From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #346 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Tuesday, July 7 1998 Volume 01 : Number 346 Re: [N64] BK secret? (SPOILER) Re: [N64] Bull Eye [N64] BK Ending (Spoiler) Re: [N64] BK Ending (Spoiler) Re: [N64] BK Ending (Spoiler) Re: [N64] BK Ending (Spoiler) Re: [N64] Diddy Question Re: [N64] Q3? Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... Re: [N64] Banjo! Re: [N64] Q3? Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... [N64] Banjo [N64] nipper in BK Re: [N64] nipper in BK Re: [N64] Click Clock Wood Help Re: [N64] Click Clock Wood Help [N64] Click Clock Wood Help Re: [N64] Banjo Re: [N64] Click Clock Wood Help [N64] Wana Traid Re: [N64] Click Clock Wood Help Re: [N64] Wana Traid Re: [N64] nipper in BK Re: [N64] Diddy Question ---------------------------------------------------------------------- Date: Tue, 07 Jul 1998 18:19:40 -0400 From: tmcshea@earthlink.net Subject: Re: [N64] BK secret? (SPOILER) > After you beat the game with all Jiggys you get to see secret pictures from >Mumbo. He won't tell you how to get them but he says stuff about Banjo-Tooie. >That's not a spelling error, it's Banjo-Tooie. I think it's another quest or >another game completely. Does anyone know??? Another game. http://www.rareware.com confirmed it. It's coming in '99. Not only is it another adventure but you can access different parts of BK with the new game. Can't wait. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 07 Jul 1998 17:32:52 -0600 From: D Fentie Subject: Re: [N64] Bull Eye I havent gotten any problems yet from it but maybe find their website and e-mail them. (they HAVE to have a website if they are e-mailing you and they are a company) If they ignore your e-mails, just flood their box and crash their server. joking. but Im not really sure what i would do (maybe disconnect from your e-mail account and when they send the message and it is undeliverable, they will take you off their list) Chris Clark wrote: > > I know this may seem off topic, but I don't think it is. > Has anyone on this list been getting SPAM from some bulk e-mail company > called BullsEye? I have been getting the same piece of mail from them > every other day since I signed up for this list. I suppose they could > have gotten my name somewhere else, but the timing makes me think that > it is from here. When I try to reply to their mail, it gets returned as > undeliverable, and the messages I have left on their answering machine > have been ignored. > > On top of that, BullsEye has the nerve to say in their mails, "*If you > would like your email address removed, please write us at the above > address." > > Can you believe it, they want me to waste the time and the stamp to get > off a list I didn't sign up for. > Any input would be greatly appreciated. > Help me end the tyranny of SPAM! > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 19:44:17 -0500 (CDT) From: Stryder Subject: [N64] BK Ending (Spoiler) Spoiler Space---- Ok, I read that thing on Rare's website that explains that Banjo-Tooie is the sequel to Banjo-Kazooie and that the secrets can only be access after playing Banjo-Tooie. So here is what I am curious about...does that mean that Banjo-Tooie will have areas of Banjo-Kazooie programmed into it; or does it mean that Banjo-Tooie will look like the GameShark and have a slot on top where you can plug Banjo-Kazooie so that all the areas from both games can be access at the same time (if that is even possible?); or does it mean that in Banjo-Tooie, some sort of code will be given to you that will allow you to get out Banjo-Kazooie and access the secrets? Any ideas? Also, are these secret areas actually in the programming of this game? If they are, I wonder if there will some way to access those secrets to see what they are using the Gameshark? Stryder [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 07 Jul 1998 19:50:09 -0400 From: tmcshea@earthlink.net Subject: Re: [N64] BK Ending (Spoiler) >Spoiler Space---- > > > > > > > > > > > > > > > > > > >Ok, I read that thing on Rare's website that explains that Banjo-Tooie is >the sequel to Banjo-Kazooie and that the secrets can only be access after >playing Banjo-Tooie. > >So here is what I am curious about...does that mean that Banjo-Tooie will >have areas of Banjo-Kazooie programmed into it; or does it mean that >Banjo-Tooie will look like the GameShark and have a slot on top where you >can plug Banjo-Kazooie so that all the areas from both games can be access >at the same time (if that is even possible?); or does it mean that in >Banjo-Tooie, some sort of code will be given to you that will allow you to >get out Banjo-Kazooie and access the secrets? Any ideas? I was thinking lock on technology, like Sonic and Knuckles. And I doubt you'll be able to access it with a gameshark. Rare probably anticipated that and made it impossible. We'll have to see, though. I for one am very excited at the though of Banjo-Tootie. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 20:53:53 EDT From: Subject: Re: [N64] BK Ending (Spoiler) In a message dated 7/7/98 8:48:46 PM Eastern Daylight Time, atcope@comp.uark.edu writes: << Ok, I read that thing on Rare's website that explains that Banjo-Tooie is the sequel to Banjo-Kazooie and that the secrets can only be access after playing Banjo-Tooie. So here is what I am curious about...does that mean that Banjo-Tooie will have areas of Banjo-Kazooie programmed into it; or does it mean that Banjo-Tooie will look like the GameShark and have a slot on top where you can plug Banjo-Kazooie so that all the areas from both games can be access at the same time (if that is even possible?); or does it mean that in Banjo-Tooie, some sort of code will be given to you that will allow you to get out Banjo-Kazooie and access the secrets? Any ideas? Also, are these secret areas actually in the programming of this game? If they are, I wonder if there will some way to access those secrets to see what they are using the Gameshark? >> that would be cool if it turns out to be a Sonic & Knuckles type thing, that was always cool, and then they make new games that will hook up and you can paly, it would kick ass Peace Out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 20:58:01 -0400 From: "TiM" Subject: Re: [N64] BK Ending (Spoiler) This is a multi-part message in MIME format. - ------=_NextPart_000_01BDA9E9.ED509FC0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit they give you codes to type in the sand castle in Banjo Tooie. -TiM - ------=_NextPart_000_01BDA9E9.ED509FC0 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

