From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #289 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, May 21 1998 Volume 01 : Number 289 Re: [N64] Grand Theft Auto RE: [N64] Grand Theft Auto RE: [N64] Grand Theft Auto RE: [N64] Grand Theft Auto RE: [N64] Grand Theft Auto RE: [N64] Grand Theft Auto Re: [N64] Grand Theft Auto Re: [N64] Grand Theft Auto [N64] Stuff Re: [N64] Stuff [N64] AHHHHHHHHHHH I need Help in Mortal Kombat Trilogie RE: [N64] Zelda for PC????? Re: [N64] Stuff Re: [N64] Zelda for PC????? Re: [N64] Stuff Re: [N64] Stuff [N64] Starfox question [N64] Jet Force Gemini Re: [N64] Stuff ---------------------------------------------------------------------- Date: Thu, 21 May 1998 08:56:17 +0100 From: pete@lucent.com Subject: Re: [N64] Grand Theft Auto >>just running over the team of runners is very fun. (They - ->> look nude, could someone explain them?) I think you may be talking about the Hari chrishnas, blad with orange robes all wander about in a line. Speaking of which do you still get the Jesus bus in the 'merican version? can't see that going down too well in certain places. - ->> I am sending this to the list because I believe that 2 DMA employees are - ->> also on this list, and earlier someone was doubting the quality of the - ->> upcoming DMA titles. I should think they are equal in gameplay. Nahhh I was just doubting that they will ever be released. - ->> Even the DMA logo is great! ahhhh sweet. - ->is nothing better than running rampid in GTA then the fuzz come, and to - ->be real funny you jump out your car and let the foot race commence, then - ->when the copper least expects it BOOM, he's in chunks. fuzz, copper - more common vernacular for the police these days in the uk - filth. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:02:31 +0100 From: Gordon Speirs Subject: RE: [N64] Grand Theft Auto >->> I am sending this to the list because I believe that 2 DMA employees are >->> also on this list, and earlier someone was doubting the quality of the >->> upcoming DMA titles. I should think they are equal in gameplay. > >Nahhh I was just doubting that they will ever be released. What, not ever ever ever? They'll be released *soon*. They're being shown at E3. You'll be able to see that they're nigh-on finished. Give us a break, we're trying. Or would you rather we rushed it and released another Cruisin' USA? gordon@DMA [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:04:44 +0100 From: Gordon Speirs Subject: RE: [N64] Grand Theft Auto >Basically, I am very happy with DMA, and I want everyone to know. Their >first game is great, and hopefully the later ones will be so too. Even the >DMA logo is great! Ta very much, the cheques in the post. gordon@DMA [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:11:52 +0100 From: pete@lucent.com Subject: RE: [N64] Grand Theft Auto - ->> - ->>Nahhh I was just doubting that they will ever be released. - -> - -> - ->What, not ever ever ever? - -> - ->They'll be released *soon*. They're being shown at E3. You'll be able to - ->see that they're nigh-on finished. You lot have redefined soon, soon was like months age. I reckon in game terms soon is released within a month nearly finished must be more, I dunno how long it takes from finished code to shop but its longer than soon. - -> - ->Give us a break, we're trying. Or would you rather we rushed it and released - ->another Cruisin' USA? Nahhh, I prefer quality over speed. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:19:22 +0100 From: "Brian Baird" Subject: RE: [N64] Grand Theft Auto At 09:11 21/05/98 +0100, you wrote: > >You lot have redefined soon, soon was like months age. I reckon in game >terms soon is released within a month nearly finished must be more, I dunno >how long it takes from finished code to shop but its longer than soon. On the PSX, it generally takes a month or two to get through Sony's QA. Sometimes more, sometimes a lil less (but not very often...). You additionally have to submit it for each major territory - GTA PSX is currently in QA in Japan & the US. Once that's done, it can be anything from a week or two to a few months to get it into the shops - down to CD pressing plants & distribution schemes. Nintendo wise, I think it takes anything upto three/four months to get it through QA & manufacturing - Nintendo have to manufacture your carts, so it takes a while. Of course, there are *always* exceptions to this - these companies will bend the rules if you've got a 'big' release they're desperate to get out. >Nahhh, I prefer quality over speed. *Good* Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:24:19 +0100 From: pete@lucent.com Subject: RE: [N64] Grand Theft Auto - ->Nintendo wise, I think it takes anything upto three/four months to get it - ->through QA & manufacturing - Nintendo have to manufacture your carts, so it - ->takes a while. This is where we are going wrong then, my soon and your soon are slightly different :) [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 07:26:02 -0400 From: Matt Domoracki Subject: Re: [N64] Grand Theft Auto Brian Baird wrote: > > At 09:11 21/05/98 +0100, you wrote: > > > >You lot have redefined soon, soon was like months age. I reckon in game > >terms soon is released within a month nearly finished must be more, I dunno > >how long it takes from finished code to shop but its longer than soon. > > On the PSX, it generally takes a month or two to get through Sony's QA. > Sometimes more, sometimes a lil less (but not very often...). You > additionally have to submit it for each major territory - GTA PSX is > currently in QA in Japan & the US. Once that's done, it can be anything > from a week or two to a few months to get it into the shops - down to CD > pressing plants & distribution schemes. > > Nintendo wise, I think it takes anything upto three/four months to get it > through QA & manufacturing - Nintendo have to manufacture your carts, so it > takes a while. > > Of course, there are *always* exceptions to this - these companies will > bend the rules if you've got a 'big' release they're desperate to get out. > > >Nahhh, I prefer quality over speed. > > *Good* > > Brian @ DMA > > [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com So GTA is still a few weeks till a month off? Because like I said early EB around here said it would be out Friday or something. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 13:15:27 +0100 From: pete@lucent.com Subject: Re: [N64] Grand Theft Auto - ->> >You lot have redefined soon, soon was like months age. I reckon in game - ->> >terms soon is released within a month nearly finished must be more, I dunno - ->> >how long it takes from finished code to shop but its longer than soon. - ->> - ->> On the PSX, it generally takes a month or two to get through Sony's QA. - ->> Sometimes more, sometimes a lil less (but not very often...). You - ->> additionally have to submit it for each major territory - GTA PSX is - ->> currently in QA in Japan & the US. Once that's done, it can be anything - ->> from a week or two to a few months to get it into the shops - down to CD - ->> pressing plants & distribution schemes. - ->So GTA is still a few weeks till a month off? Because like I said early - ->EB around here said it would be out Friday or something. That was more of a general example than US GTA specific. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:59:28 EDT From: Twoson325 Subject: [N64] Stuff Hi there, i just wanna ask, well, actually i wanna confirm, anyways i heard that Mission Impossible was gonna run on the Same engine as Gondeneye, is that true?? if it was, that would kick @$$ "Speaking of pounding @$$, here comes stans little homo dog......" Sorry, BTW does anyone know about South Park, as far as i know, it's only scheduled for release on PC dows anyone know if it will be for N64?? that would kick @$$ "speaking of......" never mind Peace Out Pete Frye VISIT MY WEBSITE, DEDICATED ENTIRELY TO USELESS CRAP!!!! "http://members.aol.com/Twoson325/Mental.html" [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:16:05 +0100 From: "Brian Baird" Subject: Re: [N64] Stuff At 09:59 21/05/98 EDT, you wrote: >Hi there, i just wanna ask, well, actually i wanna confirm, anyways > >i heard that Mission Impossible was gonna run on the Same engine as Gondeneye, >is that true?? if it was, that would kick @$$ Zero chance of that happening, sorry. As an aside, anyone seen the details of the Katana/"Dreamcast" launch? MMMMmmmmmm niiiiice. Talking from a developer point of view, it looks like the best console system around - all the hardware features are what we're looking for these days. Lots of RAM, ease of PC<-->console conversion, etc, high res graphics capability, etc. Brian @ DMA [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 09:13:01 +0200 From: Werner Himmelbauer Subject: [N64] AHHHHHHHHHHH I need Help in Mortal Kombat Trilogie I need help in Mortal Kombat Trilogie!!!How should I do na Anemality,Frindship or Babality! 2 First I can du the Options Code but I get the blue options not the red And now the Code doesnt work Help [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:26:36 -0400 From: "Daniel Schmidt" Subject: RE: [N64] Zelda for PC????? This is a multi-part message in MIME format. - ------=_NextPart_000_0011_01BD84CC.D7D817A0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit I don't think so, but I heard that there will be a Movie about the game!~!!!!!! ___________________My Footer___________________ /\ | | | | | | | | /\ | | /\ \ \ | | / / \ \ _ / / | | | | | | | | ( ) --- Knights of Hyrule Homepage: Http://members.aol.com/Linkk64/Hyrule.html My Page: Http://home.earthlink.net/~linkkoh/ My E-mail: linkkoh@earthlink.net My Name: Daniel Schmidt My ICQ Number: 9533976 My mIRC name: Link64 My AOL IM: Link KoH May the Triforce be with you!! _______________ End of my Footer _________________ - -----Original Message----- From: owner-n64@lists.xmission.com [mailto:owner-n64@lists.xmission.com]On Behalf Of Ian "Asha'man_X" Dickson Sent: DDDD, D. May YYYY 20:45 PM To: n64@lists.xmission.com Subject: [N64] Zelda for PC????? Hello all! This may be a weird topic, but I got some info (probably JUST a rumor) from a source (and I ain't gonna say reliable because he ain't), that a company has been discussing with Nintendo about bringing Zelda: Ocarina of Time to the PC. He said that it was a company like Acclaim, but whether or not that holds any truth...I doubt it (but you never know). Wouldn't that be interesting though? Especially if it supports 3dfx (and possibly Voodoo 2). I'm sure that the game would make KILLER sales on the PC, I doubt Nintendo would let ANYONE have the rights to the game. It would be one of their major sources of income, so it wouldn't make sense to bring it to PC, unless it was a PC exclusive title (using the Zelda license, just different adventure). - -Ian "Asha'man_X" Dickson Owner of Game Nation http://www.gamenation.base.org - ------=_NextPart_000_0011_01BD84CC.D7D817A0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable
I=20 don't think so, but I heard that there will be a Movie about the=20 game!~!!!!!!
 

