From: owner-n64-digest@lists.xmission.com (n64-digest) To: n64-digest@lists.xmission.com Subject: n64-digest V1 #479 Reply-To: n64-digest Sender: owner-n64-digest@lists.xmission.com Errors-To: owner-n64-digest@lists.xmission.com Precedence: bulk n64-digest Thursday, September 3 1998 Volume 01 : Number 479 Re: [N64] the new ign64 ads [N64] Game Over Re: [N64] Game Over Re: [N64] Gold Cart Campaign Re: [N64] Zelda 64 Re: [N64] Game Over Re: [N64] Gold Cart Campaign Re: [N64] Gold Cart Campaign Re: [N64] Game Over [N64] Dex - News from GamePen Re: [N64] Game Over [N64] California Speed 64? [N64] Dex - News from GamePen RE: [N64] Dex - News from GamePen Re: [N64] Game Over ---------------------------------------------------------------------- Date: Wed, 2 Sep 1998 23:50:35 EDT From: TreyTable@aol.com Subject: Re: [N64] the new ign64 ads In a message dated 98-09-02 17:50:56 EDT, Wezzer wrote: > Yea.....now they're at the top. > Weren't they at the top when it was N64.com too? And not just that, since ign64 doesn't use frames anymore, you have to wait for the ads to laod with each page you want to see. We don't need another Videogames.com for crying out loud. Trey [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 00:17:17 EDT From: Fords4Evr@aol.com Subject: [N64] Game Over I went to my library and they had "Game Over". Let me tell you, if you can find it, by it. It has all the information on Nintendos history as well as Atari, Namco, Tengen... Its 493 pages and I've had it for only two days so I'm only about 3/4 of the way done, but so far it is very interesting. What @$$es Nintendo was to their licencees over the years, oh well it paid off. Has any one read it ? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 02 Sep 1998 21:30:32 -0700 From: Dexter sy Subject: Re: [N64] Game Over ME ME ME ME!!!! :-) Hehe! It was accused by some to be biased towards Nintendo, which i think it is. but it is still objective enough to provide a good sense of the story leading up to the SNES. Its not like he re-wrote history to make Nintendo look good. Nintendo infact did everything he said in there. Dex Fords4Evr@aol.com wrote: > I went to my library and they had "Game Over". Let me tell you, if you can > find it, by it. It has all the information on Nintendos history as well as > Atari, Namco, Tengen... Its 493 pages and I've had it for only two days so > I'm only about 3/4 of the way done, but so far it is very interesting. What > @$$es Nintendo was to their licencees over the years, oh well it paid off. > Has any one read it ? > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 02 Sep 1998 22:49:31 -0600 From: D Fentie Subject: Re: [N64] Gold Cart Campaign The way I see it, when a company goes into business they dont 'owe' anything to their customers because the can do whatever the hell they want. If nintendo said tommorow that they were stopping all production of games in the world that would be THEIR choice and it isnt like they owed us anything in the first place. If they want money THEY will make the good games just to get the MONEY. If it wasnt for the money, they wouldnt give a rat's @§§ and they certainly wont give anything away just for free... there is always a catch. This is what I mean, they are the ones in business so THEY OWE THEMSELVES TO GET GOOD GAMES AND NEAT CARTS THEY DONT OWE THE CONSUMER. DrDweezle ]SW[ wrote: > > Is that all you could come up with? Sad... very sad. Nintendo does owe us for our loyalty. > Answer me this, where would the Big N be without us loyalist who bought the N64 as soon as it came > out? or the SNES? or the NES? hmm... Liek I said before they would still be peddling Donkey Kong > and those card games. If your going to write back make a point. Explain yourself. Don't just make > an argument for the sake of arguing. I want to know what makes you think they don't owe us. > > DR > > D Fentie wrote: > > > I think YOU need to think too, they dont owe us. Its not like we bought > > the nintendo items because we wanted to save them from poverty. > > > > DrDweezle ]SW[ wrote: > > > > > > WE BOUGHT THIER GAMES! What do you mean they don't owe us anything? They owe us > > > EVERYTHING! We, the consumers, "made" Nintendo the company they are today! Where would they > > > be without us? Ill tell