they give you codes to type in the sand = castle in Banjo Tooie.

-TiM

- ------=_NextPart_000_01BDA9E9.ED509FC0-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 21:06:48 EDT From: Subject: Re: [N64] Diddy Question In a message dated 98-07-07 16:24:53 EDT, you write: << if you're using Pipsy, qwell, stop, i used to sue her, and i had the same exact problem you do, i sue Tip-tup, he's real good, and also, maybe you should try Joint-venture, that way your friend can get item's and blast the enimies while you jsut race your little heart out, that's jsut a few idea from your's truely >> Did you win in the case against Pipsy? :) And how much did u sue TipTup for and what? I thought he was innocent :) Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 21:08:35 EDT From: Subject: Re: [N64] Q3? In a message dated 98-07-07 16:28:22 EDT, you write: >> 08/04/98 - GT 64 Championship Edition (Ocean/Imagineer/Genki) Can somebody tell me what this game is? Peter [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 21:08:12 -0400 From: "Stan/BrianStill" Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... That is exactly what I was going to say. Been lookin at some nudys on the internet? ,Brian - ---------- > From: pete@lucent.com > To: n64@lists.xmission.com > Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... > Date: Tuesday, July 07, 1998 4:04 AM > > ->On Microsoft Internet Exporer: > -> > ->How do you delete the past urls that appear on > ->the pulldown list when you click on the upside > ->down traiangle thats located next to the url > ->address box. > -> > ->Thanks in Advance! > -> > ->Kevin > Been surfing for filth on your parents account then. > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 22:24:14 -0400 From: "Jeremy Tocher" Subject: Re: [N64] Banjo! when i am reading an email and i read "how do i get the third puzz...." i turn my head same with commercials, and i didn't really watch through all of the demos at the start of the game - -----Original Message----- From: DOdAsUrGe6@aol.com To: n64@lists.xmission.com Date: Tuesday, July 07, 1998 9:10 AM Subject: Re: [N64] Banjo! >In a message dated 7/6/98 7:59:30 PM Eastern Daylight Time, >tocher@portjeff.net writes: > >> guess what? >> recently i have not been paying a lot of attention to the list or any of >the >> wonderful n64 sites >> i like being suprised >> i have bk >> i know what 7 levels are >> the last 2 levels, i have no clue >> i had not an eon of help >> i didn't look at any screen shots or movies >> my bk vhs from nintendo/rare is untouched >> i am being suprised >> you really shouldn't get any help with games, expecially adventure or >> platformers >> ruins it >> see >> i don't know anything about zelda either >> i am sure you guys know about tons of stuff >> i have sadly seen a few pix from the days of age (pre n64 launch) >> you guys probably know a few of the characters and enemies and storyline >and >> even the intro (ign64 spills that all the time) >> i am going to walk in wo a clue >> that is what it makes it so much fun for me >> bk is a kicking game >> uh >> to release clanker, you can either figure it out or have someone tell you >> and it really isn't that hard to figure it out it is just managing to stay >> alive that is the problem >> and you find bottles by looking for him :) >> >> about my idea of not knowing stuff about games before they launch, it >really >> does