___________________My=20 Footer___________________

      &nbs= p;            = ;            =  =20 /\
           &= nbsp;           &n= bsp;       =20 | =20 |
           &n= bsp;           &nb= sp;       =20 | =20 |
           &n= bsp;           &nb= sp;       =20 | =20 |
           &n= bsp;           &nb= sp;       =20 | =20 |            =             <= BR>           &nbs= p;            = ; =20 /\    |  |   =20 /\
           &= nbsp;           &n= bsp;  =20 \ \  |  |  /=20 /
           &n= bsp;           &nb= sp;    =20 \ \ _ /=20 /
           &n= bsp;           &nb= sp;       =20 | =20 |
           &n= bsp;           &nb= sp;       =20 | =20 |
           &n= bsp;           &nb= sp;       =20 | =20 |
           &n= bsp;           &nb= sp;       =20 | =20 |
           &n= bsp;           &nb= sp;      =20 (  =20 )
           &n= bsp;           &nb= sp;       =20 - ---

          &n= bsp;           &nb= sp;=20 Knights of Hyrule

Homepage:       &= nbsp;    =20 Http://members.aol.com/Linkk64/Hyrule.html
My=20 Page
:          &= nbsp;     =20 Http://home.earthlink.net/~linkkoh/
My=20 E-mail:          = ;    =20 linkkoh@earthlink.net
My=20 Name:          &= nbsp;    =20 Daniel Schmidt
My ICQ=20 Number:   9533976
My mIRC name:      Link64        &nb= sp;           &nbs= p;            = ;                    &nbs= p;          =20 My AOL=20 IM:           = Link=20 KoH           &nbs= p;            = ;            =             &= nbsp;           &n= bsp;=20

          &nbs= p;       =20 May the Triforce be with you!!=20

_______________ End of my Footer _________________ =

-----Original Message-----
From: = owner-n64@lists.xmission.com=20 [mailto:owner-n64@lists.xmission.com]On Behalf Of Ian=20 "Asha'man_X" Dickson
Sent: DDDD, D. May YYYY 20:45=20 PM
To: n64@lists.xmission.com
Subject: [N64] Zelda = for=20 PC?????

Hello all!
 
        This=20 may be a weird topic, but I got some info (probably JUST a rumor) from a = source=20 (and I ain't gonna say reliable because he ain't), that a company has = been=20 discussing with Nintendo about bringing Zelda: Ocarina of Time to the = PC. =20 He said that it was a company like Acclaim, but whether or not that = holds any=20 truth...I doubt it (but you never know).
 
       =20 Wouldn't that be interesting though?  Especially if it supports = 3dfx (and=20 possibly Voodoo 2).  I'm sure that the game would make KILLER sales = on the=20 PC, I doubt Nintendo would let ANYONE have the rights to the game.  = It=20 would be one of their major sources of income, so it wouldn't make sense = to=20 bring it to PC, unless it was a PC exclusive title (using the Zelda = license,=20 just different adventure).
 