ya, still trying to sell playing cards thats where! Die-Hard > > > Nintendo fans are what kept the N64 from drowning ealry. I believe you need to think before > > > you make a statement like that! > > > > > > DR > > > > > > D Fentie wrote: > > > > > > > as it was said before: what the heck does nintendo owe you or anyone? > > > > They give you entertainment.... what have you done for them besides > > > > 'sticking with them'? > > > > > > > > zimmfam@redrose.net wrote: > > > > > > > > > > > From: "dvader" > > > > > > To: > > > > > > Subject: Re: [N64] Gold Cart Campaign > > > > > > Date: Wed, 2 Sep 1998 15:23:10 -0500 > > > > > > Reply-to: n64@lists.xmission.com > > > > > > > > > > > I for one am definatly angry about it! It's just for that nostalgic sense > > > > > > mostly. And Nintendo definatly owes us a lot! > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 02 Sep 1998 22:50:10 -0600 From: D Fentie Subject: Re: [N64] Zelda 64 another reason to be proud of the N64 :) I am confident it will not be a let down. Dexter sy wrote: > > I'm not going to spoil my experience with Zelda so i skipped all the > in-game shots, but I took a peek at all the title screen screencaptures > and man, this one is just plain beautiful. > The scope of the game is awesome!!! > > http://n64media.ign.com/media/news/image/zeldasummit2.jpg > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 08:03:10 -0400 From: "Eddy Wu" Subject: Re: [N64] Game Over Yeah, I read it. I thought it was an OK book, but not the classic piece of literature that some of you might be getting the impression that it is. For me, it was kind of liek reading a story where you knew the ending. For instance, the author talks about Nintendo's planned SNES network, which obviously has failed since it's not around now. Also, the author has a slightly annoying style of giving extensive backgrounds for everyone in the story, from Shigeru Miyamoto to Minoru Arakawa to Ron Judy. Still, it's a good read if you are interested in Nintendo's business procedure, although it only covers up to about 1994. It only mentions the N64 as being in development with SGI. - -----Original Message----- From: Fords4Evr@aol.com To: n64@lists.xmission.com Date: Thursday, September 03, 1998 12:19 AM Subject: [N64] Game Over >I went to my library and they had "Game Over". Let me tell you, if you can >find it, by it. It has all the information on Nintendos history as well as >Atari, Namco, Tengen... Its 493 pages and I've had it for only two days so >I'm only about 3/4 of the way done, but so far it is very interesting. What >@$$es Nintendo was to their licencees over the years, oh well it paid off. >Has any one read it ? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Wed, 02 Sep 1998 20:41:00 -0400 From: "DrDweezle ]SW[" Subject: Re: [N64] Gold Cart Campaign Ahh... much better answer! ;-) I understand your point now, but w= hat I am saying is that I feel that for my loyalty, and I'm sure there are others who have bought just a= bout everything Nintendo, they should make all Zelda OoT carts gold. Bright gold too... Not that drab d= ark gold color that was on the sticker of the SNES version. Not only would this benefit the "hardcore" Nintendo loyalist, as we w= ould feel they would be treating us, BUT it would benefit Nintendo also. Its probably one of the best way= s to get more sales. Marketing a game differently, uniquely, and interesting can sell a game almost as m= uch as the content, sometimes even more than! As any "Business Person" can tell you, a good PR/Marketi= ng campaign can make the differance between selling a good amount of a product and selling a pheno= minal amount. So to reflect, all Zelda OoT carts should be gold because it benefits= everyone! DR D Fentie wrote: > The way I see it, when a company goes into business they dont 'owe' > anything to their customers because the can do whatever the hell they > want. If nintendo said tommorow that they were stopping all production > of games in the world that would be THEIR choice and it isnt like they > owed us anything in the first place. If they want money THEY will make > the good games just to get the MONEY. If it wasnt for the money, they > wouldnt give a rat's @=A7=A7 and they certainly wont give anything away= just > for free... there