work >> it makes games very nice >> i went back yesterday online and read info on the industry and stuff >> and release dates >> but think about how much time you would save by skipping the reviews and >> previews >> and not downloading anything >> >> i did that with the console itself, and mario64 >> but a year ago i decided it was not worth it >> oh, i went to ign yesterday to look at their bk review (after i played >> around 45% of the game) >> i read up until th part were they talked about each level >> i didn't go further fearing i would know stuff about the last 2 >> ooooh >> oh, and the darn letters section is a spoiler >> that did give me some bk hints and i was upset >> made the game 30 seconds shorter for me >> telling me where the bottles hole was... >> arg >> oh, my brother plays the game but i don't watch him and i don't let him >> watch me >> > > >Yea, But what about the commercial for the game, and there had to a part when >you saw part of a level, because in the beginning on the title screen it goes >through each level. Well, That is cool :). Anywho, Right now I just >Beat Clanker Cavern, and I'm on BubbleGloop Swamp with 6 Jiggys. Where do I >find the Snowflake place, it is no where to be found!!!! Help! > > >-Sean > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 07 Jul 1998 22:30:03 -0400 From: "Wezzer" Subject: Re: [N64] Q3? Go read about it in the previews section of http://www.ign64.com N64PCPSX@aol.com wrote: > In a message dated 98-07-07 16:28:22 EDT, you write: > > >> 08/04/98 - GT 64 Championship Edition (Ocean/Imagineer/Genki) > > Can somebody tell me what this game is? > > Peter > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 22:54:10 -0400 From: "GamerZ" Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... get tweakui at microsofts page it works - -----Original Message----- From: Stan/BrianStill To: n64@lists.xmission.com Date: Tuesday, July 07, 1998 10:21 PM Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question coming... >That is exactly what I was going to say. Been lookin at some nudys on the >internet? > >,Brian > >---------- >> From: pete@lucent.com >> To: n64@lists.xmission.com >> Subject: Re: [N64] List Purists Proceed w/Caution : Off Topic Question >coming... >> Date: Tuesday, July 07, 1998 4:04 AM >> >> ->On Microsoft Internet Exporer: >> -> >> ->How do you delete the past urls that appear on >> ->the pulldown list when you click on the upside >> ->down traiangle thats located next to the url >> ->address box. >> -> >> ->Thanks in Advance! >> -> >> ->Kevin >> Been surfing for filth on your parents account then. >> >> >> [ To quit the n64 mailing list, send the message "unsubscribe n64" ] >> [ (without the quotes) to majordomo@xmission.com ] > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 23:18:25 -0400 From: "TiM" Subject: [N64] Banjo This is a multi-part message in MIME format. - ------=_NextPart_000_01BDA9FD.8A985120 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit Where are the final puzzle peices in Click Clock Wood? Basically. I have 9 and no jinjo's Blue-Mumbo's hut in winter Orange-On a leaf pile in fall Pink-In beehive in springtime Green-In Venus Fly Trap at the very top of the tree Yellow-????? Where is the yellow Jinjo? -TiM - ------=_NextPart_000_01BDA9FD.8A985120 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

Where are the final puzzle peices in = Click Clock Wood?