-Ian "Asha'man_X" = Dickson
Owner of Game Nation
http://www.gamenation.base.org
- ------=_NextPart_000_0011_01BD84CC.D7D817A0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:39:34 -0400 From: "Wezzer" Subject: Re: [N64] Stuff Southpark for N64? YES! I thought it was FIRST announced for N64, then PC. I may be wrong though. Twoson325 wrote: > Hi there, i just wanna ask, well, actually i wanna confirm, anyways > > i heard that Mission Impossible was gonna run on the Same engine as Gondeneye, > is that true?? if it was, that would kick @$$ > > "Speaking of pounding @$$, here comes stans little homo dog......" > > Sorry, BTW does anyone know about South Park, as far as i know, it's only > scheduled for release on PC dows anyone know if it will be for N64?? that > would kick @$$ > > "speaking of......" > never mind > > Peace Out > Pete Frye > > VISIT MY WEBSITE, DEDICATED ENTIRELY TO USELESS CRAP!!!! > "http://members.aol.com/Twoson325/Mental.html" > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:38:24 EDT From: Bastion007 Subject: Re: [N64] Zelda for PC????? I hope it's not as bad as the Super Mario movie. ~Bastion P.S. : Watch the sword stuff, I got a lot of people mad with the Wise Man thing. <> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:43:03 -0400 From: "~Flash (Tim Danko)" Subject: Re: [N64] Stuff Actually I believe that the game was first announced for the playstation, then the N64. There are already close to 100 southpark games for PC, but who's counting anyway? Tim Wezzer wrote: > Southpark for N64? YES! I thought it was FIRST announced for N64, then PC. I > may be wrong though. > > Twoson325 wrote: > > > Hi there, i just wanna ask, well, actually i wanna confirm, anyways > > > > i heard that Mission Impossible was gonna run on the Same engine as Gondeneye, > > is that true?? if it was, that would kick @$$ > > > > "Speaking of pounding @$$, here comes stans little homo dog......" > > > > Sorry, BTW does anyone know about South Park, as far as i know, it's only > > scheduled for release on PC dows anyone know if it will be for N64?? that > > would kick @$$ > > > > "speaking of......" > > never mind > > > > Peace Out > > Pete Frye > > > > VISIT MY WEBSITE, DEDICATED ENTIRELY TO USELESS CRAP!!!! > > "http://members.aol.com/Twoson325/Mental.html" > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- *.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*. Tim Danko dankonrt@bright.net ICQ UIN# 12539479 (_N_I_K_E_) Assistant Webmaster of Game Nation http://gamenation.base.org *.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*.*. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:03:18 -0600 From: felp Subject: Re: [N64] Stuff right, but from a player/consumer point of view, ill just wait for any good game that system has to come to the PC......... what do you think? Brian Baird wrote: > At 09:59 21/05/98 EDT, you wrote: > >Hi there, i just wanna ask, well, actually i wanna confirm, anyways > > > >i heard that Mission Impossible was gonna run on the Same engine as > Gondeneye, > >is that true?? if it was, that would kick @$$ > > Zero chance of that happening, sorry. > > As an aside, anyone seen the details of the Katana/"Dreamcast" launch? > MMMMmmmmmm niiiiice. Talking from a developer point of view, it looks like > the best console system around - all the hardware features are what we're > looking for these days. Lots of RAM, ease of PC<-->console conversion, etc, > high res graphics capability, etc. > > Brian @ DMA > > [ All opinions & views are my own, not DMA's, yadda, yadda, yadda ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - -- felp, fegarcia@mail.internet.com.mx ICQ UIN: 2684048 AOL AIM: felp2 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 98 16:38:25 EST From: "Russ Lapenna" Subject: [N64] Starfox question I'm kinda just new at Starfox64, and I just play it a bit here and there, but it seems to me you hjave to start from the beginning everytime you try it. Is there not a way to save where you were and start from there/ Maybe I'm just not getting far enough to do that. Russ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 16:08:20 -0400 From: tmcshea@earthlink.net Subject: [N64] Jet Force Gemini New Rare game announced on their website. Check it out. http://www.rareware.com/recent/games/jetforce/ Tom McShea http://home.earthlink.net/~tmcshea/index.html/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 21 May 1998 15:48:41 -0600 From: "=?us-ascii?B?p230a+zxsCDQ5fFL?=" Subject: Re: [N64] Stuff They are making a South Park Quake II add-on. Does anyone know if Quake II will be made for N64? - -----Original Message----- From: Wezzer To: n64@lists.xmission.com Date: Thursday, May 21, 1998 1:40 PM Subject: Re: [N64] Stuff >Southpark for N64? YES! I thought it was FIRST announced for N64, then PC. I >may be wrong though. > >Twoson325 wrote: > >> Hi there, i just wanna ask, well, actually i wanna confirm, anyways >> >> i heard that Mission Impossible was gonna run on the Same engine as Gondeneye, >> is that true?? if it was, that would kick @$$ >> >> "Speaking of pounding @$$, here comes stans little homo dog......" >> >> Sorry, BTW does anyone know about South Park, as far as i know, it's only >> scheduled for release on PC dows anyone know if it will be for N64?? that >> would kick @$$ >> >> "speaking of......" >> never mind >> >> Peace Out >> Pete Frye >> >> VISIT MY WEBSITE, DEDICATED ENTIRELY TO USELESS CRAP!!!! >> "http://members.aol.com/Twoson325/Mental.html" >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #289 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]