is always a catch. This is what I mean, they are the > ones in business so THEY OWE THEMSELVES TO GET GOOD GAMES AND NEAT CART= S > THEY DONT OWE THE CONSUMER. > > DrDweezle ]SW[ wrote: > > > > Is that all you could come up with? Sad... very sad. Nintendo d= oes owe us for our loyalty. > > Answer me this, where would the Big N be without us loyalist who boug= ht the N64 as soon as it came > > out? or the SNES? or the NES? hmm... Liek I said before they would s= till be peddling Donkey Kong > > and those card games. If your going to write back make a point. Exp= lain yourself. Don't just make > > an argument for the sake of arguing. I want to know what makes you th= ink they don't owe us. > > > > DR > > > > D Fentie wrote: > > > > > I think YOU need to think too, they dont owe us. Its not like we b= ought > > > the nintendo items because we wanted to save them from poverty. > > > > > > DrDweezle ]SW[ wrote: > > > > > > > > WE BOUGHT THIER GAMES! What do you mean they don't owe us an= ything? They owe us > > > > EVERYTHING! We, the consumers, "made" Nintendo the company they = are today! Where would they > > > > be without us? Ill tell ya, still trying to sell playing cards t= hats where! Die-Hard > > > > Nintendo fans are what kept the N64 from drowning ealry. I believ= e you need to think before > > > > you make a statement like that! > > > > > > > > DR > > > > > > > > D Fentie wrote: > > > > > > > > > as it was said before: what the heck does nintendo owe you or a= nyone? > > > > > They give you entertainment.... what have you done for them bes= ides > > > > > 'sticking with them'? > > > > > > > > > > zimmfam@redrose.net wrote: > > > > > > > > > > > > > From: "dvader" > > > > > > > To: > > > > > > > Subject: Re: [N64] Gold Cart Campaign > > > > > > > Date: Wed, 2 Sep 1998 15:23:10 -0500 > > > > > > > Reply-to: n64@lists.xmission.com > > > > > > > > > > > > > I for one am definatly angry about it! It's just for that = nostalgic sense > > > > > > > mostly. And Nintendo definatly owes us a lot! > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64= " ] > > > > [ (without the quotes) to majordomo@xmission.com = ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" = ] > > > [ (without the quotes) to majordomo@xmission.com = ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 14:36:14 GMT From: "Graeme Sheppard" Subject: Re: [N64] Gold Cart Campaign Good reasoning, except that your logic should extend to what, in fact Nintendo are planning: Make the gold cart limited edition- this will boost initial sales, setting records as it goes and therefore thrusting the game into everyones line of sight. In a few months time, the fuss will have died down and the reason for gold carts is lessened. An old game with a gold cart looks gimmicky, not cool. > Ahh... much better answer! ;-) I understand your point now, but = what I am saying is that I feel > that for my loyalty, and I'm sure there are others who have bought just = about everything Nintendo, they > should make all Zelda OoT carts gold. Bright gold too... Not that drab = dark gold color that was on the > sticker of the SNES version. > Not only would this benefit the "hardcore" Nintendo loyalist, as we = would feel they would be treating > us, BUT it would benefit Nintendo also. Its probably one of the best wa= ys to get more sales. Marketing > a game differently, uniquely, and interesting can sell a game almost as = much as the content, sometimes > even more than! As any "Business Person" can tell you, a good PR/Market= ing campaign can make the > differance between selling a good amount of a product and selling a phen= ominal amount. > So to reflect, all Zelda OoT carts should be gold because it benefit= s everyone! > > DR > > D Fentie wrote: > > > The way I see it, when a company goes into business they dont 'owe' > > anything to their customers because the can do whatever the hell they > > want. If nintendo said tommorow that they were stopping all productio= n > > of games in the world that would be THEIR choice and it isnt like they > > owed us anything in the first place. If they want money THEY will mak= e > > the good games just to get the MONEY. If it wasnt for the money, they > > wouldnt give a rat's @=A7=A7 and they certainly wont give anything awa= y just > > for free... there is always a catch. This is what I mean, they are th= e > > ones in business so THEY OWE THEMSELVES TO GET GOOD GAMES AND NEAT CAR= TS > > THEY DONT OWE THE CONSUMER. > > > > DrDweezle ]SW[ wrote: > > > > > > Is that all you could come up with? Sad... very sad. Nintendo = does owe us for our loyalty. > > > Answer me this, where would the Big N be without us loyalist who bou= ght the N64 as soon as it came > > > out? or the SNES? or the NES? hmm... Liek I said before they would = still be peddling Donkey Kong > > > and those card games. If your going to write back make a point. Ex= plain yourself. Don't just make > > > an argument for the sake of arguing. I want to know what makes you t= hink they don't owe us. > > > > > > DR > > > > > > D Fentie wrote: > > > > > > > I think YOU need to think too, they dont owe us. Its not like we = bought > > > > the nintendo items because we wanted to save them from poverty. > > > > > > > > DrDweezle ]SW[ wrote: > > > > > > > > > > WE BOUGHT THIER GAMES! What do you mean they don't owe us a= nything? They owe us > > > > > EVERYTHING! We, the consumers, "made" Nintendo the company they= are today! Where would they > > > > > be without us? Ill tell ya, still trying to sell playing cards = thats where! Die-Hard > > > > > Nintendo fans are what kept the N64 from drowning ealry. I belie= ve you need to think before > > > > > you make a statement like that! > > > > > > > > > > DR > > > > > > > > > > D Fentie wrote: > > > > > > > > > > > as it was said before: what the heck does nintendo owe you or = anyone? > > > > > > They give you entertainment.... what have you done for them be= sides > > > > > > 'sticking with them'? > > > > > > > > > > > > zimmfam@redrose.net wrote: > > > > > > > > > > > > > > > From: "dvader" > > > > > > > > To: > > > > > > > > Subject: Re: [N64] Gold Cart Campaign > > > > > > > > Date: Wed, 2 Sep 1998 15:23:10 -0500 > > > > > > > > Reply-to: n64@lists.xmission.com > > > > > > > > > > > > > > > I for one am definatly angry about it! It's just for that= nostalgic sense > > > > > > > > mostly. And Nintendo definatly owes us a lot! > > > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n6= 4" ] > > > > > [ (without the quotes) to majordomo@xmission.com = ] > > > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64"= ] > > > > [ (without the quotes) to majordomo@xmission.com = ] > > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > > [ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > > [ (without the quotes) to majordomo@xmission.com ] > > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] > Shep. gjs584@novell3.bham.ac.uk [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 03 Sep 1998 12:03:47 -0700 From: Dexter sy Subject: Re: [N64] Game Over I disagree. To me its the extensive background work David Sheff did that i really liked. Anyone who's been following the industry long enough can write the general story about what happened with Nintendo through that time, but David Sheff really went a step further and told us the story behind the story. You are missing the point. The book isn't so much about Nintendo, its about the people in that organization. Dex Eddy Wu wrote: > Yeah, I read it. I thought it was an OK book, but not the classic piece of > literature that some of you might be getting the impression that it is. For > me, it was kind of liek reading a story where you knew the ending. For > instance, the author talks about Nintendo's planned SNES network, which > obviously has failed since it's not around now. Also, the author has a > slightly annoying style of giving extensive backgrounds for everyone in the > story, from Shigeru Miyamoto to Minoru Arakawa to Ron Judy. Still, it's a > good read if you are interested in Nintendo's business procedure, although > it only covers up to about 1994. It only mentions the N64 as being in > development with SGI. > > -----Original Message----- > From: Fords4Evr@aol.com > To: n64@lists.xmission.com > Date: Thursday, September 03, 1998 12:19 AM > Subject: [N64] Game Over > > >I went to my library and they had "Game Over". Let me tell you, if you can > >find it, by it. It has all the information on Nintendos history as well as > >Atari, Namco, Tengen... Its 493 pages and I've had it for