Basically.

I have 9 and no = jinjo's

Blue-Mumbo's hut in winter
Orange-On a leaf pile in = fall
Pink-In beehive in springtime
Green-In Venus Fly Trap at the = very top of the tree
Yellow-?????

Where is the yellow = Jinjo?

-TiM

- ------=_NextPart_000_01BDA9FD.8A985120-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 23:24:11 EDT From: Subject: [N64] nipper in BK how do u beat nipper the crab, and what do u spell in the sandcastl puzzle? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 7 Jul 1998 23:30:57 -0400 From: "TiM" Subject: Re: [N64] nipper in BK This is a multi-part message in MIME format. - ------=_NextPart_000_01BDA9FF.4B1BA720 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit To beat nipper , get close enough not to get snapped and watch the patteren. then when he stops run up and peck his eyes out three times. -TiM - ---------- > From: AdidazNut@aol.com > To: n64@lists.xmission.com > Subject: [N64] nipper in BK > Date: Tuesday, July 07, 1998 11:24 PM > > how do u beat nipper the crab, and what do u spell in the sandcastl puzzle? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - ------=_NextPart_000_01BDA9FF.4B1BA720 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

To beat nipper , get close enough not = to get snapped and watch the patteren. then when he stops run up and = peck his eyes out three = times.

-TiM

----------
> From: AdidazNut@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] nipper in BK
> Date: = Tuesday, July 07, 1998 11:24 PM
>
> how do u beat nipper = the crab, and what do u spell in the sandcastl puzzle?
>
> = [ To quit the n64 mailing list, send the message "unsubscribe = n64" ]
> [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

- ------=_NextPart_000_01BDA9FF.4B1BA720-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 00:44:01 EDT From: Subject: Re: [N64] Click Clock Wood Help No clue, but according to banjo-kazooie.com it's also in winter. My question is how do I plant the flower? I haven't been able to figure it out... !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 00:51:48 -0400 From: "TiM" Subject: Re: [N64] Click Clock Wood Help This is a multi-part message in MIME format. - ------=_NextPart_000_01BDAA0A.96476C60 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit To plant the flower, lay eggs in the hole, watch it grow. Next season the camel should show up and you let him water the flower just like he did with the tree in Gobi's Valley(whatever it's called) - ---------- > From: APM64@aol.com > To: n64@lists.xmission.com > Subject: Re: [N64] Click Clock Wood Help > Date: Wednesday, July 08, 1998 12:44 AM > > No clue, but according to banjo-kazooie.com it's also in winter. My question > is how do I plant the flower? I haven't been able to figure it out... > > !! > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - ------=_NextPart_000_01BDAA0A.96476C60 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

To plant the flower, lay eggs in the = hole, watch it grow. Next season the camel should show up and you let = him water the flower just like he did with the tree in Gobi's = Valley(whatever it's called)

----------
> From: APM64@aol.com
> = To: n64@lists.xmission.com
> Subject: Re: [N64] Click Clock Wood = Help
> Date: Wednesday, July 08, 1998 12:44 AM
>
> No = clue, but according to banjo-kazooie.com it's also in winter. My = question
> is how do I plant the flower? I haven't been able to = figure it out...
>
> !!
>
> [ To quit the n64 = mailing list, send the message "unsubscribe n64" ]
> [ = (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

