N64] SF RUSH: TRACK 7 CODE Re: [N64] Brian @ DMA -> Requirements for a career in the gaming industry. Re: [N64] Copy and paste for AOL idiots lesson 1 ---------------------------------------------------------------------- Date: Thu, 19 Mar 1998 17:10:06 -0600 From: felp Subject: Re: [N64] Final Fantasy VIII yeah, right! theyll never make another one. maybe u wanted to put SQUARE in! Autrey, Patric wrote: > > From: Javaris1 > > Date sent: Thu, 19 Mar 1998 06:48:10 EST > > To: n64@lists.xmission.com > > Subject: Re: [N64] Final Fantasy VIII > > Send reply to: n64@lists.xmission.com > > > i heard about that and if you go to www.nintendojo.com you will see that > > Squareis in progress of making this game for the nintendo 64 > > > Trust me, Nintendo isn't going to make another cartridge based > game... EVER. . > Patrick Autrey > pautrey@dexter.k12.mo.us > Dexter High School > Dexter, MO 63841 > ***************************************************************** > There are no "evil" people in this world, just "bad" hearts and > "weak" people. We must get rid of the "bad" hearts so the "weak" > people can be strong. > -Ekaru Hoppe de Jean > ***************************************************************** > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- felp, http://members.xoom.com/felp/ fegarcia@mail.internet.com.mx ICQ UIN: 2684048 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 98 18:13 EST From: kmapp@csc.com (Kevin Mapp) Subject: [N64] GE007 - Secret compartment on the train Comrades, is it true that the gameshark gives you access to a secret compartment on the train in the Train level? If so whats in the secret compartment. Also, did you realize that you can get the 'DD4 Dostevei'-sp? gun in the first compartment of the train. Although I think its pretty useless because of the slow recoil time. Kevin [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 18:20:46 EST From: JPB2 Subject: Re: [N64] "Correct me..." its gettin old fellas [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 18:24:51 -0500 From: "Flash (Tim Danko)" Subject: Re: [N64] "Correct me..." Correct me if I'm wrong, but I don't think that this is at all N64 related. ~Flash Cutch wrote: > Kevin Mapp wrote: > > > >It seems that more and more people are using the > > >sentence "Correct me if I'm wrong" on the N64 list. > > >Was I the first one? > > > > Hmmm, actually I think that I was the first one to > > use it, however if I'm mistaken - please correct me > > if I'm wrong. > > Correct me if I'm wrong, but I think I was the first to use the > expression. > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- If time is a waste of life, And life is a waste of time, Then lets all get wasted together, And have the time of our lives. -Me (Tim Danko) 1998 _ _____________________________ _ / )| Tim Danko UIN# 5174647 |( \ / / | dankonrt@bright.net | \ \ _( (_ | " \\|// " | _) )_ (((\ \>|_/->________(o o)________<-\_| Subject: Re: [N64] Final Fantasy VIII With Nintendo, ANYTHING is possible! I have heard through the grapevine that computer manufacturers have developed a RAM/ROM chip that holds 1 Gig! and it is about half the size of an N64 cart. I am not making this up. Now, before anyone sends mail out saying that I'm full of it and Nintendo would never be able to bring out this technology at a reasonable price, I say, "NO Sheet!"... at least for the time being. But who is to say that in the year 2002 or 2003 it won't be feasible... I for one, doubt that Nintendo will use this technology, but when its time for Nintendo to bring out thier next system and they realize that they have all of these ROM manufacture plants. They may look into this technology to save themselves from major loses. All I'm saying is that Nintendo does as Nintendo wants. DrDweezle Autrey, Patric wrote: > Trust me, Nintendo isn't going to make another cartridge based > game... EVER. . > Patrick Autrey > pautrey@dexter.k12.mo.us > Dexter High School > Dexter, MO 63841 > ***************************************************************** > There are no "evil" people in this world, just "bad" hearts and > "weak" people. We must get rid of the "bad" hearts so the "weak" > people can be strong. > -Ekaru Hoppe de Jean > ***************************************************************** > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 18:31:12 -0500 From: Dweezle Subject: Re: [N64] While We're on Final Fantasy and Square.... Yes, but 650 Megs of space doesn't make a story epic. Autrey, Patric wrote: > > if you want to play RPGs, get a PlayStation. > > I agree whole-heartedly with you. What is an RPG if it doesn't have > an epic storyline? Think how much a cartridge would cost if they put > Final Fantasy VII on it. Quite a bit. CDs, however, are > relatively cheap (when I bought the three disk Final Fantasy VII, it > was only $59.99. I've seen games that aren't even half as good on N64 > for twenty dollars more--MK Trilogy, anyone?) > . > . > . > . > Patrick Autrey > pautrey@dexter.k12.mo.us > Dexter High School > Dexter, MO 63841 > ***************************************************************** > There are no "evil" people in this world, just "bad" hearts and > "weak" people. We must get rid of the "bad" hearts so the "weak" > people can be strong. > -Ekaru Hoppe de Jean > ***************************************************************** > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 19:34:28 -0500 From: "Tocher" Subject: Game Boy Interest [N64] i have had around 30 games for the game boy in total sure, I lost some and traded some and sold some, but 30 is the most for any console that I have ever had i have had around 25 for the NES and the SNES my N64 base however will be larger by the console's end in all seriousness, I have had 3 gameboys, the grey original, a black original, and a silver game boy pocket i love the thing and i used to like accessories, but the real gamers dont use any i actually like to put my game boy pocket in my pocket that is great however, I was once contemplating on getting the leather sleeve coating for it the color game boy and the link to the n64 will rule i remember playing card games on the SNES, where when you looked at your hand of cards, in multiplayer, you had to tell the other players to look away from the screen, so they did not know your hand but with this, we each have our own little screen, under our controller! that will be super i remember hearing this somewhere else basically, this accessory fad that nintendo is going through is kinda cool i love it!!! - -----Original Message----- From: Trey Table To: n64@lists.xmission.com Date: Thursday, March 19, 1998 10:44 AM Subject: Re: [N64] Mario Luigi / GB-N64 >In a message dated 98-03-19 01:38:38 EST, you write: > >> BTW, It's interesting that there is renewed interest in the Game-Boy, looks >> like we might see some curious GB-N64 crossover antics. >> >> _ emile >> > >Renewed interest?! When did we ever lose interest in the Game Boy? As for GB- >N64 "crossover antics", that was evident ever since Yamauchi's speech at Space >World '97. Where have you been? > >Trey ... TreyTable@aol.com > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 20:29:15 EST From: Javaris1 Subject: Re: [N64] Final Fantasy VIII yes they will youll see [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 20:32:01 EST From: Javaris1 Subject: Re: [N64] While We're on Final Fantasy and Square.... that why FFVIII will also be used on the 64DD which adds to the effect [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 20:34:01 EST From: Javaris1 Subject: Re: [N64] RPGs yeah whatever I was helping your ignorant ass out in the first place [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 20:36:02 EST From: Javaris1 Subject: Re: [N64] While We're on Final Fantasy and Square.... because it cost more to make a cartridge than a cd. Common Sense and even if it did cost that much you dont have to buy it right [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 22:05:38 EST From: DirtMan88 Subject: Re: [N64] GE007 - How to complete a level. Sure, that may work in the easy levels but once you get up there you're gonna have to use stealth. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 19:06:46 PST From: "Nadia Kendall" Subject: Re: [N64] Final Fantasy 2-3 I liked FF3 only because I beat that game first. To this day, I am still on the moon and I cannot psyche myself up to beat Zeromus. Kefka was no easy task, but I managed to beat him. I like the battle music in FF3 better(I have the OSV version of both and I like Kefka's Domain a lot better). Nadia ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 21:06:05 -0600 From: "Tyler V. Snow" Subject: Re: Re: [N64] Final Fantasy VIII >>Trust me, Nintendo isn't going to make another cartridge based >>game... EVER. . >>Patrick Autrey > > >Uh, is this joking sarcasm, or a really big typo? >I sure hope Nintendo continues to make cartridge games, or else we are >screwed. He meant *Square* isn't going to make another cartridge based game... EVER. . And he's right. - -Tyler V. Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 21:09:39 -0600 From: "Tyler V. Snow" Subject: Re: [N64] Final Fantasy VIII >yes they will youll see Yes who will and what will we see? Be sure to quote the message you are responding to! - -Tyler V. Snow tvsnow@usa.net [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 23:17:47 EST From: Trey Table Subject: Re: [N64] Final Fantasy VIII In a message dated 98-03-19 20:32:00 EST, Javaris1@aol.com writes: > yes they will youll see No I won't because you hean't learned how to copy and paste what you're repling to. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 23:18:56 EST From: Trey Table Subject: Re: [N64] While We're on Final Fantasy and Square.... In a message dated 98-03-19 20:34:00 EST, you write: > that why FFVIII will also be used on the 64DD which adds to the effect I highly doubt Final Fantasy 8 will be on the 64DD. If it's on any system besides the PlayStation it'd be the Katana. Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 20:20:15 PST From: "Nadia Kendall" Subject: Re: [N64] While We're on Final Fantasy and Square.... > No WAY......I spent a better part of my life dedicated to Nintendo, they still > make the best systems.....just because they decided to continue with > Tradition > and stay with cart based games, i don't think they should be criticized for > it. > > I wonder if Square will come to they're senses when the DD comes out?? > > but if i were to buy a playstation (which i have no plan to) it would only > be > for RPG's, and everything else would be for Nintendo I spend a better part of my life buying the best systesm, which happened to be made by Nintendo. I pity you. Your brand name loyalty will make you miss out on some of the best games ever. Trey ... TreyTable@aol.com Get off of his butt!! He is not missing out on a damn thing! Keeping loyal to Nintendo says a lot more for him than it does for PSX sellouts. I also will never buy outside of Nintendo and feel that it gives me what I want. What am I missing out on? The eye candy on FF7? Spare me the laugh. I am sure you have the answers, but I really don't care to hear them from you or anybody else right now. If you feel that the GSX/WSX/SSX gives you what you want, fine, but you have no right to criticize anybody else for their loyalty to Nintendo. Nadia ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 19 Mar 1998 23:21:07 EST From: Trey Table Subject: Re: [N64] Final Fantasy VIII In a message dated 98-03-19 23:08:43 EST, you write: > He meant *Square* isn't going to make another cartridge based game... EVER. > . And he's right. > > -Tyler V. Snow > tvsnow@usa.net I wouldn't say "ever". Maybe the forseeable future, but 'ever' is a long time. Trey ... Treytable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 10:23:40 +0000 From: "Brian Baird" Subject: Re: [N64] Brian @ DMA -> Requirements for a career in the gaming industry. At 17:31 18/03/98 EST, you wrote: > Brian, > > What would you guess is the average salary range of a PC programmer ? > What programming languages should one learn in school to be a PC > programmer ? What operating systems should one be familiar with ? Are > the skills you learn as a developer of much use outside of the gaming > industry? Sorry for the late reply, but I've been busy ;-) Average salary? Depends. Here in the UK, it ranges from =A311k right upto over =A330k (that's $16k - $45k). Some people at the *very* top, with a big game on time will make more with bonuses/royalties. In the US, it seems to vary from $25 upto $60/70k on average, again with the people at the top making over $100,000 a year. Most programmers will fall in the middle band, probably around $50,000. As for languages, right now a wannabe games programmer should be learning C/C++. C for speed, for graphic techniques, for power, for low-level design. C++ for object orientated ideas, for structure, for design. Assembler doesn't harm, but it's getting edged out as time goes on.=20 Best way of learning to program? Get a book on C/C++. Get a development system. Read through the book. Follow the examples. When you've finished doing that, get another book. Do the same. If you want to learn 'game style' programming, get some programming FAQS offline, learn how to put some pixels on screen. Learn how to move them. Learn how to display a sprite, learn how to make it move + manipulate it about. Start some basic 2D vector graphics, progress to 3D vectors, THEN worry about texture mapped 3D. Go for a simple 'clone' game like Pacman or Tetris. Do a clone of Asteroids with your vector knowledge. If you're at college, do all of the above, and take *plenty* of maths classes. Maths is *invaluable* to a programmer, whether its games or 'serious' programming. What OS to learn? Win95 all the way. Forget the MacOS. You want to know Win95 inside + out, and know your way around the DirectX system. DOS is good for the basics as there's tons of knowledge base out there on the net. But Win95/DirectX is the way to go in the long term.=20 Crossing over from the game industry to 'serious' industry? I really don't know. I know people who have done it from DMA, but these are people with a degree in computer science as well as a few years experience. Someone with a few years games programming experience will be very experienced in design, working to schedules/deadlines, working in a team environment, and *very* handy with debugging + testing. All of which are very marketable qualities in any programmer. Hope that's a help! Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 06:45:33 EST From: Javaris1 Subject: Re: [N64] Final Fantasy VIII believe what you want [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 13:20:39 GMT From: pete@lucent.com Subject: Re: [N64] Brian @ DMA -> Requirements for a career in the gaming industry. - ->> - ->> What would you guess is the average salary range of a PC programmer ? - ->> What programming languages should one learn in school to be a PC - ->> programmer ? What operating systems should one be familiar with ? Are - ->> the skills you learn as a developer of much use outside of the gaming - ->> industry? - -> - ->Sorry for the late reply, but I've been busy ;-) Posting to the UK PSX list by any chance? - ->If you're at college, do all of the above, and take *plenty* of maths - ->classes. Maths is *invaluable* to a programmer, whether its games or - ->'serious' programming. Must make me a not serious programmer. - ->Crossing over from the game industry to 'serious' industry? I really don't - ->know. I know people who have done it from DMA, but these are people with a - ->degree in computer science as well as a few years experience. Someone with - ->a few years games programming experience will be very experienced in - ->design, working to schedules/deadlines, working in a team environment, and - ->*very* handy with debugging + testing. All of which are very marketable - ->qualities in any programmer. In this respect I tend to agree, theres a lot of work about for people with C/C++ skills the win95 OS knowledge is valuable as well. prefer unix meself but there ya go. Although in most companies these days a degree (British) is a minimum qualification. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 09:39:21 -0600 From: Michael Bauers Subject: [N64] silo in GE007 To the person who is stuck on silo: What is cuaisng you to be stuck? 1) Cant' complete it in time 2) Missing one of the objectives? If you just can't complete it in time, keep working on it. I suck at video games, and managed to do it after only working on it a few days. I you are missing an objective, I can only easily help you on secrect agent. There are some green circuit boards, and you need to get them all. There are at least three. You also need to take a picture of the satalite. That is confusing because there is something that looks like a satalite that is not. Also, I have problems getting the system to accept my picture. If you are on 007, then you need to set explosive charges. I cannot tell you exactly where. I hope that helped. Michael Bauers DGS [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 15:51:31 +0000 From: Adrian Mander Subject: Re: [N64] silo in GE007 The bombs are set in all the rooms that have scientists and the dat tape can be found from one scientist in the last room? he is always hiding in the right hand corner by the door. I thought that the silo time constraints make it hardest level. It took me ages [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 11:07:38 EST From: BenzSL550 Subject: [N64] SF RUSH: TRACK 7 CODE Well, its about time! Atari finally released the Track 7 code, and its here for your enjoyment. If you have any questions, feel free to ask them! Thanks to Razor 10@aol.com for the code! Follow these simple (well...sort of) instructions and you'll be soaring over the prison cells of Alcatraz in no time. Note: If you've already completed a circuit and have it saved to a Controller Pak, you can bypass the codes below and skip straight to the four steps to obtain the track. First of all, you'll need to finish a circuit. To save you the time of doing that, Atari has included the circuit winning code as follows: 8DP5KG5L4G59P G92WVCQY0DRDQ Note: Japanese (in addition to a rare few US and European) carts may require this alternative code to work: 9DQ6LH6M5H6$Q H$3XWCR01DTDR Once you've done that, choose the option to continue circuit and then let the time run out while racing. After a quick congratulations screen (and the reward code for the Formula 1 car) you can get started. Alcatraz -- Track 7 (only allowed if you've finished a circuit, mind you) 1. On car select screen: Hold C-Left, press Z, release both, press left 2. On setup screen: Hold C-Up, press Z, release both, press up 3. On track select screen: Hold C-Right, press Z, release both, press right 4. On car select screen: Hold C-Down, press Z, release both, press down, L, R And voila -- you're Alcatraz bound. Finally, a time-saver hint from Atari Games... If you have a memory pak you can cheat the system and save Alcatraz (track 7) as follows: 1. Enter circuit code (above) to continue a circuit. 2. Finish race/die/let time run out. 3. Start a new game (without using a player -- to tell system you've completed a circuit). 4. Go to the car select screen and enter first part of code. 5. Back up to the setup screen and enter second part of code. 6. Start a new game, this time selecting a Pak player. 7. Go to car select screen and enter final part of code. 8. Start game and track 7 is saved/enabled under current player. Note: there is no way to get the Formula 1 car saved on your pak without actually winning a circuit on that player. Good luck and happy driving. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 16:09:42 +0000 From: "Brian Baird" Subject: Re: [N64] Brian @ DMA -> Requirements for a career in the gaming industry. At 13:20 20/03/98 GMT, you wrote: >-> >->Sorry for the late reply, but I've been busy ;-) >Posting to the UK PSX list by any chance? Me do that? Nahhh... >Must make me a not serious programmer. You *know* what I mean. Application programmer == "serious". Game programmer == "not serious" in a lot of people's eyes. >In this respect I tend to agree, theres a lot of work about for people with >C/C++ skills the win95 OS knowledge is valuable as well. prefer unix meself >but there ya go. >Although in most companies these days a degree (British) is a minimum >qualification. Yep. I'd hazard a guess that a degree is near essential in the US too. I've seen countless jobs on offer for experienced Win95 and C++ programmers. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Fri, 20 Mar 1998 13:01:41 EST From: Trey Table Subject: Re: [N64] Copy and paste for AOL idiots lesson 1 In a message dated 98-03-20 06:48:15 EST, Javaris1@aol.com writes: > believe what you want About what???? Learn to copy and paste! It's easy on AOL! When you read an E-Mail you want to reply to just highlight the text you want to reply to with the left mouse button and then hit reply! It's that simple! Trey ... TreyTable@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #228 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]