only two days so > >I'm only about 3/4 of the way done, but so far it is very interesting. > What > >@$$es Nintendo was to their licencees over the years, oh well it paid off. > >Has any one read it ? > > > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] > >[ (without the quotes) to majordomo@xmission.com ] > > > > [ To quit the n64 mailing list, send the message "unsubscribe n64" ] > [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 14:43:20 -0600 (MDT) From: "Gregory A. Swarthout" Subject: [N64] Dex - News from GamePen The difference between console and computer is slowly coming to zero. InterAct (makers of the Gameshark) took the first few steps when they announced the advent of the Dex Drive. To put it in a simple way, it puts your PSX or N64 saved games onto your computer, thereby making it possible to offer and download games. People constantly trade computer saved games (like SimCity 2000), so why not make that ability available to console users? This little contraption is sold for about $40 and is for either PSX or N64 (not both), so in order to get both your PSX and N64 games onto your computer, you have to fork over $80 (2 Dex Drives). The Dex Drive plugs into the COM port on the back of your computer and InterAct provides software for your computer with the Drive. This opens up the door to a new level of gaming on the web. Gaming sites (like this one) will probably end up with a Dex Drive section where people can post and download files, much like maps for Real Time Strategy games. Oh, and that’s not ALL! For those of you who are dedicated to Nintendo, the Dex Drive is like a quick 64DD, lemme explain…. InterAct is currently working with developers to support downloads to add to games. This is possible because Nintendo has carts which enable it to write over data. For instance, say you bought Madden ’99 and now Madden 2000 came out, but all you want is the new roster, not a new game, no problem. If Tiburon Entertainment (makers of the Madden series) go with InterAct, they can offer "patches" to the game that store to the memory card then are written to the game. This goes beyond sports games, take RPGs for example, new weapons, skills, spells, etc, and racing games with new cars and logos on the side. It looks like Nintendo’s cart option is starting to show its strengths. Both the PSX and N64 versions should be out in November for $40. You can see InterAct’s careful holiday planning with this accessory. Although this may open up quick endings to RPGs and other saved games, one must take caution of endings, so as not to spoil the ending and the game. Although the only downfall is quick-ends, this add-on should be an enormous hit considering no other company is doing anything similar to InterAct. [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 15:46:09 -0500 (CDT) From: gameboy@brookings.net Subject: Re: [N64] Game Over At 12:17 AM 9/3/98 EDT, you wrote: >I went to my library and they had "Game Over". Let me tell you, if you can >find it, by it. It has all the information on Nintendos history as well as >Atari, Namco, Tengen... Its 493 pages and I've had it for only two days so >I'm only about 3/4 of the way done, but so far it is very interesting. What >@$$es Nintendo was to their licencees over the years, oh well it paid off. >Has any one read it ? > >[ To quit the n64 mailing list, send the message "unsubscribe n64" ] >[ (without the quotes) to majordomo@xmission.com ] > >Is it something you can read in school? [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 15:44:45 -0500 From: John Goelzer Subject: [N64] California Speed 64? Boy has this list gotten *quiet* since school started, eh? Not that I'm complaining... I thought I read somewhere that, similar to the billboards hyping Mace in SF Rush, there are billboards in the new SF Rush (what's it called again? Rush Across America?) for California Speed. Do you think it's safe to assume, given this info, that Midway/Atari Games are working on California Speed for N64? I hope so. It's my fave arcade racer right now. JG [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 03 Sep 1998 16:20:13 -0600 From: Matt Ma Subject: [N64] Dex - News from GamePen >>> 09/03/98 12:43pm >>> >Oh, and that=C6s not ALL=21 For those of you who are dedicated to >Nintendo, the Dex Drive is like a quick 64DD, lemme explain=E0. InterAct = is >currently working with developers to support downloads to add to >games.