- ------=_NextPart_000_01BDAA0A.96476C60-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 00:50:07 EDT From: Subject: [N64] Click Clock Wood Help how do you all have all this money for games [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 00:53:30 EDT From: Subject: Re: [N64] Banjo In Summer time. From the start head left to through the grass towards the beehive things. In the left corner you'll see a little yellow thing peeking out. That's your jinjo. !! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 01:02:06 -0400 From: "TiM" Subject: Re: [N64] Click Clock Wood Help This is a multi-part message in MIME format. - ------=_NextPart_000_01BDAA0C.06C75C60 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I mow the lawn twice a week and get allowance, easy cash.$$$ - ---------- > From: PopaRatt@aol.com > To: n64@lists.xmission.com > Subject: [N64] Click Clock Wood Help > Date: Wednesday, July 08, 1998 12:50 AM > > how do you all have all this money for games > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - ------=_NextPart_000_01BDAA0C.06C75C60 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I mow the lawn twice a week and get = allowance, easy cash.$$$

----------
> From: PopaRatt@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] Click Clock Wood Help
> = Date: Wednesday, July 08, 1998 12:50 AM
>
>  how do = you all have all this money for games
>
> [ To quit the = n64 mailing list, send the message "unsubscribe n64" ]
> = [ (without the quotes) to majordomo@xmission.com =             &= nbsp;     ]

- ------=_NextPart_000_01BDAA0C.06C75C60-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 00:59:11 EDT From: Subject: [N64] Wana Traid i am wanting to Traid Turock dino hunter for somthing like Duke Nukim or somthing to that effect any takers on this ?????/ [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 00:58:21 EDT From: Subject: Re: [N64] Click Clock Wood Help how do we have money?? it's called work, sad, but true, Work, work, work, work, work, and betweeen work, and Videogames, and this list, most of us have to cut out on a few minor time-takers, like sleep for instanse but between buying video games, and paying bills, i don't have much other cash left BTW, I'M STILL LOOKING FOR CHRONO TRIGGER FOR SNES IF ANYONE WANTS TO SELL!!! Peace out Pete Frye [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 01:04:42 -0400 From: "TiM" Subject: Re: [N64] Wana Traid This is a multi-part message in MIME format. - ------=_NextPart_000_01BDAA0C.63CAB380 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 7bit I have Bomberman 64 -TiM synide@beol.net - ---------- > From: PopaRatt@aol.com > To: n64@lists.xmission.com > Subject: [N64] Wana Traid > Date: Wednesday, July 08, 1998 12:59 AM > > i am wanting to Traid Turock dino hunter for somthing like Duke Nukim or > somthing to that effect any takers on this ?????/ > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] - ------=_NextPart_000_01BDAA0C.63CAB380 Content-Type: text/html; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable

I have Bomberman = 64

-TiM
synide@beol.net
----------
> = From: PopaRatt@aol.com
> To: n64@lists.xmission.com
> Subject: [N64] Wana Traid
> Date: = Wednesday, July 08, 1998 12:59 AM
>
> =     i am wanting to Traid Turock dino  hunter = for somthing  like Duke Nukim or
> somthing to that effect = any takers on this ?????/
>
> [ To quit the n64 mailing = list, send the message "unsubscribe n64" ]
> [ (without = the quotes) to majordomo@xmission.com =             &= nbsp;     ]

- ------=_NextPart_000_01BDAA0C.63CAB380-- [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 8 Jul 1998 01:13:28 EDT From: Subject: Re: [N64] nipper in BK peck nippers eyes out & you spell...banjo kazooie [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Tue, 07 Jul 1998 13:55:46 -0600 From: Allan Subject: Re: [N64] Diddy Question I agree, practice is important. I also found that different characters can make a big difference. Even though you may think you have the best choice, if you can't place well in the trophy races, try a different character, you may be surprised how well you do. Allan Dan Brucks wrote: > > whoever sent the letter about how hard DKR is, practice more!!! > and, i don't get how everyone thinks it's so hard. the only races i had > trouble with were the 2 wizpigs and future fun land. i'm not trying 2 > brag 'cause i'm usually just ok at nintendo(but i brag about how good i > am 2 friends, 'cause i can beat them-haha). adventure 2 is pretty hard, > though. > > ______________________________________________________ > Get Your Private, Free Email at http://www.hotmail.com > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #346 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]