=20 If they do this right, it will be so awesome=21 Like I=27ve been saying, = who needs 64DD when cart games can be expanded by way of the memory card = slot? Imagine downloading new levels and missions for Goldeneye (both = single and multi-player); or new cars and tracks for Top Gear Rally; or = new rosters for whatever sports game. The downside is that not everyone will have PC access. Although nowadays, = with entry level PCs breaking the sub =24500 level, this will become more = and more rare. At the very least, surely everyone has a friend or relative = with a PC. If you=27re still out of luck, I=27d imagine that the local = videogame store could charge a small fee to download data onto a memory = card that you bring in. I=27d say that this Dex technology will take off = and become much more widespread than the 64DD ever would have. matt ma ps - Anyone in the SF Bay area want to donate a dead N64 controller to me? = I need to cannibalize it for parts. Please reply to me direct. Thanks=21 [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 14:24:17 -0700 From: Bryan Archambeault Subject: RE: [N64] Dex - News from GamePen I think the Dex Drive will work for downloading someone's saved game so = you can see levels you've never seen, or access cheats you never worked = for, things like that. But, new levels and missons? The controller card = only has, what, 256K? Unless someone starts making a controller card that's = got 1Meg or more (without have to press a button to switch between pages), = I don't see this thing being as big a deal as some people are making it. - -----Original Message----- From: Matt Ma [mailto:MA@lpsi.com] Sent: Thursday, September 03, 1998 3:20 PM To: n64@lists.xmission.com Subject: [N64] Dex - News from GamePen >>> 09/03/98 12:43pm >>> >Oh, and that=C6s not ALL! For those of you who are dedicated to >Nintendo, the Dex Drive is like a quick 64DD, lemme explain=E0. = InterAct is >currently working with developers to support downloads to add to >games.=20 If they do this right, it will be so awesome! Like I've been saying, = who needs 64DD when cart games can be expanded by way of the memory card = slot? Imagine downloading new levels and missions for Goldeneye (both single = and multi-player); or new cars and tracks for Top Gear Rally; or new = rosters for whatever sports game. The downside is that not everyone will have PC access. Although = nowadays, with entry level PCs breaking the sub $500 level, this will become more = and more rare. At the very least, surely everyone has a friend or relative = with a PC. If you're still out of luck, I'd imagine that the local videogame store could charge a small fee to download data onto a memory card that = you bring in. I'd say that this Dex technology will take off and become = much more widespread than the 64DD ever would have. matt ma ps - Anyone in the SF Bay area want to donate a dead N64 controller to = me? I need to cannibalize it for parts. Please reply to me direct. Thanks! [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ Date: Thu, 3 Sep 1998 17:34:36 EDT From: Fords4Evr@aol.com Subject: Re: [N64] Game Over In a message dated 9/3/98 12:08:40 PM Pacific Daylight Time, karens@smartt.com writes: << I disagree. To me its the extensive background work David Sheff did that i really liked. Anyone who's been following the industry long enough can write the general story about what happened with Nintendo through that time, but David Sheff really went a step further and told us the story behind the story. You are missing the point. The book isn't so much about Nintendo, its about the people in that organization. Dex >> I too enjoy the extensive background. It really makes you realize how much work he put into the book. Sean McWherter Fords4Evr@aol.com [ To quit the n64 mailing list, send the message "unsubscribe n64" ] [ (without the quotes) to majordomo@xmission.com ] ------------------------------ End of n64-digest V1 #479 ************************* [ To quit the n64-digest mailing list (big mistake), send the message ] [ "unsubscribe n64-digest" (without the quotes) to majordomo@xmission.com ]